56 lines
1.4 KiB
C
56 lines
1.4 KiB
C
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#include "il2cpp-config.h"
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#ifndef _MSC_VER
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# include <alloca.h>
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#else
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# include <malloc.h>
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#endif
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#include "codegen/il2cpp-codegen-metadata.h"
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IL2CPP_EXTERN_C_BEGIN
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IL2CPP_EXTERN_C_END
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// 0x00000001 System.Void UnityEngine.Playables.PlayableDirector::SendOnPlayableDirectorPlay()
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extern void PlayableDirector_SendOnPlayableDirectorPlay_m4E9920374473D4726C270EF6ECACA93303C7BA87 (void);
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// 0x00000002 System.Void UnityEngine.Playables.PlayableDirector::SendOnPlayableDirectorPause()
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extern void PlayableDirector_SendOnPlayableDirectorPause_m4E43A08D82CCE58DE75A1D9605A716BD85837F81 (void);
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// 0x00000003 System.Void UnityEngine.Playables.PlayableDirector::SendOnPlayableDirectorStop()
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extern void PlayableDirector_SendOnPlayableDirectorStop_mB1699B938518B0D2CBB70B6A7678FBA8A83839A8 (void);
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static Il2CppMethodPointer s_methodPointers[3] =
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{
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PlayableDirector_SendOnPlayableDirectorPlay_m4E9920374473D4726C270EF6ECACA93303C7BA87,
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PlayableDirector_SendOnPlayableDirectorPause_m4E43A08D82CCE58DE75A1D9605A716BD85837F81,
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PlayableDirector_SendOnPlayableDirectorStop_mB1699B938518B0D2CBB70B6A7678FBA8A83839A8,
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};
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static const int32_t s_InvokerIndices[3] =
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{
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23,
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23,
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23,
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};
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extern const Il2CppCodeGenModule g_UnityEngine_DirectorModuleCodeGenModule;
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const Il2CppCodeGenModule g_UnityEngine_DirectorModuleCodeGenModule =
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{
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"UnityEngine.DirectorModule.dll",
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3,
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s_methodPointers,
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s_InvokerIndices,
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0,
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NULL,
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0,
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NULL,
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0,
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NULL,
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NULL,
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};
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