放炮发动画
|
|
@ -36,7 +36,11 @@ function M:InitView(url)
|
||||||
self._full_offset = false
|
self._full_offset = false
|
||||||
local view = self._view
|
local view = self._view
|
||||||
|
|
||||||
-- self:InitClip()
|
if self.alldonhua then
|
||||||
|
coroutine.step(1, self.alldonhua)
|
||||||
|
else
|
||||||
|
self:InitClip()
|
||||||
|
end
|
||||||
|
|
||||||
local btn_head = view:GetChild("btn_head")
|
local btn_head = view:GetChild("btn_head")
|
||||||
ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject)
|
ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject)
|
||||||
|
|
@ -342,6 +346,7 @@ function M:OnUpdate()
|
||||||
end
|
end
|
||||||
|
|
||||||
function M:Close()
|
function M:Close()
|
||||||
|
printlog("lingmeng close")
|
||||||
BaseView.Close(self)
|
BaseView.Close(self)
|
||||||
UpdateBeat:Remove(self.OnUpdate, self)
|
UpdateBeat:Remove(self.OnUpdate, self)
|
||||||
coroutine.stopAll()
|
coroutine.stopAll()
|
||||||
|
|
@ -365,11 +370,22 @@ function M:Destroy()
|
||||||
end
|
end
|
||||||
|
|
||||||
function M:Show()
|
function M:Show()
|
||||||
--print("on lobbyView show~~~~~~")
|
print("on lobbyView show~~~~~~")
|
||||||
BaseView.Show(self)
|
BaseView.Show(self)
|
||||||
ViewUtil.PlaySoundBg()
|
ViewUtil.PlaySoundBg()
|
||||||
UpdateBeat:Add(self.OnUpdate, self)
|
UpdateBeat:Add(self.OnUpdate, self)
|
||||||
-- self:InitClip()
|
print("lingmeng show1")
|
||||||
|
if self.alldonhua then
|
||||||
|
print("lingmeng show2", coroutine.status(self.alldonhua))
|
||||||
|
if not coroutine.status(self.alldonhua) == "running" then
|
||||||
|
print("lingmeng show2")
|
||||||
|
coroutine.resume(self.alldonhua)
|
||||||
|
print("lingmeng show3")
|
||||||
|
end
|
||||||
|
else
|
||||||
|
print("lingmeng show4")
|
||||||
|
self:InitClip()
|
||||||
|
end
|
||||||
-- 如果在圈子内的房间,显示tip
|
-- 如果在圈子内的房间,显示tip
|
||||||
local user = DataManager.SelfUser
|
local user = DataManager.SelfUser
|
||||||
local tem = user.notices
|
local tem = user.notices
|
||||||
|
|
@ -442,57 +458,57 @@ function M:OnApplicationActive()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- function M:InitClip()
|
function M:InitClip()
|
||||||
-- local taohuaEnd = 114
|
-- local taohuaEnd = 114
|
||||||
-- local taohuaName = "ui://Lobby/taohua_00"
|
-- local taohuaName = "ui://Lobby/taohua_00"
|
||||||
-- local taohua = self._view:GetChild('clip_bg')
|
-- local taohua = self._view:GetChild('clip_bg')
|
||||||
-- local taohuaIndex = 0
|
-- local taohuaIndex = 0
|
||||||
|
|
||||||
-- local renwuEnd = 140
|
local renwuEnd = 143
|
||||||
-- local renwuName = "ui://Lobby/renwu-AE_00"
|
local renwuName = "ui://Lobby/renwu-AE_00"
|
||||||
-- local renwu = self._view:GetChild('clip_renwu')
|
local renwu = self._view:GetChild('clip_renwu')
|
||||||
-- local renwuIndex = 0
|
local renwuIndex = 0
|
||||||
|
|
||||||
-- local pukeEnd = 60
|
local pukeEnd = 60
|
||||||
-- local pukeName = "ui://Lobby/puke_00"
|
local pukeName = "ui://Lobby/puke_00"
|
||||||
-- local puke = self._view:GetChild('btn_ChuangJian')
|
local puke = self._view:GetChild('btn_ChuangJian')
|
||||||
-- local pukeIndex = 0
|
local pukeIndex = 0
|
||||||
|
|
||||||
-- local jiangbeiEnd = 180
|
-- local jiangbeiEnd = 180
|
||||||
-- local jiangbeiName = "ui://Lobby/jiangbei_00"
|
-- local jiangbeiName = "ui://Lobby/jiangbei_00"
|
||||||
-- local jiangbei = self._view:GetChild('btn_more_group')
|
-- local jiangbei = self._view:GetChild('btn_more_group')
|
||||||
-- local jiangbeiIndex = 0
|
-- local jiangbeiIndex = 0
|
||||||
|
|
||||||
-- local hechengEnd = 96
|
local hechengEnd = 96
|
||||||
-- local hechengName = "ui://Lobby/hecheng 1_00"
|
local hechengName = "ui://Lobby/hecheng 1_00"
|
||||||
-- local hecheng = self._view:GetChild('btn_joinroom')
|
local hecheng = self._view:GetChild('btn_joinroom')
|
||||||
-- local hechengIndex = 0
|
local hechengIndex = 0
|
||||||
-- self.alldonhua = coroutine.start(
|
self.alldonhua = coroutine.start(
|
||||||
-- function()
|
function()
|
||||||
-- while true do
|
while true do
|
||||||
-- taohuaIndex = self:ReplaceClip1(taohuaEnd, taohua, taohuaIndex, taohuaName)
|
-- taohuaIndex = self:ReplaceClip1(taohuaEnd, taohua, taohuaIndex, taohuaName)
|
||||||
-- renwuIndex = self:ReplaceClip1(renwuEnd, renwu, renwuIndex, renwuName)
|
renwuIndex = self:ReplaceClip1(renwuEnd, renwu, renwuIndex, renwuName)
|
||||||
-- pukeIndex = self:ReplaceClip2(pukeEnd, puke, pukeIndex, pukeName)
|
pukeIndex = self:ReplaceClip2(pukeEnd, puke, pukeIndex, pukeName)
|
||||||
-- jiangbeiIndex = self:ReplaceClip2(jiangbeiEnd, jiangbei, jiangbeiIndex, jiangbeiName)
|
-- jiangbeiIndex = self:ReplaceClip2(jiangbeiEnd, jiangbei, jiangbeiIndex, jiangbeiName)
|
||||||
-- hechengIndex = self:ReplaceClip2(hechengEnd, hecheng, hechengIndex, hechengName)
|
hechengIndex = self:ReplaceClip2(hechengEnd, hecheng, hechengIndex, hechengName)
|
||||||
-- coroutine.wait(0.080)
|
coroutine.wait(0.001)
|
||||||
-- end
|
end
|
||||||
-- end
|
end
|
||||||
-- )
|
)
|
||||||
-- end
|
end
|
||||||
|
|
||||||
-- function M:ReplaceClip1(e, t, i, n)
|
function M:ReplaceClip1(e, t, i, n)
|
||||||
-- if i > e then
|
if i > e then
|
||||||
-- i = 0
|
i = 0
|
||||||
-- end
|
end
|
||||||
-- t.url = string.format("%s%03d", n, i)
|
t.url = string.format("%s%03d", n, i)
|
||||||
-- return i + 4
|
return i + 1
|
||||||
-- end
|
end
|
||||||
|
|
||||||
-- function M:ReplaceClip2(e, t, i, n)
|
function M:ReplaceClip2(e, t, i, n)
|
||||||
-- if i > e then
|
if i > e then
|
||||||
-- i = 0
|
i = 0
|
||||||
-- end
|
end
|
||||||
-- t.icon = string.format("%s%03d", n, i)
|
t.icon = string.format("%s%03d", n, i)
|
||||||
-- return i + 4
|
return i + 1
|
||||||
-- end
|
end
|
||||||
|
|
|
||||||
|
|
@ -82,7 +82,7 @@ function M:init()
|
||||||
self:PhoneLogin()
|
self:PhoneLogin()
|
||||||
end)
|
end)
|
||||||
|
|
||||||
-- self:InitClip()
|
self:InitClip()
|
||||||
end
|
end
|
||||||
|
|
||||||
function M:Destroy()
|
function M:Destroy()
|
||||||
|
|
@ -96,7 +96,7 @@ end
|
||||||
function M:Show()
|
function M:Show()
|
||||||
BaseView.Show(self)
|
BaseView.Show(self)
|
||||||
self:QuickLogin()
|
self:QuickLogin()
|
||||||
-- self:InitClip()
|
self:InitClip()
|
||||||
end
|
end
|
||||||
|
|
||||||
local function __goto_lobby(response)
|
local function __goto_lobby(response)
|
||||||
|
|
@ -255,32 +255,26 @@ function M:Destroy()
|
||||||
-- ResourcesManager.UnLoad("base/ui/Login.bytes")
|
-- ResourcesManager.UnLoad("base/ui/Login.bytes")
|
||||||
end
|
end
|
||||||
|
|
||||||
-- function M:InitClip()
|
function M:InitClip()
|
||||||
-- local yunqueEnd = 120
|
local xuehuaEnd = 120
|
||||||
-- local yunqueName = "ui://Login/yunque_00"
|
local xuehuaName = "ui://Login/xuehua_00"
|
||||||
-- local yunque = self._view:GetChild('clip_yueque')
|
local xuehua = self._view:GetChild('clip_xuehua')
|
||||||
-- local yunqueIndex = 0
|
local xuehuaIndex = 0
|
||||||
|
|
||||||
-- local xuehuaEnd = 120
|
self.donhua = coroutine.start(
|
||||||
-- local xuehuaName = "ui://Login/xuehua_00"
|
function()
|
||||||
-- local xuehua = self._view:GetChild('clip_xuehua')
|
while true do
|
||||||
-- local xuehuaIndex = 0
|
xuehuaIndex = self:ReplaceClip1(xuehuaEnd, xuehua, xuehuaIndex, xuehuaName)
|
||||||
|
coroutine.wait(0.12)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
)
|
||||||
|
end
|
||||||
|
|
||||||
-- self.donhua = coroutine.start(
|
function M:ReplaceClip1(e, t, i, n)
|
||||||
-- function()
|
if i > e then
|
||||||
-- while true do
|
i = 0
|
||||||
-- -- yunqueIndex = self:ReplaceClip1(yunqueEnd, yunque, yunqueIndex, yunqueName)
|
end
|
||||||
-- xuehuaIndex = self:ReplaceClip1(xuehuaEnd, xuehua, xuehuaIndex, xuehuaName)
|
t.url = string.format("%s%03d", n, i)
|
||||||
-- coroutine.wait(0.12)
|
return i + 6
|
||||||
-- end
|
end
|
||||||
-- end
|
|
||||||
-- )
|
|
||||||
-- end
|
|
||||||
|
|
||||||
-- function M:ReplaceClip1(e, t, i, n)
|
|
||||||
-- if i > e then
|
|
||||||
-- i = 0
|
|
||||||
-- end
|
|
||||||
-- t.url = string.format("%s%03d", n, i)
|
|
||||||
-- return i + 6
|
|
||||||
-- end
|
|
||||||
|
|
|
||||||
|
|
@ -571,6 +571,7 @@ function M:EventInit()
|
||||||
_gamectr:AddEventListener(
|
_gamectr:AddEventListener(
|
||||||
GameEvent.PlayerState,
|
GameEvent.PlayerState,
|
||||||
function(...)
|
function(...)
|
||||||
|
self._popEvent = true
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local p = arg[1]
|
local p = arg[1]
|
||||||
local info = _player_info[self:GetPos(p.seat)]
|
local info = _player_info[self:GetPos(p.seat)]
|
||||||
|
|
@ -587,6 +588,7 @@ function M:EventInit()
|
||||||
_gamectr:AddEventListener(
|
_gamectr:AddEventListener(
|
||||||
GameEvent.DeskBreak,
|
GameEvent.DeskBreak,
|
||||||
function(...)
|
function(...)
|
||||||
|
self._popEvent = true
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local code = arg[1]
|
local code = arg[1]
|
||||||
if code == 0 then
|
if code == 0 then
|
||||||
|
|
@ -616,6 +618,7 @@ function M:EventInit()
|
||||||
_gamectr:AddEventListener(
|
_gamectr:AddEventListener(
|
||||||
GameEvent.Interaction,
|
GameEvent.Interaction,
|
||||||
function(...)
|
function(...)
|
||||||
|
self._popEvent = true
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local p = arg[1]
|
local p = arg[1]
|
||||||
if not p or not p.seat or p.seat == 0 then
|
if not p or not p.seat or p.seat == 0 then
|
||||||
|
|
@ -661,6 +664,7 @@ function M:EventInit()
|
||||||
_gamectr:AddEventListener(
|
_gamectr:AddEventListener(
|
||||||
GameEvent.OnKicked,
|
GameEvent.OnKicked,
|
||||||
function()
|
function()
|
||||||
|
self._popEvent = true
|
||||||
printlog("GameEvent.OnKicked====》》》》》")
|
printlog("GameEvent.OnKicked====》》》》》")
|
||||||
self:UnmarkSelfTuoguan()
|
self:UnmarkSelfTuoguan()
|
||||||
local _curren_msg = MsgWindow.new(self._root_view, '由于长时间未准备,你已被踢出房间!', MsgWindow.MsgMode.OnlyOk)
|
local _curren_msg = MsgWindow.new(self._root_view, '由于长时间未准备,你已被踢出房间!', MsgWindow.MsgMode.OnlyOk)
|
||||||
|
|
@ -676,6 +680,7 @@ function M:EventInit()
|
||||||
_gamectr:AddEventListener(
|
_gamectr:AddEventListener(
|
||||||
GameEvent.TupGuanOpen,
|
GameEvent.TupGuanOpen,
|
||||||
function(...)
|
function(...)
|
||||||
|
self._popEvent = true
|
||||||
--print("刷新托管数据=====")
|
--print("刷新托管数据=====")
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local p = arg[1]
|
local p = arg[1]
|
||||||
|
|
@ -774,6 +779,7 @@ function M:GetReadyNum()
|
||||||
end
|
end
|
||||||
|
|
||||||
function M:OnPlayerEnter(...)
|
function M:OnPlayerEnter(...)
|
||||||
|
self._popEvent = true
|
||||||
printlog("进入房间222222222222222222++++++++++++++++++++++++++++")
|
printlog("进入房间222222222222222222++++++++++++++++++++++++++++")
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local p = arg[1]
|
local p = arg[1]
|
||||||
|
|
@ -804,6 +810,7 @@ function M:OnPlayerEnter(...)
|
||||||
end
|
end
|
||||||
|
|
||||||
function M:OnPlayerReady(...)
|
function M:OnPlayerReady(...)
|
||||||
|
self._popEvent = true
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local p = arg[1]
|
local p = arg[1]
|
||||||
|
|
||||||
|
|
@ -839,6 +846,7 @@ function M:OnPlayerReady(...)
|
||||||
end
|
end
|
||||||
|
|
||||||
function M:OnUpdateInfo(...)
|
function M:OnUpdateInfo(...)
|
||||||
|
self._popEvent = true
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local p = arg[1]
|
local p = arg[1]
|
||||||
local t = arg[2]
|
local t = arg[2]
|
||||||
|
|
@ -925,6 +933,7 @@ function M:UnmarkSelfTuoguan()
|
||||||
end
|
end
|
||||||
|
|
||||||
function M:OnPlayerLeave(...)
|
function M:OnPlayerLeave(...)
|
||||||
|
self._popEvent = true
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local p = arg[1]
|
local p = arg[1]
|
||||||
local info = self._player_info[self:GetPos(p.seat)]
|
local info = self._player_info[self:GetPos(p.seat)]
|
||||||
|
|
@ -986,11 +995,16 @@ function M:OnUpdate()
|
||||||
if (self._popEvent) then
|
if (self._popEvent) then
|
||||||
local func = self._gamectr:PopEvent()
|
local func = self._gamectr:PopEvent()
|
||||||
if (func ~= nil) then
|
if (func ~= nil) then
|
||||||
|
print("lingmeng self._popEvent1", self._popEvent)
|
||||||
|
if self._flag_fanpaofa then
|
||||||
|
self._popEvent = false
|
||||||
|
end
|
||||||
|
print("lingmeng self._popEvent2", self._popEvent)
|
||||||
local result, resultInfo = pcall(func)
|
local result, resultInfo = pcall(func)
|
||||||
if result then
|
if result then
|
||||||
|
|
||||||
else
|
else
|
||||||
-- error(resultInfo)
|
print("lingmeng error", resultInfo)
|
||||||
self._gamectr = ControllerManager.GetController(GameController)
|
self._gamectr = ControllerManager.GetController(GameController)
|
||||||
if self._gamectr then
|
if self._gamectr then
|
||||||
self._gamectr:ResetConnect()
|
self._gamectr:ResetConnect()
|
||||||
|
|
|
||||||
|
|
@ -95,6 +95,7 @@ function ViewManager.GetCurrenView()
|
||||||
end
|
end
|
||||||
|
|
||||||
function ViewManager.ChangeViewByClass(dview_class, callback)
|
function ViewManager.ChangeViewByClass(dview_class, callback)
|
||||||
|
print("lingmeng ChangeView", _currenView)
|
||||||
if (_currenView ~= nil) then
|
if (_currenView ~= nil) then
|
||||||
if _currenView._close_destroy then
|
if _currenView._close_destroy then
|
||||||
_currenView:Destroy()
|
_currenView:Destroy()
|
||||||
|
|
@ -121,6 +122,7 @@ end
|
||||||
|
|
||||||
local last_game_id = 0
|
local last_game_id = 0
|
||||||
function ViewManager.ChangeView(id, game_id, callback)
|
function ViewManager.ChangeView(id, game_id, callback)
|
||||||
|
print("lingmeng ChangeViewq", id, game_id)
|
||||||
-- if id==2 then
|
-- if id==2 then
|
||||||
-- printlog("cccccccccccccccccccccccccccccccc")
|
-- printlog("cccccccccccccccccccccccccccccccc")
|
||||||
-- printlog(debug.traceback())
|
-- printlog(debug.traceback())
|
||||||
|
|
|
||||||
|
|
@ -363,6 +363,7 @@ function M:OnEventFzAction(evt_data)
|
||||||
local p = _room:GetPlayerById(playerid)
|
local p = _room:GetPlayerById(playerid)
|
||||||
self._cacheEvent:Enqueue(function()
|
self._cacheEvent:Enqueue(function()
|
||||||
local isNeedDelHandCard = 0
|
local isNeedDelHandCard = 0
|
||||||
|
local flag_pengPao = false
|
||||||
p.hu_xi = huxi
|
p.hu_xi = huxi
|
||||||
local fz = {}
|
local fz = {}
|
||||||
fz.card = card
|
fz.card = card
|
||||||
|
|
@ -445,6 +446,7 @@ function M:OnEventFzAction(evt_data)
|
||||||
if p.fz_list[i].card == card then
|
if p.fz_list[i].card == card then
|
||||||
p.fz_list[i].type = RB_FZType.Pao
|
p.fz_list[i].type = RB_FZType.Pao
|
||||||
isAddTi = true
|
isAddTi = true
|
||||||
|
flag_pengPao = true
|
||||||
remove_num = 0
|
remove_num = 0
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
@ -459,6 +461,7 @@ function M:OnEventFzAction(evt_data)
|
||||||
p.fz_list[i].type = RB_FZType.Pao
|
p.fz_list[i].type = RB_FZType.Pao
|
||||||
num = 1
|
num = 1
|
||||||
remove_num = 0
|
remove_num = 0
|
||||||
|
flag_pengPao = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if num == 0 then
|
if num == 0 then
|
||||||
|
|
@ -523,10 +526,10 @@ function M:OnEventFzAction(evt_data)
|
||||||
if fz.type == RB_FZType.Pao or fz.type == RB_FZType.Ti then
|
if fz.type == RB_FZType.Pao or fz.type == RB_FZType.Ti then
|
||||||
coroutine.start(function()
|
coroutine.start(function()
|
||||||
coroutine.wait(0.5)
|
coroutine.wait(0.5)
|
||||||
DispatchEvent(self._dispatcher, FanPaoFa_GameEvent.FangziAction, fz, p, isNeedDelHandCard)
|
DispatchEvent(self._dispatcher, FanPaoFa_GameEvent.FangziAction, fz, p, isNeedDelHandCard, flag_pengPao)
|
||||||
end)
|
end)
|
||||||
else
|
else
|
||||||
DispatchEvent(self._dispatcher, FanPaoFa_GameEvent.FangziAction, fz, p, isNeedDelHandCard)
|
DispatchEvent(self._dispatcher, FanPaoFa_GameEvent.FangziAction, fz, p, isNeedDelHandCard, flag_pengPao)
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
|
|
||||||
|
|
@ -41,6 +41,7 @@ end
|
||||||
function M:InitView(url)
|
function M:InitView(url)
|
||||||
local _room = self._room
|
local _room = self._room
|
||||||
self.Fix_Msg_Chat = Fix_Msg_Chat
|
self.Fix_Msg_Chat = Fix_Msg_Chat
|
||||||
|
self._flag_fanpaofa = true
|
||||||
|
|
||||||
ViewUtil.PlayMuisc('FanPaoFa_ZP', 'extend/zipai/fanpaofa/sound/bg.mp3')
|
ViewUtil.PlayMuisc('FanPaoFa_ZP', 'extend/zipai/fanpaofa/sound/bg.mp3')
|
||||||
UIPackage.AddPackage('extend/zipai/fanpaofa/ui/Extend_Poker_FanPaoFa')
|
UIPackage.AddPackage('extend/zipai/fanpaofa/ui/Extend_Poker_FanPaoFa')
|
||||||
|
|
@ -168,20 +169,19 @@ function M:EventInit()
|
||||||
local _player_info = self._player_info
|
local _player_info = self._player_info
|
||||||
local _gamectr = self._gamectr
|
local _gamectr = self._gamectr
|
||||||
_gamectr:AddEventListener(GameEvent.EventXiPai, function(...)
|
_gamectr:AddEventListener(GameEvent.EventXiPai, function(...)
|
||||||
|
self._popEvent = true
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local currentPlayer1 = arg[1]
|
local currentPlayer1 = arg[1]
|
||||||
local currentPlayer2 = arg[2]
|
local currentPlayer2 = arg[2]
|
||||||
self._popEvent = false
|
|
||||||
self._player_card_info[1]:HideDaNiao(0)
|
self._player_card_info[1]:HideDaNiao(0)
|
||||||
if (currentPlayer1) then
|
if (currentPlayer1) then
|
||||||
local xipaiCB = function()
|
local xipaiCB = function()
|
||||||
self._popEvent = true
|
|
||||||
end
|
end
|
||||||
self:PlayXiPai(xipaiCB)
|
self:PlayXiPai(xipaiCB)
|
||||||
end
|
end
|
||||||
if (currentPlayer2) then
|
if (currentPlayer2) then
|
||||||
local xipaiCB2 = function()
|
local xipaiCB2 = function()
|
||||||
self._popEvent = true
|
|
||||||
end
|
end
|
||||||
self:PlayXiPai1(xipaiCB2)
|
self:PlayXiPai1(xipaiCB2)
|
||||||
end
|
end
|
||||||
|
|
@ -189,9 +189,11 @@ function M:EventInit()
|
||||||
|
|
||||||
|
|
||||||
_gamectr:AddEventListener(GameEvent.OnDaNiaoTips, function(...)
|
_gamectr:AddEventListener(GameEvent.OnDaNiaoTips, function(...)
|
||||||
|
self._popEvent = true
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local niao = arg[1]
|
local niao = arg[1]
|
||||||
local reload = arg[2]
|
local reload = arg[2]
|
||||||
|
|
||||||
if reload == 0 then
|
if reload == 0 then
|
||||||
self._leftcard = 1
|
self._leftcard = 1
|
||||||
self._leftcard = 1
|
self._leftcard = 1
|
||||||
|
|
@ -222,9 +224,11 @@ function M:EventInit()
|
||||||
|
|
||||||
|
|
||||||
_gamectr:AddEventListener(GameEvent.OnEventDaNiao, function(...)
|
_gamectr:AddEventListener(GameEvent.OnEventDaNiao, function(...)
|
||||||
|
self._popEvent = true
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local seat = arg[1]
|
local seat = arg[1]
|
||||||
local niao = arg[2]
|
local niao = arg[2]
|
||||||
|
|
||||||
if self.seat == seat then
|
if self.seat == seat then
|
||||||
self._player_card_info[seat]:HideDaNiao(niao)
|
self._player_card_info[seat]:HideDaNiao(niao)
|
||||||
end
|
end
|
||||||
|
|
@ -236,7 +240,7 @@ function M:EventInit()
|
||||||
_gamectr:AddEventListener(
|
_gamectr:AddEventListener(
|
||||||
GameEvent.SendCards,
|
GameEvent.SendCards,
|
||||||
function(...)
|
function(...)
|
||||||
self._popEvent = false
|
self._popEvent = true
|
||||||
self._leftcard = 1
|
self._leftcard = 1
|
||||||
self._leftcard = 1
|
self._leftcard = 1
|
||||||
local rightpanel = self._view:GetChild('right_panel')
|
local rightpanel = self._view:GetChild('right_panel')
|
||||||
|
|
@ -292,15 +296,28 @@ function M:EventInit()
|
||||||
self._left_time = 15
|
self._left_time = 15
|
||||||
self._tex_LeftCard.text = '剩余 ' .. _leftcard .. ' 张牌'
|
self._tex_LeftCard.text = '剩余 ' .. _leftcard .. ' 张牌'
|
||||||
local info = self._player_card_info[self:GetPos(seat)]
|
local info = self._player_card_info[self:GetPos(seat)]
|
||||||
|
|
||||||
|
print("lingmeng GetCard1")
|
||||||
info:UpdateOutCardList(card, true, true, self:GetPos(seat))
|
info:UpdateOutCardList(card, true, true, self:GetPos(seat))
|
||||||
if card ~= 0 then
|
if card ~= 0 then
|
||||||
local p = _room:GetPlayerBySeat(seat)
|
local p = _room:GetPlayerBySeat(seat)
|
||||||
|
print("lingmeng baopai")
|
||||||
|
-- self:PlaySound(p.self_user.sex, 'F_SaoChuan')
|
||||||
self:PlaySound(p.self_user.sex, 'F_' .. card)
|
self:PlaySound(p.self_user.sex, 'F_' .. card)
|
||||||
else
|
print("lingmeng GetCard2", os.time())
|
||||||
self._popEvent = false
|
|
||||||
coroutine.start(
|
coroutine.start(
|
||||||
function()
|
function()
|
||||||
coroutine.wait(0.5)
|
coroutine.wait(0.5)
|
||||||
|
print("lingmeng GetCard2-1", os.time())
|
||||||
|
self._popEvent = true
|
||||||
|
end
|
||||||
|
)
|
||||||
|
else
|
||||||
|
print("lingmeng GetCard3", os.time())
|
||||||
|
coroutine.start(
|
||||||
|
function()
|
||||||
|
coroutine.wait(0.5)
|
||||||
|
print("lingmeng GetCard3-1", os.time())
|
||||||
self._popEvent = true
|
self._popEvent = true
|
||||||
info:ClearOutCard()
|
info:ClearOutCard()
|
||||||
end
|
end
|
||||||
|
|
@ -314,8 +331,20 @@ function M:EventInit()
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local seat = arg[1]
|
local seat = arg[1]
|
||||||
local card = arg[2]
|
local card = arg[2]
|
||||||
self._popEvent = false
|
|
||||||
local info = self._player_card_info[self:GetPos(seat)]
|
local info = self._player_card_info[self:GetPos(seat)]
|
||||||
|
coroutine.start(
|
||||||
|
function()
|
||||||
|
coroutine.wait(0.2)
|
||||||
|
if info._area_outcard_list.numChildren > 0 then
|
||||||
|
local outCard = info._area_outcard_list:GetChildAt(0)
|
||||||
|
outCard:TweenMove(outCard:GlobalToLocal(info:GetFzMove()), 0.35)
|
||||||
|
outCard:TweenScale(Vector2.New(0, 0), 0.35)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
coroutine.start(
|
coroutine.start(
|
||||||
function()
|
function()
|
||||||
coroutine.wait(0.5)
|
coroutine.wait(0.5)
|
||||||
|
|
@ -332,9 +361,11 @@ function M:EventInit()
|
||||||
_gamectr:AddEventListener(
|
_gamectr:AddEventListener(
|
||||||
GameEvent.EventTurn,
|
GameEvent.EventTurn,
|
||||||
function(...)
|
function(...)
|
||||||
|
self._popEvent = true
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local seat = arg[1]
|
local seat = arg[1]
|
||||||
local list = _room.player_list
|
local list = _room.player_list
|
||||||
|
|
||||||
local readyNum = 0
|
local readyNum = 0
|
||||||
for i = 1, #list do
|
for i = 1, #list do
|
||||||
local p = list[i]
|
local p = list[i]
|
||||||
|
|
@ -348,8 +379,10 @@ function M:EventInit()
|
||||||
_gamectr:AddEventListener(
|
_gamectr:AddEventListener(
|
||||||
GameEvent.OutHint,
|
GameEvent.OutHint,
|
||||||
function(...)
|
function(...)
|
||||||
|
self._popEvent = true
|
||||||
_room.curren_outcard_seat = _room.self_player.seat
|
_room.curren_outcard_seat = _room.self_player.seat
|
||||||
--printlog("jefe OutHint view>>>>",card)
|
--printlog("jefe OutHint view>>>>",card)
|
||||||
|
|
||||||
coroutine.start(
|
coroutine.start(
|
||||||
function()
|
function()
|
||||||
coroutine.wait(0.5)
|
coroutine.wait(0.5)
|
||||||
|
|
@ -363,9 +396,11 @@ function M:EventInit()
|
||||||
_gamectr:AddEventListener(
|
_gamectr:AddEventListener(
|
||||||
GameEvent.FangWei,
|
GameEvent.FangWei,
|
||||||
function(...)
|
function(...)
|
||||||
|
self._popEvent = true
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local seat = arg[1]
|
local seat = arg[1]
|
||||||
local card = arg[2]
|
local card = arg[2]
|
||||||
|
|
||||||
--self:__CloseTip()
|
--self:__CloseTip()
|
||||||
_room.curren_outcard_seat = _room.self_player.seat
|
_room.curren_outcard_seat = _room.self_player.seat
|
||||||
local _player_card_info = self._player_card_info
|
local _player_card_info = self._player_card_info
|
||||||
|
|
@ -409,11 +444,13 @@ function M:EventInit()
|
||||||
_gamectr:AddEventListener(
|
_gamectr:AddEventListener(
|
||||||
GameEvent.OutCard,
|
GameEvent.OutCard,
|
||||||
function(...)
|
function(...)
|
||||||
|
self._popEvent = true
|
||||||
self:__CloseTip()
|
self:__CloseTip()
|
||||||
self._left_time = 0
|
self._left_time = 0
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local p = arg[1]
|
local p = arg[1]
|
||||||
local card = arg[2]
|
local card = arg[2]
|
||||||
|
|
||||||
local seat = p.seat
|
local seat = p.seat
|
||||||
local info = self._player_card_info[self:GetPos(seat)]
|
local info = self._player_card_info[self:GetPos(seat)]
|
||||||
|
|
||||||
|
|
@ -433,6 +470,7 @@ function M:EventInit()
|
||||||
info._view:GetController('time').selectedIndex = 0
|
info._view:GetController('time').selectedIndex = 0
|
||||||
self._player_info[self:GetPos(p.seat)]._view:GetController("huxi").selectedIndex = 1
|
self._player_info[self:GetPos(p.seat)]._view:GetController("huxi").selectedIndex = 1
|
||||||
end
|
end
|
||||||
|
self._view_showPalyerOutCardView = info._area_outcard_list
|
||||||
info:UpdateOutCardList(card, true, false, self:GetPos(seat))
|
info:UpdateOutCardList(card, true, false, self:GetPos(seat))
|
||||||
if self._leftcard == 1 then
|
if self._leftcard == 1 then
|
||||||
self._leftcard = 0
|
self._leftcard = 0
|
||||||
|
|
@ -449,26 +487,34 @@ function M:EventInit()
|
||||||
GameEvent.QiCard,
|
GameEvent.QiCard,
|
||||||
function(...)
|
function(...)
|
||||||
self:__CloseTip()
|
self:__CloseTip()
|
||||||
self._popEvent = false
|
|
||||||
self._left_time = 0
|
self._left_time = 0
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local seat = arg[1]
|
local seat = arg[1]
|
||||||
local card = arg[2]
|
local card = arg[2]
|
||||||
local p = _room:GetPlayerBySeat(seat)
|
local p = _room:GetPlayerBySeat(seat)
|
||||||
local info = self._player_card_info[self:GetPos(seat)]
|
local info = self._player_card_info[self:GetPos(seat)]
|
||||||
info:PlayingOutCardAnima(p.DiceCard)
|
info:PlayingOutCardAnima(card, self:GetPos(seat))
|
||||||
p.DiceCard = 0
|
coroutine.start(
|
||||||
info:UpdateQiPai(p.outcard_list, true, seat)
|
function()
|
||||||
|
coroutine.wait(0.2)
|
||||||
self._popEvent = true
|
self._popEvent = true
|
||||||
|
info:ClearOutCard()
|
||||||
|
p.DiceCard = 0
|
||||||
|
info:UpdateQiPai(p.outcard_list, false, seat)
|
||||||
|
end
|
||||||
|
)
|
||||||
end
|
end
|
||||||
)
|
)
|
||||||
_gamectr:AddEventListener(
|
_gamectr:AddEventListener(
|
||||||
GameEvent.FZTips,
|
GameEvent.FZTips,
|
||||||
function(...)
|
function(...)
|
||||||
|
self._popEvent = true
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local _tip = arg[1]
|
local _tip = arg[1]
|
||||||
local _uid = arg[2]
|
local _uid = arg[2]
|
||||||
local _fptype = arg[3]
|
local _fptype = arg[3]
|
||||||
|
|
||||||
self:__FangziTip(_tip, _uid, _fptype)
|
self:__FangziTip(_tip, _uid, _fptype)
|
||||||
end
|
end
|
||||||
)
|
)
|
||||||
|
|
@ -478,9 +524,10 @@ function M:EventInit()
|
||||||
_gamectr:AddEventListener(
|
_gamectr:AddEventListener(
|
||||||
GameEvent.ZPHuCard,
|
GameEvent.ZPHuCard,
|
||||||
function(...)
|
function(...)
|
||||||
|
self._popEvent = true
|
||||||
self._left_time = 0
|
self._left_time = 0
|
||||||
self:__CloseTip()
|
self:__CloseTip()
|
||||||
self._popEvent = false
|
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local w = arg[1]
|
local w = arg[1]
|
||||||
local l = arg[2]
|
local l = arg[2]
|
||||||
|
|
@ -506,7 +553,6 @@ function M:EventInit()
|
||||||
function()
|
function()
|
||||||
coroutine.wait(0.7)
|
coroutine.wait(0.7)
|
||||||
he:Dispose()
|
he:Dispose()
|
||||||
self._popEvent = true
|
|
||||||
end
|
end
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
|
|
@ -515,8 +561,9 @@ function M:EventInit()
|
||||||
_gamectr:AddEventListener(
|
_gamectr:AddEventListener(
|
||||||
GameEvent.ZPResult1,
|
GameEvent.ZPResult1,
|
||||||
function(...)
|
function(...)
|
||||||
|
self._popEvent = true
|
||||||
--printlog("ZPResult111ssssssttteessssssttt")
|
--printlog("ZPResult111ssssssttteessssssttt")
|
||||||
self._popEvent = false
|
|
||||||
self._left_time = 0
|
self._left_time = 0
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local result = arg[1]
|
local result = arg[1]
|
||||||
|
|
@ -573,7 +620,6 @@ function M:EventInit()
|
||||||
_room.player_list[i].hu_xi = 0
|
_room.player_list[i].hu_xi = 0
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
self._popEvent = true
|
|
||||||
end
|
end
|
||||||
)
|
)
|
||||||
if _room.curren_round ~= _room.room_config.round then
|
if _room.curren_round ~= _room.room_config.round then
|
||||||
|
|
@ -594,11 +640,13 @@ function M:EventInit()
|
||||||
_gamectr:AddEventListener(
|
_gamectr:AddEventListener(
|
||||||
GameEvent.ZPResult2,
|
GameEvent.ZPResult2,
|
||||||
function(...)
|
function(...)
|
||||||
|
self._popEvent = true
|
||||||
self._left_time = 0
|
self._left_time = 0
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local total_result = arg[2]
|
local total_result = arg[2]
|
||||||
local result = arg[1]
|
local result = arg[1]
|
||||||
local over = arg[3]
|
local over = arg[3]
|
||||||
|
|
||||||
local data = result.info_list
|
local data = result.info_list
|
||||||
local x = {}
|
local x = {}
|
||||||
self._hu_tip:FillData(x)
|
self._hu_tip:FillData(x)
|
||||||
|
|
@ -621,10 +669,12 @@ function M:EventInit()
|
||||||
_gamectr:AddEventListener(
|
_gamectr:AddEventListener(
|
||||||
GameEvent.FangPaoOk,
|
GameEvent.FangPaoOk,
|
||||||
function(...)
|
function(...)
|
||||||
|
self._popEvent = true
|
||||||
self._left_time = 0
|
self._left_time = 0
|
||||||
local arg = { ... }
|
local arg = { ... }
|
||||||
local seat = arg[1]
|
local seat = arg[1]
|
||||||
local card = arg[2]
|
local card = arg[2]
|
||||||
|
|
||||||
--禁牌 把手上的牌都禁掉
|
--禁牌 把手上的牌都禁掉
|
||||||
-- local card_info = self._player_card_info[self:GetPos(seat)]
|
-- local card_info = self._player_card_info[self:GetPos(seat)]
|
||||||
-- card_info:banHandCards(self._room.self_player.card_list)
|
-- card_info:banHandCards(self._room.self_player.card_list)
|
||||||
|
|
@ -948,6 +998,7 @@ function M:OnFangziAction(...)
|
||||||
local fz = arg[1]
|
local fz = arg[1]
|
||||||
local player = arg[2]
|
local player = arg[2]
|
||||||
local num = arg[3]
|
local num = arg[3]
|
||||||
|
local flag_pengPao = arg[4]
|
||||||
if fz.type == RB_FZType.Peng or fz.type == RB_FZType.Chi or fz.type == RB_FZType.Bi then
|
if fz.type == RB_FZType.Peng or fz.type == RB_FZType.Chi or fz.type == RB_FZType.Bi then
|
||||||
self:__CloseTip()
|
self:__CloseTip()
|
||||||
end
|
end
|
||||||
|
|
@ -955,18 +1006,17 @@ function M:OnFangziAction(...)
|
||||||
local info = _player_card_info[self:GetPos(player.seat)]
|
local info = _player_card_info[self:GetPos(player.seat)]
|
||||||
info:UpdateIsOnClick(false)
|
info:UpdateIsOnClick(false)
|
||||||
end
|
end
|
||||||
self._popEvent = false
|
|
||||||
|
|
||||||
local info = _player_card_info[self:GetPos(player.seat)]
|
local info = _player_card_info[self:GetPos(player.seat)]
|
||||||
if fz.type == RB_FZType.Wei or fz.type == RB_FZType.ChouWei then
|
-- if fz.type == RB_FZType.Wei or fz.type == RB_FZType.ChouWei then
|
||||||
coroutine.start(
|
-- coroutine.start(
|
||||||
function()
|
-- function()
|
||||||
coroutine.wait(1.2)
|
-- coroutine.wait(1.2)
|
||||||
info:UpdateFzList(player.fz_list, true, player.seat)
|
-- info:UpdateFzList(player.fz_list, true, player.seat)
|
||||||
end)
|
-- end)
|
||||||
else
|
-- else
|
||||||
info:UpdateFzList(player.fz_list, true, player.seat) --更新放子数组
|
-- info:UpdateFzList(player.fz_list, true, player.seat) --更新放子数组
|
||||||
end
|
-- end
|
||||||
|
|
||||||
|
|
||||||
if (player == self._room.self_player) then
|
if (player == self._room.self_player) then
|
||||||
|
|
@ -1050,47 +1100,47 @@ function M:OnFangziAction(...)
|
||||||
--printlog("jefe self RB_FZType 4=======")
|
--printlog("jefe self RB_FZType 4=======")
|
||||||
elseif fz.type == RB_FZType.Wei then
|
elseif fz.type == RB_FZType.Wei then
|
||||||
-- effect:GetChild("icon2").icon = UIPackage.GetItemURL("Main_RunBeard", "wei")
|
-- effect:GetChild("icon2").icon = UIPackage.GetItemURL("Main_RunBeard", "wei")
|
||||||
self:PlaySound(player.self_user.sex, 'F_' .. fz.card)
|
-- self:PlaySound(player.self_user.sex, 'F_' .. fz.card)
|
||||||
|
|
||||||
info:UpdateOutCardList(fz.card, true, true, fz.from_seat)
|
-- info:UpdateOutCardList(fz.card, true, true, fz.from_seat)
|
||||||
|
|
||||||
coroutine.start(
|
-- coroutine.start(
|
||||||
function()
|
-- function()
|
||||||
coroutine.wait(1.0)
|
-- coroutine.wait(1.0)
|
||||||
info:PlayingOutCardAnima()
|
-- info:PlayingOutCardAnima()
|
||||||
self:PlaySound(player.self_user.sex, 'F_GuoSao')
|
self:PlaySound(player.self_user.sex, 'F_GuoSao')
|
||||||
effect:GetChild('icon1').icon = UIPackage.GetItemURL('Main_RunBeard', 'wei')
|
effect:GetChild('icon1').icon = UIPackage.GetItemURL('Main_RunBeard', 'wei')
|
||||||
effect.touchable = false
|
effect.touchable = false
|
||||||
effect.x, effect.y = -250, -200
|
effect.x, effect.y = -250, -200
|
||||||
effect:GetTransition('t0'):Play()
|
effect:GetTransition('t0'):Play()
|
||||||
pNode:AddChild(effect)
|
pNode:AddChild(effect)
|
||||||
end)
|
-- end)
|
||||||
|
|
||||||
coroutine.start(
|
coroutine.start(
|
||||||
function()
|
function()
|
||||||
coroutine.wait(2)
|
coroutine.wait(0.7)
|
||||||
effect:Dispose()
|
effect:Dispose()
|
||||||
end
|
end
|
||||||
)
|
)
|
||||||
elseif fz.type == RB_FZType.ChouWei then
|
elseif fz.type == RB_FZType.ChouWei then
|
||||||
self:PlaySound(player.self_user.sex, 'F_' .. fz.card)
|
-- self:PlaySound(player.self_user.sex, 'F_' .. fz.card)
|
||||||
info:UpdateOutCardList(fz.card, true, true, fz.from_seat)
|
-- info:UpdateOutCardList(fz.card, true, true, fz.from_seat)
|
||||||
|
|
||||||
coroutine.start(
|
-- coroutine.start(
|
||||||
function()
|
-- function()
|
||||||
coroutine.wait(1.2)
|
-- coroutine.wait(1.2)
|
||||||
info:PlayingOutCardAnima()
|
-- info:PlayingOutCardAnima()
|
||||||
self:PlaySound(player.self_user.sex, 'F_GuoSao')
|
self:PlaySound(player.self_user.sex, 'F_GuoSao')
|
||||||
effect:GetChild('icon1').icon = UIPackage.GetItemURL('Main_RunBeard', 'wei')
|
effect:GetChild('icon1').icon = UIPackage.GetItemURL('Main_RunBeard', 'wei')
|
||||||
effect.touchable = false
|
effect.touchable = false
|
||||||
effect.x, effect.y = -250, -200
|
effect.x, effect.y = -250, -200
|
||||||
effect:GetTransition('t0'):Play()
|
effect:GetTransition('t0'):Play()
|
||||||
pNode:AddChild(effect)
|
pNode:AddChild(effect)
|
||||||
end)
|
-- end)
|
||||||
|
|
||||||
coroutine.start(
|
coroutine.start(
|
||||||
function()
|
function()
|
||||||
coroutine.wait(1.7)
|
coroutine.wait(0.7)
|
||||||
effect:Dispose()
|
effect:Dispose()
|
||||||
end
|
end
|
||||||
)
|
)
|
||||||
|
|
@ -1099,19 +1149,20 @@ function M:OnFangziAction(...)
|
||||||
self:PlaySound(player.self_user.sex, 'F_KaiDuo')
|
self:PlaySound(player.self_user.sex, 'F_KaiDuo')
|
||||||
effect:GetChild('icon1').icon = UIPackage.GetItemURL('Main_RunBeard', 'pao')
|
effect:GetChild('icon1').icon = UIPackage.GetItemURL('Main_RunBeard', 'pao')
|
||||||
elseif fz.type == RB_FZType.Ti then
|
elseif fz.type == RB_FZType.Ti then
|
||||||
self:PlaySound(player.self_user.sex, 'F_' .. fz.card)
|
-- self:PlaySound(player.self_user.sex, 'F_' .. fz.card)
|
||||||
info:UpdateOutCardList(fz.card, true, true, fz.from_seat)
|
-- info:UpdateOutCardList(fz.card, true, true, fz.from_seat)
|
||||||
effect:GetChild('icon1').icon = UIPackage.GetItemURL('Main_RunBeard', 'ti')
|
effect:GetChild('icon1').icon = UIPackage.GetItemURL('Main_RunBeard', 'ti')
|
||||||
effect.touchable = false
|
effect.touchable = false
|
||||||
effect.x, effect.y = -250, -200
|
effect.x, effect.y = -250, -200
|
||||||
effect:GetTransition('t0'):Play()
|
effect:GetTransition('t0'):Play()
|
||||||
pNode:AddChild(effect)
|
pNode:AddChild(effect)
|
||||||
coroutine.start(
|
-- coroutine.start(
|
||||||
function()
|
-- function()
|
||||||
coroutine.wait(1.2)
|
-- coroutine.wait(1.2)
|
||||||
|
print("lingmeng tiqi")
|
||||||
self:PlaySound(player.self_user.sex, 'F_SaoChuan')
|
self:PlaySound(player.self_user.sex, 'F_SaoChuan')
|
||||||
info:PlayingOutCardAnima()
|
-- info:PlayingOutCardAnima()
|
||||||
end)
|
-- end)
|
||||||
|
|
||||||
coroutine.start(
|
coroutine.start(
|
||||||
function()
|
function()
|
||||||
|
|
@ -1145,21 +1196,47 @@ function M:OnFangziAction(...)
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if fz.type ~= RB_FZType.Kan then
|
||||||
|
local time = 0.01
|
||||||
|
if fz.type == RB_FZType.Wei or fz.type == RB_FZType.ChouWei then
|
||||||
|
time = 0.3
|
||||||
|
end
|
||||||
local removeOutcard = _player_card_info[self:GetPos(fz.from_seat)]
|
local removeOutcard = _player_card_info[self:GetPos(fz.from_seat)]
|
||||||
local p = self._room:GetPlayerBySeat(fz.from_seat)
|
|
||||||
|
|
||||||
if p.DiceCard ~= nil and fz.active_card == p.DiceCard then
|
|
||||||
if fz.type == RB_FZType.Wei or fz.type == RB_FZType.ChouWei or fz.type == RB_FZType.Ti or fz.type == RB_FZType.Pao then
|
|
||||||
coroutine.start(
|
coroutine.start(
|
||||||
function()
|
function()
|
||||||
coroutine.wait(0.8)
|
coroutine.wait(time)
|
||||||
removeOutcard:ClearOutCard()
|
local p = self._room:GetPlayerBySeat(fz.from_seat)
|
||||||
end)
|
if p.DiceCard ~= nil and fz.active_card == p.DiceCard then
|
||||||
|
local outCard
|
||||||
|
if removeOutcard._area_outcard_list.numChildren == 0 then
|
||||||
|
for i = 1, self._room.maxPlayers do
|
||||||
|
if _player_card_info[i]._area_outcard_list.numChildren > 0 then
|
||||||
|
outCard = _player_card_info[i]._area_outcard_list:GetChildAt(0)
|
||||||
|
end
|
||||||
|
end
|
||||||
else
|
else
|
||||||
removeOutcard:ClearOutCard()
|
outCard = removeOutcard._area_outcard_list:GetChildAt(0)
|
||||||
|
end
|
||||||
|
if flag_pengPao then
|
||||||
|
outCard:TweenMove(outCard:GlobalToLocal(info:GetFzMove()) - Vector2.New(outCard.width, 0), 0.25)
|
||||||
|
outCard:TweenScale(Vector2.New(0, 0), 0.25)
|
||||||
|
else
|
||||||
|
outCard:TweenMove(outCard:GlobalToLocal(info:GetFzMove()) - Vector2.New(outCard.width, 0), 0.25)
|
||||||
|
outCard:TweenScale(Vector2.New(0, 0), 0.25)
|
||||||
end
|
end
|
||||||
p.DiceCard = nil
|
p.DiceCard = nil
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
)
|
||||||
|
|
||||||
|
coroutine.start(
|
||||||
|
function()
|
||||||
|
coroutine.wait(0.2 + time)
|
||||||
|
removeOutcard:ClearOutCard()
|
||||||
|
info:UpdateFzList(player.fz_list, true, player.seat, flag_pengPao) --更新放子数组
|
||||||
|
end
|
||||||
|
)
|
||||||
|
end
|
||||||
|
|
||||||
local list = self._room.player_list
|
local list = self._room.player_list
|
||||||
for i = 1, #list do
|
for i = 1, #list do
|
||||||
|
|
@ -1168,10 +1245,19 @@ function M:OnFangziAction(...)
|
||||||
info._view:GetChild('huxi').text = p.hu_xi
|
info._view:GetChild('huxi').text = p.hu_xi
|
||||||
end
|
end
|
||||||
|
|
||||||
self._popEvent = true
|
local time = 0.01
|
||||||
|
if fz.type ~= RB_FZType.Kan then
|
||||||
|
time = flag_pengPao and 0.3 or 0.7
|
||||||
|
if fz.type == RB_FZType.Wei or fz.type == RB_FZType.ChouWei then
|
||||||
|
time = time + 0.3
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
coroutine.start(
|
coroutine.start(
|
||||||
function()
|
function()
|
||||||
coroutine.wait(0.3)
|
print("lingmeng OnFangziAction", time, os.time())
|
||||||
|
coroutine.wait(time)
|
||||||
|
self._popEvent = true
|
||||||
local info = _player_card_info[1]
|
local info = _player_card_info[1]
|
||||||
info:UpdateIsOnClick(true)
|
info:UpdateIsOnClick(true)
|
||||||
end
|
end
|
||||||
|
|
|
||||||
|
|
@ -2,7 +2,6 @@ local PlayerCardInfoView = import(".main.ZPPlayerCardInfoView")
|
||||||
---- 对方上面的牌
|
---- 对方上面的牌
|
||||||
local M = {}
|
local M = {}
|
||||||
function M.new(view, mainView)
|
function M.new(view, mainView)
|
||||||
|
|
||||||
setmetatable(M, { __index = PlayerCardInfoView })
|
setmetatable(M, { __index = PlayerCardInfoView })
|
||||||
local self = setmetatable({}, { __index = M })
|
local self = setmetatable({}, { __index = M })
|
||||||
self.class = "PlayerCardInfoView"
|
self.class = "PlayerCardInfoView"
|
||||||
|
|
@ -12,9 +11,7 @@ function M.new(view,mainView)
|
||||||
return self
|
return self
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function M:UpdateFzList(fz_list, ispaly, seat, flag_pengPao)
|
||||||
|
|
||||||
function M:UpdateFzList( fz_list ,ispaly,seat)
|
|
||||||
-- print("lingmeng UpdateFzList")
|
-- print("lingmeng UpdateFzList")
|
||||||
-- pt(fz_list)
|
-- pt(fz_list)
|
||||||
self._area_fz_list:RemoveChildren(0, -1, true)
|
self._area_fz_list:RemoveChildren(0, -1, true)
|
||||||
|
|
@ -27,26 +24,21 @@ function M:UpdateFzList( fz_list ,ispaly,seat)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if fz_list[i].type == RB_FZType.Chi or fz_list[i].type == RB_FZType.Bi then
|
if fz_list[i].type == RB_FZType.Chi or fz_list[i].type == RB_FZType.Bi then
|
||||||
|
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
||||||
fzcards:GetController("c2").selectedIndex = 1
|
fzcards:GetController("c2").selectedIndex = 1
|
||||||
fzcards:GetChild("card_" .. 1).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].active_card)
|
fzcards:GetChild("card_" .. 1).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].active_card)
|
||||||
fzcards:GetChild("card_" .. 2).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].opcard[1])
|
fzcards:GetChild("card_" .. 2).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].opcard[1])
|
||||||
fzcards:GetChild("card_" .. 3).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].opcard[2])
|
fzcards:GetChild("card_" .. 3).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].opcard[2])
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
self:playAnim(fzitem,fzcards,#fz_list,i,ispaly,seat)
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly, seat, flag_pengPao)
|
||||||
|
|
||||||
elseif fz_list[i].type == RB_FZType.Peng then
|
elseif fz_list[i].type == RB_FZType.Peng then
|
||||||
|
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
||||||
for j = 1, 3 do
|
for j = 1, 3 do
|
||||||
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
||||||
end
|
end
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
self:playAnim(fzitem,fzcards,#fz_list,i,ispaly,seat)
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly, seat, flag_pengPao)
|
||||||
|
|
||||||
elseif fz_list[i].type == RB_FZType.Wei then
|
elseif fz_list[i].type == RB_FZType.Wei then
|
||||||
|
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
||||||
-- for j=1,3 do
|
-- for j=1,3 do
|
||||||
-- fzcards:GetChild("card_"..j).icon ="ui://Main_RunBeard/202_1_300"
|
-- fzcards:GetChild("card_"..j).icon ="ui://Main_RunBeard/202_1_300"
|
||||||
|
|
@ -57,8 +49,7 @@ function M:UpdateFzList( fz_list ,ispaly,seat)
|
||||||
end
|
end
|
||||||
fzcards:GetChild("card_" .. 1).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card) --jefe
|
fzcards:GetChild("card_" .. 1).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card) --jefe
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
self:playAnim(fzitem,fzcards,#fz_list,i,ispaly,seat)
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly, seat, flag_pengPao)
|
||||||
|
|
||||||
elseif fz_list[i].type == RB_FZType.ChouWei then
|
elseif fz_list[i].type == RB_FZType.ChouWei then
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
||||||
-- for j=1,2 do
|
-- for j=1,2 do
|
||||||
|
|
@ -70,17 +61,14 @@ function M:UpdateFzList( fz_list ,ispaly,seat)
|
||||||
end
|
end
|
||||||
fzcards:GetChild("card_" .. 1).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
fzcards:GetChild("card_" .. 1).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
self:playAnim(fzitem,fzcards,#fz_list,i,ispaly,seat)
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly, seat, flag_pengPao)
|
||||||
|
|
||||||
elseif fz_list[i].type == RB_FZType.Pao then
|
elseif fz_list[i].type == RB_FZType.Pao then
|
||||||
|
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4")
|
||||||
for j = 1, 4 do
|
for j = 1, 4 do
|
||||||
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
||||||
end
|
end
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
self:playAnim(fzitem,fzcards,#fz_list,i,ispaly,seat)
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly, seat, flag_pengPao)
|
||||||
|
|
||||||
elseif fz_list[i].type == RB_FZType.Ti then
|
elseif fz_list[i].type == RB_FZType.Ti then
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4")
|
||||||
if self._mainView._leftcard == 1 then
|
if self._mainView._leftcard == 1 then
|
||||||
|
|
@ -97,26 +85,27 @@ function M:UpdateFzList( fz_list ,ispaly,seat)
|
||||||
-- end
|
-- end
|
||||||
for j = 1, 4 do
|
for j = 1, 4 do
|
||||||
if j == 1 then
|
if j == 1 then
|
||||||
fzcards:GetChild("card_"..j).icon =self:getCardItem("ui://Main_RunBeard/202_",fz_list[i].card)
|
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i]
|
||||||
|
.card)
|
||||||
else
|
else
|
||||||
fzcards:GetChild("card_" .. j).icon = "ui://Main_RunBeard/202_1_300"
|
fzcards:GetChild("card_" .. j).icon = "ui://Main_RunBeard/202_1_300"
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
self:playAnim(fzitem,fzcards,#fz_list,i,ispaly,seat)
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly, seat, flag_pengPao)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function M:playAnim(fzitem,fzcards, size,i,ispaly,seat)
|
function M:playAnim(fzitem, fzcards, size, i, ispaly, seat, flag_pengPao)
|
||||||
if (ispaly == nil) then
|
if (ispaly == nil) then
|
||||||
ispaly = false
|
ispaly = false
|
||||||
end
|
end
|
||||||
|
|
||||||
local isaddLast = false
|
local isaddLast = false
|
||||||
if(ispaly and i == size)then --匹配最后一个牌
|
if (ispaly and i == size and not flag_pengPao) then --匹配最后一个牌
|
||||||
local faArray= fzitem:GetChild("chiwei1")
|
local faArray = fzitem:GetChild("chiwei")
|
||||||
|
|
||||||
if (faArray ~= nil) then
|
if (faArray ~= nil) then
|
||||||
faArray:AddChild(fzcards)
|
faArray:AddChild(fzcards)
|
||||||
|
|
@ -159,15 +148,22 @@ function M:isAddFirst(seat)
|
||||||
return isaddLast
|
return isaddLast
|
||||||
end
|
end
|
||||||
|
|
||||||
function M:PlayingOutCardAnima(card)
|
--摸牌动画
|
||||||
coroutine.start(function()
|
-- function M:PlayingOutCardAnima(card)
|
||||||
coroutine.wait(0.1)
|
-- if (self._area_outcard_list ~= nil and self._area_outcard_list.numChildren > 0) then
|
||||||
self:ClearOutCard()
|
-- self._area_outcard_list:GetChildAt(0):GetChild('icon').icon = self:getCardItem('ui://Main_RunBeard/202_', card)
|
||||||
end)
|
-- self._view:GetTransition('t0'):Play()
|
||||||
end
|
-- end
|
||||||
|
-- coroutine.start(
|
||||||
|
-- function()
|
||||||
|
-- coroutine.wait(0.1)
|
||||||
|
-- -- self._bgview.selectedIndex = 1
|
||||||
|
-- self:ClearOutCard()
|
||||||
|
-- end
|
||||||
|
-- )
|
||||||
|
-- end
|
||||||
|
|
||||||
function M:UpdateOutCardList(outcard, isShow, isMopai, seat)
|
function M:UpdateOutCardList(outcard, isShow, isMopai, seat)
|
||||||
|
|
||||||
if (isShow == nil) then
|
if (isShow == nil) then
|
||||||
isShow = false
|
isShow = false
|
||||||
end
|
end
|
||||||
|
|
@ -205,7 +201,6 @@ function M:UpdateOutCardList(outcard,isShow,isMopai,seat)
|
||||||
if outcard ~= 0 then
|
if outcard ~= 0 then
|
||||||
outcards:GetTransition("mopai" .. seat):Play(function()
|
outcards:GetTransition("mopai" .. seat):Play(function()
|
||||||
-- show_di_bg.visible = true
|
-- show_di_bg.visible = true
|
||||||
|
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
|
|
@ -219,7 +214,6 @@ function M:UpdateOutCardList(outcard,isShow,isMopai,seat)
|
||||||
show_di_bg.visible = false
|
show_di_bg.visible = false
|
||||||
end
|
end
|
||||||
self._area_outcard_list:AddChild(outcards)
|
self._area_outcard_list:AddChild(outcards)
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
--弃牌
|
--弃牌
|
||||||
|
|
@ -227,7 +221,6 @@ function M:UpdateQiPai( qi_list,ispaly,seat)
|
||||||
self._area_qipai_list:RemoveChildren(0, -1, true)
|
self._area_qipai_list:RemoveChildren(0, -1, true)
|
||||||
for i = 1, #qi_list do
|
for i = 1, #qi_list do
|
||||||
local qicards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Qipais")
|
local qicards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Qipais")
|
||||||
pt(qicards)
|
|
||||||
qicards:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeard/202_", qi_list[i])
|
qicards:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeard/202_", qi_list[i])
|
||||||
if (ispaly) then
|
if (ispaly) then
|
||||||
if (i == #qi_list) then
|
if (i == #qi_list) then
|
||||||
|
|
@ -255,12 +248,11 @@ function M:UpdateQiPai( qi_list,ispaly,seat)
|
||||||
else
|
else
|
||||||
qicards:GetTransition("t0"):Play()
|
qicards:GetTransition("t0"):Play()
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
self._area_qipai_list:AddChild(qicards)
|
self._area_qipai_list:AddChild(qicards)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
return M
|
return M
|
||||||
|
|
@ -38,12 +38,12 @@ function M:__OnDragEnd(context)
|
||||||
self.outcard_button = nil
|
self.outcard_button = nil
|
||||||
end
|
end
|
||||||
local button = context.sender
|
local button = context.sender
|
||||||
|
local xy = self._area_handcard_list:GlobalToLocal(Vector2.New(context.inputEvent.x, context.inputEvent.y))
|
||||||
local card = button.data
|
local card = button.data
|
||||||
|
|
||||||
local _room = DataManager.CurrenRoom
|
local _room = DataManager.CurrenRoom
|
||||||
card.btn_card.sortingOrder = 0
|
card.btn_card.sortingOrder = 0
|
||||||
if (button.y < -380 and _room.curren_outcard_seat == _room.self_player.seat) then
|
if (button.y < self._data_outLinePos - button.height * 0.66 and _room.curren_outcard_seat == _room.self_player.seat) then
|
||||||
button.touchable = false
|
button.touchable = false
|
||||||
self.outcard_button = card
|
self.outcard_button = card
|
||||||
self:UpdateIsOnClick(false)
|
self:UpdateIsOnClick(false)
|
||||||
|
|
@ -78,7 +78,7 @@ function M:__OnDragEnd(context)
|
||||||
maxmark = #self.card_list - 1
|
maxmark = #self.card_list - 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if button.x + button.width / 2 < self.card_list[minmark].btn_card.x and #CountCards < 10 and button.y > -380 then
|
if xy.x < self.card_list[minmark].btn_card.x and #CountCards < 10 and xy.y > self._data_outLinePos then
|
||||||
list_remove(self.card_list, card)
|
list_remove(self.card_list, card)
|
||||||
local num = 0
|
local num = 0
|
||||||
for i = 1, #self.card_list do
|
for i = 1, #self.card_list do
|
||||||
|
|
@ -104,7 +104,7 @@ function M:__OnDragEnd(context)
|
||||||
card.index_Y = 1
|
card.index_Y = 1
|
||||||
table.insert(self.card_list, 1, card)
|
table.insert(self.card_list, 1, card)
|
||||||
isChangeCard = true
|
isChangeCard = true
|
||||||
elseif button.x + button.width / 2 > (self.card_list[maxmark].btn_card.x + button.width) and #CountCards < 10 and button.y > -380 then
|
elseif xy.x > (self.card_list[maxmark].btn_card.x + button.width) and #CountCards < 10 and xy.y > self._data_outLinePos then
|
||||||
list_remove(self.card_list, card)
|
list_remove(self.card_list, card)
|
||||||
local num = 0
|
local num = 0
|
||||||
for i = 1, #self.card_list do
|
for i = 1, #self.card_list do
|
||||||
|
|
@ -133,7 +133,7 @@ function M:__OnDragEnd(context)
|
||||||
for i = 1, #CountCards do
|
for i = 1, #CountCards do
|
||||||
local card_view = CountCards[i][1]
|
local card_view = CountCards[i][1]
|
||||||
if card_view ~= nil then
|
if card_view ~= nil then
|
||||||
if button.x + button.width / 2 > card_view.old_postion.x and button.x + button.width / 2 < (card_view.old_postion.x + button.width) and button.y > -380 then
|
if xy.x > card_view.old_postion.x and xy.x < (card_view.old_postion.x + button.width) and xy.y > self._data_outLinePos then
|
||||||
if card ~= card_view and #CountCards[i] < 4 and card.index_X ~= card_view.index_X then
|
if card ~= card_view and #CountCards[i] < 4 and card.index_X ~= card_view.index_X then
|
||||||
MoveCardPos = i
|
MoveCardPos = i
|
||||||
MoveCardY = #CountCards[i] + 1
|
MoveCardY = #CountCards[i] + 1
|
||||||
|
|
@ -145,24 +145,24 @@ function M:__OnDragEnd(context)
|
||||||
end
|
end
|
||||||
local MoveCardindex = 0
|
local MoveCardindex = 0
|
||||||
-- local MoveCardY = 0
|
-- local MoveCardY = 0
|
||||||
-- print("lingmeng end", button.y, MoveCard, button.y > -380,
|
-- print("lingmeng end", button.y, MoveCard, button.y > self._data_outLinePos,
|
||||||
-- button.x + button.width / 2 > card.old_postion.x and
|
-- button.x + button.width / 2 > card.old_postion.x and
|
||||||
-- button.x + button.width / 2 < (card.old_postion.x + button.width) and button.y > -380)
|
-- button.x + button.width / 2 < (card.old_postion.x + button.width) and button.y > self._data_outLinePos)
|
||||||
if button.x + button.width / 2 > card.old_postion.x and button.x + button.width / 2 < (card.old_postion.x + button.width) and button.y > -380 then
|
if xy.x > card.old_postion.x and xy.x < (card.old_postion.x + button.width) and button.y > self._data_outLinePos then
|
||||||
if #CountCards[card.index_X] > 1 then
|
if #CountCards[card.index_X] > 1 then
|
||||||
for i = 1, #CountCards[card.index_X] do
|
for i = 1, #CountCards[card.index_X] do
|
||||||
local _cv = CountCards[card.index_X][i]
|
local _cv = CountCards[card.index_X][i]
|
||||||
if _cv ~= card then
|
if _cv ~= card then
|
||||||
if button.y + button.height / 2 > _cv.btn_card.y and button.y + button.height / 2 < (_cv.btn_card.y + button.height) then
|
if xy.y > _cv.btn_card.y and xy.y < (_cv.btn_card.y + button.height) then
|
||||||
--向下移動
|
--向下移動
|
||||||
if ((button.y + button.height / 2) + 20) > (card.old_postion.y + button.height) then
|
if i < card.index_Y then
|
||||||
MoveCardindex = -1
|
MoveCardindex = -1
|
||||||
MoveCardPos = card.index_X
|
MoveCardPos = card.index_X
|
||||||
MoveCardY = _cv.index_Y
|
MoveCardY = _cv.index_Y
|
||||||
MoveCard = true
|
MoveCard = true
|
||||||
list_remove(self.card_list, card)
|
list_remove(self.card_list, card)
|
||||||
--向上移動
|
--向上移動
|
||||||
elseif ((button.y + button.height / 2) - 20) < card.old_postion.y then
|
elseif i > card.index_Y then
|
||||||
MoveCardindex = 1
|
MoveCardindex = 1
|
||||||
MoveCardPos = card.index_X
|
MoveCardPos = card.index_X
|
||||||
MoveCardY = _cv.index_Y
|
MoveCardY = _cv.index_Y
|
||||||
|
|
@ -315,15 +315,21 @@ function M:UpdateQiPai(qi_list, isplay)
|
||||||
end
|
end
|
||||||
|
|
||||||
--摸牌动画
|
--摸牌动画
|
||||||
function M:PlayingOutCardAnima(card)
|
-- function M:PlayingOutCardAnima(card)
|
||||||
coroutine.start(function()
|
-- if (self._area_outcard_list ~= nil and self._area_outcard_list.numChildren > 0) then
|
||||||
coroutine.wait(0.1)
|
-- self._area_outcard_list:GetChildAt(0):GetChild('icon').icon = self:getCardItem('ui://Main_RunBeard/202_', card)
|
||||||
-- self._bgview.selectedIndex = 1
|
-- self._view:GetTransition('t0'):Play()
|
||||||
self:ClearOutCard()
|
-- end
|
||||||
end)
|
-- coroutine.start(
|
||||||
end
|
-- function()
|
||||||
|
-- coroutine.wait(0.1)
|
||||||
|
-- -- self._bgview.selectedIndex = 1
|
||||||
|
-- self:ClearOutCard()
|
||||||
|
-- end
|
||||||
|
-- )
|
||||||
|
-- end
|
||||||
|
|
||||||
function M:UpdateFzList(fz_list, ispaly)
|
function M:UpdateFzList(fz_list, ispaly, seat, flag_pengPao)
|
||||||
--printlog("UpdateFzList area_fz_list2")
|
--printlog("UpdateFzList area_fz_list2")
|
||||||
self._area_fz_list:RemoveChildren(0, -1, true)
|
self._area_fz_list:RemoveChildren(0, -1, true)
|
||||||
for i = 1, #fz_list do
|
for i = 1, #fz_list do
|
||||||
|
|
@ -343,14 +349,14 @@ function M:UpdateFzList(fz_list, ispaly)
|
||||||
fzcards:GetChild("card_" .. 3).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].opcard[2])
|
fzcards:GetChild("card_" .. 3).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].opcard[2])
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
|
|
||||||
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly)
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly, flag_pengPao)
|
||||||
elseif fz_list[i].type == RB_FZType.Peng then
|
elseif fz_list[i].type == RB_FZType.Peng then
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
||||||
for j = 1, 3 do
|
for j = 1, 3 do
|
||||||
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
||||||
end
|
end
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly)
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly, flag_pengPao)
|
||||||
elseif fz_list[i].type == RB_FZType.Wei then
|
elseif fz_list[i].type == RB_FZType.Wei then
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
||||||
fzcards:GetController("c1").selectedIndex = 1
|
fzcards:GetController("c1").selectedIndex = 1
|
||||||
|
|
@ -362,7 +368,7 @@ function M:UpdateFzList(fz_list, ispaly)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly)
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly, flag_pengPao)
|
||||||
elseif fz_list[i].type == RB_FZType.ChouWei then
|
elseif fz_list[i].type == RB_FZType.ChouWei then
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
||||||
for j = 1, 2 do
|
for j = 1, 2 do
|
||||||
|
|
@ -370,14 +376,14 @@ function M:UpdateFzList(fz_list, ispaly)
|
||||||
end
|
end
|
||||||
fzcards:GetChild("card_" .. 3).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
fzcards:GetChild("card_" .. 3).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly)
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly, flag_pengPao)
|
||||||
elseif fz_list[i].type == RB_FZType.Pao then
|
elseif fz_list[i].type == RB_FZType.Pao then
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4")
|
||||||
for j = 1, 4 do
|
for j = 1, 4 do
|
||||||
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
||||||
end
|
end
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly)
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly, flag_pengPao)
|
||||||
elseif fz_list[i].type == RB_FZType.Ti then
|
elseif fz_list[i].type == RB_FZType.Ti then
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4")
|
||||||
for j = 1, 4 do
|
for j = 1, 4 do
|
||||||
|
|
@ -388,27 +394,42 @@ function M:UpdateFzList(fz_list, ispaly)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly)
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly, flag_pengPao)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function M:playAnim(fzitem, fzcards, size, i, ispaly)
|
function M:playAnim(fzitem, fzcards, size, i, ispaly, flag_pengPao)
|
||||||
|
print("lingmeng playAnim", fzitem, fzcards, size, i, ispaly, flag_pengPao)
|
||||||
if (ispaly == nil) then
|
if (ispaly == nil) then
|
||||||
ispaly = false
|
ispaly = false
|
||||||
end
|
end
|
||||||
if (ispaly and i == size) then
|
if (ispaly and i == size and not flag_pengPao) then
|
||||||
local faArray = fzitem:GetChild("chiwei")
|
local fristCard = self.card_list[1].btn_card
|
||||||
if (faArray ~= nil) then
|
print("lingmeng btn_card", self.card_list[1].index_X)
|
||||||
faArray:AddChild(fzcards)
|
self._area_handcard_list:AddChild(fzcards)
|
||||||
else
|
fzcards:SetPivot(0.5, 0.5)
|
||||||
|
fzcards.rotation = 180
|
||||||
|
fzcards.xy = fristCard.xy - Vector2.New(fzcards.width, fzcards.height)
|
||||||
|
fzcards:TweenMove(
|
||||||
|
self._area_fz_list.xy + Vector2.New(fzcards.width, 0) * self._area_fz_list.numItems -
|
||||||
|
self._area_handcard_list.xy, 0.2)
|
||||||
|
fzcards:TweenScale(Vector2.New(0.5, 0.5), 0.2)
|
||||||
|
coroutine.start(
|
||||||
|
function()
|
||||||
|
coroutine.wait(0.2)
|
||||||
|
fzcards:RemoveFromParent()
|
||||||
|
fzcards.xy = Vector2.zero
|
||||||
|
fzcards.rotation = 0
|
||||||
|
fzcards:SetScale(1, 1)
|
||||||
fzitem:AddChild(fzcards)
|
fzitem:AddChild(fzcards)
|
||||||
end
|
|
||||||
else
|
|
||||||
fzitem:AddChild(fzcards)
|
|
||||||
end
|
|
||||||
self._area_fz_list:AddChildAt(fzitem, 0)
|
self._area_fz_list:AddChildAt(fzitem, 0)
|
||||||
|
end
|
||||||
|
)
|
||||||
|
else
|
||||||
|
fzitem:AddChild(fzcards)
|
||||||
|
self._area_fz_list:AddChildAt(fzitem, 0)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
--出牌提示动画
|
--出牌提示动画
|
||||||
|
|
|
||||||
|
|
@ -39,7 +39,6 @@ function M.new(view,mainView)
|
||||||
end
|
end
|
||||||
|
|
||||||
function M:init()
|
function M:init()
|
||||||
|
|
||||||
local view = self._view
|
local view = self._view
|
||||||
self._room = DataManager.CurrenRoom
|
self._room = DataManager.CurrenRoom
|
||||||
self._area_outcard_list = view:GetChild("area_outcard_list")
|
self._area_outcard_list = view:GetChild("area_outcard_list")
|
||||||
|
|
@ -67,12 +66,10 @@ function M:Clear()
|
||||||
self._mask_liangpai:RemoveChildren(0, -1, true)
|
self._mask_liangpai:RemoveChildren(0, -1, true)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
function M:fillCard(obj, card_type, card)
|
function M:fillCard(obj, card_type, card)
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
function M:ClearOutCard()
|
function M:ClearOutCard()
|
||||||
self._area_outcard_list:RemoveChildren(0, -1, true)
|
self._area_outcard_list:RemoveChildren(0, -1, true)
|
||||||
end
|
end
|
||||||
|
|
@ -85,7 +82,6 @@ function M:UpdateQiPai( qi_list)
|
||||||
qicards:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeard/202_", qi_list[i])
|
qicards:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeard/202_", qi_list[i])
|
||||||
self._area_qipai_list:AddChild(qicards)
|
self._area_qipai_list:AddChild(qicards)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
--放字
|
--放字
|
||||||
|
|
@ -99,7 +95,6 @@ function M:UpdateFzList( fz_list )
|
||||||
fzitem:RemoveChildren(0, -1, true)
|
fzitem:RemoveChildren(0, -1, true)
|
||||||
end
|
end
|
||||||
if fz_list[i].type == RB_FZType.Chi or fz_list[i].type == RB_FZType.Bi then
|
if fz_list[i].type == RB_FZType.Chi or fz_list[i].type == RB_FZType.Bi then
|
||||||
|
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
||||||
fzcards:GetController("c2").selectedIndex = 1
|
fzcards:GetController("c2").selectedIndex = 1
|
||||||
fzcards:GetChild("card_" .. 1).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].active_card)
|
fzcards:GetChild("card_" .. 1).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].active_card)
|
||||||
|
|
@ -108,9 +103,7 @@ function M:UpdateFzList( fz_list )
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
fzitem:AddChildAt(fzcards, 0)
|
fzitem:AddChildAt(fzcards, 0)
|
||||||
self._area_fz_list:AddChild(fzitem)
|
self._area_fz_list:AddChild(fzitem)
|
||||||
|
|
||||||
elseif fz_list[i].type == RB_FZType.Peng then
|
elseif fz_list[i].type == RB_FZType.Peng then
|
||||||
|
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
||||||
for j = 1, 3 do
|
for j = 1, 3 do
|
||||||
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
||||||
|
|
@ -118,9 +111,7 @@ function M:UpdateFzList( fz_list )
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
fzitem:AddChildAt(fzcards, 0)
|
fzitem:AddChildAt(fzcards, 0)
|
||||||
self._area_fz_list:AddChild(fzitem)
|
self._area_fz_list:AddChild(fzitem)
|
||||||
|
|
||||||
elseif fz_list[i].type == RB_FZType.Wei then
|
elseif fz_list[i].type == RB_FZType.Wei then
|
||||||
|
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
||||||
for j = 1, 2 do
|
for j = 1, 2 do
|
||||||
fzcards:GetChild("card_" .. j).icon = "ui://Main_RunBeard/202_1_300"
|
fzcards:GetChild("card_" .. j).icon = "ui://Main_RunBeard/202_1_300"
|
||||||
|
|
@ -129,7 +120,6 @@ function M:UpdateFzList( fz_list )
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
fzitem:AddChildAt(fzcards, 0)
|
fzitem:AddChildAt(fzcards, 0)
|
||||||
self._area_fz_list:AddChild(fzitem)
|
self._area_fz_list:AddChild(fzitem)
|
||||||
|
|
||||||
elseif fz_list[i].type == RB_FZType.ChouWei then
|
elseif fz_list[i].type == RB_FZType.ChouWei then
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_3")
|
||||||
for j = 1, 2 do
|
for j = 1, 2 do
|
||||||
|
|
@ -139,9 +129,7 @@ function M:UpdateFzList( fz_list )
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
fzitem:AddChildAt(fzcards, 0)
|
fzitem:AddChildAt(fzcards, 0)
|
||||||
self._area_fz_list:AddChild(fzitem)
|
self._area_fz_list:AddChild(fzitem)
|
||||||
|
|
||||||
elseif fz_list[i].type == RB_FZType.Pao then
|
elseif fz_list[i].type == RB_FZType.Pao then
|
||||||
|
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4")
|
||||||
for j = 1, 4 do
|
for j = 1, 4 do
|
||||||
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeard/202_", fz_list[i].card)
|
||||||
|
|
@ -149,9 +137,7 @@ function M:UpdateFzList( fz_list )
|
||||||
fzcards.x, fzcards.y = 0, 0
|
fzcards.x, fzcards.y = 0, 0
|
||||||
fzitem:AddChildAt(fzcards, 0)
|
fzitem:AddChildAt(fzcards, 0)
|
||||||
self._area_fz_list:AddChild(fzitem)
|
self._area_fz_list:AddChild(fzitem)
|
||||||
|
|
||||||
elseif fz_list[i].type == RB_FZType.Ti then
|
elseif fz_list[i].type == RB_FZType.Ti then
|
||||||
|
|
||||||
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4")
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Fz_0_4")
|
||||||
for j = 1, 4 do
|
for j = 1, 4 do
|
||||||
if j == 4 then
|
if j == 4 then
|
||||||
|
|
@ -200,10 +186,7 @@ function M:InitHandCard(handcard)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
function M:UpdateHandCards(list)
|
function M:UpdateHandCards(list)
|
||||||
|
|
||||||
self.card_lists = {}
|
self.card_lists = {}
|
||||||
self._area_handcard_list:RemoveChildren(0, -1, true)
|
self._area_handcard_list:RemoveChildren(0, -1, true)
|
||||||
local CountCards = {}
|
local CountCards = {}
|
||||||
|
|
@ -224,7 +207,6 @@ function M:UpdateHandCards( list )
|
||||||
self._area_handcard_list:AddChild(card_view.btn_card)
|
self._area_handcard_list:AddChild(card_view.btn_card)
|
||||||
card_view.btn_card.xy = self:GetHandCardPos(card_view, #CountCards)
|
card_view.btn_card.xy = self:GetHandCardPos(card_view, #CountCards)
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
--牌位置
|
--牌位置
|
||||||
|
|
@ -238,8 +220,6 @@ function M:GetHandCardPos(cards_view,cards)
|
||||||
return Vector2.New(x, y)
|
return Vector2.New(x, y)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
function M:UpdateOutCardList(outcard)
|
function M:UpdateOutCardList(outcard)
|
||||||
printlog("UpdateOutCardList2222")
|
printlog("UpdateOutCardList2222")
|
||||||
self._area_outcard_list:RemoveChildren(0, -1, true)
|
self._area_outcard_list:RemoveChildren(0, -1, true)
|
||||||
|
|
@ -255,19 +235,18 @@ function M:UpdateOutCardList(outcard)
|
||||||
end
|
end
|
||||||
|
|
||||||
--摸牌动画
|
--摸牌动画
|
||||||
function M:PlayingOutCardAnima(card)
|
function M:PlayingOutCardAnima(card, seat)
|
||||||
if(self._area_outcard_list ~=nil and self._area_outcard_list.numChildren>0)then
|
local outcards = self._area_outcard_list:GetChildAt(0)
|
||||||
self._area_outcard_list:GetChildAt(0):GetChild("icon").icon =self:getCardItem("ui://Main_RunBeard/202_",card)
|
if not outcards then
|
||||||
self._view:GetTransition("t0"):Play()
|
local outcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Gcm_OutCard")
|
||||||
|
local show_di_bg = outcards:GetChild("show_di_bg")
|
||||||
|
show_di_bg.visible = false
|
||||||
|
self._area_outcard_list:AddChild(outcards)
|
||||||
end
|
end
|
||||||
coroutine.start(function()
|
outcards:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeard/203_", card)
|
||||||
coroutine.wait(0.1)
|
outcards:GetTransition("qipai" .. seat):Play()
|
||||||
self:ClearOutCard()
|
|
||||||
end)
|
|
||||||
--
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
--摆牌规则
|
--摆牌规则
|
||||||
function M:PendulumRule(handcard)
|
function M:PendulumRule(handcard)
|
||||||
local room = DataManager.CurrenRoom
|
local room = DataManager.CurrenRoom
|
||||||
|
|
@ -436,7 +415,6 @@ function M:PendulumRule(handcard)
|
||||||
if (v == 1) then
|
if (v == 1) then
|
||||||
singleList[#singleList + 1] = k
|
singleList[#singleList + 1] = k
|
||||||
CountCards[k] = CountCards[k] - 1
|
CountCards[k] = CountCards[k] - 1
|
||||||
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local index = 0
|
local index = 0
|
||||||
|
|
@ -464,8 +442,8 @@ function M:PendulumRule(handcard)
|
||||||
end
|
end
|
||||||
|
|
||||||
return cards_map
|
return cards_map
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function M:getCardItem(card_1, card_2)
|
function M:getCardItem(card_1, card_2)
|
||||||
if self._room.change_card_display ~= nil then
|
if self._room.change_card_display ~= nil then
|
||||||
return card_1 .. self._room.change_card_display .. card_2
|
return card_1 .. self._room.change_card_display .. card_2
|
||||||
|
|
@ -474,5 +452,8 @@ function M:getCardItem( card_1,card_2 )
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function M:GetFzMove()
|
||||||
|
return self._view:LocalToGlobal(Vector2.New(0, self._area_fz_list.height / 2))
|
||||||
|
end
|
||||||
|
|
||||||
return M
|
return M
|
||||||
|
|
@ -63,11 +63,13 @@ function M:init()
|
||||||
-- self._bgview = view:GetController("bgview")
|
-- self._bgview = view:GetController("bgview")
|
||||||
self._area_fz_list = view:GetChild('area_fz_list')
|
self._area_fz_list = view:GetChild('area_fz_list')
|
||||||
self._area_qipai_list = view:GetChild('windcard_list')
|
self._area_qipai_list = view:GetChild('windcard_list')
|
||||||
|
self._view_outLine = view:GetChild('n38')
|
||||||
self._mask_liangpai = view:GetChild('mask_liangpai')
|
self._mask_liangpai = view:GetChild('mask_liangpai')
|
||||||
UIPackage.AddPackage('base/main_zipai/ui/Main_RunBeard')
|
UIPackage.AddPackage('base/main_zipai/ui/Main_RunBeard')
|
||||||
self.ctr_piao = self._view:GetController('piao')
|
self.ctr_piao = self._view:GetController('piao')
|
||||||
self.ctr_niao = self._view:GetController('niao')
|
self.ctr_niao = self._view:GetController('niao')
|
||||||
self.ctr_piao_value = self._view:GetController('piaovalue')
|
self.ctr_piao_value = self._view:GetController('piaovalue')
|
||||||
|
self:UpdateOutLine()
|
||||||
self:BtnEvent()
|
self:BtnEvent()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -344,7 +346,6 @@ function M:banHandCards(list)
|
||||||
--printlog("---禁所有手牌----")
|
--printlog("---禁所有手牌----")
|
||||||
for i = 1, #list do
|
for i = 1, #list do
|
||||||
local card_code = list[i].card_item
|
local card_code = list[i].card_item
|
||||||
pt(card_code)
|
|
||||||
-- local btn_card = UIPackage.CreateObjectFromURL('ui://Main_RunBeard/Btn_Card')
|
-- local btn_card = UIPackage.CreateObjectFromURL('ui://Main_RunBeard/Btn_Card')
|
||||||
-- btn_card:GetChild('icon').icon = self:getCardItem('ui://Main_RunBeard/201_', card_code)
|
-- btn_card:GetChild('icon').icon = self:getCardItem('ui://Main_RunBeard/201_', card_code)
|
||||||
-- btn_card:GetChild('icon'):SetScale(self:getCardSize(), self:getCardSize())
|
-- btn_card:GetChild('icon'):SetScale(self:getCardSize(), self:getCardSize())
|
||||||
|
|
@ -485,6 +486,7 @@ function M:UpdateCardDisplay()
|
||||||
self._area_handcard_list:AddChild(card_view.btn_card)
|
self._area_handcard_list:AddChild(card_view.btn_card)
|
||||||
-- card_view.btn_card:TweenMove(self:GetHandCardPos(card_view, #CountCards), 0.3)
|
-- card_view.btn_card:TweenMove(self:GetHandCardPos(card_view, #CountCards), 0.3)
|
||||||
end
|
end
|
||||||
|
self:UpdateOutLine()
|
||||||
self:UpdateHandCardsPos()
|
self:UpdateHandCardsPos()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -507,9 +509,21 @@ function M:UpdateCardSize()
|
||||||
self._area_handcard_list:AddChild(card_view.btn_card)
|
self._area_handcard_list:AddChild(card_view.btn_card)
|
||||||
-- card_view.btn_card:TweenMove(self:GetHandCardPos(card_view, #CountCards), 0.3)
|
-- card_view.btn_card:TweenMove(self:GetHandCardPos(card_view, #CountCards), 0.3)
|
||||||
end
|
end
|
||||||
|
self:UpdateOutLine()
|
||||||
self:UpdateHandCardsPos()
|
self:UpdateHandCardsPos()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function M:UpdateOutLine()
|
||||||
|
if self:getCardSize() == 1.3 then
|
||||||
|
self._data_outLinePos = 90 - (119 * 4)
|
||||||
|
elseif self:getCardSize() == 1.2 then
|
||||||
|
self._data_outLinePos = 90 - (110 * 4)
|
||||||
|
elseif self:getCardSize() == 0.8 then
|
||||||
|
self._data_outLinePos = 100 - (85 * 4)
|
||||||
|
end
|
||||||
|
self._view_outLine.y = self._data_outLinePos + self._area_handcard_list.height
|
||||||
|
end
|
||||||
|
|
||||||
function M:UpdateIsOnClick(isOut)
|
function M:UpdateIsOnClick(isOut)
|
||||||
self._view.touchable = isOut
|
self._view.touchable = isOut
|
||||||
end
|
end
|
||||||
|
|
@ -768,9 +782,7 @@ end
|
||||||
--计算手牌位置
|
--计算手牌位置
|
||||||
function M:GetHandCardPos(cards_view, cards)
|
function M:GetHandCardPos(cards_view, cards)
|
||||||
local x, y = 0, 0
|
local x, y = 0, 0
|
||||||
print("lingmeng change_card_display", card_width)
|
|
||||||
local card_width = self.card_width - (self._room.change_card_display == "8_" and -2 or 5) -- 牌的宽度
|
local card_width = self.card_width - (self._room.change_card_display == "8_" and -2 or 5) -- 牌的宽度
|
||||||
print("lingmeng change_card_display", self.card_width, self._room.change_card_display == "8_", card_width)
|
|
||||||
|
|
||||||
local middle_x = self._area_handcard_list.width / 2
|
local middle_x = self._area_handcard_list.width / 2
|
||||||
local start_x = middle_x - (cards / 2 * (card_width))
|
local start_x = middle_x - (cards / 2 * (card_width))
|
||||||
|
|
@ -783,7 +795,7 @@ function M:GetHandCardPos(cards_view, cards)
|
||||||
elseif self:getCardSize() == 1.2 then
|
elseif self:getCardSize() == 1.2 then
|
||||||
y = 90 - (110 * cards_view.index_Y)
|
y = 90 - (110 * cards_view.index_Y)
|
||||||
elseif self:getCardSize() == 0.8 then
|
elseif self:getCardSize() == 0.8 then
|
||||||
y = 100 - (65 * cards_view.index_Y)
|
y = 100 - (85 * cards_view.index_Y)
|
||||||
end
|
end
|
||||||
return Vector2.New(x, y)
|
return Vector2.New(x, y)
|
||||||
end
|
end
|
||||||
|
|
@ -897,18 +909,16 @@ function M:UpdateQiPai(qi_list)
|
||||||
end
|
end
|
||||||
|
|
||||||
--摸牌动画
|
--摸牌动画
|
||||||
function M:PlayingOutCardAnima(card)
|
function M:PlayingOutCardAnima(card, seat)
|
||||||
if (self._area_outcard_list ~= nil and self._area_outcard_list.numChildren > 0) then
|
local outcards = self._area_outcard_list:GetChildAt(0)
|
||||||
self._area_outcard_list:GetChildAt(0):GetChild('icon').icon = self:getCardItem('ui://Main_RunBeard/202_', card)
|
if not outcards then
|
||||||
self._view:GetTransition('t0'):Play()
|
local outcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeard/Gcm_OutCard")
|
||||||
|
local show_di_bg = outcards:GetChild("show_di_bg")
|
||||||
|
show_di_bg.visible = false
|
||||||
|
self._area_outcard_list:AddChild(outcards)
|
||||||
end
|
end
|
||||||
coroutine.start(
|
outcards:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeard/203_", card)
|
||||||
function()
|
outcards:GetTransition("qipai" .. seat):Play()
|
||||||
coroutine.wait(0.1)
|
|
||||||
-- self._bgview.selectedIndex = 1
|
|
||||||
self:ClearOutCard()
|
|
||||||
end
|
|
||||||
)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
--得到设置的牌字体
|
--得到设置的牌字体
|
||||||
|
|
@ -929,4 +939,13 @@ function M:getCardSize()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function M:GetFzMove()
|
||||||
|
if #self.card_list then
|
||||||
|
local fristCard = self.card_list[1].btn_card
|
||||||
|
return self._area_handcard_list:LocalToGlobal(fristCard.xy)
|
||||||
|
else
|
||||||
|
return self._area_fz_list:LocalToGlobal(Vector2.New(0, self._area_fz_list.height / 2))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
return M
|
return M
|
||||||
|
|
|
||||||
|
|
@ -69,9 +69,11 @@ end
|
||||||
|
|
||||||
function coroutine.step(t, co, ...)
|
function coroutine.step(t, co, ...)
|
||||||
local args = { ... }
|
local args = { ... }
|
||||||
|
print("lingmeng incon1", t, co)
|
||||||
co = co or running()
|
co = co or running()
|
||||||
|
print("lingmeng incon2", t, co)
|
||||||
local timer = nil
|
local timer = nil
|
||||||
|
print("lingmeng incon3", t, co)
|
||||||
local action = function()
|
local action = function()
|
||||||
local flag, msg = resume(co, unpack(args))
|
local flag, msg = resume(co, unpack(args))
|
||||||
|
|
||||||
|
|
@ -81,10 +83,12 @@ function coroutine.step(t, co, ...)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
print("lingmeng incon4", t, co)
|
||||||
timer = FrameTimer.New(action, t or 1, 1)
|
timer = FrameTimer.New(action, t or 1, 1)
|
||||||
|
print("lingmeng incon5", t, co)
|
||||||
comap[co] = timer
|
comap[co] = timer
|
||||||
timer:Start()
|
timer:Start()
|
||||||
|
print("lingmeng incon6", t, co)
|
||||||
return yield()
|
return yield()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
|
||||||
|
Before Width: | Height: | Size: 1.4 MiB After Width: | Height: | Size: 1.5 MiB |
|
Before Width: | Height: | Size: 969 KiB After Width: | Height: | Size: 1.1 MiB |
|
|
@ -1,3 +1,8 @@
|
||||||
{
|
{
|
||||||
|
"objectStatus": {
|
||||||
|
"n45_j34t": {
|
||||||
|
"collapsed": true
|
||||||
|
}
|
||||||
|
},
|
||||||
"fitScreen": "FitSize"
|
"fitScreen": "FitSize"
|
||||||
}
|
}
|
||||||
|
|
@ -1,5 +1,8 @@
|
||||||
{
|
{
|
||||||
"objectStatus": {
|
"objectStatus": {
|
||||||
|
"n36_k3io": {
|
||||||
|
"collapsed": true
|
||||||
|
},
|
||||||
"n34_k3io": {
|
"n34_k3io": {
|
||||||
"hidden": true
|
"hidden": true
|
||||||
},
|
},
|
||||||
|
|
|
||||||
|
|
@ -10,34 +10,26 @@
|
||||||
"doc.openedDocs": [
|
"doc.openedDocs": [
|
||||||
"ui://v6yvqp7wyfzf1h4",
|
"ui://v6yvqp7wyfzf1h4",
|
||||||
"ui://v6yvqp7wcyprwq",
|
"ui://v6yvqp7wcyprwq",
|
||||||
|
"ui://ppu1wv7699we8b",
|
||||||
|
"ui://v6yvqp7wf55qwa",
|
||||||
|
"ui://v6yvqp7wfgao1dn",
|
||||||
|
"ui://v6yvqp7wvoqg1dy",
|
||||||
"ui://v6yvqp7wlvh412c"
|
"ui://v6yvqp7wlvh412c"
|
||||||
],
|
],
|
||||||
"test.device": "720p Phone",
|
"test.device": "720p Phone",
|
||||||
"canvasColor": 10066329,
|
"canvasColor": 10066329,
|
||||||
"auxline2": true,
|
"auxline2": true,
|
||||||
"doc.activeDoc": "ui://v6yvqp7wcyprwq",
|
"doc.activeDoc": "ui://v6yvqp7wfgao1dn",
|
||||||
"libview.twoColumn": false,
|
"libview.twoColumn": false,
|
||||||
"libview.expandedNodes": [
|
"libview.expandedNodes": [
|
||||||
"v6yvqp7w",
|
"v6yvqp7w",
|
||||||
"/",
|
"/",
|
||||||
"v6yvqp7w",
|
"v6yvqp7w",
|
||||||
"/component/",
|
|
||||||
"v6yvqp7w",
|
|
||||||
"/component/cards/",
|
|
||||||
"v6yvqp7w",
|
|
||||||
"/component/option/",
|
|
||||||
"v6yvqp7w",
|
|
||||||
"/component/option/component/",
|
|
||||||
"v6yvqp7w",
|
|
||||||
"/component/option/component/card/",
|
|
||||||
"v6yvqp7w",
|
|
||||||
"/image/",
|
|
||||||
"v6yvqp7w",
|
|
||||||
"/images/",
|
"/images/",
|
||||||
"v6yvqp7w",
|
"v6yvqp7w",
|
||||||
"/images/cards6/",
|
"/images/cards8/",
|
||||||
"v6yvqp7w",
|
"v6yvqp7w",
|
||||||
"/images/cards8/"
|
"/images/clearing/"
|
||||||
],
|
],
|
||||||
"auxline1": true,
|
"auxline1": true,
|
||||||
"snapToGrid": true,
|
"snapToGrid": true,
|
||||||
|
|
|
||||||
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 22 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 22 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 22 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 22 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 20 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 15 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 14 KiB |