yunque9/wb_unity_pro/Assets/Source/Generate/DelegateFactory.cs

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//this source code was auto-generated by tolua#, do not modify it
using System;
using System.Collections.Generic;
using LuaInterface;
public class DelegateFactory
{
public delegate Delegate DelegateCreate(LuaFunction func, LuaTable self, bool flag);
public static Dictionary<Type, DelegateCreate> dict = new Dictionary<Type, DelegateCreate>();
static DelegateFactory factory = new DelegateFactory();
public static void Init()
{
Register();
}
public static void Register()
{
dict.Clear();
dict.Add(typeof(System.Action), factory.System_Action);
dict.Add(typeof(UnityEngine.Events.UnityAction), factory.UnityEngine_Events_UnityAction);
dict.Add(typeof(System.Predicate<int>), factory.System_Predicate_int);
dict.Add(typeof(System.Action<int>), factory.System_Action_int);
dict.Add(typeof(System.Comparison<int>), factory.System_Comparison_int);
dict.Add(typeof(System.Func<int,int>), factory.System_Func_int_int);
dict.Add(typeof(FairyGUI.GTweenCallback), factory.FairyGUI_GTweenCallback);
dict.Add(typeof(UnityEngine.Camera.CameraCallback), factory.UnityEngine_Camera_CameraCallback);
dict.Add(typeof(UnityEngine.Application.AdvertisingIdentifierCallback), factory.UnityEngine_Application_AdvertisingIdentifierCallback);
dict.Add(typeof(UnityEngine.Application.LowMemoryCallback), factory.UnityEngine_Application_LowMemoryCallback);
dict.Add(typeof(UnityEngine.Application.LogCallback), factory.UnityEngine_Application_LogCallback);
dict.Add(typeof(System.Action<bool>), factory.System_Action_bool);
dict.Add(typeof(System.Action<string>), factory.System_Action_string);
dict.Add(typeof(System.Func<bool>), factory.System_Func_bool);
dict.Add(typeof(UnityEngine.AudioClip.PCMReaderCallback), factory.UnityEngine_AudioClip_PCMReaderCallback);
dict.Add(typeof(UnityEngine.AudioClip.PCMSetPositionCallback), factory.UnityEngine_AudioClip_PCMSetPositionCallback);
dict.Add(typeof(System.Action<UnityEngine.AsyncOperation>), factory.System_Action_UnityEngine_AsyncOperation);
dict.Add(typeof(FairyGUI.EventCallback1), factory.FairyGUI_EventCallback1);
dict.Add(typeof(FairyGUI.EventCallback0), factory.FairyGUI_EventCallback0);
dict.Add(typeof(FairyGUI.ListItemRenderer), factory.FairyGUI_ListItemRenderer);
dict.Add(typeof(FairyGUI.ListItemProvider), factory.FairyGUI_ListItemProvider);
dict.Add(typeof(FairyGUI.PlayCompleteCallback), factory.FairyGUI_PlayCompleteCallback);
dict.Add(typeof(FairyGUI.TransitionHook), factory.FairyGUI_TransitionHook);
dict.Add(typeof(FairyGUI.UIPackage.CreateObjectCallback), factory.FairyGUI_UIPackage_CreateObjectCallback);
dict.Add(typeof(FairyGUI.GObjectPool.InitCallbackDelegate), factory.FairyGUI_GObjectPool_InitCallbackDelegate);
dict.Add(typeof(FairyGUI.TimerCallback), factory.FairyGUI_TimerCallback);
dict.Add(typeof(FairyGUI.UIObjectFactory.GComponentCreator), factory.FairyGUI_UIObjectFactory_GComponentCreator);
dict.Add(typeof(FairyGUI.UIObjectFactory.GLoaderCreator), factory.FairyGUI_UIObjectFactory_GLoaderCreator);
dict.Add(typeof(FairyGUI.UIConfig.SoundLoader), factory.FairyGUI_UIConfig_SoundLoader);
dict.Add(typeof(System.Action<string,System.Action>), factory.System_Action_string_System_Action);
dict.Add(typeof(FairyGUI.GTweenCallback1), factory.FairyGUI_GTweenCallback1);
DelegateTraits<System.Action>.Init(factory.System_Action);
DelegateTraits<UnityEngine.Events.UnityAction>.Init(factory.UnityEngine_Events_UnityAction);
DelegateTraits<System.Predicate<int>>.Init(factory.System_Predicate_int);
DelegateTraits<System.Action<int>>.Init(factory.System_Action_int);
DelegateTraits<System.Comparison<int>>.Init(factory.System_Comparison_int);
DelegateTraits<System.Func<int,int>>.Init(factory.System_Func_int_int);
DelegateTraits<FairyGUI.GTweenCallback>.Init(factory.FairyGUI_GTweenCallback);
DelegateTraits<UnityEngine.Camera.CameraCallback>.Init(factory.UnityEngine_Camera_CameraCallback);
DelegateTraits<UnityEngine.Application.AdvertisingIdentifierCallback>.Init(factory.UnityEngine_Application_AdvertisingIdentifierCallback);
DelegateTraits<UnityEngine.Application.LowMemoryCallback>.Init(factory.UnityEngine_Application_LowMemoryCallback);
DelegateTraits<UnityEngine.Application.LogCallback>.Init(factory.UnityEngine_Application_LogCallback);
DelegateTraits<System.Action<bool>>.Init(factory.System_Action_bool);
DelegateTraits<System.Action<string>>.Init(factory.System_Action_string);
DelegateTraits<System.Func<bool>>.Init(factory.System_Func_bool);
DelegateTraits<UnityEngine.AudioClip.PCMReaderCallback>.Init(factory.UnityEngine_AudioClip_PCMReaderCallback);
DelegateTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Init(factory.UnityEngine_AudioClip_PCMSetPositionCallback);
DelegateTraits<System.Action<UnityEngine.AsyncOperation>>.Init(factory.System_Action_UnityEngine_AsyncOperation);
DelegateTraits<FairyGUI.EventCallback1>.Init(factory.FairyGUI_EventCallback1);
DelegateTraits<FairyGUI.EventCallback0>.Init(factory.FairyGUI_EventCallback0);
DelegateTraits<FairyGUI.ListItemRenderer>.Init(factory.FairyGUI_ListItemRenderer);
DelegateTraits<FairyGUI.ListItemProvider>.Init(factory.FairyGUI_ListItemProvider);
DelegateTraits<FairyGUI.PlayCompleteCallback>.Init(factory.FairyGUI_PlayCompleteCallback);
DelegateTraits<FairyGUI.TransitionHook>.Init(factory.FairyGUI_TransitionHook);
DelegateTraits<FairyGUI.UIPackage.CreateObjectCallback>.Init(factory.FairyGUI_UIPackage_CreateObjectCallback);
DelegateTraits<FairyGUI.GObjectPool.InitCallbackDelegate>.Init(factory.FairyGUI_GObjectPool_InitCallbackDelegate);
DelegateTraits<FairyGUI.TimerCallback>.Init(factory.FairyGUI_TimerCallback);
DelegateTraits<FairyGUI.UIObjectFactory.GComponentCreator>.Init(factory.FairyGUI_UIObjectFactory_GComponentCreator);
DelegateTraits<FairyGUI.UIObjectFactory.GLoaderCreator>.Init(factory.FairyGUI_UIObjectFactory_GLoaderCreator);
DelegateTraits<FairyGUI.UIConfig.SoundLoader>.Init(factory.FairyGUI_UIConfig_SoundLoader);
DelegateTraits<System.Action<string,System.Action>>.Init(factory.System_Action_string_System_Action);
DelegateTraits<FairyGUI.GTweenCallback1>.Init(factory.FairyGUI_GTweenCallback1);
TypeTraits<System.Action>.Init(factory.Check_System_Action);
TypeTraits<UnityEngine.Events.UnityAction>.Init(factory.Check_UnityEngine_Events_UnityAction);
TypeTraits<System.Predicate<int>>.Init(factory.Check_System_Predicate_int);
TypeTraits<System.Action<int>>.Init(factory.Check_System_Action_int);
TypeTraits<System.Comparison<int>>.Init(factory.Check_System_Comparison_int);
TypeTraits<System.Func<int,int>>.Init(factory.Check_System_Func_int_int);
TypeTraits<FairyGUI.GTweenCallback>.Init(factory.Check_FairyGUI_GTweenCallback);
TypeTraits<UnityEngine.Camera.CameraCallback>.Init(factory.Check_UnityEngine_Camera_CameraCallback);
TypeTraits<UnityEngine.Application.AdvertisingIdentifierCallback>.Init(factory.Check_UnityEngine_Application_AdvertisingIdentifierCallback);
TypeTraits<UnityEngine.Application.LowMemoryCallback>.Init(factory.Check_UnityEngine_Application_LowMemoryCallback);
TypeTraits<UnityEngine.Application.LogCallback>.Init(factory.Check_UnityEngine_Application_LogCallback);
TypeTraits<System.Action<bool>>.Init(factory.Check_System_Action_bool);
TypeTraits<System.Action<string>>.Init(factory.Check_System_Action_string);
TypeTraits<System.Func<bool>>.Init(factory.Check_System_Func_bool);
TypeTraits<UnityEngine.AudioClip.PCMReaderCallback>.Init(factory.Check_UnityEngine_AudioClip_PCMReaderCallback);
TypeTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Init(factory.Check_UnityEngine_AudioClip_PCMSetPositionCallback);
TypeTraits<System.Action<UnityEngine.AsyncOperation>>.Init(factory.Check_System_Action_UnityEngine_AsyncOperation);
TypeTraits<FairyGUI.EventCallback1>.Init(factory.Check_FairyGUI_EventCallback1);
TypeTraits<FairyGUI.EventCallback0>.Init(factory.Check_FairyGUI_EventCallback0);
TypeTraits<FairyGUI.ListItemRenderer>.Init(factory.Check_FairyGUI_ListItemRenderer);
TypeTraits<FairyGUI.ListItemProvider>.Init(factory.Check_FairyGUI_ListItemProvider);
TypeTraits<FairyGUI.PlayCompleteCallback>.Init(factory.Check_FairyGUI_PlayCompleteCallback);
TypeTraits<FairyGUI.TransitionHook>.Init(factory.Check_FairyGUI_TransitionHook);
TypeTraits<FairyGUI.UIPackage.CreateObjectCallback>.Init(factory.Check_FairyGUI_UIPackage_CreateObjectCallback);
TypeTraits<FairyGUI.GObjectPool.InitCallbackDelegate>.Init(factory.Check_FairyGUI_GObjectPool_InitCallbackDelegate);
TypeTraits<FairyGUI.TimerCallback>.Init(factory.Check_FairyGUI_TimerCallback);
TypeTraits<FairyGUI.UIObjectFactory.GComponentCreator>.Init(factory.Check_FairyGUI_UIObjectFactory_GComponentCreator);
TypeTraits<FairyGUI.UIObjectFactory.GLoaderCreator>.Init(factory.Check_FairyGUI_UIObjectFactory_GLoaderCreator);
TypeTraits<FairyGUI.UIConfig.SoundLoader>.Init(factory.Check_FairyGUI_UIConfig_SoundLoader);
TypeTraits<System.Action<string,System.Action>>.Init(factory.Check_System_Action_string_System_Action);
TypeTraits<FairyGUI.GTweenCallback1>.Init(factory.Check_FairyGUI_GTweenCallback1);
StackTraits<System.Action>.Push = factory.Push_System_Action;
StackTraits<UnityEngine.Events.UnityAction>.Push = factory.Push_UnityEngine_Events_UnityAction;
StackTraits<System.Predicate<int>>.Push = factory.Push_System_Predicate_int;
StackTraits<System.Action<int>>.Push = factory.Push_System_Action_int;
StackTraits<System.Comparison<int>>.Push = factory.Push_System_Comparison_int;
StackTraits<System.Func<int,int>>.Push = factory.Push_System_Func_int_int;
StackTraits<FairyGUI.GTweenCallback>.Push = factory.Push_FairyGUI_GTweenCallback;
StackTraits<UnityEngine.Camera.CameraCallback>.Push = factory.Push_UnityEngine_Camera_CameraCallback;
StackTraits<UnityEngine.Application.AdvertisingIdentifierCallback>.Push = factory.Push_UnityEngine_Application_AdvertisingIdentifierCallback;
StackTraits<UnityEngine.Application.LowMemoryCallback>.Push = factory.Push_UnityEngine_Application_LowMemoryCallback;
StackTraits<UnityEngine.Application.LogCallback>.Push = factory.Push_UnityEngine_Application_LogCallback;
StackTraits<System.Action<bool>>.Push = factory.Push_System_Action_bool;
StackTraits<System.Action<string>>.Push = factory.Push_System_Action_string;
StackTraits<System.Func<bool>>.Push = factory.Push_System_Func_bool;
StackTraits<UnityEngine.AudioClip.PCMReaderCallback>.Push = factory.Push_UnityEngine_AudioClip_PCMReaderCallback;
StackTraits<UnityEngine.AudioClip.PCMSetPositionCallback>.Push = factory.Push_UnityEngine_AudioClip_PCMSetPositionCallback;
StackTraits<System.Action<UnityEngine.AsyncOperation>>.Push = factory.Push_System_Action_UnityEngine_AsyncOperation;
StackTraits<FairyGUI.EventCallback1>.Push = factory.Push_FairyGUI_EventCallback1;
StackTraits<FairyGUI.EventCallback0>.Push = factory.Push_FairyGUI_EventCallback0;
StackTraits<FairyGUI.ListItemRenderer>.Push = factory.Push_FairyGUI_ListItemRenderer;
StackTraits<FairyGUI.ListItemProvider>.Push = factory.Push_FairyGUI_ListItemProvider;
StackTraits<FairyGUI.PlayCompleteCallback>.Push = factory.Push_FairyGUI_PlayCompleteCallback;
StackTraits<FairyGUI.TransitionHook>.Push = factory.Push_FairyGUI_TransitionHook;
StackTraits<FairyGUI.UIPackage.CreateObjectCallback>.Push = factory.Push_FairyGUI_UIPackage_CreateObjectCallback;
StackTraits<FairyGUI.GObjectPool.InitCallbackDelegate>.Push = factory.Push_FairyGUI_GObjectPool_InitCallbackDelegate;
StackTraits<FairyGUI.TimerCallback>.Push = factory.Push_FairyGUI_TimerCallback;
StackTraits<FairyGUI.UIObjectFactory.GComponentCreator>.Push = factory.Push_FairyGUI_UIObjectFactory_GComponentCreator;
StackTraits<FairyGUI.UIObjectFactory.GLoaderCreator>.Push = factory.Push_FairyGUI_UIObjectFactory_GLoaderCreator;
StackTraits<FairyGUI.UIConfig.SoundLoader>.Push = factory.Push_FairyGUI_UIConfig_SoundLoader;
StackTraits<System.Action<string,System.Action>>.Push = factory.Push_System_Action_string_System_Action;
StackTraits<FairyGUI.GTweenCallback1>.Push = factory.Push_FairyGUI_GTweenCallback1;
}
public static Delegate CreateDelegate(Type t, LuaFunction func = null)
{
DelegateCreate Create = null;
if (!dict.TryGetValue(t, out Create))
{
throw new LuaException(string.Format("Delegate {0} not register", LuaMisc.GetTypeName(t)));
}
if (func != null)
{
LuaState state = func.GetLuaState();
LuaDelegate target = state.GetLuaDelegate(func);
if (target != null)
{
return Delegate.CreateDelegate(t, target, target.method);
}
else
{
Delegate d = Create(func, null, false);
target = d.Target as LuaDelegate;
state.AddLuaDelegate(target, func);
return d;
}
}
return Create(null, null, false);
}
public static Delegate CreateDelegate(Type t, LuaFunction func, LuaTable self)
{
DelegateCreate Create = null;
if (!dict.TryGetValue(t, out Create))
{
throw new LuaException(string.Format("Delegate {0} not register", LuaMisc.GetTypeName(t)));
}
if (func != null)
{
LuaState state = func.GetLuaState();
LuaDelegate target = state.GetLuaDelegate(func, self);
if (target != null)
{
return Delegate.CreateDelegate(t, target, target.method);
}
else
{
Delegate d = Create(func, self, true);
target = d.Target as LuaDelegate;
state.AddLuaDelegate(target, func, self);
return d;
}
}
return Create(null, null, true);
}
public static Delegate RemoveDelegate(Delegate obj, LuaFunction func)
{
LuaState state = func.GetLuaState();
Delegate[] ds = obj.GetInvocationList();
for (int i = 0; i < ds.Length; i++)
{
LuaDelegate ld = ds[i].Target as LuaDelegate;
if (ld != null && ld.func == func)
{
obj = Delegate.Remove(obj, ds[i]);
state.DelayDispose(ld.func);
break;
}
}
return obj;
}
public static Delegate RemoveDelegate(Delegate obj, Delegate dg)
{
LuaDelegate remove = dg.Target as LuaDelegate;
if (remove == null)
{
obj = Delegate.Remove(obj, dg);
return obj;
}
LuaState state = remove.func.GetLuaState();
Delegate[] ds = obj.GetInvocationList();
for (int i = 0; i < ds.Length; i++)
{
LuaDelegate ld = ds[i].Target as LuaDelegate;
if (ld != null && ld == remove)
{
obj = Delegate.Remove(obj, ds[i]);
state.DelayDispose(ld.func);
state.DelayDispose(ld.self);
break;
}
}
return obj;
}
class System_Action_Event : LuaDelegate
{
public System_Action_Event(LuaFunction func) : base(func) { }
public System_Action_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call()
{
func.Call();
}
public void CallWithSelf()
{
func.BeginPCall();
func.Push(self);
func.PCall();
func.EndPCall();
}
}
public System.Action System_Action(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
System.Action fn = delegate() { };
return fn;
}
if(!flag)
{
System_Action_Event target = new System_Action_Event(func);
System.Action d = target.Call;
target.method = d.Method;
return d;
}
else
{
System_Action_Event target = new System_Action_Event(func, self);
System.Action d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_System_Action(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(System.Action), L, pos);
}
void Push_System_Action(IntPtr L, System.Action o)
{
ToLua.Push(L, o);
}
class UnityEngine_Events_UnityAction_Event : LuaDelegate
{
public UnityEngine_Events_UnityAction_Event(LuaFunction func) : base(func) { }
public UnityEngine_Events_UnityAction_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call()
{
func.Call();
}
public void CallWithSelf()
{
func.BeginPCall();
func.Push(self);
func.PCall();
func.EndPCall();
}
}
public UnityEngine.Events.UnityAction UnityEngine_Events_UnityAction(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
UnityEngine.Events.UnityAction fn = delegate() { };
return fn;
}
if(!flag)
{
UnityEngine_Events_UnityAction_Event target = new UnityEngine_Events_UnityAction_Event(func);
UnityEngine.Events.UnityAction d = target.Call;
target.method = d.Method;
return d;
}
else
{
UnityEngine_Events_UnityAction_Event target = new UnityEngine_Events_UnityAction_Event(func, self);
UnityEngine.Events.UnityAction d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_UnityEngine_Events_UnityAction(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(UnityEngine.Events.UnityAction), L, pos);
}
void Push_UnityEngine_Events_UnityAction(IntPtr L, UnityEngine.Events.UnityAction o)
{
ToLua.Push(L, o);
}
class System_Predicate_int_Event : LuaDelegate
{
public System_Predicate_int_Event(LuaFunction func) : base(func) { }
public System_Predicate_int_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public bool Call(int param0)
{
func.BeginPCall();
func.Push(param0);
func.PCall();
bool ret = func.CheckBoolean();
func.EndPCall();
return ret;
}
public bool CallWithSelf(int param0)
{
func.BeginPCall();
func.Push(self);
func.Push(param0);
func.PCall();
bool ret = func.CheckBoolean();
func.EndPCall();
return ret;
}
}
public System.Predicate<int> System_Predicate_int(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
System.Predicate<int> fn = delegate(int param0) { return false; };
return fn;
}
if(!flag)
{
System_Predicate_int_Event target = new System_Predicate_int_Event(func);
System.Predicate<int> d = target.Call;
target.method = d.Method;
return d;
}
else
{
System_Predicate_int_Event target = new System_Predicate_int_Event(func, self);
System.Predicate<int> d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_System_Predicate_int(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(System.Predicate<int>), L, pos);
}
void Push_System_Predicate_int(IntPtr L, System.Predicate<int> o)
{
ToLua.Push(L, o);
}
class System_Action_int_Event : LuaDelegate
{
public System_Action_int_Event(LuaFunction func) : base(func) { }
public System_Action_int_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(int param0)
{
func.BeginPCall();
func.Push(param0);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(int param0)
{
func.BeginPCall();
func.Push(self);
func.Push(param0);
func.PCall();
func.EndPCall();
}
}
public System.Action<int> System_Action_int(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
System.Action<int> fn = delegate(int param0) { };
return fn;
}
if(!flag)
{
System_Action_int_Event target = new System_Action_int_Event(func);
System.Action<int> d = target.Call;
target.method = d.Method;
return d;
}
else
{
System_Action_int_Event target = new System_Action_int_Event(func, self);
System.Action<int> d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_System_Action_int(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(System.Action<int>), L, pos);
}
void Push_System_Action_int(IntPtr L, System.Action<int> o)
{
ToLua.Push(L, o);
}
class System_Comparison_int_Event : LuaDelegate
{
public System_Comparison_int_Event(LuaFunction func) : base(func) { }
public System_Comparison_int_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public int Call(int param0, int param1)
{
func.BeginPCall();
func.Push(param0);
func.Push(param1);
func.PCall();
int ret = (int)func.CheckNumber();
func.EndPCall();
return ret;
}
public int CallWithSelf(int param0, int param1)
{
func.BeginPCall();
func.Push(self);
func.Push(param0);
func.Push(param1);
func.PCall();
int ret = (int)func.CheckNumber();
func.EndPCall();
return ret;
}
}
public System.Comparison<int> System_Comparison_int(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
System.Comparison<int> fn = delegate(int param0, int param1) { return 0; };
return fn;
}
if(!flag)
{
System_Comparison_int_Event target = new System_Comparison_int_Event(func);
System.Comparison<int> d = target.Call;
target.method = d.Method;
return d;
}
else
{
System_Comparison_int_Event target = new System_Comparison_int_Event(func, self);
System.Comparison<int> d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_System_Comparison_int(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(System.Comparison<int>), L, pos);
}
void Push_System_Comparison_int(IntPtr L, System.Comparison<int> o)
{
ToLua.Push(L, o);
}
class System_Func_int_int_Event : LuaDelegate
{
public System_Func_int_int_Event(LuaFunction func) : base(func) { }
public System_Func_int_int_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public int Call(int param0)
{
func.BeginPCall();
func.Push(param0);
func.PCall();
int ret = (int)func.CheckNumber();
func.EndPCall();
return ret;
}
public int CallWithSelf(int param0)
{
func.BeginPCall();
func.Push(self);
func.Push(param0);
func.PCall();
int ret = (int)func.CheckNumber();
func.EndPCall();
return ret;
}
}
public System.Func<int,int> System_Func_int_int(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
System.Func<int,int> fn = delegate(int param0) { return 0; };
return fn;
}
if(!flag)
{
System_Func_int_int_Event target = new System_Func_int_int_Event(func);
System.Func<int,int> d = target.Call;
target.method = d.Method;
return d;
}
else
{
System_Func_int_int_Event target = new System_Func_int_int_Event(func, self);
System.Func<int,int> d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_System_Func_int_int(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(System.Func<int,int>), L, pos);
}
void Push_System_Func_int_int(IntPtr L, System.Func<int,int> o)
{
ToLua.Push(L, o);
}
class FairyGUI_GTweenCallback_Event : LuaDelegate
{
public FairyGUI_GTweenCallback_Event(LuaFunction func) : base(func) { }
public FairyGUI_GTweenCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call()
{
func.Call();
}
public void CallWithSelf()
{
func.BeginPCall();
func.Push(self);
func.PCall();
func.EndPCall();
}
}
public FairyGUI.GTweenCallback FairyGUI_GTweenCallback(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
FairyGUI.GTweenCallback fn = delegate() { };
return fn;
}
if(!flag)
{
FairyGUI_GTweenCallback_Event target = new FairyGUI_GTweenCallback_Event(func);
FairyGUI.GTweenCallback d = target.Call;
target.method = d.Method;
return d;
}
else
{
FairyGUI_GTweenCallback_Event target = new FairyGUI_GTweenCallback_Event(func, self);
FairyGUI.GTweenCallback d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_FairyGUI_GTweenCallback(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(FairyGUI.GTweenCallback), L, pos);
}
void Push_FairyGUI_GTweenCallback(IntPtr L, FairyGUI.GTweenCallback o)
{
ToLua.Push(L, o);
}
class UnityEngine_Camera_CameraCallback_Event : LuaDelegate
{
public UnityEngine_Camera_CameraCallback_Event(LuaFunction func) : base(func) { }
public UnityEngine_Camera_CameraCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(UnityEngine.Camera param0)
{
func.BeginPCall();
func.PushSealed(param0);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(UnityEngine.Camera param0)
{
func.BeginPCall();
func.Push(self);
func.PushSealed(param0);
func.PCall();
func.EndPCall();
}
}
public UnityEngine.Camera.CameraCallback UnityEngine_Camera_CameraCallback(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
UnityEngine.Camera.CameraCallback fn = delegate(UnityEngine.Camera param0) { };
return fn;
}
if(!flag)
{
UnityEngine_Camera_CameraCallback_Event target = new UnityEngine_Camera_CameraCallback_Event(func);
UnityEngine.Camera.CameraCallback d = target.Call;
target.method = d.Method;
return d;
}
else
{
UnityEngine_Camera_CameraCallback_Event target = new UnityEngine_Camera_CameraCallback_Event(func, self);
UnityEngine.Camera.CameraCallback d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_UnityEngine_Camera_CameraCallback(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(UnityEngine.Camera.CameraCallback), L, pos);
}
void Push_UnityEngine_Camera_CameraCallback(IntPtr L, UnityEngine.Camera.CameraCallback o)
{
ToLua.Push(L, o);
}
class UnityEngine_Application_AdvertisingIdentifierCallback_Event : LuaDelegate
{
public UnityEngine_Application_AdvertisingIdentifierCallback_Event(LuaFunction func) : base(func) { }
public UnityEngine_Application_AdvertisingIdentifierCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(string param0, bool param1, string param2)
{
func.BeginPCall();
func.Push(param0);
func.Push(param1);
func.Push(param2);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(string param0, bool param1, string param2)
{
func.BeginPCall();
func.Push(self);
func.Push(param0);
func.Push(param1);
func.Push(param2);
func.PCall();
func.EndPCall();
}
}
public UnityEngine.Application.AdvertisingIdentifierCallback UnityEngine_Application_AdvertisingIdentifierCallback(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
UnityEngine.Application.AdvertisingIdentifierCallback fn = delegate(string param0, bool param1, string param2) { };
return fn;
}
if(!flag)
{
UnityEngine_Application_AdvertisingIdentifierCallback_Event target = new UnityEngine_Application_AdvertisingIdentifierCallback_Event(func);
UnityEngine.Application.AdvertisingIdentifierCallback d = target.Call;
target.method = d.Method;
return d;
}
else
{
UnityEngine_Application_AdvertisingIdentifierCallback_Event target = new UnityEngine_Application_AdvertisingIdentifierCallback_Event(func, self);
UnityEngine.Application.AdvertisingIdentifierCallback d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_UnityEngine_Application_AdvertisingIdentifierCallback(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(UnityEngine.Application.AdvertisingIdentifierCallback), L, pos);
}
void Push_UnityEngine_Application_AdvertisingIdentifierCallback(IntPtr L, UnityEngine.Application.AdvertisingIdentifierCallback o)
{
ToLua.Push(L, o);
}
class UnityEngine_Application_LowMemoryCallback_Event : LuaDelegate
{
public UnityEngine_Application_LowMemoryCallback_Event(LuaFunction func) : base(func) { }
public UnityEngine_Application_LowMemoryCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call()
{
func.Call();
}
public void CallWithSelf()
{
func.BeginPCall();
func.Push(self);
func.PCall();
func.EndPCall();
}
}
public UnityEngine.Application.LowMemoryCallback UnityEngine_Application_LowMemoryCallback(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
UnityEngine.Application.LowMemoryCallback fn = delegate() { };
return fn;
}
if(!flag)
{
UnityEngine_Application_LowMemoryCallback_Event target = new UnityEngine_Application_LowMemoryCallback_Event(func);
UnityEngine.Application.LowMemoryCallback d = target.Call;
target.method = d.Method;
return d;
}
else
{
UnityEngine_Application_LowMemoryCallback_Event target = new UnityEngine_Application_LowMemoryCallback_Event(func, self);
UnityEngine.Application.LowMemoryCallback d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_UnityEngine_Application_LowMemoryCallback(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(UnityEngine.Application.LowMemoryCallback), L, pos);
}
void Push_UnityEngine_Application_LowMemoryCallback(IntPtr L, UnityEngine.Application.LowMemoryCallback o)
{
ToLua.Push(L, o);
}
class UnityEngine_Application_LogCallback_Event : LuaDelegate
{
public UnityEngine_Application_LogCallback_Event(LuaFunction func) : base(func) { }
public UnityEngine_Application_LogCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(string param0, string param1, UnityEngine.LogType param2)
{
func.BeginPCall();
func.Push(param0);
func.Push(param1);
func.Push(param2);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(string param0, string param1, UnityEngine.LogType param2)
{
func.BeginPCall();
func.Push(self);
func.Push(param0);
func.Push(param1);
func.Push(param2);
func.PCall();
func.EndPCall();
}
}
public UnityEngine.Application.LogCallback UnityEngine_Application_LogCallback(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
UnityEngine.Application.LogCallback fn = delegate(string param0, string param1, UnityEngine.LogType param2) { };
return fn;
}
if(!flag)
{
UnityEngine_Application_LogCallback_Event target = new UnityEngine_Application_LogCallback_Event(func);
UnityEngine.Application.LogCallback d = target.Call;
target.method = d.Method;
return d;
}
else
{
UnityEngine_Application_LogCallback_Event target = new UnityEngine_Application_LogCallback_Event(func, self);
UnityEngine.Application.LogCallback d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_UnityEngine_Application_LogCallback(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(UnityEngine.Application.LogCallback), L, pos);
}
void Push_UnityEngine_Application_LogCallback(IntPtr L, UnityEngine.Application.LogCallback o)
{
ToLua.Push(L, o);
}
class System_Action_bool_Event : LuaDelegate
{
public System_Action_bool_Event(LuaFunction func) : base(func) { }
public System_Action_bool_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(bool param0)
{
func.BeginPCall();
func.Push(param0);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(bool param0)
{
func.BeginPCall();
func.Push(self);
func.Push(param0);
func.PCall();
func.EndPCall();
}
}
public System.Action<bool> System_Action_bool(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
System.Action<bool> fn = delegate(bool param0) { };
return fn;
}
if(!flag)
{
System_Action_bool_Event target = new System_Action_bool_Event(func);
System.Action<bool> d = target.Call;
target.method = d.Method;
return d;
}
else
{
System_Action_bool_Event target = new System_Action_bool_Event(func, self);
System.Action<bool> d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_System_Action_bool(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(System.Action<bool>), L, pos);
}
void Push_System_Action_bool(IntPtr L, System.Action<bool> o)
{
ToLua.Push(L, o);
}
class System_Action_string_Event : LuaDelegate
{
public System_Action_string_Event(LuaFunction func) : base(func) { }
public System_Action_string_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(string param0)
{
func.BeginPCall();
func.Push(param0);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(string param0)
{
func.BeginPCall();
func.Push(self);
func.Push(param0);
func.PCall();
func.EndPCall();
}
}
public System.Action<string> System_Action_string(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
System.Action<string> fn = delegate(string param0) { };
return fn;
}
if(!flag)
{
System_Action_string_Event target = new System_Action_string_Event(func);
System.Action<string> d = target.Call;
target.method = d.Method;
return d;
}
else
{
System_Action_string_Event target = new System_Action_string_Event(func, self);
System.Action<string> d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_System_Action_string(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(System.Action<string>), L, pos);
}
void Push_System_Action_string(IntPtr L, System.Action<string> o)
{
ToLua.Push(L, o);
}
class System_Func_bool_Event : LuaDelegate
{
public System_Func_bool_Event(LuaFunction func) : base(func) { }
public System_Func_bool_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public bool Call()
{
func.BeginPCall();
func.PCall();
bool ret = func.CheckBoolean();
func.EndPCall();
return ret;
}
public bool CallWithSelf()
{
func.BeginPCall();
func.Push(self);
func.PCall();
bool ret = func.CheckBoolean();
func.EndPCall();
return ret;
}
}
public System.Func<bool> System_Func_bool(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
System.Func<bool> fn = delegate() { return false; };
return fn;
}
if(!flag)
{
System_Func_bool_Event target = new System_Func_bool_Event(func);
System.Func<bool> d = target.Call;
target.method = d.Method;
return d;
}
else
{
System_Func_bool_Event target = new System_Func_bool_Event(func, self);
System.Func<bool> d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_System_Func_bool(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(System.Func<bool>), L, pos);
}
void Push_System_Func_bool(IntPtr L, System.Func<bool> o)
{
ToLua.Push(L, o);
}
class UnityEngine_AudioClip_PCMReaderCallback_Event : LuaDelegate
{
public UnityEngine_AudioClip_PCMReaderCallback_Event(LuaFunction func) : base(func) { }
public UnityEngine_AudioClip_PCMReaderCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(float[] param0)
{
func.BeginPCall();
func.Push(param0);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(float[] param0)
{
func.BeginPCall();
func.Push(self);
func.Push(param0);
func.PCall();
func.EndPCall();
}
}
public UnityEngine.AudioClip.PCMReaderCallback UnityEngine_AudioClip_PCMReaderCallback(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
UnityEngine.AudioClip.PCMReaderCallback fn = delegate(float[] param0) { };
return fn;
}
if(!flag)
{
UnityEngine_AudioClip_PCMReaderCallback_Event target = new UnityEngine_AudioClip_PCMReaderCallback_Event(func);
UnityEngine.AudioClip.PCMReaderCallback d = target.Call;
target.method = d.Method;
return d;
}
else
{
UnityEngine_AudioClip_PCMReaderCallback_Event target = new UnityEngine_AudioClip_PCMReaderCallback_Event(func, self);
UnityEngine.AudioClip.PCMReaderCallback d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_UnityEngine_AudioClip_PCMReaderCallback(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(UnityEngine.AudioClip.PCMReaderCallback), L, pos);
}
void Push_UnityEngine_AudioClip_PCMReaderCallback(IntPtr L, UnityEngine.AudioClip.PCMReaderCallback o)
{
ToLua.Push(L, o);
}
class UnityEngine_AudioClip_PCMSetPositionCallback_Event : LuaDelegate
{
public UnityEngine_AudioClip_PCMSetPositionCallback_Event(LuaFunction func) : base(func) { }
public UnityEngine_AudioClip_PCMSetPositionCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(int param0)
{
func.BeginPCall();
func.Push(param0);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(int param0)
{
func.BeginPCall();
func.Push(self);
func.Push(param0);
func.PCall();
func.EndPCall();
}
}
public UnityEngine.AudioClip.PCMSetPositionCallback UnityEngine_AudioClip_PCMSetPositionCallback(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
UnityEngine.AudioClip.PCMSetPositionCallback fn = delegate(int param0) { };
return fn;
}
if(!flag)
{
UnityEngine_AudioClip_PCMSetPositionCallback_Event target = new UnityEngine_AudioClip_PCMSetPositionCallback_Event(func);
UnityEngine.AudioClip.PCMSetPositionCallback d = target.Call;
target.method = d.Method;
return d;
}
else
{
UnityEngine_AudioClip_PCMSetPositionCallback_Event target = new UnityEngine_AudioClip_PCMSetPositionCallback_Event(func, self);
UnityEngine.AudioClip.PCMSetPositionCallback d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_UnityEngine_AudioClip_PCMSetPositionCallback(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(UnityEngine.AudioClip.PCMSetPositionCallback), L, pos);
}
void Push_UnityEngine_AudioClip_PCMSetPositionCallback(IntPtr L, UnityEngine.AudioClip.PCMSetPositionCallback o)
{
ToLua.Push(L, o);
}
class System_Action_UnityEngine_AsyncOperation_Event : LuaDelegate
{
public System_Action_UnityEngine_AsyncOperation_Event(LuaFunction func) : base(func) { }
public System_Action_UnityEngine_AsyncOperation_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(UnityEngine.AsyncOperation param0)
{
func.BeginPCall();
func.PushObject(param0);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(UnityEngine.AsyncOperation param0)
{
func.BeginPCall();
func.Push(self);
func.PushObject(param0);
func.PCall();
func.EndPCall();
}
}
public System.Action<UnityEngine.AsyncOperation> System_Action_UnityEngine_AsyncOperation(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
System.Action<UnityEngine.AsyncOperation> fn = delegate(UnityEngine.AsyncOperation param0) { };
return fn;
}
if(!flag)
{
System_Action_UnityEngine_AsyncOperation_Event target = new System_Action_UnityEngine_AsyncOperation_Event(func);
System.Action<UnityEngine.AsyncOperation> d = target.Call;
target.method = d.Method;
return d;
}
else
{
System_Action_UnityEngine_AsyncOperation_Event target = new System_Action_UnityEngine_AsyncOperation_Event(func, self);
System.Action<UnityEngine.AsyncOperation> d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_System_Action_UnityEngine_AsyncOperation(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(System.Action<UnityEngine.AsyncOperation>), L, pos);
}
void Push_System_Action_UnityEngine_AsyncOperation(IntPtr L, System.Action<UnityEngine.AsyncOperation> o)
{
ToLua.Push(L, o);
}
class FairyGUI_EventCallback1_Event : LuaDelegate
{
public FairyGUI_EventCallback1_Event(LuaFunction func) : base(func) { }
public FairyGUI_EventCallback1_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(FairyGUI.EventContext param0)
{
func.BeginPCall();
func.PushObject(param0);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(FairyGUI.EventContext param0)
{
func.BeginPCall();
func.Push(self);
func.PushObject(param0);
func.PCall();
func.EndPCall();
}
}
public FairyGUI.EventCallback1 FairyGUI_EventCallback1(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
FairyGUI.EventCallback1 fn = delegate(FairyGUI.EventContext param0) { };
return fn;
}
if(!flag)
{
FairyGUI_EventCallback1_Event target = new FairyGUI_EventCallback1_Event(func);
FairyGUI.EventCallback1 d = target.Call;
target.method = d.Method;
return d;
}
else
{
FairyGUI_EventCallback1_Event target = new FairyGUI_EventCallback1_Event(func, self);
FairyGUI.EventCallback1 d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_FairyGUI_EventCallback1(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(FairyGUI.EventCallback1), L, pos);
}
void Push_FairyGUI_EventCallback1(IntPtr L, FairyGUI.EventCallback1 o)
{
ToLua.Push(L, o);
}
class FairyGUI_EventCallback0_Event : LuaDelegate
{
public FairyGUI_EventCallback0_Event(LuaFunction func) : base(func) { }
public FairyGUI_EventCallback0_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call()
{
func.Call();
}
public void CallWithSelf()
{
func.BeginPCall();
func.Push(self);
func.PCall();
func.EndPCall();
}
}
public FairyGUI.EventCallback0 FairyGUI_EventCallback0(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
FairyGUI.EventCallback0 fn = delegate() { };
return fn;
}
if(!flag)
{
FairyGUI_EventCallback0_Event target = new FairyGUI_EventCallback0_Event(func);
FairyGUI.EventCallback0 d = target.Call;
target.method = d.Method;
return d;
}
else
{
FairyGUI_EventCallback0_Event target = new FairyGUI_EventCallback0_Event(func, self);
FairyGUI.EventCallback0 d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_FairyGUI_EventCallback0(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(FairyGUI.EventCallback0), L, pos);
}
void Push_FairyGUI_EventCallback0(IntPtr L, FairyGUI.EventCallback0 o)
{
ToLua.Push(L, o);
}
class FairyGUI_ListItemRenderer_Event : LuaDelegate
{
public FairyGUI_ListItemRenderer_Event(LuaFunction func) : base(func) { }
public FairyGUI_ListItemRenderer_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(int param0, FairyGUI.GObject param1)
{
func.BeginPCall();
func.Push(param0);
func.PushObject(param1);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(int param0, FairyGUI.GObject param1)
{
func.BeginPCall();
func.Push(self);
func.Push(param0);
func.PushObject(param1);
func.PCall();
func.EndPCall();
}
}
public FairyGUI.ListItemRenderer FairyGUI_ListItemRenderer(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
FairyGUI.ListItemRenderer fn = delegate(int param0, FairyGUI.GObject param1) { };
return fn;
}
if(!flag)
{
FairyGUI_ListItemRenderer_Event target = new FairyGUI_ListItemRenderer_Event(func);
FairyGUI.ListItemRenderer d = target.Call;
target.method = d.Method;
return d;
}
else
{
FairyGUI_ListItemRenderer_Event target = new FairyGUI_ListItemRenderer_Event(func, self);
FairyGUI.ListItemRenderer d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_FairyGUI_ListItemRenderer(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(FairyGUI.ListItemRenderer), L, pos);
}
void Push_FairyGUI_ListItemRenderer(IntPtr L, FairyGUI.ListItemRenderer o)
{
ToLua.Push(L, o);
}
class FairyGUI_ListItemProvider_Event : LuaDelegate
{
public FairyGUI_ListItemProvider_Event(LuaFunction func) : base(func) { }
public FairyGUI_ListItemProvider_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public string Call(int param0)
{
func.BeginPCall();
func.Push(param0);
func.PCall();
string ret = func.CheckString();
func.EndPCall();
return ret;
}
public string CallWithSelf(int param0)
{
func.BeginPCall();
func.Push(self);
func.Push(param0);
func.PCall();
string ret = func.CheckString();
func.EndPCall();
return ret;
}
}
public FairyGUI.ListItemProvider FairyGUI_ListItemProvider(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
FairyGUI.ListItemProvider fn = delegate(int param0) { return null; };
return fn;
}
if(!flag)
{
FairyGUI_ListItemProvider_Event target = new FairyGUI_ListItemProvider_Event(func);
FairyGUI.ListItemProvider d = target.Call;
target.method = d.Method;
return d;
}
else
{
FairyGUI_ListItemProvider_Event target = new FairyGUI_ListItemProvider_Event(func, self);
FairyGUI.ListItemProvider d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_FairyGUI_ListItemProvider(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(FairyGUI.ListItemProvider), L, pos);
}
void Push_FairyGUI_ListItemProvider(IntPtr L, FairyGUI.ListItemProvider o)
{
ToLua.Push(L, o);
}
class FairyGUI_PlayCompleteCallback_Event : LuaDelegate
{
public FairyGUI_PlayCompleteCallback_Event(LuaFunction func) : base(func) { }
public FairyGUI_PlayCompleteCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call()
{
func.Call();
}
public void CallWithSelf()
{
func.BeginPCall();
func.Push(self);
func.PCall();
func.EndPCall();
}
}
public FairyGUI.PlayCompleteCallback FairyGUI_PlayCompleteCallback(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
FairyGUI.PlayCompleteCallback fn = delegate() { };
return fn;
}
if(!flag)
{
FairyGUI_PlayCompleteCallback_Event target = new FairyGUI_PlayCompleteCallback_Event(func);
FairyGUI.PlayCompleteCallback d = target.Call;
target.method = d.Method;
return d;
}
else
{
FairyGUI_PlayCompleteCallback_Event target = new FairyGUI_PlayCompleteCallback_Event(func, self);
FairyGUI.PlayCompleteCallback d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_FairyGUI_PlayCompleteCallback(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(FairyGUI.PlayCompleteCallback), L, pos);
}
void Push_FairyGUI_PlayCompleteCallback(IntPtr L, FairyGUI.PlayCompleteCallback o)
{
ToLua.Push(L, o);
}
class FairyGUI_TransitionHook_Event : LuaDelegate
{
public FairyGUI_TransitionHook_Event(LuaFunction func) : base(func) { }
public FairyGUI_TransitionHook_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call()
{
func.Call();
}
public void CallWithSelf()
{
func.BeginPCall();
func.Push(self);
func.PCall();
func.EndPCall();
}
}
public FairyGUI.TransitionHook FairyGUI_TransitionHook(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
FairyGUI.TransitionHook fn = delegate() { };
return fn;
}
if(!flag)
{
FairyGUI_TransitionHook_Event target = new FairyGUI_TransitionHook_Event(func);
FairyGUI.TransitionHook d = target.Call;
target.method = d.Method;
return d;
}
else
{
FairyGUI_TransitionHook_Event target = new FairyGUI_TransitionHook_Event(func, self);
FairyGUI.TransitionHook d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_FairyGUI_TransitionHook(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(FairyGUI.TransitionHook), L, pos);
}
void Push_FairyGUI_TransitionHook(IntPtr L, FairyGUI.TransitionHook o)
{
ToLua.Push(L, o);
}
class FairyGUI_UIPackage_CreateObjectCallback_Event : LuaDelegate
{
public FairyGUI_UIPackage_CreateObjectCallback_Event(LuaFunction func) : base(func) { }
public FairyGUI_UIPackage_CreateObjectCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(FairyGUI.GObject param0)
{
func.BeginPCall();
func.PushObject(param0);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(FairyGUI.GObject param0)
{
func.BeginPCall();
func.Push(self);
func.PushObject(param0);
func.PCall();
func.EndPCall();
}
}
public FairyGUI.UIPackage.CreateObjectCallback FairyGUI_UIPackage_CreateObjectCallback(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
FairyGUI.UIPackage.CreateObjectCallback fn = delegate(FairyGUI.GObject param0) { };
return fn;
}
if(!flag)
{
FairyGUI_UIPackage_CreateObjectCallback_Event target = new FairyGUI_UIPackage_CreateObjectCallback_Event(func);
FairyGUI.UIPackage.CreateObjectCallback d = target.Call;
target.method = d.Method;
return d;
}
else
{
FairyGUI_UIPackage_CreateObjectCallback_Event target = new FairyGUI_UIPackage_CreateObjectCallback_Event(func, self);
FairyGUI.UIPackage.CreateObjectCallback d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_FairyGUI_UIPackage_CreateObjectCallback(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(FairyGUI.UIPackage.CreateObjectCallback), L, pos);
}
void Push_FairyGUI_UIPackage_CreateObjectCallback(IntPtr L, FairyGUI.UIPackage.CreateObjectCallback o)
{
ToLua.Push(L, o);
}
class FairyGUI_GObjectPool_InitCallbackDelegate_Event : LuaDelegate
{
public FairyGUI_GObjectPool_InitCallbackDelegate_Event(LuaFunction func) : base(func) { }
public FairyGUI_GObjectPool_InitCallbackDelegate_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(FairyGUI.GObject param0)
{
func.BeginPCall();
func.PushObject(param0);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(FairyGUI.GObject param0)
{
func.BeginPCall();
func.Push(self);
func.PushObject(param0);
func.PCall();
func.EndPCall();
}
}
public FairyGUI.GObjectPool.InitCallbackDelegate FairyGUI_GObjectPool_InitCallbackDelegate(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
FairyGUI.GObjectPool.InitCallbackDelegate fn = delegate(FairyGUI.GObject param0) { };
return fn;
}
if(!flag)
{
FairyGUI_GObjectPool_InitCallbackDelegate_Event target = new FairyGUI_GObjectPool_InitCallbackDelegate_Event(func);
FairyGUI.GObjectPool.InitCallbackDelegate d = target.Call;
target.method = d.Method;
return d;
}
else
{
FairyGUI_GObjectPool_InitCallbackDelegate_Event target = new FairyGUI_GObjectPool_InitCallbackDelegate_Event(func, self);
FairyGUI.GObjectPool.InitCallbackDelegate d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_FairyGUI_GObjectPool_InitCallbackDelegate(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(FairyGUI.GObjectPool.InitCallbackDelegate), L, pos);
}
void Push_FairyGUI_GObjectPool_InitCallbackDelegate(IntPtr L, FairyGUI.GObjectPool.InitCallbackDelegate o)
{
ToLua.Push(L, o);
}
class FairyGUI_TimerCallback_Event : LuaDelegate
{
public FairyGUI_TimerCallback_Event(LuaFunction func) : base(func) { }
public FairyGUI_TimerCallback_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(object param0)
{
func.BeginPCall();
func.Push(param0);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(object param0)
{
func.BeginPCall();
func.Push(self);
func.Push(param0);
func.PCall();
func.EndPCall();
}
}
public FairyGUI.TimerCallback FairyGUI_TimerCallback(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
FairyGUI.TimerCallback fn = delegate(object param0) { };
return fn;
}
if(!flag)
{
FairyGUI_TimerCallback_Event target = new FairyGUI_TimerCallback_Event(func);
FairyGUI.TimerCallback d = target.Call;
target.method = d.Method;
return d;
}
else
{
FairyGUI_TimerCallback_Event target = new FairyGUI_TimerCallback_Event(func, self);
FairyGUI.TimerCallback d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_FairyGUI_TimerCallback(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(FairyGUI.TimerCallback), L, pos);
}
void Push_FairyGUI_TimerCallback(IntPtr L, FairyGUI.TimerCallback o)
{
ToLua.Push(L, o);
}
class FairyGUI_UIObjectFactory_GComponentCreator_Event : LuaDelegate
{
public FairyGUI_UIObjectFactory_GComponentCreator_Event(LuaFunction func) : base(func) { }
public FairyGUI_UIObjectFactory_GComponentCreator_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public FairyGUI.GComponent Call()
{
func.BeginPCall();
func.PCall();
FairyGUI.GComponent ret = (FairyGUI.GComponent)func.CheckObject(typeof(FairyGUI.GComponent));
func.EndPCall();
return ret;
}
public FairyGUI.GComponent CallWithSelf()
{
func.BeginPCall();
func.Push(self);
func.PCall();
FairyGUI.GComponent ret = (FairyGUI.GComponent)func.CheckObject(typeof(FairyGUI.GComponent));
func.EndPCall();
return ret;
}
}
public FairyGUI.UIObjectFactory.GComponentCreator FairyGUI_UIObjectFactory_GComponentCreator(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
FairyGUI.UIObjectFactory.GComponentCreator fn = delegate() { return null; };
return fn;
}
if(!flag)
{
FairyGUI_UIObjectFactory_GComponentCreator_Event target = new FairyGUI_UIObjectFactory_GComponentCreator_Event(func);
FairyGUI.UIObjectFactory.GComponentCreator d = target.Call;
target.method = d.Method;
return d;
}
else
{
FairyGUI_UIObjectFactory_GComponentCreator_Event target = new FairyGUI_UIObjectFactory_GComponentCreator_Event(func, self);
FairyGUI.UIObjectFactory.GComponentCreator d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_FairyGUI_UIObjectFactory_GComponentCreator(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(FairyGUI.UIObjectFactory.GComponentCreator), L, pos);
}
void Push_FairyGUI_UIObjectFactory_GComponentCreator(IntPtr L, FairyGUI.UIObjectFactory.GComponentCreator o)
{
ToLua.Push(L, o);
}
class FairyGUI_UIObjectFactory_GLoaderCreator_Event : LuaDelegate
{
public FairyGUI_UIObjectFactory_GLoaderCreator_Event(LuaFunction func) : base(func) { }
public FairyGUI_UIObjectFactory_GLoaderCreator_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public FairyGUI.GLoader Call()
{
func.BeginPCall();
func.PCall();
FairyGUI.GLoader ret = (FairyGUI.GLoader)func.CheckObject(typeof(FairyGUI.GLoader));
func.EndPCall();
return ret;
}
public FairyGUI.GLoader CallWithSelf()
{
func.BeginPCall();
func.Push(self);
func.PCall();
FairyGUI.GLoader ret = (FairyGUI.GLoader)func.CheckObject(typeof(FairyGUI.GLoader));
func.EndPCall();
return ret;
}
}
public FairyGUI.UIObjectFactory.GLoaderCreator FairyGUI_UIObjectFactory_GLoaderCreator(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
FairyGUI.UIObjectFactory.GLoaderCreator fn = delegate() { return null; };
return fn;
}
if(!flag)
{
FairyGUI_UIObjectFactory_GLoaderCreator_Event target = new FairyGUI_UIObjectFactory_GLoaderCreator_Event(func);
FairyGUI.UIObjectFactory.GLoaderCreator d = target.Call;
target.method = d.Method;
return d;
}
else
{
FairyGUI_UIObjectFactory_GLoaderCreator_Event target = new FairyGUI_UIObjectFactory_GLoaderCreator_Event(func, self);
FairyGUI.UIObjectFactory.GLoaderCreator d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_FairyGUI_UIObjectFactory_GLoaderCreator(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(FairyGUI.UIObjectFactory.GLoaderCreator), L, pos);
}
void Push_FairyGUI_UIObjectFactory_GLoaderCreator(IntPtr L, FairyGUI.UIObjectFactory.GLoaderCreator o)
{
ToLua.Push(L, o);
}
class FairyGUI_UIConfig_SoundLoader_Event : LuaDelegate
{
public FairyGUI_UIConfig_SoundLoader_Event(LuaFunction func) : base(func) { }
public FairyGUI_UIConfig_SoundLoader_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public FairyGUI.NAudioClip Call(string param0)
{
func.BeginPCall();
func.Push(param0);
func.PCall();
FairyGUI.NAudioClip ret = (FairyGUI.NAudioClip)func.CheckObject(typeof(FairyGUI.NAudioClip));
func.EndPCall();
return ret;
}
public FairyGUI.NAudioClip CallWithSelf(string param0)
{
func.BeginPCall();
func.Push(self);
func.Push(param0);
func.PCall();
FairyGUI.NAudioClip ret = (FairyGUI.NAudioClip)func.CheckObject(typeof(FairyGUI.NAudioClip));
func.EndPCall();
return ret;
}
}
public FairyGUI.UIConfig.SoundLoader FairyGUI_UIConfig_SoundLoader(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
FairyGUI.UIConfig.SoundLoader fn = delegate(string param0) { return null; };
return fn;
}
if(!flag)
{
FairyGUI_UIConfig_SoundLoader_Event target = new FairyGUI_UIConfig_SoundLoader_Event(func);
FairyGUI.UIConfig.SoundLoader d = target.Call;
target.method = d.Method;
return d;
}
else
{
FairyGUI_UIConfig_SoundLoader_Event target = new FairyGUI_UIConfig_SoundLoader_Event(func, self);
FairyGUI.UIConfig.SoundLoader d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_FairyGUI_UIConfig_SoundLoader(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(FairyGUI.UIConfig.SoundLoader), L, pos);
}
void Push_FairyGUI_UIConfig_SoundLoader(IntPtr L, FairyGUI.UIConfig.SoundLoader o)
{
ToLua.Push(L, o);
}
class System_Action_string_System_Action_Event : LuaDelegate
{
public System_Action_string_System_Action_Event(LuaFunction func) : base(func) { }
public System_Action_string_System_Action_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(string param0, System.Action param1)
{
func.BeginPCall();
func.Push(param0);
func.Push(param1);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(string param0, System.Action param1)
{
func.BeginPCall();
func.Push(self);
func.Push(param0);
func.Push(param1);
func.PCall();
func.EndPCall();
}
}
public System.Action<string,System.Action> System_Action_string_System_Action(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
System.Action<string,System.Action> fn = delegate(string param0, System.Action param1) { };
return fn;
}
if(!flag)
{
System_Action_string_System_Action_Event target = new System_Action_string_System_Action_Event(func);
System.Action<string,System.Action> d = target.Call;
target.method = d.Method;
return d;
}
else
{
System_Action_string_System_Action_Event target = new System_Action_string_System_Action_Event(func, self);
System.Action<string,System.Action> d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_System_Action_string_System_Action(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(System.Action<string,System.Action>), L, pos);
}
void Push_System_Action_string_System_Action(IntPtr L, System.Action<string,System.Action> o)
{
ToLua.Push(L, o);
}
class FairyGUI_GTweenCallback1_Event : LuaDelegate
{
public FairyGUI_GTweenCallback1_Event(LuaFunction func) : base(func) { }
public FairyGUI_GTweenCallback1_Event(LuaFunction func, LuaTable self) : base(func, self) { }
public void Call(FairyGUI.GTweener param0)
{
func.BeginPCall();
func.PushObject(param0);
func.PCall();
func.EndPCall();
}
public void CallWithSelf(FairyGUI.GTweener param0)
{
func.BeginPCall();
func.Push(self);
func.PushObject(param0);
func.PCall();
func.EndPCall();
}
}
public FairyGUI.GTweenCallback1 FairyGUI_GTweenCallback1(LuaFunction func, LuaTable self, bool flag)
{
if (func == null)
{
FairyGUI.GTweenCallback1 fn = delegate(FairyGUI.GTweener param0) { };
return fn;
}
if(!flag)
{
FairyGUI_GTweenCallback1_Event target = new FairyGUI_GTweenCallback1_Event(func);
FairyGUI.GTweenCallback1 d = target.Call;
target.method = d.Method;
return d;
}
else
{
FairyGUI_GTweenCallback1_Event target = new FairyGUI_GTweenCallback1_Event(func, self);
FairyGUI.GTweenCallback1 d = target.CallWithSelf;
target.method = d.Method;
return d;
}
}
bool Check_FairyGUI_GTweenCallback1(IntPtr L, int pos)
{
return TypeChecker.CheckDelegateType(typeof(FairyGUI.GTweenCallback1), L, pos);
}
void Push_FairyGUI_GTweenCallback1(IntPtr L, FairyGUI.GTweenCallback1 o)
{
ToLua.Push(L, o);
}
}