301 lines
8.5 KiB
Lua
301 lines
8.5 KiB
Lua
local EXGameInfo = {}
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local M = EXGameInfo
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function EXGameInfo.new(blur_view)
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setmetatable(M, { __index = IGameInfo })
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local self = setmetatable({}, { __index = M })
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self.class = "EXGameInfo"
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UIPackage.AddPackage("extend/majiang/hongzhong/ui/Info_MJ_HongZhong")
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return self
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end
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function M:FillData()
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self._maxPlayer = 4 -- 默认玩家人数
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self._roundChoice = 4 -- 回合选项数
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if oldGameVersion == 1 then
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self._config = UIPackage.CreateObjectFromURL("ui://Info_MJ_HongZhong/Cgm_create_room")
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else
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self._config = UIPackage.CreateObjectFromURL("ui://Info_MJ_HongZhong/Cgm_create_room_yueyang")
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end
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if oldGameVersion == 2 then
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self._config:GetController("xipai").selectedIndex = 0
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self.xipaiValueText = self._config:GetChild('xipaifen')
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self.xipaiValue = 1
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self.anchouValueText = self._config:GetChild('anchoufen')
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self.anchouValueText.text = 1
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self.anchouValue = 1
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local btn_cr = self._config:GetChild('sdsrbtn')
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btn_cr.onClick:Set(
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function()
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local gniv = GroupNumberInputView_Game.new(nil, function(num)
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local value = limit
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if otype == 1 then
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value = value + ad2d(num)
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elseif otype == -1 then
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value = value - ad2d(num)
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else
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value = ad2d(num)
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end
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if value < 0 then
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ViewUtil.ErrorTip(1, "输入数据异常!")
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end
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self.xipaiValueText.text = value / 100
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self.xipaiValue = value / 100
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end, 3, nil)
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gniv:Show()
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end
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)
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local btn_cr2 = self._config:GetChild('anchoubtn')
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btn_cr2.onClick:Set(
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function()
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local gniv = GroupNumberInputView_Game.new(nil, function(num)
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local value = limit
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if otype == 1 then
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value = value + ad2d(num)
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elseif otype == -1 then
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value = value - ad2d(num)
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else
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value = ad2d(num)
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end
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if value < 0 then
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ViewUtil.ErrorTip(1, "输入数据异常!")
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end
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self.anchouValueText.text = value / 100
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self.anchouValue = value / 100
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end, 3, nil)
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gniv:Show()
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end
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)
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end
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end
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local _help_url = "ui://Info_MJ_HongZhong/Com_help"
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function M:GetHelpUrl()
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return _help_url
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end
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local _icon_url = "ui://Info_MJ_HongZhong/icon"
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function M:GetIconUrl()
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return _icon_url
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end
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local _icon_url1 = "ui://Info_MJ_HongZhong/icon1"
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function M:GetIconUrl1()
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return _icon_url1
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end
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local _play_list = {} --{"红中麻将","三人红中","二人红中"}
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function M:GetPlayList()
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return _play_list
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end
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function M:SelectedConfigData()
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local _config = self._config
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local round = _config:GetController("round").selectedIndex + 1
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local people = _config:GetController("play_list").selectedIndex + 2
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local qiangkong = _config:GetChild("btn_qgh").selected and true or false
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local qiangkong_niao = _config:GetChild("btn_qghjm").selected and true or false
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local seven_pair = _config:GetChild("btn_qidui").selected and true or false
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local niao_type = _config:GetController("NiaoType").selectedIndex + 1
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local zha_ma = _config:GetController("zha").selectedIndex + 1
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local wo_niao = _config:GetController("wowoniao").selectedIndex + 1
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local laizi = _config:GetChild("btn_laizi").selected and true or false
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local aa = _config:GetController("Cost").selectedIndex
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-- local zhuangxian = _config:GetChild("btn_zhuangxian").selected and true or false
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local piao_niao = _config:GetChild("btn_piao_niao").selected
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local jiangma = _config:GetController("jiangma").selectedIndex
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local wuguizhuopaojiabei = _config:GetChild("btn_wuhongzhongzuobaofanbei").selected
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----------
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local piao_niao1 = 0
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if _config:GetController('piao') then
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piao_niao1 = _config:GetController('piao').selectedIndex
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end
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local piao1 = false
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local piao2 = false
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local piao3 = false
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local piao_niao_opt = 0
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if piao_niao1 == 2 then
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piao_niao_opt = _config:GetController("piaofen").selectedIndex
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end
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local laizi4_hu = false
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if _config:GetChild("btn_sihongzhong") then
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laizi4_hu = _config:GetChild("btn_sihongzhong").selected
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end
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local hz_hu = false
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if _config:GetChild("btn_wuhongzhong") then
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hz_hu = _config:GetChild("btn_wuhongzhong").selected
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end
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local wuguijiabei = false
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if _config:GetChild("btn_wuhongzhongzimo") then
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wuguijiabei = _config:GetChild("btn_wuhongzhongzimo").selected
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end
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local dianpaohu = false
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if _config:GetChild("btn_dianpaohu") then
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dianpaohu = _config:GetChild("btn_dianpaohu").selected
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end
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local di_fen = false
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if _config:GetController('difen') then
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di_fen = _config:GetController('difen').selectedIndex
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end
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local xi_pai = false
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if _config:GetChild("xipai") then
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xi_pai = _config:GetChild("xipai").selected
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end
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local fengding_score = 0
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if _config:GetController("fengding") then
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fengding_score = _config:GetController("fengding").selectedIndex
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end
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----------
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local _data = {}
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_data["opt"] = round
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_data["maxPlayers"] = people
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-- _data["maxPlayers"] = 2
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-- _data["zhuangxian"] = zhuangxian
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_data["qidui"] = seven_pair
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_data["qiangkong"] = qiangkong
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_data["qiangkong_niao"] = not qiangkong and false or qiangkong_niao
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_data["niao"] = niao_type
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if oldGameVersion == 1 then
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_data["niao_opt"] = niao_type == 2 and 1 or (niao_type == 3 and wo_niao or zha_ma)
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else
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_data["niao_opt"] = niao_type == 2 and 1 or (niao_type == 3 and wo_niao or zha_ma)
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end
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_data["niao_opt_score"] = wo_niao
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_data["laizi8"] = laizi
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_data["AA"] = aa
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if oldGameVersion == 1 then
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_data["piao_niao"] = piao_niao
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else
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_data["piao_niao"] = piao_niao1
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end
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_data["jiangma"] = jiangma
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_data['piao1'] = piao1
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_data['piao2'] = piao2
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_data['piao3'] = piao3
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_data['laizi4_hu'] = laizi4_hu
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_data['hz_hu'] = hz_hu
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_data['wuguijiabei'] = wuguijiabei
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_data['di_fen'] = di_fen
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_data['xi_pai'] = xi_pai
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auto_piao = false
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if piao_niao == 2 then
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if piao1 or piao2 or piao3 then
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auto_piao = true
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end
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end
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_data['auto_piao'] = auto_piao
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_data['piao_niao_opt'] = piao_niao_opt
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local xi_pai_score = 0
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local an_chou_score = 0
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if oldGameVersion == 2 then
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xi_pai_score = self.xipaiValue
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an_chou_score = self.anchouValue
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end
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_data['xi_pai_score'] = xi_pai_score * 100
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_data['an_chou_score'] = an_chou_score * 100
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_data["fengding_score"] = fengding_score
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_data["wuguizhuopaojiabei"] = wuguizhuopaojiabei
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_data["dianpaohu"] = dianpaohu
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return _data
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end
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function M:LoadConfigData(data)
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local _config = self._config
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_config:GetController("round").selectedIndex = data.opt - 1
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_config:GetController("play_list").selectedIndex = data.maxPlayers - 2
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_config:GetChild("btn_qgh").selected = data.qiangkong
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_config:GetChild("btn_qghjm").selected = data.qiangkong_niao
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_config:GetChild("btn_qidui").selected = data.qidui
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-- _config:GetChild("btn_zhuangxian").selected = data.zhuangxian
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_config:GetController("NiaoType").selectedIndex = data.niao - 1
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if data.niao == 1 then
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_config:GetController("zha").selectedIndex = data.niao_opt - 1
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elseif data.niao == 3 then
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_config:GetController("wowoniao").selectedIndex = data.niao_opt - 1
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end
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_config:GetController("wowoniao").selectedIndex = data.niao_opt_score - 1
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_config:GetChild("btn_laizi").selected = data.laizi8
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_config:GetController("Cost").selectedIndex = data.AA or 0
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if oldGameVersion == 1 then
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_config:GetChild("btn_piao_niao").selected = data.piao_niao
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end
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_config:GetController("jiangma").selectedIndex = data.jiangma
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_config:GetChild("btn_dianpaohu").selected = data.dianpaohu
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if _config:GetController("piao") then
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_config:GetController("piao").selectedIndex = data.piao_niao
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_config:GetChild('pf1').selected = data.piao1
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_config:GetChild('pf2').selected = data.piao2
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_config:GetChild('pf3').selected = data.piao3
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end
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if _config:GetChild("btn_sihongzhong") then
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_config:GetChild("btn_sihongzhong").selected = data.laizi4_hu
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_config:GetChild("btn_wuhongzhong").selected = data.hz_hu
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_config:GetChild("btn_wuhongzhongzimo").selected = data.wuguijiabei
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end
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if _config:GetController("difen") then
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_config:GetController("difen").selectedIndex = data.di_fen
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end
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if _config:GetChild("xipai") then
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_config:GetChild("xipai").selected = data.xi_pai
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end
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if _config:GetController("piaofen") then
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_config:GetController("piaofen").selectedIndex = data.piao_niao_opt
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end
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if oldGameVersion == 2 then
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self.xipaiValueText.text = data.xi_pai_score / 100
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self.xipaiValue = data.xi_pai_score / 100
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self.anchouValueText.text = data.an_chou_score / 100
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self.anchouValue = data.an_chou_score / 100
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end
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if _config:GetController("fengding") then
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_config:GetController("fengding").selectedIndex = data.fengding_score
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end
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_config:GetChild("btn_wuhongzhongzuobaofanbei").selected = data.wuguizhuopaojiabei
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end
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return M
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