yunque9/xcode/Classes/Native/Assembly-CSharp23.cpp

33392 lines
1.8 MiB

#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>
#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"
// LuaInterface.LuaCSFunction
struct LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE;
// LuaInterface.LuaReflection
struct LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F;
// LuaInterface.LuaState
struct LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE;
// LuaInterface.ObjectTranslator
struct ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF;
// LuaInterface.ToLua/LuaTableToVar[]
struct LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6;
// System.Action
struct Action_t591D2A86165F896B4B800BB5C25CE18672A55579;
// System.Action`2<System.IntPtr,System.Int32Enum>
struct Action_2_tFF388D1BE1AC4C4DBF1D06C0BC2E6D928C85C446;
// System.Action`2<System.IntPtr,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>
struct Action_2_t325937DAF341DF0C955B8F40DE3BCD6BB7C25809;
// System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmitParams>
struct Action_2_tD2E96F84CB0EE042BBD7C550522D1729B3682327;
// System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Particle>
struct Action_2_t41DE774AA7F0A8590EBB0089CBD3BACA560E0484;
// System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/PlaybackState>
struct Action_2_t9938EAA006AE429805F78DC1CC4EB8E46A1C7256;
// System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Trails>
struct Action_2_t4CCBB50A2F7CB8373E018533B4D4CA7DCC9BE58A;
// System.Action`2<System.IntPtr,UnityEngine.PlayMode>
struct Action_2_t2375E209C7AE27457B26E20CDD8E57D5C837795E;
// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
// System.Char[]
struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
// System.Collections.Generic.Dictionary`2<System.Enum,System.Object>
struct Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Type>
struct Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258;
// System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>
struct Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593;
// System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>
struct Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9;
// System.Collections.Generic.Dictionary`2<System.IntPtr,LuaInterface.LuaState>
struct Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601;
// System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>
struct Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3;
// System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>
struct Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16;
// System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.ToLua/LuaPushVarObject>
struct Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA;
// System.Collections.Generic.Dictionary`2<System.Type,System.Int32>
struct Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F;
// System.Collections.Generic.HashSet`1<System.String>
struct HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A;
// System.Collections.Generic.HashSet`1<System.Type>
struct HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05;
// System.Collections.Generic.List`1<LuaInterface.GCRef>
struct List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F;
// System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>
struct List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1;
// System.Collections.Generic.List`1<System.Int32>
struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226;
// System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>
struct List_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76;
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955;
// System.Collections.IDictionary
struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7;
// System.DelegateData
struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196;
// System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521;
// System.Exception
struct Exception_t;
// System.Func`3<System.IntPtr,System.Int32,System.Boolean>
struct Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E;
// System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>
struct Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2;
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmitParams>
struct Func_3_t39D89CD3C98AE515C2C21D3D43325EEED2377E85;
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Particle>
struct Func_3_tABFA46649A6F7DC63B4F8039C20B256CA9638BAE;
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/PlaybackState>
struct Func_3_tF368C8CE000CF128C06B0283A2FFAE93E9C03641;
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Trails>
struct Func_3_t1C5B2A65683AE160C4F33AD57032A9F9BEBC28E3;
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.PlayMode>
struct Func_3_tDBA2E5C2ADF652D7B7924824E2D9FB81AE214C2C;
// System.IAsyncResult
struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
// System.IntPtr[]
struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD;
// System.Object[]
struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
// System.Reflection.Binder
struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759;
// System.Reflection.MemberFilter
struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770;
// System.String
struct String_t;
// System.String[]
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
// System.Type
struct Type_t;
// System.Type[]
struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.Collider
struct Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF;
// UnityEngine.Collider[]
struct ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252;
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
// UnityEngine.ParticleSystem
struct ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D;
// UnityEngine.ParticleSystem/Particle[]
struct ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513;
// UnityEngine.PlayerPrefs
struct PlayerPrefs_t6E16EDCF104A27E432EDE9AE648DFE7A0401C37C;
// UnityEngine.RaycastHit[]
struct RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57;
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC;
// UnityEngine.Vector4[]
struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66;
// UnityEngine_ParticleSystemWrap
struct UnityEngine_ParticleSystemWrap_t48DA211780FA9818E11E04D402C856A1AF352C19;
// UnityEngine_PhysicsWrap
struct UnityEngine_PhysicsWrap_tCBD5D778343AB0536532B4BC344C7FC989C4697F;
// UnityEngine_PlayModeWrap
struct UnityEngine_PlayModeWrap_t4EB9D998D5C26E89270F6654EE153D86C3076A73;
// UnityEngine_PlayerPrefsWrap
struct UnityEngine_PlayerPrefsWrap_t8FDEC024916AFB68E4642723B5AD2D939BB4A274;
// UnityEngine_QualitySettingsWrap
struct UnityEngine_QualitySettingsWrap_tB9E7D7932BFF74030BD34AF9B3D62F17DEB2C4BA;
IL2CPP_EXTERN_C RuntimeClass* Action_2_t2375E209C7AE27457B26E20CDD8E57D5C837795E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnisotropicFiltering_t36A532A4BCAE61F9062E000FB945DE376EE619A2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ColorSpace_tAB3C938B1B47C6E9AC4596BF142AEDCD8A60936F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ParticleSystemCustomData_t9C3B77235A140EBC1CF079ABC89C2DCBDF433A54_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ParticleSystemStopBehavior_t391374C3CA738F223224E1F294A11CD06D3E1EF0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayMode_tE55342CFE774475487030D6B30D815DEF4C509C3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayerPrefs_t6E16EDCF104A27E432EDE9AE648DFE7A0401C37C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShadowProjection_tD290BB8BEE191111EBCD3472A606B40881DDDFAE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShadowQuality_t7C1A5205EFC67F856ED74644410DC0A4972F6706_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShadowResolution_t6E1A4C6882517FE23125949E3926D847D98394C6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShadowmaskMode_t186160E1077C9EA61DB200AF64A23114255F8368_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SkinWeights_t2703F2550B0821F984412424597010EC1077E972_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_t3E13BB633079A53D59F4FBD81C24CE5E2533D11F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_t3E92AE3057BB4388793371F9D87EEC2933CC280F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_t6659A25D9F55419A2CD92B4D718718D252CEE470_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_t6B01693035A514A78278B11F1E5BE86234722584_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_t8CEEA7A8694CD25D8F4A33F157C6EE69ADA0797C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TypeTraits_1_t681C21339DBFDFF5E4D843CBB6DF32205D475566_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral00C23DB06D29D4D8739668508A438BC7C6BD8E02;
IL2CPP_EXTERN_C String_t* _stringLiteral00E4BC9BA4F666B8015F0D1BC8FC98B7968A3D59;
IL2CPP_EXTERN_C String_t* _stringLiteral01C17101549F1351AA1BB94A1BB367E5A2DA8B50;
IL2CPP_EXTERN_C String_t* _stringLiteral020B3FCAF92AB8C19DCC292297735243FE7F93FB;
IL2CPP_EXTERN_C String_t* _stringLiteral0220C4638544A05FFABD856F5759DF28DAC4B535;
IL2CPP_EXTERN_C String_t* _stringLiteral030BC79D68F4D013A820E665FBD38C22C2CD1AB0;
IL2CPP_EXTERN_C String_t* _stringLiteral04B784EA40AFA74CDA4BFD7D1CB787F64344E73E;
IL2CPP_EXTERN_C String_t* _stringLiteral06E4A8253AC82AD42DBC6FBC82C4D5D8041C69B6;
IL2CPP_EXTERN_C String_t* _stringLiteral08AFA6BE843F3F72DF5C12BA6AEB0CA65CD587DB;
IL2CPP_EXTERN_C String_t* _stringLiteral092A590DB35C6528CA86C9870F166EEE2F2776E6;
IL2CPP_EXTERN_C String_t* _stringLiteral0942729AAF4C1457A769F4D48C1C31636849B96F;
IL2CPP_EXTERN_C String_t* _stringLiteral09F010B629D204DE199304B7E7F81FADD1555DCB;
IL2CPP_EXTERN_C String_t* _stringLiteral09F8E5DBF4A5BC3D576472B659E8188D74F46B1D;
IL2CPP_EXTERN_C String_t* _stringLiteral0A629D0A28559119E28A11995ABCE041F0C26DE8;
IL2CPP_EXTERN_C String_t* _stringLiteral0D28A869F862B540756035BCC8F0803552061AF9;
IL2CPP_EXTERN_C String_t* _stringLiteral0DC08B3C7DC1963E063B2E19575362295FEEAED3;
IL2CPP_EXTERN_C String_t* _stringLiteral0E6A0F45F2F322838787D8044C341B4E3C7F3517;
IL2CPP_EXTERN_C String_t* _stringLiteral0EFCF53764B8FA2BDD21E47DF30FEFE80BCC43DD;
IL2CPP_EXTERN_C String_t* _stringLiteral0F56492789F03643C9A1EEA3732C59976531D95F;
IL2CPP_EXTERN_C String_t* _stringLiteral11F10303FB6FE6F840FC85A6E482AC09F5FB920E;
IL2CPP_EXTERN_C String_t* _stringLiteral121642B3D22AFA6F6887954344933FCB25F2504D;
IL2CPP_EXTERN_C String_t* _stringLiteral12225578A64A776407C4094F3F1D739508798860;
IL2CPP_EXTERN_C String_t* _stringLiteral1A66AE40F618FAA85444B76E2D872C685A642894;
IL2CPP_EXTERN_C String_t* _stringLiteral1D59864BB0369050ECFBA578E95154C5D035A3A2;
IL2CPP_EXTERN_C String_t* _stringLiteral1D680E48867FCF21DAD1AB838D42BB36664DE93C;
IL2CPP_EXTERN_C String_t* _stringLiteral1E2BE8288FEF1C97372D76AEDA30BA3B8B387396;
IL2CPP_EXTERN_C String_t* _stringLiteral1EE933538836557C3A32DF752C1FB31166394DD4;
IL2CPP_EXTERN_C String_t* _stringLiteral1F1A066460F6104CEC405F364E4DF91217DD9824;
IL2CPP_EXTERN_C String_t* _stringLiteral1F28F8B2D750612902815D0409E1F05670E5F604;
IL2CPP_EXTERN_C String_t* _stringLiteral1F96C78EDB28D2BCE5BDF120CFBEC4C98424F0C6;
IL2CPP_EXTERN_C String_t* _stringLiteral21E23C3201F4E3B07F8AC83084BABB765B06A40A;
IL2CPP_EXTERN_C String_t* _stringLiteral2320CD8A61C8C173191C2D9C6BB2080E2796190D;
IL2CPP_EXTERN_C String_t* _stringLiteral237A4713B1838C73332635AD4FCCC63A5EF2A397;
IL2CPP_EXTERN_C String_t* _stringLiteral2502585269295909FA113C2D1104550E41D0B1E9;
IL2CPP_EXTERN_C String_t* _stringLiteral2797B89D27C9200D3D4DF3ED49304A978448E2CB;
IL2CPP_EXTERN_C String_t* _stringLiteral27AF07DBD6FC0D4F0054646032B1961E0C84155D;
IL2CPP_EXTERN_C String_t* _stringLiteral298E248A48865045317B69CD351F8259AC1DABCF;
IL2CPP_EXTERN_C String_t* _stringLiteral2AA85AC66F2F975E1D185D2B109A019AC41D0928;
IL2CPP_EXTERN_C String_t* _stringLiteral2DA4750C7975CCA26B52B30FC045B5DF1B4C98E0;
IL2CPP_EXTERN_C String_t* _stringLiteral3156DA0ACAEBC50818D7A480401A61E2CCC6E668;
IL2CPP_EXTERN_C String_t* _stringLiteral32BF367D6BBA65611166D7C91AF86F0D419422DE;
IL2CPP_EXTERN_C String_t* _stringLiteral364E268497175532AD01E50476542FA9755705CB;
IL2CPP_EXTERN_C String_t* _stringLiteral376E6553BD50B434ADAFC1003800C7477D6AACB6;
IL2CPP_EXTERN_C String_t* _stringLiteral3878562D4BDAA37D2808352BD42740798B1A446E;
IL2CPP_EXTERN_C String_t* _stringLiteral38EC0243CD3F6FFE52311BB9475D8D7A27D0C2D8;
IL2CPP_EXTERN_C String_t* _stringLiteral38F41DB735B92034B3EC6743D9068512FEC54BD8;
IL2CPP_EXTERN_C String_t* _stringLiteral39096B2EE4F1D4B25EE9F50863B250AE72D02EBF;
IL2CPP_EXTERN_C String_t* _stringLiteral396885F54C1AC4938E9F55F0C3AF9B59E09B2D31;
IL2CPP_EXTERN_C String_t* _stringLiteral3A03BC97F3DF4222690BFA903BCD07BFCAF25982;
IL2CPP_EXTERN_C String_t* _stringLiteral3BB7E1783CAADDA5E4A1FEED7CD99665F989FC15;
IL2CPP_EXTERN_C String_t* _stringLiteral3D740C429B4A69E9892E3A7EEFEDA4BAEF0AF13D;
IL2CPP_EXTERN_C String_t* _stringLiteral4416E830E6B42A6438ADE1FABC7E3A3A047DAFBB;
IL2CPP_EXTERN_C String_t* _stringLiteral44617C27DE288848797B868087A795278ACAE2F7;
IL2CPP_EXTERN_C String_t* _stringLiteral45EC1A0173C835E099E70ECCE44FB1042F20E58E;
IL2CPP_EXTERN_C String_t* _stringLiteral47A3CD3009E094CDAEDE521AC37598CE62531DBC;
IL2CPP_EXTERN_C String_t* _stringLiteral47DFEA2AB30BCCF200E8DC649335354A17E6DC73;
IL2CPP_EXTERN_C String_t* _stringLiteral48BE9598DB2EA10C743809127917FBACFE4686DC;
IL2CPP_EXTERN_C String_t* _stringLiteral4A03D433166432C9E7631C181CA4E0B3012CC2C0;
IL2CPP_EXTERN_C String_t* _stringLiteral4C18F42320C1D6C9A214A28BEB97FAA382429910;
IL2CPP_EXTERN_C String_t* _stringLiteral4E215F85997A48F0D87F415AE2E354AA35F50EE7;
IL2CPP_EXTERN_C String_t* _stringLiteral5080FD62C27826C4BAD11CDABEA225200A35A04C;
IL2CPP_EXTERN_C String_t* _stringLiteral509FAEDBEE652396E22F11FEC46D99AD2BE357A0;
IL2CPP_EXTERN_C String_t* _stringLiteral5252A8FF7BD3F95B8C247B0B520FE290B3E0C797;
IL2CPP_EXTERN_C String_t* _stringLiteral53A08B04A9AAD0A52AED2BA1B7B80604866A7F5B;
IL2CPP_EXTERN_C String_t* _stringLiteral5417E972FA667B8ECD3FBAE59F997552B87CCFA2;
IL2CPP_EXTERN_C String_t* _stringLiteral5541F2C3FE83DF2E30CE18BA41CDCC4596B383D2;
IL2CPP_EXTERN_C String_t* _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96;
IL2CPP_EXTERN_C String_t* _stringLiteral55D3780AAF245B72A7C692E3993A09BA270D70E9;
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IL2CPP_EXTERN_C const RuntimeMethod* Action_2__ctor_m91E80253B1EEE2280D715540C7FAEF4FA9AB0D00_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Func_3_Invoke_m276986056255580FC5FEF933938A2A1262B1E9B2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Func_3_Invoke_m88AB1980DB0789CB14C7228251B27DE015335DD4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Func_3_Invoke_mB25E607579F24854F5F4955FFF9EF93FB48C5C37_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Func_3_Invoke_mCBD944DF02388FA707C1C85C6EC655C127008B1D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_CheckObject_TisRenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC_m7F5C1AD1933C124581E619AA6BA93BFA17C544F8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushSealed_TisParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_mB562730F1D166D5F3A956DBE6E1D48CE89D8AC84_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisCollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396_mDCCD8A7376EF22EC55119EB8EA63CE87360610AF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51_m0DE68E2E6DBA9DD04B019266FC8F52083FFE6B57_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24_m758118968BB7D47F257154E8DCCDF329538A38C2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisCustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66_m2ED36F772BB750A8ADAFC5DA6FBAA8AA21C65D29_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisEmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1_m71AD5B7022AFFAEE29B680D4D42CD139B6258D3E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807_m3853E0DA2C94E543733D1CF8D5B2BB56D4809A6D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438_m0E41BBC94B2713FD08F63FE9D00351FE193B61E5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisInheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7_m873B4704E1CC8ACB20943CCAE0BD7EDC8F010B2D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisLightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F_m850A52109529949527C4D8809C94154908502474_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisLimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9_m221CDA2241C0C907148DBCCC221B419CE5DD7E35_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisMainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7_m71DA0B6FC09D8430AB256D3DDD26238D6EAFD71F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisNoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09_mDEB64E3A147067C1E1A531AB34D53A70F87DD511_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m92518D64A19AF5302AC1966A0C0E55608164FDD6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisPhysicsScene_tC24001806A99648F6EFD4D63957D47D8AB1668F5_m7509A5CC1ECD335B0F3F57F5BFD4607513D5EFBB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisPlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96_m3ABCDFC1D10DFC2822287E7CBD8F4B181155804B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisRotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199_m1046B8EE01D688DCCABFA028841C4CD635BE61F3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisRotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4_m217CA75D6C53A8E012483A360C2C49F9DCB85E8B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51_m898A434FA4C2BF686815E18C22E670F5CB93796A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisSizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66_mFF5D954173D0AFC91FC528A5236824EEC14DC3AB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisSizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1_mB9AA0FBB195BF7C829EDE37C34145A37C1CA7185_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisTextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD_mAB0ECABDF59A5D305804883312D7F5A527F6B0DE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisTrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E_m4D1DD3FAFC08A2004379A53617613FF14AF34B28_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisTrails_t734E04C138B1814CF8513CB588283296442633A6_mF72516F10C6A111D06752489B361FDB4CEE6B65E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisTriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5_mA6DE40A25D83685AE5FC4B82A549DEC9AA162D0A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisVelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7_mB5702DD795E0ECDB5B60A934515140E58BBE0DC5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m4B4FF83B25F84306FE8CCF7F0C154BA41354DCF2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisList_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76_m68B29D3A9D962A26D86325F427F2A7C9FEEFDC2E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mB17799B80C9BABCAD2F67EC850F9EAE81234A888_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7153178CF39A5FE3FE04F267C1282DC07649EE3A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mD4434B0F428594B5AAF98643278B3D471E658614_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_mF2D1BC3177929A0143EEF1DCFB46C85199DC4971_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8ADA06DB1729E3A226065364DF673AA597456B6C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m709AD7BA9303341B67935B1F07A8371C07DFE8A7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_m7C6C8E6BDB64E0572F3ACB8610FF4D5A9B7711D5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m62F8AD6E0E4D8DC07CE36CEEC21E88456799CCE2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE3ECE796FDEDE7113A78FBD2D0B39BFA68D3669C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_m2FAA635CB647336E99F873D7ECB884F4E6BB9E69_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m9A2FD8417AD5CB7DC21767A780566E04C27C9DBC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE2910AB3FD71D74E10F525734A6A9257B74E7955_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_mED0BC3A261CAE89EAD06237D4DD1FCCF62B5DC9A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m43AD1904E81B640101E649B58BEC2187230E5207_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m197EA1E954F6B2F0D627263EEDE0A7C36D3A429D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mF7298E766B63F2E8A7DC7616EB882A15715C4D4D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mC316A8A72FD94DC17DF1D1BFD390C1BDF17B6B6B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_m14A506F81FF70D41025AEF362735FDBD10EBE6DE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m4DC5F52D3C3BD5977A2B484E9BE08C32DF44EB1E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7DE85450865F293AF0873B3D6C240D5B59FFCEC9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m30A19FDF68E6AED16BB5128DE9E1677CA9FBEF3C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_mD9F6C5C718448010B96EDBC18BC986A628A4130E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m0771EBE4F0B090329C81C2AB67DC959A66F4B4CC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAEFA26CD03101D71C0D80E1B9B8989CE8B8FB547_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mF6B7F35E49A7C64BA58785C1A5B4FF6BE7CC2EEE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mCB215E6B99DB74387B1A77F4D5B9F13D3B9AAF0B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mBCDEB54D5A80D42F183F447CDA60CD690A481C96_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mC61B77F0DDCDD97D368912DCF80D1F53FECBBE24_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m48A24A8104BE7D7C23A90FC668012D60419D273E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m341D514787285828C565AA53502DD95E7316BBCF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mFE5C466EF35FD9739634EE50696C093EB7FD39A6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m73D9ED3FEA9433CCBCA1A692BBEADFFC7C9570BE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m9A9CE6468B3207E8208BB2841E361E8F9C2B282E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mBEA82AC9556EE49BA83E59493D5B48D7EA2DDD39_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE97FA99728A087D6179E1DE7B28B9B6DC24E5332_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m223944C0194995907BF5695B049D0D07382A5BD4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m87F410D7BA35EE568F6F0D469259E03EC480E80D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mFD0BC17826A067F737B35BBC14931B9574E23E84_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m041954043D68FDEFCB4704ABB01EA0F5F5C5D6D6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4648AC0FF2C5A9E95DD08EA8C3C5713BE52B35D1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m1B95511B890772195CDEED46D1774698D7EC4742_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m414120F6A1636FE33163292A326279F1F698D86D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_m4F38D338E668825143DBB99FA5DDE1AFCE3DB8BC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m32614A30DC0F3E45B4DEFE283BDD740E88F7FF5A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mB482E4506785FD111C09DFCD02862CCE411FB193_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_m4A390B5F8003EE2B284CD39BBEDE596180E577CB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m20BB8756C700C08E1F251F68D469FFA554DFA331_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDA3B1DB26580311D031066CB4A848885DA898AC8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m30CF5F6F2C6CC0B841766965057F174A3C681263_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m96EB02679EBF4F0A226494DDD59DCF6A8F3096BD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mA222CD23660225F58001D05F0543677F64A49163_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_mA8832560523DE152BB01B5C994490AC4416B20F1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mA622CCB1A027FCB0B46D88ED5BCDC48FEBFDE728_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m7DB2380A4BD88A2D53724459C9752BF73E2A90D8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_mDE7339496AA2478FF5C89F8A901B1CFA122CF79E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m179B613C74D91846A8B5B381B4A94C3F8AABD018_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m930DEA32B62DBB008B46C454AEC428606778E5FB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m7F27F2F7A1C407022041DC326E91362AEB81D5A6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mEC37AC3C5859BA50980CD954BCB54D87C5EF581C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_Clear_mCD91055BC2C7D25F1E67035AD11339324B125299_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_Emit_mC3EBFBC0EF7244E3265DD35AB27FD63FEB6FCAF1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_GetCustomParticleData_m920B312AD2FC60F3D1316B782001B410F614F0CD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_GetParticles_m0FC8A96CE73E5E60A1AACDC7583F981AD1C6C4B5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_GetPlaybackState_m4D09C16CF19D3783DDCEF4CCB6D7122DCC60F204_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_GetTrails_m68B76315FC9B3B266730111BE595E502AA7E6EA8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_IsAlive_m289AA2769FFC2FBF56C2E8F9D3D347375CA984A2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_Pause_m324C85CB6099A3126931BDEFF4D56B489ED23D2B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_Play_m8783AAE20F192491C9CDBC70B3D7D99BB9CEC221_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_ResetPreMappedBufferMemory_m87464A0465AF3F9E5240092F28BA88A7CC421296_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_SetCustomParticleData_mA22AE39140F3051220774DAC5572E56C936A9A68_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_SetParticles_m48E887EC5D9CE5E91BF9FCB9824743BD686D9142_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_SetPlaybackState_mA6FCCB61546B0A935CAE748D1CDCB0AC4A7A641F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_SetTrails_m4ADCCA706B36195F0FAD4E461345883AE6BBE1DE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_Simulate_m02E843AC799285D798AE80DEC80F195DFD44F084_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_Stop_m6CE061D82EBE614BBE7ADEB81897B4C9B9B6C791_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_TriggerSubEmitter_mAE32EFAA2526DA0AD30494D30BF269D88CA2638B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap__CreateUnityEngine_ParticleSystem_mEF3466696C2AF740BB1987DD8946ACE0CBDC98E3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_collision_mC85EE499B5981F2E15DDD4658E19F20EAEF9BDCE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_colorBySpeed_m2D200393A06B4DF7D502EB3A12F6716EF02601ED_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_colorOverLifetime_m03473A73B4B3026DBE11EA533BE782200BBF245F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_customData_mC2EE9776BC13FCABDE61498732AA92AC3022CFFA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_emission_mC6B1344C3FBFAC5A21A3DAA977A47EFABE6DCEF1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_externalForces_mE1DB23FF4D2AE7A2144166764939810C88AE6BD4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_forceOverLifetime_m116C5CD7D2A1A731465C475061D13C4E05DE1210_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_inheritVelocity_mDAB97505D6D2291C1AC49FD90E78527E4626AAA9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_isEmitting_m6696A1CCE0450B3A0B5EAB36A81D3C3ACF2ACE9F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_isPaused_m6A96BA228537C812BF4559793374324A08D2EF43_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_isPlaying_m3528DAB4387140030E7CF407AE7B60C503E8C6BB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_isStopped_m08D6C87883EAC163E85D5D9E1B07C83200F0401E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_lights_m842940A7768ADD727BB23307163DC46E9FC1944E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_limitVelocityOverLifetime_m51A57DAA531605E3C2B077A4A060DEE209EA8384_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_main_mB009F950908315FE08DCF0589426841CF0673202_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_noise_m831F6C24B5B14E556C766166E7AC44428A892A74_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_particleCount_m87FFF8052D007E76968D9D8343F71F216289CDF6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_proceduralSimulationSupported_mF3A57C03C37771F7A0C3DCBC3995035C55CB308E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_randomSeed_mD879A0403F8D136A75C8BDDA1CD67F479BF77401_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_rotationBySpeed_m097F9C6BD9289CAAAC7367A22DE264720DE78A1B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_rotationOverLifetime_m804AE27D06EEDDCEE08393329FC05698273CCFE9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_shape_mC161EEC4C063852E92218F22EC9602AFE7747ABC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_sizeBySpeed_m91421B29D3C718CBA2DC947885340DACDE43849C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_sizeOverLifetime_m6C807176A6D4A62BE06A2C40769812384615D885_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_textureSheetAnimation_m3056EE1FC01EF696911A877216B736E0F5B84775_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_time_mCAF4524DEBD95CA1FFC1A0EB1BA86C963C53F238_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_trails_mEBB64D1D803C2CC13418D6C7E1E043955FE9F228_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_trigger_m38DD065461D9E4395BBC6DF841AFA1F25B847251_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_useAutoRandomSeed_m710497E50239F63FEB8FAFC466C4EBD6AAC28099_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_get_velocityOverLifetime_m6A4BB2E09A84DCAA0FFDCAE4CD6720EB9BF5EAC9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_op_Equality_mE7E3281B16AE5D111BD2B47293DA51ACC215FE15_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_set_randomSeed_mABB8F6682ADBCE90EA32EBD8644C377508FF5AA0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_set_time_mAB800B098C7AD7DB3ECF00FB687F1A0FE0AAA7BB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ParticleSystemWrap_set_useAutoRandomSeed_m17B27DB3E2A119AE83C9A3AA053EDC650D01AEAE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_BakeMesh_mA6ADC97464893B1DFDC74279E8729F0D4B00EF29_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_BoxCastAll_m49DA4F6CCE620FA813AB91412613BB98BDDC46FA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_BoxCastNonAlloc_m9A11DC9601A14E803D1E9296CD1500636A1623C7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_BoxCast_mF2E9260DF02B0D5AB05976028F45955C2ABAADDC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_CapsuleCastAll_m56AB52A13D491F4F3B1AFDF19121998D58FCA3D6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_CapsuleCastNonAlloc_mDC9116515B81C9910B8EC93F34771B6E1647EB82_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_CapsuleCast_m854F28C585D6937B14B215C10E21B4C49D13E368_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_CheckBox_m2B8F127E552A587A720353F2A8B1A53B7AF63FC1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_CheckCapsule_mF9F2A72CEA08824B562221D2F6CEF35D0962DAC0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_CheckSphere_m908A9513D6577A3109C9D80F671F4F54449DD9EE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_ClosestPoint_m5603F224A5C321D1B9576DBD326ACED86AB2EA6D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_ComputePenetration_m1E75AB00F331B9D7E47D4A42E34D82EE232F592E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_GetIgnoreCollision_mD49CA511C2BC5D454E32B30DC797358815AC80E1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_GetIgnoreLayerCollision_mAA9CB3108B5962CC31B26C1E358DFF7FBF64F18B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_IgnoreCollision_mE0C911A7F37D81E2B89140CFFDD765405CDBBC22_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_IgnoreLayerCollision_m60D784EEA3BC49906B83A683C936FF2C90A4D9F1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_Linecast_m2640A0FC93A14621DA55FAB85250D14D96AA6978_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_OverlapBoxNonAlloc_mF703D76B5A931CA912555B133BF2227BDEC168BB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_OverlapBox_m0B917F10E9927295CD150A45511DC8C0956E5C29_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_OverlapCapsuleNonAlloc_m6A903FF4A49E742CF1794A6E022E098BE6A77B38_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_OverlapCapsule_m98D6C160CDBFE87431E932926ED0DE766F9CC3DC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_OverlapSphereNonAlloc_m9D9670F382050FC67A1C1FE6FC724D5EDB6936C0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_OverlapSphere_mBFD694BB74DA8154FC6A8BE140CB95A9002A5FDE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_RaycastAll_m13C988C59330F1BC5A7268D7E567B371920312EC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_RaycastNonAlloc_mEA432246CF1FCAC5D9E0BC04FD82440FBC9D6CAE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_Raycast_mB559E65204C3B73FEC4628EEE3DA5EB430745BC0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_RebuildBroadphaseRegions_m2F048A9E16679DD92EB37D197132F88B21B65F37_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_Simulate_m75F1A21089B82A9E39D262B02529B7F03120F974_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_SphereCastAll_mE6F878EF81BE8125AFF0A16E56FF2D930624FC6F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_SphereCastNonAlloc_mFDB1ED973965A8B5EC302B4D359A573012F08A11_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_SphereCast_m890B6B945FD98AE003D0CF1822A30CDA4280A557_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_SyncTransforms_m8573F6793553C2C8E78964296F9E3CA8E03A7300_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_autoSimulation_m6F4D16A6C50578EE87B82685A6DB93CD4D0E51F1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_autoSyncTransforms_mFE8CEDFFFF22B24017B6AB634A610D1579B8B4D6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_bounceThreshold_m345E5823F486F3DBEF911F9AEA3D45A21BDD7CE1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_clothGravity_mE46A7A2020F2DFFE156CAF1616289849F6AC26CB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_defaultContactOffset_m1381AB73670C9403864BEEFD6346D8D59DA3B4D1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_defaultMaxAngularSpeed_mEAD8297EAEBAC3E34E24109690A2D04A745DCD17_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_defaultPhysicsScene_mA292CD91FD64F5FEC2D5513D5A701D22F50FB88C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_defaultSolverIterations_mCF9CE719405CFC29156F4C51AABB98CA2EED1726_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_defaultSolverVelocityIterations_m44A65C347D011AC4AEC24A6CD0458D8DA2CE1F8F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_gravity_mC1D200478B7BFC386DD1FEF25CD5EE979CD87846_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_interCollisionDistance_m043AFA22ECD3ADFD5B102E483FA23B51DDF5ECFF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_interCollisionSettingsToggle_mCB21978F6DD206D44140ABC0B55D23B008BD82C7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_interCollisionStiffness_mEA3E571893EB1C9AC1F6770688EC5B994FEEC9FB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_queriesHitBackfaces_m44B2E2A32FC528B9664E728C983421269720A0E8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_queriesHitTriggers_m025D7110E8AD4AC787B8B190208A256AD1834BAD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_reuseCollisionCallbacks_m15814E53B75B43DAE6CE946A4E2F74C873D224DB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_get_sleepThreshold_m846D8D3955289FE9960E630791BC23BEEAEC4EC2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_autoSimulation_m72065AA8936A00413DDB073F2F2A2A45E7AF662A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_autoSyncTransforms_m330DDCF8CFF8A8AB75112EC7D77DE93A6934571F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_bounceThreshold_m5C1D0586306DB48B61FEB336D88433E6887CFC35_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_clothGravity_mD0B181676549F9FB2EE34B31D2770A96FB435A09_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_defaultContactOffset_mFAC39210E815E84E3D6AD61FB7C04D126D821D9B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_defaultMaxAngularSpeed_m27FDE9327AA342DC5498EC78CFA7325132EE17D8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_defaultSolverIterations_m9A806B189D68F50E7CD18A77C86E0FCF4874264B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_defaultSolverVelocityIterations_m41282EBF3AFF1C92F1AF143A8F912D3B26EDD575_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_gravity_mFB6D674371CF4D92C8E0E3FA2C94D5E9C050FA42_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_interCollisionDistance_m8DF77D21B829571C689A8C9E2E87B683700B29CB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_interCollisionSettingsToggle_mFD6D4483C28A1918AFB2C9D08B522F10E111BA7D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_interCollisionStiffness_mE152C6D0EC2EEFF7253FC8419D0FCBCE2CF8424F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_queriesHitBackfaces_m18EAB64D4C09C14586F2531E98A640C9C5CF32C9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_queriesHitTriggers_mD90F0E57F2C8198B98CDF84FFD82E592FC6A886A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_reuseCollisionCallbacks_m8149B8EB0DA4EB3C5D4B2821E01C450B936C81CA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PhysicsWrap_set_sleepThreshold_m850F260CEAC83E5EBA714E73FA41AD375D67DC4C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayModeWrap_CheckType_mA50F1C616125E9855D70CC7D0348980FFF8B7B3C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayModeWrap_IntToEnum_mD8B35F542B3FF1699C41D56675FCE928A4C3AFCC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayModeWrap_Push_m66D1EE2CEB22C3323F1B9A580289829C0C5B1754_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayModeWrap_get_StopAll_mCB0AE805A705475F5C49FD6703250514D4618830_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayModeWrap_get_StopSameLayer_m51E91AEAC8DF3D51AC2C8B0D612B36551ABE543F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayerPrefsWrap_DeleteAll_mAE3A30F9FED908A8C9BF3A75DCEABBD203469F6D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayerPrefsWrap_DeleteKey_m386AB419EFEC0020EB43D8A4B237DFAF84D4A6BA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayerPrefsWrap_GetFloat_mA03AD8B5B4881D4B973C6E8557C7AA3E4DAEF58A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayerPrefsWrap_GetInt_mDAC77D09727695B25A1692E41B7065C15DA11287_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayerPrefsWrap_GetString_m775D110A660F70806312842D438BCDD82741F24F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayerPrefsWrap_HasKey_mA42C775BE80C4BDC792DAC9BFD18C00CE8F774D6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayerPrefsWrap_Save_mD4C32A99F55F2527FF90C3856803891B513BB839_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayerPrefsWrap_SetFloat_m7DD71A212EE84889B2F9949B04C90FAA50C6EC52_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayerPrefsWrap_SetInt_m388D047881483091F9283F780FF30E4FA0243F09_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayerPrefsWrap_SetString_m09ED680C303098BD78FCA8382234573B04EF1FCE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_PlayerPrefsWrap__CreateUnityEngine_PlayerPrefs_m74B0147D78AB79217222D8CC651C5205FF02AFC6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_DecreaseLevel_m9D8FA569F32552470FE17A026ECFF2083D84327F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_GetQualityLevel_m8A24A6C74816A60EA35F6C548A82758DA230EF74_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_GetRenderPipelineAssetAt_m9F455DD3B238DFE6347D5B8B1A8C16C2C7F5C1DE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_IncreaseLevel_m5EB541E1824E83792526E5BC0B5B6064CCEAA8FA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_SetQualityLevel_mA9C0B6DCA9104D00BC42E6DD5C6F7F583A934A86_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_activeColorSpace_mDF61892E93265BA6E83E2DF6A8C2A9C77CDFCD14_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_anisotropicFiltering_mED9F19858C263CF16FBA73EABF946951C9D9F00D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_antiAliasing_mB2584EC8C3E2FA15BBFB2ED60FAA009AE3C09CF6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_asyncUploadBufferSize_m6259E073737763FAB8D39A0B3249F98CDF560A8F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_asyncUploadPersistentBuffer_mB15D02AE28AC389817CECCBD46343D6EE577D41B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_asyncUploadTimeSlice_mFB4266BFF923C9C0D4BF6882207DF8F6E2FB8BC4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_billboardsFaceCameraPosition_mDF2587A2EBAE166FB6B428A49C0F195468118D5E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_desiredColorSpace_m17D4CED93770F1D46287D28EF94B5ADF0497DD74_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_lodBias_m349B837C7A7E4A4ECA09090405DBA2C8A174407C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_masterTextureLimit_mA539FC9AD155B538FBD3C3FE0ED2F8C641F31F6F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_maxQueuedFrames_mD23C5861E6EB0470791A60F8D31EF77D2AC45C33_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_maximumLODLevel_m631120446D3342C67AC1914FF9FAF30AAAA73D9E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_names_m2EB151D7E30C24B073A2A7E032B4F2BD5138081E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_particleRaycastBudget_mA380FB6BA62CEDF4D09E56CB309E234E76BA2F5E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_pixelLightCount_mFF3ADF453A905F34435F9B3BF2FEB48C706A7C13_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_realtimeReflectionProbes_mAE115061BB906663D9C706C918D91B9361061AC7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_renderPipeline_mA0A4C5C3BDA2738182A8E1F3D0895CAB1C76AFC1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_resolutionScalingFixedDPIFactor_mC7D678E9D979FD7F0107ADF102653E54755732ED_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_shadowCascade2Split_mE3580BA1C43C1902AC09AF592B71F68F8F1E15CE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_shadowCascade4Split_mE02BA652B458DD7FFCE83B362C8442EF3E59C602_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_shadowCascades_m1BC0F64523EE1426E127DDAC660402DEEC6A46CF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_shadowDistance_m6A6FDF2D21E1F9A52E56853314E9AC711C9F5944_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_shadowNearPlaneOffset_m31B453E42721EDB786F2E8D87E82EBF912457591_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_shadowProjection_m72F5C8079AD39CC12D893D8B28FC64E36D7F385D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_shadowResolution_mC7D3959ED478E7338706C10A0896E82FC5C3D63D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_shadowmaskMode_mF567F931CE916C23C837F44D725CABA6152D3678_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_shadows_mE304DED66F7AF73F88041F86439D6588F0913579_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_skinWeights_mB1D8552AC9496DA2FF80E20A5FD9D3EA3EF34986_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_softParticles_mA83FFAFB3A60E66EF9244F7B8613B5E4533DB277_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_softVegetation_mECFD641993196BC2D5E2F458391460A0DD88E909_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_streamingMipmapsActive_m2397B19383143DE998FB655D0BDD49DA46DD83CB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_streamingMipmapsAddAllCameras_m051CC85705F4A5648C07A43DFBD787B7C4CE7543_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_streamingMipmapsMaxFileIORequests_m9B0B133959B48D3970A554009FD4C3246A15FAC1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_streamingMipmapsMemoryBudget_m8B80A9BE05F5C0AB84FD674AD5EC8FE0F797BF46_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_get_vSyncCount_m89300ACB86E863BE989DEA4D7D206B1781A688D4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_op_Equality_m88A76AA04E008DD6FC424084276432EBC517547F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_anisotropicFiltering_m8EE5486819AA659E2A0EEC25F94FAF5E8699F672_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_antiAliasing_m759788CD360E0BF55036DDACCB4DC14105467D0A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_asyncUploadBufferSize_m6273286BD9FDEBBB4790EB2B8632255C59A6BF45_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_asyncUploadPersistentBuffer_m9567CC36954915AE222A941BC48ADF55D93DF8E9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_asyncUploadTimeSlice_m92A540DC090328D6E7BFE01F680E760E1BF791FB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_billboardsFaceCameraPosition_m700224F2C2699AE7387568A93E9A9D378CE2546E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_lodBias_m317ADEABDD0FF7E27434CF4B9425FA97DA689A3B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_masterTextureLimit_mA17479060256229E2559A833C27BB439745E368A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_maxQueuedFrames_mDFF316492DA2FD67BF2552F87A8D007E93770BFB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_maximumLODLevel_mBF952BC87DCF20786085AEFEF302DEFE21310CB3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_particleRaycastBudget_mC98F4B58A01D925E82CC98DB44CFEF917C7E2FCC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_pixelLightCount_m4FAFB0DF1687111DC23F962C6B439BDA629647B4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_realtimeReflectionProbes_m3CC1768A1C43488D96DB0E43A301872696749645_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_renderPipeline_mC5EFC2E82C974E468B2A016FB6FA985AD7D4D52D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_resolutionScalingFixedDPIFactor_m17BE925900A23CA543E5941D720F075BA42025B1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_shadowCascade2Split_m4C4A8DEE70D4093F6AD2146BC6D8CA53728401F9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_shadowCascade4Split_m20CA122EA9A7012F6FC20571B11F22FB0188DFD3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_shadowCascades_mDDCD1616D07BD6FD6DC05E16A390D2EE10924E28_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_shadowDistance_mD1852696074DDFDFEF72E9E62F0C531DB1C7C23C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_shadowNearPlaneOffset_m3BE90D09A238637C5039100CA429D2C405C40553_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_shadowProjection_mA475BDC4D1D6071C4E3F0DE54AFBCA00AAD9EFFA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_shadowResolution_m6A505F40F57DEAD37168ED1F55EA312792274433_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_shadowmaskMode_mA73172FA2076915A3BC1CE3816B7FD2BAAE024C7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_shadows_mE5391E8E28DB9E0BA26D380665DEDD75B1BC95DF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_skinWeights_m1173D5BA33D3F6D3308F6B7ACB1FCFF84057CE6E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_softParticles_m0FD0BB6846D5F2DEB107397F9CEE1C299D73A91E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_softVegetation_mC492934E6D38D99407357719C6771BD54E24344B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_streamingMipmapsActive_mDEC826400968B576377E045D6CE176173C81698B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_streamingMipmapsAddAllCameras_m41D28CE4FB9EC2D6D171396B4DF3FAD6F6499E99_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_streamingMipmapsMaxFileIORequests_mF86743EAC66AED38554BD3E4D3E5A718B67AAF99_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_streamingMipmapsMemoryBudget_mF6CDE5688420EC24E176EF101B53A783A66AF7C1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_QualitySettingsWrap_set_vSyncCount_m40BC12BFCF8E3E38452471A131E8214DA14E26CC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* AnisotropicFiltering_t36A532A4BCAE61F9062E000FB945DE376EE619A2_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ParticleSystemCustomData_t9C3B77235A140EBC1CF079ABC89C2DCBDF433A54_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ParticleSystemStopBehavior_t391374C3CA738F223224E1F294A11CD06D3E1EF0_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* PlayMode_tE55342CFE774475487030D6B30D815DEF4C509C3_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* PlayerPrefs_t6E16EDCF104A27E432EDE9AE648DFE7A0401C37C_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* RuntimeObject_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ShadowProjection_tD290BB8BEE191111EBCD3472A606B40881DDDFAE_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ShadowQuality_t7C1A5205EFC67F856ED74644410DC0A4972F6706_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ShadowResolution_t6E1A4C6882517FE23125949E3926D847D98394C6_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ShadowmaskMode_t186160E1077C9EA61DB200AF64A23114255F8368_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* SkinWeights_t2703F2550B0821F984412424597010EC1077E972_0_0_0_var;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_Clear_mCD91055BC2C7D25F1E67035AD11339324B125299_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_Emit_mC3EBFBC0EF7244E3265DD35AB27FD63FEB6FCAF1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_GetCustomParticleData_m920B312AD2FC60F3D1316B782001B410F614F0CD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_GetParticles_m0FC8A96CE73E5E60A1AACDC7583F981AD1C6C4B5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_GetPlaybackState_m4D09C16CF19D3783DDCEF4CCB6D7122DCC60F204_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_GetTrails_m68B76315FC9B3B266730111BE595E502AA7E6EA8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_IsAlive_m289AA2769FFC2FBF56C2E8F9D3D347375CA984A2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_Pause_m324C85CB6099A3126931BDEFF4D56B489ED23D2B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_Play_m8783AAE20F192491C9CDBC70B3D7D99BB9CEC221_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_Register_m55EBA99E8CFEC6D253C241E34208E7F158FFA688_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_ResetPreMappedBufferMemory_m87464A0465AF3F9E5240092F28BA88A7CC421296_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_SetCustomParticleData_mA22AE39140F3051220774DAC5572E56C936A9A68_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_SetParticles_m48E887EC5D9CE5E91BF9FCB9824743BD686D9142_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_SetPlaybackState_mA6FCCB61546B0A935CAE748D1CDCB0AC4A7A641F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_SetTrails_m4ADCCA706B36195F0FAD4E461345883AE6BBE1DE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_Simulate_m02E843AC799285D798AE80DEC80F195DFD44F084_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_Stop_m6CE061D82EBE614BBE7ADEB81897B4C9B9B6C791_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_TriggerSubEmitter_mAE32EFAA2526DA0AD30494D30BF269D88CA2638B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap__CreateUnityEngine_ParticleSystem_mEF3466696C2AF740BB1987DD8946ACE0CBDC98E3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_collision_mC85EE499B5981F2E15DDD4658E19F20EAEF9BDCE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_colorBySpeed_m2D200393A06B4DF7D502EB3A12F6716EF02601ED_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_colorOverLifetime_m03473A73B4B3026DBE11EA533BE782200BBF245F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_customData_mC2EE9776BC13FCABDE61498732AA92AC3022CFFA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_emission_mC6B1344C3FBFAC5A21A3DAA977A47EFABE6DCEF1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_externalForces_mE1DB23FF4D2AE7A2144166764939810C88AE6BD4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_forceOverLifetime_m116C5CD7D2A1A731465C475061D13C4E05DE1210_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_inheritVelocity_mDAB97505D6D2291C1AC49FD90E78527E4626AAA9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_isEmitting_m6696A1CCE0450B3A0B5EAB36A81D3C3ACF2ACE9F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_isPaused_m6A96BA228537C812BF4559793374324A08D2EF43_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_isPlaying_m3528DAB4387140030E7CF407AE7B60C503E8C6BB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_isStopped_m08D6C87883EAC163E85D5D9E1B07C83200F0401E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_lights_m842940A7768ADD727BB23307163DC46E9FC1944E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_limitVelocityOverLifetime_m51A57DAA531605E3C2B077A4A060DEE209EA8384_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_main_mB009F950908315FE08DCF0589426841CF0673202_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_noise_m831F6C24B5B14E556C766166E7AC44428A892A74_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_particleCount_m87FFF8052D007E76968D9D8343F71F216289CDF6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_proceduralSimulationSupported_mF3A57C03C37771F7A0C3DCBC3995035C55CB308E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_randomSeed_mD879A0403F8D136A75C8BDDA1CD67F479BF77401_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_rotationBySpeed_m097F9C6BD9289CAAAC7367A22DE264720DE78A1B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_rotationOverLifetime_m804AE27D06EEDDCEE08393329FC05698273CCFE9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_shape_mC161EEC4C063852E92218F22EC9602AFE7747ABC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_sizeBySpeed_m91421B29D3C718CBA2DC947885340DACDE43849C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_sizeOverLifetime_m6C807176A6D4A62BE06A2C40769812384615D885_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_textureSheetAnimation_m3056EE1FC01EF696911A877216B736E0F5B84775_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_time_mCAF4524DEBD95CA1FFC1A0EB1BA86C963C53F238_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_trails_mEBB64D1D803C2CC13418D6C7E1E043955FE9F228_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_trigger_m38DD065461D9E4395BBC6DF841AFA1F25B847251_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_useAutoRandomSeed_m710497E50239F63FEB8FAFC466C4EBD6AAC28099_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_get_velocityOverLifetime_m6A4BB2E09A84DCAA0FFDCAE4CD6720EB9BF5EAC9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_op_Equality_mE7E3281B16AE5D111BD2B47293DA51ACC215FE15_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_set_randomSeed_mABB8F6682ADBCE90EA32EBD8644C377508FF5AA0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_set_time_mAB800B098C7AD7DB3ECF00FB687F1A0FE0AAA7BB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ParticleSystemWrap_set_useAutoRandomSeed_m17B27DB3E2A119AE83C9A3AA053EDC650D01AEAE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_BakeMesh_mA6ADC97464893B1DFDC74279E8729F0D4B00EF29_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_BoxCastAll_m49DA4F6CCE620FA813AB91412613BB98BDDC46FA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_BoxCastNonAlloc_m9A11DC9601A14E803D1E9296CD1500636A1623C7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_BoxCast_mF2E9260DF02B0D5AB05976028F45955C2ABAADDC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_CapsuleCastAll_m56AB52A13D491F4F3B1AFDF19121998D58FCA3D6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_CapsuleCastNonAlloc_mDC9116515B81C9910B8EC93F34771B6E1647EB82_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_CapsuleCast_m854F28C585D6937B14B215C10E21B4C49D13E368_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_CheckBox_m2B8F127E552A587A720353F2A8B1A53B7AF63FC1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_CheckCapsule_mF9F2A72CEA08824B562221D2F6CEF35D0962DAC0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_CheckSphere_m908A9513D6577A3109C9D80F671F4F54449DD9EE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_ClosestPoint_m5603F224A5C321D1B9576DBD326ACED86AB2EA6D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_ComputePenetration_m1E75AB00F331B9D7E47D4A42E34D82EE232F592E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_GetIgnoreCollision_mD49CA511C2BC5D454E32B30DC797358815AC80E1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_GetIgnoreLayerCollision_mAA9CB3108B5962CC31B26C1E358DFF7FBF64F18B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_IgnoreCollision_mE0C911A7F37D81E2B89140CFFDD765405CDBBC22_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_IgnoreLayerCollision_m60D784EEA3BC49906B83A683C936FF2C90A4D9F1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_Linecast_m2640A0FC93A14621DA55FAB85250D14D96AA6978_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_OverlapBoxNonAlloc_mF703D76B5A931CA912555B133BF2227BDEC168BB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_OverlapBox_m0B917F10E9927295CD150A45511DC8C0956E5C29_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_OverlapCapsuleNonAlloc_m6A903FF4A49E742CF1794A6E022E098BE6A77B38_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_OverlapCapsule_m98D6C160CDBFE87431E932926ED0DE766F9CC3DC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_OverlapSphereNonAlloc_m9D9670F382050FC67A1C1FE6FC724D5EDB6936C0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_OverlapSphere_mBFD694BB74DA8154FC6A8BE140CB95A9002A5FDE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_RaycastAll_m13C988C59330F1BC5A7268D7E567B371920312EC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_RaycastNonAlloc_mEA432246CF1FCAC5D9E0BC04FD82440FBC9D6CAE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_Raycast_mB559E65204C3B73FEC4628EEE3DA5EB430745BC0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_RebuildBroadphaseRegions_m2F048A9E16679DD92EB37D197132F88B21B65F37_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_Register_mDE858E866E6FFAB89A4CB73FF38B986719B6130C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_Simulate_m75F1A21089B82A9E39D262B02529B7F03120F974_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_SphereCastAll_mE6F878EF81BE8125AFF0A16E56FF2D930624FC6F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_SphereCastNonAlloc_mFDB1ED973965A8B5EC302B4D359A573012F08A11_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_SphereCast_m890B6B945FD98AE003D0CF1822A30CDA4280A557_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_SyncTransforms_m8573F6793553C2C8E78964296F9E3CA8E03A7300_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_autoSimulation_m6F4D16A6C50578EE87B82685A6DB93CD4D0E51F1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_autoSyncTransforms_mFE8CEDFFFF22B24017B6AB634A610D1579B8B4D6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_bounceThreshold_m345E5823F486F3DBEF911F9AEA3D45A21BDD7CE1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_clothGravity_mE46A7A2020F2DFFE156CAF1616289849F6AC26CB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_defaultContactOffset_m1381AB73670C9403864BEEFD6346D8D59DA3B4D1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_defaultMaxAngularSpeed_mEAD8297EAEBAC3E34E24109690A2D04A745DCD17_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_defaultPhysicsScene_mA292CD91FD64F5FEC2D5513D5A701D22F50FB88C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_defaultSolverIterations_mCF9CE719405CFC29156F4C51AABB98CA2EED1726_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_defaultSolverVelocityIterations_m44A65C347D011AC4AEC24A6CD0458D8DA2CE1F8F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_gravity_mC1D200478B7BFC386DD1FEF25CD5EE979CD87846_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_interCollisionDistance_m043AFA22ECD3ADFD5B102E483FA23B51DDF5ECFF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_interCollisionSettingsToggle_mCB21978F6DD206D44140ABC0B55D23B008BD82C7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_interCollisionStiffness_mEA3E571893EB1C9AC1F6770688EC5B994FEEC9FB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_queriesHitBackfaces_m44B2E2A32FC528B9664E728C983421269720A0E8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_queriesHitTriggers_m025D7110E8AD4AC787B8B190208A256AD1834BAD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_reuseCollisionCallbacks_m15814E53B75B43DAE6CE946A4E2F74C873D224DB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_get_sleepThreshold_m846D8D3955289FE9960E630791BC23BEEAEC4EC2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_autoSimulation_m72065AA8936A00413DDB073F2F2A2A45E7AF662A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_autoSyncTransforms_m330DDCF8CFF8A8AB75112EC7D77DE93A6934571F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_bounceThreshold_m5C1D0586306DB48B61FEB336D88433E6887CFC35_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_clothGravity_mD0B181676549F9FB2EE34B31D2770A96FB435A09_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_defaultContactOffset_mFAC39210E815E84E3D6AD61FB7C04D126D821D9B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_defaultMaxAngularSpeed_m27FDE9327AA342DC5498EC78CFA7325132EE17D8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_defaultSolverIterations_m9A806B189D68F50E7CD18A77C86E0FCF4874264B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_defaultSolverVelocityIterations_m41282EBF3AFF1C92F1AF143A8F912D3B26EDD575_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_gravity_mFB6D674371CF4D92C8E0E3FA2C94D5E9C050FA42_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_interCollisionDistance_m8DF77D21B829571C689A8C9E2E87B683700B29CB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_interCollisionSettingsToggle_mFD6D4483C28A1918AFB2C9D08B522F10E111BA7D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_interCollisionStiffness_mE152C6D0EC2EEFF7253FC8419D0FCBCE2CF8424F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_queriesHitBackfaces_m18EAB64D4C09C14586F2531E98A640C9C5CF32C9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_queriesHitTriggers_mD90F0E57F2C8198B98CDF84FFD82E592FC6A886A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_reuseCollisionCallbacks_m8149B8EB0DA4EB3C5D4B2821E01C450B936C81CA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PhysicsWrap_set_sleepThreshold_m850F260CEAC83E5EBA714E73FA41AD375D67DC4C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayModeWrap_CheckType_mA50F1C616125E9855D70CC7D0348980FFF8B7B3C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayModeWrap_IntToEnum_mD8B35F542B3FF1699C41D56675FCE928A4C3AFCC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayModeWrap_Push_m66D1EE2CEB22C3323F1B9A580289829C0C5B1754_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayModeWrap_Register_m3E68F1D6C01ECA6CFCADA744B3BCAA1D9B32A9FC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayModeWrap_get_StopAll_mCB0AE805A705475F5C49FD6703250514D4618830_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayModeWrap_get_StopSameLayer_m51E91AEAC8DF3D51AC2C8B0D612B36551ABE543F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayerPrefsWrap_DeleteAll_mAE3A30F9FED908A8C9BF3A75DCEABBD203469F6D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayerPrefsWrap_DeleteKey_m386AB419EFEC0020EB43D8A4B237DFAF84D4A6BA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayerPrefsWrap_GetFloat_mA03AD8B5B4881D4B973C6E8557C7AA3E4DAEF58A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayerPrefsWrap_GetInt_mDAC77D09727695B25A1692E41B7065C15DA11287_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayerPrefsWrap_GetString_m775D110A660F70806312842D438BCDD82741F24F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayerPrefsWrap_HasKey_mA42C775BE80C4BDC792DAC9BFD18C00CE8F774D6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayerPrefsWrap_Register_mE04C5ADB0A4D85D4CDF5655E02C77AF31FECB0E7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayerPrefsWrap_Save_mD4C32A99F55F2527FF90C3856803891B513BB839_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayerPrefsWrap_SetFloat_m7DD71A212EE84889B2F9949B04C90FAA50C6EC52_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayerPrefsWrap_SetInt_m388D047881483091F9283F780FF30E4FA0243F09_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayerPrefsWrap_SetString_m09ED680C303098BD78FCA8382234573B04EF1FCE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_PlayerPrefsWrap__CreateUnityEngine_PlayerPrefs_m74B0147D78AB79217222D8CC651C5205FF02AFC6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_DecreaseLevel_m9D8FA569F32552470FE17A026ECFF2083D84327F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_GetQualityLevel_m8A24A6C74816A60EA35F6C548A82758DA230EF74_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_GetRenderPipelineAssetAt_m9F455DD3B238DFE6347D5B8B1A8C16C2C7F5C1DE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_IncreaseLevel_m5EB541E1824E83792526E5BC0B5B6064CCEAA8FA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_Register_mE7ED38FAC4BD5938964FF2E0D3D4BB31F651B704_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_SetQualityLevel_mA9C0B6DCA9104D00BC42E6DD5C6F7F583A934A86_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_activeColorSpace_mDF61892E93265BA6E83E2DF6A8C2A9C77CDFCD14_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_anisotropicFiltering_mED9F19858C263CF16FBA73EABF946951C9D9F00D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_antiAliasing_mB2584EC8C3E2FA15BBFB2ED60FAA009AE3C09CF6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_asyncUploadBufferSize_m6259E073737763FAB8D39A0B3249F98CDF560A8F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_asyncUploadPersistentBuffer_mB15D02AE28AC389817CECCBD46343D6EE577D41B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_asyncUploadTimeSlice_mFB4266BFF923C9C0D4BF6882207DF8F6E2FB8BC4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_billboardsFaceCameraPosition_mDF2587A2EBAE166FB6B428A49C0F195468118D5E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_desiredColorSpace_m17D4CED93770F1D46287D28EF94B5ADF0497DD74_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_lodBias_m349B837C7A7E4A4ECA09090405DBA2C8A174407C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_masterTextureLimit_mA539FC9AD155B538FBD3C3FE0ED2F8C641F31F6F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_maxQueuedFrames_mD23C5861E6EB0470791A60F8D31EF77D2AC45C33_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_maximumLODLevel_m631120446D3342C67AC1914FF9FAF30AAAA73D9E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_names_m2EB151D7E30C24B073A2A7E032B4F2BD5138081E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_particleRaycastBudget_mA380FB6BA62CEDF4D09E56CB309E234E76BA2F5E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_pixelLightCount_mFF3ADF453A905F34435F9B3BF2FEB48C706A7C13_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_realtimeReflectionProbes_mAE115061BB906663D9C706C918D91B9361061AC7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_renderPipeline_mA0A4C5C3BDA2738182A8E1F3D0895CAB1C76AFC1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_resolutionScalingFixedDPIFactor_mC7D678E9D979FD7F0107ADF102653E54755732ED_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_shadowCascade2Split_mE3580BA1C43C1902AC09AF592B71F68F8F1E15CE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_shadowCascade4Split_mE02BA652B458DD7FFCE83B362C8442EF3E59C602_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_shadowCascades_m1BC0F64523EE1426E127DDAC660402DEEC6A46CF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_shadowDistance_m6A6FDF2D21E1F9A52E56853314E9AC711C9F5944_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_shadowNearPlaneOffset_m31B453E42721EDB786F2E8D87E82EBF912457591_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_shadowProjection_m72F5C8079AD39CC12D893D8B28FC64E36D7F385D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_shadowResolution_mC7D3959ED478E7338706C10A0896E82FC5C3D63D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_shadowmaskMode_mF567F931CE916C23C837F44D725CABA6152D3678_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_shadows_mE304DED66F7AF73F88041F86439D6588F0913579_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_skinWeights_mB1D8552AC9496DA2FF80E20A5FD9D3EA3EF34986_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_softParticles_mA83FFAFB3A60E66EF9244F7B8613B5E4533DB277_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_softVegetation_mECFD641993196BC2D5E2F458391460A0DD88E909_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_streamingMipmapsActive_m2397B19383143DE998FB655D0BDD49DA46DD83CB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_streamingMipmapsAddAllCameras_m051CC85705F4A5648C07A43DFBD787B7C4CE7543_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_streamingMipmapsMaxFileIORequests_m9B0B133959B48D3970A554009FD4C3246A15FAC1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_streamingMipmapsMemoryBudget_m8B80A9BE05F5C0AB84FD674AD5EC8FE0F797BF46_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_get_vSyncCount_m89300ACB86E863BE989DEA4D7D206B1781A688D4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_op_Equality_m88A76AA04E008DD6FC424084276432EBC517547F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_anisotropicFiltering_m8EE5486819AA659E2A0EEC25F94FAF5E8699F672_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_antiAliasing_m759788CD360E0BF55036DDACCB4DC14105467D0A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_asyncUploadBufferSize_m6273286BD9FDEBBB4790EB2B8632255C59A6BF45_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_asyncUploadPersistentBuffer_m9567CC36954915AE222A941BC48ADF55D93DF8E9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_asyncUploadTimeSlice_m92A540DC090328D6E7BFE01F680E760E1BF791FB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_billboardsFaceCameraPosition_m700224F2C2699AE7387568A93E9A9D378CE2546E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_lodBias_m317ADEABDD0FF7E27434CF4B9425FA97DA689A3B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_masterTextureLimit_mA17479060256229E2559A833C27BB439745E368A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_maxQueuedFrames_mDFF316492DA2FD67BF2552F87A8D007E93770BFB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_maximumLODLevel_mBF952BC87DCF20786085AEFEF302DEFE21310CB3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_particleRaycastBudget_mC98F4B58A01D925E82CC98DB44CFEF917C7E2FCC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_pixelLightCount_m4FAFB0DF1687111DC23F962C6B439BDA629647B4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_realtimeReflectionProbes_m3CC1768A1C43488D96DB0E43A301872696749645_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_renderPipeline_mC5EFC2E82C974E468B2A016FB6FA985AD7D4D52D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_resolutionScalingFixedDPIFactor_m17BE925900A23CA543E5941D720F075BA42025B1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_shadowCascade2Split_m4C4A8DEE70D4093F6AD2146BC6D8CA53728401F9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_shadowCascade4Split_m20CA122EA9A7012F6FC20571B11F22FB0188DFD3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_shadowCascades_mDDCD1616D07BD6FD6DC05E16A390D2EE10924E28_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_shadowDistance_mD1852696074DDFDFEF72E9E62F0C531DB1C7C23C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_shadowNearPlaneOffset_m3BE90D09A238637C5039100CA429D2C405C40553_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_shadowProjection_mA475BDC4D1D6071C4E3F0DE54AFBCA00AAD9EFFA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_shadowResolution_m6A505F40F57DEAD37168ED1F55EA312792274433_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_shadowmaskMode_mA73172FA2076915A3BC1CE3816B7FD2BAAE024C7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_shadows_mE5391E8E28DB9E0BA26D380665DEDD75B1BC95DF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_skinWeights_m1173D5BA33D3F6D3308F6B7ACB1FCFF84057CE6E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_softParticles_m0FD0BB6846D5F2DEB107397F9CEE1C299D73A91E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_softVegetation_mC492934E6D38D99407357719C6771BD54E24344B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_streamingMipmapsActive_mDEC826400968B576377E045D6CE176173C81698B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_streamingMipmapsAddAllCameras_m41D28CE4FB9EC2D6D171396B4DF3FAD6F6499E99_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_streamingMipmapsMaxFileIORequests_mF86743EAC66AED38554BD3E4D3E5A718B67AAF99_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_streamingMipmapsMemoryBudget_mF6CDE5688420EC24E176EF101B53A783A66AF7C1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_QualitySettingsWrap_set_vSyncCount_m40BC12BFCF8E3E38452471A131E8214DA14E26CC_MetadataUsageId;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
struct ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252;
struct ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513;
struct RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Object
// LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem_Particle>>
struct StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897 : public RuntimeObject
{
public:
public:
};
struct StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_StaticFields
{
public:
// System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1::Push
Action_2_t325937DAF341DF0C955B8F40DE3BCD6BB7C25809 * ___Push_0;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::Check
Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 * ___Check_1;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::To
Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 * ___To_2;
public:
inline static int32_t get_offset_of_Push_0() { return static_cast<int32_t>(offsetof(StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_StaticFields, ___Push_0)); }
inline Action_2_t325937DAF341DF0C955B8F40DE3BCD6BB7C25809 * get_Push_0() const { return ___Push_0; }
inline Action_2_t325937DAF341DF0C955B8F40DE3BCD6BB7C25809 ** get_address_of_Push_0() { return &___Push_0; }
inline void set_Push_0(Action_2_t325937DAF341DF0C955B8F40DE3BCD6BB7C25809 * value)
{
___Push_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value);
}
inline static int32_t get_offset_of_Check_1() { return static_cast<int32_t>(offsetof(StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_StaticFields, ___Check_1)); }
inline Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 * get_Check_1() const { return ___Check_1; }
inline Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 ** get_address_of_Check_1() { return &___Check_1; }
inline void set_Check_1(Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 * value)
{
___Check_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value);
}
inline static int32_t get_offset_of_To_2() { return static_cast<int32_t>(offsetof(StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_StaticFields, ___To_2)); }
inline Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 * get_To_2() const { return ___To_2; }
inline Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 ** get_address_of_To_2() { return &___To_2; }
inline void set_To_2(Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 * value)
{
___To_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value);
}
};
// LuaInterface.StackTraits`1<UnityEngine.ParticleSystem_EmitParams>
struct StackTraits_1_t3E92AE3057BB4388793371F9D87EEC2933CC280F : public RuntimeObject
{
public:
public:
};
struct StackTraits_1_t3E92AE3057BB4388793371F9D87EEC2933CC280F_StaticFields
{
public:
// System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1::Push
Action_2_tD2E96F84CB0EE042BBD7C550522D1729B3682327 * ___Push_0;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::Check
Func_3_t39D89CD3C98AE515C2C21D3D43325EEED2377E85 * ___Check_1;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::To
Func_3_t39D89CD3C98AE515C2C21D3D43325EEED2377E85 * ___To_2;
public:
inline static int32_t get_offset_of_Push_0() { return static_cast<int32_t>(offsetof(StackTraits_1_t3E92AE3057BB4388793371F9D87EEC2933CC280F_StaticFields, ___Push_0)); }
inline Action_2_tD2E96F84CB0EE042BBD7C550522D1729B3682327 * get_Push_0() const { return ___Push_0; }
inline Action_2_tD2E96F84CB0EE042BBD7C550522D1729B3682327 ** get_address_of_Push_0() { return &___Push_0; }
inline void set_Push_0(Action_2_tD2E96F84CB0EE042BBD7C550522D1729B3682327 * value)
{
___Push_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value);
}
inline static int32_t get_offset_of_Check_1() { return static_cast<int32_t>(offsetof(StackTraits_1_t3E92AE3057BB4388793371F9D87EEC2933CC280F_StaticFields, ___Check_1)); }
inline Func_3_t39D89CD3C98AE515C2C21D3D43325EEED2377E85 * get_Check_1() const { return ___Check_1; }
inline Func_3_t39D89CD3C98AE515C2C21D3D43325EEED2377E85 ** get_address_of_Check_1() { return &___Check_1; }
inline void set_Check_1(Func_3_t39D89CD3C98AE515C2C21D3D43325EEED2377E85 * value)
{
___Check_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value);
}
inline static int32_t get_offset_of_To_2() { return static_cast<int32_t>(offsetof(StackTraits_1_t3E92AE3057BB4388793371F9D87EEC2933CC280F_StaticFields, ___To_2)); }
inline Func_3_t39D89CD3C98AE515C2C21D3D43325EEED2377E85 * get_To_2() const { return ___To_2; }
inline Func_3_t39D89CD3C98AE515C2C21D3D43325EEED2377E85 ** get_address_of_To_2() { return &___To_2; }
inline void set_To_2(Func_3_t39D89CD3C98AE515C2C21D3D43325EEED2377E85 * value)
{
___To_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value);
}
};
// LuaInterface.StackTraits`1<UnityEngine.ParticleSystem_Particle>
struct StackTraits_1_t8CEEA7A8694CD25D8F4A33F157C6EE69ADA0797C : public RuntimeObject
{
public:
public:
};
struct StackTraits_1_t8CEEA7A8694CD25D8F4A33F157C6EE69ADA0797C_StaticFields
{
public:
// System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1::Push
Action_2_t41DE774AA7F0A8590EBB0089CBD3BACA560E0484 * ___Push_0;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::Check
Func_3_tABFA46649A6F7DC63B4F8039C20B256CA9638BAE * ___Check_1;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::To
Func_3_tABFA46649A6F7DC63B4F8039C20B256CA9638BAE * ___To_2;
public:
inline static int32_t get_offset_of_Push_0() { return static_cast<int32_t>(offsetof(StackTraits_1_t8CEEA7A8694CD25D8F4A33F157C6EE69ADA0797C_StaticFields, ___Push_0)); }
inline Action_2_t41DE774AA7F0A8590EBB0089CBD3BACA560E0484 * get_Push_0() const { return ___Push_0; }
inline Action_2_t41DE774AA7F0A8590EBB0089CBD3BACA560E0484 ** get_address_of_Push_0() { return &___Push_0; }
inline void set_Push_0(Action_2_t41DE774AA7F0A8590EBB0089CBD3BACA560E0484 * value)
{
___Push_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value);
}
inline static int32_t get_offset_of_Check_1() { return static_cast<int32_t>(offsetof(StackTraits_1_t8CEEA7A8694CD25D8F4A33F157C6EE69ADA0797C_StaticFields, ___Check_1)); }
inline Func_3_tABFA46649A6F7DC63B4F8039C20B256CA9638BAE * get_Check_1() const { return ___Check_1; }
inline Func_3_tABFA46649A6F7DC63B4F8039C20B256CA9638BAE ** get_address_of_Check_1() { return &___Check_1; }
inline void set_Check_1(Func_3_tABFA46649A6F7DC63B4F8039C20B256CA9638BAE * value)
{
___Check_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value);
}
inline static int32_t get_offset_of_To_2() { return static_cast<int32_t>(offsetof(StackTraits_1_t8CEEA7A8694CD25D8F4A33F157C6EE69ADA0797C_StaticFields, ___To_2)); }
inline Func_3_tABFA46649A6F7DC63B4F8039C20B256CA9638BAE * get_To_2() const { return ___To_2; }
inline Func_3_tABFA46649A6F7DC63B4F8039C20B256CA9638BAE ** get_address_of_To_2() { return &___To_2; }
inline void set_To_2(Func_3_tABFA46649A6F7DC63B4F8039C20B256CA9638BAE * value)
{
___To_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value);
}
};
// LuaInterface.StackTraits`1<UnityEngine.ParticleSystem_PlaybackState>
struct StackTraits_1_t6B01693035A514A78278B11F1E5BE86234722584 : public RuntimeObject
{
public:
public:
};
struct StackTraits_1_t6B01693035A514A78278B11F1E5BE86234722584_StaticFields
{
public:
// System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1::Push
Action_2_t9938EAA006AE429805F78DC1CC4EB8E46A1C7256 * ___Push_0;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::Check
Func_3_tF368C8CE000CF128C06B0283A2FFAE93E9C03641 * ___Check_1;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::To
Func_3_tF368C8CE000CF128C06B0283A2FFAE93E9C03641 * ___To_2;
public:
inline static int32_t get_offset_of_Push_0() { return static_cast<int32_t>(offsetof(StackTraits_1_t6B01693035A514A78278B11F1E5BE86234722584_StaticFields, ___Push_0)); }
inline Action_2_t9938EAA006AE429805F78DC1CC4EB8E46A1C7256 * get_Push_0() const { return ___Push_0; }
inline Action_2_t9938EAA006AE429805F78DC1CC4EB8E46A1C7256 ** get_address_of_Push_0() { return &___Push_0; }
inline void set_Push_0(Action_2_t9938EAA006AE429805F78DC1CC4EB8E46A1C7256 * value)
{
___Push_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value);
}
inline static int32_t get_offset_of_Check_1() { return static_cast<int32_t>(offsetof(StackTraits_1_t6B01693035A514A78278B11F1E5BE86234722584_StaticFields, ___Check_1)); }
inline Func_3_tF368C8CE000CF128C06B0283A2FFAE93E9C03641 * get_Check_1() const { return ___Check_1; }
inline Func_3_tF368C8CE000CF128C06B0283A2FFAE93E9C03641 ** get_address_of_Check_1() { return &___Check_1; }
inline void set_Check_1(Func_3_tF368C8CE000CF128C06B0283A2FFAE93E9C03641 * value)
{
___Check_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value);
}
inline static int32_t get_offset_of_To_2() { return static_cast<int32_t>(offsetof(StackTraits_1_t6B01693035A514A78278B11F1E5BE86234722584_StaticFields, ___To_2)); }
inline Func_3_tF368C8CE000CF128C06B0283A2FFAE93E9C03641 * get_To_2() const { return ___To_2; }
inline Func_3_tF368C8CE000CF128C06B0283A2FFAE93E9C03641 ** get_address_of_To_2() { return &___To_2; }
inline void set_To_2(Func_3_tF368C8CE000CF128C06B0283A2FFAE93E9C03641 * value)
{
___To_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value);
}
};
// LuaInterface.StackTraits`1<UnityEngine.ParticleSystem_Trails>
struct StackTraits_1_t3E13BB633079A53D59F4FBD81C24CE5E2533D11F : public RuntimeObject
{
public:
public:
};
struct StackTraits_1_t3E13BB633079A53D59F4FBD81C24CE5E2533D11F_StaticFields
{
public:
// System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1::Push
Action_2_t4CCBB50A2F7CB8373E018533B4D4CA7DCC9BE58A * ___Push_0;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::Check
Func_3_t1C5B2A65683AE160C4F33AD57032A9F9BEBC28E3 * ___Check_1;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::To
Func_3_t1C5B2A65683AE160C4F33AD57032A9F9BEBC28E3 * ___To_2;
public:
inline static int32_t get_offset_of_Push_0() { return static_cast<int32_t>(offsetof(StackTraits_1_t3E13BB633079A53D59F4FBD81C24CE5E2533D11F_StaticFields, ___Push_0)); }
inline Action_2_t4CCBB50A2F7CB8373E018533B4D4CA7DCC9BE58A * get_Push_0() const { return ___Push_0; }
inline Action_2_t4CCBB50A2F7CB8373E018533B4D4CA7DCC9BE58A ** get_address_of_Push_0() { return &___Push_0; }
inline void set_Push_0(Action_2_t4CCBB50A2F7CB8373E018533B4D4CA7DCC9BE58A * value)
{
___Push_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value);
}
inline static int32_t get_offset_of_Check_1() { return static_cast<int32_t>(offsetof(StackTraits_1_t3E13BB633079A53D59F4FBD81C24CE5E2533D11F_StaticFields, ___Check_1)); }
inline Func_3_t1C5B2A65683AE160C4F33AD57032A9F9BEBC28E3 * get_Check_1() const { return ___Check_1; }
inline Func_3_t1C5B2A65683AE160C4F33AD57032A9F9BEBC28E3 ** get_address_of_Check_1() { return &___Check_1; }
inline void set_Check_1(Func_3_t1C5B2A65683AE160C4F33AD57032A9F9BEBC28E3 * value)
{
___Check_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value);
}
inline static int32_t get_offset_of_To_2() { return static_cast<int32_t>(offsetof(StackTraits_1_t3E13BB633079A53D59F4FBD81C24CE5E2533D11F_StaticFields, ___To_2)); }
inline Func_3_t1C5B2A65683AE160C4F33AD57032A9F9BEBC28E3 * get_To_2() const { return ___To_2; }
inline Func_3_t1C5B2A65683AE160C4F33AD57032A9F9BEBC28E3 ** get_address_of_To_2() { return &___To_2; }
inline void set_To_2(Func_3_t1C5B2A65683AE160C4F33AD57032A9F9BEBC28E3 * value)
{
___To_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value);
}
};
// LuaInterface.StackTraits`1<UnityEngine.PlayMode>
struct StackTraits_1_t6659A25D9F55419A2CD92B4D718718D252CEE470 : public RuntimeObject
{
public:
public:
};
struct StackTraits_1_t6659A25D9F55419A2CD92B4D718718D252CEE470_StaticFields
{
public:
// System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1::Push
Action_2_t2375E209C7AE27457B26E20CDD8E57D5C837795E * ___Push_0;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::Check
Func_3_tDBA2E5C2ADF652D7B7924824E2D9FB81AE214C2C * ___Check_1;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::To
Func_3_tDBA2E5C2ADF652D7B7924824E2D9FB81AE214C2C * ___To_2;
public:
inline static int32_t get_offset_of_Push_0() { return static_cast<int32_t>(offsetof(StackTraits_1_t6659A25D9F55419A2CD92B4D718718D252CEE470_StaticFields, ___Push_0)); }
inline Action_2_t2375E209C7AE27457B26E20CDD8E57D5C837795E * get_Push_0() const { return ___Push_0; }
inline Action_2_t2375E209C7AE27457B26E20CDD8E57D5C837795E ** get_address_of_Push_0() { return &___Push_0; }
inline void set_Push_0(Action_2_t2375E209C7AE27457B26E20CDD8E57D5C837795E * value)
{
___Push_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value);
}
inline static int32_t get_offset_of_Check_1() { return static_cast<int32_t>(offsetof(StackTraits_1_t6659A25D9F55419A2CD92B4D718718D252CEE470_StaticFields, ___Check_1)); }
inline Func_3_tDBA2E5C2ADF652D7B7924824E2D9FB81AE214C2C * get_Check_1() const { return ___Check_1; }
inline Func_3_tDBA2E5C2ADF652D7B7924824E2D9FB81AE214C2C ** get_address_of_Check_1() { return &___Check_1; }
inline void set_Check_1(Func_3_tDBA2E5C2ADF652D7B7924824E2D9FB81AE214C2C * value)
{
___Check_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value);
}
inline static int32_t get_offset_of_To_2() { return static_cast<int32_t>(offsetof(StackTraits_1_t6659A25D9F55419A2CD92B4D718718D252CEE470_StaticFields, ___To_2)); }
inline Func_3_tDBA2E5C2ADF652D7B7924824E2D9FB81AE214C2C * get_To_2() const { return ___To_2; }
inline Func_3_tDBA2E5C2ADF652D7B7924824E2D9FB81AE214C2C ** get_address_of_To_2() { return &___To_2; }
inline void set_To_2(Func_3_tDBA2E5C2ADF652D7B7924824E2D9FB81AE214C2C * value)
{
___To_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value);
}
};
// LuaInterface.ToLua
struct ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D : public RuntimeObject
{
public:
public:
};
struct ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields
{
public:
// System.Type LuaInterface.ToLua::monoType
Type_t * ___monoType_0;
// LuaInterface.ToLua_LuaTableToVar[] LuaInterface.ToLua::ToVarMap
LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6* ___ToVarMap_1;
// System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.ToLua_LuaPushVarObject> LuaInterface.ToLua::VarPushMap
Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA * ___VarPushMap_2;
public:
inline static int32_t get_offset_of_monoType_0() { return static_cast<int32_t>(offsetof(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields, ___monoType_0)); }
inline Type_t * get_monoType_0() const { return ___monoType_0; }
inline Type_t ** get_address_of_monoType_0() { return &___monoType_0; }
inline void set_monoType_0(Type_t * value)
{
___monoType_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___monoType_0), (void*)value);
}
inline static int32_t get_offset_of_ToVarMap_1() { return static_cast<int32_t>(offsetof(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields, ___ToVarMap_1)); }
inline LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6* get_ToVarMap_1() const { return ___ToVarMap_1; }
inline LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6** get_address_of_ToVarMap_1() { return &___ToVarMap_1; }
inline void set_ToVarMap_1(LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6* value)
{
___ToVarMap_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___ToVarMap_1), (void*)value);
}
inline static int32_t get_offset_of_VarPushMap_2() { return static_cast<int32_t>(offsetof(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields, ___VarPushMap_2)); }
inline Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA * get_VarPushMap_2() const { return ___VarPushMap_2; }
inline Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA ** get_address_of_VarPushMap_2() { return &___VarPushMap_2; }
inline void set_VarPushMap_2(Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA * value)
{
___VarPushMap_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___VarPushMap_2), (void*)value);
}
};
// LuaInterface.TypeTraits`1<UnityEngine.PlayMode>
struct TypeTraits_1_t681C21339DBFDFF5E4D843CBB6DF32205D475566 : public RuntimeObject
{
public:
public:
};
struct TypeTraits_1_t681C21339DBFDFF5E4D843CBB6DF32205D475566_StaticFields
{
public:
// System.Func`3<System.IntPtr,System.Int32,System.Boolean> LuaInterface.TypeTraits`1::Check
Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * ___Check_0;
// System.Type LuaInterface.TypeTraits`1::type
Type_t * ___type_1;
// System.Boolean LuaInterface.TypeTraits`1::IsValueType
bool ___IsValueType_2;
// System.Boolean LuaInterface.TypeTraits`1::IsArray
bool ___IsArray_3;
// System.String LuaInterface.TypeTraits`1::typeName
String_t* ___typeName_4;
// System.Int32 LuaInterface.TypeTraits`1::nilType
int32_t ___nilType_5;
// System.Int32 LuaInterface.TypeTraits`1::metaref
int32_t ___metaref_6;
public:
inline static int32_t get_offset_of_Check_0() { return static_cast<int32_t>(offsetof(TypeTraits_1_t681C21339DBFDFF5E4D843CBB6DF32205D475566_StaticFields, ___Check_0)); }
inline Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * get_Check_0() const { return ___Check_0; }
inline Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E ** get_address_of_Check_0() { return &___Check_0; }
inline void set_Check_0(Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * value)
{
___Check_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_0), (void*)value);
}
inline static int32_t get_offset_of_type_1() { return static_cast<int32_t>(offsetof(TypeTraits_1_t681C21339DBFDFF5E4D843CBB6DF32205D475566_StaticFields, ___type_1)); }
inline Type_t * get_type_1() const { return ___type_1; }
inline Type_t ** get_address_of_type_1() { return &___type_1; }
inline void set_type_1(Type_t * value)
{
___type_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___type_1), (void*)value);
}
inline static int32_t get_offset_of_IsValueType_2() { return static_cast<int32_t>(offsetof(TypeTraits_1_t681C21339DBFDFF5E4D843CBB6DF32205D475566_StaticFields, ___IsValueType_2)); }
inline bool get_IsValueType_2() const { return ___IsValueType_2; }
inline bool* get_address_of_IsValueType_2() { return &___IsValueType_2; }
inline void set_IsValueType_2(bool value)
{
___IsValueType_2 = value;
}
inline static int32_t get_offset_of_IsArray_3() { return static_cast<int32_t>(offsetof(TypeTraits_1_t681C21339DBFDFF5E4D843CBB6DF32205D475566_StaticFields, ___IsArray_3)); }
inline bool get_IsArray_3() const { return ___IsArray_3; }
inline bool* get_address_of_IsArray_3() { return &___IsArray_3; }
inline void set_IsArray_3(bool value)
{
___IsArray_3 = value;
}
inline static int32_t get_offset_of_typeName_4() { return static_cast<int32_t>(offsetof(TypeTraits_1_t681C21339DBFDFF5E4D843CBB6DF32205D475566_StaticFields, ___typeName_4)); }
inline String_t* get_typeName_4() const { return ___typeName_4; }
inline String_t** get_address_of_typeName_4() { return &___typeName_4; }
inline void set_typeName_4(String_t* value)
{
___typeName_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___typeName_4), (void*)value);
}
inline static int32_t get_offset_of_nilType_5() { return static_cast<int32_t>(offsetof(TypeTraits_1_t681C21339DBFDFF5E4D843CBB6DF32205D475566_StaticFields, ___nilType_5)); }
inline int32_t get_nilType_5() const { return ___nilType_5; }
inline int32_t* get_address_of_nilType_5() { return &___nilType_5; }
inline void set_nilType_5(int32_t value)
{
___nilType_5 = value;
}
inline static int32_t get_offset_of_metaref_6() { return static_cast<int32_t>(offsetof(TypeTraits_1_t681C21339DBFDFF5E4D843CBB6DF32205D475566_StaticFields, ___metaref_6)); }
inline int32_t get_metaref_6() const { return ___metaref_6; }
inline int32_t* get_address_of_metaref_6() { return &___metaref_6; }
inline void set_metaref_6(int32_t value)
{
___metaref_6 = value;
}
};
struct Il2CppArrayBounds;
// System.Array
// System.Collections.Generic.List`1<UnityEngine.ParticleSystem_Particle>
struct List_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76, ____items_1)); }
inline ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* get__items_1() const { return ____items_1; }
inline ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76_StaticFields, ____emptyArray_5)); }
inline ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* get__emptyArray_5() const { return ____emptyArray_5; }
inline ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____items_1)); }
inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__items_1() const { return ____items_1; }
inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields, ____emptyArray_5)); }
inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__emptyArray_5() const { return ____emptyArray_5; }
inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
public:
public:
};
// System.String
struct String_t : public RuntimeObject
{
public:
// System.Int32 System.String::m_stringLength
int32_t ___m_stringLength_0;
// System.Char System.String::m_firstChar
Il2CppChar ___m_firstChar_1;
public:
inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
inline void set_m_stringLength_0(int32_t value)
{
___m_stringLength_0 = value;
}
inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
inline void set_m_firstChar_1(Il2CppChar value)
{
___m_firstChar_1 = value;
}
};
struct String_t_StaticFields
{
public:
// System.String System.String::Empty
String_t* ___Empty_5;
public:
inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
inline String_t* get_Empty_5() const { return ___Empty_5; }
inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
inline void set_Empty_5(String_t* value)
{
___Empty_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
}
};
// System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};
// UnityEngine.PlayerPrefs
struct PlayerPrefs_t6E16EDCF104A27E432EDE9AE648DFE7A0401C37C : public RuntimeObject
{
public:
public:
};
// UnityEngine_ParticleSystemWrap
struct UnityEngine_ParticleSystemWrap_t48DA211780FA9818E11E04D402C856A1AF352C19 : public RuntimeObject
{
public:
public:
};
// UnityEngine_PhysicsWrap
struct UnityEngine_PhysicsWrap_tCBD5D778343AB0536532B4BC344C7FC989C4697F : public RuntimeObject
{
public:
public:
};
// UnityEngine_PlayModeWrap
struct UnityEngine_PlayModeWrap_t4EB9D998D5C26E89270F6654EE153D86C3076A73 : public RuntimeObject
{
public:
public:
};
// UnityEngine_PlayerPrefsWrap
struct UnityEngine_PlayerPrefsWrap_t8FDEC024916AFB68E4642723B5AD2D939BB4A274 : public RuntimeObject
{
public:
public:
};
// UnityEngine_QualitySettingsWrap
struct UnityEngine_QualitySettingsWrap_tB9E7D7932BFF74030BD34AF9B3D62F17DEB2C4BA : public RuntimeObject
{
public:
public:
};
// System.Boolean
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
{
public:
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
inline bool get_m_value_0() const { return ___m_value_0; }
inline bool* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(bool value)
{
___m_value_0 = value;
}
};
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
public:
inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
inline String_t* get_TrueString_5() const { return ___TrueString_5; }
inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
inline void set_TrueString_5(String_t* value)
{
___TrueString_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
}
inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
inline String_t* get_FalseString_6() const { return ___FalseString_6; }
inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
inline void set_FalseString_6(String_t* value)
{
___FalseString_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
}
};
// System.Double
struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409
{
public:
// System.Double System.Double::m_value
double ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409, ___m_value_0)); }
inline double get_m_value_0() const { return ___m_value_0; }
inline double* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(double value)
{
___m_value_0 = value;
}
};
struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields
{
public:
// System.Double System.Double::NegativeZero
double ___NegativeZero_7;
public:
inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields, ___NegativeZero_7)); }
inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
inline void set_NegativeZero_7(double value)
{
___NegativeZero_7 = value;
}
};
// System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
{
public:
public:
};
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
{
public:
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;
public:
inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
{
___enumSeperatorCharArray_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
{
};
// System.Int32
struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
{
public:
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
inline int32_t get_m_value_0() const { return ___m_value_0; }
inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int32_t value)
{
___m_value_0 = value;
}
};
// System.IntPtr
struct IntPtr_t
{
public:
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
inline void* get_m_value_0() const { return ___m_value_0; }
inline void** get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(void* value)
{
___m_value_0 = value;
}
};
struct IntPtr_t_StaticFields
{
public:
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
public:
inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
inline intptr_t get_Zero_1() const { return ___Zero_1; }
inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
inline void set_Zero_1(intptr_t value)
{
___Zero_1 = value;
}
};
// System.Single
struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1
{
public:
// System.Single System.Single::m_value
float ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
inline float get_m_value_0() const { return ___m_value_0; }
inline float* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(float value)
{
___m_value_0 = value;
}
};
// System.UInt32
struct UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B
{
public:
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B, ___m_value_0)); }
inline uint32_t get_m_value_0() const { return ___m_value_0; }
inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint32_t value)
{
___m_value_0 = value;
}
};
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
{
public:
union
{
struct
{
};
uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
};
public:
};
// UnityEngine.Color32
struct Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23
{
public:
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Int32 UnityEngine.Color32::rgba
int32_t ___rgba_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___rgba_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.Byte UnityEngine.Color32::r
uint8_t ___r_1;
};
#pragma pack(pop, tp)
struct
{
uint8_t ___r_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___g_2_OffsetPadding[1];
// System.Byte UnityEngine.Color32::g
uint8_t ___g_2;
};
#pragma pack(pop, tp)
struct
{
char ___g_2_OffsetPadding_forAlignmentOnly[1];
uint8_t ___g_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___b_3_OffsetPadding[2];
// System.Byte UnityEngine.Color32::b
uint8_t ___b_3;
};
#pragma pack(pop, tp)
struct
{
char ___b_3_OffsetPadding_forAlignmentOnly[2];
uint8_t ___b_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___a_4_OffsetPadding[3];
// System.Byte UnityEngine.Color32::a
uint8_t ___a_4;
};
#pragma pack(pop, tp)
struct
{
char ___a_4_OffsetPadding_forAlignmentOnly[3];
uint8_t ___a_4_forAlignmentOnly;
};
};
public:
inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___rgba_0)); }
inline int32_t get_rgba_0() const { return ___rgba_0; }
inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
inline void set_rgba_0(int32_t value)
{
___rgba_0 = value;
}
inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___r_1)); }
inline uint8_t get_r_1() const { return ___r_1; }
inline uint8_t* get_address_of_r_1() { return &___r_1; }
inline void set_r_1(uint8_t value)
{
___r_1 = value;
}
inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___g_2)); }
inline uint8_t get_g_2() const { return ___g_2; }
inline uint8_t* get_address_of_g_2() { return &___g_2; }
inline void set_g_2(uint8_t value)
{
___g_2 = value;
}
inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___b_3)); }
inline uint8_t get_b_3() const { return ___b_3; }
inline uint8_t* get_address_of_b_3() { return &___b_3; }
inline void set_b_3(uint8_t value)
{
___b_3 = value;
}
inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___a_4)); }
inline uint8_t get_a_4() const { return ___a_4; }
inline uint8_t* get_address_of_a_4() { return &___a_4; }
inline void set_a_4(uint8_t value)
{
___a_4 = value;
}
};
// UnityEngine.ParticleSystem_CollisionModule
struct CollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_CollisionModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(CollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/CollisionModule
struct CollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/CollisionModule
struct CollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_ColorBySpeedModule
struct ColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_ColorBySpeedModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(ColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/ColorBySpeedModule
struct ColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/ColorBySpeedModule
struct ColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_ColorOverLifetimeModule
struct ColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_ColorOverLifetimeModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(ColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/ColorOverLifetimeModule
struct ColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/ColorOverLifetimeModule
struct ColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_CustomDataModule
struct CustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_CustomDataModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(CustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/CustomDataModule
struct CustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/CustomDataModule
struct CustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_EmissionModule
struct EmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_EmissionModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(EmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/EmissionModule
struct EmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/EmissionModule
struct EmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_ExternalForcesModule
struct ExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_ExternalForcesModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(ExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/ExternalForcesModule
struct ExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/ExternalForcesModule
struct ExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_ForceOverLifetimeModule
struct ForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_ForceOverLifetimeModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(ForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/ForceOverLifetimeModule
struct ForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/ForceOverLifetimeModule
struct ForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_InheritVelocityModule
struct InheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_InheritVelocityModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(InheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/InheritVelocityModule
struct InheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/InheritVelocityModule
struct InheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_LightsModule
struct LightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_LightsModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(LightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/LightsModule
struct LightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/LightsModule
struct LightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_LimitVelocityOverLifetimeModule
struct LimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_LimitVelocityOverLifetimeModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(LimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule
struct LimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule
struct LimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_MainModule
struct MainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_MainModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(MainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/MainModule
struct MainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/MainModule
struct MainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_NoiseModule
struct NoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_NoiseModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(NoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/NoiseModule
struct NoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/NoiseModule
struct NoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_PlaybackState_Noise
struct Noise_t19FB1036002F892E759F691B282B9CC168704E1F
{
public:
// System.Single UnityEngine.ParticleSystem_PlaybackState_Noise::m_ScrollOffset
float ___m_ScrollOffset_0;
public:
inline static int32_t get_offset_of_m_ScrollOffset_0() { return static_cast<int32_t>(offsetof(Noise_t19FB1036002F892E759F691B282B9CC168704E1F, ___m_ScrollOffset_0)); }
inline float get_m_ScrollOffset_0() const { return ___m_ScrollOffset_0; }
inline float* get_address_of_m_ScrollOffset_0() { return &___m_ScrollOffset_0; }
inline void set_m_ScrollOffset_0(float value)
{
___m_ScrollOffset_0 = value;
}
};
// UnityEngine.ParticleSystem_PlaybackState_Seed
struct Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67
{
public:
// System.UInt32 UnityEngine.ParticleSystem_PlaybackState_Seed::x
uint32_t ___x_0;
// System.UInt32 UnityEngine.ParticleSystem_PlaybackState_Seed::y
uint32_t ___y_1;
// System.UInt32 UnityEngine.ParticleSystem_PlaybackState_Seed::z
uint32_t ___z_2;
// System.UInt32 UnityEngine.ParticleSystem_PlaybackState_Seed::w
uint32_t ___w_3;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67, ___x_0)); }
inline uint32_t get_x_0() const { return ___x_0; }
inline uint32_t* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(uint32_t value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67, ___y_1)); }
inline uint32_t get_y_1() const { return ___y_1; }
inline uint32_t* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(uint32_t value)
{
___y_1 = value;
}
inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67, ___z_2)); }
inline uint32_t get_z_2() const { return ___z_2; }
inline uint32_t* get_address_of_z_2() { return &___z_2; }
inline void set_z_2(uint32_t value)
{
___z_2 = value;
}
inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67, ___w_3)); }
inline uint32_t get_w_3() const { return ___w_3; }
inline uint32_t* get_address_of_w_3() { return &___w_3; }
inline void set_w_3(uint32_t value)
{
___w_3 = value;
}
};
// UnityEngine.ParticleSystem_PlaybackState_Trail
struct Trail_t00AC95B5C40177E7B9FC53EA05C0B07E310DA4E6
{
public:
// System.Single UnityEngine.ParticleSystem_PlaybackState_Trail::m_Timer
float ___m_Timer_0;
public:
inline static int32_t get_offset_of_m_Timer_0() { return static_cast<int32_t>(offsetof(Trail_t00AC95B5C40177E7B9FC53EA05C0B07E310DA4E6, ___m_Timer_0)); }
inline float get_m_Timer_0() const { return ___m_Timer_0; }
inline float* get_address_of_m_Timer_0() { return &___m_Timer_0; }
inline void set_m_Timer_0(float value)
{
___m_Timer_0 = value;
}
};
// UnityEngine.ParticleSystem_RotationBySpeedModule
struct RotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_RotationBySpeedModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(RotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/RotationBySpeedModule
struct RotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/RotationBySpeedModule
struct RotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_RotationOverLifetimeModule
struct RotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_RotationOverLifetimeModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(RotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/RotationOverLifetimeModule
struct RotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/RotationOverLifetimeModule
struct RotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_ShapeModule
struct ShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_ShapeModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(ShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/ShapeModule
struct ShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/ShapeModule
struct ShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_SizeBySpeedModule
struct SizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_SizeBySpeedModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(SizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/SizeBySpeedModule
struct SizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/SizeBySpeedModule
struct SizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_SizeOverLifetimeModule
struct SizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_SizeOverLifetimeModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(SizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/SizeOverLifetimeModule
struct SizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/SizeOverLifetimeModule
struct SizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_TextureSheetAnimationModule
struct TextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_TextureSheetAnimationModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(TextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/TextureSheetAnimationModule
struct TextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/TextureSheetAnimationModule
struct TextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_TrailModule
struct TrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_TrailModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(TrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/TrailModule
struct TrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/TrailModule
struct TrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_Trails
struct Trails_t734E04C138B1814CF8513CB588283296442633A6
{
public:
// System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.ParticleSystem_Trails::positions
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___positions_0;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.ParticleSystem_Trails::frontPositions
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___frontPositions_1;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.ParticleSystem_Trails::backPositions
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___backPositions_2;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.ParticleSystem_Trails::positionCounts
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___positionCounts_3;
// System.Int32 UnityEngine.ParticleSystem_Trails::maxTrailCount
int32_t ___maxTrailCount_4;
// System.Int32 UnityEngine.ParticleSystem_Trails::maxPositionsPerTrailCount
int32_t ___maxPositionsPerTrailCount_5;
public:
inline static int32_t get_offset_of_positions_0() { return static_cast<int32_t>(offsetof(Trails_t734E04C138B1814CF8513CB588283296442633A6, ___positions_0)); }
inline List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * get_positions_0() const { return ___positions_0; }
inline List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 ** get_address_of_positions_0() { return &___positions_0; }
inline void set_positions_0(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * value)
{
___positions_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___positions_0), (void*)value);
}
inline static int32_t get_offset_of_frontPositions_1() { return static_cast<int32_t>(offsetof(Trails_t734E04C138B1814CF8513CB588283296442633A6, ___frontPositions_1)); }
inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * get_frontPositions_1() const { return ___frontPositions_1; }
inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 ** get_address_of_frontPositions_1() { return &___frontPositions_1; }
inline void set_frontPositions_1(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * value)
{
___frontPositions_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___frontPositions_1), (void*)value);
}
inline static int32_t get_offset_of_backPositions_2() { return static_cast<int32_t>(offsetof(Trails_t734E04C138B1814CF8513CB588283296442633A6, ___backPositions_2)); }
inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * get_backPositions_2() const { return ___backPositions_2; }
inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 ** get_address_of_backPositions_2() { return &___backPositions_2; }
inline void set_backPositions_2(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * value)
{
___backPositions_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___backPositions_2), (void*)value);
}
inline static int32_t get_offset_of_positionCounts_3() { return static_cast<int32_t>(offsetof(Trails_t734E04C138B1814CF8513CB588283296442633A6, ___positionCounts_3)); }
inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * get_positionCounts_3() const { return ___positionCounts_3; }
inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 ** get_address_of_positionCounts_3() { return &___positionCounts_3; }
inline void set_positionCounts_3(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * value)
{
___positionCounts_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___positionCounts_3), (void*)value);
}
inline static int32_t get_offset_of_maxTrailCount_4() { return static_cast<int32_t>(offsetof(Trails_t734E04C138B1814CF8513CB588283296442633A6, ___maxTrailCount_4)); }
inline int32_t get_maxTrailCount_4() const { return ___maxTrailCount_4; }
inline int32_t* get_address_of_maxTrailCount_4() { return &___maxTrailCount_4; }
inline void set_maxTrailCount_4(int32_t value)
{
___maxTrailCount_4 = value;
}
inline static int32_t get_offset_of_maxPositionsPerTrailCount_5() { return static_cast<int32_t>(offsetof(Trails_t734E04C138B1814CF8513CB588283296442633A6, ___maxPositionsPerTrailCount_5)); }
inline int32_t get_maxPositionsPerTrailCount_5() const { return ___maxPositionsPerTrailCount_5; }
inline int32_t* get_address_of_maxPositionsPerTrailCount_5() { return &___maxPositionsPerTrailCount_5; }
inline void set_maxPositionsPerTrailCount_5(int32_t value)
{
___maxPositionsPerTrailCount_5 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/Trails
struct Trails_t734E04C138B1814CF8513CB588283296442633A6_marshaled_pinvoke
{
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___positions_0;
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___frontPositions_1;
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___backPositions_2;
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___positionCounts_3;
int32_t ___maxTrailCount_4;
int32_t ___maxPositionsPerTrailCount_5;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/Trails
struct Trails_t734E04C138B1814CF8513CB588283296442633A6_marshaled_com
{
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___positions_0;
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___frontPositions_1;
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___backPositions_2;
List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___positionCounts_3;
int32_t ___maxTrailCount_4;
int32_t ___maxPositionsPerTrailCount_5;
};
// UnityEngine.ParticleSystem_TriggerModule
struct TriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_TriggerModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(TriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/TriggerModule
struct TriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/TriggerModule
struct TriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem_VelocityOverLifetimeModule
struct VelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7
{
public:
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem_VelocityOverLifetimeModule::m_ParticleSystem
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
public:
inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(VelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7, ___m_ParticleSystem_0)); }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
inline ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
inline void set_m_ParticleSystem_0(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * value)
{
___m_ParticleSystem_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_ParticleSystem_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/VelocityOverLifetimeModule
struct VelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7_marshaled_pinvoke
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/VelocityOverLifetimeModule
struct VelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7_marshaled_com
{
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___m_ParticleSystem_0;
};
// UnityEngine.PhysicsScene
struct PhysicsScene_tC24001806A99648F6EFD4D63957D47D8AB1668F5
{
public:
// System.Int32 UnityEngine.PhysicsScene::m_Handle
int32_t ___m_Handle_0;
public:
inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PhysicsScene_tC24001806A99648F6EFD4D63957D47D8AB1668F5, ___m_Handle_0)); }
inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
inline void set_m_Handle_0(int32_t value)
{
___m_Handle_0 = value;
}
};
// UnityEngine.Quaternion
struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357
{
public:
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); }
inline float get_x_0() const { return ___x_0; }
inline float* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(float value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); }
inline float get_y_1() const { return ___y_1; }
inline float* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(float value)
{
___y_1 = value;
}
inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); }
inline float get_z_2() const { return ___z_2; }
inline float* get_address_of_z_2() { return &___z_2; }
inline void set_z_2(float value)
{
___z_2 = value;
}
inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); }
inline float get_w_3() const { return ___w_3; }
inline float* get_address_of_w_3() { return &___w_3; }
inline void set_w_3(float value)
{
___w_3 = value;
}
};
struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields
{
public:
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___identityQuaternion_4;
public:
inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); }
inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value)
{
___identityQuaternion_4 = value;
}
};
// UnityEngine.Vector2
struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D
{
public:
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); }
inline float get_x_0() const { return ___x_0; }
inline float* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(float value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); }
inline float get_y_1() const { return ___y_1; }
inline float* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(float value)
{
___y_1 = value;
}
};
struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields
{
public:
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___negativeInfinityVector_9;
public:
inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_zeroVector_2() const { return ___zeroVector_2; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; }
inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___zeroVector_2 = value;
}
inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_oneVector_3() const { return ___oneVector_3; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; }
inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___oneVector_3 = value;
}
inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_upVector_4() const { return ___upVector_4; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; }
inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___upVector_4 = value;
}
inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_downVector_5() const { return ___downVector_5; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; }
inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___downVector_5 = value;
}
inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_leftVector_6() const { return ___leftVector_6; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; }
inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___leftVector_6 = value;
}
inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_rightVector_7() const { return ___rightVector_7; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; }
inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___rightVector_7 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___positiveInfinityVector_8 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___negativeInfinityVector_9 = value;
}
};
// UnityEngine.Vector3
struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720
{
public:
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
public:
inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
inline float get_x_2() const { return ___x_2; }
inline float* get_address_of_x_2() { return &___x_2; }
inline void set_x_2(float value)
{
___x_2 = value;
}
inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
inline float get_y_3() const { return ___y_3; }
inline float* get_address_of_y_3() { return &___y_3; }
inline void set_y_3(float value)
{
___y_3 = value;
}
inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
inline float get_z_4() const { return ___z_4; }
inline float* get_address_of_z_4() { return &___z_4; }
inline void set_z_4(float value)
{
___z_4 = value;
}
};
struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
{
public:
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14;
public:
inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___zeroVector_5 = value;
}
inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___oneVector_6 = value;
}
inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___upVector_7 = value;
}
inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___downVector_8 = value;
}
inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___leftVector_9 = value;
}
inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___rightVector_10 = value;
}
inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___forwardVector_11 = value;
}
inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___backVector_12 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___positiveInfinityVector_13 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___negativeInfinityVector_14 = value;
}
};
// LuaInterface.LuaStatePtr
struct LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C : public RuntimeObject
{
public:
// System.IntPtr LuaInterface.LuaStatePtr::L
intptr_t ___L_0;
// System.String LuaInterface.LuaStatePtr::jit
String_t* ___jit_1;
public:
inline static int32_t get_offset_of_L_0() { return static_cast<int32_t>(offsetof(LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C, ___L_0)); }
inline intptr_t get_L_0() const { return ___L_0; }
inline intptr_t* get_address_of_L_0() { return &___L_0; }
inline void set_L_0(intptr_t value)
{
___L_0 = value;
}
inline static int32_t get_offset_of_jit_1() { return static_cast<int32_t>(offsetof(LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C, ___jit_1)); }
inline String_t* get_jit_1() const { return ___jit_1; }
inline String_t** get_address_of_jit_1() { return &___jit_1; }
inline void set_jit_1(String_t* value)
{
___jit_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___jit_1), (void*)value);
}
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
public:
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject * ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t * ___method_info_7;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t * ___original_method_info_8;
// System.DelegateData System.Delegate::data
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_10;
public:
inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
inline void set_method_ptr_0(Il2CppMethodPointer value)
{
___method_ptr_0 = value;
}
inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
inline void set_invoke_impl_1(intptr_t value)
{
___invoke_impl_1 = value;
}
inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
inline void set_m_target_2(RuntimeObject * value)
{
___m_target_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
}
inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
inline intptr_t get_method_3() const { return ___method_3; }
inline intptr_t* get_address_of_method_3() { return &___method_3; }
inline void set_method_3(intptr_t value)
{
___method_3 = value;
}
inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
inline void set_delegate_trampoline_4(intptr_t value)
{
___delegate_trampoline_4 = value;
}
inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
inline void set_extra_arg_5(intptr_t value)
{
___extra_arg_5 = value;
}
inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
inline intptr_t get_method_code_6() const { return ___method_code_6; }
inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
inline void set_method_code_6(intptr_t value)
{
___method_code_6 = value;
}
inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
inline void set_method_info_7(MethodInfo_t * value)
{
___method_info_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
}
inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
inline void set_original_method_info_8(MethodInfo_t * value)
{
___original_method_info_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
}
inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
{
___data_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
}
inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
inline void set_method_is_virtual_10(bool value)
{
___method_is_virtual_10 = value;
}
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
public:
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t * ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject * ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject * ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15;
public:
inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
inline String_t* get__className_1() const { return ____className_1; }
inline String_t** get_address_of__className_1() { return &____className_1; }
inline void set__className_1(String_t* value)
{
____className_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
}
inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
inline String_t* get__message_2() const { return ____message_2; }
inline String_t** get_address_of__message_2() { return &____message_2; }
inline void set__message_2(String_t* value)
{
____message_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
}
inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
inline RuntimeObject* get__data_3() const { return ____data_3; }
inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
inline void set__data_3(RuntimeObject* value)
{
____data_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
}
inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
inline Exception_t * get__innerException_4() const { return ____innerException_4; }
inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
inline void set__innerException_4(Exception_t * value)
{
____innerException_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
}
inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
inline String_t* get__helpURL_5() const { return ____helpURL_5; }
inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
inline void set__helpURL_5(String_t* value)
{
____helpURL_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
}
inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
inline void set__stackTrace_6(RuntimeObject * value)
{
____stackTrace_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
}
inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
inline void set__stackTraceString_7(String_t* value)
{
____stackTraceString_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
}
inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
inline void set__remoteStackTraceString_8(String_t* value)
{
____remoteStackTraceString_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
}
inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
inline void set__remoteStackIndex_9(int32_t value)
{
____remoteStackIndex_9 = value;
}
inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
inline void set__dynamicMethods_10(RuntimeObject * value)
{
____dynamicMethods_10 = value;
Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
}
inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
inline int32_t get__HResult_11() const { return ____HResult_11; }
inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
inline void set__HResult_11(int32_t value)
{
____HResult_11 = value;
}
inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
inline String_t* get__source_12() const { return ____source_12; }
inline String_t** get_address_of__source_12() { return &____source_12; }
inline void set__source_12(String_t* value)
{
____source_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
}
inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value)
{
____safeSerializationManager_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
}
inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; }
inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; }
inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
{
___captured_traces_14 = value;
Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
}
inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value)
{
___native_trace_ips_15 = value;
Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
}
};
struct Exception_t_StaticFields
{
public:
// System.Object System.Exception::s_EDILock
RuntimeObject * ___s_EDILock_0;
public:
inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
inline void set_s_EDILock_0(RuntimeObject * value)
{
___s_EDILock_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// System.Reflection.BindingFlags
struct BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0
{
public:
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D
{
public:
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
public:
inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); }
inline intptr_t get_value_0() const { return ___value_0; }
inline intptr_t* get_address_of_value_0() { return &___value_0; }
inline void set_value_0(intptr_t value)
{
___value_0 = value;
}
};
// Unity.Collections.Allocator
struct Allocator_t62A091275262E7067EAAD565B67764FA877D58D6
{
public:
// System.Int32 Unity.Collections.Allocator::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t62A091275262E7067EAAD565B67764FA877D58D6, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.AnisotropicFiltering
struct AnisotropicFiltering_t36A532A4BCAE61F9062E000FB945DE376EE619A2
{
public:
// System.Int32 UnityEngine.AnisotropicFiltering::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AnisotropicFiltering_t36A532A4BCAE61F9062E000FB945DE376EE619A2, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Bounds
struct Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890
{
public:
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Center_0;
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Extents_1;
public:
inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Center_0)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Center_0() const { return ___m_Center_0; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_0() { return &___m_Center_0; }
inline void set_m_Center_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Center_0 = value;
}
inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Extents_1)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Extents_1() const { return ___m_Extents_1; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Extents_1() { return &___m_Extents_1; }
inline void set_m_Extents_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Extents_1 = value;
}
};
// UnityEngine.ColorSpace
struct ColorSpace_tAB3C938B1B47C6E9AC4596BF142AEDCD8A60936F
{
public:
// System.Int32 UnityEngine.ColorSpace::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorSpace_tAB3C938B1B47C6E9AC4596BF142AEDCD8A60936F, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
public:
inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
inline void set_m_CachedPtr_0(intptr_t value)
{
___m_CachedPtr_0 = value;
}
};
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
public:
inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
{
___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.ParticleSystem_Particle
struct Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E
{
public:
// UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_Position
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Position_0;
// UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_Velocity
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Velocity_1;
// UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_AnimatedVelocity
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_AnimatedVelocity_2;
// UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_InitialVelocity
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_InitialVelocity_3;
// UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_AxisOfRotation
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_AxisOfRotation_4;
// UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_Rotation
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Rotation_5;
// UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_AngularVelocity
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_AngularVelocity_6;
// UnityEngine.Vector3 UnityEngine.ParticleSystem_Particle::m_StartSize
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_StartSize_7;
// UnityEngine.Color32 UnityEngine.ParticleSystem_Particle::m_StartColor
Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 ___m_StartColor_8;
// System.UInt32 UnityEngine.ParticleSystem_Particle::m_RandomSeed
uint32_t ___m_RandomSeed_9;
// System.UInt32 UnityEngine.ParticleSystem_Particle::m_ParentRandomSeed
uint32_t ___m_ParentRandomSeed_10;
// System.Single UnityEngine.ParticleSystem_Particle::m_Lifetime
float ___m_Lifetime_11;
// System.Single UnityEngine.ParticleSystem_Particle::m_StartLifetime
float ___m_StartLifetime_12;
// System.Int32 UnityEngine.ParticleSystem_Particle::m_MeshIndex
int32_t ___m_MeshIndex_13;
// System.Single UnityEngine.ParticleSystem_Particle::m_EmitAccumulator0
float ___m_EmitAccumulator0_14;
// System.Single UnityEngine.ParticleSystem_Particle::m_EmitAccumulator1
float ___m_EmitAccumulator1_15;
// System.UInt32 UnityEngine.ParticleSystem_Particle::m_Flags
uint32_t ___m_Flags_16;
public:
inline static int32_t get_offset_of_m_Position_0() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_Position_0)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Position_0() const { return ___m_Position_0; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Position_0() { return &___m_Position_0; }
inline void set_m_Position_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Position_0 = value;
}
inline static int32_t get_offset_of_m_Velocity_1() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_Velocity_1)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Velocity_1() const { return ___m_Velocity_1; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Velocity_1() { return &___m_Velocity_1; }
inline void set_m_Velocity_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Velocity_1 = value;
}
inline static int32_t get_offset_of_m_AnimatedVelocity_2() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_AnimatedVelocity_2)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_AnimatedVelocity_2() const { return ___m_AnimatedVelocity_2; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_AnimatedVelocity_2() { return &___m_AnimatedVelocity_2; }
inline void set_m_AnimatedVelocity_2(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_AnimatedVelocity_2 = value;
}
inline static int32_t get_offset_of_m_InitialVelocity_3() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_InitialVelocity_3)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_InitialVelocity_3() const { return ___m_InitialVelocity_3; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_InitialVelocity_3() { return &___m_InitialVelocity_3; }
inline void set_m_InitialVelocity_3(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_InitialVelocity_3 = value;
}
inline static int32_t get_offset_of_m_AxisOfRotation_4() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_AxisOfRotation_4)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_AxisOfRotation_4() const { return ___m_AxisOfRotation_4; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_AxisOfRotation_4() { return &___m_AxisOfRotation_4; }
inline void set_m_AxisOfRotation_4(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_AxisOfRotation_4 = value;
}
inline static int32_t get_offset_of_m_Rotation_5() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_Rotation_5)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Rotation_5() const { return ___m_Rotation_5; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Rotation_5() { return &___m_Rotation_5; }
inline void set_m_Rotation_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Rotation_5 = value;
}
inline static int32_t get_offset_of_m_AngularVelocity_6() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_AngularVelocity_6)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_AngularVelocity_6() const { return ___m_AngularVelocity_6; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_AngularVelocity_6() { return &___m_AngularVelocity_6; }
inline void set_m_AngularVelocity_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_AngularVelocity_6 = value;
}
inline static int32_t get_offset_of_m_StartSize_7() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_StartSize_7)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_StartSize_7() const { return ___m_StartSize_7; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_StartSize_7() { return &___m_StartSize_7; }
inline void set_m_StartSize_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_StartSize_7 = value;
}
inline static int32_t get_offset_of_m_StartColor_8() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_StartColor_8)); }
inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 get_m_StartColor_8() const { return ___m_StartColor_8; }
inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * get_address_of_m_StartColor_8() { return &___m_StartColor_8; }
inline void set_m_StartColor_8(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 value)
{
___m_StartColor_8 = value;
}
inline static int32_t get_offset_of_m_RandomSeed_9() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_RandomSeed_9)); }
inline uint32_t get_m_RandomSeed_9() const { return ___m_RandomSeed_9; }
inline uint32_t* get_address_of_m_RandomSeed_9() { return &___m_RandomSeed_9; }
inline void set_m_RandomSeed_9(uint32_t value)
{
___m_RandomSeed_9 = value;
}
inline static int32_t get_offset_of_m_ParentRandomSeed_10() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_ParentRandomSeed_10)); }
inline uint32_t get_m_ParentRandomSeed_10() const { return ___m_ParentRandomSeed_10; }
inline uint32_t* get_address_of_m_ParentRandomSeed_10() { return &___m_ParentRandomSeed_10; }
inline void set_m_ParentRandomSeed_10(uint32_t value)
{
___m_ParentRandomSeed_10 = value;
}
inline static int32_t get_offset_of_m_Lifetime_11() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_Lifetime_11)); }
inline float get_m_Lifetime_11() const { return ___m_Lifetime_11; }
inline float* get_address_of_m_Lifetime_11() { return &___m_Lifetime_11; }
inline void set_m_Lifetime_11(float value)
{
___m_Lifetime_11 = value;
}
inline static int32_t get_offset_of_m_StartLifetime_12() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_StartLifetime_12)); }
inline float get_m_StartLifetime_12() const { return ___m_StartLifetime_12; }
inline float* get_address_of_m_StartLifetime_12() { return &___m_StartLifetime_12; }
inline void set_m_StartLifetime_12(float value)
{
___m_StartLifetime_12 = value;
}
inline static int32_t get_offset_of_m_MeshIndex_13() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_MeshIndex_13)); }
inline int32_t get_m_MeshIndex_13() const { return ___m_MeshIndex_13; }
inline int32_t* get_address_of_m_MeshIndex_13() { return &___m_MeshIndex_13; }
inline void set_m_MeshIndex_13(int32_t value)
{
___m_MeshIndex_13 = value;
}
inline static int32_t get_offset_of_m_EmitAccumulator0_14() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_EmitAccumulator0_14)); }
inline float get_m_EmitAccumulator0_14() const { return ___m_EmitAccumulator0_14; }
inline float* get_address_of_m_EmitAccumulator0_14() { return &___m_EmitAccumulator0_14; }
inline void set_m_EmitAccumulator0_14(float value)
{
___m_EmitAccumulator0_14 = value;
}
inline static int32_t get_offset_of_m_EmitAccumulator1_15() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_EmitAccumulator1_15)); }
inline float get_m_EmitAccumulator1_15() const { return ___m_EmitAccumulator1_15; }
inline float* get_address_of_m_EmitAccumulator1_15() { return &___m_EmitAccumulator1_15; }
inline void set_m_EmitAccumulator1_15(float value)
{
___m_EmitAccumulator1_15 = value;
}
inline static int32_t get_offset_of_m_Flags_16() { return static_cast<int32_t>(offsetof(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E, ___m_Flags_16)); }
inline uint32_t get_m_Flags_16() const { return ___m_Flags_16; }
inline uint32_t* get_address_of_m_Flags_16() { return &___m_Flags_16; }
inline void set_m_Flags_16(uint32_t value)
{
___m_Flags_16 = value;
}
};
// UnityEngine.ParticleSystem_PlaybackState_Emission
struct Emission_t390D19B4B5B78C2B477175DFE303BD83906A2583
{
public:
// System.Single UnityEngine.ParticleSystem_PlaybackState_Emission::m_ParticleSpacing
float ___m_ParticleSpacing_0;
// System.Single UnityEngine.ParticleSystem_PlaybackState_Emission::m_ToEmitAccumulator
float ___m_ToEmitAccumulator_1;
// UnityEngine.ParticleSystem_PlaybackState_Seed UnityEngine.ParticleSystem_PlaybackState_Emission::m_Random
Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 ___m_Random_2;
public:
inline static int32_t get_offset_of_m_ParticleSpacing_0() { return static_cast<int32_t>(offsetof(Emission_t390D19B4B5B78C2B477175DFE303BD83906A2583, ___m_ParticleSpacing_0)); }
inline float get_m_ParticleSpacing_0() const { return ___m_ParticleSpacing_0; }
inline float* get_address_of_m_ParticleSpacing_0() { return &___m_ParticleSpacing_0; }
inline void set_m_ParticleSpacing_0(float value)
{
___m_ParticleSpacing_0 = value;
}
inline static int32_t get_offset_of_m_ToEmitAccumulator_1() { return static_cast<int32_t>(offsetof(Emission_t390D19B4B5B78C2B477175DFE303BD83906A2583, ___m_ToEmitAccumulator_1)); }
inline float get_m_ToEmitAccumulator_1() const { return ___m_ToEmitAccumulator_1; }
inline float* get_address_of_m_ToEmitAccumulator_1() { return &___m_ToEmitAccumulator_1; }
inline void set_m_ToEmitAccumulator_1(float value)
{
___m_ToEmitAccumulator_1 = value;
}
inline static int32_t get_offset_of_m_Random_2() { return static_cast<int32_t>(offsetof(Emission_t390D19B4B5B78C2B477175DFE303BD83906A2583, ___m_Random_2)); }
inline Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 get_m_Random_2() const { return ___m_Random_2; }
inline Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 * get_address_of_m_Random_2() { return &___m_Random_2; }
inline void set_m_Random_2(Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 value)
{
___m_Random_2 = value;
}
};
// UnityEngine.ParticleSystem_PlaybackState_Lights
struct Lights_t634819F8EE1F2D53ABC28EBF3E7DB7F321B659B5
{
public:
// UnityEngine.ParticleSystem_PlaybackState_Seed UnityEngine.ParticleSystem_PlaybackState_Lights::m_Random
Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 ___m_Random_0;
// System.Single UnityEngine.ParticleSystem_PlaybackState_Lights::m_ParticleEmissionCounter
float ___m_ParticleEmissionCounter_1;
public:
inline static int32_t get_offset_of_m_Random_0() { return static_cast<int32_t>(offsetof(Lights_t634819F8EE1F2D53ABC28EBF3E7DB7F321B659B5, ___m_Random_0)); }
inline Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 get_m_Random_0() const { return ___m_Random_0; }
inline Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 * get_address_of_m_Random_0() { return &___m_Random_0; }
inline void set_m_Random_0(Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 value)
{
___m_Random_0 = value;
}
inline static int32_t get_offset_of_m_ParticleEmissionCounter_1() { return static_cast<int32_t>(offsetof(Lights_t634819F8EE1F2D53ABC28EBF3E7DB7F321B659B5, ___m_ParticleEmissionCounter_1)); }
inline float get_m_ParticleEmissionCounter_1() const { return ___m_ParticleEmissionCounter_1; }
inline float* get_address_of_m_ParticleEmissionCounter_1() { return &___m_ParticleEmissionCounter_1; }
inline void set_m_ParticleEmissionCounter_1(float value)
{
___m_ParticleEmissionCounter_1 = value;
}
};
// UnityEngine.ParticleSystem_PlaybackState_Seed4
struct Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D
{
public:
// UnityEngine.ParticleSystem_PlaybackState_Seed UnityEngine.ParticleSystem_PlaybackState_Seed4::x
Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 ___x_0;
// UnityEngine.ParticleSystem_PlaybackState_Seed UnityEngine.ParticleSystem_PlaybackState_Seed4::y
Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 ___y_1;
// UnityEngine.ParticleSystem_PlaybackState_Seed UnityEngine.ParticleSystem_PlaybackState_Seed4::z
Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 ___z_2;
// UnityEngine.ParticleSystem_PlaybackState_Seed UnityEngine.ParticleSystem_PlaybackState_Seed4::w
Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 ___w_3;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D, ___x_0)); }
inline Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 get_x_0() const { return ___x_0; }
inline Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 * get_address_of_x_0() { return &___x_0; }
inline void set_x_0(Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D, ___y_1)); }
inline Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 get_y_1() const { return ___y_1; }
inline Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 * get_address_of_y_1() { return &___y_1; }
inline void set_y_1(Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 value)
{
___y_1 = value;
}
inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D, ___z_2)); }
inline Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 get_z_2() const { return ___z_2; }
inline Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 * get_address_of_z_2() { return &___z_2; }
inline void set_z_2(Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 value)
{
___z_2 = value;
}
inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D, ___w_3)); }
inline Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 get_w_3() const { return ___w_3; }
inline Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 * get_address_of_w_3() { return &___w_3; }
inline void set_w_3(Seed_t286EF89A6A6BE370B2ABFA4B323C9019AF44FE67 value)
{
___w_3 = value;
}
};
// UnityEngine.ParticleSystemCustomData
struct ParticleSystemCustomData_t9C3B77235A140EBC1CF079ABC89C2DCBDF433A54
{
public:
// System.Int32 UnityEngine.ParticleSystemCustomData::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ParticleSystemCustomData_t9C3B77235A140EBC1CF079ABC89C2DCBDF433A54, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.ParticleSystemStopBehavior
struct ParticleSystemStopBehavior_t391374C3CA738F223224E1F294A11CD06D3E1EF0
{
public:
// System.Int32 UnityEngine.ParticleSystemStopBehavior::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ParticleSystemStopBehavior_t391374C3CA738F223224E1F294A11CD06D3E1EF0, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.PlayMode
struct PlayMode_tE55342CFE774475487030D6B30D815DEF4C509C3
{
public:
// System.Int32 UnityEngine.PlayMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PlayMode_tE55342CFE774475487030D6B30D815DEF4C509C3, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.QueryTriggerInteraction
struct QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739
{
public:
// System.Int32 UnityEngine.QueryTriggerInteraction::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Ray
struct Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2
{
public:
// UnityEngine.Vector3 UnityEngine.Ray::m_Origin
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Origin_0;
// UnityEngine.Vector3 UnityEngine.Ray::m_Direction
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Direction_1;
public:
inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Origin_0)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Origin_0() const { return ___m_Origin_0; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
inline void set_m_Origin_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Origin_0 = value;
}
inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Direction_1)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Direction_1() const { return ___m_Direction_1; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
inline void set_m_Direction_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Direction_1 = value;
}
};
// UnityEngine.RaycastHit
struct RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3
{
public:
// UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Point_0;
// UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Normal_1;
// System.UInt32 UnityEngine.RaycastHit::m_FaceID
uint32_t ___m_FaceID_2;
// System.Single UnityEngine.RaycastHit::m_Distance
float ___m_Distance_3;
// UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_UV_4;
// System.Int32 UnityEngine.RaycastHit::m_Collider
int32_t ___m_Collider_5;
public:
inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Point_0)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Point_0() const { return ___m_Point_0; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Point_0() { return &___m_Point_0; }
inline void set_m_Point_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Point_0 = value;
}
inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Normal_1)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Normal_1() const { return ___m_Normal_1; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Normal_1() { return &___m_Normal_1; }
inline void set_m_Normal_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Normal_1 = value;
}
inline static int32_t get_offset_of_m_FaceID_2() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_FaceID_2)); }
inline uint32_t get_m_FaceID_2() const { return ___m_FaceID_2; }
inline uint32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; }
inline void set_m_FaceID_2(uint32_t value)
{
___m_FaceID_2 = value;
}
inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Distance_3)); }
inline float get_m_Distance_3() const { return ___m_Distance_3; }
inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
inline void set_m_Distance_3(float value)
{
___m_Distance_3 = value;
}
inline static int32_t get_offset_of_m_UV_4() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_UV_4)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_UV_4() const { return ___m_UV_4; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_UV_4() { return &___m_UV_4; }
inline void set_m_UV_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___m_UV_4 = value;
}
inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Collider_5)); }
inline int32_t get_m_Collider_5() const { return ___m_Collider_5; }
inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; }
inline void set_m_Collider_5(int32_t value)
{
___m_Collider_5 = value;
}
};
// UnityEngine.ShadowProjection
struct ShadowProjection_tD290BB8BEE191111EBCD3472A606B40881DDDFAE
{
public:
// System.Int32 UnityEngine.ShadowProjection::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowProjection_tD290BB8BEE191111EBCD3472A606B40881DDDFAE, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.ShadowQuality
struct ShadowQuality_t7C1A5205EFC67F856ED74644410DC0A4972F6706
{
public:
// System.Int32 UnityEngine.ShadowQuality::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowQuality_t7C1A5205EFC67F856ED74644410DC0A4972F6706, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.ShadowResolution
struct ShadowResolution_t6E1A4C6882517FE23125949E3926D847D98394C6
{
public:
// System.Int32 UnityEngine.ShadowResolution::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowResolution_t6E1A4C6882517FE23125949E3926D847D98394C6, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.ShadowmaskMode
struct ShadowmaskMode_t186160E1077C9EA61DB200AF64A23114255F8368
{
public:
// System.Int32 UnityEngine.ShadowmaskMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowmaskMode_t186160E1077C9EA61DB200AF64A23114255F8368, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.SkinWeights
struct SkinWeights_t2703F2550B0821F984412424597010EC1077E972
{
public:
// System.Int32 UnityEngine.SkinWeights::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SkinWeights_t2703F2550B0821F984412424597010EC1077E972, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// LuaInterface.LuaState
struct LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE : public LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C
{
public:
// LuaInterface.ObjectTranslator LuaInterface.LuaState::translator
ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * ___translator_2;
// LuaInterface.LuaReflection LuaInterface.LuaState::reflection
LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F * ___reflection_3;
// System.Int32 LuaInterface.LuaState::<ArrayMetatable>k__BackingField
int32_t ___U3CArrayMetatableU3Ek__BackingField_4;
// System.Int32 LuaInterface.LuaState::<DelegateMetatable>k__BackingField
int32_t ___U3CDelegateMetatableU3Ek__BackingField_5;
// System.Int32 LuaInterface.LuaState::<TypeMetatable>k__BackingField
int32_t ___U3CTypeMetatableU3Ek__BackingField_6;
// System.Int32 LuaInterface.LuaState::<EnumMetatable>k__BackingField
int32_t ___U3CEnumMetatableU3Ek__BackingField_7;
// System.Int32 LuaInterface.LuaState::<IterMetatable>k__BackingField
int32_t ___U3CIterMetatableU3Ek__BackingField_8;
// System.Int32 LuaInterface.LuaState::<EventMetatable>k__BackingField
int32_t ___U3CEventMetatableU3Ek__BackingField_9;
// System.Int32 LuaInterface.LuaState::<PackBounds>k__BackingField
int32_t ___U3CPackBoundsU3Ek__BackingField_10;
// System.Int32 LuaInterface.LuaState::<UnpackBounds>k__BackingField
int32_t ___U3CUnpackBoundsU3Ek__BackingField_11;
// System.Int32 LuaInterface.LuaState::<PackRay>k__BackingField
int32_t ___U3CPackRayU3Ek__BackingField_12;
// System.Int32 LuaInterface.LuaState::<UnpackRay>k__BackingField
int32_t ___U3CUnpackRayU3Ek__BackingField_13;
// System.Int32 LuaInterface.LuaState::<PackRaycastHit>k__BackingField
int32_t ___U3CPackRaycastHitU3Ek__BackingField_14;
// System.Int32 LuaInterface.LuaState::<PackTouch>k__BackingField
int32_t ___U3CPackTouchU3Ek__BackingField_15;
// System.Action LuaInterface.LuaState::OnDestroy
Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___OnDestroy_16;
// System.Collections.Generic.Dictionary`2<System.String,System.WeakReference> LuaInterface.LuaState::funcMap
Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 * ___funcMap_17;
// System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference> LuaInterface.LuaState::funcRefMap
Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 * ___funcRefMap_18;
// System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference> LuaInterface.LuaState::delegateMap
Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 * ___delegateMap_19;
// System.Collections.Generic.List`1<LuaInterface.GCRef> LuaInterface.LuaState::gcList
List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F * ___gcList_20;
// System.Collections.Generic.List`1<LuaInterface.LuaBaseRef> LuaInterface.LuaState::subList
List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 * ___subList_21;
// System.Collections.Generic.Dictionary`2<System.Type,System.Int32> LuaInterface.LuaState::metaMap
Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F * ___metaMap_22;
// System.Collections.Generic.Dictionary`2<System.Enum,System.Object> LuaInterface.LuaState::enumMap
Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 * ___enumMap_23;
// System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction> LuaInterface.LuaState::preLoadMap
Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 * ___preLoadMap_24;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Type> LuaInterface.LuaState::typeMap
Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 * ___typeMap_25;
// System.Collections.Generic.HashSet`1<System.Type> LuaInterface.LuaState::genericSet
HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * ___genericSet_26;
// System.Collections.Generic.HashSet`1<System.String> LuaInterface.LuaState::moduleSet
HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A * ___moduleSet_27;
// System.Int32 LuaInterface.LuaState::beginCount
int32_t ___beginCount_31;
// System.Boolean LuaInterface.LuaState::beLogGC
bool ___beLogGC_32;
// System.Boolean LuaInterface.LuaState::bInjectionInited
bool ___bInjectionInited_33;
// System.Collections.Generic.HashSet`1<System.Type> LuaInterface.LuaState::missSet
HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * ___missSet_34;
public:
inline static int32_t get_offset_of_translator_2() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___translator_2)); }
inline ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * get_translator_2() const { return ___translator_2; }
inline ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF ** get_address_of_translator_2() { return &___translator_2; }
inline void set_translator_2(ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * value)
{
___translator_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___translator_2), (void*)value);
}
inline static int32_t get_offset_of_reflection_3() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___reflection_3)); }
inline LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F * get_reflection_3() const { return ___reflection_3; }
inline LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F ** get_address_of_reflection_3() { return &___reflection_3; }
inline void set_reflection_3(LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F * value)
{
___reflection_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___reflection_3), (void*)value);
}
inline static int32_t get_offset_of_U3CArrayMetatableU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CArrayMetatableU3Ek__BackingField_4)); }
inline int32_t get_U3CArrayMetatableU3Ek__BackingField_4() const { return ___U3CArrayMetatableU3Ek__BackingField_4; }
inline int32_t* get_address_of_U3CArrayMetatableU3Ek__BackingField_4() { return &___U3CArrayMetatableU3Ek__BackingField_4; }
inline void set_U3CArrayMetatableU3Ek__BackingField_4(int32_t value)
{
___U3CArrayMetatableU3Ek__BackingField_4 = value;
}
inline static int32_t get_offset_of_U3CDelegateMetatableU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CDelegateMetatableU3Ek__BackingField_5)); }
inline int32_t get_U3CDelegateMetatableU3Ek__BackingField_5() const { return ___U3CDelegateMetatableU3Ek__BackingField_5; }
inline int32_t* get_address_of_U3CDelegateMetatableU3Ek__BackingField_5() { return &___U3CDelegateMetatableU3Ek__BackingField_5; }
inline void set_U3CDelegateMetatableU3Ek__BackingField_5(int32_t value)
{
___U3CDelegateMetatableU3Ek__BackingField_5 = value;
}
inline static int32_t get_offset_of_U3CTypeMetatableU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CTypeMetatableU3Ek__BackingField_6)); }
inline int32_t get_U3CTypeMetatableU3Ek__BackingField_6() const { return ___U3CTypeMetatableU3Ek__BackingField_6; }
inline int32_t* get_address_of_U3CTypeMetatableU3Ek__BackingField_6() { return &___U3CTypeMetatableU3Ek__BackingField_6; }
inline void set_U3CTypeMetatableU3Ek__BackingField_6(int32_t value)
{
___U3CTypeMetatableU3Ek__BackingField_6 = value;
}
inline static int32_t get_offset_of_U3CEnumMetatableU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CEnumMetatableU3Ek__BackingField_7)); }
inline int32_t get_U3CEnumMetatableU3Ek__BackingField_7() const { return ___U3CEnumMetatableU3Ek__BackingField_7; }
inline int32_t* get_address_of_U3CEnumMetatableU3Ek__BackingField_7() { return &___U3CEnumMetatableU3Ek__BackingField_7; }
inline void set_U3CEnumMetatableU3Ek__BackingField_7(int32_t value)
{
___U3CEnumMetatableU3Ek__BackingField_7 = value;
}
inline static int32_t get_offset_of_U3CIterMetatableU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CIterMetatableU3Ek__BackingField_8)); }
inline int32_t get_U3CIterMetatableU3Ek__BackingField_8() const { return ___U3CIterMetatableU3Ek__BackingField_8; }
inline int32_t* get_address_of_U3CIterMetatableU3Ek__BackingField_8() { return &___U3CIterMetatableU3Ek__BackingField_8; }
inline void set_U3CIterMetatableU3Ek__BackingField_8(int32_t value)
{
___U3CIterMetatableU3Ek__BackingField_8 = value;
}
inline static int32_t get_offset_of_U3CEventMetatableU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CEventMetatableU3Ek__BackingField_9)); }
inline int32_t get_U3CEventMetatableU3Ek__BackingField_9() const { return ___U3CEventMetatableU3Ek__BackingField_9; }
inline int32_t* get_address_of_U3CEventMetatableU3Ek__BackingField_9() { return &___U3CEventMetatableU3Ek__BackingField_9; }
inline void set_U3CEventMetatableU3Ek__BackingField_9(int32_t value)
{
___U3CEventMetatableU3Ek__BackingField_9 = value;
}
inline static int32_t get_offset_of_U3CPackBoundsU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackBoundsU3Ek__BackingField_10)); }
inline int32_t get_U3CPackBoundsU3Ek__BackingField_10() const { return ___U3CPackBoundsU3Ek__BackingField_10; }
inline int32_t* get_address_of_U3CPackBoundsU3Ek__BackingField_10() { return &___U3CPackBoundsU3Ek__BackingField_10; }
inline void set_U3CPackBoundsU3Ek__BackingField_10(int32_t value)
{
___U3CPackBoundsU3Ek__BackingField_10 = value;
}
inline static int32_t get_offset_of_U3CUnpackBoundsU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CUnpackBoundsU3Ek__BackingField_11)); }
inline int32_t get_U3CUnpackBoundsU3Ek__BackingField_11() const { return ___U3CUnpackBoundsU3Ek__BackingField_11; }
inline int32_t* get_address_of_U3CUnpackBoundsU3Ek__BackingField_11() { return &___U3CUnpackBoundsU3Ek__BackingField_11; }
inline void set_U3CUnpackBoundsU3Ek__BackingField_11(int32_t value)
{
___U3CUnpackBoundsU3Ek__BackingField_11 = value;
}
inline static int32_t get_offset_of_U3CPackRayU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackRayU3Ek__BackingField_12)); }
inline int32_t get_U3CPackRayU3Ek__BackingField_12() const { return ___U3CPackRayU3Ek__BackingField_12; }
inline int32_t* get_address_of_U3CPackRayU3Ek__BackingField_12() { return &___U3CPackRayU3Ek__BackingField_12; }
inline void set_U3CPackRayU3Ek__BackingField_12(int32_t value)
{
___U3CPackRayU3Ek__BackingField_12 = value;
}
inline static int32_t get_offset_of_U3CUnpackRayU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CUnpackRayU3Ek__BackingField_13)); }
inline int32_t get_U3CUnpackRayU3Ek__BackingField_13() const { return ___U3CUnpackRayU3Ek__BackingField_13; }
inline int32_t* get_address_of_U3CUnpackRayU3Ek__BackingField_13() { return &___U3CUnpackRayU3Ek__BackingField_13; }
inline void set_U3CUnpackRayU3Ek__BackingField_13(int32_t value)
{
___U3CUnpackRayU3Ek__BackingField_13 = value;
}
inline static int32_t get_offset_of_U3CPackRaycastHitU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackRaycastHitU3Ek__BackingField_14)); }
inline int32_t get_U3CPackRaycastHitU3Ek__BackingField_14() const { return ___U3CPackRaycastHitU3Ek__BackingField_14; }
inline int32_t* get_address_of_U3CPackRaycastHitU3Ek__BackingField_14() { return &___U3CPackRaycastHitU3Ek__BackingField_14; }
inline void set_U3CPackRaycastHitU3Ek__BackingField_14(int32_t value)
{
___U3CPackRaycastHitU3Ek__BackingField_14 = value;
}
inline static int32_t get_offset_of_U3CPackTouchU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackTouchU3Ek__BackingField_15)); }
inline int32_t get_U3CPackTouchU3Ek__BackingField_15() const { return ___U3CPackTouchU3Ek__BackingField_15; }
inline int32_t* get_address_of_U3CPackTouchU3Ek__BackingField_15() { return &___U3CPackTouchU3Ek__BackingField_15; }
inline void set_U3CPackTouchU3Ek__BackingField_15(int32_t value)
{
___U3CPackTouchU3Ek__BackingField_15 = value;
}
inline static int32_t get_offset_of_OnDestroy_16() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___OnDestroy_16)); }
inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * get_OnDestroy_16() const { return ___OnDestroy_16; }
inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 ** get_address_of_OnDestroy_16() { return &___OnDestroy_16; }
inline void set_OnDestroy_16(Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * value)
{
___OnDestroy_16 = value;
Il2CppCodeGenWriteBarrier((void**)(&___OnDestroy_16), (void*)value);
}
inline static int32_t get_offset_of_funcMap_17() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___funcMap_17)); }
inline Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 * get_funcMap_17() const { return ___funcMap_17; }
inline Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 ** get_address_of_funcMap_17() { return &___funcMap_17; }
inline void set_funcMap_17(Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 * value)
{
___funcMap_17 = value;
Il2CppCodeGenWriteBarrier((void**)(&___funcMap_17), (void*)value);
}
inline static int32_t get_offset_of_funcRefMap_18() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___funcRefMap_18)); }
inline Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 * get_funcRefMap_18() const { return ___funcRefMap_18; }
inline Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 ** get_address_of_funcRefMap_18() { return &___funcRefMap_18; }
inline void set_funcRefMap_18(Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 * value)
{
___funcRefMap_18 = value;
Il2CppCodeGenWriteBarrier((void**)(&___funcRefMap_18), (void*)value);
}
inline static int32_t get_offset_of_delegateMap_19() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___delegateMap_19)); }
inline Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 * get_delegateMap_19() const { return ___delegateMap_19; }
inline Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 ** get_address_of_delegateMap_19() { return &___delegateMap_19; }
inline void set_delegateMap_19(Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 * value)
{
___delegateMap_19 = value;
Il2CppCodeGenWriteBarrier((void**)(&___delegateMap_19), (void*)value);
}
inline static int32_t get_offset_of_gcList_20() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___gcList_20)); }
inline List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F * get_gcList_20() const { return ___gcList_20; }
inline List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F ** get_address_of_gcList_20() { return &___gcList_20; }
inline void set_gcList_20(List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F * value)
{
___gcList_20 = value;
Il2CppCodeGenWriteBarrier((void**)(&___gcList_20), (void*)value);
}
inline static int32_t get_offset_of_subList_21() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___subList_21)); }
inline List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 * get_subList_21() const { return ___subList_21; }
inline List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 ** get_address_of_subList_21() { return &___subList_21; }
inline void set_subList_21(List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 * value)
{
___subList_21 = value;
Il2CppCodeGenWriteBarrier((void**)(&___subList_21), (void*)value);
}
inline static int32_t get_offset_of_metaMap_22() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___metaMap_22)); }
inline Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F * get_metaMap_22() const { return ___metaMap_22; }
inline Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F ** get_address_of_metaMap_22() { return &___metaMap_22; }
inline void set_metaMap_22(Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F * value)
{
___metaMap_22 = value;
Il2CppCodeGenWriteBarrier((void**)(&___metaMap_22), (void*)value);
}
inline static int32_t get_offset_of_enumMap_23() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___enumMap_23)); }
inline Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 * get_enumMap_23() const { return ___enumMap_23; }
inline Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 ** get_address_of_enumMap_23() { return &___enumMap_23; }
inline void set_enumMap_23(Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 * value)
{
___enumMap_23 = value;
Il2CppCodeGenWriteBarrier((void**)(&___enumMap_23), (void*)value);
}
inline static int32_t get_offset_of_preLoadMap_24() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___preLoadMap_24)); }
inline Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 * get_preLoadMap_24() const { return ___preLoadMap_24; }
inline Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 ** get_address_of_preLoadMap_24() { return &___preLoadMap_24; }
inline void set_preLoadMap_24(Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 * value)
{
___preLoadMap_24 = value;
Il2CppCodeGenWriteBarrier((void**)(&___preLoadMap_24), (void*)value);
}
inline static int32_t get_offset_of_typeMap_25() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___typeMap_25)); }
inline Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 * get_typeMap_25() const { return ___typeMap_25; }
inline Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 ** get_address_of_typeMap_25() { return &___typeMap_25; }
inline void set_typeMap_25(Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 * value)
{
___typeMap_25 = value;
Il2CppCodeGenWriteBarrier((void**)(&___typeMap_25), (void*)value);
}
inline static int32_t get_offset_of_genericSet_26() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___genericSet_26)); }
inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * get_genericSet_26() const { return ___genericSet_26; }
inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 ** get_address_of_genericSet_26() { return &___genericSet_26; }
inline void set_genericSet_26(HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * value)
{
___genericSet_26 = value;
Il2CppCodeGenWriteBarrier((void**)(&___genericSet_26), (void*)value);
}
inline static int32_t get_offset_of_moduleSet_27() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___moduleSet_27)); }
inline HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A * get_moduleSet_27() const { return ___moduleSet_27; }
inline HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A ** get_address_of_moduleSet_27() { return &___moduleSet_27; }
inline void set_moduleSet_27(HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A * value)
{
___moduleSet_27 = value;
Il2CppCodeGenWriteBarrier((void**)(&___moduleSet_27), (void*)value);
}
inline static int32_t get_offset_of_beginCount_31() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___beginCount_31)); }
inline int32_t get_beginCount_31() const { return ___beginCount_31; }
inline int32_t* get_address_of_beginCount_31() { return &___beginCount_31; }
inline void set_beginCount_31(int32_t value)
{
___beginCount_31 = value;
}
inline static int32_t get_offset_of_beLogGC_32() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___beLogGC_32)); }
inline bool get_beLogGC_32() const { return ___beLogGC_32; }
inline bool* get_address_of_beLogGC_32() { return &___beLogGC_32; }
inline void set_beLogGC_32(bool value)
{
___beLogGC_32 = value;
}
inline static int32_t get_offset_of_bInjectionInited_33() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___bInjectionInited_33)); }
inline bool get_bInjectionInited_33() const { return ___bInjectionInited_33; }
inline bool* get_address_of_bInjectionInited_33() { return &___bInjectionInited_33; }
inline void set_bInjectionInited_33(bool value)
{
___bInjectionInited_33 = value;
}
inline static int32_t get_offset_of_missSet_34() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___missSet_34)); }
inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * get_missSet_34() const { return ___missSet_34; }
inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 ** get_address_of_missSet_34() { return &___missSet_34; }
inline void set_missSet_34(HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * value)
{
___missSet_34 = value;
Il2CppCodeGenWriteBarrier((void**)(&___missSet_34), (void*)value);
}
};
struct LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields
{
public:
// LuaInterface.LuaState LuaInterface.LuaState::mainState
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___mainState_28;
// LuaInterface.LuaState LuaInterface.LuaState::injectionState
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___injectionState_29;
// System.Collections.Generic.Dictionary`2<System.IntPtr,LuaInterface.LuaState> LuaInterface.LuaState::stateMap
Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 * ___stateMap_30;
public:
inline static int32_t get_offset_of_mainState_28() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields, ___mainState_28)); }
inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * get_mainState_28() const { return ___mainState_28; }
inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE ** get_address_of_mainState_28() { return &___mainState_28; }
inline void set_mainState_28(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * value)
{
___mainState_28 = value;
Il2CppCodeGenWriteBarrier((void**)(&___mainState_28), (void*)value);
}
inline static int32_t get_offset_of_injectionState_29() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields, ___injectionState_29)); }
inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * get_injectionState_29() const { return ___injectionState_29; }
inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE ** get_address_of_injectionState_29() { return &___injectionState_29; }
inline void set_injectionState_29(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * value)
{
___injectionState_29 = value;
Il2CppCodeGenWriteBarrier((void**)(&___injectionState_29), (void*)value);
}
inline static int32_t get_offset_of_stateMap_30() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields, ___stateMap_30)); }
inline Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 * get_stateMap_30() const { return ___stateMap_30; }
inline Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 ** get_address_of_stateMap_30() { return &___stateMap_30; }
inline void set_stateMap_30(Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 * value)
{
___stateMap_30 = value;
Il2CppCodeGenWriteBarrier((void**)(&___stateMap_30), (void*)value);
}
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
public:
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;
public:
inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
{
___delegates_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_11;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_11;
};
// System.Type
struct Type_t : public MemberInfo_t
{
public:
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ____impl_9;
public:
inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D get__impl_9() const { return ____impl_9; }
inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; }
inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D value)
{
____impl_9 = value;
}
};
struct Type_t_StaticFields
{
public:
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2;
// System.Object System.Type::Missing
RuntimeObject * ___Missing_3;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_4;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5;
// System.Reflection.Binder System.Type::defaultBinder
Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6;
public:
inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
{
___FilterAttribute_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
}
inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; }
inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
{
___FilterName_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
}
inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
{
___FilterNameIgnoreCase_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
}
inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
inline void set_Missing_3(RuntimeObject * value)
{
___Missing_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
}
inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
inline void set_Delimiter_4(Il2CppChar value)
{
___Delimiter_4 = value;
}
inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value)
{
___EmptyTypes_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
}
inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; }
inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value)
{
___defaultBinder_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
}
};
// Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem_Particle>
struct NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B
{
public:
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
public:
inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B, ___m_Buffer_0)); }
inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
inline void set_m_Buffer_0(void* value)
{
___m_Buffer_0 = value;
}
inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B, ___m_Length_1)); }
inline int32_t get_m_Length_1() const { return ___m_Length_1; }
inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
inline void set_m_Length_1(int32_t value)
{
___m_Length_1 = value;
}
inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B, ___m_AllocatorLabel_2)); }
inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
inline void set_m_AllocatorLabel_2(int32_t value)
{
___m_AllocatorLabel_2 = value;
}
};
// UnityEngine.Component
struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.ParticleSystem_EmitParams
struct EmitParams_t03557E552852EC6B71876CD05C4098733702A219
{
public:
// UnityEngine.ParticleSystem_Particle UnityEngine.ParticleSystem_EmitParams::m_Particle
Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E ___m_Particle_0;
// System.Boolean UnityEngine.ParticleSystem_EmitParams::m_PositionSet
bool ___m_PositionSet_1;
// System.Boolean UnityEngine.ParticleSystem_EmitParams::m_VelocitySet
bool ___m_VelocitySet_2;
// System.Boolean UnityEngine.ParticleSystem_EmitParams::m_AxisOfRotationSet
bool ___m_AxisOfRotationSet_3;
// System.Boolean UnityEngine.ParticleSystem_EmitParams::m_RotationSet
bool ___m_RotationSet_4;
// System.Boolean UnityEngine.ParticleSystem_EmitParams::m_AngularVelocitySet
bool ___m_AngularVelocitySet_5;
// System.Boolean UnityEngine.ParticleSystem_EmitParams::m_StartSizeSet
bool ___m_StartSizeSet_6;
// System.Boolean UnityEngine.ParticleSystem_EmitParams::m_StartColorSet
bool ___m_StartColorSet_7;
// System.Boolean UnityEngine.ParticleSystem_EmitParams::m_RandomSeedSet
bool ___m_RandomSeedSet_8;
// System.Boolean UnityEngine.ParticleSystem_EmitParams::m_StartLifetimeSet
bool ___m_StartLifetimeSet_9;
// System.Boolean UnityEngine.ParticleSystem_EmitParams::m_MeshIndexSet
bool ___m_MeshIndexSet_10;
// System.Boolean UnityEngine.ParticleSystem_EmitParams::m_ApplyShapeToPosition
bool ___m_ApplyShapeToPosition_11;
public:
inline static int32_t get_offset_of_m_Particle_0() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_Particle_0)); }
inline Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E get_m_Particle_0() const { return ___m_Particle_0; }
inline Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * get_address_of_m_Particle_0() { return &___m_Particle_0; }
inline void set_m_Particle_0(Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E value)
{
___m_Particle_0 = value;
}
inline static int32_t get_offset_of_m_PositionSet_1() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_PositionSet_1)); }
inline bool get_m_PositionSet_1() const { return ___m_PositionSet_1; }
inline bool* get_address_of_m_PositionSet_1() { return &___m_PositionSet_1; }
inline void set_m_PositionSet_1(bool value)
{
___m_PositionSet_1 = value;
}
inline static int32_t get_offset_of_m_VelocitySet_2() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_VelocitySet_2)); }
inline bool get_m_VelocitySet_2() const { return ___m_VelocitySet_2; }
inline bool* get_address_of_m_VelocitySet_2() { return &___m_VelocitySet_2; }
inline void set_m_VelocitySet_2(bool value)
{
___m_VelocitySet_2 = value;
}
inline static int32_t get_offset_of_m_AxisOfRotationSet_3() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_AxisOfRotationSet_3)); }
inline bool get_m_AxisOfRotationSet_3() const { return ___m_AxisOfRotationSet_3; }
inline bool* get_address_of_m_AxisOfRotationSet_3() { return &___m_AxisOfRotationSet_3; }
inline void set_m_AxisOfRotationSet_3(bool value)
{
___m_AxisOfRotationSet_3 = value;
}
inline static int32_t get_offset_of_m_RotationSet_4() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_RotationSet_4)); }
inline bool get_m_RotationSet_4() const { return ___m_RotationSet_4; }
inline bool* get_address_of_m_RotationSet_4() { return &___m_RotationSet_4; }
inline void set_m_RotationSet_4(bool value)
{
___m_RotationSet_4 = value;
}
inline static int32_t get_offset_of_m_AngularVelocitySet_5() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_AngularVelocitySet_5)); }
inline bool get_m_AngularVelocitySet_5() const { return ___m_AngularVelocitySet_5; }
inline bool* get_address_of_m_AngularVelocitySet_5() { return &___m_AngularVelocitySet_5; }
inline void set_m_AngularVelocitySet_5(bool value)
{
___m_AngularVelocitySet_5 = value;
}
inline static int32_t get_offset_of_m_StartSizeSet_6() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_StartSizeSet_6)); }
inline bool get_m_StartSizeSet_6() const { return ___m_StartSizeSet_6; }
inline bool* get_address_of_m_StartSizeSet_6() { return &___m_StartSizeSet_6; }
inline void set_m_StartSizeSet_6(bool value)
{
___m_StartSizeSet_6 = value;
}
inline static int32_t get_offset_of_m_StartColorSet_7() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_StartColorSet_7)); }
inline bool get_m_StartColorSet_7() const { return ___m_StartColorSet_7; }
inline bool* get_address_of_m_StartColorSet_7() { return &___m_StartColorSet_7; }
inline void set_m_StartColorSet_7(bool value)
{
___m_StartColorSet_7 = value;
}
inline static int32_t get_offset_of_m_RandomSeedSet_8() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_RandomSeedSet_8)); }
inline bool get_m_RandomSeedSet_8() const { return ___m_RandomSeedSet_8; }
inline bool* get_address_of_m_RandomSeedSet_8() { return &___m_RandomSeedSet_8; }
inline void set_m_RandomSeedSet_8(bool value)
{
___m_RandomSeedSet_8 = value;
}
inline static int32_t get_offset_of_m_StartLifetimeSet_9() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_StartLifetimeSet_9)); }
inline bool get_m_StartLifetimeSet_9() const { return ___m_StartLifetimeSet_9; }
inline bool* get_address_of_m_StartLifetimeSet_9() { return &___m_StartLifetimeSet_9; }
inline void set_m_StartLifetimeSet_9(bool value)
{
___m_StartLifetimeSet_9 = value;
}
inline static int32_t get_offset_of_m_MeshIndexSet_10() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_MeshIndexSet_10)); }
inline bool get_m_MeshIndexSet_10() const { return ___m_MeshIndexSet_10; }
inline bool* get_address_of_m_MeshIndexSet_10() { return &___m_MeshIndexSet_10; }
inline void set_m_MeshIndexSet_10(bool value)
{
___m_MeshIndexSet_10 = value;
}
inline static int32_t get_offset_of_m_ApplyShapeToPosition_11() { return static_cast<int32_t>(offsetof(EmitParams_t03557E552852EC6B71876CD05C4098733702A219, ___m_ApplyShapeToPosition_11)); }
inline bool get_m_ApplyShapeToPosition_11() const { return ___m_ApplyShapeToPosition_11; }
inline bool* get_address_of_m_ApplyShapeToPosition_11() { return &___m_ApplyShapeToPosition_11; }
inline void set_m_ApplyShapeToPosition_11(bool value)
{
___m_ApplyShapeToPosition_11 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/EmitParams
struct EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshaled_pinvoke
{
Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E ___m_Particle_0;
int32_t ___m_PositionSet_1;
int32_t ___m_VelocitySet_2;
int32_t ___m_AxisOfRotationSet_3;
int32_t ___m_RotationSet_4;
int32_t ___m_AngularVelocitySet_5;
int32_t ___m_StartSizeSet_6;
int32_t ___m_StartColorSet_7;
int32_t ___m_RandomSeedSet_8;
int32_t ___m_StartLifetimeSet_9;
int32_t ___m_MeshIndexSet_10;
int32_t ___m_ApplyShapeToPosition_11;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/EmitParams
struct EmitParams_t03557E552852EC6B71876CD05C4098733702A219_marshaled_com
{
Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E ___m_Particle_0;
int32_t ___m_PositionSet_1;
int32_t ___m_VelocitySet_2;
int32_t ___m_AxisOfRotationSet_3;
int32_t ___m_RotationSet_4;
int32_t ___m_AngularVelocitySet_5;
int32_t ___m_StartSizeSet_6;
int32_t ___m_StartColorSet_7;
int32_t ___m_RandomSeedSet_8;
int32_t ___m_StartLifetimeSet_9;
int32_t ___m_MeshIndexSet_10;
int32_t ___m_ApplyShapeToPosition_11;
};
// UnityEngine.ParticleSystem_PlaybackState_Collision
struct Collision_tBAA128729A7D9B2DEA8C97A5CE470F6EBD465664
{
public:
// UnityEngine.ParticleSystem_PlaybackState_Seed4 UnityEngine.ParticleSystem_PlaybackState_Collision::m_Random
Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D ___m_Random_0;
public:
inline static int32_t get_offset_of_m_Random_0() { return static_cast<int32_t>(offsetof(Collision_tBAA128729A7D9B2DEA8C97A5CE470F6EBD465664, ___m_Random_0)); }
inline Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D get_m_Random_0() const { return ___m_Random_0; }
inline Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D * get_address_of_m_Random_0() { return &___m_Random_0; }
inline void set_m_Random_0(Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D value)
{
___m_Random_0 = value;
}
};
// UnityEngine.ParticleSystem_PlaybackState_Force
struct Force_t58F8F82B7213136D90E2E160F5145BBAB5DE0EBD
{
public:
// UnityEngine.ParticleSystem_PlaybackState_Seed4 UnityEngine.ParticleSystem_PlaybackState_Force::m_Random
Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D ___m_Random_0;
public:
inline static int32_t get_offset_of_m_Random_0() { return static_cast<int32_t>(offsetof(Force_t58F8F82B7213136D90E2E160F5145BBAB5DE0EBD, ___m_Random_0)); }
inline Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D get_m_Random_0() const { return ___m_Random_0; }
inline Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D * get_address_of_m_Random_0() { return &___m_Random_0; }
inline void set_m_Random_0(Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D value)
{
___m_Random_0 = value;
}
};
// UnityEngine.ParticleSystem_PlaybackState_Initial
struct Initial_t6301B7F05CB514104319FC2E293907BAD6FC7695
{
public:
// UnityEngine.ParticleSystem_PlaybackState_Seed4 UnityEngine.ParticleSystem_PlaybackState_Initial::m_Random
Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D ___m_Random_0;
public:
inline static int32_t get_offset_of_m_Random_0() { return static_cast<int32_t>(offsetof(Initial_t6301B7F05CB514104319FC2E293907BAD6FC7695, ___m_Random_0)); }
inline Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D get_m_Random_0() const { return ___m_Random_0; }
inline Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D * get_address_of_m_Random_0() { return &___m_Random_0; }
inline void set_m_Random_0(Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D value)
{
___m_Random_0 = value;
}
};
// UnityEngine.ParticleSystem_PlaybackState_Shape
struct Shape_tB1566ECA9D55FD114D51CE4874266AF1F9F5CAF5
{
public:
// UnityEngine.ParticleSystem_PlaybackState_Seed4 UnityEngine.ParticleSystem_PlaybackState_Shape::m_Random
Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D ___m_Random_0;
// System.Single UnityEngine.ParticleSystem_PlaybackState_Shape::m_RadiusTimer
float ___m_RadiusTimer_1;
// System.Single UnityEngine.ParticleSystem_PlaybackState_Shape::m_RadiusTimerPrev
float ___m_RadiusTimerPrev_2;
// System.Single UnityEngine.ParticleSystem_PlaybackState_Shape::m_ArcTimer
float ___m_ArcTimer_3;
// System.Single UnityEngine.ParticleSystem_PlaybackState_Shape::m_ArcTimerPrev
float ___m_ArcTimerPrev_4;
// System.Single UnityEngine.ParticleSystem_PlaybackState_Shape::m_MeshSpawnTimer
float ___m_MeshSpawnTimer_5;
// System.Single UnityEngine.ParticleSystem_PlaybackState_Shape::m_MeshSpawnTimerPrev
float ___m_MeshSpawnTimerPrev_6;
// System.Int32 UnityEngine.ParticleSystem_PlaybackState_Shape::m_OrderedMeshVertexIndex
int32_t ___m_OrderedMeshVertexIndex_7;
public:
inline static int32_t get_offset_of_m_Random_0() { return static_cast<int32_t>(offsetof(Shape_tB1566ECA9D55FD114D51CE4874266AF1F9F5CAF5, ___m_Random_0)); }
inline Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D get_m_Random_0() const { return ___m_Random_0; }
inline Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D * get_address_of_m_Random_0() { return &___m_Random_0; }
inline void set_m_Random_0(Seed4_t26CA39C329A0B555E4B7C37B25928408AFA8C67D value)
{
___m_Random_0 = value;
}
inline static int32_t get_offset_of_m_RadiusTimer_1() { return static_cast<int32_t>(offsetof(Shape_tB1566ECA9D55FD114D51CE4874266AF1F9F5CAF5, ___m_RadiusTimer_1)); }
inline float get_m_RadiusTimer_1() const { return ___m_RadiusTimer_1; }
inline float* get_address_of_m_RadiusTimer_1() { return &___m_RadiusTimer_1; }
inline void set_m_RadiusTimer_1(float value)
{
___m_RadiusTimer_1 = value;
}
inline static int32_t get_offset_of_m_RadiusTimerPrev_2() { return static_cast<int32_t>(offsetof(Shape_tB1566ECA9D55FD114D51CE4874266AF1F9F5CAF5, ___m_RadiusTimerPrev_2)); }
inline float get_m_RadiusTimerPrev_2() const { return ___m_RadiusTimerPrev_2; }
inline float* get_address_of_m_RadiusTimerPrev_2() { return &___m_RadiusTimerPrev_2; }
inline void set_m_RadiusTimerPrev_2(float value)
{
___m_RadiusTimerPrev_2 = value;
}
inline static int32_t get_offset_of_m_ArcTimer_3() { return static_cast<int32_t>(offsetof(Shape_tB1566ECA9D55FD114D51CE4874266AF1F9F5CAF5, ___m_ArcTimer_3)); }
inline float get_m_ArcTimer_3() const { return ___m_ArcTimer_3; }
inline float* get_address_of_m_ArcTimer_3() { return &___m_ArcTimer_3; }
inline void set_m_ArcTimer_3(float value)
{
___m_ArcTimer_3 = value;
}
inline static int32_t get_offset_of_m_ArcTimerPrev_4() { return static_cast<int32_t>(offsetof(Shape_tB1566ECA9D55FD114D51CE4874266AF1F9F5CAF5, ___m_ArcTimerPrev_4)); }
inline float get_m_ArcTimerPrev_4() const { return ___m_ArcTimerPrev_4; }
inline float* get_address_of_m_ArcTimerPrev_4() { return &___m_ArcTimerPrev_4; }
inline void set_m_ArcTimerPrev_4(float value)
{
___m_ArcTimerPrev_4 = value;
}
inline static int32_t get_offset_of_m_MeshSpawnTimer_5() { return static_cast<int32_t>(offsetof(Shape_tB1566ECA9D55FD114D51CE4874266AF1F9F5CAF5, ___m_MeshSpawnTimer_5)); }
inline float get_m_MeshSpawnTimer_5() const { return ___m_MeshSpawnTimer_5; }
inline float* get_address_of_m_MeshSpawnTimer_5() { return &___m_MeshSpawnTimer_5; }
inline void set_m_MeshSpawnTimer_5(float value)
{
___m_MeshSpawnTimer_5 = value;
}
inline static int32_t get_offset_of_m_MeshSpawnTimerPrev_6() { return static_cast<int32_t>(offsetof(Shape_tB1566ECA9D55FD114D51CE4874266AF1F9F5CAF5, ___m_MeshSpawnTimerPrev_6)); }
inline float get_m_MeshSpawnTimerPrev_6() const { return ___m_MeshSpawnTimerPrev_6; }
inline float* get_address_of_m_MeshSpawnTimerPrev_6() { return &___m_MeshSpawnTimerPrev_6; }
inline void set_m_MeshSpawnTimerPrev_6(float value)
{
___m_MeshSpawnTimerPrev_6 = value;
}
inline static int32_t get_offset_of_m_OrderedMeshVertexIndex_7() { return static_cast<int32_t>(offsetof(Shape_tB1566ECA9D55FD114D51CE4874266AF1F9F5CAF5, ___m_OrderedMeshVertexIndex_7)); }
inline int32_t get_m_OrderedMeshVertexIndex_7() const { return ___m_OrderedMeshVertexIndex_7; }
inline int32_t* get_address_of_m_OrderedMeshVertexIndex_7() { return &___m_OrderedMeshVertexIndex_7; }
inline void set_m_OrderedMeshVertexIndex_7(int32_t value)
{
___m_OrderedMeshVertexIndex_7 = value;
}
};
// UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
};
// LuaInterface.LuaCSFunction
struct LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE : public MulticastDelegate_t
{
public:
public:
};
// System.Action`2<System.IntPtr,UnityEngine.PlayMode>
struct Action_2_t2375E209C7AE27457B26E20CDD8E57D5C837795E : public MulticastDelegate_t
{
public:
public:
};
// System.Func`3<System.IntPtr,System.Int32,System.Boolean>
struct Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E : public MulticastDelegate_t
{
public:
public:
};
// System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem_Particle>>
struct Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 : public MulticastDelegate_t
{
public:
public:
};
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem_EmitParams>
struct Func_3_t39D89CD3C98AE515C2C21D3D43325EEED2377E85 : public MulticastDelegate_t
{
public:
public:
};
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem_Particle>
struct Func_3_tABFA46649A6F7DC63B4F8039C20B256CA9638BAE : public MulticastDelegate_t
{
public:
public:
};
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem_Trails>
struct Func_3_t1C5B2A65683AE160C4F33AD57032A9F9BEBC28E3 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Collider
struct Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// UnityEngine.ParticleSystem
struct ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// UnityEngine.ParticleSystem_PlaybackState
struct PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96
{
public:
// System.Single UnityEngine.ParticleSystem_PlaybackState::m_AccumulatedDt
float ___m_AccumulatedDt_0;
// System.Single UnityEngine.ParticleSystem_PlaybackState::m_StartDelay
float ___m_StartDelay_1;
// System.Single UnityEngine.ParticleSystem_PlaybackState::m_PlaybackTime
float ___m_PlaybackTime_2;
// System.Int32 UnityEngine.ParticleSystem_PlaybackState::m_RingBufferIndex
int32_t ___m_RingBufferIndex_3;
// UnityEngine.ParticleSystem_PlaybackState_Emission UnityEngine.ParticleSystem_PlaybackState::m_Emission
Emission_t390D19B4B5B78C2B477175DFE303BD83906A2583 ___m_Emission_4;
// UnityEngine.ParticleSystem_PlaybackState_Initial UnityEngine.ParticleSystem_PlaybackState::m_Initial
Initial_t6301B7F05CB514104319FC2E293907BAD6FC7695 ___m_Initial_5;
// UnityEngine.ParticleSystem_PlaybackState_Shape UnityEngine.ParticleSystem_PlaybackState::m_Shape
Shape_tB1566ECA9D55FD114D51CE4874266AF1F9F5CAF5 ___m_Shape_6;
// UnityEngine.ParticleSystem_PlaybackState_Force UnityEngine.ParticleSystem_PlaybackState::m_Force
Force_t58F8F82B7213136D90E2E160F5145BBAB5DE0EBD ___m_Force_7;
// UnityEngine.ParticleSystem_PlaybackState_Collision UnityEngine.ParticleSystem_PlaybackState::m_Collision
Collision_tBAA128729A7D9B2DEA8C97A5CE470F6EBD465664 ___m_Collision_8;
// UnityEngine.ParticleSystem_PlaybackState_Noise UnityEngine.ParticleSystem_PlaybackState::m_Noise
Noise_t19FB1036002F892E759F691B282B9CC168704E1F ___m_Noise_9;
// UnityEngine.ParticleSystem_PlaybackState_Lights UnityEngine.ParticleSystem_PlaybackState::m_Lights
Lights_t634819F8EE1F2D53ABC28EBF3E7DB7F321B659B5 ___m_Lights_10;
// UnityEngine.ParticleSystem_PlaybackState_Trail UnityEngine.ParticleSystem_PlaybackState::m_Trail
Trail_t00AC95B5C40177E7B9FC53EA05C0B07E310DA4E6 ___m_Trail_11;
public:
inline static int32_t get_offset_of_m_AccumulatedDt_0() { return static_cast<int32_t>(offsetof(PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96, ___m_AccumulatedDt_0)); }
inline float get_m_AccumulatedDt_0() const { return ___m_AccumulatedDt_0; }
inline float* get_address_of_m_AccumulatedDt_0() { return &___m_AccumulatedDt_0; }
inline void set_m_AccumulatedDt_0(float value)
{
___m_AccumulatedDt_0 = value;
}
inline static int32_t get_offset_of_m_StartDelay_1() { return static_cast<int32_t>(offsetof(PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96, ___m_StartDelay_1)); }
inline float get_m_StartDelay_1() const { return ___m_StartDelay_1; }
inline float* get_address_of_m_StartDelay_1() { return &___m_StartDelay_1; }
inline void set_m_StartDelay_1(float value)
{
___m_StartDelay_1 = value;
}
inline static int32_t get_offset_of_m_PlaybackTime_2() { return static_cast<int32_t>(offsetof(PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96, ___m_PlaybackTime_2)); }
inline float get_m_PlaybackTime_2() const { return ___m_PlaybackTime_2; }
inline float* get_address_of_m_PlaybackTime_2() { return &___m_PlaybackTime_2; }
inline void set_m_PlaybackTime_2(float value)
{
___m_PlaybackTime_2 = value;
}
inline static int32_t get_offset_of_m_RingBufferIndex_3() { return static_cast<int32_t>(offsetof(PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96, ___m_RingBufferIndex_3)); }
inline int32_t get_m_RingBufferIndex_3() const { return ___m_RingBufferIndex_3; }
inline int32_t* get_address_of_m_RingBufferIndex_3() { return &___m_RingBufferIndex_3; }
inline void set_m_RingBufferIndex_3(int32_t value)
{
___m_RingBufferIndex_3 = value;
}
inline static int32_t get_offset_of_m_Emission_4() { return static_cast<int32_t>(offsetof(PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96, ___m_Emission_4)); }
inline Emission_t390D19B4B5B78C2B477175DFE303BD83906A2583 get_m_Emission_4() const { return ___m_Emission_4; }
inline Emission_t390D19B4B5B78C2B477175DFE303BD83906A2583 * get_address_of_m_Emission_4() { return &___m_Emission_4; }
inline void set_m_Emission_4(Emission_t390D19B4B5B78C2B477175DFE303BD83906A2583 value)
{
___m_Emission_4 = value;
}
inline static int32_t get_offset_of_m_Initial_5() { return static_cast<int32_t>(offsetof(PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96, ___m_Initial_5)); }
inline Initial_t6301B7F05CB514104319FC2E293907BAD6FC7695 get_m_Initial_5() const { return ___m_Initial_5; }
inline Initial_t6301B7F05CB514104319FC2E293907BAD6FC7695 * get_address_of_m_Initial_5() { return &___m_Initial_5; }
inline void set_m_Initial_5(Initial_t6301B7F05CB514104319FC2E293907BAD6FC7695 value)
{
___m_Initial_5 = value;
}
inline static int32_t get_offset_of_m_Shape_6() { return static_cast<int32_t>(offsetof(PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96, ___m_Shape_6)); }
inline Shape_tB1566ECA9D55FD114D51CE4874266AF1F9F5CAF5 get_m_Shape_6() const { return ___m_Shape_6; }
inline Shape_tB1566ECA9D55FD114D51CE4874266AF1F9F5CAF5 * get_address_of_m_Shape_6() { return &___m_Shape_6; }
inline void set_m_Shape_6(Shape_tB1566ECA9D55FD114D51CE4874266AF1F9F5CAF5 value)
{
___m_Shape_6 = value;
}
inline static int32_t get_offset_of_m_Force_7() { return static_cast<int32_t>(offsetof(PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96, ___m_Force_7)); }
inline Force_t58F8F82B7213136D90E2E160F5145BBAB5DE0EBD get_m_Force_7() const { return ___m_Force_7; }
inline Force_t58F8F82B7213136D90E2E160F5145BBAB5DE0EBD * get_address_of_m_Force_7() { return &___m_Force_7; }
inline void set_m_Force_7(Force_t58F8F82B7213136D90E2E160F5145BBAB5DE0EBD value)
{
___m_Force_7 = value;
}
inline static int32_t get_offset_of_m_Collision_8() { return static_cast<int32_t>(offsetof(PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96, ___m_Collision_8)); }
inline Collision_tBAA128729A7D9B2DEA8C97A5CE470F6EBD465664 get_m_Collision_8() const { return ___m_Collision_8; }
inline Collision_tBAA128729A7D9B2DEA8C97A5CE470F6EBD465664 * get_address_of_m_Collision_8() { return &___m_Collision_8; }
inline void set_m_Collision_8(Collision_tBAA128729A7D9B2DEA8C97A5CE470F6EBD465664 value)
{
___m_Collision_8 = value;
}
inline static int32_t get_offset_of_m_Noise_9() { return static_cast<int32_t>(offsetof(PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96, ___m_Noise_9)); }
inline Noise_t19FB1036002F892E759F691B282B9CC168704E1F get_m_Noise_9() const { return ___m_Noise_9; }
inline Noise_t19FB1036002F892E759F691B282B9CC168704E1F * get_address_of_m_Noise_9() { return &___m_Noise_9; }
inline void set_m_Noise_9(Noise_t19FB1036002F892E759F691B282B9CC168704E1F value)
{
___m_Noise_9 = value;
}
inline static int32_t get_offset_of_m_Lights_10() { return static_cast<int32_t>(offsetof(PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96, ___m_Lights_10)); }
inline Lights_t634819F8EE1F2D53ABC28EBF3E7DB7F321B659B5 get_m_Lights_10() const { return ___m_Lights_10; }
inline Lights_t634819F8EE1F2D53ABC28EBF3E7DB7F321B659B5 * get_address_of_m_Lights_10() { return &___m_Lights_10; }
inline void set_m_Lights_10(Lights_t634819F8EE1F2D53ABC28EBF3E7DB7F321B659B5 value)
{
___m_Lights_10 = value;
}
inline static int32_t get_offset_of_m_Trail_11() { return static_cast<int32_t>(offsetof(PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96, ___m_Trail_11)); }
inline Trail_t00AC95B5C40177E7B9FC53EA05C0B07E310DA4E6 get_m_Trail_11() const { return ___m_Trail_11; }
inline Trail_t00AC95B5C40177E7B9FC53EA05C0B07E310DA4E6 * get_address_of_m_Trail_11() { return &___m_Trail_11; }
inline void set_m_Trail_11(Trail_t00AC95B5C40177E7B9FC53EA05C0B07E310DA4E6 value)
{
___m_Trail_11 = value;
}
};
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:
public:
};
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem_PlaybackState>
struct Func_3_tF368C8CE000CF128C06B0283A2FFAE93E9C03641 : public MulticastDelegate_t
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.ParticleSystem_Particle[]
struct ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E m_Items[1];
public:
inline Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E value)
{
m_Items[index] = value;
}
};
// UnityEngine.RaycastHit[]
struct RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57 : public RuntimeArray
{
public:
ALIGN_FIELD (8) RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 m_Items[1];
public:
inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Collider[]
struct ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * m_Items[1];
public:
inline Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.String[]
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E : public RuntimeArray
{
public:
ALIGN_FIELD (8) String_t* m_Items[1];
public:
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Void LuaInterface.ToLua::PushSealed<System.Object>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared (intptr_t ___L0, RuntimeObject * ___o1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_m852D44D7DFE86811EBB6364C6E3668BADF1EC54D_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::ToStructArray<UnityEngine.ParticleSystem/Particle>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_m2FAA635CB647336E99F873D7ECB884F4E6BB9E69_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// !2 System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7_gshared (Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7A6770DFBD7E2FB9020F2CE349B3D004DF489F3D_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE3ECE796FDEDE7113A78FBD2D0B39BFA68D3669C_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m3177E1769E8718AFDB41CB359CA56115358A4148_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m62F8AD6E0E4D8DC07CE36CEEC21E88456799CCE2_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/PlaybackState>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisPlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96_m3ABCDFC1D10DFC2822287E7CBD8F4B181155804B_gshared (intptr_t ___L0, PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96 ___v1, const RuntimeMethod* method);
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/PlaybackState>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96 Func_3_Invoke_m276986056255580FC5FEF933938A2A1262B1E9B2_gshared (Func_3_tF368C8CE000CF128C06B0283A2FFAE93E9C03641 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/Trails>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisTrails_t734E04C138B1814CF8513CB588283296442633A6_mF72516F10C6A111D06752489B361FDB4CEE6B65E_gshared (intptr_t ___L0, Trails_t734E04C138B1814CF8513CB588283296442633A6 ___v1, const RuntimeMethod* method);
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Trails>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Trails_t734E04C138B1814CF8513CB588283296442633A6 Func_3_Invoke_m88AB1980DB0789CB14C7228251B27DE015335DD4_gshared (Func_3_t1C5B2A65683AE160C4F33AD57032A9F9BEBC28E3 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method);
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmitParams>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EmitParams_t03557E552852EC6B71876CD05C4098733702A219 Func_3_Invoke_mB25E607579F24854F5F4955FFF9EF93FB48C5C37_gshared (Func_3_t39D89CD3C98AE515C2C21D3D43325EEED2377E85 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m43AD1904E81B640101E649B58BEC2187230E5207_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Particle>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E Func_3_Invoke_mCBD944DF02388FA707C1C85C6EC655C127008B1D_gshared (Func_3_tABFA46649A6F7DC63B4F8039C20B256CA9638BAE * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/Particle>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m92518D64A19AF5302AC1966A0C0E55608164FDD6_gshared (intptr_t ___L0, Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/MainModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisMainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7_m71DA0B6FC09D8430AB256D3DDD26238D6EAFD71F_gshared (intptr_t ___L0, MainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/EmissionModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisEmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1_m71AD5B7022AFFAEE29B680D4D42CD139B6258D3E_gshared (intptr_t ___L0, EmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ShapeModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51_m898A434FA4C2BF686815E18C22E670F5CB93796A_gshared (intptr_t ___L0, ShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisVelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7_mB5702DD795E0ECDB5B60A934515140E58BBE0DC5_gshared (intptr_t ___L0, VelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisLimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9_m221CDA2241C0C907148DBCCC221B419CE5DD7E35_gshared (intptr_t ___L0, LimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/InheritVelocityModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisInheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7_m873B4704E1CC8ACB20943CCAE0BD7EDC8F010B2D_gshared (intptr_t ___L0, InheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ForceOverLifetimeModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438_m0E41BBC94B2713FD08F63FE9D00351FE193B61E5_gshared (intptr_t ___L0, ForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ColorOverLifetimeModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24_m758118968BB7D47F257154E8DCCDF329538A38C2_gshared (intptr_t ___L0, ColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ColorBySpeedModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51_m0DE68E2E6DBA9DD04B019266FC8F52083FFE6B57_gshared (intptr_t ___L0, ColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/SizeOverLifetimeModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisSizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1_mB9AA0FBB195BF7C829EDE37C34145A37C1CA7185_gshared (intptr_t ___L0, SizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/SizeBySpeedModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisSizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66_mFF5D954173D0AFC91FC528A5236824EEC14DC3AB_gshared (intptr_t ___L0, SizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/RotationOverLifetimeModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisRotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4_m217CA75D6C53A8E012483A360C2C49F9DCB85E8B_gshared (intptr_t ___L0, RotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/RotationBySpeedModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisRotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199_m1046B8EE01D688DCCABFA028841C4CD635BE61F3_gshared (intptr_t ___L0, RotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ExternalForcesModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807_m3853E0DA2C94E543733D1CF8D5B2BB56D4809A6D_gshared (intptr_t ___L0, ExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/NoiseModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisNoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09_mDEB64E3A147067C1E1A531AB34D53A70F87DD511_gshared (intptr_t ___L0, NoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/CollisionModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisCollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396_mDCCD8A7376EF22EC55119EB8EA63CE87360610AF_gshared (intptr_t ___L0, CollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/TriggerModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisTriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5_mA6DE40A25D83685AE5FC4B82A549DEC9AA162D0A_gshared (intptr_t ___L0, TriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/TextureSheetAnimationModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisTextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD_mAB0ECABDF59A5D305804883312D7F5A527F6B0DE_gshared (intptr_t ___L0, TextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/LightsModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisLightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F_m850A52109529949527C4D8809C94154908502474_gshared (intptr_t ___L0, LightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/TrailModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisTrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E_m4D1DD3FAFC08A2004379A53617613FF14AF34B28_gshared (intptr_t ___L0, TrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/CustomDataModule>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisCustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66_m2ED36F772BB750A8ADAFC5DA6FBAA8AA21C65D29_gshared (intptr_t ___L0, CustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66 ___v1, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::CheckObject<System.Object>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m87F410D7BA35EE568F6F0D469259E03EC480E80D_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mEC37AC3C5859BA50980CD954BCB54D87C5EF581C_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Object>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRuntimeObject_mD102E6F5211E48CA006415970ADFB82E3189D448_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mBCDEB54D5A80D42F183F447CDA60CD690A481C96_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m7F27F2F7A1C407022041DC326E91362AEB81D5A6_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Object,System.Single>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mCC6D6F84B7F876530E2D6211DF63D2EADCB37214_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Object>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_m53924986FF710DC103285920B9EE91CC7174D629_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_mE65CEAAA0E8B2BA35064C3944CE827111DED09B1_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m930DEA32B62DBB008B46C454AEC428606778E5FB_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m9E9638282E0D8825126C076A7A0DC633F1D21146_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Object,System.Single>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mCB1CD38ACB68593F5FD9D209829BF6C578E0AD59_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_mDF912E6D2C7A5E3B1154306A2F7095CFF0273796_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Object,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m7568360A0FE5E4989D5F21C089910F0D4CFF2B6F_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mF9F8B15553EB2BE5E290957D67FC4C6BFA77D494_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_mCA2FCBDBA3C3D375758F882CF3CEC701F27678EC_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4648AC0FF2C5A9E95DD08EA8C3C5713BE52B35D1_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m041954043D68FDEFCB4704ABB01EA0F5F5C5D6D6_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mADE6C497BD2EA112DDF1F217627DE45248F1C5E4_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m3E468DDBFE3FFF6C072ECD2B8C1776A2DEFCAB26_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m96F970ADA60CC375CCF8CB9D63BF6C32EA277B3A_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE97FA99728A087D6179E1DE7B28B9B6DC24E5332_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Object,System.Single>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m8249F6B3AF41C0FF286E00670783066A38ABDE16_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Object>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_mDBFC99571957CD0465643CA4604D98DE2C6365B5_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m5B16F189945CC6713A26C4EF4D08713B7F15F388_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m824A827B439967C1AE822A9F886583B57C41348F_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Object,System.Single>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m65407A592571BDBEA48793CC97F23C6FE8A910E1_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Object,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m8D47FD7C2D5760BFD02E6F38551998E266923F96_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m5114F90729D5A1661DD14569DD9952DA067BD9B5_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_m14A506F81FF70D41025AEF362735FDBD10EBE6DE_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mC316A8A72FD94DC17DF1D1BFD390C1BDF17B6B6B_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Quaternion>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_m91A804DC26437A3F868AD0185BDAC65DA4AE1AC0_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mF7298E766B63F2E8A7DC7616EB882A15715C4D4D_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Quaternion,System.Single>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m66808E75A572D5AF46CF45396719489612A9C302_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m6885AD694C238AEEDB0F40C4A59CB44B66153278_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Quaternion,System.Single,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mCC3D1E956FC8372FC4909B5CC3A25BABB2DA41C2_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.RaycastHit>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::ToStructArray<UnityEngine.RaycastHit>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m223944C0194995907BF5695B049D0D07382A5BD4_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m30CF5F6F2C6CC0B841766965057F174A3C681263_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDA3B1DB26580311D031066CB4A848885DA898AC8_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m20BB8756C700C08E1F251F68D469FFA554DFA331_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::CheckObjectArray<System.Object>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ToLua_CheckObjectArray_TisRuntimeObject_m7390929E807D5D8B295E6710DBC8F812865BF754_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.PhysicsScene>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisPhysicsScene_tC24001806A99648F6EFD4D63957D47D8AB1668F5_m7509A5CC1ECD335B0F3F57F5BFD4607513D5EFBB_gshared (intptr_t ___L0, PhysicsScene_tC24001806A99648F6EFD4D63957D47D8AB1668F5 ___v1, const RuntimeMethod* method);
// System.Void System.Func`3<System.IntPtr,System.Int32,System.Boolean>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_gshared (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Void System.Action`2<System.IntPtr,System.Int32Enum>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2__ctor_m6F1562F23339F01642882BCEDC1A6E7C9304F4C7_gshared (Action_2_tFF388D1BE1AC4C4DBF1D06C0BC2E6D928C85C446 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::_CreateUnityEngine_ParticleSystem(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap__CreateUnityEngine_ParticleSystem_mEF3466696C2AF740BB1987DD8946ACE0CBDC98E3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::SetParticles(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_SetParticles_m48E887EC5D9CE5E91BF9FCB9824743BD686D9142 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::GetParticles(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_GetParticles_m0FC8A96CE73E5E60A1AACDC7583F981AD1C6C4B5 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::SetCustomParticleData(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_SetCustomParticleData_mA22AE39140F3051220774DAC5572E56C936A9A68 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::GetCustomParticleData(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_GetCustomParticleData_m920B312AD2FC60F3D1316B782001B410F614F0CD (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::GetPlaybackState(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_GetPlaybackState_m4D09C16CF19D3783DDCEF4CCB6D7122DCC60F204 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::SetPlaybackState(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_SetPlaybackState_mA6FCCB61546B0A935CAE748D1CDCB0AC4A7A641F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::GetTrails(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_GetTrails_m68B76315FC9B3B266730111BE595E502AA7E6EA8 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::SetTrails(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_SetTrails_m4ADCCA706B36195F0FAD4E461345883AE6BBE1DE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::Simulate(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_Simulate_m02E843AC799285D798AE80DEC80F195DFD44F084 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::Play(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_Play_m8783AAE20F192491C9CDBC70B3D7D99BB9CEC221 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::Pause(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_Pause_m324C85CB6099A3126931BDEFF4D56B489ED23D2B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::Stop(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_Stop_m6CE061D82EBE614BBE7ADEB81897B4C9B9B6C791 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::Clear(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_Clear_mCD91055BC2C7D25F1E67035AD11339324B125299 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::IsAlive(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_IsAlive_m289AA2769FFC2FBF56C2E8F9D3D347375CA984A2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::Emit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_Emit_mC3EBFBC0EF7244E3265DD35AB27FD63FEB6FCAF1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::TriggerSubEmitter(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_TriggerSubEmitter_mAE32EFAA2526DA0AD30494D30BF269D88CA2638B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::ResetPreMappedBufferMemory(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_ResetPreMappedBufferMemory_m87464A0465AF3F9E5240092F28BA88A7CC421296 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_op_Equality_mE7E3281B16AE5D111BD2B47293DA51ACC215FE15 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_isPlaying(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_isPlaying_m3528DAB4387140030E7CF407AE7B60C503E8C6BB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_isEmitting(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_isEmitting_m6696A1CCE0450B3A0B5EAB36A81D3C3ACF2ACE9F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_isStopped(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_isStopped_m08D6C87883EAC163E85D5D9E1B07C83200F0401E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_isPaused(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_isPaused_m6A96BA228537C812BF4559793374324A08D2EF43 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_particleCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_particleCount_m87FFF8052D007E76968D9D8343F71F216289CDF6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_time(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_time_mCAF4524DEBD95CA1FFC1A0EB1BA86C963C53F238 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_randomSeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_randomSeed_mD879A0403F8D136A75C8BDDA1CD67F479BF77401 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_useAutoRandomSeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_useAutoRandomSeed_m710497E50239F63FEB8FAFC466C4EBD6AAC28099 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_proceduralSimulationSupported(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_proceduralSimulationSupported_mF3A57C03C37771F7A0C3DCBC3995035C55CB308E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_main(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_main_mB009F950908315FE08DCF0589426841CF0673202 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_emission(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_emission_mC6B1344C3FBFAC5A21A3DAA977A47EFABE6DCEF1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_shape(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_shape_mC161EEC4C063852E92218F22EC9602AFE7747ABC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_velocityOverLifetime(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_velocityOverLifetime_m6A4BB2E09A84DCAA0FFDCAE4CD6720EB9BF5EAC9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_limitVelocityOverLifetime(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_limitVelocityOverLifetime_m51A57DAA531605E3C2B077A4A060DEE209EA8384 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_inheritVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_inheritVelocity_mDAB97505D6D2291C1AC49FD90E78527E4626AAA9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_forceOverLifetime(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_forceOverLifetime_m116C5CD7D2A1A731465C475061D13C4E05DE1210 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_colorOverLifetime(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_colorOverLifetime_m03473A73B4B3026DBE11EA533BE782200BBF245F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_colorBySpeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_colorBySpeed_m2D200393A06B4DF7D502EB3A12F6716EF02601ED (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_sizeOverLifetime(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_sizeOverLifetime_m6C807176A6D4A62BE06A2C40769812384615D885 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_sizeBySpeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_sizeBySpeed_m91421B29D3C718CBA2DC947885340DACDE43849C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_rotationOverLifetime(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_rotationOverLifetime_m804AE27D06EEDDCEE08393329FC05698273CCFE9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_rotationBySpeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_rotationBySpeed_m097F9C6BD9289CAAAC7367A22DE264720DE78A1B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_externalForces(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_externalForces_mE1DB23FF4D2AE7A2144166764939810C88AE6BD4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_noise(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_noise_m831F6C24B5B14E556C766166E7AC44428A892A74 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_collision(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_collision_mC85EE499B5981F2E15DDD4658E19F20EAEF9BDCE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_trigger(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_trigger_m38DD065461D9E4395BBC6DF841AFA1F25B847251 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_textureSheetAnimation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_textureSheetAnimation_m3056EE1FC01EF696911A877216B736E0F5B84775 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_lights(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_lights_m842940A7768ADD727BB23307163DC46E9FC1944E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_trails(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_trails_mEBB64D1D803C2CC13418D6C7E1E043955FE9F228 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::get_customData(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_customData_mC2EE9776BC13FCABDE61498732AA92AC3022CFFA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::set_time(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_set_time_mAB800B098C7AD7DB3ECF00FB687F1A0FE0AAA7BB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::set_randomSeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_set_randomSeed_mABB8F6682ADBCE90EA32EBD8644C377508FF5AA0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ParticleSystemWrap::set_useAutoRandomSeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_set_useAutoRandomSeed_m17B27DB3E2A119AE83C9A3AA053EDC650D01AEAE (intptr_t ___L0, const RuntimeMethod* method);
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6 (RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ___handle0, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaState::BeginClass(System.Type,System.Type,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, Type_t * ___t0, Type_t * ___baseType1, String_t* ___name2, const RuntimeMethod* method);
// System.Void LuaInterface.LuaCSFunction::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::RegFunction(System.String,LuaInterface.LuaCSFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, String_t* ___name0, LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * ___func1, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::RegVar(System.String,LuaInterface.LuaCSFunction,LuaInterface.LuaCSFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, String_t* ___name0, LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * ___get1, LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * ___set2, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::EndClass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaDLL::lua_gettop(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858 (intptr_t ___luaState0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem__ctor_m7DFEC8E38B8B2761DA54CB97A7943977481691F3 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushSealed<UnityEngine.ParticleSystem>(System.IntPtr,T)
inline void ToLua_PushSealed_TisParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_mB562730F1D166D5F3A956DBE6E1D48CE89D8AC84 (intptr_t ___L0, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * ___o1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *, const RuntimeMethod*))ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared)(___L0, ___o1, method);
}
// System.Int32 LuaInterface.LuaDLL::luaL_throw(System.IntPtr,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828 (intptr_t ___L0, String_t* ___message1, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaDLL::toluaL_exception(System.IntPtr,System.Exception)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960 (intptr_t ___L0, Exception_t * ___e1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle[]>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_mED0BC3A261CAE89EAD06237D4DD1FCCF62B5DC9A (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_m852D44D7DFE86811EBB6364C6E3668BADF1EC54D_gshared)(___L0, ___pos1, method);
}
// System.Object LuaInterface.ToLua::CheckObject(System.IntPtr,System.Int32,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B (intptr_t ___L0, int32_t ___stackPos1, Type_t * ___type2, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::ToStructArray<UnityEngine.ParticleSystem/Particle>(System.IntPtr,System.Int32)
inline ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE_gshared)(___L0, ___stackPos1, method);
}
// System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_mB301CDB399897F050DF3B1973ADCD7A81818E47B (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* ___particles0, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_m2FAA635CB647336E99F873D7ECB884F4E6BB9E69 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_m2FAA635CB647336E99F873D7ECB884F4E6BB9E69_gshared)(___L0, ___pos1, method);
}
// !2 System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::Invoke(!0,!1)
inline NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7 (Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
return (( NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B (*) (Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 *, intptr_t, int32_t, const RuntimeMethod*))Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Void UnityEngine.ParticleSystem::SetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_mF22519BB750E220909AC74D00E1DDE26E8A29089 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B ___particles0, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle[],System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE2910AB3FD71D74E10F525734A6A9257B74E7955 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7A6770DFBD7E2FB9020F2CE349B3D004DF489F3D_gshared)(___L0, ___pos1, method);
}
// System.Double LuaInterface.LuaDLL::lua_tonumber(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62 (intptr_t ___luaState0, int32_t ___idx1, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_mCBB22C645CD23845D88FDF981FC2F32E31AB4FB5 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* ___particles0, int32_t ___size1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE3ECE796FDEDE7113A78FBD2D0B39BFA68D3669C (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE3ECE796FDEDE7113A78FBD2D0B39BFA68D3669C_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.ParticleSystem::SetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_m35DB70B894F17D4405756DC82AE3A88A9E2C425D (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B ___particles0, int32_t ___size1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m9A2FD8417AD5CB7DC21767A780566E04C27C9DBC (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m3177E1769E8718AFDB41CB359CA56115358A4148_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_mBD5C10AC2CCDECED4FEFE83235CF2CA1257A68AC (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m62F8AD6E0E4D8DC07CE36CEEC21E88456799CCE2 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m62F8AD6E0E4D8DC07CE36CEEC21E88456799CCE2_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.ParticleSystem::SetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_mA4262BC25D696BD2C50F5638BB3D8559F0DBA635 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method);
// System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_m486248CBE551EA2708EBD4503ED93A27DA65C34D (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* ___particles0, const RuntimeMethod* method);
// System.Void LuaInterface.LuaDLL::lua_pushinteger(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23 (intptr_t ___L0, int32_t ___n1, const RuntimeMethod* method);
// System.Int32 UnityEngine.ParticleSystem::GetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_m06B52605D26593255CDDF6DEF2FC7AED82215AAC (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B ___particles0, const RuntimeMethod* method);
// System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_mB4211CC9ACAB804F13A9112ECA459ED3AD0F980E (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* ___particles0, int32_t ___size1, const RuntimeMethod* method);
// System.Int32 UnityEngine.ParticleSystem::GetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_mC46906646A6B0C61578165E6818CF05B7A052D18 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B ___particles0, int32_t ___size1, const RuntimeMethod* method);
// System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_m4249C2BF5B18BD67923AF8ACD3F3C2C65319968D (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method);
// System.Int32 UnityEngine.ParticleSystem::GetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_mDEBAF8171DF7B77ECB3CBA33DA36A3EE51F04A78 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::CheckArgsCount(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B (intptr_t ___L0, int32_t ___count1, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::SetCustomParticleData(System.Collections.Generic.List`1<UnityEngine.Vector4>,UnityEngine.ParticleSystemCustomData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetCustomParticleData_m4EBB8B46782DAB1DFA61A537CE659E593D0A4149 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___customData0, int32_t ___streamIndex1, const RuntimeMethod* method);
// System.Int32 UnityEngine.ParticleSystem::GetCustomParticleData(System.Collections.Generic.List`1<UnityEngine.Vector4>,UnityEngine.ParticleSystemCustomData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetCustomParticleData_m398852BF6D12CAB0207813E51949B42F3A72A458 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___customData0, int32_t ___streamIndex1, const RuntimeMethod* method);
// UnityEngine.ParticleSystem/PlaybackState UnityEngine.ParticleSystem::GetPlaybackState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96 ParticleSystem_GetPlaybackState_m9867E8673F2DFC2B34076DCDBCE48150767FD4A6 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/PlaybackState>(System.IntPtr,T)
inline void ToLua_PushValue_TisPlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96_m3ABCDFC1D10DFC2822287E7CBD8F4B181155804B (intptr_t ___L0, PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96 , const RuntimeMethod*))ToLua_PushValue_TisPlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96_m3ABCDFC1D10DFC2822287E7CBD8F4B181155804B_gshared)(___L0, ___v1, method);
}
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/PlaybackState>::Invoke(!0,!1)
inline PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96 Func_3_Invoke_m276986056255580FC5FEF933938A2A1262B1E9B2 (Func_3_tF368C8CE000CF128C06B0283A2FFAE93E9C03641 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
return (( PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96 (*) (Func_3_tF368C8CE000CF128C06B0283A2FFAE93E9C03641 *, intptr_t, int32_t, const RuntimeMethod*))Func_3_Invoke_m276986056255580FC5FEF933938A2A1262B1E9B2_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Void UnityEngine.ParticleSystem::SetPlaybackState(UnityEngine.ParticleSystem/PlaybackState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetPlaybackState_m07D857308FCC5E8810278CBA849F0D91FFC4E937 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96 ___playbackState0, const RuntimeMethod* method);
// UnityEngine.ParticleSystem/Trails UnityEngine.ParticleSystem::GetTrails()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Trails_t734E04C138B1814CF8513CB588283296442633A6 ParticleSystem_GetTrails_mA3D11683409B722665921CDE172F9147BBBAABEC (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/Trails>(System.IntPtr,T)
inline void ToLua_PushValue_TisTrails_t734E04C138B1814CF8513CB588283296442633A6_mF72516F10C6A111D06752489B361FDB4CEE6B65E (intptr_t ___L0, Trails_t734E04C138B1814CF8513CB588283296442633A6 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, Trails_t734E04C138B1814CF8513CB588283296442633A6 , const RuntimeMethod*))ToLua_PushValue_TisTrails_t734E04C138B1814CF8513CB588283296442633A6_mF72516F10C6A111D06752489B361FDB4CEE6B65E_gshared)(___L0, ___v1, method);
}
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Trails>::Invoke(!0,!1)
inline Trails_t734E04C138B1814CF8513CB588283296442633A6 Func_3_Invoke_m88AB1980DB0789CB14C7228251B27DE015335DD4 (Func_3_t1C5B2A65683AE160C4F33AD57032A9F9BEBC28E3 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
return (( Trails_t734E04C138B1814CF8513CB588283296442633A6 (*) (Func_3_t1C5B2A65683AE160C4F33AD57032A9F9BEBC28E3 *, intptr_t, int32_t, const RuntimeMethod*))Func_3_Invoke_m88AB1980DB0789CB14C7228251B27DE015335DD4_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Void UnityEngine.ParticleSystem::SetTrails(UnityEngine.ParticleSystem/Trails)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetTrails_m0FD22A0553906980A7FBD673443FB3EF85A7CE23 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, Trails_t734E04C138B1814CF8513CB588283296442633A6 ___trailData0, const RuntimeMethod* method);
// System.Double LuaInterface.LuaDLL::luaL_checknumber(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Simulate(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Simulate_m6493C2321CB23DA8A0BDBFEE4813599AF4591C80 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, float ___t0, const RuntimeMethod* method);
// System.Boolean LuaInterface.LuaDLL::luaL_checkboolean(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE (intptr_t ___luaState0, int32_t ___index1, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Simulate(System.Single,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Simulate_m5CB884C2A223F63D69F01432777E11131028ABBC (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, float ___t0, bool ___withChildren1, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Simulate(System.Single,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Simulate_mD6455059C334AB05501AFF2508FAE89F7544CD97 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, float ___t0, bool ___withChildren1, bool ___restart2, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Simulate(System.Single,System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Simulate_mE0D6515A503378085958E0665B260F11691EE62B (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, float ___t0, bool ___withChildren1, bool ___restart2, bool ___fixedTimeStep3, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Play_m5BC5E6B56FCF639CAD5DF41B51DC05A0B444212F (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Play(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Play_mBB238026E6389F44C76498D31038FE7A8C47E3AA (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, bool ___withChildren0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Pause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Pause_mA4C13DCE92EA7B8EA36F45A33618276641F6F577 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Pause(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Pause_m1A12F31DE3896F42DA9917B9B610AB177D2E7A37 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, bool ___withChildren0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Stop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m02FB082790DB4DEC7A8D0A56A1AC34D1E446099E (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Stop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m6A4F8F9868A2A39AE5C1A0A780716E0DCBFF6F92 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, bool ___withChildren0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Stop(System.Boolean,UnityEngine.ParticleSystemStopBehavior)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m0EEE504756C56D38D3F8AB0FE73042A4612352F2 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, bool ___withChildren0, int32_t ___stopBehavior1, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Clear_mE11D3D0E23B1C5AAFF1F432E278ED91F1D929FEE (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Clear(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Clear_mA140B248D89675286ADAE837E9B82A65F0507164 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, bool ___withChildren0, const RuntimeMethod* method);
// System.Boolean UnityEngine.ParticleSystem::IsAlive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_IsAlive_m28CC6F96189A8471EB2033E4C7F4A3018324814C (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.LuaDLL::lua_pushboolean(System.IntPtr,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80 (intptr_t ___luaState0, bool ___value1, const RuntimeMethod* method);
// System.Boolean UnityEngine.ParticleSystem::IsAlive(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_IsAlive_mA66D94792FAE3DE9D5FF9E4E794F3109E5FD4C37 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, bool ___withChildren0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::Emit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m4C0873B2917D6C3E000609EA35B3C3F648B0BBC2 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, int32_t ___count0, const RuntimeMethod* method);
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmitParams>::Invoke(!0,!1)
inline EmitParams_t03557E552852EC6B71876CD05C4098733702A219 Func_3_Invoke_mB25E607579F24854F5F4955FFF9EF93FB48C5C37 (Func_3_t39D89CD3C98AE515C2C21D3D43325EEED2377E85 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
return (( EmitParams_t03557E552852EC6B71876CD05C4098733702A219 (*) (Func_3_t39D89CD3C98AE515C2C21D3D43325EEED2377E85 *, intptr_t, int32_t, const RuntimeMethod*))Func_3_Invoke_mB25E607579F24854F5F4955FFF9EF93FB48C5C37_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem/EmitParams,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_mC0F1810F887D9EDE111F2307F2280CD0E4BA6AA2 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, EmitParams_t03557E552852EC6B71876CD05C4098733702A219 ___emitParams0, int32_t ___count1, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::TriggerSubEmitter(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_TriggerSubEmitter_m63CC8F66C53134CC3AE17D21063915CD6F3F9D6F (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, int32_t ___subEmitterIndex0, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m43AD1904E81B640101E649B58BEC2187230E5207 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m43AD1904E81B640101E649B58BEC2187230E5207_gshared)(___L0, ___pos1, method);
}
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Particle>::Invoke(!0,!1)
inline Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E Func_3_Invoke_mCBD944DF02388FA707C1C85C6EC655C127008B1D (Func_3_tABFA46649A6F7DC63B4F8039C20B256CA9638BAE * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
return (( Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E (*) (Func_3_tABFA46649A6F7DC63B4F8039C20B256CA9638BAE *, intptr_t, int32_t, const RuntimeMethod*))Func_3_Invoke_mCBD944DF02388FA707C1C85C6EC655C127008B1D_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Void UnityEngine.ParticleSystem::TriggerSubEmitter(System.Int32,UnityEngine.ParticleSystem/Particle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_TriggerSubEmitter_m4B7C293BE982882B95451DAC3BB76B7C4E2EB1A3 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, int32_t ___subEmitterIndex0, Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E * ___particle1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/Particle>(System.IntPtr,T)
inline void ToLua_PushValue_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m92518D64A19AF5302AC1966A0C0E55608164FDD6 (intptr_t ___L0, Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E , const RuntimeMethod*))ToLua_PushValue_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m92518D64A19AF5302AC1966A0C0E55608164FDD6_gshared)(___L0, ___v1, method);
}
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisList_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76_m68B29D3A9D962A26D86325F427F2A7C9FEEFDC2E (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_m852D44D7DFE86811EBB6364C6E3668BADF1EC54D_gshared)(___L0, ___pos1, method);
}
// System.Object LuaInterface.ToLua::ToObject(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::TriggerSubEmitter(System.Int32,System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_TriggerSubEmitter_m55C350F0AEE9BE43BFF829180B50A9E566CACD66 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, int32_t ___subEmitterIndex0, List_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76 * ___particles1, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::ResetPreMappedBufferMemory()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_ResetPreMappedBufferMemory_m3911B4E928495B41EF825AF30DD32A6051A71BEF (const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
// System.Boolean UnityEngine.ParticleSystem::get_isPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_isPlaying_m3390459C1DA1899C83BEEF536521556266F05C40 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaDLL::toluaL_exception(System.IntPtr,System.Exception,System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15 (intptr_t ___L0, Exception_t * ___e1, RuntimeObject * ___o2, String_t* ___msg3, const RuntimeMethod* method);
// System.Boolean UnityEngine.ParticleSystem::get_isEmitting()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_isEmitting_mB50BECAD6161CBE1B773917F98EF605D2BC1B6C3 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.ParticleSystem::get_isStopped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_isStopped_mA9B3851195C5F9BC33304888FD3BC720FDB2B171 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.ParticleSystem::get_isPaused()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_isPaused_mE166EFC37D5EB5F88130D8276A17F3017326B342 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.ParticleSystem::get_particleCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_get_particleCount_mB15F8041A94C39A1A59C5A0FE6424C7930A281B1 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Single UnityEngine.ParticleSystem::get_time()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystem_get_time_m79275AFBD29ECFA18CA1E97B234B267348B0127D (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.LuaDLL::lua_pushnumber(System.IntPtr,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653 (intptr_t ___luaState0, double ___number1, const RuntimeMethod* method);
// System.UInt32 UnityEngine.ParticleSystem::get_randomSeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t ParticleSystem_get_randomSeed_m49EDCEC34611536566D80F251EA8B1A77E05219B (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.ParticleSystem::get_useAutoRandomSeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_useAutoRandomSeed_m306965E2BE9E81561393AC1A383BA04233D113B2 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.ParticleSystem::get_proceduralSimulationSupported()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_proceduralSimulationSupported_m76D1039C8BE2F325BAACAB23F40CF77ED872E88F (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// UnityEngine.ParticleSystem/MainModule UnityEngine.ParticleSystem::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7 ParticleSystem_get_main_m360B0AA57C71DE0358B6B07133C68B5FD88C742F (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/MainModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisMainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7_m71DA0B6FC09D8430AB256D3DDD26238D6EAFD71F (intptr_t ___L0, MainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, MainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7 , const RuntimeMethod*))ToLua_PushValue_TisMainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7_m71DA0B6FC09D8430AB256D3DDD26238D6EAFD71F_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/EmissionModule UnityEngine.ParticleSystem::get_emission()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1 ParticleSystem_get_emission_mA1204EAF07A6C6B3F65B45295797A1FFF64D343C (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/EmissionModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisEmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1_m71AD5B7022AFFAEE29B680D4D42CD139B6258D3E (intptr_t ___L0, EmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, EmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1 , const RuntimeMethod*))ToLua_PushValue_TisEmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1_m71AD5B7022AFFAEE29B680D4D42CD139B6258D3E_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/ShapeModule UnityEngine.ParticleSystem::get_shape()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51 ParticleSystem_get_shape_m2587D055BE021CAFEDEEC2442E9F1508B6BDA6A8 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ShapeModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51_m898A434FA4C2BF686815E18C22E670F5CB93796A (intptr_t ___L0, ShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, ShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51 , const RuntimeMethod*))ToLua_PushValue_TisShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51_m898A434FA4C2BF686815E18C22E670F5CB93796A_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/VelocityOverLifetimeModule UnityEngine.ParticleSystem::get_velocityOverLifetime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7 ParticleSystem_get_velocityOverLifetime_mD620A6845B0D929F6D8F8A5F50037CE879E989D7 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisVelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7_mB5702DD795E0ECDB5B60A934515140E58BBE0DC5 (intptr_t ___L0, VelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, VelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7 , const RuntimeMethod*))ToLua_PushValue_TisVelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7_mB5702DD795E0ECDB5B60A934515140E58BBE0DC5_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule UnityEngine.ParticleSystem::get_limitVelocityOverLifetime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9 ParticleSystem_get_limitVelocityOverLifetime_m41F010120D1C6EC9CEF4D91F8A6D6637D234C53C (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisLimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9_m221CDA2241C0C907148DBCCC221B419CE5DD7E35 (intptr_t ___L0, LimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, LimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9 , const RuntimeMethod*))ToLua_PushValue_TisLimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9_m221CDA2241C0C907148DBCCC221B419CE5DD7E35_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/InheritVelocityModule UnityEngine.ParticleSystem::get_inheritVelocity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7 ParticleSystem_get_inheritVelocity_m29D9BBBC00C339D89865831453F9910ADD984CE2 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/InheritVelocityModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisInheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7_m873B4704E1CC8ACB20943CCAE0BD7EDC8F010B2D (intptr_t ___L0, InheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, InheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7 , const RuntimeMethod*))ToLua_PushValue_TisInheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7_m873B4704E1CC8ACB20943CCAE0BD7EDC8F010B2D_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/ForceOverLifetimeModule UnityEngine.ParticleSystem::get_forceOverLifetime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438 ParticleSystem_get_forceOverLifetime_mC57011766089D349F78E089CB478CE5049C82827 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ForceOverLifetimeModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438_m0E41BBC94B2713FD08F63FE9D00351FE193B61E5 (intptr_t ___L0, ForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, ForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438 , const RuntimeMethod*))ToLua_PushValue_TisForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438_m0E41BBC94B2713FD08F63FE9D00351FE193B61E5_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/ColorOverLifetimeModule UnityEngine.ParticleSystem::get_colorOverLifetime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24 ParticleSystem_get_colorOverLifetime_m051E62010C4FFCFE5F7A65E5D52BF64136C24B1A (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ColorOverLifetimeModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24_m758118968BB7D47F257154E8DCCDF329538A38C2 (intptr_t ___L0, ColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, ColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24 , const RuntimeMethod*))ToLua_PushValue_TisColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24_m758118968BB7D47F257154E8DCCDF329538A38C2_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/ColorBySpeedModule UnityEngine.ParticleSystem::get_colorBySpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51 ParticleSystem_get_colorBySpeed_mF5DE90A31FF5A0965E21DEFABE8674181B8E2ED3 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ColorBySpeedModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51_m0DE68E2E6DBA9DD04B019266FC8F52083FFE6B57 (intptr_t ___L0, ColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, ColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51 , const RuntimeMethod*))ToLua_PushValue_TisColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51_m0DE68E2E6DBA9DD04B019266FC8F52083FFE6B57_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/SizeOverLifetimeModule UnityEngine.ParticleSystem::get_sizeOverLifetime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1 ParticleSystem_get_sizeOverLifetime_m9D5D1D3690CE85725CFFE72F37DD02D902DEDC5F (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/SizeOverLifetimeModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisSizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1_mB9AA0FBB195BF7C829EDE37C34145A37C1CA7185 (intptr_t ___L0, SizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, SizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1 , const RuntimeMethod*))ToLua_PushValue_TisSizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1_mB9AA0FBB195BF7C829EDE37C34145A37C1CA7185_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/SizeBySpeedModule UnityEngine.ParticleSystem::get_sizeBySpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66 ParticleSystem_get_sizeBySpeed_mEB5346A14390CBA03C8F3D86E41BB0335664618E (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/SizeBySpeedModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisSizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66_mFF5D954173D0AFC91FC528A5236824EEC14DC3AB (intptr_t ___L0, SizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, SizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66 , const RuntimeMethod*))ToLua_PushValue_TisSizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66_mFF5D954173D0AFC91FC528A5236824EEC14DC3AB_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/RotationOverLifetimeModule UnityEngine.ParticleSystem::get_rotationOverLifetime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4 ParticleSystem_get_rotationOverLifetime_m4AD5B3EAA79280328E154E43973296E8C89A55B8 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/RotationOverLifetimeModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisRotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4_m217CA75D6C53A8E012483A360C2C49F9DCB85E8B (intptr_t ___L0, RotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, RotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4 , const RuntimeMethod*))ToLua_PushValue_TisRotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4_m217CA75D6C53A8E012483A360C2C49F9DCB85E8B_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/RotationBySpeedModule UnityEngine.ParticleSystem::get_rotationBySpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199 ParticleSystem_get_rotationBySpeed_m5E94980A49795BA976C6A5C3ED90E853553BEFE0 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/RotationBySpeedModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisRotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199_m1046B8EE01D688DCCABFA028841C4CD635BE61F3 (intptr_t ___L0, RotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, RotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199 , const RuntimeMethod*))ToLua_PushValue_TisRotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199_m1046B8EE01D688DCCABFA028841C4CD635BE61F3_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/ExternalForcesModule UnityEngine.ParticleSystem::get_externalForces()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807 ParticleSystem_get_externalForces_m184CA08270CA78F71313FABA089D4F65090AEF18 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ExternalForcesModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807_m3853E0DA2C94E543733D1CF8D5B2BB56D4809A6D (intptr_t ___L0, ExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, ExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807 , const RuntimeMethod*))ToLua_PushValue_TisExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807_m3853E0DA2C94E543733D1CF8D5B2BB56D4809A6D_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/NoiseModule UnityEngine.ParticleSystem::get_noise()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09 ParticleSystem_get_noise_m7E01E7B46ED40DD26021434D653B9643A2DB4503 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/NoiseModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisNoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09_mDEB64E3A147067C1E1A531AB34D53A70F87DD511 (intptr_t ___L0, NoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, NoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09 , const RuntimeMethod*))ToLua_PushValue_TisNoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09_mDEB64E3A147067C1E1A531AB34D53A70F87DD511_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/CollisionModule UnityEngine.ParticleSystem::get_collision()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396 ParticleSystem_get_collision_mA2BEE99ED027D033FD136FF14175298C5F954B76 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/CollisionModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisCollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396_mDCCD8A7376EF22EC55119EB8EA63CE87360610AF (intptr_t ___L0, CollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, CollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396 , const RuntimeMethod*))ToLua_PushValue_TisCollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396_mDCCD8A7376EF22EC55119EB8EA63CE87360610AF_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/TriggerModule UnityEngine.ParticleSystem::get_trigger()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5 ParticleSystem_get_trigger_m29A53286784002DFABC4B14A7E2D6272A43E2828 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/TriggerModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisTriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5_mA6DE40A25D83685AE5FC4B82A549DEC9AA162D0A (intptr_t ___L0, TriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, TriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5 , const RuntimeMethod*))ToLua_PushValue_TisTriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5_mA6DE40A25D83685AE5FC4B82A549DEC9AA162D0A_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/TextureSheetAnimationModule UnityEngine.ParticleSystem::get_textureSheetAnimation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD ParticleSystem_get_textureSheetAnimation_mEEF15EB033A64C565CDC35281ACC057D5F0C3781 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/TextureSheetAnimationModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisTextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD_mAB0ECABDF59A5D305804883312D7F5A527F6B0DE (intptr_t ___L0, TextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, TextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD , const RuntimeMethod*))ToLua_PushValue_TisTextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD_mAB0ECABDF59A5D305804883312D7F5A527F6B0DE_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/LightsModule UnityEngine.ParticleSystem::get_lights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F ParticleSystem_get_lights_mEFD059BF9D9A6012D3C973F606EAA3F87087B530 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/LightsModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisLightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F_m850A52109529949527C4D8809C94154908502474 (intptr_t ___L0, LightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, LightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F , const RuntimeMethod*))ToLua_PushValue_TisLightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F_m850A52109529949527C4D8809C94154908502474_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/TrailModule UnityEngine.ParticleSystem::get_trails()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E ParticleSystem_get_trails_m1486C57D65164C1ABBFBF02A70E5FA97E5F05627 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/TrailModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisTrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E_m4D1DD3FAFC08A2004379A53617613FF14AF34B28 (intptr_t ___L0, TrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, TrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E , const RuntimeMethod*))ToLua_PushValue_TisTrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E_m4D1DD3FAFC08A2004379A53617613FF14AF34B28_gshared)(___L0, ___v1, method);
}
// UnityEngine.ParticleSystem/CustomDataModule UnityEngine.ParticleSystem::get_customData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66 ParticleSystem_get_customData_mD2FF1C90FD5604D37AA64A8E0F8E7B5BEF31F87E (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/CustomDataModule>(System.IntPtr,T)
inline void ToLua_PushValue_TisCustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66_m2ED36F772BB750A8ADAFC5DA6FBAA8AA21C65D29 (intptr_t ___L0, CustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, CustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66 , const RuntimeMethod*))ToLua_PushValue_TisCustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66_m2ED36F772BB750A8ADAFC5DA6FBAA8AA21C65D29_gshared)(___L0, ___v1, method);
}
// System.Void UnityEngine.ParticleSystem::set_time(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_time_mF34B4C0E82DBC03FD1CB2CCA9A6FC44568948683 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::set_randomSeed(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_randomSeed_m41E791BD5DE9E867ED72075E0F70B01F12CDEA38 (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, uint32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.ParticleSystem::set_useAutoRandomSeed(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_useAutoRandomSeed_m67E69C5098DCCCC6A70C64672747C44A4109078C (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * __this, bool ___value0, const RuntimeMethod* method);
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::IgnoreCollision(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_IgnoreCollision_mE0C911A7F37D81E2B89140CFFDD765405CDBBC22 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::IgnoreLayerCollision(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_IgnoreLayerCollision_m60D784EEA3BC49906B83A683C936FF2C90A4D9F1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::GetIgnoreLayerCollision(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_GetIgnoreLayerCollision_mAA9CB3108B5962CC31B26C1E358DFF7FBF64F18B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::GetIgnoreCollision(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_GetIgnoreCollision_mD49CA511C2BC5D454E32B30DC797358815AC80E1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::Raycast(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_Raycast_mB559E65204C3B73FEC4628EEE3DA5EB430745BC0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::Linecast(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_Linecast_m2640A0FC93A14621DA55FAB85250D14D96AA6978 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::CapsuleCast(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_CapsuleCast_m854F28C585D6937B14B215C10E21B4C49D13E368 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::SphereCast(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_SphereCast_m890B6B945FD98AE003D0CF1822A30CDA4280A557 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::BoxCast(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_BoxCast_mF2E9260DF02B0D5AB05976028F45955C2ABAADDC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::RaycastAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_RaycastAll_m13C988C59330F1BC5A7268D7E567B371920312EC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::RaycastNonAlloc(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_RaycastNonAlloc_mEA432246CF1FCAC5D9E0BC04FD82440FBC9D6CAE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::CapsuleCastAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_CapsuleCastAll_m56AB52A13D491F4F3B1AFDF19121998D58FCA3D6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::SphereCastAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_SphereCastAll_mE6F878EF81BE8125AFF0A16E56FF2D930624FC6F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::OverlapCapsule(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_OverlapCapsule_m98D6C160CDBFE87431E932926ED0DE766F9CC3DC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::OverlapSphere(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_OverlapSphere_mBFD694BB74DA8154FC6A8BE140CB95A9002A5FDE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::Simulate(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_Simulate_m75F1A21089B82A9E39D262B02529B7F03120F974 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::SyncTransforms(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_SyncTransforms_m8573F6793553C2C8E78964296F9E3CA8E03A7300 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::ComputePenetration(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_ComputePenetration_m1E75AB00F331B9D7E47D4A42E34D82EE232F592E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::ClosestPoint(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_ClosestPoint_m5603F224A5C321D1B9576DBD326ACED86AB2EA6D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::OverlapSphereNonAlloc(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_OverlapSphereNonAlloc_m9D9670F382050FC67A1C1FE6FC724D5EDB6936C0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::CheckSphere(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_CheckSphere_m908A9513D6577A3109C9D80F671F4F54449DD9EE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::CapsuleCastNonAlloc(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_CapsuleCastNonAlloc_mDC9116515B81C9910B8EC93F34771B6E1647EB82 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::SphereCastNonAlloc(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_SphereCastNonAlloc_mFDB1ED973965A8B5EC302B4D359A573012F08A11 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::CheckCapsule(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_CheckCapsule_mF9F2A72CEA08824B562221D2F6CEF35D0962DAC0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::CheckBox(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_CheckBox_m2B8F127E552A587A720353F2A8B1A53B7AF63FC1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::OverlapBox(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_OverlapBox_m0B917F10E9927295CD150A45511DC8C0956E5C29 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::OverlapBoxNonAlloc(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_OverlapBoxNonAlloc_mF703D76B5A931CA912555B133BF2227BDEC168BB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::BoxCastNonAlloc(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_BoxCastNonAlloc_m9A11DC9601A14E803D1E9296CD1500636A1623C7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::BoxCastAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_BoxCastAll_m49DA4F6CCE620FA813AB91412613BB98BDDC46FA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::OverlapCapsuleNonAlloc(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_OverlapCapsuleNonAlloc_m6A903FF4A49E742CF1794A6E022E098BE6A77B38 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::RebuildBroadphaseRegions(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_RebuildBroadphaseRegions_m2F048A9E16679DD92EB37D197132F88B21B65F37 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::BakeMesh(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_BakeMesh_mA6ADC97464893B1DFDC74279E8729F0D4B00EF29 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_gravity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_gravity_mC1D200478B7BFC386DD1FEF25CD5EE979CD87846 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_defaultContactOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_defaultContactOffset_m1381AB73670C9403864BEEFD6346D8D59DA3B4D1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_sleepThreshold(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_sleepThreshold_m846D8D3955289FE9960E630791BC23BEEAEC4EC2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_queriesHitTriggers(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_queriesHitTriggers_m025D7110E8AD4AC787B8B190208A256AD1834BAD (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_queriesHitBackfaces(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_queriesHitBackfaces_m44B2E2A32FC528B9664E728C983421269720A0E8 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_bounceThreshold(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_bounceThreshold_m345E5823F486F3DBEF911F9AEA3D45A21BDD7CE1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_defaultSolverIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_defaultSolverIterations_mCF9CE719405CFC29156F4C51AABB98CA2EED1726 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_defaultSolverVelocityIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_defaultSolverVelocityIterations_m44A65C347D011AC4AEC24A6CD0458D8DA2CE1F8F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_defaultMaxAngularSpeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_defaultMaxAngularSpeed_mEAD8297EAEBAC3E34E24109690A2D04A745DCD17 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_defaultPhysicsScene(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_defaultPhysicsScene_mA292CD91FD64F5FEC2D5513D5A701D22F50FB88C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_autoSimulation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_autoSimulation_m6F4D16A6C50578EE87B82685A6DB93CD4D0E51F1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_autoSyncTransforms(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_autoSyncTransforms_mFE8CEDFFFF22B24017B6AB634A610D1579B8B4D6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_reuseCollisionCallbacks(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_reuseCollisionCallbacks_m15814E53B75B43DAE6CE946A4E2F74C873D224DB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_interCollisionDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_interCollisionDistance_m043AFA22ECD3ADFD5B102E483FA23B51DDF5ECFF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_interCollisionStiffness(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_interCollisionStiffness_mEA3E571893EB1C9AC1F6770688EC5B994FEEC9FB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_interCollisionSettingsToggle(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_interCollisionSettingsToggle_mCB21978F6DD206D44140ABC0B55D23B008BD82C7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::get_clothGravity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_clothGravity_mE46A7A2020F2DFFE156CAF1616289849F6AC26CB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_gravity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_gravity_mFB6D674371CF4D92C8E0E3FA2C94D5E9C050FA42 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_defaultContactOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_defaultContactOffset_mFAC39210E815E84E3D6AD61FB7C04D126D821D9B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_sleepThreshold(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_sleepThreshold_m850F260CEAC83E5EBA714E73FA41AD375D67DC4C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_queriesHitTriggers(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_queriesHitTriggers_mD90F0E57F2C8198B98CDF84FFD82E592FC6A886A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_queriesHitBackfaces(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_queriesHitBackfaces_m18EAB64D4C09C14586F2531E98A640C9C5CF32C9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_bounceThreshold(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_bounceThreshold_m5C1D0586306DB48B61FEB336D88433E6887CFC35 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_defaultSolverIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_defaultSolverIterations_m9A806B189D68F50E7CD18A77C86E0FCF4874264B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_defaultSolverVelocityIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_defaultSolverVelocityIterations_m41282EBF3AFF1C92F1AF143A8F912D3B26EDD575 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_defaultMaxAngularSpeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_defaultMaxAngularSpeed_m27FDE9327AA342DC5498EC78CFA7325132EE17D8 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_autoSimulation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_autoSimulation_m72065AA8936A00413DDB073F2F2A2A45E7AF662A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_autoSyncTransforms(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_autoSyncTransforms_m330DDCF8CFF8A8AB75112EC7D77DE93A6934571F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_reuseCollisionCallbacks(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_reuseCollisionCallbacks_m8149B8EB0DA4EB3C5D4B2821E01C450B936C81CA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_interCollisionDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_interCollisionDistance_m8DF77D21B829571C689A8C9E2E87B683700B29CB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_interCollisionStiffness(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_interCollisionStiffness_mE152C6D0EC2EEFF7253FC8419D0FCBCE2CF8424F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_interCollisionSettingsToggle(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_interCollisionSettingsToggle_mFD6D4483C28A1918AFB2C9D08B522F10E111BA7D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PhysicsWrap::set_clothGravity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_clothGravity_mD0B181676549F9FB2EE34B31D2770A96FB435A09 (intptr_t ___L0, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::BeginStaticLibs(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_BeginStaticLibs_m4800BEB58E15C7581A5D8E67C51D6EDED0655F4C (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::RegConstant(System.String,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_RegConstant_m0BA9418759AF0605B2753EC8FBE24CB461FD4DC0 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, String_t* ___name0, double ___d1, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::EndStaticLibs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_EndStaticLibs_m40DB36CA82970F6F508315AB38F4A742419AF3F6 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Collider>(System.IntPtr,System.Int32)
inline RuntimeObject * ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method);
}
// System.Void UnityEngine.Physics::IgnoreCollision(UnityEngine.Collider,UnityEngine.Collider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_IgnoreCollision_m2F9164DBBB3036E669985F1DB478502199FA9B70 (Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___collider10, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___collider21, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::IgnoreCollision(UnityEngine.Collider,UnityEngine.Collider,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_IgnoreCollision_mF7183C0761289A45400F0E2C1B223B980EBE5F8B (Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___collider10, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___collider21, bool ___ignore2, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::IgnoreLayerCollision(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_IgnoreLayerCollision_m21F8A3A611C8DB8CA7D80C3D7E9DB836126C0C2B (int32_t ___layer10, int32_t ___layer21, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::IgnoreLayerCollision(System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_IgnoreLayerCollision_m0DFDA0BBDFA1F0737524272504E3D85989989C32 (int32_t ___layer10, int32_t ___layer21, bool ___ignore2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::GetIgnoreLayerCollision(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_GetIgnoreLayerCollision_mD79111559F93397C8516436A7456086FB5021961 (int32_t ___layer10, int32_t ___layer21, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::GetIgnoreCollision(UnityEngine.Collider,UnityEngine.Collider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_GetIgnoreCollision_m27E992AA769818AAF45ACD8857B48B5942BABA36 (Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___collider10, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___collider21, const RuntimeMethod* method);
// UnityEngine.Ray LuaInterface.ToLua::ToRay(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mF1112EC53F3393455B4ABA0E0092A58E3CD0114A (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m87F410D7BA35EE568F6F0D469259E03EC480E80D (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m87F410D7BA35EE568F6F0D469259E03EC480E80D_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m198FD20B3D1BC1634AE30E80E0FD1491D55417E5 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___maxDistance1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mEC37AC3C5859BA50980CD954BCB54D87C5EF581C (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mEC37AC3C5859BA50980CD954BCB54D87C5EF581C_gshared)(___L0, ___pos1, method);
}
// UnityEngine.Vector3 LuaInterface.ToLua::ToVector3(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m6FFBDC7166A2129B70027FC392D06C735F81C73E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_mD9F6C5C718448010B96EDBC18BC986A628A4130E (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRuntimeObject_mD102E6F5211E48CA006415970ADFB82E3189D448_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mCE618579F667A62D15CB74CEF76147136EB2D495 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.RaycastHit)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66 (intptr_t ___L0, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 ___hit1, const RuntimeMethod* method);
// System.Void LuaInterface.LuaDLL::lua_pushnil(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushnil_mEC2DBEEFF2E9EEB03DA45B0FEBC3FE3CA0581969 (intptr_t ___luaState0, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mBCDEB54D5A80D42F183F447CDA60CD690A481C96 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mBCDEB54D5A80D42F183F447CDA60CD690A481C96_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m5BA453EA32F5B660CD9A537FED97B995971820E1 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___maxDistance1, int32_t ___layerMask2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m7F27F2F7A1C407022041DC326E91362AEB81D5A6 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m7F27F2F7A1C407022041DC326E91362AEB81D5A6_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m0583CCAA9E2F3BD031F12FA080837E9A48EEC16D (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, float ___maxDistance2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m30A19FDF68E6AED16BB5128DE9E1677CA9FBEF3C (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mCC6D6F84B7F876530E2D6211DF63D2EADCB37214_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mE1590EE4E2DC950A9FC2437E98EE8CD2EC2DEE67 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo1, float ___maxDistance2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_mA8832560523DE152BB01B5C994490AC4416B20F1 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_m53924986FF710DC103285920B9EE91CC7174D629_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m000FC36D038952F8AC5E3E562E7D39BAA8D1E287 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mCB215E6B99DB74387B1A77F4D5B9F13D3B9AAF0B (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_mE65CEAAA0E8B2BA35064C3944CE827111DED09B1_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mF33E3BA9FDFE0D19B193D2AB05028B2086738D47 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___maxDistance1, int32_t ___layerMask2, int32_t ___queryTriggerInteraction3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m930DEA32B62DBB008B46C454AEC428606778E5FB (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m930DEA32B62DBB008B46C454AEC428606778E5FB_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mC87F52EDC44BBBAFFED0D9DC92B37B11C6E07BEA (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, float ___maxDistance2, int32_t ___layerMask3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7DE85450865F293AF0873B3D6C240D5B59FFCEC9 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m9E9638282E0D8825126C076A7A0DC633F1D21146_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m9F5CAD8DA7923E897C5DCAF913BD411AD1A87950 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo1, float ___maxDistance2, int32_t ___layerMask3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mA222CD23660225F58001D05F0543677F64A49163 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mCB1CD38ACB68593F5FD9D209829BF6C578E0AD59_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mBEC747ED0A7660BB12AA48B663CCBF7B1EE93D6B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo2, float ___maxDistance3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m179B613C74D91846A8B5B381B4A94C3F8AABD018 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_mDF912E6D2C7A5E3B1154306A2F7095CFF0273796_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m511ECD9EF3223645EF104DDA50BB81C07F29717C (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m4DC5F52D3C3BD5977A2B484E9BE08C32DF44EB1E (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m7568360A0FE5E4989D5F21C089910F0D4CFF2B6F_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m6B6C7CB6DDED17F9B1905C606035A56FF9AE88F8 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m96EB02679EBF4F0A226494DDD59DCF6A8F3096BD (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mF9F8B15553EB2BE5E290957D67FC4C6BFA77D494_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_mFB0018A196CC9E45CA8A238899EA8B093264B024 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo2, float ___maxDistance3, int32_t ___layerMask4, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Raycast_m44270C2D7C8CD056B6D78DE60A4C91FCC0A225C1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo2, float ___maxDistance3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::Linecast(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Linecast_mBD7E25CE0DB089D13696D62F536C539D5C3FCC6E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___start0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___end1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Linecast(UnityEngine.Vector3,UnityEngine.Vector3,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Linecast_m1286F99BB2A490E80EA48A6DF456C81293A35C66 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___start0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___end1, int32_t ___layerMask2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_m7C6C8E6BDB64E0572F3ACB8610FF4D5A9B7711D5 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_m852D44D7DFE86811EBB6364C6E3668BADF1EC54D_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Linecast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Linecast_mB0BFB97C5093E1D1C08B5C3CDE1062D46CEB2318 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___start0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___end1, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m4B4FF83B25F84306FE8CCF7F0C154BA41354DCF2 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_mCA2FCBDBA3C3D375758F882CF3CEC701F27678EC_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Linecast(UnityEngine.Vector3,UnityEngine.Vector3,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Linecast_m2CAAB76F9786AB83FCF6B9C751B6A754AAEA48FB (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___start0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___end1, int32_t ___layerMask2, int32_t ___queryTriggerInteraction3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mB17799B80C9BABCAD2F67EC850F9EAE81234A888 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7A6770DFBD7E2FB9020F2CE349B3D004DF489F3D_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::Linecast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Linecast_mBB78AB8D049EB835949B2940D511E1049F6D5758 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___start0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___end1, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo2, int32_t ___layerMask3, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::Linecast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_Linecast_mCAA3A0F713478346F006ADF57D65F64C89A544C6 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___start0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___end1, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::CapsuleCast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CapsuleCast_m4DA42A05DC8B17655241A42B0E29D041DD9D632C (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4648AC0FF2C5A9E95DD08EA8C3C5713BE52B35D1 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4648AC0FF2C5A9E95DD08EA8C3C5713BE52B35D1_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::CapsuleCast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CapsuleCast_m4F973A81C70967FC75F6EA89EA334C09390F751A (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, float ___maxDistance4, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::CapsuleCast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CapsuleCast_m4B515C9E284C3D76B051A923A40FC66E9D76CF9F (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m041954043D68FDEFCB4704ABB01EA0F5F5C5D6D6 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m041954043D68FDEFCB4704ABB01EA0F5F5C5D6D6_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::CapsuleCast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CapsuleCast_m76F7B3D6E0BB4A7D646D0258FA577DB5094521BB (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, float ___maxDistance4, int32_t ___layerMask5, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m709AD7BA9303341B67935B1F07A8371C07DFE8A7 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mADE6C497BD2EA112DDF1F217627DE45248F1C5E4_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::CapsuleCast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CapsuleCast_mFC03B0804B1A42B102692C5522BAE2B709A38D94 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo4, float ___maxDistance5, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mFD0BC17826A067F737B35BBC14931B9574E23E84 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m3E468DDBFE3FFF6C072ECD2B8C1776A2DEFCAB26_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::CapsuleCast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CapsuleCast_mC87B52048EA37D1109728715A0EF2A29F9A5C6BC (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, float ___maxDistance4, int32_t ___layerMask5, int32_t ___queryTriggerInteraction6, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8ADA06DB1729E3A226065364DF673AA597456B6C (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m96F970ADA60CC375CCF8CB9D63BF6C32EA277B3A_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::CapsuleCast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CapsuleCast_m22BEBB9BBE221BA8648ED53ABB2D59E98C5F8BF3 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo4, float ___maxDistance5, int32_t ___layerMask6, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::CapsuleCast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CapsuleCast_mE59C9FD33569870B9C811E5930CB5D0D7A43DADC (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo4, float ___maxDistance5, int32_t ___layerMask6, int32_t ___queryTriggerInteraction7, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Ray,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_SphereCast_mC309BFB9C825C54782D1B23C87761E3622078A71 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Ray,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_SphereCast_m618453A51702CF6F34D788125CD005D803293610 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, float ___maxDistance2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_SphereCast_m28EA91A83BCEFBC7FD1D6FE843501B9C70515FF7 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE97FA99728A087D6179E1DE7B28B9B6DC24E5332 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE97FA99728A087D6179E1DE7B28B9B6DC24E5332_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Ray,System.Single,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_SphereCast_m13B95AD9AF30B09904B39FF4AAA93A991D0486EB (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, float ___maxDistance2, int32_t ___layerMask3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m341D514787285828C565AA53502DD95E7316BBCF (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m8249F6B3AF41C0FF286E00670783066A38ABDE16_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_SphereCast_m568673047309C6C8FAEB657E135C68FE6F7200B0 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo2, float ___maxDistance3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_m4F38D338E668825143DBB99FA5DDE1AFCE3DB8BC (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_mDBFC99571957CD0465643CA4604D98DE2C6365B5_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_SphereCast_mAA222248C4B4C6E4D4039F1B7AF35DCDA12906B5 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, float ___radius1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mBEA82AC9556EE49BA83E59493D5B48D7EA2DDD39 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m5B16F189945CC6713A26C4EF4D08713B7F15F388_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Ray,System.Single,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_SphereCast_m9D7FA3EEBC2A90EE2F6663F6B19549A10F966231 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m48A24A8104BE7D7C23A90FC668012D60419D273E (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m824A827B439967C1AE822A9F886583B57C41348F_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_SphereCast_mE831E516D318F8928FD9020BF7E9FEAD95574D68 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo2, float ___maxDistance3, int32_t ___layerMask4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m414120F6A1636FE33163292A326279F1F698D86D (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m65407A592571BDBEA48793CC97F23C6FE8A910E1_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_SphereCast_m121F1B6EABA580E1661DE00D1974BD614D10C773 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, float ___radius1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo3, float ___maxDistance4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mC61B77F0DDCDD97D368912DCF80D1F53FECBBE24 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m8D47FD7C2D5760BFD02E6F38551998E266923F96_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_SphereCast_m6B6F941FB5632998A000262CDC9337E2B46E3871 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo2, float ___maxDistance3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m1B95511B890772195CDEED46D1774698D7EC4742 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m5114F90729D5A1661DD14569DD9952DA067BD9B5_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_SphereCast_m41B360D0B25BAADAD64F5D4BEAC07F92AF911837 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, float ___radius1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo3, float ___maxDistance4, int32_t ___layerMask5, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::SphereCast(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_SphereCast_m2D57A1F4DA048B95DC33939367F2556CEA22B8BD (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, float ___radius1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo3, float ___maxDistance4, int32_t ___layerMask5, int32_t ___queryTriggerInteraction6, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::BoxCast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_BoxCast_m73FA370D6927B451879DAEF65647CCF259AD26BC (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_m14A506F81FF70D41025AEF362735FDBD10EBE6DE (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_m14A506F81FF70D41025AEF362735FDBD10EBE6DE_gshared)(___L0, ___pos1, method);
}
// UnityEngine.Quaternion LuaInterface.ToLua::ToQuaternion(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::BoxCast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_BoxCast_m7617C52D79411D07267B3572808E7C06FD4395F9 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation3, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::BoxCast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_BoxCast_m24C9F5A44264553B2721171F0828920D2E0CD1A2 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mC316A8A72FD94DC17DF1D1BFD390C1BDF17B6B6B (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mC316A8A72FD94DC17DF1D1BFD390C1BDF17B6B6B_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::BoxCast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_BoxCast_m20CD5099B21919807FBB34E4A18F745DB1F55D9C (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation3, float ___maxDistance4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,UnityEngine.Quaternion>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_mF2D1BC3177929A0143EEF1DCFB46C85199DC4971 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_m91A804DC26437A3F868AD0185BDAC65DA4AE1AC0_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::BoxCast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_BoxCast_mCE5D37F157F37CE9BEB3692A03EEE90E897DC109 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo3, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mF7298E766B63F2E8A7DC7616EB882A15715C4D4D (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mF7298E766B63F2E8A7DC7616EB882A15715C4D4D_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::BoxCast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_BoxCast_m75FEEADA5DE0DAAFA407525B3DDC7BB1B4A5D6BF (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation3, float ___maxDistance4, int32_t ___layerMask5, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,UnityEngine.Quaternion,System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mD4434B0F428594B5AAF98643278B3D471E658614 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m66808E75A572D5AF46CF45396719489612A9C302_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::BoxCast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,UnityEngine.Quaternion,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_BoxCast_mA2687012F22EFBF4F63448B67776BA4199266128 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo3, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation4, float ___maxDistance5, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m197EA1E954F6B2F0D627263EEDE0A7C36D3A429D (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m6885AD694C238AEEDB0F40C4A59CB44B66153278_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::BoxCast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_BoxCast_m2F0E83954EBF4C5C565339AB0A8725E6F791843F (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation3, float ___maxDistance4, int32_t ___layerMask5, int32_t ___queryTriggerInteraction6, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,UnityEngine.Quaternion,System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7153178CF39A5FE3FE04F267C1282DC07649EE3A (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mCC3D1E956FC8372FC4909B5CC3A25BABB2DA41C2_gshared)(___L0, ___pos1, method);
}
// System.Boolean UnityEngine.Physics::BoxCast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,UnityEngine.Quaternion,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_BoxCast_mF00EF65AF9B8CCDF0EC9E3AE26376161A6679B48 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo3, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation4, float ___maxDistance5, int32_t ___layerMask6, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::BoxCast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,UnityEngine.Quaternion,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_BoxCast_m58F80F9BDF3A6FF09B4FB7702A22270F5849677E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * ___hitInfo3, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation4, float ___maxDistance5, int32_t ___layerMask6, int32_t ___queryTriggerInteraction7, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_RaycastAll_m37C7F423486CE3ACBAB4F1A326B9EBD7572B4056 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F (intptr_t ___L0, RuntimeArray * ___array1, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_RaycastAll_m6D5629FD1D3E3B0001F2819C1AE8660A3949C51F (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___maxDistance1, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_RaycastAll_mE2ED29FCF8983C212F2628A8934CFAEBA4B683DE (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_RaycastAll_mE9ACFB603E337E2195E4B9419099E178F7FF82F4 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___maxDistance1, int32_t ___layerMask2, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_RaycastAll_m93B94F31C64E8F64ACE18231FC85168D519B7F04 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, float ___maxDistance2, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_RaycastAll_mF5DB872CCEFE1710439DB9939EACE1DCDEFE2A7D (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___maxDistance1, int32_t ___layerMask2, int32_t ___queryTriggerInteraction3, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_RaycastAll_m4FC397E4B7FEF7B5C9D172F95D6FB32CFC0F66FC (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, float ___maxDistance2, int32_t ___layerMask3, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_RaycastAll_m6627435AE46B6720066FEEA5A80923420EE8FD2D (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.RaycastHit>(System.IntPtr,System.Int32)
inline RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_gshared)(___L0, ___stackPos1, method);
}
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_m9CC4B976EA1936076FFA1339BF6FBE78A2DA593F (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mF6B7F35E49A7C64BA58785C1A5B4FF6BE7CC2EEE (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mCC6D6F84B7F876530E2D6211DF63D2EADCB37214_gshared)(___L0, ___pos1, method);
}
// T[] LuaInterface.ToLua::ToStructArray<UnityEngine.RaycastHit>(System.IntPtr,System.Int32)
inline RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E_gshared)(___L0, ___stackPos1, method);
}
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_m0A9CEF12FB7EE9C790609A15CBFE975725365CF9 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results1, float ___maxDistance2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[]>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_mDE7339496AA2478FF5C89F8A901B1CFA122CF79E (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_m53924986FF710DC103285920B9EE91CC7174D629_gshared)(___L0, ___pos1, method);
}
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_mD4393134F4470C9B319603A6CD3FF601F5981C88 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAEFA26CD03101D71C0D80E1B9B8989CE8B8FB547 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m9E9638282E0D8825126C076A7A0DC633F1D21146_gshared)(___L0, ___pos1, method);
}
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_mBFDB05B1AA90C5D587A1BEA6BEE66FEF2DF89894 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results1, float ___maxDistance2, int32_t ___layerMask3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m7DB2380A4BD88A2D53724459C9752BF73E2A90D8 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mCB1CD38ACB68593F5FD9D209829BF6C578E0AD59_gshared)(___L0, ___pos1, method);
}
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_m63644DC59B0554846D62ED3BE3B5517BC97D3316 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results2, float ___maxDistance3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m0771EBE4F0B090329C81C2AB67DC959A66F4B4CC (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m7568360A0FE5E4989D5F21C089910F0D4CFF2B6F_gshared)(___L0, ___pos1, method);
}
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_m606B435CE959801C9B7D7111E49071E893C951DE (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mA622CCB1A027FCB0B46D88ED5BCDC48FEBFDE728 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mF9F8B15553EB2BE5E290957D67FC4C6BFA77D494_gshared)(___L0, ___pos1, method);
}
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_mA795C150FCE1F242C9806AAAFF04125594B56DDB (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results2, float ___maxDistance3, int32_t ___layerMask4, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_RaycastNonAlloc_m120ADF6BD8DF57A40E6B395299B03FAEE348973F (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction1, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results2, float ___maxDistance3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::CapsuleCastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_CapsuleCastAll_mFB1473C803E997B49AEE79D4FD31BCA057566756 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::CapsuleCastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_CapsuleCastAll_m53D5120E2317219D62515F31CBC16260C5868BDB (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, float ___maxDistance4, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::CapsuleCastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_CapsuleCastAll_m5F70E1568012DEEA00E9B60091B64EA55EBF620F (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, float ___maxDistance4, int32_t ___layerMask5, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::CapsuleCastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_CapsuleCastAll_mF02568415D812E849250B3336D61EE42CEFD9BC5 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, float ___maxDistance4, int32_t ___layerMask5, int32_t ___queryTriggerInteraction6, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::SphereCastAll(UnityEngine.Ray,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_SphereCastAll_m091FF3BEB3FB01486CEB8950374087A43AC2BADE (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m223944C0194995907BF5695B049D0D07382A5BD4 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m223944C0194995907BF5695B049D0D07382A5BD4_gshared)(___L0, ___pos1, method);
}
// UnityEngine.RaycastHit[] UnityEngine.Physics::SphereCastAll(UnityEngine.Ray,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_SphereCastAll_mB4EFA712C8681A87FCADEF4563704FCC9AEB19E7 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, float ___maxDistance2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m30CF5F6F2C6CC0B841766965057F174A3C681263 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m30CF5F6F2C6CC0B841766965057F174A3C681263_gshared)(___L0, ___pos1, method);
}
// UnityEngine.RaycastHit[] UnityEngine.Physics::SphereCastAll(UnityEngine.Vector3,System.Single,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_SphereCastAll_m2CA5978074561A65118CA6DB80F14F90F4ACD599 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, float ___radius1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::SphereCastAll(UnityEngine.Ray,System.Single,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_SphereCastAll_m148930C6863C50E07DF6FD5C926619A32E8AF101 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, float ___maxDistance2, int32_t ___layerMask3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDA3B1DB26580311D031066CB4A848885DA898AC8 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDA3B1DB26580311D031066CB4A848885DA898AC8_gshared)(___L0, ___pos1, method);
}
// UnityEngine.RaycastHit[] UnityEngine.Physics::SphereCastAll(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_SphereCastAll_mC81BC06B29692D03AEE9D49A1E845D2932DF3985 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, float ___radius1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, float ___maxDistance3, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::SphereCastAll(UnityEngine.Ray,System.Single,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_SphereCastAll_m1CEF6B37F73F8E34E071F2C940A217E407CDB85E (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, float ___maxDistance2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m20BB8756C700C08E1F251F68D469FFA554DFA331 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m20BB8756C700C08E1F251F68D469FFA554DFA331_gshared)(___L0, ___pos1, method);
}
// UnityEngine.RaycastHit[] UnityEngine.Physics::SphereCastAll(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_SphereCastAll_m1D941B8F82C16EEA99DD16E1478DA119FABFD16D (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, float ___radius1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, float ___maxDistance3, int32_t ___layerMask4, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::SphereCastAll(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_SphereCastAll_m30813767B905D3E6D32E14BAE55D07B4E93587D0 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, float ___radius1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, float ___maxDistance3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method);
// UnityEngine.Collider[] UnityEngine.Physics::OverlapCapsule(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* Physics_OverlapCapsule_m22879CDBCF96C0E25E05BBB612608E8C7EA11BB4 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point00, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point11, float ___radius2, const RuntimeMethod* method);
// UnityEngine.Collider[] UnityEngine.Physics::OverlapCapsule(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* Physics_OverlapCapsule_mD173D7F34D89677FD16F5C29A5A17213CD71CD1D (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point00, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point11, float ___radius2, int32_t ___layerMask3, const RuntimeMethod* method);
// UnityEngine.Collider[] UnityEngine.Physics::OverlapCapsule(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* Physics_OverlapCapsule_m5C6F1F8F8A29D0E465B9C898141572B8EEC12A63 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point00, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point11, float ___radius2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// UnityEngine.Collider[] UnityEngine.Physics::OverlapSphere(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* Physics_OverlapSphere_m354A92672F7A6DE59EF1285D02D62247F46A5D84 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, float ___radius1, const RuntimeMethod* method);
// UnityEngine.Collider[] UnityEngine.Physics::OverlapSphere(UnityEngine.Vector3,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* Physics_OverlapSphere_m92C5979072731277AD47434B0EC702C8EF2A3443 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, float ___radius1, int32_t ___layerMask2, const RuntimeMethod* method);
// UnityEngine.Collider[] UnityEngine.Physics::OverlapSphere(UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* Physics_OverlapSphere_m73878904F621A28F8DD8855CB113C690CF1E89C0 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, float ___radius1, int32_t ___layerMask2, int32_t ___queryTriggerInteraction3, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::Simulate(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_Simulate_m99C02C18FAF126B650A94D575C1D4D37EF1D837F (float ___step0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::SyncTransforms()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_SyncTransforms_mCC0AB451C1384416298E5FAEF4E818503929AE58 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::ComputePenetration(UnityEngine.Collider,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Collider,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3&,System.Single&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_ComputePenetration_mEC92E14DA2B19C39F57B1867054FAD6A1C09A38D (Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___colliderA0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positionA1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotationA2, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___colliderB3, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positionB4, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotationB5, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___direction6, float* ___distance7, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1 (intptr_t ___L0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___v31, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Physics::ClosestPoint(UnityEngine.Vector3,UnityEngine.Collider,UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Physics_ClosestPoint_m3207FD97467D94CCB9D81DF28A75A8D5B6BB6F9F (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * ___collider1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation3, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Collider>(System.IntPtr,System.Int32)
inline ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObjectArray_TisRuntimeObject_m7390929E807D5D8B295E6710DBC8F812865BF754_gshared)(___L0, ___stackPos1, method);
}
// System.Int32 UnityEngine.Physics::OverlapSphereNonAlloc(UnityEngine.Vector3,System.Single,UnityEngine.Collider[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_OverlapSphereNonAlloc_mF03A36553CA7887D5839A32470312B07D00B799D (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, float ___radius1, ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* ___results2, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::OverlapSphereNonAlloc(UnityEngine.Vector3,System.Single,UnityEngine.Collider[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_OverlapSphereNonAlloc_mDC000E583161ABC0E2600518D97E2663EFBF1400 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, float ___radius1, ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* ___results2, int32_t ___layerMask3, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::OverlapSphereNonAlloc(UnityEngine.Vector3,System.Single,UnityEngine.Collider[],System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_OverlapSphereNonAlloc_mE01FE11B81FB91430A8A66A60E7CBC1F2B38BD5E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, float ___radius1, ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* ___results2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::CheckSphere(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CheckSphere_mBA8CD110FD1A0EEFF096561E3B06150261321E63 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, float ___radius1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::CheckSphere(UnityEngine.Vector3,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CheckSphere_mC209BB79CC200ED33DAD3EA9E0FAF2C1D6DA4385 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, float ___radius1, int32_t ___layerMask2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::CheckSphere(UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CheckSphere_m09DEF32BABFD5ABF7BBDA4E6A9FB82256C90E54F (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, float ___radius1, int32_t ___layerMask2, int32_t ___queryTriggerInteraction3, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::CapsuleCastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_CapsuleCastNonAlloc_m988F0D747F8B8E3BD0C135227695D73AB0FBB532 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results4, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::CapsuleCastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_CapsuleCastNonAlloc_mE588B93F4C487322A15CEAF260EA6D6C8048C69B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results4, float ___maxDistance5, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::CapsuleCastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_CapsuleCastNonAlloc_mACFF6B770A601FCC25CF139159EA23D243A6BBA0 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results4, float ___maxDistance5, int32_t ___layerMask6, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::CapsuleCastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_CapsuleCastNonAlloc_m2828821E8228238F4BE1D191CA43A325C2BD9FD1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point10, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point21, float ___radius2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction3, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results4, float ___maxDistance5, int32_t ___layerMask6, int32_t ___queryTriggerInteraction7, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::SphereCastNonAlloc(UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_SphereCastNonAlloc_m2A643769A273CED16343F6B6C4543D0E3C3939B2 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m9A9CE6468B3207E8208BB2841E361E8F9C2B282E (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m8249F6B3AF41C0FF286E00670783066A38ABDE16_gshared)(___L0, ___pos1, method);
}
// System.Int32 UnityEngine.Physics::SphereCastNonAlloc(UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[],System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_SphereCastNonAlloc_m50C855BD92EEE43DE9DFFD4BCD0E19F4425CCA98 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results2, float ___maxDistance3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[]>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_m4A390B5F8003EE2B284CD39BBEDE596180E577CB (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_mDBFC99571957CD0465643CA4604D98DE2C6365B5_gshared)(___L0, ___pos1, method);
}
// System.Int32 UnityEngine.Physics::SphereCastNonAlloc(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_SphereCastNonAlloc_m56AF8BDFDF9646E3E2A40604FFD01CB2AAD3EB10 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, float ___radius1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m73D9ED3FEA9433CCBCA1A692BBEADFFC7C9570BE (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m824A827B439967C1AE822A9F886583B57C41348F_gshared)(___L0, ___pos1, method);
}
// System.Int32 UnityEngine.Physics::SphereCastNonAlloc(UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[],System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_SphereCastNonAlloc_m94997F5CA3160919877168FCFC4BDC136E69DD9C (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results2, float ___maxDistance3, int32_t ___layerMask4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mB482E4506785FD111C09DFCD02862CCE411FB193 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m65407A592571BDBEA48793CC97F23C6FE8A910E1_gshared)(___L0, ___pos1, method);
}
// System.Int32 UnityEngine.Physics::SphereCastNonAlloc(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_SphereCastNonAlloc_mF5B5880BF31A3E7F1DAF69E4EB9645F878304443 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, float ___radius1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results3, float ___maxDistance4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mFE5C466EF35FD9739634EE50696C093EB7FD39A6 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m8D47FD7C2D5760BFD02E6F38551998E266923F96_gshared)(___L0, ___pos1, method);
}
// System.Int32 UnityEngine.Physics::SphereCastNonAlloc(UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_SphereCastNonAlloc_mA86D32EBED953E551302A3133EE57F059AED86D1 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___ray0, float ___radius1, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results2, float ___maxDistance3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m32614A30DC0F3E45B4DEFE283BDD740E88F7FF5A (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m5114F90729D5A1661DD14569DD9952DA067BD9B5_gshared)(___L0, ___pos1, method);
}
// System.Int32 UnityEngine.Physics::SphereCastNonAlloc(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_SphereCastNonAlloc_mDD5D3A375A971A19A8BC1995170610393C5FDDBA (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, float ___radius1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results3, float ___maxDistance4, int32_t ___layerMask5, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::SphereCastNonAlloc(UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_SphereCastNonAlloc_mA4F2BF70F594FABBC777AD1D28BD6C7D1B87D6DC (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___origin0, float ___radius1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results3, float ___maxDistance4, int32_t ___layerMask5, int32_t ___queryTriggerInteraction6, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::CheckCapsule(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CheckCapsule_m72E965480E6EA798AB4930E93DD74748082ACC6B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___start0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___end1, float ___radius2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::CheckCapsule(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CheckCapsule_mF74DA3236DEFCF54702E6975914A9308800BFFC3 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___start0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___end1, float ___radius2, int32_t ___layerMask3, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::CheckCapsule(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CheckCapsule_m32EDEEB87337A296A667EF6B83DF70A467DC8EDE (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___start0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___end1, float ___radius2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::CheckBox(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CheckBox_m104F03CBBB0A42C991FA9762193B4584F0FF3F96 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::CheckBox(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CheckBox_m2C56309B3C6A03F2E29D7C4EF369D6E117D1A189 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::CheckBox(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CheckBox_mD13F54721F80D394118698DDE0EFA61B289A6BE7 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation2, int32_t ___layerMask3, const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::CheckBox(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_CheckBox_mFC1D73AF91C6A61DE90D04F6697A7EAB44D822BF (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation2, int32_t ___layermask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// UnityEngine.Collider[] UnityEngine.Physics::OverlapBox(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* Physics_OverlapBox_mFD98F449B173A5CF8310FB6F7E11A672784349BD (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, const RuntimeMethod* method);
// UnityEngine.Collider[] UnityEngine.Physics::OverlapBox(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* Physics_OverlapBox_m2E5A34EAF7006F28A078268D0589F75223C49CB4 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation2, const RuntimeMethod* method);
// UnityEngine.Collider[] UnityEngine.Physics::OverlapBox(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* Physics_OverlapBox_m95B2442F947EAD130208F5A4523296D4A0666998 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation2, int32_t ___layerMask3, const RuntimeMethod* method);
// UnityEngine.Collider[] UnityEngine.Physics::OverlapBox(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* Physics_OverlapBox_m82863956D695C1DFE38EFE501B257BFC38F3F16D (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation2, int32_t ___layerMask3, int32_t ___queryTriggerInteraction4, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::OverlapBoxNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Collider[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_OverlapBoxNonAlloc_mEDACFB73912D0881670C8AE68813B93C3DD6A8BF (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* ___results2, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::OverlapBoxNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Collider[],UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_OverlapBoxNonAlloc_m70F03D706E579CDAA90DB1D7FDBC6BAEC2C38BC3 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* ___results2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation3, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::OverlapBoxNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Collider[],UnityEngine.Quaternion,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_OverlapBoxNonAlloc_m93FD0F98EEE94335D19C0AE24A40951E6607ACC4 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* ___results2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation3, int32_t ___mask4, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::OverlapBoxNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Collider[],UnityEngine.Quaternion,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_OverlapBoxNonAlloc_m9FE7BFE6CC086C554228001FE0BD2C93726B1FA0 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* ___results2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation3, int32_t ___mask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::BoxCastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_BoxCastNonAlloc_m2A284D0CFF5BC919CCA74C21A657C3EBDA06E788 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results3, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::BoxCastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_BoxCastNonAlloc_m44F459127BCACD76C60E583FA37BF96A16D307EB (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results3, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation4, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::BoxCastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],UnityEngine.Quaternion,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_BoxCastNonAlloc_m2E9413BF9AE3C616301BBAB1FE151C93271D3B88 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results3, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation4, float ___maxDistance5, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::BoxCastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],UnityEngine.Quaternion,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_BoxCastNonAlloc_m72FF78CB68955FE57B04AA147F949DEA5CB7B321 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results3, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation4, float ___maxDistance5, int32_t ___layerMask6, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::BoxCastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],UnityEngine.Quaternion,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_BoxCastNonAlloc_mF0DE8BC2382170169AAC07855851C7B90F541080 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results3, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation4, float ___maxDistance5, int32_t ___layerMask6, int32_t ___queryTriggerInteraction7, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::BoxCastAll(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_BoxCastAll_m740B621E4050286162CC7F4A8ADB6ED2C0C7EC40 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::BoxCastAll(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_BoxCastAll_mA37EE0453CC070CD5BF53BF226D0A6F0D346C127 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation3, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::BoxCastAll(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_BoxCastAll_m1194B81663510E1E5EAE76334D1CCBF7938F9202 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation3, float ___maxDistance4, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::BoxCastAll(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_BoxCastAll_m0F1DBAF5C2EF80DF4E731EC9AE909B5E7399F358 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation3, float ___maxDistance4, int32_t ___layerMask5, const RuntimeMethod* method);
// UnityEngine.RaycastHit[] UnityEngine.Physics::BoxCastAll(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Quaternion,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* Physics_BoxCastAll_m91D69A2AF48A360CC1BC76CC3C4468F2F1E03F0A (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___center0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___halfExtents1, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___direction2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___orientation3, float ___maxDistance4, int32_t ___layerMask5, int32_t ___queryTriggerInteraction6, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::OverlapCapsuleNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Collider[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_OverlapCapsuleNonAlloc_m9D56EC456BB600E7E26B4B62A6334BD24D68384E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point00, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point11, float ___radius2, ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* ___results3, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::OverlapCapsuleNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Collider[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_OverlapCapsuleNonAlloc_m280892C24B2D1B96D51074F06147D8969C41B878 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point00, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point11, float ___radius2, ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* ___results3, int32_t ___layerMask4, const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::OverlapCapsuleNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,UnityEngine.Collider[],System.Int32,UnityEngine.QueryTriggerInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_OverlapCapsuleNonAlloc_m9A23F4BA0136653848BDC0E27C5025DA4B1D18C4 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point00, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point11, float ___radius2, ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* ___results3, int32_t ___layerMask4, int32_t ___queryTriggerInteraction5, const RuntimeMethod* method);
// UnityEngine.Bounds LuaInterface.ToLua::ToBounds(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ToLua_ToBounds_mF6AC41931D2B16703DB78E1A0618B3D7A5DB9DCE (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::RebuildBroadphaseRegions(UnityEngine.Bounds,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_RebuildBroadphaseRegions_m33E42ADD2E09173C320AB8E4D4BD67CC70E7F5F6 (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___worldBounds0, int32_t ___subdivisions1, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::BakeMesh(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_BakeMesh_m8B4F9BAFDE192BB36D84F12C5CC010C93C4BEB1F (int32_t ___meshID0, bool ___convex1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Physics::get_gravity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Physics_get_gravity_mC0F44371C49C1DD1455D6ADEC824BAE35E1E104B (const RuntimeMethod* method);
// System.Single UnityEngine.Physics::get_defaultContactOffset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Physics_get_defaultContactOffset_mB066F256A3D2B7F7A3B464F81ED5F316C88F1992 (const RuntimeMethod* method);
// System.Single UnityEngine.Physics::get_sleepThreshold()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Physics_get_sleepThreshold_m08A0E4495E6B98C499674C020CC9F362358C4C1C (const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::get_queriesHitTriggers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_get_queriesHitTriggers_m35DFD864FA256CC2AA146E4634D5EF37D9588C1F (const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::get_queriesHitBackfaces()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_get_queriesHitBackfaces_m184E6DED1C50617F02B7E5208DDA0ED044FF2855 (const RuntimeMethod* method);
// System.Single UnityEngine.Physics::get_bounceThreshold()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Physics_get_bounceThreshold_mD0EA871EB805671B0912AF7F8814074B9D136FB7 (const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::get_defaultSolverIterations()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_get_defaultSolverIterations_mAA92159E5BE1DE38113B6BD2485CDC6A382948FC (const RuntimeMethod* method);
// System.Int32 UnityEngine.Physics::get_defaultSolverVelocityIterations()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Physics_get_defaultSolverVelocityIterations_m4E30A80A883006470E1F6C73B68E372B293C4DAC (const RuntimeMethod* method);
// System.Single UnityEngine.Physics::get_defaultMaxAngularSpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Physics_get_defaultMaxAngularSpeed_mEA930515ECED20ECA15DB4DC0D305D7821A22F76 (const RuntimeMethod* method);
// UnityEngine.PhysicsScene UnityEngine.Physics::get_defaultPhysicsScene()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PhysicsScene_tC24001806A99648F6EFD4D63957D47D8AB1668F5 Physics_get_defaultPhysicsScene_mEA96CE906577479223C956BFF0B8D0B79BB47B30 (const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.PhysicsScene>(System.IntPtr,T)
inline void ToLua_PushValue_TisPhysicsScene_tC24001806A99648F6EFD4D63957D47D8AB1668F5_m7509A5CC1ECD335B0F3F57F5BFD4607513D5EFBB (intptr_t ___L0, PhysicsScene_tC24001806A99648F6EFD4D63957D47D8AB1668F5 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, PhysicsScene_tC24001806A99648F6EFD4D63957D47D8AB1668F5 , const RuntimeMethod*))ToLua_PushValue_TisPhysicsScene_tC24001806A99648F6EFD4D63957D47D8AB1668F5_m7509A5CC1ECD335B0F3F57F5BFD4607513D5EFBB_gshared)(___L0, ___v1, method);
}
// System.Boolean UnityEngine.Physics::get_autoSimulation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_get_autoSimulation_m7E21DC24254AD53C7CAD20414F86F6F8E5FE47EC (const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::get_autoSyncTransforms()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_get_autoSyncTransforms_m5EE36ABD5A989E87CCA2B9158B4CC5FEAC6B5A93 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::get_reuseCollisionCallbacks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_get_reuseCollisionCallbacks_m45CF92ED631B76CA7D7117080644CF381DD820A5 (const RuntimeMethod* method);
// System.Single UnityEngine.Physics::get_interCollisionDistance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Physics_get_interCollisionDistance_m8C5AB4741947F1599E1926E651F132E4F60FB805 (const RuntimeMethod* method);
// System.Single UnityEngine.Physics::get_interCollisionStiffness()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Physics_get_interCollisionStiffness_m4EF3D458DA0B6DEEAB42C15B0B875D877ABABE11 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Physics::get_interCollisionSettingsToggle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Physics_get_interCollisionSettingsToggle_m5CF7CAE7B7F801AAD2318235255AE769BA1B716F (const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Physics::get_clothGravity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Physics_get_clothGravity_m6AFEACC8558A8EBBAD598F0768CBB739821C4AFF (const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_gravity(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_gravity_m8CBAE25FDEDE9CF56AB64E929C6753CF093FF04E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_defaultContactOffset(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_defaultContactOffset_m19A12A6295EAC7353B980829B02D12C5A99A2D69 (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_sleepThreshold(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_sleepThreshold_m91691F04FF777B69FC71D2EF187E9E9237B67D40 (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_queriesHitTriggers(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_queriesHitTriggers_m14D1DC64AE190ECFC3DB57FD6EC43570C7FA22C5 (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_queriesHitBackfaces(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_queriesHitBackfaces_m45996E9A3517E465CE789A8FC7D0B7428FFEA309 (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_bounceThreshold(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_bounceThreshold_m47FC61A29EEBA983033BA136F4D467827A81FF9E (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_defaultSolverIterations(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_defaultSolverIterations_mA7FA4ABAA2C69446267D3D233DD77579DAE5BBCB (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_defaultSolverVelocityIterations(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_defaultSolverVelocityIterations_m83161CD1CDBAE3AFF03F296094750A97CE787EC0 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_defaultMaxAngularSpeed(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_defaultMaxAngularSpeed_m5EECC9F99AC89C1E3F34F92599A6706E6E5C8713 (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_autoSimulation(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_autoSimulation_m605128C2837FE221F425ABB2974AB4EA0C24DAF7 (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_autoSyncTransforms(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_autoSyncTransforms_m4EE598459FA606D707638E8015A8DC7714199A86 (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_reuseCollisionCallbacks(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_reuseCollisionCallbacks_m08F164980353E89F39C95A95DF95CA517856EC43 (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_interCollisionDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_interCollisionDistance_mF231A12D709AAE784F50CB0052F58864706AE2C7 (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_interCollisionStiffness(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_interCollisionStiffness_m474667B4118CF9F68CD4E76DE20991DF8AF59A57 (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_interCollisionSettingsToggle(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_interCollisionSettingsToggle_m005B33F8C6552987D318FBE3F0ECD6B285C247BE (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Physics::set_clothGravity(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics_set_clothGravity_mE809EC6C30F10A16D71E77092876DD429FA1A2D5 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PlayModeWrap::get_StopSameLayer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayModeWrap_get_StopSameLayer_m51E91AEAC8DF3D51AC2C8B0D612B36551ABE543F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PlayModeWrap::get_StopAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayModeWrap_get_StopAll_mCB0AE805A705475F5C49FD6703250514D4618830 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PlayModeWrap::IntToEnum(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayModeWrap_IntToEnum_mD8B35F542B3FF1699C41D56675FCE928A4C3AFCC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaState::BeginEnum(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaState_BeginEnum_mD3D95C60CBABDBBC14B6BC736F6114662687ED60 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, Type_t * ___t0, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::EndEnum()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_EndEnum_mAA1B82D43BB2394964E43DD29B5C23893782B30D (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, const RuntimeMethod* method);
// System.Void System.Func`3<System.IntPtr,System.Int32,System.Boolean>::.ctor(System.Object,System.IntPtr)
inline void Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7 (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_gshared)(__this, ___object0, ___method1, method);
}
// System.Void System.Action`2<System.IntPtr,UnityEngine.PlayMode>::.ctor(System.Object,System.IntPtr)
inline void Action_2__ctor_m91E80253B1EEE2280D715540C7FAEF4FA9AB0D00 (Action_2_t2375E209C7AE27457B26E20CDD8E57D5C837795E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_2_t2375E209C7AE27457B26E20CDD8E57D5C837795E *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_2__ctor_m6F1562F23339F01642882BCEDC1A6E7C9304F4C7_gshared)(__this, ___object0, ___method1, method);
}
// System.Void LuaInterface.ToLua::Push(System.IntPtr,System.Enum)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06 (intptr_t ___L0, Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 * ___e1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckEnumType(System.Type,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckEnumType_mDC140E020CB3ACA4C5870D7466A252F7F5C61AA3 (Type_t * ___type0, intptr_t ___L1, int32_t ___pos2, const RuntimeMethod* method);
// System.Int32 UnityEngine_PlayerPrefsWrap::_CreateUnityEngine_PlayerPrefs(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap__CreateUnityEngine_PlayerPrefs_m74B0147D78AB79217222D8CC651C5205FF02AFC6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PlayerPrefsWrap::SetInt(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_SetInt_m388D047881483091F9283F780FF30E4FA0243F09 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PlayerPrefsWrap::GetInt(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_GetInt_mDAC77D09727695B25A1692E41B7065C15DA11287 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PlayerPrefsWrap::SetFloat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_SetFloat_m7DD71A212EE84889B2F9949B04C90FAA50C6EC52 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PlayerPrefsWrap::GetFloat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_GetFloat_mA03AD8B5B4881D4B973C6E8557C7AA3E4DAEF58A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PlayerPrefsWrap::SetString(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_SetString_m09ED680C303098BD78FCA8382234573B04EF1FCE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PlayerPrefsWrap::GetString(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_GetString_m775D110A660F70806312842D438BCDD82741F24F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PlayerPrefsWrap::HasKey(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_HasKey_mA42C775BE80C4BDC792DAC9BFD18C00CE8F774D6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PlayerPrefsWrap::DeleteKey(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_DeleteKey_m386AB419EFEC0020EB43D8A4B237DFAF84D4A6BA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PlayerPrefsWrap::DeleteAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_DeleteAll_mAE3A30F9FED908A8C9BF3A75DCEABBD203469F6D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_PlayerPrefsWrap::Save(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_Save_mD4C32A99F55F2527FF90C3856803891B513BB839 (intptr_t ___L0, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerPrefs::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs__ctor_mB3EC30BB6C0A9803A60963ADFEE66C7B81DB3F09 (PlayerPrefs_t6E16EDCF104A27E432EDE9AE648DFE7A0401C37C * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushObject(System.IntPtr,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushObject_mAF111189B98F55714B489FACC08BF0CB11788C7A (intptr_t ___L0, RuntimeObject * ___o1, const RuntimeMethod* method);
// System.String LuaInterface.ToLua::CheckString(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerPrefs::SetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetInt_mBF4101DF829B4738CCC293E1C2D173AEE45EFE62 (String_t* ___key0, int32_t ___value1, const RuntimeMethod* method);
// System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m318D2B42E0FCAF179BF86D6C2353B38A58089BAD (String_t* ___key0, const RuntimeMethod* method);
// System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6 (String_t* ___key0, int32_t ___defaultValue1, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerPrefs::SetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetFloat_mA58D5A6903B002A03BDEF35B34063E96C8483A35 (String_t* ___key0, float ___value1, const RuntimeMethod* method);
// System.Single UnityEngine.PlayerPrefs::GetFloat(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayerPrefs_GetFloat_m254A03CC8DCA9E12EE09A016B64EDB7AB9938957 (String_t* ___key0, const RuntimeMethod* method);
// System.Single UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayerPrefs_GetFloat_m12CB947B09D44C8415E9EE085B7211D376B86AA0 (String_t* ___key0, float ___defaultValue1, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583 (String_t* ___key0, String_t* ___value1, const RuntimeMethod* method);
// System.String UnityEngine.PlayerPrefs::GetString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m3031AD2D5DEAB97677A9EF629618541437F079F1 (String_t* ___key0, const RuntimeMethod* method);
// System.Void LuaInterface.LuaDLL::lua_pushstring(System.IntPtr,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7 (intptr_t ___luaState0, String_t* ___str1, const RuntimeMethod* method);
// System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B (String_t* ___key0, String_t* ___defaultValue1, const RuntimeMethod* method);
// System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_HasKey_mD87D3051ACE7EC6F5B54F4FC9E18572C917CA0D1 (String_t* ___key0, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerPrefs::DeleteKey(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_DeleteKey_mE0D76FF284F638715170DB52728B7595B41B6E8C (String_t* ___key0, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerPrefs::DeleteAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_DeleteAll_m7889B3CBD8B243DEC40D308C264F23EB098B7682 (const RuntimeMethod* method);
// System.Void UnityEngine.PlayerPrefs::Save()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_Save_m6CC1FE22D4B10AC819F55802D725BE17EA2AD37B (const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::IncreaseLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_IncreaseLevel_m5EB541E1824E83792526E5BC0B5B6064CCEAA8FA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::DecreaseLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_DecreaseLevel_m9D8FA569F32552470FE17A026ECFF2083D84327F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::SetQualityLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_SetQualityLevel_mA9C0B6DCA9104D00BC42E6DD5C6F7F583A934A86 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::GetRenderPipelineAssetAt(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_GetRenderPipelineAssetAt_m9F455DD3B238DFE6347D5B8B1A8C16C2C7F5C1DE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::GetQualityLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_GetQualityLevel_m8A24A6C74816A60EA35F6C548A82758DA230EF74 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_op_Equality_m88A76AA04E008DD6FC424084276432EBC517547F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_pixelLightCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_pixelLightCount_mFF3ADF453A905F34435F9B3BF2FEB48C706A7C13 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadows(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadows_mE304DED66F7AF73F88041F86439D6588F0913579 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowProjection(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowProjection_m72F5C8079AD39CC12D893D8B28FC64E36D7F385D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowCascades(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowCascades_m1BC0F64523EE1426E127DDAC660402DEEC6A46CF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowDistance_m6A6FDF2D21E1F9A52E56853314E9AC711C9F5944 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowResolution(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowResolution_mC7D3959ED478E7338706C10A0896E82FC5C3D63D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowmaskMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowmaskMode_mF567F931CE916C23C837F44D725CABA6152D3678 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowNearPlaneOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowNearPlaneOffset_m31B453E42721EDB786F2E8D87E82EBF912457591 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowCascade2Split(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowCascade2Split_mE3580BA1C43C1902AC09AF592B71F68F8F1E15CE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowCascade4Split(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowCascade4Split_mE02BA652B458DD7FFCE83B362C8442EF3E59C602 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_lodBias(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_lodBias_m349B837C7A7E4A4ECA09090405DBA2C8A174407C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_anisotropicFiltering(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_anisotropicFiltering_mED9F19858C263CF16FBA73EABF946951C9D9F00D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_masterTextureLimit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_masterTextureLimit_mA539FC9AD155B538FBD3C3FE0ED2F8C641F31F6F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_maximumLODLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_maximumLODLevel_m631120446D3342C67AC1914FF9FAF30AAAA73D9E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_particleRaycastBudget(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_particleRaycastBudget_mA380FB6BA62CEDF4D09E56CB309E234E76BA2F5E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_softParticles(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_softParticles_mA83FFAFB3A60E66EF9244F7B8613B5E4533DB277 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_softVegetation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_softVegetation_mECFD641993196BC2D5E2F458391460A0DD88E909 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_vSyncCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_vSyncCount_m89300ACB86E863BE989DEA4D7D206B1781A688D4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_antiAliasing(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_antiAliasing_mB2584EC8C3E2FA15BBFB2ED60FAA009AE3C09CF6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_asyncUploadTimeSlice(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_asyncUploadTimeSlice_mFB4266BFF923C9C0D4BF6882207DF8F6E2FB8BC4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_asyncUploadBufferSize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_asyncUploadBufferSize_m6259E073737763FAB8D39A0B3249F98CDF560A8F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_asyncUploadPersistentBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_asyncUploadPersistentBuffer_mB15D02AE28AC389817CECCBD46343D6EE577D41B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_realtimeReflectionProbes(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_realtimeReflectionProbes_mAE115061BB906663D9C706C918D91B9361061AC7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_billboardsFaceCameraPosition(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_billboardsFaceCameraPosition_mDF2587A2EBAE166FB6B428A49C0F195468118D5E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_resolutionScalingFixedDPIFactor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_resolutionScalingFixedDPIFactor_mC7D678E9D979FD7F0107ADF102653E54755732ED (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_renderPipeline(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_renderPipeline_mA0A4C5C3BDA2738182A8E1F3D0895CAB1C76AFC1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_skinWeights(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_skinWeights_mB1D8552AC9496DA2FF80E20A5FD9D3EA3EF34986 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_streamingMipmapsActive(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_streamingMipmapsActive_m2397B19383143DE998FB655D0BDD49DA46DD83CB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_streamingMipmapsMemoryBudget(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_streamingMipmapsMemoryBudget_m8B80A9BE05F5C0AB84FD674AD5EC8FE0F797BF46 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_streamingMipmapsAddAllCameras(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_streamingMipmapsAddAllCameras_m051CC85705F4A5648C07A43DFBD787B7C4CE7543 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_streamingMipmapsMaxFileIORequests(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_streamingMipmapsMaxFileIORequests_m9B0B133959B48D3970A554009FD4C3246A15FAC1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_maxQueuedFrames(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_maxQueuedFrames_mD23C5861E6EB0470791A60F8D31EF77D2AC45C33 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_names(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_names_m2EB151D7E30C24B073A2A7E032B4F2BD5138081E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_desiredColorSpace(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_desiredColorSpace_m17D4CED93770F1D46287D28EF94B5ADF0497DD74 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::get_activeColorSpace(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_activeColorSpace_mDF61892E93265BA6E83E2DF6A8C2A9C77CDFCD14 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_pixelLightCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_pixelLightCount_m4FAFB0DF1687111DC23F962C6B439BDA629647B4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadows(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadows_mE5391E8E28DB9E0BA26D380665DEDD75B1BC95DF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowProjection(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowProjection_mA475BDC4D1D6071C4E3F0DE54AFBCA00AAD9EFFA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowCascades(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowCascades_mDDCD1616D07BD6FD6DC05E16A390D2EE10924E28 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowDistance_mD1852696074DDFDFEF72E9E62F0C531DB1C7C23C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowResolution(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowResolution_m6A505F40F57DEAD37168ED1F55EA312792274433 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowmaskMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowmaskMode_mA73172FA2076915A3BC1CE3816B7FD2BAAE024C7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowNearPlaneOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowNearPlaneOffset_m3BE90D09A238637C5039100CA429D2C405C40553 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowCascade2Split(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowCascade2Split_m4C4A8DEE70D4093F6AD2146BC6D8CA53728401F9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowCascade4Split(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowCascade4Split_m20CA122EA9A7012F6FC20571B11F22FB0188DFD3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_lodBias(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_lodBias_m317ADEABDD0FF7E27434CF4B9425FA97DA689A3B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_anisotropicFiltering(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_anisotropicFiltering_m8EE5486819AA659E2A0EEC25F94FAF5E8699F672 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_masterTextureLimit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_masterTextureLimit_mA17479060256229E2559A833C27BB439745E368A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_maximumLODLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_maximumLODLevel_mBF952BC87DCF20786085AEFEF302DEFE21310CB3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_particleRaycastBudget(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_particleRaycastBudget_mC98F4B58A01D925E82CC98DB44CFEF917C7E2FCC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_softParticles(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_softParticles_m0FD0BB6846D5F2DEB107397F9CEE1C299D73A91E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_softVegetation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_softVegetation_mC492934E6D38D99407357719C6771BD54E24344B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_vSyncCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_vSyncCount_m40BC12BFCF8E3E38452471A131E8214DA14E26CC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_antiAliasing(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_antiAliasing_m759788CD360E0BF55036DDACCB4DC14105467D0A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_asyncUploadTimeSlice(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_asyncUploadTimeSlice_m92A540DC090328D6E7BFE01F680E760E1BF791FB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_asyncUploadBufferSize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_asyncUploadBufferSize_m6273286BD9FDEBBB4790EB2B8632255C59A6BF45 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_asyncUploadPersistentBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_asyncUploadPersistentBuffer_m9567CC36954915AE222A941BC48ADF55D93DF8E9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_realtimeReflectionProbes(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_realtimeReflectionProbes_m3CC1768A1C43488D96DB0E43A301872696749645 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_billboardsFaceCameraPosition(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_billboardsFaceCameraPosition_m700224F2C2699AE7387568A93E9A9D378CE2546E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_resolutionScalingFixedDPIFactor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_resolutionScalingFixedDPIFactor_m17BE925900A23CA543E5941D720F075BA42025B1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_renderPipeline(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_renderPipeline_mC5EFC2E82C974E468B2A016FB6FA985AD7D4D52D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_skinWeights(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_skinWeights_m1173D5BA33D3F6D3308F6B7ACB1FCFF84057CE6E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_streamingMipmapsActive(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_streamingMipmapsActive_mDEC826400968B576377E045D6CE176173C81698B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_streamingMipmapsMemoryBudget(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_streamingMipmapsMemoryBudget_mF6CDE5688420EC24E176EF101B53A783A66AF7C1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_streamingMipmapsAddAllCameras(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_streamingMipmapsAddAllCameras_m41D28CE4FB9EC2D6D171396B4DF3FAD6F6499E99 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_streamingMipmapsMaxFileIORequests(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_streamingMipmapsMaxFileIORequests_mF86743EAC66AED38554BD3E4D3E5A718B67AAF99 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_QualitySettingsWrap::set_maxQueuedFrames(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_maxQueuedFrames_mDFF316492DA2FD67BF2552F87A8D007E93770BFB (intptr_t ___L0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::IncreaseLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_IncreaseLevel_m6096B75A5E6E0962ADD0F8A931A3F54D00FE1BBB (const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::IncreaseLevel(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_IncreaseLevel_mB96C159954D063093896C403FE2C725462CC848C (bool ___applyExpensiveChanges0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::DecreaseLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_DecreaseLevel_m2B3AFB1C0E0749CE095672AFCB40D422389DEDA3 (const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::DecreaseLevel(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_DecreaseLevel_m736C2AECA597DEA11FA21FDDC4C9B2C45C3DF1B2 (bool ___applyExpensiveChanges0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::SetQualityLevel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_SetQualityLevel_m42765D978DCC8B2683A101E73A91FD97EC01EC3A (int32_t ___index0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::SetQualityLevel(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_SetQualityLevel_mEE52F0941999C858D6424E363E42C26935166551 (int32_t ___index0, bool ___applyExpensiveChanges1, const RuntimeMethod* method);
// UnityEngine.Rendering.RenderPipelineAsset UnityEngine.QualitySettings::GetRenderPipelineAssetAt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * QualitySettings_GetRenderPipelineAssetAt_mDD03525F0D689B440AADA0B1E69DF0BDB260926B (int32_t ___index0, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A (intptr_t ___L0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj1, const RuntimeMethod* method);
// System.Int32 UnityEngine.QualitySettings::GetQualityLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_GetQualityLevel_mAD9FFDEBD51D12D914FDDDE4560E276A4D434A3B (const RuntimeMethod* method);
// System.Int32 UnityEngine.QualitySettings::get_pixelLightCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_pixelLightCount_m367FCA3ED231F5979BF143307AE7983B30ED4931 (const RuntimeMethod* method);
// UnityEngine.ShadowQuality UnityEngine.QualitySettings::get_shadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_shadows_m00EF15BB470967F9AA91B3E879FF06ACF40BE8C4 (const RuntimeMethod* method);
// UnityEngine.ShadowProjection UnityEngine.QualitySettings::get_shadowProjection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_shadowProjection_m2EB374FD896D7D76F0522FBD0E9E98FF62AEAA20 (const RuntimeMethod* method);
// System.Int32 UnityEngine.QualitySettings::get_shadowCascades()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_shadowCascades_m56D2FD569985C70C1A3D0549790A0BC2A3126804 (const RuntimeMethod* method);
// System.Single UnityEngine.QualitySettings::get_shadowDistance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_shadowDistance_m7D40301786E4C55B9E65F57399F11C7E65D2471D (const RuntimeMethod* method);
// UnityEngine.ShadowResolution UnityEngine.QualitySettings::get_shadowResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_shadowResolution_m3D8BC407FEA425CF0F63C8E8A89B536C9A755663 (const RuntimeMethod* method);
// UnityEngine.ShadowmaskMode UnityEngine.QualitySettings::get_shadowmaskMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_shadowmaskMode_mE1EF361AC0CC3BDC5E8CB0E49FFC518E02821FC8 (const RuntimeMethod* method);
// System.Single UnityEngine.QualitySettings::get_shadowNearPlaneOffset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_shadowNearPlaneOffset_m25A9FF0932DD0DD2A357914CE0F7F0A30B466ABE (const RuntimeMethod* method);
// System.Single UnityEngine.QualitySettings::get_shadowCascade2Split()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_shadowCascade2Split_m86EE1F58532D22C3E77E9DDFA6F5A8AE794E36BD (const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.QualitySettings::get_shadowCascade4Split()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 QualitySettings_get_shadowCascade4Split_mE4D3246D81A31E4E01805AA1D62ACCE2F8688A4F (const RuntimeMethod* method);
// System.Single UnityEngine.QualitySettings::get_lodBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_lodBias_m08232FF450FF6D109F61CBB9ED6F642F85041093 (const RuntimeMethod* method);
// UnityEngine.AnisotropicFiltering UnityEngine.QualitySettings::get_anisotropicFiltering()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_anisotropicFiltering_mFB1807BF8FBD04BB3D388C1293258523DC782BCF (const RuntimeMethod* method);
// System.Int32 UnityEngine.QualitySettings::get_masterTextureLimit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_masterTextureLimit_m92E6AA104D5C4A11D1DB9F53F4273CBFA8713FDF (const RuntimeMethod* method);
// System.Int32 UnityEngine.QualitySettings::get_maximumLODLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_maximumLODLevel_m698597083719808FCCED56B1CAEA75A3311CEDFD (const RuntimeMethod* method);
// System.Int32 UnityEngine.QualitySettings::get_particleRaycastBudget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_particleRaycastBudget_m1199FBEC7BB5E0574B79DDA5EE1C2223F0C970DF (const RuntimeMethod* method);
// System.Boolean UnityEngine.QualitySettings::get_softParticles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_softParticles_mD293640CA838712D4BA8A475AB8DD9B449D00678 (const RuntimeMethod* method);
// System.Boolean UnityEngine.QualitySettings::get_softVegetation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_softVegetation_mCAC0B48E386E3DE74DC73FBAA33C9EB2E39AB834 (const RuntimeMethod* method);
// System.Int32 UnityEngine.QualitySettings::get_vSyncCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_vSyncCount_mC21440665B56F01AE712523F816DCA485644CE35 (const RuntimeMethod* method);
// System.Int32 UnityEngine.QualitySettings::get_antiAliasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_antiAliasing_m28EE8A60C753C1D160BB393D92D98CC0E1776B16 (const RuntimeMethod* method);
// System.Int32 UnityEngine.QualitySettings::get_asyncUploadTimeSlice()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_asyncUploadTimeSlice_m1B6A79312CF62AF467F1C04ABEE3CFAAA0CAD9D9 (const RuntimeMethod* method);
// System.Int32 UnityEngine.QualitySettings::get_asyncUploadBufferSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_asyncUploadBufferSize_m900595ADDD151D6680082F556FBA8A24992E3DC5 (const RuntimeMethod* method);
// System.Boolean UnityEngine.QualitySettings::get_asyncUploadPersistentBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_asyncUploadPersistentBuffer_mAF4424F64496DD7BC1B784E30E45A53527EB9E03 (const RuntimeMethod* method);
// System.Boolean UnityEngine.QualitySettings::get_realtimeReflectionProbes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_realtimeReflectionProbes_m634CB6BF4ED98AD5747CB9369D3F703A60D60A50 (const RuntimeMethod* method);
// System.Boolean UnityEngine.QualitySettings::get_billboardsFaceCameraPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_billboardsFaceCameraPosition_mB9E8677D3EF4DF45D3C2B76AA15258ED9F1E9BAF (const RuntimeMethod* method);
// System.Single UnityEngine.QualitySettings::get_resolutionScalingFixedDPIFactor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_resolutionScalingFixedDPIFactor_mA26E1794698557BFC5E0C200892ADA82142642AD (const RuntimeMethod* method);
// UnityEngine.Rendering.RenderPipelineAsset UnityEngine.QualitySettings::get_renderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * QualitySettings_get_renderPipeline_mA037CA7FD5AFD08B9BD7749632CDF91B7592F27D (const RuntimeMethod* method);
// UnityEngine.SkinWeights UnityEngine.QualitySettings::get_skinWeights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_skinWeights_m1BFC8805EF53D47E464EEC379268557E84422C1C (const RuntimeMethod* method);
// System.Boolean UnityEngine.QualitySettings::get_streamingMipmapsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_streamingMipmapsActive_m8A7B1F16770693E77303A0B7E3DB63BB23A5DAB3 (const RuntimeMethod* method);
// System.Single UnityEngine.QualitySettings::get_streamingMipmapsMemoryBudget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_streamingMipmapsMemoryBudget_m6352765C2393AA32A1B006326497215D3E2826A1 (const RuntimeMethod* method);
// System.Boolean UnityEngine.QualitySettings::get_streamingMipmapsAddAllCameras()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_streamingMipmapsAddAllCameras_m756E5226D0AB8846E1BC4A821839A40C9B135F57 (const RuntimeMethod* method);
// System.Int32 UnityEngine.QualitySettings::get_streamingMipmapsMaxFileIORequests()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_streamingMipmapsMaxFileIORequests_mD67D31800AABC6F609A3FF1180D14C91E85CBA3F (const RuntimeMethod* method);
// System.Int32 UnityEngine.QualitySettings::get_maxQueuedFrames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_maxQueuedFrames_mDD1DAB57045FDFC30A846BB54DA6C400239B0E24 (const RuntimeMethod* method);
// System.String[] UnityEngine.QualitySettings::get_names()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* QualitySettings_get_names_m3B4CFE04E36768B16C425A6837C9BA09F744CFCD (const RuntimeMethod* method);
// UnityEngine.ColorSpace UnityEngine.QualitySettings::get_desiredColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_desiredColorSpace_m0465F2506DBA360DDDD3EB2FA8EF57C15FC12CF8 (const RuntimeMethod* method);
// UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0 (const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_pixelLightCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_pixelLightCount_m1EB38E84C90523738A15388A038BC98B03C92EF5 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_shadows(UnityEngine.ShadowQuality)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadows_mDFA9714AB1C9193FA0CE6D7D97CB8726611B2700 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_shadowProjection(UnityEngine.ShadowProjection)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowProjection_m9FB01E4965BB1519E572FE4B43323FCC6CDD99F2 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_shadowCascades(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowCascades_m83046579C8F0CC6B0DB32DE8763D86355D0EB0F7 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_shadowDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowDistance_m82E025095235AD36A9049823FEBFAF6C1EC293DE (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_shadowResolution(UnityEngine.ShadowResolution)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowResolution_mD704D1B8B3C1B0F56D62222BB970F72059351901 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_shadowmaskMode(UnityEngine.ShadowmaskMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowmaskMode_mB559C1F0EBC1917E061A5DA0ED3105C46352CA1A (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_shadowNearPlaneOffset(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowNearPlaneOffset_m0F3534079BCB1AA8530A793FB80B9340EC49B7D3 (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_shadowCascade2Split(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowCascade2Split_m1CF7B988C24B2D39DC1345D8D9D30D6494A11863 (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_shadowCascade4Split(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_shadowCascade4Split_mEEC19DB8CFAEDF0CEC87E3E9996AAE4326E516C7 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_lodBias(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_lodBias_m4E3BA941762E34E7D48DE7A2C9AECDFA9967E84B (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_anisotropicFiltering(UnityEngine.AnisotropicFiltering)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_anisotropicFiltering_m25AD02DCC134EE445163A168A38B8E3BD518800A (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_masterTextureLimit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_masterTextureLimit_m8C7885C02B9E910C17B9CC46000B9906FD74BB84 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_maximumLODLevel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_maximumLODLevel_m9EFC4A4768B2D8D3471D0BE083A28E438D47BCCA (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_particleRaycastBudget(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_particleRaycastBudget_m43846F20E0A8981BC86BFBB01D23F89829D25282 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_softParticles(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_softParticles_m419C01989D91ED0CF7A387576B299D93636D391B (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_softVegetation(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_softVegetation_m64BD9038D1329431554B5B1F520AFD2A0625EF8F (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_vSyncCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_vSyncCount_m9214E19E48E3EB1419C5C810294B80A355BA588C (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_antiAliasing_m0D256DE219D099724FADED02DA8ED7563412F3A5 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_asyncUploadTimeSlice(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_asyncUploadTimeSlice_mA6024F4DB1B9381C528327F83437A36D6FAA5279 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_asyncUploadBufferSize(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_asyncUploadBufferSize_mDF096EF9E5C9DF1088716F053C76D5CB16E00B71 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_asyncUploadPersistentBuffer(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_asyncUploadPersistentBuffer_m7579815B024164DF1A51713BBB0E89727EA8532A (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_realtimeReflectionProbes(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_realtimeReflectionProbes_mA93BE338F2E8FC6F2851433DBC9619B9DD691568 (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_billboardsFaceCameraPosition(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_billboardsFaceCameraPosition_m79C594D3526802F593D3FD39EA9685A8DA3DE2BB (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_resolutionScalingFixedDPIFactor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_resolutionScalingFixedDPIFactor_m232ED53DF2AD1DAA1E8C322C812165C8887D2282 (float ___value0, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Rendering.RenderPipelineAsset>(System.IntPtr,System.Int32)
inline RuntimeObject * ToLua_CheckObject_TisRenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC_m7F5C1AD1933C124581E619AA6BA93BFA17C544F8 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method);
}
// System.Void UnityEngine.QualitySettings::set_renderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_renderPipeline_m215D78A69F4B2BAE3032AE4E189D9AE470C45C49 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_skinWeights(UnityEngine.SkinWeights)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_skinWeights_m923363146122B5377799957DE5A1F9284ECC9CD0 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_streamingMipmapsActive(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_streamingMipmapsActive_m22AE90F7F67625FFF8C4547DF5B1FAB6DD607369 (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_streamingMipmapsMemoryBudget(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_streamingMipmapsMemoryBudget_mE2A3A7C178DFE3A850B181B9BA05706EEF6D7C43 (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_streamingMipmapsAddAllCameras(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_streamingMipmapsAddAllCameras_mC70C337969EF4095689EE972E2CD9F0043FA5E42 (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_streamingMipmapsMaxFileIORequests(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_streamingMipmapsMaxFileIORequests_mD0F07BC20163692C2EAA33DBB9C82C5615A99F29 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_maxQueuedFrames(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_maxQueuedFrames_mF52399093438F57C88FF8D2E66381407B870D847 (int32_t ___value0, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap__CreateUnityEngine_ParticleSystem_mEF3466696C2AF740BB1987DD8946ACE0CBDC98E3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap__CreateUnityEngine_ParticleSystem_mEF3466696C2AF740BB1987DD8946ACE0CBDC98E3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_SetParticles_m48E887EC5D9CE5E91BF9FCB9824743BD686D9142(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_SetParticles_m48E887EC5D9CE5E91BF9FCB9824743BD686D9142(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_GetParticles_m0FC8A96CE73E5E60A1AACDC7583F981AD1C6C4B5(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_GetParticles_m0FC8A96CE73E5E60A1AACDC7583F981AD1C6C4B5(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_SetCustomParticleData_mA22AE39140F3051220774DAC5572E56C936A9A68(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_SetCustomParticleData_mA22AE39140F3051220774DAC5572E56C936A9A68(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_GetCustomParticleData_m920B312AD2FC60F3D1316B782001B410F614F0CD(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_GetCustomParticleData_m920B312AD2FC60F3D1316B782001B410F614F0CD(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_GetPlaybackState_m4D09C16CF19D3783DDCEF4CCB6D7122DCC60F204(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_GetPlaybackState_m4D09C16CF19D3783DDCEF4CCB6D7122DCC60F204(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_SetPlaybackState_mA6FCCB61546B0A935CAE748D1CDCB0AC4A7A641F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_SetPlaybackState_mA6FCCB61546B0A935CAE748D1CDCB0AC4A7A641F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_GetTrails_m68B76315FC9B3B266730111BE595E502AA7E6EA8(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_GetTrails_m68B76315FC9B3B266730111BE595E502AA7E6EA8(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_SetTrails_m4ADCCA706B36195F0FAD4E461345883AE6BBE1DE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_SetTrails_m4ADCCA706B36195F0FAD4E461345883AE6BBE1DE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_Simulate_m02E843AC799285D798AE80DEC80F195DFD44F084(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_Simulate_m02E843AC799285D798AE80DEC80F195DFD44F084(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_Play_m8783AAE20F192491C9CDBC70B3D7D99BB9CEC221(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_Play_m8783AAE20F192491C9CDBC70B3D7D99BB9CEC221(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_Pause_m324C85CB6099A3126931BDEFF4D56B489ED23D2B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_Pause_m324C85CB6099A3126931BDEFF4D56B489ED23D2B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_Stop_m6CE061D82EBE614BBE7ADEB81897B4C9B9B6C791(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_Stop_m6CE061D82EBE614BBE7ADEB81897B4C9B9B6C791(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_Clear_mCD91055BC2C7D25F1E67035AD11339324B125299(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_Clear_mCD91055BC2C7D25F1E67035AD11339324B125299(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_IsAlive_m289AA2769FFC2FBF56C2E8F9D3D347375CA984A2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_IsAlive_m289AA2769FFC2FBF56C2E8F9D3D347375CA984A2(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_Emit_mC3EBFBC0EF7244E3265DD35AB27FD63FEB6FCAF1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_Emit_mC3EBFBC0EF7244E3265DD35AB27FD63FEB6FCAF1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_TriggerSubEmitter_mAE32EFAA2526DA0AD30494D30BF269D88CA2638B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_TriggerSubEmitter_mAE32EFAA2526DA0AD30494D30BF269D88CA2638B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_ResetPreMappedBufferMemory_m87464A0465AF3F9E5240092F28BA88A7CC421296(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_ResetPreMappedBufferMemory_m87464A0465AF3F9E5240092F28BA88A7CC421296(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_op_Equality_mE7E3281B16AE5D111BD2B47293DA51ACC215FE15(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_op_Equality_mE7E3281B16AE5D111BD2B47293DA51ACC215FE15(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_isPlaying_m3528DAB4387140030E7CF407AE7B60C503E8C6BB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_isPlaying_m3528DAB4387140030E7CF407AE7B60C503E8C6BB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_isEmitting_m6696A1CCE0450B3A0B5EAB36A81D3C3ACF2ACE9F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_isEmitting_m6696A1CCE0450B3A0B5EAB36A81D3C3ACF2ACE9F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_isStopped_m08D6C87883EAC163E85D5D9E1B07C83200F0401E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_isStopped_m08D6C87883EAC163E85D5D9E1B07C83200F0401E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_isPaused_m6A96BA228537C812BF4559793374324A08D2EF43(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_isPaused_m6A96BA228537C812BF4559793374324A08D2EF43(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_particleCount_m87FFF8052D007E76968D9D8343F71F216289CDF6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_particleCount_m87FFF8052D007E76968D9D8343F71F216289CDF6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_time_mCAF4524DEBD95CA1FFC1A0EB1BA86C963C53F238(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_time_mCAF4524DEBD95CA1FFC1A0EB1BA86C963C53F238(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_randomSeed_mD879A0403F8D136A75C8BDDA1CD67F479BF77401(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_randomSeed_mD879A0403F8D136A75C8BDDA1CD67F479BF77401(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_useAutoRandomSeed_m710497E50239F63FEB8FAFC466C4EBD6AAC28099(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_useAutoRandomSeed_m710497E50239F63FEB8FAFC466C4EBD6AAC28099(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_proceduralSimulationSupported_mF3A57C03C37771F7A0C3DCBC3995035C55CB308E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_proceduralSimulationSupported_mF3A57C03C37771F7A0C3DCBC3995035C55CB308E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_main_mB009F950908315FE08DCF0589426841CF0673202(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_main_mB009F950908315FE08DCF0589426841CF0673202(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_emission_mC6B1344C3FBFAC5A21A3DAA977A47EFABE6DCEF1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_emission_mC6B1344C3FBFAC5A21A3DAA977A47EFABE6DCEF1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_shape_mC161EEC4C063852E92218F22EC9602AFE7747ABC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_shape_mC161EEC4C063852E92218F22EC9602AFE7747ABC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_velocityOverLifetime_m6A4BB2E09A84DCAA0FFDCAE4CD6720EB9BF5EAC9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_velocityOverLifetime_m6A4BB2E09A84DCAA0FFDCAE4CD6720EB9BF5EAC9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_limitVelocityOverLifetime_m51A57DAA531605E3C2B077A4A060DEE209EA8384(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_limitVelocityOverLifetime_m51A57DAA531605E3C2B077A4A060DEE209EA8384(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_inheritVelocity_mDAB97505D6D2291C1AC49FD90E78527E4626AAA9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_inheritVelocity_mDAB97505D6D2291C1AC49FD90E78527E4626AAA9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_forceOverLifetime_m116C5CD7D2A1A731465C475061D13C4E05DE1210(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_forceOverLifetime_m116C5CD7D2A1A731465C475061D13C4E05DE1210(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_colorOverLifetime_m03473A73B4B3026DBE11EA533BE782200BBF245F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_colorOverLifetime_m03473A73B4B3026DBE11EA533BE782200BBF245F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_colorBySpeed_m2D200393A06B4DF7D502EB3A12F6716EF02601ED(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_colorBySpeed_m2D200393A06B4DF7D502EB3A12F6716EF02601ED(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_sizeOverLifetime_m6C807176A6D4A62BE06A2C40769812384615D885(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_sizeOverLifetime_m6C807176A6D4A62BE06A2C40769812384615D885(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_sizeBySpeed_m91421B29D3C718CBA2DC947885340DACDE43849C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_sizeBySpeed_m91421B29D3C718CBA2DC947885340DACDE43849C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_rotationOverLifetime_m804AE27D06EEDDCEE08393329FC05698273CCFE9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_rotationOverLifetime_m804AE27D06EEDDCEE08393329FC05698273CCFE9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_rotationBySpeed_m097F9C6BD9289CAAAC7367A22DE264720DE78A1B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_rotationBySpeed_m097F9C6BD9289CAAAC7367A22DE264720DE78A1B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_externalForces_mE1DB23FF4D2AE7A2144166764939810C88AE6BD4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_externalForces_mE1DB23FF4D2AE7A2144166764939810C88AE6BD4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_noise_m831F6C24B5B14E556C766166E7AC44428A892A74(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_noise_m831F6C24B5B14E556C766166E7AC44428A892A74(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_collision_mC85EE499B5981F2E15DDD4658E19F20EAEF9BDCE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_collision_mC85EE499B5981F2E15DDD4658E19F20EAEF9BDCE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_trigger_m38DD065461D9E4395BBC6DF841AFA1F25B847251(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_trigger_m38DD065461D9E4395BBC6DF841AFA1F25B847251(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_textureSheetAnimation_m3056EE1FC01EF696911A877216B736E0F5B84775(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_textureSheetAnimation_m3056EE1FC01EF696911A877216B736E0F5B84775(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_lights_m842940A7768ADD727BB23307163DC46E9FC1944E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_lights_m842940A7768ADD727BB23307163DC46E9FC1944E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_trails_mEBB64D1D803C2CC13418D6C7E1E043955FE9F228(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_trails_mEBB64D1D803C2CC13418D6C7E1E043955FE9F228(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_get_customData_mC2EE9776BC13FCABDE61498732AA92AC3022CFFA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_get_customData_mC2EE9776BC13FCABDE61498732AA92AC3022CFFA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_set_time_mAB800B098C7AD7DB3ECF00FB687F1A0FE0AAA7BB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_set_time_mAB800B098C7AD7DB3ECF00FB687F1A0FE0AAA7BB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_set_randomSeed_mABB8F6682ADBCE90EA32EBD8644C377508FF5AA0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_set_randomSeed_mABB8F6682ADBCE90EA32EBD8644C377508FF5AA0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ParticleSystemWrap_set_useAutoRandomSeed_m17B27DB3E2A119AE83C9A3AA053EDC650D01AEAE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ParticleSystemWrap_set_useAutoRandomSeed_m17B27DB3E2A119AE83C9A3AA053EDC650D01AEAE(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_ParticleSystemWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_ParticleSystemWrap_Register_m55EBA99E8CFEC6D253C241E34208E7F158FFA688 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_Register_m55EBA99E8CFEC6D253C241E34208E7F158FFA688_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginClass(typeof(UnityEngine.ParticleSystem), typeof(UnityEngine.Component));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621_0_0_0_var) };
Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL);
// L.RegFunction("SetParticles", SetParticles);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_SetParticles_m48E887EC5D9CE5E91BF9FCB9824743BD686D9142_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteral45EC1A0173C835E099E70ECCE44FB1042F20E58E, L_6, /*hidden argument*/NULL);
// L.RegFunction("GetParticles", GetParticles);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_GetParticles_m0FC8A96CE73E5E60A1AACDC7583F981AD1C6C4B5_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral1D59864BB0369050ECFBA578E95154C5D035A3A2, L_8, /*hidden argument*/NULL);
// L.RegFunction("SetCustomParticleData", SetCustomParticleData);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_SetCustomParticleData_mA22AE39140F3051220774DAC5572E56C936A9A68_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteral3A03BC97F3DF4222690BFA903BCD07BFCAF25982, L_10, /*hidden argument*/NULL);
// L.RegFunction("GetCustomParticleData", GetCustomParticleData);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_GetCustomParticleData_m920B312AD2FC60F3D1316B782001B410F614F0CD_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteral83468AA34B3D3C34C625ACF525D7262B41FDB002, L_12, /*hidden argument*/NULL);
// L.RegFunction("GetPlaybackState", GetPlaybackState);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_GetPlaybackState_m4D09C16CF19D3783DDCEF4CCB6D7122DCC60F204_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_13);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_13, _stringLiteral7E46D03C43EA52B8673D59542EAB10A2099E34FB, L_14, /*hidden argument*/NULL);
// L.RegFunction("SetPlaybackState", SetPlaybackState);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_SetPlaybackState_mA6FCCB61546B0A935CAE748D1CDCB0AC4A7A641F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_15);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_15, _stringLiteralC3FED43D74AB0780684B7C9C243276400B1C5FB3, L_16, /*hidden argument*/NULL);
// L.RegFunction("GetTrails", GetTrails);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_GetTrails_m68B76315FC9B3B266730111BE595E502AA7E6EA8_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_17);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_17, _stringLiteralCC0C019200D4AB326CB7BF37BDB9A155F6F7AC92, L_18, /*hidden argument*/NULL);
// L.RegFunction("SetTrails", SetTrails);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_SetTrails_m4ADCCA706B36195F0FAD4E461345883AE6BBE1DE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_19);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_19, _stringLiteral890C3CAA431834ED4201481C2C44268FB6CC9214, L_20, /*hidden argument*/NULL);
// L.RegFunction("Simulate", Simulate);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_Simulate_m02E843AC799285D798AE80DEC80F195DFD44F084_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_21);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_21, _stringLiteral95C6045668485E434001BBB400904F65D6473B52, L_22, /*hidden argument*/NULL);
// L.RegFunction("Play", Play);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_Play_m8783AAE20F192491C9CDBC70B3D7D99BB9CEC221_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_23);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_23, _stringLiteral5D12BD53552CAFC41CA6146C04870DF2E1574E13, L_24, /*hidden argument*/NULL);
// L.RegFunction("Pause", Pause);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_25 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_Pause_m324C85CB6099A3126931BDEFF4D56B489ED23D2B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_25);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_25, _stringLiteral781961BC81C25697841ECCE5D4D9DAD9F6B261C6, L_26, /*hidden argument*/NULL);
// L.RegFunction("Stop", Stop);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_27 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_28 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_28, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_Stop_m6CE061D82EBE614BBE7ADEB81897B4C9B9B6C791_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_27);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_27, _stringLiteral9E253470C876EE6D5C720EB777AEB82D4C26E28F, L_28, /*hidden argument*/NULL);
// L.RegFunction("Clear", Clear);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_29 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_30 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_30, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_Clear_mCD91055BC2C7D25F1E67035AD11339324B125299_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_29);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_29, _stringLiteral719EA396AD92E01B4757EC2B93BB1E5F270F771D, L_30, /*hidden argument*/NULL);
// L.RegFunction("IsAlive", IsAlive);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_31 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_32 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_32, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_IsAlive_m289AA2769FFC2FBF56C2E8F9D3D347375CA984A2_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_31);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_31, _stringLiteral7197FB92A122381990263F7D66CBE7CA4D02DD9F, L_32, /*hidden argument*/NULL);
// L.RegFunction("Emit", Emit);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_33 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_34 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_34, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_Emit_mC3EBFBC0EF7244E3265DD35AB27FD63FEB6FCAF1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_33);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_33, _stringLiteral08AFA6BE843F3F72DF5C12BA6AEB0CA65CD587DB, L_34, /*hidden argument*/NULL);
// L.RegFunction("TriggerSubEmitter", TriggerSubEmitter);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_35 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_36 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_36, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_TriggerSubEmitter_mAE32EFAA2526DA0AD30494D30BF269D88CA2638B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_35);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_35, _stringLiteral6B053B8458FB5D286573E4E7498B7A7DBF8FAADB, L_36, /*hidden argument*/NULL);
// L.RegFunction("ResetPreMappedBufferMemory", ResetPreMappedBufferMemory);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_37 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_38 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_38, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_ResetPreMappedBufferMemory_m87464A0465AF3F9E5240092F28BA88A7CC421296_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_37);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_37, _stringLiteralC0B073025CD8BA0C4617ABF66BAC51266AA12176, L_38, /*hidden argument*/NULL);
// L.RegFunction("New", _CreateUnityEngine_ParticleSystem);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_39 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_40 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_40, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap__CreateUnityEngine_ParticleSystem_mEF3466696C2AF740BB1987DD8946ACE0CBDC98E3_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_39);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_39, _stringLiteral6403F2B7EB2AAAFE6DE34CBF2A029B01AFEBC512, L_40, /*hidden argument*/NULL);
// L.RegFunction("__eq", op_Equality);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_41 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_42 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_42, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_op_Equality_mE7E3281B16AE5D111BD2B47293DA51ACC215FE15_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_41);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_41, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_42, /*hidden argument*/NULL);
// L.RegFunction("__tostring", ToLua.op_ToString);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_43 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_44 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_44, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_43);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_43, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_44, /*hidden argument*/NULL);
// L.RegVar("isPlaying", get_isPlaying, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_45 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_46 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_46, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_isPlaying_m3528DAB4387140030E7CF407AE7B60C503E8C6BB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_45);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_45, _stringLiteral3878562D4BDAA37D2808352BD42740798B1A446E, L_46, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("isEmitting", get_isEmitting, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_47 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_48 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_48, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_isEmitting_m6696A1CCE0450B3A0B5EAB36A81D3C3ACF2ACE9F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_47);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_47, _stringLiteral0E6A0F45F2F322838787D8044C341B4E3C7F3517, L_48, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("isStopped", get_isStopped, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_49 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_50 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_50, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_isStopped_m08D6C87883EAC163E85D5D9E1B07C83200F0401E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_49);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_49, _stringLiteralF983852AE6507D0FD5D6E973C30D02F19DB25D0F, L_50, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("isPaused", get_isPaused, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_51 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_52 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_52, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_isPaused_m6A96BA228537C812BF4559793374324A08D2EF43_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_51);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_51, _stringLiteralB9F46308248AAAA6F413F1D9EC49D77DECB3904B, L_52, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("particleCount", get_particleCount, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_53 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_54 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_54, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_particleCount_m87FFF8052D007E76968D9D8343F71F216289CDF6_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_53);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_53, _stringLiteralE64A6DBF3D2C6F1395A77C24A1633E9075221D33, L_54, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("time", get_time, set_time);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_55 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_56 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_56, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_time_mCAF4524DEBD95CA1FFC1A0EB1BA86C963C53F238_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_57 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_57, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_set_time_mAB800B098C7AD7DB3ECF00FB687F1A0FE0AAA7BB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_55);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_55, _stringLiteral714EEA0F4C980736BDE0065FE73F573487F08E3A, L_56, L_57, /*hidden argument*/NULL);
// L.RegVar("randomSeed", get_randomSeed, set_randomSeed);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_58 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_59 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_59, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_randomSeed_mD879A0403F8D136A75C8BDDA1CD67F479BF77401_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_60 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_60, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_set_randomSeed_mABB8F6682ADBCE90EA32EBD8644C377508FF5AA0_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_58);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_58, _stringLiteralB50D7C3EB42552E2209E488B50F800D95C2BA554, L_59, L_60, /*hidden argument*/NULL);
// L.RegVar("useAutoRandomSeed", get_useAutoRandomSeed, set_useAutoRandomSeed);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_61 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_62 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_62, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_useAutoRandomSeed_m710497E50239F63FEB8FAFC466C4EBD6AAC28099_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_63 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_63, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_set_useAutoRandomSeed_m17B27DB3E2A119AE83C9A3AA053EDC650D01AEAE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_61);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_61, _stringLiteral4C18F42320C1D6C9A214A28BEB97FAA382429910, L_62, L_63, /*hidden argument*/NULL);
// L.RegVar("proceduralSimulationSupported", get_proceduralSimulationSupported, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_64 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_65 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_65, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_proceduralSimulationSupported_mF3A57C03C37771F7A0C3DCBC3995035C55CB308E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_64);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_64, _stringLiteral21E23C3201F4E3B07F8AC83084BABB765B06A40A, L_65, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("main", get_main, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_66 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_67 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_67, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_main_mB009F950908315FE08DCF0589426841CF0673202_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_66);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_66, _stringLiteralB28B7AF69320201D1CF206EBF28373980ADD1451, L_67, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("emission", get_emission, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_68 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_69 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_69, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_emission_mC6B1344C3FBFAC5A21A3DAA977A47EFABE6DCEF1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_68);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_68, _stringLiteralB5DA25E0CD1DEF45D932C99C75E090A07F511014, L_69, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("shape", get_shape, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_70 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_71 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_71, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_shape_mC161EEC4C063852E92218F22EC9602AFE7747ABC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_70);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_70, _stringLiteral5080FD62C27826C4BAD11CDABEA225200A35A04C, L_71, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("velocityOverLifetime", get_velocityOverLifetime, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_72 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_73 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_73, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_velocityOverLifetime_m6A4BB2E09A84DCAA0FFDCAE4CD6720EB9BF5EAC9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_72);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_72, _stringLiteral777ABEC9CD398C0E7890A516D132EC4A57CA12DA, L_73, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("limitVelocityOverLifetime", get_limitVelocityOverLifetime, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_74 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_75 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_75, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_limitVelocityOverLifetime_m51A57DAA531605E3C2B077A4A060DEE209EA8384_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_74);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_74, _stringLiteral9838340DE100E1F47A4A840C252C2B7F15F9F993, L_75, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("inheritVelocity", get_inheritVelocity, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_76 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_77 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_77, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_inheritVelocity_mDAB97505D6D2291C1AC49FD90E78527E4626AAA9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_76);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_76, _stringLiteral9B087BBAECF65451C02C8084D4A816589B4CA4BE, L_77, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("forceOverLifetime", get_forceOverLifetime, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_78 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_79 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_79, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_forceOverLifetime_m116C5CD7D2A1A731465C475061D13C4E05DE1210_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_78);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_78, _stringLiteralD47161CB9D17933546D932C98BDA5521E47B4759, L_79, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("colorOverLifetime", get_colorOverLifetime, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_80 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_81 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_81, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_colorOverLifetime_m03473A73B4B3026DBE11EA533BE782200BBF245F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_80);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_80, _stringLiteral38F41DB735B92034B3EC6743D9068512FEC54BD8, L_81, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("colorBySpeed", get_colorBySpeed, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_82 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_83 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_83, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_colorBySpeed_m2D200393A06B4DF7D502EB3A12F6716EF02601ED_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_82);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_82, _stringLiteral3BB7E1783CAADDA5E4A1FEED7CD99665F989FC15, L_83, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("sizeOverLifetime", get_sizeOverLifetime, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_84 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_85 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_85, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_sizeOverLifetime_m6C807176A6D4A62BE06A2C40769812384615D885_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_84);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_84, _stringLiteral47DFEA2AB30BCCF200E8DC649335354A17E6DC73, L_85, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("sizeBySpeed", get_sizeBySpeed, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_86 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_87 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_87, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_sizeBySpeed_m91421B29D3C718CBA2DC947885340DACDE43849C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_86);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_86, _stringLiteral7156AD425479158C6FA8E300DECF553729B2D3F3, L_87, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("rotationOverLifetime", get_rotationOverLifetime, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_88 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_89 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_89, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_rotationOverLifetime_m804AE27D06EEDDCEE08393329FC05698273CCFE9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_88);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_88, _stringLiteralBCB22EE4EE1A7FD4F461BB5C2E2794CD7F83C6B6, L_89, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("rotationBySpeed", get_rotationBySpeed, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_90 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_91 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_91, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_rotationBySpeed_m097F9C6BD9289CAAAC7367A22DE264720DE78A1B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_90);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_90, _stringLiteral1F1A066460F6104CEC405F364E4DF91217DD9824, L_91, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("externalForces", get_externalForces, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_92 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_93 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_93, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_externalForces_mE1DB23FF4D2AE7A2144166764939810C88AE6BD4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_92);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_92, _stringLiteral1F28F8B2D750612902815D0409E1F05670E5F604, L_93, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("noise", get_noise, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_94 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_95 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_95, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_noise_m831F6C24B5B14E556C766166E7AC44428A892A74_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_94);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_94, _stringLiteral9424AC79DE34C97C74261622B533D185CA13968A, L_95, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("collision", get_collision, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_96 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_97 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_97, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_collision_mC85EE499B5981F2E15DDD4658E19F20EAEF9BDCE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_96);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_96, _stringLiteral925D7AD70BDB65756186729E7C769DA0DE4CF891, L_97, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("trigger", get_trigger, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_98 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_99 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_99, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_trigger_m38DD065461D9E4395BBC6DF841AFA1F25B847251_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_98);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_98, _stringLiteral63D62D4AEE9A5D4FE8539E53A9E3D05FFC210C9B, L_99, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("textureSheetAnimation", get_textureSheetAnimation, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_100 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_101 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_101, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_textureSheetAnimation_m3056EE1FC01EF696911A877216B736E0F5B84775_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_100);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_100, _stringLiteralF8CEE89F7EC6969BC6F89232E3355DD9803435D5, L_101, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("lights", get_lights, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_102 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_103 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_103, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_lights_m842940A7768ADD727BB23307163DC46E9FC1944E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_102);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_102, _stringLiteral9367742C0B53C6327A75AFFB316C1633CA66A8DD, L_103, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("trails", get_trails, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_104 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_105 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_105, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_trails_mEBB64D1D803C2CC13418D6C7E1E043955FE9F228_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_104);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_104, _stringLiteral3156DA0ACAEBC50818D7A480401A61E2CCC6E668, L_105, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("customData", get_customData, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_106 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_107 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_107, NULL, (intptr_t)((intptr_t)UnityEngine_ParticleSystemWrap_get_customData_mC2EE9776BC13FCABDE61498732AA92AC3022CFFA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_106);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_106, _stringLiteral730B9475114B238580C34C35BB659647DAB061CC, L_107, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.EndClass();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_108 = ___L0;
NullCheck(L_108);
LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_108, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::_CreateUnityEngine_ParticleSystem(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap__CreateUnityEngine_ParticleSystem_mEF3466696C2AF740BB1987DD8946ACE0CBDC98E3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap__CreateUnityEngine_ParticleSystem_mEF3466696C2AF740BB1987DD8946ACE0CBDC98E3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 3);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
// if (count == 0)
if (L_1)
{
goto IL_0019;
}
}
IL_0008:
{
// UnityEngine.ParticleSystem obj = new UnityEngine.ParticleSystem();
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * L_2 = (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)il2cpp_codegen_object_new(ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var);
ParticleSystem__ctor_m7DFEC8E38B8B2761DA54CB97A7943977481691F3(L_2, /*hidden argument*/NULL);
V_0 = L_2;
// ToLua.PushSealed(L, obj);
intptr_t L_3 = ___L0;
ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D * L_4 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushSealed_TisParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_mB562730F1D166D5F3A956DBE6E1D48CE89D8AC84((intptr_t)L_3, L_4, /*hidden argument*/ToLua_PushSealed_TisParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_mB562730F1D166D5F3A956DBE6E1D48CE89D8AC84_RuntimeMethod_var);
// return 1;
V_1 = 1;
goto IL_0032;
}
IL_0019:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.ParticleSystem.New");
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_5, _stringLiteral2797B89D27C9200D3D4DF3ED49304A978448E2CB, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0032;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0027;
throw e;
}
CATCH_0027:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_7 = ___L0;
Exception_t * L_8 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_7, L_8, /*hidden argument*/NULL);
V_1 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_1;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::SetParticles(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_SetParticles_m48E887EC5D9CE5E91BF9FCB9824743BD686D9142 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_SetParticles_m48E887EC5D9CE5E91BF9FCB9824743BD686D9142_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* V_1 = NULL;
int32_t V_2 = 0;
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B V_3;
memset((&V_3), 0, sizeof(V_3));
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* V_4 = NULL;
int32_t V_5 = 0;
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B V_6;
memset((&V_6), 0, sizeof(V_6));
int32_t V_7 = 0;
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* V_8 = NULL;
int32_t V_9 = 0;
int32_t V_10 = 0;
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B V_11;
memset((&V_11), 0, sizeof(V_11));
int32_t V_12 = 0;
int32_t V_13 = 0;
Exception_t * V_14 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 8);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2 && TypeChecker.CheckTypes<UnityEngine.ParticleSystem.Particle[]>(L, 2))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_003f;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_mED0BC3A261CAE89EAD06237D4DD1FCCF62B5DC9A((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_mED0BC3A261CAE89EAD06237D4DD1FCCF62B5DC9A_RuntimeMethod_var);
if (!L_4)
{
goto IL_003f;
}
}
IL_0014:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_5 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_8 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_5, 1, L_7, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem.Particle[] arg0 = ToLua.ToStructArray<UnityEngine.ParticleSystem.Particle>(L, 2);
intptr_t L_9 = ___L0;
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* L_10 = ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE((intptr_t)L_9, 2, /*hidden argument*/ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE_RuntimeMethod_var);
V_1 = L_10;
// obj.SetParticles(arg0);
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* L_11 = V_1;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_8, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_SetParticles_mB301CDB399897F050DF3B1973ADCD7A81818E47B(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_8, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_11, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_01cb;
}
IL_003f:
{
// else if (count == 2 && TypeChecker.CheckTypes<Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle>>(L, 2))
int32_t L_12 = V_0;
if ((!(((uint32_t)L_12) == ((uint32_t)2))))
{
goto IL_007c;
}
}
IL_0043:
{
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_14 = TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_m2FAA635CB647336E99F873D7ECB884F4E6BB9E69((intptr_t)L_13, 2, /*hidden argument*/TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_m2FAA635CB647336E99F873D7ECB884F4E6BB9E69_RuntimeMethod_var);
if (!L_14)
{
goto IL_007c;
}
}
IL_004c:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_15 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_16 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_17 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_16, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_18 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_15, 1, L_17, /*hidden argument*/NULL);
// Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle> arg0 = StackTraits<Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle>>.To(L, 2);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_il2cpp_TypeInfo_var);
Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 * L_19 = ((StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_il2cpp_TypeInfo_var))->get_To_2();
intptr_t L_20 = ___L0;
NullCheck(L_19);
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B L_21 = Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7(L_19, (intptr_t)L_20, 2, /*hidden argument*/Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7_RuntimeMethod_var);
V_3 = L_21;
// obj.SetParticles(arg0);
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B L_22 = V_3;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_18, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_SetParticles_mF22519BB750E220909AC74D00E1DDE26E8A29089(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_18, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_22, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_01cb;
}
IL_007c:
{
// else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.ParticleSystem.Particle[], int>(L, 2))
int32_t L_23 = V_0;
if ((!(((uint32_t)L_23) == ((uint32_t)3))))
{
goto IL_00c2;
}
}
IL_0080:
{
intptr_t L_24 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_25 = TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE2910AB3FD71D74E10F525734A6A9257B74E7955((intptr_t)L_24, 2, /*hidden argument*/TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE2910AB3FD71D74E10F525734A6A9257B74E7955_RuntimeMethod_var);
if (!L_25)
{
goto IL_00c2;
}
}
IL_0089:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_26 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_27 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_28 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_27, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_29 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_26, 1, L_28, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem.Particle[] arg0 = ToLua.ToStructArray<UnityEngine.ParticleSystem.Particle>(L, 2);
intptr_t L_30 = ___L0;
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* L_31 = ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE((intptr_t)L_30, 2, /*hidden argument*/ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE_RuntimeMethod_var);
V_4 = L_31;
// int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
intptr_t L_32 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_33 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_32, 3, /*hidden argument*/NULL);
V_5 = (((int32_t)((int32_t)L_33)));
// obj.SetParticles(arg0, arg1);
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* L_34 = V_4;
int32_t L_35 = V_5;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_29, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_SetParticles_mCBB22C645CD23845D88FDF981FC2F32E31AB4FB5(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_29, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_34, L_35, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_01cb;
}
IL_00c2:
{
// else if (count == 3 && TypeChecker.CheckTypes<Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle>, int>(L, 2))
int32_t L_36 = V_0;
if ((!(((uint32_t)L_36) == ((uint32_t)3))))
{
goto IL_010d;
}
}
IL_00c6:
{
intptr_t L_37 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_38 = TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE3ECE796FDEDE7113A78FBD2D0B39BFA68D3669C((intptr_t)L_37, 2, /*hidden argument*/TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE3ECE796FDEDE7113A78FBD2D0B39BFA68D3669C_RuntimeMethod_var);
if (!L_38)
{
goto IL_010d;
}
}
IL_00cf:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_39 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_40 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_41 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_40, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_42 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_39, 1, L_41, /*hidden argument*/NULL);
// Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle> arg0 = StackTraits<Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle>>.To(L, 2);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_il2cpp_TypeInfo_var);
Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 * L_43 = ((StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_il2cpp_TypeInfo_var))->get_To_2();
intptr_t L_44 = ___L0;
NullCheck(L_43);
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B L_45 = Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7(L_43, (intptr_t)L_44, 2, /*hidden argument*/Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7_RuntimeMethod_var);
V_6 = L_45;
// int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
intptr_t L_46 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_47 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_46, 3, /*hidden argument*/NULL);
V_7 = (((int32_t)((int32_t)L_47)));
// obj.SetParticles(arg0, arg1);
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B L_48 = V_6;
int32_t L_49 = V_7;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_42, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_SetParticles_m35DB70B894F17D4405756DC82AE3A88A9E2C425D(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_42, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_48, L_49, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_01cb;
}
IL_010d:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.ParticleSystem.Particle[], int, int>(L, 2))
int32_t L_50 = V_0;
if ((!(((uint32_t)L_50) == ((uint32_t)4))))
{
goto IL_015c;
}
}
IL_0111:
{
intptr_t L_51 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_52 = TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m9A2FD8417AD5CB7DC21767A780566E04C27C9DBC((intptr_t)L_51, 2, /*hidden argument*/TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m9A2FD8417AD5CB7DC21767A780566E04C27C9DBC_RuntimeMethod_var);
if (!L_52)
{
goto IL_015c;
}
}
IL_011a:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_53 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_54 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_55 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_54, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_56 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_53, 1, L_55, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem.Particle[] arg0 = ToLua.ToStructArray<UnityEngine.ParticleSystem.Particle>(L, 2);
intptr_t L_57 = ___L0;
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* L_58 = ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE((intptr_t)L_57, 2, /*hidden argument*/ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE_RuntimeMethod_var);
V_8 = L_58;
// int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
intptr_t L_59 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_60 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_59, 3, /*hidden argument*/NULL);
V_9 = (((int32_t)((int32_t)L_60)));
// int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_61 = ___L0;
double L_62 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_61, 4, /*hidden argument*/NULL);
V_10 = (((int32_t)((int32_t)L_62)));
// obj.SetParticles(arg0, arg1, arg2);
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* L_63 = V_8;
int32_t L_64 = V_9;
int32_t L_65 = V_10;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_56, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_SetParticles_mBD5C10AC2CCDECED4FEFE83235CF2CA1257A68AC(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_56, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_63, L_64, L_65, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_01cb;
}
IL_015c:
{
// else if (count == 4 && TypeChecker.CheckTypes<Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle>, int, int>(L, 2))
int32_t L_66 = V_0;
if ((!(((uint32_t)L_66) == ((uint32_t)4))))
{
goto IL_01b0;
}
}
IL_0160:
{
intptr_t L_67 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_68 = TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m62F8AD6E0E4D8DC07CE36CEEC21E88456799CCE2((intptr_t)L_67, 2, /*hidden argument*/TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m62F8AD6E0E4D8DC07CE36CEEC21E88456799CCE2_RuntimeMethod_var);
if (!L_68)
{
goto IL_01b0;
}
}
IL_0169:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_69 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_70 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_71 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_70, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_72 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_69, 1, L_71, /*hidden argument*/NULL);
// Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle> arg0 = StackTraits<Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle>>.To(L, 2);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_il2cpp_TypeInfo_var);
Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 * L_73 = ((StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_il2cpp_TypeInfo_var))->get_To_2();
intptr_t L_74 = ___L0;
NullCheck(L_73);
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B L_75 = Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7(L_73, (intptr_t)L_74, 2, /*hidden argument*/Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7_RuntimeMethod_var);
V_11 = L_75;
// int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
intptr_t L_76 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_77 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_76, 3, /*hidden argument*/NULL);
V_12 = (((int32_t)((int32_t)L_77)));
// int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_78 = ___L0;
double L_79 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_78, 4, /*hidden argument*/NULL);
V_13 = (((int32_t)((int32_t)L_79)));
// obj.SetParticles(arg0, arg1, arg2);
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B L_80 = V_11;
int32_t L_81 = V_12;
int32_t L_82 = V_13;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_72, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_SetParticles_mA4262BC25D696BD2C50F5638BB3D8559F0DBA635(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_72, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_80, L_81, L_82, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_01cb;
}
IL_01b0:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.ParticleSystem.SetParticles");
intptr_t L_83 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_84 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_83, _stringLiteral997A2E93A1720F88EC799B552C5B50DD3147D001, /*hidden argument*/NULL);
V_2 = L_84;
goto IL_01cb;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_01be;
throw e;
}
CATCH_01be:
{ // begin catch(System.Exception)
// catch (Exception e)
V_14 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_85 = ___L0;
Exception_t * L_86 = V_14;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_87 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_85, L_86, /*hidden argument*/NULL);
V_2 = L_87;
goto IL_01cb;
} // end catch (depth: 1)
IL_01cb:
{
// }
int32_t L_88 = V_2;
return L_88;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::GetParticles(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_GetParticles_m0FC8A96CE73E5E60A1AACDC7583F981AD1C6C4B5 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_GetParticles_m0FC8A96CE73E5E60A1AACDC7583F981AD1C6C4B5_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* V_1 = NULL;
int32_t V_2 = 0;
int32_t V_3 = 0;
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t V_5 = 0;
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* V_6 = NULL;
int32_t V_7 = 0;
int32_t V_8 = 0;
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B V_9;
memset((&V_9), 0, sizeof(V_9));
int32_t V_10 = 0;
int32_t V_11 = 0;
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* V_12 = NULL;
int32_t V_13 = 0;
int32_t V_14 = 0;
int32_t V_15 = 0;
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B V_16;
memset((&V_16), 0, sizeof(V_16));
int32_t V_17 = 0;
int32_t V_18 = 0;
int32_t V_19 = 0;
Exception_t * V_20 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 8);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2 && TypeChecker.CheckTypes<UnityEngine.ParticleSystem.Particle[]>(L, 2))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0047;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_mED0BC3A261CAE89EAD06237D4DD1FCCF62B5DC9A((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_mED0BC3A261CAE89EAD06237D4DD1FCCF62B5DC9A_RuntimeMethod_var);
if (!L_4)
{
goto IL_0047;
}
}
IL_0014:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_5 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_8 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_5, 1, L_7, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem.Particle[] arg0 = ToLua.ToStructArray<UnityEngine.ParticleSystem.Particle>(L, 2);
intptr_t L_9 = ___L0;
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* L_10 = ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE((intptr_t)L_9, 2, /*hidden argument*/ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE_RuntimeMethod_var);
V_1 = L_10;
// int o = obj.GetParticles(arg0);
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* L_11 = V_1;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_8, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
int32_t L_12 = ParticleSystem_GetParticles_m486248CBE551EA2708EBD4503ED93A27DA65C34D(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_8, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_11, /*hidden argument*/NULL);
V_2 = L_12;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_13 = ___L0;
int32_t L_14 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_13, L_14, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_0207;
}
IL_0047:
{
// else if (count == 2 && TypeChecker.CheckTypes<Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle>>(L, 2))
int32_t L_15 = V_0;
if ((!(((uint32_t)L_15) == ((uint32_t)2))))
{
goto IL_0090;
}
}
IL_004b:
{
intptr_t L_16 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_17 = TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_m2FAA635CB647336E99F873D7ECB884F4E6BB9E69((intptr_t)L_16, 2, /*hidden argument*/TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_m2FAA635CB647336E99F873D7ECB884F4E6BB9E69_RuntimeMethod_var);
if (!L_17)
{
goto IL_0090;
}
}
IL_0054:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_18 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_19 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_20 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_19, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_21 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_18, 1, L_20, /*hidden argument*/NULL);
// Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle> arg0 = StackTraits<Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle>>.To(L, 2);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_il2cpp_TypeInfo_var);
Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 * L_22 = ((StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_il2cpp_TypeInfo_var))->get_To_2();
intptr_t L_23 = ___L0;
NullCheck(L_22);
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B L_24 = Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7(L_22, (intptr_t)L_23, 2, /*hidden argument*/Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7_RuntimeMethod_var);
V_4 = L_24;
// int o = obj.GetParticles(arg0);
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B L_25 = V_4;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_21, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
int32_t L_26 = ParticleSystem_GetParticles_m06B52605D26593255CDDF6DEF2FC7AED82215AAC(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_21, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_25, /*hidden argument*/NULL);
V_5 = L_26;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_27 = ___L0;
int32_t L_28 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_27, L_28, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_0207;
}
IL_0090:
{
// else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.ParticleSystem.Particle[], int>(L, 2))
int32_t L_29 = V_0;
if ((!(((uint32_t)L_29) == ((uint32_t)3))))
{
goto IL_00e0;
}
}
IL_0094:
{
intptr_t L_30 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_31 = TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE2910AB3FD71D74E10F525734A6A9257B74E7955((intptr_t)L_30, 2, /*hidden argument*/TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE2910AB3FD71D74E10F525734A6A9257B74E7955_RuntimeMethod_var);
if (!L_31)
{
goto IL_00e0;
}
}
IL_009d:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_32 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_33 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_34 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_33, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_35 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_32, 1, L_34, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem.Particle[] arg0 = ToLua.ToStructArray<UnityEngine.ParticleSystem.Particle>(L, 2);
intptr_t L_36 = ___L0;
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* L_37 = ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE((intptr_t)L_36, 2, /*hidden argument*/ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE_RuntimeMethod_var);
V_6 = L_37;
// int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
intptr_t L_38 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_39 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_38, 3, /*hidden argument*/NULL);
V_7 = (((int32_t)((int32_t)L_39)));
// int o = obj.GetParticles(arg0, arg1);
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* L_40 = V_6;
int32_t L_41 = V_7;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_35, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
int32_t L_42 = ParticleSystem_GetParticles_mB4211CC9ACAB804F13A9112ECA459ED3AD0F980E(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_35, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_40, L_41, /*hidden argument*/NULL);
V_8 = L_42;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_43 = ___L0;
int32_t L_44 = V_8;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_43, L_44, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_0207;
}
IL_00e0:
{
// else if (count == 3 && TypeChecker.CheckTypes<Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle>, int>(L, 2))
int32_t L_45 = V_0;
if ((!(((uint32_t)L_45) == ((uint32_t)3))))
{
goto IL_0135;
}
}
IL_00e4:
{
intptr_t L_46 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_47 = TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE3ECE796FDEDE7113A78FBD2D0B39BFA68D3669C((intptr_t)L_46, 2, /*hidden argument*/TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE3ECE796FDEDE7113A78FBD2D0B39BFA68D3669C_RuntimeMethod_var);
if (!L_47)
{
goto IL_0135;
}
}
IL_00ed:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_48 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_49 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_50 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_49, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_51 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_48, 1, L_50, /*hidden argument*/NULL);
// Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle> arg0 = StackTraits<Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle>>.To(L, 2);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_il2cpp_TypeInfo_var);
Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 * L_52 = ((StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_il2cpp_TypeInfo_var))->get_To_2();
intptr_t L_53 = ___L0;
NullCheck(L_52);
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B L_54 = Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7(L_52, (intptr_t)L_53, 2, /*hidden argument*/Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7_RuntimeMethod_var);
V_9 = L_54;
// int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
intptr_t L_55 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_56 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_55, 3, /*hidden argument*/NULL);
V_10 = (((int32_t)((int32_t)L_56)));
// int o = obj.GetParticles(arg0, arg1);
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B L_57 = V_9;
int32_t L_58 = V_10;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_51, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
int32_t L_59 = ParticleSystem_GetParticles_mC46906646A6B0C61578165E6818CF05B7A052D18(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_51, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_57, L_58, /*hidden argument*/NULL);
V_11 = L_59;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_60 = ___L0;
int32_t L_61 = V_11;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_60, L_61, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_0207;
}
IL_0135:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.ParticleSystem.Particle[], int, int>(L, 2))
int32_t L_62 = V_0;
if ((!(((uint32_t)L_62) == ((uint32_t)4))))
{
goto IL_018e;
}
}
IL_0139:
{
intptr_t L_63 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_64 = TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m9A2FD8417AD5CB7DC21767A780566E04C27C9DBC((intptr_t)L_63, 2, /*hidden argument*/TypeChecker_CheckTypes_TisParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m9A2FD8417AD5CB7DC21767A780566E04C27C9DBC_RuntimeMethod_var);
if (!L_64)
{
goto IL_018e;
}
}
IL_0142:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_65 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_66 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_67 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_66, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_68 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_65, 1, L_67, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem.Particle[] arg0 = ToLua.ToStructArray<UnityEngine.ParticleSystem.Particle>(L, 2);
intptr_t L_69 = ___L0;
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* L_70 = ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE((intptr_t)L_69, 2, /*hidden argument*/ToLua_ToStructArray_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m70BB8FD3BEEA6438CB1E5BE20FFF39098BDE35EE_RuntimeMethod_var);
V_12 = L_70;
// int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
intptr_t L_71 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_72 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_71, 3, /*hidden argument*/NULL);
V_13 = (((int32_t)((int32_t)L_72)));
// int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_73 = ___L0;
double L_74 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_73, 4, /*hidden argument*/NULL);
V_14 = (((int32_t)((int32_t)L_74)));
// int o = obj.GetParticles(arg0, arg1, arg2);
ParticleU5BU5D_tE146043E7340CCAD7275E144D4CCD028AF929513* L_75 = V_12;
int32_t L_76 = V_13;
int32_t L_77 = V_14;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_68, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
int32_t L_78 = ParticleSystem_GetParticles_m4249C2BF5B18BD67923AF8ACD3F3C2C65319968D(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_68, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_75, L_76, L_77, /*hidden argument*/NULL);
V_15 = L_78;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_79 = ___L0;
int32_t L_80 = V_15;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_79, L_80, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_0207;
}
IL_018e:
{
// else if (count == 4 && TypeChecker.CheckTypes<Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle>, int, int>(L, 2))
int32_t L_81 = V_0;
if ((!(((uint32_t)L_81) == ((uint32_t)4))))
{
goto IL_01ec;
}
}
IL_0192:
{
intptr_t L_82 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_83 = TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m62F8AD6E0E4D8DC07CE36CEEC21E88456799CCE2((intptr_t)L_82, 2, /*hidden argument*/TypeChecker_CheckTypes_TisNativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m62F8AD6E0E4D8DC07CE36CEEC21E88456799CCE2_RuntimeMethod_var);
if (!L_83)
{
goto IL_01ec;
}
}
IL_019b:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_84 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_85 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_86 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_85, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_87 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_84, 1, L_86, /*hidden argument*/NULL);
// Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle> arg0 = StackTraits<Unity.Collections.NativeArray<UnityEngine.ParticleSystem.Particle>>.To(L, 2);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_il2cpp_TypeInfo_var);
Func_3_t1A41EC1315AE21F6E0F0B00E571BCD08934022F2 * L_88 = ((StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tE2BB63F8F4526F552145CCC546517DC888F0E897_il2cpp_TypeInfo_var))->get_To_2();
intptr_t L_89 = ___L0;
NullCheck(L_88);
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B L_90 = Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7(L_88, (intptr_t)L_89, 2, /*hidden argument*/Func_3_Invoke_mC9E0533E916AE4F8A8613417225D2AEA2CCD48F7_RuntimeMethod_var);
V_16 = L_90;
// int arg1 = (int)LuaDLL.lua_tonumber(L, 3);
intptr_t L_91 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_92 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_91, 3, /*hidden argument*/NULL);
V_17 = (((int32_t)((int32_t)L_92)));
// int arg2 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_93 = ___L0;
double L_94 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_93, 4, /*hidden argument*/NULL);
V_18 = (((int32_t)((int32_t)L_94)));
// int o = obj.GetParticles(arg0, arg1, arg2);
NativeArray_1_t4154A2E8573B06DC1EBB5F342841C2A2BCB0CC7B L_95 = V_16;
int32_t L_96 = V_17;
int32_t L_97 = V_18;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_87, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
int32_t L_98 = ParticleSystem_GetParticles_mDEBAF8171DF7B77ECB3CBA33DA36A3EE51F04A78(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_87, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_95, L_96, L_97, /*hidden argument*/NULL);
V_19 = L_98;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_99 = ___L0;
int32_t L_100 = V_19;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_99, L_100, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_0207;
}
IL_01ec:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.ParticleSystem.GetParticles");
intptr_t L_101 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_102 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_101, _stringLiteral48BE9598DB2EA10C743809127917FBACFE4686DC, /*hidden argument*/NULL);
V_3 = L_102;
goto IL_0207;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_01fa;
throw e;
}
CATCH_01fa:
{ // begin catch(System.Exception)
// catch (Exception e)
V_20 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_103 = ___L0;
Exception_t * L_104 = V_20;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_105 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_103, L_104, /*hidden argument*/NULL);
V_3 = L_105;
goto IL_0207;
} // end catch (depth: 1)
IL_0207:
{
// }
int32_t L_106 = V_3;
return L_106;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::SetCustomParticleData(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_SetCustomParticleData_mA22AE39140F3051220774DAC5572E56C936A9A68 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_SetCustomParticleData_mA22AE39140F3051220774DAC5572E56C936A9A68_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 3);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 3, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// System.Collections.Generic.List<UnityEngine.Vector4> arg0 = (System.Collections.Generic.List<UnityEngine.Vector4>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.Vector4>));
intptr_t L_5 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_0_0_0_var) };
Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL);
RuntimeObject * L_8 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_5, 2, L_7, /*hidden argument*/NULL);
V_0 = ((List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *)CastclassClass((RuntimeObject*)L_8, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_il2cpp_TypeInfo_var));
// UnityEngine.ParticleSystemCustomData arg1 = (UnityEngine.ParticleSystemCustomData)ToLua.CheckObject(L, 3, typeof(UnityEngine.ParticleSystemCustomData));
intptr_t L_9 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_10 = { reinterpret_cast<intptr_t> (ParticleSystemCustomData_t9C3B77235A140EBC1CF079ABC89C2DCBDF433A54_0_0_0_var) };
Type_t * L_11 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_10, /*hidden argument*/NULL);
RuntimeObject * L_12 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_9, 3, L_11, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_12, ParticleSystemCustomData_t9C3B77235A140EBC1CF079ABC89C2DCBDF433A54_il2cpp_TypeInfo_var))));
// obj.SetCustomParticleData(arg0, arg1);
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_13 = V_0;
int32_t L_14 = V_1;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_4, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_SetCustomParticleData_m4EBB8B46782DAB1DFA61A537CE659E593D0A4149(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_4, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_13, L_14, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0061;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0056;
throw e;
}
CATCH_0056:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_15 = ___L0;
Exception_t * L_16 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_17 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_15, L_16, /*hidden argument*/NULL);
V_2 = L_17;
goto IL_0061;
} // end catch (depth: 1)
IL_0061:
{
// }
int32_t L_18 = V_2;
return L_18;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::GetCustomParticleData(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_GetCustomParticleData_m920B312AD2FC60F3D1316B782001B410F614F0CD (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_GetCustomParticleData_m920B312AD2FC60F3D1316B782001B410F614F0CD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 3);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 3, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// System.Collections.Generic.List<UnityEngine.Vector4> arg0 = (System.Collections.Generic.List<UnityEngine.Vector4>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List<UnityEngine.Vector4>));
intptr_t L_5 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_0_0_0_var) };
Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL);
RuntimeObject * L_8 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_5, 2, L_7, /*hidden argument*/NULL);
V_0 = ((List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *)CastclassClass((RuntimeObject*)L_8, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_il2cpp_TypeInfo_var));
// UnityEngine.ParticleSystemCustomData arg1 = (UnityEngine.ParticleSystemCustomData)ToLua.CheckObject(L, 3, typeof(UnityEngine.ParticleSystemCustomData));
intptr_t L_9 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_10 = { reinterpret_cast<intptr_t> (ParticleSystemCustomData_t9C3B77235A140EBC1CF079ABC89C2DCBDF433A54_0_0_0_var) };
Type_t * L_11 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_10, /*hidden argument*/NULL);
RuntimeObject * L_12 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_9, 3, L_11, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_12, ParticleSystemCustomData_t9C3B77235A140EBC1CF079ABC89C2DCBDF433A54_il2cpp_TypeInfo_var))));
// int o = obj.GetCustomParticleData(arg0, arg1);
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_13 = V_0;
int32_t L_14 = V_1;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_4, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
int32_t L_15 = ParticleSystem_GetCustomParticleData_m398852BF6D12CAB0207813E51949B42F3A72A458(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_4, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_13, L_14, /*hidden argument*/NULL);
V_2 = L_15;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_16 = ___L0;
int32_t L_17 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_16, L_17, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_006b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_005e;
throw e;
}
CATCH_005e:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_18 = ___L0;
Exception_t * L_19 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_20 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_18, L_19, /*hidden argument*/NULL);
V_3 = L_20;
goto IL_006b;
} // end catch (depth: 1)
IL_006b:
{
// }
int32_t L_21 = V_3;
return L_21;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::GetPlaybackState(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_GetPlaybackState_m4D09C16CF19D3783DDCEF4CCB6D7122DCC60F204 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_GetPlaybackState_m4D09C16CF19D3783DDCEF4CCB6D7122DCC60F204_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem.PlaybackState o = obj.GetPlaybackState();
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_4, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96 L_5 = ParticleSystem_GetPlaybackState_m9867E8673F2DFC2B34076DCDBCE48150767FD4A6(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_4, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_0 = L_5;
// ToLua.PushValue(L, o);
intptr_t L_6 = ___L0;
PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96 L_7 = V_0;
ToLua_PushValue_TisPlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96_m3ABCDFC1D10DFC2822287E7CBD8F4B181155804B((intptr_t)L_6, L_7, /*hidden argument*/ToLua_PushValue_TisPlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96_m3ABCDFC1D10DFC2822287E7CBD8F4B181155804B_RuntimeMethod_var);
// return 1;
V_1 = 1;
goto IL_0039;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_002e;
throw e;
}
CATCH_002e:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_0039;
} // end catch (depth: 1)
IL_0039:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::SetPlaybackState(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_SetPlaybackState_mA6FCCB61546B0A935CAE748D1CDCB0AC4A7A641F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_SetPlaybackState_mA6FCCB61546B0A935CAE748D1CDCB0AC4A7A641F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem.PlaybackState arg0 = StackTraits<UnityEngine.ParticleSystem.PlaybackState>.Check(L, 2);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_t6B01693035A514A78278B11F1E5BE86234722584_il2cpp_TypeInfo_var);
Func_3_tF368C8CE000CF128C06B0283A2FFAE93E9C03641 * L_5 = ((StackTraits_1_t6B01693035A514A78278B11F1E5BE86234722584_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_t6B01693035A514A78278B11F1E5BE86234722584_il2cpp_TypeInfo_var))->get_Check_1();
intptr_t L_6 = ___L0;
NullCheck(L_5);
PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96 L_7 = Func_3_Invoke_m276986056255580FC5FEF933938A2A1262B1E9B2(L_5, (intptr_t)L_6, 2, /*hidden argument*/Func_3_Invoke_m276986056255580FC5FEF933938A2A1262B1E9B2_RuntimeMethod_var);
V_0 = L_7;
// obj.SetPlaybackState(arg0);
PlaybackState_t9C8434C89BD503E60F561F4DA3C501DEBDB4BF96 L_8 = V_0;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_4, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_SetPlaybackState_m07D857308FCC5E8810278CBA849F0D91FFC4E937(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_4, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_8, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_003f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0034;
throw e;
}
CATCH_0034:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_1 = L_11;
goto IL_003f;
} // end catch (depth: 1)
IL_003f:
{
// }
int32_t L_12 = V_1;
return L_12;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::GetTrails(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_GetTrails_m68B76315FC9B3B266730111BE595E502AA7E6EA8 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_GetTrails_m68B76315FC9B3B266730111BE595E502AA7E6EA8_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Trails_t734E04C138B1814CF8513CB588283296442633A6 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem.Trails o = obj.GetTrails();
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_4, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
Trails_t734E04C138B1814CF8513CB588283296442633A6 L_5 = ParticleSystem_GetTrails_mA3D11683409B722665921CDE172F9147BBBAABEC(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_4, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_0 = L_5;
// ToLua.PushValue(L, o);
intptr_t L_6 = ___L0;
Trails_t734E04C138B1814CF8513CB588283296442633A6 L_7 = V_0;
ToLua_PushValue_TisTrails_t734E04C138B1814CF8513CB588283296442633A6_mF72516F10C6A111D06752489B361FDB4CEE6B65E((intptr_t)L_6, L_7, /*hidden argument*/ToLua_PushValue_TisTrails_t734E04C138B1814CF8513CB588283296442633A6_mF72516F10C6A111D06752489B361FDB4CEE6B65E_RuntimeMethod_var);
// return 1;
V_1 = 1;
goto IL_0039;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_002e;
throw e;
}
CATCH_002e:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_0039;
} // end catch (depth: 1)
IL_0039:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::SetTrails(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_SetTrails_m4ADCCA706B36195F0FAD4E461345883AE6BBE1DE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_SetTrails_m4ADCCA706B36195F0FAD4E461345883AE6BBE1DE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Trails_t734E04C138B1814CF8513CB588283296442633A6 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem.Trails arg0 = StackTraits<UnityEngine.ParticleSystem.Trails>.Check(L, 2);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_t3E13BB633079A53D59F4FBD81C24CE5E2533D11F_il2cpp_TypeInfo_var);
Func_3_t1C5B2A65683AE160C4F33AD57032A9F9BEBC28E3 * L_5 = ((StackTraits_1_t3E13BB633079A53D59F4FBD81C24CE5E2533D11F_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_t3E13BB633079A53D59F4FBD81C24CE5E2533D11F_il2cpp_TypeInfo_var))->get_Check_1();
intptr_t L_6 = ___L0;
NullCheck(L_5);
Trails_t734E04C138B1814CF8513CB588283296442633A6 L_7 = Func_3_Invoke_m88AB1980DB0789CB14C7228251B27DE015335DD4(L_5, (intptr_t)L_6, 2, /*hidden argument*/Func_3_Invoke_m88AB1980DB0789CB14C7228251B27DE015335DD4_RuntimeMethod_var);
V_0 = L_7;
// obj.SetTrails(arg0);
Trails_t734E04C138B1814CF8513CB588283296442633A6 L_8 = V_0;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_4, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_SetTrails_m0FD22A0553906980A7FBD673443FB3EF85A7CE23(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_4, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_8, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_003f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0034;
throw e;
}
CATCH_0034:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_1 = L_11;
goto IL_003f;
} // end catch (depth: 1)
IL_003f:
{
// }
int32_t L_12 = V_1;
return L_12;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::Simulate(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_Simulate_m02E843AC799285D798AE80DEC80F195DFD44F084 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_Simulate_m02E843AC799285D798AE80DEC80F195DFD44F084_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
float V_1 = 0.0f;
int32_t V_2 = 0;
float V_3 = 0.0f;
bool V_4 = false;
float V_5 = 0.0f;
bool V_6 = false;
bool V_7 = false;
float V_8 = 0.0f;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
Exception_t * V_12 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0037;
}
}
IL_000b:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_8)));
// obj.Simulate(arg0);
float L_9 = V_1;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_Simulate_m6493C2321CB23DA8A0BDBFEE4813599AF4591C80(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0122;
}
IL_0037:
{
// else if (count == 3)
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)3))))
{
goto IL_0072;
}
}
IL_003b:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_11 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_14 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_11, 1, L_13, /*hidden argument*/NULL);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_16 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_15, 2, /*hidden argument*/NULL);
V_3 = (((float)((float)L_16)));
// bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
intptr_t L_17 = ___L0;
bool L_18 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_17, 3, /*hidden argument*/NULL);
V_4 = L_18;
// obj.Simulate(arg0, arg1);
float L_19 = V_3;
bool L_20 = V_4;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_14, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_Simulate_m5CB884C2A223F63D69F01432777E11131028ABBC(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_14, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_19, L_20, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0122;
}
IL_0072:
{
// else if (count == 4)
int32_t L_21 = V_0;
if ((!(((uint32_t)L_21) == ((uint32_t)4))))
{
goto IL_00b7;
}
}
IL_0076:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_22 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_23 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_24 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_23, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_25 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_22, 1, L_24, /*hidden argument*/NULL);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_26 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_27 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_26, 2, /*hidden argument*/NULL);
V_5 = (((float)((float)L_27)));
// bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
intptr_t L_28 = ___L0;
bool L_29 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_28, 3, /*hidden argument*/NULL);
V_6 = L_29;
// bool arg2 = LuaDLL.luaL_checkboolean(L, 4);
intptr_t L_30 = ___L0;
bool L_31 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_30, 4, /*hidden argument*/NULL);
V_7 = L_31;
// obj.Simulate(arg0, arg1, arg2);
float L_32 = V_5;
bool L_33 = V_6;
bool L_34 = V_7;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_25, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_Simulate_mD6455059C334AB05501AFF2508FAE89F7544CD97(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_25, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_32, L_33, L_34, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0122;
}
IL_00b7:
{
// else if (count == 5)
int32_t L_35 = V_0;
if ((!(((uint32_t)L_35) == ((uint32_t)5))))
{
goto IL_0107;
}
}
IL_00bb:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_36 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_37 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_38 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_37, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_39 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_36, 1, L_38, /*hidden argument*/NULL);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_40 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_41 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_40, 2, /*hidden argument*/NULL);
V_8 = (((float)((float)L_41)));
// bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
intptr_t L_42 = ___L0;
bool L_43 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_42, 3, /*hidden argument*/NULL);
V_9 = L_43;
// bool arg2 = LuaDLL.luaL_checkboolean(L, 4);
intptr_t L_44 = ___L0;
bool L_45 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_44, 4, /*hidden argument*/NULL);
V_10 = L_45;
// bool arg3 = LuaDLL.luaL_checkboolean(L, 5);
intptr_t L_46 = ___L0;
bool L_47 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_46, 5, /*hidden argument*/NULL);
V_11 = L_47;
// obj.Simulate(arg0, arg1, arg2, arg3);
float L_48 = V_8;
bool L_49 = V_9;
bool L_50 = V_10;
bool L_51 = V_11;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_39, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_Simulate_mE0D6515A503378085958E0665B260F11691EE62B(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_39, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_48, L_49, L_50, L_51, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0122;
}
IL_0107:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.ParticleSystem.Simulate");
intptr_t L_52 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_53 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_52, _stringLiteral44617C27DE288848797B868087A795278ACAE2F7, /*hidden argument*/NULL);
V_2 = L_53;
goto IL_0122;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0115;
throw e;
}
CATCH_0115:
{ // begin catch(System.Exception)
// catch (Exception e)
V_12 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_54 = ___L0;
Exception_t * L_55 = V_12;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_56 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_54, L_55, /*hidden argument*/NULL);
V_2 = L_56;
goto IL_0122;
} // end catch (depth: 1)
IL_0122:
{
// }
int32_t L_57 = V_2;
return L_57;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::Play(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_Play_m8783AAE20F192491C9CDBC70B3D7D99BB9CEC221 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_Play_m8783AAE20F192491C9CDBC70B3D7D99BB9CEC221_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_002a;
}
}
IL_000b:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// obj.Play();
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_Play_m5BC5E6B56FCF639CAD5DF41B51DC05A0B444212F(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_006f;
}
IL_002a:
{
// else if (count == 2)
int32_t L_7 = V_0;
if ((!(((uint32_t)L_7) == ((uint32_t)2))))
{
goto IL_0056;
}
}
IL_002e:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_8 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_9 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_10 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_9, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_11 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_8, 1, L_10, /*hidden argument*/NULL);
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_13 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_12, 2, /*hidden argument*/NULL);
V_2 = L_13;
// obj.Play(arg0);
bool L_14 = V_2;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_11, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_Play_mBB238026E6389F44C76498D31038FE7A8C47E3AA(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_11, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_14, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_006f;
}
IL_0056:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.ParticleSystem.Play");
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_16 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_15, _stringLiteralB35238260D78FD5B3940977948665C14413E108B, /*hidden argument*/NULL);
V_1 = L_16;
goto IL_006f;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0064;
throw e;
}
CATCH_0064:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_17 = ___L0;
Exception_t * L_18 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_17, L_18, /*hidden argument*/NULL);
V_1 = L_19;
goto IL_006f;
} // end catch (depth: 1)
IL_006f:
{
// }
int32_t L_20 = V_1;
return L_20;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::Pause(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_Pause_m324C85CB6099A3126931BDEFF4D56B489ED23D2B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_Pause_m324C85CB6099A3126931BDEFF4D56B489ED23D2B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_002a;
}
}
IL_000b:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// obj.Pause();
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_Pause_mA4C13DCE92EA7B8EA36F45A33618276641F6F577(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_006f;
}
IL_002a:
{
// else if (count == 2)
int32_t L_7 = V_0;
if ((!(((uint32_t)L_7) == ((uint32_t)2))))
{
goto IL_0056;
}
}
IL_002e:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_8 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_9 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_10 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_9, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_11 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_8, 1, L_10, /*hidden argument*/NULL);
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_13 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_12, 2, /*hidden argument*/NULL);
V_2 = L_13;
// obj.Pause(arg0);
bool L_14 = V_2;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_11, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_Pause_m1A12F31DE3896F42DA9917B9B610AB177D2E7A37(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_11, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_14, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_006f;
}
IL_0056:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.ParticleSystem.Pause");
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_16 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_15, _stringLiteralB12536CDD0FCB3BA69FBED7A0F890691554A5371, /*hidden argument*/NULL);
V_1 = L_16;
goto IL_006f;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0064;
throw e;
}
CATCH_0064:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_17 = ___L0;
Exception_t * L_18 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_17, L_18, /*hidden argument*/NULL);
V_1 = L_19;
goto IL_006f;
} // end catch (depth: 1)
IL_006f:
{
// }
int32_t L_20 = V_1;
return L_20;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::Stop(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_Stop_m6CE061D82EBE614BBE7ADEB81897B4C9B9B6C791 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_Stop_m6CE061D82EBE614BBE7ADEB81897B4C9B9B6C791_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t V_4 = 0;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 5);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_002d;
}
}
IL_000b:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// obj.Stop();
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_Stop_m02FB082790DB4DEC7A8D0A56A1AC34D1E446099E(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_00ba;
}
IL_002d:
{
// else if (count == 2)
int32_t L_7 = V_0;
if ((!(((uint32_t)L_7) == ((uint32_t)2))))
{
goto IL_0059;
}
}
IL_0031:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_8 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_9 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_10 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_9, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_11 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_8, 1, L_10, /*hidden argument*/NULL);
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_13 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_12, 2, /*hidden argument*/NULL);
V_2 = L_13;
// obj.Stop(arg0);
bool L_14 = V_2;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_11, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_Stop_m6A4F8F9868A2A39AE5C1A0A780716E0DCBFF6F92(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_11, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_14, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_00ba;
}
IL_0059:
{
// else if (count == 3)
int32_t L_15 = V_0;
if ((!(((uint32_t)L_15) == ((uint32_t)3))))
{
goto IL_009f;
}
}
IL_005d:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_16 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_17 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_18 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_17, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_19 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_16, 1, L_18, /*hidden argument*/NULL);
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_20 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_21 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_20, 2, /*hidden argument*/NULL);
V_3 = L_21;
// UnityEngine.ParticleSystemStopBehavior arg1 = (UnityEngine.ParticleSystemStopBehavior)ToLua.CheckObject(L, 3, typeof(UnityEngine.ParticleSystemStopBehavior));
intptr_t L_22 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_23 = { reinterpret_cast<intptr_t> (ParticleSystemStopBehavior_t391374C3CA738F223224E1F294A11CD06D3E1EF0_0_0_0_var) };
Type_t * L_24 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_23, /*hidden argument*/NULL);
RuntimeObject * L_25 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_22, 3, L_24, /*hidden argument*/NULL);
V_4 = ((*(int32_t*)((int32_t*)UnBox(L_25, ParticleSystemStopBehavior_t391374C3CA738F223224E1F294A11CD06D3E1EF0_il2cpp_TypeInfo_var))));
// obj.Stop(arg0, arg1);
bool L_26 = V_3;
int32_t L_27 = V_4;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_19, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_Stop_m0EEE504756C56D38D3F8AB0FE73042A4612352F2(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_19, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_26, L_27, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_00ba;
}
IL_009f:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.ParticleSystem.Stop");
intptr_t L_28 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_29 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_28, _stringLiteral832B294C7D368B2E47A6522966960276F950DA07, /*hidden argument*/NULL);
V_1 = L_29;
goto IL_00ba;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00ad;
throw e;
}
CATCH_00ad:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_30 = ___L0;
Exception_t * L_31 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_32 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_30, L_31, /*hidden argument*/NULL);
V_1 = L_32;
goto IL_00ba;
} // end catch (depth: 1)
IL_00ba:
{
// }
int32_t L_33 = V_1;
return L_33;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::Clear(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_Clear_mCD91055BC2C7D25F1E67035AD11339324B125299 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_Clear_mCD91055BC2C7D25F1E67035AD11339324B125299_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_002a;
}
}
IL_000b:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// obj.Clear();
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_Clear_mE11D3D0E23B1C5AAFF1F432E278ED91F1D929FEE(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_006f;
}
IL_002a:
{
// else if (count == 2)
int32_t L_7 = V_0;
if ((!(((uint32_t)L_7) == ((uint32_t)2))))
{
goto IL_0056;
}
}
IL_002e:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_8 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_9 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_10 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_9, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_11 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_8, 1, L_10, /*hidden argument*/NULL);
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_13 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_12, 2, /*hidden argument*/NULL);
V_2 = L_13;
// obj.Clear(arg0);
bool L_14 = V_2;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_11, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_Clear_mA140B248D89675286ADAE837E9B82A65F0507164(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_11, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_14, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_006f;
}
IL_0056:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.ParticleSystem.Clear");
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_16 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_15, _stringLiteralB970B8FFD6CE4EE317C5A0CC2237F0B60F6489E3, /*hidden argument*/NULL);
V_1 = L_16;
goto IL_006f;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0064;
throw e;
}
CATCH_0064:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_17 = ___L0;
Exception_t * L_18 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_17, L_18, /*hidden argument*/NULL);
V_1 = L_19;
goto IL_006f;
} // end catch (depth: 1)
IL_006f:
{
// }
int32_t L_20 = V_1;
return L_20;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::IsAlive(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_IsAlive_m289AA2769FFC2FBF56C2E8F9D3D347375CA984A2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_IsAlive_m289AA2769FFC2FBF56C2E8F9D3D347375CA984A2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
bool V_4 = false;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0032;
}
}
IL_000b:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// bool o = obj.IsAlive();
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
bool L_7 = ParticleSystem_IsAlive_m28CC6F96189A8471EB2033E4C7F4A3018324814C(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_7;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_8 = ___L0;
bool L_9 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_8, L_9, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0083;
}
IL_0032:
{
// else if (count == 2)
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)2))))
{
goto IL_0068;
}
}
IL_0036:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_11 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_14 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_11, 1, L_13, /*hidden argument*/NULL);
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_16 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_15, 2, /*hidden argument*/NULL);
V_3 = L_16;
// bool o = obj.IsAlive(arg0);
bool L_17 = V_3;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_14, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
bool L_18 = ParticleSystem_IsAlive_mA66D94792FAE3DE9D5FF9E4E794F3109E5FD4C37(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_14, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_17, /*hidden argument*/NULL);
V_4 = L_18;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_19 = ___L0;
bool L_20 = V_4;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_19, L_20, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0083;
}
IL_0068:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.ParticleSystem.IsAlive");
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_21, _stringLiteralF754DF09DEA29D8C55F72160AFCA7461BD7844D3, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_0083;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0076;
throw e;
}
CATCH_0076:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_23 = ___L0;
Exception_t * L_24 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_25 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_23, L_24, /*hidden argument*/NULL);
V_2 = L_25;
goto IL_0083;
} // end catch (depth: 1)
IL_0083:
{
// }
int32_t L_26 = V_2;
return L_26;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::Emit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_Emit_mC3EBFBC0EF7244E3265DD35AB27FD63FEB6FCAF1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_Emit_mC3EBFBC0EF7244E3265DD35AB27FD63FEB6FCAF1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
EmitParams_t03557E552852EC6B71876CD05C4098733702A219 V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t V_4 = 0;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0034;
}
}
IL_000b:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_8)));
// obj.Emit(arg0);
int32_t L_9 = V_1;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_Emit_m4C0873B2917D6C3E000609EA35B3C3F648B0BBC2(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_008c;
}
IL_0034:
{
// else if (count == 3)
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)3))))
{
goto IL_0071;
}
}
IL_0038:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_11 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_14 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_11, 1, L_13, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem.EmitParams arg0 = StackTraits<UnityEngine.ParticleSystem.EmitParams>.Check(L, 2);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_t3E92AE3057BB4388793371F9D87EEC2933CC280F_il2cpp_TypeInfo_var);
Func_3_t39D89CD3C98AE515C2C21D3D43325EEED2377E85 * L_15 = ((StackTraits_1_t3E92AE3057BB4388793371F9D87EEC2933CC280F_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_t3E92AE3057BB4388793371F9D87EEC2933CC280F_il2cpp_TypeInfo_var))->get_Check_1();
intptr_t L_16 = ___L0;
NullCheck(L_15);
EmitParams_t03557E552852EC6B71876CD05C4098733702A219 L_17 = Func_3_Invoke_mB25E607579F24854F5F4955FFF9EF93FB48C5C37(L_15, (intptr_t)L_16, 2, /*hidden argument*/Func_3_Invoke_mB25E607579F24854F5F4955FFF9EF93FB48C5C37_RuntimeMethod_var);
V_3 = L_17;
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_19 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_18, 3, /*hidden argument*/NULL);
V_4 = (((int32_t)((int32_t)L_19)));
// obj.Emit(arg0, arg1);
EmitParams_t03557E552852EC6B71876CD05C4098733702A219 L_20 = V_3;
int32_t L_21 = V_4;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_14, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_Emit_mC0F1810F887D9EDE111F2307F2280CD0E4BA6AA2(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_14, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_20, L_21, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_008c;
}
IL_0071:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.ParticleSystem.Emit");
intptr_t L_22 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_23 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_22, _stringLiteralB431FD8D903C922EDACDC4D550DAFE19F4309048, /*hidden argument*/NULL);
V_2 = L_23;
goto IL_008c;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_007f;
throw e;
}
CATCH_007f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_24 = ___L0;
Exception_t * L_25 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_26 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_24, L_25, /*hidden argument*/NULL);
V_2 = L_26;
goto IL_008c;
} // end catch (depth: 1)
IL_008c:
{
// }
int32_t L_27 = V_2;
return L_27;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::TriggerSubEmitter(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_TriggerSubEmitter_mAE32EFAA2526DA0AD30494D30BF269D88CA2638B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_TriggerSubEmitter_mAE32EFAA2526DA0AD30494D30BF269D88CA2638B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t V_5 = 0;
List_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76 * V_6 = NULL;
Exception_t * V_7 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 5);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0037;
}
}
IL_000b:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_8)));
// obj.TriggerSubEmitter(arg0);
int32_t L_9 = V_1;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_TriggerSubEmitter_m63CC8F66C53134CC3AE17D21063915CD6F3F9D6F(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_6, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00e8;
}
IL_0037:
{
// else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.ParticleSystem.Particle>(L, 3))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)3))))
{
goto IL_0085;
}
}
IL_003b:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m43AD1904E81B640101E649B58BEC2187230E5207((intptr_t)L_11, 3, /*hidden argument*/TypeChecker_CheckTypes_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m43AD1904E81B640101E649B58BEC2187230E5207_RuntimeMethod_var);
if (!L_12)
{
goto IL_0085;
}
}
IL_0044:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_13 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_14 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_15 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_14, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_16 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_13, 1, L_15, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_18 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_17, 2, /*hidden argument*/NULL);
V_3 = (((int32_t)((int32_t)L_18)));
// UnityEngine.ParticleSystem.Particle arg1 = StackTraits<UnityEngine.ParticleSystem.Particle>.To(L, 3);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_t8CEEA7A8694CD25D8F4A33F157C6EE69ADA0797C_il2cpp_TypeInfo_var);
Func_3_tABFA46649A6F7DC63B4F8039C20B256CA9638BAE * L_19 = ((StackTraits_1_t8CEEA7A8694CD25D8F4A33F157C6EE69ADA0797C_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_t8CEEA7A8694CD25D8F4A33F157C6EE69ADA0797C_il2cpp_TypeInfo_var))->get_To_2();
intptr_t L_20 = ___L0;
NullCheck(L_19);
Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E L_21 = Func_3_Invoke_mCBD944DF02388FA707C1C85C6EC655C127008B1D(L_19, (intptr_t)L_20, 3, /*hidden argument*/Func_3_Invoke_mCBD944DF02388FA707C1C85C6EC655C127008B1D_RuntimeMethod_var);
V_4 = L_21;
// obj.TriggerSubEmitter(arg0, ref arg1);
int32_t L_22 = V_3;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_16, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_TriggerSubEmitter_m4B7C293BE982882B95451DAC3BB76B7C4E2EB1A3(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_16, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_22, (Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E *)(&V_4), /*hidden argument*/NULL);
// ToLua.PushValue(L, arg1);
intptr_t L_23 = ___L0;
Particle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E L_24 = V_4;
ToLua_PushValue_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m92518D64A19AF5302AC1966A0C0E55608164FDD6((intptr_t)L_23, L_24, /*hidden argument*/ToLua_PushValue_TisParticle_t64AF74F5D9C7EE7018AD98F29E4FF653558A581E_m92518D64A19AF5302AC1966A0C0E55608164FDD6_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_00e8;
}
IL_0085:
{
// else if (count == 3 && TypeChecker.CheckTypes<System.Collections.Generic.List<UnityEngine.ParticleSystem.Particle>>(L, 3))
int32_t L_25 = V_0;
if ((!(((uint32_t)L_25) == ((uint32_t)3))))
{
goto IL_00cd;
}
}
IL_0089:
{
intptr_t L_26 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_27 = TypeChecker_CheckTypes_TisList_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76_m68B29D3A9D962A26D86325F427F2A7C9FEEFDC2E((intptr_t)L_26, 3, /*hidden argument*/TypeChecker_CheckTypes_TisList_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76_m68B29D3A9D962A26D86325F427F2A7C9FEEFDC2E_RuntimeMethod_var);
if (!L_27)
{
goto IL_00cd;
}
}
IL_0092:
{
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)ToLua.CheckObject(L, 1, typeof(UnityEngine.ParticleSystem));
intptr_t L_28 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_29 = { reinterpret_cast<intptr_t> (ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_30 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_29, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_31 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_28, 1, L_30, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_32 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_33 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_32, 2, /*hidden argument*/NULL);
V_5 = (((int32_t)((int32_t)L_33)));
// System.Collections.Generic.List<UnityEngine.ParticleSystem.Particle> arg1 = (System.Collections.Generic.List<UnityEngine.ParticleSystem.Particle>)ToLua.ToObject(L, 3);
intptr_t L_34 = ___L0;
RuntimeObject * L_35 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_34, 3, /*hidden argument*/NULL);
V_6 = ((List_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76 *)CastclassClass((RuntimeObject*)L_35, List_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76_il2cpp_TypeInfo_var));
// obj.TriggerSubEmitter(arg0, arg1);
int32_t L_36 = V_5;
List_1_tD0243BF09D427A86E05A39E972CFEF7E7CAA4A76 * L_37 = V_6;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_31, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_TriggerSubEmitter_m55C350F0AEE9BE43BFF829180B50A9E566CACD66(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_31, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_36, L_37, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00e8;
}
IL_00cd:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.ParticleSystem.TriggerSubEmitter");
intptr_t L_38 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_39 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_38, _stringLiteral39096B2EE4F1D4B25EE9F50863B250AE72D02EBF, /*hidden argument*/NULL);
V_2 = L_39;
goto IL_00e8;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00db;
throw e;
}
CATCH_00db:
{ // begin catch(System.Exception)
// catch (Exception e)
V_7 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_40 = ___L0;
Exception_t * L_41 = V_7;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_42 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_40, L_41, /*hidden argument*/NULL);
V_2 = L_42;
goto IL_00e8;
} // end catch (depth: 1)
IL_00e8:
{
// }
int32_t L_43 = V_2;
return L_43;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::ResetPreMappedBufferMemory(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_ResetPreMappedBufferMemory_m87464A0465AF3F9E5240092F28BA88A7CC421296 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_ResetPreMappedBufferMemory_m87464A0465AF3F9E5240092F28BA88A7CC421296_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 0);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 0, /*hidden argument*/NULL);
// UnityEngine.ParticleSystem.ResetPreMappedBufferMemory();
ParticleSystem_ResetPreMappedBufferMemory_m3911B4E928495B41EF825AF30DD32A6051A71BEF(/*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_1 = ___L0;
Exception_t * L_2 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_3 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_1, L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_op_Equality_mE7E3281B16AE5D111BD2B47293DA51ACC215FE15 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_op_Equality_mE7E3281B16AE5D111BD2B47293DA51ACC215FE15_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var));
// bool o = arg0 == arg1;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_7 = ___L0;
bool L_8 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_003d;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0032;
throw e;
}
CATCH_0032:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_003d;
} // end catch (depth: 1)
IL_003d:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_isPlaying(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_isPlaying_m3528DAB4387140030E7CF407AE7B60C503E8C6BB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_isPlaying_m3528DAB4387140030E7CF407AE7B60C503E8C6BB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.isPlaying;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
bool L_3 = ParticleSystem_get_isPlaying_m3390459C1DA1899C83BEEF536521556266F05C40(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index isPlaying on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral9860CA2EE094BA43DDE93330224950760893A36B, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_isEmitting(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_isEmitting_m6696A1CCE0450B3A0B5EAB36A81D3C3ACF2ACE9F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_isEmitting_m6696A1CCE0450B3A0B5EAB36A81D3C3ACF2ACE9F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.isEmitting;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
bool L_3 = ParticleSystem_get_isEmitting_mB50BECAD6161CBE1B773917F98EF605D2BC1B6C3(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index isEmitting on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralE8792C8F9AA4C7D73E6261765B5C39C3805A419B, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_isStopped(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_isStopped_m08D6C87883EAC163E85D5D9E1B07C83200F0401E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_isStopped_m08D6C87883EAC163E85D5D9E1B07C83200F0401E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.isStopped;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
bool L_3 = ParticleSystem_get_isStopped_mA9B3851195C5F9BC33304888FD3BC720FDB2B171(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index isStopped on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral56283940F6910366FBC2ECB6A29E2A4342D40056, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_isPaused(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_isPaused_m6A96BA228537C812BF4559793374324A08D2EF43 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_isPaused_m6A96BA228537C812BF4559793374324A08D2EF43_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.isPaused;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
bool L_3 = ParticleSystem_get_isPaused_mE166EFC37D5EB5F88130D8276A17F3017326B342(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index isPaused on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralCA421B093F1B7D7608445C6D8479386500FB5798, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_particleCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_particleCount_m87FFF8052D007E76968D9D8343F71F216289CDF6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_particleCount_m87FFF8052D007E76968D9D8343F71F216289CDF6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.particleCount;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
int32_t L_3 = ParticleSystem_get_particleCount_mB15F8041A94C39A1A59C5A0FE6424C7930A281B1(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index particleCount on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral121642B3D22AFA6F6887954344933FCB25F2504D, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_time(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_time_mCAF4524DEBD95CA1FFC1A0EB1BA86C963C53F238 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_time_mCAF4524DEBD95CA1FFC1A0EB1BA86C963C53F238_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// float ret = obj.time;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
float L_3 = ParticleSystem_get_time_m79275AFBD29ECFA18CA1E97B234B267348B0127D(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushnumber(L, ret);
intptr_t L_4 = ___L0;
float L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index time on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralBB8843002D5311062C2FFF8D01F4DBDCCF63DA58, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_randomSeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_randomSeed_mD879A0403F8D136A75C8BDDA1CD67F479BF77401 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_randomSeed_mD879A0403F8D136A75C8BDDA1CD67F479BF77401_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
uint32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// uint ret = obj.randomSeed;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
uint32_t L_3 = ParticleSystem_get_randomSeed_m49EDCEC34611536566D80F251EA8B1A77E05219B(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushnumber(L, ret);
intptr_t L_4 = ___L0;
uint32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)(((double)((uint32_t)L_5)))))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index randomSeed on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral5B8E4ED59BF830AC8C305F2BFBFC38B83D54F439, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_useAutoRandomSeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_useAutoRandomSeed_m710497E50239F63FEB8FAFC466C4EBD6AAC28099 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_useAutoRandomSeed_m710497E50239F63FEB8FAFC466C4EBD6AAC28099_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.useAutoRandomSeed;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
bool L_3 = ParticleSystem_get_useAutoRandomSeed_m306965E2BE9E81561393AC1A383BA04233D113B2(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index useAutoRandomSeed on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralD5DBDB11BD5D8EAD109012FDEAC77E61DB9523AA, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_proceduralSimulationSupported(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_proceduralSimulationSupported_mF3A57C03C37771F7A0C3DCBC3995035C55CB308E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_proceduralSimulationSupported_mF3A57C03C37771F7A0C3DCBC3995035C55CB308E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.proceduralSimulationSupported;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
bool L_3 = ParticleSystem_get_proceduralSimulationSupported_m76D1039C8BE2F325BAACAB23F40CF77ED872E88F(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index proceduralSimulationSupported on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral11F10303FB6FE6F840FC85A6E482AC09F5FB920E, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_main(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_main_mB009F950908315FE08DCF0589426841CF0673202 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_main_mB009F950908315FE08DCF0589426841CF0673202_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
MainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.MainModule ret = obj.main;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
MainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7 L_3 = ParticleSystem_get_main_m360B0AA57C71DE0358B6B07133C68B5FD88C742F(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
MainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7 L_5 = V_1;
ToLua_PushValue_TisMainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7_m71DA0B6FC09D8430AB256D3DDD26238D6EAFD71F((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisMainModule_t99C675667E0A363368324132DFA34B27FFEE6FC7_m71DA0B6FC09D8430AB256D3DDD26238D6EAFD71F_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index main on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral5417E972FA667B8ECD3FBAE59F997552B87CCFA2, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_emission(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_emission_mC6B1344C3FBFAC5A21A3DAA977A47EFABE6DCEF1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_emission_mC6B1344C3FBFAC5A21A3DAA977A47EFABE6DCEF1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
EmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.EmissionModule ret = obj.emission;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
EmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1 L_3 = ParticleSystem_get_emission_mA1204EAF07A6C6B3F65B45295797A1FFF64D343C(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
EmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1 L_5 = V_1;
ToLua_PushValue_TisEmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1_m71AD5B7022AFFAEE29B680D4D42CD139B6258D3E((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisEmissionModule_t35028C3DE5EFDCE49E8A9732460617A56BD1D3F1_m71AD5B7022AFFAEE29B680D4D42CD139B6258D3E_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index emission on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral06E4A8253AC82AD42DBC6FBC82C4D5D8041C69B6, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_shape(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_shape_mC161EEC4C063852E92218F22EC9602AFE7747ABC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_shape_mC161EEC4C063852E92218F22EC9602AFE7747ABC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
ShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.ShapeModule ret = obj.shape;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51 L_3 = ParticleSystem_get_shape_m2587D055BE021CAFEDEEC2442E9F1508B6BDA6A8(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
ShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51 L_5 = V_1;
ToLua_PushValue_TisShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51_m898A434FA4C2BF686815E18C22E670F5CB93796A((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisShapeModule_tF3CE38BED68607FE893E445DE9D21D8F1DCE6A51_m898A434FA4C2BF686815E18C22E670F5CB93796A_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index shape on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral5F28D66B50E09C49777BEF8C6ABA68CBB6DD21FC, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_velocityOverLifetime(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_velocityOverLifetime_m6A4BB2E09A84DCAA0FFDCAE4CD6720EB9BF5EAC9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_velocityOverLifetime_m6A4BB2E09A84DCAA0FFDCAE4CD6720EB9BF5EAC9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
VelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.VelocityOverLifetimeModule ret = obj.velocityOverLifetime;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
VelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7 L_3 = ParticleSystem_get_velocityOverLifetime_mD620A6845B0D929F6D8F8A5F50037CE879E989D7(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
VelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7 L_5 = V_1;
ToLua_PushValue_TisVelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7_mB5702DD795E0ECDB5B60A934515140E58BBE0DC5((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisVelocityOverLifetimeModule_t615CEBA2498B10A2E50548290053C7FFC15780C7_mB5702DD795E0ECDB5B60A934515140E58BBE0DC5_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index velocityOverLifetime on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral1F96C78EDB28D2BCE5BDF120CFBEC4C98424F0C6, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_limitVelocityOverLifetime(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_limitVelocityOverLifetime_m51A57DAA531605E3C2B077A4A060DEE209EA8384 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_limitVelocityOverLifetime_m51A57DAA531605E3C2B077A4A060DEE209EA8384_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
LimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.LimitVelocityOverLifetimeModule ret = obj.limitVelocityOverLifetime;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
LimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9 L_3 = ParticleSystem_get_limitVelocityOverLifetime_m41F010120D1C6EC9CEF4D91F8A6D6637D234C53C(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
LimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9 L_5 = V_1;
ToLua_PushValue_TisLimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9_m221CDA2241C0C907148DBCCC221B419CE5DD7E35((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisLimitVelocityOverLifetimeModule_t9C38E35F83ACD0CEB330CFC7A2152B859AA334D9_m221CDA2241C0C907148DBCCC221B419CE5DD7E35_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index limitVelocityOverLifetime on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral684B98875CD3B5DB289FF5C1213AF0C45295FB4C, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_inheritVelocity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_inheritVelocity_mDAB97505D6D2291C1AC49FD90E78527E4626AAA9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_inheritVelocity_mDAB97505D6D2291C1AC49FD90E78527E4626AAA9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
InheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.InheritVelocityModule ret = obj.inheritVelocity;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
InheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7 L_3 = ParticleSystem_get_inheritVelocity_m29D9BBBC00C339D89865831453F9910ADD984CE2(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
InheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7 L_5 = V_1;
ToLua_PushValue_TisInheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7_m873B4704E1CC8ACB20943CCAE0BD7EDC8F010B2D((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisInheritVelocityModule_tD79C38F38C465D7216B009DB513AF317C9A899C7_m873B4704E1CC8ACB20943CCAE0BD7EDC8F010B2D_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index inheritVelocity on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral79A997A16A1B6D3EC8329C691CCDC1D26D8EB8A8, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_forceOverLifetime(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_forceOverLifetime_m116C5CD7D2A1A731465C475061D13C4E05DE1210 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_forceOverLifetime_m116C5CD7D2A1A731465C475061D13C4E05DE1210_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
ForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.ForceOverLifetimeModule ret = obj.forceOverLifetime;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438 L_3 = ParticleSystem_get_forceOverLifetime_mC57011766089D349F78E089CB478CE5049C82827(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
ForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438 L_5 = V_1;
ToLua_PushValue_TisForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438_m0E41BBC94B2713FD08F63FE9D00351FE193B61E5((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisForceOverLifetimeModule_tB30A1621CBE9498C23F5426D9A88D022F2300438_m0E41BBC94B2713FD08F63FE9D00351FE193B61E5_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index forceOverLifetime on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral96C8ED422C79481D7C0B8A00A19B83AE6357E70C, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_colorOverLifetime(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_colorOverLifetime_m03473A73B4B3026DBE11EA533BE782200BBF245F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_colorOverLifetime_m03473A73B4B3026DBE11EA533BE782200BBF245F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
ColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.ColorOverLifetimeModule ret = obj.colorOverLifetime;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24 L_3 = ParticleSystem_get_colorOverLifetime_m051E62010C4FFCFE5F7A65E5D52BF64136C24B1A(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
ColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24 L_5 = V_1;
ToLua_PushValue_TisColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24_m758118968BB7D47F257154E8DCCDF329538A38C2((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisColorOverLifetimeModule_t8F67A98DA6C9C473B05AA395E7A132AEC884AC24_m758118968BB7D47F257154E8DCCDF329538A38C2_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index colorOverLifetime on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralE280B07E60DE2777B83D5F05160128C414203FA2, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_colorBySpeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_colorBySpeed_m2D200393A06B4DF7D502EB3A12F6716EF02601ED (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_colorBySpeed_m2D200393A06B4DF7D502EB3A12F6716EF02601ED_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
ColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.ColorBySpeedModule ret = obj.colorBySpeed;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51 L_3 = ParticleSystem_get_colorBySpeed_mF5DE90A31FF5A0965E21DEFABE8674181B8E2ED3(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
ColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51 L_5 = V_1;
ToLua_PushValue_TisColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51_m0DE68E2E6DBA9DD04B019266FC8F52083FFE6B57((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisColorBySpeedModule_t51C12A5FB80F1564C010149F8FA5C90D2FB91A51_m0DE68E2E6DBA9DD04B019266FC8F52083FFE6B57_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index colorBySpeed on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralA57F0B00D8CFA3A0792104BBC558399648179481, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_sizeOverLifetime(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_sizeOverLifetime_m6C807176A6D4A62BE06A2C40769812384615D885 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_sizeOverLifetime_m6C807176A6D4A62BE06A2C40769812384615D885_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
SizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.SizeOverLifetimeModule ret = obj.sizeOverLifetime;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
SizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1 L_3 = ParticleSystem_get_sizeOverLifetime_m9D5D1D3690CE85725CFFE72F37DD02D902DEDC5F(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
SizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1 L_5 = V_1;
ToLua_PushValue_TisSizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1_mB9AA0FBB195BF7C829EDE37C34145A37C1CA7185((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisSizeOverLifetimeModule_tE3B0DDF7B813998A395ED5A9A937510A237142F1_mB9AA0FBB195BF7C829EDE37C34145A37C1CA7185_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sizeOverLifetime on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral56E89CD1E070FD9E3F17F50130E9C1585AFDCA9C, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_sizeBySpeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_sizeBySpeed_m91421B29D3C718CBA2DC947885340DACDE43849C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_sizeBySpeed_m91421B29D3C718CBA2DC947885340DACDE43849C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
SizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.SizeBySpeedModule ret = obj.sizeBySpeed;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
SizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66 L_3 = ParticleSystem_get_sizeBySpeed_mEB5346A14390CBA03C8F3D86E41BB0335664618E(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
SizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66 L_5 = V_1;
ToLua_PushValue_TisSizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66_mFF5D954173D0AFC91FC528A5236824EEC14DC3AB((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisSizeBySpeedModule_t8B57DB9D2E0A5E233DED20783C9CE6F6F24FEB66_mFF5D954173D0AFC91FC528A5236824EEC14DC3AB_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sizeBySpeed on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral76CB5180A4EEB4A29151A0A6432F4F575AA39F24, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_rotationOverLifetime(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_rotationOverLifetime_m804AE27D06EEDDCEE08393329FC05698273CCFE9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_rotationOverLifetime_m804AE27D06EEDDCEE08393329FC05698273CCFE9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
RotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.RotationOverLifetimeModule ret = obj.rotationOverLifetime;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
RotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4 L_3 = ParticleSystem_get_rotationOverLifetime_m4AD5B3EAA79280328E154E43973296E8C89A55B8(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
RotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4 L_5 = V_1;
ToLua_PushValue_TisRotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4_m217CA75D6C53A8E012483A360C2C49F9DCB85E8B((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisRotationOverLifetimeModule_tC6782BFA8FB37A175E8413AB64DF8ABC79BC5EE4_m217CA75D6C53A8E012483A360C2C49F9DCB85E8B_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotationOverLifetime on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral5541F2C3FE83DF2E30CE18BA41CDCC4596B383D2, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_rotationBySpeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_rotationBySpeed_m097F9C6BD9289CAAAC7367A22DE264720DE78A1B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_rotationBySpeed_m097F9C6BD9289CAAAC7367A22DE264720DE78A1B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
RotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.RotationBySpeedModule ret = obj.rotationBySpeed;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
RotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199 L_3 = ParticleSystem_get_rotationBySpeed_m5E94980A49795BA976C6A5C3ED90E853553BEFE0(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
RotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199 L_5 = V_1;
ToLua_PushValue_TisRotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199_m1046B8EE01D688DCCABFA028841C4CD635BE61F3((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisRotationBySpeedModule_tAFE03FAD037F3EC15A76EFE1566AEBA5185C0199_m1046B8EE01D688DCCABFA028841C4CD635BE61F3_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotationBySpeed on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralCA24996D624A4E8C26CCDD891AF9634036AE7CF5, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_externalForces(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_externalForces_mE1DB23FF4D2AE7A2144166764939810C88AE6BD4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_externalForces_mE1DB23FF4D2AE7A2144166764939810C88AE6BD4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
ExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.ExternalForcesModule ret = obj.externalForces;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807 L_3 = ParticleSystem_get_externalForces_m184CA08270CA78F71313FABA089D4F65090AEF18(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
ExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807 L_5 = V_1;
ToLua_PushValue_TisExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807_m3853E0DA2C94E543733D1CF8D5B2BB56D4809A6D((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisExternalForcesModule_tC6934CA69B7DD125B060CA988C86F1197A50E807_m3853E0DA2C94E543733D1CF8D5B2BB56D4809A6D_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index externalForces on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral6CD8FA5BB81A34040944EBD46D405F75B88A2568, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_noise(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_noise_m831F6C24B5B14E556C766166E7AC44428A892A74 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_noise_m831F6C24B5B14E556C766166E7AC44428A892A74_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
NoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.NoiseModule ret = obj.noise;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
NoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09 L_3 = ParticleSystem_get_noise_m7E01E7B46ED40DD26021434D653B9643A2DB4503(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
NoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09 L_5 = V_1;
ToLua_PushValue_TisNoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09_mDEB64E3A147067C1E1A531AB34D53A70F87DD511((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisNoiseModule_t58903BF88EE76A47A27F3E959846B5565BC1FF09_mDEB64E3A147067C1E1A531AB34D53A70F87DD511_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index noise on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralDD9BA78415B77E020429074481D7AC700054D707, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_collision(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_collision_mC85EE499B5981F2E15DDD4658E19F20EAEF9BDCE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_collision_mC85EE499B5981F2E15DDD4658E19F20EAEF9BDCE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
CollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.CollisionModule ret = obj.collision;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
CollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396 L_3 = ParticleSystem_get_collision_mA2BEE99ED027D033FD136FF14175298C5F954B76(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
CollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396 L_5 = V_1;
ToLua_PushValue_TisCollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396_mDCCD8A7376EF22EC55119EB8EA63CE87360610AF((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisCollisionModule_t30A257EC0FE9478432374CE69BF6CD596EA06396_mDCCD8A7376EF22EC55119EB8EA63CE87360610AF_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index collision on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralAFE6EE879A41F5A2B920F9856138730A4B92FD33, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_trigger(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_trigger_m38DD065461D9E4395BBC6DF841AFA1F25B847251 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_trigger_m38DD065461D9E4395BBC6DF841AFA1F25B847251_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
TriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.TriggerModule ret = obj.trigger;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
TriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5 L_3 = ParticleSystem_get_trigger_m29A53286784002DFABC4B14A7E2D6272A43E2828(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
TriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5 L_5 = V_1;
ToLua_PushValue_TisTriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5_mA6DE40A25D83685AE5FC4B82A549DEC9AA162D0A((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisTriggerModule_tC9F10AE7E733C287559E739B48748C54482666C5_mA6DE40A25D83685AE5FC4B82A549DEC9AA162D0A_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index trigger on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral32BF367D6BBA65611166D7C91AF86F0D419422DE, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_textureSheetAnimation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_textureSheetAnimation_m3056EE1FC01EF696911A877216B736E0F5B84775 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_textureSheetAnimation_m3056EE1FC01EF696911A877216B736E0F5B84775_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
TextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.TextureSheetAnimationModule ret = obj.textureSheetAnimation;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
TextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD L_3 = ParticleSystem_get_textureSheetAnimation_mEEF15EB033A64C565CDC35281ACC057D5F0C3781(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
TextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD L_5 = V_1;
ToLua_PushValue_TisTextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD_mAB0ECABDF59A5D305804883312D7F5A527F6B0DE((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisTextureSheetAnimationModule_t2F7A981851D997DFEB56E31A73824CA8595A96BD_mAB0ECABDF59A5D305804883312D7F5A527F6B0DE_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index textureSheetAnimation on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralF4E3073FD63DC67C415E3633E5D6EAA9A5B28457, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_lights(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_lights_m842940A7768ADD727BB23307163DC46E9FC1944E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_lights_m842940A7768ADD727BB23307163DC46E9FC1944E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
LightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.LightsModule ret = obj.lights;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
LightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F L_3 = ParticleSystem_get_lights_mEFD059BF9D9A6012D3C973F606EAA3F87087B530(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
LightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F L_5 = V_1;
ToLua_PushValue_TisLightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F_m850A52109529949527C4D8809C94154908502474((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisLightsModule_tF770446B518B99AF58BF3A7365C0651E56ECD48F_m850A52109529949527C4D8809C94154908502474_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index lights on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral71AA45C4ACD246CF3463281940CC08903803DDA4, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_trails(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_trails_mEBB64D1D803C2CC13418D6C7E1E043955FE9F228 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_trails_mEBB64D1D803C2CC13418D6C7E1E043955FE9F228_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
TrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.TrailModule ret = obj.trails;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
TrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E L_3 = ParticleSystem_get_trails_m1486C57D65164C1ABBFBF02A70E5FA97E5F05627(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
TrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E L_5 = V_1;
ToLua_PushValue_TisTrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E_m4D1DD3FAFC08A2004379A53617613FF14AF34B28((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisTrailModule_tDAED745E3EAFB0CC1CA8C7E4A7CF27FF4647678E_m4D1DD3FAFC08A2004379A53617613FF14AF34B28_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index trails on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral8338436687DE917076BC64A409EAD82699978BC1, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::get_customData(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_get_customData_mC2EE9776BC13FCABDE61498732AA92AC3022CFFA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_get_customData_mC2EE9776BC13FCABDE61498732AA92AC3022CFFA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
CustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.ParticleSystem.CustomDataModule ret = obj.customData;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
CustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66 L_3 = ParticleSystem_get_customData_mD2FF1C90FD5604D37AA64A8E0F8E7B5BEF31F87E(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushValue(L, ret);
intptr_t L_4 = ___L0;
CustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66 L_5 = V_1;
ToLua_PushValue_TisCustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66_m2ED36F772BB750A8ADAFC5DA6FBAA8AA21C65D29((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisCustomDataModule_t448AB38861AFEC40DA3481DF86E4E0A2C7789C66_m2ED36F772BB750A8ADAFC5DA6FBAA8AA21C65D29_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index customData on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral0942729AAF4C1457A769F4D48C1C31636849B96F, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::set_time(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_set_time_mAB800B098C7AD7DB3ECF00FB687F1A0FE0AAA7BB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_set_time_mAB800B098C7AD7DB3ECF00FB687F1A0FE0AAA7BB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_4)));
// obj.time = arg0;
float L_5 = V_1;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_set_time_mF34B4C0E82DBC03FD1CB2CCA9A6FC44568948683(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index time on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralBB8843002D5311062C2FFF8D01F4DBDCCF63DA58, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::set_randomSeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_set_randomSeed_mABB8F6682ADBCE90EA32EBD8644C377508FF5AA0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_set_randomSeed_mABB8F6682ADBCE90EA32EBD8644C377508FF5AA0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
uint32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// uint arg0 = (uint)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (il2cpp_codegen_cast_floating_point<uint32_t, int32_t, double>(L_4));
// obj.randomSeed = arg0;
uint32_t L_5 = V_1;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_set_randomSeed_m41E791BD5DE9E867ED72075E0F70B01F12CDEA38(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index randomSeed on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral5B8E4ED59BF830AC8C305F2BFBFC38B83D54F439, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ParticleSystemWrap::set_useAutoRandomSeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ParticleSystemWrap_set_useAutoRandomSeed_m17B27DB3E2A119AE83C9A3AA053EDC650D01AEAE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ParticleSystemWrap_set_useAutoRandomSeed_m17B27DB3E2A119AE83C9A3AA053EDC650D01AEAE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.ParticleSystem obj = (UnityEngine.ParticleSystem)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.useAutoRandomSeed = arg0;
bool L_5 = V_1;
NullCheck(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)));
ParticleSystem_set_useAutoRandomSeed_m67E69C5098DCCCC6A70C64672747C44A4109078C(((ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D *)CastclassSealed((RuntimeObject*)L_2, ParticleSystem_t45DA87A3E83E738DA3FDAA5A48A133F1A1247C3D_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index useAutoRandomSeed on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralD5DBDB11BD5D8EAD109012FDEAC77E61DB9523AA, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Void UnityEngine_ParticleSystemWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_ParticleSystemWrap__ctor_m350D3785F3411CDBE0BC8C299FA2D6CD1F611053 (UnityEngine_ParticleSystemWrap_t48DA211780FA9818E11E04D402C856A1AF352C19 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_IgnoreCollision_mE0C911A7F37D81E2B89140CFFDD765405CDBBC22(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_IgnoreCollision_mE0C911A7F37D81E2B89140CFFDD765405CDBBC22(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_IgnoreLayerCollision_m60D784EEA3BC49906B83A683C936FF2C90A4D9F1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_IgnoreLayerCollision_m60D784EEA3BC49906B83A683C936FF2C90A4D9F1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_GetIgnoreLayerCollision_mAA9CB3108B5962CC31B26C1E358DFF7FBF64F18B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_GetIgnoreLayerCollision_mAA9CB3108B5962CC31B26C1E358DFF7FBF64F18B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_GetIgnoreCollision_mD49CA511C2BC5D454E32B30DC797358815AC80E1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_GetIgnoreCollision_mD49CA511C2BC5D454E32B30DC797358815AC80E1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_Raycast_mB559E65204C3B73FEC4628EEE3DA5EB430745BC0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_Raycast_mB559E65204C3B73FEC4628EEE3DA5EB430745BC0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_Linecast_m2640A0FC93A14621DA55FAB85250D14D96AA6978(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_Linecast_m2640A0FC93A14621DA55FAB85250D14D96AA6978(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_CapsuleCast_m854F28C585D6937B14B215C10E21B4C49D13E368(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_CapsuleCast_m854F28C585D6937B14B215C10E21B4C49D13E368(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_SphereCast_m890B6B945FD98AE003D0CF1822A30CDA4280A557(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_SphereCast_m890B6B945FD98AE003D0CF1822A30CDA4280A557(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_BoxCast_mF2E9260DF02B0D5AB05976028F45955C2ABAADDC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_BoxCast_mF2E9260DF02B0D5AB05976028F45955C2ABAADDC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_RaycastAll_m13C988C59330F1BC5A7268D7E567B371920312EC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_RaycastAll_m13C988C59330F1BC5A7268D7E567B371920312EC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_RaycastNonAlloc_mEA432246CF1FCAC5D9E0BC04FD82440FBC9D6CAE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_RaycastNonAlloc_mEA432246CF1FCAC5D9E0BC04FD82440FBC9D6CAE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_CapsuleCastAll_m56AB52A13D491F4F3B1AFDF19121998D58FCA3D6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_CapsuleCastAll_m56AB52A13D491F4F3B1AFDF19121998D58FCA3D6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_SphereCastAll_mE6F878EF81BE8125AFF0A16E56FF2D930624FC6F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_SphereCastAll_mE6F878EF81BE8125AFF0A16E56FF2D930624FC6F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_OverlapCapsule_m98D6C160CDBFE87431E932926ED0DE766F9CC3DC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_OverlapCapsule_m98D6C160CDBFE87431E932926ED0DE766F9CC3DC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_OverlapSphere_mBFD694BB74DA8154FC6A8BE140CB95A9002A5FDE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_OverlapSphere_mBFD694BB74DA8154FC6A8BE140CB95A9002A5FDE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_Simulate_m75F1A21089B82A9E39D262B02529B7F03120F974(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_Simulate_m75F1A21089B82A9E39D262B02529B7F03120F974(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_SyncTransforms_m8573F6793553C2C8E78964296F9E3CA8E03A7300(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_SyncTransforms_m8573F6793553C2C8E78964296F9E3CA8E03A7300(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_ComputePenetration_m1E75AB00F331B9D7E47D4A42E34D82EE232F592E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_ComputePenetration_m1E75AB00F331B9D7E47D4A42E34D82EE232F592E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_ClosestPoint_m5603F224A5C321D1B9576DBD326ACED86AB2EA6D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_ClosestPoint_m5603F224A5C321D1B9576DBD326ACED86AB2EA6D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_OverlapSphereNonAlloc_m9D9670F382050FC67A1C1FE6FC724D5EDB6936C0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_OverlapSphereNonAlloc_m9D9670F382050FC67A1C1FE6FC724D5EDB6936C0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_CheckSphere_m908A9513D6577A3109C9D80F671F4F54449DD9EE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_CheckSphere_m908A9513D6577A3109C9D80F671F4F54449DD9EE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_CapsuleCastNonAlloc_mDC9116515B81C9910B8EC93F34771B6E1647EB82(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_CapsuleCastNonAlloc_mDC9116515B81C9910B8EC93F34771B6E1647EB82(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_SphereCastNonAlloc_mFDB1ED973965A8B5EC302B4D359A573012F08A11(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_SphereCastNonAlloc_mFDB1ED973965A8B5EC302B4D359A573012F08A11(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_CheckCapsule_mF9F2A72CEA08824B562221D2F6CEF35D0962DAC0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_CheckCapsule_mF9F2A72CEA08824B562221D2F6CEF35D0962DAC0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_CheckBox_m2B8F127E552A587A720353F2A8B1A53B7AF63FC1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_CheckBox_m2B8F127E552A587A720353F2A8B1A53B7AF63FC1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_OverlapBox_m0B917F10E9927295CD150A45511DC8C0956E5C29(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_OverlapBox_m0B917F10E9927295CD150A45511DC8C0956E5C29(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_OverlapBoxNonAlloc_mF703D76B5A931CA912555B133BF2227BDEC168BB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_OverlapBoxNonAlloc_mF703D76B5A931CA912555B133BF2227BDEC168BB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_BoxCastNonAlloc_m9A11DC9601A14E803D1E9296CD1500636A1623C7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_BoxCastNonAlloc_m9A11DC9601A14E803D1E9296CD1500636A1623C7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_BoxCastAll_m49DA4F6CCE620FA813AB91412613BB98BDDC46FA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_BoxCastAll_m49DA4F6CCE620FA813AB91412613BB98BDDC46FA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_OverlapCapsuleNonAlloc_m6A903FF4A49E742CF1794A6E022E098BE6A77B38(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_OverlapCapsuleNonAlloc_m6A903FF4A49E742CF1794A6E022E098BE6A77B38(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_RebuildBroadphaseRegions_m2F048A9E16679DD92EB37D197132F88B21B65F37(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_RebuildBroadphaseRegions_m2F048A9E16679DD92EB37D197132F88B21B65F37(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_BakeMesh_mA6ADC97464893B1DFDC74279E8729F0D4B00EF29(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_BakeMesh_mA6ADC97464893B1DFDC74279E8729F0D4B00EF29(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_gravity_mC1D200478B7BFC386DD1FEF25CD5EE979CD87846(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_gravity_mC1D200478B7BFC386DD1FEF25CD5EE979CD87846(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_defaultContactOffset_m1381AB73670C9403864BEEFD6346D8D59DA3B4D1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_defaultContactOffset_m1381AB73670C9403864BEEFD6346D8D59DA3B4D1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_sleepThreshold_m846D8D3955289FE9960E630791BC23BEEAEC4EC2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_sleepThreshold_m846D8D3955289FE9960E630791BC23BEEAEC4EC2(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_queriesHitTriggers_m025D7110E8AD4AC787B8B190208A256AD1834BAD(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_queriesHitTriggers_m025D7110E8AD4AC787B8B190208A256AD1834BAD(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_queriesHitBackfaces_m44B2E2A32FC528B9664E728C983421269720A0E8(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_queriesHitBackfaces_m44B2E2A32FC528B9664E728C983421269720A0E8(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_bounceThreshold_m345E5823F486F3DBEF911F9AEA3D45A21BDD7CE1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_bounceThreshold_m345E5823F486F3DBEF911F9AEA3D45A21BDD7CE1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_defaultSolverIterations_mCF9CE719405CFC29156F4C51AABB98CA2EED1726(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_defaultSolverIterations_mCF9CE719405CFC29156F4C51AABB98CA2EED1726(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_defaultSolverVelocityIterations_m44A65C347D011AC4AEC24A6CD0458D8DA2CE1F8F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_defaultSolverVelocityIterations_m44A65C347D011AC4AEC24A6CD0458D8DA2CE1F8F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_defaultMaxAngularSpeed_mEAD8297EAEBAC3E34E24109690A2D04A745DCD17(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_defaultMaxAngularSpeed_mEAD8297EAEBAC3E34E24109690A2D04A745DCD17(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_defaultPhysicsScene_mA292CD91FD64F5FEC2D5513D5A701D22F50FB88C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_defaultPhysicsScene_mA292CD91FD64F5FEC2D5513D5A701D22F50FB88C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_autoSimulation_m6F4D16A6C50578EE87B82685A6DB93CD4D0E51F1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_autoSimulation_m6F4D16A6C50578EE87B82685A6DB93CD4D0E51F1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_autoSyncTransforms_mFE8CEDFFFF22B24017B6AB634A610D1579B8B4D6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_autoSyncTransforms_mFE8CEDFFFF22B24017B6AB634A610D1579B8B4D6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_reuseCollisionCallbacks_m15814E53B75B43DAE6CE946A4E2F74C873D224DB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_reuseCollisionCallbacks_m15814E53B75B43DAE6CE946A4E2F74C873D224DB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_interCollisionDistance_m043AFA22ECD3ADFD5B102E483FA23B51DDF5ECFF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_interCollisionDistance_m043AFA22ECD3ADFD5B102E483FA23B51DDF5ECFF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_interCollisionStiffness_mEA3E571893EB1C9AC1F6770688EC5B994FEEC9FB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_interCollisionStiffness_mEA3E571893EB1C9AC1F6770688EC5B994FEEC9FB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_interCollisionSettingsToggle_mCB21978F6DD206D44140ABC0B55D23B008BD82C7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_interCollisionSettingsToggle_mCB21978F6DD206D44140ABC0B55D23B008BD82C7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_get_clothGravity_mE46A7A2020F2DFFE156CAF1616289849F6AC26CB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_get_clothGravity_mE46A7A2020F2DFFE156CAF1616289849F6AC26CB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_gravity_mFB6D674371CF4D92C8E0E3FA2C94D5E9C050FA42(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_gravity_mFB6D674371CF4D92C8E0E3FA2C94D5E9C050FA42(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_defaultContactOffset_mFAC39210E815E84E3D6AD61FB7C04D126D821D9B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_defaultContactOffset_mFAC39210E815E84E3D6AD61FB7C04D126D821D9B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_sleepThreshold_m850F260CEAC83E5EBA714E73FA41AD375D67DC4C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_sleepThreshold_m850F260CEAC83E5EBA714E73FA41AD375D67DC4C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_queriesHitTriggers_mD90F0E57F2C8198B98CDF84FFD82E592FC6A886A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_queriesHitTriggers_mD90F0E57F2C8198B98CDF84FFD82E592FC6A886A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_queriesHitBackfaces_m18EAB64D4C09C14586F2531E98A640C9C5CF32C9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_queriesHitBackfaces_m18EAB64D4C09C14586F2531E98A640C9C5CF32C9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_bounceThreshold_m5C1D0586306DB48B61FEB336D88433E6887CFC35(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_bounceThreshold_m5C1D0586306DB48B61FEB336D88433E6887CFC35(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_defaultSolverIterations_m9A806B189D68F50E7CD18A77C86E0FCF4874264B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_defaultSolverIterations_m9A806B189D68F50E7CD18A77C86E0FCF4874264B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_defaultSolverVelocityIterations_m41282EBF3AFF1C92F1AF143A8F912D3B26EDD575(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_defaultSolverVelocityIterations_m41282EBF3AFF1C92F1AF143A8F912D3B26EDD575(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_defaultMaxAngularSpeed_m27FDE9327AA342DC5498EC78CFA7325132EE17D8(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_defaultMaxAngularSpeed_m27FDE9327AA342DC5498EC78CFA7325132EE17D8(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_autoSimulation_m72065AA8936A00413DDB073F2F2A2A45E7AF662A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_autoSimulation_m72065AA8936A00413DDB073F2F2A2A45E7AF662A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_autoSyncTransforms_m330DDCF8CFF8A8AB75112EC7D77DE93A6934571F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_autoSyncTransforms_m330DDCF8CFF8A8AB75112EC7D77DE93A6934571F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_reuseCollisionCallbacks_m8149B8EB0DA4EB3C5D4B2821E01C450B936C81CA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_reuseCollisionCallbacks_m8149B8EB0DA4EB3C5D4B2821E01C450B936C81CA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_interCollisionDistance_m8DF77D21B829571C689A8C9E2E87B683700B29CB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_interCollisionDistance_m8DF77D21B829571C689A8C9E2E87B683700B29CB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_interCollisionStiffness_mE152C6D0EC2EEFF7253FC8419D0FCBCE2CF8424F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_interCollisionStiffness_mE152C6D0EC2EEFF7253FC8419D0FCBCE2CF8424F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_interCollisionSettingsToggle_mFD6D4483C28A1918AFB2C9D08B522F10E111BA7D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_interCollisionSettingsToggle_mFD6D4483C28A1918AFB2C9D08B522F10E111BA7D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PhysicsWrap_set_clothGravity_mD0B181676549F9FB2EE34B31D2770A96FB435A09(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PhysicsWrap_set_clothGravity_mD0B181676549F9FB2EE34B31D2770A96FB435A09(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_PhysicsWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_PhysicsWrap_Register_mDE858E866E6FFAB89A4CB73FF38B986719B6130C (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_Register_mDE858E866E6FFAB89A4CB73FF38B986719B6130C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginStaticLibs("Physics");
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
NullCheck(L_0);
LuaState_BeginStaticLibs_m4800BEB58E15C7581A5D8E67C51D6EDED0655F4C(L_0, _stringLiteral96B6180545F862BA0B6C60696F0906823E91378C, /*hidden argument*/NULL);
// L.RegFunction("IgnoreCollision", IgnoreCollision);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_1 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_2 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_2, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_IgnoreCollision_mE0C911A7F37D81E2B89140CFFDD765405CDBBC22_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_1);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_1, _stringLiteral7A1F24FA44DAC77077746F726ED69721352013AA, L_2, /*hidden argument*/NULL);
// L.RegFunction("IgnoreLayerCollision", IgnoreLayerCollision);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_3 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_4 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_4, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_IgnoreLayerCollision_m60D784EEA3BC49906B83A683C936FF2C90A4D9F1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_3);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_3, _stringLiteralF38735EDA243B2FDADC710E7A07E55B377CDDA3F, L_4, /*hidden argument*/NULL);
// L.RegFunction("GetIgnoreLayerCollision", GetIgnoreLayerCollision);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_GetIgnoreLayerCollision_mAA9CB3108B5962CC31B26C1E358DFF7FBF64F18B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteralFE9327FF7EC75B3E6D1503D8274FD82CA444F520, L_6, /*hidden argument*/NULL);
// L.RegFunction("GetIgnoreCollision", GetIgnoreCollision);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_GetIgnoreCollision_mD49CA511C2BC5D454E32B30DC797358815AC80E1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteralDB808D114C730FD6D2A53F628790D5B996E3EAAB, L_8, /*hidden argument*/NULL);
// L.RegFunction("Raycast", Raycast);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_Raycast_mB559E65204C3B73FEC4628EEE3DA5EB430745BC0_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteralA5DA7C4F6C0EB9B7DF79EC45DFD8E2B1D61388FD, L_10, /*hidden argument*/NULL);
// L.RegFunction("Linecast", Linecast);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_Linecast_m2640A0FC93A14621DA55FAB85250D14D96AA6978_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteral09F8E5DBF4A5BC3D576472B659E8188D74F46B1D, L_12, /*hidden argument*/NULL);
// L.RegFunction("CapsuleCast", CapsuleCast);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_CapsuleCast_m854F28C585D6937B14B215C10E21B4C49D13E368_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_13);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_13, _stringLiteral7836964337A30666FAE6A554CA4C3859453E1D57, L_14, /*hidden argument*/NULL);
// L.RegFunction("SphereCast", SphereCast);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_SphereCast_m890B6B945FD98AE003D0CF1822A30CDA4280A557_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_15);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_15, _stringLiteralAA62EDA49ECD81EE9DEDDA6010D96BAB6996E70E, L_16, /*hidden argument*/NULL);
// L.RegFunction("BoxCast", BoxCast);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_BoxCast_mF2E9260DF02B0D5AB05976028F45955C2ABAADDC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_17);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_17, _stringLiteral97DC3263B4089D090EA298DD0CFC89C62FD7131F, L_18, /*hidden argument*/NULL);
// L.RegFunction("RaycastAll", RaycastAll);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_RaycastAll_m13C988C59330F1BC5A7268D7E567B371920312EC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_19);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_19, _stringLiteralE2E72022978DD015D20C50EE4840A0D89E5AAB57, L_20, /*hidden argument*/NULL);
// L.RegFunction("RaycastNonAlloc", RaycastNonAlloc);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_RaycastNonAlloc_mEA432246CF1FCAC5D9E0BC04FD82440FBC9D6CAE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_21);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_21, _stringLiteral2502585269295909FA113C2D1104550E41D0B1E9, L_22, /*hidden argument*/NULL);
// L.RegFunction("CapsuleCastAll", CapsuleCastAll);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_CapsuleCastAll_m56AB52A13D491F4F3B1AFDF19121998D58FCA3D6_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_23);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_23, _stringLiteral1A66AE40F618FAA85444B76E2D872C685A642894, L_24, /*hidden argument*/NULL);
// L.RegFunction("SphereCastAll", SphereCastAll);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_25 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_SphereCastAll_mE6F878EF81BE8125AFF0A16E56FF2D930624FC6F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_25);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_25, _stringLiteralEF8D0C354A7CC1DC99D37767D5DE5B147AB07665, L_26, /*hidden argument*/NULL);
// L.RegFunction("OverlapCapsule", OverlapCapsule);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_27 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_28 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_28, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_OverlapCapsule_m98D6C160CDBFE87431E932926ED0DE766F9CC3DC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_27);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_27, _stringLiteral68FAC267E64974B4B56CA2F7DA44CE88E4372A69, L_28, /*hidden argument*/NULL);
// L.RegFunction("OverlapSphere", OverlapSphere);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_29 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_30 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_30, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_OverlapSphere_mBFD694BB74DA8154FC6A8BE140CB95A9002A5FDE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_29);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_29, _stringLiteral9EF8D819B51C15D614E29C825D23B103C59B6AA2, L_30, /*hidden argument*/NULL);
// L.RegFunction("Simulate", Simulate);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_31 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_32 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_32, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_Simulate_m75F1A21089B82A9E39D262B02529B7F03120F974_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_31);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_31, _stringLiteral95C6045668485E434001BBB400904F65D6473B52, L_32, /*hidden argument*/NULL);
// L.RegFunction("SyncTransforms", SyncTransforms);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_33 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_34 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_34, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_SyncTransforms_m8573F6793553C2C8E78964296F9E3CA8E03A7300_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_33);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_33, _stringLiteral4E215F85997A48F0D87F415AE2E354AA35F50EE7, L_34, /*hidden argument*/NULL);
// L.RegFunction("ComputePenetration", ComputePenetration);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_35 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_36 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_36, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_ComputePenetration_m1E75AB00F331B9D7E47D4A42E34D82EE232F592E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_35);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_35, _stringLiteralA60FC80F3FD3820BEA5436AC189914952AA59E65, L_36, /*hidden argument*/NULL);
// L.RegFunction("ClosestPoint", ClosestPoint);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_37 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_38 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_38, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_ClosestPoint_m5603F224A5C321D1B9576DBD326ACED86AB2EA6D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_37);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_37, _stringLiteral298E248A48865045317B69CD351F8259AC1DABCF, L_38, /*hidden argument*/NULL);
// L.RegFunction("OverlapSphereNonAlloc", OverlapSphereNonAlloc);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_39 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_40 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_40, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_OverlapSphereNonAlloc_m9D9670F382050FC67A1C1FE6FC724D5EDB6936C0_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_39);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_39, _stringLiteral6BC054023A9CD73D48D8BBF8A1D131819AA67E0E, L_40, /*hidden argument*/NULL);
// L.RegFunction("CheckSphere", CheckSphere);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_41 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_42 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_42, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_CheckSphere_m908A9513D6577A3109C9D80F671F4F54449DD9EE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_41);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_41, _stringLiteralB72B2E4C5A0D3FBC5599CCF52F4799DD118430AC, L_42, /*hidden argument*/NULL);
// L.RegFunction("CapsuleCastNonAlloc", CapsuleCastNonAlloc);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_43 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_44 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_44, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_CapsuleCastNonAlloc_mDC9116515B81C9910B8EC93F34771B6E1647EB82_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_43);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_43, _stringLiteral597D0A4752697846A37982C817DF7AB93F0A6D9A, L_44, /*hidden argument*/NULL);
// L.RegFunction("SphereCastNonAlloc", SphereCastNonAlloc);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_45 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_46 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_46, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_SphereCastNonAlloc_mFDB1ED973965A8B5EC302B4D359A573012F08A11_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_45);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_45, _stringLiteral6EE635296A33A4B4A4C0D0C3942CCCF3F7A43A09, L_46, /*hidden argument*/NULL);
// L.RegFunction("CheckCapsule", CheckCapsule);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_47 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_48 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_48, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_CheckCapsule_mF9F2A72CEA08824B562221D2F6CEF35D0962DAC0_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_47);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_47, _stringLiteral3D740C429B4A69E9892E3A7EEFEDA4BAEF0AF13D, L_48, /*hidden argument*/NULL);
// L.RegFunction("CheckBox", CheckBox);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_49 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_50 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_50, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_CheckBox_m2B8F127E552A587A720353F2A8B1A53B7AF63FC1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_49);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_49, _stringLiteral00E4BC9BA4F666B8015F0D1BC8FC98B7968A3D59, L_50, /*hidden argument*/NULL);
// L.RegFunction("OverlapBox", OverlapBox);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_51 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_52 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_52, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_OverlapBox_m0B917F10E9927295CD150A45511DC8C0956E5C29_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_51);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_51, _stringLiteralBA98330ED3D94DE26504A10DC4EE7B75E5B71F37, L_52, /*hidden argument*/NULL);
// L.RegFunction("OverlapBoxNonAlloc", OverlapBoxNonAlloc);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_53 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_54 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_54, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_OverlapBoxNonAlloc_mF703D76B5A931CA912555B133BF2227BDEC168BB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_53);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_53, _stringLiteralE26FC2F3EAD64D9641980A3D7F6EA1F0F2E1CC10, L_54, /*hidden argument*/NULL);
// L.RegFunction("BoxCastNonAlloc", BoxCastNonAlloc);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_55 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_56 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_56, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_BoxCastNonAlloc_m9A11DC9601A14E803D1E9296CD1500636A1623C7_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_55);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_55, _stringLiteral7F9D793801850FCE1229E72A856DB8858B1C6817, L_56, /*hidden argument*/NULL);
// L.RegFunction("BoxCastAll", BoxCastAll);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_57 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_58 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_58, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_BoxCastAll_m49DA4F6CCE620FA813AB91412613BB98BDDC46FA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_57);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_57, _stringLiteral509FAEDBEE652396E22F11FEC46D99AD2BE357A0, L_58, /*hidden argument*/NULL);
// L.RegFunction("OverlapCapsuleNonAlloc", OverlapCapsuleNonAlloc);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_59 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_60 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_60, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_OverlapCapsuleNonAlloc_m6A903FF4A49E742CF1794A6E022E098BE6A77B38_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_59);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_59, _stringLiteral63867DC37486787670A4B4574D162E97CA016C01, L_60, /*hidden argument*/NULL);
// L.RegFunction("RebuildBroadphaseRegions", RebuildBroadphaseRegions);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_61 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_62 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_62, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_RebuildBroadphaseRegions_m2F048A9E16679DD92EB37D197132F88B21B65F37_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_61);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_61, _stringLiteralB08A7FFDA9807B9033A29F59652A968EFC6769B9, L_62, /*hidden argument*/NULL);
// L.RegFunction("BakeMesh", BakeMesh);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_63 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_64 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_64, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_BakeMesh_mA6ADC97464893B1DFDC74279E8729F0D4B00EF29_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_63);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_63, _stringLiteralEFD2278217449AC7021AF1F094E01E3E0DDD0517, L_64, /*hidden argument*/NULL);
// L.RegConstant("IgnoreRaycastLayer", 4);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_65 = ___L0;
NullCheck(L_65);
LuaState_RegConstant_m0BA9418759AF0605B2753EC8FBE24CB461FD4DC0(L_65, _stringLiteral68E0FBC0910FE3B27BDBA7B17EC1185995E83707, (4.0), /*hidden argument*/NULL);
// L.RegConstant("DefaultRaycastLayers", -5);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_66 = ___L0;
NullCheck(L_66);
LuaState_RegConstant_m0BA9418759AF0605B2753EC8FBE24CB461FD4DC0(L_66, _stringLiteral1EE933538836557C3A32DF752C1FB31166394DD4, (-5.0), /*hidden argument*/NULL);
// L.RegConstant("AllLayers", -1);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_67 = ___L0;
NullCheck(L_67);
LuaState_RegConstant_m0BA9418759AF0605B2753EC8FBE24CB461FD4DC0(L_67, _stringLiteral00C23DB06D29D4D8739668508A438BC7C6BD8E02, (-1.0), /*hidden argument*/NULL);
// L.RegVar("gravity", get_gravity, set_gravity);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_68 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_69 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_69, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_gravity_mC1D200478B7BFC386DD1FEF25CD5EE979CD87846_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_70 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_70, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_gravity_mFB6D674371CF4D92C8E0E3FA2C94D5E9C050FA42_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_68);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_68, _stringLiteralADA87B6CD2A041A35F6B3F19B418F10A454A799F, L_69, L_70, /*hidden argument*/NULL);
// L.RegVar("defaultContactOffset", get_defaultContactOffset, set_defaultContactOffset);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_71 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_72 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_72, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_defaultContactOffset_m1381AB73670C9403864BEEFD6346D8D59DA3B4D1_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_73 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_73, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_defaultContactOffset_mFAC39210E815E84E3D6AD61FB7C04D126D821D9B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_71);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_71, _stringLiteralDBB01F57E6D4D31EFC3056A51DD8AF33F9B483C9, L_72, L_73, /*hidden argument*/NULL);
// L.RegVar("sleepThreshold", get_sleepThreshold, set_sleepThreshold);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_74 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_75 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_75, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_sleepThreshold_m846D8D3955289FE9960E630791BC23BEEAEC4EC2_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_76 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_76, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_sleepThreshold_m850F260CEAC83E5EBA714E73FA41AD375D67DC4C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_74);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_74, _stringLiteralAF66377D1453C5F18A7DFC2D348464373A8168AF, L_75, L_76, /*hidden argument*/NULL);
// L.RegVar("queriesHitTriggers", get_queriesHitTriggers, set_queriesHitTriggers);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_77 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_78 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_78, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_queriesHitTriggers_m025D7110E8AD4AC787B8B190208A256AD1834BAD_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_79 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_79, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_queriesHitTriggers_mD90F0E57F2C8198B98CDF84FFD82E592FC6A886A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_77);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_77, _stringLiteralDD5DB6A321AFB729D08D00FC9D08157AA6DD32E9, L_78, L_79, /*hidden argument*/NULL);
// L.RegVar("queriesHitBackfaces", get_queriesHitBackfaces, set_queriesHitBackfaces);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_80 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_81 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_81, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_queriesHitBackfaces_m44B2E2A32FC528B9664E728C983421269720A0E8_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_82 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_82, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_queriesHitBackfaces_m18EAB64D4C09C14586F2531E98A640C9C5CF32C9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_80);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_80, _stringLiteral0220C4638544A05FFABD856F5759DF28DAC4B535, L_81, L_82, /*hidden argument*/NULL);
// L.RegVar("bounceThreshold", get_bounceThreshold, set_bounceThreshold);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_83 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_84 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_84, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_bounceThreshold_m345E5823F486F3DBEF911F9AEA3D45A21BDD7CE1_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_85 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_85, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_bounceThreshold_m5C1D0586306DB48B61FEB336D88433E6887CFC35_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_83);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_83, _stringLiteralB9CE97BD21C9CEA439822872BEABF53FAB39440A, L_84, L_85, /*hidden argument*/NULL);
// L.RegVar("defaultSolverIterations", get_defaultSolverIterations, set_defaultSolverIterations);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_86 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_87 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_87, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_defaultSolverIterations_mCF9CE719405CFC29156F4C51AABB98CA2EED1726_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_88 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_88, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_defaultSolverIterations_m9A806B189D68F50E7CD18A77C86E0FCF4874264B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_86);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_86, _stringLiteralAD16BB68418B77E36C7CCEED2007F4C5F76EDFB3, L_87, L_88, /*hidden argument*/NULL);
// L.RegVar("defaultSolverVelocityIterations", get_defaultSolverVelocityIterations, set_defaultSolverVelocityIterations);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_89 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_90 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_90, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_defaultSolverVelocityIterations_m44A65C347D011AC4AEC24A6CD0458D8DA2CE1F8F_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_91 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_91, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_defaultSolverVelocityIterations_m41282EBF3AFF1C92F1AF143A8F912D3B26EDD575_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_89);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_89, _stringLiteralEA9056B20F61EA6709295F3831A958D95310C7DB, L_90, L_91, /*hidden argument*/NULL);
// L.RegVar("defaultMaxAngularSpeed", get_defaultMaxAngularSpeed, set_defaultMaxAngularSpeed);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_92 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_93 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_93, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_defaultMaxAngularSpeed_mEAD8297EAEBAC3E34E24109690A2D04A745DCD17_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_94 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_94, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_defaultMaxAngularSpeed_m27FDE9327AA342DC5498EC78CFA7325132EE17D8_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_92);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_92, _stringLiteralB11EED53BD36EABAEFDB16F6B3A417469628EB4B, L_93, L_94, /*hidden argument*/NULL);
// L.RegVar("defaultPhysicsScene", get_defaultPhysicsScene, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_95 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_96 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_96, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_defaultPhysicsScene_mA292CD91FD64F5FEC2D5513D5A701D22F50FB88C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_95);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_95, _stringLiteral8130EE925B84D3955179EF73EF763082903C0A10, L_96, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("autoSimulation", get_autoSimulation, set_autoSimulation);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_97 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_98 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_98, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_autoSimulation_m6F4D16A6C50578EE87B82685A6DB93CD4D0E51F1_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_99 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_99, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_autoSimulation_m72065AA8936A00413DDB073F2F2A2A45E7AF662A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_97);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_97, _stringLiteral78758F0815AD020DD329BC1962E6ED42FC6BED9C, L_98, L_99, /*hidden argument*/NULL);
// L.RegVar("autoSyncTransforms", get_autoSyncTransforms, set_autoSyncTransforms);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_100 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_101 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_101, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_autoSyncTransforms_mFE8CEDFFFF22B24017B6AB634A610D1579B8B4D6_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_102 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_102, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_autoSyncTransforms_m330DDCF8CFF8A8AB75112EC7D77DE93A6934571F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_100);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_100, _stringLiteral0D28A869F862B540756035BCC8F0803552061AF9, L_101, L_102, /*hidden argument*/NULL);
// L.RegVar("reuseCollisionCallbacks", get_reuseCollisionCallbacks, set_reuseCollisionCallbacks);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_103 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_104 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_104, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_reuseCollisionCallbacks_m15814E53B75B43DAE6CE946A4E2F74C873D224DB_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_105 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_105, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_reuseCollisionCallbacks_m8149B8EB0DA4EB3C5D4B2821E01C450B936C81CA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_103);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_103, _stringLiteralACB83C79E5D999C7D0EE621445C230D6C9FF95BE, L_104, L_105, /*hidden argument*/NULL);
// L.RegVar("interCollisionDistance", get_interCollisionDistance, set_interCollisionDistance);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_106 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_107 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_107, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_interCollisionDistance_m043AFA22ECD3ADFD5B102E483FA23B51DDF5ECFF_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_108 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_108, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_interCollisionDistance_m8DF77D21B829571C689A8C9E2E87B683700B29CB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_106);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_106, _stringLiteral12225578A64A776407C4094F3F1D739508798860, L_107, L_108, /*hidden argument*/NULL);
// L.RegVar("interCollisionStiffness", get_interCollisionStiffness, set_interCollisionStiffness);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_109 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_110 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_110, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_interCollisionStiffness_mEA3E571893EB1C9AC1F6770688EC5B994FEEC9FB_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_111 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_111, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_interCollisionStiffness_mE152C6D0EC2EEFF7253FC8419D0FCBCE2CF8424F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_109);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_109, _stringLiteral0DC08B3C7DC1963E063B2E19575362295FEEAED3, L_110, L_111, /*hidden argument*/NULL);
// L.RegVar("interCollisionSettingsToggle", get_interCollisionSettingsToggle, set_interCollisionSettingsToggle);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_112 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_113 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_113, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_interCollisionSettingsToggle_mCB21978F6DD206D44140ABC0B55D23B008BD82C7_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_114 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_114, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_interCollisionSettingsToggle_mFD6D4483C28A1918AFB2C9D08B522F10E111BA7D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_112);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_112, _stringLiteralDEED1084704FF5CC0A5CADF9580DD3815F272509, L_113, L_114, /*hidden argument*/NULL);
// L.RegVar("clothGravity", get_clothGravity, set_clothGravity);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_115 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_116 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_116, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_get_clothGravity_mE46A7A2020F2DFFE156CAF1616289849F6AC26CB_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_117 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_117, NULL, (intptr_t)((intptr_t)UnityEngine_PhysicsWrap_set_clothGravity_mD0B181676549F9FB2EE34B31D2770A96FB435A09_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_115);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_115, _stringLiteral4A03D433166432C9E7631C181CA4E0B3012CC2C0, L_116, L_117, /*hidden argument*/NULL);
// L.EndStaticLibs();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_118 = ___L0;
NullCheck(L_118);
LuaState_EndStaticLibs_m40DB36CA82970F6F508315AB38F4A742419AF3F6(L_118, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_PhysicsWrap::IgnoreCollision(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_IgnoreCollision_mE0C911A7F37D81E2B89140CFFDD765405CDBBC22 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_IgnoreCollision_mE0C911A7F37D81E2B89140CFFDD765405CDBBC22_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * V_1 = NULL;
int32_t V_2 = 0;
Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * V_3 = NULL;
bool V_4 = false;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_002e;
}
}
IL_000b:
{
// UnityEngine.Collider arg0 = (UnityEngine.Collider)ToLua.CheckObject<UnityEngine.Collider>(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_4 = ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7_RuntimeMethod_var);
// UnityEngine.Collider arg1 = (UnityEngine.Collider)ToLua.CheckObject<UnityEngine.Collider>(L, 2);
intptr_t L_5 = ___L0;
RuntimeObject * L_6 = ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7((intptr_t)L_5, 2, /*hidden argument*/ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7_RuntimeMethod_var);
V_1 = ((Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF *)CastclassClass((RuntimeObject*)L_6, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_il2cpp_TypeInfo_var));
// UnityEngine.Physics.IgnoreCollision(arg0, arg1);
Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * L_7 = V_1;
Physics_IgnoreCollision_m2F9164DBBB3036E669985F1DB478502199FA9B70(((Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF *)CastclassClass((RuntimeObject*)L_4, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_007b;
}
IL_002e:
{
// else if (count == 3)
int32_t L_8 = V_0;
if ((!(((uint32_t)L_8) == ((uint32_t)3))))
{
goto IL_0060;
}
}
IL_0032:
{
// UnityEngine.Collider arg0 = (UnityEngine.Collider)ToLua.CheckObject<UnityEngine.Collider>(L, 1);
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_10 = ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7((intptr_t)L_9, 1, /*hidden argument*/ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7_RuntimeMethod_var);
// UnityEngine.Collider arg1 = (UnityEngine.Collider)ToLua.CheckObject<UnityEngine.Collider>(L, 2);
intptr_t L_11 = ___L0;
RuntimeObject * L_12 = ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7((intptr_t)L_11, 2, /*hidden argument*/ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7_RuntimeMethod_var);
V_3 = ((Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF *)CastclassClass((RuntimeObject*)L_12, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_il2cpp_TypeInfo_var));
// bool arg2 = LuaDLL.luaL_checkboolean(L, 3);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_14 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_13, 3, /*hidden argument*/NULL);
V_4 = L_14;
// UnityEngine.Physics.IgnoreCollision(arg0, arg1, arg2);
Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * L_15 = V_3;
bool L_16 = V_4;
Physics_IgnoreCollision_mF7183C0761289A45400F0E2C1B223B980EBE5F8B(((Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF *)CastclassClass((RuntimeObject*)L_10, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_il2cpp_TypeInfo_var)), L_15, L_16, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_007b;
}
IL_0060:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.IgnoreCollision");
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_18 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_17, _stringLiteralC08F96917FE894A007E1706E39EC623CFDB3456D, /*hidden argument*/NULL);
V_2 = L_18;
goto IL_007b;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_006e;
throw e;
}
CATCH_006e:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_19 = ___L0;
Exception_t * L_20 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_21 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_19, L_20, /*hidden argument*/NULL);
V_2 = L_21;
goto IL_007b;
} // end catch (depth: 1)
IL_007b:
{
// }
int32_t L_22 = V_2;
return L_22;
}
}
// System.Int32 UnityEngine_PhysicsWrap::IgnoreLayerCollision(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_IgnoreLayerCollision_m60D784EEA3BC49906B83A683C936FF2C90A4D9F1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_IgnoreLayerCollision_m60D784EEA3BC49906B83A683C936FF2C90A4D9F1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
bool V_4 = false;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0026;
}
}
IL_000b:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_6)));
// UnityEngine.Physics.IgnoreLayerCollision(arg0, arg1);
int32_t L_7 = V_1;
Physics_IgnoreLayerCollision_m21F8A3A611C8DB8CA7D80C3D7E9DB836126C0C2B((((int32_t)((int32_t)L_4))), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_006b;
}
IL_0026:
{
// else if (count == 3)
int32_t L_8 = V_0;
if ((!(((uint32_t)L_8) == ((uint32_t)3))))
{
goto IL_0050;
}
}
IL_002a:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_10 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_9, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_11 = ___L0;
double L_12 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_11, 2, /*hidden argument*/NULL);
V_3 = (((int32_t)((int32_t)L_12)));
// bool arg2 = LuaDLL.luaL_checkboolean(L, 3);
intptr_t L_13 = ___L0;
bool L_14 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_13, 3, /*hidden argument*/NULL);
V_4 = L_14;
// UnityEngine.Physics.IgnoreLayerCollision(arg0, arg1, arg2);
int32_t L_15 = V_3;
bool L_16 = V_4;
Physics_IgnoreLayerCollision_m0DFDA0BBDFA1F0737524272504E3D85989989C32((((int32_t)((int32_t)L_10))), L_15, L_16, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_006b;
}
IL_0050:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.IgnoreLayerCollision");
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_18 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_17, _stringLiteral376E6553BD50B434ADAFC1003800C7477D6AACB6, /*hidden argument*/NULL);
V_2 = L_18;
goto IL_006b;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_005e;
throw e;
}
CATCH_005e:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_19 = ___L0;
Exception_t * L_20 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_21 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_19, L_20, /*hidden argument*/NULL);
V_2 = L_21;
goto IL_006b;
} // end catch (depth: 1)
IL_006b:
{
// }
int32_t L_22 = V_2;
return L_22;
}
}
// System.Int32 UnityEngine_PhysicsWrap::GetIgnoreLayerCollision(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_GetIgnoreLayerCollision_mAA9CB3108B5962CC31B26C1E358DFF7FBF64F18B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_GetIgnoreLayerCollision_mAA9CB3108B5962CC31B26C1E358DFF7FBF64F18B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_1 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_2 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_1, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_4)));
// bool o = UnityEngine.Physics.GetIgnoreLayerCollision(arg0, arg1);
int32_t L_5 = V_0;
bool L_6 = Physics_GetIgnoreLayerCollision_mD79111559F93397C8516436A7456086FB5021961((((int32_t)((int32_t)L_2))), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_7 = ___L0;
bool L_8 = V_1;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0035;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_002a;
throw e;
}
CATCH_002a:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0035;
} // end catch (depth: 1)
IL_0035:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_PhysicsWrap::GetIgnoreCollision(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_GetIgnoreCollision_mD49CA511C2BC5D454E32B30DC797358815AC80E1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_GetIgnoreCollision_mD49CA511C2BC5D454E32B30DC797358815AC80E1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Collider arg0 = (UnityEngine.Collider)ToLua.CheckObject<UnityEngine.Collider>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7_RuntimeMethod_var);
// UnityEngine.Collider arg1 = (UnityEngine.Collider)ToLua.CheckObject<UnityEngine.Collider>(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7((intptr_t)L_3, 2, /*hidden argument*/ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7_RuntimeMethod_var);
V_0 = ((Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF *)CastclassClass((RuntimeObject*)L_4, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_il2cpp_TypeInfo_var));
// bool o = UnityEngine.Physics.GetIgnoreCollision(arg0, arg1);
Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * L_5 = V_0;
bool L_6 = Physics_GetIgnoreCollision_m27E992AA769818AAF45ACD8857B48B5942BABA36(((Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF *)CastclassClass((RuntimeObject*)L_2, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_7 = ___L0;
bool L_8 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_003d;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0032;
throw e;
}
CATCH_0032:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_003d;
} // end catch (depth: 1)
IL_003d:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_PhysicsWrap::Raycast(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_Raycast_mB559E65204C3B73FEC4628EEE3DA5EB430745BC0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_Raycast_mB559E65204C3B73FEC4628EEE3DA5EB430745BC0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
int32_t V_2 = 0;
float V_3 = 0.0f;
bool V_4 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_5;
memset((&V_5), 0, sizeof(V_5));
bool V_6 = false;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_7;
memset((&V_7), 0, sizeof(V_7));
bool V_8 = false;
float V_9 = 0.0f;
int32_t V_10 = 0;
bool V_11 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_12;
memset((&V_12), 0, sizeof(V_12));
float V_13 = 0.0f;
bool V_14 = false;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_15;
memset((&V_15), 0, sizeof(V_15));
float V_16 = 0.0f;
bool V_17 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_18;
memset((&V_18), 0, sizeof(V_18));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_19;
memset((&V_19), 0, sizeof(V_19));
bool V_20 = false;
float V_21 = 0.0f;
int32_t V_22 = 0;
int32_t V_23 = 0;
bool V_24 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_25;
memset((&V_25), 0, sizeof(V_25));
float V_26 = 0.0f;
int32_t V_27 = 0;
bool V_28 = false;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_29;
memset((&V_29), 0, sizeof(V_29));
float V_30 = 0.0f;
int32_t V_31 = 0;
bool V_32 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_33;
memset((&V_33), 0, sizeof(V_33));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_34;
memset((&V_34), 0, sizeof(V_34));
float V_35 = 0.0f;
bool V_36 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_37;
memset((&V_37), 0, sizeof(V_37));
float V_38 = 0.0f;
int32_t V_39 = 0;
int32_t V_40 = 0;
bool V_41 = false;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_42;
memset((&V_42), 0, sizeof(V_42));
float V_43 = 0.0f;
int32_t V_44 = 0;
int32_t V_45 = 0;
bool V_46 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_47;
memset((&V_47), 0, sizeof(V_47));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_48;
memset((&V_48), 0, sizeof(V_48));
float V_49 = 0.0f;
int32_t V_50 = 0;
bool V_51 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_52;
memset((&V_52), 0, sizeof(V_52));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_53;
memset((&V_53), 0, sizeof(V_53));
float V_54 = 0.0f;
int32_t V_55 = 0;
int32_t V_56 = 0;
bool V_57 = false;
Exception_t * V_58 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 18);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0026;
}
}
IL_000b:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_4 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_3, 1, /*hidden argument*/NULL);
// bool o = UnityEngine.Physics.Raycast(arg0);
bool L_5 = Physics_Raycast_mF1112EC53F3393455B4ABA0E0092A58E3CD0114A(L_4, /*hidden argument*/NULL);
V_1 = L_5;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_6 = ___L0;
bool L_7 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_6, L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_04eb;
}
IL_0026:
{
// else if (count == 2 && TypeChecker.CheckTypes<UnityEngine.Ray, float>(L, 1))
int32_t L_8 = V_0;
if ((!(((uint32_t)L_8) == ((uint32_t)2))))
{
goto IL_005a;
}
}
IL_002a:
{
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_10 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m87F410D7BA35EE568F6F0D469259E03EC480E80D((intptr_t)L_9, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m87F410D7BA35EE568F6F0D469259E03EC480E80D_RuntimeMethod_var);
if (!L_10)
{
goto IL_005a;
}
}
IL_0033:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_12 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_11, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_14 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_13, 2, /*hidden argument*/NULL);
V_3 = (((float)((float)L_14)));
// bool o = UnityEngine.Physics.Raycast(arg0, arg1);
float L_15 = V_3;
bool L_16 = Physics_Raycast_m198FD20B3D1BC1634AE30E80E0FD1491D55417E5(L_12, L_15, /*hidden argument*/NULL);
V_4 = L_16;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_17 = ___L0;
bool L_18 = V_4;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_17, L_18, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_04eb;
}
IL_005a:
{
// else if (count == 2 && TypeChecker.CheckTypes<UnityEngine.Vector3, UnityEngine.Vector3>(L, 1))
int32_t L_19 = V_0;
if ((!(((uint32_t)L_19) == ((uint32_t)2))))
{
goto IL_008f;
}
}
IL_005e:
{
intptr_t L_20 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_21 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mEC37AC3C5859BA50980CD954BCB54D87C5EF581C((intptr_t)L_20, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mEC37AC3C5859BA50980CD954BCB54D87C5EF581C_RuntimeMethod_var);
if (!L_21)
{
goto IL_008f;
}
}
IL_0067:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_22 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_23 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_22, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_24 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_25 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_24, 2, /*hidden argument*/NULL);
V_5 = L_25;
// bool o = UnityEngine.Physics.Raycast(arg0, arg1);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_26 = V_5;
bool L_27 = Physics_Raycast_m6FFBDC7166A2129B70027FC392D06C735F81C73E(L_23, L_26, /*hidden argument*/NULL);
V_6 = L_27;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_28 = ___L0;
bool L_29 = V_6;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_28, L_29, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_04eb;
}
IL_008f:
{
// else if (count == 2 && TypeChecker.CheckTypes<UnityEngine.Ray, LuaInterface.LuaOut<UnityEngine.RaycastHit>>(L, 1))
int32_t L_30 = V_0;
if ((!(((uint32_t)L_30) == ((uint32_t)2))))
{
goto IL_00cf;
}
}
IL_0093:
{
intptr_t L_31 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_32 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_mD9F6C5C718448010B96EDBC18BC986A628A4130E((intptr_t)L_31, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_mD9F6C5C718448010B96EDBC18BC986A628A4130E_RuntimeMethod_var);
if (!L_32)
{
goto IL_00cf;
}
}
IL_009c:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_33 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_34 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_33, 1, /*hidden argument*/NULL);
// bool o = UnityEngine.Physics.Raycast(arg0, out arg1);
bool L_35 = Physics_Raycast_mCE618579F667A62D15CB74CEF76147136EB2D495(L_34, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_7), /*hidden argument*/NULL);
V_8 = L_35;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_36 = ___L0;
bool L_37 = V_8;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_36, L_37, /*hidden argument*/NULL);
// if (o) ToLua.Push(L, arg1); else LuaDLL.lua_pushnil(L);
bool L_38 = V_8;
if (!L_38)
{
goto IL_00c2;
}
}
IL_00b8:
{
// if (o) ToLua.Push(L, arg1); else LuaDLL.lua_pushnil(L);
intptr_t L_39 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_40 = V_7;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_39, L_40, /*hidden argument*/NULL);
goto IL_00c8;
}
IL_00c2:
{
// if (o) ToLua.Push(L, arg1); else LuaDLL.lua_pushnil(L);
intptr_t L_41 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnil_mEC2DBEEFF2E9EEB03DA45B0FEBC3FE3CA0581969((intptr_t)L_41, /*hidden argument*/NULL);
}
IL_00c8:
{
// return 2;
V_2 = 2;
goto IL_04eb;
}
IL_00cf:
{
// else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.Ray, float, int>(L, 1))
int32_t L_42 = V_0;
if ((!(((uint32_t)L_42) == ((uint32_t)3))))
{
goto IL_0111;
}
}
IL_00d3:
{
intptr_t L_43 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_44 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mBCDEB54D5A80D42F183F447CDA60CD690A481C96((intptr_t)L_43, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mBCDEB54D5A80D42F183F447CDA60CD690A481C96_RuntimeMethod_var);
if (!L_44)
{
goto IL_0111;
}
}
IL_00dc:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_45 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_46 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_45, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_47 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_48 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_47, 2, /*hidden argument*/NULL);
V_9 = (((float)((float)L_48)));
// int arg2 = (int)LuaDLL.lua_tonumber(L, 3);
intptr_t L_49 = ___L0;
double L_50 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_49, 3, /*hidden argument*/NULL);
V_10 = (((int32_t)((int32_t)L_50)));
// bool o = UnityEngine.Physics.Raycast(arg0, arg1, arg2);
float L_51 = V_9;
int32_t L_52 = V_10;
bool L_53 = Physics_Raycast_m5BA453EA32F5B660CD9A537FED97B995971820E1(L_46, L_51, L_52, /*hidden argument*/NULL);
V_11 = L_53;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_54 = ___L0;
bool L_55 = V_11;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_54, L_55, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_04eb;
}
IL_0111:
{
// else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.Vector3, UnityEngine.Vector3, float>(L, 1))
int32_t L_56 = V_0;
if ((!(((uint32_t)L_56) == ((uint32_t)3))))
{
goto IL_0152;
}
}
IL_0115:
{
intptr_t L_57 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_58 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m7F27F2F7A1C407022041DC326E91362AEB81D5A6((intptr_t)L_57, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m7F27F2F7A1C407022041DC326E91362AEB81D5A6_RuntimeMethod_var);
if (!L_58)
{
goto IL_0152;
}
}
IL_011e:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_59 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_60 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_59, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_61 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_62 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_61, 2, /*hidden argument*/NULL);
V_12 = L_62;
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_63 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_64 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_63, 3, /*hidden argument*/NULL);
V_13 = (((float)((float)L_64)));
// bool o = UnityEngine.Physics.Raycast(arg0, arg1, arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_65 = V_12;
float L_66 = V_13;
bool L_67 = Physics_Raycast_m0583CCAA9E2F3BD031F12FA080837E9A48EEC16D(L_60, L_65, L_66, /*hidden argument*/NULL);
V_14 = L_67;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_68 = ___L0;
bool L_69 = V_14;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_68, L_69, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_04eb;
}
IL_0152:
{
// else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.Ray, LuaInterface.LuaOut<UnityEngine.RaycastHit>, float>(L, 1))
int32_t L_70 = V_0;
if ((!(((uint32_t)L_70) == ((uint32_t)3))))
{
goto IL_019e;
}
}
IL_0156:
{
intptr_t L_71 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_72 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m30A19FDF68E6AED16BB5128DE9E1677CA9FBEF3C((intptr_t)L_71, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m30A19FDF68E6AED16BB5128DE9E1677CA9FBEF3C_RuntimeMethod_var);
if (!L_72)
{
goto IL_019e;
}
}
IL_015f:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_73 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_74 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_73, 1, /*hidden argument*/NULL);
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_75 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_76 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_75, 3, /*hidden argument*/NULL);
V_16 = (((float)((float)L_76)));
// bool o = UnityEngine.Physics.Raycast(arg0, out arg1, arg2);
float L_77 = V_16;
bool L_78 = Physics_Raycast_mE1590EE4E2DC950A9FC2437E98EE8CD2EC2DEE67(L_74, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_15), L_77, /*hidden argument*/NULL);
V_17 = L_78;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_79 = ___L0;
bool L_80 = V_17;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_79, L_80, /*hidden argument*/NULL);
// if (o) ToLua.Push(L, arg1); else LuaDLL.lua_pushnil(L);
bool L_81 = V_17;
if (!L_81)
{
goto IL_0191;
}
}
IL_0187:
{
// if (o) ToLua.Push(L, arg1); else LuaDLL.lua_pushnil(L);
intptr_t L_82 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_83 = V_15;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_82, L_83, /*hidden argument*/NULL);
goto IL_0197;
}
IL_0191:
{
// if (o) ToLua.Push(L, arg1); else LuaDLL.lua_pushnil(L);
intptr_t L_84 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnil_mEC2DBEEFF2E9EEB03DA45B0FEBC3FE3CA0581969((intptr_t)L_84, /*hidden argument*/NULL);
}
IL_0197:
{
// return 2;
V_2 = 2;
goto IL_04eb;
}
IL_019e:
{
// else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.Vector3, UnityEngine.Vector3, LuaInterface.LuaOut<UnityEngine.RaycastHit>>(L, 1))
int32_t L_85 = V_0;
if ((!(((uint32_t)L_85) == ((uint32_t)3))))
{
goto IL_01e9;
}
}
IL_01a2:
{
intptr_t L_86 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_87 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_mA8832560523DE152BB01B5C994490AC4416B20F1((intptr_t)L_86, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_mA8832560523DE152BB01B5C994490AC4416B20F1_RuntimeMethod_var);
if (!L_87)
{
goto IL_01e9;
}
}
IL_01ab:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_88 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_89 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_88, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_90 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_91 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_90, 2, /*hidden argument*/NULL);
V_18 = L_91;
// bool o = UnityEngine.Physics.Raycast(arg0, arg1, out arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_92 = V_18;
bool L_93 = Physics_Raycast_m000FC36D038952F8AC5E3E562E7D39BAA8D1E287(L_89, L_92, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_19), /*hidden argument*/NULL);
V_20 = L_93;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_94 = ___L0;
bool L_95 = V_20;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_94, L_95, /*hidden argument*/NULL);
// if (o) ToLua.Push(L, arg2); else LuaDLL.lua_pushnil(L);
bool L_96 = V_20;
if (!L_96)
{
goto IL_01dc;
}
}
IL_01d2:
{
// if (o) ToLua.Push(L, arg2); else LuaDLL.lua_pushnil(L);
intptr_t L_97 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_98 = V_19;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_97, L_98, /*hidden argument*/NULL);
goto IL_01e2;
}
IL_01dc:
{
// if (o) ToLua.Push(L, arg2); else LuaDLL.lua_pushnil(L);
intptr_t L_99 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnil_mEC2DBEEFF2E9EEB03DA45B0FEBC3FE3CA0581969((intptr_t)L_99, /*hidden argument*/NULL);
}
IL_01e2:
{
// return 2;
V_2 = 2;
goto IL_04eb;
}
IL_01e9:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Ray, float, int, UnityEngine.QueryTriggerInteraction>(L, 1))
int32_t L_100 = V_0;
if ((!(((uint32_t)L_100) == ((uint32_t)4))))
{
goto IL_023b;
}
}
IL_01ed:
{
intptr_t L_101 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_102 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mCB215E6B99DB74387B1A77F4D5B9F13D3B9AAF0B((intptr_t)L_101, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mCB215E6B99DB74387B1A77F4D5B9F13D3B9AAF0B_RuntimeMethod_var);
if (!L_102)
{
goto IL_023b;
}
}
IL_01f6:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_103 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_104 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_103, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_105 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_106 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_105, 2, /*hidden argument*/NULL);
V_21 = (((float)((float)L_106)));
// int arg2 = (int)LuaDLL.lua_tonumber(L, 3);
intptr_t L_107 = ___L0;
double L_108 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_107, 3, /*hidden argument*/NULL);
V_22 = (((int32_t)((int32_t)L_108)));
// UnityEngine.QueryTriggerInteraction arg3 = (UnityEngine.QueryTriggerInteraction)ToLua.ToObject(L, 4);
intptr_t L_109 = ___L0;
RuntimeObject * L_110 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_109, 4, /*hidden argument*/NULL);
V_23 = ((*(int32_t*)((int32_t*)UnBox(L_110, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.Raycast(arg0, arg1, arg2, arg3);
float L_111 = V_21;
int32_t L_112 = V_22;
int32_t L_113 = V_23;
bool L_114 = Physics_Raycast_mF33E3BA9FDFE0D19B193D2AB05028B2086738D47(L_104, L_111, L_112, L_113, /*hidden argument*/NULL);
V_24 = L_114;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_115 = ___L0;
bool L_116 = V_24;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_115, L_116, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_04eb;
}
IL_023b:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Vector3, UnityEngine.Vector3, float, int>(L, 1))
int32_t L_117 = V_0;
if ((!(((uint32_t)L_117) == ((uint32_t)4))))
{
goto IL_0288;
}
}
IL_023f:
{
intptr_t L_118 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_119 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m930DEA32B62DBB008B46C454AEC428606778E5FB((intptr_t)L_118, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m930DEA32B62DBB008B46C454AEC428606778E5FB_RuntimeMethod_var);
if (!L_119)
{
goto IL_0288;
}
}
IL_0248:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_120 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_121 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_120, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_122 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_123 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_122, 2, /*hidden argument*/NULL);
V_25 = L_123;
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_124 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_125 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_124, 3, /*hidden argument*/NULL);
V_26 = (((float)((float)L_125)));
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_126 = ___L0;
double L_127 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_126, 4, /*hidden argument*/NULL);
V_27 = (((int32_t)((int32_t)L_127)));
// bool o = UnityEngine.Physics.Raycast(arg0, arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_128 = V_25;
float L_129 = V_26;
int32_t L_130 = V_27;
bool L_131 = Physics_Raycast_mC87F52EDC44BBBAFFED0D9DC92B37B11C6E07BEA(L_121, L_128, L_129, L_130, /*hidden argument*/NULL);
V_28 = L_131;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_132 = ___L0;
bool L_133 = V_28;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_132, L_133, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_04eb;
}
IL_0288:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Ray, LuaInterface.LuaOut<UnityEngine.RaycastHit>, float, int>(L, 1))
int32_t L_134 = V_0;
if ((!(((uint32_t)L_134) == ((uint32_t)4))))
{
goto IL_02e0;
}
}
IL_028c:
{
intptr_t L_135 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_136 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7DE85450865F293AF0873B3D6C240D5B59FFCEC9((intptr_t)L_135, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7DE85450865F293AF0873B3D6C240D5B59FFCEC9_RuntimeMethod_var);
if (!L_136)
{
goto IL_02e0;
}
}
IL_0295:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_137 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_138 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_137, 1, /*hidden argument*/NULL);
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_139 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_140 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_139, 3, /*hidden argument*/NULL);
V_30 = (((float)((float)L_140)));
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_141 = ___L0;
double L_142 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_141, 4, /*hidden argument*/NULL);
V_31 = (((int32_t)((int32_t)L_142)));
// bool o = UnityEngine.Physics.Raycast(arg0, out arg1, arg2, arg3);
float L_143 = V_30;
int32_t L_144 = V_31;
bool L_145 = Physics_Raycast_m9F5CAD8DA7923E897C5DCAF913BD411AD1A87950(L_138, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_29), L_143, L_144, /*hidden argument*/NULL);
V_32 = L_145;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_146 = ___L0;
bool L_147 = V_32;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_146, L_147, /*hidden argument*/NULL);
// if (o) ToLua.Push(L, arg1); else LuaDLL.lua_pushnil(L);
bool L_148 = V_32;
if (!L_148)
{
goto IL_02d3;
}
}
IL_02c9:
{
// if (o) ToLua.Push(L, arg1); else LuaDLL.lua_pushnil(L);
intptr_t L_149 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_150 = V_29;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_149, L_150, /*hidden argument*/NULL);
goto IL_02d9;
}
IL_02d3:
{
// if (o) ToLua.Push(L, arg1); else LuaDLL.lua_pushnil(L);
intptr_t L_151 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnil_mEC2DBEEFF2E9EEB03DA45B0FEBC3FE3CA0581969((intptr_t)L_151, /*hidden argument*/NULL);
}
IL_02d9:
{
// return 2;
V_2 = 2;
goto IL_04eb;
}
IL_02e0:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Vector3, UnityEngine.Vector3, LuaInterface.LuaOut<UnityEngine.RaycastHit>, float>(L, 1))
int32_t L_152 = V_0;
if ((!(((uint32_t)L_152) == ((uint32_t)4))))
{
goto IL_0337;
}
}
IL_02e4:
{
intptr_t L_153 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_154 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mA222CD23660225F58001D05F0543677F64A49163((intptr_t)L_153, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mA222CD23660225F58001D05F0543677F64A49163_RuntimeMethod_var);
if (!L_154)
{
goto IL_0337;
}
}
IL_02ed:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_155 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_156 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_155, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_157 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_158 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_157, 2, /*hidden argument*/NULL);
V_33 = L_158;
// float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
intptr_t L_159 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_160 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_159, 4, /*hidden argument*/NULL);
V_35 = (((float)((float)L_160)));
// bool o = UnityEngine.Physics.Raycast(arg0, arg1, out arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_161 = V_33;
float L_162 = V_35;
bool L_163 = Physics_Raycast_mBEC747ED0A7660BB12AA48B663CCBF7B1EE93D6B(L_156, L_161, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_34), L_162, /*hidden argument*/NULL);
V_36 = L_163;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_164 = ___L0;
bool L_165 = V_36;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_164, L_165, /*hidden argument*/NULL);
// if (o) ToLua.Push(L, arg2); else LuaDLL.lua_pushnil(L);
bool L_166 = V_36;
if (!L_166)
{
goto IL_032a;
}
}
IL_0320:
{
// if (o) ToLua.Push(L, arg2); else LuaDLL.lua_pushnil(L);
intptr_t L_167 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_168 = V_34;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_167, L_168, /*hidden argument*/NULL);
goto IL_0330;
}
IL_032a:
{
// if (o) ToLua.Push(L, arg2); else LuaDLL.lua_pushnil(L);
intptr_t L_169 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnil_mEC2DBEEFF2E9EEB03DA45B0FEBC3FE3CA0581969((intptr_t)L_169, /*hidden argument*/NULL);
}
IL_0330:
{
// return 2;
V_2 = 2;
goto IL_04eb;
}
IL_0337:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Vector3, UnityEngine.Vector3, float, int, UnityEngine.QueryTriggerInteraction>(L, 1))
int32_t L_170 = V_0;
if ((!(((uint32_t)L_170) == ((uint32_t)5))))
{
goto IL_0394;
}
}
IL_033b:
{
intptr_t L_171 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_172 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m179B613C74D91846A8B5B381B4A94C3F8AABD018((intptr_t)L_171, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m179B613C74D91846A8B5B381B4A94C3F8AABD018_RuntimeMethod_var);
if (!L_172)
{
goto IL_0394;
}
}
IL_0344:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_173 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_174 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_173, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_175 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_176 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_175, 2, /*hidden argument*/NULL);
V_37 = L_176;
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_177 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_178 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_177, 3, /*hidden argument*/NULL);
V_38 = (((float)((float)L_178)));
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_179 = ___L0;
double L_180 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_179, 4, /*hidden argument*/NULL);
V_39 = (((int32_t)((int32_t)L_180)));
// UnityEngine.QueryTriggerInteraction arg4 = (UnityEngine.QueryTriggerInteraction)ToLua.ToObject(L, 5);
intptr_t L_181 = ___L0;
RuntimeObject * L_182 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_181, 5, /*hidden argument*/NULL);
V_40 = ((*(int32_t*)((int32_t*)UnBox(L_182, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.Raycast(arg0, arg1, arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_183 = V_37;
float L_184 = V_38;
int32_t L_185 = V_39;
int32_t L_186 = V_40;
bool L_187 = Physics_Raycast_m511ECD9EF3223645EF104DDA50BB81C07F29717C(L_174, L_183, L_184, L_185, L_186, /*hidden argument*/NULL);
V_41 = L_187;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_188 = ___L0;
bool L_189 = V_41;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_188, L_189, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_04eb;
}
IL_0394:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Ray, LuaInterface.LuaOut<UnityEngine.RaycastHit>, float, int, UnityEngine.QueryTriggerInteraction>(L, 1))
int32_t L_190 = V_0;
if ((!(((uint32_t)L_190) == ((uint32_t)5))))
{
goto IL_03fc;
}
}
IL_0398:
{
intptr_t L_191 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_192 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m4DC5F52D3C3BD5977A2B484E9BE08C32DF44EB1E((intptr_t)L_191, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m4DC5F52D3C3BD5977A2B484E9BE08C32DF44EB1E_RuntimeMethod_var);
if (!L_192)
{
goto IL_03fc;
}
}
IL_03a1:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_193 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_194 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_193, 1, /*hidden argument*/NULL);
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_195 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_196 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_195, 3, /*hidden argument*/NULL);
V_43 = (((float)((float)L_196)));
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_197 = ___L0;
double L_198 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_197, 4, /*hidden argument*/NULL);
V_44 = (((int32_t)((int32_t)L_198)));
// UnityEngine.QueryTriggerInteraction arg4 = (UnityEngine.QueryTriggerInteraction)ToLua.ToObject(L, 5);
intptr_t L_199 = ___L0;
RuntimeObject * L_200 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_199, 5, /*hidden argument*/NULL);
V_45 = ((*(int32_t*)((int32_t*)UnBox(L_200, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.Raycast(arg0, out arg1, arg2, arg3, arg4);
float L_201 = V_43;
int32_t L_202 = V_44;
int32_t L_203 = V_45;
bool L_204 = Physics_Raycast_m6B6C7CB6DDED17F9B1905C606035A56FF9AE88F8(L_194, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_42), L_201, L_202, L_203, /*hidden argument*/NULL);
V_46 = L_204;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_205 = ___L0;
bool L_206 = V_46;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_205, L_206, /*hidden argument*/NULL);
// if (o) ToLua.Push(L, arg1); else LuaDLL.lua_pushnil(L);
bool L_207 = V_46;
if (!L_207)
{
goto IL_03ef;
}
}
IL_03e5:
{
// if (o) ToLua.Push(L, arg1); else LuaDLL.lua_pushnil(L);
intptr_t L_208 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_209 = V_42;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_208, L_209, /*hidden argument*/NULL);
goto IL_03f5;
}
IL_03ef:
{
// if (o) ToLua.Push(L, arg1); else LuaDLL.lua_pushnil(L);
intptr_t L_210 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnil_mEC2DBEEFF2E9EEB03DA45B0FEBC3FE3CA0581969((intptr_t)L_210, /*hidden argument*/NULL);
}
IL_03f5:
{
// return 2;
V_2 = 2;
goto IL_04eb;
}
IL_03fc:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Vector3, UnityEngine.Vector3, LuaInterface.LuaOut<UnityEngine.RaycastHit>, float, int>(L, 1))
int32_t L_211 = V_0;
if ((!(((uint32_t)L_211) == ((uint32_t)5))))
{
goto IL_045f;
}
}
IL_0400:
{
intptr_t L_212 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_213 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m96EB02679EBF4F0A226494DDD59DCF6A8F3096BD((intptr_t)L_212, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m96EB02679EBF4F0A226494DDD59DCF6A8F3096BD_RuntimeMethod_var);
if (!L_213)
{
goto IL_045f;
}
}
IL_0409:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_214 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_215 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_214, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_216 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_217 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_216, 2, /*hidden argument*/NULL);
V_47 = L_217;
// float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
intptr_t L_218 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_219 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_218, 4, /*hidden argument*/NULL);
V_49 = (((float)((float)L_219)));
// int arg4 = (int)LuaDLL.lua_tonumber(L, 5);
intptr_t L_220 = ___L0;
double L_221 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_220, 5, /*hidden argument*/NULL);
V_50 = (((int32_t)((int32_t)L_221)));
// bool o = UnityEngine.Physics.Raycast(arg0, arg1, out arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_222 = V_47;
float L_223 = V_49;
int32_t L_224 = V_50;
bool L_225 = Physics_Raycast_mFB0018A196CC9E45CA8A238899EA8B093264B024(L_215, L_222, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_48), L_223, L_224, /*hidden argument*/NULL);
V_51 = L_225;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_226 = ___L0;
bool L_227 = V_51;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_226, L_227, /*hidden argument*/NULL);
// if (o) ToLua.Push(L, arg2); else LuaDLL.lua_pushnil(L);
bool L_228 = V_51;
if (!L_228)
{
goto IL_0452;
}
}
IL_0448:
{
// if (o) ToLua.Push(L, arg2); else LuaDLL.lua_pushnil(L);
intptr_t L_229 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_230 = V_48;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_229, L_230, /*hidden argument*/NULL);
goto IL_0458;
}
IL_0452:
{
// if (o) ToLua.Push(L, arg2); else LuaDLL.lua_pushnil(L);
intptr_t L_231 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnil_mEC2DBEEFF2E9EEB03DA45B0FEBC3FE3CA0581969((intptr_t)L_231, /*hidden argument*/NULL);
}
IL_0458:
{
// return 2;
V_2 = 2;
goto IL_04eb;
}
IL_045f:
{
// else if (count == 6)
int32_t L_232 = V_0;
if ((!(((uint32_t)L_232) == ((uint32_t)6))))
{
goto IL_04d0;
}
}
IL_0463:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_233 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_234 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_233, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_235 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_236 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_235, 2, /*hidden argument*/NULL);
V_52 = L_236;
// float arg3 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_237 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_238 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_237, 4, /*hidden argument*/NULL);
V_54 = (((float)((float)L_238)));
// int arg4 = (int)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_239 = ___L0;
double L_240 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_239, 5, /*hidden argument*/NULL);
V_55 = (((int32_t)((int32_t)L_240)));
// UnityEngine.QueryTriggerInteraction arg5 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 6, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_241 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_242 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_243 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_242, /*hidden argument*/NULL);
RuntimeObject * L_244 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_241, 6, L_243, /*hidden argument*/NULL);
V_56 = ((*(int32_t*)((int32_t*)UnBox(L_244, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.Raycast(arg0, arg1, out arg2, arg3, arg4, arg5);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_245 = V_52;
float L_246 = V_54;
int32_t L_247 = V_55;
int32_t L_248 = V_56;
bool L_249 = Physics_Raycast_m44270C2D7C8CD056B6D78DE60A4C91FCC0A225C1(L_234, L_245, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_53), L_246, L_247, L_248, /*hidden argument*/NULL);
V_57 = L_249;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_250 = ___L0;
bool L_251 = V_57;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_250, L_251, /*hidden argument*/NULL);
// if (o) ToLua.Push(L, arg2); else LuaDLL.lua_pushnil(L);
bool L_252 = V_57;
if (!L_252)
{
goto IL_04c6;
}
}
IL_04bc:
{
// if (o) ToLua.Push(L, arg2); else LuaDLL.lua_pushnil(L);
intptr_t L_253 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_254 = V_53;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_253, L_254, /*hidden argument*/NULL);
goto IL_04cc;
}
IL_04c6:
{
// if (o) ToLua.Push(L, arg2); else LuaDLL.lua_pushnil(L);
intptr_t L_255 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnil_mEC2DBEEFF2E9EEB03DA45B0FEBC3FE3CA0581969((intptr_t)L_255, /*hidden argument*/NULL);
}
IL_04cc:
{
// return 2;
V_2 = 2;
goto IL_04eb;
}
IL_04d0:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.Raycast");
intptr_t L_256 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_257 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_256, _stringLiteral09F010B629D204DE199304B7E7F81FADD1555DCB, /*hidden argument*/NULL);
V_2 = L_257;
goto IL_04eb;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_04de;
throw e;
}
CATCH_04de:
{ // begin catch(System.Exception)
// catch (Exception e)
V_58 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_258 = ___L0;
Exception_t * L_259 = V_58;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_260 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_258, L_259, /*hidden argument*/NULL);
V_2 = L_260;
goto IL_04eb;
} // end catch (depth: 1)
IL_04eb:
{
// }
int32_t L_261 = V_2;
return L_261;
}
}
// System.Int32 UnityEngine_PhysicsWrap::Linecast(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_Linecast_m2640A0FC93A14621DA55FAB85250D14D96AA6978 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_Linecast_m2640A0FC93A14621DA55FAB85250D14D96AA6978_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
int32_t V_3 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t V_5 = 0;
bool V_6 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_7;
memset((&V_7), 0, sizeof(V_7));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_8;
memset((&V_8), 0, sizeof(V_8));
bool V_9 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_10;
memset((&V_10), 0, sizeof(V_10));
int32_t V_11 = 0;
int32_t V_12 = 0;
bool V_13 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_14;
memset((&V_14), 0, sizeof(V_14));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_15;
memset((&V_15), 0, sizeof(V_15));
int32_t V_16 = 0;
bool V_17 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_18;
memset((&V_18), 0, sizeof(V_18));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_19;
memset((&V_19), 0, sizeof(V_19));
int32_t V_20 = 0;
int32_t V_21 = 0;
bool V_22 = false;
Exception_t * V_23 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 8);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_002f;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// bool o = UnityEngine.Physics.Linecast(arg0, arg1);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = V_1;
bool L_8 = Physics_Linecast_mBD7E25CE0DB089D13696D62F536C539D5C3FCC6E(L_4, L_7, /*hidden argument*/NULL);
V_2 = L_8;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_9 = ___L0;
bool L_10 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_9, L_10, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_01bc;
}
IL_002f:
{
// else if (count == 3 && TypeChecker.CheckTypes<int>(L, 3))
int32_t L_11 = V_0;
if ((!(((uint32_t)L_11) == ((uint32_t)3))))
{
goto IL_0070;
}
}
IL_0033:
{
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_13 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_12, 3, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var);
if (!L_13)
{
goto IL_0070;
}
}
IL_003c:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_14 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_15 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_14, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_16 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_17 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_16, 2, /*hidden argument*/NULL);
V_4 = L_17;
// int arg2 = (int)LuaDLL.lua_tonumber(L, 3);
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_19 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_18, 3, /*hidden argument*/NULL);
V_5 = (((int32_t)((int32_t)L_19)));
// bool o = UnityEngine.Physics.Linecast(arg0, arg1, arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_20 = V_4;
int32_t L_21 = V_5;
bool L_22 = Physics_Linecast_m1286F99BB2A490E80EA48A6DF456C81293A35C66(L_15, L_20, L_21, /*hidden argument*/NULL);
V_6 = L_22;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_23 = ___L0;
bool L_24 = V_6;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_23, L_24, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_01bc;
}
IL_0070:
{
// else if (count == 3 && TypeChecker.CheckTypes<LuaInterface.LuaOut<UnityEngine.RaycastHit>>(L, 3))
int32_t L_25 = V_0;
if ((!(((uint32_t)L_25) == ((uint32_t)3))))
{
goto IL_00af;
}
}
IL_0074:
{
intptr_t L_26 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_27 = TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_m7C6C8E6BDB64E0572F3ACB8610FF4D5A9B7711D5((intptr_t)L_26, 3, /*hidden argument*/TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_m7C6C8E6BDB64E0572F3ACB8610FF4D5A9B7711D5_RuntimeMethod_var);
if (!L_27)
{
goto IL_00af;
}
}
IL_007d:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_28 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_29 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_28, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_30 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_30, 2, /*hidden argument*/NULL);
V_7 = L_31;
// bool o = UnityEngine.Physics.Linecast(arg0, arg1, out arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_32 = V_7;
bool L_33 = Physics_Linecast_mB0BFB97C5093E1D1C08B5C3CDE1062D46CEB2318(L_29, L_32, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_8), /*hidden argument*/NULL);
V_9 = L_33;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_34 = ___L0;
bool L_35 = V_9;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_34, L_35, /*hidden argument*/NULL);
// ToLua.Push(L, arg2);
intptr_t L_36 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_37 = V_8;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_36, L_37, /*hidden argument*/NULL);
// return 2;
V_3 = 2;
goto IL_01bc;
}
IL_00af:
{
// else if (count == 4 && TypeChecker.CheckTypes<int, UnityEngine.QueryTriggerInteraction>(L, 3))
int32_t L_38 = V_0;
if ((!(((uint32_t)L_38) == ((uint32_t)4))))
{
goto IL_0100;
}
}
IL_00b3:
{
intptr_t L_39 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_40 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m4B4FF83B25F84306FE8CCF7F0C154BA41354DCF2((intptr_t)L_39, 3, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m4B4FF83B25F84306FE8CCF7F0C154BA41354DCF2_RuntimeMethod_var);
if (!L_40)
{
goto IL_0100;
}
}
IL_00bc:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_41 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_42 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_41, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_43 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_44 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_43, 2, /*hidden argument*/NULL);
V_10 = L_44;
// int arg2 = (int)LuaDLL.lua_tonumber(L, 3);
intptr_t L_45 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_46 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_45, 3, /*hidden argument*/NULL);
V_11 = (((int32_t)((int32_t)L_46)));
// UnityEngine.QueryTriggerInteraction arg3 = (UnityEngine.QueryTriggerInteraction)ToLua.ToObject(L, 4);
intptr_t L_47 = ___L0;
RuntimeObject * L_48 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_47, 4, /*hidden argument*/NULL);
V_12 = ((*(int32_t*)((int32_t*)UnBox(L_48, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.Linecast(arg0, arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_49 = V_10;
int32_t L_50 = V_11;
int32_t L_51 = V_12;
bool L_52 = Physics_Linecast_m2CAAB76F9786AB83FCF6B9C751B6A754AAEA48FB(L_42, L_49, L_50, L_51, /*hidden argument*/NULL);
V_13 = L_52;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_53 = ___L0;
bool L_54 = V_13;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_53, L_54, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_01bc;
}
IL_0100:
{
// else if (count == 4 && TypeChecker.CheckTypes<LuaInterface.LuaOut<UnityEngine.RaycastHit>, int>(L, 3))
int32_t L_55 = V_0;
if ((!(((uint32_t)L_55) == ((uint32_t)4))))
{
goto IL_0148;
}
}
IL_0104:
{
intptr_t L_56 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_57 = TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mB17799B80C9BABCAD2F67EC850F9EAE81234A888((intptr_t)L_56, 3, /*hidden argument*/TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mB17799B80C9BABCAD2F67EC850F9EAE81234A888_RuntimeMethod_var);
if (!L_57)
{
goto IL_0148;
}
}
IL_010d:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_58 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_59 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_58, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_60 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_61 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_60, 2, /*hidden argument*/NULL);
V_14 = L_61;
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_62 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_63 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_62, 4, /*hidden argument*/NULL);
V_16 = (((int32_t)((int32_t)L_63)));
// bool o = UnityEngine.Physics.Linecast(arg0, arg1, out arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_64 = V_14;
int32_t L_65 = V_16;
bool L_66 = Physics_Linecast_mBB78AB8D049EB835949B2940D511E1049F6D5758(L_59, L_64, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_15), L_65, /*hidden argument*/NULL);
V_17 = L_66;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_67 = ___L0;
bool L_68 = V_17;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_67, L_68, /*hidden argument*/NULL);
// ToLua.Push(L, arg2);
intptr_t L_69 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_70 = V_15;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_69, L_70, /*hidden argument*/NULL);
// return 2;
V_3 = 2;
goto IL_01bc;
}
IL_0148:
{
// else if (count == 5)
int32_t L_71 = V_0;
if ((!(((uint32_t)L_71) == ((uint32_t)5))))
{
goto IL_01a1;
}
}
IL_014c:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_72 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_73 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_72, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_74 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_75 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_74, 2, /*hidden argument*/NULL);
V_18 = L_75;
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_76 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_77 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_76, 4, /*hidden argument*/NULL);
V_20 = (((int32_t)((int32_t)L_77)));
// UnityEngine.QueryTriggerInteraction arg4 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 5, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_78 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_79 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_80 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_79, /*hidden argument*/NULL);
RuntimeObject * L_81 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_78, 5, L_80, /*hidden argument*/NULL);
V_21 = ((*(int32_t*)((int32_t*)UnBox(L_81, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.Linecast(arg0, arg1, out arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_82 = V_18;
int32_t L_83 = V_20;
int32_t L_84 = V_21;
bool L_85 = Physics_Linecast_mCAA3A0F713478346F006ADF57D65F64C89A544C6(L_73, L_82, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_19), L_83, L_84, /*hidden argument*/NULL);
V_22 = L_85;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_86 = ___L0;
bool L_87 = V_22;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_86, L_87, /*hidden argument*/NULL);
// ToLua.Push(L, arg2);
intptr_t L_88 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_89 = V_19;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_88, L_89, /*hidden argument*/NULL);
// return 2;
V_3 = 2;
goto IL_01bc;
}
IL_01a1:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.Linecast");
intptr_t L_90 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_91 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_90, _stringLiteralFADB758371B6B908C656D2C1C259613DCF8BBDCB, /*hidden argument*/NULL);
V_3 = L_91;
goto IL_01bc;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_01af;
throw e;
}
CATCH_01af:
{ // begin catch(System.Exception)
// catch (Exception e)
V_23 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_92 = ___L0;
Exception_t * L_93 = V_23;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_94 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_92, L_93, /*hidden argument*/NULL);
V_3 = L_94;
goto IL_01bc;
} // end catch (depth: 1)
IL_01bc:
{
// }
int32_t L_95 = V_3;
return L_95;
}
}
// System.Int32 UnityEngine_PhysicsWrap::CapsuleCast(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_CapsuleCast_m854F28C585D6937B14B215C10E21B4C49D13E368 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_CapsuleCast_m854F28C585D6937B14B215C10E21B4C49D13E368_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
float V_2 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_3;
memset((&V_3), 0, sizeof(V_3));
bool V_4 = false;
int32_t V_5 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_6;
memset((&V_6), 0, sizeof(V_6));
float V_7 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_8;
memset((&V_8), 0, sizeof(V_8));
float V_9 = 0.0f;
bool V_10 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_11;
memset((&V_11), 0, sizeof(V_11));
float V_12 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_13;
memset((&V_13), 0, sizeof(V_13));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_14;
memset((&V_14), 0, sizeof(V_14));
bool V_15 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_16;
memset((&V_16), 0, sizeof(V_16));
float V_17 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_18;
memset((&V_18), 0, sizeof(V_18));
float V_19 = 0.0f;
int32_t V_20 = 0;
bool V_21 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_22;
memset((&V_22), 0, sizeof(V_22));
float V_23 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_24;
memset((&V_24), 0, sizeof(V_24));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_25;
memset((&V_25), 0, sizeof(V_25));
float V_26 = 0.0f;
bool V_27 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_28;
memset((&V_28), 0, sizeof(V_28));
float V_29 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_30;
memset((&V_30), 0, sizeof(V_30));
float V_31 = 0.0f;
int32_t V_32 = 0;
int32_t V_33 = 0;
bool V_34 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_35;
memset((&V_35), 0, sizeof(V_35));
float V_36 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_37;
memset((&V_37), 0, sizeof(V_37));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_38;
memset((&V_38), 0, sizeof(V_38));
float V_39 = 0.0f;
int32_t V_40 = 0;
bool V_41 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_42;
memset((&V_42), 0, sizeof(V_42));
float V_43 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_44;
memset((&V_44), 0, sizeof(V_44));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_45;
memset((&V_45), 0, sizeof(V_45));
float V_46 = 0.0f;
int32_t V_47 = 0;
int32_t V_48 = 0;
bool V_49 = false;
Exception_t * V_50 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 10);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 4)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)4))))
{
goto IL_0045;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 3, /*hidden argument*/NULL);
V_2 = (((float)((float)L_8)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_9 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_9, 4, /*hidden argument*/NULL);
V_3 = L_10;
// bool o = UnityEngine.Physics.CapsuleCast(arg0, arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_11 = V_1;
float L_12 = V_2;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = V_3;
bool L_14 = Physics_CapsuleCast_m4DA42A05DC8B17655241A42B0E29D041DD9D632C(L_4, L_11, L_12, L_13, /*hidden argument*/NULL);
V_4 = L_14;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_15 = ___L0;
bool L_16 = V_4;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_15, L_16, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_033b;
}
IL_0045:
{
// else if (count == 5 && TypeChecker.CheckTypes<float>(L, 5))
int32_t L_17 = V_0;
if ((!(((uint32_t)L_17) == ((uint32_t)5))))
{
goto IL_009e;
}
}
IL_0049:
{
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_19 = TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4648AC0FF2C5A9E95DD08EA8C3C5713BE52B35D1((intptr_t)L_18, 5, /*hidden argument*/TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4648AC0FF2C5A9E95DD08EA8C3C5713BE52B35D1_RuntimeMethod_var);
if (!L_19)
{
goto IL_009e;
}
}
IL_0052:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_20 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_21 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_20, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_22 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_23 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_22, 2, /*hidden argument*/NULL);
V_6 = L_23;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_24 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_25 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_24, 3, /*hidden argument*/NULL);
V_7 = (((float)((float)L_25)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_26 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_27 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_26, 4, /*hidden argument*/NULL);
V_8 = L_27;
// float arg4 = (float)LuaDLL.lua_tonumber(L, 5);
intptr_t L_28 = ___L0;
double L_29 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_28, 5, /*hidden argument*/NULL);
V_9 = (((float)((float)L_29)));
// bool o = UnityEngine.Physics.CapsuleCast(arg0, arg1, arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_30 = V_6;
float L_31 = V_7;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_32 = V_8;
float L_33 = V_9;
bool L_34 = Physics_CapsuleCast_m4F973A81C70967FC75F6EA89EA334C09390F751A(L_21, L_30, L_31, L_32, L_33, /*hidden argument*/NULL);
V_10 = L_34;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_35 = ___L0;
bool L_36 = V_10;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_35, L_36, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_033b;
}
IL_009e:
{
// else if (count == 5 && TypeChecker.CheckTypes<LuaInterface.LuaOut<UnityEngine.RaycastHit>>(L, 5))
int32_t L_37 = V_0;
if ((!(((uint32_t)L_37) == ((uint32_t)5))))
{
goto IL_00f5;
}
}
IL_00a2:
{
intptr_t L_38 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_39 = TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_m7C6C8E6BDB64E0572F3ACB8610FF4D5A9B7711D5((intptr_t)L_38, 5, /*hidden argument*/TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_m7C6C8E6BDB64E0572F3ACB8610FF4D5A9B7711D5_RuntimeMethod_var);
if (!L_39)
{
goto IL_00f5;
}
}
IL_00ab:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_40 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_41 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_40, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_42 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_43 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_42, 2, /*hidden argument*/NULL);
V_11 = L_43;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_44 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_45 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_44, 3, /*hidden argument*/NULL);
V_12 = (((float)((float)L_45)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_46 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_47 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_46, 4, /*hidden argument*/NULL);
V_13 = L_47;
// bool o = UnityEngine.Physics.CapsuleCast(arg0, arg1, arg2, arg3, out arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_48 = V_11;
float L_49 = V_12;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_50 = V_13;
bool L_51 = Physics_CapsuleCast_m4B515C9E284C3D76B051A923A40FC66E9D76CF9F(L_41, L_48, L_49, L_50, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_14), /*hidden argument*/NULL);
V_15 = L_51;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_52 = ___L0;
bool L_53 = V_15;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_52, L_53, /*hidden argument*/NULL);
// ToLua.Push(L, arg4);
intptr_t L_54 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_55 = V_14;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_54, L_55, /*hidden argument*/NULL);
// return 2;
V_5 = 2;
goto IL_033b;
}
IL_00f5:
{
// else if (count == 6 && TypeChecker.CheckTypes<float, int>(L, 5))
int32_t L_56 = V_0;
if ((!(((uint32_t)L_56) == ((uint32_t)6))))
{
goto IL_015a;
}
}
IL_00f9:
{
intptr_t L_57 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_58 = TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m041954043D68FDEFCB4704ABB01EA0F5F5C5D6D6((intptr_t)L_57, 5, /*hidden argument*/TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m041954043D68FDEFCB4704ABB01EA0F5F5C5D6D6_RuntimeMethod_var);
if (!L_58)
{
goto IL_015a;
}
}
IL_0102:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_59 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_60 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_59, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_61 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_62 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_61, 2, /*hidden argument*/NULL);
V_16 = L_62;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_63 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_64 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_63, 3, /*hidden argument*/NULL);
V_17 = (((float)((float)L_64)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_65 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_66 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_65, 4, /*hidden argument*/NULL);
V_18 = L_66;
// float arg4 = (float)LuaDLL.lua_tonumber(L, 5);
intptr_t L_67 = ___L0;
double L_68 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_67, 5, /*hidden argument*/NULL);
V_19 = (((float)((float)L_68)));
// int arg5 = (int)LuaDLL.lua_tonumber(L, 6);
intptr_t L_69 = ___L0;
double L_70 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_69, 6, /*hidden argument*/NULL);
V_20 = (((int32_t)((int32_t)L_70)));
// bool o = UnityEngine.Physics.CapsuleCast(arg0, arg1, arg2, arg3, arg4, arg5);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_71 = V_16;
float L_72 = V_17;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_73 = V_18;
float L_74 = V_19;
int32_t L_75 = V_20;
bool L_76 = Physics_CapsuleCast_m76F7B3D6E0BB4A7D646D0258FA577DB5094521BB(L_60, L_71, L_72, L_73, L_74, L_75, /*hidden argument*/NULL);
V_21 = L_76;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_77 = ___L0;
bool L_78 = V_21;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_77, L_78, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_033b;
}
IL_015a:
{
// else if (count == 6 && TypeChecker.CheckTypes<LuaInterface.LuaOut<UnityEngine.RaycastHit>, float>(L, 5))
int32_t L_79 = V_0;
if ((!(((uint32_t)L_79) == ((uint32_t)6))))
{
goto IL_01bd;
}
}
IL_015e:
{
intptr_t L_80 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_81 = TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m709AD7BA9303341B67935B1F07A8371C07DFE8A7((intptr_t)L_80, 5, /*hidden argument*/TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m709AD7BA9303341B67935B1F07A8371C07DFE8A7_RuntimeMethod_var);
if (!L_81)
{
goto IL_01bd;
}
}
IL_0167:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_82 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_83 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_82, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_84 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_85 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_84, 2, /*hidden argument*/NULL);
V_22 = L_85;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_86 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_87 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_86, 3, /*hidden argument*/NULL);
V_23 = (((float)((float)L_87)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_88 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_89 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_88, 4, /*hidden argument*/NULL);
V_24 = L_89;
// float arg5 = (float)LuaDLL.lua_tonumber(L, 6);
intptr_t L_90 = ___L0;
double L_91 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_90, 6, /*hidden argument*/NULL);
V_26 = (((float)((float)L_91)));
// bool o = UnityEngine.Physics.CapsuleCast(arg0, arg1, arg2, arg3, out arg4, arg5);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_92 = V_22;
float L_93 = V_23;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_94 = V_24;
float L_95 = V_26;
bool L_96 = Physics_CapsuleCast_mFC03B0804B1A42B102692C5522BAE2B709A38D94(L_83, L_92, L_93, L_94, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_25), L_95, /*hidden argument*/NULL);
V_27 = L_96;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_97 = ___L0;
bool L_98 = V_27;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_97, L_98, /*hidden argument*/NULL);
// ToLua.Push(L, arg4);
intptr_t L_99 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_100 = V_25;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_99, L_100, /*hidden argument*/NULL);
// return 2;
V_5 = 2;
goto IL_033b;
}
IL_01bd:
{
// else if (count == 7 && TypeChecker.CheckTypes<float, int, UnityEngine.QueryTriggerInteraction>(L, 5))
int32_t L_101 = V_0;
if ((!(((uint32_t)L_101) == ((uint32_t)7))))
{
goto IL_0232;
}
}
IL_01c1:
{
intptr_t L_102 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_103 = TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mFD0BC17826A067F737B35BBC14931B9574E23E84((intptr_t)L_102, 5, /*hidden argument*/TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mFD0BC17826A067F737B35BBC14931B9574E23E84_RuntimeMethod_var);
if (!L_103)
{
goto IL_0232;
}
}
IL_01ca:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_104 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_105 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_104, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_106 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_107 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_106, 2, /*hidden argument*/NULL);
V_28 = L_107;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_108 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_109 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_108, 3, /*hidden argument*/NULL);
V_29 = (((float)((float)L_109)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_110 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_111 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_110, 4, /*hidden argument*/NULL);
V_30 = L_111;
// float arg4 = (float)LuaDLL.lua_tonumber(L, 5);
intptr_t L_112 = ___L0;
double L_113 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_112, 5, /*hidden argument*/NULL);
V_31 = (((float)((float)L_113)));
// int arg5 = (int)LuaDLL.lua_tonumber(L, 6);
intptr_t L_114 = ___L0;
double L_115 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_114, 6, /*hidden argument*/NULL);
V_32 = (((int32_t)((int32_t)L_115)));
// UnityEngine.QueryTriggerInteraction arg6 = (UnityEngine.QueryTriggerInteraction)ToLua.ToObject(L, 7);
intptr_t L_116 = ___L0;
RuntimeObject * L_117 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_116, 7, /*hidden argument*/NULL);
V_33 = ((*(int32_t*)((int32_t*)UnBox(L_117, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.CapsuleCast(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_118 = V_28;
float L_119 = V_29;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_120 = V_30;
float L_121 = V_31;
int32_t L_122 = V_32;
int32_t L_123 = V_33;
bool L_124 = Physics_CapsuleCast_mC87B52048EA37D1109728715A0EF2A29F9A5C6BC(L_105, L_118, L_119, L_120, L_121, L_122, L_123, /*hidden argument*/NULL);
V_34 = L_124;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_125 = ___L0;
bool L_126 = V_34;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_125, L_126, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_033b;
}
IL_0232:
{
// else if (count == 7 && TypeChecker.CheckTypes<LuaInterface.LuaOut<UnityEngine.RaycastHit>, float, int>(L, 5))
int32_t L_127 = V_0;
if ((!(((uint32_t)L_127) == ((uint32_t)7))))
{
goto IL_02a1;
}
}
IL_0236:
{
intptr_t L_128 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_129 = TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8ADA06DB1729E3A226065364DF673AA597456B6C((intptr_t)L_128, 5, /*hidden argument*/TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8ADA06DB1729E3A226065364DF673AA597456B6C_RuntimeMethod_var);
if (!L_129)
{
goto IL_02a1;
}
}
IL_023f:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_130 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_131 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_130, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_132 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_133 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_132, 2, /*hidden argument*/NULL);
V_35 = L_133;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_134 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_135 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_134, 3, /*hidden argument*/NULL);
V_36 = (((float)((float)L_135)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_136 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_137 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_136, 4, /*hidden argument*/NULL);
V_37 = L_137;
// float arg5 = (float)LuaDLL.lua_tonumber(L, 6);
intptr_t L_138 = ___L0;
double L_139 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_138, 6, /*hidden argument*/NULL);
V_39 = (((float)((float)L_139)));
// int arg6 = (int)LuaDLL.lua_tonumber(L, 7);
intptr_t L_140 = ___L0;
double L_141 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_140, 7, /*hidden argument*/NULL);
V_40 = (((int32_t)((int32_t)L_141)));
// bool o = UnityEngine.Physics.CapsuleCast(arg0, arg1, arg2, arg3, out arg4, arg5, arg6);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_142 = V_35;
float L_143 = V_36;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_144 = V_37;
float L_145 = V_39;
int32_t L_146 = V_40;
bool L_147 = Physics_CapsuleCast_m22BEBB9BBE221BA8648ED53ABB2D59E98C5F8BF3(L_131, L_142, L_143, L_144, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_38), L_145, L_146, /*hidden argument*/NULL);
V_41 = L_147;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_148 = ___L0;
bool L_149 = V_41;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_148, L_149, /*hidden argument*/NULL);
// ToLua.Push(L, arg4);
intptr_t L_150 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_151 = V_38;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_150, L_151, /*hidden argument*/NULL);
// return 2;
V_5 = 2;
goto IL_033b;
}
IL_02a1:
{
// else if (count == 8)
int32_t L_152 = V_0;
if ((!(((uint32_t)L_152) == ((uint32_t)8))))
{
goto IL_031e;
}
}
IL_02a5:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_153 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_154 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_153, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_155 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_156 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_155, 2, /*hidden argument*/NULL);
V_42 = L_156;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_157 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_158 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_157, 3, /*hidden argument*/NULL);
V_43 = (((float)((float)L_158)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_159 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_160 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_159, 4, /*hidden argument*/NULL);
V_44 = L_160;
// float arg5 = (float)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_161 = ___L0;
double L_162 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_161, 6, /*hidden argument*/NULL);
V_46 = (((float)((float)L_162)));
// int arg6 = (int)LuaDLL.luaL_checknumber(L, 7);
intptr_t L_163 = ___L0;
double L_164 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_163, 7, /*hidden argument*/NULL);
V_47 = (((int32_t)((int32_t)L_164)));
// UnityEngine.QueryTriggerInteraction arg7 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 8, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_165 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_166 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_167 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_166, /*hidden argument*/NULL);
RuntimeObject * L_168 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_165, 8, L_167, /*hidden argument*/NULL);
V_48 = ((*(int32_t*)((int32_t*)UnBox(L_168, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.CapsuleCast(arg0, arg1, arg2, arg3, out arg4, arg5, arg6, arg7);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_169 = V_42;
float L_170 = V_43;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_171 = V_44;
float L_172 = V_46;
int32_t L_173 = V_47;
int32_t L_174 = V_48;
bool L_175 = Physics_CapsuleCast_mE59C9FD33569870B9C811E5930CB5D0D7A43DADC(L_154, L_169, L_170, L_171, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_45), L_172, L_173, L_174, /*hidden argument*/NULL);
V_49 = L_175;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_176 = ___L0;
bool L_177 = V_49;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_176, L_177, /*hidden argument*/NULL);
// ToLua.Push(L, arg4);
intptr_t L_178 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_179 = V_45;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_178, L_179, /*hidden argument*/NULL);
// return 2;
V_5 = 2;
goto IL_033b;
}
IL_031e:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.CapsuleCast");
intptr_t L_180 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_181 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_180, _stringLiteral60673AD73F53911864EECACDBD8557D03CC3D9AE, /*hidden argument*/NULL);
V_5 = L_181;
goto IL_033b;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_032d;
throw e;
}
CATCH_032d:
{ // begin catch(System.Exception)
// catch (Exception e)
V_50 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_182 = ___L0;
Exception_t * L_183 = V_50;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_184 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_182, L_183, /*hidden argument*/NULL);
V_5 = L_184;
goto IL_033b;
} // end catch (depth: 1)
IL_033b:
{
// }
int32_t L_185 = V_5;
return L_185;
}
}
// System.Int32 UnityEngine_PhysicsWrap::SphereCast(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_SphereCast_m890B6B945FD98AE003D0CF1822A30CDA4280A557 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_SphereCast_m890B6B945FD98AE003D0CF1822A30CDA4280A557_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
float V_1 = 0.0f;
bool V_2 = false;
int32_t V_3 = 0;
float V_4 = 0.0f;
float V_5 = 0.0f;
bool V_6 = false;
float V_7 = 0.0f;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_8;
memset((&V_8), 0, sizeof(V_8));
bool V_9 = false;
float V_10 = 0.0f;
float V_11 = 0.0f;
int32_t V_12 = 0;
bool V_13 = false;
float V_14 = 0.0f;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_15;
memset((&V_15), 0, sizeof(V_15));
float V_16 = 0.0f;
bool V_17 = false;
float V_18 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_19;
memset((&V_19), 0, sizeof(V_19));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_20;
memset((&V_20), 0, sizeof(V_20));
bool V_21 = false;
float V_22 = 0.0f;
float V_23 = 0.0f;
int32_t V_24 = 0;
int32_t V_25 = 0;
bool V_26 = false;
float V_27 = 0.0f;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_28;
memset((&V_28), 0, sizeof(V_28));
float V_29 = 0.0f;
int32_t V_30 = 0;
bool V_31 = false;
float V_32 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_33;
memset((&V_33), 0, sizeof(V_33));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_34;
memset((&V_34), 0, sizeof(V_34));
float V_35 = 0.0f;
bool V_36 = false;
float V_37 = 0.0f;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_38;
memset((&V_38), 0, sizeof(V_38));
float V_39 = 0.0f;
int32_t V_40 = 0;
int32_t V_41 = 0;
bool V_42 = false;
float V_43 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_44;
memset((&V_44), 0, sizeof(V_44));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_45;
memset((&V_45), 0, sizeof(V_45));
float V_46 = 0.0f;
int32_t V_47 = 0;
bool V_48 = false;
float V_49 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_50;
memset((&V_50), 0, sizeof(V_50));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_51;
memset((&V_51), 0, sizeof(V_51));
float V_52 = 0.0f;
int32_t V_53 = 0;
int32_t V_54 = 0;
bool V_55 = false;
Exception_t * V_56 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 14);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0030;
}
}
IL_000b:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_4 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_3, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_6)));
// bool o = UnityEngine.Physics.SphereCast(arg0, arg1);
float L_7 = V_1;
bool L_8 = Physics_SphereCast_mC309BFB9C825C54782D1B23C87761E3622078A71(L_4, L_7, /*hidden argument*/NULL);
V_2 = L_8;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_9 = ___L0;
bool L_10 = V_2;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_9, L_10, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_03fb;
}
IL_0030:
{
// else if (count == 3 && TypeChecker.CheckTypes<float>(L, 3))
int32_t L_11 = V_0;
if ((!(((uint32_t)L_11) == ((uint32_t)3))))
{
goto IL_0072;
}
}
IL_0034:
{
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_13 = TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4648AC0FF2C5A9E95DD08EA8C3C5713BE52B35D1((intptr_t)L_12, 3, /*hidden argument*/TypeChecker_CheckTypes_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4648AC0FF2C5A9E95DD08EA8C3C5713BE52B35D1_RuntimeMethod_var);
if (!L_13)
{
goto IL_0072;
}
}
IL_003d:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_14 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_15 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_14, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_16 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_17 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_16, 2, /*hidden argument*/NULL);
V_4 = (((float)((float)L_17)));
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_18 = ___L0;
double L_19 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_18, 3, /*hidden argument*/NULL);
V_5 = (((float)((float)L_19)));
// bool o = UnityEngine.Physics.SphereCast(arg0, arg1, arg2);
float L_20 = V_4;
float L_21 = V_5;
bool L_22 = Physics_SphereCast_m618453A51702CF6F34D788125CD005D803293610(L_15, L_20, L_21, /*hidden argument*/NULL);
V_6 = L_22;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_23 = ___L0;
bool L_24 = V_6;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_23, L_24, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_03fb;
}
IL_0072:
{
// else if (count == 3 && TypeChecker.CheckTypes<LuaInterface.LuaOut<UnityEngine.RaycastHit>>(L, 3))
int32_t L_25 = V_0;
if ((!(((uint32_t)L_25) == ((uint32_t)3))))
{
goto IL_00b2;
}
}
IL_0076:
{
intptr_t L_26 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_27 = TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_m7C6C8E6BDB64E0572F3ACB8610FF4D5A9B7711D5((intptr_t)L_26, 3, /*hidden argument*/TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_m7C6C8E6BDB64E0572F3ACB8610FF4D5A9B7711D5_RuntimeMethod_var);
if (!L_27)
{
goto IL_00b2;
}
}
IL_007f:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_28 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_29 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_28, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_30 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_31 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_30, 2, /*hidden argument*/NULL);
V_7 = (((float)((float)L_31)));
// bool o = UnityEngine.Physics.SphereCast(arg0, arg1, out arg2);
float L_32 = V_7;
bool L_33 = Physics_SphereCast_m28EA91A83BCEFBC7FD1D6FE843501B9C70515FF7(L_29, L_32, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_8), /*hidden argument*/NULL);
V_9 = L_33;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_34 = ___L0;
bool L_35 = V_9;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_34, L_35, /*hidden argument*/NULL);
// ToLua.Push(L, arg2);
intptr_t L_36 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_37 = V_8;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_36, L_37, /*hidden argument*/NULL);
// return 2;
V_3 = 2;
goto IL_03fb;
}
IL_00b2:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Ray, float, float, int>(L, 1))
int32_t L_38 = V_0;
if ((!(((uint32_t)L_38) == ((uint32_t)4))))
{
goto IL_0100;
}
}
IL_00b6:
{
intptr_t L_39 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_40 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE97FA99728A087D6179E1DE7B28B9B6DC24E5332((intptr_t)L_39, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE97FA99728A087D6179E1DE7B28B9B6DC24E5332_RuntimeMethod_var);
if (!L_40)
{
goto IL_0100;
}
}
IL_00bf:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_41 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_42 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_41, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_43 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_44 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_43, 2, /*hidden argument*/NULL);
V_10 = (((float)((float)L_44)));
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_45 = ___L0;
double L_46 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_45, 3, /*hidden argument*/NULL);
V_11 = (((float)((float)L_46)));
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_47 = ___L0;
double L_48 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_47, 4, /*hidden argument*/NULL);
V_12 = (((int32_t)((int32_t)L_48)));
// bool o = UnityEngine.Physics.SphereCast(arg0, arg1, arg2, arg3);
float L_49 = V_10;
float L_50 = V_11;
int32_t L_51 = V_12;
bool L_52 = Physics_SphereCast_m13B95AD9AF30B09904B39FF4AAA93A991D0486EB(L_42, L_49, L_50, L_51, /*hidden argument*/NULL);
V_13 = L_52;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_53 = ___L0;
bool L_54 = V_13;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_53, L_54, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_03fb;
}
IL_0100:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Ray, float, LuaInterface.LuaOut<UnityEngine.RaycastHit>, float>(L, 1))
int32_t L_55 = V_0;
if ((!(((uint32_t)L_55) == ((uint32_t)4))))
{
goto IL_014c;
}
}
IL_0104:
{
intptr_t L_56 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_57 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m341D514787285828C565AA53502DD95E7316BBCF((intptr_t)L_56, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m341D514787285828C565AA53502DD95E7316BBCF_RuntimeMethod_var);
if (!L_57)
{
goto IL_014c;
}
}
IL_010d:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_58 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_59 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_58, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_60 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_61 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_60, 2, /*hidden argument*/NULL);
V_14 = (((float)((float)L_61)));
// float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
intptr_t L_62 = ___L0;
double L_63 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_62, 4, /*hidden argument*/NULL);
V_16 = (((float)((float)L_63)));
// bool o = UnityEngine.Physics.SphereCast(arg0, arg1, out arg2, arg3);
float L_64 = V_14;
float L_65 = V_16;
bool L_66 = Physics_SphereCast_m568673047309C6C8FAEB657E135C68FE6F7200B0(L_59, L_64, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_15), L_65, /*hidden argument*/NULL);
V_17 = L_66;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_67 = ___L0;
bool L_68 = V_17;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_67, L_68, /*hidden argument*/NULL);
// ToLua.Push(L, arg2);
intptr_t L_69 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_70 = V_15;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_69, L_70, /*hidden argument*/NULL);
// return 2;
V_3 = 2;
goto IL_03fb;
}
IL_014c:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Vector3, float, UnityEngine.Vector3, LuaInterface.LuaOut<UnityEngine.RaycastHit>>(L, 1))
int32_t L_71 = V_0;
if ((!(((uint32_t)L_71) == ((uint32_t)4))))
{
goto IL_0197;
}
}
IL_0150:
{
intptr_t L_72 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_73 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_m4F38D338E668825143DBB99FA5DDE1AFCE3DB8BC((intptr_t)L_72, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_m4F38D338E668825143DBB99FA5DDE1AFCE3DB8BC_RuntimeMethod_var);
if (!L_73)
{
goto IL_0197;
}
}
IL_0159:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_74 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_75 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_74, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_76 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_77 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_76, 2, /*hidden argument*/NULL);
V_18 = (((float)((float)L_77)));
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_78 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_79 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_78, 3, /*hidden argument*/NULL);
V_19 = L_79;
// bool o = UnityEngine.Physics.SphereCast(arg0, arg1, arg2, out arg3);
float L_80 = V_18;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_81 = V_19;
bool L_82 = Physics_SphereCast_mAA222248C4B4C6E4D4039F1B7AF35DCDA12906B5(L_75, L_80, L_81, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_20), /*hidden argument*/NULL);
V_21 = L_82;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_83 = ___L0;
bool L_84 = V_21;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_83, L_84, /*hidden argument*/NULL);
// ToLua.Push(L, arg3);
intptr_t L_85 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_86 = V_20;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_85, L_86, /*hidden argument*/NULL);
// return 2;
V_3 = 2;
goto IL_03fb;
}
IL_0197:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Ray, float, float, int, UnityEngine.QueryTriggerInteraction>(L, 1))
int32_t L_87 = V_0;
if ((!(((uint32_t)L_87) == ((uint32_t)5))))
{
goto IL_01f5;
}
}
IL_019b:
{
intptr_t L_88 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_89 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mBEA82AC9556EE49BA83E59493D5B48D7EA2DDD39((intptr_t)L_88, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mBEA82AC9556EE49BA83E59493D5B48D7EA2DDD39_RuntimeMethod_var);
if (!L_89)
{
goto IL_01f5;
}
}
IL_01a4:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_90 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_91 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_90, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_92 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_93 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_92, 2, /*hidden argument*/NULL);
V_22 = (((float)((float)L_93)));
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_94 = ___L0;
double L_95 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_94, 3, /*hidden argument*/NULL);
V_23 = (((float)((float)L_95)));
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_96 = ___L0;
double L_97 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_96, 4, /*hidden argument*/NULL);
V_24 = (((int32_t)((int32_t)L_97)));
// UnityEngine.QueryTriggerInteraction arg4 = (UnityEngine.QueryTriggerInteraction)ToLua.ToObject(L, 5);
intptr_t L_98 = ___L0;
RuntimeObject * L_99 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_98, 5, /*hidden argument*/NULL);
V_25 = ((*(int32_t*)((int32_t*)UnBox(L_99, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.SphereCast(arg0, arg1, arg2, arg3, arg4);
float L_100 = V_22;
float L_101 = V_23;
int32_t L_102 = V_24;
int32_t L_103 = V_25;
bool L_104 = Physics_SphereCast_m9D7FA3EEBC2A90EE2F6663F6B19549A10F966231(L_91, L_100, L_101, L_102, L_103, /*hidden argument*/NULL);
V_26 = L_104;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_105 = ___L0;
bool L_106 = V_26;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_105, L_106, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_03fb;
}
IL_01f5:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Ray, float, LuaInterface.LuaOut<UnityEngine.RaycastHit>, float, int>(L, 1))
int32_t L_107 = V_0;
if ((!(((uint32_t)L_107) == ((uint32_t)5))))
{
goto IL_024d;
}
}
IL_01f9:
{
intptr_t L_108 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_109 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m48A24A8104BE7D7C23A90FC668012D60419D273E((intptr_t)L_108, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m48A24A8104BE7D7C23A90FC668012D60419D273E_RuntimeMethod_var);
if (!L_109)
{
goto IL_024d;
}
}
IL_0202:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_110 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_111 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_110, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_112 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_113 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_112, 2, /*hidden argument*/NULL);
V_27 = (((float)((float)L_113)));
// float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
intptr_t L_114 = ___L0;
double L_115 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_114, 4, /*hidden argument*/NULL);
V_29 = (((float)((float)L_115)));
// int arg4 = (int)LuaDLL.lua_tonumber(L, 5);
intptr_t L_116 = ___L0;
double L_117 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_116, 5, /*hidden argument*/NULL);
V_30 = (((int32_t)((int32_t)L_117)));
// bool o = UnityEngine.Physics.SphereCast(arg0, arg1, out arg2, arg3, arg4);
float L_118 = V_27;
float L_119 = V_29;
int32_t L_120 = V_30;
bool L_121 = Physics_SphereCast_mE831E516D318F8928FD9020BF7E9FEAD95574D68(L_111, L_118, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_28), L_119, L_120, /*hidden argument*/NULL);
V_31 = L_121;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_122 = ___L0;
bool L_123 = V_31;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_122, L_123, /*hidden argument*/NULL);
// ToLua.Push(L, arg2);
intptr_t L_124 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_125 = V_28;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_124, L_125, /*hidden argument*/NULL);
// return 2;
V_3 = 2;
goto IL_03fb;
}
IL_024d:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Vector3, float, UnityEngine.Vector3, LuaInterface.LuaOut<UnityEngine.RaycastHit>, float>(L, 1))
int32_t L_126 = V_0;
if ((!(((uint32_t)L_126) == ((uint32_t)5))))
{
goto IL_02a4;
}
}
IL_0251:
{
intptr_t L_127 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_128 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m414120F6A1636FE33163292A326279F1F698D86D((intptr_t)L_127, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m414120F6A1636FE33163292A326279F1F698D86D_RuntimeMethod_var);
if (!L_128)
{
goto IL_02a4;
}
}
IL_025a:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_129 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_130 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_129, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_131 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_132 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_131, 2, /*hidden argument*/NULL);
V_32 = (((float)((float)L_132)));
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_133 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_134 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_133, 3, /*hidden argument*/NULL);
V_33 = L_134;
// float arg4 = (float)LuaDLL.lua_tonumber(L, 5);
intptr_t L_135 = ___L0;
double L_136 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_135, 5, /*hidden argument*/NULL);
V_35 = (((float)((float)L_136)));
// bool o = UnityEngine.Physics.SphereCast(arg0, arg1, arg2, out arg3, arg4);
float L_137 = V_32;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_138 = V_33;
float L_139 = V_35;
bool L_140 = Physics_SphereCast_m121F1B6EABA580E1661DE00D1974BD614D10C773(L_130, L_137, L_138, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_34), L_139, /*hidden argument*/NULL);
V_36 = L_140;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_141 = ___L0;
bool L_142 = V_36;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_141, L_142, /*hidden argument*/NULL);
// ToLua.Push(L, arg3);
intptr_t L_143 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_144 = V_34;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_143, L_144, /*hidden argument*/NULL);
// return 2;
V_3 = 2;
goto IL_03fb;
}
IL_02a4:
{
// else if (count == 6 && TypeChecker.CheckTypes<UnityEngine.Ray, float, LuaInterface.LuaOut<UnityEngine.RaycastHit>, float, int, UnityEngine.QueryTriggerInteraction>(L, 1))
int32_t L_145 = V_0;
if ((!(((uint32_t)L_145) == ((uint32_t)6))))
{
goto IL_030c;
}
}
IL_02a8:
{
intptr_t L_146 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_147 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mC61B77F0DDCDD97D368912DCF80D1F53FECBBE24((intptr_t)L_146, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mC61B77F0DDCDD97D368912DCF80D1F53FECBBE24_RuntimeMethod_var);
if (!L_147)
{
goto IL_030c;
}
}
IL_02b1:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_148 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_149 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_148, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_150 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_151 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_150, 2, /*hidden argument*/NULL);
V_37 = (((float)((float)L_151)));
// float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
intptr_t L_152 = ___L0;
double L_153 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_152, 4, /*hidden argument*/NULL);
V_39 = (((float)((float)L_153)));
// int arg4 = (int)LuaDLL.lua_tonumber(L, 5);
intptr_t L_154 = ___L0;
double L_155 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_154, 5, /*hidden argument*/NULL);
V_40 = (((int32_t)((int32_t)L_155)));
// UnityEngine.QueryTriggerInteraction arg5 = (UnityEngine.QueryTriggerInteraction)ToLua.ToObject(L, 6);
intptr_t L_156 = ___L0;
RuntimeObject * L_157 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_156, 6, /*hidden argument*/NULL);
V_41 = ((*(int32_t*)((int32_t*)UnBox(L_157, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.SphereCast(arg0, arg1, out arg2, arg3, arg4, arg5);
float L_158 = V_37;
float L_159 = V_39;
int32_t L_160 = V_40;
int32_t L_161 = V_41;
bool L_162 = Physics_SphereCast_m6B6F941FB5632998A000262CDC9337E2B46E3871(L_149, L_158, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_38), L_159, L_160, L_161, /*hidden argument*/NULL);
V_42 = L_162;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_163 = ___L0;
bool L_164 = V_42;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_163, L_164, /*hidden argument*/NULL);
// ToLua.Push(L, arg2);
intptr_t L_165 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_166 = V_38;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_165, L_166, /*hidden argument*/NULL);
// return 2;
V_3 = 2;
goto IL_03fb;
}
IL_030c:
{
// else if (count == 6 && TypeChecker.CheckTypes<UnityEngine.Vector3, float, UnityEngine.Vector3, LuaInterface.LuaOut<UnityEngine.RaycastHit>, float, int>(L, 1))
int32_t L_167 = V_0;
if ((!(((uint32_t)L_167) == ((uint32_t)6))))
{
goto IL_036f;
}
}
IL_0310:
{
intptr_t L_168 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_169 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m1B95511B890772195CDEED46D1774698D7EC4742((intptr_t)L_168, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m1B95511B890772195CDEED46D1774698D7EC4742_RuntimeMethod_var);
if (!L_169)
{
goto IL_036f;
}
}
IL_0319:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_170 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_171 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_170, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_172 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_173 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_172, 2, /*hidden argument*/NULL);
V_43 = (((float)((float)L_173)));
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_174 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_175 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_174, 3, /*hidden argument*/NULL);
V_44 = L_175;
// float arg4 = (float)LuaDLL.lua_tonumber(L, 5);
intptr_t L_176 = ___L0;
double L_177 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_176, 5, /*hidden argument*/NULL);
V_46 = (((float)((float)L_177)));
// int arg5 = (int)LuaDLL.lua_tonumber(L, 6);
intptr_t L_178 = ___L0;
double L_179 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_178, 6, /*hidden argument*/NULL);
V_47 = (((int32_t)((int32_t)L_179)));
// bool o = UnityEngine.Physics.SphereCast(arg0, arg1, arg2, out arg3, arg4, arg5);
float L_180 = V_43;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_181 = V_44;
float L_182 = V_46;
int32_t L_183 = V_47;
bool L_184 = Physics_SphereCast_m41B360D0B25BAADAD64F5D4BEAC07F92AF911837(L_171, L_180, L_181, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_45), L_182, L_183, /*hidden argument*/NULL);
V_48 = L_184;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_185 = ___L0;
bool L_186 = V_48;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_185, L_186, /*hidden argument*/NULL);
// ToLua.Push(L, arg3);
intptr_t L_187 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_188 = V_45;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_187, L_188, /*hidden argument*/NULL);
// return 2;
V_3 = 2;
goto IL_03fb;
}
IL_036f:
{
// else if (count == 7)
int32_t L_189 = V_0;
if ((!(((uint32_t)L_189) == ((uint32_t)7))))
{
goto IL_03e0;
}
}
IL_0373:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_190 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_191 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_190, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_192 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_193 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_192, 2, /*hidden argument*/NULL);
V_49 = (((float)((float)L_193)));
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_194 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_195 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_194, 3, /*hidden argument*/NULL);
V_50 = L_195;
// float arg4 = (float)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_196 = ___L0;
double L_197 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_196, 5, /*hidden argument*/NULL);
V_52 = (((float)((float)L_197)));
// int arg5 = (int)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_198 = ___L0;
double L_199 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_198, 6, /*hidden argument*/NULL);
V_53 = (((int32_t)((int32_t)L_199)));
// UnityEngine.QueryTriggerInteraction arg6 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 7, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_200 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_201 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_202 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_201, /*hidden argument*/NULL);
RuntimeObject * L_203 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_200, 7, L_202, /*hidden argument*/NULL);
V_54 = ((*(int32_t*)((int32_t*)UnBox(L_203, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.SphereCast(arg0, arg1, arg2, out arg3, arg4, arg5, arg6);
float L_204 = V_49;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_205 = V_50;
float L_206 = V_52;
int32_t L_207 = V_53;
int32_t L_208 = V_54;
bool L_209 = Physics_SphereCast_m2D57A1F4DA048B95DC33939367F2556CEA22B8BD(L_191, L_204, L_205, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_51), L_206, L_207, L_208, /*hidden argument*/NULL);
V_55 = L_209;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_210 = ___L0;
bool L_211 = V_55;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_210, L_211, /*hidden argument*/NULL);
// ToLua.Push(L, arg3);
intptr_t L_212 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_213 = V_51;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_212, L_213, /*hidden argument*/NULL);
// return 2;
V_3 = 2;
goto IL_03fb;
}
IL_03e0:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.SphereCast");
intptr_t L_214 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_215 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_214, _stringLiteralE1C3AA521A08EA89369CD1D2B04F45DBE7E415D6, /*hidden argument*/NULL);
V_3 = L_215;
goto IL_03fb;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_03ee;
throw e;
}
CATCH_03ee:
{ // begin catch(System.Exception)
// catch (Exception e)
V_56 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_216 = ___L0;
Exception_t * L_217 = V_56;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_218 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_216, L_217, /*hidden argument*/NULL);
V_3 = L_218;
goto IL_03fb;
} // end catch (depth: 1)
IL_03fb:
{
// }
int32_t L_219 = V_3;
return L_219;
}
}
// System.Int32 UnityEngine_PhysicsWrap::BoxCast(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_BoxCast_mF2E9260DF02B0D5AB05976028F45955C2ABAADDC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_BoxCast_mF2E9260DF02B0D5AB05976028F45955C2ABAADDC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
int32_t V_4 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_5;
memset((&V_5), 0, sizeof(V_5));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_6;
memset((&V_6), 0, sizeof(V_6));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_7;
memset((&V_7), 0, sizeof(V_7));
bool V_8 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_9;
memset((&V_9), 0, sizeof(V_9));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_10;
memset((&V_10), 0, sizeof(V_10));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_11;
memset((&V_11), 0, sizeof(V_11));
bool V_12 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_13;
memset((&V_13), 0, sizeof(V_13));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_14;
memset((&V_14), 0, sizeof(V_14));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_15;
memset((&V_15), 0, sizeof(V_15));
float V_16 = 0.0f;
bool V_17 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_18;
memset((&V_18), 0, sizeof(V_18));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_19;
memset((&V_19), 0, sizeof(V_19));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_20;
memset((&V_20), 0, sizeof(V_20));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_21;
memset((&V_21), 0, sizeof(V_21));
bool V_22 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_23;
memset((&V_23), 0, sizeof(V_23));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_24;
memset((&V_24), 0, sizeof(V_24));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_25;
memset((&V_25), 0, sizeof(V_25));
float V_26 = 0.0f;
int32_t V_27 = 0;
bool V_28 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_29;
memset((&V_29), 0, sizeof(V_29));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_30;
memset((&V_30), 0, sizeof(V_30));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_31;
memset((&V_31), 0, sizeof(V_31));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_32;
memset((&V_32), 0, sizeof(V_32));
float V_33 = 0.0f;
bool V_34 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_35;
memset((&V_35), 0, sizeof(V_35));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_36;
memset((&V_36), 0, sizeof(V_36));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_37;
memset((&V_37), 0, sizeof(V_37));
float V_38 = 0.0f;
int32_t V_39 = 0;
int32_t V_40 = 0;
bool V_41 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_42;
memset((&V_42), 0, sizeof(V_42));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_43;
memset((&V_43), 0, sizeof(V_43));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_44;
memset((&V_44), 0, sizeof(V_44));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_45;
memset((&V_45), 0, sizeof(V_45));
float V_46 = 0.0f;
int32_t V_47 = 0;
bool V_48 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_49;
memset((&V_49), 0, sizeof(V_49));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_50;
memset((&V_50), 0, sizeof(V_50));
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 V_51;
memset((&V_51), 0, sizeof(V_51));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_52;
memset((&V_52), 0, sizeof(V_52));
float V_53 = 0.0f;
int32_t V_54 = 0;
int32_t V_55 = 0;
bool V_56 = false;
Exception_t * V_57 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 12);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 3)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)3))))
{
goto IL_0039;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_7 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_7, 3, /*hidden argument*/NULL);
V_2 = L_8;
// bool o = UnityEngine.Physics.BoxCast(arg0, arg1, arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = V_1;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = V_2;
bool L_11 = Physics_BoxCast_m73FA370D6927B451879DAEF65647CCF259AD26BC(L_4, L_9, L_10, /*hidden argument*/NULL);
V_3 = L_11;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_12 = ___L0;
bool L_13 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_12, L_13, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_03bf;
}
IL_0039:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Quaternion>(L, 4))
int32_t L_14 = V_0;
if ((!(((uint32_t)L_14) == ((uint32_t)4))))
{
goto IL_0085;
}
}
IL_003d:
{
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_16 = TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_m14A506F81FF70D41025AEF362735FDBD10EBE6DE((intptr_t)L_15, 4, /*hidden argument*/TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_m14A506F81FF70D41025AEF362735FDBD10EBE6DE_RuntimeMethod_var);
if (!L_16)
{
goto IL_0085;
}
}
IL_0046:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_18 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_17, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_19 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_20 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_19, 2, /*hidden argument*/NULL);
V_5 = L_20;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_21 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_22 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_21, 3, /*hidden argument*/NULL);
V_6 = L_22;
// UnityEngine.Quaternion arg3 = ToLua.ToQuaternion(L, 4);
intptr_t L_23 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_24 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_23, 4, /*hidden argument*/NULL);
V_7 = L_24;
// bool o = UnityEngine.Physics.BoxCast(arg0, arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_25 = V_5;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_26 = V_6;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_27 = V_7;
bool L_28 = Physics_BoxCast_m7617C52D79411D07267B3572808E7C06FD4395F9(L_18, L_25, L_26, L_27, /*hidden argument*/NULL);
V_8 = L_28;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_29 = ___L0;
bool L_30 = V_8;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_29, L_30, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_03bf;
}
IL_0085:
{
// else if (count == 4 && TypeChecker.CheckTypes<LuaInterface.LuaOut<UnityEngine.RaycastHit>>(L, 4))
int32_t L_31 = V_0;
if ((!(((uint32_t)L_31) == ((uint32_t)4))))
{
goto IL_00d0;
}
}
IL_0089:
{
intptr_t L_32 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_33 = TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_m7C6C8E6BDB64E0572F3ACB8610FF4D5A9B7711D5((intptr_t)L_32, 4, /*hidden argument*/TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_m7C6C8E6BDB64E0572F3ACB8610FF4D5A9B7711D5_RuntimeMethod_var);
if (!L_33)
{
goto IL_00d0;
}
}
IL_0092:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_34 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_35 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_34, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_36 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_37 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_36, 2, /*hidden argument*/NULL);
V_9 = L_37;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_38 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_39 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_38, 3, /*hidden argument*/NULL);
V_10 = L_39;
// bool o = UnityEngine.Physics.BoxCast(arg0, arg1, arg2, out arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_40 = V_9;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_41 = V_10;
bool L_42 = Physics_BoxCast_m24C9F5A44264553B2721171F0828920D2E0CD1A2(L_35, L_40, L_41, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_11), /*hidden argument*/NULL);
V_12 = L_42;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_43 = ___L0;
bool L_44 = V_12;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_43, L_44, /*hidden argument*/NULL);
// ToLua.Push(L, arg3);
intptr_t L_45 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_46 = V_11;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_45, L_46, /*hidden argument*/NULL);
// return 2;
V_4 = 2;
goto IL_03bf;
}
IL_00d0:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Quaternion, float>(L, 4))
int32_t L_47 = V_0;
if ((!(((uint32_t)L_47) == ((uint32_t)5))))
{
goto IL_0128;
}
}
IL_00d4:
{
intptr_t L_48 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_49 = TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mC316A8A72FD94DC17DF1D1BFD390C1BDF17B6B6B((intptr_t)L_48, 4, /*hidden argument*/TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mC316A8A72FD94DC17DF1D1BFD390C1BDF17B6B6B_RuntimeMethod_var);
if (!L_49)
{
goto IL_0128;
}
}
IL_00dd:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_50 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_51 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_50, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_52 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_53 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_52, 2, /*hidden argument*/NULL);
V_13 = L_53;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_54 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_55 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_54, 3, /*hidden argument*/NULL);
V_14 = L_55;
// UnityEngine.Quaternion arg3 = ToLua.ToQuaternion(L, 4);
intptr_t L_56 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_57 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_56, 4, /*hidden argument*/NULL);
V_15 = L_57;
// float arg4 = (float)LuaDLL.lua_tonumber(L, 5);
intptr_t L_58 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_59 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_58, 5, /*hidden argument*/NULL);
V_16 = (((float)((float)L_59)));
// bool o = UnityEngine.Physics.BoxCast(arg0, arg1, arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_60 = V_13;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_61 = V_14;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_62 = V_15;
float L_63 = V_16;
bool L_64 = Physics_BoxCast_m20CD5099B21919807FBB34E4A18F745DB1F55D9C(L_51, L_60, L_61, L_62, L_63, /*hidden argument*/NULL);
V_17 = L_64;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_65 = ___L0;
bool L_66 = V_17;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_65, L_66, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_03bf;
}
IL_0128:
{
// else if (count == 5 && TypeChecker.CheckTypes<LuaInterface.LuaOut<UnityEngine.RaycastHit>, UnityEngine.Quaternion>(L, 4))
int32_t L_67 = V_0;
if ((!(((uint32_t)L_67) == ((uint32_t)5))))
{
goto IL_017e;
}
}
IL_012c:
{
intptr_t L_68 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_69 = TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_mF2D1BC3177929A0143EEF1DCFB46C85199DC4971((intptr_t)L_68, 4, /*hidden argument*/TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_mF2D1BC3177929A0143EEF1DCFB46C85199DC4971_RuntimeMethod_var);
if (!L_69)
{
goto IL_017e;
}
}
IL_0135:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_70 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_71 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_70, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_72 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_73 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_72, 2, /*hidden argument*/NULL);
V_18 = L_73;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_74 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_75 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_74, 3, /*hidden argument*/NULL);
V_19 = L_75;
// UnityEngine.Quaternion arg4 = ToLua.ToQuaternion(L, 5);
intptr_t L_76 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_77 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_76, 5, /*hidden argument*/NULL);
V_21 = L_77;
// bool o = UnityEngine.Physics.BoxCast(arg0, arg1, arg2, out arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_78 = V_18;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_79 = V_19;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_80 = V_21;
bool L_81 = Physics_BoxCast_mCE5D37F157F37CE9BEB3692A03EEE90E897DC109(L_71, L_78, L_79, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_20), L_80, /*hidden argument*/NULL);
V_22 = L_81;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_82 = ___L0;
bool L_83 = V_22;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_82, L_83, /*hidden argument*/NULL);
// ToLua.Push(L, arg3);
intptr_t L_84 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_85 = V_20;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_84, L_85, /*hidden argument*/NULL);
// return 2;
V_4 = 2;
goto IL_03bf;
}
IL_017e:
{
// else if (count == 6 && TypeChecker.CheckTypes<UnityEngine.Quaternion, float, int>(L, 4))
int32_t L_86 = V_0;
if ((!(((uint32_t)L_86) == ((uint32_t)6))))
{
goto IL_01e2;
}
}
IL_0182:
{
intptr_t L_87 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_88 = TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mF7298E766B63F2E8A7DC7616EB882A15715C4D4D((intptr_t)L_87, 4, /*hidden argument*/TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mF7298E766B63F2E8A7DC7616EB882A15715C4D4D_RuntimeMethod_var);
if (!L_88)
{
goto IL_01e2;
}
}
IL_018b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_89 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_90 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_89, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_91 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_92 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_91, 2, /*hidden argument*/NULL);
V_23 = L_92;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_93 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_94 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_93, 3, /*hidden argument*/NULL);
V_24 = L_94;
// UnityEngine.Quaternion arg3 = ToLua.ToQuaternion(L, 4);
intptr_t L_95 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_96 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_95, 4, /*hidden argument*/NULL);
V_25 = L_96;
// float arg4 = (float)LuaDLL.lua_tonumber(L, 5);
intptr_t L_97 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_98 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_97, 5, /*hidden argument*/NULL);
V_26 = (((float)((float)L_98)));
// int arg5 = (int)LuaDLL.lua_tonumber(L, 6);
intptr_t L_99 = ___L0;
double L_100 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_99, 6, /*hidden argument*/NULL);
V_27 = (((int32_t)((int32_t)L_100)));
// bool o = UnityEngine.Physics.BoxCast(arg0, arg1, arg2, arg3, arg4, arg5);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_101 = V_23;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_102 = V_24;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_103 = V_25;
float L_104 = V_26;
int32_t L_105 = V_27;
bool L_106 = Physics_BoxCast_m75FEEADA5DE0DAAFA407525B3DDC7BB1B4A5D6BF(L_90, L_101, L_102, L_103, L_104, L_105, /*hidden argument*/NULL);
V_28 = L_106;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_107 = ___L0;
bool L_108 = V_28;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_107, L_108, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_03bf;
}
IL_01e2:
{
// else if (count == 6 && TypeChecker.CheckTypes<LuaInterface.LuaOut<UnityEngine.RaycastHit>, UnityEngine.Quaternion, float>(L, 4))
int32_t L_109 = V_0;
if ((!(((uint32_t)L_109) == ((uint32_t)6))))
{
goto IL_0244;
}
}
IL_01e6:
{
intptr_t L_110 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_111 = TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mD4434B0F428594B5AAF98643278B3D471E658614((intptr_t)L_110, 4, /*hidden argument*/TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mD4434B0F428594B5AAF98643278B3D471E658614_RuntimeMethod_var);
if (!L_111)
{
goto IL_0244;
}
}
IL_01ef:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_112 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_113 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_112, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_114 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_115 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_114, 2, /*hidden argument*/NULL);
V_29 = L_115;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_116 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_117 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_116, 3, /*hidden argument*/NULL);
V_30 = L_117;
// UnityEngine.Quaternion arg4 = ToLua.ToQuaternion(L, 5);
intptr_t L_118 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_119 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_118, 5, /*hidden argument*/NULL);
V_32 = L_119;
// float arg5 = (float)LuaDLL.lua_tonumber(L, 6);
intptr_t L_120 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_121 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_120, 6, /*hidden argument*/NULL);
V_33 = (((float)((float)L_121)));
// bool o = UnityEngine.Physics.BoxCast(arg0, arg1, arg2, out arg3, arg4, arg5);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_122 = V_29;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_123 = V_30;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_124 = V_32;
float L_125 = V_33;
bool L_126 = Physics_BoxCast_mA2687012F22EFBF4F63448B67776BA4199266128(L_113, L_122, L_123, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_31), L_124, L_125, /*hidden argument*/NULL);
V_34 = L_126;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_127 = ___L0;
bool L_128 = V_34;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_127, L_128, /*hidden argument*/NULL);
// ToLua.Push(L, arg3);
intptr_t L_129 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_130 = V_31;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_129, L_130, /*hidden argument*/NULL);
// return 2;
V_4 = 2;
goto IL_03bf;
}
IL_0244:
{
// else if (count == 7 && TypeChecker.CheckTypes<UnityEngine.Quaternion, float, int, UnityEngine.QueryTriggerInteraction>(L, 4))
int32_t L_131 = V_0;
if ((!(((uint32_t)L_131) == ((uint32_t)7))))
{
goto IL_02b8;
}
}
IL_0248:
{
intptr_t L_132 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_133 = TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m197EA1E954F6B2F0D627263EEDE0A7C36D3A429D((intptr_t)L_132, 4, /*hidden argument*/TypeChecker_CheckTypes_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m197EA1E954F6B2F0D627263EEDE0A7C36D3A429D_RuntimeMethod_var);
if (!L_133)
{
goto IL_02b8;
}
}
IL_0251:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_134 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_135 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_134, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_136 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_137 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_136, 2, /*hidden argument*/NULL);
V_35 = L_137;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_138 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_139 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_138, 3, /*hidden argument*/NULL);
V_36 = L_139;
// UnityEngine.Quaternion arg3 = ToLua.ToQuaternion(L, 4);
intptr_t L_140 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_141 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_140, 4, /*hidden argument*/NULL);
V_37 = L_141;
// float arg4 = (float)LuaDLL.lua_tonumber(L, 5);
intptr_t L_142 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_143 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_142, 5, /*hidden argument*/NULL);
V_38 = (((float)((float)L_143)));
// int arg5 = (int)LuaDLL.lua_tonumber(L, 6);
intptr_t L_144 = ___L0;
double L_145 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_144, 6, /*hidden argument*/NULL);
V_39 = (((int32_t)((int32_t)L_145)));
// UnityEngine.QueryTriggerInteraction arg6 = (UnityEngine.QueryTriggerInteraction)ToLua.ToObject(L, 7);
intptr_t L_146 = ___L0;
RuntimeObject * L_147 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_146, 7, /*hidden argument*/NULL);
V_40 = ((*(int32_t*)((int32_t*)UnBox(L_147, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.BoxCast(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_148 = V_35;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_149 = V_36;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_150 = V_37;
float L_151 = V_38;
int32_t L_152 = V_39;
int32_t L_153 = V_40;
bool L_154 = Physics_BoxCast_m2F0E83954EBF4C5C565339AB0A8725E6F791843F(L_135, L_148, L_149, L_150, L_151, L_152, L_153, /*hidden argument*/NULL);
V_41 = L_154;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_155 = ___L0;
bool L_156 = V_41;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_155, L_156, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_03bf;
}
IL_02b8:
{
// else if (count == 7 && TypeChecker.CheckTypes<LuaInterface.LuaOut<UnityEngine.RaycastHit>, UnityEngine.Quaternion, float, int>(L, 4))
int32_t L_157 = V_0;
if ((!(((uint32_t)L_157) == ((uint32_t)7))))
{
goto IL_0326;
}
}
IL_02bc:
{
intptr_t L_158 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_159 = TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7153178CF39A5FE3FE04F267C1282DC07649EE3A((intptr_t)L_158, 4, /*hidden argument*/TypeChecker_CheckTypes_TisLuaOut_1_tCE40C0B4886FC05F89C3E2FC8BD18BB58DB9715F_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7153178CF39A5FE3FE04F267C1282DC07649EE3A_RuntimeMethod_var);
if (!L_159)
{
goto IL_0326;
}
}
IL_02c5:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_160 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_161 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_160, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_162 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_163 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_162, 2, /*hidden argument*/NULL);
V_42 = L_163;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_164 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_165 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_164, 3, /*hidden argument*/NULL);
V_43 = L_165;
// UnityEngine.Quaternion arg4 = ToLua.ToQuaternion(L, 5);
intptr_t L_166 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_167 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_166, 5, /*hidden argument*/NULL);
V_45 = L_167;
// float arg5 = (float)LuaDLL.lua_tonumber(L, 6);
intptr_t L_168 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_169 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_168, 6, /*hidden argument*/NULL);
V_46 = (((float)((float)L_169)));
// int arg6 = (int)LuaDLL.lua_tonumber(L, 7);
intptr_t L_170 = ___L0;
double L_171 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_170, 7, /*hidden argument*/NULL);
V_47 = (((int32_t)((int32_t)L_171)));
// bool o = UnityEngine.Physics.BoxCast(arg0, arg1, arg2, out arg3, arg4, arg5, arg6);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_172 = V_42;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_173 = V_43;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_174 = V_45;
float L_175 = V_46;
int32_t L_176 = V_47;
bool L_177 = Physics_BoxCast_mF00EF65AF9B8CCDF0EC9E3AE26376161A6679B48(L_161, L_172, L_173, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_44), L_174, L_175, L_176, /*hidden argument*/NULL);
V_48 = L_177;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_178 = ___L0;
bool L_179 = V_48;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_178, L_179, /*hidden argument*/NULL);
// ToLua.Push(L, arg3);
intptr_t L_180 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_181 = V_44;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_180, L_181, /*hidden argument*/NULL);
// return 2;
V_4 = 2;
goto IL_03bf;
}
IL_0326:
{
// else if (count == 8)
int32_t L_182 = V_0;
if ((!(((uint32_t)L_182) == ((uint32_t)8))))
{
goto IL_03a2;
}
}
IL_032a:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_183 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_184 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_183, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_185 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_186 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_185, 2, /*hidden argument*/NULL);
V_49 = L_186;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_187 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_188 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_187, 3, /*hidden argument*/NULL);
V_50 = L_188;
// UnityEngine.Quaternion arg4 = ToLua.ToQuaternion(L, 5);
intptr_t L_189 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_190 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_189, 5, /*hidden argument*/NULL);
V_52 = L_190;
// float arg5 = (float)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_191 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_192 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_191, 6, /*hidden argument*/NULL);
V_53 = (((float)((float)L_192)));
// int arg6 = (int)LuaDLL.luaL_checknumber(L, 7);
intptr_t L_193 = ___L0;
double L_194 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_193, 7, /*hidden argument*/NULL);
V_54 = (((int32_t)((int32_t)L_194)));
// UnityEngine.QueryTriggerInteraction arg7 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 8, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_195 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_196 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_197 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_196, /*hidden argument*/NULL);
RuntimeObject * L_198 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_195, 8, L_197, /*hidden argument*/NULL);
V_55 = ((*(int32_t*)((int32_t*)UnBox(L_198, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.BoxCast(arg0, arg1, arg2, out arg3, arg4, arg5, arg6, arg7);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_199 = V_49;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_200 = V_50;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_201 = V_52;
float L_202 = V_53;
int32_t L_203 = V_54;
int32_t L_204 = V_55;
bool L_205 = Physics_BoxCast_m58F80F9BDF3A6FF09B4FB7702A22270F5849677E(L_184, L_199, L_200, (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&V_51), L_201, L_202, L_203, L_204, /*hidden argument*/NULL);
V_56 = L_205;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_206 = ___L0;
bool L_207 = V_56;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_206, L_207, /*hidden argument*/NULL);
// ToLua.Push(L, arg3);
intptr_t L_208 = ___L0;
RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 L_209 = V_51;
ToLua_Push_mE35FD6B22753F0A4FD6B650BAD5F77122239CA66((intptr_t)L_208, L_209, /*hidden argument*/NULL);
// return 2;
V_4 = 2;
goto IL_03bf;
}
IL_03a2:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.BoxCast");
intptr_t L_210 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_211 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_210, _stringLiteral030BC79D68F4D013A820E665FBD38C22C2CD1AB0, /*hidden argument*/NULL);
V_4 = L_211;
goto IL_03bf;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_03b1;
throw e;
}
CATCH_03b1:
{ // begin catch(System.Exception)
// catch (Exception e)
V_57 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_212 = ___L0;
Exception_t * L_213 = V_57;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_214 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_212, L_213, /*hidden argument*/NULL);
V_4 = L_214;
goto IL_03bf;
} // end catch (depth: 1)
IL_03bf:
{
// }
int32_t L_215 = V_4;
return L_215;
}
}
// System.Int32 UnityEngine_PhysicsWrap::RaycastAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_RaycastAll_m13C988C59330F1BC5A7268D7E567B371920312EC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_RaycastAll_m13C988C59330F1BC5A7268D7E567B371920312EC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_1 = NULL;
int32_t V_2 = 0;
float V_3 = 0.0f;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_4 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_5;
memset((&V_5), 0, sizeof(V_5));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_6 = NULL;
float V_7 = 0.0f;
int32_t V_8 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_9 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_10;
memset((&V_10), 0, sizeof(V_10));
float V_11 = 0.0f;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_12 = NULL;
float V_13 = 0.0f;
int32_t V_14 = 0;
int32_t V_15 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_16 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_17;
memset((&V_17), 0, sizeof(V_17));
float V_18 = 0.0f;
int32_t V_19 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_20 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_21;
memset((&V_21), 0, sizeof(V_21));
float V_22 = 0.0f;
int32_t V_23 = 0;
int32_t V_24 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_25 = NULL;
Exception_t * V_26 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 10);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0026;
}
}
IL_000b:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_4 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.RaycastAll(arg0);
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_5 = Physics_RaycastAll_m37C7F423486CE3ACBAB4F1A326B9EBD7572B4056(L_4, /*hidden argument*/NULL);
V_1 = L_5;
// ToLua.Push(L, o);
intptr_t L_6 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_7 = V_1;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_6, (RuntimeArray *)(RuntimeArray *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0224;
}
IL_0026:
{
// else if (count == 2 && TypeChecker.CheckTypes<UnityEngine.Ray, float>(L, 1))
int32_t L_8 = V_0;
if ((!(((uint32_t)L_8) == ((uint32_t)2))))
{
goto IL_005a;
}
}
IL_002a:
{
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_10 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m87F410D7BA35EE568F6F0D469259E03EC480E80D((intptr_t)L_9, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m87F410D7BA35EE568F6F0D469259E03EC480E80D_RuntimeMethod_var);
if (!L_10)
{
goto IL_005a;
}
}
IL_0033:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_12 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_11, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_14 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_13, 2, /*hidden argument*/NULL);
V_3 = (((float)((float)L_14)));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.RaycastAll(arg0, arg1);
float L_15 = V_3;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_16 = Physics_RaycastAll_m6D5629FD1D3E3B0001F2819C1AE8660A3949C51F(L_12, L_15, /*hidden argument*/NULL);
V_4 = L_16;
// ToLua.Push(L, o);
intptr_t L_17 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_18 = V_4;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_17, (RuntimeArray *)(RuntimeArray *)L_18, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0224;
}
IL_005a:
{
// else if (count == 2 && TypeChecker.CheckTypes<UnityEngine.Vector3, UnityEngine.Vector3>(L, 1))
int32_t L_19 = V_0;
if ((!(((uint32_t)L_19) == ((uint32_t)2))))
{
goto IL_008f;
}
}
IL_005e:
{
intptr_t L_20 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_21 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mEC37AC3C5859BA50980CD954BCB54D87C5EF581C((intptr_t)L_20, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_mEC37AC3C5859BA50980CD954BCB54D87C5EF581C_RuntimeMethod_var);
if (!L_21)
{
goto IL_008f;
}
}
IL_0067:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_22 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_23 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_22, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_24 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_25 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_24, 2, /*hidden argument*/NULL);
V_5 = L_25;
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.RaycastAll(arg0, arg1);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_26 = V_5;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_27 = Physics_RaycastAll_mE2ED29FCF8983C212F2628A8934CFAEBA4B683DE(L_23, L_26, /*hidden argument*/NULL);
V_6 = L_27;
// ToLua.Push(L, o);
intptr_t L_28 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_29 = V_6;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_28, (RuntimeArray *)(RuntimeArray *)L_29, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0224;
}
IL_008f:
{
// else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.Ray, float, int>(L, 1))
int32_t L_30 = V_0;
if ((!(((uint32_t)L_30) == ((uint32_t)3))))
{
goto IL_00d1;
}
}
IL_0093:
{
intptr_t L_31 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_32 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mBCDEB54D5A80D42F183F447CDA60CD690A481C96((intptr_t)L_31, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mBCDEB54D5A80D42F183F447CDA60CD690A481C96_RuntimeMethod_var);
if (!L_32)
{
goto IL_00d1;
}
}
IL_009c:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_33 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_34 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_33, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_35 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_36 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_35, 2, /*hidden argument*/NULL);
V_7 = (((float)((float)L_36)));
// int arg2 = (int)LuaDLL.lua_tonumber(L, 3);
intptr_t L_37 = ___L0;
double L_38 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_37, 3, /*hidden argument*/NULL);
V_8 = (((int32_t)((int32_t)L_38)));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.RaycastAll(arg0, arg1, arg2);
float L_39 = V_7;
int32_t L_40 = V_8;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_41 = Physics_RaycastAll_mE9ACFB603E337E2195E4B9419099E178F7FF82F4(L_34, L_39, L_40, /*hidden argument*/NULL);
V_9 = L_41;
// ToLua.Push(L, o);
intptr_t L_42 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_43 = V_9;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_42, (RuntimeArray *)(RuntimeArray *)L_43, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0224;
}
IL_00d1:
{
// else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.Vector3, UnityEngine.Vector3, float>(L, 1))
int32_t L_44 = V_0;
if ((!(((uint32_t)L_44) == ((uint32_t)3))))
{
goto IL_0112;
}
}
IL_00d5:
{
intptr_t L_45 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_46 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m7F27F2F7A1C407022041DC326E91362AEB81D5A6((intptr_t)L_45, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m7F27F2F7A1C407022041DC326E91362AEB81D5A6_RuntimeMethod_var);
if (!L_46)
{
goto IL_0112;
}
}
IL_00de:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_47 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_48 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_47, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_49 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_50 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_49, 2, /*hidden argument*/NULL);
V_10 = L_50;
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_51 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_52 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_51, 3, /*hidden argument*/NULL);
V_11 = (((float)((float)L_52)));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.RaycastAll(arg0, arg1, arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_53 = V_10;
float L_54 = V_11;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_55 = Physics_RaycastAll_m93B94F31C64E8F64ACE18231FC85168D519B7F04(L_48, L_53, L_54, /*hidden argument*/NULL);
V_12 = L_55;
// ToLua.Push(L, o);
intptr_t L_56 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_57 = V_12;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_56, (RuntimeArray *)(RuntimeArray *)L_57, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0224;
}
IL_0112:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Ray, float, int, UnityEngine.QueryTriggerInteraction>(L, 1))
int32_t L_58 = V_0;
if ((!(((uint32_t)L_58) == ((uint32_t)4))))
{
goto IL_0164;
}
}
IL_0116:
{
intptr_t L_59 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_60 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mCB215E6B99DB74387B1A77F4D5B9F13D3B9AAF0B((intptr_t)L_59, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mCB215E6B99DB74387B1A77F4D5B9F13D3B9AAF0B_RuntimeMethod_var);
if (!L_60)
{
goto IL_0164;
}
}
IL_011f:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_61 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_62 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_61, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_63 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_64 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_63, 2, /*hidden argument*/NULL);
V_13 = (((float)((float)L_64)));
// int arg2 = (int)LuaDLL.lua_tonumber(L, 3);
intptr_t L_65 = ___L0;
double L_66 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_65, 3, /*hidden argument*/NULL);
V_14 = (((int32_t)((int32_t)L_66)));
// UnityEngine.QueryTriggerInteraction arg3 = (UnityEngine.QueryTriggerInteraction)ToLua.ToObject(L, 4);
intptr_t L_67 = ___L0;
RuntimeObject * L_68 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_67, 4, /*hidden argument*/NULL);
V_15 = ((*(int32_t*)((int32_t*)UnBox(L_68, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.RaycastAll(arg0, arg1, arg2, arg3);
float L_69 = V_13;
int32_t L_70 = V_14;
int32_t L_71 = V_15;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_72 = Physics_RaycastAll_mF5DB872CCEFE1710439DB9939EACE1DCDEFE2A7D(L_62, L_69, L_70, L_71, /*hidden argument*/NULL);
V_16 = L_72;
// ToLua.Push(L, o);
intptr_t L_73 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_74 = V_16;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_73, (RuntimeArray *)(RuntimeArray *)L_74, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0224;
}
IL_0164:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Vector3, UnityEngine.Vector3, float, int>(L, 1))
int32_t L_75 = V_0;
if ((!(((uint32_t)L_75) == ((uint32_t)4))))
{
goto IL_01ae;
}
}
IL_0168:
{
intptr_t L_76 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_77 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m930DEA32B62DBB008B46C454AEC428606778E5FB((intptr_t)L_76, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m930DEA32B62DBB008B46C454AEC428606778E5FB_RuntimeMethod_var);
if (!L_77)
{
goto IL_01ae;
}
}
IL_0171:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_78 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_79 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_78, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_80 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_81 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_80, 2, /*hidden argument*/NULL);
V_17 = L_81;
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_82 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_83 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_82, 3, /*hidden argument*/NULL);
V_18 = (((float)((float)L_83)));
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_84 = ___L0;
double L_85 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_84, 4, /*hidden argument*/NULL);
V_19 = (((int32_t)((int32_t)L_85)));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.RaycastAll(arg0, arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_86 = V_17;
float L_87 = V_18;
int32_t L_88 = V_19;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_89 = Physics_RaycastAll_m4FC397E4B7FEF7B5C9D172F95D6FB32CFC0F66FC(L_79, L_86, L_87, L_88, /*hidden argument*/NULL);
V_20 = L_89;
// ToLua.Push(L, o);
intptr_t L_90 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_91 = V_20;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_90, (RuntimeArray *)(RuntimeArray *)L_91, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0224;
}
IL_01ae:
{
// else if (count == 5)
int32_t L_92 = V_0;
if ((!(((uint32_t)L_92) == ((uint32_t)5))))
{
goto IL_0209;
}
}
IL_01b2:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_93 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_94 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_93, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_95 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_96 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_95, 2, /*hidden argument*/NULL);
V_21 = L_96;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_97 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_98 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_97, 3, /*hidden argument*/NULL);
V_22 = (((float)((float)L_98)));
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_99 = ___L0;
double L_100 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_99, 4, /*hidden argument*/NULL);
V_23 = (((int32_t)((int32_t)L_100)));
// UnityEngine.QueryTriggerInteraction arg4 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 5, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_101 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_102 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_103 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_102, /*hidden argument*/NULL);
RuntimeObject * L_104 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_101, 5, L_103, /*hidden argument*/NULL);
V_24 = ((*(int32_t*)((int32_t*)UnBox(L_104, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.RaycastAll(arg0, arg1, arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_105 = V_21;
float L_106 = V_22;
int32_t L_107 = V_23;
int32_t L_108 = V_24;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_109 = Physics_RaycastAll_m6627435AE46B6720066FEEA5A80923420EE8FD2D(L_94, L_105, L_106, L_107, L_108, /*hidden argument*/NULL);
V_25 = L_109;
// ToLua.Push(L, o);
intptr_t L_110 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_111 = V_25;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_110, (RuntimeArray *)(RuntimeArray *)L_111, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0224;
}
IL_0209:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.RaycastAll");
intptr_t L_112 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_113 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_112, _stringLiteralCD5CA33496557339F42F62E4906E02A34CD154B2, /*hidden argument*/NULL);
V_2 = L_113;
goto IL_0224;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0217;
throw e;
}
CATCH_0217:
{ // begin catch(System.Exception)
// catch (Exception e)
V_26 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_114 = ___L0;
Exception_t * L_115 = V_26;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_116 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_114, L_115, /*hidden argument*/NULL);
V_2 = L_116;
goto IL_0224;
} // end catch (depth: 1)
IL_0224:
{
// }
int32_t L_117 = V_2;
return L_117;
}
}
// System.Int32 UnityEngine_PhysicsWrap::RaycastNonAlloc(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_RaycastNonAlloc_mEA432246CF1FCAC5D9E0BC04FD82440FBC9D6CAE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_RaycastNonAlloc_mEA432246CF1FCAC5D9E0BC04FD82440FBC9D6CAE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_1 = NULL;
int32_t V_2 = 0;
int32_t V_3 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_4 = NULL;
float V_5 = 0.0f;
int32_t V_6 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_7;
memset((&V_7), 0, sizeof(V_7));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_8 = NULL;
int32_t V_9 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_10 = NULL;
float V_11 = 0.0f;
int32_t V_12 = 0;
int32_t V_13 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_14;
memset((&V_14), 0, sizeof(V_14));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_15 = NULL;
float V_16 = 0.0f;
int32_t V_17 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_18 = NULL;
float V_19 = 0.0f;
int32_t V_20 = 0;
int32_t V_21 = 0;
int32_t V_22 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_23;
memset((&V_23), 0, sizeof(V_23));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_24 = NULL;
float V_25 = 0.0f;
int32_t V_26 = 0;
int32_t V_27 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_28;
memset((&V_28), 0, sizeof(V_28));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_29 = NULL;
float V_30 = 0.0f;
int32_t V_31 = 0;
int32_t V_32 = 0;
int32_t V_33 = 0;
Exception_t * V_34 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 10);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_002f;
}
}
IL_000b:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_4 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.RaycastHit[] arg1 = ToLua.CheckStructArray<UnityEngine.RaycastHit>(L, 2);
intptr_t L_5 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_6 = ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C((intptr_t)L_5, 2, /*hidden argument*/ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_RuntimeMethod_var);
V_1 = L_6;
// int o = UnityEngine.Physics.RaycastNonAlloc(arg0, arg1);
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_7 = V_1;
int32_t L_8 = Physics_RaycastNonAlloc_m9CC4B976EA1936076FFA1339BF6FBE78A2DA593F(L_4, L_7, /*hidden argument*/NULL);
V_2 = L_8;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_9 = ___L0;
int32_t L_10 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_9, L_10, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_027f;
}
IL_002f:
{
// else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.Ray, UnityEngine.RaycastHit[], float>(L, 1))
int32_t L_11 = V_0;
if ((!(((uint32_t)L_11) == ((uint32_t)3))))
{
goto IL_0070;
}
}
IL_0033:
{
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_13 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mF6B7F35E49A7C64BA58785C1A5B4FF6BE7CC2EEE((intptr_t)L_12, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mF6B7F35E49A7C64BA58785C1A5B4FF6BE7CC2EEE_RuntimeMethod_var);
if (!L_13)
{
goto IL_0070;
}
}
IL_003c:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_14 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_15 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_14, 1, /*hidden argument*/NULL);
// UnityEngine.RaycastHit[] arg1 = ToLua.ToStructArray<UnityEngine.RaycastHit>(L, 2);
intptr_t L_16 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_17 = ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E((intptr_t)L_16, 2, /*hidden argument*/ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E_RuntimeMethod_var);
V_4 = L_17;
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_19 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_18, 3, /*hidden argument*/NULL);
V_5 = (((float)((float)L_19)));
// int o = UnityEngine.Physics.RaycastNonAlloc(arg0, arg1, arg2);
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_20 = V_4;
float L_21 = V_5;
int32_t L_22 = Physics_RaycastNonAlloc_m0A9CEF12FB7EE9C790609A15CBFE975725365CF9(L_15, L_20, L_21, /*hidden argument*/NULL);
V_6 = L_22;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_23 = ___L0;
int32_t L_24 = V_6;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_23, L_24, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_027f;
}
IL_0070:
{
// else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.RaycastHit[]>(L, 1))
int32_t L_25 = V_0;
if ((!(((uint32_t)L_25) == ((uint32_t)3))))
{
goto IL_00b0;
}
}
IL_0074:
{
intptr_t L_26 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_27 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_mDE7339496AA2478FF5C89F8A901B1CFA122CF79E((intptr_t)L_26, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_mDE7339496AA2478FF5C89F8A901B1CFA122CF79E_RuntimeMethod_var);
if (!L_27)
{
goto IL_00b0;
}
}
IL_007d:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_28 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_29 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_28, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_30 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_30, 2, /*hidden argument*/NULL);
V_7 = L_31;
// UnityEngine.RaycastHit[] arg2 = ToLua.ToStructArray<UnityEngine.RaycastHit>(L, 3);
intptr_t L_32 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_33 = ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E((intptr_t)L_32, 3, /*hidden argument*/ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E_RuntimeMethod_var);
V_8 = L_33;
// int o = UnityEngine.Physics.RaycastNonAlloc(arg0, arg1, arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_34 = V_7;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_35 = V_8;
int32_t L_36 = Physics_RaycastNonAlloc_mD4393134F4470C9B319603A6CD3FF601F5981C88(L_29, L_34, L_35, /*hidden argument*/NULL);
V_9 = L_36;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_37 = ___L0;
int32_t L_38 = V_9;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_37, L_38, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_027f;
}
IL_00b0:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Ray, UnityEngine.RaycastHit[], float, int>(L, 1))
int32_t L_39 = V_0;
if ((!(((uint32_t)L_39) == ((uint32_t)4))))
{
goto IL_00fd;
}
}
IL_00b4:
{
intptr_t L_40 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_41 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAEFA26CD03101D71C0D80E1B9B8989CE8B8FB547((intptr_t)L_40, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mAEFA26CD03101D71C0D80E1B9B8989CE8B8FB547_RuntimeMethod_var);
if (!L_41)
{
goto IL_00fd;
}
}
IL_00bd:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_42 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_43 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_42, 1, /*hidden argument*/NULL);
// UnityEngine.RaycastHit[] arg1 = ToLua.ToStructArray<UnityEngine.RaycastHit>(L, 2);
intptr_t L_44 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_45 = ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E((intptr_t)L_44, 2, /*hidden argument*/ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E_RuntimeMethod_var);
V_10 = L_45;
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_46 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_47 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_46, 3, /*hidden argument*/NULL);
V_11 = (((float)((float)L_47)));
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_48 = ___L0;
double L_49 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_48, 4, /*hidden argument*/NULL);
V_12 = (((int32_t)((int32_t)L_49)));
// int o = UnityEngine.Physics.RaycastNonAlloc(arg0, arg1, arg2, arg3);
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_50 = V_10;
float L_51 = V_11;
int32_t L_52 = V_12;
int32_t L_53 = Physics_RaycastNonAlloc_mBFDB05B1AA90C5D587A1BEA6BEE66FEF2DF89894(L_43, L_50, L_51, L_52, /*hidden argument*/NULL);
V_13 = L_53;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_54 = ___L0;
int32_t L_55 = V_13;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_54, L_55, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_027f;
}
IL_00fd:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.RaycastHit[], float>(L, 1))
int32_t L_56 = V_0;
if ((!(((uint32_t)L_56) == ((uint32_t)4))))
{
goto IL_0149;
}
}
IL_0101:
{
intptr_t L_57 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_58 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m7DB2380A4BD88A2D53724459C9752BF73E2A90D8((intptr_t)L_57, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m7DB2380A4BD88A2D53724459C9752BF73E2A90D8_RuntimeMethod_var);
if (!L_58)
{
goto IL_0149;
}
}
IL_010a:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_59 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_60 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_59, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_61 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_62 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_61, 2, /*hidden argument*/NULL);
V_14 = L_62;
// UnityEngine.RaycastHit[] arg2 = ToLua.ToStructArray<UnityEngine.RaycastHit>(L, 3);
intptr_t L_63 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_64 = ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E((intptr_t)L_63, 3, /*hidden argument*/ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E_RuntimeMethod_var);
V_15 = L_64;
// float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
intptr_t L_65 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_66 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_65, 4, /*hidden argument*/NULL);
V_16 = (((float)((float)L_66)));
// int o = UnityEngine.Physics.RaycastNonAlloc(arg0, arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_67 = V_14;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_68 = V_15;
float L_69 = V_16;
int32_t L_70 = Physics_RaycastNonAlloc_m63644DC59B0554846D62ED3BE3B5517BC97D3316(L_60, L_67, L_68, L_69, /*hidden argument*/NULL);
V_17 = L_70;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_71 = ___L0;
int32_t L_72 = V_17;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_71, L_72, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_027f;
}
IL_0149:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Ray, UnityEngine.RaycastHit[], float, int, UnityEngine.QueryTriggerInteraction>(L, 1))
int32_t L_73 = V_0;
if ((!(((uint32_t)L_73) == ((uint32_t)5))))
{
goto IL_01a6;
}
}
IL_014d:
{
intptr_t L_74 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_75 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m0771EBE4F0B090329C81C2AB67DC959A66F4B4CC((intptr_t)L_74, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_m0771EBE4F0B090329C81C2AB67DC959A66F4B4CC_RuntimeMethod_var);
if (!L_75)
{
goto IL_01a6;
}
}
IL_0156:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_76 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_77 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_76, 1, /*hidden argument*/NULL);
// UnityEngine.RaycastHit[] arg1 = ToLua.ToStructArray<UnityEngine.RaycastHit>(L, 2);
intptr_t L_78 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_79 = ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E((intptr_t)L_78, 2, /*hidden argument*/ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E_RuntimeMethod_var);
V_18 = L_79;
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_80 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_81 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_80, 3, /*hidden argument*/NULL);
V_19 = (((float)((float)L_81)));
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_82 = ___L0;
double L_83 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_82, 4, /*hidden argument*/NULL);
V_20 = (((int32_t)((int32_t)L_83)));
// UnityEngine.QueryTriggerInteraction arg4 = (UnityEngine.QueryTriggerInteraction)ToLua.ToObject(L, 5);
intptr_t L_84 = ___L0;
RuntimeObject * L_85 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_84, 5, /*hidden argument*/NULL);
V_21 = ((*(int32_t*)((int32_t*)UnBox(L_85, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// int o = UnityEngine.Physics.RaycastNonAlloc(arg0, arg1, arg2, arg3, arg4);
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_86 = V_18;
float L_87 = V_19;
int32_t L_88 = V_20;
int32_t L_89 = V_21;
int32_t L_90 = Physics_RaycastNonAlloc_m606B435CE959801C9B7D7111E49071E893C951DE(L_77, L_86, L_87, L_88, L_89, /*hidden argument*/NULL);
V_22 = L_90;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_91 = ___L0;
int32_t L_92 = V_22;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_91, L_92, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_027f;
}
IL_01a6:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.RaycastHit[], float, int>(L, 1))
int32_t L_93 = V_0;
if ((!(((uint32_t)L_93) == ((uint32_t)5))))
{
goto IL_01fe;
}
}
IL_01aa:
{
intptr_t L_94 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_95 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mA622CCB1A027FCB0B46D88ED5BCDC48FEBFDE728((intptr_t)L_94, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mA622CCB1A027FCB0B46D88ED5BCDC48FEBFDE728_RuntimeMethod_var);
if (!L_95)
{
goto IL_01fe;
}
}
IL_01b3:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_96 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_97 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_96, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_98 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_99 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_98, 2, /*hidden argument*/NULL);
V_23 = L_99;
// UnityEngine.RaycastHit[] arg2 = ToLua.ToStructArray<UnityEngine.RaycastHit>(L, 3);
intptr_t L_100 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_101 = ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E((intptr_t)L_100, 3, /*hidden argument*/ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E_RuntimeMethod_var);
V_24 = L_101;
// float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
intptr_t L_102 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_103 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_102, 4, /*hidden argument*/NULL);
V_25 = (((float)((float)L_103)));
// int arg4 = (int)LuaDLL.lua_tonumber(L, 5);
intptr_t L_104 = ___L0;
double L_105 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_104, 5, /*hidden argument*/NULL);
V_26 = (((int32_t)((int32_t)L_105)));
// int o = UnityEngine.Physics.RaycastNonAlloc(arg0, arg1, arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_106 = V_23;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_107 = V_24;
float L_108 = V_25;
int32_t L_109 = V_26;
int32_t L_110 = Physics_RaycastNonAlloc_mA795C150FCE1F242C9806AAAFF04125594B56DDB(L_97, L_106, L_107, L_108, L_109, /*hidden argument*/NULL);
V_27 = L_110;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_111 = ___L0;
int32_t L_112 = V_27;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_111, L_112, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_027f;
}
IL_01fe:
{
// else if (count == 6)
int32_t L_113 = V_0;
if ((!(((uint32_t)L_113) == ((uint32_t)6))))
{
goto IL_0264;
}
}
IL_0202:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_114 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_115 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_114, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_116 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_117 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_116, 2, /*hidden argument*/NULL);
V_28 = L_117;
// UnityEngine.RaycastHit[] arg2 = ToLua.CheckStructArray<UnityEngine.RaycastHit>(L, 3);
intptr_t L_118 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_119 = ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C((intptr_t)L_118, 3, /*hidden argument*/ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_RuntimeMethod_var);
V_29 = L_119;
// float arg3 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_120 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_121 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_120, 4, /*hidden argument*/NULL);
V_30 = (((float)((float)L_121)));
// int arg4 = (int)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_122 = ___L0;
double L_123 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_122, 5, /*hidden argument*/NULL);
V_31 = (((int32_t)((int32_t)L_123)));
// UnityEngine.QueryTriggerInteraction arg5 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 6, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_124 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_125 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_126 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_125, /*hidden argument*/NULL);
RuntimeObject * L_127 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_124, 6, L_126, /*hidden argument*/NULL);
V_32 = ((*(int32_t*)((int32_t*)UnBox(L_127, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// int o = UnityEngine.Physics.RaycastNonAlloc(arg0, arg1, arg2, arg3, arg4, arg5);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_128 = V_28;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_129 = V_29;
float L_130 = V_30;
int32_t L_131 = V_31;
int32_t L_132 = V_32;
int32_t L_133 = Physics_RaycastNonAlloc_m120ADF6BD8DF57A40E6B395299B03FAEE348973F(L_115, L_128, L_129, L_130, L_131, L_132, /*hidden argument*/NULL);
V_33 = L_133;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_134 = ___L0;
int32_t L_135 = V_33;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_134, L_135, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_027f;
}
IL_0264:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.RaycastNonAlloc");
intptr_t L_136 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_137 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_136, _stringLiteral984C8080ED6DF33F4E53DDFC0744D788DEF92E0E, /*hidden argument*/NULL);
V_3 = L_137;
goto IL_027f;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0272;
throw e;
}
CATCH_0272:
{ // begin catch(System.Exception)
// catch (Exception e)
V_34 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_138 = ___L0;
Exception_t * L_139 = V_34;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_140 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_138, L_139, /*hidden argument*/NULL);
V_3 = L_140;
goto IL_027f;
} // end catch (depth: 1)
IL_027f:
{
// }
int32_t L_141 = V_3;
return L_141;
}
}
// System.Int32 UnityEngine_PhysicsWrap::CapsuleCastAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_CapsuleCastAll_m56AB52A13D491F4F3B1AFDF19121998D58FCA3D6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_CapsuleCastAll_m56AB52A13D491F4F3B1AFDF19121998D58FCA3D6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
float V_2 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_3;
memset((&V_3), 0, sizeof(V_3));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_4 = NULL;
int32_t V_5 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_6;
memset((&V_6), 0, sizeof(V_6));
float V_7 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_8;
memset((&V_8), 0, sizeof(V_8));
float V_9 = 0.0f;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_10 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_11;
memset((&V_11), 0, sizeof(V_11));
float V_12 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_13;
memset((&V_13), 0, sizeof(V_13));
float V_14 = 0.0f;
int32_t V_15 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_16 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_17;
memset((&V_17), 0, sizeof(V_17));
float V_18 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_19;
memset((&V_19), 0, sizeof(V_19));
float V_20 = 0.0f;
int32_t V_21 = 0;
int32_t V_22 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_23 = NULL;
Exception_t * V_24 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 4)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)4))))
{
goto IL_0045;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 3, /*hidden argument*/NULL);
V_2 = (((float)((float)L_8)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_9 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_9, 4, /*hidden argument*/NULL);
V_3 = L_10;
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.CapsuleCastAll(arg0, arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_11 = V_1;
float L_12 = V_2;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = V_3;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_14 = Physics_CapsuleCastAll_mFB1473C803E997B49AEE79D4FD31BCA057566756(L_4, L_11, L_12, L_13, /*hidden argument*/NULL);
V_4 = L_14;
// ToLua.Push(L, o);
intptr_t L_15 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_16 = V_4;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_15, (RuntimeArray *)(RuntimeArray *)L_16, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_0181;
}
IL_0045:
{
// else if (count == 5)
int32_t L_17 = V_0;
if ((!(((uint32_t)L_17) == ((uint32_t)5))))
{
goto IL_0095;
}
}
IL_0049:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_19 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_18, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_20 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_21 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_20, 2, /*hidden argument*/NULL);
V_6 = L_21;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_22 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_23 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_22, 3, /*hidden argument*/NULL);
V_7 = (((float)((float)L_23)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_24 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_25 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_24, 4, /*hidden argument*/NULL);
V_8 = L_25;
// float arg4 = (float)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_26 = ___L0;
double L_27 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_26, 5, /*hidden argument*/NULL);
V_9 = (((float)((float)L_27)));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.CapsuleCastAll(arg0, arg1, arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_28 = V_6;
float L_29 = V_7;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_30 = V_8;
float L_31 = V_9;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_32 = Physics_CapsuleCastAll_m53D5120E2317219D62515F31CBC16260C5868BDB(L_19, L_28, L_29, L_30, L_31, /*hidden argument*/NULL);
V_10 = L_32;
// ToLua.Push(L, o);
intptr_t L_33 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_34 = V_10;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_33, (RuntimeArray *)(RuntimeArray *)L_34, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_0181;
}
IL_0095:
{
// else if (count == 6)
int32_t L_35 = V_0;
if ((!(((uint32_t)L_35) == ((uint32_t)6))))
{
goto IL_00f1;
}
}
IL_0099:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_36 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_37 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_36, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_38 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_39 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_38, 2, /*hidden argument*/NULL);
V_11 = L_39;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_40 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_41 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_40, 3, /*hidden argument*/NULL);
V_12 = (((float)((float)L_41)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_42 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_43 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_42, 4, /*hidden argument*/NULL);
V_13 = L_43;
// float arg4 = (float)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_44 = ___L0;
double L_45 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_44, 5, /*hidden argument*/NULL);
V_14 = (((float)((float)L_45)));
// int arg5 = (int)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_46 = ___L0;
double L_47 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_46, 6, /*hidden argument*/NULL);
V_15 = (((int32_t)((int32_t)L_47)));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.CapsuleCastAll(arg0, arg1, arg2, arg3, arg4, arg5);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_48 = V_11;
float L_49 = V_12;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_50 = V_13;
float L_51 = V_14;
int32_t L_52 = V_15;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_53 = Physics_CapsuleCastAll_m5F70E1568012DEEA00E9B60091B64EA55EBF620F(L_37, L_48, L_49, L_50, L_51, L_52, /*hidden argument*/NULL);
V_16 = L_53;
// ToLua.Push(L, o);
intptr_t L_54 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_55 = V_16;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_54, (RuntimeArray *)(RuntimeArray *)L_55, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_0181;
}
IL_00f1:
{
// else if (count == 7)
int32_t L_56 = V_0;
if ((!(((uint32_t)L_56) == ((uint32_t)7))))
{
goto IL_0164;
}
}
IL_00f5:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_57 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_58 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_57, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_59 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_60 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_59, 2, /*hidden argument*/NULL);
V_17 = L_60;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_61 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_62 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_61, 3, /*hidden argument*/NULL);
V_18 = (((float)((float)L_62)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_63 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_64 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_63, 4, /*hidden argument*/NULL);
V_19 = L_64;
// float arg4 = (float)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_65 = ___L0;
double L_66 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_65, 5, /*hidden argument*/NULL);
V_20 = (((float)((float)L_66)));
// int arg5 = (int)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_67 = ___L0;
double L_68 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_67, 6, /*hidden argument*/NULL);
V_21 = (((int32_t)((int32_t)L_68)));
// UnityEngine.QueryTriggerInteraction arg6 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 7, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_69 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_70 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_71 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_70, /*hidden argument*/NULL);
RuntimeObject * L_72 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_69, 7, L_71, /*hidden argument*/NULL);
V_22 = ((*(int32_t*)((int32_t*)UnBox(L_72, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.CapsuleCastAll(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_73 = V_17;
float L_74 = V_18;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_75 = V_19;
float L_76 = V_20;
int32_t L_77 = V_21;
int32_t L_78 = V_22;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_79 = Physics_CapsuleCastAll_mF02568415D812E849250B3336D61EE42CEFD9BC5(L_58, L_73, L_74, L_75, L_76, L_77, L_78, /*hidden argument*/NULL);
V_23 = L_79;
// ToLua.Push(L, o);
intptr_t L_80 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_81 = V_23;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_80, (RuntimeArray *)(RuntimeArray *)L_81, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_0181;
}
IL_0164:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.CapsuleCastAll");
intptr_t L_82 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_83 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_82, _stringLiteral396885F54C1AC4938E9F55F0C3AF9B59E09B2D31, /*hidden argument*/NULL);
V_5 = L_83;
goto IL_0181;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0173;
throw e;
}
CATCH_0173:
{ // begin catch(System.Exception)
// catch (Exception e)
V_24 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_84 = ___L0;
Exception_t * L_85 = V_24;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_86 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_84, L_85, /*hidden argument*/NULL);
V_5 = L_86;
goto IL_0181;
} // end catch (depth: 1)
IL_0181:
{
// }
int32_t L_87 = V_5;
return L_87;
}
}
// System.Int32 UnityEngine_PhysicsWrap::SphereCastAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_SphereCastAll_mE6F878EF81BE8125AFF0A16E56FF2D930624FC6F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_SphereCastAll_mE6F878EF81BE8125AFF0A16E56FF2D930624FC6F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
float V_1 = 0.0f;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_2 = NULL;
int32_t V_3 = 0;
float V_4 = 0.0f;
float V_5 = 0.0f;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_6 = NULL;
float V_7 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_8;
memset((&V_8), 0, sizeof(V_8));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_9 = NULL;
float V_10 = 0.0f;
float V_11 = 0.0f;
int32_t V_12 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_13 = NULL;
float V_14 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_15;
memset((&V_15), 0, sizeof(V_15));
float V_16 = 0.0f;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_17 = NULL;
float V_18 = 0.0f;
float V_19 = 0.0f;
int32_t V_20 = 0;
int32_t V_21 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_22 = NULL;
float V_23 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_24;
memset((&V_24), 0, sizeof(V_24));
float V_25 = 0.0f;
int32_t V_26 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_27 = NULL;
float V_28 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_29;
memset((&V_29), 0, sizeof(V_29));
float V_30 = 0.0f;
int32_t V_31 = 0;
int32_t V_32 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_33 = NULL;
Exception_t * V_34 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 10);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0030;
}
}
IL_000b:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_4 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_3, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_6)));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.SphereCastAll(arg0, arg1);
float L_7 = V_1;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_8 = Physics_SphereCastAll_m091FF3BEB3FB01486CEB8950374087A43AC2BADE(L_4, L_7, /*hidden argument*/NULL);
V_2 = L_8;
// ToLua.Push(L, o);
intptr_t L_9 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_10 = V_2;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_9, (RuntimeArray *)(RuntimeArray *)L_10, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_0287;
}
IL_0030:
{
// else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.Ray, float, float>(L, 1))
int32_t L_11 = V_0;
if ((!(((uint32_t)L_11) == ((uint32_t)3))))
{
goto IL_0072;
}
}
IL_0034:
{
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_13 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m223944C0194995907BF5695B049D0D07382A5BD4((intptr_t)L_12, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m223944C0194995907BF5695B049D0D07382A5BD4_RuntimeMethod_var);
if (!L_13)
{
goto IL_0072;
}
}
IL_003d:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_14 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_15 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_14, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_16 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_17 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_16, 2, /*hidden argument*/NULL);
V_4 = (((float)((float)L_17)));
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_18 = ___L0;
double L_19 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_18, 3, /*hidden argument*/NULL);
V_5 = (((float)((float)L_19)));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.SphereCastAll(arg0, arg1, arg2);
float L_20 = V_4;
float L_21 = V_5;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_22 = Physics_SphereCastAll_mB4EFA712C8681A87FCADEF4563704FCC9AEB19E7(L_15, L_20, L_21, /*hidden argument*/NULL);
V_6 = L_22;
// ToLua.Push(L, o);
intptr_t L_23 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_24 = V_6;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_23, (RuntimeArray *)(RuntimeArray *)L_24, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_0287;
}
IL_0072:
{
// else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.Vector3, float, UnityEngine.Vector3>(L, 1))
int32_t L_25 = V_0;
if ((!(((uint32_t)L_25) == ((uint32_t)3))))
{
goto IL_00b3;
}
}
IL_0076:
{
intptr_t L_26 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_27 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m30CF5F6F2C6CC0B841766965057F174A3C681263((intptr_t)L_26, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_m30CF5F6F2C6CC0B841766965057F174A3C681263_RuntimeMethod_var);
if (!L_27)
{
goto IL_00b3;
}
}
IL_007f:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_28 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_29 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_28, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_30 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_31 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_30, 2, /*hidden argument*/NULL);
V_7 = (((float)((float)L_31)));
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_32 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_33 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_32, 3, /*hidden argument*/NULL);
V_8 = L_33;
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.SphereCastAll(arg0, arg1, arg2);
float L_34 = V_7;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_35 = V_8;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_36 = Physics_SphereCastAll_m2CA5978074561A65118CA6DB80F14F90F4ACD599(L_29, L_34, L_35, /*hidden argument*/NULL);
V_9 = L_36;
// ToLua.Push(L, o);
intptr_t L_37 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_38 = V_9;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_37, (RuntimeArray *)(RuntimeArray *)L_38, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_0287;
}
IL_00b3:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Ray, float, float, int>(L, 1))
int32_t L_39 = V_0;
if ((!(((uint32_t)L_39) == ((uint32_t)4))))
{
goto IL_0101;
}
}
IL_00b7:
{
intptr_t L_40 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_41 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE97FA99728A087D6179E1DE7B28B9B6DC24E5332((intptr_t)L_40, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE97FA99728A087D6179E1DE7B28B9B6DC24E5332_RuntimeMethod_var);
if (!L_41)
{
goto IL_0101;
}
}
IL_00c0:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_42 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_43 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_42, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_44 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_45 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_44, 2, /*hidden argument*/NULL);
V_10 = (((float)((float)L_45)));
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_46 = ___L0;
double L_47 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_46, 3, /*hidden argument*/NULL);
V_11 = (((float)((float)L_47)));
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_48 = ___L0;
double L_49 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_48, 4, /*hidden argument*/NULL);
V_12 = (((int32_t)((int32_t)L_49)));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.SphereCastAll(arg0, arg1, arg2, arg3);
float L_50 = V_10;
float L_51 = V_11;
int32_t L_52 = V_12;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_53 = Physics_SphereCastAll_m148930C6863C50E07DF6FD5C926619A32E8AF101(L_43, L_50, L_51, L_52, /*hidden argument*/NULL);
V_13 = L_53;
// ToLua.Push(L, o);
intptr_t L_54 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_55 = V_13;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_54, (RuntimeArray *)(RuntimeArray *)L_55, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_0287;
}
IL_0101:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Vector3, float, UnityEngine.Vector3, float>(L, 1))
int32_t L_56 = V_0;
if ((!(((uint32_t)L_56) == ((uint32_t)4))))
{
goto IL_014e;
}
}
IL_0105:
{
intptr_t L_57 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_58 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDA3B1DB26580311D031066CB4A848885DA898AC8((intptr_t)L_57, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDA3B1DB26580311D031066CB4A848885DA898AC8_RuntimeMethod_var);
if (!L_58)
{
goto IL_014e;
}
}
IL_010e:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_59 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_60 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_59, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_61 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_62 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_61, 2, /*hidden argument*/NULL);
V_14 = (((float)((float)L_62)));
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_63 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_64 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_63, 3, /*hidden argument*/NULL);
V_15 = L_64;
// float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
intptr_t L_65 = ___L0;
double L_66 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_65, 4, /*hidden argument*/NULL);
V_16 = (((float)((float)L_66)));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.SphereCastAll(arg0, arg1, arg2, arg3);
float L_67 = V_14;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_68 = V_15;
float L_69 = V_16;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_70 = Physics_SphereCastAll_mC81BC06B29692D03AEE9D49A1E845D2932DF3985(L_60, L_67, L_68, L_69, /*hidden argument*/NULL);
V_17 = L_70;
// ToLua.Push(L, o);
intptr_t L_71 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_72 = V_17;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_71, (RuntimeArray *)(RuntimeArray *)L_72, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_0287;
}
IL_014e:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Ray, float, float, int, UnityEngine.QueryTriggerInteraction>(L, 1))
int32_t L_73 = V_0;
if ((!(((uint32_t)L_73) == ((uint32_t)5))))
{
goto IL_01ac;
}
}
IL_0152:
{
intptr_t L_74 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_75 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mBEA82AC9556EE49BA83E59493D5B48D7EA2DDD39((intptr_t)L_74, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mBEA82AC9556EE49BA83E59493D5B48D7EA2DDD39_RuntimeMethod_var);
if (!L_75)
{
goto IL_01ac;
}
}
IL_015b:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_76 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_77 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_76, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_78 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_79 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_78, 2, /*hidden argument*/NULL);
V_18 = (((float)((float)L_79)));
// float arg2 = (float)LuaDLL.lua_tonumber(L, 3);
intptr_t L_80 = ___L0;
double L_81 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_80, 3, /*hidden argument*/NULL);
V_19 = (((float)((float)L_81)));
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_82 = ___L0;
double L_83 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_82, 4, /*hidden argument*/NULL);
V_20 = (((int32_t)((int32_t)L_83)));
// UnityEngine.QueryTriggerInteraction arg4 = (UnityEngine.QueryTriggerInteraction)ToLua.ToObject(L, 5);
intptr_t L_84 = ___L0;
RuntimeObject * L_85 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_84, 5, /*hidden argument*/NULL);
V_21 = ((*(int32_t*)((int32_t*)UnBox(L_85, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.SphereCastAll(arg0, arg1, arg2, arg3, arg4);
float L_86 = V_18;
float L_87 = V_19;
int32_t L_88 = V_20;
int32_t L_89 = V_21;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_90 = Physics_SphereCastAll_m1CEF6B37F73F8E34E071F2C940A217E407CDB85E(L_77, L_86, L_87, L_88, L_89, /*hidden argument*/NULL);
V_22 = L_90;
// ToLua.Push(L, o);
intptr_t L_91 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_92 = V_22;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_91, (RuntimeArray *)(RuntimeArray *)L_92, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_0287;
}
IL_01ac:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Vector3, float, UnityEngine.Vector3, float, int>(L, 1))
int32_t L_93 = V_0;
if ((!(((uint32_t)L_93) == ((uint32_t)5))))
{
goto IL_0205;
}
}
IL_01b0:
{
intptr_t L_94 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_95 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m20BB8756C700C08E1F251F68D469FFA554DFA331((intptr_t)L_94, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m20BB8756C700C08E1F251F68D469FFA554DFA331_RuntimeMethod_var);
if (!L_95)
{
goto IL_0205;
}
}
IL_01b9:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_96 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_97 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_96, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_98 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_99 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_98, 2, /*hidden argument*/NULL);
V_23 = (((float)((float)L_99)));
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_100 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_101 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_100, 3, /*hidden argument*/NULL);
V_24 = L_101;
// float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
intptr_t L_102 = ___L0;
double L_103 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_102, 4, /*hidden argument*/NULL);
V_25 = (((float)((float)L_103)));
// int arg4 = (int)LuaDLL.lua_tonumber(L, 5);
intptr_t L_104 = ___L0;
double L_105 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_104, 5, /*hidden argument*/NULL);
V_26 = (((int32_t)((int32_t)L_105)));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.SphereCastAll(arg0, arg1, arg2, arg3, arg4);
float L_106 = V_23;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_107 = V_24;
float L_108 = V_25;
int32_t L_109 = V_26;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_110 = Physics_SphereCastAll_m1D941B8F82C16EEA99DD16E1478DA119FABFD16D(L_97, L_106, L_107, L_108, L_109, /*hidden argument*/NULL);
V_27 = L_110;
// ToLua.Push(L, o);
intptr_t L_111 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_112 = V_27;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_111, (RuntimeArray *)(RuntimeArray *)L_112, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_0287;
}
IL_0205:
{
// else if (count == 6)
int32_t L_113 = V_0;
if ((!(((uint32_t)L_113) == ((uint32_t)6))))
{
goto IL_026c;
}
}
IL_0209:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_114 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_115 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_114, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_116 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_117 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_116, 2, /*hidden argument*/NULL);
V_28 = (((float)((float)L_117)));
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_118 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_119 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_118, 3, /*hidden argument*/NULL);
V_29 = L_119;
// float arg3 = (float)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_120 = ___L0;
double L_121 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_120, 4, /*hidden argument*/NULL);
V_30 = (((float)((float)L_121)));
// int arg4 = (int)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_122 = ___L0;
double L_123 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_122, 5, /*hidden argument*/NULL);
V_31 = (((int32_t)((int32_t)L_123)));
// UnityEngine.QueryTriggerInteraction arg5 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 6, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_124 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_125 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_126 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_125, /*hidden argument*/NULL);
RuntimeObject * L_127 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_124, 6, L_126, /*hidden argument*/NULL);
V_32 = ((*(int32_t*)((int32_t*)UnBox(L_127, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.SphereCastAll(arg0, arg1, arg2, arg3, arg4, arg5);
float L_128 = V_28;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_129 = V_29;
float L_130 = V_30;
int32_t L_131 = V_31;
int32_t L_132 = V_32;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_133 = Physics_SphereCastAll_m30813767B905D3E6D32E14BAE55D07B4E93587D0(L_115, L_128, L_129, L_130, L_131, L_132, /*hidden argument*/NULL);
V_33 = L_133;
// ToLua.Push(L, o);
intptr_t L_134 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_135 = V_33;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_134, (RuntimeArray *)(RuntimeArray *)L_135, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_0287;
}
IL_026c:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.SphereCastAll");
intptr_t L_136 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_137 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_136, _stringLiteral6E263EA0ECB709CCE9451FC28AB67870E6DB549E, /*hidden argument*/NULL);
V_3 = L_137;
goto IL_0287;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_027a;
throw e;
}
CATCH_027a:
{ // begin catch(System.Exception)
// catch (Exception e)
V_34 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_138 = ___L0;
Exception_t * L_139 = V_34;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_140 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_138, L_139, /*hidden argument*/NULL);
V_3 = L_140;
goto IL_0287;
} // end catch (depth: 1)
IL_0287:
{
// }
int32_t L_141 = V_3;
return L_141;
}
}
// System.Int32 UnityEngine_PhysicsWrap::OverlapCapsule(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_OverlapCapsule_m98D6C160CDBFE87431E932926ED0DE766F9CC3DC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_OverlapCapsule_m98D6C160CDBFE87431E932926ED0DE766F9CC3DC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
float V_2 = 0.0f;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_3 = NULL;
int32_t V_4 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_5;
memset((&V_5), 0, sizeof(V_5));
float V_6 = 0.0f;
int32_t V_7 = 0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_8 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_9;
memset((&V_9), 0, sizeof(V_9));
float V_10 = 0.0f;
int32_t V_11 = 0;
int32_t V_12 = 0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_13 = NULL;
Exception_t * V_14 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 5);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 3)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)3))))
{
goto IL_003a;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 3, /*hidden argument*/NULL);
V_2 = (((float)((float)L_8)));
// UnityEngine.Collider[] o = UnityEngine.Physics.OverlapCapsule(arg0, arg1, arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = V_1;
float L_10 = V_2;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_11 = Physics_OverlapCapsule_m22879CDBCF96C0E25E05BBB612608E8C7EA11BB4(L_4, L_9, L_10, /*hidden argument*/NULL);
V_3 = L_11;
// ToLua.Push(L, o);
intptr_t L_12 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_13 = V_3;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_12, (RuntimeArray *)(RuntimeArray *)L_13, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_00f5;
}
IL_003a:
{
// else if (count == 4)
int32_t L_14 = V_0;
if ((!(((uint32_t)L_14) == ((uint32_t)4))))
{
goto IL_007c;
}
}
IL_003e:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_16 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_15, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_17 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_18 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_17, 2, /*hidden argument*/NULL);
V_5 = L_18;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_19 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_20 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_19, 3, /*hidden argument*/NULL);
V_6 = (((float)((float)L_20)));
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_21 = ___L0;
double L_22 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_21, 4, /*hidden argument*/NULL);
V_7 = (((int32_t)((int32_t)L_22)));
// UnityEngine.Collider[] o = UnityEngine.Physics.OverlapCapsule(arg0, arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_23 = V_5;
float L_24 = V_6;
int32_t L_25 = V_7;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_26 = Physics_OverlapCapsule_mD173D7F34D89677FD16F5C29A5A17213CD71CD1D(L_16, L_23, L_24, L_25, /*hidden argument*/NULL);
V_8 = L_26;
// ToLua.Push(L, o);
intptr_t L_27 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_28 = V_8;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_27, (RuntimeArray *)(RuntimeArray *)L_28, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_00f5;
}
IL_007c:
{
// else if (count == 5)
int32_t L_29 = V_0;
if ((!(((uint32_t)L_29) == ((uint32_t)5))))
{
goto IL_00d8;
}
}
IL_0080:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_30 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_30, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_32 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_33 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_32, 2, /*hidden argument*/NULL);
V_9 = L_33;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_34 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_35 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_34, 3, /*hidden argument*/NULL);
V_10 = (((float)((float)L_35)));
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_36 = ___L0;
double L_37 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_36, 4, /*hidden argument*/NULL);
V_11 = (((int32_t)((int32_t)L_37)));
// UnityEngine.QueryTriggerInteraction arg4 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 5, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_38 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_39 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_40 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_39, /*hidden argument*/NULL);
RuntimeObject * L_41 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_38, 5, L_40, /*hidden argument*/NULL);
V_12 = ((*(int32_t*)((int32_t*)UnBox(L_41, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// UnityEngine.Collider[] o = UnityEngine.Physics.OverlapCapsule(arg0, arg1, arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_42 = V_9;
float L_43 = V_10;
int32_t L_44 = V_11;
int32_t L_45 = V_12;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_46 = Physics_OverlapCapsule_m5C6F1F8F8A29D0E465B9C898141572B8EEC12A63(L_31, L_42, L_43, L_44, L_45, /*hidden argument*/NULL);
V_13 = L_46;
// ToLua.Push(L, o);
intptr_t L_47 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_48 = V_13;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_47, (RuntimeArray *)(RuntimeArray *)L_48, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_00f5;
}
IL_00d8:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.OverlapCapsule");
intptr_t L_49 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_50 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_49, _stringLiteralE20C4329352B51821EFC89F5C741BA639F6D3BD1, /*hidden argument*/NULL);
V_4 = L_50;
goto IL_00f5;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00e7;
throw e;
}
CATCH_00e7:
{ // begin catch(System.Exception)
// catch (Exception e)
V_14 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_51 = ___L0;
Exception_t * L_52 = V_14;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_53 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_51, L_52, /*hidden argument*/NULL);
V_4 = L_53;
goto IL_00f5;
} // end catch (depth: 1)
IL_00f5:
{
// }
int32_t L_54 = V_4;
return L_54;
}
}
// System.Int32 UnityEngine_PhysicsWrap::OverlapSphere(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_OverlapSphere_mBFD694BB74DA8154FC6A8BE140CB95A9002A5FDE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_OverlapSphere_mBFD694BB74DA8154FC6A8BE140CB95A9002A5FDE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
float V_1 = 0.0f;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_2 = NULL;
int32_t V_3 = 0;
float V_4 = 0.0f;
int32_t V_5 = 0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_6 = NULL;
float V_7 = 0.0f;
int32_t V_8 = 0;
int32_t V_9 = 0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_10 = NULL;
Exception_t * V_11 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 5);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0030;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_6)));
// UnityEngine.Collider[] o = UnityEngine.Physics.OverlapSphere(arg0, arg1);
float L_7 = V_1;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_8 = Physics_OverlapSphere_m354A92672F7A6DE59EF1285D02D62247F46A5D84(L_4, L_7, /*hidden argument*/NULL);
V_2 = L_8;
// ToLua.Push(L, o);
intptr_t L_9 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_10 = V_2;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_9, (RuntimeArray *)(RuntimeArray *)L_10, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_00d1;
}
IL_0030:
{
// else if (count == 3)
int32_t L_11 = V_0;
if ((!(((uint32_t)L_11) == ((uint32_t)3))))
{
goto IL_0066;
}
}
IL_0034:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_12, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_14 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_15 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_14, 2, /*hidden argument*/NULL);
V_4 = (((float)((float)L_15)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_16 = ___L0;
double L_17 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_16, 3, /*hidden argument*/NULL);
V_5 = (((int32_t)((int32_t)L_17)));
// UnityEngine.Collider[] o = UnityEngine.Physics.OverlapSphere(arg0, arg1, arg2);
float L_18 = V_4;
int32_t L_19 = V_5;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_20 = Physics_OverlapSphere_m92C5979072731277AD47434B0EC702C8EF2A3443(L_13, L_18, L_19, /*hidden argument*/NULL);
V_6 = L_20;
// ToLua.Push(L, o);
intptr_t L_21 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_22 = V_6;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_21, (RuntimeArray *)(RuntimeArray *)L_22, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_00d1;
}
IL_0066:
{
// else if (count == 4)
int32_t L_23 = V_0;
if ((!(((uint32_t)L_23) == ((uint32_t)4))))
{
goto IL_00b6;
}
}
IL_006a:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_24 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_25 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_24, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_26 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_27 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_26, 2, /*hidden argument*/NULL);
V_7 = (((float)((float)L_27)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_28 = ___L0;
double L_29 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_28, 3, /*hidden argument*/NULL);
V_8 = (((int32_t)((int32_t)L_29)));
// UnityEngine.QueryTriggerInteraction arg3 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 4, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_30 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_31 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_32 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_31, /*hidden argument*/NULL);
RuntimeObject * L_33 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_30, 4, L_32, /*hidden argument*/NULL);
V_9 = ((*(int32_t*)((int32_t*)UnBox(L_33, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// UnityEngine.Collider[] o = UnityEngine.Physics.OverlapSphere(arg0, arg1, arg2, arg3);
float L_34 = V_7;
int32_t L_35 = V_8;
int32_t L_36 = V_9;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_37 = Physics_OverlapSphere_m73878904F621A28F8DD8855CB113C690CF1E89C0(L_25, L_34, L_35, L_36, /*hidden argument*/NULL);
V_10 = L_37;
// ToLua.Push(L, o);
intptr_t L_38 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_39 = V_10;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_38, (RuntimeArray *)(RuntimeArray *)L_39, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_00d1;
}
IL_00b6:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.OverlapSphere");
intptr_t L_40 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_41 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_40, _stringLiteralE1BD30AA4867AE1825A20D0F28F9FC4707B96B43, /*hidden argument*/NULL);
V_3 = L_41;
goto IL_00d1;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00c4;
throw e;
}
CATCH_00c4:
{ // begin catch(System.Exception)
// catch (Exception e)
V_11 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_42 = ___L0;
Exception_t * L_43 = V_11;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_44 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_42, L_43, /*hidden argument*/NULL);
V_3 = L_44;
goto IL_00d1;
} // end catch (depth: 1)
IL_00d1:
{
// }
int32_t L_45 = V_3;
return L_45;
}
}
// System.Int32 UnityEngine_PhysicsWrap::Simulate(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_Simulate_m75F1A21089B82A9E39D262B02529B7F03120F974 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_Simulate_m75F1A21089B82A9E39D262B02529B7F03120F974_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_1 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_2 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Physics.Simulate(arg0);
Physics_Simulate_m99C02C18FAF126B650A94D575C1D4D37EF1D837F((((float)((float)L_2))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0023;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0018;
throw e;
}
CATCH_0018:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_3 = ___L0;
Exception_t * L_4 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0023;
} // end catch (depth: 1)
IL_0023:
{
// }
int32_t L_6 = V_0;
return L_6;
}
}
// System.Int32 UnityEngine_PhysicsWrap::SyncTransforms(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_SyncTransforms_m8573F6793553C2C8E78964296F9E3CA8E03A7300 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_SyncTransforms_m8573F6793553C2C8E78964296F9E3CA8E03A7300_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 0);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 0, /*hidden argument*/NULL);
// UnityEngine.Physics.SyncTransforms();
Physics_SyncTransforms_mCC0AB451C1384416298E5FAEF4E818503929AE58(/*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_1 = ___L0;
Exception_t * L_2 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_3 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_1, L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine_PhysicsWrap::ComputePenetration(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_ComputePenetration_m1E75AB00F331B9D7E47D4A42E34D82EE232F592E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_ComputePenetration_m1E75AB00F331B9D7E47D4A42E34D82EE232F592E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0;
memset((&V_0), 0, sizeof(V_0));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_1;
memset((&V_1), 0, sizeof(V_1));
Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * V_2 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_3;
memset((&V_3), 0, sizeof(V_3));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_4;
memset((&V_4), 0, sizeof(V_4));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_5;
memset((&V_5), 0, sizeof(V_5));
float V_6 = 0.0f;
bool V_7 = false;
int32_t V_8 = 0;
Exception_t * V_9 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 8);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 8, /*hidden argument*/NULL);
// UnityEngine.Collider arg0 = (UnityEngine.Collider)ToLua.CheckObject<UnityEngine.Collider>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7_RuntimeMethod_var);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_3 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = L_4;
// UnityEngine.Quaternion arg2 = ToLua.ToQuaternion(L, 3);
intptr_t L_5 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_6 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_5, 3, /*hidden argument*/NULL);
V_1 = L_6;
// UnityEngine.Collider arg3 = (UnityEngine.Collider)ToLua.CheckObject<UnityEngine.Collider>(L, 4);
intptr_t L_7 = ___L0;
RuntimeObject * L_8 = ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7((intptr_t)L_7, 4, /*hidden argument*/ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7_RuntimeMethod_var);
V_2 = ((Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF *)CastclassClass((RuntimeObject*)L_8, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_il2cpp_TypeInfo_var));
// UnityEngine.Vector3 arg4 = ToLua.ToVector3(L, 5);
intptr_t L_9 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_9, 5, /*hidden argument*/NULL);
V_3 = L_10;
// UnityEngine.Quaternion arg5 = ToLua.ToQuaternion(L, 6);
intptr_t L_11 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_12 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_11, 6, /*hidden argument*/NULL);
V_4 = L_12;
// bool o = UnityEngine.Physics.ComputePenetration(arg0, arg1, arg2, arg3, arg4, arg5, out arg6, out arg7);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = V_0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_14 = V_1;
Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * L_15 = V_2;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_16 = V_3;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_17 = V_4;
bool L_18 = Physics_ComputePenetration_mEC92E14DA2B19C39F57B1867054FAD6A1C09A38D(((Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF *)CastclassClass((RuntimeObject*)L_2, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_il2cpp_TypeInfo_var)), L_13, L_14, L_15, L_16, L_17, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_5), (float*)(&V_6), /*hidden argument*/NULL);
V_7 = L_18;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_19 = ___L0;
bool L_20 = V_7;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_19, L_20, /*hidden argument*/NULL);
// ToLua.Push(L, arg6);
intptr_t L_21 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_22 = V_5;
ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1((intptr_t)L_21, L_22, /*hidden argument*/NULL);
// LuaDLL.lua_pushnumber(L, arg7);
intptr_t L_23 = ___L0;
float L_24 = V_6;
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_23, (((double)((double)L_24))), /*hidden argument*/NULL);
// return 3;
V_8 = 3;
goto IL_007e;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0070;
throw e;
}
CATCH_0070:
{ // begin catch(System.Exception)
// catch (Exception e)
V_9 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_25 = ___L0;
Exception_t * L_26 = V_9;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_27 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_25, L_26, /*hidden argument*/NULL);
V_8 = L_27;
goto IL_007e;
} // end catch (depth: 1)
IL_007e:
{
// }
int32_t L_28 = V_8;
return L_28;
}
}
// System.Int32 UnityEngine_PhysicsWrap::ClosestPoint(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_ClosestPoint_m5603F224A5C321D1B9576DBD326ACED86AB2EA6D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_ClosestPoint_m5603F224A5C321D1B9576DBD326ACED86AB2EA6D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * V_0 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_2;
memset((&V_2), 0, sizeof(V_2));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t V_4 = 0;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 4);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 4, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_1 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Collider arg1 = (UnityEngine.Collider)ToLua.CheckObject<UnityEngine.Collider>(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7((intptr_t)L_3, 2, /*hidden argument*/ToLua_CheckObject_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_m66A5916169764CC74D46E076F5ACA8DCDF5F79C7_RuntimeMethod_var);
V_0 = ((Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF *)CastclassClass((RuntimeObject*)L_4, Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_il2cpp_TypeInfo_var));
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 3, /*hidden argument*/NULL);
V_1 = L_6;
// UnityEngine.Quaternion arg3 = ToLua.ToQuaternion(L, 4);
intptr_t L_7 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_8 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_7, 4, /*hidden argument*/NULL);
V_2 = L_8;
// UnityEngine.Vector3 o = UnityEngine.Physics.ClosestPoint(arg0, arg1, arg2, arg3);
Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * L_9 = V_0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = V_1;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_11 = V_2;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12 = Physics_ClosestPoint_m3207FD97467D94CCB9D81DF28A75A8D5B6BB6F9F(L_2, L_9, L_10, L_11, /*hidden argument*/NULL);
V_3 = L_12;
// ToLua.Push(L, o);
intptr_t L_13 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_14 = V_3;
ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1((intptr_t)L_13, L_14, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_004e;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0040;
throw e;
}
CATCH_0040:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_15 = ___L0;
Exception_t * L_16 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_17 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_15, L_16, /*hidden argument*/NULL);
V_4 = L_17;
goto IL_004e;
} // end catch (depth: 1)
IL_004e:
{
// }
int32_t L_18 = V_4;
return L_18;
}
}
// System.Int32 UnityEngine_PhysicsWrap::OverlapSphereNonAlloc(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_OverlapSphereNonAlloc_m9D9670F382050FC67A1C1FE6FC724D5EDB6936C0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_OverlapSphereNonAlloc_m9D9670F382050FC67A1C1FE6FC724D5EDB6936C0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
float V_1 = 0.0f;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_2 = NULL;
int32_t V_3 = 0;
int32_t V_4 = 0;
float V_5 = 0.0f;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_6 = NULL;
int32_t V_7 = 0;
int32_t V_8 = 0;
float V_9 = 0.0f;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_10 = NULL;
int32_t V_11 = 0;
int32_t V_12 = 0;
int32_t V_13 = 0;
Exception_t * V_14 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 5);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 3)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)3))))
{
goto IL_003a;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_6)));
// UnityEngine.Collider[] arg2 = ToLua.CheckObjectArray<UnityEngine.Collider>(L, 3);
intptr_t L_7 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_8 = ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745((intptr_t)L_7, 3, /*hidden argument*/ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745_RuntimeMethod_var);
V_2 = L_8;
// int o = UnityEngine.Physics.OverlapSphereNonAlloc(arg0, arg1, arg2);
float L_9 = V_1;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_10 = V_2;
int32_t L_11 = Physics_OverlapSphereNonAlloc_mF03A36553CA7887D5839A32470312B07D00B799D(L_4, L_9, L_10, /*hidden argument*/NULL);
V_3 = L_11;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_12 = ___L0;
int32_t L_13 = V_3;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_12, L_13, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_00f5;
}
IL_003a:
{
// else if (count == 4)
int32_t L_14 = V_0;
if ((!(((uint32_t)L_14) == ((uint32_t)4))))
{
goto IL_007c;
}
}
IL_003e:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_16 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_15, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_18 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_17, 2, /*hidden argument*/NULL);
V_5 = (((float)((float)L_18)));
// UnityEngine.Collider[] arg2 = ToLua.CheckObjectArray<UnityEngine.Collider>(L, 3);
intptr_t L_19 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_20 = ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745((intptr_t)L_19, 3, /*hidden argument*/ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745_RuntimeMethod_var);
V_6 = L_20;
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_21 = ___L0;
double L_22 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_21, 4, /*hidden argument*/NULL);
V_7 = (((int32_t)((int32_t)L_22)));
// int o = UnityEngine.Physics.OverlapSphereNonAlloc(arg0, arg1, arg2, arg3);
float L_23 = V_5;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_24 = V_6;
int32_t L_25 = V_7;
int32_t L_26 = Physics_OverlapSphereNonAlloc_mDC000E583161ABC0E2600518D97E2663EFBF1400(L_16, L_23, L_24, L_25, /*hidden argument*/NULL);
V_8 = L_26;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_27 = ___L0;
int32_t L_28 = V_8;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_27, L_28, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_00f5;
}
IL_007c:
{
// else if (count == 5)
int32_t L_29 = V_0;
if ((!(((uint32_t)L_29) == ((uint32_t)5))))
{
goto IL_00d8;
}
}
IL_0080:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_30 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_30, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_32 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_33 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_32, 2, /*hidden argument*/NULL);
V_9 = (((float)((float)L_33)));
// UnityEngine.Collider[] arg2 = ToLua.CheckObjectArray<UnityEngine.Collider>(L, 3);
intptr_t L_34 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_35 = ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745((intptr_t)L_34, 3, /*hidden argument*/ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745_RuntimeMethod_var);
V_10 = L_35;
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_36 = ___L0;
double L_37 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_36, 4, /*hidden argument*/NULL);
V_11 = (((int32_t)((int32_t)L_37)));
// UnityEngine.QueryTriggerInteraction arg4 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 5, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_38 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_39 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_40 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_39, /*hidden argument*/NULL);
RuntimeObject * L_41 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_38, 5, L_40, /*hidden argument*/NULL);
V_12 = ((*(int32_t*)((int32_t*)UnBox(L_41, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// int o = UnityEngine.Physics.OverlapSphereNonAlloc(arg0, arg1, arg2, arg3, arg4);
float L_42 = V_9;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_43 = V_10;
int32_t L_44 = V_11;
int32_t L_45 = V_12;
int32_t L_46 = Physics_OverlapSphereNonAlloc_mE01FE11B81FB91430A8A66A60E7CBC1F2B38BD5E(L_31, L_42, L_43, L_44, L_45, /*hidden argument*/NULL);
V_13 = L_46;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_47 = ___L0;
int32_t L_48 = V_13;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_47, L_48, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_00f5;
}
IL_00d8:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.OverlapSphereNonAlloc");
intptr_t L_49 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_50 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_49, _stringLiteral2AA85AC66F2F975E1D185D2B109A019AC41D0928, /*hidden argument*/NULL);
V_4 = L_50;
goto IL_00f5;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00e7;
throw e;
}
CATCH_00e7:
{ // begin catch(System.Exception)
// catch (Exception e)
V_14 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_51 = ___L0;
Exception_t * L_52 = V_14;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_53 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_51, L_52, /*hidden argument*/NULL);
V_4 = L_53;
goto IL_00f5;
} // end catch (depth: 1)
IL_00f5:
{
// }
int32_t L_54 = V_4;
return L_54;
}
}
// System.Int32 UnityEngine_PhysicsWrap::CheckSphere(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_CheckSphere_m908A9513D6577A3109C9D80F671F4F54449DD9EE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_CheckSphere_m908A9513D6577A3109C9D80F671F4F54449DD9EE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
float V_1 = 0.0f;
bool V_2 = false;
int32_t V_3 = 0;
float V_4 = 0.0f;
int32_t V_5 = 0;
bool V_6 = false;
float V_7 = 0.0f;
int32_t V_8 = 0;
int32_t V_9 = 0;
bool V_10 = false;
Exception_t * V_11 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 5);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0030;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_6)));
// bool o = UnityEngine.Physics.CheckSphere(arg0, arg1);
float L_7 = V_1;
bool L_8 = Physics_CheckSphere_mBA8CD110FD1A0EEFF096561E3B06150261321E63(L_4, L_7, /*hidden argument*/NULL);
V_2 = L_8;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_9 = ___L0;
bool L_10 = V_2;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_9, L_10, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_00d1;
}
IL_0030:
{
// else if (count == 3)
int32_t L_11 = V_0;
if ((!(((uint32_t)L_11) == ((uint32_t)3))))
{
goto IL_0066;
}
}
IL_0034:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_12, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_14 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_15 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_14, 2, /*hidden argument*/NULL);
V_4 = (((float)((float)L_15)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_16 = ___L0;
double L_17 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_16, 3, /*hidden argument*/NULL);
V_5 = (((int32_t)((int32_t)L_17)));
// bool o = UnityEngine.Physics.CheckSphere(arg0, arg1, arg2);
float L_18 = V_4;
int32_t L_19 = V_5;
bool L_20 = Physics_CheckSphere_mC209BB79CC200ED33DAD3EA9E0FAF2C1D6DA4385(L_13, L_18, L_19, /*hidden argument*/NULL);
V_6 = L_20;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_21 = ___L0;
bool L_22 = V_6;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_21, L_22, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_00d1;
}
IL_0066:
{
// else if (count == 4)
int32_t L_23 = V_0;
if ((!(((uint32_t)L_23) == ((uint32_t)4))))
{
goto IL_00b6;
}
}
IL_006a:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_24 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_25 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_24, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_26 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_27 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_26, 2, /*hidden argument*/NULL);
V_7 = (((float)((float)L_27)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_28 = ___L0;
double L_29 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_28, 3, /*hidden argument*/NULL);
V_8 = (((int32_t)((int32_t)L_29)));
// UnityEngine.QueryTriggerInteraction arg3 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 4, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_30 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_31 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_32 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_31, /*hidden argument*/NULL);
RuntimeObject * L_33 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_30, 4, L_32, /*hidden argument*/NULL);
V_9 = ((*(int32_t*)((int32_t*)UnBox(L_33, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.CheckSphere(arg0, arg1, arg2, arg3);
float L_34 = V_7;
int32_t L_35 = V_8;
int32_t L_36 = V_9;
bool L_37 = Physics_CheckSphere_m09DEF32BABFD5ABF7BBDA4E6A9FB82256C90E54F(L_25, L_34, L_35, L_36, /*hidden argument*/NULL);
V_10 = L_37;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_38 = ___L0;
bool L_39 = V_10;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_38, L_39, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_00d1;
}
IL_00b6:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.CheckSphere");
intptr_t L_40 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_41 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_40, _stringLiteralB5A11A1569086D21E3EBE4FCE1AB7FA0FF56C940, /*hidden argument*/NULL);
V_3 = L_41;
goto IL_00d1;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00c4;
throw e;
}
CATCH_00c4:
{ // begin catch(System.Exception)
// catch (Exception e)
V_11 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_42 = ___L0;
Exception_t * L_43 = V_11;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_44 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_42, L_43, /*hidden argument*/NULL);
V_3 = L_44;
goto IL_00d1;
} // end catch (depth: 1)
IL_00d1:
{
// }
int32_t L_45 = V_3;
return L_45;
}
}
// System.Int32 UnityEngine_PhysicsWrap::CapsuleCastNonAlloc(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_CapsuleCastNonAlloc_mDC9116515B81C9910B8EC93F34771B6E1647EB82 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_CapsuleCastNonAlloc_mDC9116515B81C9910B8EC93F34771B6E1647EB82_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
float V_2 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_3;
memset((&V_3), 0, sizeof(V_3));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_4 = NULL;
int32_t V_5 = 0;
int32_t V_6 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_7;
memset((&V_7), 0, sizeof(V_7));
float V_8 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_9;
memset((&V_9), 0, sizeof(V_9));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_10 = NULL;
float V_11 = 0.0f;
int32_t V_12 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_13;
memset((&V_13), 0, sizeof(V_13));
float V_14 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_15;
memset((&V_15), 0, sizeof(V_15));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_16 = NULL;
float V_17 = 0.0f;
int32_t V_18 = 0;
int32_t V_19 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_20;
memset((&V_20), 0, sizeof(V_20));
float V_21 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_22;
memset((&V_22), 0, sizeof(V_22));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_23 = NULL;
float V_24 = 0.0f;
int32_t V_25 = 0;
int32_t V_26 = 0;
int32_t V_27 = 0;
Exception_t * V_28 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 5)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)5))))
{
goto IL_0050;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 3, /*hidden argument*/NULL);
V_2 = (((float)((float)L_8)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_9 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_9, 4, /*hidden argument*/NULL);
V_3 = L_10;
// UnityEngine.RaycastHit[] arg4 = ToLua.CheckStructArray<UnityEngine.RaycastHit>(L, 5);
intptr_t L_11 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_12 = ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C((intptr_t)L_11, 5, /*hidden argument*/ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_RuntimeMethod_var);
V_4 = L_12;
// int o = UnityEngine.Physics.CapsuleCastNonAlloc(arg0, arg1, arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = V_1;
float L_14 = V_2;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_15 = V_3;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_16 = V_4;
int32_t L_17 = Physics_CapsuleCastNonAlloc_m988F0D747F8B8E3BD0C135227695D73AB0FBB532(L_4, L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
V_5 = L_17;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_18 = ___L0;
int32_t L_19 = V_5;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_18, L_19, /*hidden argument*/NULL);
// return 1;
V_6 = 1;
goto IL_01ad;
}
IL_0050:
{
// else if (count == 6)
int32_t L_20 = V_0;
if ((!(((uint32_t)L_20) == ((uint32_t)6))))
{
goto IL_00ab;
}
}
IL_0054:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_22 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_21, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_23 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_24 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_23, 2, /*hidden argument*/NULL);
V_7 = L_24;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_25 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_26 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_25, 3, /*hidden argument*/NULL);
V_8 = (((float)((float)L_26)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_27 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_28 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_27, 4, /*hidden argument*/NULL);
V_9 = L_28;
// UnityEngine.RaycastHit[] arg4 = ToLua.CheckStructArray<UnityEngine.RaycastHit>(L, 5);
intptr_t L_29 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_30 = ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C((intptr_t)L_29, 5, /*hidden argument*/ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_RuntimeMethod_var);
V_10 = L_30;
// float arg5 = (float)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_31 = ___L0;
double L_32 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_31, 6, /*hidden argument*/NULL);
V_11 = (((float)((float)L_32)));
// int o = UnityEngine.Physics.CapsuleCastNonAlloc(arg0, arg1, arg2, arg3, arg4, arg5);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_33 = V_7;
float L_34 = V_8;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_35 = V_9;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_36 = V_10;
float L_37 = V_11;
int32_t L_38 = Physics_CapsuleCastNonAlloc_mE588B93F4C487322A15CEAF260EA6D6C8048C69B(L_22, L_33, L_34, L_35, L_36, L_37, /*hidden argument*/NULL);
V_12 = L_38;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_39 = ___L0;
int32_t L_40 = V_12;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_39, L_40, /*hidden argument*/NULL);
// return 1;
V_6 = 1;
goto IL_01ad;
}
IL_00ab:
{
// else if (count == 7)
int32_t L_41 = V_0;
if ((!(((uint32_t)L_41) == ((uint32_t)7))))
{
goto IL_0112;
}
}
IL_00af:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_42 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_43 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_42, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_44 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_45 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_44, 2, /*hidden argument*/NULL);
V_13 = L_45;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_46 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_47 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_46, 3, /*hidden argument*/NULL);
V_14 = (((float)((float)L_47)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_48 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_49 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_48, 4, /*hidden argument*/NULL);
V_15 = L_49;
// UnityEngine.RaycastHit[] arg4 = ToLua.CheckStructArray<UnityEngine.RaycastHit>(L, 5);
intptr_t L_50 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_51 = ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C((intptr_t)L_50, 5, /*hidden argument*/ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_RuntimeMethod_var);
V_16 = L_51;
// float arg5 = (float)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_52 = ___L0;
double L_53 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_52, 6, /*hidden argument*/NULL);
V_17 = (((float)((float)L_53)));
// int arg6 = (int)LuaDLL.luaL_checknumber(L, 7);
intptr_t L_54 = ___L0;
double L_55 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_54, 7, /*hidden argument*/NULL);
V_18 = (((int32_t)((int32_t)L_55)));
// int o = UnityEngine.Physics.CapsuleCastNonAlloc(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_56 = V_13;
float L_57 = V_14;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_58 = V_15;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_59 = V_16;
float L_60 = V_17;
int32_t L_61 = V_18;
int32_t L_62 = Physics_CapsuleCastNonAlloc_mACFF6B770A601FCC25CF139159EA23D243A6BBA0(L_43, L_56, L_57, L_58, L_59, L_60, L_61, /*hidden argument*/NULL);
V_19 = L_62;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_63 = ___L0;
int32_t L_64 = V_19;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_63, L_64, /*hidden argument*/NULL);
// return 1;
V_6 = 1;
goto IL_01ad;
}
IL_0112:
{
// else if (count == 8)
int32_t L_65 = V_0;
if ((!(((uint32_t)L_65) == ((uint32_t)8))))
{
goto IL_0190;
}
}
IL_0116:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_66 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_67 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_66, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_68 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_69 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_68, 2, /*hidden argument*/NULL);
V_20 = L_69;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_70 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_71 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_70, 3, /*hidden argument*/NULL);
V_21 = (((float)((float)L_71)));
// UnityEngine.Vector3 arg3 = ToLua.ToVector3(L, 4);
intptr_t L_72 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_73 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_72, 4, /*hidden argument*/NULL);
V_22 = L_73;
// UnityEngine.RaycastHit[] arg4 = ToLua.CheckStructArray<UnityEngine.RaycastHit>(L, 5);
intptr_t L_74 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_75 = ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C((intptr_t)L_74, 5, /*hidden argument*/ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_RuntimeMethod_var);
V_23 = L_75;
// float arg5 = (float)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_76 = ___L0;
double L_77 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_76, 6, /*hidden argument*/NULL);
V_24 = (((float)((float)L_77)));
// int arg6 = (int)LuaDLL.luaL_checknumber(L, 7);
intptr_t L_78 = ___L0;
double L_79 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_78, 7, /*hidden argument*/NULL);
V_25 = (((int32_t)((int32_t)L_79)));
// UnityEngine.QueryTriggerInteraction arg7 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 8, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_80 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_81 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_82 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_81, /*hidden argument*/NULL);
RuntimeObject * L_83 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_80, 8, L_82, /*hidden argument*/NULL);
V_26 = ((*(int32_t*)((int32_t*)UnBox(L_83, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// int o = UnityEngine.Physics.CapsuleCastNonAlloc(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_84 = V_20;
float L_85 = V_21;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_86 = V_22;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_87 = V_23;
float L_88 = V_24;
int32_t L_89 = V_25;
int32_t L_90 = V_26;
int32_t L_91 = Physics_CapsuleCastNonAlloc_m2828821E8228238F4BE1D191CA43A325C2BD9FD1(L_67, L_84, L_85, L_86, L_87, L_88, L_89, L_90, /*hidden argument*/NULL);
V_27 = L_91;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_92 = ___L0;
int32_t L_93 = V_27;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_92, L_93, /*hidden argument*/NULL);
// return 1;
V_6 = 1;
goto IL_01ad;
}
IL_0190:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.CapsuleCastNonAlloc");
intptr_t L_94 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_95 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_94, _stringLiteral8490CCEA14BA472AD90018D3F2C7D11D14F5C892, /*hidden argument*/NULL);
V_6 = L_95;
goto IL_01ad;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_019f;
throw e;
}
CATCH_019f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_28 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_96 = ___L0;
Exception_t * L_97 = V_28;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_98 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_96, L_97, /*hidden argument*/NULL);
V_6 = L_98;
goto IL_01ad;
} // end catch (depth: 1)
IL_01ad:
{
// }
int32_t L_99 = V_6;
return L_99;
}
}
// System.Int32 UnityEngine_PhysicsWrap::SphereCastNonAlloc(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_SphereCastNonAlloc_mFDB1ED973965A8B5EC302B4D359A573012F08A11 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_SphereCastNonAlloc_mFDB1ED973965A8B5EC302B4D359A573012F08A11_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
float V_1 = 0.0f;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_2 = NULL;
int32_t V_3 = 0;
int32_t V_4 = 0;
float V_5 = 0.0f;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_6 = NULL;
float V_7 = 0.0f;
int32_t V_8 = 0;
float V_9 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_10;
memset((&V_10), 0, sizeof(V_10));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_11 = NULL;
int32_t V_12 = 0;
float V_13 = 0.0f;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_14 = NULL;
float V_15 = 0.0f;
int32_t V_16 = 0;
int32_t V_17 = 0;
float V_18 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_19;
memset((&V_19), 0, sizeof(V_19));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_20 = NULL;
float V_21 = 0.0f;
int32_t V_22 = 0;
float V_23 = 0.0f;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_24 = NULL;
float V_25 = 0.0f;
int32_t V_26 = 0;
int32_t V_27 = 0;
int32_t V_28 = 0;
float V_29 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_30;
memset((&V_30), 0, sizeof(V_30));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_31 = NULL;
float V_32 = 0.0f;
int32_t V_33 = 0;
int32_t V_34 = 0;
float V_35 = 0.0f;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_36;
memset((&V_36), 0, sizeof(V_36));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_37 = NULL;
float V_38 = 0.0f;
int32_t V_39 = 0;
int32_t V_40 = 0;
int32_t V_41 = 0;
Exception_t * V_42 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 10);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 3)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)3))))
{
goto IL_003a;
}
}
IL_000b:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_4 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_3, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_6)));
// UnityEngine.RaycastHit[] arg2 = ToLua.CheckStructArray<UnityEngine.RaycastHit>(L, 3);
intptr_t L_7 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_8 = ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C((intptr_t)L_7, 3, /*hidden argument*/ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_RuntimeMethod_var);
V_2 = L_8;
// int o = UnityEngine.Physics.SphereCastNonAlloc(arg0, arg1, arg2);
float L_9 = V_1;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_10 = V_2;
int32_t L_11 = Physics_SphereCastNonAlloc_m2A643769A273CED16343F6B6C4543D0E3C3939B2(L_4, L_9, L_10, /*hidden argument*/NULL);
V_3 = L_11;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_12 = ___L0;
int32_t L_13 = V_3;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_12, L_13, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_02e7;
}
IL_003a:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Ray, float, UnityEngine.RaycastHit[], float>(L, 1))
int32_t L_14 = V_0;
if ((!(((uint32_t)L_14) == ((uint32_t)4))))
{
goto IL_0088;
}
}
IL_003e:
{
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_16 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m9A9CE6468B3207E8208BB2841E361E8F9C2B282E((intptr_t)L_15, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m9A9CE6468B3207E8208BB2841E361E8F9C2B282E_RuntimeMethod_var);
if (!L_16)
{
goto IL_0088;
}
}
IL_0047:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_18 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_17, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_19 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_20 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_19, 2, /*hidden argument*/NULL);
V_5 = (((float)((float)L_20)));
// UnityEngine.RaycastHit[] arg2 = ToLua.ToStructArray<UnityEngine.RaycastHit>(L, 3);
intptr_t L_21 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_22 = ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E((intptr_t)L_21, 3, /*hidden argument*/ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E_RuntimeMethod_var);
V_6 = L_22;
// float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
intptr_t L_23 = ___L0;
double L_24 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_23, 4, /*hidden argument*/NULL);
V_7 = (((float)((float)L_24)));
// int o = UnityEngine.Physics.SphereCastNonAlloc(arg0, arg1, arg2, arg3);
float L_25 = V_5;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_26 = V_6;
float L_27 = V_7;
int32_t L_28 = Physics_SphereCastNonAlloc_m50C855BD92EEE43DE9DFFD4BCD0E19F4425CCA98(L_18, L_25, L_26, L_27, /*hidden argument*/NULL);
V_8 = L_28;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_29 = ___L0;
int32_t L_30 = V_8;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_29, L_30, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_02e7;
}
IL_0088:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Vector3, float, UnityEngine.Vector3, UnityEngine.RaycastHit[]>(L, 1))
int32_t L_31 = V_0;
if ((!(((uint32_t)L_31) == ((uint32_t)4))))
{
goto IL_00d5;
}
}
IL_008c:
{
intptr_t L_32 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_33 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_m4A390B5F8003EE2B284CD39BBEDE596180E577CB((intptr_t)L_32, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_m4A390B5F8003EE2B284CD39BBEDE596180E577CB_RuntimeMethod_var);
if (!L_33)
{
goto IL_00d5;
}
}
IL_0095:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_34 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_35 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_34, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_36 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_37 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_36, 2, /*hidden argument*/NULL);
V_9 = (((float)((float)L_37)));
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_38 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_39 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_38, 3, /*hidden argument*/NULL);
V_10 = L_39;
// UnityEngine.RaycastHit[] arg3 = ToLua.ToStructArray<UnityEngine.RaycastHit>(L, 4);
intptr_t L_40 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_41 = ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E((intptr_t)L_40, 4, /*hidden argument*/ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E_RuntimeMethod_var);
V_11 = L_41;
// int o = UnityEngine.Physics.SphereCastNonAlloc(arg0, arg1, arg2, arg3);
float L_42 = V_9;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_43 = V_10;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_44 = V_11;
int32_t L_45 = Physics_SphereCastNonAlloc_m56AF8BDFDF9646E3E2A40604FFD01CB2AAD3EB10(L_35, L_42, L_43, L_44, /*hidden argument*/NULL);
V_12 = L_45;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_46 = ___L0;
int32_t L_47 = V_12;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_46, L_47, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_02e7;
}
IL_00d5:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Ray, float, UnityEngine.RaycastHit[], float, int>(L, 1))
int32_t L_48 = V_0;
if ((!(((uint32_t)L_48) == ((uint32_t)5))))
{
goto IL_012f;
}
}
IL_00d9:
{
intptr_t L_49 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_50 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m73D9ED3FEA9433CCBCA1A692BBEADFFC7C9570BE((intptr_t)L_49, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m73D9ED3FEA9433CCBCA1A692BBEADFFC7C9570BE_RuntimeMethod_var);
if (!L_50)
{
goto IL_012f;
}
}
IL_00e2:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_51 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_52 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_51, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_53 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_54 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_53, 2, /*hidden argument*/NULL);
V_13 = (((float)((float)L_54)));
// UnityEngine.RaycastHit[] arg2 = ToLua.ToStructArray<UnityEngine.RaycastHit>(L, 3);
intptr_t L_55 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_56 = ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E((intptr_t)L_55, 3, /*hidden argument*/ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E_RuntimeMethod_var);
V_14 = L_56;
// float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
intptr_t L_57 = ___L0;
double L_58 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_57, 4, /*hidden argument*/NULL);
V_15 = (((float)((float)L_58)));
// int arg4 = (int)LuaDLL.lua_tonumber(L, 5);
intptr_t L_59 = ___L0;
double L_60 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_59, 5, /*hidden argument*/NULL);
V_16 = (((int32_t)((int32_t)L_60)));
// int o = UnityEngine.Physics.SphereCastNonAlloc(arg0, arg1, arg2, arg3, arg4);
float L_61 = V_13;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_62 = V_14;
float L_63 = V_15;
int32_t L_64 = V_16;
int32_t L_65 = Physics_SphereCastNonAlloc_m94997F5CA3160919877168FCFC4BDC136E69DD9C(L_52, L_61, L_62, L_63, L_64, /*hidden argument*/NULL);
V_17 = L_65;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_66 = ___L0;
int32_t L_67 = V_17;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_66, L_67, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_02e7;
}
IL_012f:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Vector3, float, UnityEngine.Vector3, UnityEngine.RaycastHit[], float>(L, 1))
int32_t L_68 = V_0;
if ((!(((uint32_t)L_68) == ((uint32_t)5))))
{
goto IL_0188;
}
}
IL_0133:
{
intptr_t L_69 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_70 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mB482E4506785FD111C09DFCD02862CCE411FB193((intptr_t)L_69, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mB482E4506785FD111C09DFCD02862CCE411FB193_RuntimeMethod_var);
if (!L_70)
{
goto IL_0188;
}
}
IL_013c:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_71 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_72 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_71, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_73 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_74 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_73, 2, /*hidden argument*/NULL);
V_18 = (((float)((float)L_74)));
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_75 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_76 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_75, 3, /*hidden argument*/NULL);
V_19 = L_76;
// UnityEngine.RaycastHit[] arg3 = ToLua.ToStructArray<UnityEngine.RaycastHit>(L, 4);
intptr_t L_77 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_78 = ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E((intptr_t)L_77, 4, /*hidden argument*/ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E_RuntimeMethod_var);
V_20 = L_78;
// float arg4 = (float)LuaDLL.lua_tonumber(L, 5);
intptr_t L_79 = ___L0;
double L_80 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_79, 5, /*hidden argument*/NULL);
V_21 = (((float)((float)L_80)));
// int o = UnityEngine.Physics.SphereCastNonAlloc(arg0, arg1, arg2, arg3, arg4);
float L_81 = V_18;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_82 = V_19;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_83 = V_20;
float L_84 = V_21;
int32_t L_85 = Physics_SphereCastNonAlloc_mF5B5880BF31A3E7F1DAF69E4EB9645F878304443(L_72, L_81, L_82, L_83, L_84, /*hidden argument*/NULL);
V_22 = L_85;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_86 = ___L0;
int32_t L_87 = V_22;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_86, L_87, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_02e7;
}
IL_0188:
{
// else if (count == 6 && TypeChecker.CheckTypes<UnityEngine.Ray, float, UnityEngine.RaycastHit[], float, int, UnityEngine.QueryTriggerInteraction>(L, 1))
int32_t L_88 = V_0;
if ((!(((uint32_t)L_88) == ((uint32_t)6))))
{
goto IL_01f2;
}
}
IL_018c:
{
intptr_t L_89 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_90 = TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mFE5C466EF35FD9739634EE50696C093EB7FD39A6((intptr_t)L_89, 1, /*hidden argument*/TypeChecker_CheckTypes_TisRay_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisQueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_mFE5C466EF35FD9739634EE50696C093EB7FD39A6_RuntimeMethod_var);
if (!L_90)
{
goto IL_01f2;
}
}
IL_0195:
{
// UnityEngine.Ray arg0 = ToLua.ToRay(L, 1);
intptr_t L_91 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_92 = ToLua_ToRay_m25EB1A0E15515DFF75B472E5D9D0A8A3F86C6524((intptr_t)L_91, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_93 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_94 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_93, 2, /*hidden argument*/NULL);
V_23 = (((float)((float)L_94)));
// UnityEngine.RaycastHit[] arg2 = ToLua.ToStructArray<UnityEngine.RaycastHit>(L, 3);
intptr_t L_95 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_96 = ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E((intptr_t)L_95, 3, /*hidden argument*/ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E_RuntimeMethod_var);
V_24 = L_96;
// float arg3 = (float)LuaDLL.lua_tonumber(L, 4);
intptr_t L_97 = ___L0;
double L_98 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_97, 4, /*hidden argument*/NULL);
V_25 = (((float)((float)L_98)));
// int arg4 = (int)LuaDLL.lua_tonumber(L, 5);
intptr_t L_99 = ___L0;
double L_100 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_99, 5, /*hidden argument*/NULL);
V_26 = (((int32_t)((int32_t)L_100)));
// UnityEngine.QueryTriggerInteraction arg5 = (UnityEngine.QueryTriggerInteraction)ToLua.ToObject(L, 6);
intptr_t L_101 = ___L0;
RuntimeObject * L_102 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_101, 6, /*hidden argument*/NULL);
V_27 = ((*(int32_t*)((int32_t*)UnBox(L_102, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// int o = UnityEngine.Physics.SphereCastNonAlloc(arg0, arg1, arg2, arg3, arg4, arg5);
float L_103 = V_23;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_104 = V_24;
float L_105 = V_25;
int32_t L_106 = V_26;
int32_t L_107 = V_27;
int32_t L_108 = Physics_SphereCastNonAlloc_mA86D32EBED953E551302A3133EE57F059AED86D1(L_92, L_103, L_104, L_105, L_106, L_107, /*hidden argument*/NULL);
V_28 = L_108;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_109 = ___L0;
int32_t L_110 = V_28;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_109, L_110, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_02e7;
}
IL_01f2:
{
// else if (count == 6 && TypeChecker.CheckTypes<UnityEngine.Vector3, float, UnityEngine.Vector3, UnityEngine.RaycastHit[], float, int>(L, 1))
int32_t L_111 = V_0;
if ((!(((uint32_t)L_111) == ((uint32_t)6))))
{
goto IL_0257;
}
}
IL_01f6:
{
intptr_t L_112 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_113 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m32614A30DC0F3E45B4DEFE283BDD740E88F7FF5A((intptr_t)L_112, 1, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisRaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m32614A30DC0F3E45B4DEFE283BDD740E88F7FF5A_RuntimeMethod_var);
if (!L_113)
{
goto IL_0257;
}
}
IL_01ff:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_114 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_115 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_114, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_116 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_117 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_116, 2, /*hidden argument*/NULL);
V_29 = (((float)((float)L_117)));
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_118 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_119 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_118, 3, /*hidden argument*/NULL);
V_30 = L_119;
// UnityEngine.RaycastHit[] arg3 = ToLua.ToStructArray<UnityEngine.RaycastHit>(L, 4);
intptr_t L_120 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_121 = ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E((intptr_t)L_120, 4, /*hidden argument*/ToLua_ToStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m0D015C04C84A31031EC1FD3F01BEDB1B43EBCB8E_RuntimeMethod_var);
V_31 = L_121;
// float arg4 = (float)LuaDLL.lua_tonumber(L, 5);
intptr_t L_122 = ___L0;
double L_123 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_122, 5, /*hidden argument*/NULL);
V_32 = (((float)((float)L_123)));
// int arg5 = (int)LuaDLL.lua_tonumber(L, 6);
intptr_t L_124 = ___L0;
double L_125 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_124, 6, /*hidden argument*/NULL);
V_33 = (((int32_t)((int32_t)L_125)));
// int o = UnityEngine.Physics.SphereCastNonAlloc(arg0, arg1, arg2, arg3, arg4, arg5);
float L_126 = V_29;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_127 = V_30;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_128 = V_31;
float L_129 = V_32;
int32_t L_130 = V_33;
int32_t L_131 = Physics_SphereCastNonAlloc_mDD5D3A375A971A19A8BC1995170610393C5FDDBA(L_115, L_126, L_127, L_128, L_129, L_130, /*hidden argument*/NULL);
V_34 = L_131;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_132 = ___L0;
int32_t L_133 = V_34;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_132, L_133, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_02e7;
}
IL_0257:
{
// else if (count == 7)
int32_t L_134 = V_0;
if ((!(((uint32_t)L_134) == ((uint32_t)7))))
{
goto IL_02ca;
}
}
IL_025b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_135 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_136 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_135, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_137 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_138 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_137, 2, /*hidden argument*/NULL);
V_35 = (((float)((float)L_138)));
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_139 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_140 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_139, 3, /*hidden argument*/NULL);
V_36 = L_140;
// UnityEngine.RaycastHit[] arg3 = ToLua.CheckStructArray<UnityEngine.RaycastHit>(L, 4);
intptr_t L_141 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_142 = ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C((intptr_t)L_141, 4, /*hidden argument*/ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_RuntimeMethod_var);
V_37 = L_142;
// float arg4 = (float)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_143 = ___L0;
double L_144 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_143, 5, /*hidden argument*/NULL);
V_38 = (((float)((float)L_144)));
// int arg5 = (int)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_145 = ___L0;
double L_146 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_145, 6, /*hidden argument*/NULL);
V_39 = (((int32_t)((int32_t)L_146)));
// UnityEngine.QueryTriggerInteraction arg6 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 7, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_147 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_148 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_149 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_148, /*hidden argument*/NULL);
RuntimeObject * L_150 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_147, 7, L_149, /*hidden argument*/NULL);
V_40 = ((*(int32_t*)((int32_t*)UnBox(L_150, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// int o = UnityEngine.Physics.SphereCastNonAlloc(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
float L_151 = V_35;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_152 = V_36;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_153 = V_37;
float L_154 = V_38;
int32_t L_155 = V_39;
int32_t L_156 = V_40;
int32_t L_157 = Physics_SphereCastNonAlloc_mA4F2BF70F594FABBC777AD1D28BD6C7D1B87D6DC(L_136, L_151, L_152, L_153, L_154, L_155, L_156, /*hidden argument*/NULL);
V_41 = L_157;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_158 = ___L0;
int32_t L_159 = V_41;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_158, L_159, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_02e7;
}
IL_02ca:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.SphereCastNonAlloc");
intptr_t L_160 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_161 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_160, _stringLiteralA8A0E71FA84196E4FDB9A44F7F4315C10A79FEEE, /*hidden argument*/NULL);
V_4 = L_161;
goto IL_02e7;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_02d9;
throw e;
}
CATCH_02d9:
{ // begin catch(System.Exception)
// catch (Exception e)
V_42 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_162 = ___L0;
Exception_t * L_163 = V_42;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_164 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_162, L_163, /*hidden argument*/NULL);
V_4 = L_164;
goto IL_02e7;
} // end catch (depth: 1)
IL_02e7:
{
// }
int32_t L_165 = V_4;
return L_165;
}
}
// System.Int32 UnityEngine_PhysicsWrap::CheckCapsule(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_CheckCapsule_mF9F2A72CEA08824B562221D2F6CEF35D0962DAC0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_CheckCapsule_mF9F2A72CEA08824B562221D2F6CEF35D0962DAC0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
float V_2 = 0.0f;
bool V_3 = false;
int32_t V_4 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_5;
memset((&V_5), 0, sizeof(V_5));
float V_6 = 0.0f;
int32_t V_7 = 0;
bool V_8 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_9;
memset((&V_9), 0, sizeof(V_9));
float V_10 = 0.0f;
int32_t V_11 = 0;
int32_t V_12 = 0;
bool V_13 = false;
Exception_t * V_14 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 5);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 3)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)3))))
{
goto IL_003a;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 3, /*hidden argument*/NULL);
V_2 = (((float)((float)L_8)));
// bool o = UnityEngine.Physics.CheckCapsule(arg0, arg1, arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = V_1;
float L_10 = V_2;
bool L_11 = Physics_CheckCapsule_m72E965480E6EA798AB4930E93DD74748082ACC6B(L_4, L_9, L_10, /*hidden argument*/NULL);
V_3 = L_11;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_12 = ___L0;
bool L_13 = V_3;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_12, L_13, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_00f5;
}
IL_003a:
{
// else if (count == 4)
int32_t L_14 = V_0;
if ((!(((uint32_t)L_14) == ((uint32_t)4))))
{
goto IL_007c;
}
}
IL_003e:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_16 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_15, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_17 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_18 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_17, 2, /*hidden argument*/NULL);
V_5 = L_18;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_19 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_20 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_19, 3, /*hidden argument*/NULL);
V_6 = (((float)((float)L_20)));
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_21 = ___L0;
double L_22 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_21, 4, /*hidden argument*/NULL);
V_7 = (((int32_t)((int32_t)L_22)));
// bool o = UnityEngine.Physics.CheckCapsule(arg0, arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_23 = V_5;
float L_24 = V_6;
int32_t L_25 = V_7;
bool L_26 = Physics_CheckCapsule_mF74DA3236DEFCF54702E6975914A9308800BFFC3(L_16, L_23, L_24, L_25, /*hidden argument*/NULL);
V_8 = L_26;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_27 = ___L0;
bool L_28 = V_8;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_27, L_28, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_00f5;
}
IL_007c:
{
// else if (count == 5)
int32_t L_29 = V_0;
if ((!(((uint32_t)L_29) == ((uint32_t)5))))
{
goto IL_00d8;
}
}
IL_0080:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_30 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_30, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_32 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_33 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_32, 2, /*hidden argument*/NULL);
V_9 = L_33;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_34 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_35 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_34, 3, /*hidden argument*/NULL);
V_10 = (((float)((float)L_35)));
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_36 = ___L0;
double L_37 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_36, 4, /*hidden argument*/NULL);
V_11 = (((int32_t)((int32_t)L_37)));
// UnityEngine.QueryTriggerInteraction arg4 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 5, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_38 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_39 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_40 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_39, /*hidden argument*/NULL);
RuntimeObject * L_41 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_38, 5, L_40, /*hidden argument*/NULL);
V_12 = ((*(int32_t*)((int32_t*)UnBox(L_41, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.CheckCapsule(arg0, arg1, arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_42 = V_9;
float L_43 = V_10;
int32_t L_44 = V_11;
int32_t L_45 = V_12;
bool L_46 = Physics_CheckCapsule_m32EDEEB87337A296A667EF6B83DF70A467DC8EDE(L_31, L_42, L_43, L_44, L_45, /*hidden argument*/NULL);
V_13 = L_46;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_47 = ___L0;
bool L_48 = V_13;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_47, L_48, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_00f5;
}
IL_00d8:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.CheckCapsule");
intptr_t L_49 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_50 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_49, _stringLiteralAA14C65DE4DE9D1B07FE2365975F640440F1F82B, /*hidden argument*/NULL);
V_4 = L_50;
goto IL_00f5;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00e7;
throw e;
}
CATCH_00e7:
{ // begin catch(System.Exception)
// catch (Exception e)
V_14 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_51 = ___L0;
Exception_t * L_52 = V_14;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_53 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_51, L_52, /*hidden argument*/NULL);
V_4 = L_53;
goto IL_00f5;
} // end catch (depth: 1)
IL_00f5:
{
// }
int32_t L_54 = V_4;
return L_54;
}
}
// System.Int32 UnityEngine_PhysicsWrap::CheckBox(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_CheckBox_m2B8F127E552A587A720353F2A8B1A53B7AF63FC1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_CheckBox_m2B8F127E552A587A720353F2A8B1A53B7AF63FC1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
int32_t V_3 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_4;
memset((&V_4), 0, sizeof(V_4));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_5;
memset((&V_5), 0, sizeof(V_5));
bool V_6 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_7;
memset((&V_7), 0, sizeof(V_7));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_8;
memset((&V_8), 0, sizeof(V_8));
int32_t V_9 = 0;
bool V_10 = false;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_11;
memset((&V_11), 0, sizeof(V_11));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_12;
memset((&V_12), 0, sizeof(V_12));
int32_t V_13 = 0;
int32_t V_14 = 0;
bool V_15 = false;
Exception_t * V_16 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_002f;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// bool o = UnityEngine.Physics.CheckBox(arg0, arg1);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = V_1;
bool L_8 = Physics_CheckBox_m104F03CBBB0A42C991FA9762193B4584F0FF3F96(L_4, L_7, /*hidden argument*/NULL);
V_2 = L_8;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_9 = ___L0;
bool L_10 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_9, L_10, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_011b;
}
IL_002f:
{
// else if (count == 3)
int32_t L_11 = V_0;
if ((!(((uint32_t)L_11) == ((uint32_t)3))))
{
goto IL_0066;
}
}
IL_0033:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_12, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_14 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_15 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_14, 2, /*hidden argument*/NULL);
V_4 = L_15;
// UnityEngine.Quaternion arg2 = ToLua.ToQuaternion(L, 3);
intptr_t L_16 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_17 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_16, 3, /*hidden argument*/NULL);
V_5 = L_17;
// bool o = UnityEngine.Physics.CheckBox(arg0, arg1, arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_18 = V_4;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_19 = V_5;
bool L_20 = Physics_CheckBox_m2C56309B3C6A03F2E29D7C4EF369D6E117D1A189(L_13, L_18, L_19, /*hidden argument*/NULL);
V_6 = L_20;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_21 = ___L0;
bool L_22 = V_6;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_21, L_22, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_011b;
}
IL_0066:
{
// else if (count == 4)
int32_t L_23 = V_0;
if ((!(((uint32_t)L_23) == ((uint32_t)4))))
{
goto IL_00a6;
}
}
IL_006a:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_24 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_25 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_24, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_26 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_27 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_26, 2, /*hidden argument*/NULL);
V_7 = L_27;
// UnityEngine.Quaternion arg2 = ToLua.ToQuaternion(L, 3);
intptr_t L_28 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_29 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_28, 3, /*hidden argument*/NULL);
V_8 = L_29;
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_30 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_31 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_30, 4, /*hidden argument*/NULL);
V_9 = (((int32_t)((int32_t)L_31)));
// bool o = UnityEngine.Physics.CheckBox(arg0, arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_32 = V_7;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_33 = V_8;
int32_t L_34 = V_9;
bool L_35 = Physics_CheckBox_mD13F54721F80D394118698DDE0EFA61B289A6BE7(L_25, L_32, L_33, L_34, /*hidden argument*/NULL);
V_10 = L_35;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_36 = ___L0;
bool L_37 = V_10;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_36, L_37, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_011b;
}
IL_00a6:
{
// else if (count == 5)
int32_t L_38 = V_0;
if ((!(((uint32_t)L_38) == ((uint32_t)5))))
{
goto IL_0100;
}
}
IL_00aa:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_39 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_40 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_39, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_41 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_42 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_41, 2, /*hidden argument*/NULL);
V_11 = L_42;
// UnityEngine.Quaternion arg2 = ToLua.ToQuaternion(L, 3);
intptr_t L_43 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_44 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_43, 3, /*hidden argument*/NULL);
V_12 = L_44;
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_45 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_46 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_45, 4, /*hidden argument*/NULL);
V_13 = (((int32_t)((int32_t)L_46)));
// UnityEngine.QueryTriggerInteraction arg4 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 5, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_47 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_48 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_49 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_48, /*hidden argument*/NULL);
RuntimeObject * L_50 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_47, 5, L_49, /*hidden argument*/NULL);
V_14 = ((*(int32_t*)((int32_t*)UnBox(L_50, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.Physics.CheckBox(arg0, arg1, arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_51 = V_11;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_52 = V_12;
int32_t L_53 = V_13;
int32_t L_54 = V_14;
bool L_55 = Physics_CheckBox_mFC1D73AF91C6A61DE90D04F6697A7EAB44D822BF(L_40, L_51, L_52, L_53, L_54, /*hidden argument*/NULL);
V_15 = L_55;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_56 = ___L0;
bool L_57 = V_15;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_56, L_57, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_011b;
}
IL_0100:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.CheckBox");
intptr_t L_58 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_59 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_58, _stringLiteralC0BC788128055A0DCC5655B8E574BDC727562AE3, /*hidden argument*/NULL);
V_3 = L_59;
goto IL_011b;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_010e;
throw e;
}
CATCH_010e:
{ // begin catch(System.Exception)
// catch (Exception e)
V_16 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_60 = ___L0;
Exception_t * L_61 = V_16;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_62 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_60, L_61, /*hidden argument*/NULL);
V_3 = L_62;
goto IL_011b;
} // end catch (depth: 1)
IL_011b:
{
// }
int32_t L_63 = V_3;
return L_63;
}
}
// System.Int32 UnityEngine_PhysicsWrap::OverlapBox(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_OverlapBox_m0B917F10E9927295CD150A45511DC8C0956E5C29 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_OverlapBox_m0B917F10E9927295CD150A45511DC8C0956E5C29_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_2 = NULL;
int32_t V_3 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_4;
memset((&V_4), 0, sizeof(V_4));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_5;
memset((&V_5), 0, sizeof(V_5));
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_6 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_7;
memset((&V_7), 0, sizeof(V_7));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_8;
memset((&V_8), 0, sizeof(V_8));
int32_t V_9 = 0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_10 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_11;
memset((&V_11), 0, sizeof(V_11));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_12;
memset((&V_12), 0, sizeof(V_12));
int32_t V_13 = 0;
int32_t V_14 = 0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_15 = NULL;
Exception_t * V_16 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_002f;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// UnityEngine.Collider[] o = UnityEngine.Physics.OverlapBox(arg0, arg1);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = V_1;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_8 = Physics_OverlapBox_mFD98F449B173A5CF8310FB6F7E11A672784349BD(L_4, L_7, /*hidden argument*/NULL);
V_2 = L_8;
// ToLua.Push(L, o);
intptr_t L_9 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_10 = V_2;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_9, (RuntimeArray *)(RuntimeArray *)L_10, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_011b;
}
IL_002f:
{
// else if (count == 3)
int32_t L_11 = V_0;
if ((!(((uint32_t)L_11) == ((uint32_t)3))))
{
goto IL_0066;
}
}
IL_0033:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_13 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_12, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_14 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_15 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_14, 2, /*hidden argument*/NULL);
V_4 = L_15;
// UnityEngine.Quaternion arg2 = ToLua.ToQuaternion(L, 3);
intptr_t L_16 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_17 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_16, 3, /*hidden argument*/NULL);
V_5 = L_17;
// UnityEngine.Collider[] o = UnityEngine.Physics.OverlapBox(arg0, arg1, arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_18 = V_4;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_19 = V_5;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_20 = Physics_OverlapBox_m2E5A34EAF7006F28A078268D0589F75223C49CB4(L_13, L_18, L_19, /*hidden argument*/NULL);
V_6 = L_20;
// ToLua.Push(L, o);
intptr_t L_21 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_22 = V_6;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_21, (RuntimeArray *)(RuntimeArray *)L_22, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_011b;
}
IL_0066:
{
// else if (count == 4)
int32_t L_23 = V_0;
if ((!(((uint32_t)L_23) == ((uint32_t)4))))
{
goto IL_00a6;
}
}
IL_006a:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_24 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_25 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_24, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_26 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_27 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_26, 2, /*hidden argument*/NULL);
V_7 = L_27;
// UnityEngine.Quaternion arg2 = ToLua.ToQuaternion(L, 3);
intptr_t L_28 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_29 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_28, 3, /*hidden argument*/NULL);
V_8 = L_29;
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_30 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_31 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_30, 4, /*hidden argument*/NULL);
V_9 = (((int32_t)((int32_t)L_31)));
// UnityEngine.Collider[] o = UnityEngine.Physics.OverlapBox(arg0, arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_32 = V_7;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_33 = V_8;
int32_t L_34 = V_9;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_35 = Physics_OverlapBox_m95B2442F947EAD130208F5A4523296D4A0666998(L_25, L_32, L_33, L_34, /*hidden argument*/NULL);
V_10 = L_35;
// ToLua.Push(L, o);
intptr_t L_36 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_37 = V_10;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_36, (RuntimeArray *)(RuntimeArray *)L_37, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_011b;
}
IL_00a6:
{
// else if (count == 5)
int32_t L_38 = V_0;
if ((!(((uint32_t)L_38) == ((uint32_t)5))))
{
goto IL_0100;
}
}
IL_00aa:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_39 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_40 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_39, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_41 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_42 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_41, 2, /*hidden argument*/NULL);
V_11 = L_42;
// UnityEngine.Quaternion arg2 = ToLua.ToQuaternion(L, 3);
intptr_t L_43 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_44 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_43, 3, /*hidden argument*/NULL);
V_12 = L_44;
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_45 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_46 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_45, 4, /*hidden argument*/NULL);
V_13 = (((int32_t)((int32_t)L_46)));
// UnityEngine.QueryTriggerInteraction arg4 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 5, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_47 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_48 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_49 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_48, /*hidden argument*/NULL);
RuntimeObject * L_50 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_47, 5, L_49, /*hidden argument*/NULL);
V_14 = ((*(int32_t*)((int32_t*)UnBox(L_50, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// UnityEngine.Collider[] o = UnityEngine.Physics.OverlapBox(arg0, arg1, arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_51 = V_11;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_52 = V_12;
int32_t L_53 = V_13;
int32_t L_54 = V_14;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_55 = Physics_OverlapBox_m82863956D695C1DFE38EFE501B257BFC38F3F16D(L_40, L_51, L_52, L_53, L_54, /*hidden argument*/NULL);
V_15 = L_55;
// ToLua.Push(L, o);
intptr_t L_56 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_57 = V_15;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_56, (RuntimeArray *)(RuntimeArray *)L_57, /*hidden argument*/NULL);
// return 1;
V_3 = 1;
goto IL_011b;
}
IL_0100:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.OverlapBox");
intptr_t L_58 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_59 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_58, _stringLiteralAE192AB6B0AE7E49893D2F157CE88C57B07903DC, /*hidden argument*/NULL);
V_3 = L_59;
goto IL_011b;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_010e;
throw e;
}
CATCH_010e:
{ // begin catch(System.Exception)
// catch (Exception e)
V_16 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_60 = ___L0;
Exception_t * L_61 = V_16;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_62 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_60, L_61, /*hidden argument*/NULL);
V_3 = L_62;
goto IL_011b;
} // end catch (depth: 1)
IL_011b:
{
// }
int32_t L_63 = V_3;
return L_63;
}
}
// System.Int32 UnityEngine_PhysicsWrap::OverlapBoxNonAlloc(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_OverlapBoxNonAlloc_mF703D76B5A931CA912555B133BF2227BDEC168BB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_OverlapBoxNonAlloc_mF703D76B5A931CA912555B133BF2227BDEC168BB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_2 = NULL;
int32_t V_3 = 0;
int32_t V_4 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_5;
memset((&V_5), 0, sizeof(V_5));
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_6 = NULL;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_7;
memset((&V_7), 0, sizeof(V_7));
int32_t V_8 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_9;
memset((&V_9), 0, sizeof(V_9));
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_10 = NULL;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_11;
memset((&V_11), 0, sizeof(V_11));
int32_t V_12 = 0;
int32_t V_13 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_14;
memset((&V_14), 0, sizeof(V_14));
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_15 = NULL;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_16;
memset((&V_16), 0, sizeof(V_16));
int32_t V_17 = 0;
int32_t V_18 = 0;
int32_t V_19 = 0;
Exception_t * V_20 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 3)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)3))))
{
goto IL_0039;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// UnityEngine.Collider[] arg2 = ToLua.CheckObjectArray<UnityEngine.Collider>(L, 3);
intptr_t L_7 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_8 = ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745((intptr_t)L_7, 3, /*hidden argument*/ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745_RuntimeMethod_var);
V_2 = L_8;
// int o = UnityEngine.Physics.OverlapBoxNonAlloc(arg0, arg1, arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = V_1;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_10 = V_2;
int32_t L_11 = Physics_OverlapBoxNonAlloc_mEDACFB73912D0881670C8AE68813B93C3DD6A8BF(L_4, L_9, L_10, /*hidden argument*/NULL);
V_3 = L_11;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_12 = ___L0;
int32_t L_13 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_12, L_13, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_014e;
}
IL_0039:
{
// else if (count == 4)
int32_t L_14 = V_0;
if ((!(((uint32_t)L_14) == ((uint32_t)4))))
{
goto IL_007c;
}
}
IL_003d:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_16 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_15, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_17 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_18 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_17, 2, /*hidden argument*/NULL);
V_5 = L_18;
// UnityEngine.Collider[] arg2 = ToLua.CheckObjectArray<UnityEngine.Collider>(L, 3);
intptr_t L_19 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_20 = ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745((intptr_t)L_19, 3, /*hidden argument*/ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745_RuntimeMethod_var);
V_6 = L_20;
// UnityEngine.Quaternion arg3 = ToLua.ToQuaternion(L, 4);
intptr_t L_21 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_22 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_21, 4, /*hidden argument*/NULL);
V_7 = L_22;
// int o = UnityEngine.Physics.OverlapBoxNonAlloc(arg0, arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_23 = V_5;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_24 = V_6;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_25 = V_7;
int32_t L_26 = Physics_OverlapBoxNonAlloc_m70F03D706E579CDAA90DB1D7FDBC6BAEC2C38BC3(L_16, L_23, L_24, L_25, /*hidden argument*/NULL);
V_8 = L_26;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_27 = ___L0;
int32_t L_28 = V_8;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_27, L_28, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_014e;
}
IL_007c:
{
// else if (count == 5)
int32_t L_29 = V_0;
if ((!(((uint32_t)L_29) == ((uint32_t)5))))
{
goto IL_00cb;
}
}
IL_0080:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_30 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_30, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_32 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_33 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_32, 2, /*hidden argument*/NULL);
V_9 = L_33;
// UnityEngine.Collider[] arg2 = ToLua.CheckObjectArray<UnityEngine.Collider>(L, 3);
intptr_t L_34 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_35 = ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745((intptr_t)L_34, 3, /*hidden argument*/ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745_RuntimeMethod_var);
V_10 = L_35;
// UnityEngine.Quaternion arg3 = ToLua.ToQuaternion(L, 4);
intptr_t L_36 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_37 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_36, 4, /*hidden argument*/NULL);
V_11 = L_37;
// int arg4 = (int)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_38 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_39 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_38, 5, /*hidden argument*/NULL);
V_12 = (((int32_t)((int32_t)L_39)));
// int o = UnityEngine.Physics.OverlapBoxNonAlloc(arg0, arg1, arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_40 = V_9;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_41 = V_10;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_42 = V_11;
int32_t L_43 = V_12;
int32_t L_44 = Physics_OverlapBoxNonAlloc_m93FD0F98EEE94335D19C0AE24A40951E6607ACC4(L_31, L_40, L_41, L_42, L_43, /*hidden argument*/NULL);
V_13 = L_44;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_45 = ___L0;
int32_t L_46 = V_13;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_45, L_46, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_014e;
}
IL_00cb:
{
// else if (count == 6)
int32_t L_47 = V_0;
if ((!(((uint32_t)L_47) == ((uint32_t)6))))
{
goto IL_0131;
}
}
IL_00cf:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_48 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_49 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_48, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_50 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_51 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_50, 2, /*hidden argument*/NULL);
V_14 = L_51;
// UnityEngine.Collider[] arg2 = ToLua.CheckObjectArray<UnityEngine.Collider>(L, 3);
intptr_t L_52 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_53 = ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745((intptr_t)L_52, 3, /*hidden argument*/ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745_RuntimeMethod_var);
V_15 = L_53;
// UnityEngine.Quaternion arg3 = ToLua.ToQuaternion(L, 4);
intptr_t L_54 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_55 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_54, 4, /*hidden argument*/NULL);
V_16 = L_55;
// int arg4 = (int)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_56 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_57 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_56, 5, /*hidden argument*/NULL);
V_17 = (((int32_t)((int32_t)L_57)));
// UnityEngine.QueryTriggerInteraction arg5 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 6, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_58 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_59 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_60 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_59, /*hidden argument*/NULL);
RuntimeObject * L_61 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_58, 6, L_60, /*hidden argument*/NULL);
V_18 = ((*(int32_t*)((int32_t*)UnBox(L_61, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// int o = UnityEngine.Physics.OverlapBoxNonAlloc(arg0, arg1, arg2, arg3, arg4, arg5);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_62 = V_14;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_63 = V_15;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_64 = V_16;
int32_t L_65 = V_17;
int32_t L_66 = V_18;
int32_t L_67 = Physics_OverlapBoxNonAlloc_m9FE7BFE6CC086C554228001FE0BD2C93726B1FA0(L_49, L_62, L_63, L_64, L_65, L_66, /*hidden argument*/NULL);
V_19 = L_67;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_68 = ___L0;
int32_t L_69 = V_19;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_68, L_69, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_014e;
}
IL_0131:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.OverlapBoxNonAlloc");
intptr_t L_70 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_71 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_70, _stringLiteral9883586EA6A3FB95DDBE532DA4C24BE08A3904CC, /*hidden argument*/NULL);
V_4 = L_71;
goto IL_014e;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0140;
throw e;
}
CATCH_0140:
{ // begin catch(System.Exception)
// catch (Exception e)
V_20 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_72 = ___L0;
Exception_t * L_73 = V_20;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_74 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_72, L_73, /*hidden argument*/NULL);
V_4 = L_74;
goto IL_014e;
} // end catch (depth: 1)
IL_014e:
{
// }
int32_t L_75 = V_4;
return L_75;
}
}
// System.Int32 UnityEngine_PhysicsWrap::BoxCastNonAlloc(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_BoxCastNonAlloc_m9A11DC9601A14E803D1E9296CD1500636A1623C7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_BoxCastNonAlloc_m9A11DC9601A14E803D1E9296CD1500636A1623C7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_2;
memset((&V_2), 0, sizeof(V_2));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_3 = NULL;
int32_t V_4 = 0;
int32_t V_5 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_6;
memset((&V_6), 0, sizeof(V_6));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_7;
memset((&V_7), 0, sizeof(V_7));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_8 = NULL;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_9;
memset((&V_9), 0, sizeof(V_9));
int32_t V_10 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_11;
memset((&V_11), 0, sizeof(V_11));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_12;
memset((&V_12), 0, sizeof(V_12));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_13 = NULL;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_14;
memset((&V_14), 0, sizeof(V_14));
float V_15 = 0.0f;
int32_t V_16 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_17;
memset((&V_17), 0, sizeof(V_17));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_18;
memset((&V_18), 0, sizeof(V_18));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_19 = NULL;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_20;
memset((&V_20), 0, sizeof(V_20));
float V_21 = 0.0f;
int32_t V_22 = 0;
int32_t V_23 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_24;
memset((&V_24), 0, sizeof(V_24));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_25;
memset((&V_25), 0, sizeof(V_25));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_26 = NULL;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_27;
memset((&V_27), 0, sizeof(V_27));
float V_28 = 0.0f;
int32_t V_29 = 0;
int32_t V_30 = 0;
int32_t V_31 = 0;
Exception_t * V_32 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 7);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 4)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)4))))
{
goto IL_0044;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_7 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_7, 3, /*hidden argument*/NULL);
V_2 = L_8;
// UnityEngine.RaycastHit[] arg3 = ToLua.CheckStructArray<UnityEngine.RaycastHit>(L, 4);
intptr_t L_9 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_10 = ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C((intptr_t)L_9, 4, /*hidden argument*/ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_RuntimeMethod_var);
V_3 = L_10;
// int o = UnityEngine.Physics.BoxCastNonAlloc(arg0, arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_11 = V_1;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_12 = V_2;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_13 = V_3;
int32_t L_14 = Physics_BoxCastNonAlloc_m2A284D0CFF5BC919CCA74C21A657C3EBDA06E788(L_4, L_11, L_12, L_13, /*hidden argument*/NULL);
V_4 = L_14;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_15 = ___L0;
int32_t L_16 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_15, L_16, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_01ec;
}
IL_0044:
{
// else if (count == 5)
int32_t L_17 = V_0;
if ((!(((uint32_t)L_17) == ((uint32_t)5))))
{
goto IL_0092;
}
}
IL_0048:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_19 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_18, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_20 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_21 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_20, 2, /*hidden argument*/NULL);
V_6 = L_21;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_22 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_23 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_22, 3, /*hidden argument*/NULL);
V_7 = L_23;
// UnityEngine.RaycastHit[] arg3 = ToLua.CheckStructArray<UnityEngine.RaycastHit>(L, 4);
intptr_t L_24 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_25 = ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C((intptr_t)L_24, 4, /*hidden argument*/ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_RuntimeMethod_var);
V_8 = L_25;
// UnityEngine.Quaternion arg4 = ToLua.ToQuaternion(L, 5);
intptr_t L_26 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_27 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_26, 5, /*hidden argument*/NULL);
V_9 = L_27;
// int o = UnityEngine.Physics.BoxCastNonAlloc(arg0, arg1, arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_28 = V_6;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_29 = V_7;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_30 = V_8;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_31 = V_9;
int32_t L_32 = Physics_BoxCastNonAlloc_m44F459127BCACD76C60E583FA37BF96A16D307EB(L_19, L_28, L_29, L_30, L_31, /*hidden argument*/NULL);
V_10 = L_32;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_33 = ___L0;
int32_t L_34 = V_10;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_33, L_34, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_01ec;
}
IL_0092:
{
// else if (count == 6)
int32_t L_35 = V_0;
if ((!(((uint32_t)L_35) == ((uint32_t)6))))
{
goto IL_00ec;
}
}
IL_0096:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_36 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_37 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_36, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_38 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_39 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_38, 2, /*hidden argument*/NULL);
V_11 = L_39;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_40 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_41 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_40, 3, /*hidden argument*/NULL);
V_12 = L_41;
// UnityEngine.RaycastHit[] arg3 = ToLua.CheckStructArray<UnityEngine.RaycastHit>(L, 4);
intptr_t L_42 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_43 = ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C((intptr_t)L_42, 4, /*hidden argument*/ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_RuntimeMethod_var);
V_13 = L_43;
// UnityEngine.Quaternion arg4 = ToLua.ToQuaternion(L, 5);
intptr_t L_44 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_45 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_44, 5, /*hidden argument*/NULL);
V_14 = L_45;
// float arg5 = (float)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_46 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_47 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_46, 6, /*hidden argument*/NULL);
V_15 = (((float)((float)L_47)));
// int o = UnityEngine.Physics.BoxCastNonAlloc(arg0, arg1, arg2, arg3, arg4, arg5);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_48 = V_11;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_49 = V_12;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_50 = V_13;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_51 = V_14;
float L_52 = V_15;
int32_t L_53 = Physics_BoxCastNonAlloc_m2E9413BF9AE3C616301BBAB1FE151C93271D3B88(L_37, L_48, L_49, L_50, L_51, L_52, /*hidden argument*/NULL);
V_16 = L_53;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_54 = ___L0;
int32_t L_55 = V_16;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_54, L_55, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_01ec;
}
IL_00ec:
{
// else if (count == 7)
int32_t L_56 = V_0;
if ((!(((uint32_t)L_56) == ((uint32_t)7))))
{
goto IL_0152;
}
}
IL_00f0:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_57 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_58 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_57, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_59 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_60 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_59, 2, /*hidden argument*/NULL);
V_17 = L_60;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_61 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_62 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_61, 3, /*hidden argument*/NULL);
V_18 = L_62;
// UnityEngine.RaycastHit[] arg3 = ToLua.CheckStructArray<UnityEngine.RaycastHit>(L, 4);
intptr_t L_63 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_64 = ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C((intptr_t)L_63, 4, /*hidden argument*/ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_RuntimeMethod_var);
V_19 = L_64;
// UnityEngine.Quaternion arg4 = ToLua.ToQuaternion(L, 5);
intptr_t L_65 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_66 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_65, 5, /*hidden argument*/NULL);
V_20 = L_66;
// float arg5 = (float)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_67 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_68 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_67, 6, /*hidden argument*/NULL);
V_21 = (((float)((float)L_68)));
// int arg6 = (int)LuaDLL.luaL_checknumber(L, 7);
intptr_t L_69 = ___L0;
double L_70 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_69, 7, /*hidden argument*/NULL);
V_22 = (((int32_t)((int32_t)L_70)));
// int o = UnityEngine.Physics.BoxCastNonAlloc(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_71 = V_17;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_72 = V_18;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_73 = V_19;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_74 = V_20;
float L_75 = V_21;
int32_t L_76 = V_22;
int32_t L_77 = Physics_BoxCastNonAlloc_m72FF78CB68955FE57B04AA147F949DEA5CB7B321(L_58, L_71, L_72, L_73, L_74, L_75, L_76, /*hidden argument*/NULL);
V_23 = L_77;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_78 = ___L0;
int32_t L_79 = V_23;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_78, L_79, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_01ec;
}
IL_0152:
{
// else if (count == 8)
int32_t L_80 = V_0;
if ((!(((uint32_t)L_80) == ((uint32_t)8))))
{
goto IL_01cf;
}
}
IL_0156:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_81 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_82 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_81, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_83 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_84 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_83, 2, /*hidden argument*/NULL);
V_24 = L_84;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_85 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_86 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_85, 3, /*hidden argument*/NULL);
V_25 = L_86;
// UnityEngine.RaycastHit[] arg3 = ToLua.CheckStructArray<UnityEngine.RaycastHit>(L, 4);
intptr_t L_87 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_88 = ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C((intptr_t)L_87, 4, /*hidden argument*/ToLua_CheckStructArray_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_m511F17CB5AAC24058F1AE03435C44073C233241C_RuntimeMethod_var);
V_26 = L_88;
// UnityEngine.Quaternion arg4 = ToLua.ToQuaternion(L, 5);
intptr_t L_89 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_90 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_89, 5, /*hidden argument*/NULL);
V_27 = L_90;
// float arg5 = (float)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_91 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_92 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_91, 6, /*hidden argument*/NULL);
V_28 = (((float)((float)L_92)));
// int arg6 = (int)LuaDLL.luaL_checknumber(L, 7);
intptr_t L_93 = ___L0;
double L_94 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_93, 7, /*hidden argument*/NULL);
V_29 = (((int32_t)((int32_t)L_94)));
// UnityEngine.QueryTriggerInteraction arg7 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 8, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_95 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_96 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_97 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_96, /*hidden argument*/NULL);
RuntimeObject * L_98 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_95, 8, L_97, /*hidden argument*/NULL);
V_30 = ((*(int32_t*)((int32_t*)UnBox(L_98, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// int o = UnityEngine.Physics.BoxCastNonAlloc(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_99 = V_24;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_100 = V_25;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_101 = V_26;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_102 = V_27;
float L_103 = V_28;
int32_t L_104 = V_29;
int32_t L_105 = V_30;
int32_t L_106 = Physics_BoxCastNonAlloc_mF0DE8BC2382170169AAC07855851C7B90F541080(L_82, L_99, L_100, L_101, L_102, L_103, L_104, L_105, /*hidden argument*/NULL);
V_31 = L_106;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_107 = ___L0;
int32_t L_108 = V_31;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_107, L_108, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_01ec;
}
IL_01cf:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.BoxCastNonAlloc");
intptr_t L_109 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_110 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_109, _stringLiteralCD18B70C249A29CD10F1DC20CC8FDF0CD96C058A, /*hidden argument*/NULL);
V_5 = L_110;
goto IL_01ec;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_01de;
throw e;
}
CATCH_01de:
{ // begin catch(System.Exception)
// catch (Exception e)
V_32 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_111 = ___L0;
Exception_t * L_112 = V_32;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_113 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_111, L_112, /*hidden argument*/NULL);
V_5 = L_113;
goto IL_01ec;
} // end catch (depth: 1)
IL_01ec:
{
// }
int32_t L_114 = V_5;
return L_114;
}
}
// System.Int32 UnityEngine_PhysicsWrap::BoxCastAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_BoxCastAll_m49DA4F6CCE620FA813AB91412613BB98BDDC46FA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_BoxCastAll_m49DA4F6CCE620FA813AB91412613BB98BDDC46FA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_2;
memset((&V_2), 0, sizeof(V_2));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_3 = NULL;
int32_t V_4 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_5;
memset((&V_5), 0, sizeof(V_5));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_6;
memset((&V_6), 0, sizeof(V_6));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_7;
memset((&V_7), 0, sizeof(V_7));
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_8 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_9;
memset((&V_9), 0, sizeof(V_9));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_10;
memset((&V_10), 0, sizeof(V_10));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_11;
memset((&V_11), 0, sizeof(V_11));
float V_12 = 0.0f;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_13 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_14;
memset((&V_14), 0, sizeof(V_14));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_15;
memset((&V_15), 0, sizeof(V_15));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_16;
memset((&V_16), 0, sizeof(V_16));
float V_17 = 0.0f;
int32_t V_18 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_19 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_20;
memset((&V_20), 0, sizeof(V_20));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_21;
memset((&V_21), 0, sizeof(V_21));
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_22;
memset((&V_22), 0, sizeof(V_22));
float V_23 = 0.0f;
int32_t V_24 = 0;
int32_t V_25 = 0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* V_26 = NULL;
Exception_t * V_27 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 7);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 3)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)3))))
{
goto IL_0039;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_7 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_8 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_7, 3, /*hidden argument*/NULL);
V_2 = L_8;
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.BoxCastAll(arg0, arg1, arg2);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_9 = V_1;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = V_2;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_11 = Physics_BoxCastAll_m740B621E4050286162CC7F4A8ADB6ED2C0C7EC40(L_4, L_9, L_10, /*hidden argument*/NULL);
V_3 = L_11;
// ToLua.Push(L, o);
intptr_t L_12 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_13 = V_3;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_12, (RuntimeArray *)(RuntimeArray *)L_13, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_01b5;
}
IL_0039:
{
// else if (count == 4)
int32_t L_14 = V_0;
if ((!(((uint32_t)L_14) == ((uint32_t)4))))
{
goto IL_007c;
}
}
IL_003d:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_16 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_15, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_17 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_18 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_17, 2, /*hidden argument*/NULL);
V_5 = L_18;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_19 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_20 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_19, 3, /*hidden argument*/NULL);
V_6 = L_20;
// UnityEngine.Quaternion arg3 = ToLua.ToQuaternion(L, 4);
intptr_t L_21 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_22 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_21, 4, /*hidden argument*/NULL);
V_7 = L_22;
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.BoxCastAll(arg0, arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_23 = V_5;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_24 = V_6;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_25 = V_7;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_26 = Physics_BoxCastAll_mA37EE0453CC070CD5BF53BF226D0A6F0D346C127(L_16, L_23, L_24, L_25, /*hidden argument*/NULL);
V_8 = L_26;
// ToLua.Push(L, o);
intptr_t L_27 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_28 = V_8;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_27, (RuntimeArray *)(RuntimeArray *)L_28, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_01b5;
}
IL_007c:
{
// else if (count == 5)
int32_t L_29 = V_0;
if ((!(((uint32_t)L_29) == ((uint32_t)5))))
{
goto IL_00cb;
}
}
IL_0080:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_30 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_30, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_32 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_33 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_32, 2, /*hidden argument*/NULL);
V_9 = L_33;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_34 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_35 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_34, 3, /*hidden argument*/NULL);
V_10 = L_35;
// UnityEngine.Quaternion arg3 = ToLua.ToQuaternion(L, 4);
intptr_t L_36 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_37 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_36, 4, /*hidden argument*/NULL);
V_11 = L_37;
// float arg4 = (float)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_38 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_39 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_38, 5, /*hidden argument*/NULL);
V_12 = (((float)((float)L_39)));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.BoxCastAll(arg0, arg1, arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_40 = V_9;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_41 = V_10;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_42 = V_11;
float L_43 = V_12;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_44 = Physics_BoxCastAll_m1194B81663510E1E5EAE76334D1CCBF7938F9202(L_31, L_40, L_41, L_42, L_43, /*hidden argument*/NULL);
V_13 = L_44;
// ToLua.Push(L, o);
intptr_t L_45 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_46 = V_13;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_45, (RuntimeArray *)(RuntimeArray *)L_46, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_01b5;
}
IL_00cb:
{
// else if (count == 6)
int32_t L_47 = V_0;
if ((!(((uint32_t)L_47) == ((uint32_t)6))))
{
goto IL_0126;
}
}
IL_00cf:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_48 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_49 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_48, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_50 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_51 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_50, 2, /*hidden argument*/NULL);
V_14 = L_51;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_52 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_53 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_52, 3, /*hidden argument*/NULL);
V_15 = L_53;
// UnityEngine.Quaternion arg3 = ToLua.ToQuaternion(L, 4);
intptr_t L_54 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_55 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_54, 4, /*hidden argument*/NULL);
V_16 = L_55;
// float arg4 = (float)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_56 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_57 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_56, 5, /*hidden argument*/NULL);
V_17 = (((float)((float)L_57)));
// int arg5 = (int)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_58 = ___L0;
double L_59 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_58, 6, /*hidden argument*/NULL);
V_18 = (((int32_t)((int32_t)L_59)));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.BoxCastAll(arg0, arg1, arg2, arg3, arg4, arg5);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_60 = V_14;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_61 = V_15;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_62 = V_16;
float L_63 = V_17;
int32_t L_64 = V_18;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_65 = Physics_BoxCastAll_m0F1DBAF5C2EF80DF4E731EC9AE909B5E7399F358(L_49, L_60, L_61, L_62, L_63, L_64, /*hidden argument*/NULL);
V_19 = L_65;
// ToLua.Push(L, o);
intptr_t L_66 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_67 = V_19;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_66, (RuntimeArray *)(RuntimeArray *)L_67, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_01b5;
}
IL_0126:
{
// else if (count == 7)
int32_t L_68 = V_0;
if ((!(((uint32_t)L_68) == ((uint32_t)7))))
{
goto IL_0198;
}
}
IL_012a:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_69 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_70 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_69, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_71 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_72 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_71, 2, /*hidden argument*/NULL);
V_20 = L_72;
// UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3);
intptr_t L_73 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_74 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_73, 3, /*hidden argument*/NULL);
V_21 = L_74;
// UnityEngine.Quaternion arg3 = ToLua.ToQuaternion(L, 4);
intptr_t L_75 = ___L0;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_76 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_75, 4, /*hidden argument*/NULL);
V_22 = L_76;
// float arg4 = (float)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_77 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_78 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_77, 5, /*hidden argument*/NULL);
V_23 = (((float)((float)L_78)));
// int arg5 = (int)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_79 = ___L0;
double L_80 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_79, 6, /*hidden argument*/NULL);
V_24 = (((int32_t)((int32_t)L_80)));
// UnityEngine.QueryTriggerInteraction arg6 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 7, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_81 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_82 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_83 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_82, /*hidden argument*/NULL);
RuntimeObject * L_84 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_81, 7, L_83, /*hidden argument*/NULL);
V_25 = ((*(int32_t*)((int32_t*)UnBox(L_84, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// UnityEngine.RaycastHit[] o = UnityEngine.Physics.BoxCastAll(arg0, arg1, arg2, arg3, arg4, arg5, arg6);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_85 = V_20;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_86 = V_21;
Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_87 = V_22;
float L_88 = V_23;
int32_t L_89 = V_24;
int32_t L_90 = V_25;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_91 = Physics_BoxCastAll_m91D69A2AF48A360CC1BC76CC3C4468F2F1E03F0A(L_70, L_85, L_86, L_87, L_88, L_89, L_90, /*hidden argument*/NULL);
V_26 = L_91;
// ToLua.Push(L, o);
intptr_t L_92 = ___L0;
RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_93 = V_26;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_92, (RuntimeArray *)(RuntimeArray *)L_93, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_01b5;
}
IL_0198:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.BoxCastAll");
intptr_t L_94 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_95 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_94, _stringLiteral04B784EA40AFA74CDA4BFD7D1CB787F64344E73E, /*hidden argument*/NULL);
V_4 = L_95;
goto IL_01b5;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_01a7;
throw e;
}
CATCH_01a7:
{ // begin catch(System.Exception)
// catch (Exception e)
V_27 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_96 = ___L0;
Exception_t * L_97 = V_27;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_98 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_96, L_97, /*hidden argument*/NULL);
V_4 = L_98;
goto IL_01b5;
} // end catch (depth: 1)
IL_01b5:
{
// }
int32_t L_99 = V_4;
return L_99;
}
}
// System.Int32 UnityEngine_PhysicsWrap::OverlapCapsuleNonAlloc(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_OverlapCapsuleNonAlloc_m6A903FF4A49E742CF1794A6E022E098BE6A77B38 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_OverlapCapsuleNonAlloc_m6A903FF4A49E742CF1794A6E022E098BE6A77B38_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
float V_2 = 0.0f;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_3 = NULL;
int32_t V_4 = 0;
int32_t V_5 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_6;
memset((&V_6), 0, sizeof(V_6));
float V_7 = 0.0f;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_8 = NULL;
int32_t V_9 = 0;
int32_t V_10 = 0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_11;
memset((&V_11), 0, sizeof(V_11));
float V_12 = 0.0f;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* V_13 = NULL;
int32_t V_14 = 0;
int32_t V_15 = 0;
int32_t V_16 = 0;
Exception_t * V_17 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 5);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 4)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)4))))
{
goto IL_0045;
}
}
IL_000b:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_5 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = L_6;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 3, /*hidden argument*/NULL);
V_2 = (((float)((float)L_8)));
// UnityEngine.Collider[] arg3 = ToLua.CheckObjectArray<UnityEngine.Collider>(L, 4);
intptr_t L_9 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_10 = ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745((intptr_t)L_9, 4, /*hidden argument*/ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745_RuntimeMethod_var);
V_3 = L_10;
// int o = UnityEngine.Physics.OverlapCapsuleNonAlloc(arg0, arg1, arg2, arg3);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_11 = V_1;
float L_12 = V_2;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_13 = V_3;
int32_t L_14 = Physics_OverlapCapsuleNonAlloc_m9D56EC456BB600E7E26B4B62A6334BD24D68384E(L_4, L_11, L_12, L_13, /*hidden argument*/NULL);
V_4 = L_14;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_15 = ___L0;
int32_t L_16 = V_4;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_15, L_16, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_0119;
}
IL_0045:
{
// else if (count == 5)
int32_t L_17 = V_0;
if ((!(((uint32_t)L_17) == ((uint32_t)5))))
{
goto IL_0095;
}
}
IL_0049:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_19 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_18, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_20 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_21 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_20, 2, /*hidden argument*/NULL);
V_6 = L_21;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_22 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_23 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_22, 3, /*hidden argument*/NULL);
V_7 = (((float)((float)L_23)));
// UnityEngine.Collider[] arg3 = ToLua.CheckObjectArray<UnityEngine.Collider>(L, 4);
intptr_t L_24 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_25 = ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745((intptr_t)L_24, 4, /*hidden argument*/ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745_RuntimeMethod_var);
V_8 = L_25;
// int arg4 = (int)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_26 = ___L0;
double L_27 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_26, 5, /*hidden argument*/NULL);
V_9 = (((int32_t)((int32_t)L_27)));
// int o = UnityEngine.Physics.OverlapCapsuleNonAlloc(arg0, arg1, arg2, arg3, arg4);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_28 = V_6;
float L_29 = V_7;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_30 = V_8;
int32_t L_31 = V_9;
int32_t L_32 = Physics_OverlapCapsuleNonAlloc_m280892C24B2D1B96D51074F06147D8969C41B878(L_19, L_28, L_29, L_30, L_31, /*hidden argument*/NULL);
V_10 = L_32;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_33 = ___L0;
int32_t L_34 = V_10;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_33, L_34, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_0119;
}
IL_0095:
{
// else if (count == 6)
int32_t L_35 = V_0;
if ((!(((uint32_t)L_35) == ((uint32_t)6))))
{
goto IL_00fc;
}
}
IL_0099:
{
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 1);
intptr_t L_36 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_37 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_36, 1, /*hidden argument*/NULL);
// UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2);
intptr_t L_38 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_39 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_38, 2, /*hidden argument*/NULL);
V_11 = L_39;
// float arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_40 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_41 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_40, 3, /*hidden argument*/NULL);
V_12 = (((float)((float)L_41)));
// UnityEngine.Collider[] arg3 = ToLua.CheckObjectArray<UnityEngine.Collider>(L, 4);
intptr_t L_42 = ___L0;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_43 = ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745((intptr_t)L_42, 4, /*hidden argument*/ToLua_CheckObjectArray_TisCollider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_mE53DAD57858068390A70BD3F93DABC10224AA745_RuntimeMethod_var);
V_13 = L_43;
// int arg4 = (int)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_44 = ___L0;
double L_45 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_44, 5, /*hidden argument*/NULL);
V_14 = (((int32_t)((int32_t)L_45)));
// UnityEngine.QueryTriggerInteraction arg5 = (UnityEngine.QueryTriggerInteraction)ToLua.CheckObject(L, 6, typeof(UnityEngine.QueryTriggerInteraction));
intptr_t L_46 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_47 = { reinterpret_cast<intptr_t> (QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_48 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_47, /*hidden argument*/NULL);
RuntimeObject * L_49 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_46, 6, L_48, /*hidden argument*/NULL);
V_15 = ((*(int32_t*)((int32_t*)UnBox(L_49, QueryTriggerInteraction_t56ABDF7B81C5D989BE40455CF39647A532791739_il2cpp_TypeInfo_var))));
// int o = UnityEngine.Physics.OverlapCapsuleNonAlloc(arg0, arg1, arg2, arg3, arg4, arg5);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_50 = V_11;
float L_51 = V_12;
ColliderU5BU5D_t70D1FDAE17E4359298B2BAA828048D1B7CFFE252* L_52 = V_13;
int32_t L_53 = V_14;
int32_t L_54 = V_15;
int32_t L_55 = Physics_OverlapCapsuleNonAlloc_m9A23F4BA0136653848BDC0E27C5025DA4B1D18C4(L_37, L_50, L_51, L_52, L_53, L_54, /*hidden argument*/NULL);
V_16 = L_55;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_56 = ___L0;
int32_t L_57 = V_16;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_56, L_57, /*hidden argument*/NULL);
// return 1;
V_5 = 1;
goto IL_0119;
}
IL_00fc:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Physics.OverlapCapsuleNonAlloc");
intptr_t L_58 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_59 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_58, _stringLiteral5252A8FF7BD3F95B8C247B0B520FE290B3E0C797, /*hidden argument*/NULL);
V_5 = L_59;
goto IL_0119;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_010b;
throw e;
}
CATCH_010b:
{ // begin catch(System.Exception)
// catch (Exception e)
V_17 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_60 = ___L0;
Exception_t * L_61 = V_17;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_62 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_60, L_61, /*hidden argument*/NULL);
V_5 = L_62;
goto IL_0119;
} // end catch (depth: 1)
IL_0119:
{
// }
int32_t L_63 = V_5;
return L_63;
}
}
// System.Int32 UnityEngine_PhysicsWrap::RebuildBroadphaseRegions(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_RebuildBroadphaseRegions_m2F048A9E16679DD92EB37D197132F88B21B65F37 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_RebuildBroadphaseRegions_m2F048A9E16679DD92EB37D197132F88B21B65F37_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Bounds arg0 = ToLua.ToBounds(L, 1);
intptr_t L_1 = ___L0;
Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_2 = ToLua_ToBounds_mF6AC41931D2B16703DB78E1A0618B3D7A5DB9DCE((intptr_t)L_1, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_4)));
// UnityEngine.Physics.RebuildBroadphaseRegions(arg0, arg1);
int32_t L_5 = V_0;
Physics_RebuildBroadphaseRegions_m33E42ADD2E09173C320AB8E4D4BD67CC70E7F5F6(L_2, L_5, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_002c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002c;
} // end catch (depth: 1)
IL_002c:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_PhysicsWrap::BakeMesh(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_BakeMesh_mA6ADC97464893B1DFDC74279E8729F0D4B00EF29 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_BakeMesh_mA6ADC97464893B1DFDC74279E8729F0D4B00EF29_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_1 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_2 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_1, 1, /*hidden argument*/NULL);
// bool arg1 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = L_4;
// UnityEngine.Physics.BakeMesh(arg0, arg1);
bool L_5 = V_0;
Physics_BakeMesh_m8B4F9BAFDE192BB36D84F12C5CC010C93C4BEB1F((((int32_t)((int32_t)L_2))), L_5, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_002c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002c;
} // end catch (depth: 1)
IL_002c:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_gravity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_gravity_mC1D200478B7BFC386DD1FEF25CD5EE979CD87846 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_gravity_mC1D200478B7BFC386DD1FEF25CD5EE979CD87846_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.Physics.gravity);
intptr_t L_0 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Physics_get_gravity_mC0F44371C49C1DD1455D6ADEC824BAE35E1E104B(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_defaultContactOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_defaultContactOffset_m1381AB73670C9403864BEEFD6346D8D59DA3B4D1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_defaultContactOffset_m1381AB73670C9403864BEEFD6346D8D59DA3B4D1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.Physics.defaultContactOffset);
intptr_t L_0 = ___L0;
float L_1 = Physics_get_defaultContactOffset_mB066F256A3D2B7F7A3B464F81ED5F316C88F1992(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_sleepThreshold(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_sleepThreshold_m846D8D3955289FE9960E630791BC23BEEAEC4EC2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_sleepThreshold_m846D8D3955289FE9960E630791BC23BEEAEC4EC2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.Physics.sleepThreshold);
intptr_t L_0 = ___L0;
float L_1 = Physics_get_sleepThreshold_m08A0E4495E6B98C499674C020CC9F362358C4C1C(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_queriesHitTriggers(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_queriesHitTriggers_m025D7110E8AD4AC787B8B190208A256AD1834BAD (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_queriesHitTriggers_m025D7110E8AD4AC787B8B190208A256AD1834BAD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.Physics.queriesHitTriggers);
intptr_t L_0 = ___L0;
bool L_1 = Physics_get_queriesHitTriggers_m35DFD864FA256CC2AA146E4634D5EF37D9588C1F(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_queriesHitBackfaces(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_queriesHitBackfaces_m44B2E2A32FC528B9664E728C983421269720A0E8 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_queriesHitBackfaces_m44B2E2A32FC528B9664E728C983421269720A0E8_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.Physics.queriesHitBackfaces);
intptr_t L_0 = ___L0;
bool L_1 = Physics_get_queriesHitBackfaces_m184E6DED1C50617F02B7E5208DDA0ED044FF2855(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_bounceThreshold(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_bounceThreshold_m345E5823F486F3DBEF911F9AEA3D45A21BDD7CE1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_bounceThreshold_m345E5823F486F3DBEF911F9AEA3D45A21BDD7CE1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.Physics.bounceThreshold);
intptr_t L_0 = ___L0;
float L_1 = Physics_get_bounceThreshold_mD0EA871EB805671B0912AF7F8814074B9D136FB7(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_defaultSolverIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_defaultSolverIterations_mCF9CE719405CFC29156F4C51AABB98CA2EED1726 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_defaultSolverIterations_mCF9CE719405CFC29156F4C51AABB98CA2EED1726_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.Physics.defaultSolverIterations);
intptr_t L_0 = ___L0;
int32_t L_1 = Physics_get_defaultSolverIterations_mAA92159E5BE1DE38113B6BD2485CDC6A382948FC(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_defaultSolverVelocityIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_defaultSolverVelocityIterations_m44A65C347D011AC4AEC24A6CD0458D8DA2CE1F8F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_defaultSolverVelocityIterations_m44A65C347D011AC4AEC24A6CD0458D8DA2CE1F8F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.Physics.defaultSolverVelocityIterations);
intptr_t L_0 = ___L0;
int32_t L_1 = Physics_get_defaultSolverVelocityIterations_m4E30A80A883006470E1F6C73B68E372B293C4DAC(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_defaultMaxAngularSpeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_defaultMaxAngularSpeed_mEAD8297EAEBAC3E34E24109690A2D04A745DCD17 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_defaultMaxAngularSpeed_mEAD8297EAEBAC3E34E24109690A2D04A745DCD17_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.Physics.defaultMaxAngularSpeed);
intptr_t L_0 = ___L0;
float L_1 = Physics_get_defaultMaxAngularSpeed_mEA930515ECED20ECA15DB4DC0D305D7821A22F76(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_defaultPhysicsScene(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_defaultPhysicsScene_mA292CD91FD64F5FEC2D5513D5A701D22F50FB88C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_defaultPhysicsScene_mA292CD91FD64F5FEC2D5513D5A701D22F50FB88C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.PushValue(L, UnityEngine.Physics.defaultPhysicsScene);
intptr_t L_0 = ___L0;
PhysicsScene_tC24001806A99648F6EFD4D63957D47D8AB1668F5 L_1 = Physics_get_defaultPhysicsScene_mEA96CE906577479223C956BFF0B8D0B79BB47B30(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushValue_TisPhysicsScene_tC24001806A99648F6EFD4D63957D47D8AB1668F5_m7509A5CC1ECD335B0F3F57F5BFD4607513D5EFBB((intptr_t)L_0, L_1, /*hidden argument*/ToLua_PushValue_TisPhysicsScene_tC24001806A99648F6EFD4D63957D47D8AB1668F5_m7509A5CC1ECD335B0F3F57F5BFD4607513D5EFBB_RuntimeMethod_var);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_autoSimulation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_autoSimulation_m6F4D16A6C50578EE87B82685A6DB93CD4D0E51F1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_autoSimulation_m6F4D16A6C50578EE87B82685A6DB93CD4D0E51F1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.Physics.autoSimulation);
intptr_t L_0 = ___L0;
bool L_1 = Physics_get_autoSimulation_m7E21DC24254AD53C7CAD20414F86F6F8E5FE47EC(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_autoSyncTransforms(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_autoSyncTransforms_mFE8CEDFFFF22B24017B6AB634A610D1579B8B4D6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_autoSyncTransforms_mFE8CEDFFFF22B24017B6AB634A610D1579B8B4D6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.Physics.autoSyncTransforms);
intptr_t L_0 = ___L0;
bool L_1 = Physics_get_autoSyncTransforms_m5EE36ABD5A989E87CCA2B9158B4CC5FEAC6B5A93(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_reuseCollisionCallbacks(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_reuseCollisionCallbacks_m15814E53B75B43DAE6CE946A4E2F74C873D224DB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_reuseCollisionCallbacks_m15814E53B75B43DAE6CE946A4E2F74C873D224DB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.Physics.reuseCollisionCallbacks);
intptr_t L_0 = ___L0;
bool L_1 = Physics_get_reuseCollisionCallbacks_m45CF92ED631B76CA7D7117080644CF381DD820A5(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_interCollisionDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_interCollisionDistance_m043AFA22ECD3ADFD5B102E483FA23B51DDF5ECFF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_interCollisionDistance_m043AFA22ECD3ADFD5B102E483FA23B51DDF5ECFF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.Physics.interCollisionDistance);
intptr_t L_0 = ___L0;
float L_1 = Physics_get_interCollisionDistance_m8C5AB4741947F1599E1926E651F132E4F60FB805(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_interCollisionStiffness(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_interCollisionStiffness_mEA3E571893EB1C9AC1F6770688EC5B994FEEC9FB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_interCollisionStiffness_mEA3E571893EB1C9AC1F6770688EC5B994FEEC9FB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.Physics.interCollisionStiffness);
intptr_t L_0 = ___L0;
float L_1 = Physics_get_interCollisionStiffness_m4EF3D458DA0B6DEEAB42C15B0B875D877ABABE11(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_interCollisionSettingsToggle(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_interCollisionSettingsToggle_mCB21978F6DD206D44140ABC0B55D23B008BD82C7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_interCollisionSettingsToggle_mCB21978F6DD206D44140ABC0B55D23B008BD82C7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.Physics.interCollisionSettingsToggle);
intptr_t L_0 = ___L0;
bool L_1 = Physics_get_interCollisionSettingsToggle_m5CF7CAE7B7F801AAD2318235255AE769BA1B716F(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::get_clothGravity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_get_clothGravity_mE46A7A2020F2DFFE156CAF1616289849F6AC26CB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_get_clothGravity_mE46A7A2020F2DFFE156CAF1616289849F6AC26CB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.Physics.clothGravity);
intptr_t L_0 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Physics_get_clothGravity_m6AFEACC8558A8EBBAD598F0768CBB739821C4AFF(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_gravity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_gravity_mFB6D674371CF4D92C8E0E3FA2C94D5E9C050FA42 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_gravity_mFB6D674371CF4D92C8E0E3FA2C94D5E9C050FA42_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.gravity = arg0;
Physics_set_gravity_m8CBAE25FDEDE9CF56AB64E929C6753CF093FF04E(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_defaultContactOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_defaultContactOffset_mFAC39210E815E84E3D6AD61FB7C04D126D821D9B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_defaultContactOffset_mFAC39210E815E84E3D6AD61FB7C04D126D821D9B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.defaultContactOffset = arg0;
Physics_set_defaultContactOffset_m19A12A6295EAC7353B980829B02D12C5A99A2D69((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_sleepThreshold(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_sleepThreshold_m850F260CEAC83E5EBA714E73FA41AD375D67DC4C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_sleepThreshold_m850F260CEAC83E5EBA714E73FA41AD375D67DC4C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.sleepThreshold = arg0;
Physics_set_sleepThreshold_m91691F04FF777B69FC71D2EF187E9E9237B67D40((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_queriesHitTriggers(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_queriesHitTriggers_mD90F0E57F2C8198B98CDF84FFD82E592FC6A886A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_queriesHitTriggers_mD90F0E57F2C8198B98CDF84FFD82E592FC6A886A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.queriesHitTriggers = arg0;
Physics_set_queriesHitTriggers_m14D1DC64AE190ECFC3DB57FD6EC43570C7FA22C5(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_queriesHitBackfaces(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_queriesHitBackfaces_m18EAB64D4C09C14586F2531E98A640C9C5CF32C9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_queriesHitBackfaces_m18EAB64D4C09C14586F2531E98A640C9C5CF32C9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.queriesHitBackfaces = arg0;
Physics_set_queriesHitBackfaces_m45996E9A3517E465CE789A8FC7D0B7428FFEA309(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_bounceThreshold(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_bounceThreshold_m5C1D0586306DB48B61FEB336D88433E6887CFC35 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_bounceThreshold_m5C1D0586306DB48B61FEB336D88433E6887CFC35_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.bounceThreshold = arg0;
Physics_set_bounceThreshold_m47FC61A29EEBA983033BA136F4D467827A81FF9E((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_defaultSolverIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_defaultSolverIterations_m9A806B189D68F50E7CD18A77C86E0FCF4874264B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_defaultSolverIterations_m9A806B189D68F50E7CD18A77C86E0FCF4874264B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.defaultSolverIterations = arg0;
Physics_set_defaultSolverIterations_mA7FA4ABAA2C69446267D3D233DD77579DAE5BBCB((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_defaultSolverVelocityIterations(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_defaultSolverVelocityIterations_m41282EBF3AFF1C92F1AF143A8F912D3B26EDD575 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_defaultSolverVelocityIterations_m41282EBF3AFF1C92F1AF143A8F912D3B26EDD575_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.defaultSolverVelocityIterations = arg0;
Physics_set_defaultSolverVelocityIterations_m83161CD1CDBAE3AFF03F296094750A97CE787EC0((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_defaultMaxAngularSpeed(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_defaultMaxAngularSpeed_m27FDE9327AA342DC5498EC78CFA7325132EE17D8 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_defaultMaxAngularSpeed_m27FDE9327AA342DC5498EC78CFA7325132EE17D8_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.defaultMaxAngularSpeed = arg0;
Physics_set_defaultMaxAngularSpeed_m5EECC9F99AC89C1E3F34F92599A6706E6E5C8713((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_autoSimulation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_autoSimulation_m72065AA8936A00413DDB073F2F2A2A45E7AF662A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_autoSimulation_m72065AA8936A00413DDB073F2F2A2A45E7AF662A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.autoSimulation = arg0;
Physics_set_autoSimulation_m605128C2837FE221F425ABB2974AB4EA0C24DAF7(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_autoSyncTransforms(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_autoSyncTransforms_m330DDCF8CFF8A8AB75112EC7D77DE93A6934571F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_autoSyncTransforms_m330DDCF8CFF8A8AB75112EC7D77DE93A6934571F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.autoSyncTransforms = arg0;
Physics_set_autoSyncTransforms_m4EE598459FA606D707638E8015A8DC7714199A86(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_reuseCollisionCallbacks(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_reuseCollisionCallbacks_m8149B8EB0DA4EB3C5D4B2821E01C450B936C81CA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_reuseCollisionCallbacks_m8149B8EB0DA4EB3C5D4B2821E01C450B936C81CA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.reuseCollisionCallbacks = arg0;
Physics_set_reuseCollisionCallbacks_m08F164980353E89F39C95A95DF95CA517856EC43(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_interCollisionDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_interCollisionDistance_m8DF77D21B829571C689A8C9E2E87B683700B29CB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_interCollisionDistance_m8DF77D21B829571C689A8C9E2E87B683700B29CB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.interCollisionDistance = arg0;
Physics_set_interCollisionDistance_mF231A12D709AAE784F50CB0052F58864706AE2C7((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_interCollisionStiffness(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_interCollisionStiffness_mE152C6D0EC2EEFF7253FC8419D0FCBCE2CF8424F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_interCollisionStiffness_mE152C6D0EC2EEFF7253FC8419D0FCBCE2CF8424F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.interCollisionStiffness = arg0;
Physics_set_interCollisionStiffness_m474667B4118CF9F68CD4E76DE20991DF8AF59A57((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_interCollisionSettingsToggle(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_interCollisionSettingsToggle_mFD6D4483C28A1918AFB2C9D08B522F10E111BA7D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_interCollisionSettingsToggle_mFD6D4483C28A1918AFB2C9D08B522F10E111BA7D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.interCollisionSettingsToggle = arg0;
Physics_set_interCollisionSettingsToggle_m005B33F8C6552987D318FBE3F0ECD6B285C247BE(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_PhysicsWrap::set_clothGravity(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PhysicsWrap_set_clothGravity_mD0B181676549F9FB2EE34B31D2770A96FB435A09 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PhysicsWrap_set_clothGravity_mD0B181676549F9FB2EE34B31D2770A96FB435A09_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Physics.clothGravity = arg0;
Physics_set_clothGravity_mE809EC6C30F10A16D71E77092876DD429FA1A2D5(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine_PhysicsWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_PhysicsWrap__ctor_m13D79F8247DD6D4FA8B57FDD46256D9F3CCEABB2 (UnityEngine_PhysicsWrap_tCBD5D778343AB0536532B4BC344C7FC989C4697F * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PlayModeWrap_get_StopSameLayer_m51E91AEAC8DF3D51AC2C8B0D612B36551ABE543F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PlayModeWrap_get_StopSameLayer_m51E91AEAC8DF3D51AC2C8B0D612B36551ABE543F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PlayModeWrap_get_StopAll_mCB0AE805A705475F5C49FD6703250514D4618830(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PlayModeWrap_get_StopAll_mCB0AE805A705475F5C49FD6703250514D4618830(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PlayModeWrap_IntToEnum_mD8B35F542B3FF1699C41D56675FCE928A4C3AFCC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PlayModeWrap_IntToEnum_mD8B35F542B3FF1699C41D56675FCE928A4C3AFCC(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_PlayModeWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_PlayModeWrap_Register_m3E68F1D6C01ECA6CFCADA744B3BCAA1D9B32A9FC (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayModeWrap_Register_m3E68F1D6C01ECA6CFCADA744B3BCAA1D9B32A9FC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginEnum(typeof(UnityEngine.PlayMode));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (PlayMode_tE55342CFE774475487030D6B30D815DEF4C509C3_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginEnum_mD3D95C60CBABDBBC14B6BC736F6114662687ED60(L_0, L_2, /*hidden argument*/NULL);
// L.RegVar("StopSameLayer", get_StopSameLayer, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_3 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_4 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_4, NULL, (intptr_t)((intptr_t)UnityEngine_PlayModeWrap_get_StopSameLayer_m51E91AEAC8DF3D51AC2C8B0D612B36551ABE543F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_3);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_3, _stringLiteralB25C7D01C0AC6DF2A9CA20349156EB3A5ECD056B, L_4, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("StopAll", get_StopAll, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_PlayModeWrap_get_StopAll_mCB0AE805A705475F5C49FD6703250514D4618830_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_5, _stringLiteral56D89412B7AAEA5B178F72D8D1ADA545CFE9A36E, L_6, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegFunction("IntToEnum", IntToEnum);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_PlayModeWrap_IntToEnum_mD8B35F542B3FF1699C41D56675FCE928A4C3AFCC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral53A08B04A9AAD0A52AED2BA1B7B80604866A7F5B, L_8, /*hidden argument*/NULL);
// L.EndEnum();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
NullCheck(L_9);
LuaState_EndEnum_mAA1B82D43BB2394964E43DD29B5C23893782B30D(L_9, /*hidden argument*/NULL);
// TypeTraits<UnityEngine.PlayMode>.Check = CheckType;
Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * L_10 = (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E *)il2cpp_codegen_object_new(Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E_il2cpp_TypeInfo_var);
Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_PlayModeWrap_CheckType_mA50F1C616125E9855D70CC7D0348980FFF8B7B3C_RuntimeMethod_var), /*hidden argument*/Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_RuntimeMethod_var);
IL2CPP_RUNTIME_CLASS_INIT(TypeTraits_1_t681C21339DBFDFF5E4D843CBB6DF32205D475566_il2cpp_TypeInfo_var);
((TypeTraits_1_t681C21339DBFDFF5E4D843CBB6DF32205D475566_StaticFields*)il2cpp_codegen_static_fields_for(TypeTraits_1_t681C21339DBFDFF5E4D843CBB6DF32205D475566_il2cpp_TypeInfo_var))->set_Check_0(L_10);
// StackTraits<UnityEngine.PlayMode>.Push = Push;
Action_2_t2375E209C7AE27457B26E20CDD8E57D5C837795E * L_11 = (Action_2_t2375E209C7AE27457B26E20CDD8E57D5C837795E *)il2cpp_codegen_object_new(Action_2_t2375E209C7AE27457B26E20CDD8E57D5C837795E_il2cpp_TypeInfo_var);
Action_2__ctor_m91E80253B1EEE2280D715540C7FAEF4FA9AB0D00(L_11, NULL, (intptr_t)((intptr_t)UnityEngine_PlayModeWrap_Push_m66D1EE2CEB22C3323F1B9A580289829C0C5B1754_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_m91E80253B1EEE2280D715540C7FAEF4FA9AB0D00_RuntimeMethod_var);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_t6659A25D9F55419A2CD92B4D718718D252CEE470_il2cpp_TypeInfo_var);
((StackTraits_1_t6659A25D9F55419A2CD92B4D718718D252CEE470_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_t6659A25D9F55419A2CD92B4D718718D252CEE470_il2cpp_TypeInfo_var))->set_Push_0(L_11);
// }
return;
}
}
// System.Void UnityEngine_PlayModeWrap::Push(System.IntPtr,UnityEngine.PlayMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_PlayModeWrap_Push_m66D1EE2CEB22C3323F1B9A580289829C0C5B1754 (intptr_t ___L0, int32_t ___arg1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayModeWrap_Push_m66D1EE2CEB22C3323F1B9A580289829C0C5B1754_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, arg);
intptr_t L_0 = ___L0;
int32_t L_1 = ___arg1;
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(PlayMode_tE55342CFE774475487030D6B30D815DEF4C509C3_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// }
return;
}
}
// System.Boolean UnityEngine_PlayModeWrap::CheckType(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnityEngine_PlayModeWrap_CheckType_mA50F1C616125E9855D70CC7D0348980FFF8B7B3C (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayModeWrap_CheckType_mA50F1C616125E9855D70CC7D0348980FFF8B7B3C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// return TypeChecker.CheckEnumType(typeof(UnityEngine.PlayMode), L, pos);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_0 = { reinterpret_cast<intptr_t> (PlayMode_tE55342CFE774475487030D6B30D815DEF4C509C3_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_1 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_0, /*hidden argument*/NULL);
intptr_t L_2 = ___L0;
int32_t L_3 = ___pos1;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckEnumType_mDC140E020CB3ACA4C5870D7466A252F7F5C61AA3(L_1, (intptr_t)L_2, L_3, /*hidden argument*/NULL);
return L_4;
}
}
// System.Int32 UnityEngine_PlayModeWrap::get_StopSameLayer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayModeWrap_get_StopSameLayer_m51E91AEAC8DF3D51AC2C8B0D612B36551ABE543F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayModeWrap_get_StopSameLayer_m51E91AEAC8DF3D51AC2C8B0D612B36551ABE543F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.PlayMode.StopSameLayer);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)0);
RuntimeObject * L_2 = Box(PlayMode_tE55342CFE774475487030D6B30D815DEF4C509C3_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_PlayModeWrap::get_StopAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayModeWrap_get_StopAll_mCB0AE805A705475F5C49FD6703250514D4618830 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayModeWrap_get_StopAll_mCB0AE805A705475F5C49FD6703250514D4618830_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.PlayMode.StopAll);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)4);
RuntimeObject * L_2 = Box(PlayMode_tE55342CFE774475487030D6B30D815DEF4C509C3_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_PlayModeWrap::IntToEnum(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayModeWrap_IntToEnum_mD8B35F542B3FF1699C41D56675FCE928A4C3AFCC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayModeWrap_IntToEnum_mD8B35F542B3FF1699C41D56675FCE928A4C3AFCC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.PlayMode o = (UnityEngine.PlayMode)arg0;
V_0 = (((int32_t)((int32_t)L_1)));
// ToLua.Push(L, o);
intptr_t L_2 = ___L0;
int32_t L_3 = V_0;
int32_t L_4 = L_3;
RuntimeObject * L_5 = Box(PlayMode_tE55342CFE774475487030D6B30D815DEF4C509C3_il2cpp_TypeInfo_var, &L_4);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_2, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_5, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Void UnityEngine_PlayModeWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_PlayModeWrap__ctor_mB4650CAE31650EDECCECB86735BB7D1D340330FA (UnityEngine_PlayModeWrap_t4EB9D998D5C26E89270F6654EE153D86C3076A73 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PlayerPrefsWrap__CreateUnityEngine_PlayerPrefs_m74B0147D78AB79217222D8CC651C5205FF02AFC6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PlayerPrefsWrap__CreateUnityEngine_PlayerPrefs_m74B0147D78AB79217222D8CC651C5205FF02AFC6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PlayerPrefsWrap_SetInt_m388D047881483091F9283F780FF30E4FA0243F09(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PlayerPrefsWrap_SetInt_m388D047881483091F9283F780FF30E4FA0243F09(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PlayerPrefsWrap_GetInt_mDAC77D09727695B25A1692E41B7065C15DA11287(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PlayerPrefsWrap_GetInt_mDAC77D09727695B25A1692E41B7065C15DA11287(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PlayerPrefsWrap_SetFloat_m7DD71A212EE84889B2F9949B04C90FAA50C6EC52(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PlayerPrefsWrap_SetFloat_m7DD71A212EE84889B2F9949B04C90FAA50C6EC52(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PlayerPrefsWrap_GetFloat_mA03AD8B5B4881D4B973C6E8557C7AA3E4DAEF58A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PlayerPrefsWrap_GetFloat_mA03AD8B5B4881D4B973C6E8557C7AA3E4DAEF58A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PlayerPrefsWrap_SetString_m09ED680C303098BD78FCA8382234573B04EF1FCE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PlayerPrefsWrap_SetString_m09ED680C303098BD78FCA8382234573B04EF1FCE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PlayerPrefsWrap_GetString_m775D110A660F70806312842D438BCDD82741F24F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PlayerPrefsWrap_GetString_m775D110A660F70806312842D438BCDD82741F24F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PlayerPrefsWrap_HasKey_mA42C775BE80C4BDC792DAC9BFD18C00CE8F774D6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PlayerPrefsWrap_HasKey_mA42C775BE80C4BDC792DAC9BFD18C00CE8F774D6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PlayerPrefsWrap_DeleteKey_m386AB419EFEC0020EB43D8A4B237DFAF84D4A6BA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PlayerPrefsWrap_DeleteKey_m386AB419EFEC0020EB43D8A4B237DFAF84D4A6BA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PlayerPrefsWrap_DeleteAll_mAE3A30F9FED908A8C9BF3A75DCEABBD203469F6D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PlayerPrefsWrap_DeleteAll_mAE3A30F9FED908A8C9BF3A75DCEABBD203469F6D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_PlayerPrefsWrap_Save_mD4C32A99F55F2527FF90C3856803891B513BB839(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_PlayerPrefsWrap_Save_mD4C32A99F55F2527FF90C3856803891B513BB839(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_PlayerPrefsWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_PlayerPrefsWrap_Register_mE04C5ADB0A4D85D4CDF5655E02C77AF31FECB0E7 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayerPrefsWrap_Register_mE04C5ADB0A4D85D4CDF5655E02C77AF31FECB0E7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginClass(typeof(UnityEngine.PlayerPrefs), typeof(System.Object));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (PlayerPrefs_t6E16EDCF104A27E432EDE9AE648DFE7A0401C37C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (RuntimeObject_0_0_0_var) };
Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL);
// L.RegFunction("SetInt", SetInt);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_PlayerPrefsWrap_SetInt_m388D047881483091F9283F780FF30E4FA0243F09_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteralA7E278D8FF5B28246B001AC5F33E760396CA52C9, L_6, /*hidden argument*/NULL);
// L.RegFunction("GetInt", GetInt);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_PlayerPrefsWrap_GetInt_mDAC77D09727695B25A1692E41B7065C15DA11287_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteralEDD3100B9DD286580EFD687446AD95A57C6133A6, L_8, /*hidden argument*/NULL);
// L.RegFunction("SetFloat", SetFloat);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_PlayerPrefsWrap_SetFloat_m7DD71A212EE84889B2F9949B04C90FAA50C6EC52_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteral47A3CD3009E094CDAEDE521AC37598CE62531DBC, L_10, /*hidden argument*/NULL);
// L.RegFunction("GetFloat", GetFloat);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_PlayerPrefsWrap_GetFloat_mA03AD8B5B4881D4B973C6E8557C7AA3E4DAEF58A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteral909750526A6FC2FFDBC70B2761467BCB8C414A31, L_12, /*hidden argument*/NULL);
// L.RegFunction("SetString", SetString);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_PlayerPrefsWrap_SetString_m09ED680C303098BD78FCA8382234573B04EF1FCE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_13);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_13, _stringLiteral38EC0243CD3F6FFE52311BB9475D8D7A27D0C2D8, L_14, /*hidden argument*/NULL);
// L.RegFunction("GetString", GetString);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_PlayerPrefsWrap_GetString_m775D110A660F70806312842D438BCDD82741F24F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_15);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_15, _stringLiteral94E9214392817EC6531FFEF9BB4A8405EE41DB9B, L_16, /*hidden argument*/NULL);
// L.RegFunction("HasKey", HasKey);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_PlayerPrefsWrap_HasKey_mA42C775BE80C4BDC792DAC9BFD18C00CE8F774D6_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_17);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_17, _stringLiteralF76E2664F7EB326B53013FDF982F677B689F46FD, L_18, /*hidden argument*/NULL);
// L.RegFunction("DeleteKey", DeleteKey);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_PlayerPrefsWrap_DeleteKey_m386AB419EFEC0020EB43D8A4B237DFAF84D4A6BA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_19);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_19, _stringLiteral598F803E633345704F438F7C6783C2A2938649A8, L_20, /*hidden argument*/NULL);
// L.RegFunction("DeleteAll", DeleteAll);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)UnityEngine_PlayerPrefsWrap_DeleteAll_mAE3A30F9FED908A8C9BF3A75DCEABBD203469F6D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_21);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_21, _stringLiteralD0F7660EEBFEAF540723ADA3E5DF0DFE8036ED06, L_22, /*hidden argument*/NULL);
// L.RegFunction("Save", Save);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_PlayerPrefsWrap_Save_mD4C32A99F55F2527FF90C3856803891B513BB839_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_23);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_23, _stringLiteralEFC007A393F66CDB14D57D385822A3D9E36EF873, L_24, /*hidden argument*/NULL);
// L.RegFunction("New", _CreateUnityEngine_PlayerPrefs);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_25 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)UnityEngine_PlayerPrefsWrap__CreateUnityEngine_PlayerPrefs_m74B0147D78AB79217222D8CC651C5205FF02AFC6_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_25);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_25, _stringLiteral6403F2B7EB2AAAFE6DE34CBF2A029B01AFEBC512, L_26, /*hidden argument*/NULL);
// L.RegFunction("__tostring", ToLua.op_ToString);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_27 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_28 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_28, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_27);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_27, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_28, /*hidden argument*/NULL);
// L.EndClass();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_29 = ___L0;
NullCheck(L_29);
LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_29, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_PlayerPrefsWrap::_CreateUnityEngine_PlayerPrefs(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap__CreateUnityEngine_PlayerPrefs_m74B0147D78AB79217222D8CC651C5205FF02AFC6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayerPrefsWrap__CreateUnityEngine_PlayerPrefs_m74B0147D78AB79217222D8CC651C5205FF02AFC6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
PlayerPrefs_t6E16EDCF104A27E432EDE9AE648DFE7A0401C37C * V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 3);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
// if (count == 0)
if (L_1)
{
goto IL_0019;
}
}
IL_0008:
{
// UnityEngine.PlayerPrefs obj = new UnityEngine.PlayerPrefs();
PlayerPrefs_t6E16EDCF104A27E432EDE9AE648DFE7A0401C37C * L_2 = (PlayerPrefs_t6E16EDCF104A27E432EDE9AE648DFE7A0401C37C *)il2cpp_codegen_object_new(PlayerPrefs_t6E16EDCF104A27E432EDE9AE648DFE7A0401C37C_il2cpp_TypeInfo_var);
PlayerPrefs__ctor_mB3EC30BB6C0A9803A60963ADFEE66C7B81DB3F09(L_2, /*hidden argument*/NULL);
V_0 = L_2;
// ToLua.PushObject(L, obj);
intptr_t L_3 = ___L0;
PlayerPrefs_t6E16EDCF104A27E432EDE9AE648DFE7A0401C37C * L_4 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushObject_mAF111189B98F55714B489FACC08BF0CB11788C7A((intptr_t)L_3, L_4, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_0032;
}
IL_0019:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.PlayerPrefs.New");
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_5, _stringLiteralF11207A0AF15B45BFF2B21E591036D51006B9106, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0032;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0027;
throw e;
}
CATCH_0027:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_7 = ___L0;
Exception_t * L_8 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_7, L_8, /*hidden argument*/NULL);
V_1 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_1;
return L_10;
}
}
// System.Int32 UnityEngine_PlayerPrefsWrap::SetInt(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_SetInt_m388D047881483091F9283F780FF30E4FA0243F09 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayerPrefsWrap_SetInt_m388D047881483091F9283F780FF30E4FA0243F09_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_1 = ___L0;
String_t* L_2 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_1, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_4)));
// UnityEngine.PlayerPrefs.SetInt(arg0, arg1);
int32_t L_5 = V_0;
PlayerPrefs_SetInt_mBF4101DF829B4738CCC293E1C2D173AEE45EFE62(L_2, L_5, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_002c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002c;
} // end catch (depth: 1)
IL_002c:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_PlayerPrefsWrap::GetInt(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_GetInt_mDAC77D09727695B25A1692E41B7065C15DA11287 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayerPrefsWrap_GetInt_mDAC77D09727695B25A1692E41B7065C15DA11287_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
int32_t V_4 = 0;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0023;
}
}
IL_000b:
{
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 1, /*hidden argument*/NULL);
// int o = UnityEngine.PlayerPrefs.GetInt(arg0);
int32_t L_5 = PlayerPrefs_GetInt_m318D2B42E0FCAF179BF86D6C2353B38A58089BAD(L_4, /*hidden argument*/NULL);
V_1 = L_5;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_6 = ___L0;
int32_t L_7 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_6, L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0066;
}
IL_0023:
{
// else if (count == 2)
int32_t L_8 = V_0;
if ((!(((uint32_t)L_8) == ((uint32_t)2))))
{
goto IL_004b;
}
}
IL_0027:
{
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_10 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_9, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_12 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_11, 2, /*hidden argument*/NULL);
V_3 = (((int32_t)((int32_t)L_12)));
// int o = UnityEngine.PlayerPrefs.GetInt(arg0, arg1);
int32_t L_13 = V_3;
int32_t L_14 = PlayerPrefs_GetInt_m1CBBA4989F15BA668EE24950D3C6B56E2ED20BD6(L_10, L_13, /*hidden argument*/NULL);
V_4 = L_14;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_15 = ___L0;
int32_t L_16 = V_4;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_15, L_16, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0066;
}
IL_004b:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.PlayerPrefs.GetInt");
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_18 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_17, _stringLiteral6A091D6699A3A067CAF0B5320B2106A04A296CCB, /*hidden argument*/NULL);
V_2 = L_18;
goto IL_0066;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0059;
throw e;
}
CATCH_0059:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_19 = ___L0;
Exception_t * L_20 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_21 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_19, L_20, /*hidden argument*/NULL);
V_2 = L_21;
goto IL_0066;
} // end catch (depth: 1)
IL_0066:
{
// }
int32_t L_22 = V_2;
return L_22;
}
}
// System.Int32 UnityEngine_PlayerPrefsWrap::SetFloat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_SetFloat_m7DD71A212EE84889B2F9949B04C90FAA50C6EC52 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayerPrefsWrap_SetFloat_m7DD71A212EE84889B2F9949B04C90FAA50C6EC52_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_1 = ___L0;
String_t* L_2 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_1, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = (((float)((float)L_4)));
// UnityEngine.PlayerPrefs.SetFloat(arg0, arg1);
float L_5 = V_0;
PlayerPrefs_SetFloat_mA58D5A6903B002A03BDEF35B34063E96C8483A35(L_2, L_5, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_002c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002c;
} // end catch (depth: 1)
IL_002c:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_PlayerPrefsWrap::GetFloat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_GetFloat_mA03AD8B5B4881D4B973C6E8557C7AA3E4DAEF58A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayerPrefsWrap_GetFloat_mA03AD8B5B4881D4B973C6E8557C7AA3E4DAEF58A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
float V_1 = 0.0f;
int32_t V_2 = 0;
float V_3 = 0.0f;
float V_4 = 0.0f;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0024;
}
}
IL_000b:
{
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 1, /*hidden argument*/NULL);
// float o = UnityEngine.PlayerPrefs.GetFloat(arg0);
float L_5 = PlayerPrefs_GetFloat_m254A03CC8DCA9E12EE09A016B64EDB7AB9938957(L_4, /*hidden argument*/NULL);
V_1 = L_5;
// LuaDLL.lua_pushnumber(L, o);
intptr_t L_6 = ___L0;
float L_7 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_6, (((double)((double)L_7))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0068;
}
IL_0024:
{
// else if (count == 2)
int32_t L_8 = V_0;
if ((!(((uint32_t)L_8) == ((uint32_t)2))))
{
goto IL_004d;
}
}
IL_0028:
{
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_10 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_9, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_12 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_11, 2, /*hidden argument*/NULL);
V_3 = (((float)((float)L_12)));
// float o = UnityEngine.PlayerPrefs.GetFloat(arg0, arg1);
float L_13 = V_3;
float L_14 = PlayerPrefs_GetFloat_m12CB947B09D44C8415E9EE085B7211D376B86AA0(L_10, L_13, /*hidden argument*/NULL);
V_4 = L_14;
// LuaDLL.lua_pushnumber(L, o);
intptr_t L_15 = ___L0;
float L_16 = V_4;
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_15, (((double)((double)L_16))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0068;
}
IL_004d:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.PlayerPrefs.GetFloat");
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_18 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_17, _stringLiteral6FA217715522160FDCAE532426E55343258ADC33, /*hidden argument*/NULL);
V_2 = L_18;
goto IL_0068;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_005b;
throw e;
}
CATCH_005b:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_19 = ___L0;
Exception_t * L_20 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_21 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_19, L_20, /*hidden argument*/NULL);
V_2 = L_21;
goto IL_0068;
} // end catch (depth: 1)
IL_0068:
{
// }
int32_t L_22 = V_2;
return L_22;
}
}
// System.Int32 UnityEngine_PlayerPrefsWrap::SetString(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_SetString_m09ED680C303098BD78FCA8382234573B04EF1FCE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayerPrefsWrap_SetString_m09ED680C303098BD78FCA8382234573B04EF1FCE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_1 = ___L0;
String_t* L_2 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_1, 1, /*hidden argument*/NULL);
// string arg1 = ToLua.CheckString(L, 2);
intptr_t L_3 = ___L0;
String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = L_4;
// UnityEngine.PlayerPrefs.SetString(arg0, arg1);
String_t* L_5 = V_0;
PlayerPrefs_SetString_m7AC4E332A5DCA04E0AD91544AF836744BA8C2583(L_2, L_5, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_002b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0020;
throw e;
}
CATCH_0020:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002b;
} // end catch (depth: 1)
IL_002b:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_PlayerPrefsWrap::GetString(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_GetString_m775D110A660F70806312842D438BCDD82741F24F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayerPrefsWrap_GetString_m775D110A660F70806312842D438BCDD82741F24F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
String_t* V_1 = NULL;
int32_t V_2 = 0;
String_t* V_3 = NULL;
String_t* V_4 = NULL;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0023;
}
}
IL_000b:
{
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 1, /*hidden argument*/NULL);
// string o = UnityEngine.PlayerPrefs.GetString(arg0);
String_t* L_5 = PlayerPrefs_GetString_m3031AD2D5DEAB97677A9EF629618541437F079F1(L_4, /*hidden argument*/NULL);
V_1 = L_5;
// LuaDLL.lua_pushstring(L, o);
intptr_t L_6 = ___L0;
String_t* L_7 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_6, L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0065;
}
IL_0023:
{
// else if (count == 2)
int32_t L_8 = V_0;
if ((!(((uint32_t)L_8) == ((uint32_t)2))))
{
goto IL_004a;
}
}
IL_0027:
{
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_10 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_9, 1, /*hidden argument*/NULL);
// string arg1 = ToLua.CheckString(L, 2);
intptr_t L_11 = ___L0;
String_t* L_12 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_11, 2, /*hidden argument*/NULL);
V_3 = L_12;
// string o = UnityEngine.PlayerPrefs.GetString(arg0, arg1);
String_t* L_13 = V_3;
String_t* L_14 = PlayerPrefs_GetString_m83CA5F0D9E058C853254ACF9130C72108BE56C9B(L_10, L_13, /*hidden argument*/NULL);
V_4 = L_14;
// LuaDLL.lua_pushstring(L, o);
intptr_t L_15 = ___L0;
String_t* L_16 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_15, L_16, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0065;
}
IL_004a:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.PlayerPrefs.GetString");
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_18 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_17, _stringLiteral6E00466C12ACED5C469774D70C700DE2FA09B3CE, /*hidden argument*/NULL);
V_2 = L_18;
goto IL_0065;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0058;
throw e;
}
CATCH_0058:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_19 = ___L0;
Exception_t * L_20 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_21 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_19, L_20, /*hidden argument*/NULL);
V_2 = L_21;
goto IL_0065;
} // end catch (depth: 1)
IL_0065:
{
// }
int32_t L_22 = V_2;
return L_22;
}
}
// System.Int32 UnityEngine_PlayerPrefsWrap::HasKey(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_HasKey_mA42C775BE80C4BDC792DAC9BFD18C00CE8F774D6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayerPrefsWrap_HasKey_mA42C775BE80C4BDC792DAC9BFD18C00CE8F774D6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_1 = ___L0;
String_t* L_2 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_1, 1, /*hidden argument*/NULL);
// bool o = UnityEngine.PlayerPrefs.HasKey(arg0);
bool L_3 = PlayerPrefs_HasKey_mD87D3051ACE7EC6F5B54F4FC9E18572C917CA0D1(L_2, /*hidden argument*/NULL);
V_0 = L_3;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_4 = ___L0;
bool L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_PlayerPrefsWrap::DeleteKey(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_DeleteKey_m386AB419EFEC0020EB43D8A4B237DFAF84D4A6BA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayerPrefsWrap_DeleteKey_m386AB419EFEC0020EB43D8A4B237DFAF84D4A6BA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_1 = ___L0;
String_t* L_2 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.PlayerPrefs.DeleteKey(arg0);
PlayerPrefs_DeleteKey_mE0D76FF284F638715170DB52728B7595B41B6E8C(L_2, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0022;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0017;
throw e;
}
CATCH_0017:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_3 = ___L0;
Exception_t * L_4 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0022;
} // end catch (depth: 1)
IL_0022:
{
// }
int32_t L_6 = V_0;
return L_6;
}
}
// System.Int32 UnityEngine_PlayerPrefsWrap::DeleteAll(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_DeleteAll_mAE3A30F9FED908A8C9BF3A75DCEABBD203469F6D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayerPrefsWrap_DeleteAll_mAE3A30F9FED908A8C9BF3A75DCEABBD203469F6D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 0);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 0, /*hidden argument*/NULL);
// UnityEngine.PlayerPrefs.DeleteAll();
PlayerPrefs_DeleteAll_m7889B3CBD8B243DEC40D308C264F23EB098B7682(/*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_1 = ___L0;
Exception_t * L_2 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_3 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_1, L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine_PlayerPrefsWrap::Save(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_PlayerPrefsWrap_Save_mD4C32A99F55F2527FF90C3856803891B513BB839 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_PlayerPrefsWrap_Save_mD4C32A99F55F2527FF90C3856803891B513BB839_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 0);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 0, /*hidden argument*/NULL);
// UnityEngine.PlayerPrefs.Save();
PlayerPrefs_Save_m6CC1FE22D4B10AC819F55802D725BE17EA2AD37B(/*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_1 = ___L0;
Exception_t * L_2 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_3 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_1, L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine_PlayerPrefsWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_PlayerPrefsWrap__ctor_mE6FA7ED2C58AC7AA89124BD00B458543EE08EF8D (UnityEngine_PlayerPrefsWrap_t8FDEC024916AFB68E4642723B5AD2D939BB4A274 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_IncreaseLevel_m5EB541E1824E83792526E5BC0B5B6064CCEAA8FA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_IncreaseLevel_m5EB541E1824E83792526E5BC0B5B6064CCEAA8FA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_DecreaseLevel_m9D8FA569F32552470FE17A026ECFF2083D84327F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_DecreaseLevel_m9D8FA569F32552470FE17A026ECFF2083D84327F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_SetQualityLevel_mA9C0B6DCA9104D00BC42E6DD5C6F7F583A934A86(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_SetQualityLevel_mA9C0B6DCA9104D00BC42E6DD5C6F7F583A934A86(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_GetRenderPipelineAssetAt_m9F455DD3B238DFE6347D5B8B1A8C16C2C7F5C1DE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_GetRenderPipelineAssetAt_m9F455DD3B238DFE6347D5B8B1A8C16C2C7F5C1DE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_GetQualityLevel_m8A24A6C74816A60EA35F6C548A82758DA230EF74(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_GetQualityLevel_m8A24A6C74816A60EA35F6C548A82758DA230EF74(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_op_Equality_m88A76AA04E008DD6FC424084276432EBC517547F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_op_Equality_m88A76AA04E008DD6FC424084276432EBC517547F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_pixelLightCount_mFF3ADF453A905F34435F9B3BF2FEB48C706A7C13(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_pixelLightCount_mFF3ADF453A905F34435F9B3BF2FEB48C706A7C13(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_shadows_mE304DED66F7AF73F88041F86439D6588F0913579(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_shadows_mE304DED66F7AF73F88041F86439D6588F0913579(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_shadowProjection_m72F5C8079AD39CC12D893D8B28FC64E36D7F385D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_shadowProjection_m72F5C8079AD39CC12D893D8B28FC64E36D7F385D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_shadowCascades_m1BC0F64523EE1426E127DDAC660402DEEC6A46CF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_shadowCascades_m1BC0F64523EE1426E127DDAC660402DEEC6A46CF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_shadowDistance_m6A6FDF2D21E1F9A52E56853314E9AC711C9F5944(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_shadowDistance_m6A6FDF2D21E1F9A52E56853314E9AC711C9F5944(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_shadowResolution_mC7D3959ED478E7338706C10A0896E82FC5C3D63D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_shadowResolution_mC7D3959ED478E7338706C10A0896E82FC5C3D63D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_shadowmaskMode_mF567F931CE916C23C837F44D725CABA6152D3678(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_shadowmaskMode_mF567F931CE916C23C837F44D725CABA6152D3678(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_shadowNearPlaneOffset_m31B453E42721EDB786F2E8D87E82EBF912457591(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_shadowNearPlaneOffset_m31B453E42721EDB786F2E8D87E82EBF912457591(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_shadowCascade2Split_mE3580BA1C43C1902AC09AF592B71F68F8F1E15CE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_shadowCascade2Split_mE3580BA1C43C1902AC09AF592B71F68F8F1E15CE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_shadowCascade4Split_mE02BA652B458DD7FFCE83B362C8442EF3E59C602(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_shadowCascade4Split_mE02BA652B458DD7FFCE83B362C8442EF3E59C602(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_lodBias_m349B837C7A7E4A4ECA09090405DBA2C8A174407C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_lodBias_m349B837C7A7E4A4ECA09090405DBA2C8A174407C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_anisotropicFiltering_mED9F19858C263CF16FBA73EABF946951C9D9F00D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_anisotropicFiltering_mED9F19858C263CF16FBA73EABF946951C9D9F00D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_masterTextureLimit_mA539FC9AD155B538FBD3C3FE0ED2F8C641F31F6F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_masterTextureLimit_mA539FC9AD155B538FBD3C3FE0ED2F8C641F31F6F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_maximumLODLevel_m631120446D3342C67AC1914FF9FAF30AAAA73D9E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_maximumLODLevel_m631120446D3342C67AC1914FF9FAF30AAAA73D9E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_particleRaycastBudget_mA380FB6BA62CEDF4D09E56CB309E234E76BA2F5E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_particleRaycastBudget_mA380FB6BA62CEDF4D09E56CB309E234E76BA2F5E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_softParticles_mA83FFAFB3A60E66EF9244F7B8613B5E4533DB277(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_softParticles_mA83FFAFB3A60E66EF9244F7B8613B5E4533DB277(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_softVegetation_mECFD641993196BC2D5E2F458391460A0DD88E909(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_softVegetation_mECFD641993196BC2D5E2F458391460A0DD88E909(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_vSyncCount_m89300ACB86E863BE989DEA4D7D206B1781A688D4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_vSyncCount_m89300ACB86E863BE989DEA4D7D206B1781A688D4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_antiAliasing_mB2584EC8C3E2FA15BBFB2ED60FAA009AE3C09CF6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_antiAliasing_mB2584EC8C3E2FA15BBFB2ED60FAA009AE3C09CF6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_asyncUploadTimeSlice_mFB4266BFF923C9C0D4BF6882207DF8F6E2FB8BC4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_asyncUploadTimeSlice_mFB4266BFF923C9C0D4BF6882207DF8F6E2FB8BC4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_asyncUploadBufferSize_m6259E073737763FAB8D39A0B3249F98CDF560A8F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_asyncUploadBufferSize_m6259E073737763FAB8D39A0B3249F98CDF560A8F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_asyncUploadPersistentBuffer_mB15D02AE28AC389817CECCBD46343D6EE577D41B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_asyncUploadPersistentBuffer_mB15D02AE28AC389817CECCBD46343D6EE577D41B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_realtimeReflectionProbes_mAE115061BB906663D9C706C918D91B9361061AC7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_realtimeReflectionProbes_mAE115061BB906663D9C706C918D91B9361061AC7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_billboardsFaceCameraPosition_mDF2587A2EBAE166FB6B428A49C0F195468118D5E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_billboardsFaceCameraPosition_mDF2587A2EBAE166FB6B428A49C0F195468118D5E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_resolutionScalingFixedDPIFactor_mC7D678E9D979FD7F0107ADF102653E54755732ED(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_resolutionScalingFixedDPIFactor_mC7D678E9D979FD7F0107ADF102653E54755732ED(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_renderPipeline_mA0A4C5C3BDA2738182A8E1F3D0895CAB1C76AFC1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_renderPipeline_mA0A4C5C3BDA2738182A8E1F3D0895CAB1C76AFC1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_skinWeights_mB1D8552AC9496DA2FF80E20A5FD9D3EA3EF34986(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_skinWeights_mB1D8552AC9496DA2FF80E20A5FD9D3EA3EF34986(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_streamingMipmapsActive_m2397B19383143DE998FB655D0BDD49DA46DD83CB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_streamingMipmapsActive_m2397B19383143DE998FB655D0BDD49DA46DD83CB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_streamingMipmapsMemoryBudget_m8B80A9BE05F5C0AB84FD674AD5EC8FE0F797BF46(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_streamingMipmapsMemoryBudget_m8B80A9BE05F5C0AB84FD674AD5EC8FE0F797BF46(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_streamingMipmapsAddAllCameras_m051CC85705F4A5648C07A43DFBD787B7C4CE7543(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_streamingMipmapsAddAllCameras_m051CC85705F4A5648C07A43DFBD787B7C4CE7543(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_streamingMipmapsMaxFileIORequests_m9B0B133959B48D3970A554009FD4C3246A15FAC1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_streamingMipmapsMaxFileIORequests_m9B0B133959B48D3970A554009FD4C3246A15FAC1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_maxQueuedFrames_mD23C5861E6EB0470791A60F8D31EF77D2AC45C33(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_maxQueuedFrames_mD23C5861E6EB0470791A60F8D31EF77D2AC45C33(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_names_m2EB151D7E30C24B073A2A7E032B4F2BD5138081E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_names_m2EB151D7E30C24B073A2A7E032B4F2BD5138081E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_desiredColorSpace_m17D4CED93770F1D46287D28EF94B5ADF0497DD74(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_desiredColorSpace_m17D4CED93770F1D46287D28EF94B5ADF0497DD74(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_get_activeColorSpace_mDF61892E93265BA6E83E2DF6A8C2A9C77CDFCD14(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_get_activeColorSpace_mDF61892E93265BA6E83E2DF6A8C2A9C77CDFCD14(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_pixelLightCount_m4FAFB0DF1687111DC23F962C6B439BDA629647B4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_pixelLightCount_m4FAFB0DF1687111DC23F962C6B439BDA629647B4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_shadows_mE5391E8E28DB9E0BA26D380665DEDD75B1BC95DF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_shadows_mE5391E8E28DB9E0BA26D380665DEDD75B1BC95DF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_shadowProjection_mA475BDC4D1D6071C4E3F0DE54AFBCA00AAD9EFFA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_shadowProjection_mA475BDC4D1D6071C4E3F0DE54AFBCA00AAD9EFFA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_shadowCascades_mDDCD1616D07BD6FD6DC05E16A390D2EE10924E28(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_shadowCascades_mDDCD1616D07BD6FD6DC05E16A390D2EE10924E28(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_shadowDistance_mD1852696074DDFDFEF72E9E62F0C531DB1C7C23C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_shadowDistance_mD1852696074DDFDFEF72E9E62F0C531DB1C7C23C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_shadowResolution_m6A505F40F57DEAD37168ED1F55EA312792274433(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_shadowResolution_m6A505F40F57DEAD37168ED1F55EA312792274433(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_shadowmaskMode_mA73172FA2076915A3BC1CE3816B7FD2BAAE024C7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_shadowmaskMode_mA73172FA2076915A3BC1CE3816B7FD2BAAE024C7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_shadowNearPlaneOffset_m3BE90D09A238637C5039100CA429D2C405C40553(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_shadowNearPlaneOffset_m3BE90D09A238637C5039100CA429D2C405C40553(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_shadowCascade2Split_m4C4A8DEE70D4093F6AD2146BC6D8CA53728401F9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_shadowCascade2Split_m4C4A8DEE70D4093F6AD2146BC6D8CA53728401F9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_shadowCascade4Split_m20CA122EA9A7012F6FC20571B11F22FB0188DFD3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_shadowCascade4Split_m20CA122EA9A7012F6FC20571B11F22FB0188DFD3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_lodBias_m317ADEABDD0FF7E27434CF4B9425FA97DA689A3B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_lodBias_m317ADEABDD0FF7E27434CF4B9425FA97DA689A3B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_anisotropicFiltering_m8EE5486819AA659E2A0EEC25F94FAF5E8699F672(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_anisotropicFiltering_m8EE5486819AA659E2A0EEC25F94FAF5E8699F672(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_masterTextureLimit_mA17479060256229E2559A833C27BB439745E368A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_masterTextureLimit_mA17479060256229E2559A833C27BB439745E368A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_maximumLODLevel_mBF952BC87DCF20786085AEFEF302DEFE21310CB3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_maximumLODLevel_mBF952BC87DCF20786085AEFEF302DEFE21310CB3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_particleRaycastBudget_mC98F4B58A01D925E82CC98DB44CFEF917C7E2FCC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_particleRaycastBudget_mC98F4B58A01D925E82CC98DB44CFEF917C7E2FCC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_softParticles_m0FD0BB6846D5F2DEB107397F9CEE1C299D73A91E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_softParticles_m0FD0BB6846D5F2DEB107397F9CEE1C299D73A91E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_softVegetation_mC492934E6D38D99407357719C6771BD54E24344B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_softVegetation_mC492934E6D38D99407357719C6771BD54E24344B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_vSyncCount_m40BC12BFCF8E3E38452471A131E8214DA14E26CC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_vSyncCount_m40BC12BFCF8E3E38452471A131E8214DA14E26CC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_antiAliasing_m759788CD360E0BF55036DDACCB4DC14105467D0A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_antiAliasing_m759788CD360E0BF55036DDACCB4DC14105467D0A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_asyncUploadTimeSlice_m92A540DC090328D6E7BFE01F680E760E1BF791FB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_asyncUploadTimeSlice_m92A540DC090328D6E7BFE01F680E760E1BF791FB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_asyncUploadBufferSize_m6273286BD9FDEBBB4790EB2B8632255C59A6BF45(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_asyncUploadBufferSize_m6273286BD9FDEBBB4790EB2B8632255C59A6BF45(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_asyncUploadPersistentBuffer_m9567CC36954915AE222A941BC48ADF55D93DF8E9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_asyncUploadPersistentBuffer_m9567CC36954915AE222A941BC48ADF55D93DF8E9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_realtimeReflectionProbes_m3CC1768A1C43488D96DB0E43A301872696749645(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_realtimeReflectionProbes_m3CC1768A1C43488D96DB0E43A301872696749645(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_billboardsFaceCameraPosition_m700224F2C2699AE7387568A93E9A9D378CE2546E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_billboardsFaceCameraPosition_m700224F2C2699AE7387568A93E9A9D378CE2546E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_resolutionScalingFixedDPIFactor_m17BE925900A23CA543E5941D720F075BA42025B1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_resolutionScalingFixedDPIFactor_m17BE925900A23CA543E5941D720F075BA42025B1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_renderPipeline_mC5EFC2E82C974E468B2A016FB6FA985AD7D4D52D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_renderPipeline_mC5EFC2E82C974E468B2A016FB6FA985AD7D4D52D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_skinWeights_m1173D5BA33D3F6D3308F6B7ACB1FCFF84057CE6E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_skinWeights_m1173D5BA33D3F6D3308F6B7ACB1FCFF84057CE6E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_streamingMipmapsActive_mDEC826400968B576377E045D6CE176173C81698B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_streamingMipmapsActive_mDEC826400968B576377E045D6CE176173C81698B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_streamingMipmapsMemoryBudget_mF6CDE5688420EC24E176EF101B53A783A66AF7C1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_streamingMipmapsMemoryBudget_mF6CDE5688420EC24E176EF101B53A783A66AF7C1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_streamingMipmapsAddAllCameras_m41D28CE4FB9EC2D6D171396B4DF3FAD6F6499E99(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_streamingMipmapsAddAllCameras_m41D28CE4FB9EC2D6D171396B4DF3FAD6F6499E99(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_streamingMipmapsMaxFileIORequests_mF86743EAC66AED38554BD3E4D3E5A718B67AAF99(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_streamingMipmapsMaxFileIORequests_mF86743EAC66AED38554BD3E4D3E5A718B67AAF99(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_QualitySettingsWrap_set_maxQueuedFrames_mDFF316492DA2FD67BF2552F87A8D007E93770BFB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_QualitySettingsWrap_set_maxQueuedFrames_mDFF316492DA2FD67BF2552F87A8D007E93770BFB(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_QualitySettingsWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_QualitySettingsWrap_Register_mE7ED38FAC4BD5938964FF2E0D3D4BB31F651B704 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_Register_mE7ED38FAC4BD5938964FF2E0D3D4BB31F651B704_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginStaticLibs("QualitySettings");
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
NullCheck(L_0);
LuaState_BeginStaticLibs_m4800BEB58E15C7581A5D8E67C51D6EDED0655F4C(L_0, _stringLiteralAB0E3C2660C8E7747ECFF197B40C42E2CD0796AC, /*hidden argument*/NULL);
// L.RegFunction("IncreaseLevel", IncreaseLevel);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_1 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_2 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_2, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_IncreaseLevel_m5EB541E1824E83792526E5BC0B5B6064CCEAA8FA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_1);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_1, _stringLiteral020B3FCAF92AB8C19DCC292297735243FE7F93FB, L_2, /*hidden argument*/NULL);
// L.RegFunction("DecreaseLevel", DecreaseLevel);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_3 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_4 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_4, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_DecreaseLevel_m9D8FA569F32552470FE17A026ECFF2083D84327F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_3);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_3, _stringLiteralD28B382AEDBD51E9635540889AADB8831062828E, L_4, /*hidden argument*/NULL);
// L.RegFunction("SetQualityLevel", SetQualityLevel);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_SetQualityLevel_mA9C0B6DCA9104D00BC42E6DD5C6F7F583A934A86_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteralAD9DBFDCFC8533023E68B2758A20FE7647CB3B4E, L_6, /*hidden argument*/NULL);
// L.RegFunction("GetRenderPipelineAssetAt", GetRenderPipelineAssetAt);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_GetRenderPipelineAssetAt_m9F455DD3B238DFE6347D5B8B1A8C16C2C7F5C1DE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral642557646C4DCF60327764A4F3692B85BD926DE0, L_8, /*hidden argument*/NULL);
// L.RegFunction("GetQualityLevel", GetQualityLevel);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_GetQualityLevel_m8A24A6C74816A60EA35F6C548A82758DA230EF74_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteral64CAE249F0A238E8A7A14609BFD990BB201B1DE9, L_10, /*hidden argument*/NULL);
// L.RegFunction("__eq", op_Equality);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_op_Equality_m88A76AA04E008DD6FC424084276432EBC517547F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_12, /*hidden argument*/NULL);
// L.RegVar("pixelLightCount", get_pixelLightCount, set_pixelLightCount);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_pixelLightCount_mFF3ADF453A905F34435F9B3BF2FEB48C706A7C13_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_15 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_15, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_pixelLightCount_m4FAFB0DF1687111DC23F962C6B439BDA629647B4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_13);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_13, _stringLiteralC2F2E789C7E6B923BA08B98ABB9225E4B7C10838, L_14, L_15, /*hidden argument*/NULL);
// L.RegVar("shadows", get_shadows, set_shadows);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_16 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_17 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_17, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_shadows_mE304DED66F7AF73F88041F86439D6588F0913579_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_shadows_mE5391E8E28DB9E0BA26D380665DEDD75B1BC95DF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_16);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_16, _stringLiteral0A629D0A28559119E28A11995ABCE041F0C26DE8, L_17, L_18, /*hidden argument*/NULL);
// L.RegVar("shadowProjection", get_shadowProjection, set_shadowProjection);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_shadowProjection_m72F5C8079AD39CC12D893D8B28FC64E36D7F385D_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_21 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_21, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_shadowProjection_mA475BDC4D1D6071C4E3F0DE54AFBCA00AAD9EFFA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_19);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_19, _stringLiteralFF08AC96F5B1C24351C882200D8679415AFE39A9, L_20, L_21, /*hidden argument*/NULL);
// L.RegVar("shadowCascades", get_shadowCascades, set_shadowCascades);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_22 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_23 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_23, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_shadowCascades_m1BC0F64523EE1426E127DDAC660402DEEC6A46CF_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_shadowCascades_mDDCD1616D07BD6FD6DC05E16A390D2EE10924E28_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_22);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_22, _stringLiteral1D680E48867FCF21DAD1AB838D42BB36664DE93C, L_23, L_24, /*hidden argument*/NULL);
// L.RegVar("shadowDistance", get_shadowDistance, set_shadowDistance);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_25 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_shadowDistance_m6A6FDF2D21E1F9A52E56853314E9AC711C9F5944_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_27 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_27, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_shadowDistance_mD1852696074DDFDFEF72E9E62F0C531DB1C7C23C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_25);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_25, _stringLiteral1E2BE8288FEF1C97372D76AEDA30BA3B8B387396, L_26, L_27, /*hidden argument*/NULL);
// L.RegVar("shadowResolution", get_shadowResolution, set_shadowResolution);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_28 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_29 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_29, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_shadowResolution_mC7D3959ED478E7338706C10A0896E82FC5C3D63D_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_30 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_30, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_shadowResolution_m6A505F40F57DEAD37168ED1F55EA312792274433_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_28);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_28, _stringLiteral4416E830E6B42A6438ADE1FABC7E3A3A047DAFBB, L_29, L_30, /*hidden argument*/NULL);
// L.RegVar("shadowmaskMode", get_shadowmaskMode, set_shadowmaskMode);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_31 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_32 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_32, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_shadowmaskMode_mF567F931CE916C23C837F44D725CABA6152D3678_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_33 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_33, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_shadowmaskMode_mA73172FA2076915A3BC1CE3816B7FD2BAAE024C7_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_31);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_31, _stringLiteral2DA4750C7975CCA26B52B30FC045B5DF1B4C98E0, L_32, L_33, /*hidden argument*/NULL);
// L.RegVar("shadowNearPlaneOffset", get_shadowNearPlaneOffset, set_shadowNearPlaneOffset);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_34 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_35 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_35, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_shadowNearPlaneOffset_m31B453E42721EDB786F2E8D87E82EBF912457591_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_36 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_36, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_shadowNearPlaneOffset_m3BE90D09A238637C5039100CA429D2C405C40553_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_34);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_34, _stringLiteralB1177516579F4C661682CA67092939E2800FD494, L_35, L_36, /*hidden argument*/NULL);
// L.RegVar("shadowCascade2Split", get_shadowCascade2Split, set_shadowCascade2Split);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_37 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_38 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_38, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_shadowCascade2Split_mE3580BA1C43C1902AC09AF592B71F68F8F1E15CE_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_39 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_39, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_shadowCascade2Split_m4C4A8DEE70D4093F6AD2146BC6D8CA53728401F9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_37);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_37, _stringLiteral82C00212E100B2800B8538CB707570E58F4062C7, L_38, L_39, /*hidden argument*/NULL);
// L.RegVar("shadowCascade4Split", get_shadowCascade4Split, set_shadowCascade4Split);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_40 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_41 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_41, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_shadowCascade4Split_mE02BA652B458DD7FFCE83B362C8442EF3E59C602_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_42 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_42, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_shadowCascade4Split_m20CA122EA9A7012F6FC20571B11F22FB0188DFD3_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_40);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_40, _stringLiteralC85F07211564D835518B9E2B033C8024BFE30BC3, L_41, L_42, /*hidden argument*/NULL);
// L.RegVar("lodBias", get_lodBias, set_lodBias);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_43 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_44 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_44, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_lodBias_m349B837C7A7E4A4ECA09090405DBA2C8A174407C_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_45 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_45, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_lodBias_m317ADEABDD0FF7E27434CF4B9425FA97DA689A3B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_43);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_43, _stringLiteral894096FEB076FC9DBC71A4B1708F85D25635773D, L_44, L_45, /*hidden argument*/NULL);
// L.RegVar("anisotropicFiltering", get_anisotropicFiltering, set_anisotropicFiltering);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_46 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_47 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_47, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_anisotropicFiltering_mED9F19858C263CF16FBA73EABF946951C9D9F00D_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_48 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_48, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_anisotropicFiltering_m8EE5486819AA659E2A0EEC25F94FAF5E8699F672_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_46);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_46, _stringLiteral7F682F7127739A0F1DFCE5BAFCA1788CFE2C6B61, L_47, L_48, /*hidden argument*/NULL);
// L.RegVar("masterTextureLimit", get_masterTextureLimit, set_masterTextureLimit);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_49 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_50 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_50, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_masterTextureLimit_mA539FC9AD155B538FBD3C3FE0ED2F8C641F31F6F_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_51 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_51, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_masterTextureLimit_mA17479060256229E2559A833C27BB439745E368A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_49);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_49, _stringLiteral364E268497175532AD01E50476542FA9755705CB, L_50, L_51, /*hidden argument*/NULL);
// L.RegVar("maximumLODLevel", get_maximumLODLevel, set_maximumLODLevel);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_52 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_53 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_53, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_maximumLODLevel_m631120446D3342C67AC1914FF9FAF30AAAA73D9E_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_54 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_54, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_maximumLODLevel_mBF952BC87DCF20786085AEFEF302DEFE21310CB3_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_52);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_52, _stringLiteralD1120D7D1938D34DDB1AD982FE99273A7B41EA4B, L_53, L_54, /*hidden argument*/NULL);
// L.RegVar("particleRaycastBudget", get_particleRaycastBudget, set_particleRaycastBudget);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_55 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_56 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_56, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_particleRaycastBudget_mA380FB6BA62CEDF4D09E56CB309E234E76BA2F5E_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_57 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_57, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_particleRaycastBudget_mC98F4B58A01D925E82CC98DB44CFEF917C7E2FCC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_55);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_55, _stringLiteral91B67355BBE007F1E5E2339A5613102C06A5BDB6, L_56, L_57, /*hidden argument*/NULL);
// L.RegVar("softParticles", get_softParticles, set_softParticles);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_58 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_59 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_59, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_softParticles_mA83FFAFB3A60E66EF9244F7B8613B5E4533DB277_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_60 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_60, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_softParticles_m0FD0BB6846D5F2DEB107397F9CEE1C299D73A91E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_58);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_58, _stringLiteral8E8417A9A043FE27CF51865226A37ED3B678BB8E, L_59, L_60, /*hidden argument*/NULL);
// L.RegVar("softVegetation", get_softVegetation, set_softVegetation);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_61 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_62 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_62, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_softVegetation_mECFD641993196BC2D5E2F458391460A0DD88E909_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_63 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_63, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_softVegetation_mC492934E6D38D99407357719C6771BD54E24344B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_61);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_61, _stringLiteral0F56492789F03643C9A1EEA3732C59976531D95F, L_62, L_63, /*hidden argument*/NULL);
// L.RegVar("vSyncCount", get_vSyncCount, set_vSyncCount);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_64 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_65 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_65, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_vSyncCount_m89300ACB86E863BE989DEA4D7D206B1781A688D4_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_66 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_66, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_vSyncCount_m40BC12BFCF8E3E38452471A131E8214DA14E26CC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_64);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_64, _stringLiteralA1932E60CE064ECC9B2EBBD43D2A37969F79E911, L_65, L_66, /*hidden argument*/NULL);
// L.RegVar("antiAliasing", get_antiAliasing, set_antiAliasing);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_67 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_68 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_68, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_antiAliasing_mB2584EC8C3E2FA15BBFB2ED60FAA009AE3C09CF6_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_69 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_69, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_antiAliasing_m759788CD360E0BF55036DDACCB4DC14105467D0A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_67);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_67, _stringLiteral8AB86B12237F2A15866D712455AD978B9831ED15, L_68, L_69, /*hidden argument*/NULL);
// L.RegVar("asyncUploadTimeSlice", get_asyncUploadTimeSlice, set_asyncUploadTimeSlice);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_70 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_71 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_71, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_asyncUploadTimeSlice_mFB4266BFF923C9C0D4BF6882207DF8F6E2FB8BC4_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_72 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_72, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_asyncUploadTimeSlice_m92A540DC090328D6E7BFE01F680E760E1BF791FB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_70);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_70, _stringLiteralC567C19074685A18D77270F38BC1739CFECF9FDC, L_71, L_72, /*hidden argument*/NULL);
// L.RegVar("asyncUploadBufferSize", get_asyncUploadBufferSize, set_asyncUploadBufferSize);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_73 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_74 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_74, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_asyncUploadBufferSize_m6259E073737763FAB8D39A0B3249F98CDF560A8F_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_75 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_75, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_asyncUploadBufferSize_m6273286BD9FDEBBB4790EB2B8632255C59A6BF45_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_73);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_73, _stringLiteral71EB22F5B9ECF8A658F83AD47D23ECCD4180FD25, L_74, L_75, /*hidden argument*/NULL);
// L.RegVar("asyncUploadPersistentBuffer", get_asyncUploadPersistentBuffer, set_asyncUploadPersistentBuffer);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_76 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_77 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_77, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_asyncUploadPersistentBuffer_mB15D02AE28AC389817CECCBD46343D6EE577D41B_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_78 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_78, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_asyncUploadPersistentBuffer_m9567CC36954915AE222A941BC48ADF55D93DF8E9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_76);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_76, _stringLiteralB3042B969F7849423F5BF5D63F448B045126CF94, L_77, L_78, /*hidden argument*/NULL);
// L.RegVar("realtimeReflectionProbes", get_realtimeReflectionProbes, set_realtimeReflectionProbes);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_79 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_80 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_80, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_realtimeReflectionProbes_mAE115061BB906663D9C706C918D91B9361061AC7_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_81 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_81, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_realtimeReflectionProbes_m3CC1768A1C43488D96DB0E43A301872696749645_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_79);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_79, _stringLiteral092A590DB35C6528CA86C9870F166EEE2F2776E6, L_80, L_81, /*hidden argument*/NULL);
// L.RegVar("billboardsFaceCameraPosition", get_billboardsFaceCameraPosition, set_billboardsFaceCameraPosition);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_82 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_83 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_83, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_billboardsFaceCameraPosition_mDF2587A2EBAE166FB6B428A49C0F195468118D5E_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_84 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_84, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_billboardsFaceCameraPosition_m700224F2C2699AE7387568A93E9A9D378CE2546E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_82);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_82, _stringLiteral698C5C37498788E0C6F99EBF20DB235B549FCD22, L_83, L_84, /*hidden argument*/NULL);
// L.RegVar("resolutionScalingFixedDPIFactor", get_resolutionScalingFixedDPIFactor, set_resolutionScalingFixedDPIFactor);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_85 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_86 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_86, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_resolutionScalingFixedDPIFactor_mC7D678E9D979FD7F0107ADF102653E54755732ED_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_87 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_87, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_resolutionScalingFixedDPIFactor_m17BE925900A23CA543E5941D720F075BA42025B1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_85);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_85, _stringLiteral72E099B9E9AA0807E8B372F969F80B6D754BA4F5, L_86, L_87, /*hidden argument*/NULL);
// L.RegVar("renderPipeline", get_renderPipeline, set_renderPipeline);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_88 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_89 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_89, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_renderPipeline_mA0A4C5C3BDA2738182A8E1F3D0895CAB1C76AFC1_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_90 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_90, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_renderPipeline_mC5EFC2E82C974E468B2A016FB6FA985AD7D4D52D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_88);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_88, _stringLiteralF42FB8AEA7CBA47C9FFB9A7F325C84070E31957D, L_89, L_90, /*hidden argument*/NULL);
// L.RegVar("skinWeights", get_skinWeights, set_skinWeights);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_91 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_92 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_92, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_skinWeights_mB1D8552AC9496DA2FF80E20A5FD9D3EA3EF34986_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_93 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_93, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_skinWeights_m1173D5BA33D3F6D3308F6B7ACB1FCFF84057CE6E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_91);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_91, _stringLiteralB0C27C1653F6E0BB42E7AD01463BC796BAB63406, L_92, L_93, /*hidden argument*/NULL);
// L.RegVar("streamingMipmapsActive", get_streamingMipmapsActive, set_streamingMipmapsActive);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_94 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_95 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_95, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_streamingMipmapsActive_m2397B19383143DE998FB655D0BDD49DA46DD83CB_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_96 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_96, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_streamingMipmapsActive_mDEC826400968B576377E045D6CE176173C81698B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_94);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_94, _stringLiteralA206E306C6173F318204C1105901220FDFD19A12, L_95, L_96, /*hidden argument*/NULL);
// L.RegVar("streamingMipmapsMemoryBudget", get_streamingMipmapsMemoryBudget, set_streamingMipmapsMemoryBudget);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_97 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_98 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_98, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_streamingMipmapsMemoryBudget_m8B80A9BE05F5C0AB84FD674AD5EC8FE0F797BF46_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_99 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_99, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_streamingMipmapsMemoryBudget_mF6CDE5688420EC24E176EF101B53A783A66AF7C1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_97);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_97, _stringLiteral8AD71AB0D1880C21CE24B71538E77CADF5992636, L_98, L_99, /*hidden argument*/NULL);
// L.RegVar("streamingMipmapsAddAllCameras", get_streamingMipmapsAddAllCameras, set_streamingMipmapsAddAllCameras);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_100 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_101 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_101, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_streamingMipmapsAddAllCameras_m051CC85705F4A5648C07A43DFBD787B7C4CE7543_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_102 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_102, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_streamingMipmapsAddAllCameras_m41D28CE4FB9EC2D6D171396B4DF3FAD6F6499E99_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_100);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_100, _stringLiteral0EFCF53764B8FA2BDD21E47DF30FEFE80BCC43DD, L_101, L_102, /*hidden argument*/NULL);
// L.RegVar("streamingMipmapsMaxFileIORequests", get_streamingMipmapsMaxFileIORequests, set_streamingMipmapsMaxFileIORequests);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_103 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_104 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_104, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_streamingMipmapsMaxFileIORequests_m9B0B133959B48D3970A554009FD4C3246A15FAC1_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_105 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_105, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_streamingMipmapsMaxFileIORequests_mF86743EAC66AED38554BD3E4D3E5A718B67AAF99_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_103);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_103, _stringLiteralD8631016402ED760FC037168D7F5C0F934915F3E, L_104, L_105, /*hidden argument*/NULL);
// L.RegVar("maxQueuedFrames", get_maxQueuedFrames, set_maxQueuedFrames);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_106 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_107 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_107, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_maxQueuedFrames_mD23C5861E6EB0470791A60F8D31EF77D2AC45C33_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_108 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_108, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_set_maxQueuedFrames_mDFF316492DA2FD67BF2552F87A8D007E93770BFB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_106);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_106, _stringLiteral99D3052F314BB2D8E9084536ECC67DB7F69363BC, L_107, L_108, /*hidden argument*/NULL);
// L.RegVar("names", get_names, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_109 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_110 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_110, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_names_m2EB151D7E30C24B073A2A7E032B4F2BD5138081E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_109);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_109, _stringLiteral237A4713B1838C73332635AD4FCCC63A5EF2A397, L_110, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("desiredColorSpace", get_desiredColorSpace, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_111 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_112 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_112, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_desiredColorSpace_m17D4CED93770F1D46287D28EF94B5ADF0497DD74_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_111);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_111, _stringLiteral01C17101549F1351AA1BB94A1BB367E5A2DA8B50, L_112, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("activeColorSpace", get_activeColorSpace, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_113 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_114 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_114, NULL, (intptr_t)((intptr_t)UnityEngine_QualitySettingsWrap_get_activeColorSpace_mDF61892E93265BA6E83E2DF6A8C2A9C77CDFCD14_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_113);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_113, _stringLiteral27AF07DBD6FC0D4F0054646032B1961E0C84155D, L_114, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.EndStaticLibs();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_115 = ___L0;
NullCheck(L_115);
LuaState_EndStaticLibs_m40DB36CA82970F6F508315AB38F4A742419AF3F6(L_115, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::IncreaseLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_IncreaseLevel_m5EB541E1824E83792526E5BC0B5B6064CCEAA8FA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_IncreaseLevel_m5EB541E1824E83792526E5BC0B5B6064CCEAA8FA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 0)
int32_t L_2 = V_0;
if (L_2)
{
goto IL_0013;
}
}
IL_000a:
{
// UnityEngine.QualitySettings.IncreaseLevel();
QualitySettings_IncreaseLevel_m6096B75A5E6E0962ADD0F8A931A3F54D00FE1BBB(/*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_0040;
}
IL_0013:
{
// else if (count == 1)
int32_t L_3 = V_0;
if ((!(((uint32_t)L_3) == ((uint32_t)1))))
{
goto IL_0027;
}
}
IL_0017:
{
// bool arg0 = LuaDLL.luaL_checkboolean(L, 1);
intptr_t L_4 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_5 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_4, 1, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.IncreaseLevel(arg0);
QualitySettings_IncreaseLevel_mB96C159954D063093896C403FE2C725462CC848C(L_5, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_0040;
}
IL_0027:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.QualitySettings.IncreaseLevel");
intptr_t L_6 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_7 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_6, _stringLiteral2320CD8A61C8C173191C2D9C6BB2080E2796190D, /*hidden argument*/NULL);
V_1 = L_7;
goto IL_0040;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0035;
throw e;
}
CATCH_0035:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_0040;
} // end catch (depth: 1)
IL_0040:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::DecreaseLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_DecreaseLevel_m9D8FA569F32552470FE17A026ECFF2083D84327F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_DecreaseLevel_m9D8FA569F32552470FE17A026ECFF2083D84327F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 0)
int32_t L_2 = V_0;
if (L_2)
{
goto IL_0013;
}
}
IL_000a:
{
// UnityEngine.QualitySettings.DecreaseLevel();
QualitySettings_DecreaseLevel_m2B3AFB1C0E0749CE095672AFCB40D422389DEDA3(/*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_0040;
}
IL_0013:
{
// else if (count == 1)
int32_t L_3 = V_0;
if ((!(((uint32_t)L_3) == ((uint32_t)1))))
{
goto IL_0027;
}
}
IL_0017:
{
// bool arg0 = LuaDLL.luaL_checkboolean(L, 1);
intptr_t L_4 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_5 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_4, 1, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.DecreaseLevel(arg0);
QualitySettings_DecreaseLevel_m736C2AECA597DEA11FA21FDDC4C9B2C45C3DF1B2(L_5, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_0040;
}
IL_0027:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.QualitySettings.DecreaseLevel");
intptr_t L_6 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_7 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_6, _stringLiteral55D3780AAF245B72A7C692E3993A09BA270D70E9, /*hidden argument*/NULL);
V_1 = L_7;
goto IL_0040;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0035;
throw e;
}
CATCH_0035:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_0040;
} // end catch (depth: 1)
IL_0040:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::SetQualityLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_SetQualityLevel_mA9C0B6DCA9104D00BC42E6DD5C6F7F583A934A86 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_SetQualityLevel_mA9C0B6DCA9104D00BC42E6DD5C6F7F583A934A86_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_001c;
}
}
IL_000b:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 1, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.SetQualityLevel(arg0);
QualitySettings_SetQualityLevel_m42765D978DCC8B2683A101E73A91FD97EC01EC3A((((int32_t)((int32_t)L_4))), /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_0053;
}
IL_001c:
{
// else if (count == 2)
int32_t L_5 = V_0;
if ((!(((uint32_t)L_5) == ((uint32_t)2))))
{
goto IL_003a;
}
}
IL_0020:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_6 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_7 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_6, 1, /*hidden argument*/NULL);
// bool arg1 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_8 = ___L0;
bool L_9 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_8, 2, /*hidden argument*/NULL);
V_2 = L_9;
// UnityEngine.QualitySettings.SetQualityLevel(arg0, arg1);
bool L_10 = V_2;
QualitySettings_SetQualityLevel_mEE52F0941999C858D6424E363E42C26935166551((((int32_t)((int32_t)L_7))), L_10, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_0053;
}
IL_003a:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.QualitySettings.SetQualityLevel");
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_12 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_11, _stringLiteral683EF5F7D484F95CF31C48504FED6CCB01F8E244, /*hidden argument*/NULL);
V_1 = L_12;
goto IL_0053;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0048;
throw e;
}
CATCH_0048:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_13 = ___L0;
Exception_t * L_14 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_15 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_13, L_14, /*hidden argument*/NULL);
V_1 = L_15;
goto IL_0053;
} // end catch (depth: 1)
IL_0053:
{
// }
int32_t L_16 = V_1;
return L_16;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::GetRenderPipelineAssetAt(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_GetRenderPipelineAssetAt_m9F455DD3B238DFE6347D5B8B1A8C16C2C7F5C1DE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_GetRenderPipelineAssetAt_m9F455DD3B238DFE6347D5B8B1A8C16C2C7F5C1DE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_1 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_2 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Rendering.RenderPipelineAsset o = UnityEngine.QualitySettings.GetRenderPipelineAssetAt(arg0);
RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_3 = QualitySettings_GetRenderPipelineAssetAt_mDD03525F0D689B440AADA0B1E69DF0BDB260926B((((int32_t)((int32_t)L_2))), /*hidden argument*/NULL);
V_0 = L_3;
// ToLua.Push(L, o);
intptr_t L_4 = ___L0;
RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_5 = V_0;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_002b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0020;
throw e;
}
CATCH_0020:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002b;
} // end catch (depth: 1)
IL_002b:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::GetQualityLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_GetQualityLevel_m8A24A6C74816A60EA35F6C548A82758DA230EF74 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_GetQualityLevel_m8A24A6C74816A60EA35F6C548A82758DA230EF74_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 0);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 0, /*hidden argument*/NULL);
// int o = UnityEngine.QualitySettings.GetQualityLevel();
int32_t L_1 = QualitySettings_GetQualityLevel_mAD9FFDEBD51D12D914FDDDE4560E276A4D434A3B(/*hidden argument*/NULL);
V_0 = L_1;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_2 = ___L0;
int32_t L_3 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_2, L_3, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_0023;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0018;
throw e;
}
CATCH_0018:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0023;
} // end catch (depth: 1)
IL_0023:
{
// }
int32_t L_7 = V_1;
return L_7;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_op_Equality_m88A76AA04E008DD6FC424084276432EBC517547F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_op_Equality_m88A76AA04E008DD6FC424084276432EBC517547F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var));
// bool o = arg0 == arg1;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_7 = ___L0;
bool L_8 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_003d;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0032;
throw e;
}
CATCH_0032:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_003d;
} // end catch (depth: 1)
IL_003d:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_pixelLightCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_pixelLightCount_mFF3ADF453A905F34435F9B3BF2FEB48C706A7C13 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_pixelLightCount_mFF3ADF453A905F34435F9B3BF2FEB48C706A7C13_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.pixelLightCount);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_pixelLightCount_m367FCA3ED231F5979BF143307AE7983B30ED4931(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadows(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadows_mE304DED66F7AF73F88041F86439D6588F0913579 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_shadows_mE304DED66F7AF73F88041F86439D6588F0913579_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.QualitySettings.shadows);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_shadows_m00EF15BB470967F9AA91B3E879FF06ACF40BE8C4(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(ShadowQuality_t7C1A5205EFC67F856ED74644410DC0A4972F6706_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowProjection(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowProjection_m72F5C8079AD39CC12D893D8B28FC64E36D7F385D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_shadowProjection_m72F5C8079AD39CC12D893D8B28FC64E36D7F385D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.QualitySettings.shadowProjection);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_shadowProjection_m2EB374FD896D7D76F0522FBD0E9E98FF62AEAA20(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(ShadowProjection_tD290BB8BEE191111EBCD3472A606B40881DDDFAE_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowCascades(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowCascades_m1BC0F64523EE1426E127DDAC660402DEEC6A46CF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_shadowCascades_m1BC0F64523EE1426E127DDAC660402DEEC6A46CF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.shadowCascades);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_shadowCascades_m56D2FD569985C70C1A3D0549790A0BC2A3126804(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowDistance_m6A6FDF2D21E1F9A52E56853314E9AC711C9F5944 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_shadowDistance_m6A6FDF2D21E1F9A52E56853314E9AC711C9F5944_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.QualitySettings.shadowDistance);
intptr_t L_0 = ___L0;
float L_1 = QualitySettings_get_shadowDistance_m7D40301786E4C55B9E65F57399F11C7E65D2471D(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowResolution(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowResolution_mC7D3959ED478E7338706C10A0896E82FC5C3D63D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_shadowResolution_mC7D3959ED478E7338706C10A0896E82FC5C3D63D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.QualitySettings.shadowResolution);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_shadowResolution_m3D8BC407FEA425CF0F63C8E8A89B536C9A755663(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(ShadowResolution_t6E1A4C6882517FE23125949E3926D847D98394C6_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowmaskMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowmaskMode_mF567F931CE916C23C837F44D725CABA6152D3678 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_shadowmaskMode_mF567F931CE916C23C837F44D725CABA6152D3678_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.QualitySettings.shadowmaskMode);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_shadowmaskMode_mE1EF361AC0CC3BDC5E8CB0E49FFC518E02821FC8(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(ShadowmaskMode_t186160E1077C9EA61DB200AF64A23114255F8368_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowNearPlaneOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowNearPlaneOffset_m31B453E42721EDB786F2E8D87E82EBF912457591 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_shadowNearPlaneOffset_m31B453E42721EDB786F2E8D87E82EBF912457591_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.QualitySettings.shadowNearPlaneOffset);
intptr_t L_0 = ___L0;
float L_1 = QualitySettings_get_shadowNearPlaneOffset_m25A9FF0932DD0DD2A357914CE0F7F0A30B466ABE(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowCascade2Split(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowCascade2Split_mE3580BA1C43C1902AC09AF592B71F68F8F1E15CE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_shadowCascade2Split_mE3580BA1C43C1902AC09AF592B71F68F8F1E15CE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.QualitySettings.shadowCascade2Split);
intptr_t L_0 = ___L0;
float L_1 = QualitySettings_get_shadowCascade2Split_m86EE1F58532D22C3E77E9DDFA6F5A8AE794E36BD(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_shadowCascade4Split(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_shadowCascade4Split_mE02BA652B458DD7FFCE83B362C8442EF3E59C602 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_shadowCascade4Split_mE02BA652B458DD7FFCE83B362C8442EF3E59C602_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.QualitySettings.shadowCascade4Split);
intptr_t L_0 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = QualitySettings_get_shadowCascade4Split_mE4D3246D81A31E4E01805AA1D62ACCE2F8688A4F(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_lodBias(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_lodBias_m349B837C7A7E4A4ECA09090405DBA2C8A174407C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_lodBias_m349B837C7A7E4A4ECA09090405DBA2C8A174407C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.QualitySettings.lodBias);
intptr_t L_0 = ___L0;
float L_1 = QualitySettings_get_lodBias_m08232FF450FF6D109F61CBB9ED6F642F85041093(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_anisotropicFiltering(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_anisotropicFiltering_mED9F19858C263CF16FBA73EABF946951C9D9F00D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_anisotropicFiltering_mED9F19858C263CF16FBA73EABF946951C9D9F00D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.QualitySettings.anisotropicFiltering);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_anisotropicFiltering_mFB1807BF8FBD04BB3D388C1293258523DC782BCF(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(AnisotropicFiltering_t36A532A4BCAE61F9062E000FB945DE376EE619A2_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_masterTextureLimit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_masterTextureLimit_mA539FC9AD155B538FBD3C3FE0ED2F8C641F31F6F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_masterTextureLimit_mA539FC9AD155B538FBD3C3FE0ED2F8C641F31F6F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.masterTextureLimit);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_masterTextureLimit_m92E6AA104D5C4A11D1DB9F53F4273CBFA8713FDF(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_maximumLODLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_maximumLODLevel_m631120446D3342C67AC1914FF9FAF30AAAA73D9E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_maximumLODLevel_m631120446D3342C67AC1914FF9FAF30AAAA73D9E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.maximumLODLevel);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_maximumLODLevel_m698597083719808FCCED56B1CAEA75A3311CEDFD(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_particleRaycastBudget(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_particleRaycastBudget_mA380FB6BA62CEDF4D09E56CB309E234E76BA2F5E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_particleRaycastBudget_mA380FB6BA62CEDF4D09E56CB309E234E76BA2F5E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.particleRaycastBudget);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_particleRaycastBudget_m1199FBEC7BB5E0574B79DDA5EE1C2223F0C970DF(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_softParticles(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_softParticles_mA83FFAFB3A60E66EF9244F7B8613B5E4533DB277 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_softParticles_mA83FFAFB3A60E66EF9244F7B8613B5E4533DB277_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.QualitySettings.softParticles);
intptr_t L_0 = ___L0;
bool L_1 = QualitySettings_get_softParticles_mD293640CA838712D4BA8A475AB8DD9B449D00678(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_softVegetation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_softVegetation_mECFD641993196BC2D5E2F458391460A0DD88E909 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_softVegetation_mECFD641993196BC2D5E2F458391460A0DD88E909_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.QualitySettings.softVegetation);
intptr_t L_0 = ___L0;
bool L_1 = QualitySettings_get_softVegetation_mCAC0B48E386E3DE74DC73FBAA33C9EB2E39AB834(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_vSyncCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_vSyncCount_m89300ACB86E863BE989DEA4D7D206B1781A688D4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_vSyncCount_m89300ACB86E863BE989DEA4D7D206B1781A688D4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.vSyncCount);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_vSyncCount_mC21440665B56F01AE712523F816DCA485644CE35(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_antiAliasing(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_antiAliasing_mB2584EC8C3E2FA15BBFB2ED60FAA009AE3C09CF6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_antiAliasing_mB2584EC8C3E2FA15BBFB2ED60FAA009AE3C09CF6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.antiAliasing);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_antiAliasing_m28EE8A60C753C1D160BB393D92D98CC0E1776B16(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_asyncUploadTimeSlice(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_asyncUploadTimeSlice_mFB4266BFF923C9C0D4BF6882207DF8F6E2FB8BC4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_asyncUploadTimeSlice_mFB4266BFF923C9C0D4BF6882207DF8F6E2FB8BC4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.asyncUploadTimeSlice);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_asyncUploadTimeSlice_m1B6A79312CF62AF467F1C04ABEE3CFAAA0CAD9D9(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_asyncUploadBufferSize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_asyncUploadBufferSize_m6259E073737763FAB8D39A0B3249F98CDF560A8F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_asyncUploadBufferSize_m6259E073737763FAB8D39A0B3249F98CDF560A8F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.asyncUploadBufferSize);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_asyncUploadBufferSize_m900595ADDD151D6680082F556FBA8A24992E3DC5(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_asyncUploadPersistentBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_asyncUploadPersistentBuffer_mB15D02AE28AC389817CECCBD46343D6EE577D41B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_asyncUploadPersistentBuffer_mB15D02AE28AC389817CECCBD46343D6EE577D41B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.QualitySettings.asyncUploadPersistentBuffer);
intptr_t L_0 = ___L0;
bool L_1 = QualitySettings_get_asyncUploadPersistentBuffer_mAF4424F64496DD7BC1B784E30E45A53527EB9E03(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_realtimeReflectionProbes(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_realtimeReflectionProbes_mAE115061BB906663D9C706C918D91B9361061AC7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_realtimeReflectionProbes_mAE115061BB906663D9C706C918D91B9361061AC7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.QualitySettings.realtimeReflectionProbes);
intptr_t L_0 = ___L0;
bool L_1 = QualitySettings_get_realtimeReflectionProbes_m634CB6BF4ED98AD5747CB9369D3F703A60D60A50(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_billboardsFaceCameraPosition(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_billboardsFaceCameraPosition_mDF2587A2EBAE166FB6B428A49C0F195468118D5E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_billboardsFaceCameraPosition_mDF2587A2EBAE166FB6B428A49C0F195468118D5E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.QualitySettings.billboardsFaceCameraPosition);
intptr_t L_0 = ___L0;
bool L_1 = QualitySettings_get_billboardsFaceCameraPosition_mB9E8677D3EF4DF45D3C2B76AA15258ED9F1E9BAF(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_resolutionScalingFixedDPIFactor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_resolutionScalingFixedDPIFactor_mC7D678E9D979FD7F0107ADF102653E54755732ED (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_resolutionScalingFixedDPIFactor_mC7D678E9D979FD7F0107ADF102653E54755732ED_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor);
intptr_t L_0 = ___L0;
float L_1 = QualitySettings_get_resolutionScalingFixedDPIFactor_mA26E1794698557BFC5E0C200892ADA82142642AD(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_renderPipeline(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_renderPipeline_mA0A4C5C3BDA2738182A8E1F3D0895CAB1C76AFC1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_renderPipeline_mA0A4C5C3BDA2738182A8E1F3D0895CAB1C76AFC1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.QualitySettings.renderPipeline);
intptr_t L_0 = ___L0;
RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_1 = QualitySettings_get_renderPipeline_mA037CA7FD5AFD08B9BD7749632CDF91B7592F27D(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_skinWeights(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_skinWeights_mB1D8552AC9496DA2FF80E20A5FD9D3EA3EF34986 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_skinWeights_mB1D8552AC9496DA2FF80E20A5FD9D3EA3EF34986_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.QualitySettings.skinWeights);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_skinWeights_m1BFC8805EF53D47E464EEC379268557E84422C1C(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(SkinWeights_t2703F2550B0821F984412424597010EC1077E972_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_streamingMipmapsActive(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_streamingMipmapsActive_m2397B19383143DE998FB655D0BDD49DA46DD83CB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_streamingMipmapsActive_m2397B19383143DE998FB655D0BDD49DA46DD83CB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.QualitySettings.streamingMipmapsActive);
intptr_t L_0 = ___L0;
bool L_1 = QualitySettings_get_streamingMipmapsActive_m8A7B1F16770693E77303A0B7E3DB63BB23A5DAB3(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_streamingMipmapsMemoryBudget(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_streamingMipmapsMemoryBudget_m8B80A9BE05F5C0AB84FD674AD5EC8FE0F797BF46 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_streamingMipmapsMemoryBudget_m8B80A9BE05F5C0AB84FD674AD5EC8FE0F797BF46_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.QualitySettings.streamingMipmapsMemoryBudget);
intptr_t L_0 = ___L0;
float L_1 = QualitySettings_get_streamingMipmapsMemoryBudget_m6352765C2393AA32A1B006326497215D3E2826A1(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_streamingMipmapsAddAllCameras(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_streamingMipmapsAddAllCameras_m051CC85705F4A5648C07A43DFBD787B7C4CE7543 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_streamingMipmapsAddAllCameras_m051CC85705F4A5648C07A43DFBD787B7C4CE7543_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.QualitySettings.streamingMipmapsAddAllCameras);
intptr_t L_0 = ___L0;
bool L_1 = QualitySettings_get_streamingMipmapsAddAllCameras_m756E5226D0AB8846E1BC4A821839A40C9B135F57(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_streamingMipmapsMaxFileIORequests(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_streamingMipmapsMaxFileIORequests_m9B0B133959B48D3970A554009FD4C3246A15FAC1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_streamingMipmapsMaxFileIORequests_m9B0B133959B48D3970A554009FD4C3246A15FAC1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_streamingMipmapsMaxFileIORequests_mD67D31800AABC6F609A3FF1180D14C91E85CBA3F(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_maxQueuedFrames(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_maxQueuedFrames_mD23C5861E6EB0470791A60F8D31EF77D2AC45C33 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_maxQueuedFrames_mD23C5861E6EB0470791A60F8D31EF77D2AC45C33_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.QualitySettings.maxQueuedFrames);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_maxQueuedFrames_mDD1DAB57045FDFC30A846BB54DA6C400239B0E24(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_names(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_names_m2EB151D7E30C24B073A2A7E032B4F2BD5138081E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_names_m2EB151D7E30C24B073A2A7E032B4F2BD5138081E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.QualitySettings.names);
intptr_t L_0 = ___L0;
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_1 = QualitySettings_get_names_m3B4CFE04E36768B16C425A6837C9BA09F744CFCD(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_0, (RuntimeArray *)(RuntimeArray *)L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_desiredColorSpace(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_desiredColorSpace_m17D4CED93770F1D46287D28EF94B5ADF0497DD74 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_desiredColorSpace_m17D4CED93770F1D46287D28EF94B5ADF0497DD74_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.QualitySettings.desiredColorSpace);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_desiredColorSpace_m0465F2506DBA360DDDD3EB2FA8EF57C15FC12CF8(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(ColorSpace_tAB3C938B1B47C6E9AC4596BF142AEDCD8A60936F_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::get_activeColorSpace(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_get_activeColorSpace_mDF61892E93265BA6E83E2DF6A8C2A9C77CDFCD14 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_get_activeColorSpace_mDF61892E93265BA6E83E2DF6A8C2A9C77CDFCD14_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.QualitySettings.activeColorSpace);
intptr_t L_0 = ___L0;
int32_t L_1 = QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(ColorSpace_tAB3C938B1B47C6E9AC4596BF142AEDCD8A60936F_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_pixelLightCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_pixelLightCount_m4FAFB0DF1687111DC23F962C6B439BDA629647B4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_pixelLightCount_m4FAFB0DF1687111DC23F962C6B439BDA629647B4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.pixelLightCount = arg0;
QualitySettings_set_pixelLightCount_m1EB38E84C90523738A15388A038BC98B03C92EF5((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadows(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadows_mE5391E8E28DB9E0BA26D380665DEDD75B1BC95DF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_shadows_mE5391E8E28DB9E0BA26D380665DEDD75B1BC95DF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.ShadowQuality arg0 = (UnityEngine.ShadowQuality)ToLua.CheckObject(L, 2, typeof(UnityEngine.ShadowQuality));
intptr_t L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (ShadowQuality_t7C1A5205EFC67F856ED74644410DC0A4972F6706_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_3 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_0, 2, L_2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.shadows = arg0;
QualitySettings_set_shadows_mDFA9714AB1C9193FA0CE6D7D97CB8726611B2700(((*(int32_t*)((int32_t*)UnBox(L_3, ShadowQuality_t7C1A5205EFC67F856ED74644410DC0A4972F6706_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowProjection(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowProjection_mA475BDC4D1D6071C4E3F0DE54AFBCA00AAD9EFFA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_shadowProjection_mA475BDC4D1D6071C4E3F0DE54AFBCA00AAD9EFFA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.ShadowProjection arg0 = (UnityEngine.ShadowProjection)ToLua.CheckObject(L, 2, typeof(UnityEngine.ShadowProjection));
intptr_t L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (ShadowProjection_tD290BB8BEE191111EBCD3472A606B40881DDDFAE_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_3 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_0, 2, L_2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.shadowProjection = arg0;
QualitySettings_set_shadowProjection_m9FB01E4965BB1519E572FE4B43323FCC6CDD99F2(((*(int32_t*)((int32_t*)UnBox(L_3, ShadowProjection_tD290BB8BEE191111EBCD3472A606B40881DDDFAE_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowCascades(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowCascades_mDDCD1616D07BD6FD6DC05E16A390D2EE10924E28 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_shadowCascades_mDDCD1616D07BD6FD6DC05E16A390D2EE10924E28_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.shadowCascades = arg0;
QualitySettings_set_shadowCascades_m83046579C8F0CC6B0DB32DE8763D86355D0EB0F7((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowDistance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowDistance_mD1852696074DDFDFEF72E9E62F0C531DB1C7C23C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_shadowDistance_mD1852696074DDFDFEF72E9E62F0C531DB1C7C23C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.shadowDistance = arg0;
QualitySettings_set_shadowDistance_m82E025095235AD36A9049823FEBFAF6C1EC293DE((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowResolution(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowResolution_m6A505F40F57DEAD37168ED1F55EA312792274433 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_shadowResolution_m6A505F40F57DEAD37168ED1F55EA312792274433_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.ShadowResolution arg0 = (UnityEngine.ShadowResolution)ToLua.CheckObject(L, 2, typeof(UnityEngine.ShadowResolution));
intptr_t L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (ShadowResolution_t6E1A4C6882517FE23125949E3926D847D98394C6_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_3 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_0, 2, L_2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.shadowResolution = arg0;
QualitySettings_set_shadowResolution_mD704D1B8B3C1B0F56D62222BB970F72059351901(((*(int32_t*)((int32_t*)UnBox(L_3, ShadowResolution_t6E1A4C6882517FE23125949E3926D847D98394C6_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowmaskMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowmaskMode_mA73172FA2076915A3BC1CE3816B7FD2BAAE024C7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_shadowmaskMode_mA73172FA2076915A3BC1CE3816B7FD2BAAE024C7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.ShadowmaskMode arg0 = (UnityEngine.ShadowmaskMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.ShadowmaskMode));
intptr_t L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (ShadowmaskMode_t186160E1077C9EA61DB200AF64A23114255F8368_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_3 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_0, 2, L_2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.shadowmaskMode = arg0;
QualitySettings_set_shadowmaskMode_mB559C1F0EBC1917E061A5DA0ED3105C46352CA1A(((*(int32_t*)((int32_t*)UnBox(L_3, ShadowmaskMode_t186160E1077C9EA61DB200AF64A23114255F8368_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowNearPlaneOffset(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowNearPlaneOffset_m3BE90D09A238637C5039100CA429D2C405C40553 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_shadowNearPlaneOffset_m3BE90D09A238637C5039100CA429D2C405C40553_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.shadowNearPlaneOffset = arg0;
QualitySettings_set_shadowNearPlaneOffset_m0F3534079BCB1AA8530A793FB80B9340EC49B7D3((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowCascade2Split(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowCascade2Split_m4C4A8DEE70D4093F6AD2146BC6D8CA53728401F9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_shadowCascade2Split_m4C4A8DEE70D4093F6AD2146BC6D8CA53728401F9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.shadowCascade2Split = arg0;
QualitySettings_set_shadowCascade2Split_m1CF7B988C24B2D39DC1345D8D9D30D6494A11863((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_shadowCascade4Split(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_shadowCascade4Split_m20CA122EA9A7012F6FC20571B11F22FB0188DFD3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_shadowCascade4Split_m20CA122EA9A7012F6FC20571B11F22FB0188DFD3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.shadowCascade4Split = arg0;
QualitySettings_set_shadowCascade4Split_mEEC19DB8CFAEDF0CEC87E3E9996AAE4326E516C7(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_lodBias(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_lodBias_m317ADEABDD0FF7E27434CF4B9425FA97DA689A3B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_lodBias_m317ADEABDD0FF7E27434CF4B9425FA97DA689A3B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.lodBias = arg0;
QualitySettings_set_lodBias_m4E3BA941762E34E7D48DE7A2C9AECDFA9967E84B((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_anisotropicFiltering(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_anisotropicFiltering_m8EE5486819AA659E2A0EEC25F94FAF5E8699F672 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_anisotropicFiltering_m8EE5486819AA659E2A0EEC25F94FAF5E8699F672_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.AnisotropicFiltering arg0 = (UnityEngine.AnisotropicFiltering)ToLua.CheckObject(L, 2, typeof(UnityEngine.AnisotropicFiltering));
intptr_t L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (AnisotropicFiltering_t36A532A4BCAE61F9062E000FB945DE376EE619A2_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_3 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_0, 2, L_2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.anisotropicFiltering = arg0;
QualitySettings_set_anisotropicFiltering_m25AD02DCC134EE445163A168A38B8E3BD518800A(((*(int32_t*)((int32_t*)UnBox(L_3, AnisotropicFiltering_t36A532A4BCAE61F9062E000FB945DE376EE619A2_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_masterTextureLimit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_masterTextureLimit_mA17479060256229E2559A833C27BB439745E368A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_masterTextureLimit_mA17479060256229E2559A833C27BB439745E368A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.masterTextureLimit = arg0;
QualitySettings_set_masterTextureLimit_m8C7885C02B9E910C17B9CC46000B9906FD74BB84((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_maximumLODLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_maximumLODLevel_mBF952BC87DCF20786085AEFEF302DEFE21310CB3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_maximumLODLevel_mBF952BC87DCF20786085AEFEF302DEFE21310CB3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.maximumLODLevel = arg0;
QualitySettings_set_maximumLODLevel_m9EFC4A4768B2D8D3471D0BE083A28E438D47BCCA((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_particleRaycastBudget(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_particleRaycastBudget_mC98F4B58A01D925E82CC98DB44CFEF917C7E2FCC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_particleRaycastBudget_mC98F4B58A01D925E82CC98DB44CFEF917C7E2FCC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.particleRaycastBudget = arg0;
QualitySettings_set_particleRaycastBudget_m43846F20E0A8981BC86BFBB01D23F89829D25282((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_softParticles(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_softParticles_m0FD0BB6846D5F2DEB107397F9CEE1C299D73A91E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_softParticles_m0FD0BB6846D5F2DEB107397F9CEE1C299D73A91E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.softParticles = arg0;
QualitySettings_set_softParticles_m419C01989D91ED0CF7A387576B299D93636D391B(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_softVegetation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_softVegetation_mC492934E6D38D99407357719C6771BD54E24344B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_softVegetation_mC492934E6D38D99407357719C6771BD54E24344B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.softVegetation = arg0;
QualitySettings_set_softVegetation_m64BD9038D1329431554B5B1F520AFD2A0625EF8F(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_vSyncCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_vSyncCount_m40BC12BFCF8E3E38452471A131E8214DA14E26CC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_vSyncCount_m40BC12BFCF8E3E38452471A131E8214DA14E26CC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.vSyncCount = arg0;
QualitySettings_set_vSyncCount_m9214E19E48E3EB1419C5C810294B80A355BA588C((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_antiAliasing(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_antiAliasing_m759788CD360E0BF55036DDACCB4DC14105467D0A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_antiAliasing_m759788CD360E0BF55036DDACCB4DC14105467D0A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.antiAliasing = arg0;
QualitySettings_set_antiAliasing_m0D256DE219D099724FADED02DA8ED7563412F3A5((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_asyncUploadTimeSlice(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_asyncUploadTimeSlice_m92A540DC090328D6E7BFE01F680E760E1BF791FB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_asyncUploadTimeSlice_m92A540DC090328D6E7BFE01F680E760E1BF791FB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.asyncUploadTimeSlice = arg0;
QualitySettings_set_asyncUploadTimeSlice_mA6024F4DB1B9381C528327F83437A36D6FAA5279((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_asyncUploadBufferSize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_asyncUploadBufferSize_m6273286BD9FDEBBB4790EB2B8632255C59A6BF45 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_asyncUploadBufferSize_m6273286BD9FDEBBB4790EB2B8632255C59A6BF45_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.asyncUploadBufferSize = arg0;
QualitySettings_set_asyncUploadBufferSize_mDF096EF9E5C9DF1088716F053C76D5CB16E00B71((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_asyncUploadPersistentBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_asyncUploadPersistentBuffer_m9567CC36954915AE222A941BC48ADF55D93DF8E9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_asyncUploadPersistentBuffer_m9567CC36954915AE222A941BC48ADF55D93DF8E9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.asyncUploadPersistentBuffer = arg0;
QualitySettings_set_asyncUploadPersistentBuffer_m7579815B024164DF1A51713BBB0E89727EA8532A(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_realtimeReflectionProbes(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_realtimeReflectionProbes_m3CC1768A1C43488D96DB0E43A301872696749645 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_realtimeReflectionProbes_m3CC1768A1C43488D96DB0E43A301872696749645_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.realtimeReflectionProbes = arg0;
QualitySettings_set_realtimeReflectionProbes_mA93BE338F2E8FC6F2851433DBC9619B9DD691568(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_billboardsFaceCameraPosition(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_billboardsFaceCameraPosition_m700224F2C2699AE7387568A93E9A9D378CE2546E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_billboardsFaceCameraPosition_m700224F2C2699AE7387568A93E9A9D378CE2546E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.billboardsFaceCameraPosition = arg0;
QualitySettings_set_billboardsFaceCameraPosition_m79C594D3526802F593D3FD39EA9685A8DA3DE2BB(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_resolutionScalingFixedDPIFactor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_resolutionScalingFixedDPIFactor_m17BE925900A23CA543E5941D720F075BA42025B1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_resolutionScalingFixedDPIFactor_m17BE925900A23CA543E5941D720F075BA42025B1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor = arg0;
QualitySettings_set_resolutionScalingFixedDPIFactor_m232ED53DF2AD1DAA1E8C322C812165C8887D2282((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_renderPipeline(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_renderPipeline_mC5EFC2E82C974E468B2A016FB6FA985AD7D4D52D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_renderPipeline_mC5EFC2E82C974E468B2A016FB6FA985AD7D4D52D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.Rendering.RenderPipelineAsset arg0 = (UnityEngine.Rendering.RenderPipelineAsset)ToLua.CheckObject<UnityEngine.Rendering.RenderPipelineAsset>(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_CheckObject_TisRenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC_m7F5C1AD1933C124581E619AA6BA93BFA17C544F8((intptr_t)L_0, 2, /*hidden argument*/ToLua_CheckObject_TisRenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC_m7F5C1AD1933C124581E619AA6BA93BFA17C544F8_RuntimeMethod_var);
// UnityEngine.QualitySettings.renderPipeline = arg0;
QualitySettings_set_renderPipeline_m215D78A69F4B2BAE3032AE4E189D9AE470C45C49(((RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC *)CastclassClass((RuntimeObject*)L_1, RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0020;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0015;
throw e;
}
CATCH_0015:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0020;
} // end catch (depth: 1)
IL_0020:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_skinWeights(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_skinWeights_m1173D5BA33D3F6D3308F6B7ACB1FCFF84057CE6E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_skinWeights_m1173D5BA33D3F6D3308F6B7ACB1FCFF84057CE6E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.SkinWeights arg0 = (UnityEngine.SkinWeights)ToLua.CheckObject(L, 2, typeof(UnityEngine.SkinWeights));
intptr_t L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (SkinWeights_t2703F2550B0821F984412424597010EC1077E972_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_3 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_0, 2, L_2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.skinWeights = arg0;
QualitySettings_set_skinWeights_m923363146122B5377799957DE5A1F9284ECC9CD0(((*(int32_t*)((int32_t*)UnBox(L_3, SkinWeights_t2703F2550B0821F984412424597010EC1077E972_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_streamingMipmapsActive(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_streamingMipmapsActive_mDEC826400968B576377E045D6CE176173C81698B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_streamingMipmapsActive_mDEC826400968B576377E045D6CE176173C81698B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.streamingMipmapsActive = arg0;
QualitySettings_set_streamingMipmapsActive_m22AE90F7F67625FFF8C4547DF5B1FAB6DD607369(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_streamingMipmapsMemoryBudget(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_streamingMipmapsMemoryBudget_mF6CDE5688420EC24E176EF101B53A783A66AF7C1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_streamingMipmapsMemoryBudget_mF6CDE5688420EC24E176EF101B53A783A66AF7C1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.streamingMipmapsMemoryBudget = arg0;
QualitySettings_set_streamingMipmapsMemoryBudget_mE2A3A7C178DFE3A850B181B9BA05706EEF6D7C43((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_streamingMipmapsAddAllCameras(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_streamingMipmapsAddAllCameras_m41D28CE4FB9EC2D6D171396B4DF3FAD6F6499E99 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_streamingMipmapsAddAllCameras_m41D28CE4FB9EC2D6D171396B4DF3FAD6F6499E99_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.streamingMipmapsAddAllCameras = arg0;
QualitySettings_set_streamingMipmapsAddAllCameras_mC70C337969EF4095689EE972E2CD9F0043FA5E42(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_streamingMipmapsMaxFileIORequests(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_streamingMipmapsMaxFileIORequests_mF86743EAC66AED38554BD3E4D3E5A718B67AAF99 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_streamingMipmapsMaxFileIORequests_mF86743EAC66AED38554BD3E4D3E5A718B67AAF99_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests = arg0;
QualitySettings_set_streamingMipmapsMaxFileIORequests_mD0F07BC20163692C2EAA33DBB9C82C5615A99F29((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_QualitySettingsWrap::set_maxQueuedFrames(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_QualitySettingsWrap_set_maxQueuedFrames_mDFF316492DA2FD67BF2552F87A8D007E93770BFB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_QualitySettingsWrap_set_maxQueuedFrames_mDFF316492DA2FD67BF2552F87A8D007E93770BFB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.QualitySettings.maxQueuedFrames = arg0;
QualitySettings_set_maxQueuedFrames_mF52399093438F57C88FF8D2E66381407B870D847((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine_QualitySettingsWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_QualitySettingsWrap__ctor_mE28F8B6067830179316DE64FAC791F210DBEB1FF (UnityEngine_QualitySettingsWrap_tB9E7D7932BFF74030BD34AF9B3D62F17DEB2C4BA * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif