#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include #include #include #include #include #include #include #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; // LuaInterface.LuaCSFunction struct LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE; // LuaInterface.LuaException struct LuaException_t362D5A575564491633FB3233987012974B1564C4; // LuaInterface.LuaObjectPool struct LuaObjectPool_t67461854DC97AAF3A8EAF065CAE6A8E1A713264A; // LuaInterface.LuaReflection struct LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F; // LuaInterface.LuaState struct LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE; // LuaInterface.ObjectTranslator struct ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF; // LuaInterface.ToLua/LuaTableToVar[] struct LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6; // System.Action struct Action_t591D2A86165F896B4B800BB5C25CE18672A55579; // System.Action`2 struct Action_2_tFF388D1BE1AC4C4DBF1D06C0BC2E6D928C85C446; // System.Action`2 struct Action_2_tB1C1D4CFE7626121BCC096D69E3007CE8D454A36; // System.Action`2 struct Action_2_t01F4A0C354C5C80970402CFA7839FF012E8DE672; // System.Action`2 struct Action_2_t62B95FD1F996A8C890AC855CCC6BA26A7000F3A8; // System.Action`2 struct Action_2_t24FAAB8CDF7B518A340D2D70A7236AAB63D51ECC; // System.Action`2 struct Action_2_t88A472856F183AE803521FC39DAC3AE446810479; // System.AsyncCallback struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4; // System.Char[] struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t81923CE2A312318AE13F58085CCF7FA8D879B77A; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F; // System.Collections.Generic.HashSet`1 struct HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A; // System.Collections.Generic.HashSet`1 struct HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05; // System.Collections.Generic.List`1 struct List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F; // System.Collections.Generic.List`1 struct List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1; // System.Collections.Generic.List`1 struct List_1_t60727373C5D2D2A0DBC01F4A305CED07497791FC; // System.Collections.Generic.List`1 struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226; // System.Collections.Generic.List`1 struct List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E; // System.Collections.Generic.List`1 struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3; // System.Collections.Generic.List`1 struct List_1_t58F16637E97A6CB82317080828F7A4783F007FBB; // System.Collections.Generic.List`1 struct List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7; // System.Collections.Generic.List`1 struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955; // System.Collections.IDictionary struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7; // System.Collections.IEnumerator struct IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A; // System.DelegateData struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE; // System.Delegate[] struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196; // System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521; // System.Exception struct Exception_t; // System.Func`3 struct Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E; // System.Func`3 struct Func_3_t0E926FB7DB059AA6E0E86AE3E340E7557A057AC3; // System.Func`3 struct Func_3_tA601D4E8E01BA613A68451658B6A2840BA00F849; // System.Func`3 struct Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3; // System.Func`3 struct Func_3_t7C6D06E7843267792DD3402531594944F9A95ACE; // System.IAsyncResult struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598; // System.Int32[] struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83; // System.IntPtr[] struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD; // System.Reflection.Binder struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759; // System.Reflection.MemberFilter struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381; // System.Reflection.MethodInfo struct MethodInfo_t; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770; // System.Single[] struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5; // System.String struct String_t; // System.String[] struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E; // System.Type struct Type_t; // System.Type[] struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017; // UnityEngine.Color[] struct ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399; // UnityEngine.ComputeBuffer struct ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5; // UnityEngine.Coroutine struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC; // UnityEngine.Flare struct Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F; // UnityEngine.Light struct Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C; // UnityEngine.Light[] struct LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45; // UnityEngine.Material struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9; // UnityEngine.Mesh struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C; // UnityEngine.MeshCollider struct MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE; // UnityEngine.MeshRenderer struct MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED; // UnityEngine.MonoBehaviour struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0; // UnityEngine.Object[] struct ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9; // UnityEngine.RenderTexture struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD; // UnityEngine.Rendering.CommandBuffer[] struct CommandBufferU5BU5D_t67150454F13B9E5CF7CCCD5A44CAB45DD465C5A0; // UnityEngine.Shader struct Shader_tE2731FF351B74AB4186897484FB01E000C1160CA; // UnityEngine.Texture struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4; // UnityEngine.Transform struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA; // UnityEngine.Vector4[] struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66; // UnityEngine_LightTypeWrap struct UnityEngine_LightTypeWrap_tDCC09A1C43FB949983B9780312E137E1E9EE6195; // UnityEngine_LightWrap struct UnityEngine_LightWrap_t60671380C10DF197D5A1FA9341286CD3E645583A; // UnityEngine_MaterialWrap struct UnityEngine_MaterialWrap_tF932318BC8D89187C13AE484B9C8DD8138FA85A7; // UnityEngine_MeshColliderWrap struct UnityEngine_MeshColliderWrap_tEBFD4FE37D9C3D85579B1A8114F48024F2256FE8; // UnityEngine_MeshRendererWrap struct UnityEngine_MeshRendererWrap_t31590D3B7669284687E69AD574ABC77AE347A4D8; // UnityEngine_MonoBehaviourWrap struct UnityEngine_MonoBehaviourWrap_t851353BE6FF0D5FCB00DB5147C2DD8FC37751ACE; // UnityEngine_NetworkReachabilityWrap struct UnityEngine_NetworkReachabilityWrap_tC5E354474402AB4F10D4026299F0A6827022E68B; // UnityEngine_ObjectWrap struct UnityEngine_ObjectWrap_t4DFA20393D09B753083E9B981F64E9D07EF30338; IL2CPP_EXTERN_C RuntimeClass* Action_2_t01F4A0C354C5C80970402CFA7839FF012E8DE672_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_2_t24FAAB8CDF7B518A340D2D70A7236AAB63D51ECC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ComputeQueueType_t9AA1540F1DFB2D31C7D20E415BC3275E68B3150B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HideFlags_t30B57DC00548E963A569318C8F4A4123E7447E37_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LightRenderMode_tB679BBAE01715745266192819041CD717F1F619D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LightShadowCasterMode_t3FD081E0F10EFF795CEEB17398E372689D0F8B5F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LightShadowResolution_t6B151FE083ACB6DA5A15F89BD7028E962876D785_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LightShadows_tAEABAEF3CD1CA8C8A5C85F50C509E0D99C026CC6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LightShape_tF95FCDF7EECEFDDA76DA8F69E92F4BA91B4254C3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_t58F16637E97A6CB82317080828F7A4783F007FBB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MaterialGlobalIlluminationFlags_t3DA94FA53AFFB8AC900125699FD42BBD40843B0F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MeshColliderCookingOptions_t1065EBBF838E25FE864D3F1347B146D5448D8385_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* NetworkReachability_t087B53A52A7317136038FE00D4AF827A6B8DB56E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ShadowMapPass_tE1B679C4AEC4ABDA0FAA0918F79B8B593717C643_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_t00FE19284517EE4CD08FA36C712D4B629C339711_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_t43D71514B7D738F74889D1CC1B0B29C24F758EF7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_tCD348326BAC9216D2B975ACCFED34F40BE0D75A7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TypeTraits_1_t40AD52DCF1DDFA5A51B97000C8C8DC1412BABB3F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* TypeTraits_1_tF43848F9D63E9655D199EDCB4012D1659D2D178D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral0487A872F4849F5CD4E3C44BE9E2C786386D65ED; IL2CPP_EXTERN_C String_t* _stringLiteral069A997E421841436054C2E59C4A7258CA2E2367; IL2CPP_EXTERN_C String_t* _stringLiteral098278C2420A4CCC4A94242B2B5A3B73835CAA45; IL2CPP_EXTERN_C String_t* _stringLiteral09B6A6DCD3F6D4A7D3A95BCEAAD67A7F1800272F; IL2CPP_EXTERN_C String_t* _stringLiteral0A629D0A28559119E28A11995ABCE041F0C26DE8; IL2CPP_EXTERN_C String_t* _stringLiteral0B6590D0F63CFC84726924F96613B4C6518A8B0E; IL2CPP_EXTERN_C String_t* _stringLiteral0C1AE1995839B7C21A9DDD0C61522751B07F758C; IL2CPP_EXTERN_C String_t* _stringLiteral0E090B76E77AA7CAB8B450735B4CF6868B44ADC5; IL2CPP_EXTERN_C String_t* _stringLiteral0F5A41B86ACC05E256A69047F36122356D6D24CD; IL2CPP_EXTERN_C String_t* _stringLiteral15CA099F3788468D15A57925C6CF513AECB2F773; IL2CPP_EXTERN_C String_t* _stringLiteral1933687B7C373707CE289DC60661459A33F6CE1C; IL2CPP_EXTERN_C String_t* _stringLiteral19CE1322071C8D54EA8A4F747C8A3A46160E8699; IL2CPP_EXTERN_C String_t* _stringLiteral1BE40AFEE0F8A33223DBC51B3B2C4E2A5677D1EB; IL2CPP_EXTERN_C String_t* _stringLiteral1BF128E424281968ACCAAA15C0C3BFA822A49827; IL2CPP_EXTERN_C String_t* _stringLiteral1D02436C6F9045495B02496A87E40EC45103278E; 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IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m050FE57BF7F8A7C303494894EDA47466D339DB95_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisList_1_t58F16637E97A6CB82317080828F7A4783F007FBB_m146FCBFE6469028CC465F25D3648FA0DD9F86653_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_mCC3888A930C13F828836AF0D3B63FEAEE4F14A35_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m2393FEFD60E436D0B0D72D431EE2E61B9737A499_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_mF3FDB5B3A9362C39A448F241BBA8BB80EFA32854_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisMatrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_m8762B345F136EFBA789F2A13D15B9AD810D2E126_RuntimeMethod_var; 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IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m4766BC69002DC04E0B3B13D05A9B76BC39A8B9B5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisVector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_m97CBB36C31306F2AD5C98D601CB2B1AC0BCB6263_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m081FFEDA809CB423C3A513A8610A7B5B4A360626_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mBBFE17A97C46CC3AAFAE269856ACA5D09F1610F2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_mBF14A9A4A7C212BB0771C66B6A146360CED12966_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightTypeWrap_CheckType_m020B4CA5FD12C2E370802D51A06595E0C6F3C500_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightTypeWrap_IntToEnum_mA9264B87462C267519AA83D880B3B5E936D174F3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightTypeWrap_Push_mCD2B33B827FBD52E491E38F107786B6CCFCDA738_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightTypeWrap_get_Area_m29CAFE462885A23BB4F4A5229027EB66AF8B72E0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightTypeWrap_get_Directional_mB6E308CA3A4921C72E48D6EF7160B98B75BE4296_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightTypeWrap_get_Disc_mD2A323E5FEF8925CE5E5E21164B4A4F408A6AB5C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightTypeWrap_get_Point_mF853A952D983AAC80AFBFD93EEFCE01473D703DB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightTypeWrap_get_Rectangle_mE2E0EBB7B8700867A07A8B407CD235C5602BE3E1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightTypeWrap_get_Spot_m3063BE311BE1E7BB74930F15A52308AD63CEBCFB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_AddCommandBufferAsync_m601DDB8626718982679E1A6BF64A61A38E96A3C2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_AddCommandBuffer_m8E98B00DBE6669E585132087979E36C6EDD4A5B3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_GetCommandBuffers_mD1D6EB65DB09C2651EE2CE530D837DA6034BA1C2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_GetLights_mA143AD885B289BD228B6422B08F0DFBCFAD668A1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_RemoveAllCommandBuffers_m446ADD31B94D85CE1A5BFC5ECE5E2C1772139405_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_RemoveCommandBuffer_m162F9292BA5FD7C5E8C51063F61B9C95BB22D8F0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_RemoveCommandBuffers_mF911D42C4FE43114DB5934C68AFA1EC4318FABDC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_Reset_mB1983C99D8CA6F43189A029D8A348933A22680B4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap__CreateUnityEngine_Light_mD1345C58C4D21B1EE2534846FD2A0670AA09A159_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_bakingOutput_mA092D0996CAB5E904F01E8C4E1D09D1DD5182591_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_bounceIntensity_mA122854EA060005533B95ABEBCCD347F26F67EF7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_boundingSphereOverride_m30AD5A34CFDC86C2B95CE0FC5BBC1A29918C7CE2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_colorTemperature_mB81B4CE895A1FB30E0023CF8BCA92CDC9F6BEE4C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_color_mD482BA3B5F7E4DEC2289308D655202A9854F4359_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_commandBufferCount_m2907D7315D9793261354485189280C115D68BBFA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_cookieSize_m3C9CB16BC9F07226BF1789824F46CAC84597F06B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_cookie_m218CF4DBE6787428815EB8BEA6608DE614666E02_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_cullingMask_mDFC535A51283B0A8BDE54DC39A53753610241D57_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_flare_m2445EEE17F93008CD8FE59DF9B6032EE13388548_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_innerSpotAngle_m981CFD434A1EC88F4AA7A7FCB4489D013308F3DF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_intensity_m1B98CC06FE0460404F5E32C183C1B174AEAD2DE5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_layerShadowCullDistances_m439DDEC5A64DA248E87C1E3449E527AC82688A4A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_lightShadowCasterMode_mD0DEFBB16DB3DCF384F25AA59DCA6D14A23797C0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_range_m8AE93C10D45A9F92EA4D6DE23AC80C098B78B7C2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_renderMode_mE9BC16FCDE6B74C70F06AC117EA20ECAA10875F1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_renderingLayerMask_mA57025C541A9C1502546E66463E74966C937932D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_shadowBias_mA7FD14E15507C99015B28365ED95DE4A870673B0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_shadowCustomResolution_m04E6225668A93AE1CC0CA67059AE9BE932FAD8D6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_shadowMatrixOverride_m90FC773A689687B0424D794AA3F6225C26795247_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_shadowNearPlane_mF2D763A4A54A9F3B4CAE971E9DEAFCA6D623295C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_shadowNormalBias_mD367AD653EE536B39452992EBF814B5432A905EA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_shadowResolution_m272A3F0591C166CA097B8589D0CDE64F2B1F3C35_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_shadowStrength_mA49F835AD820A22011E447FB5D76997A5596AA20_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_shadows_mFB51FAADEA9EC438E455DAA62FCC96C53016DAA7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_shape_m208085C9453F03CE7A7AE73292419C0CA7A74D90_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_spotAngle_mA63B1AEC421AE7C17A09B56916737D7AE523BA51_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_type_m6B31117B2AE2A1FA71B935BEC19FF480BE270734_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_useBoundingSphereOverride_m4DDC0CB51CECB05ED222FE84BD303D449F290815_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_useColorTemperature_m2ED1D116BD2F71143E28ADE3A62D0EEBF58C256F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_get_useShadowMatrixOverride_mA126EFE1A22CF5A0624C532332113BC130D37C4A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_op_Equality_mA1BE9B778E91AB0E566FBB255C76524A718A9DCC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_bakingOutput_mC73C26B56414E1D5FC8CEFB3891760B50E1D372D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_bounceIntensity_m8F5149847ECF7B3E2516FFEC5CA58AF45861A6AC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_boundingSphereOverride_m18409675156F034A39383F8DF4CAC696FDC856B3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_colorTemperature_mD663A762360B0CC548B80C5C40B9037218C44AEF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_color_mAA3BB9BEF8F49A95F4B4FBEF4F6A2BAEE7E4F77F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_cookieSize_m27E0FB5E8BEE4C347958AC02E9995C02D65DF462_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_cookie_m250B12BF768ADB18FB0E63161AABD0706B8D9D4F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_cullingMask_m694686B6275A0756D1216E40C886F4AC6C40E55D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_flare_mF5A22E2F4AB3ABC5C0973C136E4BD357C99366C9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_innerSpotAngle_m063E21331532BC8F8C8A30AA9299E982CBF50B73_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_intensity_m8B18EEFAB234C4A24C91011B702BAF65744E1258_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_layerShadowCullDistances_mB452F2906DBAB512797D212A8E23A1830E348AA7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_lightShadowCasterMode_m69115789B2702937171FF61B497D2EB8870C8706_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_range_m0359116A7C736BE660C0923CCCE809DE0924F3B7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_renderMode_mC15BF6DCA270818D2BE04EF157A8FD7AC292C4A8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_renderingLayerMask_m3624275D7EB1616E204170DD9D57E7B07B45CDC8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_shadowBias_m1E19C051553B36F44A71BC797D0BEC2C70E60F2A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_shadowCustomResolution_m05C4C01F024379F63A3A61E0453BEDF4513E5019_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_shadowMatrixOverride_m886BCA2F244F24952081A59E71A27DD2C01410E9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_shadowNearPlane_mC71CEE7125646DB74E49818FB1A275F41E63C463_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_shadowNormalBias_m698B12DC02AAA2CC616803D9F2461CE179053315_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_shadowResolution_mAAB2A019F9B99E83A1564E8008E886C5E576E4E2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_shadowStrength_m5DC598D73BBD4025FB620262D268E69FC0507E31_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_shadows_m1D801374E4429597D569FBFC1FD3F64E18605AEA_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_shape_m0F1E011F678B3144AD592B00C8945C64357AFDA4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_spotAngle_m57968EEF9339867EB4327A35F833234C6587DC22_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_type_m23FD60204FA2FD543032E17B344124AA87AE0A72_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_useBoundingSphereOverride_mBACDA9C12C56B2DB53195C3DB2EE4708FF578FA0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_useColorTemperature_m9674B7025C64001A5C0CDACDD389E71E872DEBC4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_LightWrap_set_useShadowMatrixOverride_m7E362B1FC21B0E0A31DD112B9269536742160990_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_ComputeCRC_m797B6239F4CE747E154E3B6B7F5240EE6E66AB16_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_CopyPropertiesFromMaterial_mF0B07AFC99160F42688FF34D9A7B3580BDD8F760_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_DisableKeyword_mDB6A6D5EEC596D1495D7B6ABA91B79C83A14DD70_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_EnableKeyword_mA78BB7C3CE2349A5B26571052B98BE953F99BE7A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_FindPass_m9C876115363C114A99732BA14DE3D4E21B1AB879_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetColorArray_m8D9A4EF843D06346755041A4CAF5333115016087_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetColor_m60509509CF0671933F3F4D47A0D617A10C867614_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetFloatArray_m43D615FEC35E79FFC73AC589F6873890725B3292_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetFloat_m2762C8277238403FB39599E42757157B8501010A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetInt_mF6B3AD0CEED6907D55B91CB7671CDEF0396578AB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetMatrixArray_mC06796DF574C3179E2213A1527607E18CB9B35E3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetMatrix_mBA2DEFBF07647175C22A3814BB453EAD4F9772B9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetPassName_mE61FB5BDB33915F9BCF8A8349CE3C36F918C7548_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetShaderPassEnabled_m58CE58EE73BB6E85EFEA30BB6B5EB1C5F88FA7D7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetTag_mE0210C0FC161E31BDFC2E3702DA4A7A9121E6FA1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetTextureOffset_mB3372B0ABDCB45ECDF746F8F2D39238E6F7CB88C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetTexturePropertyNameIDs_m1E5AA74AE4C53971501D4411811185BBF9B76F67_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetTexturePropertyNames_m3274C578BD1406C592516F5428A32F8B7D9E703D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetTextureScale_mF256DF136751BBBF1F085DB25D676A664C56D0E7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetTexture_m512654709A83F15AC0D52AAEDC21E5E14AD267A2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetVectorArray_m9F608296D5CA2193D326682A13BF6B0F21B7EC72_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_GetVector_m99064D4AB5314226EF76A2EFA3DF09DCBD8A21F2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_HasProperty_m0EFA4C5B74395569ACAF4405D92EC3A8E9943E4D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_IsKeywordEnabled_m9D428ED1E0A52ADBCE65412F35C3899B5C26D3F4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_Lerp_m250DA3D621B8EA59B976ED198D6F9988DDD60295_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetBuffer_mF12E1DC9A9D07FF06A678D082D272EAD06A70949_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetColorArray_m77E7EB6238B5731F31806DFC368A206FA8847C7F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetColor_m65793B59B5E3E4D318A45E66ACE26EAE5B83920A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetConstantBuffer_mB071A7FB288B71928CC52326D90A6C0B67A5A5E6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetFloatArray_m54098106D389250720D06C148CD713B548D3D782_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetFloat_m78DEF9636C9F00C1AB3153BFB6A9D45013C31F55_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetInt_mABA66056D020E970D50DDD290217DEA24B80A59A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetMatrixArray_mC6AFB931E65760D759278E94DBCFF50FA32F8423_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetMatrix_mE50B9FFDE442865FF03791FCEDA6B3C976CD38A4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetOverrideTag_m271AD6FBDFED54293F9A03053E3DC884D5291F32_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetPass_mD324239A7E45F4177F3F32A112C76F2AF29FA14A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetShaderPassEnabled_mAB000C121132254E27469C2F22810F6802846A73_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetTextureOffset_m439E34786B155C392B72310247CE341987C69BD1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetTextureScale_m3FFF6A69213681C7C3F07E88C7B2BDC4B4DCFB50_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetTexture_m51A2F9182F7D3113DAAB48AC90C81B51E9CDFB87_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetVectorArray_m7B61F4832E5CEE5A114DAD6BD3AD4626765FD95F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_SetVector_m0B8FC74DD437EC6537FA1F7ADAF77FE79BC70243_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap__CreateUnityEngine_Material_m433CFEF868C05094803E48259B275A401D0C1F4C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_get_color_m025D875787B48D47AFC28FEDC3B479044559568F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_get_doubleSidedGI_m384B3F9C4DCE5F5359E4E02C38AAECDAA9CE5652_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_get_enableInstancing_m22572519C9C32A925FD3260FF274DC1214B8CDD4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_get_globalIlluminationFlags_mC5A7FB6D2C46AA94EAE3EEE5D676568E6DFE4375_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_get_mainTextureOffset_mAF22E4BE9DD6C4D58576B5E5A8E7601F2379523A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_get_mainTextureScale_mC37545DA1786FB17F2F855C77D90DDCB7A64F8EE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_get_mainTexture_mD76F919478A0BF28B6C91CAC6DCFDBFFC0B80DCD_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_get_passCount_m732CC556CCA7AE342490CC5C55439C1E523CCA45_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_get_renderQueue_m664F8A589EFA49F32CFBFE9679BF1AE7F33EE65F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_get_shaderKeywords_m7541C907F421F759AB4BB82E0C500ACB67D836BF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_get_shader_m67614737899D5B70BAE1A269FF307CCEC7D0EF25_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_op_Equality_mAFA02ADA4E993BA4ED9C46646A56E740B8E5EFD4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_set_color_m620EA31CFF1779E8700728A3B3B74944F61EF3F0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_set_doubleSidedGI_mCEA43207E58AB8E4D6E61D4AAE3FBB07CC498917_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_set_enableInstancing_mE275331CA44BDAC3BA49607C271CAAB1D41F626A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_set_globalIlluminationFlags_m2A78E062982C7950720E704085F9D82ABC9F306D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_set_mainTextureOffset_mEEB9F18D77D671C8C36CB8397472DD651798E3B7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_set_mainTextureScale_mB9743940A31532ACBD083067E71D9297DA9795ED_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_set_mainTexture_m32BD52731FCF1D8A32E29F3C43E9C50A9328119E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_set_renderQueue_mABFDA60CC5FCCF56612D3EE11A96716A7815E27A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_set_shaderKeywords_mB5AC064A2831F3D8520B9D9E087B1B49854E40A6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MaterialWrap_set_shader_mB729761ECB3CAF66A0D209C7047BA35F6B8075B2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MeshColliderWrap__CreateUnityEngine_MeshCollider_mF340062A79209C92D0F975A179AD41F9B2B344C1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MeshColliderWrap_get_convex_mB90B360AD1963CBFBB8A7F199E5C58D6573E5B66_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MeshColliderWrap_get_cookingOptions_m0F9F47D67E11BB08EF51A9DC17C9D4B7EC84176A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MeshColliderWrap_get_sharedMesh_m61A03A959F6EBF551204D9CA0C9BF23263FDAAF1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MeshColliderWrap_op_Equality_m7949EFB8A2C08A5ED66EB79FCDA28F4E98D44C39_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MeshColliderWrap_set_convex_mDF8E72D1327BF6771B584D43B54125F1F20FB47C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MeshColliderWrap_set_cookingOptions_mC868A8A8674E54FC37DDAF8C5FE9D68A66B62AA3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MeshColliderWrap_set_sharedMesh_mD89885181E639D5483A57C58EA750CE2806B7BD3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MeshRendererWrap__CreateUnityEngine_MeshRenderer_m7689FA28790890A276AE548F081D65C3F940E762_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MeshRendererWrap_get_additionalVertexStreams_mDF91C8D7D6C3DCB4ED859C5841E530099A6BC8C7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MeshRendererWrap_get_subMeshStartIndex_mF8B81A3D574A9F63F7B213539E3A006C01463E5B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MeshRendererWrap_op_Equality_m518150E4CE38518B1671B2E6F12728FC556D976E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MeshRendererWrap_set_additionalVertexStreams_m5B2FABF3C9A47756A1737DE77123BBE2AE15B421_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MonoBehaviourWrap_CancelInvoke_m0B7216013E41D8A4CEEE0B4034ACD5DE97359BC2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MonoBehaviourWrap_InvokeRepeating_m2797BE3F6D1881624B5B199DB36D5854540ADF1B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MonoBehaviourWrap_Invoke_m15F83CCDCFBB3144F34F268241D93CC3FF5C9ABB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MonoBehaviourWrap_IsInvoking_mA3B95539D57EE7D9D609A824F200D40168BC36A7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MonoBehaviourWrap_StartCoroutine_m41CB5471E6BF2E8E899135309D50FA858B29C2C0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MonoBehaviourWrap_StopAllCoroutines_m62902888BE12656BC2A98D5AEF12C9ED5A61F417_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MonoBehaviourWrap_StopCoroutine_mBC4EED1B564E2B7EE7F8439D0041727A6231F5F9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MonoBehaviourWrap_get_useGUILayout_m23F94C953D92F64C7F30C1BE3FB36E95092AAA01_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MonoBehaviourWrap_op_Equality_mE57DB680E9572723552539E43CCBE27575A9B972_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MonoBehaviourWrap_print_mDEFFDD941A3B0A24561A33DF5CF79EBBE0678669_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_MonoBehaviourWrap_set_useGUILayout_m063C7A2744E5DEC549847C4B9AD7C1D5C6586E6C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_NetworkReachabilityWrap_CheckType_m8CC0C602FB8C7F90FF576AE1E58BF764DBDD2EE7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_NetworkReachabilityWrap_IntToEnum_m3EA2D09AB6D5A60FEC4EABA3D906D43C7C34B148_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_NetworkReachabilityWrap_Push_mF058AD7092B7A40138198A93DD0F8BC439C55CA4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_NetworkReachabilityWrap_get_NotReachable_mB22A5795D47A7F78940D5DD513B5026025389CB7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_NetworkReachabilityWrap_get_ReachableViaCarrierDataNetwork_m49E070FA3F6F591DBE99C93E72D49A94792FC2C3_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_NetworkReachabilityWrap_get_ReachableViaLocalAreaNetwork_mB20733C3BDAB293B16194EFC9D4A1B2AD6E23F35_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap_DestroyImmediate_mDD3B924FCF3CFBBD267CE6BF2A686FC59C0CDB4A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap_Destroy_m58E655FDF0AD8DF769F52A3AB4B9EB1F6D204E4E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap_DontDestroyOnLoad_mF36F3AE83799ED33F79623A4572C69FF3E3AAA5F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap_Equals_m3E83A20FD0F95414646E2F3AC86C3C22F44B0F5D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap_FindObjectOfType_mD81742B4456973A57E2FEB414A3B6FDD6823A23F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap_FindObjectsOfType_m77687599499E07DC5D0040B056849E575BBE4EF6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap_GetHashCode_m97F66F42E0D7964E42C6257A44303F27B8C12E7E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap_GetInstanceID_m010DC4CB1B3CAB46BD20820A188784992DAD1D4F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap_Instantiate_mA5E363DC5BA7379CC727939A58D3887526FE7642_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap_ToString_mEC28DA9DD22C53C1E25A7C2561B6FA3A99B162EE_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap__CreateUnityEngine_Object_mDE1ABC85DE0CFA980B6B0FEC6BC3B7551C9A9A0B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap_get_hideFlags_m4D4EDD9277337EADFBAB5B72A467FF9B6E07321D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap_get_name_mE3305FA8BEB0763989ADFC2AAF4051F1615128AB_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap_op_Equality_m0AD13C88DC62443A97ACA9497D950BFAC63613E8_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap_set_hideFlags_m9D92B18F04FBF1B469C3807300CE639662D6BB54_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ObjectWrap_set_name_m3E483E527BA6026222668BC2F3755D1DBEC3F55E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* ComputeQueueType_t9AA1540F1DFB2D31C7D20E415BC3275E68B3150B_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* HideFlags_t30B57DC00548E963A569318C8F4A4123E7447E37_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* LightRenderMode_tB679BBAE01715745266192819041CD717F1F619D_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* LightShadowCasterMode_t3FD081E0F10EFF795CEEB17398E372689D0F8B5F_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* LightShadowResolution_t6B151FE083ACB6DA5A15F89BD7028E962876D785_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* LightShadows_tAEABAEF3CD1CA8C8A5C85F50C509E0D99C026CC6_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* LightShape_tF95FCDF7EECEFDDA76DA8F69E92F4BA91B4254C3_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* MaterialGlobalIlluminationFlags_t3DA94FA53AFFB8AC900125699FD42BBD40843B0F_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* MeshColliderCookingOptions_t1065EBBF838E25FE864D3F1347B146D5448D8385_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* NetworkReachability_t087B53A52A7317136038FE00D4AF827A6B8DB56E_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* RuntimeObject_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* ShadowMapPass_tE1B679C4AEC4ABDA0FAA0918F79B8B593717C643_0_0_0_var; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightTypeWrap_CheckType_m020B4CA5FD12C2E370802D51A06595E0C6F3C500_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightTypeWrap_IntToEnum_mA9264B87462C267519AA83D880B3B5E936D174F3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightTypeWrap_Push_mCD2B33B827FBD52E491E38F107786B6CCFCDA738_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightTypeWrap_Register_mB23245232A5914B23C1FC3F188853CCA19328E9D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightTypeWrap_get_Area_m29CAFE462885A23BB4F4A5229027EB66AF8B72E0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightTypeWrap_get_Directional_mB6E308CA3A4921C72E48D6EF7160B98B75BE4296_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightTypeWrap_get_Disc_mD2A323E5FEF8925CE5E5E21164B4A4F408A6AB5C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightTypeWrap_get_Point_mF853A952D983AAC80AFBFD93EEFCE01473D703DB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightTypeWrap_get_Rectangle_mE2E0EBB7B8700867A07A8B407CD235C5602BE3E1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightTypeWrap_get_Spot_m3063BE311BE1E7BB74930F15A52308AD63CEBCFB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_AddCommandBufferAsync_m601DDB8626718982679E1A6BF64A61A38E96A3C2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_AddCommandBuffer_m8E98B00DBE6669E585132087979E36C6EDD4A5B3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_GetCommandBuffers_mD1D6EB65DB09C2651EE2CE530D837DA6034BA1C2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_GetLights_mA143AD885B289BD228B6422B08F0DFBCFAD668A1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_Register_m48925AF94A47E030E76CD579F0206F1AFAD260E9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_RemoveAllCommandBuffers_m446ADD31B94D85CE1A5BFC5ECE5E2C1772139405_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_RemoveCommandBuffer_m162F9292BA5FD7C5E8C51063F61B9C95BB22D8F0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_RemoveCommandBuffers_mF911D42C4FE43114DB5934C68AFA1EC4318FABDC_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_Reset_mB1983C99D8CA6F43189A029D8A348933A22680B4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap__CreateUnityEngine_Light_mD1345C58C4D21B1EE2534846FD2A0670AA09A159_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_bakingOutput_mA092D0996CAB5E904F01E8C4E1D09D1DD5182591_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_bounceIntensity_mA122854EA060005533B95ABEBCCD347F26F67EF7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_boundingSphereOverride_m30AD5A34CFDC86C2B95CE0FC5BBC1A29918C7CE2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_colorTemperature_mB81B4CE895A1FB30E0023CF8BCA92CDC9F6BEE4C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_color_mD482BA3B5F7E4DEC2289308D655202A9854F4359_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_commandBufferCount_m2907D7315D9793261354485189280C115D68BBFA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_cookieSize_m3C9CB16BC9F07226BF1789824F46CAC84597F06B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_cookie_m218CF4DBE6787428815EB8BEA6608DE614666E02_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_cullingMask_mDFC535A51283B0A8BDE54DC39A53753610241D57_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_flare_m2445EEE17F93008CD8FE59DF9B6032EE13388548_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_innerSpotAngle_m981CFD434A1EC88F4AA7A7FCB4489D013308F3DF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_intensity_m1B98CC06FE0460404F5E32C183C1B174AEAD2DE5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_layerShadowCullDistances_m439DDEC5A64DA248E87C1E3449E527AC82688A4A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_lightShadowCasterMode_mD0DEFBB16DB3DCF384F25AA59DCA6D14A23797C0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_range_m8AE93C10D45A9F92EA4D6DE23AC80C098B78B7C2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_renderMode_mE9BC16FCDE6B74C70F06AC117EA20ECAA10875F1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_renderingLayerMask_mA57025C541A9C1502546E66463E74966C937932D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_shadowBias_mA7FD14E15507C99015B28365ED95DE4A870673B0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_shadowCustomResolution_m04E6225668A93AE1CC0CA67059AE9BE932FAD8D6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_shadowMatrixOverride_m90FC773A689687B0424D794AA3F6225C26795247_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_shadowNearPlane_mF2D763A4A54A9F3B4CAE971E9DEAFCA6D623295C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_shadowNormalBias_mD367AD653EE536B39452992EBF814B5432A905EA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_shadowResolution_m272A3F0591C166CA097B8589D0CDE64F2B1F3C35_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_shadowStrength_mA49F835AD820A22011E447FB5D76997A5596AA20_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_shadows_mFB51FAADEA9EC438E455DAA62FCC96C53016DAA7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_shape_m208085C9453F03CE7A7AE73292419C0CA7A74D90_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_spotAngle_mA63B1AEC421AE7C17A09B56916737D7AE523BA51_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_type_m6B31117B2AE2A1FA71B935BEC19FF480BE270734_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_useBoundingSphereOverride_m4DDC0CB51CECB05ED222FE84BD303D449F290815_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_useColorTemperature_m2ED1D116BD2F71143E28ADE3A62D0EEBF58C256F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_get_useShadowMatrixOverride_mA126EFE1A22CF5A0624C532332113BC130D37C4A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_op_Equality_mA1BE9B778E91AB0E566FBB255C76524A718A9DCC_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_bakingOutput_mC73C26B56414E1D5FC8CEFB3891760B50E1D372D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_bounceIntensity_m8F5149847ECF7B3E2516FFEC5CA58AF45861A6AC_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_boundingSphereOverride_m18409675156F034A39383F8DF4CAC696FDC856B3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_colorTemperature_mD663A762360B0CC548B80C5C40B9037218C44AEF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_color_mAA3BB9BEF8F49A95F4B4FBEF4F6A2BAEE7E4F77F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_cookieSize_m27E0FB5E8BEE4C347958AC02E9995C02D65DF462_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_cookie_m250B12BF768ADB18FB0E63161AABD0706B8D9D4F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_cullingMask_m694686B6275A0756D1216E40C886F4AC6C40E55D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_flare_mF5A22E2F4AB3ABC5C0973C136E4BD357C99366C9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_innerSpotAngle_m063E21331532BC8F8C8A30AA9299E982CBF50B73_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_intensity_m8B18EEFAB234C4A24C91011B702BAF65744E1258_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_layerShadowCullDistances_mB452F2906DBAB512797D212A8E23A1830E348AA7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_lightShadowCasterMode_m69115789B2702937171FF61B497D2EB8870C8706_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_range_m0359116A7C736BE660C0923CCCE809DE0924F3B7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_renderMode_mC15BF6DCA270818D2BE04EF157A8FD7AC292C4A8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_renderingLayerMask_m3624275D7EB1616E204170DD9D57E7B07B45CDC8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_shadowBias_m1E19C051553B36F44A71BC797D0BEC2C70E60F2A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_shadowCustomResolution_m05C4C01F024379F63A3A61E0453BEDF4513E5019_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_shadowMatrixOverride_m886BCA2F244F24952081A59E71A27DD2C01410E9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_shadowNearPlane_mC71CEE7125646DB74E49818FB1A275F41E63C463_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_shadowNormalBias_m698B12DC02AAA2CC616803D9F2461CE179053315_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_shadowResolution_mAAB2A019F9B99E83A1564E8008E886C5E576E4E2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_shadowStrength_m5DC598D73BBD4025FB620262D268E69FC0507E31_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_shadows_m1D801374E4429597D569FBFC1FD3F64E18605AEA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_shape_m0F1E011F678B3144AD592B00C8945C64357AFDA4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_spotAngle_m57968EEF9339867EB4327A35F833234C6587DC22_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_type_m23FD60204FA2FD543032E17B344124AA87AE0A72_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_useBoundingSphereOverride_mBACDA9C12C56B2DB53195C3DB2EE4708FF578FA0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_useColorTemperature_m9674B7025C64001A5C0CDACDD389E71E872DEBC4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_LightWrap_set_useShadowMatrixOverride_m7E362B1FC21B0E0A31DD112B9269536742160990_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_ComputeCRC_m797B6239F4CE747E154E3B6B7F5240EE6E66AB16_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_CopyPropertiesFromMaterial_mF0B07AFC99160F42688FF34D9A7B3580BDD8F760_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_DisableKeyword_mDB6A6D5EEC596D1495D7B6ABA91B79C83A14DD70_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_EnableKeyword_mA78BB7C3CE2349A5B26571052B98BE953F99BE7A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_FindPass_m9C876115363C114A99732BA14DE3D4E21B1AB879_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetColorArray_m8D9A4EF843D06346755041A4CAF5333115016087_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetColor_m60509509CF0671933F3F4D47A0D617A10C867614_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetFloatArray_m43D615FEC35E79FFC73AC589F6873890725B3292_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetFloat_m2762C8277238403FB39599E42757157B8501010A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetInt_mF6B3AD0CEED6907D55B91CB7671CDEF0396578AB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetMatrixArray_mC06796DF574C3179E2213A1527607E18CB9B35E3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetMatrix_mBA2DEFBF07647175C22A3814BB453EAD4F9772B9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetPassName_mE61FB5BDB33915F9BCF8A8349CE3C36F918C7548_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetShaderPassEnabled_m58CE58EE73BB6E85EFEA30BB6B5EB1C5F88FA7D7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetTag_mE0210C0FC161E31BDFC2E3702DA4A7A9121E6FA1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetTextureOffset_mB3372B0ABDCB45ECDF746F8F2D39238E6F7CB88C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetTexturePropertyNameIDs_m1E5AA74AE4C53971501D4411811185BBF9B76F67_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetTexturePropertyNames_m3274C578BD1406C592516F5428A32F8B7D9E703D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetTextureScale_mF256DF136751BBBF1F085DB25D676A664C56D0E7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetTexture_m512654709A83F15AC0D52AAEDC21E5E14AD267A2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetVectorArray_m9F608296D5CA2193D326682A13BF6B0F21B7EC72_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_GetVector_m99064D4AB5314226EF76A2EFA3DF09DCBD8A21F2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_HasProperty_m0EFA4C5B74395569ACAF4405D92EC3A8E9943E4D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_IsKeywordEnabled_m9D428ED1E0A52ADBCE65412F35C3899B5C26D3F4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_Lerp_m250DA3D621B8EA59B976ED198D6F9988DDD60295_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_Register_m07C221188B2A444D4D8FE63F0F65EA0DD03BCA3E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetBuffer_mF12E1DC9A9D07FF06A678D082D272EAD06A70949_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetColorArray_m77E7EB6238B5731F31806DFC368A206FA8847C7F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetColor_m65793B59B5E3E4D318A45E66ACE26EAE5B83920A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetConstantBuffer_mB071A7FB288B71928CC52326D90A6C0B67A5A5E6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetFloatArray_m54098106D389250720D06C148CD713B548D3D782_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetFloat_m78DEF9636C9F00C1AB3153BFB6A9D45013C31F55_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetInt_mABA66056D020E970D50DDD290217DEA24B80A59A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetMatrixArray_mC6AFB931E65760D759278E94DBCFF50FA32F8423_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetMatrix_mE50B9FFDE442865FF03791FCEDA6B3C976CD38A4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetOverrideTag_m271AD6FBDFED54293F9A03053E3DC884D5291F32_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetPass_mD324239A7E45F4177F3F32A112C76F2AF29FA14A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetShaderPassEnabled_mAB000C121132254E27469C2F22810F6802846A73_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetTextureOffset_m439E34786B155C392B72310247CE341987C69BD1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetTextureScale_m3FFF6A69213681C7C3F07E88C7B2BDC4B4DCFB50_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetTexture_m51A2F9182F7D3113DAAB48AC90C81B51E9CDFB87_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetVectorArray_m7B61F4832E5CEE5A114DAD6BD3AD4626765FD95F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_SetVector_m0B8FC74DD437EC6537FA1F7ADAF77FE79BC70243_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap__CreateUnityEngine_Material_m433CFEF868C05094803E48259B275A401D0C1F4C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_get_color_m025D875787B48D47AFC28FEDC3B479044559568F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_get_doubleSidedGI_m384B3F9C4DCE5F5359E4E02C38AAECDAA9CE5652_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_get_enableInstancing_m22572519C9C32A925FD3260FF274DC1214B8CDD4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_get_globalIlluminationFlags_mC5A7FB6D2C46AA94EAE3EEE5D676568E6DFE4375_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_get_mainTextureOffset_mAF22E4BE9DD6C4D58576B5E5A8E7601F2379523A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_get_mainTextureScale_mC37545DA1786FB17F2F855C77D90DDCB7A64F8EE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_get_mainTexture_mD76F919478A0BF28B6C91CAC6DCFDBFFC0B80DCD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_get_passCount_m732CC556CCA7AE342490CC5C55439C1E523CCA45_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_get_renderQueue_m664F8A589EFA49F32CFBFE9679BF1AE7F33EE65F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_get_shaderKeywords_m7541C907F421F759AB4BB82E0C500ACB67D836BF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_get_shader_m67614737899D5B70BAE1A269FF307CCEC7D0EF25_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_op_Equality_mAFA02ADA4E993BA4ED9C46646A56E740B8E5EFD4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_set_color_m620EA31CFF1779E8700728A3B3B74944F61EF3F0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_set_doubleSidedGI_mCEA43207E58AB8E4D6E61D4AAE3FBB07CC498917_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_set_enableInstancing_mE275331CA44BDAC3BA49607C271CAAB1D41F626A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_set_globalIlluminationFlags_m2A78E062982C7950720E704085F9D82ABC9F306D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_set_mainTextureOffset_mEEB9F18D77D671C8C36CB8397472DD651798E3B7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_set_mainTextureScale_mB9743940A31532ACBD083067E71D9297DA9795ED_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_set_mainTexture_m32BD52731FCF1D8A32E29F3C43E9C50A9328119E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_set_renderQueue_mABFDA60CC5FCCF56612D3EE11A96716A7815E27A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_set_shaderKeywords_mB5AC064A2831F3D8520B9D9E087B1B49854E40A6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MaterialWrap_set_shader_mB729761ECB3CAF66A0D209C7047BA35F6B8075B2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MeshColliderWrap_Register_m0A449C5CDF57E1C025864F1A951326C4740FE47C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MeshColliderWrap__CreateUnityEngine_MeshCollider_mF340062A79209C92D0F975A179AD41F9B2B344C1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MeshColliderWrap_get_convex_mB90B360AD1963CBFBB8A7F199E5C58D6573E5B66_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MeshColliderWrap_get_cookingOptions_m0F9F47D67E11BB08EF51A9DC17C9D4B7EC84176A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MeshColliderWrap_get_sharedMesh_m61A03A959F6EBF551204D9CA0C9BF23263FDAAF1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MeshColliderWrap_op_Equality_m7949EFB8A2C08A5ED66EB79FCDA28F4E98D44C39_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MeshColliderWrap_set_convex_mDF8E72D1327BF6771B584D43B54125F1F20FB47C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MeshColliderWrap_set_cookingOptions_mC868A8A8674E54FC37DDAF8C5FE9D68A66B62AA3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MeshColliderWrap_set_sharedMesh_mD89885181E639D5483A57C58EA750CE2806B7BD3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MeshRendererWrap_Register_m3D8519C4E064592F6F00F59A3B9325819B1E1ED4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MeshRendererWrap__CreateUnityEngine_MeshRenderer_m7689FA28790890A276AE548F081D65C3F940E762_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MeshRendererWrap_get_additionalVertexStreams_mDF91C8D7D6C3DCB4ED859C5841E530099A6BC8C7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MeshRendererWrap_get_subMeshStartIndex_mF8B81A3D574A9F63F7B213539E3A006C01463E5B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MeshRendererWrap_op_Equality_m518150E4CE38518B1671B2E6F12728FC556D976E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MeshRendererWrap_set_additionalVertexStreams_m5B2FABF3C9A47756A1737DE77123BBE2AE15B421_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MonoBehaviourWrap_CancelInvoke_m0B7216013E41D8A4CEEE0B4034ACD5DE97359BC2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MonoBehaviourWrap_InvokeRepeating_m2797BE3F6D1881624B5B199DB36D5854540ADF1B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MonoBehaviourWrap_Invoke_m15F83CCDCFBB3144F34F268241D93CC3FF5C9ABB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MonoBehaviourWrap_IsInvoking_mA3B95539D57EE7D9D609A824F200D40168BC36A7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MonoBehaviourWrap_Register_m5873FD980C9D74CBAAD780A03D8C2F403C822E2A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MonoBehaviourWrap_StartCoroutine_m41CB5471E6BF2E8E899135309D50FA858B29C2C0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MonoBehaviourWrap_StopAllCoroutines_m62902888BE12656BC2A98D5AEF12C9ED5A61F417_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MonoBehaviourWrap_StopCoroutine_mBC4EED1B564E2B7EE7F8439D0041727A6231F5F9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MonoBehaviourWrap_get_useGUILayout_m23F94C953D92F64C7F30C1BE3FB36E95092AAA01_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MonoBehaviourWrap_op_Equality_mE57DB680E9572723552539E43CCBE27575A9B972_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MonoBehaviourWrap_print_mDEFFDD941A3B0A24561A33DF5CF79EBBE0678669_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_MonoBehaviourWrap_set_useGUILayout_m063C7A2744E5DEC549847C4B9AD7C1D5C6586E6C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_NetworkReachabilityWrap_CheckType_m8CC0C602FB8C7F90FF576AE1E58BF764DBDD2EE7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_NetworkReachabilityWrap_IntToEnum_m3EA2D09AB6D5A60FEC4EABA3D906D43C7C34B148_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_NetworkReachabilityWrap_Push_mF058AD7092B7A40138198A93DD0F8BC439C55CA4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_NetworkReachabilityWrap_Register_m1913AD682F5332FDA8DCB4DE383A931A14351D73_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_NetworkReachabilityWrap_get_NotReachable_mB22A5795D47A7F78940D5DD513B5026025389CB7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_NetworkReachabilityWrap_get_ReachableViaCarrierDataNetwork_m49E070FA3F6F591DBE99C93E72D49A94792FC2C3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_NetworkReachabilityWrap_get_ReachableViaLocalAreaNetwork_mB20733C3BDAB293B16194EFC9D4A1B2AD6E23F35_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_DestroyImmediate_mDD3B924FCF3CFBBD267CE6BF2A686FC59C0CDB4A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_Destroy_m58E655FDF0AD8DF769F52A3AB4B9EB1F6D204E4E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_DontDestroyOnLoad_mF36F3AE83799ED33F79623A4572C69FF3E3AAA5F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_Equals_m3E83A20FD0F95414646E2F3AC86C3C22F44B0F5D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_FindObjectOfType_mD81742B4456973A57E2FEB414A3B6FDD6823A23F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_FindObjectsOfType_m77687599499E07DC5D0040B056849E575BBE4EF6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_GetHashCode_m97F66F42E0D7964E42C6257A44303F27B8C12E7E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_GetInstanceID_m010DC4CB1B3CAB46BD20820A188784992DAD1D4F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_Instantiate_mA5E363DC5BA7379CC727939A58D3887526FE7642_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_Register_m53ED36559C08454DA7C70DD7B6378085B05CACDC_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_ToString_mEC28DA9DD22C53C1E25A7C2561B6FA3A99B162EE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap__CreateUnityEngine_Object_mDE1ABC85DE0CFA980B6B0FEC6BC3B7551C9A9A0B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_get_hideFlags_m4D4EDD9277337EADFBAB5B72A467FF9B6E07321D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_get_name_mE3305FA8BEB0763989ADFC2AAF4051F1615128AB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_op_Equality_m0AD13C88DC62443A97ACA9497D950BFAC63613E8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_set_hideFlags_m9D92B18F04FBF1B469C3807300CE639662D6BB54_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UnityEngine_ObjectWrap_set_name_m3E483E527BA6026222668BC2F3755D1DBEC3F55E_MetadataUsageId; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83; struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5; struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E; struct ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399; struct LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45; struct Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9; struct ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9; struct CommandBufferU5BU5D_t67150454F13B9E5CF7CCCD5A44CAB45DD465C5A0; struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Object // LuaInterface.ObjectTranslator struct ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF : public RuntimeObject { public: // System.Boolean LuaInterface.ObjectTranslator::k__BackingField bool ___U3CLogGCU3Ek__BackingField_0; // System.Collections.Generic.Dictionary`2 LuaInterface.ObjectTranslator::objectsBackMap Dictionary_2_t81923CE2A312318AE13F58085CCF7FA8D879B77A * ___objectsBackMap_1; // LuaInterface.LuaObjectPool LuaInterface.ObjectTranslator::objects LuaObjectPool_t67461854DC97AAF3A8EAF065CAE6A8E1A713264A * ___objects_2; // System.Collections.Generic.List`1 LuaInterface.ObjectTranslator::gcList List_1_t60727373C5D2D2A0DBC01F4A305CED07497791FC * ___gcList_3; // System.Action`2 LuaInterface.ObjectTranslator::removeInvalidObject Action_2_t88A472856F183AE803521FC39DAC3AE446810479 * ___removeInvalidObject_4; public: inline static int32_t get_offset_of_U3CLogGCU3Ek__BackingField_0() { return static_cast(offsetof(ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF, ___U3CLogGCU3Ek__BackingField_0)); } inline bool get_U3CLogGCU3Ek__BackingField_0() const { return ___U3CLogGCU3Ek__BackingField_0; } inline bool* get_address_of_U3CLogGCU3Ek__BackingField_0() { return &___U3CLogGCU3Ek__BackingField_0; } inline void set_U3CLogGCU3Ek__BackingField_0(bool value) { ___U3CLogGCU3Ek__BackingField_0 = value; } inline static int32_t get_offset_of_objectsBackMap_1() { return static_cast(offsetof(ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF, ___objectsBackMap_1)); } inline Dictionary_2_t81923CE2A312318AE13F58085CCF7FA8D879B77A * get_objectsBackMap_1() const { return ___objectsBackMap_1; } inline Dictionary_2_t81923CE2A312318AE13F58085CCF7FA8D879B77A ** get_address_of_objectsBackMap_1() { return &___objectsBackMap_1; } inline void set_objectsBackMap_1(Dictionary_2_t81923CE2A312318AE13F58085CCF7FA8D879B77A * value) { ___objectsBackMap_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___objectsBackMap_1), (void*)value); } inline static int32_t get_offset_of_objects_2() { return static_cast(offsetof(ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF, ___objects_2)); } inline LuaObjectPool_t67461854DC97AAF3A8EAF065CAE6A8E1A713264A * get_objects_2() const { return ___objects_2; } inline LuaObjectPool_t67461854DC97AAF3A8EAF065CAE6A8E1A713264A ** get_address_of_objects_2() { return &___objects_2; } inline void set_objects_2(LuaObjectPool_t67461854DC97AAF3A8EAF065CAE6A8E1A713264A * value) { ___objects_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___objects_2), (void*)value); } inline static int32_t get_offset_of_gcList_3() { return static_cast(offsetof(ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF, ___gcList_3)); } inline List_1_t60727373C5D2D2A0DBC01F4A305CED07497791FC * get_gcList_3() const { return ___gcList_3; } inline List_1_t60727373C5D2D2A0DBC01F4A305CED07497791FC ** get_address_of_gcList_3() { return &___gcList_3; } inline void set_gcList_3(List_1_t60727373C5D2D2A0DBC01F4A305CED07497791FC * value) { ___gcList_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___gcList_3), (void*)value); } inline static int32_t get_offset_of_removeInvalidObject_4() { return static_cast(offsetof(ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF, ___removeInvalidObject_4)); } inline Action_2_t88A472856F183AE803521FC39DAC3AE446810479 * get_removeInvalidObject_4() const { return ___removeInvalidObject_4; } inline Action_2_t88A472856F183AE803521FC39DAC3AE446810479 ** get_address_of_removeInvalidObject_4() { return &___removeInvalidObject_4; } inline void set_removeInvalidObject_4(Action_2_t88A472856F183AE803521FC39DAC3AE446810479 * value) { ___removeInvalidObject_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___removeInvalidObject_4), (void*)value); } }; struct ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF_StaticFields { public: // LuaInterface.ObjectTranslator LuaInterface.ObjectTranslator::_translator ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * ____translator_5; public: inline static int32_t get_offset_of__translator_5() { return static_cast(offsetof(ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF_StaticFields, ____translator_5)); } inline ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * get__translator_5() const { return ____translator_5; } inline ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF ** get_address_of__translator_5() { return &____translator_5; } inline void set__translator_5(ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * value) { ____translator_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____translator_5), (void*)value); } }; // LuaInterface.StackTraits`1 struct StackTraits_1_t00FE19284517EE4CD08FA36C712D4B629C339711 : public RuntimeObject { public: public: }; struct StackTraits_1_t00FE19284517EE4CD08FA36C712D4B629C339711_StaticFields { public: // System.Action`2 LuaInterface.StackTraits`1::Push Action_2_tB1C1D4CFE7626121BCC096D69E3007CE8D454A36 * ___Push_0; // System.Func`3 LuaInterface.StackTraits`1::Check Func_3_t0E926FB7DB059AA6E0E86AE3E340E7557A057AC3 * ___Check_1; // System.Func`3 LuaInterface.StackTraits`1::To Func_3_t0E926FB7DB059AA6E0E86AE3E340E7557A057AC3 * ___To_2; public: inline static int32_t get_offset_of_Push_0() { return static_cast(offsetof(StackTraits_1_t00FE19284517EE4CD08FA36C712D4B629C339711_StaticFields, ___Push_0)); } inline Action_2_tB1C1D4CFE7626121BCC096D69E3007CE8D454A36 * get_Push_0() const { return ___Push_0; } inline Action_2_tB1C1D4CFE7626121BCC096D69E3007CE8D454A36 ** get_address_of_Push_0() { return &___Push_0; } inline void set_Push_0(Action_2_tB1C1D4CFE7626121BCC096D69E3007CE8D454A36 * value) { ___Push_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value); } inline static int32_t get_offset_of_Check_1() { return static_cast(offsetof(StackTraits_1_t00FE19284517EE4CD08FA36C712D4B629C339711_StaticFields, ___Check_1)); } inline Func_3_t0E926FB7DB059AA6E0E86AE3E340E7557A057AC3 * get_Check_1() const { return ___Check_1; } inline Func_3_t0E926FB7DB059AA6E0E86AE3E340E7557A057AC3 ** get_address_of_Check_1() { return &___Check_1; } inline void set_Check_1(Func_3_t0E926FB7DB059AA6E0E86AE3E340E7557A057AC3 * value) { ___Check_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value); } inline static int32_t get_offset_of_To_2() { return static_cast(offsetof(StackTraits_1_t00FE19284517EE4CD08FA36C712D4B629C339711_StaticFields, ___To_2)); } inline Func_3_t0E926FB7DB059AA6E0E86AE3E340E7557A057AC3 * get_To_2() const { return ___To_2; } inline Func_3_t0E926FB7DB059AA6E0E86AE3E340E7557A057AC3 ** get_address_of_To_2() { return &___To_2; } inline void set_To_2(Func_3_t0E926FB7DB059AA6E0E86AE3E340E7557A057AC3 * value) { ___To_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value); } }; // LuaInterface.StackTraits`1 struct StackTraits_1_tCD348326BAC9216D2B975ACCFED34F40BE0D75A7 : public RuntimeObject { public: public: }; struct StackTraits_1_tCD348326BAC9216D2B975ACCFED34F40BE0D75A7_StaticFields { public: // System.Action`2 LuaInterface.StackTraits`1::Push Action_2_t01F4A0C354C5C80970402CFA7839FF012E8DE672 * ___Push_0; // System.Func`3 LuaInterface.StackTraits`1::Check Func_3_tA601D4E8E01BA613A68451658B6A2840BA00F849 * ___Check_1; // System.Func`3 LuaInterface.StackTraits`1::To Func_3_tA601D4E8E01BA613A68451658B6A2840BA00F849 * ___To_2; public: inline static int32_t get_offset_of_Push_0() { return static_cast(offsetof(StackTraits_1_tCD348326BAC9216D2B975ACCFED34F40BE0D75A7_StaticFields, ___Push_0)); } inline Action_2_t01F4A0C354C5C80970402CFA7839FF012E8DE672 * get_Push_0() const { return ___Push_0; } inline Action_2_t01F4A0C354C5C80970402CFA7839FF012E8DE672 ** get_address_of_Push_0() { return &___Push_0; } inline void set_Push_0(Action_2_t01F4A0C354C5C80970402CFA7839FF012E8DE672 * value) { ___Push_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value); } inline static int32_t get_offset_of_Check_1() { return static_cast(offsetof(StackTraits_1_tCD348326BAC9216D2B975ACCFED34F40BE0D75A7_StaticFields, ___Check_1)); } inline Func_3_tA601D4E8E01BA613A68451658B6A2840BA00F849 * get_Check_1() const { return ___Check_1; } inline Func_3_tA601D4E8E01BA613A68451658B6A2840BA00F849 ** get_address_of_Check_1() { return &___Check_1; } inline void set_Check_1(Func_3_tA601D4E8E01BA613A68451658B6A2840BA00F849 * value) { ___Check_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value); } inline static int32_t get_offset_of_To_2() { return static_cast(offsetof(StackTraits_1_tCD348326BAC9216D2B975ACCFED34F40BE0D75A7_StaticFields, ___To_2)); } inline Func_3_tA601D4E8E01BA613A68451658B6A2840BA00F849 * get_To_2() const { return ___To_2; } inline Func_3_tA601D4E8E01BA613A68451658B6A2840BA00F849 ** get_address_of_To_2() { return &___To_2; } inline void set_To_2(Func_3_tA601D4E8E01BA613A68451658B6A2840BA00F849 * value) { ___To_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value); } }; // LuaInterface.StackTraits`1 struct StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A : public RuntimeObject { public: public: }; struct StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_StaticFields { public: // System.Action`2 LuaInterface.StackTraits`1::Push Action_2_t62B95FD1F996A8C890AC855CCC6BA26A7000F3A8 * ___Push_0; // System.Func`3 LuaInterface.StackTraits`1::Check Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * ___Check_1; // System.Func`3 LuaInterface.StackTraits`1::To Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * ___To_2; public: inline static int32_t get_offset_of_Push_0() { return static_cast(offsetof(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_StaticFields, ___Push_0)); } inline Action_2_t62B95FD1F996A8C890AC855CCC6BA26A7000F3A8 * get_Push_0() const { return ___Push_0; } inline Action_2_t62B95FD1F996A8C890AC855CCC6BA26A7000F3A8 ** get_address_of_Push_0() { return &___Push_0; } inline void set_Push_0(Action_2_t62B95FD1F996A8C890AC855CCC6BA26A7000F3A8 * value) { ___Push_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value); } inline static int32_t get_offset_of_Check_1() { return static_cast(offsetof(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_StaticFields, ___Check_1)); } inline Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * get_Check_1() const { return ___Check_1; } inline Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 ** get_address_of_Check_1() { return &___Check_1; } inline void set_Check_1(Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * value) { ___Check_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value); } inline static int32_t get_offset_of_To_2() { return static_cast(offsetof(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_StaticFields, ___To_2)); } inline Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * get_To_2() const { return ___To_2; } inline Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 ** get_address_of_To_2() { return &___To_2; } inline void set_To_2(Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * value) { ___To_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value); } }; // LuaInterface.StackTraits`1 struct StackTraits_1_t43D71514B7D738F74889D1CC1B0B29C24F758EF7 : public RuntimeObject { public: public: }; struct StackTraits_1_t43D71514B7D738F74889D1CC1B0B29C24F758EF7_StaticFields { public: // System.Action`2 LuaInterface.StackTraits`1::Push Action_2_t24FAAB8CDF7B518A340D2D70A7236AAB63D51ECC * ___Push_0; // System.Func`3 LuaInterface.StackTraits`1::Check Func_3_t7C6D06E7843267792DD3402531594944F9A95ACE * ___Check_1; // System.Func`3 LuaInterface.StackTraits`1::To Func_3_t7C6D06E7843267792DD3402531594944F9A95ACE * ___To_2; public: inline static int32_t get_offset_of_Push_0() { return static_cast(offsetof(StackTraits_1_t43D71514B7D738F74889D1CC1B0B29C24F758EF7_StaticFields, ___Push_0)); } inline Action_2_t24FAAB8CDF7B518A340D2D70A7236AAB63D51ECC * get_Push_0() const { return ___Push_0; } inline Action_2_t24FAAB8CDF7B518A340D2D70A7236AAB63D51ECC ** get_address_of_Push_0() { return &___Push_0; } inline void set_Push_0(Action_2_t24FAAB8CDF7B518A340D2D70A7236AAB63D51ECC * value) { ___Push_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value); } inline static int32_t get_offset_of_Check_1() { return static_cast(offsetof(StackTraits_1_t43D71514B7D738F74889D1CC1B0B29C24F758EF7_StaticFields, ___Check_1)); } inline Func_3_t7C6D06E7843267792DD3402531594944F9A95ACE * get_Check_1() const { return ___Check_1; } inline Func_3_t7C6D06E7843267792DD3402531594944F9A95ACE ** get_address_of_Check_1() { return &___Check_1; } inline void set_Check_1(Func_3_t7C6D06E7843267792DD3402531594944F9A95ACE * value) { ___Check_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value); } inline static int32_t get_offset_of_To_2() { return static_cast(offsetof(StackTraits_1_t43D71514B7D738F74889D1CC1B0B29C24F758EF7_StaticFields, ___To_2)); } inline Func_3_t7C6D06E7843267792DD3402531594944F9A95ACE * get_To_2() const { return ___To_2; } inline Func_3_t7C6D06E7843267792DD3402531594944F9A95ACE ** get_address_of_To_2() { return &___To_2; } inline void set_To_2(Func_3_t7C6D06E7843267792DD3402531594944F9A95ACE * value) { ___To_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value); } }; // LuaInterface.ToLua struct ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D : public RuntimeObject { public: public: }; struct ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields { public: // System.Type LuaInterface.ToLua::monoType Type_t * ___monoType_0; // LuaInterface.ToLua_LuaTableToVar[] LuaInterface.ToLua::ToVarMap LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6* ___ToVarMap_1; // System.Collections.Generic.Dictionary`2 LuaInterface.ToLua::VarPushMap Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA * ___VarPushMap_2; public: inline static int32_t get_offset_of_monoType_0() { return static_cast(offsetof(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields, ___monoType_0)); } inline Type_t * get_monoType_0() const { return ___monoType_0; } inline Type_t ** get_address_of_monoType_0() { return &___monoType_0; } inline void set_monoType_0(Type_t * value) { ___monoType_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___monoType_0), (void*)value); } inline static int32_t get_offset_of_ToVarMap_1() { return static_cast(offsetof(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields, ___ToVarMap_1)); } inline LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6* get_ToVarMap_1() const { return ___ToVarMap_1; } inline LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6** get_address_of_ToVarMap_1() { return &___ToVarMap_1; } inline void set_ToVarMap_1(LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6* value) { ___ToVarMap_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___ToVarMap_1), (void*)value); } inline static int32_t get_offset_of_VarPushMap_2() { return static_cast(offsetof(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields, ___VarPushMap_2)); } inline Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA * get_VarPushMap_2() const { return ___VarPushMap_2; } inline Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA ** get_address_of_VarPushMap_2() { return &___VarPushMap_2; } inline void set_VarPushMap_2(Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA * value) { ___VarPushMap_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___VarPushMap_2), (void*)value); } }; // LuaInterface.TypeTraits`1 struct TypeTraits_1_t40AD52DCF1DDFA5A51B97000C8C8DC1412BABB3F : public RuntimeObject { public: public: }; struct TypeTraits_1_t40AD52DCF1DDFA5A51B97000C8C8DC1412BABB3F_StaticFields { public: // System.Func`3 LuaInterface.TypeTraits`1::Check Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * ___Check_0; // System.Type LuaInterface.TypeTraits`1::type Type_t * ___type_1; // System.Boolean LuaInterface.TypeTraits`1::IsValueType bool ___IsValueType_2; // System.Boolean LuaInterface.TypeTraits`1::IsArray bool ___IsArray_3; // System.String LuaInterface.TypeTraits`1::typeName String_t* ___typeName_4; // System.Int32 LuaInterface.TypeTraits`1::nilType int32_t ___nilType_5; // System.Int32 LuaInterface.TypeTraits`1::metaref int32_t ___metaref_6; public: inline static int32_t get_offset_of_Check_0() { return static_cast(offsetof(TypeTraits_1_t40AD52DCF1DDFA5A51B97000C8C8DC1412BABB3F_StaticFields, ___Check_0)); } inline Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * get_Check_0() const { return ___Check_0; } inline Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E ** get_address_of_Check_0() { return &___Check_0; } inline void set_Check_0(Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * value) { ___Check_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Check_0), (void*)value); } inline static int32_t get_offset_of_type_1() { return static_cast(offsetof(TypeTraits_1_t40AD52DCF1DDFA5A51B97000C8C8DC1412BABB3F_StaticFields, ___type_1)); } inline Type_t * get_type_1() const { return ___type_1; } inline Type_t ** get_address_of_type_1() { return &___type_1; } inline void set_type_1(Type_t * value) { ___type_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___type_1), (void*)value); } inline static int32_t get_offset_of_IsValueType_2() { return static_cast(offsetof(TypeTraits_1_t40AD52DCF1DDFA5A51B97000C8C8DC1412BABB3F_StaticFields, ___IsValueType_2)); } inline bool get_IsValueType_2() const { return ___IsValueType_2; } inline bool* get_address_of_IsValueType_2() { return &___IsValueType_2; } inline void set_IsValueType_2(bool value) { ___IsValueType_2 = value; } inline static int32_t get_offset_of_IsArray_3() { return static_cast(offsetof(TypeTraits_1_t40AD52DCF1DDFA5A51B97000C8C8DC1412BABB3F_StaticFields, ___IsArray_3)); } inline bool get_IsArray_3() const { return ___IsArray_3; } inline bool* get_address_of_IsArray_3() { return &___IsArray_3; } inline void set_IsArray_3(bool value) { ___IsArray_3 = value; } inline static int32_t get_offset_of_typeName_4() { return static_cast(offsetof(TypeTraits_1_t40AD52DCF1DDFA5A51B97000C8C8DC1412BABB3F_StaticFields, ___typeName_4)); } inline String_t* get_typeName_4() const { return ___typeName_4; } inline String_t** get_address_of_typeName_4() { return &___typeName_4; } inline void set_typeName_4(String_t* value) { ___typeName_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___typeName_4), (void*)value); } inline static int32_t get_offset_of_nilType_5() { return static_cast(offsetof(TypeTraits_1_t40AD52DCF1DDFA5A51B97000C8C8DC1412BABB3F_StaticFields, ___nilType_5)); } inline int32_t get_nilType_5() const { return ___nilType_5; } inline int32_t* get_address_of_nilType_5() { return &___nilType_5; } inline void set_nilType_5(int32_t value) { ___nilType_5 = value; } inline static int32_t get_offset_of_metaref_6() { return static_cast(offsetof(TypeTraits_1_t40AD52DCF1DDFA5A51B97000C8C8DC1412BABB3F_StaticFields, ___metaref_6)); } inline int32_t get_metaref_6() const { return ___metaref_6; } inline int32_t* get_address_of_metaref_6() { return &___metaref_6; } inline void set_metaref_6(int32_t value) { ___metaref_6 = value; } }; // LuaInterface.TypeTraits`1 struct TypeTraits_1_tF43848F9D63E9655D199EDCB4012D1659D2D178D : public RuntimeObject { public: public: }; struct TypeTraits_1_tF43848F9D63E9655D199EDCB4012D1659D2D178D_StaticFields { public: // System.Func`3 LuaInterface.TypeTraits`1::Check Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * ___Check_0; // System.Type LuaInterface.TypeTraits`1::type Type_t * ___type_1; // System.Boolean LuaInterface.TypeTraits`1::IsValueType bool ___IsValueType_2; // System.Boolean LuaInterface.TypeTraits`1::IsArray bool ___IsArray_3; // System.String LuaInterface.TypeTraits`1::typeName String_t* ___typeName_4; // System.Int32 LuaInterface.TypeTraits`1::nilType int32_t ___nilType_5; // System.Int32 LuaInterface.TypeTraits`1::metaref int32_t ___metaref_6; public: inline static int32_t get_offset_of_Check_0() { return static_cast(offsetof(TypeTraits_1_tF43848F9D63E9655D199EDCB4012D1659D2D178D_StaticFields, ___Check_0)); } inline Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * get_Check_0() const { return ___Check_0; } inline Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E ** get_address_of_Check_0() { return &___Check_0; } inline void set_Check_0(Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * value) { ___Check_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Check_0), (void*)value); } inline static int32_t get_offset_of_type_1() { return static_cast(offsetof(TypeTraits_1_tF43848F9D63E9655D199EDCB4012D1659D2D178D_StaticFields, ___type_1)); } inline Type_t * get_type_1() const { return ___type_1; } inline Type_t ** get_address_of_type_1() { return &___type_1; } inline void set_type_1(Type_t * value) { ___type_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___type_1), (void*)value); } inline static int32_t get_offset_of_IsValueType_2() { return static_cast(offsetof(TypeTraits_1_tF43848F9D63E9655D199EDCB4012D1659D2D178D_StaticFields, ___IsValueType_2)); } inline bool get_IsValueType_2() const { return ___IsValueType_2; } inline bool* get_address_of_IsValueType_2() { return &___IsValueType_2; } inline void set_IsValueType_2(bool value) { ___IsValueType_2 = value; } inline static int32_t get_offset_of_IsArray_3() { return static_cast(offsetof(TypeTraits_1_tF43848F9D63E9655D199EDCB4012D1659D2D178D_StaticFields, ___IsArray_3)); } inline bool get_IsArray_3() const { return ___IsArray_3; } inline bool* get_address_of_IsArray_3() { return &___IsArray_3; } inline void set_IsArray_3(bool value) { ___IsArray_3 = value; } inline static int32_t get_offset_of_typeName_4() { return static_cast(offsetof(TypeTraits_1_tF43848F9D63E9655D199EDCB4012D1659D2D178D_StaticFields, ___typeName_4)); } inline String_t* get_typeName_4() const { return ___typeName_4; } inline String_t** get_address_of_typeName_4() { return &___typeName_4; } inline void set_typeName_4(String_t* value) { ___typeName_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___typeName_4), (void*)value); } inline static int32_t get_offset_of_nilType_5() { return static_cast(offsetof(TypeTraits_1_tF43848F9D63E9655D199EDCB4012D1659D2D178D_StaticFields, ___nilType_5)); } inline int32_t get_nilType_5() const { return ___nilType_5; } inline int32_t* get_address_of_nilType_5() { return &___nilType_5; } inline void set_nilType_5(int32_t value) { ___nilType_5 = value; } inline static int32_t get_offset_of_metaref_6() { return static_cast(offsetof(TypeTraits_1_tF43848F9D63E9655D199EDCB4012D1659D2D178D_StaticFields, ___metaref_6)); } inline int32_t get_metaref_6() const { return ___metaref_6; } inline int32_t* get_address_of_metaref_6() { return &___metaref_6; } inline void set_metaref_6(int32_t value) { ___metaref_6 = value; } }; struct Il2CppArrayBounds; // System.Array // System.Collections.Generic.List`1 struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____items_1)); } inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get__items_1() const { return ____items_1; } inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_StaticFields, ____emptyArray_5)); } inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get__emptyArray_5() const { return ____emptyArray_5; } inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____items_1)); } inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* get__items_1() const { return ____items_1; } inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5** get_address_of__items_1() { return &____items_1; } inline void set__items_1(SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_StaticFields, ____emptyArray_5)); } inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* get__emptyArray_5() const { return ____emptyArray_5; } inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____items_1)); } inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get__items_1() const { return ____items_1; } inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of__items_1() { return &____items_1; } inline void set__items_1(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_StaticFields, ____emptyArray_5)); } inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get__emptyArray_5() const { return ____emptyArray_5; } inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_t58F16637E97A6CB82317080828F7A4783F007FBB : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t58F16637E97A6CB82317080828F7A4783F007FBB, ____items_1)); } inline ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* get__items_1() const { return ____items_1; } inline ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t58F16637E97A6CB82317080828F7A4783F007FBB, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t58F16637E97A6CB82317080828F7A4783F007FBB, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t58F16637E97A6CB82317080828F7A4783F007FBB, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t58F16637E97A6CB82317080828F7A4783F007FBB_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t58F16637E97A6CB82317080828F7A4783F007FBB_StaticFields, ____emptyArray_5)); } inline ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* get__emptyArray_5() const { return ____emptyArray_5; } inline ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____items_1)); } inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* get__items_1() const { return ____items_1; } inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_StaticFields, ____emptyArray_5)); } inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* get__emptyArray_5() const { return ____emptyArray_5; } inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1 struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____items_1)); } inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__items_1() const { return ____items_1; } inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__items_1() { return &____items_1; } inline void set__items_1(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields, ____emptyArray_5)); } inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__emptyArray_5() const { return ____emptyArray_5; } inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com { }; // UnityEngine.YieldInstruction struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com { }; // UnityEngine_LightTypeWrap struct UnityEngine_LightTypeWrap_tDCC09A1C43FB949983B9780312E137E1E9EE6195 : public RuntimeObject { public: public: }; // UnityEngine_LightWrap struct UnityEngine_LightWrap_t60671380C10DF197D5A1FA9341286CD3E645583A : public RuntimeObject { public: public: }; // UnityEngine_MaterialWrap struct UnityEngine_MaterialWrap_tF932318BC8D89187C13AE484B9C8DD8138FA85A7 : public RuntimeObject { public: public: }; // UnityEngine_MeshColliderWrap struct UnityEngine_MeshColliderWrap_tEBFD4FE37D9C3D85579B1A8114F48024F2256FE8 : public RuntimeObject { public: public: }; // UnityEngine_MeshRendererWrap struct UnityEngine_MeshRendererWrap_t31590D3B7669284687E69AD574ABC77AE347A4D8 : public RuntimeObject { public: public: }; // UnityEngine_MonoBehaviourWrap struct UnityEngine_MonoBehaviourWrap_t851353BE6FF0D5FCB00DB5147C2DD8FC37751ACE : public RuntimeObject { public: public: }; // UnityEngine_NetworkReachabilityWrap struct UnityEngine_NetworkReachabilityWrap_tC5E354474402AB4F10D4026299F0A6827022E68B : public RuntimeObject { public: public: }; // UnityEngine_ObjectWrap struct UnityEngine_ObjectWrap_t4DFA20393D09B753083E9B981F64E9D07EF30338 : public RuntimeObject { public: public: }; // System.Boolean struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Double struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409 { public: // System.Double System.Double::m_value double ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409, ___m_value_0)); } inline double get_m_value_0() const { return ___m_value_0; } inline double* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(double value) { ___m_value_0 = value; } }; struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields { public: // System.Double System.Double::NegativeZero double ___NegativeZero_7; public: inline static int32_t get_offset_of_NegativeZero_7() { return static_cast(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields, ___NegativeZero_7)); } inline double get_NegativeZero_7() const { return ___NegativeZero_7; } inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; } inline void set_NegativeZero_7(double value) { ___NegativeZero_7 = value; } }; // System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF { public: public: }; struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com { }; // System.Int32 struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.Single struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1 { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 { public: union { struct { }; uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1]; }; public: }; // UnityEngine.Color struct Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // UnityEngine.Matrix4x4 struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___identityMatrix_17 = value; } }; // UnityEngine.Quaternion struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value) { ___identityQuaternion_4 = value; } }; // UnityEngine.Vector2 struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_upVector_4() const { return ___upVector_4; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_downVector_5() const { return ___downVector_5; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector3 struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector4 struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___zeroVector_5)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___oneVector_6)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_oneVector_6() const { return ___oneVector_6; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___negativeInfinityVector_8 = value; } }; // LuaInterface.LuaStatePtr struct LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C : public RuntimeObject { public: // System.IntPtr LuaInterface.LuaStatePtr::L intptr_t ___L_0; // System.String LuaInterface.LuaStatePtr::jit String_t* ___jit_1; public: inline static int32_t get_offset_of_L_0() { return static_cast(offsetof(LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C, ___L_0)); } inline intptr_t get_L_0() const { return ___L_0; } inline intptr_t* get_address_of_L_0() { return &___L_0; } inline void set_L_0(intptr_t value) { ___L_0 = value; } inline static int32_t get_offset_of_jit_1() { return static_cast(offsetof(LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C, ___jit_1)); } inline String_t* get_jit_1() const { return ___jit_1; } inline String_t** get_address_of_jit_1() { return &___jit_1; } inline void set_jit_1(String_t* value) { ___jit_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___jit_1), (void*)value); } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // System.Reflection.BindingFlags struct BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.ComputeBuffer struct ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 : public RuntimeObject { public: // System.IntPtr UnityEngine.ComputeBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Coroutine struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44 { public: // System.IntPtr UnityEngine.Coroutine::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Coroutine struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Coroutine struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.HideFlags struct HideFlags_t30B57DC00548E963A569318C8F4A4123E7447E37 { public: // System.Int32 UnityEngine.HideFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(HideFlags_t30B57DC00548E963A569318C8F4A4123E7447E37, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightRenderMode struct LightRenderMode_tB679BBAE01715745266192819041CD717F1F619D { public: // System.Int32 UnityEngine.LightRenderMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightRenderMode_tB679BBAE01715745266192819041CD717F1F619D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightShadowCasterMode struct LightShadowCasterMode_t3FD081E0F10EFF795CEEB17398E372689D0F8B5F { public: // System.Int32 UnityEngine.LightShadowCasterMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightShadowCasterMode_t3FD081E0F10EFF795CEEB17398E372689D0F8B5F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightShadows struct LightShadows_tAEABAEF3CD1CA8C8A5C85F50C509E0D99C026CC6 { public: // System.Int32 UnityEngine.LightShadows::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightShadows_tAEABAEF3CD1CA8C8A5C85F50C509E0D99C026CC6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightShape struct LightShape_tF95FCDF7EECEFDDA76DA8F69E92F4BA91B4254C3 { public: // System.Int32 UnityEngine.LightShape::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightShape_tF95FCDF7EECEFDDA76DA8F69E92F4BA91B4254C3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightType struct LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B { public: // System.Int32 UnityEngine.LightType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.LightmapBakeType struct LightmapBakeType_tE25771860DE24FF67A6C12EBF0277B1018C48C22 { public: // System.Int32 UnityEngine.LightmapBakeType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightmapBakeType_tE25771860DE24FF67A6C12EBF0277B1018C48C22, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MaterialGlobalIlluminationFlags struct MaterialGlobalIlluminationFlags_t3DA94FA53AFFB8AC900125699FD42BBD40843B0F { public: // System.Int32 UnityEngine.MaterialGlobalIlluminationFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MaterialGlobalIlluminationFlags_t3DA94FA53AFFB8AC900125699FD42BBD40843B0F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MeshColliderCookingOptions struct MeshColliderCookingOptions_t1065EBBF838E25FE864D3F1347B146D5448D8385 { public: // System.Int32 UnityEngine.MeshColliderCookingOptions::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MeshColliderCookingOptions_t1065EBBF838E25FE864D3F1347B146D5448D8385, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.MixedLightingMode struct MixedLightingMode_tD50D086A6C9F7CC6A40199CA74FCED3FAAF7150C { public: // System.Int32 UnityEngine.MixedLightingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MixedLightingMode_tD50D086A6C9F7CC6A40199CA74FCED3FAAF7150C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.NetworkReachability struct NetworkReachability_t087B53A52A7317136038FE00D4AF827A6B8DB56E { public: // System.Int32 UnityEngine.NetworkReachability::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(NetworkReachability_t087B53A52A7317136038FE00D4AF827A6B8DB56E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Rendering.CommandBuffer struct CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD : public RuntimeObject { public: // System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // UnityEngine.Rendering.ComputeQueueType struct ComputeQueueType_t9AA1540F1DFB2D31C7D20E415BC3275E68B3150B { public: // System.Int32 UnityEngine.Rendering.ComputeQueueType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ComputeQueueType_t9AA1540F1DFB2D31C7D20E415BC3275E68B3150B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.LightEvent struct LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20 { public: // System.Int32 UnityEngine.Rendering.LightEvent::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.LightShadowResolution struct LightShadowResolution_t6B151FE083ACB6DA5A15F89BD7028E962876D785 { public: // System.Int32 UnityEngine.Rendering.LightShadowResolution::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(LightShadowResolution_t6B151FE083ACB6DA5A15F89BD7028E962876D785, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.RenderTextureSubElement struct RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE { public: // System.Int32 UnityEngine.Rendering.RenderTextureSubElement::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Rendering.ShadowMapPass struct ShadowMapPass_tE1B679C4AEC4ABDA0FAA0918F79B8B593717C643 { public: // System.Int32 UnityEngine.Rendering.ShadowMapPass::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ShadowMapPass_tE1B679C4AEC4ABDA0FAA0918F79B8B593717C643, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // LuaInterface.LuaException struct LuaException_t362D5A575564491633FB3233987012974B1564C4 : public Exception_t { public: // System.String LuaInterface.LuaException::_stack String_t* ____stack_22; public: inline static int32_t get_offset_of__stack_22() { return static_cast(offsetof(LuaException_t362D5A575564491633FB3233987012974B1564C4, ____stack_22)); } inline String_t* get__stack_22() const { return ____stack_22; } inline String_t** get_address_of__stack_22() { return &____stack_22; } inline void set__stack_22(String_t* value) { ____stack_22 = value; Il2CppCodeGenWriteBarrier((void**)(&____stack_22), (void*)value); } }; struct LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields { public: // System.Exception LuaInterface.LuaException::luaStack Exception_t * ___luaStack_17; // System.String LuaInterface.LuaException::projectFolder String_t* ___projectFolder_18; // System.Int32 LuaInterface.LuaException::InstantiateCount int32_t ___InstantiateCount_19; // System.Int32 LuaInterface.LuaException::SendMsgCount int32_t ___SendMsgCount_20; // System.IntPtr LuaInterface.LuaException::L intptr_t ___L_21; public: inline static int32_t get_offset_of_luaStack_17() { return static_cast(offsetof(LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields, ___luaStack_17)); } inline Exception_t * get_luaStack_17() const { return ___luaStack_17; } inline Exception_t ** get_address_of_luaStack_17() { return &___luaStack_17; } inline void set_luaStack_17(Exception_t * value) { ___luaStack_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___luaStack_17), (void*)value); } inline static int32_t get_offset_of_projectFolder_18() { return static_cast(offsetof(LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields, ___projectFolder_18)); } inline String_t* get_projectFolder_18() const { return ___projectFolder_18; } inline String_t** get_address_of_projectFolder_18() { return &___projectFolder_18; } inline void set_projectFolder_18(String_t* value) { ___projectFolder_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___projectFolder_18), (void*)value); } inline static int32_t get_offset_of_InstantiateCount_19() { return static_cast(offsetof(LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields, ___InstantiateCount_19)); } inline int32_t get_InstantiateCount_19() const { return ___InstantiateCount_19; } inline int32_t* get_address_of_InstantiateCount_19() { return &___InstantiateCount_19; } inline void set_InstantiateCount_19(int32_t value) { ___InstantiateCount_19 = value; } inline static int32_t get_offset_of_SendMsgCount_20() { return static_cast(offsetof(LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields, ___SendMsgCount_20)); } inline int32_t get_SendMsgCount_20() const { return ___SendMsgCount_20; } inline int32_t* get_address_of_SendMsgCount_20() { return &___SendMsgCount_20; } inline void set_SendMsgCount_20(int32_t value) { ___SendMsgCount_20 = value; } inline static int32_t get_offset_of_L_21() { return static_cast(offsetof(LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields, ___L_21)); } inline intptr_t get_L_21() const { return ___L_21; } inline intptr_t* get_address_of_L_21() { return &___L_21; } inline void set_L_21(intptr_t value) { ___L_21 = value; } }; // LuaInterface.LuaState struct LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE : public LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C { public: // LuaInterface.ObjectTranslator LuaInterface.LuaState::translator ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * ___translator_2; // LuaInterface.LuaReflection LuaInterface.LuaState::reflection LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F * ___reflection_3; // System.Int32 LuaInterface.LuaState::k__BackingField int32_t ___U3CArrayMetatableU3Ek__BackingField_4; // System.Int32 LuaInterface.LuaState::k__BackingField int32_t ___U3CDelegateMetatableU3Ek__BackingField_5; // System.Int32 LuaInterface.LuaState::k__BackingField int32_t ___U3CTypeMetatableU3Ek__BackingField_6; // System.Int32 LuaInterface.LuaState::k__BackingField int32_t ___U3CEnumMetatableU3Ek__BackingField_7; // System.Int32 LuaInterface.LuaState::k__BackingField int32_t ___U3CIterMetatableU3Ek__BackingField_8; // System.Int32 LuaInterface.LuaState::k__BackingField int32_t ___U3CEventMetatableU3Ek__BackingField_9; // System.Int32 LuaInterface.LuaState::k__BackingField int32_t ___U3CPackBoundsU3Ek__BackingField_10; // System.Int32 LuaInterface.LuaState::k__BackingField int32_t ___U3CUnpackBoundsU3Ek__BackingField_11; // System.Int32 LuaInterface.LuaState::k__BackingField int32_t ___U3CPackRayU3Ek__BackingField_12; // System.Int32 LuaInterface.LuaState::k__BackingField int32_t ___U3CUnpackRayU3Ek__BackingField_13; // System.Int32 LuaInterface.LuaState::k__BackingField int32_t ___U3CPackRaycastHitU3Ek__BackingField_14; // System.Int32 LuaInterface.LuaState::k__BackingField int32_t ___U3CPackTouchU3Ek__BackingField_15; // System.Action LuaInterface.LuaState::OnDestroy Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___OnDestroy_16; // System.Collections.Generic.Dictionary`2 LuaInterface.LuaState::funcMap Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 * ___funcMap_17; // System.Collections.Generic.Dictionary`2 LuaInterface.LuaState::funcRefMap Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 * ___funcRefMap_18; // System.Collections.Generic.Dictionary`2 LuaInterface.LuaState::delegateMap Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 * ___delegateMap_19; // System.Collections.Generic.List`1 LuaInterface.LuaState::gcList List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F * ___gcList_20; // System.Collections.Generic.List`1 LuaInterface.LuaState::subList List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 * ___subList_21; // System.Collections.Generic.Dictionary`2 LuaInterface.LuaState::metaMap Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F * ___metaMap_22; // System.Collections.Generic.Dictionary`2 LuaInterface.LuaState::enumMap Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 * ___enumMap_23; // System.Collections.Generic.Dictionary`2 LuaInterface.LuaState::preLoadMap Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 * ___preLoadMap_24; // System.Collections.Generic.Dictionary`2 LuaInterface.LuaState::typeMap Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 * ___typeMap_25; // System.Collections.Generic.HashSet`1 LuaInterface.LuaState::genericSet HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * ___genericSet_26; // System.Collections.Generic.HashSet`1 LuaInterface.LuaState::moduleSet HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A * ___moduleSet_27; // System.Int32 LuaInterface.LuaState::beginCount int32_t ___beginCount_31; // System.Boolean LuaInterface.LuaState::beLogGC bool ___beLogGC_32; // System.Boolean LuaInterface.LuaState::bInjectionInited bool ___bInjectionInited_33; // System.Collections.Generic.HashSet`1 LuaInterface.LuaState::missSet HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * ___missSet_34; public: inline static int32_t get_offset_of_translator_2() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___translator_2)); } inline ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * get_translator_2() const { return ___translator_2; } inline ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF ** get_address_of_translator_2() { return &___translator_2; } inline void set_translator_2(ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * value) { ___translator_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___translator_2), (void*)value); } inline static int32_t get_offset_of_reflection_3() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___reflection_3)); } inline LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F * get_reflection_3() const { return ___reflection_3; } inline LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F ** get_address_of_reflection_3() { return &___reflection_3; } inline void set_reflection_3(LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F * value) { ___reflection_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___reflection_3), (void*)value); } inline static int32_t get_offset_of_U3CArrayMetatableU3Ek__BackingField_4() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CArrayMetatableU3Ek__BackingField_4)); } inline int32_t get_U3CArrayMetatableU3Ek__BackingField_4() const { return ___U3CArrayMetatableU3Ek__BackingField_4; } inline int32_t* get_address_of_U3CArrayMetatableU3Ek__BackingField_4() { return &___U3CArrayMetatableU3Ek__BackingField_4; } inline void set_U3CArrayMetatableU3Ek__BackingField_4(int32_t value) { ___U3CArrayMetatableU3Ek__BackingField_4 = value; } inline static int32_t get_offset_of_U3CDelegateMetatableU3Ek__BackingField_5() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CDelegateMetatableU3Ek__BackingField_5)); } inline int32_t get_U3CDelegateMetatableU3Ek__BackingField_5() const { return ___U3CDelegateMetatableU3Ek__BackingField_5; } inline int32_t* get_address_of_U3CDelegateMetatableU3Ek__BackingField_5() { return &___U3CDelegateMetatableU3Ek__BackingField_5; } inline void set_U3CDelegateMetatableU3Ek__BackingField_5(int32_t value) { ___U3CDelegateMetatableU3Ek__BackingField_5 = value; } inline static int32_t get_offset_of_U3CTypeMetatableU3Ek__BackingField_6() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CTypeMetatableU3Ek__BackingField_6)); } inline int32_t get_U3CTypeMetatableU3Ek__BackingField_6() const { return ___U3CTypeMetatableU3Ek__BackingField_6; } inline int32_t* get_address_of_U3CTypeMetatableU3Ek__BackingField_6() { return &___U3CTypeMetatableU3Ek__BackingField_6; } inline void set_U3CTypeMetatableU3Ek__BackingField_6(int32_t value) { ___U3CTypeMetatableU3Ek__BackingField_6 = value; } inline static int32_t get_offset_of_U3CEnumMetatableU3Ek__BackingField_7() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CEnumMetatableU3Ek__BackingField_7)); } inline int32_t get_U3CEnumMetatableU3Ek__BackingField_7() const { return ___U3CEnumMetatableU3Ek__BackingField_7; } inline int32_t* get_address_of_U3CEnumMetatableU3Ek__BackingField_7() { return &___U3CEnumMetatableU3Ek__BackingField_7; } inline void set_U3CEnumMetatableU3Ek__BackingField_7(int32_t value) { ___U3CEnumMetatableU3Ek__BackingField_7 = value; } inline static int32_t get_offset_of_U3CIterMetatableU3Ek__BackingField_8() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CIterMetatableU3Ek__BackingField_8)); } inline int32_t get_U3CIterMetatableU3Ek__BackingField_8() const { return ___U3CIterMetatableU3Ek__BackingField_8; } inline int32_t* get_address_of_U3CIterMetatableU3Ek__BackingField_8() { return &___U3CIterMetatableU3Ek__BackingField_8; } inline void set_U3CIterMetatableU3Ek__BackingField_8(int32_t value) { ___U3CIterMetatableU3Ek__BackingField_8 = value; } inline static int32_t get_offset_of_U3CEventMetatableU3Ek__BackingField_9() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CEventMetatableU3Ek__BackingField_9)); } inline int32_t get_U3CEventMetatableU3Ek__BackingField_9() const { return ___U3CEventMetatableU3Ek__BackingField_9; } inline int32_t* get_address_of_U3CEventMetatableU3Ek__BackingField_9() { return &___U3CEventMetatableU3Ek__BackingField_9; } inline void set_U3CEventMetatableU3Ek__BackingField_9(int32_t value) { ___U3CEventMetatableU3Ek__BackingField_9 = value; } inline static int32_t get_offset_of_U3CPackBoundsU3Ek__BackingField_10() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackBoundsU3Ek__BackingField_10)); } inline int32_t get_U3CPackBoundsU3Ek__BackingField_10() const { return ___U3CPackBoundsU3Ek__BackingField_10; } inline int32_t* get_address_of_U3CPackBoundsU3Ek__BackingField_10() { return &___U3CPackBoundsU3Ek__BackingField_10; } inline void set_U3CPackBoundsU3Ek__BackingField_10(int32_t value) { ___U3CPackBoundsU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CUnpackBoundsU3Ek__BackingField_11() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CUnpackBoundsU3Ek__BackingField_11)); } inline int32_t get_U3CUnpackBoundsU3Ek__BackingField_11() const { return ___U3CUnpackBoundsU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CUnpackBoundsU3Ek__BackingField_11() { return &___U3CUnpackBoundsU3Ek__BackingField_11; } inline void set_U3CUnpackBoundsU3Ek__BackingField_11(int32_t value) { ___U3CUnpackBoundsU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CPackRayU3Ek__BackingField_12() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackRayU3Ek__BackingField_12)); } inline int32_t get_U3CPackRayU3Ek__BackingField_12() const { return ___U3CPackRayU3Ek__BackingField_12; } inline int32_t* get_address_of_U3CPackRayU3Ek__BackingField_12() { return &___U3CPackRayU3Ek__BackingField_12; } inline void set_U3CPackRayU3Ek__BackingField_12(int32_t value) { ___U3CPackRayU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_U3CUnpackRayU3Ek__BackingField_13() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CUnpackRayU3Ek__BackingField_13)); } inline int32_t get_U3CUnpackRayU3Ek__BackingField_13() const { return ___U3CUnpackRayU3Ek__BackingField_13; } inline int32_t* get_address_of_U3CUnpackRayU3Ek__BackingField_13() { return &___U3CUnpackRayU3Ek__BackingField_13; } inline void set_U3CUnpackRayU3Ek__BackingField_13(int32_t value) { ___U3CUnpackRayU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_U3CPackRaycastHitU3Ek__BackingField_14() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackRaycastHitU3Ek__BackingField_14)); } inline int32_t get_U3CPackRaycastHitU3Ek__BackingField_14() const { return ___U3CPackRaycastHitU3Ek__BackingField_14; } inline int32_t* get_address_of_U3CPackRaycastHitU3Ek__BackingField_14() { return &___U3CPackRaycastHitU3Ek__BackingField_14; } inline void set_U3CPackRaycastHitU3Ek__BackingField_14(int32_t value) { ___U3CPackRaycastHitU3Ek__BackingField_14 = value; } inline static int32_t get_offset_of_U3CPackTouchU3Ek__BackingField_15() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackTouchU3Ek__BackingField_15)); } inline int32_t get_U3CPackTouchU3Ek__BackingField_15() const { return ___U3CPackTouchU3Ek__BackingField_15; } inline int32_t* get_address_of_U3CPackTouchU3Ek__BackingField_15() { return &___U3CPackTouchU3Ek__BackingField_15; } inline void set_U3CPackTouchU3Ek__BackingField_15(int32_t value) { ___U3CPackTouchU3Ek__BackingField_15 = value; } inline static int32_t get_offset_of_OnDestroy_16() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___OnDestroy_16)); } inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * get_OnDestroy_16() const { return ___OnDestroy_16; } inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 ** get_address_of_OnDestroy_16() { return &___OnDestroy_16; } inline void set_OnDestroy_16(Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * value) { ___OnDestroy_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___OnDestroy_16), (void*)value); } inline static int32_t get_offset_of_funcMap_17() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___funcMap_17)); } inline Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 * get_funcMap_17() const { return ___funcMap_17; } inline Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 ** get_address_of_funcMap_17() { return &___funcMap_17; } inline void set_funcMap_17(Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 * value) { ___funcMap_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___funcMap_17), (void*)value); } inline static int32_t get_offset_of_funcRefMap_18() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___funcRefMap_18)); } inline Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 * get_funcRefMap_18() const { return ___funcRefMap_18; } inline Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 ** get_address_of_funcRefMap_18() { return &___funcRefMap_18; } inline void set_funcRefMap_18(Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 * value) { ___funcRefMap_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___funcRefMap_18), (void*)value); } inline static int32_t get_offset_of_delegateMap_19() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___delegateMap_19)); } inline Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 * get_delegateMap_19() const { return ___delegateMap_19; } inline Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 ** get_address_of_delegateMap_19() { return &___delegateMap_19; } inline void set_delegateMap_19(Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 * value) { ___delegateMap_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegateMap_19), (void*)value); } inline static int32_t get_offset_of_gcList_20() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___gcList_20)); } inline List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F * get_gcList_20() const { return ___gcList_20; } inline List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F ** get_address_of_gcList_20() { return &___gcList_20; } inline void set_gcList_20(List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F * value) { ___gcList_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___gcList_20), (void*)value); } inline static int32_t get_offset_of_subList_21() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___subList_21)); } inline List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 * get_subList_21() const { return ___subList_21; } inline List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 ** get_address_of_subList_21() { return &___subList_21; } inline void set_subList_21(List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 * value) { ___subList_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___subList_21), (void*)value); } inline static int32_t get_offset_of_metaMap_22() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___metaMap_22)); } inline Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F * get_metaMap_22() const { return ___metaMap_22; } inline Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F ** get_address_of_metaMap_22() { return &___metaMap_22; } inline void set_metaMap_22(Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F * value) { ___metaMap_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___metaMap_22), (void*)value); } inline static int32_t get_offset_of_enumMap_23() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___enumMap_23)); } inline Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 * get_enumMap_23() const { return ___enumMap_23; } inline Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 ** get_address_of_enumMap_23() { return &___enumMap_23; } inline void set_enumMap_23(Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 * value) { ___enumMap_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumMap_23), (void*)value); } inline static int32_t get_offset_of_preLoadMap_24() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___preLoadMap_24)); } inline Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 * get_preLoadMap_24() const { return ___preLoadMap_24; } inline Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 ** get_address_of_preLoadMap_24() { return &___preLoadMap_24; } inline void set_preLoadMap_24(Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 * value) { ___preLoadMap_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___preLoadMap_24), (void*)value); } inline static int32_t get_offset_of_typeMap_25() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___typeMap_25)); } inline Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 * get_typeMap_25() const { return ___typeMap_25; } inline Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 ** get_address_of_typeMap_25() { return &___typeMap_25; } inline void set_typeMap_25(Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 * value) { ___typeMap_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___typeMap_25), (void*)value); } inline static int32_t get_offset_of_genericSet_26() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___genericSet_26)); } inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * get_genericSet_26() const { return ___genericSet_26; } inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 ** get_address_of_genericSet_26() { return &___genericSet_26; } inline void set_genericSet_26(HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * value) { ___genericSet_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___genericSet_26), (void*)value); } inline static int32_t get_offset_of_moduleSet_27() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___moduleSet_27)); } inline HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A * get_moduleSet_27() const { return ___moduleSet_27; } inline HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A ** get_address_of_moduleSet_27() { return &___moduleSet_27; } inline void set_moduleSet_27(HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A * value) { ___moduleSet_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___moduleSet_27), (void*)value); } inline static int32_t get_offset_of_beginCount_31() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___beginCount_31)); } inline int32_t get_beginCount_31() const { return ___beginCount_31; } inline int32_t* get_address_of_beginCount_31() { return &___beginCount_31; } inline void set_beginCount_31(int32_t value) { ___beginCount_31 = value; } inline static int32_t get_offset_of_beLogGC_32() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___beLogGC_32)); } inline bool get_beLogGC_32() const { return ___beLogGC_32; } inline bool* get_address_of_beLogGC_32() { return &___beLogGC_32; } inline void set_beLogGC_32(bool value) { ___beLogGC_32 = value; } inline static int32_t get_offset_of_bInjectionInited_33() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___bInjectionInited_33)); } inline bool get_bInjectionInited_33() const { return ___bInjectionInited_33; } inline bool* get_address_of_bInjectionInited_33() { return &___bInjectionInited_33; } inline void set_bInjectionInited_33(bool value) { ___bInjectionInited_33 = value; } inline static int32_t get_offset_of_missSet_34() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___missSet_34)); } inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * get_missSet_34() const { return ___missSet_34; } inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 ** get_address_of_missSet_34() { return &___missSet_34; } inline void set_missSet_34(HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * value) { ___missSet_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___missSet_34), (void*)value); } }; struct LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields { public: // LuaInterface.LuaState LuaInterface.LuaState::mainState LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___mainState_28; // LuaInterface.LuaState LuaInterface.LuaState::injectionState LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___injectionState_29; // System.Collections.Generic.Dictionary`2 LuaInterface.LuaState::stateMap Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 * ___stateMap_30; public: inline static int32_t get_offset_of_mainState_28() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields, ___mainState_28)); } inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * get_mainState_28() const { return ___mainState_28; } inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE ** get_address_of_mainState_28() { return &___mainState_28; } inline void set_mainState_28(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * value) { ___mainState_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___mainState_28), (void*)value); } inline static int32_t get_offset_of_injectionState_29() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields, ___injectionState_29)); } inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * get_injectionState_29() const { return ___injectionState_29; } inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE ** get_address_of_injectionState_29() { return &___injectionState_29; } inline void set_injectionState_29(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * value) { ___injectionState_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___injectionState_29), (void*)value); } inline static int32_t get_offset_of_stateMap_30() { return static_cast(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields, ___stateMap_30)); } inline Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 * get_stateMap_30() const { return ___stateMap_30; } inline Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 ** get_address_of_stateMap_30() { return &___stateMap_30; } inline void set_stateMap_30(Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 * value) { ___stateMap_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___stateMap_30), (void*)value); } }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D value) { ____impl_9 = value; } }; struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // UnityEngine.Component struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Flare struct Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.LightBakingOutput struct LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4 { public: // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex int32_t ___probeOcclusionLightIndex_0; // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel int32_t ___occlusionMaskChannel_1; // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType int32_t ___lightmapBakeType_2; // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode int32_t ___mixedLightingMode_3; // System.Boolean UnityEngine.LightBakingOutput::isBaked bool ___isBaked_4; public: inline static int32_t get_offset_of_probeOcclusionLightIndex_0() { return static_cast(offsetof(LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4, ___probeOcclusionLightIndex_0)); } inline int32_t get_probeOcclusionLightIndex_0() const { return ___probeOcclusionLightIndex_0; } inline int32_t* get_address_of_probeOcclusionLightIndex_0() { return &___probeOcclusionLightIndex_0; } inline void set_probeOcclusionLightIndex_0(int32_t value) { ___probeOcclusionLightIndex_0 = value; } inline static int32_t get_offset_of_occlusionMaskChannel_1() { return static_cast(offsetof(LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4, ___occlusionMaskChannel_1)); } inline int32_t get_occlusionMaskChannel_1() const { return ___occlusionMaskChannel_1; } inline int32_t* get_address_of_occlusionMaskChannel_1() { return &___occlusionMaskChannel_1; } inline void set_occlusionMaskChannel_1(int32_t value) { ___occlusionMaskChannel_1 = value; } inline static int32_t get_offset_of_lightmapBakeType_2() { return static_cast(offsetof(LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4, ___lightmapBakeType_2)); } inline int32_t get_lightmapBakeType_2() const { return ___lightmapBakeType_2; } inline int32_t* get_address_of_lightmapBakeType_2() { return &___lightmapBakeType_2; } inline void set_lightmapBakeType_2(int32_t value) { ___lightmapBakeType_2 = value; } inline static int32_t get_offset_of_mixedLightingMode_3() { return static_cast(offsetof(LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4, ___mixedLightingMode_3)); } inline int32_t get_mixedLightingMode_3() const { return ___mixedLightingMode_3; } inline int32_t* get_address_of_mixedLightingMode_3() { return &___mixedLightingMode_3; } inline void set_mixedLightingMode_3(int32_t value) { ___mixedLightingMode_3 = value; } inline static int32_t get_offset_of_isBaked_4() { return static_cast(offsetof(LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4, ___isBaked_4)); } inline bool get_isBaked_4() const { return ___isBaked_4; } inline bool* get_address_of_isBaked_4() { return &___isBaked_4; } inline void set_isBaked_4(bool value) { ___isBaked_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4_marshaled_pinvoke { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // Native definition for COM marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4_marshaled_com { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // UnityEngine.Material struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Mesh struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Shader struct Shader_tE2731FF351B74AB4186897484FB01E000C1160CA : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Texture struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields { public: // System.Int32 UnityEngine.Texture::GenerateAllMips int32_t ___GenerateAllMips_4; public: inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast(offsetof(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields, ___GenerateAllMips_4)); } inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; } inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; } inline void set_GenerateAllMips_4(int32_t value) { ___GenerateAllMips_4 = value; } }; // LuaInterface.LuaCSFunction struct LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE : public MulticastDelegate_t { public: public: }; // System.Action`2 struct Action_2_t01F4A0C354C5C80970402CFA7839FF012E8DE672 : public MulticastDelegate_t { public: public: }; // System.Action`2 struct Action_2_t24FAAB8CDF7B518A340D2D70A7236AAB63D51ECC : public MulticastDelegate_t { public: public: }; // System.Func`3 struct Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E : public MulticastDelegate_t { public: public: }; // System.Func`3 struct Func_3_t0E926FB7DB059AA6E0E86AE3E340E7557A057AC3 : public MulticastDelegate_t { public: public: }; // System.Func`3 struct Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.Collider struct Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.RenderTexture struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 { public: public: }; // UnityEngine.Renderer struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.Transform struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.Light struct Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: // System.Int32 UnityEngine.Light::m_BakedIndex int32_t ___m_BakedIndex_4; public: inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast(offsetof(Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C, ___m_BakedIndex_4)); } inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; } inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; } inline void set_m_BakedIndex_4(int32_t value) { ___m_BakedIndex_4 = value; } }; // UnityEngine.MeshCollider struct MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE : public Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF { public: public: }; // UnityEngine.MeshRenderer struct MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED : public Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 { public: public: }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Rendering.CommandBuffer[] struct CommandBufferU5BU5D_t67150454F13B9E5CF7CCCD5A44CAB45DD465C5A0 : public RuntimeArray { public: ALIGN_FIELD (8) CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * m_Items[1]; public: inline CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Light[] struct LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45 : public RuntimeArray { public: ALIGN_FIELD (8) Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * m_Items[1]; public: inline Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Single[] struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5 : public RuntimeArray { public: ALIGN_FIELD (8) float m_Items[1]; public: inline float GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline float* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, float value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline float GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline float* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, float value) { m_Items[index] = value; } }; // System.String[] struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Int32[] struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83 : public RuntimeArray { public: ALIGN_FIELD (8) int32_t m_Items[1]; public: inline int32_t GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline int32_t* GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, int32_t value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value) { m_Items[index] = value; } }; // UnityEngine.Color[] struct ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399 : public RuntimeArray { public: ALIGN_FIELD (8) Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 m_Items[1]; public: inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { m_Items[index] = value; } }; // UnityEngine.Vector4[] struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66 : public RuntimeArray { public: ALIGN_FIELD (8) Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E m_Items[1]; public: inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { m_Items[index] = value; } }; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9 : public RuntimeArray { public: ALIGN_FIELD (8) Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA m_Items[1]; public: inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { m_Items[index] = value; } }; // UnityEngine.Object[] struct ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9 : public RuntimeArray { public: ALIGN_FIELD (8) Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * m_Items[1]; public: inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void System.Func`3::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_gshared (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void System.Action`2::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2__ctor_m6F1562F23339F01642882BCEDC1A6E7C9304F4C7_gshared (Action_2_tFF388D1BE1AC4C4DBF1D06C0BC2E6D928C85C446 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::PushSealed(System.IntPtr,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared (intptr_t ___L0, RuntimeObject * ___o1, const RuntimeMethod* method); // System.Object LuaInterface.ToLua::CheckObject(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::PushValue(System.IntPtr,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B_gshared (intptr_t ___L0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___v1, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::PushValue(System.IntPtr,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisLightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4_mAD9AF5AC7F749A8B047BF124FD352E667EA819BF_gshared (intptr_t ___L0, LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4 ___v1, const RuntimeMethod* method); // !2 System.Func`3::Invoke(!0,!1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26_gshared (Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method); // !2 System.Func`3::Invoke(!0,!1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4 Func_3_Invoke_m6B1F71D3CF2E61E3456CA3CD8844C517523265B2_gshared (Func_3_t0E926FB7DB059AA6E0E86AE3E340E7557A057AC3 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method); // T[] LuaInterface.ToLua::CheckNumberArray(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ToLua_CheckNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mC4F7D84F3E4B6CC900FBB54F44800352289709F5_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_m852D44D7DFE86811EBB6364C6E3668BADF1EC54D_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDB558A3642B52CE704AB710194A35E8A0C4558DA_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mADE6C497BD2EA112DDF1F217627DE45248F1C5E4_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m3FFCA9080FD7718A2103C77B6799A911111DCC9B_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7A6770DFBD7E2FB9020F2CE349B3D004DF489F3D_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m5320216C8948E1D032D624D3CB16F38EC961004C_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m4B21D6F016456394FF40DA447731A655CEE16A84_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mA40C0E5993E1FC2D3B0D4E05A101CE9FDEDDCDB0_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mE86E361181967ED862A20B7920EA57D57A1A1DF9_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCEA01D5A1F427BDD29AB9609EACAEFD40F9BBA16_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mF45471C8D06F55512FD2243CDD921878EC1E6BCE_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_mAEAA9B5B1F6D96211F7FDE00264B854A7A74C82B_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m4E9B5A498684BB231DE0DD727F84C63110660DCA_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m3474665AEDD20CB44DB06400228687F62DFF6F7D_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m0D1DDDC9E161BBEAAF5508FF582E182E54B0014E_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // T[] LuaInterface.ToLua::ToNumberArray(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ToLua_ToNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4A85D3D262986BB2BED61564DB5976564F43F859_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // T[] LuaInterface.ToLua::ToStructArray(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ToLua_ToStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m8C88ECC9767D7607D53449FD4027797F3B22809A_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // T[] LuaInterface.ToLua::ToStructArray(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ToLua_ToStructArray_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m1FEED9DB33F1FA2FA2918799687F3A78EEC6C794_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // T[] LuaInterface.ToLua::ToStructArray(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ToLua_ToStructArray_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCDDA1A093C98566F556C7F0EBEE0CFEA3D32052A_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_mE178FCEC34196C4F32081F1A17E0AB5E5D030C62_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m7804432871E6917855FD84209F4FFD9AC7FE9152_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_mBF14A9A4A7C212BB0771C66B6A146360CED12966_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mD0E248B800FFEA75802AE4914AC4CE1B5C4F3FBB_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method); // System.Int32 UnityEngine_LightTypeWrap::get_Spot(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightTypeWrap_get_Spot_m3063BE311BE1E7BB74930F15A52308AD63CEBCFB (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightTypeWrap::get_Directional(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightTypeWrap_get_Directional_mB6E308CA3A4921C72E48D6EF7160B98B75BE4296 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightTypeWrap::get_Point(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightTypeWrap_get_Point_mF853A952D983AAC80AFBFD93EEFCE01473D703DB (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightTypeWrap::get_Area(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightTypeWrap_get_Area_m29CAFE462885A23BB4F4A5229027EB66AF8B72E0 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightTypeWrap::get_Rectangle(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightTypeWrap_get_Rectangle_mE2E0EBB7B8700867A07A8B407CD235C5602BE3E1 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightTypeWrap::get_Disc(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightTypeWrap_get_Disc_mD2A323E5FEF8925CE5E5E21164B4A4F408A6AB5C (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightTypeWrap::IntToEnum(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightTypeWrap_IntToEnum_mA9264B87462C267519AA83D880B3B5E936D174F3 (intptr_t ___L0, const RuntimeMethod* method); // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6 (RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ___handle0, const RuntimeMethod* method); // System.Int32 LuaInterface.LuaState::BeginEnum(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaState_BeginEnum_mD3D95C60CBABDBBC14B6BC736F6114662687ED60 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, Type_t * ___t0, const RuntimeMethod* method); // System.Void LuaInterface.LuaCSFunction::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void LuaInterface.LuaState::RegVar(System.String,LuaInterface.LuaCSFunction,LuaInterface.LuaCSFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, String_t* ___name0, LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * ___get1, LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * ___set2, const RuntimeMethod* method); // System.Void LuaInterface.LuaState::RegFunction(System.String,LuaInterface.LuaCSFunction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, String_t* ___name0, LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * ___func1, const RuntimeMethod* method); // System.Void LuaInterface.LuaState::EndEnum() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_EndEnum_mAA1B82D43BB2394964E43DD29B5C23893782B30D (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, const RuntimeMethod* method); // System.Void System.Func`3::.ctor(System.Object,System.IntPtr) inline void Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7 (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_gshared)(__this, ___object0, ___method1, method); } // System.Void System.Action`2::.ctor(System.Object,System.IntPtr) inline void Action_2__ctor_m046796782EA997A1AE5ECB6EADF51581CD7F8D69 (Action_2_t01F4A0C354C5C80970402CFA7839FF012E8DE672 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Action_2_t01F4A0C354C5C80970402CFA7839FF012E8DE672 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_2__ctor_m6F1562F23339F01642882BCEDC1A6E7C9304F4C7_gshared)(__this, ___object0, ___method1, method); } // System.Void LuaInterface.ToLua::Push(System.IntPtr,System.Enum) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06 (intptr_t ___L0, Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 * ___e1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckEnumType(System.Type,System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckEnumType_mDC140E020CB3ACA4C5870D7466A252F7F5C61AA3 (Type_t * ___type0, intptr_t ___L1, int32_t ___pos2, const RuntimeMethod* method); // System.Double LuaInterface.LuaDLL::lua_tonumber(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62 (intptr_t ___luaState0, int32_t ___idx1, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::_CreateUnityEngine_Light(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap__CreateUnityEngine_Light_mD1345C58C4D21B1EE2534846FD2A0670AA09A159 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::Reset(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_Reset_mB1983C99D8CA6F43189A029D8A348933A22680B4 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::AddCommandBuffer(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_AddCommandBuffer_m8E98B00DBE6669E585132087979E36C6EDD4A5B3 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::AddCommandBufferAsync(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_AddCommandBufferAsync_m601DDB8626718982679E1A6BF64A61A38E96A3C2 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::RemoveCommandBuffer(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_RemoveCommandBuffer_m162F9292BA5FD7C5E8C51063F61B9C95BB22D8F0 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::RemoveCommandBuffers(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_RemoveCommandBuffers_mF911D42C4FE43114DB5934C68AFA1EC4318FABDC (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::RemoveAllCommandBuffers(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_RemoveAllCommandBuffers_m446ADD31B94D85CE1A5BFC5ECE5E2C1772139405 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::GetCommandBuffers(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_GetCommandBuffers_mD1D6EB65DB09C2651EE2CE530D837DA6034BA1C2 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::GetLights(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_GetLights_mA143AD885B289BD228B6422B08F0DFBCFAD668A1 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::op_Equality(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_op_Equality_mA1BE9B778E91AB0E566FBB255C76524A718A9DCC (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_type(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_type_m6B31117B2AE2A1FA71B935BEC19FF480BE270734 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_shape(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shape_m208085C9453F03CE7A7AE73292419C0CA7A74D90 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_spotAngle(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_spotAngle_mA63B1AEC421AE7C17A09B56916737D7AE523BA51 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_innerSpotAngle(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_innerSpotAngle_m981CFD434A1EC88F4AA7A7FCB4489D013308F3DF (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_color(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_color_mD482BA3B5F7E4DEC2289308D655202A9854F4359 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_colorTemperature(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_colorTemperature_mB81B4CE895A1FB30E0023CF8BCA92CDC9F6BEE4C (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_useColorTemperature(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_useColorTemperature_m2ED1D116BD2F71143E28ADE3A62D0EEBF58C256F (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_intensity(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_intensity_m1B98CC06FE0460404F5E32C183C1B174AEAD2DE5 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_bounceIntensity(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_bounceIntensity_mA122854EA060005533B95ABEBCCD347F26F67EF7 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_useBoundingSphereOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_useBoundingSphereOverride_m4DDC0CB51CECB05ED222FE84BD303D449F290815 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_boundingSphereOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_boundingSphereOverride_m30AD5A34CFDC86C2B95CE0FC5BBC1A29918C7CE2 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_shadowCustomResolution(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadowCustomResolution_m04E6225668A93AE1CC0CA67059AE9BE932FAD8D6 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_shadowBias(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadowBias_mA7FD14E15507C99015B28365ED95DE4A870673B0 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_shadowNormalBias(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadowNormalBias_mD367AD653EE536B39452992EBF814B5432A905EA (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_shadowNearPlane(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadowNearPlane_mF2D763A4A54A9F3B4CAE971E9DEAFCA6D623295C (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_useShadowMatrixOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_useShadowMatrixOverride_mA126EFE1A22CF5A0624C532332113BC130D37C4A (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_shadowMatrixOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadowMatrixOverride_m90FC773A689687B0424D794AA3F6225C26795247 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_range(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_range_m8AE93C10D45A9F92EA4D6DE23AC80C098B78B7C2 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_flare(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_flare_m2445EEE17F93008CD8FE59DF9B6032EE13388548 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_bakingOutput(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_bakingOutput_mA092D0996CAB5E904F01E8C4E1D09D1DD5182591 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_cullingMask(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_cullingMask_mDFC535A51283B0A8BDE54DC39A53753610241D57 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_renderingLayerMask(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_renderingLayerMask_mA57025C541A9C1502546E66463E74966C937932D (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_lightShadowCasterMode(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_lightShadowCasterMode_mD0DEFBB16DB3DCF384F25AA59DCA6D14A23797C0 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_shadows(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadows_mFB51FAADEA9EC438E455DAA62FCC96C53016DAA7 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_shadowStrength(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadowStrength_mA49F835AD820A22011E447FB5D76997A5596AA20 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_shadowResolution(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadowResolution_m272A3F0591C166CA097B8589D0CDE64F2B1F3C35 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_layerShadowCullDistances(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_layerShadowCullDistances_m439DDEC5A64DA248E87C1E3449E527AC82688A4A (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_cookieSize(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_cookieSize_m3C9CB16BC9F07226BF1789824F46CAC84597F06B (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_cookie(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_cookie_m218CF4DBE6787428815EB8BEA6608DE614666E02 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_renderMode(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_renderMode_mE9BC16FCDE6B74C70F06AC117EA20ECAA10875F1 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::get_commandBufferCount(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_commandBufferCount_m2907D7315D9793261354485189280C115D68BBFA (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_type(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_type_m23FD60204FA2FD543032E17B344124AA87AE0A72 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_shape(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shape_m0F1E011F678B3144AD592B00C8945C64357AFDA4 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_spotAngle(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_spotAngle_m57968EEF9339867EB4327A35F833234C6587DC22 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_innerSpotAngle(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_innerSpotAngle_m063E21331532BC8F8C8A30AA9299E982CBF50B73 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_color(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_color_mAA3BB9BEF8F49A95F4B4FBEF4F6A2BAEE7E4F77F (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_colorTemperature(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_colorTemperature_mD663A762360B0CC548B80C5C40B9037218C44AEF (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_useColorTemperature(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_useColorTemperature_m9674B7025C64001A5C0CDACDD389E71E872DEBC4 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_intensity(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_intensity_m8B18EEFAB234C4A24C91011B702BAF65744E1258 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_bounceIntensity(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_bounceIntensity_m8F5149847ECF7B3E2516FFEC5CA58AF45861A6AC (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_useBoundingSphereOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_useBoundingSphereOverride_mBACDA9C12C56B2DB53195C3DB2EE4708FF578FA0 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_boundingSphereOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_boundingSphereOverride_m18409675156F034A39383F8DF4CAC696FDC856B3 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_shadowCustomResolution(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadowCustomResolution_m05C4C01F024379F63A3A61E0453BEDF4513E5019 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_shadowBias(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadowBias_m1E19C051553B36F44A71BC797D0BEC2C70E60F2A (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_shadowNormalBias(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadowNormalBias_m698B12DC02AAA2CC616803D9F2461CE179053315 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_shadowNearPlane(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadowNearPlane_mC71CEE7125646DB74E49818FB1A275F41E63C463 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_useShadowMatrixOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_useShadowMatrixOverride_m7E362B1FC21B0E0A31DD112B9269536742160990 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_shadowMatrixOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadowMatrixOverride_m886BCA2F244F24952081A59E71A27DD2C01410E9 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_range(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_range_m0359116A7C736BE660C0923CCCE809DE0924F3B7 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_flare(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_flare_mF5A22E2F4AB3ABC5C0973C136E4BD357C99366C9 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_bakingOutput(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_bakingOutput_mC73C26B56414E1D5FC8CEFB3891760B50E1D372D (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_cullingMask(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_cullingMask_m694686B6275A0756D1216E40C886F4AC6C40E55D (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_renderingLayerMask(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_renderingLayerMask_m3624275D7EB1616E204170DD9D57E7B07B45CDC8 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_lightShadowCasterMode(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_lightShadowCasterMode_m69115789B2702937171FF61B497D2EB8870C8706 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_shadows(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadows_m1D801374E4429597D569FBFC1FD3F64E18605AEA (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_shadowStrength(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadowStrength_m5DC598D73BBD4025FB620262D268E69FC0507E31 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_shadowResolution(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadowResolution_mAAB2A019F9B99E83A1564E8008E886C5E576E4E2 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_layerShadowCullDistances(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_layerShadowCullDistances_mB452F2906DBAB512797D212A8E23A1830E348AA7 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_cookieSize(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_cookieSize_m27E0FB5E8BEE4C347958AC02E9995C02D65DF462 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_cookie(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_cookie_m250B12BF768ADB18FB0E63161AABD0706B8D9D4F (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_LightWrap::set_renderMode(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_renderMode_mC15BF6DCA270818D2BE04EF157A8FD7AC292C4A8 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 LuaInterface.LuaState::BeginClass(System.Type,System.Type,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, Type_t * ___t0, Type_t * ___baseType1, String_t* ___name2, const RuntimeMethod* method); // System.Void LuaInterface.LuaState::EndClass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, const RuntimeMethod* method); // System.Int32 LuaInterface.LuaDLL::lua_gettop(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858 (intptr_t ___luaState0, const RuntimeMethod* method); // System.Void UnityEngine.Light::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light__ctor_m23741EFAFF3A57B788747187A39CDA35A57A913E (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::PushSealed(System.IntPtr,T) inline void ToLua_PushSealed_TisLight_tFDE490EADBC7E080F74CA804929513AF07C31A6C_mD4B9AC586D4E4AE69100BEB06C20070669B77E1F (intptr_t ___L0, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * ___o1, const RuntimeMethod* method) { (( void (*) (intptr_t, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *, const RuntimeMethod*))ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared)(___L0, ___o1, method); } // System.Int32 LuaInterface.LuaDLL::luaL_throw(System.IntPtr,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828 (intptr_t ___L0, String_t* ___message1, const RuntimeMethod* method); // System.Int32 LuaInterface.LuaDLL::toluaL_exception(System.IntPtr,System.Exception) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960 (intptr_t ___L0, Exception_t * ___e1, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::CheckArgsCount(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B (intptr_t ___L0, int32_t ___count1, const RuntimeMethod* method); // System.Object LuaInterface.ToLua::CheckObject(System.IntPtr,System.Int32,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B (intptr_t ___L0, int32_t ___stackPos1, Type_t * ___type2, const RuntimeMethod* method); // System.Void UnityEngine.Light::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_Reset_mAD81C6B519DEC7616AC8A34BC1E750B78CF68053 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Object LuaInterface.ToLua::CheckObject(System.IntPtr,System.Int32) inline RuntimeObject * ToLua_CheckObject_TisCommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_mCFFD9C2E90895254CEF6A56C96EB3AB03343C1BF (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method) { return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method); } // System.Void UnityEngine.Light::AddCommandBuffer(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_AddCommandBuffer_m0D7B1C9B06DE14537F49EB8A3AA610C0ECEFCB07 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___evt0, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___buffer1, const RuntimeMethod* method); // System.Void UnityEngine.Light::AddCommandBuffer(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ShadowMapPass) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_AddCommandBuffer_m1D757910EF0D70B6F0E68AB66252E42EC734ABC6 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___evt0, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___buffer1, int32_t ___shadowPassMask2, const RuntimeMethod* method); // System.Void UnityEngine.Light::AddCommandBufferAsync(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_AddCommandBufferAsync_m0FBCD838775F37498C30C3DF1426F4FB57DC9158 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___evt0, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___buffer1, int32_t ___queueType2, const RuntimeMethod* method); // System.Void UnityEngine.Light::AddCommandBufferAsync(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ShadowMapPass,UnityEngine.Rendering.ComputeQueueType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_AddCommandBufferAsync_mFA1E6B0EE40D271F8C807D40FF25873CA4C504F3 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___evt0, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___buffer1, int32_t ___shadowPassMask2, int32_t ___queueType3, const RuntimeMethod* method); // System.Void UnityEngine.Light::RemoveCommandBuffer(UnityEngine.Rendering.LightEvent,UnityEngine.Rendering.CommandBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_RemoveCommandBuffer_mB02D89FC32038FD5747F69F891247322FC139C53 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___evt0, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___buffer1, const RuntimeMethod* method); // System.Void UnityEngine.Light::RemoveCommandBuffers(UnityEngine.Rendering.LightEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_RemoveCommandBuffers_mF822D07B6D3F52170F99932CB40CFC2A0F903E47 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___evt0, const RuntimeMethod* method); // System.Void UnityEngine.Light::RemoveAllCommandBuffers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_RemoveAllCommandBuffers_mD7F450D53E16A86EC2A9C009311E89E86A6272CB (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // UnityEngine.Rendering.CommandBuffer[] UnityEngine.Light::GetCommandBuffers(UnityEngine.Rendering.LightEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBufferU5BU5D_t67150454F13B9E5CF7CCCD5A44CAB45DD465C5A0* Light_GetCommandBuffers_m7AA15B63B862A7EC5B1CCFFDFA1EEC21950876EB (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___evt0, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::Push(System.IntPtr,System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F (intptr_t ___L0, RuntimeArray * ___array1, const RuntimeMethod* method); // System.Double LuaInterface.LuaDLL::luaL_checknumber(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // UnityEngine.Light[] UnityEngine.Light::GetLights(UnityEngine.LightType,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45* Light_GetLights_mA58224BAB6C156288124D51A9DA83FE109CFD5EC (int32_t ___type0, int32_t ___layer1, const RuntimeMethod* method); // System.Object LuaInterface.ToLua::ToObject(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method); // System.Void LuaInterface.LuaDLL::lua_pushboolean(System.IntPtr,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80 (intptr_t ___luaState0, bool ___value1, const RuntimeMethod* method); // UnityEngine.LightType UnityEngine.Light::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m24F8A5EFB5D0B0B5F4820623132D1EAA327D06E3 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Int32 LuaInterface.LuaDLL::toluaL_exception(System.IntPtr,System.Exception,System.Object,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15 (intptr_t ___L0, Exception_t * ___e1, RuntimeObject * ___o2, String_t* ___msg3, const RuntimeMethod* method); // UnityEngine.LightShape UnityEngine.Light::get_shape() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shape_m67B0C1688132AA469BF7FEA03EDDA70293428477 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_spotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m1EAB341E449675D41E86A63F047BF3ABE2B99C3B (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Void LuaInterface.LuaDLL::lua_pushnumber(System.IntPtr,System.Double) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653 (intptr_t ___luaState0, double ___number1, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_innerSpotAngle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_innerSpotAngle_m663952080C39817A16E86C1E8FD9F4A4538B6B7C (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Light::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Light_get_color_m7A83B30FE716A1A931D450A6035A0069A2DD7698 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38 (intptr_t ___L0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___clr1, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_colorTemperature() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_colorTemperature_m4F25CB91944C9E72C978B129E0A8C0F87A94BCED (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Light::get_useColorTemperature() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light_get_useColorTemperature_mF62FA561F84891DFE8F40D168FCC657A7ACAA061 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_intensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_bounceIntensity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m9185F30A7DED7FB480B1026B2CC6DBA357FAE9A7 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Light::get_useBoundingSphereOverride() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light_get_useBoundingSphereOverride_mA6748D2874D551646789BCA16C55E05F44CC514B (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Light::get_boundingSphereOverride() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Light_get_boundingSphereOverride_mDB1F4DF3E1E2FD7EFD8D5B1CE62A30CEEA86A637 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_m5B39A5A0B8AE69D62F46959033BBE78516393FC5 (intptr_t ___L0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___v41, const RuntimeMethod* method); // System.Int32 UnityEngine.Light::get_shadowCustomResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadowCustomResolution_m869200087135771145751E58E90754A7407B4D77 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Void LuaInterface.LuaDLL::lua_pushinteger(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23 (intptr_t ___L0, int32_t ___n1, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_shadowBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowBias_mFB01780F645A252821DA6F126E2F72384E18F140 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_shadowNormalBias() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowNormalBias_m021AD7A43D53CE417DC4EB7E647D84CBCB6E17EB (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_shadowNearPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowNearPlane_m4AA787C5BCB1A12A7E512D5FB2CFEA81C78D6EE0 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Light::get_useShadowMatrixOverride() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light_get_useShadowMatrixOverride_m84B3D49D301D3916A641D8B8EA26C62C6206E19C (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Light::get_shadowMatrixOverride() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Light_get_shadowMatrixOverride_m6B0212F9B2D397FE2CE20E807C0AA2BF594A1CFE (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::PushValue(System.IntPtr,T) inline void ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B (intptr_t ___L0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___v1, const RuntimeMethod* method) { (( void (*) (intptr_t, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA , const RuntimeMethod*))ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B_gshared)(___L0, ___v1, method); } // System.Single UnityEngine.Light::get_range() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m3AA5F21DB9441E888A0E89C465F928445150061A (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // UnityEngine.Flare UnityEngine.Light::get_flare() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F * Light_get_flare_mBF5A99641868358196DF94876EC68353FD5DCC9A (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::PushSealed(System.IntPtr,T) inline void ToLua_PushSealed_TisFlare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F_mD938495948C10FF93AE95E5067B4877F1C173341 (intptr_t ___L0, Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F * ___o1, const RuntimeMethod* method) { (( void (*) (intptr_t, Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F *, const RuntimeMethod*))ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared)(___L0, ___o1, method); } // UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4 Light_get_bakingOutput_mE447036D9B09ADED8D4244DF0155092D5BB32917 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::PushValue(System.IntPtr,T) inline void ToLua_PushValue_TisLightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4_mAD9AF5AC7F749A8B047BF124FD352E667EA819BF (intptr_t ___L0, LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4 ___v1, const RuntimeMethod* method) { (( void (*) (intptr_t, LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4 , const RuntimeMethod*))ToLua_PushValue_TisLightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4_mAD9AF5AC7F749A8B047BF124FD352E667EA819BF_gshared)(___L0, ___v1, method); } // System.Int32 UnityEngine.Light::get_cullingMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_cullingMask_mAFCD37C96992A2B3943E5F1E7564BCF68B947AF4 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Light::get_renderingLayerMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_renderingLayerMask_m08C94315E4911034FEACF34DF7454A6BC5234DCD (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // UnityEngine.LightShadowCasterMode UnityEngine.Light::get_lightShadowCasterMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_lightShadowCasterMode_mECA7C6D199DF38595BBF5AA128318016072A9221 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // UnityEngine.LightShadows UnityEngine.Light::get_shadows() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_shadowStrength() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowStrength_mB46E58530AF939421D198670434F15D331BFB672 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // UnityEngine.Rendering.LightShadowResolution UnityEngine.Light::get_shadowResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadowResolution_m5C5EA6D907E5A425FCB7D2ED4A9C6095C5624EE1 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Single[] UnityEngine.Light::get_layerShadowCullDistances() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* Light_get_layerShadowCullDistances_mCE98E9EE3AC2210694E62E065A1D9FF5820B28F7 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Single UnityEngine.Light::get_cookieSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_m5D5833A6D18D6D6CECE19E924A5FE723C4455D73 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Light::get_cookie() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Light_get_cookie_m84A6EB059CFE3BC1A34D40BB356C98AE2DF0D7C3 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A (intptr_t ___L0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj1, const RuntimeMethod* method); // UnityEngine.LightRenderMode UnityEngine.Light::get_renderMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_renderMode_m9131E72A20C87F008B62C602108BDA1C1340B4F1 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Light::get_commandBufferCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_commandBufferCount_mB8F303A6074D84464D205275984318A03D940FCB (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_type(UnityEngine.LightType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_type_m567E3AA95E0775F49C24B092E635F882E03A642E (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_shape(UnityEngine.LightShape) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_shape_m62BDE68BC4DE623258B9AAF046580D7F71107A5D (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_spotAngle(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_spotAngle_m84FE07E18C5E6E49DB44D22F94CD67E2FDDD48B5 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_innerSpotAngle(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_innerSpotAngle_m8DC4CD651B3BCDED3F5DD751F9B6A9B810EB8030 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, float ___value0, const RuntimeMethod* method); // UnityEngine.Color LuaInterface.ToLua::ToColor(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_color_mCC1582CECB03F511169444C9498B7FFBED8EAF63 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_colorTemperature(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_colorTemperature_m9973387829033923DB53422DFDD89D4409A4BC58 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, float ___value0, const RuntimeMethod* method); // System.Boolean LuaInterface.LuaDLL::luaL_checkboolean(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE (intptr_t ___luaState0, int32_t ___index1, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_useColorTemperature(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_useColorTemperature_m09D3F1651115056CF830DB73E03B403A71D35BBA (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_intensity(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_intensity_mE209975C840F1D887B4207C390DB5A2EF15A763C (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_bounceIntensity(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_bounceIntensity_m23161B7A48419A75CD6EABBFAF526BD175E55E14 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_useBoundingSphereOverride(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_useBoundingSphereOverride_mBE849EA17166094E832819EFF4F5D93AFCB9A481 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.Vector4 LuaInterface.ToLua::ToVector4(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ToLua_ToVector4_mCC5D749B41B088A8893A944F92A31DDD6CDA2576 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_boundingSphereOverride(UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_boundingSphereOverride_m8D4BB5335ADDE2DB69079490FD707F826F0473DC (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_shadowCustomResolution(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_shadowCustomResolution_m0982CE01B6C3184D580F79CEDA0B046748DC116F (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_shadowBias(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_shadowBias_mDBDD59DA8FE3618CC069C070AC444DB50EB35A4F (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_shadowNormalBias(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_shadowNormalBias_m5532D16B4F8F2890E494FF045D2E695484365EDE (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_shadowNearPlane(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_shadowNearPlane_m8D95ACA8F34F3237B3593DD1F25E92069F40CEC5 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_useShadowMatrixOverride(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_useShadowMatrixOverride_mD61831DB949309D3EDC88B14396AB3303743E7EB (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, bool ___value0, const RuntimeMethod* method); // !2 System.Func`3::Invoke(!0,!1) inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26 (Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method) { return (( Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA (*) (Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 *, intptr_t, int32_t, const RuntimeMethod*))Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26_gshared)(__this, ___arg10, ___arg21, method); } // System.Void UnityEngine.Light::set_shadowMatrixOverride(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_shadowMatrixOverride_mF7F830241393ACA9986895DDE44A699DE8BB51C3 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_range(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_range_mA08B30B1776471973285722FCB7633870B23106B (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_flare(UnityEngine.Flare) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_flare_m33D3E17434A6BEFB682343A93AD4F572530F321E (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F * ___value0, const RuntimeMethod* method); // !2 System.Func`3::Invoke(!0,!1) inline LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4 Func_3_Invoke_m6B1F71D3CF2E61E3456CA3CD8844C517523265B2 (Func_3_t0E926FB7DB059AA6E0E86AE3E340E7557A057AC3 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method) { return (( LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4 (*) (Func_3_t0E926FB7DB059AA6E0E86AE3E340E7557A057AC3 *, intptr_t, int32_t, const RuntimeMethod*))Func_3_Invoke_m6B1F71D3CF2E61E3456CA3CD8844C517523265B2_gshared)(__this, ___arg10, ___arg21, method); } // System.Void UnityEngine.Light::set_bakingOutput(UnityEngine.LightBakingOutput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_bakingOutput_m6525E43A569C3CB6C5CA6FB7804AC96F358AFE8E (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_cullingMask(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_cullingMask_mFE63E4225748AFFD0CCE7EBA030AAB102F270007 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_renderingLayerMask(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_renderingLayerMask_m5B79471A29E00B3D1C8CD8D5AD6BC808DDD53FB8 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_lightShadowCasterMode(UnityEngine.LightShadowCasterMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_lightShadowCasterMode_m780D7A1B7F4A5F2B7EEBC75D9CDCB0A5A786B2AF (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_shadows(UnityEngine.LightShadows) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_shadows_mEAD5BC10AE25779A175D633B8CCA7ADC0B828311 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_shadowStrength(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_shadowStrength_m447AC9B66C28129AA3B2D62AE918FB511E27E2FE (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_shadowResolution(UnityEngine.Rendering.LightShadowResolution) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_shadowResolution_m70C407FA59486A7FE499B03FFD8B50611547E3A8 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___value0, const RuntimeMethod* method); // T[] LuaInterface.ToLua::CheckNumberArray(System.IntPtr,System.Int32) inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ToLua_CheckNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mC4F7D84F3E4B6CC900FBB54F44800352289709F5 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method) { return (( SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mC4F7D84F3E4B6CC900FBB54F44800352289709F5_gshared)(___L0, ___stackPos1, method); } // System.Void UnityEngine.Light::set_layerShadowCullDistances(System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_layerShadowCullDistances_m419E8EAE3ED54FABA1D2B9A3F9B87C90296FB65A (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_cookieSize(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_cookieSize_m3183BFA191DE92C07A0CB6B90A1C1AFD25D5C2E2 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, float ___value0, const RuntimeMethod* method); // System.Object LuaInterface.ToLua::CheckObject(System.IntPtr,System.Int32) inline RuntimeObject * ToLua_CheckObject_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m0D3BFE1F79E8697DCB9EDE3AD9A5194521A83976 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method) { return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method); } // System.Void UnityEngine.Light::set_cookie(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_cookie_m1A24A0A1E9161546DEBCC700B1BDC67D240B700E (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Light::set_renderMode(UnityEngine.LightRenderMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_renderMode_m353484183A45E1263345CE3C3EF9D7A176BB9E83 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::_CreateUnityEngine_Material(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap__CreateUnityEngine_Material_m433CFEF868C05094803E48259B275A401D0C1F4C (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::HasProperty(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_HasProperty_m0EFA4C5B74395569ACAF4405D92EC3A8E9943E4D (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::EnableKeyword(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_EnableKeyword_mA78BB7C3CE2349A5B26571052B98BE953F99BE7A (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::DisableKeyword(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_DisableKeyword_mDB6A6D5EEC596D1495D7B6ABA91B79C83A14DD70 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::IsKeywordEnabled(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_IsKeywordEnabled_m9D428ED1E0A52ADBCE65412F35C3899B5C26D3F4 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetShaderPassEnabled(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetShaderPassEnabled_mAB000C121132254E27469C2F22810F6802846A73 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetShaderPassEnabled(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetShaderPassEnabled_m58CE58EE73BB6E85EFEA30BB6B5EB1C5F88FA7D7 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetPassName(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetPassName_mE61FB5BDB33915F9BCF8A8349CE3C36F918C7548 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::FindPass(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_FindPass_m9C876115363C114A99732BA14DE3D4E21B1AB879 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetOverrideTag(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetOverrideTag_m271AD6FBDFED54293F9A03053E3DC884D5291F32 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetTag(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetTag_mE0210C0FC161E31BDFC2E3702DA4A7A9121E6FA1 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::Lerp(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_Lerp_m250DA3D621B8EA59B976ED198D6F9988DDD60295 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetPass(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetPass_mD324239A7E45F4177F3F32A112C76F2AF29FA14A (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::CopyPropertiesFromMaterial(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_CopyPropertiesFromMaterial_mF0B07AFC99160F42688FF34D9A7B3580BDD8F760 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::ComputeCRC(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_ComputeCRC_m797B6239F4CE747E154E3B6B7F5240EE6E66AB16 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetTexturePropertyNames(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetTexturePropertyNames_m3274C578BD1406C592516F5428A32F8B7D9E703D (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetTexturePropertyNameIDs(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetTexturePropertyNameIDs_m1E5AA74AE4C53971501D4411811185BBF9B76F67 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetFloat(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetFloat_m78DEF9636C9F00C1AB3153BFB6A9D45013C31F55 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetInt(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetInt_mABA66056D020E970D50DDD290217DEA24B80A59A (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetColor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetColor_m65793B59B5E3E4D318A45E66ACE26EAE5B83920A (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetVector(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetVector_m0B8FC74DD437EC6537FA1F7ADAF77FE79BC70243 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetMatrix(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetMatrix_mE50B9FFDE442865FF03791FCEDA6B3C976CD38A4 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetTexture(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetTexture_m51A2F9182F7D3113DAAB48AC90C81B51E9CDFB87 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetBuffer(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetBuffer_mF12E1DC9A9D07FF06A678D082D272EAD06A70949 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetConstantBuffer(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetConstantBuffer_mB071A7FB288B71928CC52326D90A6C0B67A5A5E6 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetFloatArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetFloatArray_m54098106D389250720D06C148CD713B548D3D782 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetColorArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetColorArray_m77E7EB6238B5731F31806DFC368A206FA8847C7F (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetVectorArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetVectorArray_m7B61F4832E5CEE5A114DAD6BD3AD4626765FD95F (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetMatrixArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetMatrixArray_mC6AFB931E65760D759278E94DBCFF50FA32F8423 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetFloat(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetFloat_m2762C8277238403FB39599E42757157B8501010A (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetInt(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetInt_mF6B3AD0CEED6907D55B91CB7671CDEF0396578AB (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetColor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetColor_m60509509CF0671933F3F4D47A0D617A10C867614 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetVector(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetVector_m99064D4AB5314226EF76A2EFA3DF09DCBD8A21F2 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetMatrix(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetMatrix_mBA2DEFBF07647175C22A3814BB453EAD4F9772B9 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetTexture(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetTexture_m512654709A83F15AC0D52AAEDC21E5E14AD267A2 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetFloatArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetFloatArray_m43D615FEC35E79FFC73AC589F6873890725B3292 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetColorArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetColorArray_m8D9A4EF843D06346755041A4CAF5333115016087 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetVectorArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetVectorArray_m9F608296D5CA2193D326682A13BF6B0F21B7EC72 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetMatrixArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetMatrixArray_mC06796DF574C3179E2213A1527607E18CB9B35E3 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetTextureOffset(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetTextureOffset_m439E34786B155C392B72310247CE341987C69BD1 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::SetTextureScale(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetTextureScale_m3FFF6A69213681C7C3F07E88C7B2BDC4B4DCFB50 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetTextureOffset(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetTextureOffset_mB3372B0ABDCB45ECDF746F8F2D39238E6F7CB88C (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::GetTextureScale(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetTextureScale_mF256DF136751BBBF1F085DB25D676A664C56D0E7 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::op_Equality(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_op_Equality_mAFA02ADA4E993BA4ED9C46646A56E740B8E5EFD4 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::get_shader(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_shader_m67614737899D5B70BAE1A269FF307CCEC7D0EF25 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::get_color(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_color_m025D875787B48D47AFC28FEDC3B479044559568F (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::get_mainTexture(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_mainTexture_mD76F919478A0BF28B6C91CAC6DCFDBFFC0B80DCD (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::get_mainTextureOffset(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_mainTextureOffset_mAF22E4BE9DD6C4D58576B5E5A8E7601F2379523A (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::get_mainTextureScale(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_mainTextureScale_mC37545DA1786FB17F2F855C77D90DDCB7A64F8EE (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::get_renderQueue(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_renderQueue_m664F8A589EFA49F32CFBFE9679BF1AE7F33EE65F (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::get_globalIlluminationFlags(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_globalIlluminationFlags_mC5A7FB6D2C46AA94EAE3EEE5D676568E6DFE4375 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::get_doubleSidedGI(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_doubleSidedGI_m384B3F9C4DCE5F5359E4E02C38AAECDAA9CE5652 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::get_enableInstancing(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_enableInstancing_m22572519C9C32A925FD3260FF274DC1214B8CDD4 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::get_passCount(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_passCount_m732CC556CCA7AE342490CC5C55439C1E523CCA45 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::get_shaderKeywords(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_shaderKeywords_m7541C907F421F759AB4BB82E0C500ACB67D836BF (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::set_shader(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_shader_mB729761ECB3CAF66A0D209C7047BA35F6B8075B2 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::set_color(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_color_m620EA31CFF1779E8700728A3B3B74944F61EF3F0 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::set_mainTexture(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_mainTexture_m32BD52731FCF1D8A32E29F3C43E9C50A9328119E (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::set_mainTextureOffset(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_mainTextureOffset_mEEB9F18D77D671C8C36CB8397472DD651798E3B7 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::set_mainTextureScale(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_mainTextureScale_mB9743940A31532ACBD083067E71D9297DA9795ED (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::set_renderQueue(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_renderQueue_mABFDA60CC5FCCF56612D3EE11A96716A7815E27A (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::set_globalIlluminationFlags(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_globalIlluminationFlags_m2A78E062982C7950720E704085F9D82ABC9F306D (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::set_doubleSidedGI(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_doubleSidedGI_mCEA43207E58AB8E4D6E61D4AAE3FBB07CC498917 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::set_enableInstancing(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_enableInstancing_mE275331CA44BDAC3BA49607C271CAAB1D41F626A (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MaterialWrap::set_shaderKeywords(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_shaderKeywords_mB5AC064A2831F3D8520B9D9E087B1B49854E40A6 (intptr_t ___L0, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisShader_tE2731FF351B74AB4186897484FB01E000C1160CA_m89E815A538BC6092C47519DC8D6BBDF97550EBBE (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_m852D44D7DFE86811EBB6364C6E3668BADF1EC54D_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m81E76B5C1316004F25D4FE9CEC0E78A7428DABA8 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mEB7F262C20DD611F0D3CAE1B13254F946DE2FD58 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_m852D44D7DFE86811EBB6364C6E3668BADF1EC54D_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::.ctor(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m0171C6D4D3FD04D58C70808F255DBA67D0ED2BDE (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___source0, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_gshared)(___L0, ___pos1, method); } // System.Object LuaInterface.ToLua::CheckObject(System.IntPtr,System.Int32) inline RuntimeObject * ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method) { return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method); } // System.Boolean UnityEngine.Material::HasProperty(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_m852D44D7DFE86811EBB6364C6E3668BADF1EC54D_gshared)(___L0, ___pos1, method); } // System.String LuaInterface.ToLua::ToString(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // System.Boolean UnityEngine.Material::HasProperty(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m8611FACA6F9D9B2B5C3E92B6D93D2D514B443512 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method); // System.String LuaInterface.ToLua::CheckString(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // System.Void UnityEngine.Material::EnableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_m7466758182CBBC40134C9048CDF682DF46F32FA9 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___keyword0, const RuntimeMethod* method); // System.Void UnityEngine.Material::DisableKeyword(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_m2ACBFC5D28ED46FF2CF5532F00D702FF62C02ED3 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___keyword0, const RuntimeMethod* method); // System.Boolean UnityEngine.Material::IsKeywordEnabled(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_IsKeywordEnabled_mABE55EDC028A2F95C34D9AE382ADBA9C0DC5B97A (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___keyword0, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetShaderPassEnabled(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderPassEnabled_m301D004116C2DC9B9A63121CB15BEB7D14DB0F68 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___passName0, bool ___enabled1, const RuntimeMethod* method); // System.Boolean UnityEngine.Material::GetShaderPassEnabled(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_GetShaderPassEnabled_mBB19A00FE5398F28B5340EB7C8D1BF122E9CDFB3 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___passName0, const RuntimeMethod* method); // System.String UnityEngine.Material::GetPassName(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetPassName_m429460022064237971866E6C22C6BAF7AA7CA845 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___pass0, const RuntimeMethod* method); // System.Void LuaInterface.LuaDLL::lua_pushstring(System.IntPtr,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7 (intptr_t ___luaState0, String_t* ___str1, const RuntimeMethod* method); // System.Int32 UnityEngine.Material::FindPass(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_FindPass_m2BE935C6343F0F5111CD5DDA8C3A8691BE044180 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___passName0, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetOverrideTag(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetOverrideTag_m773D4D6BE26AA7E1200C76571C6DABC4A53002DB (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___tag0, String_t* ___val1, const RuntimeMethod* method); // System.String UnityEngine.Material::GetTag(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_m0BFC270775E697347173DD872D655B1F2C1FA131 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___tag0, bool ___searchFallbacks1, const RuntimeMethod* method); // System.String UnityEngine.Material::GetTag(System.String,System.Boolean,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_m718957E007771A729C627658C6B5A0F3AE99244C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___tag0, bool ___searchFallbacks1, String_t* ___defaultValue2, const RuntimeMethod* method); // System.Void UnityEngine.Material::Lerp(UnityEngine.Material,UnityEngine.Material,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_Lerp_m48C28B02B82EAC62B06165256564B311FE8802FD (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___start0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___end1, float ___t2, const RuntimeMethod* method); // System.Boolean UnityEngine.Material::SetPass(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_m4BE0A8FCBF158C83522AA2F69118A2FE33683918 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___pass0, const RuntimeMethod* method); // System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CopyPropertiesFromMaterial_mC80A6EB2A756B079CEEDEBD5F03A36A6DD18227A (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___mat0, const RuntimeMethod* method); // System.Int32 UnityEngine.Material::ComputeCRC() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_ComputeCRC_mE22B08A446771A98DDC744742C6B24BC86CFEA74 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method); // System.String[] UnityEngine.Material::GetTexturePropertyNames() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* Material_GetTexturePropertyNames_mCF863B050B213FA4FA16395617ECE4A76B1A9835 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Material::GetTexturePropertyNames(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTexturePropertyNames_m2CA15F82FDD8631C10FF2B96A57FD468ECFB3527 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * ___outNames0, const RuntimeMethod* method); // System.Int32[] UnityEngine.Material::GetTexturePropertyNameIDs() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* Material_GetTexturePropertyNameIDs_m48D0C3D9553534CD03E2E17B4DBB3F57E8D26149 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Material::GetTexturePropertyNameIDs(System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTexturePropertyNameIDs_m34FF0C128EE26F2F4C75D3329E3445C53BEF85AA (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___outNames0, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDB558A3642B52CE704AB710194A35E8A0C4558DA (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDB558A3642B52CE704AB710194A35E8A0C4558DA_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_mC2FDDF0798373DEE6BBA9B9FFFE03EC3CFB9BF47 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m5B645A75CFBE55FA7FB83AFC66B977AC534E8149 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mADE6C497BD2EA112DDF1F217627DE45248F1C5E4_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m4B7D3FAA00D20BCB3C487E72B7E4B2691D5ECAD2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m3FFCA9080FD7718A2103C77B6799A911111DCC9B (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m3FFCA9080FD7718A2103C77B6799A911111DCC9B_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetInt(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m8D3776E4EF0DFA2A278B456F40741E07D83508CD (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m050FE57BF7F8A7C303494894EDA47466D339DB95 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7A6770DFBD7E2FB9020F2CE349B3D004DF489F3D_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetInt(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m1FCBDBB985E6A299AE11C3D8AF29BB4D7C7DF278 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m5320216C8948E1D032D624D3CB16F38EC961004C (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m5320216C8948E1D032D624D3CB16F38EC961004C_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m48FBB701F6177B367EDFAC6BE896D183EF640725 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mD01CEC9091F022B40C0C8E260E1034337320FB0A (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m4B21D6F016456394FF40DA447731A655CEE16A84_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_mB91EF8CAC3AB3B39D2535BF9F7FECECF3EC2161C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mA40C0E5993E1FC2D3B0D4E05A101CE9FDEDDCDB0 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mA40C0E5993E1FC2D3B0D4E05A101CE9FDEDDCDB0_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m95B7CB07B91F004B4DD9DB5DFA5146472737B8EA (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m081FFEDA809CB423C3A513A8610A7B5B4A360626 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mE86E361181967ED862A20B7920EA57D57A1A1DF9_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetVector(System.String,UnityEngine.Vector4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m6FC2CC4EBE6C45D48D8B9164148A0CB3124335EC (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCEA01D5A1F427BDD29AB9609EACAEFD40F9BBA16 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCEA01D5A1F427BDD29AB9609EACAEFD40F9BBA16_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m6C552C454B30BA42F5972F65403B2EED62D68D81 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m7BA47FEF31E9E438CD6E0D3491A621968DD2F995 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mF45471C8D06F55512FD2243CDD921878EC1E6BCE_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetMatrix(System.String,UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_mE3D3FA75DA02FED1B97E2BECA258F45399715764 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m69BB39A191574F5329B4509F543CADF9A24DFEE1 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m4FFF0B403A64253B83534701104F017840142ACA (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m8C34FCA57647CC6D7064D67709860FC01A773C6C (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mAA0F00FACFE40CFE4BE28A11162E5EEFCC5F5A61 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_TisRenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_m89AD440D9A3DF203DEB2962BCCEA4D0D65CD9F0D (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_mAEAA9B5B1F6D96211F7FDE00264B854A7A74C82B_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m5F70C70649242D4DA11A933421638BBC45A721D5 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value1, int32_t ___element2, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_TisRenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_m69759E775BDF74C4D27B5D711CF877FD8DE52D2B (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m4E9B5A498684BB231DE0DD727F84C63110660DCA_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mBB98BDF71749072D53B4A6426C23335EAF30987D (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value1, int32_t ___element2, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_m8CE2ADDE4FE26CB212704365C0ABE0DF431E2124 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetBuffer(System.Int32,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBuffer_m9597D87FEE583129ECB9380D03FF76051A2C99BE (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_mDFF4016E552377FE9AFB3F187FF34FA0AB1A9080 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetBuffer(System.String,UnityEngine.ComputeBuffer) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBuffer_mD6D6FCAB0A0EB5BEB3A40672198D858670E57A5C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7A8897F4CCE7C38A23A4740FCD661C17E65AD2BB (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m3474665AEDD20CB44DB06400228687F62DFF6F7D_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetConstantBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantBuffer_m71B4947519DE0A36AC849D062D16FDF1BB47F5BD (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mEB0098F284A3109F6AFD024186F9D280BC022FB9 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m0D1DDDC9E161BBEAAF5508FF582E182E54B0014E_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetConstantBuffer(System.String,UnityEngine.ComputeBuffer,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantBuffer_mAA20E3E0FF3C045A8F6337FA6C1D8A2503DF069A (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes>(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_m0702B78DE685B89DDB60A1737B9C7ED7A01ED3F1 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_m5D9D21D6ADC910228EC58E272E7EAECEF54F0EF8 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_mF8644A54C279056E76FB0A7033F6D9AFA62915AD (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method); } // T[] LuaInterface.ToLua::ToNumberArray(System.IntPtr,System.Int32) inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ToLua_ToNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4A85D3D262986BB2BED61564DB5976564F43F859 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method) { return (( SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_ToNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4A85D3D262986BB2BED61564DB5976564F43F859_gshared)(___L0, ___stackPos1, method); } // System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_m03E524B5B1CA096EEC2B0404AE61B7F4F5FACF3C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes>(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_mCC3888A930C13F828836AF0D3B63FEAEE4F14A35 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetFloatArray(System.String,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_m20E65D81B203E7BDACC5AE46A4945330419A5A19 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisSingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_m471BAEC9889C26254203E775F79A189E36188523 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetFloatArray(System.String,System.Single[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_m826883FAC1B827A065735E70E7B6A706BCE695FA (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes>(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_t58F16637E97A6CB82317080828F7A4783F007FBB_m4BD8B742251F17B7564359CB62DD5991AA5BCF90 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetColorArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_mE1CF05ACE8AC659BC701181F1A9EF924D224E373 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399_mBB1A1088061581C6D48EBC0BBC0B5C28D9F221D4 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method); } // T[] LuaInterface.ToLua::ToStructArray(System.IntPtr,System.Int32) inline ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ToLua_ToStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m8C88ECC9767D7607D53449FD4027797F3B22809A (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method) { return (( ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_ToStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m8C88ECC9767D7607D53449FD4027797F3B22809A_gshared)(___L0, ___stackPos1, method); } // System.Void UnityEngine.Material::SetColorArray(System.Int32,UnityEngine.Color[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_mF8B250D1A05705B6781DC7725A977A94D28C2AFA (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes>(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisList_1_t58F16637E97A6CB82317080828F7A4783F007FBB_m146FCBFE6469028CC465F25D3648FA0DD9F86653 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetColorArray(System.String,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_m76B75E0F814FF7BEBF2436D62F30D27F1B1AB118 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399_mD9CE5C8D236858CAC3067068EE27624B1B3830AD (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetColorArray(System.String,UnityEngine.Color[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_m0C7FB3A0F21A1DCD4EEFE47B504AD10D21D005C0 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes>(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_m61A14FFD01ECA546459C412FDA4A4C2AA38C63F6 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetVectorArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_mC1CC338EA86D2D80606CE3B9DC58E2CC415788F2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_mBA005146FE0E89716A050FB8F1F22DC10E1309B9 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method); } // T[] LuaInterface.ToLua::ToStructArray(System.IntPtr,System.Int32) inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ToLua_ToStructArray_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m1FEED9DB33F1FA2FA2918799687F3A78EEC6C794 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method) { return (( Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_ToStructArray_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m1FEED9DB33F1FA2FA2918799687F3A78EEC6C794_gshared)(___L0, ___stackPos1, method); } // System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_m3DEE0383284B478E6A261A485DEEB09F9F63B51C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes>(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_mF3FDB5B3A9362C39A448F241BBA8BB80EFA32854 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetVectorArray(System.String,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_mC73E3C65E0CF82746C9BECC0376522F0722DC178 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisVector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_m97CBB36C31306F2AD5C98D601CB2B1AC0BCB6263 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetVectorArray(System.String,UnityEngine.Vector4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_mB29351C346C21AB801523B92A277B4A820583D51 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes>(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m0A9F8A8164E6FC0C869D2339C395CB835DCB9554 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetMatrixArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_m8B3BD07E05515B2A06C7138B92BCB35EE5B7CA8D (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_mB41A600A717F4A72C0C43FC944417E492599DC22 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method); } // T[] LuaInterface.ToLua::ToStructArray(System.IntPtr,System.Int32) inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ToLua_ToStructArray_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCDDA1A093C98566F556C7F0EBEE0CFEA3D32052A (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method) { return (( Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_ToStructArray_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCDDA1A093C98566F556C7F0EBEE0CFEA3D32052A_gshared)(___L0, ___stackPos1, method); } // System.Void UnityEngine.Material::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_mB9988E11FFDBFCC71DCE75433F2E745C77BB34FF (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes>(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m2393FEFD60E436D0B0D72D431EE2E61B9737A499 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetMatrixArray(System.String,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_mC7F439E54B8AB183073087D09213EEAB40282F6E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisMatrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_m8762B345F136EFBA789F2A13D15B9AD810D2E126 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetMatrixArray(System.String,UnityEngine.Matrix4x4[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_m5866D8DDFA81DD15B63F83949FDDEED0E304CCC8 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, const RuntimeMethod* method); // System.Single UnityEngine.Material::GetFloat(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_mC1764F8B39FD31C6B7629D417BC8375D6E6AC60C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Single UnityEngine.Material::GetFloat(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m8A4243FC6619B4E0E820E87754035700FD4913F0 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Int32 UnityEngine.Material::GetInt(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetInt_m7D7C0ECB5A4D5CE5F1F409D04B4F886930271DEC (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Int32 UnityEngine.Material::GetInt(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetInt_mE2577C1C53AB98AF3FEE2BC95F04EC5694933F41 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Material::GetColor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Material_GetColor_m1FFF5ECB4967771D751C60205635A0D3F7AA2F0E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Material::GetColor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Material_GetColor_m95E13C52410F7CE01E8DC32668ABBCBF19BB8808 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Material_GetVector_mDE1F87F355E0ECAD883E4F2CF62DB338C2E00C38 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Material_GetVector_m068E8828C9E9FB017161F018E80818C2D1651477 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrix(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Material_GetMatrix_m685F5AE4EAFE5F49CC1791AFF06707433C70F1BC (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrix(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Material_GetMatrix_mAB53222644DC5DAD4A9E9628C42B954A272C0CC8 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Material_GetTexture_mDB1B89D76D44AD07BD214224C59A6FE0B62F6477 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Material_GetTexture_mCD6B822EA19773B8D39368FF1A285E7B69043896 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Single[] UnityEngine.Material::GetFloatArray(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* Material_GetFloatArray_m7D42AC14400F26D355FFDDDDED4E8AB2F90DC825 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Single[] UnityEngine.Material::GetFloatArray(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* Material_GetFloatArray_mF4B422C881673975D135D0A4256FFF550FB46C4E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Material::GetFloatArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetFloatArray_mE671829DD1EDB93EACDC7BB19AF6404CAB4FB30A (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Material::GetFloatArray(System.String,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetFloatArray_m8C0AFD6B92559EFDCE70027D4FF3621CB004D845 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method); // UnityEngine.Color[] UnityEngine.Material::GetColorArray(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Material_GetColorArray_mC0A372A8EC7DBB7C2A891A3DA469826C83A27022 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Color[] UnityEngine.Material::GetColorArray(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Material_GetColorArray_mD4332AD6BB02C0913C51E0EAA7A833533EF4B189 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Material::GetColorArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorArray_mC9EA848EDD5120DB3689ED9D84475F7E2850B7B5 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Material::GetColorArray(System.String,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorArray_mD9B2A59966A9B8D50F0D3D3E5F0AAFE4EFD5EB3F (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * ___values1, const RuntimeMethod* method); // UnityEngine.Vector4[] UnityEngine.Material::GetVectorArray(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Material_GetVectorArray_m78CFEA0BAB12B3E80987E76D88962CBA2E231C20 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Vector4[] UnityEngine.Material::GetVectorArray(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Material_GetVectorArray_m9BF6FC74660F816FC52A7F1D8A10A75D142A561D (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Material::GetVectorArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetVectorArray_m777DE57187F9E93BD9E04995C388926582A4B209 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Material::GetVectorArray(System.String,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetVectorArray_m62C72E37A866CE06429764E4741B568C10BDAFBF (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method); // UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArray(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* Material_GetMatrixArray_mC644ED51D04D128D88CF7FB12FBAC5C392EE51D8 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArray(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* Material_GetMatrixArray_m0227057101B57D50DDB8AEE536C88D37824309E4 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Material::GetMatrixArray(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetMatrixArray_m3B607490006A830269AFC72245C2AE9431AE89F2 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method); // System.Void UnityEngine.Material::GetMatrixArray(System.String,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetMatrixArray_mDBF02CC3EBE3958272A1C316B0FEC430CE2E9AA9 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_mE178FCEC34196C4F32081F1A17E0AB5E5D030C62 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_mE178FCEC34196C4F32081F1A17E0AB5E5D030C62_gshared)(___L0, ___pos1, method); } // UnityEngine.Vector2 LuaInterface.ToLua::ToVector2(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ToLua_ToVector2_mF1F09774E2D20D3B6FDF67C15B0D31EF155353AC (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m3E9C91ED11CB6323252AF6B5CB15CCD497EF10BB (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisString_t_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m4766BC69002DC04E0B3B13D05A9B76BC39A8B9B5 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m7804432871E6917855FD84209F4FFD9AC7FE9152_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffset_mAF1B6A6AD9E952262F7AE80B17B31D8FF720ADE7 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_m30A521475E4FF45858D27B8DA562B06165734A9E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_m9D9C2ADD50088A1712891A6A2AAAAFA734703BBF (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_GetTextureOffset_m5441F649AF03115B34C2EA4C8C84A068823F9E39 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_m435606A21F3C6D92A0C3418AD3E7FD1FF7809EC2 (intptr_t ___L0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___v21, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_GetTextureOffset_m3C0722B8C77DF728586E121E4DD81AED28097789 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_GetTextureScale_m3AD3DBFC4E7F8546BCFA10BE56FD794C64635D9E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_GetTextureScale_m2B1FFB0B67C22C3544E2E66E3E0D5B8DEE7EA859 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, String_t* ___name0, const RuntimeMethod* method); // UnityEngine.Shader UnityEngine.Material::get_shader() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * Material_get_shader_m9CEDCA4D97D42588C6B827400E364E4A8EC55FF0 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::PushSealed(System.IntPtr,T) inline void ToLua_PushSealed_TisShader_tE2731FF351B74AB4186897484FB01E000C1160CA_m6CE30DB13FE3C2B7E81D41B2D6B450A39B7B15DE (intptr_t ___L0, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___o1, const RuntimeMethod* method) { (( void (*) (intptr_t, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *, const RuntimeMethod*))ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared)(___L0, ___o1, method); } // UnityEngine.Color UnityEngine.Material::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Material_get_color_m7CE9C1FC0E0B4952D58DFBBA4D569F4B161B27E9 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method); // UnityEngine.Texture UnityEngine.Material::get_mainTexture() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Material_get_mainTexture_mE85CF647728AD145D7E03A172EFD5930773E514E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Material::get_mainTextureOffset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_get_mainTextureOffset_mCD63885CCB91B4E901FC4847FCCDFDA2E45B3590 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Material::get_mainTextureScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Material_get_mainTextureScale_m882447FB9D8EF5873279BF15C62AD977EEEFE062 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Material::get_renderQueue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_renderQueue_mDEC48BD94C93FF5A04BC7190E4B5C56BB6E44140 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method); // UnityEngine.MaterialGlobalIlluminationFlags UnityEngine.Material::get_globalIlluminationFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_globalIlluminationFlags_m8BB45CE933E1CFC49BB0F0F46E428FAF13361504 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Material::get_doubleSidedGI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_get_doubleSidedGI_m764A82FDF44DC53C6759D71DDB2463212D9F72DD (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Material::get_enableInstancing() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_get_enableInstancing_mCB3E53889074239B33F840D28331AE8262B00E91 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Material::get_passCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_passCount_m790A357C17FB4D829C479652B1B65BC15F73FBB1 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method); // System.String[] UnityEngine.Material::get_shaderKeywords() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* Material_get_shaderKeywords_mF653034CC23EB4A65580BA4388F7258328C9C90C (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_shader(UnityEngine.Shader) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shader_m689F997F888E3C2A0FF9E6F399AA5D8204B454B1 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_color_m127EAC5D3CC68359E72D12A2B3CE7428EFBB81C3 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTexture_m0742CFF768E9701618DA07C71F009239AB31EB41 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_mainTextureOffset(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTextureOffset_m8602C6F3E7FC358C5F8B9C3709325F676B1ACF5E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_mainTextureScale(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTextureScale_m4E1ED22B62AD02B61921AD392A6D2E5B727383BA (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_renderQueue(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_renderQueue_m02A0C73EC4B9C9D2C2ABFFD777EBDA45C1E1BD4D (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_globalIlluminationFlags(UnityEngine.MaterialGlobalIlluminationFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_globalIlluminationFlags_m20C0201EB1CF367A93CE196E186AD784FA4D4F14 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_doubleSidedGI(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_doubleSidedGI_m1216E118D46360F69CE42FFACD4AF44CBAD32B15 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_enableInstancing(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_enableInstancing_m745D94DF21B9749DA7CFE42BAB3CBD05F614B81E (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, bool ___value0, const RuntimeMethod* method); // System.String[] LuaInterface.ToLua::CheckStringArray(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ToLua_CheckStringArray_m5AEC0FC50AE6350C62EFD1FE9B51D0EF06173703 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // System.Void UnityEngine.Material::set_shaderKeywords(System.String[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shaderKeywords_m336EBA03D542BE657FEBDD62C7546568CD3081C9 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine_MeshColliderWrap::_CreateUnityEngine_MeshCollider(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap__CreateUnityEngine_MeshCollider_mF340062A79209C92D0F975A179AD41F9B2B344C1 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MeshColliderWrap::op_Equality(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap_op_Equality_m7949EFB8A2C08A5ED66EB79FCDA28F4E98D44C39 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MeshColliderWrap::get_sharedMesh(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap_get_sharedMesh_m61A03A959F6EBF551204D9CA0C9BF23263FDAAF1 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MeshColliderWrap::get_convex(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap_get_convex_mB90B360AD1963CBFBB8A7F199E5C58D6573E5B66 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MeshColliderWrap::get_cookingOptions(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap_get_cookingOptions_m0F9F47D67E11BB08EF51A9DC17C9D4B7EC84176A (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MeshColliderWrap::set_sharedMesh(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap_set_sharedMesh_mD89885181E639D5483A57C58EA750CE2806B7BD3 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MeshColliderWrap::set_convex(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap_set_convex_mDF8E72D1327BF6771B584D43B54125F1F20FB47C (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MeshColliderWrap::set_cookingOptions(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap_set_cookingOptions_mC868A8A8674E54FC37DDAF8C5FE9D68A66B62AA3 (intptr_t ___L0, const RuntimeMethod* method); // System.Void UnityEngine.MeshCollider::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshCollider__ctor_mC3745640B87CF47CA6C6E93879343E52A4A0765F (MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE * __this, const RuntimeMethod* method); // UnityEngine.Mesh UnityEngine.MeshCollider::get_sharedMesh() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * MeshCollider_get_sharedMesh_mD66AB7910B58EBCB574232E54E6A496B81A56C67 (MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE * __this, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::PushSealed(System.IntPtr,T) inline void ToLua_PushSealed_TisMesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_mCD7AA89D9569CC2BF8F842FB835D274BD6864750 (intptr_t ___L0, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___o1, const RuntimeMethod* method) { (( void (*) (intptr_t, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, const RuntimeMethod*))ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared)(___L0, ___o1, method); } // System.Boolean UnityEngine.MeshCollider::get_convex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MeshCollider_get_convex_mAA9801A31A512288CE0705E56596D836FC73E64A (MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE * __this, const RuntimeMethod* method); // UnityEngine.MeshColliderCookingOptions UnityEngine.MeshCollider::get_cookingOptions() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MeshCollider_get_cookingOptions_m3C71AC8902200A5291069EC6ACAAC8B229F847BB (MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE * __this, const RuntimeMethod* method); // System.Void UnityEngine.MeshCollider::set_sharedMesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshCollider_set_sharedMesh_m88BE136B396DA960BC78F1A563BE0A810AA0FBBA (MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.MeshCollider::set_convex(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshCollider_set_convex_m9437496D05ABFBE619F8B2C6E80D6AECB95EAFE0 (MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.MeshCollider::set_cookingOptions(UnityEngine.MeshColliderCookingOptions) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshCollider_set_cookingOptions_m09D7470E26689708C7FDC0D32E9DA730BBA7B275 (MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE * __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine_MeshRendererWrap::_CreateUnityEngine_MeshRenderer(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshRendererWrap__CreateUnityEngine_MeshRenderer_m7689FA28790890A276AE548F081D65C3F940E762 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MeshRendererWrap::op_Equality(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshRendererWrap_op_Equality_m518150E4CE38518B1671B2E6F12728FC556D976E (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MeshRendererWrap::get_additionalVertexStreams(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshRendererWrap_get_additionalVertexStreams_mDF91C8D7D6C3DCB4ED859C5841E530099A6BC8C7 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MeshRendererWrap::get_subMeshStartIndex(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshRendererWrap_get_subMeshStartIndex_mF8B81A3D574A9F63F7B213539E3A006C01463E5B (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MeshRendererWrap::set_additionalVertexStreams(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshRendererWrap_set_additionalVertexStreams_m5B2FABF3C9A47756A1737DE77123BBE2AE15B421 (intptr_t ___L0, const RuntimeMethod* method); // System.Void UnityEngine.MeshRenderer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer__ctor_m20A64B425EA97111B43BC57EE15A412D80EE08C8 (MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED * __this, const RuntimeMethod* method); // UnityEngine.Mesh UnityEngine.MeshRenderer::get_additionalVertexStreams() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * MeshRenderer_get_additionalVertexStreams_m893D65A8D8F788AEF605869215C6BFF53DE25AE2 (MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.MeshRenderer::get_subMeshStartIndex() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MeshRenderer_get_subMeshStartIndex_m9483A557B572A1C5B7681637B7416D1D73B16F1C (MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED * __this, const RuntimeMethod* method); // System.Void UnityEngine.MeshRenderer::set_additionalVertexStreams(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_set_additionalVertexStreams_mEFA4DDDE8F9C72B6F086C61A539D95AF76D6E4D0 (MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine_MonoBehaviourWrap::IsInvoking(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_IsInvoking_mA3B95539D57EE7D9D609A824F200D40168BC36A7 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MonoBehaviourWrap::CancelInvoke(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_CancelInvoke_m0B7216013E41D8A4CEEE0B4034ACD5DE97359BC2 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MonoBehaviourWrap::Invoke(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_Invoke_m15F83CCDCFBB3144F34F268241D93CC3FF5C9ABB (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MonoBehaviourWrap::InvokeRepeating(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_InvokeRepeating_m2797BE3F6D1881624B5B199DB36D5854540ADF1B (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MonoBehaviourWrap::StartCoroutine(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_StartCoroutine_m41CB5471E6BF2E8E899135309D50FA858B29C2C0 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MonoBehaviourWrap::StopCoroutine(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_StopCoroutine_mBC4EED1B564E2B7EE7F8439D0041727A6231F5F9 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MonoBehaviourWrap::StopAllCoroutines(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_StopAllCoroutines_m62902888BE12656BC2A98D5AEF12C9ED5A61F417 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MonoBehaviourWrap::print(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_print_mDEFFDD941A3B0A24561A33DF5CF79EBBE0678669 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MonoBehaviourWrap::op_Equality(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_op_Equality_mE57DB680E9572723552539E43CCBE27575A9B972 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MonoBehaviourWrap::get_useGUILayout(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_get_useGUILayout_m23F94C953D92F64C7F30C1BE3FB36E95092AAA01 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_MonoBehaviourWrap::set_useGUILayout(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_set_useGUILayout_m063C7A2744E5DEC549847C4B9AD7C1D5C6586E6C (intptr_t ___L0, const RuntimeMethod* method); // System.Object LuaInterface.ToLua::CheckObject(System.IntPtr,System.Int32) inline RuntimeObject * ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method) { return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method); } // System.Boolean UnityEngine.MonoBehaviour::IsInvoking() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mD0C27BE34FB97F408191450A702FA016E19997E5 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mCA9E133D28B55AE0CE0E8EDBB183081DEEE57FBC (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::CancelInvoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6ACF5FC83F8FE5A6E744CE1E83A94CB3B0A8B7EF (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mDD95225EF4DFBB8C00B865468DE8AFEB5D30490F (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_m979EDEF812D4630882E2E8346776B6CA5A9176BF (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, float ___time1, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, float ___time1, float ___repeatRate2, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_m590A0A7F161D579C18E678B4C5ACCE77B1B318DD (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method); // System.Void LuaInterface.ToLua::PushSealed(System.IntPtr,T) inline void ToLua_PushSealed_TisCoroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_mB726280B60EB92ACCDAFD20A2C2BEA2B71A32E2D (intptr_t ___L0, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___o1, const RuntimeMethod* method) { (( void (*) (intptr_t, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC *, const RuntimeMethod*))ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared)(___L0, ___o1, method); } // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisIEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_m22031BA5AFCB96B363C541637A5DEF7A79181333 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_m852D44D7DFE86811EBB6364C6E3668BADF1EC54D_gshared)(___L0, ___pos1, method); } // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method); // System.Object LuaInterface.ToLua::ToVarObject(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ToLua_ToVarObject_m32C2BF7F525FB0A4D5914DC319660A523C3A7A6D (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisCoroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_mBBD32DE90D48BAAE1D4875B3792F974D2E60E816 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_m852D44D7DFE86811EBB6364C6E3668BADF1EC54D_gshared)(___L0, ___pos1, method); } // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___routine0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::StopAllCoroutines() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::print(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m171D860AF3370C46648FE8F3EE3E0E6535E1C774 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, bool ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine_NetworkReachabilityWrap::get_NotReachable(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_NetworkReachabilityWrap_get_NotReachable_mB22A5795D47A7F78940D5DD513B5026025389CB7 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_NetworkReachabilityWrap::get_ReachableViaCarrierDataNetwork(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_NetworkReachabilityWrap_get_ReachableViaCarrierDataNetwork_m49E070FA3F6F591DBE99C93E72D49A94792FC2C3 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_NetworkReachabilityWrap::get_ReachableViaLocalAreaNetwork(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_NetworkReachabilityWrap_get_ReachableViaLocalAreaNetwork_mB20733C3BDAB293B16194EFC9D4A1B2AD6E23F35 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_NetworkReachabilityWrap::IntToEnum(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_NetworkReachabilityWrap_IntToEnum_m3EA2D09AB6D5A60FEC4EABA3D906D43C7C34B148 (intptr_t ___L0, const RuntimeMethod* method); // System.Void System.Action`2::.ctor(System.Object,System.IntPtr) inline void Action_2__ctor_m2933D9ABFACD97F64649F238D01A06B5217D1330 (Action_2_t24FAAB8CDF7B518A340D2D70A7236AAB63D51ECC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Action_2_t24FAAB8CDF7B518A340D2D70A7236AAB63D51ECC *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_2__ctor_m6F1562F23339F01642882BCEDC1A6E7C9304F4C7_gshared)(__this, ___object0, ___method1, method); } // System.Int32 UnityEngine_ObjectWrap::_CreateUnityEngine_Object(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap__CreateUnityEngine_Object_mDE1ABC85DE0CFA980B6B0FEC6BC3B7551C9A9A0B (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_ObjectWrap::FindObjectsOfType(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_FindObjectsOfType_m77687599499E07DC5D0040B056849E575BBE4EF6 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_ObjectWrap::DontDestroyOnLoad(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_DontDestroyOnLoad_mF36F3AE83799ED33F79623A4572C69FF3E3AAA5F (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_ObjectWrap::ToString(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_ToString_mEC28DA9DD22C53C1E25A7C2561B6FA3A99B162EE (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_ObjectWrap::GetInstanceID(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_GetInstanceID_m010DC4CB1B3CAB46BD20820A188784992DAD1D4F (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_ObjectWrap::GetHashCode(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_GetHashCode_m97F66F42E0D7964E42C6257A44303F27B8C12E7E (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_ObjectWrap::Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_Equals_m3E83A20FD0F95414646E2F3AC86C3C22F44B0F5D (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_ObjectWrap::FindObjectOfType(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_FindObjectOfType_mD81742B4456973A57E2FEB414A3B6FDD6823A23F (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_ObjectWrap::op_Equality(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_op_Equality_m0AD13C88DC62443A97ACA9497D950BFAC63613E8 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_ObjectWrap::Instantiate(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_Instantiate_mA5E363DC5BA7379CC727939A58D3887526FE7642 (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_ObjectWrap::DestroyImmediate(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_DestroyImmediate_mDD3B924FCF3CFBBD267CE6BF2A686FC59C0CDB4A (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_ObjectWrap::Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_Destroy_m58E655FDF0AD8DF769F52A3AB4B9EB1F6D204E4E (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_ObjectWrap::get_name(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_get_name_mE3305FA8BEB0763989ADFC2AAF4051F1615128AB (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_ObjectWrap::get_hideFlags(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_get_hideFlags_m4D4EDD9277337EADFBAB5B72A467FF9B6E07321D (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_ObjectWrap::set_name(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_set_name_m3E483E527BA6026222668BC2F3755D1DBEC3F55E (intptr_t ___L0, const RuntimeMethod* method); // System.Int32 UnityEngine_ObjectWrap::set_hideFlags(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_set_hideFlags_m9D92B18F04FBF1B469C3807300CE639662D6BB54 (intptr_t ___L0, const RuntimeMethod* method); // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method); // System.Type LuaInterface.ToLua::CheckMonoType(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * ToLua_CheckMonoType_m501B19F05C58D1860F4CE3D15FE8C96172477039 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203 (Type_t * ___type0, const RuntimeMethod* method); // System.Object LuaInterface.ToLua::CheckObject(System.IntPtr,System.Int32) inline RuntimeObject * ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method) { return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method); } // System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m4DC90770AD6084E4B1B8489C6B41205DC020C207 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, const RuntimeMethod* method); // System.Int32 UnityEngine.Object::GetInstanceID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_FindObjectOfType_mCDF38E1667CF4502F60C59709D70B60EF7E408DA (Type_t * ___type0, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, const RuntimeMethod* method); // System.Int32 LuaInterface.LuaDLL::lua_upvalueindex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_lua_upvalueindex_m28D1D12FBC097CED4196E950B239868B27615760 (int32_t ___i0, const RuntimeMethod* method); // System.Boolean LuaInterface.LuaDLL::lua_toboolean(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872 (intptr_t ___luaState0, int32_t ___idx1, const RuntimeMethod* method); // System.String LuaInterface.LuaDLL::lua_tostring(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* LuaDLL_lua_tostring_mA765A14A38D27A5CFD264A2E21E638E49B9236CF (intptr_t ___luaState0, int32_t ___index1, const RuntimeMethod* method); // System.Void LuaInterface.LuaDLL::lua_pop(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pop_m9ADCE736C829E8D4DED127620F869BE19539C589 (intptr_t ___luaState0, int32_t ___amount1, const RuntimeMethod* method); // System.Exception LuaInterface.LuaException::GetLastError() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Exception_t * LuaException_GetLastError_m7A7041AF600E06731A8C27888C9D1F2CE4BF0857 (const RuntimeMethod* method); // System.Void LuaInterface.LuaException::.ctor(System.String,System.Exception,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaException__ctor_m97DD465DE175BDDF2DFA405096A286695CD2F25F (LuaException_t362D5A575564491633FB3233987012974B1564C4 * __this, String_t* ___msg0, Exception_t * ___e1, int32_t ___skip2, const RuntimeMethod* method); // System.Object LuaInterface.ToLua::CheckObject(System.IntPtr,System.Int32) inline RuntimeObject * ToLua_CheckObject_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mC234C7160A5D01A94ED04758487D7D3F670FAC21 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method) { return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method); } // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_mFDB3861B1290CA5D04FFBA660789184870BC0560 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent1, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_mBF14A9A4A7C212BB0771C66B6A146360CED12966 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_mBF14A9A4A7C212BB0771C66B6A146360CED12966_gshared)(___L0, ___pos1, method); } // UnityEngine.Vector3 LuaInterface.ToLua::ToVector3(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // UnityEngine.Quaternion LuaInterface.ToLua::ToQuaternion(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_mAF9C2662167396DEE640598515B60BE41B9D5082 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation2, const RuntimeMethod* method); // System.Boolean LuaInterface.TypeChecker::CheckTypes(System.IntPtr,System.Int32) inline bool TypeChecker_CheckTypes_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mBBFE17A97C46CC3AAFAE269856ACA5D09F1610F2 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mD0E248B800FFEA75802AE4914AC4CE1B5C4F3FBB_gshared)(___L0, ___pos1, method); } // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_m674B3934708548332899CE953CA56BB696C1C887 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent1, bool ___instantiateInWorldSpace2, const RuntimeMethod* method); // UnityEngine.Vector3 LuaInterface.ToLua::CheckVector3(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ToLua_CheckVector3_m16499815A2448C71638EF08FB0AEDC1D0A51E9D4 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // UnityEngine.Quaternion LuaInterface.ToLua::CheckQuaternion(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ToLua_CheckQuaternion_m59E90718F32C0345BB777A032CBC0F1FC1B4668B (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method); // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_m1B26356F0AC5A811CA6E02F42A9E2F9C0AEA4BF0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation2, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent3, const RuntimeMethod* method); // System.Int32 LuaInterface.ToLua::Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ToLua_Destroy_m9BD41E496D33F915D593C6AB7CD0F20C3534E239 (intptr_t ___L0, const RuntimeMethod* method); // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method); // System.Void UnityEngine.Object::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method); // System.Int32 LuaInterface.LuaDLL::tolua_rawnetobj(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_tolua_rawnetobj_m2330C2B3D83D9335CA834F917EE591C1DFF6A284 (intptr_t ___luaState0, int32_t ___obj1, const RuntimeMethod* method); // LuaInterface.ObjectTranslator LuaInterface.LuaState::GetTranslator(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * LuaState_GetTranslator_m1CAB323E334D81C63AAABC4E6EE53BBC43F966C2 (intptr_t ___ptr0, const RuntimeMethod* method); // System.Void LuaInterface.ObjectTranslator::DelayDestroy(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectTranslator_DelayDestroy_mC130728F469263BB5B6021F73C7D8153F61C73F3 (ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * __this, int32_t ___id0, float ___time1, const RuntimeMethod* method); // System.String UnityEngine.Object::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method); // UnityEngine.HideFlags UnityEngine.Object::get_hideFlags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_get_hideFlags_mCC5D0A1480AC0CDA190A63120B39C2C531428FC8 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Object::set_name(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, String_t* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, int32_t ___value0, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightTypeWrap_get_Spot_m3063BE311BE1E7BB74930F15A52308AD63CEBCFB(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightTypeWrap_get_Spot_m3063BE311BE1E7BB74930F15A52308AD63CEBCFB(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightTypeWrap_get_Directional_mB6E308CA3A4921C72E48D6EF7160B98B75BE4296(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightTypeWrap_get_Directional_mB6E308CA3A4921C72E48D6EF7160B98B75BE4296(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightTypeWrap_get_Point_mF853A952D983AAC80AFBFD93EEFCE01473D703DB(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightTypeWrap_get_Point_mF853A952D983AAC80AFBFD93EEFCE01473D703DB(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightTypeWrap_get_Area_m29CAFE462885A23BB4F4A5229027EB66AF8B72E0(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightTypeWrap_get_Area_m29CAFE462885A23BB4F4A5229027EB66AF8B72E0(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightTypeWrap_get_Rectangle_mE2E0EBB7B8700867A07A8B407CD235C5602BE3E1(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightTypeWrap_get_Rectangle_mE2E0EBB7B8700867A07A8B407CD235C5602BE3E1(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightTypeWrap_get_Disc_mD2A323E5FEF8925CE5E5E21164B4A4F408A6AB5C(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightTypeWrap_get_Disc_mD2A323E5FEF8925CE5E5E21164B4A4F408A6AB5C(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightTypeWrap_IntToEnum_mA9264B87462C267519AA83D880B3B5E936D174F3(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightTypeWrap_IntToEnum_mA9264B87462C267519AA83D880B3B5E936D174F3(___L0, NULL); return returnValue; } // System.Void UnityEngine_LightTypeWrap::Register(LuaInterface.LuaState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_LightTypeWrap_Register_mB23245232A5914B23C1FC3F188853CCA19328E9D (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightTypeWrap_Register_mB23245232A5914B23C1FC3F188853CCA19328E9D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // L.BeginEnum(typeof(UnityEngine.LightType)); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast (LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL); NullCheck(L_0); LuaState_BeginEnum_mD3D95C60CBABDBBC14B6BC736F6114662687ED60(L_0, L_2, /*hidden argument*/NULL); // L.RegVar("Spot", get_Spot, null); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_3 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_4 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_4, NULL, (intptr_t)((intptr_t)UnityEngine_LightTypeWrap_get_Spot_m3063BE311BE1E7BB74930F15A52308AD63CEBCFB_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_3); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_3, _stringLiteralC5C5BA59D015EC3E31392896DD74F8FE32234709, L_4, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL); // L.RegVar("Directional", get_Directional, null); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_LightTypeWrap_get_Directional_mB6E308CA3A4921C72E48D6EF7160B98B75BE4296_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_5); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_5, _stringLiteral8F0556EF0DA5D9859D289D7967A761E9B6D137BE, L_6, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL); // L.RegVar("Point", get_Point, null); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_LightTypeWrap_get_Point_mF853A952D983AAC80AFBFD93EEFCE01473D703DB_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_7); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_7, _stringLiteralF79A28423ED1AE0232EFB54AD41227D0955084F3, L_8, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL); // L.RegVar("Area", get_Area, null); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_LightTypeWrap_get_Area_m29CAFE462885A23BB4F4A5229027EB66AF8B72E0_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_9); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_9, _stringLiteral2745DEBAA64A20EEDB49D9F14A0B807C87AA2D2A, L_10, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL); // L.RegVar("Rectangle", get_Rectangle, null); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_LightTypeWrap_get_Rectangle_mE2E0EBB7B8700867A07A8B407CD235C5602BE3E1_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_11); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_11, _stringLiteralC158695A64ADB40952C1CF9FDE78B62BD6147F42, L_12, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL); // L.RegVar("Disc", get_Disc, null); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_LightTypeWrap_get_Disc_mD2A323E5FEF8925CE5E5E21164B4A4F408A6AB5C_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_13); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_13, _stringLiteralA7A34EACCAFF2EA44CAC39470551E6E4D9D737CF, L_14, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL); // L.RegFunction("IntToEnum", IntToEnum); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_LightTypeWrap_IntToEnum_mA9264B87462C267519AA83D880B3B5E936D174F3_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_15); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_15, _stringLiteral53A08B04A9AAD0A52AED2BA1B7B80604866A7F5B, L_16, /*hidden argument*/NULL); // L.EndEnum(); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0; NullCheck(L_17); LuaState_EndEnum_mAA1B82D43BB2394964E43DD29B5C23893782B30D(L_17, /*hidden argument*/NULL); // TypeTraits.Check = CheckType; Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * L_18 = (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E *)il2cpp_codegen_object_new(Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E_il2cpp_TypeInfo_var); Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_LightTypeWrap_CheckType_m020B4CA5FD12C2E370802D51A06595E0C6F3C500_RuntimeMethod_var), /*hidden argument*/Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(TypeTraits_1_t40AD52DCF1DDFA5A51B97000C8C8DC1412BABB3F_il2cpp_TypeInfo_var); ((TypeTraits_1_t40AD52DCF1DDFA5A51B97000C8C8DC1412BABB3F_StaticFields*)il2cpp_codegen_static_fields_for(TypeTraits_1_t40AD52DCF1DDFA5A51B97000C8C8DC1412BABB3F_il2cpp_TypeInfo_var))->set_Check_0(L_18); // StackTraits.Push = Push; Action_2_t01F4A0C354C5C80970402CFA7839FF012E8DE672 * L_19 = (Action_2_t01F4A0C354C5C80970402CFA7839FF012E8DE672 *)il2cpp_codegen_object_new(Action_2_t01F4A0C354C5C80970402CFA7839FF012E8DE672_il2cpp_TypeInfo_var); Action_2__ctor_m046796782EA997A1AE5ECB6EADF51581CD7F8D69(L_19, NULL, (intptr_t)((intptr_t)UnityEngine_LightTypeWrap_Push_mCD2B33B827FBD52E491E38F107786B6CCFCDA738_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_m046796782EA997A1AE5ECB6EADF51581CD7F8D69_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tCD348326BAC9216D2B975ACCFED34F40BE0D75A7_il2cpp_TypeInfo_var); ((StackTraits_1_tCD348326BAC9216D2B975ACCFED34F40BE0D75A7_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tCD348326BAC9216D2B975ACCFED34F40BE0D75A7_il2cpp_TypeInfo_var))->set_Push_0(L_19); // } return; } } // System.Void UnityEngine_LightTypeWrap::Push(System.IntPtr,UnityEngine.LightType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_LightTypeWrap_Push_mCD2B33B827FBD52E491E38F107786B6CCFCDA738 (intptr_t ___L0, int32_t ___arg1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightTypeWrap_Push_mCD2B33B827FBD52E491E38F107786B6CCFCDA738_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // ToLua.Push(L, arg); intptr_t L_0 = ___L0; int32_t L_1 = ___arg1; int32_t L_2 = L_1; RuntimeObject * L_3 = Box(LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_il2cpp_TypeInfo_var, &L_2); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL); // } return; } } // System.Boolean UnityEngine_LightTypeWrap::CheckType(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnityEngine_LightTypeWrap_CheckType_m020B4CA5FD12C2E370802D51A06595E0C6F3C500 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightTypeWrap_CheckType_m020B4CA5FD12C2E370802D51A06595E0C6F3C500_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // return TypeChecker.CheckEnumType(typeof(UnityEngine.LightType), L, pos); RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_0 = { reinterpret_cast (LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_1 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_0, /*hidden argument*/NULL); intptr_t L_2 = ___L0; int32_t L_3 = ___pos1; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckEnumType_mDC140E020CB3ACA4C5870D7466A252F7F5C61AA3(L_1, (intptr_t)L_2, L_3, /*hidden argument*/NULL); return L_4; } } // System.Int32 UnityEngine_LightTypeWrap::get_Spot(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightTypeWrap_get_Spot_m3063BE311BE1E7BB74930F15A52308AD63CEBCFB (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightTypeWrap_get_Spot_m3063BE311BE1E7BB74930F15A52308AD63CEBCFB_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // ToLua.Push(L, UnityEngine.LightType.Spot); intptr_t L_0 = ___L0; int32_t L_1 = ((int32_t)0); RuntimeObject * L_2 = Box(LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_il2cpp_TypeInfo_var, &L_1); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL); // return 1; return 1; } } // System.Int32 UnityEngine_LightTypeWrap::get_Directional(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightTypeWrap_get_Directional_mB6E308CA3A4921C72E48D6EF7160B98B75BE4296 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightTypeWrap_get_Directional_mB6E308CA3A4921C72E48D6EF7160B98B75BE4296_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // ToLua.Push(L, UnityEngine.LightType.Directional); intptr_t L_0 = ___L0; int32_t L_1 = ((int32_t)1); RuntimeObject * L_2 = Box(LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_il2cpp_TypeInfo_var, &L_1); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL); // return 1; return 1; } } // System.Int32 UnityEngine_LightTypeWrap::get_Point(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightTypeWrap_get_Point_mF853A952D983AAC80AFBFD93EEFCE01473D703DB (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightTypeWrap_get_Point_mF853A952D983AAC80AFBFD93EEFCE01473D703DB_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // ToLua.Push(L, UnityEngine.LightType.Point); intptr_t L_0 = ___L0; int32_t L_1 = ((int32_t)2); RuntimeObject * L_2 = Box(LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_il2cpp_TypeInfo_var, &L_1); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL); // return 1; return 1; } } // System.Int32 UnityEngine_LightTypeWrap::get_Area(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightTypeWrap_get_Area_m29CAFE462885A23BB4F4A5229027EB66AF8B72E0 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightTypeWrap_get_Area_m29CAFE462885A23BB4F4A5229027EB66AF8B72E0_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // ToLua.Push(L, UnityEngine.LightType.Area); intptr_t L_0 = ___L0; int32_t L_1 = ((int32_t)3); RuntimeObject * L_2 = Box(LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_il2cpp_TypeInfo_var, &L_1); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL); // return 1; return 1; } } // System.Int32 UnityEngine_LightTypeWrap::get_Rectangle(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightTypeWrap_get_Rectangle_mE2E0EBB7B8700867A07A8B407CD235C5602BE3E1 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightTypeWrap_get_Rectangle_mE2E0EBB7B8700867A07A8B407CD235C5602BE3E1_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // ToLua.Push(L, UnityEngine.LightType.Rectangle); intptr_t L_0 = ___L0; int32_t L_1 = ((int32_t)3); RuntimeObject * L_2 = Box(LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_il2cpp_TypeInfo_var, &L_1); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL); // return 1; return 1; } } // System.Int32 UnityEngine_LightTypeWrap::get_Disc(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightTypeWrap_get_Disc_mD2A323E5FEF8925CE5E5E21164B4A4F408A6AB5C (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightTypeWrap_get_Disc_mD2A323E5FEF8925CE5E5E21164B4A4F408A6AB5C_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // ToLua.Push(L, UnityEngine.LightType.Disc); intptr_t L_0 = ___L0; int32_t L_1 = ((int32_t)4); RuntimeObject * L_2 = Box(LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_il2cpp_TypeInfo_var, &L_1); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL); // return 1; return 1; } } // System.Int32 UnityEngine_LightTypeWrap::IntToEnum(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightTypeWrap_IntToEnum_mA9264B87462C267519AA83D880B3B5E936D174F3 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightTypeWrap_IntToEnum_mA9264B87462C267519AA83D880B3B5E936D174F3_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // int arg0 = (int)LuaDLL.lua_tonumber(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_1 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_0, 1, /*hidden argument*/NULL); // UnityEngine.LightType o = (UnityEngine.LightType)arg0; V_0 = (((int32_t)((int32_t)L_1))); // ToLua.Push(L, o); intptr_t L_2 = ___L0; int32_t L_3 = V_0; int32_t L_4 = L_3; RuntimeObject * L_5 = Box(LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_il2cpp_TypeInfo_var, &L_4); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_2, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_5, /*hidden argument*/NULL); // return 1; return 1; } } // System.Void UnityEngine_LightTypeWrap::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_LightTypeWrap__ctor_m92BA096A0766C2137BF1FD1D9BC6181FB7798135 (UnityEngine_LightTypeWrap_tDCC09A1C43FB949983B9780312E137E1E9EE6195 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap__CreateUnityEngine_Light_mD1345C58C4D21B1EE2534846FD2A0670AA09A159(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap__CreateUnityEngine_Light_mD1345C58C4D21B1EE2534846FD2A0670AA09A159(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_Reset_mB1983C99D8CA6F43189A029D8A348933A22680B4(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_Reset_mB1983C99D8CA6F43189A029D8A348933A22680B4(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_AddCommandBuffer_m8E98B00DBE6669E585132087979E36C6EDD4A5B3(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_AddCommandBuffer_m8E98B00DBE6669E585132087979E36C6EDD4A5B3(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_AddCommandBufferAsync_m601DDB8626718982679E1A6BF64A61A38E96A3C2(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_AddCommandBufferAsync_m601DDB8626718982679E1A6BF64A61A38E96A3C2(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_RemoveCommandBuffer_m162F9292BA5FD7C5E8C51063F61B9C95BB22D8F0(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_RemoveCommandBuffer_m162F9292BA5FD7C5E8C51063F61B9C95BB22D8F0(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_RemoveCommandBuffers_mF911D42C4FE43114DB5934C68AFA1EC4318FABDC(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_RemoveCommandBuffers_mF911D42C4FE43114DB5934C68AFA1EC4318FABDC(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_RemoveAllCommandBuffers_m446ADD31B94D85CE1A5BFC5ECE5E2C1772139405(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_RemoveAllCommandBuffers_m446ADD31B94D85CE1A5BFC5ECE5E2C1772139405(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_GetCommandBuffers_mD1D6EB65DB09C2651EE2CE530D837DA6034BA1C2(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_GetCommandBuffers_mD1D6EB65DB09C2651EE2CE530D837DA6034BA1C2(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_GetLights_mA143AD885B289BD228B6422B08F0DFBCFAD668A1(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_GetLights_mA143AD885B289BD228B6422B08F0DFBCFAD668A1(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_op_Equality_mA1BE9B778E91AB0E566FBB255C76524A718A9DCC(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_op_Equality_mA1BE9B778E91AB0E566FBB255C76524A718A9DCC(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_type_m6B31117B2AE2A1FA71B935BEC19FF480BE270734(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_type_m6B31117B2AE2A1FA71B935BEC19FF480BE270734(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_shape_m208085C9453F03CE7A7AE73292419C0CA7A74D90(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_shape_m208085C9453F03CE7A7AE73292419C0CA7A74D90(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_spotAngle_mA63B1AEC421AE7C17A09B56916737D7AE523BA51(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_spotAngle_mA63B1AEC421AE7C17A09B56916737D7AE523BA51(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_innerSpotAngle_m981CFD434A1EC88F4AA7A7FCB4489D013308F3DF(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_innerSpotAngle_m981CFD434A1EC88F4AA7A7FCB4489D013308F3DF(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_color_mD482BA3B5F7E4DEC2289308D655202A9854F4359(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_color_mD482BA3B5F7E4DEC2289308D655202A9854F4359(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_colorTemperature_mB81B4CE895A1FB30E0023CF8BCA92CDC9F6BEE4C(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_colorTemperature_mB81B4CE895A1FB30E0023CF8BCA92CDC9F6BEE4C(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_useColorTemperature_m2ED1D116BD2F71143E28ADE3A62D0EEBF58C256F(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_useColorTemperature_m2ED1D116BD2F71143E28ADE3A62D0EEBF58C256F(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_intensity_m1B98CC06FE0460404F5E32C183C1B174AEAD2DE5(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_intensity_m1B98CC06FE0460404F5E32C183C1B174AEAD2DE5(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_bounceIntensity_mA122854EA060005533B95ABEBCCD347F26F67EF7(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_bounceIntensity_mA122854EA060005533B95ABEBCCD347F26F67EF7(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_useBoundingSphereOverride_m4DDC0CB51CECB05ED222FE84BD303D449F290815(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_useBoundingSphereOverride_m4DDC0CB51CECB05ED222FE84BD303D449F290815(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_boundingSphereOverride_m30AD5A34CFDC86C2B95CE0FC5BBC1A29918C7CE2(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_boundingSphereOverride_m30AD5A34CFDC86C2B95CE0FC5BBC1A29918C7CE2(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_shadowCustomResolution_m04E6225668A93AE1CC0CA67059AE9BE932FAD8D6(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_shadowCustomResolution_m04E6225668A93AE1CC0CA67059AE9BE932FAD8D6(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_shadowBias_mA7FD14E15507C99015B28365ED95DE4A870673B0(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_shadowBias_mA7FD14E15507C99015B28365ED95DE4A870673B0(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_shadowNormalBias_mD367AD653EE536B39452992EBF814B5432A905EA(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_shadowNormalBias_mD367AD653EE536B39452992EBF814B5432A905EA(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_shadowNearPlane_mF2D763A4A54A9F3B4CAE971E9DEAFCA6D623295C(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_shadowNearPlane_mF2D763A4A54A9F3B4CAE971E9DEAFCA6D623295C(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_useShadowMatrixOverride_mA126EFE1A22CF5A0624C532332113BC130D37C4A(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_useShadowMatrixOverride_mA126EFE1A22CF5A0624C532332113BC130D37C4A(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_shadowMatrixOverride_m90FC773A689687B0424D794AA3F6225C26795247(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_shadowMatrixOverride_m90FC773A689687B0424D794AA3F6225C26795247(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_range_m8AE93C10D45A9F92EA4D6DE23AC80C098B78B7C2(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_range_m8AE93C10D45A9F92EA4D6DE23AC80C098B78B7C2(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_flare_m2445EEE17F93008CD8FE59DF9B6032EE13388548(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_flare_m2445EEE17F93008CD8FE59DF9B6032EE13388548(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_bakingOutput_mA092D0996CAB5E904F01E8C4E1D09D1DD5182591(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_bakingOutput_mA092D0996CAB5E904F01E8C4E1D09D1DD5182591(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_cullingMask_mDFC535A51283B0A8BDE54DC39A53753610241D57(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_cullingMask_mDFC535A51283B0A8BDE54DC39A53753610241D57(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_renderingLayerMask_mA57025C541A9C1502546E66463E74966C937932D(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_renderingLayerMask_mA57025C541A9C1502546E66463E74966C937932D(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_lightShadowCasterMode_mD0DEFBB16DB3DCF384F25AA59DCA6D14A23797C0(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_lightShadowCasterMode_mD0DEFBB16DB3DCF384F25AA59DCA6D14A23797C0(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_shadows_mFB51FAADEA9EC438E455DAA62FCC96C53016DAA7(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_shadows_mFB51FAADEA9EC438E455DAA62FCC96C53016DAA7(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_shadowStrength_mA49F835AD820A22011E447FB5D76997A5596AA20(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_shadowStrength_mA49F835AD820A22011E447FB5D76997A5596AA20(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_shadowResolution_m272A3F0591C166CA097B8589D0CDE64F2B1F3C35(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_shadowResolution_m272A3F0591C166CA097B8589D0CDE64F2B1F3C35(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_layerShadowCullDistances_m439DDEC5A64DA248E87C1E3449E527AC82688A4A(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_layerShadowCullDistances_m439DDEC5A64DA248E87C1E3449E527AC82688A4A(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_cookieSize_m3C9CB16BC9F07226BF1789824F46CAC84597F06B(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_cookieSize_m3C9CB16BC9F07226BF1789824F46CAC84597F06B(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_cookie_m218CF4DBE6787428815EB8BEA6608DE614666E02(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_cookie_m218CF4DBE6787428815EB8BEA6608DE614666E02(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_renderMode_mE9BC16FCDE6B74C70F06AC117EA20ECAA10875F1(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_renderMode_mE9BC16FCDE6B74C70F06AC117EA20ECAA10875F1(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_get_commandBufferCount_m2907D7315D9793261354485189280C115D68BBFA(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_get_commandBufferCount_m2907D7315D9793261354485189280C115D68BBFA(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_type_m23FD60204FA2FD543032E17B344124AA87AE0A72(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_type_m23FD60204FA2FD543032E17B344124AA87AE0A72(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_shape_m0F1E011F678B3144AD592B00C8945C64357AFDA4(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_shape_m0F1E011F678B3144AD592B00C8945C64357AFDA4(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_spotAngle_m57968EEF9339867EB4327A35F833234C6587DC22(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_spotAngle_m57968EEF9339867EB4327A35F833234C6587DC22(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_innerSpotAngle_m063E21331532BC8F8C8A30AA9299E982CBF50B73(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_innerSpotAngle_m063E21331532BC8F8C8A30AA9299E982CBF50B73(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_color_mAA3BB9BEF8F49A95F4B4FBEF4F6A2BAEE7E4F77F(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_color_mAA3BB9BEF8F49A95F4B4FBEF4F6A2BAEE7E4F77F(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_colorTemperature_mD663A762360B0CC548B80C5C40B9037218C44AEF(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_colorTemperature_mD663A762360B0CC548B80C5C40B9037218C44AEF(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_useColorTemperature_m9674B7025C64001A5C0CDACDD389E71E872DEBC4(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_useColorTemperature_m9674B7025C64001A5C0CDACDD389E71E872DEBC4(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_intensity_m8B18EEFAB234C4A24C91011B702BAF65744E1258(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_intensity_m8B18EEFAB234C4A24C91011B702BAF65744E1258(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_bounceIntensity_m8F5149847ECF7B3E2516FFEC5CA58AF45861A6AC(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_bounceIntensity_m8F5149847ECF7B3E2516FFEC5CA58AF45861A6AC(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_useBoundingSphereOverride_mBACDA9C12C56B2DB53195C3DB2EE4708FF578FA0(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_useBoundingSphereOverride_mBACDA9C12C56B2DB53195C3DB2EE4708FF578FA0(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_boundingSphereOverride_m18409675156F034A39383F8DF4CAC696FDC856B3(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_boundingSphereOverride_m18409675156F034A39383F8DF4CAC696FDC856B3(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_shadowCustomResolution_m05C4C01F024379F63A3A61E0453BEDF4513E5019(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_shadowCustomResolution_m05C4C01F024379F63A3A61E0453BEDF4513E5019(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_shadowBias_m1E19C051553B36F44A71BC797D0BEC2C70E60F2A(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_shadowBias_m1E19C051553B36F44A71BC797D0BEC2C70E60F2A(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_shadowNormalBias_m698B12DC02AAA2CC616803D9F2461CE179053315(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_shadowNormalBias_m698B12DC02AAA2CC616803D9F2461CE179053315(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_shadowNearPlane_mC71CEE7125646DB74E49818FB1A275F41E63C463(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_shadowNearPlane_mC71CEE7125646DB74E49818FB1A275F41E63C463(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_useShadowMatrixOverride_m7E362B1FC21B0E0A31DD112B9269536742160990(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_useShadowMatrixOverride_m7E362B1FC21B0E0A31DD112B9269536742160990(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_shadowMatrixOverride_m886BCA2F244F24952081A59E71A27DD2C01410E9(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_shadowMatrixOverride_m886BCA2F244F24952081A59E71A27DD2C01410E9(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_range_m0359116A7C736BE660C0923CCCE809DE0924F3B7(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_range_m0359116A7C736BE660C0923CCCE809DE0924F3B7(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_flare_mF5A22E2F4AB3ABC5C0973C136E4BD357C99366C9(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_flare_mF5A22E2F4AB3ABC5C0973C136E4BD357C99366C9(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_bakingOutput_mC73C26B56414E1D5FC8CEFB3891760B50E1D372D(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_bakingOutput_mC73C26B56414E1D5FC8CEFB3891760B50E1D372D(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_cullingMask_m694686B6275A0756D1216E40C886F4AC6C40E55D(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_cullingMask_m694686B6275A0756D1216E40C886F4AC6C40E55D(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_renderingLayerMask_m3624275D7EB1616E204170DD9D57E7B07B45CDC8(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_renderingLayerMask_m3624275D7EB1616E204170DD9D57E7B07B45CDC8(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_lightShadowCasterMode_m69115789B2702937171FF61B497D2EB8870C8706(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_lightShadowCasterMode_m69115789B2702937171FF61B497D2EB8870C8706(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_shadows_m1D801374E4429597D569FBFC1FD3F64E18605AEA(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_shadows_m1D801374E4429597D569FBFC1FD3F64E18605AEA(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_shadowStrength_m5DC598D73BBD4025FB620262D268E69FC0507E31(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_shadowStrength_m5DC598D73BBD4025FB620262D268E69FC0507E31(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_shadowResolution_mAAB2A019F9B99E83A1564E8008E886C5E576E4E2(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_shadowResolution_mAAB2A019F9B99E83A1564E8008E886C5E576E4E2(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_layerShadowCullDistances_mB452F2906DBAB512797D212A8E23A1830E348AA7(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_layerShadowCullDistances_mB452F2906DBAB512797D212A8E23A1830E348AA7(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_cookieSize_m27E0FB5E8BEE4C347958AC02E9995C02D65DF462(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_cookieSize_m27E0FB5E8BEE4C347958AC02E9995C02D65DF462(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_cookie_m250B12BF768ADB18FB0E63161AABD0706B8D9D4F(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_cookie_m250B12BF768ADB18FB0E63161AABD0706B8D9D4F(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_LightWrap_set_renderMode_mC15BF6DCA270818D2BE04EF157A8FD7AC292C4A8(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_LightWrap_set_renderMode_mC15BF6DCA270818D2BE04EF157A8FD7AC292C4A8(___L0, NULL); return returnValue; } // System.Void UnityEngine_LightWrap::Register(LuaInterface.LuaState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_LightWrap_Register_m48925AF94A47E030E76CD579F0206F1AFAD260E9 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_Register_m48925AF94A47E030E76CD579F0206F1AFAD260E9_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // L.BeginClass(typeof(UnityEngine.Light), typeof(UnityEngine.Behaviour)); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL); RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8_0_0_0_var) }; Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); NullCheck(L_0); LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL); // L.RegFunction("Reset", Reset); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_Reset_mB1983C99D8CA6F43189A029D8A348933A22680B4_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_5); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteral44C57ABD888A66B36D4B7C902134063E4A097223, L_6, /*hidden argument*/NULL); // L.RegFunction("AddCommandBuffer", AddCommandBuffer); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_AddCommandBuffer_m8E98B00DBE6669E585132087979E36C6EDD4A5B3_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_7); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteralA928398CA6AD58479980CFAB3D74D9E7DE9A1E91, L_8, /*hidden argument*/NULL); // L.RegFunction("AddCommandBufferAsync", AddCommandBufferAsync); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_AddCommandBufferAsync_m601DDB8626718982679E1A6BF64A61A38E96A3C2_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_9); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteralAF2F4FE676EAAB100337C5BFA4241891F5520C40, L_10, /*hidden argument*/NULL); // L.RegFunction("RemoveCommandBuffer", RemoveCommandBuffer); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_RemoveCommandBuffer_m162F9292BA5FD7C5E8C51063F61B9C95BB22D8F0_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_11); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteral7B2CA619000F04C33F835397DEF9A5C35F836794, L_12, /*hidden argument*/NULL); // L.RegFunction("RemoveCommandBuffers", RemoveCommandBuffers); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_RemoveCommandBuffers_mF911D42C4FE43114DB5934C68AFA1EC4318FABDC_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_13); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_13, _stringLiteral1D02436C6F9045495B02496A87E40EC45103278E, L_14, /*hidden argument*/NULL); // L.RegFunction("RemoveAllCommandBuffers", RemoveAllCommandBuffers); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_RemoveAllCommandBuffers_m446ADD31B94D85CE1A5BFC5ECE5E2C1772139405_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_15); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_15, _stringLiteralB4B88C4962C376DC34CEFF389A52B151F1EC6F81, L_16, /*hidden argument*/NULL); // L.RegFunction("GetCommandBuffers", GetCommandBuffers); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_GetCommandBuffers_mD1D6EB65DB09C2651EE2CE530D837DA6034BA1C2_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_17); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_17, _stringLiteral248DA477241741EA3E32CFA32672F7D416CC03EC, L_18, /*hidden argument*/NULL); // L.RegFunction("GetLights", GetLights); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_GetLights_mA143AD885B289BD228B6422B08F0DFBCFAD668A1_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_19); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_19, _stringLiteral759FD6F888E7541C456EE314625B873B3BBA58E2, L_20, /*hidden argument*/NULL); // L.RegFunction("New", _CreateUnityEngine_Light); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap__CreateUnityEngine_Light_mD1345C58C4D21B1EE2534846FD2A0670AA09A159_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_21); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_21, _stringLiteral6403F2B7EB2AAAFE6DE34CBF2A029B01AFEBC512, L_22, /*hidden argument*/NULL); // L.RegFunction("__eq", op_Equality); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_op_Equality_mA1BE9B778E91AB0E566FBB255C76524A718A9DCC_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_23); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_23, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_24, /*hidden argument*/NULL); // L.RegFunction("__tostring", ToLua.op_ToString); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_25 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_25); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_25, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_26, /*hidden argument*/NULL); // L.RegVar("type", get_type, set_type); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_27 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_28 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_28, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_type_m6B31117B2AE2A1FA71B935BEC19FF480BE270734_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_29 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_29, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_type_m23FD60204FA2FD543032E17B344124AA87AE0A72_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_27); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_27, _stringLiteralD0A3E7F81A9885E99049D1CAE0336D269D5E47A9, L_28, L_29, /*hidden argument*/NULL); // L.RegVar("shape", get_shape, set_shape); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_30 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_31 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_31, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_shape_m208085C9453F03CE7A7AE73292419C0CA7A74D90_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_32 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_32, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_shape_m0F1E011F678B3144AD592B00C8945C64357AFDA4_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_30); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_30, _stringLiteral5080FD62C27826C4BAD11CDABEA225200A35A04C, L_31, L_32, /*hidden argument*/NULL); // L.RegVar("spotAngle", get_spotAngle, set_spotAngle); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_33 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_34 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_34, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_spotAngle_mA63B1AEC421AE7C17A09B56916737D7AE523BA51_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_35 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_35, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_spotAngle_m57968EEF9339867EB4327A35F833234C6587DC22_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_33); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_33, _stringLiteralE0B38BE2FFCE25D29D6FDB1AF57032B9D5C02BF2, L_34, L_35, /*hidden argument*/NULL); // L.RegVar("innerSpotAngle", get_innerSpotAngle, set_innerSpotAngle); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_36 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_37 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_37, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_innerSpotAngle_m981CFD434A1EC88F4AA7A7FCB4489D013308F3DF_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_38 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_38, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_innerSpotAngle_m063E21331532BC8F8C8A30AA9299E982CBF50B73_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_36); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_36, _stringLiteralB53739D179884755F08E5DFBA9D90752A2DF30BD, L_37, L_38, /*hidden argument*/NULL); // L.RegVar("color", get_color, set_color); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_39 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_40 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_40, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_color_mD482BA3B5F7E4DEC2289308D655202A9854F4359_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_41 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_41, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_color_mAA3BB9BEF8F49A95F4B4FBEF4F6A2BAEE7E4F77F_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_39); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_39, _stringLiteral6DD0FE8001145BEC4A12D0E22DA711C4970D000B, L_40, L_41, /*hidden argument*/NULL); // L.RegVar("colorTemperature", get_colorTemperature, set_colorTemperature); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_42 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_43 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_43, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_colorTemperature_mB81B4CE895A1FB30E0023CF8BCA92CDC9F6BEE4C_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_44 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_44, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_colorTemperature_mD663A762360B0CC548B80C5C40B9037218C44AEF_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_42); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_42, _stringLiteral617F3AE99F6B82FC4A0B668991DF778D5E668639, L_43, L_44, /*hidden argument*/NULL); // L.RegVar("useColorTemperature", get_useColorTemperature, set_useColorTemperature); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_45 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_46 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_46, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_useColorTemperature_m2ED1D116BD2F71143E28ADE3A62D0EEBF58C256F_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_47 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_47, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_useColorTemperature_m9674B7025C64001A5C0CDACDD389E71E872DEBC4_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_45); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_45, _stringLiteral6749724D5FF65DDE7D7615F24095C04D0A4D15D9, L_46, L_47, /*hidden argument*/NULL); // L.RegVar("intensity", get_intensity, set_intensity); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_48 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_49 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_49, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_intensity_m1B98CC06FE0460404F5E32C183C1B174AEAD2DE5_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_50 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_50, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_intensity_m8B18EEFAB234C4A24C91011B702BAF65744E1258_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_48); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_48, _stringLiteral33AB2E3C6F59116175C618B36501AC67FCDEFED6, L_49, L_50, /*hidden argument*/NULL); // L.RegVar("bounceIntensity", get_bounceIntensity, set_bounceIntensity); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_51 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_52 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_52, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_bounceIntensity_mA122854EA060005533B95ABEBCCD347F26F67EF7_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_53 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_53, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_bounceIntensity_m8F5149847ECF7B3E2516FFEC5CA58AF45861A6AC_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_51); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_51, _stringLiteral9C54B521C2D448BA2AEBD182B2331D0F773FCD83, L_52, L_53, /*hidden argument*/NULL); // L.RegVar("useBoundingSphereOverride", get_useBoundingSphereOverride, set_useBoundingSphereOverride); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_54 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_55 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_55, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_useBoundingSphereOverride_m4DDC0CB51CECB05ED222FE84BD303D449F290815_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_56 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_56, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_useBoundingSphereOverride_mBACDA9C12C56B2DB53195C3DB2EE4708FF578FA0_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_54); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_54, _stringLiteral200B41519996149CFE75BE69A0BC64891BDB6A91, L_55, L_56, /*hidden argument*/NULL); // L.RegVar("boundingSphereOverride", get_boundingSphereOverride, set_boundingSphereOverride); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_57 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_58 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_58, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_boundingSphereOverride_m30AD5A34CFDC86C2B95CE0FC5BBC1A29918C7CE2_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_59 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_59, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_boundingSphereOverride_m18409675156F034A39383F8DF4CAC696FDC856B3_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_57); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_57, _stringLiteral24BF53C120F6E7C9D539EFD7D137C0FC3DDFF545, L_58, L_59, /*hidden argument*/NULL); // L.RegVar("shadowCustomResolution", get_shadowCustomResolution, set_shadowCustomResolution); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_60 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_61 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_61, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_shadowCustomResolution_m04E6225668A93AE1CC0CA67059AE9BE932FAD8D6_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_62 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_62, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_shadowCustomResolution_m05C4C01F024379F63A3A61E0453BEDF4513E5019_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_60); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_60, _stringLiteral9BFE2A84B4767905B0FD379BDDB597E42D1E5D6F, L_61, L_62, /*hidden argument*/NULL); // L.RegVar("shadowBias", get_shadowBias, set_shadowBias); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_63 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_64 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_64, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_shadowBias_mA7FD14E15507C99015B28365ED95DE4A870673B0_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_65 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_65, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_shadowBias_m1E19C051553B36F44A71BC797D0BEC2C70E60F2A_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_63); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_63, _stringLiteral0487A872F4849F5CD4E3C44BE9E2C786386D65ED, L_64, L_65, /*hidden argument*/NULL); // L.RegVar("shadowNormalBias", get_shadowNormalBias, set_shadowNormalBias); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_66 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_67 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_67, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_shadowNormalBias_mD367AD653EE536B39452992EBF814B5432A905EA_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_68 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_68, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_shadowNormalBias_m698B12DC02AAA2CC616803D9F2461CE179053315_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_66); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_66, _stringLiteral4C8A508AD8CA06A6619F37D187AC7B61E8604DF9, L_67, L_68, /*hidden argument*/NULL); // L.RegVar("shadowNearPlane", get_shadowNearPlane, set_shadowNearPlane); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_69 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_70 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_70, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_shadowNearPlane_mF2D763A4A54A9F3B4CAE971E9DEAFCA6D623295C_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_71 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_71, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_shadowNearPlane_mC71CEE7125646DB74E49818FB1A275F41E63C463_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_69); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_69, _stringLiteral77F49961DD54D0F29E9E73005B3F1BE6FD98FE01, L_70, L_71, /*hidden argument*/NULL); // L.RegVar("useShadowMatrixOverride", get_useShadowMatrixOverride, set_useShadowMatrixOverride); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_72 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_73 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_73, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_useShadowMatrixOverride_mA126EFE1A22CF5A0624C532332113BC130D37C4A_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_74 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_74, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_useShadowMatrixOverride_m7E362B1FC21B0E0A31DD112B9269536742160990_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_72); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_72, _stringLiteral60F7FBEC8ACAA03BDA809269EB40A83038DA948F, L_73, L_74, /*hidden argument*/NULL); // L.RegVar("shadowMatrixOverride", get_shadowMatrixOverride, set_shadowMatrixOverride); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_75 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_76 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_76, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_shadowMatrixOverride_m90FC773A689687B0424D794AA3F6225C26795247_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_77 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_77, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_shadowMatrixOverride_m886BCA2F244F24952081A59E71A27DD2C01410E9_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_75); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_75, _stringLiteralB97C6930006DAE07B225CE3D84FA019D9E13104A, L_76, L_77, /*hidden argument*/NULL); // L.RegVar("range", get_range, set_range); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_78 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_79 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_79, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_range_m8AE93C10D45A9F92EA4D6DE23AC80C098B78B7C2_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_80 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_80, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_range_m0359116A7C736BE660C0923CCCE809DE0924F3B7_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_78); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_78, _stringLiteral4D55AF37DBBB6A42088D917CAA1CA25428EC42C9, L_79, L_80, /*hidden argument*/NULL); // L.RegVar("flare", get_flare, set_flare); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_81 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_82 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_82, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_flare_m2445EEE17F93008CD8FE59DF9B6032EE13388548_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_83 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_83, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_flare_mF5A22E2F4AB3ABC5C0973C136E4BD357C99366C9_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_81); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_81, _stringLiteral78CDD3253C1521DB4D4AAD8EDB06A555F91D8945, L_82, L_83, /*hidden argument*/NULL); // L.RegVar("bakingOutput", get_bakingOutput, set_bakingOutput); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_84 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_85 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_85, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_bakingOutput_mA092D0996CAB5E904F01E8C4E1D09D1DD5182591_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_86 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_86, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_bakingOutput_mC73C26B56414E1D5FC8CEFB3891760B50E1D372D_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_84); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_84, _stringLiteral30625B506F9438DB60A15FC38F32B03E9C30BE76, L_85, L_86, /*hidden argument*/NULL); // L.RegVar("cullingMask", get_cullingMask, set_cullingMask); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_87 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_88 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_88, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_cullingMask_mDFC535A51283B0A8BDE54DC39A53753610241D57_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_89 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_89, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_cullingMask_m694686B6275A0756D1216E40C886F4AC6C40E55D_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_87); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_87, _stringLiteral21AD72FC0550E896BA11245A28EB9D4287ED498E, L_88, L_89, /*hidden argument*/NULL); // L.RegVar("renderingLayerMask", get_renderingLayerMask, set_renderingLayerMask); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_90 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_91 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_91, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_renderingLayerMask_mA57025C541A9C1502546E66463E74966C937932D_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_92 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_92, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_renderingLayerMask_m3624275D7EB1616E204170DD9D57E7B07B45CDC8_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_90); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_90, _stringLiteral0C1AE1995839B7C21A9DDD0C61522751B07F758C, L_91, L_92, /*hidden argument*/NULL); // L.RegVar("lightShadowCasterMode", get_lightShadowCasterMode, set_lightShadowCasterMode); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_93 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_94 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_94, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_lightShadowCasterMode_mD0DEFBB16DB3DCF384F25AA59DCA6D14A23797C0_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_95 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_95, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_lightShadowCasterMode_m69115789B2702937171FF61B497D2EB8870C8706_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_93); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_93, _stringLiteral53D89B2B7BEB4E9944D5080B23F3ACBADC9968E4, L_94, L_95, /*hidden argument*/NULL); // L.RegVar("shadows", get_shadows, set_shadows); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_96 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_97 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_97, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_shadows_mFB51FAADEA9EC438E455DAA62FCC96C53016DAA7_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_98 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_98, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_shadows_m1D801374E4429597D569FBFC1FD3F64E18605AEA_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_96); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_96, _stringLiteral0A629D0A28559119E28A11995ABCE041F0C26DE8, L_97, L_98, /*hidden argument*/NULL); // L.RegVar("shadowStrength", get_shadowStrength, set_shadowStrength); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_99 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_100 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_100, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_shadowStrength_mA49F835AD820A22011E447FB5D76997A5596AA20_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_101 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_101, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_shadowStrength_m5DC598D73BBD4025FB620262D268E69FC0507E31_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_99); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_99, _stringLiteral098278C2420A4CCC4A94242B2B5A3B73835CAA45, L_100, L_101, /*hidden argument*/NULL); // L.RegVar("shadowResolution", get_shadowResolution, set_shadowResolution); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_102 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_103 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_103, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_shadowResolution_m272A3F0591C166CA097B8589D0CDE64F2B1F3C35_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_104 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_104, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_shadowResolution_mAAB2A019F9B99E83A1564E8008E886C5E576E4E2_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_102); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_102, _stringLiteral4416E830E6B42A6438ADE1FABC7E3A3A047DAFBB, L_103, L_104, /*hidden argument*/NULL); // L.RegVar("layerShadowCullDistances", get_layerShadowCullDistances, set_layerShadowCullDistances); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_105 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_106 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_106, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_layerShadowCullDistances_m439DDEC5A64DA248E87C1E3449E527AC82688A4A_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_107 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_107, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_layerShadowCullDistances_mB452F2906DBAB512797D212A8E23A1830E348AA7_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_105); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_105, _stringLiteral0F5A41B86ACC05E256A69047F36122356D6D24CD, L_106, L_107, /*hidden argument*/NULL); // L.RegVar("cookieSize", get_cookieSize, set_cookieSize); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_108 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_109 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_109, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_cookieSize_m3C9CB16BC9F07226BF1789824F46CAC84597F06B_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_110 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_110, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_cookieSize_m27E0FB5E8BEE4C347958AC02E9995C02D65DF462_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_108); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_108, _stringLiteralE490148EBD75A90DB6741B429E9FF95680BB9629, L_109, L_110, /*hidden argument*/NULL); // L.RegVar("cookie", get_cookie, set_cookie); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_111 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_112 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_112, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_cookie_m218CF4DBE6787428815EB8BEA6608DE614666E02_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_113 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_113, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_cookie_m250B12BF768ADB18FB0E63161AABD0706B8D9D4F_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_111); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_111, _stringLiteral59C826FC854197CBD4D1083BCE8FC00D0761E8B3, L_112, L_113, /*hidden argument*/NULL); // L.RegVar("renderMode", get_renderMode, set_renderMode); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_114 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_115 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_115, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_renderMode_mE9BC16FCDE6B74C70F06AC117EA20ECAA10875F1_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_116 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_116, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_set_renderMode_mC15BF6DCA270818D2BE04EF157A8FD7AC292C4A8_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_114); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_114, _stringLiteralC1EF76AACDCDA2CE7B7A4C718AC8B99FEF0A4009, L_115, L_116, /*hidden argument*/NULL); // L.RegVar("commandBufferCount", get_commandBufferCount, null); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_117 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_118 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_118, NULL, (intptr_t)((intptr_t)UnityEngine_LightWrap_get_commandBufferCount_m2907D7315D9793261354485189280C115D68BBFA_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_117); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_117, _stringLiteral6A7709A8DF97434274AE5726182D7DF7767B9FE2, L_118, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL); // L.EndClass(); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_119 = ___L0; NullCheck(L_119); LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_119, /*hidden argument*/NULL); // } return; } } // System.Int32 UnityEngine_LightWrap::_CreateUnityEngine_Light(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap__CreateUnityEngine_Light_mD1345C58C4D21B1EE2534846FD2A0670AA09A159 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap__CreateUnityEngine_Light_mD1345C58C4D21B1EE2534846FD2A0670AA09A159_MetadataUsageId); s_Il2CppMethodInitialized = true; } Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * V_0 = NULL; int32_t V_1 = 0; Exception_t * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 3); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); // if (count == 0) if (L_1) { goto IL_0019; } } IL_0008: { // UnityEngine.Light obj = new UnityEngine.Light(); Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_2 = (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)il2cpp_codegen_object_new(Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var); Light__ctor_m23741EFAFF3A57B788747187A39CDA35A57A913E(L_2, /*hidden argument*/NULL); V_0 = L_2; // ToLua.PushSealed(L, obj); intptr_t L_3 = ___L0; Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_4 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_PushSealed_TisLight_tFDE490EADBC7E080F74CA804929513AF07C31A6C_mD4B9AC586D4E4AE69100BEB06C20070669B77E1F((intptr_t)L_3, L_4, /*hidden argument*/ToLua_PushSealed_TisLight_tFDE490EADBC7E080F74CA804929513AF07C31A6C_mD4B9AC586D4E4AE69100BEB06C20070669B77E1F_RuntimeMethod_var); // return 1; V_1 = 1; goto IL_0032; } IL_0019: { // return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Light.New"); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_6 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_5, _stringLiteral9E011A32445279B87995C8303C778D33A4C8DCB5, /*hidden argument*/NULL); V_1 = L_6; goto IL_0032; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0027; throw e; } CATCH_0027: { // begin catch(System.Exception) // catch (Exception e) V_2 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_7 = ___L0; Exception_t * L_8 = V_2; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_7, L_8, /*hidden argument*/NULL); V_1 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_1; return L_10; } } // System.Int32 UnityEngine_LightWrap::Reset(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_Reset_mB1983C99D8CA6F43189A029D8A348933A22680B4 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_Reset_mB1983C99D8CA6F43189A029D8A348933A22680B4_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Exception_t * V_1 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL); // UnityEngine.Light obj = (UnityEngine.Light)ToLua.CheckObject(L, 1, typeof(UnityEngine.Light)); intptr_t L_1 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL); RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL); // obj.Reset(); NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_4, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_Reset_mAD81C6B519DEC7616AC8A34BC1E750B78CF68053(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_4, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); // return 0; V_0 = 0; goto IL_0031; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0026; throw e; } CATCH_0026: { // begin catch(System.Exception) // catch (Exception e) V_1 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_5 = ___L0; Exception_t * L_6 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_7 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0031; } // end catch (depth: 1) IL_0031: { // } int32_t L_8 = V_0; return L_8; } } // System.Int32 UnityEngine_LightWrap::AddCommandBuffer(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_AddCommandBuffer_m8E98B00DBE6669E585132087979E36C6EDD4A5B3 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_AddCommandBuffer_m8E98B00DBE6669E585132087979E36C6EDD4A5B3_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * V_5 = NULL; int32_t V_6 = 0; Exception_t * V_7 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 3) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_0053; } } IL_000b: { // UnityEngine.Light obj = (UnityEngine.Light)ToLua.CheckObject(L, 1, typeof(UnityEngine.Light)); intptr_t L_3 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL); // UnityEngine.Rendering.LightEvent arg0 = (UnityEngine.Rendering.LightEvent)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.LightEvent)); intptr_t L_7 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_8 = { reinterpret_cast (LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_0_0_0_var) }; Type_t * L_9 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_8, /*hidden argument*/NULL); RuntimeObject * L_10 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_7, 2, L_9, /*hidden argument*/NULL); V_1 = ((*(int32_t*)((int32_t*)UnBox(L_10, LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_il2cpp_TypeInfo_var)))); // UnityEngine.Rendering.CommandBuffer arg1 = (UnityEngine.Rendering.CommandBuffer)ToLua.CheckObject(L, 3); intptr_t L_11 = ___L0; RuntimeObject * L_12 = ToLua_CheckObject_TisCommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_mCFFD9C2E90895254CEF6A56C96EB3AB03343C1BF((intptr_t)L_11, 3, /*hidden argument*/ToLua_CheckObject_TisCommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_mCFFD9C2E90895254CEF6A56C96EB3AB03343C1BF_RuntimeMethod_var); V_2 = ((CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *)CastclassClass((RuntimeObject*)L_12, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_il2cpp_TypeInfo_var)); // obj.AddCommandBuffer(arg0, arg1); int32_t L_13 = V_1; CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_14 = V_2; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_6, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_AddCommandBuffer_m0D7B1C9B06DE14537F49EB8A3AA610C0ECEFCB07(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_6, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_13, L_14, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_00d5; } IL_0053: { // else if (count == 4) int32_t L_15 = V_0; if ((!(((uint32_t)L_15) == ((uint32_t)4)))) { goto IL_00ba; } } IL_0057: { // UnityEngine.Light obj = (UnityEngine.Light)ToLua.CheckObject(L, 1, typeof(UnityEngine.Light)); intptr_t L_16 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_17 = { reinterpret_cast (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_18 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_17, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_19 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_16, 1, L_18, /*hidden argument*/NULL); // UnityEngine.Rendering.LightEvent arg0 = (UnityEngine.Rendering.LightEvent)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.LightEvent)); intptr_t L_20 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_21 = { reinterpret_cast (LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_0_0_0_var) }; Type_t * L_22 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_21, /*hidden argument*/NULL); RuntimeObject * L_23 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_20, 2, L_22, /*hidden argument*/NULL); V_4 = ((*(int32_t*)((int32_t*)UnBox(L_23, LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_il2cpp_TypeInfo_var)))); // UnityEngine.Rendering.CommandBuffer arg1 = (UnityEngine.Rendering.CommandBuffer)ToLua.CheckObject(L, 3); intptr_t L_24 = ___L0; RuntimeObject * L_25 = ToLua_CheckObject_TisCommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_mCFFD9C2E90895254CEF6A56C96EB3AB03343C1BF((intptr_t)L_24, 3, /*hidden argument*/ToLua_CheckObject_TisCommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_mCFFD9C2E90895254CEF6A56C96EB3AB03343C1BF_RuntimeMethod_var); V_5 = ((CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *)CastclassClass((RuntimeObject*)L_25, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_il2cpp_TypeInfo_var)); // UnityEngine.Rendering.ShadowMapPass arg2 = (UnityEngine.Rendering.ShadowMapPass)ToLua.CheckObject(L, 4, typeof(UnityEngine.Rendering.ShadowMapPass)); intptr_t L_26 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_27 = { reinterpret_cast (ShadowMapPass_tE1B679C4AEC4ABDA0FAA0918F79B8B593717C643_0_0_0_var) }; Type_t * L_28 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_27, /*hidden argument*/NULL); RuntimeObject * L_29 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_26, 4, L_28, /*hidden argument*/NULL); V_6 = ((*(int32_t*)((int32_t*)UnBox(L_29, ShadowMapPass_tE1B679C4AEC4ABDA0FAA0918F79B8B593717C643_il2cpp_TypeInfo_var)))); // obj.AddCommandBuffer(arg0, arg1, arg2); int32_t L_30 = V_4; CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_31 = V_5; int32_t L_32 = V_6; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_19, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_AddCommandBuffer_m1D757910EF0D70B6F0E68AB66252E42EC734ABC6(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_19, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_30, L_31, L_32, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_00d5; } IL_00ba: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Light.AddCommandBuffer"); intptr_t L_33 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_34 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_33, _stringLiteral3BA73C6A34FF5F7A8AB30613B12E0B94611A046B, /*hidden argument*/NULL); V_3 = L_34; goto IL_00d5; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_00c8; throw e; } CATCH_00c8: { // begin catch(System.Exception) // catch (Exception e) V_7 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_35 = ___L0; Exception_t * L_36 = V_7; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_37 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_35, L_36, /*hidden argument*/NULL); V_3 = L_37; goto IL_00d5; } // end catch (depth: 1) IL_00d5: { // } int32_t L_38 = V_3; return L_38; } } // System.Int32 UnityEngine_LightWrap::AddCommandBufferAsync(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_AddCommandBufferAsync_m601DDB8626718982679E1A6BF64A61A38E96A3C2 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_AddCommandBufferAsync_m601DDB8626718982679E1A6BF64A61A38E96A3C2_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * V_6 = NULL; int32_t V_7 = 0; int32_t V_8 = 0; Exception_t * V_9 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 4) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)4)))) { goto IL_006c; } } IL_000b: { // UnityEngine.Light obj = (UnityEngine.Light)ToLua.CheckObject(L, 1, typeof(UnityEngine.Light)); intptr_t L_3 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL); // UnityEngine.Rendering.LightEvent arg0 = (UnityEngine.Rendering.LightEvent)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.LightEvent)); intptr_t L_7 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_8 = { reinterpret_cast (LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_0_0_0_var) }; Type_t * L_9 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_8, /*hidden argument*/NULL); RuntimeObject * L_10 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_7, 2, L_9, /*hidden argument*/NULL); V_1 = ((*(int32_t*)((int32_t*)UnBox(L_10, LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_il2cpp_TypeInfo_var)))); // UnityEngine.Rendering.CommandBuffer arg1 = (UnityEngine.Rendering.CommandBuffer)ToLua.CheckObject(L, 3); intptr_t L_11 = ___L0; RuntimeObject * L_12 = ToLua_CheckObject_TisCommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_mCFFD9C2E90895254CEF6A56C96EB3AB03343C1BF((intptr_t)L_11, 3, /*hidden argument*/ToLua_CheckObject_TisCommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_mCFFD9C2E90895254CEF6A56C96EB3AB03343C1BF_RuntimeMethod_var); V_2 = ((CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *)CastclassClass((RuntimeObject*)L_12, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_il2cpp_TypeInfo_var)); // UnityEngine.Rendering.ComputeQueueType arg2 = (UnityEngine.Rendering.ComputeQueueType)ToLua.CheckObject(L, 4, typeof(UnityEngine.Rendering.ComputeQueueType)); intptr_t L_13 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_14 = { reinterpret_cast (ComputeQueueType_t9AA1540F1DFB2D31C7D20E415BC3275E68B3150B_0_0_0_var) }; Type_t * L_15 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_14, /*hidden argument*/NULL); RuntimeObject * L_16 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_13, 4, L_15, /*hidden argument*/NULL); V_3 = ((*(int32_t*)((int32_t*)UnBox(L_16, ComputeQueueType_t9AA1540F1DFB2D31C7D20E415BC3275E68B3150B_il2cpp_TypeInfo_var)))); // obj.AddCommandBufferAsync(arg0, arg1, arg2); int32_t L_17 = V_1; CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_18 = V_2; int32_t L_19 = V_3; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_6, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_AddCommandBufferAsync_m0FBCD838775F37498C30C3DF1426F4FB57DC9158(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_6, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_17, L_18, L_19, /*hidden argument*/NULL); // return 0; V_4 = 0; goto IL_010b; } IL_006c: { // else if (count == 5) int32_t L_20 = V_0; if ((!(((uint32_t)L_20) == ((uint32_t)5)))) { goto IL_00ee; } } IL_0070: { // UnityEngine.Light obj = (UnityEngine.Light)ToLua.CheckObject(L, 1, typeof(UnityEngine.Light)); intptr_t L_21 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_22 = { reinterpret_cast (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_23 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_22, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_24 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_21, 1, L_23, /*hidden argument*/NULL); // UnityEngine.Rendering.LightEvent arg0 = (UnityEngine.Rendering.LightEvent)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.LightEvent)); intptr_t L_25 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_26 = { reinterpret_cast (LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_0_0_0_var) }; Type_t * L_27 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_26, /*hidden argument*/NULL); RuntimeObject * L_28 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_25, 2, L_27, /*hidden argument*/NULL); V_5 = ((*(int32_t*)((int32_t*)UnBox(L_28, LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_il2cpp_TypeInfo_var)))); // UnityEngine.Rendering.CommandBuffer arg1 = (UnityEngine.Rendering.CommandBuffer)ToLua.CheckObject(L, 3); intptr_t L_29 = ___L0; RuntimeObject * L_30 = ToLua_CheckObject_TisCommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_mCFFD9C2E90895254CEF6A56C96EB3AB03343C1BF((intptr_t)L_29, 3, /*hidden argument*/ToLua_CheckObject_TisCommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_mCFFD9C2E90895254CEF6A56C96EB3AB03343C1BF_RuntimeMethod_var); V_6 = ((CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *)CastclassClass((RuntimeObject*)L_30, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_il2cpp_TypeInfo_var)); // UnityEngine.Rendering.ShadowMapPass arg2 = (UnityEngine.Rendering.ShadowMapPass)ToLua.CheckObject(L, 4, typeof(UnityEngine.Rendering.ShadowMapPass)); intptr_t L_31 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_32 = { reinterpret_cast (ShadowMapPass_tE1B679C4AEC4ABDA0FAA0918F79B8B593717C643_0_0_0_var) }; Type_t * L_33 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_32, /*hidden argument*/NULL); RuntimeObject * L_34 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_31, 4, L_33, /*hidden argument*/NULL); V_7 = ((*(int32_t*)((int32_t*)UnBox(L_34, ShadowMapPass_tE1B679C4AEC4ABDA0FAA0918F79B8B593717C643_il2cpp_TypeInfo_var)))); // UnityEngine.Rendering.ComputeQueueType arg3 = (UnityEngine.Rendering.ComputeQueueType)ToLua.CheckObject(L, 5, typeof(UnityEngine.Rendering.ComputeQueueType)); intptr_t L_35 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_36 = { reinterpret_cast (ComputeQueueType_t9AA1540F1DFB2D31C7D20E415BC3275E68B3150B_0_0_0_var) }; Type_t * L_37 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_36, /*hidden argument*/NULL); RuntimeObject * L_38 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_35, 5, L_37, /*hidden argument*/NULL); V_8 = ((*(int32_t*)((int32_t*)UnBox(L_38, ComputeQueueType_t9AA1540F1DFB2D31C7D20E415BC3275E68B3150B_il2cpp_TypeInfo_var)))); // obj.AddCommandBufferAsync(arg0, arg1, arg2, arg3); int32_t L_39 = V_5; CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_40 = V_6; int32_t L_41 = V_7; int32_t L_42 = V_8; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_24, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_AddCommandBufferAsync_mFA1E6B0EE40D271F8C807D40FF25873CA4C504F3(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_24, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_39, L_40, L_41, L_42, /*hidden argument*/NULL); // return 0; V_4 = 0; goto IL_010b; } IL_00ee: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Light.AddCommandBufferAsync"); intptr_t L_43 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_44 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_43, _stringLiteralC57DBC6A98FB8DA92F1656CA7E920F6F6B51E431, /*hidden argument*/NULL); V_4 = L_44; goto IL_010b; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_00fd; throw e; } CATCH_00fd: { // begin catch(System.Exception) // catch (Exception e) V_9 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_45 = ___L0; Exception_t * L_46 = V_9; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_47 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_45, L_46, /*hidden argument*/NULL); V_4 = L_47; goto IL_010b; } // end catch (depth: 1) IL_010b: { // } int32_t L_48 = V_4; return L_48; } } // System.Int32 UnityEngine_LightWrap::RemoveCommandBuffer(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_RemoveCommandBuffer_m162F9292BA5FD7C5E8C51063F61B9C95BB22D8F0 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_RemoveCommandBuffer_m162F9292BA5FD7C5E8C51063F61B9C95BB22D8F0_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 3); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 3, /*hidden argument*/NULL); // UnityEngine.Light obj = (UnityEngine.Light)ToLua.CheckObject(L, 1, typeof(UnityEngine.Light)); intptr_t L_1 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL); RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL); // UnityEngine.Rendering.LightEvent arg0 = (UnityEngine.Rendering.LightEvent)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.LightEvent)); intptr_t L_5 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast (LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_0_0_0_var) }; Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL); RuntimeObject * L_8 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_5, 2, L_7, /*hidden argument*/NULL); V_0 = ((*(int32_t*)((int32_t*)UnBox(L_8, LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_il2cpp_TypeInfo_var)))); // UnityEngine.Rendering.CommandBuffer arg1 = (UnityEngine.Rendering.CommandBuffer)ToLua.CheckObject(L, 3); intptr_t L_9 = ___L0; RuntimeObject * L_10 = ToLua_CheckObject_TisCommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_mCFFD9C2E90895254CEF6A56C96EB3AB03343C1BF((intptr_t)L_9, 3, /*hidden argument*/ToLua_CheckObject_TisCommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_mCFFD9C2E90895254CEF6A56C96EB3AB03343C1BF_RuntimeMethod_var); V_1 = ((CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *)CastclassClass((RuntimeObject*)L_10, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD_il2cpp_TypeInfo_var)); // obj.RemoveCommandBuffer(arg0, arg1); int32_t L_11 = V_0; CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_12 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_4, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_RemoveCommandBuffer_mB02D89FC32038FD5747F69F891247322FC139C53(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_4, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0057; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_004c; throw e; } CATCH_004c: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_13 = ___L0; Exception_t * L_14 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_15 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_13, L_14, /*hidden argument*/NULL); V_2 = L_15; goto IL_0057; } // end catch (depth: 1) IL_0057: { // } int32_t L_16 = V_2; return L_16; } } // System.Int32 UnityEngine_LightWrap::RemoveCommandBuffers(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_RemoveCommandBuffers_mF911D42C4FE43114DB5934C68AFA1EC4318FABDC (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_RemoveCommandBuffers_mF911D42C4FE43114DB5934C68AFA1EC4318FABDC_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Exception_t * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Light obj = (UnityEngine.Light)ToLua.CheckObject(L, 1, typeof(UnityEngine.Light)); intptr_t L_1 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL); RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL); // UnityEngine.Rendering.LightEvent arg0 = (UnityEngine.Rendering.LightEvent)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.LightEvent)); intptr_t L_5 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast (LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_0_0_0_var) }; Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL); RuntimeObject * L_8 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_5, 2, L_7, /*hidden argument*/NULL); V_0 = ((*(int32_t*)((int32_t*)UnBox(L_8, LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_il2cpp_TypeInfo_var)))); // obj.RemoveCommandBuffers(arg0); int32_t L_9 = V_0; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_4, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_RemoveCommandBuffers_mF822D07B6D3F52170F99932CB40CFC2A0F903E47(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_4, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); // return 0; V_1 = 0; goto IL_0049; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_003e; throw e; } CATCH_003e: { // begin catch(System.Exception) // catch (Exception e) V_2 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_10 = ___L0; Exception_t * L_11 = V_2; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_12 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_10, L_11, /*hidden argument*/NULL); V_1 = L_12; goto IL_0049; } // end catch (depth: 1) IL_0049: { // } int32_t L_13 = V_1; return L_13; } } // System.Int32 UnityEngine_LightWrap::RemoveAllCommandBuffers(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_RemoveAllCommandBuffers_m446ADD31B94D85CE1A5BFC5ECE5E2C1772139405 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_RemoveAllCommandBuffers_m446ADD31B94D85CE1A5BFC5ECE5E2C1772139405_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Exception_t * V_1 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL); // UnityEngine.Light obj = (UnityEngine.Light)ToLua.CheckObject(L, 1, typeof(UnityEngine.Light)); intptr_t L_1 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL); RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL); // obj.RemoveAllCommandBuffers(); NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_4, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_RemoveAllCommandBuffers_mD7F450D53E16A86EC2A9C009311E89E86A6272CB(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_4, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); // return 0; V_0 = 0; goto IL_0031; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0026; throw e; } CATCH_0026: { // begin catch(System.Exception) // catch (Exception e) V_1 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_5 = ___L0; Exception_t * L_6 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_7 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; goto IL_0031; } // end catch (depth: 1) IL_0031: { // } int32_t L_8 = V_0; return L_8; } } // System.Int32 UnityEngine_LightWrap::GetCommandBuffers(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_GetCommandBuffers_mD1D6EB65DB09C2651EE2CE530D837DA6034BA1C2 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_GetCommandBuffers_mD1D6EB65DB09C2651EE2CE530D837DA6034BA1C2_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; CommandBufferU5BU5D_t67150454F13B9E5CF7CCCD5A44CAB45DD465C5A0* V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Light obj = (UnityEngine.Light)ToLua.CheckObject(L, 1, typeof(UnityEngine.Light)); intptr_t L_1 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL); RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL); // UnityEngine.Rendering.LightEvent arg0 = (UnityEngine.Rendering.LightEvent)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.LightEvent)); intptr_t L_5 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast (LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_0_0_0_var) }; Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL); RuntimeObject * L_8 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_5, 2, L_7, /*hidden argument*/NULL); V_0 = ((*(int32_t*)((int32_t*)UnBox(L_8, LightEvent_t107A66E3468E79BA4DEDBF45F30D4D70A80C5D20_il2cpp_TypeInfo_var)))); // UnityEngine.Rendering.CommandBuffer[] o = obj.GetCommandBuffers(arg0); int32_t L_9 = V_0; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_4, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); CommandBufferU5BU5D_t67150454F13B9E5CF7CCCD5A44CAB45DD465C5A0* L_10 = Light_GetCommandBuffers_m7AA15B63B862A7EC5B1CCFFDFA1EEC21950876EB(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_4, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); V_1 = L_10; // ToLua.Push(L, o); intptr_t L_11 = ___L0; CommandBufferU5BU5D_t67150454F13B9E5CF7CCCD5A44CAB45DD465C5A0* L_12 = V_1; ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_11, (RuntimeArray *)(RuntimeArray *)L_12, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0051; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0046; throw e; } CATCH_0046: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_13 = ___L0; Exception_t * L_14 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_15 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_13, L_14, /*hidden argument*/NULL); V_2 = L_15; goto IL_0051; } // end catch (depth: 1) IL_0051: { // } int32_t L_16 = V_2; return L_16; } } // System.Int32 UnityEngine_LightWrap::GetLights(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_GetLights_mA143AD885B289BD228B6422B08F0DFBCFAD668A1 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_GetLights_mA143AD885B289BD228B6422B08F0DFBCFAD668A1_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45* V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.LightType arg0 = (UnityEngine.LightType)ToLua.CheckObject(L, 1, typeof(UnityEngine.LightType)); intptr_t L_1 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast (LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL); RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL); // int arg1 = (int)LuaDLL.luaL_checknumber(L, 2); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL); V_0 = (((int32_t)((int32_t)L_6))); // UnityEngine.Light[] o = UnityEngine.Light.GetLights(arg0, arg1); int32_t L_7 = V_0; LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45* L_8 = Light_GetLights_mA58224BAB6C156288124D51A9DA83FE109CFD5EC(((*(int32_t*)((int32_t*)UnBox(L_4, LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_il2cpp_TypeInfo_var)))), L_7, /*hidden argument*/NULL); V_1 = L_8; // ToLua.Push(L, o); intptr_t L_9 = ___L0; LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45* L_10 = V_1; ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_9, (RuntimeArray *)(RuntimeArray *)L_10, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0043; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0038; throw e; } CATCH_0038: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_11 = ___L0; Exception_t * L_12 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_13 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_11, L_12, /*hidden argument*/NULL); V_2 = L_13; goto IL_0043; } // end catch (depth: 1) IL_0043: { // } int32_t L_14 = V_2; return L_14; } } // System.Int32 UnityEngine_LightWrap::op_Equality(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_op_Equality_mA1BE9B778E91AB0E566FBB255C76524A718A9DCC (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_op_Equality_mA1BE9B778E91AB0E566FBB255C76524A718A9DCC_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL); // UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); intptr_t L_3 = ___L0; RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)); // bool o = arg0 == arg1; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); V_1 = L_6; // LuaDLL.lua_pushboolean(L, o); intptr_t L_7 = ___L0; bool L_8 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_003d; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0032; throw e; } CATCH_0032: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_9 = ___L0; Exception_t * L_10 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL); V_2 = L_11; goto IL_003d; } // end catch (depth: 1) IL_003d: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_LightWrap::get_type(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_type_m6B31117B2AE2A1FA71B935BEC19FF480BE270734 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_type_m6B31117B2AE2A1FA71B935BEC19FF480BE270734_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.LightType ret = obj.type; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); int32_t L_3 = Light_get_type_m24F8A5EFB5D0B0B5F4820623132D1EAA327D06E3(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; int32_t L_6 = L_5; RuntimeObject * L_7 = Box(LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_il2cpp_TypeInfo_var, &L_6); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0037; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0026; throw e; } CATCH_0026: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index type on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral205F05C51DE95C7379DB1A48DE3CFE7B6E6108B2, /*hidden argument*/NULL); V_2 = L_11; goto IL_0037; } // end catch (depth: 1) IL_0037: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_LightWrap::get_shape(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shape_m208085C9453F03CE7A7AE73292419C0CA7A74D90 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_shape_m208085C9453F03CE7A7AE73292419C0CA7A74D90_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.LightShape ret = obj.shape; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); int32_t L_3 = Light_get_shape_m67B0C1688132AA469BF7FEA03EDDA70293428477(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; int32_t L_6 = L_5; RuntimeObject * L_7 = Box(LightShape_tF95FCDF7EECEFDDA76DA8F69E92F4BA91B4254C3_il2cpp_TypeInfo_var, &L_6); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0037; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0026; throw e; } CATCH_0026: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shape on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral5F28D66B50E09C49777BEF8C6ABA68CBB6DD21FC, /*hidden argument*/NULL); V_2 = L_11; goto IL_0037; } // end catch (depth: 1) IL_0037: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_LightWrap::get_spotAngle(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_spotAngle_mA63B1AEC421AE7C17A09B56916737D7AE523BA51 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_spotAngle_mA63B1AEC421AE7C17A09B56916737D7AE523BA51_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float ret = obj.spotAngle; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); float L_3 = Light_get_spotAngle_m1EAB341E449675D41E86A63F047BF3ABE2B99C3B(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushnumber(L, ret); intptr_t L_4 = ___L0; float L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index spotAngle on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral9E01CDACE4A086515096E96F3F1EE39717CEA1CB, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_innerSpotAngle(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_innerSpotAngle_m981CFD434A1EC88F4AA7A7FCB4489D013308F3DF (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_innerSpotAngle_m981CFD434A1EC88F4AA7A7FCB4489D013308F3DF_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float ret = obj.innerSpotAngle; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); float L_3 = Light_get_innerSpotAngle_m663952080C39817A16E86C1E8FD9F4A4538B6B7C(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushnumber(L, ret); intptr_t L_4 = ___L0; float L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index innerSpotAngle on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral9BAEA883C16DC463E3BA4A254E36C3B5D028892E, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_color(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_color_mD482BA3B5F7E4DEC2289308D655202A9854F4359 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_color_mD482BA3B5F7E4DEC2289308D655202A9854F4359_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.Color ret = obj.color; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3 = Light_get_color_m7A83B30FE716A1A931D450A6035A0069A2DD7698(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5 = V_1; ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralE9C45CB19BB28B479E405A620FAE51DF535B99AC, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_colorTemperature(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_colorTemperature_mB81B4CE895A1FB30E0023CF8BCA92CDC9F6BEE4C (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_colorTemperature_mB81B4CE895A1FB30E0023CF8BCA92CDC9F6BEE4C_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float ret = obj.colorTemperature; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); float L_3 = Light_get_colorTemperature_m4F25CB91944C9E72C978B129E0A8C0F87A94BCED(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushnumber(L, ret); intptr_t L_4 = ___L0; float L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index colorTemperature on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralE08CBE5073A1CB38A886B43F333191F053235183, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_useColorTemperature(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_useColorTemperature_m2ED1D116BD2F71143E28ADE3A62D0EEBF58C256F (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_useColorTemperature_m2ED1D116BD2F71143E28ADE3A62D0EEBF58C256F_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // bool ret = obj.useColorTemperature; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); bool L_3 = Light_get_useColorTemperature_mF62FA561F84891DFE8F40D168FCC657A7ACAA061(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushboolean(L, ret); intptr_t L_4 = ___L0; bool L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index useColorTemperature on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral7569F772987EFA0C423D40232C59AC90B92AA3F6, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_intensity(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_intensity_m1B98CC06FE0460404F5E32C183C1B174AEAD2DE5 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_intensity_m1B98CC06FE0460404F5E32C183C1B174AEAD2DE5_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float ret = obj.intensity; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); float L_3 = Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushnumber(L, ret); intptr_t L_4 = ___L0; float L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index intensity on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralC455B2AD2D46BE559158D90CEDB738F4505CF04C, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_bounceIntensity(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_bounceIntensity_mA122854EA060005533B95ABEBCCD347F26F67EF7 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_bounceIntensity_mA122854EA060005533B95ABEBCCD347F26F67EF7_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float ret = obj.bounceIntensity; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); float L_3 = Light_get_bounceIntensity_m9185F30A7DED7FB480B1026B2CC6DBA357FAE9A7(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushnumber(L, ret); intptr_t L_4 = ___L0; float L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index bounceIntensity on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral7F16682C5099E4D9836F26478F05C2C7F5C2CA50, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_useBoundingSphereOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_useBoundingSphereOverride_m4DDC0CB51CECB05ED222FE84BD303D449F290815 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_useBoundingSphereOverride_m4DDC0CB51CECB05ED222FE84BD303D449F290815_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // bool ret = obj.useBoundingSphereOverride; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); bool L_3 = Light_get_useBoundingSphereOverride_mA6748D2874D551646789BCA16C55E05F44CC514B(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushboolean(L, ret); intptr_t L_4 = ___L0; bool L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index useBoundingSphereOverride on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralF47533DFE92F11D38398FD464C020FA16D5F86F3, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_boundingSphereOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_boundingSphereOverride_m30AD5A34CFDC86C2B95CE0FC5BBC1A29918C7CE2 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_boundingSphereOverride_m30AD5A34CFDC86C2B95CE0FC5BBC1A29918C7CE2_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.Vector4 ret = obj.boundingSphereOverride; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_3 = Light_get_boundingSphereOverride_mDB1F4DF3E1E2FD7EFD8D5B1CE62A30CEEA86A637(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_5 = V_1; ToLua_Push_m5B39A5A0B8AE69D62F46959033BBE78516393FC5((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index boundingSphereOverride on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral78D3E42E12F67BC4EB96B49F164ECA8072DC4C9E, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_shadowCustomResolution(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadowCustomResolution_m04E6225668A93AE1CC0CA67059AE9BE932FAD8D6 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_shadowCustomResolution_m04E6225668A93AE1CC0CA67059AE9BE932FAD8D6_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // int ret = obj.shadowCustomResolution; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); int32_t L_3 = Light_get_shadowCustomResolution_m869200087135771145751E58E90754A7407B4D77(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushinteger(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowCustomResolution on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral7C7A8FB0CC1805E5DD4F677B16E17F8CA5F5917E, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_shadowBias(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadowBias_mA7FD14E15507C99015B28365ED95DE4A870673B0 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_shadowBias_mA7FD14E15507C99015B28365ED95DE4A870673B0_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float ret = obj.shadowBias; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); float L_3 = Light_get_shadowBias_mFB01780F645A252821DA6F126E2F72384E18F140(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushnumber(L, ret); intptr_t L_4 = ___L0; float L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowBias on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralB014CC9826780C552C66DD783A88D19DFAB29662, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_shadowNormalBias(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadowNormalBias_mD367AD653EE536B39452992EBF814B5432A905EA (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_shadowNormalBias_mD367AD653EE536B39452992EBF814B5432A905EA_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float ret = obj.shadowNormalBias; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); float L_3 = Light_get_shadowNormalBias_m021AD7A43D53CE417DC4EB7E647D84CBCB6E17EB(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushnumber(L, ret); intptr_t L_4 = ___L0; float L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowNormalBias on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralF30AF3746255AE58B63E2F3E531B571313D5B9DD, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_shadowNearPlane(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadowNearPlane_mF2D763A4A54A9F3B4CAE971E9DEAFCA6D623295C (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_shadowNearPlane_mF2D763A4A54A9F3B4CAE971E9DEAFCA6D623295C_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float ret = obj.shadowNearPlane; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); float L_3 = Light_get_shadowNearPlane_m4AA787C5BCB1A12A7E512D5FB2CFEA81C78D6EE0(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushnumber(L, ret); intptr_t L_4 = ___L0; float L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowNearPlane on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralF221EC2E623C20C5D881DD678029A8B2FD331E91, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_useShadowMatrixOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_useShadowMatrixOverride_mA126EFE1A22CF5A0624C532332113BC130D37C4A (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_useShadowMatrixOverride_mA126EFE1A22CF5A0624C532332113BC130D37C4A_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // bool ret = obj.useShadowMatrixOverride; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); bool L_3 = Light_get_useShadowMatrixOverride_m84B3D49D301D3916A641D8B8EA26C62C6206E19C(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushboolean(L, ret); intptr_t L_4 = ___L0; bool L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index useShadowMatrixOverride on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralCFCD3D15DDCFF92E4A62506ABF29ABFA665D8D88, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_shadowMatrixOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadowMatrixOverride_m90FC773A689687B0424D794AA3F6225C26795247 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_shadowMatrixOverride_m90FC773A689687B0424D794AA3F6225C26795247_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.Matrix4x4 ret = obj.shadowMatrixOverride; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_3 = Light_get_shadowMatrixOverride_m6B0212F9B2D397FE2CE20E807C0AA2BF594A1CFE(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.PushValue(L, ret); intptr_t L_4 = ___L0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_5 = V_1; ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B_RuntimeMethod_var); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowMatrixOverride on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralA461AE9F81B62A37C08980ED88E68AD2BA4FCCB4, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_range(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_range_m8AE93C10D45A9F92EA4D6DE23AC80C098B78B7C2 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_range_m8AE93C10D45A9F92EA4D6DE23AC80C098B78B7C2_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float ret = obj.range; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); float L_3 = Light_get_range_m3AA5F21DB9441E888A0E89C465F928445150061A(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushnumber(L, ret); intptr_t L_4 = ___L0; float L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index range on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral67908DEA063F78E2B27EBBCA5202834210A2CA6F, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_flare(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_flare_m2445EEE17F93008CD8FE59DF9B6032EE13388548 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_flare_m2445EEE17F93008CD8FE59DF9B6032EE13388548_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F * V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.Flare ret = obj.flare; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F * L_3 = Light_get_flare_mBF5A99641868358196DF94876EC68353FD5DCC9A(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.PushSealed(L, ret); intptr_t L_4 = ___L0; Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F * L_5 = V_1; ToLua_PushSealed_TisFlare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F_mD938495948C10FF93AE95E5067B4877F1C173341((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushSealed_TisFlare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F_mD938495948C10FF93AE95E5067B4877F1C173341_RuntimeMethod_var); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index flare on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralE3AD7E4E6FD0A88AC6DA6B3B75C342E814917960, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_bakingOutput(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_bakingOutput_mA092D0996CAB5E904F01E8C4E1D09D1DD5182591 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_bakingOutput_mA092D0996CAB5E904F01E8C4E1D09D1DD5182591_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.LightBakingOutput ret = obj.bakingOutput; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4 L_3 = Light_get_bakingOutput_mE447036D9B09ADED8D4244DF0155092D5BB32917(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.PushValue(L, ret); intptr_t L_4 = ___L0; LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4 L_5 = V_1; ToLua_PushValue_TisLightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4_mAD9AF5AC7F749A8B047BF124FD352E667EA819BF((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushValue_TisLightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4_mAD9AF5AC7F749A8B047BF124FD352E667EA819BF_RuntimeMethod_var); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index bakingOutput on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralEAABEF4505670186CC1E22B9A79901F275F84917, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_cullingMask(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_cullingMask_mDFC535A51283B0A8BDE54DC39A53753610241D57 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_cullingMask_mDFC535A51283B0A8BDE54DC39A53753610241D57_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // int ret = obj.cullingMask; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); int32_t L_3 = Light_get_cullingMask_mAFCD37C96992A2B3943E5F1E7564BCF68B947AF4(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushinteger(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index cullingMask on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralDA43D81909C012EB2418DAFC7A3D8E7398D1883D, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_renderingLayerMask(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_renderingLayerMask_mA57025C541A9C1502546E66463E74966C937932D (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_renderingLayerMask_mA57025C541A9C1502546E66463E74966C937932D_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // int ret = obj.renderingLayerMask; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); int32_t L_3 = Light_get_renderingLayerMask_m08C94315E4911034FEACF34DF7454A6BC5234DCD(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushinteger(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderingLayerMask on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralAD8A1EABFE1795AE5019D28CB406F78F40FCD10B, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_lightShadowCasterMode(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_lightShadowCasterMode_mD0DEFBB16DB3DCF384F25AA59DCA6D14A23797C0 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_lightShadowCasterMode_mD0DEFBB16DB3DCF384F25AA59DCA6D14A23797C0_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.LightShadowCasterMode ret = obj.lightShadowCasterMode; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); int32_t L_3 = Light_get_lightShadowCasterMode_mECA7C6D199DF38595BBF5AA128318016072A9221(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; int32_t L_6 = L_5; RuntimeObject * L_7 = Box(LightShadowCasterMode_t3FD081E0F10EFF795CEEB17398E372689D0F8B5F_il2cpp_TypeInfo_var, &L_6); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0037; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0026; throw e; } CATCH_0026: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index lightShadowCasterMode on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral40BDB35103511660F4B0A1126B2FBCE2217AA62D, /*hidden argument*/NULL); V_2 = L_11; goto IL_0037; } // end catch (depth: 1) IL_0037: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_LightWrap::get_shadows(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadows_mFB51FAADEA9EC438E455DAA62FCC96C53016DAA7 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_shadows_mFB51FAADEA9EC438E455DAA62FCC96C53016DAA7_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.LightShadows ret = obj.shadows; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); int32_t L_3 = Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; int32_t L_6 = L_5; RuntimeObject * L_7 = Box(LightShadows_tAEABAEF3CD1CA8C8A5C85F50C509E0D99C026CC6_il2cpp_TypeInfo_var, &L_6); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0037; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0026; throw e; } CATCH_0026: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadows on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral68467F0A89D9D9EE281A1CC8CDA78C770ACFC2E3, /*hidden argument*/NULL); V_2 = L_11; goto IL_0037; } // end catch (depth: 1) IL_0037: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_LightWrap::get_shadowStrength(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadowStrength_mA49F835AD820A22011E447FB5D76997A5596AA20 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_shadowStrength_mA49F835AD820A22011E447FB5D76997A5596AA20_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float ret = obj.shadowStrength; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); float L_3 = Light_get_shadowStrength_mB46E58530AF939421D198670434F15D331BFB672(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushnumber(L, ret); intptr_t L_4 = ___L0; float L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowStrength on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralC541A08591E2A51BC7547AF54D77CD20DC23B3D6, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_shadowResolution(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_shadowResolution_m272A3F0591C166CA097B8589D0CDE64F2B1F3C35 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_shadowResolution_m272A3F0591C166CA097B8589D0CDE64F2B1F3C35_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.Rendering.LightShadowResolution ret = obj.shadowResolution; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); int32_t L_3 = Light_get_shadowResolution_m5C5EA6D907E5A425FCB7D2ED4A9C6095C5624EE1(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; int32_t L_6 = L_5; RuntimeObject * L_7 = Box(LightShadowResolution_t6B151FE083ACB6DA5A15F89BD7028E962876D785_il2cpp_TypeInfo_var, &L_6); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0037; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0026; throw e; } CATCH_0026: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowResolution on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral2AE9B83FBDF31F8A20B90F38F5D45F9AB5AA11C0, /*hidden argument*/NULL); V_2 = L_11; goto IL_0037; } // end catch (depth: 1) IL_0037: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_LightWrap::get_layerShadowCullDistances(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_layerShadowCullDistances_m439DDEC5A64DA248E87C1E3449E527AC82688A4A (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_layerShadowCullDistances_m439DDEC5A64DA248E87C1E3449E527AC82688A4A_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float[] ret = obj.layerShadowCullDistances; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_3 = Light_get_layerShadowCullDistances_mCE98E9EE3AC2210694E62E065A1D9FF5820B28F7(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_5 = V_1; ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_4, (RuntimeArray *)(RuntimeArray *)L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index layerShadowCullDistances on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralA1DBCA529FC1D267864CD6E4A9A3B697962C6DE0, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_cookieSize(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_cookieSize_m3C9CB16BC9F07226BF1789824F46CAC84597F06B (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_cookieSize_m3C9CB16BC9F07226BF1789824F46CAC84597F06B_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float ret = obj.cookieSize; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); float L_3 = Light_get_cookieSize_m5D5833A6D18D6D6CECE19E924A5FE723C4455D73(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushnumber(L, ret); intptr_t L_4 = ___L0; float L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index cookieSize on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral377575E92D379071E382310BA53C1B4109902A2E, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_cookie(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_cookie_m218CF4DBE6787428815EB8BEA6608DE614666E02 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_cookie_m218CF4DBE6787428815EB8BEA6608DE614666E02_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.Texture ret = obj.cookie; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_3 = Light_get_cookie_m84A6EB059CFE3BC1A34D40BB356C98AE2DF0D7C3(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_5 = V_1; ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index cookie on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral5770DF7605DA9250C2C612D08E21B003C0A47CC0, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::get_renderMode(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_renderMode_mE9BC16FCDE6B74C70F06AC117EA20ECAA10875F1 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_renderMode_mE9BC16FCDE6B74C70F06AC117EA20ECAA10875F1_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.LightRenderMode ret = obj.renderMode; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); int32_t L_3 = Light_get_renderMode_m9131E72A20C87F008B62C602108BDA1C1340B4F1(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; int32_t L_6 = L_5; RuntimeObject * L_7 = Box(LightRenderMode_tB679BBAE01715745266192819041CD717F1F619D_il2cpp_TypeInfo_var, &L_6); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0037; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0026; throw e; } CATCH_0026: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderMode on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral7EE36F54539F8A817451E23B1C233E97B1D7E38B, /*hidden argument*/NULL); V_2 = L_11; goto IL_0037; } // end catch (depth: 1) IL_0037: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_LightWrap::get_commandBufferCount(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_get_commandBufferCount_m2907D7315D9793261354485189280C115D68BBFA (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_get_commandBufferCount_m2907D7315D9793261354485189280C115D68BBFA_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // int ret = obj.commandBufferCount; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); int32_t L_3 = Light_get_commandBufferCount_mB8F303A6074D84464D205275984318A03D940FCB(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushinteger(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index commandBufferCount on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral9FD26983E70B9EE4B9A923BCC717B05786A497AD, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_type(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_type_m23FD60204FA2FD543032E17B344124AA87AE0A72 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_type_m23FD60204FA2FD543032E17B344124AA87AE0A72_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.LightType arg0 = (UnityEngine.LightType)ToLua.CheckObject(L, 2, typeof(UnityEngine.LightType)); intptr_t L_3 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast (LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL); RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL); V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B_il2cpp_TypeInfo_var)))); // obj.type = arg0; int32_t L_7 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_type_m567E3AA95E0775F49C24B092E635F882E03A642E(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0042; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0031; throw e; } CATCH_0031: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index type on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral205F05C51DE95C7379DB1A48DE3CFE7B6E6108B2, /*hidden argument*/NULL); V_2 = L_11; goto IL_0042; } // end catch (depth: 1) IL_0042: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_LightWrap::set_shape(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shape_m0F1E011F678B3144AD592B00C8945C64357AFDA4 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_shape_m0F1E011F678B3144AD592B00C8945C64357AFDA4_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.LightShape arg0 = (UnityEngine.LightShape)ToLua.CheckObject(L, 2, typeof(UnityEngine.LightShape)); intptr_t L_3 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast (LightShape_tF95FCDF7EECEFDDA76DA8F69E92F4BA91B4254C3_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL); RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL); V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, LightShape_tF95FCDF7EECEFDDA76DA8F69E92F4BA91B4254C3_il2cpp_TypeInfo_var)))); // obj.shape = arg0; int32_t L_7 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_shape_m62BDE68BC4DE623258B9AAF046580D7F71107A5D(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0042; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0031; throw e; } CATCH_0031: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shape on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral5F28D66B50E09C49777BEF8C6ABA68CBB6DD21FC, /*hidden argument*/NULL); V_2 = L_11; goto IL_0042; } // end catch (depth: 1) IL_0042: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_LightWrap::set_spotAngle(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_spotAngle_m57968EEF9339867EB4327A35F833234C6587DC22 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_spotAngle_m57968EEF9339867EB4327A35F833234C6587DC22_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = (((float)((float)L_4))); // obj.spotAngle = arg0; float L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_spotAngle_m84FE07E18C5E6E49DB44D22F94CD67E2FDDD48B5(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0034; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0023; throw e; } CATCH_0023: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index spotAngle on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral9E01CDACE4A086515096E96F3F1EE39717CEA1CB, /*hidden argument*/NULL); V_2 = L_9; goto IL_0034; } // end catch (depth: 1) IL_0034: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_innerSpotAngle(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_innerSpotAngle_m063E21331532BC8F8C8A30AA9299E982CBF50B73 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_innerSpotAngle_m063E21331532BC8F8C8A30AA9299E982CBF50B73_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = (((float)((float)L_4))); // obj.innerSpotAngle = arg0; float L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_innerSpotAngle_m8DC4CD651B3BCDED3F5DD751F9B6A9B810EB8030(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0034; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0023; throw e; } CATCH_0023: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index innerSpotAngle on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral9BAEA883C16DC463E3BA4A254E36C3B5D028892E, /*hidden argument*/NULL); V_2 = L_9; goto IL_0034; } // end catch (depth: 1) IL_0034: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_color(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_color_mAA3BB9BEF8F49A95F4B4FBEF4F6A2BAEE7E4F77F (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_color_mAA3BB9BEF8F49A95F4B4FBEF4F6A2BAEE7E4F77F_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.Color arg0 = ToLua.ToColor(L, 2); intptr_t L_3 = ___L0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_4 = ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = L_4; // obj.color = arg0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_color_mCC1582CECB03F511169444C9498B7FFBED8EAF63(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralE9C45CB19BB28B479E405A620FAE51DF535B99AC, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_colorTemperature(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_colorTemperature_mD663A762360B0CC548B80C5C40B9037218C44AEF (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_colorTemperature_mD663A762360B0CC548B80C5C40B9037218C44AEF_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = (((float)((float)L_4))); // obj.colorTemperature = arg0; float L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_colorTemperature_m9973387829033923DB53422DFDD89D4409A4BC58(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0034; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0023; throw e; } CATCH_0023: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index colorTemperature on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralE08CBE5073A1CB38A886B43F333191F053235183, /*hidden argument*/NULL); V_2 = L_9; goto IL_0034; } // end catch (depth: 1) IL_0034: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_useColorTemperature(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_useColorTemperature_m9674B7025C64001A5C0CDACDD389E71E872DEBC4 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_useColorTemperature_m9674B7025C64001A5C0CDACDD389E71E872DEBC4_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // bool arg0 = LuaDLL.luaL_checkboolean(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = L_4; // obj.useColorTemperature = arg0; bool L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_useColorTemperature_m09D3F1651115056CF830DB73E03B403A71D35BBA(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index useColorTemperature on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral7569F772987EFA0C423D40232C59AC90B92AA3F6, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_intensity(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_intensity_m8B18EEFAB234C4A24C91011B702BAF65744E1258 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_intensity_m8B18EEFAB234C4A24C91011B702BAF65744E1258_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = (((float)((float)L_4))); // obj.intensity = arg0; float L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_intensity_mE209975C840F1D887B4207C390DB5A2EF15A763C(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0034; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0023; throw e; } CATCH_0023: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index intensity on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralC455B2AD2D46BE559158D90CEDB738F4505CF04C, /*hidden argument*/NULL); V_2 = L_9; goto IL_0034; } // end catch (depth: 1) IL_0034: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_bounceIntensity(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_bounceIntensity_m8F5149847ECF7B3E2516FFEC5CA58AF45861A6AC (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_bounceIntensity_m8F5149847ECF7B3E2516FFEC5CA58AF45861A6AC_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = (((float)((float)L_4))); // obj.bounceIntensity = arg0; float L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_bounceIntensity_m23161B7A48419A75CD6EABBFAF526BD175E55E14(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0034; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0023; throw e; } CATCH_0023: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index bounceIntensity on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral7F16682C5099E4D9836F26478F05C2C7F5C2CA50, /*hidden argument*/NULL); V_2 = L_9; goto IL_0034; } // end catch (depth: 1) IL_0034: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_useBoundingSphereOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_useBoundingSphereOverride_mBACDA9C12C56B2DB53195C3DB2EE4708FF578FA0 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_useBoundingSphereOverride_mBACDA9C12C56B2DB53195C3DB2EE4708FF578FA0_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // bool arg0 = LuaDLL.luaL_checkboolean(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = L_4; // obj.useBoundingSphereOverride = arg0; bool L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_useBoundingSphereOverride_mBE849EA17166094E832819EFF4F5D93AFCB9A481(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index useBoundingSphereOverride on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralF47533DFE92F11D38398FD464C020FA16D5F86F3, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_boundingSphereOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_boundingSphereOverride_m18409675156F034A39383F8DF4CAC696FDC856B3 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_boundingSphereOverride_m18409675156F034A39383F8DF4CAC696FDC856B3_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.Vector4 arg0 = ToLua.ToVector4(L, 2); intptr_t L_3 = ___L0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_4 = ToLua_ToVector4_mCC5D749B41B088A8893A944F92A31DDD6CDA2576((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = L_4; // obj.boundingSphereOverride = arg0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_boundingSphereOverride_m8D4BB5335ADDE2DB69079490FD707F826F0473DC(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index boundingSphereOverride on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral78D3E42E12F67BC4EB96B49F164ECA8072DC4C9E, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_shadowCustomResolution(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadowCustomResolution_m05C4C01F024379F63A3A61E0453BEDF4513E5019 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_shadowCustomResolution_m05C4C01F024379F63A3A61E0453BEDF4513E5019_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_4))); // obj.shadowCustomResolution = arg0; int32_t L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_shadowCustomResolution_m0982CE01B6C3184D580F79CEDA0B046748DC116F(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0034; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0023; throw e; } CATCH_0023: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowCustomResolution on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral7C7A8FB0CC1805E5DD4F677B16E17F8CA5F5917E, /*hidden argument*/NULL); V_2 = L_9; goto IL_0034; } // end catch (depth: 1) IL_0034: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_shadowBias(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadowBias_m1E19C051553B36F44A71BC797D0BEC2C70E60F2A (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_shadowBias_m1E19C051553B36F44A71BC797D0BEC2C70E60F2A_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = (((float)((float)L_4))); // obj.shadowBias = arg0; float L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_shadowBias_mDBDD59DA8FE3618CC069C070AC444DB50EB35A4F(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0034; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0023; throw e; } CATCH_0023: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowBias on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralB014CC9826780C552C66DD783A88D19DFAB29662, /*hidden argument*/NULL); V_2 = L_9; goto IL_0034; } // end catch (depth: 1) IL_0034: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_shadowNormalBias(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadowNormalBias_m698B12DC02AAA2CC616803D9F2461CE179053315 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_shadowNormalBias_m698B12DC02AAA2CC616803D9F2461CE179053315_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = (((float)((float)L_4))); // obj.shadowNormalBias = arg0; float L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_shadowNormalBias_m5532D16B4F8F2890E494FF045D2E695484365EDE(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0034; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0023; throw e; } CATCH_0023: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowNormalBias on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralF30AF3746255AE58B63E2F3E531B571313D5B9DD, /*hidden argument*/NULL); V_2 = L_9; goto IL_0034; } // end catch (depth: 1) IL_0034: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_shadowNearPlane(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadowNearPlane_mC71CEE7125646DB74E49818FB1A275F41E63C463 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_shadowNearPlane_mC71CEE7125646DB74E49818FB1A275F41E63C463_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = (((float)((float)L_4))); // obj.shadowNearPlane = arg0; float L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_shadowNearPlane_m8D95ACA8F34F3237B3593DD1F25E92069F40CEC5(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0034; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0023; throw e; } CATCH_0023: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowNearPlane on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralF221EC2E623C20C5D881DD678029A8B2FD331E91, /*hidden argument*/NULL); V_2 = L_9; goto IL_0034; } // end catch (depth: 1) IL_0034: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_useShadowMatrixOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_useShadowMatrixOverride_m7E362B1FC21B0E0A31DD112B9269536742160990 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_useShadowMatrixOverride_m7E362B1FC21B0E0A31DD112B9269536742160990_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // bool arg0 = LuaDLL.luaL_checkboolean(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = L_4; // obj.useShadowMatrixOverride = arg0; bool L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_useShadowMatrixOverride_mD61831DB949309D3EDC88B14396AB3303743E7EB(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index useShadowMatrixOverride on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralCFCD3D15DDCFF92E4A62506ABF29ABFA665D8D88, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_shadowMatrixOverride(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadowMatrixOverride_m886BCA2F244F24952081A59E71A27DD2C01410E9 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_shadowMatrixOverride_m886BCA2F244F24952081A59E71A27DD2C01410E9_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.Matrix4x4 arg0 = StackTraits.Check(L, 2); IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_il2cpp_TypeInfo_var); Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * L_3 = ((StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_il2cpp_TypeInfo_var))->get_Check_1(); intptr_t L_4 = ___L0; NullCheck(L_3); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_5 = Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26(L_3, (intptr_t)L_4, 2, /*hidden argument*/Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26_RuntimeMethod_var); V_1 = L_5; // obj.shadowMatrixOverride = arg0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_6 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_shadowMatrixOverride_mF7F830241393ACA9986895DDE44A699DE8BB51C3(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_6, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0038; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0027; throw e; } CATCH_0027: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowMatrixOverride on a nil value"); intptr_t L_7 = ___L0; Exception_t * L_8 = V_3; RuntimeObject * L_9 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_10 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_7, L_8, L_9, _stringLiteralA461AE9F81B62A37C08980ED88E68AD2BA4FCCB4, /*hidden argument*/NULL); V_2 = L_10; goto IL_0038; } // end catch (depth: 1) IL_0038: { // } int32_t L_11 = V_2; return L_11; } } // System.Int32 UnityEngine_LightWrap::set_range(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_range_m0359116A7C736BE660C0923CCCE809DE0924F3B7 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_range_m0359116A7C736BE660C0923CCCE809DE0924F3B7_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = (((float)((float)L_4))); // obj.range = arg0; float L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_range_mA08B30B1776471973285722FCB7633870B23106B(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0034; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0023; throw e; } CATCH_0023: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index range on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral67908DEA063F78E2B27EBBCA5202834210A2CA6F, /*hidden argument*/NULL); V_2 = L_9; goto IL_0034; } // end catch (depth: 1) IL_0034: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_flare(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_flare_mF5A22E2F4AB3ABC5C0973C136E4BD357C99366C9 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_flare_mF5A22E2F4AB3ABC5C0973C136E4BD357C99366C9_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F * V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.Flare arg0 = (UnityEngine.Flare)ToLua.CheckObject(L, 2, typeof(UnityEngine.Flare)); intptr_t L_3 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast (Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL); RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL); V_1 = ((Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F *)CastclassSealed((RuntimeObject*)L_6, Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F_il2cpp_TypeInfo_var)); // obj.flare = arg0; Flare_t0D4DE26B68BE167415B3E1ED4D37B691DF8C920F * L_7 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_flare_m33D3E17434A6BEFB682343A93AD4F572530F321E(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0042; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0031; throw e; } CATCH_0031: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index flare on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteralE3AD7E4E6FD0A88AC6DA6B3B75C342E814917960, /*hidden argument*/NULL); V_2 = L_11; goto IL_0042; } // end catch (depth: 1) IL_0042: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_LightWrap::set_bakingOutput(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_bakingOutput_mC73C26B56414E1D5FC8CEFB3891760B50E1D372D (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_bakingOutput_mC73C26B56414E1D5FC8CEFB3891760B50E1D372D_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.LightBakingOutput arg0 = StackTraits.Check(L, 2); IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_t00FE19284517EE4CD08FA36C712D4B629C339711_il2cpp_TypeInfo_var); Func_3_t0E926FB7DB059AA6E0E86AE3E340E7557A057AC3 * L_3 = ((StackTraits_1_t00FE19284517EE4CD08FA36C712D4B629C339711_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_t00FE19284517EE4CD08FA36C712D4B629C339711_il2cpp_TypeInfo_var))->get_Check_1(); intptr_t L_4 = ___L0; NullCheck(L_3); LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4 L_5 = Func_3_Invoke_m6B1F71D3CF2E61E3456CA3CD8844C517523265B2(L_3, (intptr_t)L_4, 2, /*hidden argument*/Func_3_Invoke_m6B1F71D3CF2E61E3456CA3CD8844C517523265B2_RuntimeMethod_var); V_1 = L_5; // obj.bakingOutput = arg0; LightBakingOutput_t93DB383BDD09E4F881F4BA106DBA45AEEB38A2A4 L_6 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_bakingOutput_m6525E43A569C3CB6C5CA6FB7804AC96F358AFE8E(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_6, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0038; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0027; throw e; } CATCH_0027: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index bakingOutput on a nil value"); intptr_t L_7 = ___L0; Exception_t * L_8 = V_3; RuntimeObject * L_9 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_10 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_7, L_8, L_9, _stringLiteralEAABEF4505670186CC1E22B9A79901F275F84917, /*hidden argument*/NULL); V_2 = L_10; goto IL_0038; } // end catch (depth: 1) IL_0038: { // } int32_t L_11 = V_2; return L_11; } } // System.Int32 UnityEngine_LightWrap::set_cullingMask(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_cullingMask_m694686B6275A0756D1216E40C886F4AC6C40E55D (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_cullingMask_m694686B6275A0756D1216E40C886F4AC6C40E55D_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_4))); // obj.cullingMask = arg0; int32_t L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_cullingMask_mFE63E4225748AFFD0CCE7EBA030AAB102F270007(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0034; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0023; throw e; } CATCH_0023: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index cullingMask on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralDA43D81909C012EB2418DAFC7A3D8E7398D1883D, /*hidden argument*/NULL); V_2 = L_9; goto IL_0034; } // end catch (depth: 1) IL_0034: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_renderingLayerMask(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_renderingLayerMask_m3624275D7EB1616E204170DD9D57E7B07B45CDC8 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_renderingLayerMask_m3624275D7EB1616E204170DD9D57E7B07B45CDC8_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_4))); // obj.renderingLayerMask = arg0; int32_t L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_renderingLayerMask_m5B79471A29E00B3D1C8CD8D5AD6BC808DDD53FB8(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0034; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0023; throw e; } CATCH_0023: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderingLayerMask on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralAD8A1EABFE1795AE5019D28CB406F78F40FCD10B, /*hidden argument*/NULL); V_2 = L_9; goto IL_0034; } // end catch (depth: 1) IL_0034: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_lightShadowCasterMode(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_lightShadowCasterMode_m69115789B2702937171FF61B497D2EB8870C8706 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_lightShadowCasterMode_m69115789B2702937171FF61B497D2EB8870C8706_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.LightShadowCasterMode arg0 = (UnityEngine.LightShadowCasterMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.LightShadowCasterMode)); intptr_t L_3 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast (LightShadowCasterMode_t3FD081E0F10EFF795CEEB17398E372689D0F8B5F_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL); RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL); V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, LightShadowCasterMode_t3FD081E0F10EFF795CEEB17398E372689D0F8B5F_il2cpp_TypeInfo_var)))); // obj.lightShadowCasterMode = arg0; int32_t L_7 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_lightShadowCasterMode_m780D7A1B7F4A5F2B7EEBC75D9CDCB0A5A786B2AF(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0042; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0031; throw e; } CATCH_0031: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index lightShadowCasterMode on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral40BDB35103511660F4B0A1126B2FBCE2217AA62D, /*hidden argument*/NULL); V_2 = L_11; goto IL_0042; } // end catch (depth: 1) IL_0042: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_LightWrap::set_shadows(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadows_m1D801374E4429597D569FBFC1FD3F64E18605AEA (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_shadows_m1D801374E4429597D569FBFC1FD3F64E18605AEA_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.LightShadows arg0 = (UnityEngine.LightShadows)ToLua.CheckObject(L, 2, typeof(UnityEngine.LightShadows)); intptr_t L_3 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast (LightShadows_tAEABAEF3CD1CA8C8A5C85F50C509E0D99C026CC6_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL); RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL); V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, LightShadows_tAEABAEF3CD1CA8C8A5C85F50C509E0D99C026CC6_il2cpp_TypeInfo_var)))); // obj.shadows = arg0; int32_t L_7 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_shadows_mEAD5BC10AE25779A175D633B8CCA7ADC0B828311(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0042; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0031; throw e; } CATCH_0031: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadows on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral68467F0A89D9D9EE281A1CC8CDA78C770ACFC2E3, /*hidden argument*/NULL); V_2 = L_11; goto IL_0042; } // end catch (depth: 1) IL_0042: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_LightWrap::set_shadowStrength(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadowStrength_m5DC598D73BBD4025FB620262D268E69FC0507E31 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_shadowStrength_m5DC598D73BBD4025FB620262D268E69FC0507E31_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = (((float)((float)L_4))); // obj.shadowStrength = arg0; float L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_shadowStrength_m447AC9B66C28129AA3B2D62AE918FB511E27E2FE(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0034; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0023; throw e; } CATCH_0023: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowStrength on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralC541A08591E2A51BC7547AF54D77CD20DC23B3D6, /*hidden argument*/NULL); V_2 = L_9; goto IL_0034; } // end catch (depth: 1) IL_0034: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_shadowResolution(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_shadowResolution_mAAB2A019F9B99E83A1564E8008E886C5E576E4E2 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_shadowResolution_mAAB2A019F9B99E83A1564E8008E886C5E576E4E2_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.Rendering.LightShadowResolution arg0 = (UnityEngine.Rendering.LightShadowResolution)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rendering.LightShadowResolution)); intptr_t L_3 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast (LightShadowResolution_t6B151FE083ACB6DA5A15F89BD7028E962876D785_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL); RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL); V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, LightShadowResolution_t6B151FE083ACB6DA5A15F89BD7028E962876D785_il2cpp_TypeInfo_var)))); // obj.shadowResolution = arg0; int32_t L_7 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_shadowResolution_m70C407FA59486A7FE499B03FFD8B50611547E3A8(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0042; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0031; throw e; } CATCH_0031: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shadowResolution on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral2AE9B83FBDF31F8A20B90F38F5D45F9AB5AA11C0, /*hidden argument*/NULL); V_2 = L_11; goto IL_0042; } // end catch (depth: 1) IL_0042: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_LightWrap::set_layerShadowCullDistances(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_layerShadowCullDistances_mB452F2906DBAB512797D212A8E23A1830E348AA7 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_layerShadowCullDistances_mB452F2906DBAB512797D212A8E23A1830E348AA7_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float[] arg0 = ToLua.CheckNumberArray(L, 2); intptr_t L_3 = ___L0; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_4 = ToLua_CheckNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mC4F7D84F3E4B6CC900FBB54F44800352289709F5((intptr_t)L_3, 2, /*hidden argument*/ToLua_CheckNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mC4F7D84F3E4B6CC900FBB54F44800352289709F5_RuntimeMethod_var); V_1 = L_4; // obj.layerShadowCullDistances = arg0; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_layerShadowCullDistances_m419E8EAE3ED54FABA1D2B9A3F9B87C90296FB65A(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index layerShadowCullDistances on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralA1DBCA529FC1D267864CD6E4A9A3B697962C6DE0, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_cookieSize(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_cookieSize_m27E0FB5E8BEE4C347958AC02E9995C02D65DF462 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_cookieSize_m27E0FB5E8BEE4C347958AC02E9995C02D65DF462_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = (((float)((float)L_4))); // obj.cookieSize = arg0; float L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_cookieSize_m3183BFA191DE92C07A0CB6B90A1C1AFD25D5C2E2(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0034; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0023; throw e; } CATCH_0023: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index cookieSize on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral377575E92D379071E382310BA53C1B4109902A2E, /*hidden argument*/NULL); V_2 = L_9; goto IL_0034; } // end catch (depth: 1) IL_0034: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_cookie(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_cookie_m250B12BF768ADB18FB0E63161AABD0706B8D9D4F (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_cookie_m250B12BF768ADB18FB0E63161AABD0706B8D9D4F_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.Texture arg0 = (UnityEngine.Texture)ToLua.CheckObject(L, 2); intptr_t L_3 = ___L0; RuntimeObject * L_4 = ToLua_CheckObject_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m0D3BFE1F79E8697DCB9EDE3AD9A5194521A83976((intptr_t)L_3, 2, /*hidden argument*/ToLua_CheckObject_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m0D3BFE1F79E8697DCB9EDE3AD9A5194521A83976_RuntimeMethod_var); V_1 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *)CastclassClass((RuntimeObject*)L_4, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var)); // obj.cookie = arg0; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_5 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_cookie_m1A24A0A1E9161546DEBCC700B1BDC67D240B700E(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0038; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0027; throw e; } CATCH_0027: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index cookie on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral5770DF7605DA9250C2C612D08E21B003C0A47CC0, /*hidden argument*/NULL); V_2 = L_9; goto IL_0038; } // end catch (depth: 1) IL_0038: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_LightWrap::set_renderMode(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_LightWrap_set_renderMode_mC15BF6DCA270818D2BE04EF157A8FD7AC292C4A8 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_LightWrap_set_renderMode_mC15BF6DCA270818D2BE04EF157A8FD7AC292C4A8_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Light obj = (UnityEngine.Light)o; RuntimeObject * L_2 = V_0; // UnityEngine.LightRenderMode arg0 = (UnityEngine.LightRenderMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.LightRenderMode)); intptr_t L_3 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast (LightRenderMode_tB679BBAE01715745266192819041CD717F1F619D_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL); RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL); V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, LightRenderMode_tB679BBAE01715745266192819041CD717F1F619D_il2cpp_TypeInfo_var)))); // obj.renderMode = arg0; int32_t L_7 = V_1; NullCheck(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var))); Light_set_renderMode_m353484183A45E1263345CE3C3EF9D7A176BB9E83(((Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C *)CastclassSealed((RuntimeObject*)L_2, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0042; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0031; throw e; } CATCH_0031: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderMode on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral7EE36F54539F8A817451E23B1C233E97B1D7E38B, /*hidden argument*/NULL); V_2 = L_11; goto IL_0042; } // end catch (depth: 1) IL_0042: { // } int32_t L_12 = V_2; return L_12; } } // System.Void UnityEngine_LightWrap::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_LightWrap__ctor_m2A0354317344C5801A8C4FCA894BB7E682295E45 (UnityEngine_LightWrap_t60671380C10DF197D5A1FA9341286CD3E645583A * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap__CreateUnityEngine_Material_m433CFEF868C05094803E48259B275A401D0C1F4C(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap__CreateUnityEngine_Material_m433CFEF868C05094803E48259B275A401D0C1F4C(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_HasProperty_m0EFA4C5B74395569ACAF4405D92EC3A8E9943E4D(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_HasProperty_m0EFA4C5B74395569ACAF4405D92EC3A8E9943E4D(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_EnableKeyword_mA78BB7C3CE2349A5B26571052B98BE953F99BE7A(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_EnableKeyword_mA78BB7C3CE2349A5B26571052B98BE953F99BE7A(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_DisableKeyword_mDB6A6D5EEC596D1495D7B6ABA91B79C83A14DD70(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_DisableKeyword_mDB6A6D5EEC596D1495D7B6ABA91B79C83A14DD70(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_IsKeywordEnabled_m9D428ED1E0A52ADBCE65412F35C3899B5C26D3F4(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_IsKeywordEnabled_m9D428ED1E0A52ADBCE65412F35C3899B5C26D3F4(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetShaderPassEnabled_mAB000C121132254E27469C2F22810F6802846A73(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetShaderPassEnabled_mAB000C121132254E27469C2F22810F6802846A73(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetShaderPassEnabled_m58CE58EE73BB6E85EFEA30BB6B5EB1C5F88FA7D7(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetShaderPassEnabled_m58CE58EE73BB6E85EFEA30BB6B5EB1C5F88FA7D7(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetPassName_mE61FB5BDB33915F9BCF8A8349CE3C36F918C7548(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetPassName_mE61FB5BDB33915F9BCF8A8349CE3C36F918C7548(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_FindPass_m9C876115363C114A99732BA14DE3D4E21B1AB879(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_FindPass_m9C876115363C114A99732BA14DE3D4E21B1AB879(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetOverrideTag_m271AD6FBDFED54293F9A03053E3DC884D5291F32(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetOverrideTag_m271AD6FBDFED54293F9A03053E3DC884D5291F32(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetTag_mE0210C0FC161E31BDFC2E3702DA4A7A9121E6FA1(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetTag_mE0210C0FC161E31BDFC2E3702DA4A7A9121E6FA1(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_Lerp_m250DA3D621B8EA59B976ED198D6F9988DDD60295(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_Lerp_m250DA3D621B8EA59B976ED198D6F9988DDD60295(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetPass_mD324239A7E45F4177F3F32A112C76F2AF29FA14A(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetPass_mD324239A7E45F4177F3F32A112C76F2AF29FA14A(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_CopyPropertiesFromMaterial_mF0B07AFC99160F42688FF34D9A7B3580BDD8F760(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_CopyPropertiesFromMaterial_mF0B07AFC99160F42688FF34D9A7B3580BDD8F760(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_ComputeCRC_m797B6239F4CE747E154E3B6B7F5240EE6E66AB16(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_ComputeCRC_m797B6239F4CE747E154E3B6B7F5240EE6E66AB16(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetTexturePropertyNames_m3274C578BD1406C592516F5428A32F8B7D9E703D(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetTexturePropertyNames_m3274C578BD1406C592516F5428A32F8B7D9E703D(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetTexturePropertyNameIDs_m1E5AA74AE4C53971501D4411811185BBF9B76F67(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetTexturePropertyNameIDs_m1E5AA74AE4C53971501D4411811185BBF9B76F67(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetFloat_m78DEF9636C9F00C1AB3153BFB6A9D45013C31F55(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetFloat_m78DEF9636C9F00C1AB3153BFB6A9D45013C31F55(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetInt_mABA66056D020E970D50DDD290217DEA24B80A59A(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetInt_mABA66056D020E970D50DDD290217DEA24B80A59A(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetColor_m65793B59B5E3E4D318A45E66ACE26EAE5B83920A(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetColor_m65793B59B5E3E4D318A45E66ACE26EAE5B83920A(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetVector_m0B8FC74DD437EC6537FA1F7ADAF77FE79BC70243(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetVector_m0B8FC74DD437EC6537FA1F7ADAF77FE79BC70243(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetMatrix_mE50B9FFDE442865FF03791FCEDA6B3C976CD38A4(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetMatrix_mE50B9FFDE442865FF03791FCEDA6B3C976CD38A4(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetTexture_m51A2F9182F7D3113DAAB48AC90C81B51E9CDFB87(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetTexture_m51A2F9182F7D3113DAAB48AC90C81B51E9CDFB87(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetBuffer_mF12E1DC9A9D07FF06A678D082D272EAD06A70949(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetBuffer_mF12E1DC9A9D07FF06A678D082D272EAD06A70949(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetConstantBuffer_mB071A7FB288B71928CC52326D90A6C0B67A5A5E6(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetConstantBuffer_mB071A7FB288B71928CC52326D90A6C0B67A5A5E6(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetFloatArray_m54098106D389250720D06C148CD713B548D3D782(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetFloatArray_m54098106D389250720D06C148CD713B548D3D782(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetColorArray_m77E7EB6238B5731F31806DFC368A206FA8847C7F(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetColorArray_m77E7EB6238B5731F31806DFC368A206FA8847C7F(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetVectorArray_m7B61F4832E5CEE5A114DAD6BD3AD4626765FD95F(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetVectorArray_m7B61F4832E5CEE5A114DAD6BD3AD4626765FD95F(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetMatrixArray_mC6AFB931E65760D759278E94DBCFF50FA32F8423(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetMatrixArray_mC6AFB931E65760D759278E94DBCFF50FA32F8423(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetFloat_m2762C8277238403FB39599E42757157B8501010A(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetFloat_m2762C8277238403FB39599E42757157B8501010A(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetInt_mF6B3AD0CEED6907D55B91CB7671CDEF0396578AB(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetInt_mF6B3AD0CEED6907D55B91CB7671CDEF0396578AB(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetColor_m60509509CF0671933F3F4D47A0D617A10C867614(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetColor_m60509509CF0671933F3F4D47A0D617A10C867614(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetVector_m99064D4AB5314226EF76A2EFA3DF09DCBD8A21F2(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetVector_m99064D4AB5314226EF76A2EFA3DF09DCBD8A21F2(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetMatrix_mBA2DEFBF07647175C22A3814BB453EAD4F9772B9(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetMatrix_mBA2DEFBF07647175C22A3814BB453EAD4F9772B9(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetTexture_m512654709A83F15AC0D52AAEDC21E5E14AD267A2(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetTexture_m512654709A83F15AC0D52AAEDC21E5E14AD267A2(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetFloatArray_m43D615FEC35E79FFC73AC589F6873890725B3292(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetFloatArray_m43D615FEC35E79FFC73AC589F6873890725B3292(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetColorArray_m8D9A4EF843D06346755041A4CAF5333115016087(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetColorArray_m8D9A4EF843D06346755041A4CAF5333115016087(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetVectorArray_m9F608296D5CA2193D326682A13BF6B0F21B7EC72(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetVectorArray_m9F608296D5CA2193D326682A13BF6B0F21B7EC72(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetMatrixArray_mC06796DF574C3179E2213A1527607E18CB9B35E3(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetMatrixArray_mC06796DF574C3179E2213A1527607E18CB9B35E3(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetTextureOffset_m439E34786B155C392B72310247CE341987C69BD1(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetTextureOffset_m439E34786B155C392B72310247CE341987C69BD1(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_SetTextureScale_m3FFF6A69213681C7C3F07E88C7B2BDC4B4DCFB50(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_SetTextureScale_m3FFF6A69213681C7C3F07E88C7B2BDC4B4DCFB50(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetTextureOffset_mB3372B0ABDCB45ECDF746F8F2D39238E6F7CB88C(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetTextureOffset_mB3372B0ABDCB45ECDF746F8F2D39238E6F7CB88C(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_GetTextureScale_mF256DF136751BBBF1F085DB25D676A664C56D0E7(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_GetTextureScale_mF256DF136751BBBF1F085DB25D676A664C56D0E7(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_op_Equality_mAFA02ADA4E993BA4ED9C46646A56E740B8E5EFD4(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_op_Equality_mAFA02ADA4E993BA4ED9C46646A56E740B8E5EFD4(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_get_shader_m67614737899D5B70BAE1A269FF307CCEC7D0EF25(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_get_shader_m67614737899D5B70BAE1A269FF307CCEC7D0EF25(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_get_color_m025D875787B48D47AFC28FEDC3B479044559568F(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_get_color_m025D875787B48D47AFC28FEDC3B479044559568F(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_get_mainTexture_mD76F919478A0BF28B6C91CAC6DCFDBFFC0B80DCD(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_get_mainTexture_mD76F919478A0BF28B6C91CAC6DCFDBFFC0B80DCD(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_get_mainTextureOffset_mAF22E4BE9DD6C4D58576B5E5A8E7601F2379523A(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_get_mainTextureOffset_mAF22E4BE9DD6C4D58576B5E5A8E7601F2379523A(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_get_mainTextureScale_mC37545DA1786FB17F2F855C77D90DDCB7A64F8EE(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_get_mainTextureScale_mC37545DA1786FB17F2F855C77D90DDCB7A64F8EE(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_get_renderQueue_m664F8A589EFA49F32CFBFE9679BF1AE7F33EE65F(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_get_renderQueue_m664F8A589EFA49F32CFBFE9679BF1AE7F33EE65F(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_get_globalIlluminationFlags_mC5A7FB6D2C46AA94EAE3EEE5D676568E6DFE4375(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_get_globalIlluminationFlags_mC5A7FB6D2C46AA94EAE3EEE5D676568E6DFE4375(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_get_doubleSidedGI_m384B3F9C4DCE5F5359E4E02C38AAECDAA9CE5652(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_get_doubleSidedGI_m384B3F9C4DCE5F5359E4E02C38AAECDAA9CE5652(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_get_enableInstancing_m22572519C9C32A925FD3260FF274DC1214B8CDD4(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_get_enableInstancing_m22572519C9C32A925FD3260FF274DC1214B8CDD4(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_get_passCount_m732CC556CCA7AE342490CC5C55439C1E523CCA45(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_get_passCount_m732CC556CCA7AE342490CC5C55439C1E523CCA45(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_get_shaderKeywords_m7541C907F421F759AB4BB82E0C500ACB67D836BF(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_get_shaderKeywords_m7541C907F421F759AB4BB82E0C500ACB67D836BF(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_set_shader_mB729761ECB3CAF66A0D209C7047BA35F6B8075B2(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_set_shader_mB729761ECB3CAF66A0D209C7047BA35F6B8075B2(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_set_color_m620EA31CFF1779E8700728A3B3B74944F61EF3F0(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_set_color_m620EA31CFF1779E8700728A3B3B74944F61EF3F0(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_set_mainTexture_m32BD52731FCF1D8A32E29F3C43E9C50A9328119E(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_set_mainTexture_m32BD52731FCF1D8A32E29F3C43E9C50A9328119E(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_set_mainTextureOffset_mEEB9F18D77D671C8C36CB8397472DD651798E3B7(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_set_mainTextureOffset_mEEB9F18D77D671C8C36CB8397472DD651798E3B7(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_set_mainTextureScale_mB9743940A31532ACBD083067E71D9297DA9795ED(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_set_mainTextureScale_mB9743940A31532ACBD083067E71D9297DA9795ED(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_set_renderQueue_mABFDA60CC5FCCF56612D3EE11A96716A7815E27A(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_set_renderQueue_mABFDA60CC5FCCF56612D3EE11A96716A7815E27A(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_set_globalIlluminationFlags_m2A78E062982C7950720E704085F9D82ABC9F306D(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_set_globalIlluminationFlags_m2A78E062982C7950720E704085F9D82ABC9F306D(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_set_doubleSidedGI_mCEA43207E58AB8E4D6E61D4AAE3FBB07CC498917(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_set_doubleSidedGI_mCEA43207E58AB8E4D6E61D4AAE3FBB07CC498917(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_set_enableInstancing_mE275331CA44BDAC3BA49607C271CAAB1D41F626A(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_set_enableInstancing_mE275331CA44BDAC3BA49607C271CAAB1D41F626A(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MaterialWrap_set_shaderKeywords_mB5AC064A2831F3D8520B9D9E087B1B49854E40A6(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MaterialWrap_set_shaderKeywords_mB5AC064A2831F3D8520B9D9E087B1B49854E40A6(___L0, NULL); return returnValue; } // System.Void UnityEngine_MaterialWrap::Register(LuaInterface.LuaState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_MaterialWrap_Register_m07C221188B2A444D4D8FE63F0F65EA0DD03BCA3E (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_Register_m07C221188B2A444D4D8FE63F0F65EA0DD03BCA3E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // L.BeginClass(typeof(UnityEngine.Material), typeof(UnityEngine.Object)); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL); RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var) }; Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); NullCheck(L_0); LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL); // L.RegFunction("HasProperty", HasProperty); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_HasProperty_m0EFA4C5B74395569ACAF4405D92EC3A8E9943E4D_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_5); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteralB2565F07A5D1C1B9D34B8A66680FAD27038C1E63, L_6, /*hidden argument*/NULL); // L.RegFunction("EnableKeyword", EnableKeyword); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_EnableKeyword_mA78BB7C3CE2349A5B26571052B98BE953F99BE7A_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_7); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral5737E64490FE5E4D953112D13DD5C381ADA8B0E9, L_8, /*hidden argument*/NULL); // L.RegFunction("DisableKeyword", DisableKeyword); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_DisableKeyword_mDB6A6D5EEC596D1495D7B6ABA91B79C83A14DD70_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_9); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteralA71D0517EDEE3E291D061A644C1C2E64B5A642D9, L_10, /*hidden argument*/NULL); // L.RegFunction("IsKeywordEnabled", IsKeywordEnabled); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_IsKeywordEnabled_m9D428ED1E0A52ADBCE65412F35C3899B5C26D3F4_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_11); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteralDF8C38670E01F36FA16FE39F5B9514CCCFF88B2F, L_12, /*hidden argument*/NULL); // L.RegFunction("SetShaderPassEnabled", SetShaderPassEnabled); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetShaderPassEnabled_mAB000C121132254E27469C2F22810F6802846A73_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_13); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_13, _stringLiteralF0D6443CDACA233671A0692145E03941A6721F44, L_14, /*hidden argument*/NULL); // L.RegFunction("GetShaderPassEnabled", GetShaderPassEnabled); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetShaderPassEnabled_m58CE58EE73BB6E85EFEA30BB6B5EB1C5F88FA7D7_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_15); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_15, _stringLiteralC489F9D7FABB45C4C62D535E542F770D8693556D, L_16, /*hidden argument*/NULL); // L.RegFunction("GetPassName", GetPassName); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetPassName_mE61FB5BDB33915F9BCF8A8349CE3C36F918C7548_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_17); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_17, _stringLiteralDE8EE72F4788D8B033DC140A5845D64A976F1D53, L_18, /*hidden argument*/NULL); // L.RegFunction("FindPass", FindPass); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_FindPass_m9C876115363C114A99732BA14DE3D4E21B1AB879_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_19); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_19, _stringLiteral759DA10436037FF98E67425892ED46BB9DACDD58, L_20, /*hidden argument*/NULL); // L.RegFunction("SetOverrideTag", SetOverrideTag); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetOverrideTag_m271AD6FBDFED54293F9A03053E3DC884D5291F32_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_21); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_21, _stringLiteral763F902AE4C5A6FE1C708C31FCCC4467572E0915, L_22, /*hidden argument*/NULL); // L.RegFunction("GetTag", GetTag); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetTag_mE0210C0FC161E31BDFC2E3702DA4A7A9121E6FA1_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_23); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_23, _stringLiteral069A997E421841436054C2E59C4A7258CA2E2367, L_24, /*hidden argument*/NULL); // L.RegFunction("Lerp", Lerp); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_25 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_Lerp_m250DA3D621B8EA59B976ED198D6F9988DDD60295_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_25); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_25, _stringLiteralB398DFE521ACAE7BF746F9065DCD42AC1A0BB0CF, L_26, /*hidden argument*/NULL); // L.RegFunction("SetPass", SetPass); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_27 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_28 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_28, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetPass_mD324239A7E45F4177F3F32A112C76F2AF29FA14A_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_27); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_27, _stringLiteral8FF02D2D7E39CB380ADDB944F0E1178BAA48BD6A, L_28, /*hidden argument*/NULL); // L.RegFunction("CopyPropertiesFromMaterial", CopyPropertiesFromMaterial); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_29 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_30 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_30, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_CopyPropertiesFromMaterial_mF0B07AFC99160F42688FF34D9A7B3580BDD8F760_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_29); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_29, _stringLiteral6048B87DDFD27DE012C6949CE30F30A284813461, L_30, /*hidden argument*/NULL); // L.RegFunction("ComputeCRC", ComputeCRC); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_31 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_32 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_32, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_ComputeCRC_m797B6239F4CE747E154E3B6B7F5240EE6E66AB16_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_31); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_31, _stringLiteral9131FC56D9574D05D02BC925FBACCC2D84CE9CE3, L_32, /*hidden argument*/NULL); // L.RegFunction("GetTexturePropertyNames", GetTexturePropertyNames); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_33 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_34 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_34, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetTexturePropertyNames_m3274C578BD1406C592516F5428A32F8B7D9E703D_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_33); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_33, _stringLiteral1933687B7C373707CE289DC60661459A33F6CE1C, L_34, /*hidden argument*/NULL); // L.RegFunction("GetTexturePropertyNameIDs", GetTexturePropertyNameIDs); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_35 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_36 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_36, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetTexturePropertyNameIDs_m1E5AA74AE4C53971501D4411811185BBF9B76F67_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_35); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_35, _stringLiteral4C36A003119F12005946EAF261C03A1B6BC7C2FC, L_36, /*hidden argument*/NULL); // L.RegFunction("SetFloat", SetFloat); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_37 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_38 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_38, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetFloat_m78DEF9636C9F00C1AB3153BFB6A9D45013C31F55_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_37); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_37, _stringLiteral47A3CD3009E094CDAEDE521AC37598CE62531DBC, L_38, /*hidden argument*/NULL); // L.RegFunction("SetInt", SetInt); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_39 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_40 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_40, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetInt_mABA66056D020E970D50DDD290217DEA24B80A59A_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_39); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_39, _stringLiteralA7E278D8FF5B28246B001AC5F33E760396CA52C9, L_40, /*hidden argument*/NULL); // L.RegFunction("SetColor", SetColor); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_41 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_42 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_42, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetColor_m65793B59B5E3E4D318A45E66ACE26EAE5B83920A_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_41); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_41, _stringLiteral96A57C4B4E5D0ABD3A57EB01B569860A764867D4, L_42, /*hidden argument*/NULL); // L.RegFunction("SetVector", SetVector); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_43 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_44 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_44, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetVector_m0B8FC74DD437EC6537FA1F7ADAF77FE79BC70243_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_43); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_43, _stringLiteralBF12B33BAC04FDE14CACB22995988232E7D7572E, L_44, /*hidden argument*/NULL); // L.RegFunction("SetMatrix", SetMatrix); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_45 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_46 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_46, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetMatrix_mE50B9FFDE442865FF03791FCEDA6B3C976CD38A4_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_45); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_45, _stringLiteral450FA0FFCF76613DD4FDADC390C6A1A9E51CEDFA, L_46, /*hidden argument*/NULL); // L.RegFunction("SetTexture", SetTexture); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_47 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_48 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_48, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetTexture_m51A2F9182F7D3113DAAB48AC90C81B51E9CDFB87_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_47); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_47, _stringLiteral965F6C9AD8B9DE1A8FDFDA44D9FC75BC6ECD7BE0, L_48, /*hidden argument*/NULL); // L.RegFunction("SetBuffer", SetBuffer); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_49 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_50 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_50, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetBuffer_mF12E1DC9A9D07FF06A678D082D272EAD06A70949_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_49); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_49, _stringLiteral5763D1BF71BBA5AE7A5129BA9365BDE5B5418437, L_50, /*hidden argument*/NULL); // L.RegFunction("SetConstantBuffer", SetConstantBuffer); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_51 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_52 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_52, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetConstantBuffer_mB071A7FB288B71928CC52326D90A6C0B67A5A5E6_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_51); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_51, _stringLiteralEEDB288F59EDDED843B291C0137286603F30A882, L_52, /*hidden argument*/NULL); // L.RegFunction("SetFloatArray", SetFloatArray); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_53 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_54 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_54, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetFloatArray_m54098106D389250720D06C148CD713B548D3D782_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_53); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_53, _stringLiteralBC07A829D9B6EC2A03FBBF07AA566983E9D8A38E, L_54, /*hidden argument*/NULL); // L.RegFunction("SetColorArray", SetColorArray); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_55 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_56 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_56, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetColorArray_m77E7EB6238B5731F31806DFC368A206FA8847C7F_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_55); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_55, _stringLiteral92114B71CC5AC851CB09A054EE02F6B9DF3C235F, L_56, /*hidden argument*/NULL); // L.RegFunction("SetVectorArray", SetVectorArray); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_57 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_58 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_58, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetVectorArray_m7B61F4832E5CEE5A114DAD6BD3AD4626765FD95F_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_57); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_57, _stringLiteral15CA099F3788468D15A57925C6CF513AECB2F773, L_58, /*hidden argument*/NULL); // L.RegFunction("SetMatrixArray", SetMatrixArray); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_59 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_60 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_60, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetMatrixArray_mC6AFB931E65760D759278E94DBCFF50FA32F8423_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_59); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_59, _stringLiteral2152FDEA4CAC51CB42824CDB8C87D54D8D2D6254, L_60, /*hidden argument*/NULL); // L.RegFunction("GetFloat", GetFloat); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_61 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_62 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_62, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetFloat_m2762C8277238403FB39599E42757157B8501010A_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_61); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_61, _stringLiteral909750526A6FC2FFDBC70B2761467BCB8C414A31, L_62, /*hidden argument*/NULL); // L.RegFunction("GetInt", GetInt); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_63 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_64 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_64, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetInt_mF6B3AD0CEED6907D55B91CB7671CDEF0396578AB_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_63); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_63, _stringLiteralEDD3100B9DD286580EFD687446AD95A57C6133A6, L_64, /*hidden argument*/NULL); // L.RegFunction("GetColor", GetColor); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_65 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_66 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_66, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetColor_m60509509CF0671933F3F4D47A0D617A10C867614_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_65); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_65, _stringLiteral3E022FAF1C7AEB9464839C68E983C7AA24318558, L_66, /*hidden argument*/NULL); // L.RegFunction("GetVector", GetVector); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_67 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_68 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_68, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetVector_m99064D4AB5314226EF76A2EFA3DF09DCBD8A21F2_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_67); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_67, _stringLiteral6FB87CEE873ABEA9577D69E05A7804FB07B37805, L_68, /*hidden argument*/NULL); // L.RegFunction("GetMatrix", GetMatrix); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_69 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_70 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_70, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetMatrix_mBA2DEFBF07647175C22A3814BB453EAD4F9772B9_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_69); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_69, _stringLiteral807A706D8EBA277A66F21A8CF7EA2FFAA45786A1, L_70, /*hidden argument*/NULL); // L.RegFunction("GetTexture", GetTexture); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_71 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_72 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_72, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetTexture_m512654709A83F15AC0D52AAEDC21E5E14AD267A2_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_71); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_71, _stringLiteral384A329994743BA88DF06334C666168473EE1391, L_72, /*hidden argument*/NULL); // L.RegFunction("GetFloatArray", GetFloatArray); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_73 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_74 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_74, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetFloatArray_m43D615FEC35E79FFC73AC589F6873890725B3292_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_73); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_73, _stringLiteral2B7E00A717F132A3F6F37F2847ACCFC8C4105932, L_74, /*hidden argument*/NULL); // L.RegFunction("GetColorArray", GetColorArray); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_75 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_76 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_76, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetColorArray_m8D9A4EF843D06346755041A4CAF5333115016087_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_75); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_75, _stringLiteralE6617CAF67F792932F5557992BCCF57425229E95, L_76, /*hidden argument*/NULL); // L.RegFunction("GetVectorArray", GetVectorArray); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_77 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_78 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_78, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetVectorArray_m9F608296D5CA2193D326682A13BF6B0F21B7EC72_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_77); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_77, _stringLiteralA58EA85CF3BB3A2D1EDFF5D9C450554094158CC1, L_78, /*hidden argument*/NULL); // L.RegFunction("GetMatrixArray", GetMatrixArray); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_79 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_80 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_80, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetMatrixArray_mC06796DF574C3179E2213A1527607E18CB9B35E3_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_79); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_79, _stringLiteral72AD0F8492CE777CBF3235D67A39BB76ECA6F559, L_80, /*hidden argument*/NULL); // L.RegFunction("SetTextureOffset", SetTextureOffset); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_81 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_82 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_82, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetTextureOffset_m439E34786B155C392B72310247CE341987C69BD1_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_81); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_81, _stringLiteral42DC32684F8C89E929E5F440FE17DAE9D32CFD02, L_82, /*hidden argument*/NULL); // L.RegFunction("SetTextureScale", SetTextureScale); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_83 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_84 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_84, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_SetTextureScale_m3FFF6A69213681C7C3F07E88C7B2BDC4B4DCFB50_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_83); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_83, _stringLiteral1BF128E424281968ACCAAA15C0C3BFA822A49827, L_84, /*hidden argument*/NULL); // L.RegFunction("GetTextureOffset", GetTextureOffset); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_85 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_86 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_86, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetTextureOffset_mB3372B0ABDCB45ECDF746F8F2D39238E6F7CB88C_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_85); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_85, _stringLiteral508A3D226F44707ADC5B2AE4606360110B88E916, L_86, /*hidden argument*/NULL); // L.RegFunction("GetTextureScale", GetTextureScale); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_87 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_88 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_88, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_GetTextureScale_mF256DF136751BBBF1F085DB25D676A664C56D0E7_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_87); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_87, _stringLiteral24FC59F044A55FDCA05264D0948F48AD41C18BF0, L_88, /*hidden argument*/NULL); // L.RegFunction("New", _CreateUnityEngine_Material); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_89 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_90 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_90, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap__CreateUnityEngine_Material_m433CFEF868C05094803E48259B275A401D0C1F4C_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_89); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_89, _stringLiteral6403F2B7EB2AAAFE6DE34CBF2A029B01AFEBC512, L_90, /*hidden argument*/NULL); // L.RegFunction("__eq", op_Equality); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_91 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_92 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_92, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_op_Equality_mAFA02ADA4E993BA4ED9C46646A56E740B8E5EFD4_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_91); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_91, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_92, /*hidden argument*/NULL); // L.RegFunction("__tostring", ToLua.op_ToString); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_93 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_94 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_94, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_93); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_93, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_94, /*hidden argument*/NULL); // L.RegVar("shader", get_shader, set_shader); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_95 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_96 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_96, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_get_shader_m67614737899D5B70BAE1A269FF307CCEC7D0EF25_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_97 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_97, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_set_shader_mB729761ECB3CAF66A0D209C7047BA35F6B8075B2_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_95); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_95, _stringLiteral9F839265B432555BD17DBDD023966FCBED8C2C6D, L_96, L_97, /*hidden argument*/NULL); // L.RegVar("color", get_color, set_color); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_98 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_99 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_99, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_get_color_m025D875787B48D47AFC28FEDC3B479044559568F_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_100 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_100, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_set_color_m620EA31CFF1779E8700728A3B3B74944F61EF3F0_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_98); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_98, _stringLiteral6DD0FE8001145BEC4A12D0E22DA711C4970D000B, L_99, L_100, /*hidden argument*/NULL); // L.RegVar("mainTexture", get_mainTexture, set_mainTexture); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_101 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_102 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_102, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_get_mainTexture_mD76F919478A0BF28B6C91CAC6DCFDBFFC0B80DCD_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_103 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_103, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_set_mainTexture_m32BD52731FCF1D8A32E29F3C43E9C50A9328119E_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_101); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_101, _stringLiteral2ABC9A03789E156B117EC7D15C036D90ECD20143, L_102, L_103, /*hidden argument*/NULL); // L.RegVar("mainTextureOffset", get_mainTextureOffset, set_mainTextureOffset); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_104 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_105 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_105, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_get_mainTextureOffset_mAF22E4BE9DD6C4D58576B5E5A8E7601F2379523A_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_106 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_106, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_set_mainTextureOffset_mEEB9F18D77D671C8C36CB8397472DD651798E3B7_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_104); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_104, _stringLiteral99D6FF46A7982E1E07A636EB96D928473C43209C, L_105, L_106, /*hidden argument*/NULL); // L.RegVar("mainTextureScale", get_mainTextureScale, set_mainTextureScale); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_107 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_108 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_108, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_get_mainTextureScale_mC37545DA1786FB17F2F855C77D90DDCB7A64F8EE_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_109 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_109, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_set_mainTextureScale_mB9743940A31532ACBD083067E71D9297DA9795ED_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_107); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_107, _stringLiteral9533B3C116EE2988DAEF18DC396028BDDA057281, L_108, L_109, /*hidden argument*/NULL); // L.RegVar("renderQueue", get_renderQueue, set_renderQueue); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_110 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_111 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_111, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_get_renderQueue_m664F8A589EFA49F32CFBFE9679BF1AE7F33EE65F_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_112 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_112, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_set_renderQueue_mABFDA60CC5FCCF56612D3EE11A96716A7815E27A_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_110); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_110, _stringLiteral7C9B414449B20C7E8488F34C74B1E3736A473844, L_111, L_112, /*hidden argument*/NULL); // L.RegVar("globalIlluminationFlags", get_globalIlluminationFlags, set_globalIlluminationFlags); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_113 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_114 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_114, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_get_globalIlluminationFlags_mC5A7FB6D2C46AA94EAE3EEE5D676568E6DFE4375_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_115 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_115, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_set_globalIlluminationFlags_m2A78E062982C7950720E704085F9D82ABC9F306D_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_113); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_113, _stringLiteralADE7179BFFF7CA0260A494BF3B00EEEAF0097365, L_114, L_115, /*hidden argument*/NULL); // L.RegVar("doubleSidedGI", get_doubleSidedGI, set_doubleSidedGI); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_116 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_117 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_117, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_get_doubleSidedGI_m384B3F9C4DCE5F5359E4E02C38AAECDAA9CE5652_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_118 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_118, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_set_doubleSidedGI_mCEA43207E58AB8E4D6E61D4AAE3FBB07CC498917_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_116); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_116, _stringLiteralDF897610C1B2A6BB296C2CCC53B93FA81F2C3855, L_117, L_118, /*hidden argument*/NULL); // L.RegVar("enableInstancing", get_enableInstancing, set_enableInstancing); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_119 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_120 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_120, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_get_enableInstancing_m22572519C9C32A925FD3260FF274DC1214B8CDD4_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_121 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_121, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_set_enableInstancing_mE275331CA44BDAC3BA49607C271CAAB1D41F626A_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_119); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_119, _stringLiteral37DBCF16B458E0F87689099CAC038ACD1F4981DC, L_120, L_121, /*hidden argument*/NULL); // L.RegVar("passCount", get_passCount, null); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_122 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_123 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_123, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_get_passCount_m732CC556CCA7AE342490CC5C55439C1E523CCA45_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_122); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_122, _stringLiteral1F7FA0DD6441E7E429E0D076B13581F64CE7F7AC, L_123, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL); // L.RegVar("shaderKeywords", get_shaderKeywords, set_shaderKeywords); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_124 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_125 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_125, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_get_shaderKeywords_m7541C907F421F759AB4BB82E0C500ACB67D836BF_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_126 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_126, NULL, (intptr_t)((intptr_t)UnityEngine_MaterialWrap_set_shaderKeywords_mB5AC064A2831F3D8520B9D9E087B1B49854E40A6_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_124); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_124, _stringLiteral84456A14185F98BA35462B364F8AF6E9587956E6, L_125, L_126, /*hidden argument*/NULL); // L.EndClass(); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_127 = ___L0; NullCheck(L_127); LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_127, /*hidden argument*/NULL); // } return; } } // System.Int32 UnityEngine_MaterialWrap::_CreateUnityEngine_Material(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap__CreateUnityEngine_Material_m433CFEF868C05094803E48259B275A401D0C1F4C (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap__CreateUnityEngine_Material_m433CFEF868C05094803E48259B275A401D0C1F4C_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_1 = NULL; int32_t V_2 = 0; Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_3 = NULL; Exception_t * V_4 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 1 && TypeChecker.CheckTypes(L, 1)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)1)))) { goto IL_0031; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisShader_tE2731FF351B74AB4186897484FB01E000C1160CA_m89E815A538BC6092C47519DC8D6BBDF97550EBBE((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisShader_tE2731FF351B74AB4186897484FB01E000C1160CA_m89E815A538BC6092C47519DC8D6BBDF97550EBBE_RuntimeMethod_var); if (!L_4) { goto IL_0031; } } IL_0014: { // UnityEngine.Shader arg0 = (UnityEngine.Shader)ToLua.ToObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_5, 1, /*hidden argument*/NULL); // UnityEngine.Material obj = new UnityEngine.Material(arg0); Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_7 = (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)il2cpp_codegen_object_new(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var); Material__ctor_m81E76B5C1316004F25D4FE9CEC0E78A7428DABA8(L_7, ((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_6, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_7; // ToLua.Push(L, obj); intptr_t L_8 = ___L0; Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_9 = V_1; ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_8, L_9, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0076; } IL_0031: { // else if (count == 1 && TypeChecker.CheckTypes(L, 1)) int32_t L_10 = V_0; if ((!(((uint32_t)L_10) == ((uint32_t)1)))) { goto IL_005b; } } IL_0035: { intptr_t L_11 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_12 = TypeChecker_CheckTypes_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mEB7F262C20DD611F0D3CAE1B13254F946DE2FD58((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_mEB7F262C20DD611F0D3CAE1B13254F946DE2FD58_RuntimeMethod_var); if (!L_12) { goto IL_005b; } } IL_003e: { // UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.ToObject(L, 1); intptr_t L_13 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_14 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_13, 1, /*hidden argument*/NULL); // UnityEngine.Material obj = new UnityEngine.Material(arg0); Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_15 = (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)il2cpp_codegen_object_new(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var); Material__ctor_m0171C6D4D3FD04D58C70808F255DBA67D0ED2BDE(L_15, ((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_14, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_3 = L_15; // ToLua.Push(L, obj); intptr_t L_16 = ___L0; Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_17 = V_3; ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_16, L_17, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0076; } IL_005b: { // return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Material.New"); intptr_t L_18 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_19 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_18, _stringLiteral448CAD10C9A315CDFD628A1373247A543473844A, /*hidden argument*/NULL); V_2 = L_19; goto IL_0076; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0069; throw e; } CATCH_0069: { // begin catch(System.Exception) // catch (Exception e) V_4 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_20 = ___L0; Exception_t * L_21 = V_4; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_22 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_20, L_21, /*hidden argument*/NULL); V_2 = L_22; goto IL_0076; } // end catch (depth: 1) IL_0076: { // } int32_t L_23 = V_2; return L_23; } } // System.Int32 UnityEngine_MaterialWrap::HasProperty(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_HasProperty_m0EFA4C5B74395569ACAF4405D92EC3A8E9943E4D (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_HasProperty_m0EFA4C5B74395569ACAF4405D92EC3A8E9943E4D_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; int32_t V_3 = 0; String_t* V_4 = NULL; bool V_5 = false; Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_003b; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var); if (!L_4) { goto IL_003b; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // bool o = obj.HasProperty(arg0); int32_t L_9 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); bool L_10 = Material_HasProperty_m901DE6C516A0D2C986B849C7B44F679AE21B8927(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); V_2 = L_10; // LuaDLL.lua_pushboolean(L, o); intptr_t L_11 = ___L0; bool L_12 = V_2; LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_11, L_12, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008d; } IL_003b: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)2)))) { goto IL_0072; } } IL_003f: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var); if (!L_15) { goto IL_0072; } } IL_0048: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // bool o = obj.HasProperty(arg0); String_t* L_20 = V_4; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); bool L_21 = Material_HasProperty_m8611FACA6F9D9B2B5C3E92B6D93D2D514B443512(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL); V_5 = L_21; // LuaDLL.lua_pushboolean(L, o); intptr_t L_22 = ___L0; bool L_23 = V_5; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_22, L_23, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008d; } IL_0072: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.HasProperty"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteralF900BD361AF6BEA0D3BAA45AFECE169CF8F36A59, /*hidden argument*/NULL); V_3 = L_25; goto IL_008d; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0080; throw e; } CATCH_0080: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_008d; } // end catch (depth: 1) IL_008d: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::EnableKeyword(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_EnableKeyword_mA78BB7C3CE2349A5B26571052B98BE953F99BE7A (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_EnableKeyword_mA78BB7C3CE2349A5B26571052B98BE953F99BE7A_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; int32_t V_1 = 0; Exception_t * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.CheckString(L, 2); intptr_t L_3 = ___L0; String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = L_4; // obj.EnableKeyword(arg0); String_t* L_5 = V_0; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_EnableKeyword_m7466758182CBBC40134C9048CDF682DF46F32FA9(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_1 = 0; goto IL_0030; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0025; throw e; } CATCH_0025: { // begin catch(System.Exception) // catch (Exception e) V_2 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_6 = ___L0; Exception_t * L_7 = V_2; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL); V_1 = L_8; goto IL_0030; } // end catch (depth: 1) IL_0030: { // } int32_t L_9 = V_1; return L_9; } } // System.Int32 UnityEngine_MaterialWrap::DisableKeyword(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_DisableKeyword_mDB6A6D5EEC596D1495D7B6ABA91B79C83A14DD70 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_DisableKeyword_mDB6A6D5EEC596D1495D7B6ABA91B79C83A14DD70_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; int32_t V_1 = 0; Exception_t * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.CheckString(L, 2); intptr_t L_3 = ___L0; String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = L_4; // obj.DisableKeyword(arg0); String_t* L_5 = V_0; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_DisableKeyword_m2ACBFC5D28ED46FF2CF5532F00D702FF62C02ED3(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_1 = 0; goto IL_0030; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0025; throw e; } CATCH_0025: { // begin catch(System.Exception) // catch (Exception e) V_2 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_6 = ___L0; Exception_t * L_7 = V_2; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL); V_1 = L_8; goto IL_0030; } // end catch (depth: 1) IL_0030: { // } int32_t L_9 = V_1; return L_9; } } // System.Int32 UnityEngine_MaterialWrap::IsKeywordEnabled(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_IsKeywordEnabled_m9D428ED1E0A52ADBCE65412F35C3899B5C26D3F4 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_IsKeywordEnabled_m9D428ED1E0A52ADBCE65412F35C3899B5C26D3F4_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.CheckString(L, 2); intptr_t L_3 = ___L0; String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = L_4; // bool o = obj.IsKeywordEnabled(arg0); String_t* L_5 = V_0; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); bool L_6 = Material_IsKeywordEnabled_mABE55EDC028A2F95C34D9AE382ADBA9C0DC5B97A(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); V_1 = L_6; // LuaDLL.lua_pushboolean(L, o); intptr_t L_7 = ___L0; bool L_8 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0038; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_002d; throw e; } CATCH_002d: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_9 = ___L0; Exception_t * L_10 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL); V_2 = L_11; goto IL_0038; } // end catch (depth: 1) IL_0038: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MaterialWrap::SetShaderPassEnabled(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetShaderPassEnabled_mAB000C121132254E27469C2F22810F6802846A73 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetShaderPassEnabled_mAB000C121132254E27469C2F22810F6802846A73_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 3); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 3, /*hidden argument*/NULL); // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.CheckString(L, 2); intptr_t L_3 = ___L0; String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = L_4; // bool arg1 = LuaDLL.luaL_checkboolean(L, 3); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); bool L_6 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_5, 3, /*hidden argument*/NULL); V_1 = L_6; // obj.SetShaderPassEnabled(arg0, arg1); String_t* L_7 = V_0; bool L_8 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetShaderPassEnabled_m301D004116C2DC9B9A63121CB15BEB7D14DB0F68(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_7, L_8, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0039; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_002e; throw e; } CATCH_002e: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_9 = ___L0; Exception_t * L_10 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL); V_2 = L_11; goto IL_0039; } // end catch (depth: 1) IL_0039: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MaterialWrap::GetShaderPassEnabled(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetShaderPassEnabled_m58CE58EE73BB6E85EFEA30BB6B5EB1C5F88FA7D7 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetShaderPassEnabled_m58CE58EE73BB6E85EFEA30BB6B5EB1C5F88FA7D7_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.CheckString(L, 2); intptr_t L_3 = ___L0; String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = L_4; // bool o = obj.GetShaderPassEnabled(arg0); String_t* L_5 = V_0; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); bool L_6 = Material_GetShaderPassEnabled_mBB19A00FE5398F28B5340EB7C8D1BF122E9CDFB3(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); V_1 = L_6; // LuaDLL.lua_pushboolean(L, o); intptr_t L_7 = ___L0; bool L_8 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0038; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_002d; throw e; } CATCH_002d: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_9 = ___L0; Exception_t * L_10 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL); V_2 = L_11; goto IL_0038; } // end catch (depth: 1) IL_0038: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MaterialWrap::GetPassName(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetPassName_mE61FB5BDB33915F9BCF8A8349CE3C36F918C7548 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetPassName_mE61FB5BDB33915F9BCF8A8349CE3C36F918C7548_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; String_t* V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = (((int32_t)((int32_t)L_4))); // string o = obj.GetPassName(arg0); int32_t L_5 = V_0; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); String_t* L_6 = Material_GetPassName_m429460022064237971866E6C22C6BAF7AA7CA845(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); V_1 = L_6; // LuaDLL.lua_pushstring(L, o); intptr_t L_7 = ___L0; String_t* L_8 = V_1; LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_7, L_8, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0039; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_002e; throw e; } CATCH_002e: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_9 = ___L0; Exception_t * L_10 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL); V_2 = L_11; goto IL_0039; } // end catch (depth: 1) IL_0039: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MaterialWrap::FindPass(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_FindPass_m9C876115363C114A99732BA14DE3D4E21B1AB879 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_FindPass_m9C876115363C114A99732BA14DE3D4E21B1AB879_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.CheckString(L, 2); intptr_t L_3 = ___L0; String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = L_4; // int o = obj.FindPass(arg0); String_t* L_5 = V_0; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); int32_t L_6 = Material_FindPass_m2BE935C6343F0F5111CD5DDA8C3A8691BE044180(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); V_1 = L_6; // LuaDLL.lua_pushinteger(L, o); intptr_t L_7 = ___L0; int32_t L_8 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_7, L_8, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0038; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_002d; throw e; } CATCH_002d: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_9 = ___L0; Exception_t * L_10 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL); V_2 = L_11; goto IL_0038; } // end catch (depth: 1) IL_0038: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MaterialWrap::SetOverrideTag(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetOverrideTag_m271AD6FBDFED54293F9A03053E3DC884D5291F32 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetOverrideTag_m271AD6FBDFED54293F9A03053E3DC884D5291F32_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; String_t* V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 3); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 3, /*hidden argument*/NULL); // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.CheckString(L, 2); intptr_t L_3 = ___L0; String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = L_4; // string arg1 = ToLua.CheckString(L, 3); intptr_t L_5 = ___L0; String_t* L_6 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_5, 3, /*hidden argument*/NULL); V_1 = L_6; // obj.SetOverrideTag(arg0, arg1); String_t* L_7 = V_0; String_t* L_8 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetOverrideTag_m773D4D6BE26AA7E1200C76571C6DABC4A53002DB(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_7, L_8, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0039; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_002e; throw e; } CATCH_002e: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_9 = ___L0; Exception_t * L_10 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL); V_2 = L_11; goto IL_0039; } // end catch (depth: 1) IL_0039: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MaterialWrap::GetTag(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetTag_mE0210C0FC161E31BDFC2E3702DA4A7A9121E6FA1 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetTag_mE0210C0FC161E31BDFC2E3702DA4A7A9121E6FA1_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; String_t* V_1 = NULL; bool V_2 = false; String_t* V_3 = NULL; int32_t V_4 = 0; String_t* V_5 = NULL; bool V_6 = false; String_t* V_7 = NULL; String_t* V_8 = NULL; Exception_t * V_9 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 3) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_003b; } } IL_000b: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_4 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.CheckString(L, 2); intptr_t L_5 = ___L0; String_t* L_6 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_5, 2, /*hidden argument*/NULL); V_1 = L_6; // bool arg1 = LuaDLL.luaL_checkboolean(L, 3); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); bool L_8 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_7, 3, /*hidden argument*/NULL); V_2 = L_8; // string o = obj.GetTag(arg0, arg1); String_t* L_9 = V_1; bool L_10 = V_2; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_4, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); String_t* L_11 = Material_GetTag_m0BFC270775E697347173DD872D655B1F2C1FA131(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_4, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_9, L_10, /*hidden argument*/NULL); V_3 = L_11; // LuaDLL.lua_pushstring(L, o); intptr_t L_12 = ___L0; String_t* L_13 = V_3; LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_12, L_13, /*hidden argument*/NULL); // return 1; V_4 = 1; goto IL_009d; } IL_003b: { // else if (count == 4) int32_t L_14 = V_0; if ((!(((uint32_t)L_14) == ((uint32_t)4)))) { goto IL_0080; } } IL_003f: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_15 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_16 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_15, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.CheckString(L, 2); intptr_t L_17 = ___L0; String_t* L_18 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_17, 2, /*hidden argument*/NULL); V_5 = L_18; // bool arg1 = LuaDLL.luaL_checkboolean(L, 3); intptr_t L_19 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); bool L_20 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_19, 3, /*hidden argument*/NULL); V_6 = L_20; // string arg2 = ToLua.CheckString(L, 4); intptr_t L_21 = ___L0; String_t* L_22 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_21, 4, /*hidden argument*/NULL); V_7 = L_22; // string o = obj.GetTag(arg0, arg1, arg2); String_t* L_23 = V_5; bool L_24 = V_6; String_t* L_25 = V_7; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_16, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); String_t* L_26 = Material_GetTag_m718957E007771A729C627658C6B5A0F3AE99244C(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_16, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_23, L_24, L_25, /*hidden argument*/NULL); V_8 = L_26; // LuaDLL.lua_pushstring(L, o); intptr_t L_27 = ___L0; String_t* L_28 = V_8; LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_27, L_28, /*hidden argument*/NULL); // return 1; V_4 = 1; goto IL_009d; } IL_0080: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetTag"); intptr_t L_29 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_30 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_29, _stringLiteralCD7108E2EB1DA10927997E406A12103398F508C8, /*hidden argument*/NULL); V_4 = L_30; goto IL_009d; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_008f; throw e; } CATCH_008f: { // begin catch(System.Exception) // catch (Exception e) V_9 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_31 = ___L0; Exception_t * L_32 = V_9; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_33 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_31, L_32, /*hidden argument*/NULL); V_4 = L_33; goto IL_009d; } // end catch (depth: 1) IL_009d: { // } int32_t L_34 = V_4; return L_34; } } // System.Int32 UnityEngine_MaterialWrap::Lerp(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_Lerp_m250DA3D621B8EA59B976ED198D6F9988DDD60295 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_Lerp_m250DA3D621B8EA59B976ED198D6F9988DDD60295_MetadataUsageId); s_Il2CppMethodInitialized = true; } Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_0 = NULL; Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_1 = NULL; float V_2 = 0.0f; int32_t V_3 = 0; Exception_t * V_4 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 4); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 4, /*hidden argument*/NULL); // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject(L, 2); intptr_t L_3 = ___L0; RuntimeObject * L_4 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_3, 2, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); V_0 = ((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_4, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)); // UnityEngine.Material arg1 = (UnityEngine.Material)ToLua.CheckObject(L, 3); intptr_t L_5 = ___L0; RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 3, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); V_1 = ((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)); // float arg2 = (float)LuaDLL.luaL_checknumber(L, 4); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 4, /*hidden argument*/NULL); V_2 = (((float)((float)L_8))); // obj.Lerp(arg0, arg1, arg2); Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_9 = V_0; Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_10 = V_1; float L_11 = V_2; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_Lerp_m48C28B02B82EAC62B06165256564B311FE8802FD(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_9, L_10, L_11, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_004f; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0042; throw e; } CATCH_0042: { // begin catch(System.Exception) // catch (Exception e) V_4 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_12 = ___L0; Exception_t * L_13 = V_4; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_14 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_12, L_13, /*hidden argument*/NULL); V_3 = L_14; goto IL_004f; } // end catch (depth: 1) IL_004f: { // } int32_t L_15 = V_3; return L_15; } } // System.Int32 UnityEngine_MaterialWrap::SetPass(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetPass_mD324239A7E45F4177F3F32A112C76F2AF29FA14A (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetPass_mD324239A7E45F4177F3F32A112C76F2AF29FA14A_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = (((int32_t)((int32_t)L_4))); // bool o = obj.SetPass(arg0); int32_t L_5 = V_0; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); bool L_6 = Material_SetPass_m4BE0A8FCBF158C83522AA2F69118A2FE33683918(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); V_1 = L_6; // LuaDLL.lua_pushboolean(L, o); intptr_t L_7 = ___L0; bool L_8 = V_1; LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0039; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_002e; throw e; } CATCH_002e: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_9 = ___L0; Exception_t * L_10 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL); V_2 = L_11; goto IL_0039; } // end catch (depth: 1) IL_0039: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MaterialWrap::CopyPropertiesFromMaterial(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_CopyPropertiesFromMaterial_mF0B07AFC99160F42688FF34D9A7B3580BDD8F760 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_CopyPropertiesFromMaterial_mF0B07AFC99160F42688FF34D9A7B3580BDD8F760_MetadataUsageId); s_Il2CppMethodInitialized = true; } Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_0 = NULL; int32_t V_1 = 0; Exception_t * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject(L, 2); intptr_t L_3 = ___L0; RuntimeObject * L_4 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_3, 2, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); V_0 = ((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_4, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)); // obj.CopyPropertiesFromMaterial(arg0); Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_5 = V_0; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_CopyPropertiesFromMaterial_mC80A6EB2A756B079CEEDEBD5F03A36A6DD18227A(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_1 = 0; goto IL_0035; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_002a; throw e; } CATCH_002a: { // begin catch(System.Exception) // catch (Exception e) V_2 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_6 = ___L0; Exception_t * L_7 = V_2; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL); V_1 = L_8; goto IL_0035; } // end catch (depth: 1) IL_0035: { // } int32_t L_9 = V_1; return L_9; } } // System.Int32 UnityEngine_MaterialWrap::ComputeCRC(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_ComputeCRC_m797B6239F4CE747E154E3B6B7F5240EE6E66AB16 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_ComputeCRC_m797B6239F4CE747E154E3B6B7F5240EE6E66AB16_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Exception_t * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL); // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int o = obj.ComputeCRC(); NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); int32_t L_3 = Material_ComputeCRC_mE22B08A446771A98DDC744742C6B24BC86CFEA74(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_0 = L_3; // LuaDLL.lua_pushinteger(L, o); intptr_t L_4 = ___L0; int32_t L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_1 = 1; goto IL_002f; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0024; throw e; } CATCH_0024: { // begin catch(System.Exception) // catch (Exception e) V_2 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_6 = ___L0; Exception_t * L_7 = V_2; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL); V_1 = L_8; goto IL_002f; } // end catch (depth: 1) IL_002f: { // } int32_t L_9 = V_1; return L_9; } } // System.Int32 UnityEngine_MaterialWrap::GetTexturePropertyNames(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetTexturePropertyNames_m3274C578BD1406C592516F5428A32F8B7D9E703D (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetTexturePropertyNames_m3274C578BD1406C592516F5428A32F8B7D9E703D_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* V_1 = NULL; int32_t V_2 = 0; List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * V_3 = NULL; Exception_t * V_4 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 1) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)1)))) { goto IL_0028; } } IL_000b: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_4 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string[] o = obj.GetTexturePropertyNames(); NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_4, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_5 = Material_GetTexturePropertyNames_mCF863B050B213FA4FA16395617ECE4A76B1A9835(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_4, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_5; // ToLua.Push(L, o); intptr_t L_6 = ___L0; StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_7 = V_1; ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_6, (RuntimeArray *)(RuntimeArray *)L_7, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0074; } IL_0028: { // else if (count == 2) int32_t L_8 = V_0; if ((!(((uint32_t)L_8) == ((uint32_t)2)))) { goto IL_0059; } } IL_002c: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_9 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_10 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_9, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // System.Collections.Generic.List arg0 = (System.Collections.Generic.List)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List)); intptr_t L_11 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL); RuntimeObject * L_14 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_11, 2, L_13, /*hidden argument*/NULL); V_3 = ((List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 *)CastclassClass((RuntimeObject*)L_14, List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_il2cpp_TypeInfo_var)); // obj.GetTexturePropertyNames(arg0); List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * L_15 = V_3; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_10, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_GetTexturePropertyNames_m2CA15F82FDD8631C10FF2B96A57FD468ECFB3527(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_10, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_15, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0074; } IL_0059: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetTexturePropertyNames"); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_17 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_16, _stringLiteral7040FCCF0D650C869900692B1E49828E312D66F5, /*hidden argument*/NULL); V_2 = L_17; goto IL_0074; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0067; throw e; } CATCH_0067: { // begin catch(System.Exception) // catch (Exception e) V_4 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_18 = ___L0; Exception_t * L_19 = V_4; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_20 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_18, L_19, /*hidden argument*/NULL); V_2 = L_20; goto IL_0074; } // end catch (depth: 1) IL_0074: { // } int32_t L_21 = V_2; return L_21; } } // System.Int32 UnityEngine_MaterialWrap::GetTexturePropertyNameIDs(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetTexturePropertyNameIDs_m1E5AA74AE4C53971501D4411811185BBF9B76F67 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetTexturePropertyNameIDs_m1E5AA74AE4C53971501D4411811185BBF9B76F67_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* V_1 = NULL; int32_t V_2 = 0; List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * V_3 = NULL; Exception_t * V_4 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 1) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)1)))) { goto IL_0028; } } IL_000b: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_4 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int[] o = obj.GetTexturePropertyNameIDs(); NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_4, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_5 = Material_GetTexturePropertyNameIDs_m48D0C3D9553534CD03E2E17B4DBB3F57E8D26149(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_4, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_5; // ToLua.Push(L, o); intptr_t L_6 = ___L0; Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_7 = V_1; ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_6, (RuntimeArray *)(RuntimeArray *)L_7, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0074; } IL_0028: { // else if (count == 2) int32_t L_8 = V_0; if ((!(((uint32_t)L_8) == ((uint32_t)2)))) { goto IL_0059; } } IL_002c: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_9 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_10 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_9, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // System.Collections.Generic.List arg0 = (System.Collections.Generic.List)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.List)); intptr_t L_11 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL); RuntimeObject * L_14 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_11, 2, L_13, /*hidden argument*/NULL); V_3 = ((List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *)CastclassClass((RuntimeObject*)L_14, List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_il2cpp_TypeInfo_var)); // obj.GetTexturePropertyNameIDs(arg0); List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_15 = V_3; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_10, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_GetTexturePropertyNameIDs_m34FF0C128EE26F2F4C75D3329E3445C53BEF85AA(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_10, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_15, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0074; } IL_0059: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetTexturePropertyNameIDs"); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_17 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_16, _stringLiteral19CE1322071C8D54EA8A4F747C8A3A46160E8699, /*hidden argument*/NULL); V_2 = L_17; goto IL_0074; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0067; throw e; } CATCH_0067: { // begin catch(System.Exception) // catch (Exception e) V_4 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_18 = ___L0; Exception_t * L_19 = V_4; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_20 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_18, L_19, /*hidden argument*/NULL); V_2 = L_20; goto IL_0074; } // end catch (depth: 1) IL_0074: { // } int32_t L_21 = V_2; return L_21; } } // System.Int32 UnityEngine_MaterialWrap::SetFloat(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetFloat_m78DEF9636C9F00C1AB3153BFB6A9D45013C31F55 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetFloat_m78DEF9636C9F00C1AB3153BFB6A9D45013C31F55_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; float V_2 = 0.0f; int32_t V_3 = 0; String_t* V_4 = NULL; float V_5 = 0.0f; Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_003d; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDB558A3642B52CE704AB710194A35E8A0C4558DA((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDB558A3642B52CE704AB710194A35E8A0C4558DA_RuntimeMethod_var); if (!L_4) { goto IL_003d; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // float arg1 = (float)LuaDLL.lua_tonumber(L, 3); intptr_t L_9 = ___L0; double L_10 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_9, 3, /*hidden argument*/NULL); V_2 = (((float)((float)L_10))); // obj.SetFloat(arg0, arg1); int32_t L_11 = V_1; float L_12 = V_2; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetFloat_mC2FDDF0798373DEE6BBA9B9FFFE03EC3CFB9BF47(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0091; } IL_003d: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)3)))) { goto IL_0076; } } IL_0041: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m5B645A75CFBE55FA7FB83AFC66B977AC534E8149((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m5B645A75CFBE55FA7FB83AFC66B977AC534E8149_RuntimeMethod_var); if (!L_15) { goto IL_0076; } } IL_004a: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // float arg1 = (float)LuaDLL.lua_tonumber(L, 3); intptr_t L_20 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_21 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_20, 3, /*hidden argument*/NULL); V_5 = (((float)((float)L_21))); // obj.SetFloat(arg0, arg1); String_t* L_22 = V_4; float L_23 = V_5; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetFloat_m4B7D3FAA00D20BCB3C487E72B7E4B2691D5ECAD2(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_22, L_23, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0091; } IL_0076: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.SetFloat"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteral79C036BB240123B6D3560FA6253112B214328B5B, /*hidden argument*/NULL); V_3 = L_25; goto IL_0091; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0084; throw e; } CATCH_0084: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_0091; } // end catch (depth: 1) IL_0091: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::SetInt(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetInt_mABA66056D020E970D50DDD290217DEA24B80A59A (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetInt_mABA66056D020E970D50DDD290217DEA24B80A59A_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; String_t* V_4 = NULL; int32_t V_5 = 0; Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_003d; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m3FFCA9080FD7718A2103C77B6799A911111DCC9B((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m3FFCA9080FD7718A2103C77B6799A911111DCC9B_RuntimeMethod_var); if (!L_4) { goto IL_003d; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // int arg1 = (int)LuaDLL.lua_tonumber(L, 3); intptr_t L_9 = ___L0; double L_10 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_9, 3, /*hidden argument*/NULL); V_2 = (((int32_t)((int32_t)L_10))); // obj.SetInt(arg0, arg1); int32_t L_11 = V_1; int32_t L_12 = V_2; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetInt_m8D3776E4EF0DFA2A278B456F40741E07D83508CD(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0091; } IL_003d: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)3)))) { goto IL_0076; } } IL_0041: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m050FE57BF7F8A7C303494894EDA47466D339DB95((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m050FE57BF7F8A7C303494894EDA47466D339DB95_RuntimeMethod_var); if (!L_15) { goto IL_0076; } } IL_004a: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // int arg1 = (int)LuaDLL.lua_tonumber(L, 3); intptr_t L_20 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_21 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_20, 3, /*hidden argument*/NULL); V_5 = (((int32_t)((int32_t)L_21))); // obj.SetInt(arg0, arg1); String_t* L_22 = V_4; int32_t L_23 = V_5; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetInt_m1FCBDBB985E6A299AE11C3D8AF29BB4D7C7DF278(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_22, L_23, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0091; } IL_0076: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.SetInt"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteralD7E9DBDB805DF2D122899FBA3799565786169E6D, /*hidden argument*/NULL); V_3 = L_25; goto IL_0091; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0084; throw e; } CATCH_0084: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_0091; } // end catch (depth: 1) IL_0091: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::SetColor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetColor_m65793B59B5E3E4D318A45E66ACE26EAE5B83920A (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetColor_m65793B59B5E3E4D318A45E66ACE26EAE5B83920A_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; String_t* V_4 = NULL; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_5; memset((&V_5), 0, sizeof(V_5)); Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_003c; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m5320216C8948E1D032D624D3CB16F38EC961004C((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m5320216C8948E1D032D624D3CB16F38EC961004C_RuntimeMethod_var); if (!L_4) { goto IL_003c; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.Color arg1 = ToLua.ToColor(L, 3); intptr_t L_9 = ___L0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_10 = ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5((intptr_t)L_9, 3, /*hidden argument*/NULL); V_2 = L_10; // obj.SetColor(arg0, arg1); int32_t L_11 = V_1; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_12 = V_2; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetColor_m48FBB701F6177B367EDFAC6BE896D183EF640725(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_008f; } IL_003c: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)3)))) { goto IL_0074; } } IL_0040: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mD01CEC9091F022B40C0C8E260E1034337320FB0A((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mD01CEC9091F022B40C0C8E260E1034337320FB0A_RuntimeMethod_var); if (!L_15) { goto IL_0074; } } IL_0049: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // UnityEngine.Color arg1 = ToLua.ToColor(L, 3); intptr_t L_20 = ___L0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_21 = ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5((intptr_t)L_20, 3, /*hidden argument*/NULL); V_5 = L_21; // obj.SetColor(arg0, arg1); String_t* L_22 = V_4; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_23 = V_5; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetColor_mB91EF8CAC3AB3B39D2535BF9F7FECECF3EC2161C(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_22, L_23, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_008f; } IL_0074: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.SetColor"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteralCF94BEA39CFEA8799006C77621BB969049BED986, /*hidden argument*/NULL); V_3 = L_25; goto IL_008f; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0082; throw e; } CATCH_0082: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_008f; } // end catch (depth: 1) IL_008f: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::SetVector(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetVector_m0B8FC74DD437EC6537FA1F7ADAF77FE79BC70243 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetVector_m0B8FC74DD437EC6537FA1F7ADAF77FE79BC70243_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; String_t* V_4 = NULL; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_5; memset((&V_5), 0, sizeof(V_5)); Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_003c; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mA40C0E5993E1FC2D3B0D4E05A101CE9FDEDDCDB0((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mA40C0E5993E1FC2D3B0D4E05A101CE9FDEDDCDB0_RuntimeMethod_var); if (!L_4) { goto IL_003c; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.Vector4 arg1 = ToLua.ToVector4(L, 3); intptr_t L_9 = ___L0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_10 = ToLua_ToVector4_mCC5D749B41B088A8893A944F92A31DDD6CDA2576((intptr_t)L_9, 3, /*hidden argument*/NULL); V_2 = L_10; // obj.SetVector(arg0, arg1); int32_t L_11 = V_1; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_12 = V_2; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetVector_m95B7CB07B91F004B4DD9DB5DFA5146472737B8EA(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_008f; } IL_003c: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)3)))) { goto IL_0074; } } IL_0040: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m081FFEDA809CB423C3A513A8610A7B5B4A360626((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m081FFEDA809CB423C3A513A8610A7B5B4A360626_RuntimeMethod_var); if (!L_15) { goto IL_0074; } } IL_0049: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // UnityEngine.Vector4 arg1 = ToLua.ToVector4(L, 3); intptr_t L_20 = ___L0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_21 = ToLua_ToVector4_mCC5D749B41B088A8893A944F92A31DDD6CDA2576((intptr_t)L_20, 3, /*hidden argument*/NULL); V_5 = L_21; // obj.SetVector(arg0, arg1); String_t* L_22 = V_4; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_23 = V_5; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetVector_m6FC2CC4EBE6C45D48D8B9164148A0CB3124335EC(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_22, L_23, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_008f; } IL_0074: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.SetVector"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteralF239AEE0F8A12179835F4E6FAFA9181B02A66822, /*hidden argument*/NULL); V_3 = L_25; goto IL_008f; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0082; throw e; } CATCH_0082: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_008f; } // end catch (depth: 1) IL_008f: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::SetMatrix(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetMatrix_mE50B9FFDE442865FF03791FCEDA6B3C976CD38A4 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetMatrix_mE50B9FFDE442865FF03791FCEDA6B3C976CD38A4_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; String_t* V_4 = NULL; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_5; memset((&V_5), 0, sizeof(V_5)); Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_0041; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCEA01D5A1F427BDD29AB9609EACAEFD40F9BBA16((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCEA01D5A1F427BDD29AB9609EACAEFD40F9BBA16_RuntimeMethod_var); if (!L_4) { goto IL_0041; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.Matrix4x4 arg1 = StackTraits.To(L, 3); IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_il2cpp_TypeInfo_var); Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * L_9 = ((StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_il2cpp_TypeInfo_var))->get_To_2(); intptr_t L_10 = ___L0; NullCheck(L_9); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_11 = Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26(L_9, (intptr_t)L_10, 3, /*hidden argument*/Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26_RuntimeMethod_var); V_2 = L_11; // obj.SetMatrix(arg0, arg1); int32_t L_12 = V_1; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_13 = V_2; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetMatrix_m6C552C454B30BA42F5972F65403B2EED62D68D81(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_12, L_13, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0099; } IL_0041: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_14 = V_0; if ((!(((uint32_t)L_14) == ((uint32_t)3)))) { goto IL_007e; } } IL_0045: { intptr_t L_15 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_16 = TypeChecker_CheckTypes_TisString_t_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m7BA47FEF31E9E438CD6E0D3491A621968DD2F995((intptr_t)L_15, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m7BA47FEF31E9E438CD6E0D3491A621968DD2F995_RuntimeMethod_var); if (!L_16) { goto IL_007e; } } IL_004e: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_17 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_18 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_17, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_19 = ___L0; String_t* L_20 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_19, 2, /*hidden argument*/NULL); V_4 = L_20; // UnityEngine.Matrix4x4 arg1 = StackTraits.To(L, 3); IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_il2cpp_TypeInfo_var); Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * L_21 = ((StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_il2cpp_TypeInfo_var))->get_To_2(); intptr_t L_22 = ___L0; NullCheck(L_21); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_23 = Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26(L_21, (intptr_t)L_22, 3, /*hidden argument*/Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26_RuntimeMethod_var); V_5 = L_23; // obj.SetMatrix(arg0, arg1); String_t* L_24 = V_4; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_25 = V_5; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_18, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetMatrix_mE3D3FA75DA02FED1B97E2BECA258F45399715764(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_18, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_24, L_25, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0099; } IL_007e: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.SetMatrix"); intptr_t L_26 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_27 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_26, _stringLiteral8B7E45C23FD024233A4B9FE68D89AC7D3F9CA4F8, /*hidden argument*/NULL); V_3 = L_27; goto IL_0099; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_008c; throw e; } CATCH_008c: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_28 = ___L0; Exception_t * L_29 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_30 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_28, L_29, /*hidden argument*/NULL); V_3 = L_30; goto IL_0099; } // end catch (depth: 1) IL_0099: { // } int32_t L_31 = V_3; return L_31; } } // System.Int32 UnityEngine_MaterialWrap::SetTexture(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetTexture_m51A2F9182F7D3113DAAB48AC90C81B51E9CDFB87 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetTexture_m51A2F9182F7D3113DAAB48AC90C81B51E9CDFB87_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_2 = NULL; int32_t V_3 = 0; String_t* V_4 = NULL; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_5 = NULL; int32_t V_6 = 0; RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_7 = NULL; int32_t V_8 = 0; String_t* V_9 = NULL; RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_10 = NULL; int32_t V_11 = 0; Exception_t * V_12 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 6); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_0044; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m69BB39A191574F5329B4509F543CADF9A24DFEE1((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m69BB39A191574F5329B4509F543CADF9A24DFEE1_RuntimeMethod_var); if (!L_4) { goto IL_0044; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.Texture arg1 = (UnityEngine.Texture)ToLua.ToObject(L, 3); intptr_t L_9 = ___L0; RuntimeObject * L_10 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_9, 3, /*hidden argument*/NULL); V_2 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *)CastclassClass((RuntimeObject*)L_10, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var)); // obj.SetTexture(arg0, arg1); int32_t L_11 = V_1; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_12 = V_2; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetTexture_m4FFF0B403A64253B83534701104F017840142ACA(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_013a; } IL_0044: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)3)))) { goto IL_0084; } } IL_0048: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m8C34FCA57647CC6D7064D67709860FC01A773C6C((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m8C34FCA57647CC6D7064D67709860FC01A773C6C_RuntimeMethod_var); if (!L_15) { goto IL_0084; } } IL_0051: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // UnityEngine.Texture arg1 = (UnityEngine.Texture)ToLua.ToObject(L, 3); intptr_t L_20 = ___L0; RuntimeObject * L_21 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_20, 3, /*hidden argument*/NULL); V_5 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *)CastclassClass((RuntimeObject*)L_21, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var)); // obj.SetTexture(arg0, arg1); String_t* L_22 = V_4; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_23 = V_5; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetTexture_mAA0F00FACFE40CFE4BE28A11162E5EEFCC5F5A61(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_22, L_23, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_013a; } IL_0084: { // else if (count == 4 && TypeChecker.CheckTypes(L, 2)) int32_t L_24 = V_0; if ((!(((uint32_t)L_24) == ((uint32_t)4)))) { goto IL_00d2; } } IL_0088: { intptr_t L_25 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_26 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_TisRenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_m89AD440D9A3DF203DEB2962BCCEA4D0D65CD9F0D((intptr_t)L_25, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_TisRenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_m89AD440D9A3DF203DEB2962BCCEA4D0D65CD9F0D_RuntimeMethod_var); if (!L_26) { goto IL_00d2; } } IL_0091: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_27 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_28 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_27, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_29 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_30 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_29, 2, /*hidden argument*/NULL); V_6 = (((int32_t)((int32_t)L_30))); // UnityEngine.RenderTexture arg1 = (UnityEngine.RenderTexture)ToLua.ToObject(L, 3); intptr_t L_31 = ___L0; RuntimeObject * L_32 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_31, 3, /*hidden argument*/NULL); V_7 = ((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_32, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)); // UnityEngine.Rendering.RenderTextureSubElement arg2 = (UnityEngine.Rendering.RenderTextureSubElement)ToLua.ToObject(L, 4); intptr_t L_33 = ___L0; RuntimeObject * L_34 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_33, 4, /*hidden argument*/NULL); V_8 = ((*(int32_t*)((int32_t*)UnBox(L_34, RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_il2cpp_TypeInfo_var)))); // obj.SetTexture(arg0, arg1, arg2); int32_t L_35 = V_6; RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_36 = V_7; int32_t L_37 = V_8; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetTexture_m5F70C70649242D4DA11A933421638BBC45A721D5(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_35, L_36, L_37, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_013a; } IL_00d2: { // else if (count == 4 && TypeChecker.CheckTypes(L, 2)) int32_t L_38 = V_0; if ((!(((uint32_t)L_38) == ((uint32_t)4)))) { goto IL_011f; } } IL_00d6: { intptr_t L_39 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_40 = TypeChecker_CheckTypes_TisString_t_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_TisRenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_m69759E775BDF74C4D27B5D711CF877FD8DE52D2B((intptr_t)L_39, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_TisRenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_m69759E775BDF74C4D27B5D711CF877FD8DE52D2B_RuntimeMethod_var); if (!L_40) { goto IL_011f; } } IL_00df: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_41 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_42 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_41, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_43 = ___L0; String_t* L_44 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_43, 2, /*hidden argument*/NULL); V_9 = L_44; // UnityEngine.RenderTexture arg1 = (UnityEngine.RenderTexture)ToLua.ToObject(L, 3); intptr_t L_45 = ___L0; RuntimeObject * L_46 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_45, 3, /*hidden argument*/NULL); V_10 = ((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_46, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var)); // UnityEngine.Rendering.RenderTextureSubElement arg2 = (UnityEngine.Rendering.RenderTextureSubElement)ToLua.ToObject(L, 4); intptr_t L_47 = ___L0; RuntimeObject * L_48 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_47, 4, /*hidden argument*/NULL); V_11 = ((*(int32_t*)((int32_t*)UnBox(L_48, RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_il2cpp_TypeInfo_var)))); // obj.SetTexture(arg0, arg1, arg2); String_t* L_49 = V_9; RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_50 = V_10; int32_t L_51 = V_11; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_42, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetTexture_mBB98BDF71749072D53B4A6426C23335EAF30987D(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_42, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_49, L_50, L_51, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_013a; } IL_011f: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.SetTexture"); intptr_t L_52 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_53 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_52, _stringLiteral40A1F81F2D7CB32AED90A44CBC88B6D58A35B4D6, /*hidden argument*/NULL); V_3 = L_53; goto IL_013a; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_012d; throw e; } CATCH_012d: { // begin catch(System.Exception) // catch (Exception e) V_12 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_54 = ___L0; Exception_t * L_55 = V_12; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_56 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_54, L_55, /*hidden argument*/NULL); V_3 = L_56; goto IL_013a; } // end catch (depth: 1) IL_013a: { // } int32_t L_57 = V_3; return L_57; } } // System.Int32 UnityEngine_MaterialWrap::SetBuffer(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetBuffer_mF12E1DC9A9D07FF06A678D082D272EAD06A70949 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetBuffer_mF12E1DC9A9D07FF06A678D082D272EAD06A70949_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * V_2 = NULL; int32_t V_3 = 0; String_t* V_4 = NULL; ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * V_5 = NULL; Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_0041; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_m8CE2ADDE4FE26CB212704365C0ABE0DF431E2124((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_m8CE2ADDE4FE26CB212704365C0ABE0DF431E2124_RuntimeMethod_var); if (!L_4) { goto IL_0041; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.ComputeBuffer arg1 = (UnityEngine.ComputeBuffer)ToLua.ToObject(L, 3); intptr_t L_9 = ___L0; RuntimeObject * L_10 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_9, 3, /*hidden argument*/NULL); V_2 = ((ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 *)CastclassSealed((RuntimeObject*)L_10, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_il2cpp_TypeInfo_var)); // obj.SetBuffer(arg0, arg1); int32_t L_11 = V_1; ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_12 = V_2; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetBuffer_m9597D87FEE583129ECB9380D03FF76051A2C99BE(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0099; } IL_0041: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)3)))) { goto IL_007e; } } IL_0045: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_mDFF4016E552377FE9AFB3F187FF34FA0AB1A9080((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_mDFF4016E552377FE9AFB3F187FF34FA0AB1A9080_RuntimeMethod_var); if (!L_15) { goto IL_007e; } } IL_004e: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // UnityEngine.ComputeBuffer arg1 = (UnityEngine.ComputeBuffer)ToLua.ToObject(L, 3); intptr_t L_20 = ___L0; RuntimeObject * L_21 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_20, 3, /*hidden argument*/NULL); V_5 = ((ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 *)CastclassSealed((RuntimeObject*)L_21, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_il2cpp_TypeInfo_var)); // obj.SetBuffer(arg0, arg1); String_t* L_22 = V_4; ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_23 = V_5; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetBuffer_mD6D6FCAB0A0EB5BEB3A40672198D858670E57A5C(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_22, L_23, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0099; } IL_007e: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.SetBuffer"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteralC8A6D03F2F78466E251D91F1936C5DCA1F93E776, /*hidden argument*/NULL); V_3 = L_25; goto IL_0099; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_008c; throw e; } CATCH_008c: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_0099; } // end catch (depth: 1) IL_0099: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::SetConstantBuffer(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetConstantBuffer_mB071A7FB288B71928CC52326D90A6C0B67A5A5E6 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetConstantBuffer_mB071A7FB288B71928CC52326D90A6C0B67A5A5E6_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; String_t* V_6 = NULL; ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * V_7 = NULL; int32_t V_8 = 0; int32_t V_9 = 0; Exception_t * V_10 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 5 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)5)))) { goto IL_0058; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7A8897F4CCE7C38A23A4740FCD661C17E65AD2BB((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7A8897F4CCE7C38A23A4740FCD661C17E65AD2BB_RuntimeMethod_var); if (!L_4) { goto IL_0058; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.ComputeBuffer arg1 = (UnityEngine.ComputeBuffer)ToLua.ToObject(L, 3); intptr_t L_9 = ___L0; RuntimeObject * L_10 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_9, 3, /*hidden argument*/NULL); V_2 = ((ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 *)CastclassSealed((RuntimeObject*)L_10, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_il2cpp_TypeInfo_var)); // int arg2 = (int)LuaDLL.lua_tonumber(L, 4); intptr_t L_11 = ___L0; double L_12 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_11, 4, /*hidden argument*/NULL); V_3 = (((int32_t)((int32_t)L_12))); // int arg3 = (int)LuaDLL.lua_tonumber(L, 5); intptr_t L_13 = ___L0; double L_14 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_13, 5, /*hidden argument*/NULL); V_4 = (((int32_t)((int32_t)L_14))); // obj.SetConstantBuffer(arg0, arg1, arg2, arg3); int32_t L_15 = V_1; ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_16 = V_2; int32_t L_17 = V_3; int32_t L_18 = V_4; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetConstantBuffer_m71B4947519DE0A36AC849D062D16FDF1BB47F5BD(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_15, L_16, L_17, L_18, /*hidden argument*/NULL); // return 0; V_5 = 0; goto IL_00cb; } IL_0058: { // else if (count == 5 && TypeChecker.CheckTypes(L, 2)) int32_t L_19 = V_0; if ((!(((uint32_t)L_19) == ((uint32_t)5)))) { goto IL_00ae; } } IL_005c: { intptr_t L_20 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_21 = TypeChecker_CheckTypes_TisString_t_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mEB0098F284A3109F6AFD024186F9D280BC022FB9((intptr_t)L_20, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mEB0098F284A3109F6AFD024186F9D280BC022FB9_RuntimeMethod_var); if (!L_21) { goto IL_00ae; } } IL_0065: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_22 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_23 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_22, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_24 = ___L0; String_t* L_25 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_24, 2, /*hidden argument*/NULL); V_6 = L_25; // UnityEngine.ComputeBuffer arg1 = (UnityEngine.ComputeBuffer)ToLua.ToObject(L, 3); intptr_t L_26 = ___L0; RuntimeObject * L_27 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_26, 3, /*hidden argument*/NULL); V_7 = ((ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 *)CastclassSealed((RuntimeObject*)L_27, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_il2cpp_TypeInfo_var)); // int arg2 = (int)LuaDLL.lua_tonumber(L, 4); intptr_t L_28 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_29 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_28, 4, /*hidden argument*/NULL); V_8 = (((int32_t)((int32_t)L_29))); // int arg3 = (int)LuaDLL.lua_tonumber(L, 5); intptr_t L_30 = ___L0; double L_31 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_30, 5, /*hidden argument*/NULL); V_9 = (((int32_t)((int32_t)L_31))); // obj.SetConstantBuffer(arg0, arg1, arg2, arg3); String_t* L_32 = V_6; ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_33 = V_7; int32_t L_34 = V_8; int32_t L_35 = V_9; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_23, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetConstantBuffer_mAA20E3E0FF3C045A8F6337FA6C1D8A2503DF069A(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_23, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_32, L_33, L_34, L_35, /*hidden argument*/NULL); // return 0; V_5 = 0; goto IL_00cb; } IL_00ae: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.SetConstantBuffer"); intptr_t L_36 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_37 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_36, _stringLiteralDFDDEA174C1698E991F81498E749889DE268228B, /*hidden argument*/NULL); V_5 = L_37; goto IL_00cb; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_00bd; throw e; } CATCH_00bd: { // begin catch(System.Exception) // catch (Exception e) V_10 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_38 = ___L0; Exception_t * L_39 = V_10; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_40 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_38, L_39, /*hidden argument*/NULL); V_5 = L_40; goto IL_00cb; } // end catch (depth: 1) IL_00cb: { // } int32_t L_41 = V_5; return L_41; } } // System.Int32 UnityEngine_MaterialWrap::SetFloatArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetFloatArray_m54098106D389250720D06C148CD713B548D3D782 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetFloatArray_m54098106D389250720D06C148CD713B548D3D782_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* V_5 = NULL; String_t* V_6 = NULL; List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * V_7 = NULL; String_t* V_8 = NULL; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* V_9 = NULL; Exception_t * V_10 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 6); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_0044; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_m0702B78DE685B89DDB60A1737B9C7ED7A01ED3F1((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_m0702B78DE685B89DDB60A1737B9C7ED7A01ED3F1_RuntimeMethod_var); if (!L_4) { goto IL_0044; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_9 = ___L0; RuntimeObject * L_10 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_9, 3, /*hidden argument*/NULL); V_2 = ((List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *)CastclassClass((RuntimeObject*)L_10, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_il2cpp_TypeInfo_var)); // obj.SetFloatArray(arg0, arg1); int32_t L_11 = V_1; List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_12 = V_2; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetFloatArray_m5D9D21D6ADC910228EC58E272E7EAECEF54F0EF8(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_0044: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)3)))) { goto IL_0080; } } IL_0048: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_mF8644A54C279056E76FB0A7033F6D9AFA62915AD((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_mF8644A54C279056E76FB0A7033F6D9AFA62915AD_RuntimeMethod_var); if (!L_15) { goto IL_0080; } } IL_0051: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_18 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_19 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = (((int32_t)((int32_t)L_19))); // float[] arg1 = ToLua.ToNumberArray(L, 3); intptr_t L_20 = ___L0; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_21 = ToLua_ToNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4A85D3D262986BB2BED61564DB5976564F43F859((intptr_t)L_20, 3, /*hidden argument*/ToLua_ToNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4A85D3D262986BB2BED61564DB5976564F43F859_RuntimeMethod_var); V_5 = L_21; // obj.SetFloatArray(arg0, arg1); int32_t L_22 = V_4; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_23 = V_5; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetFloatArray_m03E524B5B1CA096EEC2B0404AE61B7F4F5FACF3C(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_22, L_23, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_0080: { // else if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_24 = V_0; if ((!(((uint32_t)L_24) == ((uint32_t)3)))) { goto IL_00bd; } } IL_0084: { intptr_t L_25 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_26 = TypeChecker_CheckTypes_TisString_t_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_mCC3888A930C13F828836AF0D3B63FEAEE4F14A35((intptr_t)L_25, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_mCC3888A930C13F828836AF0D3B63FEAEE4F14A35_RuntimeMethod_var); if (!L_26) { goto IL_00bd; } } IL_008d: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_27 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_28 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_27, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_29 = ___L0; String_t* L_30 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_29, 2, /*hidden argument*/NULL); V_6 = L_30; // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_31 = ___L0; RuntimeObject * L_32 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_31, 3, /*hidden argument*/NULL); V_7 = ((List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *)CastclassClass((RuntimeObject*)L_32, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_il2cpp_TypeInfo_var)); // obj.SetFloatArray(arg0, arg1); String_t* L_33 = V_6; List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_34 = V_7; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetFloatArray_m20E65D81B203E7BDACC5AE46A4945330419A5A19(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_33, L_34, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_00bd: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_35 = V_0; if ((!(((uint32_t)L_35) == ((uint32_t)3)))) { goto IL_00f5; } } IL_00c1: { intptr_t L_36 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_37 = TypeChecker_CheckTypes_TisString_t_TisSingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_m471BAEC9889C26254203E775F79A189E36188523((intptr_t)L_36, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisSingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_m471BAEC9889C26254203E775F79A189E36188523_RuntimeMethod_var); if (!L_37) { goto IL_00f5; } } IL_00ca: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_38 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_39 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_38, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_40 = ___L0; String_t* L_41 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_40, 2, /*hidden argument*/NULL); V_8 = L_41; // float[] arg1 = ToLua.ToNumberArray(L, 3); intptr_t L_42 = ___L0; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_43 = ToLua_ToNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4A85D3D262986BB2BED61564DB5976564F43F859((intptr_t)L_42, 3, /*hidden argument*/ToLua_ToNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4A85D3D262986BB2BED61564DB5976564F43F859_RuntimeMethod_var); V_9 = L_43; // obj.SetFloatArray(arg0, arg1); String_t* L_44 = V_8; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_45 = V_9; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetFloatArray_m826883FAC1B827A065735E70E7B6A706BCE695FA(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_44, L_45, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_00f5: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.SetFloatArray"); intptr_t L_46 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_47 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_46, _stringLiteralE8384603F145C8AB40F2D7C05CE3057B1505B341, /*hidden argument*/NULL); V_3 = L_47; goto IL_0110; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0103; throw e; } CATCH_0103: { // begin catch(System.Exception) // catch (Exception e) V_10 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_48 = ___L0; Exception_t * L_49 = V_10; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_50 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_48, L_49, /*hidden argument*/NULL); V_3 = L_50; goto IL_0110; } // end catch (depth: 1) IL_0110: { // } int32_t L_51 = V_3; return L_51; } } // System.Int32 UnityEngine_MaterialWrap::SetColorArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetColorArray_m77E7EB6238B5731F31806DFC368A206FA8847C7F (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetColorArray_m77E7EB6238B5731F31806DFC368A206FA8847C7F_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_5 = NULL; String_t* V_6 = NULL; List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * V_7 = NULL; String_t* V_8 = NULL; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_9 = NULL; Exception_t * V_10 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 6); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_0044; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_t58F16637E97A6CB82317080828F7A4783F007FBB_m4BD8B742251F17B7564359CB62DD5991AA5BCF90((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_t58F16637E97A6CB82317080828F7A4783F007FBB_m4BD8B742251F17B7564359CB62DD5991AA5BCF90_RuntimeMethod_var); if (!L_4) { goto IL_0044; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_9 = ___L0; RuntimeObject * L_10 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_9, 3, /*hidden argument*/NULL); V_2 = ((List_1_t58F16637E97A6CB82317080828F7A4783F007FBB *)CastclassClass((RuntimeObject*)L_10, List_1_t58F16637E97A6CB82317080828F7A4783F007FBB_il2cpp_TypeInfo_var)); // obj.SetColorArray(arg0, arg1); int32_t L_11 = V_1; List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * L_12 = V_2; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetColorArray_mE1CF05ACE8AC659BC701181F1A9EF924D224E373(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_0044: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)3)))) { goto IL_0080; } } IL_0048: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399_mBB1A1088061581C6D48EBC0BBC0B5C28D9F221D4((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399_mBB1A1088061581C6D48EBC0BBC0B5C28D9F221D4_RuntimeMethod_var); if (!L_15) { goto IL_0080; } } IL_0051: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_18 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_19 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = (((int32_t)((int32_t)L_19))); // UnityEngine.Color[] arg1 = ToLua.ToStructArray(L, 3); intptr_t L_20 = ___L0; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_21 = ToLua_ToStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m8C88ECC9767D7607D53449FD4027797F3B22809A((intptr_t)L_20, 3, /*hidden argument*/ToLua_ToStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m8C88ECC9767D7607D53449FD4027797F3B22809A_RuntimeMethod_var); V_5 = L_21; // obj.SetColorArray(arg0, arg1); int32_t L_22 = V_4; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_23 = V_5; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetColorArray_mF8B250D1A05705B6781DC7725A977A94D28C2AFA(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_22, L_23, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_0080: { // else if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_24 = V_0; if ((!(((uint32_t)L_24) == ((uint32_t)3)))) { goto IL_00bd; } } IL_0084: { intptr_t L_25 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_26 = TypeChecker_CheckTypes_TisString_t_TisList_1_t58F16637E97A6CB82317080828F7A4783F007FBB_m146FCBFE6469028CC465F25D3648FA0DD9F86653((intptr_t)L_25, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisList_1_t58F16637E97A6CB82317080828F7A4783F007FBB_m146FCBFE6469028CC465F25D3648FA0DD9F86653_RuntimeMethod_var); if (!L_26) { goto IL_00bd; } } IL_008d: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_27 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_28 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_27, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_29 = ___L0; String_t* L_30 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_29, 2, /*hidden argument*/NULL); V_6 = L_30; // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_31 = ___L0; RuntimeObject * L_32 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_31, 3, /*hidden argument*/NULL); V_7 = ((List_1_t58F16637E97A6CB82317080828F7A4783F007FBB *)CastclassClass((RuntimeObject*)L_32, List_1_t58F16637E97A6CB82317080828F7A4783F007FBB_il2cpp_TypeInfo_var)); // obj.SetColorArray(arg0, arg1); String_t* L_33 = V_6; List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * L_34 = V_7; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetColorArray_m76B75E0F814FF7BEBF2436D62F30D27F1B1AB118(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_33, L_34, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_00bd: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_35 = V_0; if ((!(((uint32_t)L_35) == ((uint32_t)3)))) { goto IL_00f5; } } IL_00c1: { intptr_t L_36 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_37 = TypeChecker_CheckTypes_TisString_t_TisColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399_mD9CE5C8D236858CAC3067068EE27624B1B3830AD((intptr_t)L_36, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399_mD9CE5C8D236858CAC3067068EE27624B1B3830AD_RuntimeMethod_var); if (!L_37) { goto IL_00f5; } } IL_00ca: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_38 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_39 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_38, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_40 = ___L0; String_t* L_41 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_40, 2, /*hidden argument*/NULL); V_8 = L_41; // UnityEngine.Color[] arg1 = ToLua.ToStructArray(L, 3); intptr_t L_42 = ___L0; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_43 = ToLua_ToStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m8C88ECC9767D7607D53449FD4027797F3B22809A((intptr_t)L_42, 3, /*hidden argument*/ToLua_ToStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m8C88ECC9767D7607D53449FD4027797F3B22809A_RuntimeMethod_var); V_9 = L_43; // obj.SetColorArray(arg0, arg1); String_t* L_44 = V_8; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_45 = V_9; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetColorArray_m0C7FB3A0F21A1DCD4EEFE47B504AD10D21D005C0(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_44, L_45, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_00f5: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.SetColorArray"); intptr_t L_46 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_47 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_46, _stringLiteral36A4A2DC7AFBFA3124D7B9A61CA51FFD9B0C243B, /*hidden argument*/NULL); V_3 = L_47; goto IL_0110; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0103; throw e; } CATCH_0103: { // begin catch(System.Exception) // catch (Exception e) V_10 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_48 = ___L0; Exception_t * L_49 = V_10; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_50 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_48, L_49, /*hidden argument*/NULL); V_3 = L_50; goto IL_0110; } // end catch (depth: 1) IL_0110: { // } int32_t L_51 = V_3; return L_51; } } // System.Int32 UnityEngine_MaterialWrap::SetVectorArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetVectorArray_m7B61F4832E5CEE5A114DAD6BD3AD4626765FD95F (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetVectorArray_m7B61F4832E5CEE5A114DAD6BD3AD4626765FD95F_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* V_5 = NULL; String_t* V_6 = NULL; List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * V_7 = NULL; String_t* V_8 = NULL; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* V_9 = NULL; Exception_t * V_10 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 6); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_0044; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_m61A14FFD01ECA546459C412FDA4A4C2AA38C63F6((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_m61A14FFD01ECA546459C412FDA4A4C2AA38C63F6_RuntimeMethod_var); if (!L_4) { goto IL_0044; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_9 = ___L0; RuntimeObject * L_10 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_9, 3, /*hidden argument*/NULL); V_2 = ((List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *)CastclassClass((RuntimeObject*)L_10, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_il2cpp_TypeInfo_var)); // obj.SetVectorArray(arg0, arg1); int32_t L_11 = V_1; List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_12 = V_2; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetVectorArray_mC1CC338EA86D2D80606CE3B9DC58E2CC415788F2(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_0044: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)3)))) { goto IL_0080; } } IL_0048: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_mBA005146FE0E89716A050FB8F1F22DC10E1309B9((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_mBA005146FE0E89716A050FB8F1F22DC10E1309B9_RuntimeMethod_var); if (!L_15) { goto IL_0080; } } IL_0051: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_18 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_19 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = (((int32_t)((int32_t)L_19))); // UnityEngine.Vector4[] arg1 = ToLua.ToStructArray(L, 3); intptr_t L_20 = ___L0; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_21 = ToLua_ToStructArray_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m1FEED9DB33F1FA2FA2918799687F3A78EEC6C794((intptr_t)L_20, 3, /*hidden argument*/ToLua_ToStructArray_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m1FEED9DB33F1FA2FA2918799687F3A78EEC6C794_RuntimeMethod_var); V_5 = L_21; // obj.SetVectorArray(arg0, arg1); int32_t L_22 = V_4; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_23 = V_5; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetVectorArray_m3DEE0383284B478E6A261A485DEEB09F9F63B51C(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_22, L_23, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_0080: { // else if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_24 = V_0; if ((!(((uint32_t)L_24) == ((uint32_t)3)))) { goto IL_00bd; } } IL_0084: { intptr_t L_25 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_26 = TypeChecker_CheckTypes_TisString_t_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_mF3FDB5B3A9362C39A448F241BBA8BB80EFA32854((intptr_t)L_25, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_mF3FDB5B3A9362C39A448F241BBA8BB80EFA32854_RuntimeMethod_var); if (!L_26) { goto IL_00bd; } } IL_008d: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_27 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_28 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_27, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_29 = ___L0; String_t* L_30 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_29, 2, /*hidden argument*/NULL); V_6 = L_30; // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_31 = ___L0; RuntimeObject * L_32 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_31, 3, /*hidden argument*/NULL); V_7 = ((List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *)CastclassClass((RuntimeObject*)L_32, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_il2cpp_TypeInfo_var)); // obj.SetVectorArray(arg0, arg1); String_t* L_33 = V_6; List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_34 = V_7; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetVectorArray_mC73E3C65E0CF82746C9BECC0376522F0722DC178(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_33, L_34, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_00bd: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_35 = V_0; if ((!(((uint32_t)L_35) == ((uint32_t)3)))) { goto IL_00f5; } } IL_00c1: { intptr_t L_36 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_37 = TypeChecker_CheckTypes_TisString_t_TisVector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_m97CBB36C31306F2AD5C98D601CB2B1AC0BCB6263((intptr_t)L_36, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisVector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_m97CBB36C31306F2AD5C98D601CB2B1AC0BCB6263_RuntimeMethod_var); if (!L_37) { goto IL_00f5; } } IL_00ca: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_38 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_39 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_38, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_40 = ___L0; String_t* L_41 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_40, 2, /*hidden argument*/NULL); V_8 = L_41; // UnityEngine.Vector4[] arg1 = ToLua.ToStructArray(L, 3); intptr_t L_42 = ___L0; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_43 = ToLua_ToStructArray_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m1FEED9DB33F1FA2FA2918799687F3A78EEC6C794((intptr_t)L_42, 3, /*hidden argument*/ToLua_ToStructArray_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m1FEED9DB33F1FA2FA2918799687F3A78EEC6C794_RuntimeMethod_var); V_9 = L_43; // obj.SetVectorArray(arg0, arg1); String_t* L_44 = V_8; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_45 = V_9; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetVectorArray_mB29351C346C21AB801523B92A277B4A820583D51(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_44, L_45, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_00f5: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.SetVectorArray"); intptr_t L_46 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_47 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_46, _stringLiteral477EB5B56055713FB9CFC71C58784B650E4538C8, /*hidden argument*/NULL); V_3 = L_47; goto IL_0110; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0103; throw e; } CATCH_0103: { // begin catch(System.Exception) // catch (Exception e) V_10 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_48 = ___L0; Exception_t * L_49 = V_10; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_50 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_48, L_49, /*hidden argument*/NULL); V_3 = L_50; goto IL_0110; } // end catch (depth: 1) IL_0110: { // } int32_t L_51 = V_3; return L_51; } } // System.Int32 UnityEngine_MaterialWrap::SetMatrixArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetMatrixArray_mC6AFB931E65760D759278E94DBCFF50FA32F8423 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetMatrixArray_mC6AFB931E65760D759278E94DBCFF50FA32F8423_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* V_5 = NULL; String_t* V_6 = NULL; List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * V_7 = NULL; String_t* V_8 = NULL; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* V_9 = NULL; Exception_t * V_10 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 6); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_0044; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m0A9F8A8164E6FC0C869D2339C395CB835DCB9554((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m0A9F8A8164E6FC0C869D2339C395CB835DCB9554_RuntimeMethod_var); if (!L_4) { goto IL_0044; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_9 = ___L0; RuntimeObject * L_10 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_9, 3, /*hidden argument*/NULL); V_2 = ((List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *)CastclassClass((RuntimeObject*)L_10, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_il2cpp_TypeInfo_var)); // obj.SetMatrixArray(arg0, arg1); int32_t L_11 = V_1; List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_12 = V_2; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetMatrixArray_m8B3BD07E05515B2A06C7138B92BCB35EE5B7CA8D(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_0044: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)3)))) { goto IL_0080; } } IL_0048: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_mB41A600A717F4A72C0C43FC944417E492599DC22((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_mB41A600A717F4A72C0C43FC944417E492599DC22_RuntimeMethod_var); if (!L_15) { goto IL_0080; } } IL_0051: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_18 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_19 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = (((int32_t)((int32_t)L_19))); // UnityEngine.Matrix4x4[] arg1 = ToLua.ToStructArray(L, 3); intptr_t L_20 = ___L0; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_21 = ToLua_ToStructArray_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCDDA1A093C98566F556C7F0EBEE0CFEA3D32052A((intptr_t)L_20, 3, /*hidden argument*/ToLua_ToStructArray_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCDDA1A093C98566F556C7F0EBEE0CFEA3D32052A_RuntimeMethod_var); V_5 = L_21; // obj.SetMatrixArray(arg0, arg1); int32_t L_22 = V_4; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_23 = V_5; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetMatrixArray_mB9988E11FFDBFCC71DCE75433F2E745C77BB34FF(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_22, L_23, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_0080: { // else if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_24 = V_0; if ((!(((uint32_t)L_24) == ((uint32_t)3)))) { goto IL_00bd; } } IL_0084: { intptr_t L_25 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_26 = TypeChecker_CheckTypes_TisString_t_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m2393FEFD60E436D0B0D72D431EE2E61B9737A499((intptr_t)L_25, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m2393FEFD60E436D0B0D72D431EE2E61B9737A499_RuntimeMethod_var); if (!L_26) { goto IL_00bd; } } IL_008d: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_27 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_28 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_27, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_29 = ___L0; String_t* L_30 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_29, 2, /*hidden argument*/NULL); V_6 = L_30; // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_31 = ___L0; RuntimeObject * L_32 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_31, 3, /*hidden argument*/NULL); V_7 = ((List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *)CastclassClass((RuntimeObject*)L_32, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_il2cpp_TypeInfo_var)); // obj.SetMatrixArray(arg0, arg1); String_t* L_33 = V_6; List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_34 = V_7; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetMatrixArray_mC7F439E54B8AB183073087D09213EEAB40282F6E(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_33, L_34, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_00bd: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_35 = V_0; if ((!(((uint32_t)L_35) == ((uint32_t)3)))) { goto IL_00f5; } } IL_00c1: { intptr_t L_36 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_37 = TypeChecker_CheckTypes_TisString_t_TisMatrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_m8762B345F136EFBA789F2A13D15B9AD810D2E126((intptr_t)L_36, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisMatrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_m8762B345F136EFBA789F2A13D15B9AD810D2E126_RuntimeMethod_var); if (!L_37) { goto IL_00f5; } } IL_00ca: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_38 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_39 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_38, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_40 = ___L0; String_t* L_41 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_40, 2, /*hidden argument*/NULL); V_8 = L_41; // UnityEngine.Matrix4x4[] arg1 = ToLua.ToStructArray(L, 3); intptr_t L_42 = ___L0; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_43 = ToLua_ToStructArray_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCDDA1A093C98566F556C7F0EBEE0CFEA3D32052A((intptr_t)L_42, 3, /*hidden argument*/ToLua_ToStructArray_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCDDA1A093C98566F556C7F0EBEE0CFEA3D32052A_RuntimeMethod_var); V_9 = L_43; // obj.SetMatrixArray(arg0, arg1); String_t* L_44 = V_8; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_45 = V_9; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetMatrixArray_m5866D8DDFA81DD15B63F83949FDDEED0E304CCC8(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_44, L_45, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0110; } IL_00f5: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.SetMatrixArray"); intptr_t L_46 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_47 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_46, _stringLiteralAB8A1371BA7EFA4FC7B28FBB89C326B91D03A772, /*hidden argument*/NULL); V_3 = L_47; goto IL_0110; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0103; throw e; } CATCH_0103: { // begin catch(System.Exception) // catch (Exception e) V_10 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_48 = ___L0; Exception_t * L_49 = V_10; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_50 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_48, L_49, /*hidden argument*/NULL); V_3 = L_50; goto IL_0110; } // end catch (depth: 1) IL_0110: { // } int32_t L_51 = V_3; return L_51; } } // System.Int32 UnityEngine_MaterialWrap::GetFloat(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetFloat_m2762C8277238403FB39599E42757157B8501010A (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetFloat_m2762C8277238403FB39599E42757157B8501010A_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; float V_2 = 0.0f; int32_t V_3 = 0; String_t* V_4 = NULL; float V_5 = 0.0f; Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_003c; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var); if (!L_4) { goto IL_003c; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // float o = obj.GetFloat(arg0); int32_t L_9 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); float L_10 = Material_GetFloat_mC1764F8B39FD31C6B7629D417BC8375D6E6AC60C(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); V_2 = L_10; // LuaDLL.lua_pushnumber(L, o); intptr_t L_11 = ___L0; float L_12 = V_2; LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_11, (((double)((double)L_12))), /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008f; } IL_003c: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)2)))) { goto IL_0074; } } IL_0040: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var); if (!L_15) { goto IL_0074; } } IL_0049: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // float o = obj.GetFloat(arg0); String_t* L_20 = V_4; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); float L_21 = Material_GetFloat_m8A4243FC6619B4E0E820E87754035700FD4913F0(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL); V_5 = L_21; // LuaDLL.lua_pushnumber(L, o); intptr_t L_22 = ___L0; float L_23 = V_5; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_22, (((double)((double)L_23))), /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008f; } IL_0074: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetFloat"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteral875D6310745F0DA5E71A721617CEF9BD287DEF67, /*hidden argument*/NULL); V_3 = L_25; goto IL_008f; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0082; throw e; } CATCH_0082: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_008f; } // end catch (depth: 1) IL_008f: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::GetInt(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetInt_mF6B3AD0CEED6907D55B91CB7671CDEF0396578AB (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetInt_mF6B3AD0CEED6907D55B91CB7671CDEF0396578AB_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; int32_t V_2 = 0; int32_t V_3 = 0; String_t* V_4 = NULL; int32_t V_5 = 0; Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_003b; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var); if (!L_4) { goto IL_003b; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // int o = obj.GetInt(arg0); int32_t L_9 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); int32_t L_10 = Material_GetInt_m7D7C0ECB5A4D5CE5F1F409D04B4F886930271DEC(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); V_2 = L_10; // LuaDLL.lua_pushinteger(L, o); intptr_t L_11 = ___L0; int32_t L_12 = V_2; LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_11, L_12, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008d; } IL_003b: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)2)))) { goto IL_0072; } } IL_003f: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var); if (!L_15) { goto IL_0072; } } IL_0048: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // int o = obj.GetInt(arg0); String_t* L_20 = V_4; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); int32_t L_21 = Material_GetInt_mE2577C1C53AB98AF3FEE2BC95F04EC5694933F41(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL); V_5 = L_21; // LuaDLL.lua_pushinteger(L, o); intptr_t L_22 = ___L0; int32_t L_23 = V_5; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_22, L_23, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008d; } IL_0072: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetInt"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteral49D7301C8CE9E88EBC1A2B234DBC971A919D9A65, /*hidden argument*/NULL); V_3 = L_25; goto IL_008d; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0080; throw e; } CATCH_0080: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_008d; } // end catch (depth: 1) IL_008d: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::GetColor(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetColor_m60509509CF0671933F3F4D47A0D617A10C867614 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetColor_m60509509CF0671933F3F4D47A0D617A10C867614_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; String_t* V_4 = NULL; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_5; memset((&V_5), 0, sizeof(V_5)); Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_003b; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var); if (!L_4) { goto IL_003b; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.Color o = obj.GetColor(arg0); int32_t L_9 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_10 = Material_GetColor_m1FFF5ECB4967771D751C60205635A0D3F7AA2F0E(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); V_2 = L_10; // ToLua.Push(L, o); intptr_t L_11 = ___L0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_12 = V_2; ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_11, L_12, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008d; } IL_003b: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)2)))) { goto IL_0072; } } IL_003f: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var); if (!L_15) { goto IL_0072; } } IL_0048: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // UnityEngine.Color o = obj.GetColor(arg0); String_t* L_20 = V_4; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_21 = Material_GetColor_m95E13C52410F7CE01E8DC32668ABBCBF19BB8808(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL); V_5 = L_21; // ToLua.Push(L, o); intptr_t L_22 = ___L0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_23 = V_5; ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_22, L_23, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008d; } IL_0072: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetColor"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteral9F83808446E4B19784CE237289E0D6BEEB0BF510, /*hidden argument*/NULL); V_3 = L_25; goto IL_008d; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0080; throw e; } CATCH_0080: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_008d; } // end catch (depth: 1) IL_008d: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::GetVector(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetVector_m99064D4AB5314226EF76A2EFA3DF09DCBD8A21F2 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetVector_m99064D4AB5314226EF76A2EFA3DF09DCBD8A21F2_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; String_t* V_4 = NULL; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_5; memset((&V_5), 0, sizeof(V_5)); Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_003b; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var); if (!L_4) { goto IL_003b; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.Vector4 o = obj.GetVector(arg0); int32_t L_9 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_10 = Material_GetVector_mDE1F87F355E0ECAD883E4F2CF62DB338C2E00C38(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); V_2 = L_10; // ToLua.Push(L, o); intptr_t L_11 = ___L0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_12 = V_2; ToLua_Push_m5B39A5A0B8AE69D62F46959033BBE78516393FC5((intptr_t)L_11, L_12, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008d; } IL_003b: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)2)))) { goto IL_0072; } } IL_003f: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var); if (!L_15) { goto IL_0072; } } IL_0048: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // UnityEngine.Vector4 o = obj.GetVector(arg0); String_t* L_20 = V_4; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_21 = Material_GetVector_m068E8828C9E9FB017161F018E80818C2D1651477(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL); V_5 = L_21; // ToLua.Push(L, o); intptr_t L_22 = ___L0; Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_23 = V_5; ToLua_Push_m5B39A5A0B8AE69D62F46959033BBE78516393FC5((intptr_t)L_22, L_23, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008d; } IL_0072: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetVector"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteral743CF286D212B7F2089B9D705989677566292085, /*hidden argument*/NULL); V_3 = L_25; goto IL_008d; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0080; throw e; } CATCH_0080: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_008d; } // end catch (depth: 1) IL_008d: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::GetMatrix(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetMatrix_mBA2DEFBF07647175C22A3814BB453EAD4F9772B9 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetMatrix_mBA2DEFBF07647175C22A3814BB453EAD4F9772B9_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; String_t* V_4 = NULL; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_5; memset((&V_5), 0, sizeof(V_5)); Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_003b; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var); if (!L_4) { goto IL_003b; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.Matrix4x4 o = obj.GetMatrix(arg0); int32_t L_9 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_10 = Material_GetMatrix_m685F5AE4EAFE5F49CC1791AFF06707433C70F1BC(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); V_2 = L_10; // ToLua.PushValue(L, o); intptr_t L_11 = ___L0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_12 = V_2; ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B((intptr_t)L_11, L_12, /*hidden argument*/ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B_RuntimeMethod_var); // return 1; V_3 = 1; goto IL_008d; } IL_003b: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)2)))) { goto IL_0072; } } IL_003f: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var); if (!L_15) { goto IL_0072; } } IL_0048: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // UnityEngine.Matrix4x4 o = obj.GetMatrix(arg0); String_t* L_20 = V_4; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_21 = Material_GetMatrix_mAB53222644DC5DAD4A9E9628C42B954A272C0CC8(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL); V_5 = L_21; // ToLua.PushValue(L, o); intptr_t L_22 = ___L0; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_23 = V_5; ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B((intptr_t)L_22, L_23, /*hidden argument*/ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B_RuntimeMethod_var); // return 1; V_3 = 1; goto IL_008d; } IL_0072: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetMatrix"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteralAED9AD8D11A1C8C63AD74BBC2BBC40B51BB89D01, /*hidden argument*/NULL); V_3 = L_25; goto IL_008d; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0080; throw e; } CATCH_0080: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_008d; } // end catch (depth: 1) IL_008d: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::GetTexture(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetTexture_m512654709A83F15AC0D52AAEDC21E5E14AD267A2 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetTexture_m512654709A83F15AC0D52AAEDC21E5E14AD267A2_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_2 = NULL; int32_t V_3 = 0; String_t* V_4 = NULL; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_5 = NULL; Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_003b; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var); if (!L_4) { goto IL_003b; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.Texture o = obj.GetTexture(arg0); int32_t L_9 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_10 = Material_GetTexture_mDB1B89D76D44AD07BD214224C59A6FE0B62F6477(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); V_2 = L_10; // ToLua.Push(L, o); intptr_t L_11 = ___L0; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_12 = V_2; ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_11, L_12, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008d; } IL_003b: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)2)))) { goto IL_0072; } } IL_003f: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var); if (!L_15) { goto IL_0072; } } IL_0048: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // UnityEngine.Texture o = obj.GetTexture(arg0); String_t* L_20 = V_4; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_21 = Material_GetTexture_mCD6B822EA19773B8D39368FF1A285E7B69043896(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL); V_5 = L_21; // ToLua.Push(L, o); intptr_t L_22 = ___L0; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_23 = V_5; ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_22, L_23, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008d; } IL_0072: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetTexture"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteral0E090B76E77AA7CAB8B450735B4CF6868B44ADC5, /*hidden argument*/NULL); V_3 = L_25; goto IL_008d; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0080; throw e; } CATCH_0080: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_008d; } // end catch (depth: 1) IL_008d: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::GetFloatArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetFloatArray_m43D615FEC35E79FFC73AC589F6873890725B3292 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetFloatArray_m43D615FEC35E79FFC73AC589F6873890725B3292_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* V_2 = NULL; int32_t V_3 = 0; String_t* V_4 = NULL; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* V_5 = NULL; int32_t V_6 = 0; List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * V_7 = NULL; String_t* V_8 = NULL; List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * V_9 = NULL; Exception_t * V_10 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 6); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_003e; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var); if (!L_4) { goto IL_003e; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // float[] o = obj.GetFloatArray(arg0); int32_t L_9 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_10 = Material_GetFloatArray_m7D42AC14400F26D355FFDDDDED4E8AB2F90DC825(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); V_2 = L_10; // ToLua.Push(L, o); intptr_t L_11 = ___L0; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_12 = V_2; ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_11, (RuntimeArray *)(RuntimeArray *)L_12, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_010e; } IL_003e: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)2)))) { goto IL_0078; } } IL_0042: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var); if (!L_15) { goto IL_0078; } } IL_004b: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // float[] o = obj.GetFloatArray(arg0); String_t* L_20 = V_4; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_21 = Material_GetFloatArray_mF4B422C881673975D135D0A4256FFF550FB46C4E(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL); V_5 = L_21; // ToLua.Push(L, o); intptr_t L_22 = ___L0; SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_23 = V_5; ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_22, (RuntimeArray *)(RuntimeArray *)L_23, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_010e; } IL_0078: { // else if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_24 = V_0; if ((!(((uint32_t)L_24) == ((uint32_t)3)))) { goto IL_00b6; } } IL_007c: { intptr_t L_25 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_26 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_m0702B78DE685B89DDB60A1737B9C7ED7A01ED3F1((intptr_t)L_25, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_m0702B78DE685B89DDB60A1737B9C7ED7A01ED3F1_RuntimeMethod_var); if (!L_26) { goto IL_00b6; } } IL_0085: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_27 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_28 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_27, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_29 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_30 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_29, 2, /*hidden argument*/NULL); V_6 = (((int32_t)((int32_t)L_30))); // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_31 = ___L0; RuntimeObject * L_32 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_31, 3, /*hidden argument*/NULL); V_7 = ((List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *)CastclassClass((RuntimeObject*)L_32, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_il2cpp_TypeInfo_var)); // obj.GetFloatArray(arg0, arg1); int32_t L_33 = V_6; List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_34 = V_7; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_GetFloatArray_mE671829DD1EDB93EACDC7BB19AF6404CAB4FB30A(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_33, L_34, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_010e; } IL_00b6: { // else if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_35 = V_0; if ((!(((uint32_t)L_35) == ((uint32_t)3)))) { goto IL_00f3; } } IL_00ba: { intptr_t L_36 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_37 = TypeChecker_CheckTypes_TisString_t_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_mCC3888A930C13F828836AF0D3B63FEAEE4F14A35((intptr_t)L_36, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_mCC3888A930C13F828836AF0D3B63FEAEE4F14A35_RuntimeMethod_var); if (!L_37) { goto IL_00f3; } } IL_00c3: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_38 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_39 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_38, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_40 = ___L0; String_t* L_41 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_40, 2, /*hidden argument*/NULL); V_8 = L_41; // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_42 = ___L0; RuntimeObject * L_43 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_42, 3, /*hidden argument*/NULL); V_9 = ((List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *)CastclassClass((RuntimeObject*)L_43, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_il2cpp_TypeInfo_var)); // obj.GetFloatArray(arg0, arg1); String_t* L_44 = V_8; List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_45 = V_9; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_GetFloatArray_m8C0AFD6B92559EFDCE70027D4FF3621CB004D845(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_44, L_45, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_010e; } IL_00f3: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetFloatArray"); intptr_t L_46 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_47 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_46, _stringLiteral8C127ABEA0E9717751497BB1D2D470CC738A62C3, /*hidden argument*/NULL); V_3 = L_47; goto IL_010e; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0101; throw e; } CATCH_0101: { // begin catch(System.Exception) // catch (Exception e) V_10 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_48 = ___L0; Exception_t * L_49 = V_10; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_50 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_48, L_49, /*hidden argument*/NULL); V_3 = L_50; goto IL_010e; } // end catch (depth: 1) IL_010e: { // } int32_t L_51 = V_3; return L_51; } } // System.Int32 UnityEngine_MaterialWrap::GetColorArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetColorArray_m8D9A4EF843D06346755041A4CAF5333115016087 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetColorArray_m8D9A4EF843D06346755041A4CAF5333115016087_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_2 = NULL; int32_t V_3 = 0; String_t* V_4 = NULL; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_5 = NULL; int32_t V_6 = 0; List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * V_7 = NULL; String_t* V_8 = NULL; List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * V_9 = NULL; Exception_t * V_10 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 6); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_003e; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var); if (!L_4) { goto IL_003e; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.Color[] o = obj.GetColorArray(arg0); int32_t L_9 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_10 = Material_GetColorArray_mC0A372A8EC7DBB7C2A891A3DA469826C83A27022(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); V_2 = L_10; // ToLua.Push(L, o); intptr_t L_11 = ___L0; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_12 = V_2; ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_11, (RuntimeArray *)(RuntimeArray *)L_12, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_010e; } IL_003e: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)2)))) { goto IL_0078; } } IL_0042: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var); if (!L_15) { goto IL_0078; } } IL_004b: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // UnityEngine.Color[] o = obj.GetColorArray(arg0); String_t* L_20 = V_4; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_21 = Material_GetColorArray_mD4332AD6BB02C0913C51E0EAA7A833533EF4B189(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL); V_5 = L_21; // ToLua.Push(L, o); intptr_t L_22 = ___L0; ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_23 = V_5; ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_22, (RuntimeArray *)(RuntimeArray *)L_23, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_010e; } IL_0078: { // else if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_24 = V_0; if ((!(((uint32_t)L_24) == ((uint32_t)3)))) { goto IL_00b6; } } IL_007c: { intptr_t L_25 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_26 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_t58F16637E97A6CB82317080828F7A4783F007FBB_m4BD8B742251F17B7564359CB62DD5991AA5BCF90((intptr_t)L_25, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_t58F16637E97A6CB82317080828F7A4783F007FBB_m4BD8B742251F17B7564359CB62DD5991AA5BCF90_RuntimeMethod_var); if (!L_26) { goto IL_00b6; } } IL_0085: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_27 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_28 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_27, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_29 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_30 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_29, 2, /*hidden argument*/NULL); V_6 = (((int32_t)((int32_t)L_30))); // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_31 = ___L0; RuntimeObject * L_32 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_31, 3, /*hidden argument*/NULL); V_7 = ((List_1_t58F16637E97A6CB82317080828F7A4783F007FBB *)CastclassClass((RuntimeObject*)L_32, List_1_t58F16637E97A6CB82317080828F7A4783F007FBB_il2cpp_TypeInfo_var)); // obj.GetColorArray(arg0, arg1); int32_t L_33 = V_6; List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * L_34 = V_7; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_GetColorArray_mC9EA848EDD5120DB3689ED9D84475F7E2850B7B5(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_33, L_34, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_010e; } IL_00b6: { // else if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_35 = V_0; if ((!(((uint32_t)L_35) == ((uint32_t)3)))) { goto IL_00f3; } } IL_00ba: { intptr_t L_36 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_37 = TypeChecker_CheckTypes_TisString_t_TisList_1_t58F16637E97A6CB82317080828F7A4783F007FBB_m146FCBFE6469028CC465F25D3648FA0DD9F86653((intptr_t)L_36, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisList_1_t58F16637E97A6CB82317080828F7A4783F007FBB_m146FCBFE6469028CC465F25D3648FA0DD9F86653_RuntimeMethod_var); if (!L_37) { goto IL_00f3; } } IL_00c3: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_38 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_39 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_38, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_40 = ___L0; String_t* L_41 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_40, 2, /*hidden argument*/NULL); V_8 = L_41; // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_42 = ___L0; RuntimeObject * L_43 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_42, 3, /*hidden argument*/NULL); V_9 = ((List_1_t58F16637E97A6CB82317080828F7A4783F007FBB *)CastclassClass((RuntimeObject*)L_43, List_1_t58F16637E97A6CB82317080828F7A4783F007FBB_il2cpp_TypeInfo_var)); // obj.GetColorArray(arg0, arg1); String_t* L_44 = V_8; List_1_t58F16637E97A6CB82317080828F7A4783F007FBB * L_45 = V_9; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_GetColorArray_mD9B2A59966A9B8D50F0D3D3E5F0AAFE4EFD5EB3F(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_44, L_45, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_010e; } IL_00f3: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetColorArray"); intptr_t L_46 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_47 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_46, _stringLiteral712E006F0A82DC72404A153D7656D296DD6C4477, /*hidden argument*/NULL); V_3 = L_47; goto IL_010e; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0101; throw e; } CATCH_0101: { // begin catch(System.Exception) // catch (Exception e) V_10 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_48 = ___L0; Exception_t * L_49 = V_10; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_50 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_48, L_49, /*hidden argument*/NULL); V_3 = L_50; goto IL_010e; } // end catch (depth: 1) IL_010e: { // } int32_t L_51 = V_3; return L_51; } } // System.Int32 UnityEngine_MaterialWrap::GetVectorArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetVectorArray_m9F608296D5CA2193D326682A13BF6B0F21B7EC72 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetVectorArray_m9F608296D5CA2193D326682A13BF6B0F21B7EC72_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* V_2 = NULL; int32_t V_3 = 0; String_t* V_4 = NULL; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* V_5 = NULL; int32_t V_6 = 0; List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * V_7 = NULL; String_t* V_8 = NULL; List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * V_9 = NULL; Exception_t * V_10 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 6); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_003e; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var); if (!L_4) { goto IL_003e; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.Vector4[] o = obj.GetVectorArray(arg0); int32_t L_9 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_10 = Material_GetVectorArray_m78CFEA0BAB12B3E80987E76D88962CBA2E231C20(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); V_2 = L_10; // ToLua.Push(L, o); intptr_t L_11 = ___L0; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_12 = V_2; ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_11, (RuntimeArray *)(RuntimeArray *)L_12, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_010e; } IL_003e: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)2)))) { goto IL_0078; } } IL_0042: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var); if (!L_15) { goto IL_0078; } } IL_004b: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // UnityEngine.Vector4[] o = obj.GetVectorArray(arg0); String_t* L_20 = V_4; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_21 = Material_GetVectorArray_m9BF6FC74660F816FC52A7F1D8A10A75D142A561D(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL); V_5 = L_21; // ToLua.Push(L, o); intptr_t L_22 = ___L0; Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_23 = V_5; ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_22, (RuntimeArray *)(RuntimeArray *)L_23, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_010e; } IL_0078: { // else if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_24 = V_0; if ((!(((uint32_t)L_24) == ((uint32_t)3)))) { goto IL_00b6; } } IL_007c: { intptr_t L_25 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_26 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_m61A14FFD01ECA546459C412FDA4A4C2AA38C63F6((intptr_t)L_25, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_m61A14FFD01ECA546459C412FDA4A4C2AA38C63F6_RuntimeMethod_var); if (!L_26) { goto IL_00b6; } } IL_0085: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_27 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_28 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_27, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_29 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_30 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_29, 2, /*hidden argument*/NULL); V_6 = (((int32_t)((int32_t)L_30))); // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_31 = ___L0; RuntimeObject * L_32 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_31, 3, /*hidden argument*/NULL); V_7 = ((List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *)CastclassClass((RuntimeObject*)L_32, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_il2cpp_TypeInfo_var)); // obj.GetVectorArray(arg0, arg1); int32_t L_33 = V_6; List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_34 = V_7; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_GetVectorArray_m777DE57187F9E93BD9E04995C388926582A4B209(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_33, L_34, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_010e; } IL_00b6: { // else if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_35 = V_0; if ((!(((uint32_t)L_35) == ((uint32_t)3)))) { goto IL_00f3; } } IL_00ba: { intptr_t L_36 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_37 = TypeChecker_CheckTypes_TisString_t_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_mF3FDB5B3A9362C39A448F241BBA8BB80EFA32854((intptr_t)L_36, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_mF3FDB5B3A9362C39A448F241BBA8BB80EFA32854_RuntimeMethod_var); if (!L_37) { goto IL_00f3; } } IL_00c3: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_38 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_39 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_38, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_40 = ___L0; String_t* L_41 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_40, 2, /*hidden argument*/NULL); V_8 = L_41; // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_42 = ___L0; RuntimeObject * L_43 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_42, 3, /*hidden argument*/NULL); V_9 = ((List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *)CastclassClass((RuntimeObject*)L_43, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_il2cpp_TypeInfo_var)); // obj.GetVectorArray(arg0, arg1); String_t* L_44 = V_8; List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_45 = V_9; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_GetVectorArray_m62C72E37A866CE06429764E4741B568C10BDAFBF(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_44, L_45, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_010e; } IL_00f3: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetVectorArray"); intptr_t L_46 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_47 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_46, _stringLiteralAC3D950D9A0064753F6ECFA6120157F965A37ED1, /*hidden argument*/NULL); V_3 = L_47; goto IL_010e; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0101; throw e; } CATCH_0101: { // begin catch(System.Exception) // catch (Exception e) V_10 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_48 = ___L0; Exception_t * L_49 = V_10; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_50 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_48, L_49, /*hidden argument*/NULL); V_3 = L_50; goto IL_010e; } // end catch (depth: 1) IL_010e: { // } int32_t L_51 = V_3; return L_51; } } // System.Int32 UnityEngine_MaterialWrap::GetMatrixArray(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetMatrixArray_mC06796DF574C3179E2213A1527607E18CB9B35E3 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetMatrixArray_mC06796DF574C3179E2213A1527607E18CB9B35E3_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* V_2 = NULL; int32_t V_3 = 0; String_t* V_4 = NULL; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* V_5 = NULL; int32_t V_6 = 0; List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * V_7 = NULL; String_t* V_8 = NULL; List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * V_9 = NULL; Exception_t * V_10 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 6); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_003e; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var); if (!L_4) { goto IL_003e; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.Matrix4x4[] o = obj.GetMatrixArray(arg0); int32_t L_9 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_10 = Material_GetMatrixArray_mC644ED51D04D128D88CF7FB12FBAC5C392EE51D8(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); V_2 = L_10; // ToLua.Push(L, o); intptr_t L_11 = ___L0; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_12 = V_2; ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_11, (RuntimeArray *)(RuntimeArray *)L_12, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_010e; } IL_003e: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)2)))) { goto IL_0078; } } IL_0042: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var); if (!L_15) { goto IL_0078; } } IL_004b: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // UnityEngine.Matrix4x4[] o = obj.GetMatrixArray(arg0); String_t* L_20 = V_4; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_21 = Material_GetMatrixArray_m0227057101B57D50DDB8AEE536C88D37824309E4(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL); V_5 = L_21; // ToLua.Push(L, o); intptr_t L_22 = ___L0; Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_23 = V_5; ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_22, (RuntimeArray *)(RuntimeArray *)L_23, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_010e; } IL_0078: { // else if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_24 = V_0; if ((!(((uint32_t)L_24) == ((uint32_t)3)))) { goto IL_00b6; } } IL_007c: { intptr_t L_25 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_26 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m0A9F8A8164E6FC0C869D2339C395CB835DCB9554((intptr_t)L_25, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m0A9F8A8164E6FC0C869D2339C395CB835DCB9554_RuntimeMethod_var); if (!L_26) { goto IL_00b6; } } IL_0085: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_27 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_28 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_27, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_29 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_30 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_29, 2, /*hidden argument*/NULL); V_6 = (((int32_t)((int32_t)L_30))); // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_31 = ___L0; RuntimeObject * L_32 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_31, 3, /*hidden argument*/NULL); V_7 = ((List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *)CastclassClass((RuntimeObject*)L_32, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_il2cpp_TypeInfo_var)); // obj.GetMatrixArray(arg0, arg1); int32_t L_33 = V_6; List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_34 = V_7; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_GetMatrixArray_m3B607490006A830269AFC72245C2AE9431AE89F2(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_28, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_33, L_34, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_010e; } IL_00b6: { // else if (count == 3 && TypeChecker.CheckTypes>(L, 2)) int32_t L_35 = V_0; if ((!(((uint32_t)L_35) == ((uint32_t)3)))) { goto IL_00f3; } } IL_00ba: { intptr_t L_36 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_37 = TypeChecker_CheckTypes_TisString_t_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m2393FEFD60E436D0B0D72D431EE2E61B9737A499((intptr_t)L_36, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m2393FEFD60E436D0B0D72D431EE2E61B9737A499_RuntimeMethod_var); if (!L_37) { goto IL_00f3; } } IL_00c3: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_38 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_39 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_38, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_40 = ___L0; String_t* L_41 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_40, 2, /*hidden argument*/NULL); V_8 = L_41; // System.Collections.Generic.List arg1 = (System.Collections.Generic.List)ToLua.ToObject(L, 3); intptr_t L_42 = ___L0; RuntimeObject * L_43 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_42, 3, /*hidden argument*/NULL); V_9 = ((List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *)CastclassClass((RuntimeObject*)L_43, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_il2cpp_TypeInfo_var)); // obj.GetMatrixArray(arg0, arg1); String_t* L_44 = V_8; List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_45 = V_9; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_GetMatrixArray_mDBF02CC3EBE3958272A1C316B0FEC430CE2E9AA9(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_39, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_44, L_45, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_010e; } IL_00f3: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetMatrixArray"); intptr_t L_46 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_47 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_46, _stringLiteralBE52C371A42634162F93534E34F1ABB25349DDC9, /*hidden argument*/NULL); V_3 = L_47; goto IL_010e; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0101; throw e; } CATCH_0101: { // begin catch(System.Exception) // catch (Exception e) V_10 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_48 = ___L0; Exception_t * L_49 = V_10; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_50 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_48, L_49, /*hidden argument*/NULL); V_3 = L_50; goto IL_010e; } // end catch (depth: 1) IL_010e: { // } int32_t L_51 = V_3; return L_51; } } // System.Int32 UnityEngine_MaterialWrap::SetTextureOffset(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetTextureOffset_m439E34786B155C392B72310247CE341987C69BD1 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetTextureOffset_m439E34786B155C392B72310247CE341987C69BD1_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; String_t* V_4 = NULL; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_5; memset((&V_5), 0, sizeof(V_5)); Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_003c; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_mE178FCEC34196C4F32081F1A17E0AB5E5D030C62((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_mE178FCEC34196C4F32081F1A17E0AB5E5D030C62_RuntimeMethod_var); if (!L_4) { goto IL_003c; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 3); intptr_t L_9 = ___L0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_10 = ToLua_ToVector2_mF1F09774E2D20D3B6FDF67C15B0D31EF155353AC((intptr_t)L_9, 3, /*hidden argument*/NULL); V_2 = L_10; // obj.SetTextureOffset(arg0, arg1); int32_t L_11 = V_1; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_12 = V_2; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetTextureOffset_m3E9C91ED11CB6323252AF6B5CB15CCD497EF10BB(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_008f; } IL_003c: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)3)))) { goto IL_0074; } } IL_0040: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m4766BC69002DC04E0B3B13D05A9B76BC39A8B9B5((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m4766BC69002DC04E0B3B13D05A9B76BC39A8B9B5_RuntimeMethod_var); if (!L_15) { goto IL_0074; } } IL_0049: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 3); intptr_t L_20 = ___L0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_21 = ToLua_ToVector2_mF1F09774E2D20D3B6FDF67C15B0D31EF155353AC((intptr_t)L_20, 3, /*hidden argument*/NULL); V_5 = L_21; // obj.SetTextureOffset(arg0, arg1); String_t* L_22 = V_4; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_23 = V_5; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetTextureOffset_mAF1B6A6AD9E952262F7AE80B17B31D8FF720ADE7(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_22, L_23, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_008f; } IL_0074: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.SetTextureOffset"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteral231648CD4073A770D5612E5F425C1AB8B289F4DD, /*hidden argument*/NULL); V_3 = L_25; goto IL_008f; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0082; throw e; } CATCH_0082: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_008f; } // end catch (depth: 1) IL_008f: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::SetTextureScale(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_SetTextureScale_m3FFF6A69213681C7C3F07E88C7B2BDC4B4DCFB50 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_SetTextureScale_m3FFF6A69213681C7C3F07E88C7B2BDC4B4DCFB50_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; String_t* V_4 = NULL; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_5; memset((&V_5), 0, sizeof(V_5)); Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)3)))) { goto IL_003c; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_mE178FCEC34196C4F32081F1A17E0AB5E5D030C62((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_mE178FCEC34196C4F32081F1A17E0AB5E5D030C62_RuntimeMethod_var); if (!L_4) { goto IL_003c; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 3); intptr_t L_9 = ___L0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_10 = ToLua_ToVector2_mF1F09774E2D20D3B6FDF67C15B0D31EF155353AC((intptr_t)L_9, 3, /*hidden argument*/NULL); V_2 = L_10; // obj.SetTextureScale(arg0, arg1); int32_t L_11 = V_1; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_12 = V_2; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetTextureScale_m30A521475E4FF45858D27B8DA562B06165734A9E(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_008f; } IL_003c: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)3)))) { goto IL_0074; } } IL_0040: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m4766BC69002DC04E0B3B13D05A9B76BC39A8B9B5((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m4766BC69002DC04E0B3B13D05A9B76BC39A8B9B5_RuntimeMethod_var); if (!L_15) { goto IL_0074; } } IL_0049: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // UnityEngine.Vector2 arg1 = ToLua.ToVector2(L, 3); intptr_t L_20 = ___L0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_21 = ToLua_ToVector2_mF1F09774E2D20D3B6FDF67C15B0D31EF155353AC((intptr_t)L_20, 3, /*hidden argument*/NULL); V_5 = L_21; // obj.SetTextureScale(arg0, arg1); String_t* L_22 = V_4; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_23 = V_5; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_SetTextureScale_m9D9C2ADD50088A1712891A6A2AAAAFA734703BBF(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_22, L_23, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_008f; } IL_0074: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.SetTextureScale"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteralA8C4225E0B1B4EC30FB78F3A6D3F19F093D13104, /*hidden argument*/NULL); V_3 = L_25; goto IL_008f; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0082; throw e; } CATCH_0082: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_008f; } // end catch (depth: 1) IL_008f: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::GetTextureOffset(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetTextureOffset_mB3372B0ABDCB45ECDF746F8F2D39238E6F7CB88C (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetTextureOffset_mB3372B0ABDCB45ECDF746F8F2D39238E6F7CB88C_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; String_t* V_4 = NULL; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_5; memset((&V_5), 0, sizeof(V_5)); Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_003b; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var); if (!L_4) { goto IL_003b; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.Vector2 o = obj.GetTextureOffset(arg0); int32_t L_9 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_10 = Material_GetTextureOffset_m5441F649AF03115B34C2EA4C8C84A068823F9E39(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); V_2 = L_10; // ToLua.Push(L, o); intptr_t L_11 = ___L0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_12 = V_2; ToLua_Push_m435606A21F3C6D92A0C3418AD3E7FD1FF7809EC2((intptr_t)L_11, L_12, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008d; } IL_003b: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)2)))) { goto IL_0072; } } IL_003f: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var); if (!L_15) { goto IL_0072; } } IL_0048: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // UnityEngine.Vector2 o = obj.GetTextureOffset(arg0); String_t* L_20 = V_4; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_21 = Material_GetTextureOffset_m3C0722B8C77DF728586E121E4DD81AED28097789(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL); V_5 = L_21; // ToLua.Push(L, o); intptr_t L_22 = ___L0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_23 = V_5; ToLua_Push_m435606A21F3C6D92A0C3418AD3E7FD1FF7809EC2((intptr_t)L_22, L_23, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008d; } IL_0072: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetTextureOffset"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteralDC702429CA305A872A74A47DB252D7FCFC66D796, /*hidden argument*/NULL); V_3 = L_25; goto IL_008d; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0080; throw e; } CATCH_0080: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_008d; } // end catch (depth: 1) IL_008d: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::GetTextureScale(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_GetTextureScale_mF256DF136751BBBF1F085DB25D676A664C56D0E7 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_GetTextureScale_mF256DF136751BBBF1F085DB25D676A664C56D0E7_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_2; memset((&V_2), 0, sizeof(V_2)); int32_t V_3 = 0; String_t* V_4 = NULL; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_5; memset((&V_5), 0, sizeof(V_5)); Exception_t * V_6 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_003b; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var); if (!L_4) { goto IL_003b; } } IL_0014: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // int arg0 = (int)LuaDLL.lua_tonumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_8))); // UnityEngine.Vector2 o = obj.GetTextureScale(arg0); int32_t L_9 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_10 = Material_GetTextureScale_m3AD3DBFC4E7F8546BCFA10BE56FD794C64635D9E(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_6, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); V_2 = L_10; // ToLua.Push(L, o); intptr_t L_11 = ___L0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_12 = V_2; ToLua_Push_m435606A21F3C6D92A0C3418AD3E7FD1FF7809EC2((intptr_t)L_11, L_12, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008d; } IL_003b: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)2)))) { goto IL_0072; } } IL_003f: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var); if (!L_15) { goto IL_0072; } } IL_0048: { // UnityEngine.Material obj = (UnityEngine.Material)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMaterial_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_m8E8F5D53FDF3BFBAE9D5F1B6871AE6AD4C94A685_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_18 = ___L0; String_t* L_19 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = L_19; // UnityEngine.Vector2 o = obj.GetTextureScale(arg0); String_t* L_20 = V_4; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_21 = Material_GetTextureScale_m2B1FFB0B67C22C3544E2E66E3E0D5B8DEE7EA859(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_17, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL); V_5 = L_21; // ToLua.Push(L, o); intptr_t L_22 = ___L0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_23 = V_5; ToLua_Push_m435606A21F3C6D92A0C3418AD3E7FD1FF7809EC2((intptr_t)L_22, L_23, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_008d; } IL_0072: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Material.GetTextureScale"); intptr_t L_24 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_25 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_24, _stringLiteralC5E2B5539FA5A5A97B84EED6E92B1356FCAE05BC, /*hidden argument*/NULL); V_3 = L_25; goto IL_008d; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0080; throw e; } CATCH_0080: { // begin catch(System.Exception) // catch (Exception e) V_6 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_26 = ___L0; Exception_t * L_27 = V_6; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_28 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_26, L_27, /*hidden argument*/NULL); V_3 = L_28; goto IL_008d; } // end catch (depth: 1) IL_008d: { // } int32_t L_29 = V_3; return L_29; } } // System.Int32 UnityEngine_MaterialWrap::op_Equality(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_op_Equality_mAFA02ADA4E993BA4ED9C46646A56E740B8E5EFD4 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_op_Equality_mAFA02ADA4E993BA4ED9C46646A56E740B8E5EFD4_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL); // UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); intptr_t L_3 = ___L0; RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)); // bool o = arg0 == arg1; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); V_1 = L_6; // LuaDLL.lua_pushboolean(L, o); intptr_t L_7 = ___L0; bool L_8 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_003d; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0032; throw e; } CATCH_0032: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_9 = ___L0; Exception_t * L_10 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL); V_2 = L_11; goto IL_003d; } // end catch (depth: 1) IL_003d: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MaterialWrap::get_shader(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_shader_m67614737899D5B70BAE1A269FF307CCEC7D0EF25 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_get_shader_m67614737899D5B70BAE1A269FF307CCEC7D0EF25_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // UnityEngine.Shader ret = obj.shader; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_3 = Material_get_shader_m9CEDCA4D97D42588C6B827400E364E4A8EC55FF0(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.PushSealed(L, ret); intptr_t L_4 = ___L0; Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_5 = V_1; ToLua_PushSealed_TisShader_tE2731FF351B74AB4186897484FB01E000C1160CA_m6CE30DB13FE3C2B7E81D41B2D6B450A39B7B15DE((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushSealed_TisShader_tE2731FF351B74AB4186897484FB01E000C1160CA_m6CE30DB13FE3C2B7E81D41B2D6B450A39B7B15DE_RuntimeMethod_var); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shader on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralF6ABD7464B3DA201E305F87B1F637EF437392B54, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::get_color(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_color_m025D875787B48D47AFC28FEDC3B479044559568F (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_get_color_m025D875787B48D47AFC28FEDC3B479044559568F_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // UnityEngine.Color ret = obj.color; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3 = Material_get_color_m7CE9C1FC0E0B4952D58DFBBA4D569F4B161B27E9(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5 = V_1; ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralE9C45CB19BB28B479E405A620FAE51DF535B99AC, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::get_mainTexture(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_mainTexture_mD76F919478A0BF28B6C91CAC6DCFDBFFC0B80DCD (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_get_mainTexture_mD76F919478A0BF28B6C91CAC6DCFDBFFC0B80DCD_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // UnityEngine.Texture ret = obj.mainTexture; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_3 = Material_get_mainTexture_mE85CF647728AD145D7E03A172EFD5930773E514E(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_5 = V_1; ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index mainTexture on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral7F797C1D38CA7EBB8F143E19F6D88B9B87D6D868, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::get_mainTextureOffset(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_mainTextureOffset_mAF22E4BE9DD6C4D58576B5E5A8E7601F2379523A (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_get_mainTextureOffset_mAF22E4BE9DD6C4D58576B5E5A8E7601F2379523A_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // UnityEngine.Vector2 ret = obj.mainTextureOffset; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = Material_get_mainTextureOffset_mCD63885CCB91B4E901FC4847FCCDFDA2E45B3590(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = V_1; ToLua_Push_m435606A21F3C6D92A0C3418AD3E7FD1FF7809EC2((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index mainTextureOffset on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral754AAA19B8A4B7C9170079018E3A4F0192C03910, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::get_mainTextureScale(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_mainTextureScale_mC37545DA1786FB17F2F855C77D90DDCB7A64F8EE (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_get_mainTextureScale_mC37545DA1786FB17F2F855C77D90DDCB7A64F8EE_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // UnityEngine.Vector2 ret = obj.mainTextureScale; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = Material_get_mainTextureScale_m882447FB9D8EF5873279BF15C62AD977EEEFE062(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = V_1; ToLua_Push_m435606A21F3C6D92A0C3418AD3E7FD1FF7809EC2((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index mainTextureScale on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralC500319F6F791E6EEE5F357C5F3DB103831CED3B, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::get_renderQueue(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_renderQueue_m664F8A589EFA49F32CFBFE9679BF1AE7F33EE65F (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_get_renderQueue_m664F8A589EFA49F32CFBFE9679BF1AE7F33EE65F_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // int ret = obj.renderQueue; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); int32_t L_3 = Material_get_renderQueue_mDEC48BD94C93FF5A04BC7190E4B5C56BB6E44140(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushinteger(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderQueue on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral4BA5F5E3B6BBE43BBFCEE4979F68C8D2CB59D779, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::get_globalIlluminationFlags(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_globalIlluminationFlags_mC5A7FB6D2C46AA94EAE3EEE5D676568E6DFE4375 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_get_globalIlluminationFlags_mC5A7FB6D2C46AA94EAE3EEE5D676568E6DFE4375_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // UnityEngine.MaterialGlobalIlluminationFlags ret = obj.globalIlluminationFlags; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); int32_t L_3 = Material_get_globalIlluminationFlags_m8BB45CE933E1CFC49BB0F0F46E428FAF13361504(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; int32_t L_6 = L_5; RuntimeObject * L_7 = Box(MaterialGlobalIlluminationFlags_t3DA94FA53AFFB8AC900125699FD42BBD40843B0F_il2cpp_TypeInfo_var, &L_6); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0037; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0026; throw e; } CATCH_0026: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index globalIlluminationFlags on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral23ECFD0225800C4C0BEF997846A73EEDF937FFBA, /*hidden argument*/NULL); V_2 = L_11; goto IL_0037; } // end catch (depth: 1) IL_0037: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MaterialWrap::get_doubleSidedGI(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_doubleSidedGI_m384B3F9C4DCE5F5359E4E02C38AAECDAA9CE5652 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_get_doubleSidedGI_m384B3F9C4DCE5F5359E4E02C38AAECDAA9CE5652_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // bool ret = obj.doubleSidedGI; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); bool L_3 = Material_get_doubleSidedGI_m764A82FDF44DC53C6759D71DDB2463212D9F72DD(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushboolean(L, ret); intptr_t L_4 = ___L0; bool L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index doubleSidedGI on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralE85828CDFB2077271EF9F51D7091AB092A3C18C4, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::get_enableInstancing(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_enableInstancing_m22572519C9C32A925FD3260FF274DC1214B8CDD4 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_get_enableInstancing_m22572519C9C32A925FD3260FF274DC1214B8CDD4_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // bool ret = obj.enableInstancing; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); bool L_3 = Material_get_enableInstancing_mCB3E53889074239B33F840D28331AE8262B00E91(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushboolean(L, ret); intptr_t L_4 = ___L0; bool L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index enableInstancing on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral47F5082032D8B6CD35E96E020F44DABD7F926AD4, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::get_passCount(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_passCount_m732CC556CCA7AE342490CC5C55439C1E523CCA45 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_get_passCount_m732CC556CCA7AE342490CC5C55439C1E523CCA45_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // int ret = obj.passCount; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); int32_t L_3 = Material_get_passCount_m790A357C17FB4D829C479652B1B65BC15F73FBB1(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushinteger(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index passCount on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralFD925595BB8602259892A330122083AC9608B987, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::get_shaderKeywords(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_get_shaderKeywords_m7541C907F421F759AB4BB82E0C500ACB67D836BF (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_get_shaderKeywords_m7541C907F421F759AB4BB82E0C500ACB67D836BF_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // string[] ret = obj.shaderKeywords; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_3 = Material_get_shaderKeywords_mF653034CC23EB4A65580BA4388F7258328C9C90C(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_5 = V_1; ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_4, (RuntimeArray *)(RuntimeArray *)L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shaderKeywords on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralF7728F070068EE901CAF899AC863DAC31705941A, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::set_shader(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_shader_mB729761ECB3CAF66A0D209C7047BA35F6B8075B2 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_set_shader_mB729761ECB3CAF66A0D209C7047BA35F6B8075B2_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // UnityEngine.Shader arg0 = (UnityEngine.Shader)ToLua.CheckObject(L, 2, typeof(UnityEngine.Shader)); intptr_t L_3 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL); RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL); V_1 = ((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_6, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)); // obj.shader = arg0; Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_7 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_set_shader_m689F997F888E3C2A0FF9E6F399AA5D8204B454B1(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0042; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0031; throw e; } CATCH_0031: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shader on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteralF6ABD7464B3DA201E305F87B1F637EF437392B54, /*hidden argument*/NULL); V_2 = L_11; goto IL_0042; } // end catch (depth: 1) IL_0042: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MaterialWrap::set_color(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_color_m620EA31CFF1779E8700728A3B3B74944F61EF3F0 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_set_color_m620EA31CFF1779E8700728A3B3B74944F61EF3F0_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // UnityEngine.Color arg0 = ToLua.ToColor(L, 2); intptr_t L_3 = ___L0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_4 = ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = L_4; // obj.color = arg0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_set_color_m127EAC5D3CC68359E72D12A2B3CE7428EFBB81C3(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralE9C45CB19BB28B479E405A620FAE51DF535B99AC, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::set_mainTexture(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_mainTexture_m32BD52731FCF1D8A32E29F3C43E9C50A9328119E (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_set_mainTexture_m32BD52731FCF1D8A32E29F3C43E9C50A9328119E_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // UnityEngine.Texture arg0 = (UnityEngine.Texture)ToLua.CheckObject(L, 2); intptr_t L_3 = ___L0; RuntimeObject * L_4 = ToLua_CheckObject_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m0D3BFE1F79E8697DCB9EDE3AD9A5194521A83976((intptr_t)L_3, 2, /*hidden argument*/ToLua_CheckObject_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m0D3BFE1F79E8697DCB9EDE3AD9A5194521A83976_RuntimeMethod_var); V_1 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *)CastclassClass((RuntimeObject*)L_4, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var)); // obj.mainTexture = arg0; Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_5 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_set_mainTexture_m0742CFF768E9701618DA07C71F009239AB31EB41(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0038; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0027; throw e; } CATCH_0027: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index mainTexture on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral7F797C1D38CA7EBB8F143E19F6D88B9B87D6D868, /*hidden argument*/NULL); V_2 = L_9; goto IL_0038; } // end catch (depth: 1) IL_0038: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::set_mainTextureOffset(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_mainTextureOffset_mEEB9F18D77D671C8C36CB8397472DD651798E3B7 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_set_mainTextureOffset_mEEB9F18D77D671C8C36CB8397472DD651798E3B7_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); intptr_t L_3 = ___L0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = ToLua_ToVector2_mF1F09774E2D20D3B6FDF67C15B0D31EF155353AC((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = L_4; // obj.mainTextureOffset = arg0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_set_mainTextureOffset_m8602C6F3E7FC358C5F8B9C3709325F676B1ACF5E(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index mainTextureOffset on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral754AAA19B8A4B7C9170079018E3A4F0192C03910, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::set_mainTextureScale(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_mainTextureScale_mB9743940A31532ACBD083067E71D9297DA9795ED (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_set_mainTextureScale_mB9743940A31532ACBD083067E71D9297DA9795ED_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1; memset((&V_1), 0, sizeof(V_1)); int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); intptr_t L_3 = ___L0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = ToLua_ToVector2_mF1F09774E2D20D3B6FDF67C15B0D31EF155353AC((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = L_4; // obj.mainTextureScale = arg0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_set_mainTextureScale_m4E1ED22B62AD02B61921AD392A6D2E5B727383BA(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index mainTextureScale on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralC500319F6F791E6EEE5F357C5F3DB103831CED3B, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::set_renderQueue(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_renderQueue_mABFDA60CC5FCCF56612D3EE11A96716A7815E27A (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_set_renderQueue_mABFDA60CC5FCCF56612D3EE11A96716A7815E27A_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = (((int32_t)((int32_t)L_4))); // obj.renderQueue = arg0; int32_t L_5 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_set_renderQueue_m02A0C73EC4B9C9D2C2ABFFD777EBDA45C1E1BD4D(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0034; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0023; throw e; } CATCH_0023: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderQueue on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral4BA5F5E3B6BBE43BBFCEE4979F68C8D2CB59D779, /*hidden argument*/NULL); V_2 = L_9; goto IL_0034; } // end catch (depth: 1) IL_0034: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::set_globalIlluminationFlags(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_globalIlluminationFlags_m2A78E062982C7950720E704085F9D82ABC9F306D (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_set_globalIlluminationFlags_m2A78E062982C7950720E704085F9D82ABC9F306D_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // UnityEngine.MaterialGlobalIlluminationFlags arg0 = (UnityEngine.MaterialGlobalIlluminationFlags)ToLua.CheckObject(L, 2, typeof(UnityEngine.MaterialGlobalIlluminationFlags)); intptr_t L_3 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast (MaterialGlobalIlluminationFlags_t3DA94FA53AFFB8AC900125699FD42BBD40843B0F_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL); RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL); V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, MaterialGlobalIlluminationFlags_t3DA94FA53AFFB8AC900125699FD42BBD40843B0F_il2cpp_TypeInfo_var)))); // obj.globalIlluminationFlags = arg0; int32_t L_7 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_set_globalIlluminationFlags_m20C0201EB1CF367A93CE196E186AD784FA4D4F14(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0042; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0031; throw e; } CATCH_0031: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index globalIlluminationFlags on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral23ECFD0225800C4C0BEF997846A73EEDF937FFBA, /*hidden argument*/NULL); V_2 = L_11; goto IL_0042; } // end catch (depth: 1) IL_0042: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MaterialWrap::set_doubleSidedGI(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_doubleSidedGI_mCEA43207E58AB8E4D6E61D4AAE3FBB07CC498917 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_set_doubleSidedGI_mCEA43207E58AB8E4D6E61D4AAE3FBB07CC498917_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // bool arg0 = LuaDLL.luaL_checkboolean(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = L_4; // obj.doubleSidedGI = arg0; bool L_5 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_set_doubleSidedGI_m1216E118D46360F69CE42FFACD4AF44CBAD32B15(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index doubleSidedGI on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralE85828CDFB2077271EF9F51D7091AB092A3C18C4, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::set_enableInstancing(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_enableInstancing_mE275331CA44BDAC3BA49607C271CAAB1D41F626A (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_set_enableInstancing_mE275331CA44BDAC3BA49607C271CAAB1D41F626A_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // bool arg0 = LuaDLL.luaL_checkboolean(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = L_4; // obj.enableInstancing = arg0; bool L_5 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_set_enableInstancing_m745D94DF21B9749DA7CFE42BAB3CBD05F614B81E(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index enableInstancing on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral47F5082032D8B6CD35E96E020F44DABD7F926AD4, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MaterialWrap::set_shaderKeywords(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MaterialWrap_set_shaderKeywords_mB5AC064A2831F3D8520B9D9E087B1B49854E40A6 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MaterialWrap_set_shaderKeywords_mB5AC064A2831F3D8520B9D9E087B1B49854E40A6_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Material obj = (UnityEngine.Material)o; RuntimeObject * L_2 = V_0; // string[] arg0 = ToLua.CheckStringArray(L, 2); intptr_t L_3 = ___L0; StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_4 = ToLua_CheckStringArray_m5AEC0FC50AE6350C62EFD1FE9B51D0EF06173703((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = L_4; // obj.shaderKeywords = arg0; StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_5 = V_1; NullCheck(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var))); Material_set_shaderKeywords_m336EBA03D542BE657FEBDD62C7546568CD3081C9(((Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)CastclassClass((RuntimeObject*)L_2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index shaderKeywords on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralF7728F070068EE901CAF899AC863DAC31705941A, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Void UnityEngine_MaterialWrap::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_MaterialWrap__ctor_m08D6A395E5D92593CF404FF128CE327F0348BC1D (UnityEngine_MaterialWrap_tF932318BC8D89187C13AE484B9C8DD8138FA85A7 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MeshColliderWrap__CreateUnityEngine_MeshCollider_mF340062A79209C92D0F975A179AD41F9B2B344C1(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MeshColliderWrap__CreateUnityEngine_MeshCollider_mF340062A79209C92D0F975A179AD41F9B2B344C1(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MeshColliderWrap_op_Equality_m7949EFB8A2C08A5ED66EB79FCDA28F4E98D44C39(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MeshColliderWrap_op_Equality_m7949EFB8A2C08A5ED66EB79FCDA28F4E98D44C39(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MeshColliderWrap_get_sharedMesh_m61A03A959F6EBF551204D9CA0C9BF23263FDAAF1(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MeshColliderWrap_get_sharedMesh_m61A03A959F6EBF551204D9CA0C9BF23263FDAAF1(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MeshColliderWrap_get_convex_mB90B360AD1963CBFBB8A7F199E5C58D6573E5B66(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MeshColliderWrap_get_convex_mB90B360AD1963CBFBB8A7F199E5C58D6573E5B66(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MeshColliderWrap_get_cookingOptions_m0F9F47D67E11BB08EF51A9DC17C9D4B7EC84176A(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MeshColliderWrap_get_cookingOptions_m0F9F47D67E11BB08EF51A9DC17C9D4B7EC84176A(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MeshColliderWrap_set_sharedMesh_mD89885181E639D5483A57C58EA750CE2806B7BD3(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MeshColliderWrap_set_sharedMesh_mD89885181E639D5483A57C58EA750CE2806B7BD3(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MeshColliderWrap_set_convex_mDF8E72D1327BF6771B584D43B54125F1F20FB47C(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MeshColliderWrap_set_convex_mDF8E72D1327BF6771B584D43B54125F1F20FB47C(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MeshColliderWrap_set_cookingOptions_mC868A8A8674E54FC37DDAF8C5FE9D68A66B62AA3(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MeshColliderWrap_set_cookingOptions_mC868A8A8674E54FC37DDAF8C5FE9D68A66B62AA3(___L0, NULL); return returnValue; } // System.Void UnityEngine_MeshColliderWrap::Register(LuaInterface.LuaState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_MeshColliderWrap_Register_m0A449C5CDF57E1C025864F1A951326C4740FE47C (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MeshColliderWrap_Register_m0A449C5CDF57E1C025864F1A951326C4740FE47C_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // L.BeginClass(typeof(UnityEngine.MeshCollider), typeof(UnityEngine.Collider)); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast (MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL); RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast (Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_0_0_0_var) }; Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); NullCheck(L_0); LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL); // L.RegFunction("New", _CreateUnityEngine_MeshCollider); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_MeshColliderWrap__CreateUnityEngine_MeshCollider_mF340062A79209C92D0F975A179AD41F9B2B344C1_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_5); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteral6403F2B7EB2AAAFE6DE34CBF2A029B01AFEBC512, L_6, /*hidden argument*/NULL); // L.RegFunction("__eq", op_Equality); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_MeshColliderWrap_op_Equality_m7949EFB8A2C08A5ED66EB79FCDA28F4E98D44C39_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_7); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_8, /*hidden argument*/NULL); // L.RegFunction("__tostring", ToLua.op_ToString); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_9); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_10, /*hidden argument*/NULL); // L.RegVar("sharedMesh", get_sharedMesh, set_sharedMesh); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_MeshColliderWrap_get_sharedMesh_m61A03A959F6EBF551204D9CA0C9BF23263FDAAF1_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_13 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_13, NULL, (intptr_t)((intptr_t)UnityEngine_MeshColliderWrap_set_sharedMesh_mD89885181E639D5483A57C58EA750CE2806B7BD3_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_11); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_11, _stringLiteral793341EA3BEA2056989C6B78931DA422E76FBE96, L_12, L_13, /*hidden argument*/NULL); // L.RegVar("convex", get_convex, set_convex); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_14 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_15 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_15, NULL, (intptr_t)((intptr_t)UnityEngine_MeshColliderWrap_get_convex_mB90B360AD1963CBFBB8A7F199E5C58D6573E5B66_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_MeshColliderWrap_set_convex_mDF8E72D1327BF6771B584D43B54125F1F20FB47C_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_14); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_14, _stringLiteralBEE0C1A4BC75E08EDE7E0B1EA878CB12FC64A4C8, L_15, L_16, /*hidden argument*/NULL); // L.RegVar("cookingOptions", get_cookingOptions, set_cookingOptions); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_MeshColliderWrap_get_cookingOptions_m0F9F47D67E11BB08EF51A9DC17C9D4B7EC84176A_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_19 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_19, NULL, (intptr_t)((intptr_t)UnityEngine_MeshColliderWrap_set_cookingOptions_mC868A8A8674E54FC37DDAF8C5FE9D68A66B62AA3_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_17); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_17, _stringLiteralA40DBD90C99603543B17E770E35E7C948D8093AF, L_18, L_19, /*hidden argument*/NULL); // L.EndClass(); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_20 = ___L0; NullCheck(L_20); LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_20, /*hidden argument*/NULL); // } return; } } // System.Int32 UnityEngine_MeshColliderWrap::_CreateUnityEngine_MeshCollider(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap__CreateUnityEngine_MeshCollider_mF340062A79209C92D0F975A179AD41F9B2B344C1 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MeshColliderWrap__CreateUnityEngine_MeshCollider_mF340062A79209C92D0F975A179AD41F9B2B344C1_MetadataUsageId); s_Il2CppMethodInitialized = true; } MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE * V_0 = NULL; int32_t V_1 = 0; Exception_t * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 3); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); // if (count == 0) if (L_1) { goto IL_0019; } } IL_0008: { // UnityEngine.MeshCollider obj = new UnityEngine.MeshCollider(); MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE * L_2 = (MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE *)il2cpp_codegen_object_new(MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_il2cpp_TypeInfo_var); MeshCollider__ctor_mC3745640B87CF47CA6C6E93879343E52A4A0765F(L_2, /*hidden argument*/NULL); V_0 = L_2; // ToLua.Push(L, obj); intptr_t L_3 = ___L0; MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE * L_4 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_3, L_4, /*hidden argument*/NULL); // return 1; V_1 = 1; goto IL_0032; } IL_0019: { // return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.MeshCollider.New"); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_6 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_5, _stringLiteralA1FB5648C8338F504C98AF4202F74E30B55BAD58, /*hidden argument*/NULL); V_1 = L_6; goto IL_0032; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0027; throw e; } CATCH_0027: { // begin catch(System.Exception) // catch (Exception e) V_2 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_7 = ___L0; Exception_t * L_8 = V_2; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_7, L_8, /*hidden argument*/NULL); V_1 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_1; return L_10; } } // System.Int32 UnityEngine_MeshColliderWrap::op_Equality(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap_op_Equality_m7949EFB8A2C08A5ED66EB79FCDA28F4E98D44C39 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MeshColliderWrap_op_Equality_m7949EFB8A2C08A5ED66EB79FCDA28F4E98D44C39_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL); // UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); intptr_t L_3 = ___L0; RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)); // bool o = arg0 == arg1; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); V_1 = L_6; // LuaDLL.lua_pushboolean(L, o); intptr_t L_7 = ___L0; bool L_8 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_003d; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0032; throw e; } CATCH_0032: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_9 = ___L0; Exception_t * L_10 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL); V_2 = L_11; goto IL_003d; } // end catch (depth: 1) IL_003d: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MeshColliderWrap::get_sharedMesh(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap_get_sharedMesh_m61A03A959F6EBF551204D9CA0C9BF23263FDAAF1 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MeshColliderWrap_get_sharedMesh_m61A03A959F6EBF551204D9CA0C9BF23263FDAAF1_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o; RuntimeObject * L_2 = V_0; // UnityEngine.Mesh ret = obj.sharedMesh; NullCheck(((MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE *)CastclassClass((RuntimeObject*)L_2, MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_il2cpp_TypeInfo_var))); Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_3 = MeshCollider_get_sharedMesh_mD66AB7910B58EBCB574232E54E6A496B81A56C67(((MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE *)CastclassClass((RuntimeObject*)L_2, MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.PushSealed(L, ret); intptr_t L_4 = ___L0; Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_5 = V_1; ToLua_PushSealed_TisMesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_mCD7AA89D9569CC2BF8F842FB835D274BD6864750((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushSealed_TisMesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_mCD7AA89D9569CC2BF8F842FB835D274BD6864750_RuntimeMethod_var); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index sharedMesh on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral2A4B914FED275EBE2CFAE3447091A3DD657FE53A, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MeshColliderWrap::get_convex(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap_get_convex_mB90B360AD1963CBFBB8A7F199E5C58D6573E5B66 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MeshColliderWrap_get_convex_mB90B360AD1963CBFBB8A7F199E5C58D6573E5B66_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o; RuntimeObject * L_2 = V_0; // bool ret = obj.convex; NullCheck(((MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE *)CastclassClass((RuntimeObject*)L_2, MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_il2cpp_TypeInfo_var))); bool L_3 = MeshCollider_get_convex_mAA9801A31A512288CE0705E56596D836FC73E64A(((MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE *)CastclassClass((RuntimeObject*)L_2, MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushboolean(L, ret); intptr_t L_4 = ___L0; bool L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index convex on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral7D706E6A82D499448950433EF7A1E1E422CCF620, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MeshColliderWrap::get_cookingOptions(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap_get_cookingOptions_m0F9F47D67E11BB08EF51A9DC17C9D4B7EC84176A (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MeshColliderWrap_get_cookingOptions_m0F9F47D67E11BB08EF51A9DC17C9D4B7EC84176A_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o; RuntimeObject * L_2 = V_0; // UnityEngine.MeshColliderCookingOptions ret = obj.cookingOptions; NullCheck(((MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE *)CastclassClass((RuntimeObject*)L_2, MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_il2cpp_TypeInfo_var))); int32_t L_3 = MeshCollider_get_cookingOptions_m3C71AC8902200A5291069EC6ACAAC8B229F847BB(((MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE *)CastclassClass((RuntimeObject*)L_2, MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; int32_t L_6 = L_5; RuntimeObject * L_7 = Box(MeshColliderCookingOptions_t1065EBBF838E25FE864D3F1347B146D5448D8385_il2cpp_TypeInfo_var, &L_6); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0037; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0026; throw e; } CATCH_0026: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index cookingOptions on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteralE22022D0C8A8B55CE5322A3CA2FA78D0BE8D59C1, /*hidden argument*/NULL); V_2 = L_11; goto IL_0037; } // end catch (depth: 1) IL_0037: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MeshColliderWrap::set_sharedMesh(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap_set_sharedMesh_mD89885181E639D5483A57C58EA750CE2806B7BD3 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MeshColliderWrap_set_sharedMesh_mD89885181E639D5483A57C58EA750CE2806B7BD3_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o; RuntimeObject * L_2 = V_0; // UnityEngine.Mesh arg0 = (UnityEngine.Mesh)ToLua.CheckObject(L, 2, typeof(UnityEngine.Mesh)); intptr_t L_3 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL); RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL); V_1 = ((Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *)CastclassSealed((RuntimeObject*)L_6, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_il2cpp_TypeInfo_var)); // obj.sharedMesh = arg0; Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_7 = V_1; NullCheck(((MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE *)CastclassClass((RuntimeObject*)L_2, MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_il2cpp_TypeInfo_var))); MeshCollider_set_sharedMesh_m88BE136B396DA960BC78F1A563BE0A810AA0FBBA(((MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE *)CastclassClass((RuntimeObject*)L_2, MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0042; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0031; throw e; } CATCH_0031: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index sharedMesh on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral2A4B914FED275EBE2CFAE3447091A3DD657FE53A, /*hidden argument*/NULL); V_2 = L_11; goto IL_0042; } // end catch (depth: 1) IL_0042: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MeshColliderWrap::set_convex(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap_set_convex_mDF8E72D1327BF6771B584D43B54125F1F20FB47C (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MeshColliderWrap_set_convex_mDF8E72D1327BF6771B584D43B54125F1F20FB47C_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o; RuntimeObject * L_2 = V_0; // bool arg0 = LuaDLL.luaL_checkboolean(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = L_4; // obj.convex = arg0; bool L_5 = V_1; NullCheck(((MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE *)CastclassClass((RuntimeObject*)L_2, MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_il2cpp_TypeInfo_var))); MeshCollider_set_convex_m9437496D05ABFBE619F8B2C6E80D6AECB95EAFE0(((MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE *)CastclassClass((RuntimeObject*)L_2, MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index convex on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral7D706E6A82D499448950433EF7A1E1E422CCF620, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MeshColliderWrap::set_cookingOptions(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshColliderWrap_set_cookingOptions_mC868A8A8674E54FC37DDAF8C5FE9D68A66B62AA3 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MeshColliderWrap_set_cookingOptions_mC868A8A8674E54FC37DDAF8C5FE9D68A66B62AA3_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o; RuntimeObject * L_2 = V_0; // UnityEngine.MeshColliderCookingOptions arg0 = (UnityEngine.MeshColliderCookingOptions)ToLua.CheckObject(L, 2, typeof(UnityEngine.MeshColliderCookingOptions)); intptr_t L_3 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast (MeshColliderCookingOptions_t1065EBBF838E25FE864D3F1347B146D5448D8385_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL); RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL); V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, MeshColliderCookingOptions_t1065EBBF838E25FE864D3F1347B146D5448D8385_il2cpp_TypeInfo_var)))); // obj.cookingOptions = arg0; int32_t L_7 = V_1; NullCheck(((MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE *)CastclassClass((RuntimeObject*)L_2, MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_il2cpp_TypeInfo_var))); MeshCollider_set_cookingOptions_m09D7470E26689708C7FDC0D32E9DA730BBA7B275(((MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE *)CastclassClass((RuntimeObject*)L_2, MeshCollider_t60EB55ADE92499FE8D1AA206D2BD96E65B2766DE_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0042; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0031; throw e; } CATCH_0031: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index cookingOptions on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteralE22022D0C8A8B55CE5322A3CA2FA78D0BE8D59C1, /*hidden argument*/NULL); V_2 = L_11; goto IL_0042; } // end catch (depth: 1) IL_0042: { // } int32_t L_12 = V_2; return L_12; } } // System.Void UnityEngine_MeshColliderWrap::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_MeshColliderWrap__ctor_m623C5F060CEADAF2F37348E32526581DD82C0767 (UnityEngine_MeshColliderWrap_tEBFD4FE37D9C3D85579B1A8114F48024F2256FE8 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MeshRendererWrap__CreateUnityEngine_MeshRenderer_m7689FA28790890A276AE548F081D65C3F940E762(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MeshRendererWrap__CreateUnityEngine_MeshRenderer_m7689FA28790890A276AE548F081D65C3F940E762(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MeshRendererWrap_op_Equality_m518150E4CE38518B1671B2E6F12728FC556D976E(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MeshRendererWrap_op_Equality_m518150E4CE38518B1671B2E6F12728FC556D976E(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MeshRendererWrap_get_additionalVertexStreams_mDF91C8D7D6C3DCB4ED859C5841E530099A6BC8C7(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MeshRendererWrap_get_additionalVertexStreams_mDF91C8D7D6C3DCB4ED859C5841E530099A6BC8C7(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MeshRendererWrap_get_subMeshStartIndex_mF8B81A3D574A9F63F7B213539E3A006C01463E5B(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MeshRendererWrap_get_subMeshStartIndex_mF8B81A3D574A9F63F7B213539E3A006C01463E5B(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MeshRendererWrap_set_additionalVertexStreams_m5B2FABF3C9A47756A1737DE77123BBE2AE15B421(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MeshRendererWrap_set_additionalVertexStreams_m5B2FABF3C9A47756A1737DE77123BBE2AE15B421(___L0, NULL); return returnValue; } // System.Void UnityEngine_MeshRendererWrap::Register(LuaInterface.LuaState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_MeshRendererWrap_Register_m3D8519C4E064592F6F00F59A3B9325819B1E1ED4 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MeshRendererWrap_Register_m3D8519C4E064592F6F00F59A3B9325819B1E1ED4_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // L.BeginClass(typeof(UnityEngine.MeshRenderer), typeof(UnityEngine.Renderer)); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast (MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL); RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_0_0_0_var) }; Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); NullCheck(L_0); LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL); // L.RegFunction("New", _CreateUnityEngine_MeshRenderer); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_MeshRendererWrap__CreateUnityEngine_MeshRenderer_m7689FA28790890A276AE548F081D65C3F940E762_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_5); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteral6403F2B7EB2AAAFE6DE34CBF2A029B01AFEBC512, L_6, /*hidden argument*/NULL); // L.RegFunction("__eq", op_Equality); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_MeshRendererWrap_op_Equality_m518150E4CE38518B1671B2E6F12728FC556D976E_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_7); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_8, /*hidden argument*/NULL); // L.RegFunction("__tostring", ToLua.op_ToString); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_9); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_10, /*hidden argument*/NULL); // L.RegVar("additionalVertexStreams", get_additionalVertexStreams, set_additionalVertexStreams); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_MeshRendererWrap_get_additionalVertexStreams_mDF91C8D7D6C3DCB4ED859C5841E530099A6BC8C7_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_13 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_13, NULL, (intptr_t)((intptr_t)UnityEngine_MeshRendererWrap_set_additionalVertexStreams_m5B2FABF3C9A47756A1737DE77123BBE2AE15B421_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_11); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_11, _stringLiteralD7B2303C7BD0051C4F713053CBB7705AAB909AFC, L_12, L_13, /*hidden argument*/NULL); // L.RegVar("subMeshStartIndex", get_subMeshStartIndex, null); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_14 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_15 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_15, NULL, (intptr_t)((intptr_t)UnityEngine_MeshRendererWrap_get_subMeshStartIndex_mF8B81A3D574A9F63F7B213539E3A006C01463E5B_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_14); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_14, _stringLiteral7165975E347774F8C1EA5AA5549CA6B94FA4344E, L_15, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL); // L.EndClass(); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_16 = ___L0; NullCheck(L_16); LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_16, /*hidden argument*/NULL); // } return; } } // System.Int32 UnityEngine_MeshRendererWrap::_CreateUnityEngine_MeshRenderer(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshRendererWrap__CreateUnityEngine_MeshRenderer_m7689FA28790890A276AE548F081D65C3F940E762 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MeshRendererWrap__CreateUnityEngine_MeshRenderer_m7689FA28790890A276AE548F081D65C3F940E762_MetadataUsageId); s_Il2CppMethodInitialized = true; } MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED * V_0 = NULL; int32_t V_1 = 0; Exception_t * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 3); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); // if (count == 0) if (L_1) { goto IL_0019; } } IL_0008: { // UnityEngine.MeshRenderer obj = new UnityEngine.MeshRenderer(); MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED * L_2 = (MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED *)il2cpp_codegen_object_new(MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED_il2cpp_TypeInfo_var); MeshRenderer__ctor_m20A64B425EA97111B43BC57EE15A412D80EE08C8(L_2, /*hidden argument*/NULL); V_0 = L_2; // ToLua.Push(L, obj); intptr_t L_3 = ___L0; MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED * L_4 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_3, L_4, /*hidden argument*/NULL); // return 1; V_1 = 1; goto IL_0032; } IL_0019: { // return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.MeshRenderer.New"); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_6 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_5, _stringLiteralC525A2A7376FDA1BBFD362ABBD261ED96426A485, /*hidden argument*/NULL); V_1 = L_6; goto IL_0032; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0027; throw e; } CATCH_0027: { // begin catch(System.Exception) // catch (Exception e) V_2 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_7 = ___L0; Exception_t * L_8 = V_2; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_7, L_8, /*hidden argument*/NULL); V_1 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_1; return L_10; } } // System.Int32 UnityEngine_MeshRendererWrap::op_Equality(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshRendererWrap_op_Equality_m518150E4CE38518B1671B2E6F12728FC556D976E (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MeshRendererWrap_op_Equality_m518150E4CE38518B1671B2E6F12728FC556D976E_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL); // UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); intptr_t L_3 = ___L0; RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)); // bool o = arg0 == arg1; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); V_1 = L_6; // LuaDLL.lua_pushboolean(L, o); intptr_t L_7 = ___L0; bool L_8 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_003d; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0032; throw e; } CATCH_0032: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_9 = ___L0; Exception_t * L_10 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL); V_2 = L_11; goto IL_003d; } // end catch (depth: 1) IL_003d: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MeshRendererWrap::get_additionalVertexStreams(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshRendererWrap_get_additionalVertexStreams_mDF91C8D7D6C3DCB4ED859C5841E530099A6BC8C7 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MeshRendererWrap_get_additionalVertexStreams_mDF91C8D7D6C3DCB4ED859C5841E530099A6BC8C7_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.MeshRenderer obj = (UnityEngine.MeshRenderer)o; RuntimeObject * L_2 = V_0; // UnityEngine.Mesh ret = obj.additionalVertexStreams; NullCheck(((MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED *)CastclassClass((RuntimeObject*)L_2, MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED_il2cpp_TypeInfo_var))); Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_3 = MeshRenderer_get_additionalVertexStreams_m893D65A8D8F788AEF605869215C6BFF53DE25AE2(((MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED *)CastclassClass((RuntimeObject*)L_2, MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.PushSealed(L, ret); intptr_t L_4 = ___L0; Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_5 = V_1; ToLua_PushSealed_TisMesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_mCD7AA89D9569CC2BF8F842FB835D274BD6864750((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushSealed_TisMesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_mCD7AA89D9569CC2BF8F842FB835D274BD6864750_RuntimeMethod_var); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index additionalVertexStreams on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral0B6590D0F63CFC84726924F96613B4C6518A8B0E, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MeshRendererWrap::get_subMeshStartIndex(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshRendererWrap_get_subMeshStartIndex_mF8B81A3D574A9F63F7B213539E3A006C01463E5B (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MeshRendererWrap_get_subMeshStartIndex_mF8B81A3D574A9F63F7B213539E3A006C01463E5B_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.MeshRenderer obj = (UnityEngine.MeshRenderer)o; RuntimeObject * L_2 = V_0; // int ret = obj.subMeshStartIndex; NullCheck(((MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED *)CastclassClass((RuntimeObject*)L_2, MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED_il2cpp_TypeInfo_var))); int32_t L_3 = MeshRenderer_get_subMeshStartIndex_m9483A557B572A1C5B7681637B7416D1D73B16F1C(((MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED *)CastclassClass((RuntimeObject*)L_2, MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushinteger(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index subMeshStartIndex on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralF1CBBA02FD0B48C35E6BD0BB5C0BF628217C9384, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MeshRendererWrap::set_additionalVertexStreams(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MeshRendererWrap_set_additionalVertexStreams_m5B2FABF3C9A47756A1737DE77123BBE2AE15B421 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MeshRendererWrap_set_additionalVertexStreams_m5B2FABF3C9A47756A1737DE77123BBE2AE15B421_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.MeshRenderer obj = (UnityEngine.MeshRenderer)o; RuntimeObject * L_2 = V_0; // UnityEngine.Mesh arg0 = (UnityEngine.Mesh)ToLua.CheckObject(L, 2, typeof(UnityEngine.Mesh)); intptr_t L_3 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL); RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL); V_1 = ((Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *)CastclassSealed((RuntimeObject*)L_6, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_il2cpp_TypeInfo_var)); // obj.additionalVertexStreams = arg0; Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_7 = V_1; NullCheck(((MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED *)CastclassClass((RuntimeObject*)L_2, MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED_il2cpp_TypeInfo_var))); MeshRenderer_set_additionalVertexStreams_mEFA4DDDE8F9C72B6F086C61A539D95AF76D6E4D0(((MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED *)CastclassClass((RuntimeObject*)L_2, MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0042; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0031; throw e; } CATCH_0031: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index additionalVertexStreams on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral0B6590D0F63CFC84726924F96613B4C6518A8B0E, /*hidden argument*/NULL); V_2 = L_11; goto IL_0042; } // end catch (depth: 1) IL_0042: { // } int32_t L_12 = V_2; return L_12; } } // System.Void UnityEngine_MeshRendererWrap::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_MeshRendererWrap__ctor_m9820776717650C84A7B943A38EEF6924AECD37D4 (UnityEngine_MeshRendererWrap_t31590D3B7669284687E69AD574ABC77AE347A4D8 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MonoBehaviourWrap_IsInvoking_mA3B95539D57EE7D9D609A824F200D40168BC36A7(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MonoBehaviourWrap_IsInvoking_mA3B95539D57EE7D9D609A824F200D40168BC36A7(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MonoBehaviourWrap_CancelInvoke_m0B7216013E41D8A4CEEE0B4034ACD5DE97359BC2(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MonoBehaviourWrap_CancelInvoke_m0B7216013E41D8A4CEEE0B4034ACD5DE97359BC2(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MonoBehaviourWrap_Invoke_m15F83CCDCFBB3144F34F268241D93CC3FF5C9ABB(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MonoBehaviourWrap_Invoke_m15F83CCDCFBB3144F34F268241D93CC3FF5C9ABB(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MonoBehaviourWrap_InvokeRepeating_m2797BE3F6D1881624B5B199DB36D5854540ADF1B(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MonoBehaviourWrap_InvokeRepeating_m2797BE3F6D1881624B5B199DB36D5854540ADF1B(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MonoBehaviourWrap_StartCoroutine_m41CB5471E6BF2E8E899135309D50FA858B29C2C0(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MonoBehaviourWrap_StartCoroutine_m41CB5471E6BF2E8E899135309D50FA858B29C2C0(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MonoBehaviourWrap_StopCoroutine_mBC4EED1B564E2B7EE7F8439D0041727A6231F5F9(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MonoBehaviourWrap_StopCoroutine_mBC4EED1B564E2B7EE7F8439D0041727A6231F5F9(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MonoBehaviourWrap_StopAllCoroutines_m62902888BE12656BC2A98D5AEF12C9ED5A61F417(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MonoBehaviourWrap_StopAllCoroutines_m62902888BE12656BC2A98D5AEF12C9ED5A61F417(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MonoBehaviourWrap_print_mDEFFDD941A3B0A24561A33DF5CF79EBBE0678669(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MonoBehaviourWrap_print_mDEFFDD941A3B0A24561A33DF5CF79EBBE0678669(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MonoBehaviourWrap_op_Equality_mE57DB680E9572723552539E43CCBE27575A9B972(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MonoBehaviourWrap_op_Equality_mE57DB680E9572723552539E43CCBE27575A9B972(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MonoBehaviourWrap_get_useGUILayout_m23F94C953D92F64C7F30C1BE3FB36E95092AAA01(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MonoBehaviourWrap_get_useGUILayout_m23F94C953D92F64C7F30C1BE3FB36E95092AAA01(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_MonoBehaviourWrap_set_useGUILayout_m063C7A2744E5DEC549847C4B9AD7C1D5C6586E6C(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_MonoBehaviourWrap_set_useGUILayout_m063C7A2744E5DEC549847C4B9AD7C1D5C6586E6C(___L0, NULL); return returnValue; } // System.Void UnityEngine_MonoBehaviourWrap::Register(LuaInterface.LuaState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_MonoBehaviourWrap_Register_m5873FD980C9D74CBAAD780A03D8C2F403C822E2A (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MonoBehaviourWrap_Register_m5873FD980C9D74CBAAD780A03D8C2F403C822E2A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // L.BeginClass(typeof(UnityEngine.MonoBehaviour), typeof(UnityEngine.Behaviour)); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL); RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8_0_0_0_var) }; Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); NullCheck(L_0); LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL); // L.RegFunction("IsInvoking", IsInvoking); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_MonoBehaviourWrap_IsInvoking_mA3B95539D57EE7D9D609A824F200D40168BC36A7_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_5); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteralAAFEF8F24137ED4808253C8BF93430E0F8245235, L_6, /*hidden argument*/NULL); // L.RegFunction("CancelInvoke", CancelInvoke); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_MonoBehaviourWrap_CancelInvoke_m0B7216013E41D8A4CEEE0B4034ACD5DE97359BC2_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_7); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral7EFD13DFACF9271BCC29EEC637A5DBE445776616, L_8, /*hidden argument*/NULL); // L.RegFunction("Invoke", Invoke); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_MonoBehaviourWrap_Invoke_m15F83CCDCFBB3144F34F268241D93CC3FF5C9ABB_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_9); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteralC65605ADF5270F5065089B0189DA542274D30DB0, L_10, /*hidden argument*/NULL); // L.RegFunction("InvokeRepeating", InvokeRepeating); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_MonoBehaviourWrap_InvokeRepeating_m2797BE3F6D1881624B5B199DB36D5854540ADF1B_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_11); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteral6051D1C130E1E3D02C60FD0EE4DDDDFAA540E1C1, L_12, /*hidden argument*/NULL); // L.RegFunction("StartCoroutine", StartCoroutine); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_MonoBehaviourWrap_StartCoroutine_m41CB5471E6BF2E8E899135309D50FA858B29C2C0_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_13); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_13, _stringLiteralD2A9C0BAC43DA503E345C847D5786131F97AD705, L_14, /*hidden argument*/NULL); // L.RegFunction("StopCoroutine", StopCoroutine); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_MonoBehaviourWrap_StopCoroutine_mBC4EED1B564E2B7EE7F8439D0041727A6231F5F9_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_15); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_15, _stringLiteral3687FBBA7ECEBEA7D9B39DBC7F70875B6CE64194, L_16, /*hidden argument*/NULL); // L.RegFunction("StopAllCoroutines", StopAllCoroutines); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_MonoBehaviourWrap_StopAllCoroutines_m62902888BE12656BC2A98D5AEF12C9ED5A61F417_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_17); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_17, _stringLiteral7CEA83175D2474D464D1DA7233EE936A212987C0, L_18, /*hidden argument*/NULL); // L.RegFunction("print", print); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_MonoBehaviourWrap_print_mDEFFDD941A3B0A24561A33DF5CF79EBBE0678669_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_19); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_19, _stringLiteral6D0D5876E6710EBB4F309B5AF01090CB97381D06, L_20, /*hidden argument*/NULL); // L.RegFunction("__eq", op_Equality); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)UnityEngine_MonoBehaviourWrap_op_Equality_mE57DB680E9572723552539E43CCBE27575A9B972_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_21); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_21, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_22, /*hidden argument*/NULL); // L.RegFunction("__tostring", ToLua.op_ToString); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_23); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_23, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_24, /*hidden argument*/NULL); // L.RegVar("useGUILayout", get_useGUILayout, set_useGUILayout); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_25 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)UnityEngine_MonoBehaviourWrap_get_useGUILayout_m23F94C953D92F64C7F30C1BE3FB36E95092AAA01_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_27 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_27, NULL, (intptr_t)((intptr_t)UnityEngine_MonoBehaviourWrap_set_useGUILayout_m063C7A2744E5DEC549847C4B9AD7C1D5C6586E6C_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_25); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_25, _stringLiteral4217E779F542C55D24B95D2894B908E3EB03E571, L_26, L_27, /*hidden argument*/NULL); // L.EndClass(); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_28 = ___L0; NullCheck(L_28); LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_28, /*hidden argument*/NULL); // } return; } } // System.Int32 UnityEngine_MonoBehaviourWrap::IsInvoking(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_IsInvoking_mA3B95539D57EE7D9D609A824F200D40168BC36A7 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MonoBehaviourWrap_IsInvoking_mA3B95539D57EE7D9D609A824F200D40168BC36A7_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; bool V_1 = false; int32_t V_2 = 0; String_t* V_3 = NULL; bool V_4 = false; Exception_t * V_5 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 1) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)1)))) { goto IL_0028; } } IL_000b: { // UnityEngine.MonoBehaviour obj = (UnityEngine.MonoBehaviour)ToLua.CheckObject(L, 1); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_4 = ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245_RuntimeMethod_var); // bool o = obj.IsInvoking(); NullCheck(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_4, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var))); bool L_5 = MonoBehaviour_IsInvoking_mD0C27BE34FB97F408191450A702FA016E19997E5(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_4, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_5; // LuaDLL.lua_pushboolean(L, o); intptr_t L_6 = ___L0; bool L_7 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_6, L_7, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_006f; } IL_0028: { // else if (count == 2) int32_t L_8 = V_0; if ((!(((uint32_t)L_8) == ((uint32_t)2)))) { goto IL_0054; } } IL_002c: { // UnityEngine.MonoBehaviour obj = (UnityEngine.MonoBehaviour)ToLua.CheckObject(L, 1); intptr_t L_9 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_10 = ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245((intptr_t)L_9, 1, /*hidden argument*/ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245_RuntimeMethod_var); // string arg0 = ToLua.CheckString(L, 2); intptr_t L_11 = ___L0; String_t* L_12 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_11, 2, /*hidden argument*/NULL); V_3 = L_12; // bool o = obj.IsInvoking(arg0); String_t* L_13 = V_3; NullCheck(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_10, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var))); bool L_14 = MonoBehaviour_IsInvoking_mCA9E133D28B55AE0CE0E8EDBB183081DEEE57FBC(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_10, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var)), L_13, /*hidden argument*/NULL); V_4 = L_14; // LuaDLL.lua_pushboolean(L, o); intptr_t L_15 = ___L0; bool L_16 = V_4; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_15, L_16, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_006f; } IL_0054: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MonoBehaviour.IsInvoking"); intptr_t L_17 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_18 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_17, _stringLiteral24C29271A20021D4500DDE33C255CF1121DC1A06, /*hidden argument*/NULL); V_2 = L_18; goto IL_006f; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0062; throw e; } CATCH_0062: { // begin catch(System.Exception) // catch (Exception e) V_5 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_19 = ___L0; Exception_t * L_20 = V_5; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_21 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_19, L_20, /*hidden argument*/NULL); V_2 = L_21; goto IL_006f; } // end catch (depth: 1) IL_006f: { // } int32_t L_22 = V_2; return L_22; } } // System.Int32 UnityEngine_MonoBehaviourWrap::CancelInvoke(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_CancelInvoke_m0B7216013E41D8A4CEEE0B4034ACD5DE97359BC2 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MonoBehaviourWrap_CancelInvoke_m0B7216013E41D8A4CEEE0B4034ACD5DE97359BC2_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; String_t* V_2 = NULL; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 1) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)1)))) { goto IL_0020; } } IL_000b: { // UnityEngine.MonoBehaviour obj = (UnityEngine.MonoBehaviour)ToLua.CheckObject(L, 1); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_4 = ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245_RuntimeMethod_var); // obj.CancelInvoke(); NullCheck(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_4, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var))); MonoBehaviour_CancelInvoke_m6ACF5FC83F8FE5A6E744CE1E83A94CB3B0A8B7EF(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_4, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); // return 0; V_1 = 0; goto IL_005b; } IL_0020: { // else if (count == 2) int32_t L_5 = V_0; if ((!(((uint32_t)L_5) == ((uint32_t)2)))) { goto IL_0042; } } IL_0024: { // UnityEngine.MonoBehaviour obj = (UnityEngine.MonoBehaviour)ToLua.CheckObject(L, 1); intptr_t L_6 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_7 = ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245((intptr_t)L_6, 1, /*hidden argument*/ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245_RuntimeMethod_var); // string arg0 = ToLua.CheckString(L, 2); intptr_t L_8 = ___L0; String_t* L_9 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_8, 2, /*hidden argument*/NULL); V_2 = L_9; // obj.CancelInvoke(arg0); String_t* L_10 = V_2; NullCheck(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_7, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var))); MonoBehaviour_CancelInvoke_mDD95225EF4DFBB8C00B865468DE8AFEB5D30490F(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_7, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var)), L_10, /*hidden argument*/NULL); // return 0; V_1 = 0; goto IL_005b; } IL_0042: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MonoBehaviour.CancelInvoke"); intptr_t L_11 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_12 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_11, _stringLiteral1BE40AFEE0F8A33223DBC51B3B2C4E2A5677D1EB, /*hidden argument*/NULL); V_1 = L_12; goto IL_005b; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0050; throw e; } CATCH_0050: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_13 = ___L0; Exception_t * L_14 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_15 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_13, L_14, /*hidden argument*/NULL); V_1 = L_15; goto IL_005b; } // end catch (depth: 1) IL_005b: { // } int32_t L_16 = V_1; return L_16; } } // System.Int32 UnityEngine_MonoBehaviourWrap::Invoke(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_Invoke_m15F83CCDCFBB3144F34F268241D93CC3FF5C9ABB (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MonoBehaviourWrap_Invoke_m15F83CCDCFBB3144F34F268241D93CC3FF5C9ABB_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; float V_1 = 0.0f; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 3); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 3, /*hidden argument*/NULL); // UnityEngine.MonoBehaviour obj = (UnityEngine.MonoBehaviour)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245_RuntimeMethod_var); // string arg0 = ToLua.CheckString(L, 2); intptr_t L_3 = ___L0; String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = L_4; // float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 3, /*hidden argument*/NULL); V_1 = (((float)((float)L_6))); // obj.Invoke(arg0, arg1); String_t* L_7 = V_0; float L_8 = V_1; NullCheck(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_2, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var))); MonoBehaviour_Invoke_m979EDEF812D4630882E2E8346776B6CA5A9176BF(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_2, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var)), L_7, L_8, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_003a; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_002f; throw e; } CATCH_002f: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_9 = ___L0; Exception_t * L_10 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL); V_2 = L_11; goto IL_003a; } // end catch (depth: 1) IL_003a: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MonoBehaviourWrap::InvokeRepeating(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_InvokeRepeating_m2797BE3F6D1881624B5B199DB36D5854540ADF1B (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MonoBehaviourWrap_InvokeRepeating_m2797BE3F6D1881624B5B199DB36D5854540ADF1B_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; float V_1 = 0.0f; float V_2 = 0.0f; int32_t V_3 = 0; Exception_t * V_4 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 4); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 4, /*hidden argument*/NULL); // UnityEngine.MonoBehaviour obj = (UnityEngine.MonoBehaviour)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245_RuntimeMethod_var); // string arg0 = ToLua.CheckString(L, 2); intptr_t L_3 = ___L0; String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = L_4; // float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 3, /*hidden argument*/NULL); V_1 = (((float)((float)L_6))); // float arg2 = (float)LuaDLL.luaL_checknumber(L, 4); intptr_t L_7 = ___L0; double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 4, /*hidden argument*/NULL); V_2 = (((float)((float)L_8))); // obj.InvokeRepeating(arg0, arg1, arg2); String_t* L_9 = V_0; float L_10 = V_1; float L_11 = V_2; NullCheck(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_2, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var))); MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_2, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var)), L_9, L_10, L_11, /*hidden argument*/NULL); // return 0; V_3 = 0; goto IL_0046; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0039; throw e; } CATCH_0039: { // begin catch(System.Exception) // catch (Exception e) V_4 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_12 = ___L0; Exception_t * L_13 = V_4; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_14 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_12, L_13, /*hidden argument*/NULL); V_3 = L_14; goto IL_0046; } // end catch (depth: 1) IL_0046: { // } int32_t L_15 = V_3; return L_15; } } // System.Int32 UnityEngine_MonoBehaviourWrap::StartCoroutine(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_StartCoroutine_m41CB5471E6BF2E8E899135309D50FA858B29C2C0 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MonoBehaviourWrap_StartCoroutine_m41CB5471E6BF2E8E899135309D50FA858B29C2C0_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; String_t* V_1 = NULL; Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_2 = NULL; int32_t V_3 = 0; RuntimeObject* V_4 = NULL; Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_5 = NULL; String_t* V_6 = NULL; RuntimeObject * V_7 = NULL; Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_8 = NULL; Exception_t * V_9 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 5); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_003d; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var); if (!L_4) { goto IL_003d; } } IL_0014: { // UnityEngine.MonoBehaviour obj = (UnityEngine.MonoBehaviour)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_7 = ___L0; String_t* L_8 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = L_8; // UnityEngine.Coroutine o = obj.StartCoroutine(arg0); String_t* L_9 = V_1; NullCheck(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_6, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var))); Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_10 = MonoBehaviour_StartCoroutine_m590A0A7F161D579C18E678B4C5ACCE77B1B318DD(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_6, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); V_2 = L_10; // ToLua.PushSealed(L, o); intptr_t L_11 = ___L0; Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_12 = V_2; ToLua_PushSealed_TisCoroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_mB726280B60EB92ACCDAFD20A2C2BEA2B71A32E2D((intptr_t)L_11, L_12, /*hidden argument*/ToLua_PushSealed_TisCoroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_mB726280B60EB92ACCDAFD20A2C2BEA2B71A32E2D_RuntimeMethod_var); // return 1; V_3 = 1; goto IL_00cd; } IL_003d: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_13 = V_0; if ((!(((uint32_t)L_13) == ((uint32_t)2)))) { goto IL_0079; } } IL_0041: { intptr_t L_14 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_15 = TypeChecker_CheckTypes_TisIEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_m22031BA5AFCB96B363C541637A5DEF7A79181333((intptr_t)L_14, 2, /*hidden argument*/TypeChecker_CheckTypes_TisIEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_m22031BA5AFCB96B363C541637A5DEF7A79181333_RuntimeMethod_var); if (!L_15) { goto IL_0079; } } IL_004a: { // UnityEngine.MonoBehaviour obj = (UnityEngine.MonoBehaviour)ToLua.CheckObject(L, 1); intptr_t L_16 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_17 = ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245((intptr_t)L_16, 1, /*hidden argument*/ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245_RuntimeMethod_var); // System.Collections.IEnumerator arg0 = (System.Collections.IEnumerator)ToLua.ToObject(L, 2); intptr_t L_18 = ___L0; RuntimeObject * L_19 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_18, 2, /*hidden argument*/NULL); V_4 = ((RuntimeObject*)Castclass((RuntimeObject*)L_19, IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_il2cpp_TypeInfo_var)); // UnityEngine.Coroutine o = obj.StartCoroutine(arg0); RuntimeObject* L_20 = V_4; NullCheck(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_17, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var))); Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_21 = MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_17, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var)), L_20, /*hidden argument*/NULL); V_5 = L_21; // ToLua.PushSealed(L, o); intptr_t L_22 = ___L0; Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_23 = V_5; ToLua_PushSealed_TisCoroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_mB726280B60EB92ACCDAFD20A2C2BEA2B71A32E2D((intptr_t)L_22, L_23, /*hidden argument*/ToLua_PushSealed_TisCoroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_mB726280B60EB92ACCDAFD20A2C2BEA2B71A32E2D_RuntimeMethod_var); // return 1; V_3 = 1; goto IL_00cd; } IL_0079: { // else if (count == 3) int32_t L_24 = V_0; if ((!(((uint32_t)L_24) == ((uint32_t)3)))) { goto IL_00b2; } } IL_007d: { // UnityEngine.MonoBehaviour obj = (UnityEngine.MonoBehaviour)ToLua.CheckObject(L, 1); intptr_t L_25 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_26 = ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245((intptr_t)L_25, 1, /*hidden argument*/ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245_RuntimeMethod_var); // string arg0 = ToLua.CheckString(L, 2); intptr_t L_27 = ___L0; String_t* L_28 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_27, 2, /*hidden argument*/NULL); V_6 = L_28; // object arg1 = ToLua.ToVarObject(L, 3); intptr_t L_29 = ___L0; RuntimeObject * L_30 = ToLua_ToVarObject_m32C2BF7F525FB0A4D5914DC319660A523C3A7A6D((intptr_t)L_29, 3, /*hidden argument*/NULL); V_7 = L_30; // UnityEngine.Coroutine o = obj.StartCoroutine(arg0, arg1); String_t* L_31 = V_6; RuntimeObject * L_32 = V_7; NullCheck(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_26, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var))); Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_33 = MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_26, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var)), L_31, L_32, /*hidden argument*/NULL); V_8 = L_33; // ToLua.PushSealed(L, o); intptr_t L_34 = ___L0; Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_35 = V_8; ToLua_PushSealed_TisCoroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_mB726280B60EB92ACCDAFD20A2C2BEA2B71A32E2D((intptr_t)L_34, L_35, /*hidden argument*/ToLua_PushSealed_TisCoroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_mB726280B60EB92ACCDAFD20A2C2BEA2B71A32E2D_RuntimeMethod_var); // return 1; V_3 = 1; goto IL_00cd; } IL_00b2: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MonoBehaviour.StartCoroutine"); intptr_t L_36 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_37 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_36, _stringLiteral5C10870E5ED694DDD92AF76FEFC6D901BD91F215, /*hidden argument*/NULL); V_3 = L_37; goto IL_00cd; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_00c0; throw e; } CATCH_00c0: { // begin catch(System.Exception) // catch (Exception e) V_9 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_38 = ___L0; Exception_t * L_39 = V_9; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_40 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_38, L_39, /*hidden argument*/NULL); V_3 = L_40; goto IL_00cd; } // end catch (depth: 1) IL_00cd: { // } int32_t L_41 = V_3; return L_41; } } // System.Int32 UnityEngine_MonoBehaviourWrap::StopCoroutine(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_StopCoroutine_mBC4EED1B564E2B7EE7F8439D0041727A6231F5F9 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MonoBehaviourWrap_StopCoroutine_mBC4EED1B564E2B7EE7F8439D0041727A6231F5F9_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; RuntimeObject* V_1 = NULL; int32_t V_2 = 0; Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_3 = NULL; String_t* V_4 = NULL; Exception_t * V_5 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 5); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)2)))) { goto IL_0037; } } IL_000b: { intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckTypes_TisIEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_m22031BA5AFCB96B363C541637A5DEF7A79181333((intptr_t)L_3, 2, /*hidden argument*/TypeChecker_CheckTypes_TisIEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_m22031BA5AFCB96B363C541637A5DEF7A79181333_RuntimeMethod_var); if (!L_4) { goto IL_0037; } } IL_0014: { // UnityEngine.MonoBehaviour obj = (UnityEngine.MonoBehaviour)ToLua.CheckObject(L, 1); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_6 = ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245((intptr_t)L_5, 1, /*hidden argument*/ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245_RuntimeMethod_var); // System.Collections.IEnumerator arg0 = (System.Collections.IEnumerator)ToLua.ToObject(L, 2); intptr_t L_7 = ___L0; RuntimeObject * L_8 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_7, 2, /*hidden argument*/NULL); V_1 = ((RuntimeObject*)Castclass((RuntimeObject*)L_8, IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_il2cpp_TypeInfo_var)); // obj.StopCoroutine(arg0); RuntimeObject* L_9 = V_1; NullCheck(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_6, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var))); MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_6, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_00af; } IL_0037: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_10 = V_0; if ((!(((uint32_t)L_10) == ((uint32_t)2)))) { goto IL_0067; } } IL_003b: { intptr_t L_11 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_12 = TypeChecker_CheckTypes_TisCoroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_mBBD32DE90D48BAAE1D4875B3792F974D2E60E816((intptr_t)L_11, 2, /*hidden argument*/TypeChecker_CheckTypes_TisCoroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_mBBD32DE90D48BAAE1D4875B3792F974D2E60E816_RuntimeMethod_var); if (!L_12) { goto IL_0067; } } IL_0044: { // UnityEngine.MonoBehaviour obj = (UnityEngine.MonoBehaviour)ToLua.CheckObject(L, 1); intptr_t L_13 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_14 = ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245((intptr_t)L_13, 1, /*hidden argument*/ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245_RuntimeMethod_var); // UnityEngine.Coroutine arg0 = (UnityEngine.Coroutine)ToLua.ToObject(L, 2); intptr_t L_15 = ___L0; RuntimeObject * L_16 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_15, 2, /*hidden argument*/NULL); V_3 = ((Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC *)CastclassSealed((RuntimeObject*)L_16, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_il2cpp_TypeInfo_var)); // obj.StopCoroutine(arg0); Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_17 = V_3; NullCheck(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_14, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var))); MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_14, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var)), L_17, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_00af; } IL_0067: { // else if (count == 2 && TypeChecker.CheckTypes(L, 2)) int32_t L_18 = V_0; if ((!(((uint32_t)L_18) == ((uint32_t)2)))) { goto IL_0094; } } IL_006b: { intptr_t L_19 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_20 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_19, 2, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var); if (!L_20) { goto IL_0094; } } IL_0074: { // UnityEngine.MonoBehaviour obj = (UnityEngine.MonoBehaviour)ToLua.CheckObject(L, 1); intptr_t L_21 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_22 = ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245((intptr_t)L_21, 1, /*hidden argument*/ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245_RuntimeMethod_var); // string arg0 = ToLua.ToString(L, 2); intptr_t L_23 = ___L0; String_t* L_24 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_23, 2, /*hidden argument*/NULL); V_4 = L_24; // obj.StopCoroutine(arg0); String_t* L_25 = V_4; NullCheck(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_22, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var))); MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_22, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var)), L_25, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_00af; } IL_0094: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.MonoBehaviour.StopCoroutine"); intptr_t L_26 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_27 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_26, _stringLiteralB559C98BD75B5F5134C18D4CE2A22E31ADCD9B64, /*hidden argument*/NULL); V_2 = L_27; goto IL_00af; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_00a2; throw e; } CATCH_00a2: { // begin catch(System.Exception) // catch (Exception e) V_5 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_28 = ___L0; Exception_t * L_29 = V_5; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_30 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_28, L_29, /*hidden argument*/NULL); V_2 = L_30; goto IL_00af; } // end catch (depth: 1) IL_00af: { // } int32_t L_31 = V_2; return L_31; } } // System.Int32 UnityEngine_MonoBehaviourWrap::StopAllCoroutines(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_StopAllCoroutines_m62902888BE12656BC2A98D5AEF12C9ED5A61F417 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MonoBehaviourWrap_StopAllCoroutines_m62902888BE12656BC2A98D5AEF12C9ED5A61F417_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Exception_t * V_1 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL); // UnityEngine.MonoBehaviour obj = (UnityEngine.MonoBehaviour)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisMonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_mBF8AC896715403F73CCD21CB474745CD3EBFC245_RuntimeMethod_var); // obj.StopAllCoroutines(); NullCheck(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_2, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var))); MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_2, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); // return 0; V_0 = 0; goto IL_0027; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_001c; throw e; } CATCH_001c: { // begin catch(System.Exception) // catch (Exception e) V_1 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_3 = ___L0; Exception_t * L_4 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_0027; } // end catch (depth: 1) IL_0027: { // } int32_t L_6 = V_0; return L_6; } } // System.Int32 UnityEngine_MonoBehaviourWrap::print(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_print_mDEFFDD941A3B0A24561A33DF5CF79EBBE0678669 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MonoBehaviourWrap_print_mDEFFDD941A3B0A24561A33DF5CF79EBBE0678669_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Exception_t * V_1 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL); // object arg0 = ToLua.ToVarObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_ToVarObject_m32C2BF7F525FB0A4D5914DC319660A523C3A7A6D((intptr_t)L_1, 1, /*hidden argument*/NULL); // UnityEngine.MonoBehaviour.print(arg0); MonoBehaviour_print_m171D860AF3370C46648FE8F3EE3E0E6535E1C774(L_2, /*hidden argument*/NULL); // return 0; V_0 = 0; goto IL_0022; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0017; throw e; } CATCH_0017: { // begin catch(System.Exception) // catch (Exception e) V_1 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_3 = ___L0; Exception_t * L_4 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_0022; } // end catch (depth: 1) IL_0022: { // } int32_t L_6 = V_0; return L_6; } } // System.Int32 UnityEngine_MonoBehaviourWrap::op_Equality(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_op_Equality_mE57DB680E9572723552539E43CCBE27575A9B972 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MonoBehaviourWrap_op_Equality_mE57DB680E9572723552539E43CCBE27575A9B972_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL); // UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); intptr_t L_3 = ___L0; RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)); // bool o = arg0 == arg1; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); V_1 = L_6; // LuaDLL.lua_pushboolean(L, o); intptr_t L_7 = ___L0; bool L_8 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_003d; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0032; throw e; } CATCH_0032: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_9 = ___L0; Exception_t * L_10 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL); V_2 = L_11; goto IL_003d; } // end catch (depth: 1) IL_003d: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_MonoBehaviourWrap::get_useGUILayout(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_get_useGUILayout_m23F94C953D92F64C7F30C1BE3FB36E95092AAA01 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MonoBehaviourWrap_get_useGUILayout_m23F94C953D92F64C7F30C1BE3FB36E95092AAA01_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.MonoBehaviour obj = (UnityEngine.MonoBehaviour)o; RuntimeObject * L_2 = V_0; // bool ret = obj.useGUILayout; NullCheck(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_2, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var))); bool L_3 = MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_2, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushboolean(L, ret); intptr_t L_4 = ___L0; bool L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index useGUILayout on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralE5B56A856053CA8C321069313584766E1EB41923, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_MonoBehaviourWrap::set_useGUILayout(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_MonoBehaviourWrap_set_useGUILayout_m063C7A2744E5DEC549847C4B9AD7C1D5C6586E6C (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_MonoBehaviourWrap_set_useGUILayout_m063C7A2744E5DEC549847C4B9AD7C1D5C6586E6C_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.MonoBehaviour obj = (UnityEngine.MonoBehaviour)o; RuntimeObject * L_2 = V_0; // bool arg0 = LuaDLL.luaL_checkboolean(L, 2); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = L_4; // obj.useGUILayout = arg0; bool L_5 = V_1; NullCheck(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_2, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var))); MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167(((MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *)CastclassClass((RuntimeObject*)L_2, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index useGUILayout on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralE5B56A856053CA8C321069313584766E1EB41923, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Void UnityEngine_MonoBehaviourWrap::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_MonoBehaviourWrap__ctor_m54052BB4855B673CA2BD29DC34AFBD905FA9D410 (UnityEngine_MonoBehaviourWrap_t851353BE6FF0D5FCB00DB5147C2DD8FC37751ACE * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_NetworkReachabilityWrap_get_NotReachable_mB22A5795D47A7F78940D5DD513B5026025389CB7(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_NetworkReachabilityWrap_get_NotReachable_mB22A5795D47A7F78940D5DD513B5026025389CB7(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_NetworkReachabilityWrap_get_ReachableViaCarrierDataNetwork_m49E070FA3F6F591DBE99C93E72D49A94792FC2C3(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_NetworkReachabilityWrap_get_ReachableViaCarrierDataNetwork_m49E070FA3F6F591DBE99C93E72D49A94792FC2C3(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_NetworkReachabilityWrap_get_ReachableViaLocalAreaNetwork_mB20733C3BDAB293B16194EFC9D4A1B2AD6E23F35(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_NetworkReachabilityWrap_get_ReachableViaLocalAreaNetwork_mB20733C3BDAB293B16194EFC9D4A1B2AD6E23F35(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_NetworkReachabilityWrap_IntToEnum_m3EA2D09AB6D5A60FEC4EABA3D906D43C7C34B148(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_NetworkReachabilityWrap_IntToEnum_m3EA2D09AB6D5A60FEC4EABA3D906D43C7C34B148(___L0, NULL); return returnValue; } // System.Void UnityEngine_NetworkReachabilityWrap::Register(LuaInterface.LuaState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_NetworkReachabilityWrap_Register_m1913AD682F5332FDA8DCB4DE383A931A14351D73 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_NetworkReachabilityWrap_Register_m1913AD682F5332FDA8DCB4DE383A931A14351D73_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // L.BeginEnum(typeof(UnityEngine.NetworkReachability)); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast (NetworkReachability_t087B53A52A7317136038FE00D4AF827A6B8DB56E_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL); NullCheck(L_0); LuaState_BeginEnum_mD3D95C60CBABDBBC14B6BC736F6114662687ED60(L_0, L_2, /*hidden argument*/NULL); // L.RegVar("NotReachable", get_NotReachable, null); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_3 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_4 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_4, NULL, (intptr_t)((intptr_t)UnityEngine_NetworkReachabilityWrap_get_NotReachable_mB22A5795D47A7F78940D5DD513B5026025389CB7_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_3); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_3, _stringLiteral4047431C3BDA43D8A03A5C315CD1F3C000AAAEC8, L_4, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL); // L.RegVar("ReachableViaCarrierDataNetwork", get_ReachableViaCarrierDataNetwork, null); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_NetworkReachabilityWrap_get_ReachableViaCarrierDataNetwork_m49E070FA3F6F591DBE99C93E72D49A94792FC2C3_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_5); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_5, _stringLiteral8CD30F1599BDCBCEE9BA9DEEE97CCF0F3DE7D7D8, L_6, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL); // L.RegVar("ReachableViaLocalAreaNetwork", get_ReachableViaLocalAreaNetwork, null); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_NetworkReachabilityWrap_get_ReachableViaLocalAreaNetwork_mB20733C3BDAB293B16194EFC9D4A1B2AD6E23F35_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_7); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_7, _stringLiteral7D32002F40ED6F7861E4D557C01E21FACCC00530, L_8, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL); // L.RegFunction("IntToEnum", IntToEnum); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_NetworkReachabilityWrap_IntToEnum_m3EA2D09AB6D5A60FEC4EABA3D906D43C7C34B148_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_9); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteral53A08B04A9AAD0A52AED2BA1B7B80604866A7F5B, L_10, /*hidden argument*/NULL); // L.EndEnum(); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0; NullCheck(L_11); LuaState_EndEnum_mAA1B82D43BB2394964E43DD29B5C23893782B30D(L_11, /*hidden argument*/NULL); // TypeTraits.Check = CheckType; Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * L_12 = (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E *)il2cpp_codegen_object_new(Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E_il2cpp_TypeInfo_var); Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_NetworkReachabilityWrap_CheckType_m8CC0C602FB8C7F90FF576AE1E58BF764DBDD2EE7_RuntimeMethod_var), /*hidden argument*/Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(TypeTraits_1_tF43848F9D63E9655D199EDCB4012D1659D2D178D_il2cpp_TypeInfo_var); ((TypeTraits_1_tF43848F9D63E9655D199EDCB4012D1659D2D178D_StaticFields*)il2cpp_codegen_static_fields_for(TypeTraits_1_tF43848F9D63E9655D199EDCB4012D1659D2D178D_il2cpp_TypeInfo_var))->set_Check_0(L_12); // StackTraits.Push = Push; Action_2_t24FAAB8CDF7B518A340D2D70A7236AAB63D51ECC * L_13 = (Action_2_t24FAAB8CDF7B518A340D2D70A7236AAB63D51ECC *)il2cpp_codegen_object_new(Action_2_t24FAAB8CDF7B518A340D2D70A7236AAB63D51ECC_il2cpp_TypeInfo_var); Action_2__ctor_m2933D9ABFACD97F64649F238D01A06B5217D1330(L_13, NULL, (intptr_t)((intptr_t)UnityEngine_NetworkReachabilityWrap_Push_mF058AD7092B7A40138198A93DD0F8BC439C55CA4_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_m2933D9ABFACD97F64649F238D01A06B5217D1330_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_t43D71514B7D738F74889D1CC1B0B29C24F758EF7_il2cpp_TypeInfo_var); ((StackTraits_1_t43D71514B7D738F74889D1CC1B0B29C24F758EF7_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_t43D71514B7D738F74889D1CC1B0B29C24F758EF7_il2cpp_TypeInfo_var))->set_Push_0(L_13); // } return; } } // System.Void UnityEngine_NetworkReachabilityWrap::Push(System.IntPtr,UnityEngine.NetworkReachability) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_NetworkReachabilityWrap_Push_mF058AD7092B7A40138198A93DD0F8BC439C55CA4 (intptr_t ___L0, int32_t ___arg1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_NetworkReachabilityWrap_Push_mF058AD7092B7A40138198A93DD0F8BC439C55CA4_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // ToLua.Push(L, arg); intptr_t L_0 = ___L0; int32_t L_1 = ___arg1; int32_t L_2 = L_1; RuntimeObject * L_3 = Box(NetworkReachability_t087B53A52A7317136038FE00D4AF827A6B8DB56E_il2cpp_TypeInfo_var, &L_2); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL); // } return; } } // System.Boolean UnityEngine_NetworkReachabilityWrap::CheckType(System.IntPtr,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnityEngine_NetworkReachabilityWrap_CheckType_m8CC0C602FB8C7F90FF576AE1E58BF764DBDD2EE7 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_NetworkReachabilityWrap_CheckType_m8CC0C602FB8C7F90FF576AE1E58BF764DBDD2EE7_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // return TypeChecker.CheckEnumType(typeof(UnityEngine.NetworkReachability), L, pos); RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_0 = { reinterpret_cast (NetworkReachability_t087B53A52A7317136038FE00D4AF827A6B8DB56E_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_1 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_0, /*hidden argument*/NULL); intptr_t L_2 = ___L0; int32_t L_3 = ___pos1; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_4 = TypeChecker_CheckEnumType_mDC140E020CB3ACA4C5870D7466A252F7F5C61AA3(L_1, (intptr_t)L_2, L_3, /*hidden argument*/NULL); return L_4; } } // System.Int32 UnityEngine_NetworkReachabilityWrap::get_NotReachable(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_NetworkReachabilityWrap_get_NotReachable_mB22A5795D47A7F78940D5DD513B5026025389CB7 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_NetworkReachabilityWrap_get_NotReachable_mB22A5795D47A7F78940D5DD513B5026025389CB7_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // ToLua.Push(L, UnityEngine.NetworkReachability.NotReachable); intptr_t L_0 = ___L0; int32_t L_1 = ((int32_t)0); RuntimeObject * L_2 = Box(NetworkReachability_t087B53A52A7317136038FE00D4AF827A6B8DB56E_il2cpp_TypeInfo_var, &L_1); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL); // return 1; return 1; } } // System.Int32 UnityEngine_NetworkReachabilityWrap::get_ReachableViaCarrierDataNetwork(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_NetworkReachabilityWrap_get_ReachableViaCarrierDataNetwork_m49E070FA3F6F591DBE99C93E72D49A94792FC2C3 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_NetworkReachabilityWrap_get_ReachableViaCarrierDataNetwork_m49E070FA3F6F591DBE99C93E72D49A94792FC2C3_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // ToLua.Push(L, UnityEngine.NetworkReachability.ReachableViaCarrierDataNetwork); intptr_t L_0 = ___L0; int32_t L_1 = ((int32_t)1); RuntimeObject * L_2 = Box(NetworkReachability_t087B53A52A7317136038FE00D4AF827A6B8DB56E_il2cpp_TypeInfo_var, &L_1); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL); // return 1; return 1; } } // System.Int32 UnityEngine_NetworkReachabilityWrap::get_ReachableViaLocalAreaNetwork(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_NetworkReachabilityWrap_get_ReachableViaLocalAreaNetwork_mB20733C3BDAB293B16194EFC9D4A1B2AD6E23F35 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_NetworkReachabilityWrap_get_ReachableViaLocalAreaNetwork_mB20733C3BDAB293B16194EFC9D4A1B2AD6E23F35_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // ToLua.Push(L, UnityEngine.NetworkReachability.ReachableViaLocalAreaNetwork); intptr_t L_0 = ___L0; int32_t L_1 = ((int32_t)2); RuntimeObject * L_2 = Box(NetworkReachability_t087B53A52A7317136038FE00D4AF827A6B8DB56E_il2cpp_TypeInfo_var, &L_1); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL); // return 1; return 1; } } // System.Int32 UnityEngine_NetworkReachabilityWrap::IntToEnum(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_NetworkReachabilityWrap_IntToEnum_m3EA2D09AB6D5A60FEC4EABA3D906D43C7C34B148 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_NetworkReachabilityWrap_IntToEnum_m3EA2D09AB6D5A60FEC4EABA3D906D43C7C34B148_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // int arg0 = (int)LuaDLL.lua_tonumber(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_1 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_0, 1, /*hidden argument*/NULL); // UnityEngine.NetworkReachability o = (UnityEngine.NetworkReachability)arg0; V_0 = (((int32_t)((int32_t)L_1))); // ToLua.Push(L, o); intptr_t L_2 = ___L0; int32_t L_3 = V_0; int32_t L_4 = L_3; RuntimeObject * L_5 = Box(NetworkReachability_t087B53A52A7317136038FE00D4AF827A6B8DB56E_il2cpp_TypeInfo_var, &L_4); IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_2, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_5, /*hidden argument*/NULL); // return 1; return 1; } } // System.Void UnityEngine_NetworkReachabilityWrap::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_NetworkReachabilityWrap__ctor_mE59F169133530193FE01C8D58464FE2096816EDA (UnityEngine_NetworkReachabilityWrap_tC5E354474402AB4F10D4026299F0A6827022E68B * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap__CreateUnityEngine_Object_mDE1ABC85DE0CFA980B6B0FEC6BC3B7551C9A9A0B(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap__CreateUnityEngine_Object_mDE1ABC85DE0CFA980B6B0FEC6BC3B7551C9A9A0B(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap_FindObjectsOfType_m77687599499E07DC5D0040B056849E575BBE4EF6(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap_FindObjectsOfType_m77687599499E07DC5D0040B056849E575BBE4EF6(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap_DontDestroyOnLoad_mF36F3AE83799ED33F79623A4572C69FF3E3AAA5F(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap_DontDestroyOnLoad_mF36F3AE83799ED33F79623A4572C69FF3E3AAA5F(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap_ToString_mEC28DA9DD22C53C1E25A7C2561B6FA3A99B162EE(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap_ToString_mEC28DA9DD22C53C1E25A7C2561B6FA3A99B162EE(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap_GetInstanceID_m010DC4CB1B3CAB46BD20820A188784992DAD1D4F(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap_GetInstanceID_m010DC4CB1B3CAB46BD20820A188784992DAD1D4F(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap_GetHashCode_m97F66F42E0D7964E42C6257A44303F27B8C12E7E(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap_GetHashCode_m97F66F42E0D7964E42C6257A44303F27B8C12E7E(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap_Equals_m3E83A20FD0F95414646E2F3AC86C3C22F44B0F5D(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap_Equals_m3E83A20FD0F95414646E2F3AC86C3C22F44B0F5D(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap_FindObjectOfType_mD81742B4456973A57E2FEB414A3B6FDD6823A23F(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap_FindObjectOfType_mD81742B4456973A57E2FEB414A3B6FDD6823A23F(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap_op_Equality_m0AD13C88DC62443A97ACA9497D950BFAC63613E8(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap_op_Equality_m0AD13C88DC62443A97ACA9497D950BFAC63613E8(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap_Instantiate_mA5E363DC5BA7379CC727939A58D3887526FE7642(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap_Instantiate_mA5E363DC5BA7379CC727939A58D3887526FE7642(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap_DestroyImmediate_mDD3B924FCF3CFBBD267CE6BF2A686FC59C0CDB4A(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap_DestroyImmediate_mDD3B924FCF3CFBBD267CE6BF2A686FC59C0CDB4A(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap_Destroy_m58E655FDF0AD8DF769F52A3AB4B9EB1F6D204E4E(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap_Destroy_m58E655FDF0AD8DF769F52A3AB4B9EB1F6D204E4E(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap_get_name_mE3305FA8BEB0763989ADFC2AAF4051F1615128AB(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap_get_name_mE3305FA8BEB0763989ADFC2AAF4051F1615128AB(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap_get_hideFlags_m4D4EDD9277337EADFBAB5B72A467FF9B6E07321D(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap_get_hideFlags_m4D4EDD9277337EADFBAB5B72A467FF9B6E07321D(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap_set_name_m3E483E527BA6026222668BC2F3755D1DBEC3F55E(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap_set_name_m3E483E527BA6026222668BC2F3755D1DBEC3F55E(___L0, NULL); return returnValue; } extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ObjectWrap_set_hideFlags_m9D92B18F04FBF1B469C3807300CE639662D6BB54(intptr_t ___L0) { il2cpp::vm::ScopedThreadAttacher _vmThreadHelper; // Managed method invocation int32_t returnValue = UnityEngine_ObjectWrap_set_hideFlags_m9D92B18F04FBF1B469C3807300CE639662D6BB54(___L0, NULL); return returnValue; } // System.Void UnityEngine_ObjectWrap::Register(LuaInterface.LuaState) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_ObjectWrap_Register_m53ED36559C08454DA7C70DD7B6378085B05CACDC (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_Register_m53ED36559C08454DA7C70DD7B6378085B05CACDC_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // L.BeginClass(typeof(UnityEngine.Object), typeof(System.Object)); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL); RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast (RuntimeObject_0_0_0_var) }; Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); NullCheck(L_0); LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL); // L.RegFunction("FindObjectsOfType", FindObjectsOfType); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap_FindObjectsOfType_m77687599499E07DC5D0040B056849E575BBE4EF6_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_5); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteralACE8D48080B2CBBEC6893EF528862875592643CB, L_6, /*hidden argument*/NULL); // L.RegFunction("DontDestroyOnLoad", DontDestroyOnLoad); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap_DontDestroyOnLoad_mF36F3AE83799ED33F79623A4572C69FF3E3AAA5F_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_7); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteralC598C9551BBA4CF2ABC51F864BC7C7478CD22DCD, L_8, /*hidden argument*/NULL); // L.RegFunction("ToString", ToString); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap_ToString_mEC28DA9DD22C53C1E25A7C2561B6FA3A99B162EE_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_9); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteral1DBC7385BADBFDA548FB27E2160A33CF32C0F545, L_10, /*hidden argument*/NULL); // L.RegFunction("GetInstanceID", GetInstanceID); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap_GetInstanceID_m010DC4CB1B3CAB46BD20820A188784992DAD1D4F_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_11); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteral489A3C421E1778241ED143710B4E94C9F1C6D422, L_12, /*hidden argument*/NULL); // L.RegFunction("GetHashCode", GetHashCode); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap_GetHashCode_m97F66F42E0D7964E42C6257A44303F27B8C12E7E_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_13); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_13, _stringLiteral9B47C032938820269CE9D24A72B299C9D2A50C6C, L_14, /*hidden argument*/NULL); // L.RegFunction("Equals", Equals); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap_Equals_m3E83A20FD0F95414646E2F3AC86C3C22F44B0F5D_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_15); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_15, _stringLiteral09B6A6DCD3F6D4A7D3A95BCEAAD67A7F1800272F, L_16, /*hidden argument*/NULL); // L.RegFunction("FindObjectOfType", FindObjectOfType); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap_FindObjectOfType_mD81742B4456973A57E2FEB414A3B6FDD6823A23F_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_17); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_17, _stringLiteralBCF8A684E98196BFA76F61FEA80381120DFD7050, L_18, /*hidden argument*/NULL); // L.RegFunction("Instantiate", Instantiate); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap_Instantiate_mA5E363DC5BA7379CC727939A58D3887526FE7642_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_19); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_19, _stringLiteralBAD193FB6777DF8EBB96F530684F4A076540D6FD, L_20, /*hidden argument*/NULL); // L.RegFunction("DestroyImmediate", DestroyImmediate); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap_DestroyImmediate_mDD3B924FCF3CFBBD267CE6BF2A686FC59C0CDB4A_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_21); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_21, _stringLiteralCEADCD8CC01469BE4C4B8F4193E701D046E992C2, L_22, /*hidden argument*/NULL); // L.RegFunction("Destroy", Destroy); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap_Destroy_m58E655FDF0AD8DF769F52A3AB4B9EB1F6D204E4E_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_23); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_23, _stringLiteral577EF7DC1516F4B3C43DDBE63327A8A039A0EDEC, L_24, /*hidden argument*/NULL); // L.RegFunction("New", _CreateUnityEngine_Object); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_25 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap__CreateUnityEngine_Object_mDE1ABC85DE0CFA980B6B0FEC6BC3B7551C9A9A0B_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_25); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_25, _stringLiteral6403F2B7EB2AAAFE6DE34CBF2A029B01AFEBC512, L_26, /*hidden argument*/NULL); // L.RegFunction("__eq", op_Equality); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_27 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_28 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_28, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap_op_Equality_m0AD13C88DC62443A97ACA9497D950BFAC63613E8_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_27); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_27, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_28, /*hidden argument*/NULL); // L.RegFunction("__tostring", ToLua.op_ToString); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_29 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_30 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_30, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_29); LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_29, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_30, /*hidden argument*/NULL); // L.RegVar("name", get_name, set_name); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_31 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_32 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_32, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap_get_name_mE3305FA8BEB0763989ADFC2AAF4051F1615128AB_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_33 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_33, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap_set_name_m3E483E527BA6026222668BC2F3755D1DBEC3F55E_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_31); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_31, _stringLiteral6AE999552A0D2DCA14D62E2BC8B764D377B1DD6C, L_32, L_33, /*hidden argument*/NULL); // L.RegVar("hideFlags", get_hideFlags, set_hideFlags); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_34 = ___L0; LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_35 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_35, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap_get_hideFlags_m4D4EDD9277337EADFBAB5B72A467FF9B6E07321D_RuntimeMethod_var), /*hidden argument*/NULL); LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_36 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var); LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_36, NULL, (intptr_t)((intptr_t)UnityEngine_ObjectWrap_set_hideFlags_m9D92B18F04FBF1B469C3807300CE639662D6BB54_RuntimeMethod_var), /*hidden argument*/NULL); NullCheck(L_34); LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_34, _stringLiteral1F2D1F0AAB270F546B8179F108F7109C7D6E8C8B, L_35, L_36, /*hidden argument*/NULL); // L.EndClass(); LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_37 = ___L0; NullCheck(L_37); LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_37, /*hidden argument*/NULL); // } return; } } // System.Int32 UnityEngine_ObjectWrap::_CreateUnityEngine_Object(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap__CreateUnityEngine_Object_mDE1ABC85DE0CFA980B6B0FEC6BC3B7551C9A9A0B (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap__CreateUnityEngine_Object_mDE1ABC85DE0CFA980B6B0FEC6BC3B7551C9A9A0B_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL; int32_t V_1 = 0; Exception_t * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 3); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); // if (count == 0) if (L_1) { goto IL_0019; } } IL_0008: { // UnityEngine.Object obj = new UnityEngine.Object(); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_2 = (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)il2cpp_codegen_object_new(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(L_2, /*hidden argument*/NULL); V_0 = L_2; // ToLua.Push(L, obj); intptr_t L_3 = ___L0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_4 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_3, L_4, /*hidden argument*/NULL); // return 1; V_1 = 1; goto IL_0032; } IL_0019: { // return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Object.New"); intptr_t L_5 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_6 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_5, _stringLiteralE6EA8D6A84C9FC010C3623D758E6B89A85376945, /*hidden argument*/NULL); V_1 = L_6; goto IL_0032; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0027; throw e; } CATCH_0027: { // begin catch(System.Exception) // catch (Exception e) V_2 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_7 = ___L0; Exception_t * L_8 = V_2; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_7, L_8, /*hidden argument*/NULL); V_1 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_1; return L_10; } } // System.Int32 UnityEngine_ObjectWrap::FindObjectsOfType(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_FindObjectsOfType_m77687599499E07DC5D0040B056849E575BBE4EF6 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_FindObjectsOfType_m77687599499E07DC5D0040B056849E575BBE4EF6_MetadataUsageId); s_Il2CppMethodInitialized = true; } ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* V_0 = NULL; int32_t V_1 = 0; Exception_t * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL); // System.Type arg0 = ToLua.CheckMonoType(L, 1); intptr_t L_1 = ___L0; Type_t * L_2 = ToLua_CheckMonoType_m501B19F05C58D1860F4CE3D15FE8C96172477039((intptr_t)L_1, 1, /*hidden argument*/NULL); // UnityEngine.Object[] o = UnityEngine.Object.FindObjectsOfType(arg0); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_3 = Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203(L_2, /*hidden argument*/NULL); V_0 = L_3; // ToLua.Push(L, o); intptr_t L_4 = ___L0; ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_5 = V_0; ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_4, (RuntimeArray *)(RuntimeArray *)L_5, /*hidden argument*/NULL); // return 1; V_1 = 1; goto IL_002a; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_001f; throw e; } CATCH_001f: { // begin catch(System.Exception) // catch (Exception e) V_2 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_6 = ___L0; Exception_t * L_7 = V_2; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL); V_1 = L_8; goto IL_002a; } // end catch (depth: 1) IL_002a: { // } int32_t L_9 = V_1; return L_9; } } // System.Int32 UnityEngine_ObjectWrap::DontDestroyOnLoad(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_DontDestroyOnLoad_mF36F3AE83799ED33F79623A4572C69FF3E3AAA5F (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_DontDestroyOnLoad_mF36F3AE83799ED33F79623A4572C69FF3E3AAA5F_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Exception_t * V_1 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL); // UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961_RuntimeMethod_var); // UnityEngine.Object.DontDestroyOnLoad(arg0); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_DontDestroyOnLoad_m4DC90770AD6084E4B1B8489C6B41205DC020C207(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); // return 0; V_0 = 0; goto IL_0027; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_001c; throw e; } CATCH_001c: { // begin catch(System.Exception) // catch (Exception e) V_1 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_3 = ___L0; Exception_t * L_4 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_0027; } // end catch (depth: 1) IL_0027: { // } int32_t L_6 = V_0; return L_6; } } // System.Int32 UnityEngine_ObjectWrap::ToString(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_ToString_mEC28DA9DD22C53C1E25A7C2561B6FA3A99B162EE (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_ToString_mEC28DA9DD22C53C1E25A7C2561B6FA3A99B162EE_MetadataUsageId); s_Il2CppMethodInitialized = true; } String_t* V_0 = NULL; int32_t V_1 = 0; Exception_t * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL); // UnityEngine.Object obj = (UnityEngine.Object)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961_RuntimeMethod_var); // string o = obj.ToString(); NullCheck(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))); String_t* L_3 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))); V_0 = L_3; // LuaDLL.lua_pushstring(L, o); intptr_t L_4 = ___L0; String_t* L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_1 = 1; goto IL_002f; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0024; throw e; } CATCH_0024: { // begin catch(System.Exception) // catch (Exception e) V_2 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_6 = ___L0; Exception_t * L_7 = V_2; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL); V_1 = L_8; goto IL_002f; } // end catch (depth: 1) IL_002f: { // } int32_t L_9 = V_1; return L_9; } } // System.Int32 UnityEngine_ObjectWrap::GetInstanceID(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_GetInstanceID_m010DC4CB1B3CAB46BD20820A188784992DAD1D4F (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_GetInstanceID_m010DC4CB1B3CAB46BD20820A188784992DAD1D4F_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Exception_t * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL); // UnityEngine.Object obj = (UnityEngine.Object)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961_RuntimeMethod_var); // int o = obj.GetInstanceID(); NullCheck(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))); int32_t L_3 = Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_0 = L_3; // LuaDLL.lua_pushinteger(L, o); intptr_t L_4 = ___L0; int32_t L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_1 = 1; goto IL_002f; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0024; throw e; } CATCH_0024: { // begin catch(System.Exception) // catch (Exception e) V_2 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_6 = ___L0; Exception_t * L_7 = V_2; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL); V_1 = L_8; goto IL_002f; } // end catch (depth: 1) IL_002f: { // } int32_t L_9 = V_1; return L_9; } } // System.Int32 UnityEngine_ObjectWrap::GetHashCode(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_GetHashCode_m97F66F42E0D7964E42C6257A44303F27B8C12E7E (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_GetHashCode_m97F66F42E0D7964E42C6257A44303F27B8C12E7E_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Exception_t * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL); // UnityEngine.Object obj = (UnityEngine.Object)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961_RuntimeMethod_var); // int o = obj.GetHashCode(); NullCheck(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))); int32_t L_3 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))); V_0 = L_3; // LuaDLL.lua_pushinteger(L, o); intptr_t L_4 = ___L0; int32_t L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_1 = 1; goto IL_002f; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0024; throw e; } CATCH_0024: { // begin catch(System.Exception) // catch (Exception e) V_2 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_6 = ___L0; Exception_t * L_7 = V_2; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL); V_1 = L_8; goto IL_002f; } // end catch (depth: 1) IL_002f: { // } int32_t L_9 = V_1; return L_9; } } // System.Int32 UnityEngine_ObjectWrap::Equals(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_Equals_m3E83A20FD0F95414646E2F3AC86C3C22F44B0F5D (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_Equals_m3E83A20FD0F95414646E2F3AC86C3C22F44B0F5D_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL; RuntimeObject * V_1 = NULL; bool V_2 = false; int32_t V_3 = 0; Exception_t * V_4 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); int32_t G_B3_0 = 0; IL_0000: try { // begin try (depth: 1) { // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Object obj = (UnityEngine.Object)ToLua.CheckObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961_RuntimeMethod_var); V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)); // object arg0 = ToLua.ToVarObject(L, 2); intptr_t L_3 = ___L0; RuntimeObject * L_4 = ToLua_ToVarObject_m32C2BF7F525FB0A4D5914DC319660A523C3A7A6D((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = L_4; // bool o = obj != null ? obj.Equals(arg0) : arg0 == null; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_6 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_5, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_6) { goto IL_002b; } } IL_0025: { RuntimeObject * L_7 = V_1; G_B3_0 = ((((RuntimeObject*)(RuntimeObject *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); goto IL_0032; } IL_002b: { Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_8 = V_0; RuntimeObject * L_9 = V_1; NullCheck(L_8); bool L_10 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_8, L_9); G_B3_0 = ((int32_t)(L_10)); } IL_0032: { V_2 = (bool)G_B3_0; // LuaDLL.lua_pushboolean(L, o); intptr_t L_11 = ___L0; bool L_12 = V_2; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_11, L_12, /*hidden argument*/NULL); // return 1; V_3 = 1; goto IL_004b; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_003e; throw e; } CATCH_003e: { // begin catch(System.Exception) // catch (Exception e) V_4 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_13 = ___L0; Exception_t * L_14 = V_4; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_15 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_13, L_14, /*hidden argument*/NULL); V_3 = L_15; goto IL_004b; } // end catch (depth: 1) IL_004b: { // } int32_t L_16 = V_3; return L_16; } } // System.Int32 UnityEngine_ObjectWrap::FindObjectOfType(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_FindObjectOfType_mD81742B4456973A57E2FEB414A3B6FDD6823A23F (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_FindObjectOfType_mD81742B4456973A57E2FEB414A3B6FDD6823A23F_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL; int32_t V_1 = 0; Exception_t * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL); // System.Type arg0 = ToLua.CheckMonoType(L, 1); intptr_t L_1 = ___L0; Type_t * L_2 = ToLua_CheckMonoType_m501B19F05C58D1860F4CE3D15FE8C96172477039((intptr_t)L_1, 1, /*hidden argument*/NULL); // UnityEngine.Object o = UnityEngine.Object.FindObjectOfType(arg0); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_3 = Object_FindObjectOfType_mCDF38E1667CF4502F60C59709D70B60EF7E408DA(L_2, /*hidden argument*/NULL); V_0 = L_3; // ToLua.Push(L, o); intptr_t L_4 = ___L0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0; ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_1 = 1; goto IL_002a; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_001f; throw e; } CATCH_001f: { // begin catch(System.Exception) // catch (Exception e) V_2 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_6 = ___L0; Exception_t * L_7 = V_2; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL); V_1 = L_8; goto IL_002a; } // end catch (depth: 1) IL_002a: { // } int32_t L_9 = V_1; return L_9; } } // System.Int32 UnityEngine_ObjectWrap::op_Equality(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_op_Equality_m0AD13C88DC62443A97ACA9497D950BFAC63613E8 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_op_Equality_m0AD13C88DC62443A97ACA9497D950BFAC63613E8_MetadataUsageId); s_Il2CppMethodInitialized = true; } Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL; bool V_1 = false; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) // ToLua.CheckArgsCount(L, 2); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL); // UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); intptr_t L_1 = ___L0; RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL); // UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); intptr_t L_3 = ___L0; RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL); V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)); // bool o = arg0 == arg1; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); V_1 = L_6; // LuaDLL.lua_pushboolean(L, o); intptr_t L_7 = ___L0; bool L_8 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_003d; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0032; throw e; } CATCH_0032: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_9 = ___L0; Exception_t * L_10 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL); V_2 = L_11; goto IL_003d; } // end catch (depth: 1) IL_003d: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_ObjectWrap::Instantiate(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_Instantiate_mA5E363DC5BA7379CC727939A58D3887526FE7642 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_Instantiate_mA5E363DC5BA7379CC727939A58D3887526FE7642_MetadataUsageId); s_Il2CppMethodInitialized = true; } intptr_t V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_2 = NULL; int32_t V_3 = 0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_4 = NULL; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_5 = NULL; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_6; memset((&V_6), 0, sizeof(V_6)); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_7; memset((&V_7), 0, sizeof(V_7)); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_8 = NULL; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_9 = NULL; bool V_10 = false; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_11 = NULL; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_12; memset((&V_12), 0, sizeof(V_12)); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_13; memset((&V_13), 0, sizeof(V_13)); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_14 = NULL; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_15 = NULL; Exception_t * V_16 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 7); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // IntPtr L0 = LuaException.L; IL2CPP_RUNTIME_CLASS_INIT(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); intptr_t L_0 = ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->get_L_21(); V_0 = (intptr_t)L_0; } IL_0006: try { // begin try (depth: 1) { // ++LuaException.InstantiateCount; IL2CPP_RUNTIME_CLASS_INIT(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); int32_t L_1 = ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->get_InstantiateCount_19(); ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_InstantiateCount_19(((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)1))); // LuaException.L = L; intptr_t L_2 = ___L0; ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_L_21((intptr_t)L_2); // int count = LuaDLL.lua_gettop(L); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_4 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_3, /*hidden argument*/NULL); V_1 = L_4; // if (count == 1) int32_t L_5 = V_1; if ((!(((uint32_t)L_5) == ((uint32_t)1)))) { goto IL_007d; } } IL_0023: { // UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.CheckObject(L, 1); intptr_t L_6 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_7 = ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961((intptr_t)L_6, 1, /*hidden argument*/ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961_RuntimeMethod_var); // UnityEngine.Object o = UnityEngine.Object.Instantiate(arg0); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_8 = Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_7, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_2 = L_8; // if (LuaDLL.lua_toboolean(L, LuaDLL.lua_upvalueindex(1))) intptr_t L_9 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_10 = LuaDLL_lua_upvalueindex_m28D1D12FBC097CED4196E950B239868B27615760(1, /*hidden argument*/NULL); bool L_11 = LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872((intptr_t)L_9, L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_005d; } } IL_0043: { // string error = LuaDLL.lua_tostring(L, -1); intptr_t L_12 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); String_t* L_13 = LuaDLL_lua_tostring_mA765A14A38D27A5CFD264A2E21E638E49B9236CF((intptr_t)L_12, (-1), /*hidden argument*/NULL); // LuaDLL.lua_pop(L, 1); intptr_t L_14 = ___L0; LuaDLL_lua_pop_m9ADCE736C829E8D4DED127620F869BE19539C589((intptr_t)L_14, 1, /*hidden argument*/NULL); // throw new LuaException(error, LuaException.GetLastError()); IL2CPP_RUNTIME_CLASS_INIT(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); Exception_t * L_15 = LuaException_GetLastError_m7A7041AF600E06731A8C27888C9D1F2CE4BF0857(/*hidden argument*/NULL); LuaException_t362D5A575564491633FB3233987012974B1564C4 * L_16 = (LuaException_t362D5A575564491633FB3233987012974B1564C4 *)il2cpp_codegen_object_new(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); LuaException__ctor_m97DD465DE175BDDF2DFA405096A286695CD2F25F(L_16, L_13, L_15, 1, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, UnityEngine_ObjectWrap_Instantiate_mA5E363DC5BA7379CC727939A58D3887526FE7642_RuntimeMethod_var); } IL_005d: { // ToLua.Push(L, o); intptr_t L_17 = ___L0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_18 = V_2; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_17, L_18, /*hidden argument*/NULL); // LuaException.L = L0; intptr_t L_19 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_L_21((intptr_t)L_19); // --LuaException.InstantiateCount; int32_t L_20 = ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->get_InstantiateCount_19(); ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_InstantiateCount_19(((int32_t)il2cpp_codegen_subtract((int32_t)L_20, (int32_t)1))); // return 1; V_3 = 1; goto IL_02b5; } IL_007d: { // else if (count == 2) int32_t L_21 = V_1; if ((!(((uint32_t)L_21) == ((uint32_t)2)))) { goto IL_00ed; } } IL_0081: { // UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.CheckObject(L, 1); intptr_t L_22 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_23 = ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961((intptr_t)L_22, 1, /*hidden argument*/ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961_RuntimeMethod_var); // UnityEngine.Transform arg1 = (UnityEngine.Transform)ToLua.CheckObject(L, 2); intptr_t L_24 = ___L0; RuntimeObject * L_25 = ToLua_CheckObject_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mC234C7160A5D01A94ED04758487D7D3F670FAC21((intptr_t)L_24, 2, /*hidden argument*/ToLua_CheckObject_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mC234C7160A5D01A94ED04758487D7D3F670FAC21_RuntimeMethod_var); V_4 = ((Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *)CastclassClass((RuntimeObject*)L_25, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_il2cpp_TypeInfo_var)); // UnityEngine.Object o = UnityEngine.Object.Instantiate(arg0, arg1); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_26 = V_4; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_27 = Object_Instantiate_mFDB3861B1290CA5D04FFBA660789184870BC0560(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_23, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_26, /*hidden argument*/NULL); V_5 = L_27; // if (LuaDLL.lua_toboolean(L, LuaDLL.lua_upvalueindex(1))) intptr_t L_28 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_29 = LuaDLL_lua_upvalueindex_m28D1D12FBC097CED4196E950B239868B27615760(1, /*hidden argument*/NULL); bool L_30 = LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872((intptr_t)L_28, L_29, /*hidden argument*/NULL); if (!L_30) { goto IL_00cc; } } IL_00b2: { // string error = LuaDLL.lua_tostring(L, -1); intptr_t L_31 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); String_t* L_32 = LuaDLL_lua_tostring_mA765A14A38D27A5CFD264A2E21E638E49B9236CF((intptr_t)L_31, (-1), /*hidden argument*/NULL); // LuaDLL.lua_pop(L, 1); intptr_t L_33 = ___L0; LuaDLL_lua_pop_m9ADCE736C829E8D4DED127620F869BE19539C589((intptr_t)L_33, 1, /*hidden argument*/NULL); // throw new LuaException(error, LuaException.GetLastError()); IL2CPP_RUNTIME_CLASS_INIT(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); Exception_t * L_34 = LuaException_GetLastError_m7A7041AF600E06731A8C27888C9D1F2CE4BF0857(/*hidden argument*/NULL); LuaException_t362D5A575564491633FB3233987012974B1564C4 * L_35 = (LuaException_t362D5A575564491633FB3233987012974B1564C4 *)il2cpp_codegen_object_new(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); LuaException__ctor_m97DD465DE175BDDF2DFA405096A286695CD2F25F(L_35, L_32, L_34, 1, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_35, UnityEngine_ObjectWrap_Instantiate_mA5E363DC5BA7379CC727939A58D3887526FE7642_RuntimeMethod_var); } IL_00cc: { // ToLua.Push(L, o); intptr_t L_36 = ___L0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_37 = V_5; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_36, L_37, /*hidden argument*/NULL); // LuaException.L = L0; intptr_t L_38 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_L_21((intptr_t)L_38); // --LuaException.InstantiateCount; int32_t L_39 = ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->get_InstantiateCount_19(); ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_InstantiateCount_19(((int32_t)il2cpp_codegen_subtract((int32_t)L_39, (int32_t)1))); // return 1; V_3 = 1; goto IL_02b5; } IL_00ed: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_40 = V_1; if ((!(((uint32_t)L_40) == ((uint32_t)3)))) { goto IL_016c; } } IL_00f1: { intptr_t L_41 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_42 = TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_mBF14A9A4A7C212BB0771C66B6A146360CED12966((intptr_t)L_41, 2, /*hidden argument*/TypeChecker_CheckTypes_TisVector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_TisQuaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_mBF14A9A4A7C212BB0771C66B6A146360CED12966_RuntimeMethod_var); if (!L_42) { goto IL_016c; } } IL_00fa: { // UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.CheckObject(L, 1); intptr_t L_43 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_44 = ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961((intptr_t)L_43, 1, /*hidden argument*/ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961_RuntimeMethod_var); // UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2); intptr_t L_45 = ___L0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_46 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_45, 2, /*hidden argument*/NULL); V_6 = L_46; // UnityEngine.Quaternion arg2 = ToLua.ToQuaternion(L, 3); intptr_t L_47 = ___L0; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_48 = ToLua_ToQuaternion_mDAD28735F1469F3F350AAD972505DC77E024D902((intptr_t)L_47, 3, /*hidden argument*/NULL); V_7 = L_48; // UnityEngine.Object o = UnityEngine.Object.Instantiate(arg0, arg1, arg2); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_49 = V_6; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_50 = V_7; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_51 = Object_Instantiate_mAF9C2662167396DEE640598515B60BE41B9D5082(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_44, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_49, L_50, /*hidden argument*/NULL); V_8 = L_51; // if (LuaDLL.lua_toboolean(L, LuaDLL.lua_upvalueindex(1))) intptr_t L_52 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_53 = LuaDLL_lua_upvalueindex_m28D1D12FBC097CED4196E950B239868B27615760(1, /*hidden argument*/NULL); bool L_54 = LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872((intptr_t)L_52, L_53, /*hidden argument*/NULL); if (!L_54) { goto IL_014b; } } IL_0131: { // string error = LuaDLL.lua_tostring(L, -1); intptr_t L_55 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); String_t* L_56 = LuaDLL_lua_tostring_mA765A14A38D27A5CFD264A2E21E638E49B9236CF((intptr_t)L_55, (-1), /*hidden argument*/NULL); // LuaDLL.lua_pop(L, 1); intptr_t L_57 = ___L0; LuaDLL_lua_pop_m9ADCE736C829E8D4DED127620F869BE19539C589((intptr_t)L_57, 1, /*hidden argument*/NULL); // throw new LuaException(error, LuaException.GetLastError()); IL2CPP_RUNTIME_CLASS_INIT(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); Exception_t * L_58 = LuaException_GetLastError_m7A7041AF600E06731A8C27888C9D1F2CE4BF0857(/*hidden argument*/NULL); LuaException_t362D5A575564491633FB3233987012974B1564C4 * L_59 = (LuaException_t362D5A575564491633FB3233987012974B1564C4 *)il2cpp_codegen_object_new(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); LuaException__ctor_m97DD465DE175BDDF2DFA405096A286695CD2F25F(L_59, L_56, L_58, 1, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_59, UnityEngine_ObjectWrap_Instantiate_mA5E363DC5BA7379CC727939A58D3887526FE7642_RuntimeMethod_var); } IL_014b: { // ToLua.Push(L, o); intptr_t L_60 = ___L0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_61 = V_8; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_60, L_61, /*hidden argument*/NULL); // LuaException.L = L0; intptr_t L_62 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_L_21((intptr_t)L_62); // --LuaException.InstantiateCount; int32_t L_63 = ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->get_InstantiateCount_19(); ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_InstantiateCount_19(((int32_t)il2cpp_codegen_subtract((int32_t)L_63, (int32_t)1))); // return 1; V_3 = 1; goto IL_02b5; } IL_016c: { // else if (count == 3 && TypeChecker.CheckTypes(L, 2)) int32_t L_64 = V_1; if ((!(((uint32_t)L_64) == ((uint32_t)3)))) { goto IL_01f3; } } IL_0173: { intptr_t L_65 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var); bool L_66 = TypeChecker_CheckTypes_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mBBFE17A97C46CC3AAFAE269856ACA5D09F1610F2((intptr_t)L_65, 2, /*hidden argument*/TypeChecker_CheckTypes_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mBBFE17A97C46CC3AAFAE269856ACA5D09F1610F2_RuntimeMethod_var); if (!L_66) { goto IL_01f3; } } IL_017c: { // UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.CheckObject(L, 1); intptr_t L_67 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_68 = ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961((intptr_t)L_67, 1, /*hidden argument*/ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961_RuntimeMethod_var); // UnityEngine.Transform arg1 = (UnityEngine.Transform)ToLua.ToObject(L, 2); intptr_t L_69 = ___L0; RuntimeObject * L_70 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_69, 2, /*hidden argument*/NULL); V_9 = ((Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *)CastclassClass((RuntimeObject*)L_70, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_il2cpp_TypeInfo_var)); // bool arg2 = LuaDLL.lua_toboolean(L, 3); intptr_t L_71 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); bool L_72 = LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872((intptr_t)L_71, 3, /*hidden argument*/NULL); V_10 = L_72; // UnityEngine.Object o = UnityEngine.Object.Instantiate(arg0, arg1, arg2); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_73 = V_9; bool L_74 = V_10; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_75 = Object_Instantiate_m674B3934708548332899CE953CA56BB696C1C887(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_68, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_73, L_74, /*hidden argument*/NULL); V_11 = L_75; // if (LuaDLL.lua_toboolean(L, LuaDLL.lua_upvalueindex(1))) intptr_t L_76 = ___L0; int32_t L_77 = LuaDLL_lua_upvalueindex_m28D1D12FBC097CED4196E950B239868B27615760(1, /*hidden argument*/NULL); bool L_78 = LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872((intptr_t)L_76, L_77, /*hidden argument*/NULL); if (!L_78) { goto IL_01d2; } } IL_01b8: { // string error = LuaDLL.lua_tostring(L, -1); intptr_t L_79 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); String_t* L_80 = LuaDLL_lua_tostring_mA765A14A38D27A5CFD264A2E21E638E49B9236CF((intptr_t)L_79, (-1), /*hidden argument*/NULL); // LuaDLL.lua_pop(L, 1); intptr_t L_81 = ___L0; LuaDLL_lua_pop_m9ADCE736C829E8D4DED127620F869BE19539C589((intptr_t)L_81, 1, /*hidden argument*/NULL); // throw new LuaException(error, LuaException.GetLastError()); IL2CPP_RUNTIME_CLASS_INIT(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); Exception_t * L_82 = LuaException_GetLastError_m7A7041AF600E06731A8C27888C9D1F2CE4BF0857(/*hidden argument*/NULL); LuaException_t362D5A575564491633FB3233987012974B1564C4 * L_83 = (LuaException_t362D5A575564491633FB3233987012974B1564C4 *)il2cpp_codegen_object_new(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); LuaException__ctor_m97DD465DE175BDDF2DFA405096A286695CD2F25F(L_83, L_80, L_82, 1, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_83, UnityEngine_ObjectWrap_Instantiate_mA5E363DC5BA7379CC727939A58D3887526FE7642_RuntimeMethod_var); } IL_01d2: { // ToLua.Push(L, o); intptr_t L_84 = ___L0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_85 = V_11; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_84, L_85, /*hidden argument*/NULL); // LuaException.L = L0; intptr_t L_86 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_L_21((intptr_t)L_86); // --LuaException.InstantiateCount; int32_t L_87 = ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->get_InstantiateCount_19(); ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_InstantiateCount_19(((int32_t)il2cpp_codegen_subtract((int32_t)L_87, (int32_t)1))); // return 1; V_3 = 1; goto IL_02b5; } IL_01f3: { // else if (count == 4) int32_t L_88 = V_1; if ((!(((uint32_t)L_88) == ((uint32_t)4)))) { goto IL_0276; } } IL_01f7: { // UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.CheckObject(L, 1); intptr_t L_89 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_90 = ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961((intptr_t)L_89, 1, /*hidden argument*/ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961_RuntimeMethod_var); // UnityEngine.Vector3 arg1 = ToLua.CheckVector3(L, 2); intptr_t L_91 = ___L0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_92 = ToLua_CheckVector3_m16499815A2448C71638EF08FB0AEDC1D0A51E9D4((intptr_t)L_91, 2, /*hidden argument*/NULL); V_12 = L_92; // UnityEngine.Quaternion arg2 = ToLua.CheckQuaternion(L, 3); intptr_t L_93 = ___L0; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_94 = ToLua_CheckQuaternion_m59E90718F32C0345BB777A032CBC0F1FC1B4668B((intptr_t)L_93, 3, /*hidden argument*/NULL); V_13 = L_94; // UnityEngine.Transform arg3 = (UnityEngine.Transform)ToLua.CheckObject(L, 4); intptr_t L_95 = ___L0; RuntimeObject * L_96 = ToLua_CheckObject_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mC234C7160A5D01A94ED04758487D7D3F670FAC21((intptr_t)L_95, 4, /*hidden argument*/ToLua_CheckObject_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mC234C7160A5D01A94ED04758487D7D3F670FAC21_RuntimeMethod_var); V_14 = ((Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *)CastclassClass((RuntimeObject*)L_96, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_il2cpp_TypeInfo_var)); // UnityEngine.Object o = UnityEngine.Object.Instantiate(arg0, arg1, arg2, arg3); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_97 = V_12; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_98 = V_13; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_99 = V_14; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_100 = Object_Instantiate_m1B26356F0AC5A811CA6E02F42A9E2F9C0AEA4BF0(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_90, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_97, L_98, L_99, /*hidden argument*/NULL); V_15 = L_100; // if (LuaDLL.lua_toboolean(L, LuaDLL.lua_upvalueindex(1))) intptr_t L_101 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_102 = LuaDLL_lua_upvalueindex_m28D1D12FBC097CED4196E950B239868B27615760(1, /*hidden argument*/NULL); bool L_103 = LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872((intptr_t)L_101, L_102, /*hidden argument*/NULL); if (!L_103) { goto IL_0258; } } IL_023e: { // string error = LuaDLL.lua_tostring(L, -1); intptr_t L_104 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); String_t* L_105 = LuaDLL_lua_tostring_mA765A14A38D27A5CFD264A2E21E638E49B9236CF((intptr_t)L_104, (-1), /*hidden argument*/NULL); // LuaDLL.lua_pop(L, 1); intptr_t L_106 = ___L0; LuaDLL_lua_pop_m9ADCE736C829E8D4DED127620F869BE19539C589((intptr_t)L_106, 1, /*hidden argument*/NULL); // throw new LuaException(error, LuaException.GetLastError()); IL2CPP_RUNTIME_CLASS_INIT(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); Exception_t * L_107 = LuaException_GetLastError_m7A7041AF600E06731A8C27888C9D1F2CE4BF0857(/*hidden argument*/NULL); LuaException_t362D5A575564491633FB3233987012974B1564C4 * L_108 = (LuaException_t362D5A575564491633FB3233987012974B1564C4 *)il2cpp_codegen_object_new(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); LuaException__ctor_m97DD465DE175BDDF2DFA405096A286695CD2F25F(L_108, L_105, L_107, 1, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_108, UnityEngine_ObjectWrap_Instantiate_mA5E363DC5BA7379CC727939A58D3887526FE7642_RuntimeMethod_var); } IL_0258: { // ToLua.Push(L, o); intptr_t L_109 = ___L0; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_110 = V_15; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_109, L_110, /*hidden argument*/NULL); // LuaException.L = L0; intptr_t L_111 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_L_21((intptr_t)L_111); // --LuaException.InstantiateCount; int32_t L_112 = ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->get_InstantiateCount_19(); ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_InstantiateCount_19(((int32_t)il2cpp_codegen_subtract((int32_t)L_112, (int32_t)1))); // return 1; V_3 = 1; goto IL_02b5; } IL_0276: { // LuaException.L = L0; intptr_t L_113 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_L_21((intptr_t)L_113); // --LuaException.InstantiateCount; int32_t L_114 = ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->get_InstantiateCount_19(); ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_InstantiateCount_19(((int32_t)il2cpp_codegen_subtract((int32_t)L_114, (int32_t)1))); // return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Object.Instantiate"); intptr_t L_115 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_116 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_115, _stringLiteralA0BF8DA2357988C75D83EE6C670F227384747645, /*hidden argument*/NULL); V_3 = L_116; goto IL_02b5; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0296; throw e; } CATCH_0296: { // begin catch(System.Exception) // catch (Exception e) V_16 = ((Exception_t *)__exception_local); // LuaException.L = L0; intptr_t L_117 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var); ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_L_21((intptr_t)L_117); // --LuaException.InstantiateCount; int32_t L_118 = ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->get_InstantiateCount_19(); ((LuaException_t362D5A575564491633FB3233987012974B1564C4_StaticFields*)il2cpp_codegen_static_fields_for(LuaException_t362D5A575564491633FB3233987012974B1564C4_il2cpp_TypeInfo_var))->set_InstantiateCount_19(((int32_t)il2cpp_codegen_subtract((int32_t)L_118, (int32_t)1))); // return LuaDLL.toluaL_exception(L, e); intptr_t L_119 = ___L0; Exception_t * L_120 = V_16; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_121 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_119, L_120, /*hidden argument*/NULL); V_3 = L_121; goto IL_02b5; } // end catch (depth: 1) IL_02b5: { // } int32_t L_122 = V_3; return L_122; } } // System.Int32 UnityEngine_ObjectWrap::DestroyImmediate(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_DestroyImmediate_mDD3B924FCF3CFBBD267CE6BF2A686FC59C0CDB4A (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_DestroyImmediate_mDD3B924FCF3CFBBD267CE6BF2A686FC59C0CDB4A_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; bool V_2 = false; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 1) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)1)))) { goto IL_0027; } } IL_000b: { // UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.CheckObject(L, 1); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_4 = ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961_RuntimeMethod_var); // ToLua.Destroy(L); intptr_t L_5 = ___L0; ToLua_Destroy_m9BD41E496D33F915D593C6AB7CD0F20C3534E239((intptr_t)L_5, /*hidden argument*/NULL); // UnityEngine.Object.DestroyImmediate(arg0); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); // return 0; V_1 = 0; goto IL_0069; } IL_0027: { // else if (count == 2) int32_t L_6 = V_0; if ((!(((uint32_t)L_6) == ((uint32_t)2)))) { goto IL_0050; } } IL_002b: { // UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.CheckObject(L, 1); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_8 = ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961((intptr_t)L_7, 1, /*hidden argument*/ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961_RuntimeMethod_var); // bool arg1 = LuaDLL.luaL_checkboolean(L, 2); intptr_t L_9 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); bool L_10 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_9, 2, /*hidden argument*/NULL); V_2 = L_10; // ToLua.Destroy(L); intptr_t L_11 = ___L0; ToLua_Destroy_m9BD41E496D33F915D593C6AB7CD0F20C3534E239((intptr_t)L_11, /*hidden argument*/NULL); // UnityEngine.Object.DestroyImmediate(arg0, arg1); bool L_12 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_8, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_12, /*hidden argument*/NULL); // return 0; V_1 = 0; goto IL_0069; } IL_0050: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: Object.DestroyImmediate"); intptr_t L_13 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_14 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_13, _stringLiteralE5FE03B78AAEAE07D5387D7F12DF2C2268298428, /*hidden argument*/NULL); V_1 = L_14; goto IL_0069; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_005e; throw e; } CATCH_005e: { // begin catch(System.Exception) // catch (Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_15 = ___L0; Exception_t * L_16 = V_3; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_17 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_15, L_16, /*hidden argument*/NULL); V_1 = L_17; goto IL_0069; } // end catch (depth: 1) IL_0069: { // } int32_t L_18 = V_1; return L_18; } } // System.Int32 UnityEngine_ObjectWrap::Destroy(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_Destroy_m58E655FDF0AD8DF769F52A3AB4B9EB1F6D204E4E (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_Destroy_m58E655FDF0AD8DF769F52A3AB4B9EB1F6D204E4E_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; float V_2 = 0.0f; int32_t V_3 = 0; Exception_t * V_4 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); IL_0000: try { // begin try (depth: 1) { // int count = LuaDLL.lua_gettop(L); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL); V_0 = L_1; // if (count == 1) int32_t L_2 = V_0; if ((!(((uint32_t)L_2) == ((uint32_t)1)))) { goto IL_0027; } } IL_000b: { // UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.CheckObject(L, 1); intptr_t L_3 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_4 = ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961((intptr_t)L_3, 1, /*hidden argument*/ToLua_CheckObject_TisObject_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_mB45937741EE653EAC7CF5658329D8DC2713B7961_RuntimeMethod_var); // ToLua.Destroy(L); intptr_t L_5 = ___L0; ToLua_Destroy_m9BD41E496D33F915D593C6AB7CD0F20C3534E239((intptr_t)L_5, /*hidden argument*/NULL); // UnityEngine.Object.Destroy(arg0); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); // return 0; V_1 = 0; goto IL_0068; } IL_0027: { // else if (count == 2) int32_t L_6 = V_0; if ((!(((uint32_t)L_6) == ((uint32_t)2)))) { goto IL_004d; } } IL_002b: { // float arg1 = (float)LuaDLL.luaL_checknumber(L, 2); intptr_t L_7 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 2, /*hidden argument*/NULL); V_2 = (((float)((float)L_8))); // int udata = LuaDLL.tolua_rawnetobj(L, 1); intptr_t L_9 = ___L0; int32_t L_10 = LuaDLL_tolua_rawnetobj_m2330C2B3D83D9335CA834F917EE591C1DFF6A284((intptr_t)L_9, 1, /*hidden argument*/NULL); V_3 = L_10; // ObjectTranslator translator = LuaState.GetTranslator(L); intptr_t L_11 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_il2cpp_TypeInfo_var); ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * L_12 = LuaState_GetTranslator_m1CAB323E334D81C63AAABC4E6EE53BBC43F966C2((intptr_t)L_11, /*hidden argument*/NULL); // translator.DelayDestroy(udata, arg1); int32_t L_13 = V_3; float L_14 = V_2; NullCheck(L_12); ObjectTranslator_DelayDestroy_mC130728F469263BB5B6021F73C7D8153F61C73F3(L_12, L_13, L_14, /*hidden argument*/NULL); // return 0; V_1 = 0; goto IL_0068; } IL_004d: { // return LuaDLL.luaL_throw(L, "invalid arguments to method: Object.Destroy"); intptr_t L_15 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_16 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_15, _stringLiteral9CF966AFB98FBB342F66E716DE938C36A9E46A11, /*hidden argument*/NULL); V_1 = L_16; goto IL_0068; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_005b; throw e; } CATCH_005b: { // begin catch(System.Exception) // catch (Exception e) V_4 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e); intptr_t L_17 = ___L0; Exception_t * L_18 = V_4; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_19 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_17, L_18, /*hidden argument*/NULL); V_1 = L_19; goto IL_0068; } // end catch (depth: 1) IL_0068: { // } int32_t L_20 = V_1; return L_20; } } // System.Int32 UnityEngine_ObjectWrap::get_name(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_get_name_mE3305FA8BEB0763989ADFC2AAF4051F1615128AB (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_get_name_mE3305FA8BEB0763989ADFC2AAF4051F1615128AB_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; String_t* V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Object obj = (UnityEngine.Object)o; RuntimeObject * L_2 = V_0; // string ret = obj.name; NullCheck(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))); String_t* L_3 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // LuaDLL.lua_pushstring(L, ret); intptr_t L_4 = ___L0; String_t* L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_4, L_5, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0032; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0021; throw e; } CATCH_0021: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index name on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralC57641630ADB70CBB5F33454873BCC56704B088A, /*hidden argument*/NULL); V_2 = L_9; goto IL_0032; } // end catch (depth: 1) IL_0032: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_ObjectWrap::get_hideFlags(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_get_hideFlags_m4D4EDD9277337EADFBAB5B72A467FF9B6E07321D (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_get_hideFlags_m4D4EDD9277337EADFBAB5B72A467FF9B6E07321D_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Object obj = (UnityEngine.Object)o; RuntimeObject * L_2 = V_0; // UnityEngine.HideFlags ret = obj.hideFlags; NullCheck(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))); int32_t L_3 = Object_get_hideFlags_mCC5D0A1480AC0CDA190A63120B39C2C531428FC8(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); V_1 = L_3; // ToLua.Push(L, ret); intptr_t L_4 = ___L0; int32_t L_5 = V_1; int32_t L_6 = L_5; RuntimeObject * L_7 = Box(HideFlags_t30B57DC00548E963A569318C8F4A4123E7447E37_il2cpp_TypeInfo_var, &L_6); ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL); // return 1; V_2 = 1; goto IL_0037; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0026; throw e; } CATCH_0026: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index hideFlags on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral768A0E283F9838CF81DD19288BA642BFD8D46DA9, /*hidden argument*/NULL); V_2 = L_11; goto IL_0037; } // end catch (depth: 1) IL_0037: { // } int32_t L_12 = V_2; return L_12; } } // System.Int32 UnityEngine_ObjectWrap::set_name(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_set_name_m3E483E527BA6026222668BC2F3755D1DBEC3F55E (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_set_name_m3E483E527BA6026222668BC2F3755D1DBEC3F55E_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; String_t* V_1 = NULL; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Object obj = (UnityEngine.Object)o; RuntimeObject * L_2 = V_0; // string arg0 = ToLua.CheckString(L, 2); intptr_t L_3 = ___L0; String_t* L_4 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_3, 2, /*hidden argument*/NULL); V_1 = L_4; // obj.name = arg0; String_t* L_5 = V_1; NullCheck(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))); Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0033; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0022; throw e; } CATCH_0022: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index name on a nil value"); intptr_t L_6 = ___L0; Exception_t * L_7 = V_3; RuntimeObject * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralC57641630ADB70CBB5F33454873BCC56704B088A, /*hidden argument*/NULL); V_2 = L_9; goto IL_0033; } // end catch (depth: 1) IL_0033: { // } int32_t L_10 = V_2; return L_10; } } // System.Int32 UnityEngine_ObjectWrap::set_hideFlags(System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ObjectWrap_set_hideFlags_m9D92B18F04FBF1B469C3807300CE639662D6BB54 (intptr_t ___L0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UnityEngine_ObjectWrap_set_hideFlags_m9D92B18F04FBF1B469C3807300CE639662D6BB54_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject * V_0 = NULL; int32_t V_1 = 0; int32_t V_2 = 0; Exception_t * V_3 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 2); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // object o = null; V_0 = NULL; } IL_0002: try { // begin try (depth: 1) // o = ToLua.ToObject(L, 1); intptr_t L_0 = ___L0; IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var); RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL); V_0 = L_1; // UnityEngine.Object obj = (UnityEngine.Object)o; RuntimeObject * L_2 = V_0; // UnityEngine.HideFlags arg0 = (UnityEngine.HideFlags)ToLua.CheckObject(L, 2, typeof(UnityEngine.HideFlags)); intptr_t L_3 = ___L0; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast (HideFlags_t30B57DC00548E963A569318C8F4A4123E7447E37_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL); RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL); V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, HideFlags_t30B57DC00548E963A569318C8F4A4123E7447E37_il2cpp_TypeInfo_var)))); // obj.hideFlags = arg0; int32_t L_7 = V_1; NullCheck(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))); Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL); // return 0; V_2 = 0; goto IL_0042; } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0031; throw e; } CATCH_0031: { // begin catch(System.Exception) // catch(Exception e) V_3 = ((Exception_t *)__exception_local); // return LuaDLL.toluaL_exception(L, e, o, "attempt to index hideFlags on a nil value"); intptr_t L_8 = ___L0; Exception_t * L_9 = V_3; RuntimeObject * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var); int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral768A0E283F9838CF81DD19288BA642BFD8D46DA9, /*hidden argument*/NULL); V_2 = L_11; goto IL_0042; } // end catch (depth: 1) IL_0042: { // } int32_t L_12 = V_2; return L_12; } } // System.Void UnityEngine_ObjectWrap::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_ObjectWrap__ctor_m8F87A6A1CE729FD0F8D42D576A3197078BE8A462 (UnityEngine_ObjectWrap_t4DFA20393D09B753083E9B981F64E9D07EF30338 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif