//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class UnityEngine_RuntimePlatformWrap { public static void Register(LuaState L) { L.BeginEnum(typeof(UnityEngine.RuntimePlatform)); L.RegVar("OSXEditor", get_OSXEditor, null); L.RegVar("OSXPlayer", get_OSXPlayer, null); L.RegVar("WindowsPlayer", get_WindowsPlayer, null); L.RegVar("WindowsEditor", get_WindowsEditor, null); L.RegVar("IPhonePlayer", get_IPhonePlayer, null); L.RegVar("Android", get_Android, null); L.RegVar("LinuxPlayer", get_LinuxPlayer, null); L.RegVar("LinuxEditor", get_LinuxEditor, null); L.RegVar("WebGLPlayer", get_WebGLPlayer, null); L.RegVar("WSAPlayerX86", get_WSAPlayerX86, null); L.RegVar("WSAPlayerX64", get_WSAPlayerX64, null); L.RegVar("WSAPlayerARM", get_WSAPlayerARM, null); L.RegVar("PS4", get_PS4, null); L.RegVar("XboxOne", get_XboxOne, null); L.RegVar("tvOS", get_tvOS, null); L.RegVar("Switch", get_Switch, null); L.RegVar("Lumin", get_Lumin, null); L.RegVar("Stadia", get_Stadia, null); L.RegVar("CloudRendering", get_CloudRendering, null); L.RegFunction("IntToEnum", IntToEnum); L.EndEnum(); TypeTraits.Check = CheckType; StackTraits.Push = Push; } static void Push(IntPtr L, UnityEngine.RuntimePlatform arg) { ToLua.Push(L, arg); } static bool CheckType(IntPtr L, int pos) { return TypeChecker.CheckEnumType(typeof(UnityEngine.RuntimePlatform), L, pos); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_OSXEditor(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.OSXEditor); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_OSXPlayer(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.OSXPlayer); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_WindowsPlayer(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.WindowsPlayer); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_WindowsEditor(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.WindowsEditor); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_IPhonePlayer(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.IPhonePlayer); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Android(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.Android); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_LinuxPlayer(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.LinuxPlayer); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_LinuxEditor(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.LinuxEditor); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_WebGLPlayer(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.WebGLPlayer); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_WSAPlayerX86(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.WSAPlayerX86); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_WSAPlayerX64(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.WSAPlayerX64); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_WSAPlayerARM(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.WSAPlayerARM); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_PS4(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.PS4); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_XboxOne(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.XboxOne); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_tvOS(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.tvOS); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Switch(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.Switch); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Lumin(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.Lumin); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Stadia(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.Stadia); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_CloudRendering(IntPtr L) { ToLua.Push(L, UnityEngine.RuntimePlatform.CloudRendering); return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int IntToEnum(IntPtr L) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); UnityEngine.RuntimePlatform o = (UnityEngine.RuntimePlatform)arg0; ToLua.Push(L, o); return 1; } }