出牌速度修改,战况显示个人战绩
parent
6e3cfa0297
commit
3e97cddb8a
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@ -405,20 +405,22 @@ function M:OnEventInteraction(evt_data)
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end
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-- GPS更新事件
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-- function M:OnEventUpdateGPS(evt_data)
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-- self._cacheEvent:Enqueue(
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-- function()
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-- local seat = evt_data['seat']
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-- local pos = evt_data['pos']
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-- if seat == 0 or seat == 'skip' then
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-- return
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-- end
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-- local p = self._room:GetPlayerBySeat(seat)
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-- p.self_user.location = Location.new(pos)
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-- end
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-- )
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-- end
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function M:OnEventUpdateGPS(evt_data)
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self._cacheEvent:Enqueue(
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function()
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if self._callback_popEvent then
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self._callback_popEvent(true)
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end
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local seat = evt_data['seat']
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local pos = evt_data['pos']
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if seat == 0 or seat == 'skip' then
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return
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end
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local p = self._room:GetPlayerBySeat(seat)
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p.self_user.location = Location.new(pos)
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end
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)
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end
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-- 被踢出房间事件
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function M:OnEventKicked()
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@ -131,8 +131,10 @@ function M:RecursionGetNumber1(index, id, tempTable)
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ViewUtil.CloseModalWait()
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else
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for i = 1, #numbers do
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if numbers[i].partnerLev ~= 0 then
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table.insert(tempTable, numbers[i])
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end
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end
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self:RecursionGetNumber1(index + 1, id, tempTable)
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end
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end
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@ -39,7 +39,12 @@ end
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function M:init(btn_type)
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local url
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if btn_type == 2 then
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local group = DataManager.groups:get(self.group_id)
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local lev = group.lev
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if lev == 3 and group.partnerLev == 0 then
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lev = 4
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end
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if btn_type == 2 and lev ~= 4 then
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url = "ui://NewGroup/Win_ManagerView"
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else
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url = "ui://NewGroup/Win_ManagerView_old"
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@ -55,19 +60,15 @@ function M:init(btn_type)
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-- end
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local lst_index = self._view:GetChild("lst_index")
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lst_index:RemoveChildrenToPool()
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local group = DataManager.groups:get(self.group_id)
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--根据玩家权限,加载不同的界面配置
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local lev = group.lev
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if lev == 3 and group.partnerLev == 0 then
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lev = 4
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end
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self.ctr_index = self._view:GetController("index")
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self._ctr_tongji = self._view:GetController('tongji')
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self.page_config = MngPageConfig.Config[btn_type][lev]
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local gmsv
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if btn_type == 2 then
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if btn_type == 2 and lev ~= 4 then
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--绑定统计代码
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self._child_statView = GroupManagerStagView.new(self)
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-- 初始界面 --战况是用新界面
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@ -241,7 +242,13 @@ end
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-- quick_access_id 是快速访问标志,打开对应id的页面
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function M:Show(quick_access_id)
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local index = self.ctr_index.selectedIndex
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if self._data_btn_type == 2 then
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local group = DataManager.groups:get(self.group_id)
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local lev = group.lev
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if lev == 3 and group.partnerLev == 0 then
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lev = 4
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end
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if self._data_btn_type == 2 and lev ~= 4 then
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self._child_statView:InitInfo()
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end
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@ -61,9 +61,18 @@ function M:InitView()
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self.lst_record.itemRenderer = function(index, obj)
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self:OnRenderRecordItem(index, obj)
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end
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self.lst_record.scrollPane.onPullUpRelease:Set(function()
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self:GetRecordData(self.lst_record.numItems)
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end)
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-- self.lst_record.scrollPane.onPullUpRelease:Set(function()
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-- self:GetRecordData(self.lst_record.numItems)
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-- end)
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self.lst_record_find = self._view:GetChild("lst_member_find")
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self.lst_record_find:SetVirtual()
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self.lst_record_find.itemRenderer = function(index, obj)
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self:OnRenderRecordItem(index, obj)
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end
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-- self.lst_record.scrollPane.onPullUpRelease:Set(function()
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-- self:GetRecordData(self.lst_record.numItems)
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-- end)
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self.time_panel = TimeSettingPanel.new(self._view, self._view:GetChild("btn_date1"), self._view:GetChild("btn_date2"),
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-308, 0, function()
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@ -103,7 +112,7 @@ function M:InitView()
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local ctr_search = self._view:GetController('search')
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self._view:GetChild('btn_search').onClick:Set(
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function()
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--printlog("aaaaaaaaaa1111111111111111111111111111111111111111111111")
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-- printlog("aaaaaaaaaa1111111111111111111111111111111111111111111111")
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ViewUtil.ShowModalWait(nil)
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local text = self._view:GetChild('tex_id').text
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local qid, qnick
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@ -112,46 +121,40 @@ function M:InitView()
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ViewUtil.ErrorTip(nil, '输入不能为空')
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return
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end
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self._view:GetChild('tex_id').text = ""
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qid = tonumber(text) or 0
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qnick = text
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local time_type = self._view:GetController("type").selectedIndex
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if self.begin_time ~= nil and self.end_time ~= nil then
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time_type = 0
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end
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local fgCtr = ControllerManager.GetController(NewGroupController)
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fgCtr:FG_FindPartnerStat(
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self.group_id,
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qid, 0, 6, time_type, self.begin_time, self.end_time,
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fgCtr:FG_GetMemberStat(self.group_id, qid, DataManager.SelfUser.account_id,
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0, 6, 3, self.begin_time, self.end_time,
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function(res)
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-- printlog("aaaaaaaaaaaaaaaa22222222222222222222222222222")
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-- pt(res)
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if res.ReturnCode == 0 then
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local members = res.Data.members
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self.record_data_find = {}
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for i = 1, #members do
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if members[i].round > 0 then
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members[i].pump = 0 - members[i].pump
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self.record_data_find[#self.record_data_find + 1] = members[i]
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end
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end
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ctr_search.selectedIndex = 1
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ViewUtil.CloseModalWait()
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if self._is_destroy then
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print("lingmeng record_data_find", #self.record_data_find)
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self.lst_record_find.numItems = #self.record_data_find
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else
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ViewUtil.CloseModalWait()
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ViewUtil.ErrorTip(res.ReturnCode)
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return
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end
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if res.ReturnCode ~= 0 then
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ViewUtil.ErrorTip(res.ReturnCode, '找不到成员')
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else
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self._view:GetChild('tex_id').text = ''
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ctr_search.selectedIndex = 1
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local item_result = self._view:GetChild('lst_member_find')
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item_result:RemoveChildrenToPool()
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for j = 1, #res.Data.members do
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local tem = item_result:AddItemFromPool()
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self:FillRecordItem(res.Data.members[j], tem)
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end
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end
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end
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)
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end)
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end
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)
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local btn_back = self._view:GetChild('btn_back')
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btn_back.onClick:Set(
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function()
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ctr_search.selectedIndex = 0
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table.sort(self.record_data, function(a, b)
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return a.total_round > b.total_round
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return a.round > b.round
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end)
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self.lst_record.numItems = #self.record_data
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end
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@ -168,11 +171,11 @@ function M:InitView()
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if type.selectedIndex == 1 then
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table.sort(self.record_data, function(a, b)
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return a.total_win > b.total_win
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return a.score > b.score
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end)
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elseif type.selectedIndex == 2 then
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table.sort(self.record_data, function(a, b)
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return a.total_win < b.total_win
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return a.score < b.score
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end)
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end
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self.lst_record:RefreshVirtualList()
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@ -189,11 +192,11 @@ function M:InitView()
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type.selectedIndex = type.selectedIndex == 0 and 1 or 3 - type.selectedIndex
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if type.selectedIndex == 1 then
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table.sort(self.record_data, function(a, b)
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return a.total_round > b.total_round
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return a.round > b.round
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end)
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elseif type.selectedIndex == 2 then
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table.sort(self.record_data, function(a, b)
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return a.total_round < b.total_round
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return a.round < b.round
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end)
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end
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self.lst_record:RefreshVirtualList()
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@ -211,11 +214,11 @@ function M:InitView()
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if type.selectedIndex == 1 then
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table.sort(self.record_data, function(a, b)
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return a.win_round > b.win_round
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return a.win > b.win
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end)
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elseif type.selectedIndex == 2 then
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table.sort(self.record_data, function(a, b)
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return a.win_round < b.win_round
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return a.win < b.win
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end)
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end
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self.lst_record:RefreshVirtualList()
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@ -233,11 +236,11 @@ function M:InitView()
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if type.selectedIndex == 1 then
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table.sort(self.record_data, function(a, b)
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return a.reward_hp > b.reward_hp
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return a.pump > b.pump
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end)
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elseif type.selectedIndex == 2 then
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table.sort(self.record_data, function(a, b)
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return a.reward_hp < b.reward_hp
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return a.pump < b.pump
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end)
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end
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self.lst_record:RefreshVirtualList()
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@ -269,21 +272,18 @@ end
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function M:RecursionGetRecoedData(index)
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ViewUtil.ShowModalWait("正在获取数据中")
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local fgCtr = ControllerManager.GetController(NewGroupController)
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fgCtr:FG_GetMemberStat(self.group_id, 0,
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self._data_choosePlayyer.parentId or self._data_choosePlayyer.uid,
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index * 67, 67, 0, self.begin_time, self.end_time,
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fgCtr:FG_GetMemberStat(self.group_id, 0, self._data_choosePlayyer.uid,
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index * 67, 67, 3, self.begin_time, self.end_time,
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function(res)
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end)
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fgCtr:FG_GetPartnerStatMember(self.group_id, self._data_choosePlayyer.uid,
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self._data_choosePlayyer.parentId or self._data_choosePlayyer.uid,
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index * 67, 67, 0, self.begin_time, self.end_time, function(res)
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if res.ReturnCode == 0 then
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local members = res.Data.members
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if members and #members > 0 then
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for i = 1, #members do
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if members[i].round > 0 then
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members[i].pump = 0 - members[i].pump
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self.record_data[#self.record_data + 1] = members[i]
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end
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end
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self:RecursionGetRecoedData(index + 1)
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else
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ViewUtil.CloseModalWait()
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@ -292,7 +292,7 @@ function M:RecursionGetRecoedData(index)
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self.btn_total:GetController("type").selectedIndex = 0
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self.btn_reward:GetController("type").selectedIndex = 0
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table.sort(self.record_data, function(a, b)
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return a.total_round > b.total_round
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return a.round > b.round
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end)
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self.lst_record.numItems = #self.record_data
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end
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@ -312,13 +312,14 @@ function M:RecursionGetRankData(index)
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local ranks = res.Data.ranks
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if ranks and #ranks > 0 then
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for i = 1, #ranks do
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-- ranks[i].pump = 0 - ranks[i].pump
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self.record_data[#self.record_data + 1] = ranks[i]
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end
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self:RecursionGetRankData(index + 1)
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else
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ViewUtil.CloseModalWait()
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table.sort(self.record_data, function(a, b)
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return a.total_round > b.total_round
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return a.round > b.round
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end)
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self.lst_record.numItems = #self.record_data
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end
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@ -356,9 +357,9 @@ function M:FillRecordItem(data, obj)
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ctr_show_total.selectedIndex = 0
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end
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obj:GetChild("tex_round_valid").text = d2ad(data.reward_hp + data.total_win) --d2ad(data.reward_hp) --data.valid_round / 100
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obj:GetChild("tex_round_total").text = data.total_round
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obj:GetChild("tex_total").text = d2ad(data.total_win)
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obj:GetChild("tex_round_valid").text = d2ad(data.pump + data.score) --d2ad(data.pump) --data.valid_round / 100
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obj:GetChild("tex_round_total").text = data.round
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obj:GetChild("tex_total").text = d2ad(data.score)
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obj:GetChild("tex_round_youxiao").text = data.valid_round / 100
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@ -381,7 +382,7 @@ function M:FillRecordItem(data, obj)
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local btn_award = obj:GetChild("btn_award")
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btn_award.text = d2ad(data.reward_hp) --d2ad(data.reward_hp+data.total_win)
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btn_award.text = d2ad(data.pump) --d2ad(data.pump+data.score)
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btn_award.onClick:Set(function()
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local time_type = self._view:GetController("type").selectedIndex
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local gniv = GroupPartnerStatPlay.new(self.group_id, data.uid, data.partnerLev, DataManager.SelfUser.account_id,
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@ -436,14 +437,19 @@ end
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function M:FillRecordItem2(data, obj)
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obj:GetChild('tex_name').text = data.nick
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obj:GetChild('tex_id').text = data.uid
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obj:GetChild('tex_total').text = d2ad(data.total_win)
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obj:GetChild('tex_round_total').text = data.total_round
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obj:GetChild('tex_win').text = data.win_round or 0
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obj:GetChild('tex_reward').text = d2ad(data.reward_hp)
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obj:GetChild('tex_total').text = d2ad(data.score)
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obj:GetChild('tex_round_total').text = data.round
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obj:GetChild('tex_win').text = data.win or 0
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obj:GetChild('tex_reward').text = d2ad(data.pump)
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end
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function M:OnRenderRecordItem(index, obj)
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local data = self.record_data[index + 1]
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local dataList = self.record_data
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if self._view:GetController('search').selectedIndex == 1 then
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dataList = self.record_data_find
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end
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print("lingmeng dataList", #dataList)
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local data = dataList[index + 1]
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self:FillRecordItem2(data, obj)
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end
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@ -440,11 +440,12 @@ function M:OnRenderRecordItemNew(obj, mainRecord, root_id)
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else
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ctr_show_total.selectedIndex = 0
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end
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obj:GetChild("tex_round_valid").text = d2ad(mainRecord.reward_hp + mainRecord.total_win) --d2ad(data.reward_hp) --data.valid_round / 100
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obj:GetChild("tex_round_valid").text = d2ad((mainRecord.reward_tongji or mainRecord.reward_hp) + mainRecord
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.total_win) --d2ad(data.reward_hp) --data.valid_round / 100
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obj:GetChild("tex_round_total").text = mainRecord.total_round
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obj:GetChild("tex_total").text = d2ad(mainRecord.total_win)
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obj:GetChild("tex_round_youxiao").text = mainRecord.valid_round / 100
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obj:GetChild('tex_reward').text = d2ad(mainRecord.reward_hp)
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obj:GetChild('tex_reward').text = d2ad(mainRecord.reward_tongji or mainRecord.reward_hp)
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obj:GetChild("btn_more").visible = not mainRecord.partnerLev or mainRecord.partnerLev > 0
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obj:GetController("more").onChanged:Set(function() end)
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obj:GetController("more").selectedIndex = 0
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@ -651,7 +652,7 @@ function M:RecursionGetPropLog(members, index)
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local info = res.Data
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self.groupumberTemp.total_round = info.count
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self.groupumberTemp.valid_round = info.valid_count * 100
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self.groupumberTemp.reward_hp = 0
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self.groupumberTemp.reward_hp = info.pump
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self.groupumberTemp.total_win = 0
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ViewUtil.CloseModalWait()
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fgCtr:FG_GetMembersCount(self.group_id, function(res)
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@ -247,9 +247,6 @@ function M:OnEventOutCard(evt_data)
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local p = self._room:GetPlayerBySeat(seat)
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self._cacheEvent:Enqueue(function()
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if self._callback_popEvent then
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self._callback_popEvent(true)
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end
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local _room = self._room
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if (seat == _room.self_player.seat) then
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list_remove(_room.self_player.handcard_list, card)
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@ -299,6 +296,9 @@ function M:OnAddCard(evt_data)
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local p = _room:GetPlayerBySeat(seat)
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self._cacheEvent:Enqueue(function()
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if self._callback_popEvent then
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self._callback_popEvent(true)
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end
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p.DiceCard = card
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p.hand_left_count = p.hand_left_count + 1
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if (seat == _room.self_player.seat) then
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@ -483,6 +483,12 @@ function M:EventInit()
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card_info:UpdateFzList(p.fz_list, false, p.seat)
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end
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end
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coroutine.start(
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function()
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coroutine.wait(0.23)
|
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self._popEvent = true
|
||||
end
|
||||
)
|
||||
end
|
||||
)
|
||||
|
||||
|
|
@ -1184,7 +1190,7 @@ function M:OnFangziAction(...)
|
|||
pNode:AddChild(effect)
|
||||
coroutine.start(
|
||||
function()
|
||||
coroutine.wait(0.5)
|
||||
coroutine.wait(0.66)
|
||||
effect:Dispose()
|
||||
end
|
||||
)
|
||||
|
|
@ -1203,7 +1209,7 @@ function M:OnFangziAction(...)
|
|||
if fz.type ~= RB_FZType.Kan then
|
||||
local time = 0.01
|
||||
if fz.type == RB_FZType.Pao or fz.type == RB_FZType.Ti or fz.type == RB_FZType.Wei or fz.type == RB_FZType.ChouWei then
|
||||
time = 0.5
|
||||
time = 0.66
|
||||
end
|
||||
local removeOutcard = _player_card_info[self:GetPos(fz.from_seat)]
|
||||
coroutine.start(
|
||||
|
|
@ -1259,7 +1265,7 @@ function M:OnFangziAction(...)
|
|||
local time = 0.01
|
||||
if fz.type ~= RB_FZType.Kan then
|
||||
if fz.type == RB_FZType.Pao or fz.type == RB_FZType.Ti or fz.type == RB_FZType.Wei or fz.type == RB_FZType.ChouWei then
|
||||
time = time + 0.5
|
||||
time = time + 0.66
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -3,16 +3,9 @@
|
|||
"n213_yvb2": {
|
||||
"hidden": true
|
||||
},
|
||||
"n189_dji9": {
|
||||
"hidden": true,
|
||||
"collapsed": true
|
||||
},
|
||||
"n212_yvb2": {
|
||||
"n181_b8zx": {
|
||||
"hidden": true
|
||||
},
|
||||
"n83_kwi0": {
|
||||
"collapsed": true
|
||||
},
|
||||
"n184_b5ny": {
|
||||
"hidden": true
|
||||
},
|
||||
|
|
@ -22,7 +15,7 @@
|
|||
"n214_yvb2": {
|
||||
"hidden": true
|
||||
},
|
||||
"n181_b8zx": {
|
||||
"n212_yvb2": {
|
||||
"hidden": true
|
||||
}
|
||||
},
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
<component size="1135,559">
|
||||
<controller name="type" pages="0,,1,,2," selected="0"/>
|
||||
<controller name="mng" pages="0,,1," selected="0"/>
|
||||
<controller name="search" pages="0,,1," selected="0"/>
|
||||
<controller name="search" pages="0,,1," selected="1"/>
|
||||
<displayList>
|
||||
<image id="n229_yvb2" name="n229" src="imp57iho" fileName="images/Rectangle 343.png" xy="0,0" size="1135,559"/>
|
||||
<list id="n184_b5ny" name="lst_mgr_index" xy="77,-177" size="612,53" group="n83_kwi0" visible="false" layout="row" overflow="hidden" colGap="1" defaultItem="ui://27vd145beeqmch0" selectionController="type">
|
||||
|
|
@ -25,7 +25,7 @@
|
|||
<item/>
|
||||
<item/>
|
||||
</list>
|
||||
<list id="n190_dji9" name="lst_member_find" xy="0,65" size="1133,465" overflow="scroll" lineGap="5" defaultItem="ui://m7iejg46f6brhww" autoClearItems="true">
|
||||
<list id="n190_dji9" name="lst_member_find" xy="0,65" size="1133,465" overflow="scroll" lineGap="5" defaultItem="ui://m7iejg46yvb27ijw" autoClearItems="true">
|
||||
<gearDisplay controller="search" pages="1"/>
|
||||
<relation target="" sidePair="width-width"/>
|
||||
<item/>
|
||||
|
|
@ -35,17 +35,6 @@
|
|||
<item/>
|
||||
</list>
|
||||
<image id="n181_b8zx" name="n181" pkg="m7iejg46" src="b8zx7i4g" fileName="合伙人统计.png" xy="-250,-145" visible="false" alpha="0.5"/>
|
||||
<image id="n185_dji9" name="n185" src="dfkc7i4w" fileName="images/kuang2.png" xy="761,-86" size="290,58" group="n187_dji9" scale="0.8,1"/>
|
||||
<text id="n186_dji9" name="tex_id" xy="782,-86" size="203,59" group="n187_dji9" font="Microsoft YaHei" fontSize="24" color="#367256" vAlign="middle" autoSize="shrink" text="" input="true" prompt="输入玩家ID或昵称" maxLength="8"/>
|
||||
<group id="n187_dji9" name="n187" xy="761,-86" size="290,59" group="n189_dji9" advanced="true"/>
|
||||
<component id="n188_dji9" name="btn_search" src="dzx8hbb" fileName="component/Btn/btn_req.xml" xy="992,-88" size="134,58" group="n189_dji9" scale="0.8,1"/>
|
||||
<group id="n189_dji9" name="n189" xy="761,-88" size="365,61" visible="false" advanced="true">
|
||||
<relation target="" sidePair="center-center%"/>
|
||||
</group>
|
||||
<component id="n191_dji9" name="btn_back" src="efnuhdk" fileName="component/Btn/Btn_back1.xml" xy="449,542" size="71,54">
|
||||
<gearDisplay controller="search" pages="1"/>
|
||||
<Button controller="search" page="0"/>
|
||||
</component>
|
||||
<image id="n210_yvb2" name="n210" src="csp47i44" fileName="component/nav/sd.png" xy="1,0" size="1122,60" group="n216_yvb2">
|
||||
<relation target="" sidePair="width-width"/>
|
||||
</image>
|
||||
|
|
|
|||
Loading…
Reference in New Issue