changhong/wb_unity_pro/Assets/Source/Generate/FairyGUI_ImageWrap.cs

451 lines
10 KiB
C#

//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class FairyGUI_ImageWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(FairyGUI.Image), typeof(FairyGUI.DisplayObject));
L.RegFunction("SetNativeSize", SetNativeSize);
L.RegFunction("OnPopulateMesh", OnPopulateMesh);
L.RegFunction("SliceFill", SliceFill);
L.RegFunction("New", _CreateFairyGUI_Image);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("texture", get_texture, set_texture);
L.RegVar("color", get_color, set_color);
L.RegVar("fillMethod", get_fillMethod, set_fillMethod);
L.RegVar("fillOrigin", get_fillOrigin, set_fillOrigin);
L.RegVar("fillClockwise", get_fillClockwise, set_fillClockwise);
L.RegVar("fillAmount", get_fillAmount, set_fillAmount);
L.RegVar("scale9Grid", get_scale9Grid, set_scale9Grid);
L.RegVar("scaleByTile", get_scaleByTile, set_scaleByTile);
L.RegVar("tileGridIndice", get_tileGridIndice, set_tileGridIndice);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _CreateFairyGUI_Image(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 0)
{
FairyGUI.Image obj = new FairyGUI.Image();
ToLua.PushObject(L, obj);
return 1;
}
else if (count == 1)
{
FairyGUI.NTexture arg0 = (FairyGUI.NTexture)ToLua.CheckObject<FairyGUI.NTexture>(L, 1);
FairyGUI.Image obj = new FairyGUI.Image(arg0);
ToLua.PushObject(L, obj);
return 1;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FairyGUI.Image.New");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetNativeSize(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)ToLua.CheckObject<FairyGUI.Image>(L, 1);
obj.SetNativeSize();
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int OnPopulateMesh(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.Image obj = (FairyGUI.Image)ToLua.CheckObject<FairyGUI.Image>(L, 1);
FairyGUI.VertexBuffer arg0 = (FairyGUI.VertexBuffer)ToLua.CheckObject(L, 2, typeof(FairyGUI.VertexBuffer));
obj.OnPopulateMesh(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SliceFill(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.Image obj = (FairyGUI.Image)ToLua.CheckObject<FairyGUI.Image>(L, 1);
FairyGUI.VertexBuffer arg0 = (FairyGUI.VertexBuffer)ToLua.CheckObject(L, 2, typeof(FairyGUI.VertexBuffer));
obj.SliceFill(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_texture(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
FairyGUI.NTexture ret = obj.texture;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index texture on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_color(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
UnityEngine.Color ret = obj.color;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_fillMethod(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
FairyGUI.FillMethod ret = obj.fillMethod;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillMethod on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_fillOrigin(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
int ret = obj.fillOrigin;
LuaDLL.lua_pushinteger(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillOrigin on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_fillClockwise(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
bool ret = obj.fillClockwise;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillClockwise on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_fillAmount(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
float ret = obj.fillAmount;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillAmount on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_scale9Grid(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
System.Nullable<UnityEngine.Rect> ret = obj.scale9Grid;
ToLua.PusNullable(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index scale9Grid on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_scaleByTile(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
bool ret = obj.scaleByTile;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index scaleByTile on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_tileGridIndice(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
int ret = obj.tileGridIndice;
LuaDLL.lua_pushinteger(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index tileGridIndice on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_texture(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
FairyGUI.NTexture arg0 = (FairyGUI.NTexture)ToLua.CheckObject<FairyGUI.NTexture>(L, 2);
obj.texture = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index texture on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_color(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
obj.color = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_fillMethod(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
FairyGUI.FillMethod arg0 = (FairyGUI.FillMethod)ToLua.CheckObject(L, 2, typeof(FairyGUI.FillMethod));
obj.fillMethod = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillMethod on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_fillOrigin(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
obj.fillOrigin = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillOrigin on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_fillClockwise(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.fillClockwise = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillClockwise on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_fillAmount(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.fillAmount = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillAmount on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_scale9Grid(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
System.Nullable<UnityEngine.Rect> arg0 = ToLua.CheckNullable<UnityEngine.Rect>(L, 2);
obj.scale9Grid = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index scale9Grid on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_scaleByTile(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.scaleByTile = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index scaleByTile on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_tileGridIndice(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Image obj = (FairyGUI.Image)o;
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
obj.tileGridIndice = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index tileGridIndice on a nil value");
}
}
}