394 lines
13 KiB
C++
394 lines
13 KiB
C++
#include "il2cpp-config.h"
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#ifndef _MSC_VER
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# include <alloca.h>
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#else
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# include <malloc.h>
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#endif
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#include <cstring>
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#include <string.h>
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#include <stdio.h>
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#include <cmath>
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#include <limits>
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#include <assert.h>
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#include <stdint.h>
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#include "codegen/il2cpp-codegen.h"
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#include "il2cpp-object-internals.h"
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// System.Byte[]
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struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821;
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// System.String
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struct String_t;
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// System.Void
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struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
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// UnityEngine.Texture2D
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struct Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C;
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struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821;
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IL2CPP_EXTERN_C_BEGIN
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IL2CPP_EXTERN_C_END
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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// <Module>
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struct U3CModuleU3E_t3E933490017077F9EDC981FC79F07E2DEAA09C9D
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{
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public:
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public:
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};
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// System.Object
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struct Il2CppArrayBounds;
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// System.Array
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// System.ValueType
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struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
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{
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public:
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public:
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};
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// Native definition for P/Invoke marshalling of System.ValueType
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struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
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{
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};
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// Native definition for COM marshalling of System.ValueType
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struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
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{
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};
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// UnityEngine.ImageConversion
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struct ImageConversion_t578D0CCFF2C4D5356FE3356CB8FAEDD456D3FC43 : public RuntimeObject
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{
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public:
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public:
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};
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// System.Boolean
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struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
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{
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public:
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// System.Boolean System.Boolean::m_value
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bool ___m_value_0;
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public:
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inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
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inline bool get_m_value_0() const { return ___m_value_0; }
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inline bool* get_address_of_m_value_0() { return &___m_value_0; }
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inline void set_m_value_0(bool value)
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{
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___m_value_0 = value;
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}
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};
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struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
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{
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public:
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// System.String System.Boolean::TrueString
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String_t* ___TrueString_5;
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// System.String System.Boolean::FalseString
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String_t* ___FalseString_6;
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public:
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inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
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inline String_t* get_TrueString_5() const { return ___TrueString_5; }
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inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
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inline void set_TrueString_5(String_t* value)
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{
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___TrueString_5 = value;
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Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
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}
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inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
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inline String_t* get_FalseString_6() const { return ___FalseString_6; }
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inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
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inline void set_FalseString_6(String_t* value)
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{
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___FalseString_6 = value;
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Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
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}
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};
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// System.Byte
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struct Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07
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{
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public:
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// System.Byte System.Byte::m_value
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uint8_t ___m_value_0;
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public:
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inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07, ___m_value_0)); }
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inline uint8_t get_m_value_0() const { return ___m_value_0; }
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inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
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inline void set_m_value_0(uint8_t value)
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{
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___m_value_0 = value;
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}
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};
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// System.Int32
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struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
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{
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public:
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// System.Int32 System.Int32::m_value
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int32_t ___m_value_0;
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public:
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inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
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inline int32_t get_m_value_0() const { return ___m_value_0; }
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inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
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inline void set_m_value_0(int32_t value)
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{
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___m_value_0 = value;
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}
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};
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// System.IntPtr
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struct IntPtr_t
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{
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public:
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// System.Void* System.IntPtr::m_value
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void* ___m_value_0;
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public:
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inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
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inline void* get_m_value_0() const { return ___m_value_0; }
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inline void** get_address_of_m_value_0() { return &___m_value_0; }
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inline void set_m_value_0(void* value)
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{
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___m_value_0 = value;
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}
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};
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struct IntPtr_t_StaticFields
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{
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public:
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// System.IntPtr System.IntPtr::Zero
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intptr_t ___Zero_1;
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public:
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inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
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inline intptr_t get_Zero_1() const { return ___Zero_1; }
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inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
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inline void set_Zero_1(intptr_t value)
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{
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___Zero_1 = value;
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}
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};
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// UnityEngine.Object
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struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
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{
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public:
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// System.IntPtr UnityEngine.Object::m_CachedPtr
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intptr_t ___m_CachedPtr_0;
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public:
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inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
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inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
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inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
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inline void set_m_CachedPtr_0(intptr_t value)
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{
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___m_CachedPtr_0 = value;
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}
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};
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struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
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{
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public:
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// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
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int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
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public:
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inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
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inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
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inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
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inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
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{
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___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
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}
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};
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// Native definition for P/Invoke marshalling of UnityEngine.Object
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struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
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{
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intptr_t ___m_CachedPtr_0;
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};
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// Native definition for COM marshalling of UnityEngine.Object
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struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
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{
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intptr_t ___m_CachedPtr_0;
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};
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// UnityEngine.Texture
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struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
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{
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public:
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public:
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};
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struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields
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{
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public:
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// System.Int32 UnityEngine.Texture::GenerateAllMips
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int32_t ___GenerateAllMips_4;
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public:
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inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields, ___GenerateAllMips_4)); }
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inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
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inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
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inline void set_GenerateAllMips_4(int32_t value)
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{
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___GenerateAllMips_4 = value;
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}
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};
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// UnityEngine.Texture2D
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struct Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
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{
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public:
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public:
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};
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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// System.Byte[]
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struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821 : public RuntimeArray
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{
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public:
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ALIGN_FIELD (8) uint8_t m_Items[1];
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public:
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inline uint8_t GetAt(il2cpp_array_size_t index) const
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{
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IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
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return m_Items[index];
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}
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inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
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{
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IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
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return m_Items + index;
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}
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inline void SetAt(il2cpp_array_size_t index, uint8_t value)
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{
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IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
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m_Items[index] = value;
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}
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inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
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{
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return m_Items[index];
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}
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inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
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{
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return m_Items + index;
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}
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inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
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{
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m_Items[index] = value;
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}
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};
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// System.Byte[] UnityEngine.ImageConversion::EncodeToJPG(UnityEngine.Texture2D,System.Int32)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ImageConversion_EncodeToJPG_mE289598FD45B6658A645B2CE359C4E6FC97BF875 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___tex0, int32_t ___quality1, const RuntimeMethod* method);
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// System.Boolean UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[],System.Boolean)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ImageConversion_LoadImage_mFB317291362399115F8D112D8CE9E8C1BF454C29 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___tex0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, bool ___markNonReadable2, const RuntimeMethod* method);
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Winvalid-offsetof"
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#pragma clang diagnostic ignored "-Wunused-variable"
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#endif
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// System.Byte[] UnityEngine.ImageConversion::EncodeToJPG(UnityEngine.Texture2D,System.Int32)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ImageConversion_EncodeToJPG_mE289598FD45B6658A645B2CE359C4E6FC97BF875 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___tex0, int32_t ___quality1, const RuntimeMethod* method)
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{
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typedef ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* (*ImageConversion_EncodeToJPG_mE289598FD45B6658A645B2CE359C4E6FC97BF875_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, int32_t);
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static ImageConversion_EncodeToJPG_mE289598FD45B6658A645B2CE359C4E6FC97BF875_ftn _il2cpp_icall_func;
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if (!_il2cpp_icall_func)
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_il2cpp_icall_func = (ImageConversion_EncodeToJPG_mE289598FD45B6658A645B2CE359C4E6FC97BF875_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ImageConversion::EncodeToJPG(UnityEngine.Texture2D,System.Int32)");
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ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* retVal = _il2cpp_icall_func(___tex0, ___quality1);
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return retVal;
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}
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// System.Byte[] UnityEngine.ImageConversion::EncodeToJPG(UnityEngine.Texture2D)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ImageConversion_EncodeToJPG_mDE6C67AACCC7BAD006D0A852093F881D11F9C8DF (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___tex0, const RuntimeMethod* method)
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{
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ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* V_0 = NULL;
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{
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Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_0 = ___tex0;
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ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_1 = ImageConversion_EncodeToJPG_mE289598FD45B6658A645B2CE359C4E6FC97BF875(L_0, ((int32_t)75), /*hidden argument*/NULL);
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V_0 = L_1;
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goto IL_000c;
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}
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IL_000c:
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{
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ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_2 = V_0;
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return L_2;
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}
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}
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// System.Boolean UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[],System.Boolean)
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ImageConversion_LoadImage_mFB317291362399115F8D112D8CE9E8C1BF454C29 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___tex0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, bool ___markNonReadable2, const RuntimeMethod* method)
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{
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typedef bool (*ImageConversion_LoadImage_mFB317291362399115F8D112D8CE9E8C1BF454C29_ftn) (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, bool);
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static ImageConversion_LoadImage_mFB317291362399115F8D112D8CE9E8C1BF454C29_ftn _il2cpp_icall_func;
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if (!_il2cpp_icall_func)
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_il2cpp_icall_func = (ImageConversion_LoadImage_mFB317291362399115F8D112D8CE9E8C1BF454C29_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[],System.Boolean)");
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bool retVal = _il2cpp_icall_func(___tex0, ___data1, ___markNonReadable2);
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return retVal;
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}
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// System.Boolean UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[])
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ImageConversion_LoadImage_m94295492E96C38984406A23CC2A3931758ECE86B (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___tex0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, const RuntimeMethod* method)
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{
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bool V_0 = false;
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{
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Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_0 = ___tex0;
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ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_1 = ___data1;
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bool L_2 = ImageConversion_LoadImage_mFB317291362399115F8D112D8CE9E8C1BF454C29(L_0, L_1, (bool)0, /*hidden argument*/NULL);
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V_0 = L_2;
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goto IL_000c;
|
|
}
|
|
|
|
IL_000c:
|
|
{
|
|
bool L_3 = V_0;
|
|
return L_3;
|
|
}
|
|
}
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop
|
|
#endif
|