changhong/xcode/Classes/Native/Il2CppGenericMethodDefiniti...

23028 lines
3.2 MiB

#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
extern const Il2CppMethodSpec g_Il2CppMethodSpecTable[];
const Il2CppMethodSpec g_Il2CppMethodSpecTable[23001] =
{
{ 776, -1, 0 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Object>(System.Object,System.ExceptionArgument) */,
{ 789, 29, -1 } /* System.Void System.ValueTuple`2<System.Object,System.Object>::.ctor(T1,T2) */,
{ 790, 29, -1 } /* System.Boolean System.ValueTuple`2<System.Object,System.Object>::Equals(System.Object) */,
{ 791, 29, -1 } /* System.Boolean System.ValueTuple`2<System.Object,System.Object>::Equals(System.ValueTuple`2<T1,T2>) */,
{ 792, 29, -1 } /* System.Boolean System.ValueTuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 793, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::System.IComparable.CompareTo(System.Object) */,
{ 794, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::CompareTo(System.ValueTuple`2<T1,T2>) */,
{ 795, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 796, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::GetHashCode() */,
{ 797, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 798, 29, -1 } /* System.Int32 System.ValueTuple`2<System.Object,System.Object>::GetHashCodeCore(System.Collections.IEqualityComparer) */,
{ 799, 29, -1 } /* System.String System.ValueTuple`2<System.Object,System.Object>::ToString() */,
{ 801, -1, 0 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Array::AsReadOnly<System.Object>(T[]) */,
{ 802, -1, 0 } /* System.Void System.Array::Resize<System.Object>(T[]&,System.Int32) */,
{ 821, -1, 29 } /* TOutput[] System.Array::ConvertAll<System.Object,System.Object>(TInput[],System.Converter`2<TInput,TOutput>) */,
{ 825, -1, 0 } /* System.Void System.Array::ForEach<System.Object>(T[],System.Action`1<T>) */,
{ 840, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],T) */,
{ 841, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],T,System.Collections.Generic.IComparer`1<T>) */,
{ 842, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],System.Int32,System.Int32,T) */,
{ 843, -1, 0 } /* System.Int32 System.Array::BinarySearch<System.Object>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 847, -1, 0 } /* System.Int32 System.Array::IndexOf<System.Object>(T[],T) */,
{ 848, -1, 0 } /* System.Int32 System.Array::IndexOf<System.Object>(T[],T,System.Int32) */,
{ 849, -1, 0 } /* System.Int32 System.Array::IndexOf<System.Object>(T[],T,System.Int32,System.Int32) */,
{ 853, -1, 0 } /* System.Int32 System.Array::LastIndexOf<System.Object>(T[],T) */,
{ 854, -1, 0 } /* System.Int32 System.Array::LastIndexOf<System.Object>(T[],T,System.Int32) */,
{ 855, -1, 0 } /* System.Int32 System.Array::LastIndexOf<System.Object>(T[],T,System.Int32,System.Int32) */,
{ 858, -1, 0 } /* System.Void System.Array::Reverse<System.Object>(T[]) */,
{ 859, -1, 0 } /* System.Void System.Array::Reverse<System.Object>(T[],System.Int32,System.Int32) */,
{ 872, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[]) */,
{ 873, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Int32,System.Int32) */,
{ 874, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 876, -1, 0 } /* System.Void System.Array::Sort<System.Object>(T[],System.Comparison`1<T>) */,
{ 877, -1, 29 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[]) */,
{ 878, -1, 29 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[],System.Int32,System.Int32) */,
{ 879, -1, 29 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>) */,
{ 880, -1, 29 } /* System.Void System.Array::Sort<System.Object,System.Object>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 881, -1, 0 } /* System.Boolean System.Array::Exists<System.Object>(T[],System.Predicate`1<T>) */,
{ 882, -1, 0 } /* System.Void System.Array::Fill<System.Object>(T[],T) */,
{ 883, -1, 0 } /* System.Void System.Array::Fill<System.Object>(T[],T,System.Int32,System.Int32) */,
{ 884, -1, 0 } /* T System.Array::Find<System.Object>(T[],System.Predicate`1<T>) */,
{ 885, -1, 0 } /* T[] System.Array::FindAll<System.Object>(T[],System.Predicate`1<T>) */,
{ 886, -1, 0 } /* System.Int32 System.Array::FindIndex<System.Object>(T[],System.Predicate`1<T>) */,
{ 887, -1, 0 } /* System.Int32 System.Array::FindIndex<System.Object>(T[],System.Int32,System.Predicate`1<T>) */,
{ 888, -1, 0 } /* System.Int32 System.Array::FindIndex<System.Object>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 889, -1, 0 } /* T System.Array::FindLast<System.Object>(T[],System.Predicate`1<T>) */,
{ 890, -1, 0 } /* System.Int32 System.Array::FindLastIndex<System.Object>(T[],System.Predicate`1<T>) */,
{ 891, -1, 0 } /* System.Int32 System.Array::FindLastIndex<System.Object>(T[],System.Int32,System.Predicate`1<T>) */,
{ 892, -1, 0 } /* System.Int32 System.Array::FindLastIndex<System.Object>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 893, -1, 0 } /* System.Boolean System.Array::TrueForAll<System.Object>(T[],System.Predicate`1<T>) */,
{ 898, -1, 0 } /* System.Collections.Generic.IEnumerator`1<T> System.Array::InternalArray__IEnumerable_GetEnumerator<System.Object>() */,
{ 900, -1, 0 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Object>(T) */,
{ 901, -1, 0 } /* System.Boolean System.Array::InternalArray__ICollection_Remove<System.Object>(T) */,
{ 902, -1, 0 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Object>(T) */,
{ 903, -1, 0 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Object>(T[],System.Int32) */,
{ 904, -1, 0 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Object>(System.Int32) */,
{ 906, -1, 0 } /* System.Void System.Array::InternalArray__Insert<System.Object>(System.Int32,T) */,
{ 908, -1, 0 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Object>(T) */,
{ 909, -1, 0 } /* T System.Array::InternalArray__get_Item<System.Object>(System.Int32) */,
{ 910, -1, 0 } /* System.Void System.Array::InternalArray__set_Item<System.Object>(System.Int32,T) */,
{ 911, -1, 0 } /* System.Void System.Array::GetGenericValueImpl<System.Object>(System.Int32,T&) */,
{ 912, -1, 0 } /* System.Void System.Array::SetGenericValueImpl<System.Object>(System.Int32,T&) */,
{ 946, -1, 0 } /* T[] System.Array::Empty<System.Object>() */,
{ 948, -1, 0 } /* System.Int32 System.Array::IndexOfImpl<System.Object>(T[],T,System.Int32,System.Int32) */,
{ 949, -1, 0 } /* System.Int32 System.Array::LastIndexOfImpl<System.Object>(T[],T,System.Int32,System.Int32) */,
{ 951, -1, 0 } /* T System.Array::UnsafeLoad<System.Object>(T[],System.Int32) */,
{ 952, -1, 0 } /* System.Void System.Array::UnsafeStore<System.Object>(T[],System.Int32,T) */,
{ 953, -1, 29 } /* R System.Array::UnsafeMov<System.Object,System.Object>(S) */,
{ 962, 0, -1 } /* T System.Array/InternalEnumerator`1<System.Object>::get_Current() */,
{ 964, 0, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 959, 0, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Object>::.ctor(System.Array) */,
{ 960, 0, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Object>::Dispose() */,
{ 961, 0, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Object>::MoveNext() */,
{ 963, 0, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 967, 0, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Object>::get_Current() */,
{ 968, 0, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 965, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::Dispose() */,
{ 966, 0, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Object>::MoveNext() */,
{ 969, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 970, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::.ctor() */,
{ 971, 0, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Object>::.cctor() */,
{ 993, -1, 29 } /* System.Tuple`2<T1,T2> System.Tuple::Create<System.Object,System.Object>(T1,T2) */,
{ 996, 29, -1 } /* T1 System.Tuple`2<System.Object,System.Object>::get_Item1() */,
{ 997, 29, -1 } /* T2 System.Tuple`2<System.Object,System.Object>::get_Item2() */,
{ 998, 29, -1 } /* System.Void System.Tuple`2<System.Object,System.Object>::.ctor(T1,T2) */,
{ 999, 29, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Object>::Equals(System.Object) */,
{ 1000, 29, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 1001, 29, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::System.IComparable.CompareTo(System.Object) */,
{ 1002, 29, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 1003, 29, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::GetHashCode() */,
{ 1004, 29, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 1005, 29, -1 } /* System.String System.Tuple`2<System.Object,System.Object>::ToString() */,
{ 1006, 29, -1 } /* System.String System.Tuple`2<System.Object,System.Object>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
{ 1007, 40, -1 } /* T1 System.Tuple`3<System.Object,System.Object,System.Object>::get_Item1() */,
{ 1008, 40, -1 } /* T2 System.Tuple`3<System.Object,System.Object,System.Object>::get_Item2() */,
{ 1009, 40, -1 } /* T3 System.Tuple`3<System.Object,System.Object,System.Object>::get_Item3() */,
{ 1010, 40, -1 } /* System.Void System.Tuple`3<System.Object,System.Object,System.Object>::.ctor(T1,T2,T3) */,
{ 1011, 40, -1 } /* System.Boolean System.Tuple`3<System.Object,System.Object,System.Object>::Equals(System.Object) */,
{ 1012, 40, -1 } /* System.Boolean System.Tuple`3<System.Object,System.Object,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 1013, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::System.IComparable.CompareTo(System.Object) */,
{ 1014, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 1015, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::GetHashCode() */,
{ 1016, 40, -1 } /* System.Int32 System.Tuple`3<System.Object,System.Object,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 1017, 40, -1 } /* System.String System.Tuple`3<System.Object,System.Object,System.Object>::ToString() */,
{ 1018, 40, -1 } /* System.String System.Tuple`3<System.Object,System.Object,System.Object>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
{ 1019, 41, -1 } /* T1 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item1() */,
{ 1020, 41, -1 } /* T2 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item2() */,
{ 1021, 41, -1 } /* T3 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item3() */,
{ 1022, 41, -1 } /* T4 System.Tuple`4<System.Object,System.Object,System.Object,System.Object>::get_Item4() */,
{ 1073, 0, -1 } /* System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 0, -1 } /* System.Void System.Action`1<System.Object>::Invoke(T) */,
{ 1075, 0, -1 } /* System.IAsyncResult System.Action`1<System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 0, -1 } /* System.Void System.Action`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1081, 29, -1 } /* System.Void System.Action`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 29, -1 } /* System.Void System.Action`2<System.Object,System.Object>::Invoke(T1,T2) */,
{ 1083, 29, -1 } /* System.IAsyncResult System.Action`2<System.Object,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 29, -1 } /* System.Void System.Action`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1085, 40, -1 } /* System.Void System.Action`3<System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1086, 40, -1 } /* System.Void System.Action`3<System.Object,System.Object,System.Object>::Invoke(T1,T2,T3) */,
{ 1087, 40, -1 } /* System.IAsyncResult System.Action`3<System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1088, 40, -1 } /* System.Void System.Action`3<System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1089, 0, -1 } /* System.Void System.Func`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1090, 0, -1 } /* TResult System.Func`1<System.Object>::Invoke() */,
{ 1091, 0, -1 } /* System.IAsyncResult System.Func`1<System.Object>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 1092, 0, -1 } /* TResult System.Func`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1093, 29, -1 } /* System.Void System.Func`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 29, -1 } /* TResult System.Func`2<System.Object,System.Object>::Invoke(T) */,
{ 1095, 29, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 29, -1 } /* TResult System.Func`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1097, 40, -1 } /* System.Void System.Func`3<System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 40, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Object>::Invoke(T1,T2) */,
{ 1099, 40, -1 } /* System.IAsyncResult System.Func`3<System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 40, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1101, 41, -1 } /* System.Void System.Func`4<System.Object,System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1102, 41, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Object,System.Object>::Invoke(T1,T2,T3) */,
{ 1103, 41, -1 } /* System.IAsyncResult System.Func`4<System.Object,System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1104, 41, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1105, 53, -1 } /* System.Void System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1106, 53, -1 } /* TResult System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::Invoke(T1,T2,T3,T4) */,
{ 1107, 53, -1 } /* System.IAsyncResult System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,T3,T4,System.AsyncCallback,System.Object) */,
{ 1108, 53, -1 } /* TResult System.Func`5<System.Object,System.Object,System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1109, 0, -1 } /* System.Void System.Comparison`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 0, -1 } /* System.Int32 System.Comparison`1<System.Object>::Invoke(T,T) */,
{ 1111, 0, -1 } /* System.IAsyncResult System.Comparison`1<System.Object>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 0, -1 } /* System.Int32 System.Comparison`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1113, 29, -1 } /* System.Void System.Converter`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1114, 29, -1 } /* TOutput System.Converter`2<System.Object,System.Object>::Invoke(TInput) */,
{ 1115, 29, -1 } /* System.IAsyncResult System.Converter`2<System.Object,System.Object>::BeginInvoke(TInput,System.AsyncCallback,System.Object) */,
{ 1116, 29, -1 } /* TOutput System.Converter`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1117, 0, -1 } /* System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 0, -1 } /* System.Boolean System.Predicate`1<System.Object>::Invoke(T) */,
{ 1119, 0, -1 } /* System.IAsyncResult System.Predicate`1<System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 0, -1 } /* System.Boolean System.Predicate`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1126, -1, 0 } /* T System.Activator::CreateInstance<System.Object>() */,
{ 1158, 0, -1 } /* T[] System.ArraySegment`1<System.Object>::get_Array() */,
{ 1159, 0, -1 } /* System.Int32 System.ArraySegment`1<System.Object>::get_Offset() */,
{ 1160, 0, -1 } /* System.Int32 System.ArraySegment`1<System.Object>::get_Count() */,
{ 1164, 0, -1 } /* T System.ArraySegment`1<System.Object>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 1165, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 1169, 0, -1 } /* T System.ArraySegment`1<System.Object>::System.Collections.Generic.IReadOnlyList<T>.get_Item(System.Int32) */,
{ 1170, 0, -1 } /* System.Boolean System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 1157, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::.ctor(T[],System.Int32,System.Int32) */,
{ 1161, 0, -1 } /* System.Int32 System.ArraySegment`1<System.Object>::GetHashCode() */,
{ 1162, 0, -1 } /* System.Boolean System.ArraySegment`1<System.Object>::Equals(System.Object) */,
{ 1163, 0, -1 } /* System.Boolean System.ArraySegment`1<System.Object>::Equals(System.ArraySegment`1<T>) */,
{ 1166, 0, -1 } /* System.Int32 System.ArraySegment`1<System.Object>::System.Collections.Generic.IList<T>.IndexOf(T) */,
{ 1167, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 1168, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 1171, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 1172, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 1173, 0, -1 } /* System.Boolean System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.Contains(T) */,
{ 1174, 0, -1 } /* System.Void System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.CopyTo(T[],System.Int32) */,
{ 1175, 0, -1 } /* System.Boolean System.ArraySegment`1<System.Object>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 1176, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.ArraySegment`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 1177, 0, -1 } /* System.Collections.IEnumerator System.ArraySegment`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 1180, 0, -1 } /* T System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::get_Current() */,
{ 1181, 0, -1 } /* System.Object System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 1178, 0, -1 } /* System.Void System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::.ctor(System.ArraySegment`1<T>) */,
{ 1179, 0, -1 } /* System.Boolean System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::MoveNext() */,
{ 1182, 0, -1 } /* System.Void System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 1183, 0, -1 } /* System.Void System.ArraySegment`1/ArraySegmentEnumerator<System.Object>::Dispose() */,
{ 1990, 0, -1 } /* System.Void System.EventHandler`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1991, 0, -1 } /* System.Void System.EventHandler`1<System.Object>::Invoke(System.Object,TEventArgs) */,
{ 1992, 0, -1 } /* System.IAsyncResult System.EventHandler`1<System.Object>::BeginInvoke(System.Object,TEventArgs,System.AsyncCallback,System.Object) */,
{ 1993, 0, -1 } /* System.Void System.EventHandler`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 2225, 0, -1 } /* System.Int32 System.IComparable`1<System.Object>::CompareTo(T) */,
{ 2245, 0, -1 } /* System.Boolean System.IEquatable`1<System.Object>::Equals(T) */,
{ 2655, 0, -1 } /* T System.RuntimeType/ListBuilder`1<System.Object>::get_Item(System.Int32) */,
{ 2658, 0, -1 } /* System.Int32 System.RuntimeType/ListBuilder`1<System.Object>::get_Count() */,
{ 2654, 0, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Object>::.ctor(System.Int32) */,
{ 2656, 0, -1 } /* T[] System.RuntimeType/ListBuilder`1<System.Object>::ToArray() */,
{ 2657, 0, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Object>::CopyTo(System.Object[],System.Int32) */,
{ 2659, 0, -1 } /* System.Void System.RuntimeType/ListBuilder`1<System.Object>::Add(T) */,
{ 3637, 0, -1 } /* System.Void System.EmptyArray`1<System.Object>::.cctor() */,
{ 4739, -1, 0 } /* T System.Reflection.CustomAttributeExtensions::GetCustomAttribute<System.Object>(System.Reflection.Assembly) */,
{ 4982, -1, 0 } /* T[] System.Reflection.CustomAttributeData::UnboxValues<System.Object>(System.Object[]) */,
{ 5261, -1, 29 } /* System.Object System.Reflection.MonoProperty::GetterAdapterFrame<System.Object,System.Object>(System.Reflection.MonoProperty/Getter`2<T,R>,System.Object) */,
{ 5262, -1, 0 } /* System.Object System.Reflection.MonoProperty::StaticGetterAdapterFrame<System.Object>(System.Reflection.MonoProperty/StaticGetter`1<R>,System.Object) */,
{ 5275, 29, -1 } /* System.Void System.Reflection.MonoProperty/Getter`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 5276, 29, -1 } /* R System.Reflection.MonoProperty/Getter`2<System.Object,System.Object>::Invoke(T) */,
{ 5277, 29, -1 } /* System.IAsyncResult System.Reflection.MonoProperty/Getter`2<System.Object,System.Object>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 5278, 29, -1 } /* R System.Reflection.MonoProperty/Getter`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 5279, 0, -1 } /* System.Void System.Reflection.MonoProperty/StaticGetter`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 5280, 0, -1 } /* R System.Reflection.MonoProperty/StaticGetter`1<System.Object>::Invoke() */,
{ 5281, 0, -1 } /* System.IAsyncResult System.Reflection.MonoProperty/StaticGetter`1<System.Object>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 5282, 0, -1 } /* R System.Reflection.MonoProperty/StaticGetter`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 5646, 0, -1 } /* TSource System.IO.Iterator`1<System.Object>::get_Current() */,
{ 5652, 0, -1 } /* System.Object System.IO.Iterator`1<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 5645, 0, -1 } /* System.Void System.IO.Iterator`1<System.Object>::.ctor() */,
{ 5647, 0, -1 } /* System.IO.Iterator`1<TSource> System.IO.Iterator`1<System.Object>::Clone() */,
{ 5648, 0, -1 } /* System.Void System.IO.Iterator`1<System.Object>::Dispose() */,
{ 5649, 0, -1 } /* System.Void System.IO.Iterator`1<System.Object>::Dispose(System.Boolean) */,
{ 5650, 0, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.IO.Iterator`1<System.Object>::GetEnumerator() */,
{ 5651, 0, -1 } /* System.Boolean System.IO.Iterator`1<System.Object>::MoveNext() */,
{ 5653, 0, -1 } /* System.Collections.IEnumerator System.IO.Iterator`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 5654, 0, -1 } /* System.Void System.IO.Iterator`1<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 5655, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::.ctor(System.String,System.String,System.String,System.IO.SearchOption,System.IO.SearchResultHandler`1<TSource>,System.Boolean) */,
{ 5656, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::CommonInit() */,
{ 5657, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::.ctor(System.String,System.String,System.String,System.String,System.IO.SearchOption,System.IO.SearchResultHandler`1<TSource>,System.Boolean) */,
{ 5658, 0, -1 } /* System.IO.Iterator`1<TSource> System.IO.FileSystemEnumerableIterator`1<System.Object>::Clone() */,
{ 5659, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::Dispose(System.Boolean) */,
{ 5660, 0, -1 } /* System.Boolean System.IO.FileSystemEnumerableIterator`1<System.Object>::MoveNext() */,
{ 5661, 0, -1 } /* System.IO.SearchResult System.IO.FileSystemEnumerableIterator`1<System.Object>::CreateSearchResult(System.IO.Directory/SearchData,Microsoft.Win32.Win32Native/WIN32_FIND_DATA) */,
{ 5662, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::HandleError(System.Int32,System.String) */,
{ 5663, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::AddSearchableDirsToStack(System.IO.Directory/SearchData) */,
{ 5664, 0, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.Object>::DoDemand(System.String) */,
{ 5665, 0, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<System.Object>::NormalizeSearchPattern(System.String) */,
{ 5666, 0, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<System.Object>::GetNormalizedSearchCriteria(System.String,System.String) */,
{ 5667, 0, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<System.Object>::GetFullSearchString(System.String,System.String) */,
{ 5668, 0, -1 } /* System.Boolean System.IO.SearchResultHandler`1<System.Object>::IsResultIncluded(System.IO.SearchResult) */,
{ 5669, 0, -1 } /* TSource System.IO.SearchResultHandler`1<System.Object>::CreateObject(System.IO.SearchResult) */,
{ 5670, 0, -1 } /* System.Void System.IO.SearchResultHandler`1<System.Object>::.ctor() */,
{ 6921, 0, -1 } /* System.Threading.SparselyPopulatedArrayFragment`1<T> System.Threading.SparselyPopulatedArray`1<System.Object>::get_Tail() */,
{ 6920, 0, -1 } /* System.Void System.Threading.SparselyPopulatedArray`1<System.Object>::.ctor(System.Int32) */,
{ 6922, 0, -1 } /* System.Threading.SparselyPopulatedArrayAddInfo`1<T> System.Threading.SparselyPopulatedArray`1<System.Object>::Add(T) */,
{ 6924, 0, -1 } /* System.Threading.SparselyPopulatedArrayFragment`1<T> System.Threading.SparselyPopulatedArrayAddInfo`1<System.Object>::get_Source() */,
{ 6925, 0, -1 } /* System.Int32 System.Threading.SparselyPopulatedArrayAddInfo`1<System.Object>::get_Index() */,
{ 6923, 0, -1 } /* System.Void System.Threading.SparselyPopulatedArrayAddInfo`1<System.Object>::.ctor(System.Threading.SparselyPopulatedArrayFragment`1<T>,System.Int32) */,
{ 6928, 0, -1 } /* T System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::get_Item(System.Int32) */,
{ 6929, 0, -1 } /* System.Int32 System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::get_Length() */,
{ 6930, 0, -1 } /* System.Threading.SparselyPopulatedArrayFragment`1<T> System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::get_Prev() */,
{ 6926, 0, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::.ctor(System.Int32) */,
{ 6927, 0, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::.ctor(System.Int32,System.Threading.SparselyPopulatedArrayFragment`1<T>) */,
{ 6931, 0, -1 } /* T System.Threading.SparselyPopulatedArrayFragment`1<System.Object>::SafeAtomicRemove(System.Int32,T) */,
{ 6932, -1, 0 } /* T System.Threading.LazyInitializer::EnsureInitialized<System.Object>(T&,System.Func`1<T>) */,
{ 6933, -1, 0 } /* T System.Threading.LazyInitializer::EnsureInitializedCore<System.Object>(T&,System.Func`1<T>) */,
{ 7002, 0, -1 } /* System.Void System.Threading.AsyncLocal`1<System.Object>::set_Value(T) */,
{ 7001, 0, -1 } /* System.Void System.Threading.AsyncLocal`1<System.Object>::.ctor(System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<T>>) */,
{ 7003, 0, -1 } /* System.Void System.Threading.AsyncLocal`1<System.Object>::System.Threading.IAsyncLocal.OnValueChanged(System.Object,System.Object,System.Boolean) */,
{ 7005, 0, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<System.Object>::set_PreviousValue(T) */,
{ 7006, 0, -1 } /* T System.Threading.AsyncLocalValueChangedArgs`1<System.Object>::get_CurrentValue() */,
{ 7007, 0, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<System.Object>::set_CurrentValue(T) */,
{ 7008, 0, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<System.Object>::set_ThreadContextChanged(System.Boolean) */,
{ 7009, 0, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<System.Object>::.ctor(T,T,System.Boolean) */,
{ 7214, 0, -1 } /* T[] System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Object>::get_Current() */,
{ 7213, 0, -1 } /* System.Void System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Object>::.ctor(System.Int32) */,
{ 7215, 0, -1 } /* System.Int32 System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Object>::Add(T) */,
{ 7216, 0, -1 } /* System.Void System.Threading.ThreadPoolWorkQueue/SparseArray`1<System.Object>::Remove(T) */,
{ 7300, -1, 0 } /* T System.Threading.Interlocked::CompareExchange<System.Object>(T&,T,T) */,
{ 7304, -1, 0 } /* T System.Threading.Interlocked::Exchange<System.Object>(T&,T) */,
{ 7347, -1, 0 } /* T System.Threading.Volatile::Read<System.Object>(T&) */,
{ 7348, -1, 0 } /* System.Void System.Threading.Volatile::Write<System.Object>(T&,T) */,
{ 7365, 0, -1 } /* TResult System.Threading.Tasks.Task`1<System.Object>::get_Result() */,
{ 7366, 0, -1 } /* TResult System.Threading.Tasks.Task`1<System.Object>::get_ResultOnSuccess() */,
{ 7355, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor() */,
{ 7356, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(TResult) */,
{ 7357, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7358, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
{ 7359, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7360, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7361, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7362, 0, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Object>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7363, 0, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Object>::TrySetResult(TResult) */,
{ 7364, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::DangerousSetResult(TResult) */,
{ 7367, 0, -1 } /* TResult System.Threading.Tasks.Task`1<System.Object>::GetResultCore(System.Boolean) */,
{ 7368, 0, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Object>::TrySetException(System.Object) */,
{ 7369, 0, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Object>::TrySetCanceled(System.Threading.CancellationToken) */,
{ 7370, 0, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Object>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7371, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::InnerInvoke() */,
{ 7372, 0, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Object>::GetAwaiter() */,
{ 7373, 0, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<TResult> System.Threading.Tasks.Task`1<System.Object>::ConfigureAwait(System.Boolean) */,
{ 7374, 0, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Object>::.cctor() */,
{ 7375, 0, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Object>::.cctor() */,
{ 7376, 0, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Object>::.ctor() */,
{ 7377, 0, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Object>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 7378, 0, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Object>::.ctor() */,
{ 7379, 0, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Object>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7380, 0, 29 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.TaskFactory`1<System.Object>::FromAsyncTrim<System.Object,System.Object>(TInstance,TArgs,System.Func`5<TInstance,TArgs,System.AsyncCallback,System.Object,System.IAsyncResult>,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
{ 7381, 29, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
{ 7382, 29, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::CompleteFromAsyncResult(System.IAsyncResult) */,
{ 7383, 29, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
{ 7384, 29, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Object,System.Object>::.cctor() */,
{ 7385, 0, -1 } /* System.Void System.Threading.Tasks.Shared`1<System.Object>::.ctor(T) */,
{ 7503, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromResult<System.Object>(TResult) */,
{ 7505, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromException<System.Object>(System.Exception) */,
{ 7507, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Object>(System.Threading.CancellationToken) */,
{ 7508, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Object>(System.OperationCanceledException) */,
{ 7510, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::Run<System.Object>(System.Func`1<TResult>) */,
{ 7622, -1, 0 } /* TResult System.Threading.Tasks.TaskToApm::End<System.Object>(System.IAsyncResult) */,
{ 10082, -1, 0 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::Start<System.Object>(TStateMachine&) */,
{ 10084, -1, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10085, -1, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10095, 0, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::get_Task() */,
{ 10090, 0, -1 } /* System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::Create() */,
{ 10091, 0, 0 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::Start<System.Object>(TStateMachine&) */,
{ 10092, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetStateMachine(System.Runtime.CompilerServices.IAsyncStateMachine) */,
{ 10093, 0, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::AwaitOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10094, 0, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10096, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetResult(TResult) */,
{ 10097, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
{ 10098, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::SetException(System.Exception) */,
{ 10099, 0, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::GetTaskForResult(TResult) */,
{ 10100, 0, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::.cctor() */,
{ 10102, -1, 0 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskCache::CreateCacheableTask<System.Object>(TResult) */,
{ 10144, 0, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10145, 0, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>::OnCompleted(System.Action) */,
{ 10146, 0, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>::UnsafeOnCompleted(System.Action) */,
{ 10147, 0, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Object>::GetResult() */,
{ 10155, 0, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Object>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10156, 0, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<TResult> System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Object>::GetAwaiter() */,
{ 10158, 0, -1 } /* System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::get_IsCompleted() */,
{ 10157, 0, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10159, 0, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::OnCompleted(System.Action) */,
{ 10160, 0, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::UnsafeOnCompleted(System.Action) */,
{ 10161, 0, -1 } /* TResult System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>::GetResult() */,
{ 10186, -1, 0 } /* T System.Runtime.CompilerServices.JitHelpers::UnsafeCast<System.Object>(System.Object) */,
{ 10189, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::.ctor() */,
{ 10190, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::Finalize() */,
{ 10191, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::RehashWithoutResize() */,
{ 10192, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::RecomputeSize() */,
{ 10193, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::Rehash() */,
{ 10194, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::Add(TKey,TValue) */,
{ 10195, 29, -1 } /* System.Boolean System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::Remove(TKey) */,
{ 10196, 29, -1 } /* System.Boolean System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
{ 10197, 29, -1 } /* TValue System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Object>::GetValue(TKey,System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<TKey,TValue>) */,
{ 10198, 29, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 10199, 29, -1 } /* TValue System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<System.Object,System.Object>::Invoke(TKey) */,
{ 10200, 29, -1 } /* System.IAsyncResult System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<System.Object,System.Object>::BeginInvoke(TKey,System.AsyncCallback,System.Object) */,
{ 10201, 29, -1 } /* TValue System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 10209, -1, 0 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<System.Object>() */,
{ 10309, -1, 0 } /* T System.Runtime.InteropServices.Marshal::PtrToStructure<System.Object>(System.IntPtr) */,
{ 10320, -1, 0 } /* System.Void System.Runtime.InteropServices.Marshal::StructureToPtr<System.Object>(T,System.IntPtr,System.Boolean) */,
{ 10322, -1, 0 } /* System.IntPtr System.Runtime.InteropServices.Marshal::UnsafeAddrOfPinnedArrayElement<System.Object>(T[],System.Int32) */,
{ 10325, -1, 0 } /* System.IntPtr System.Runtime.InteropServices.Marshal::GetFunctionPointerForDelegate<System.Object>(TDelegate) */,
{ 10816, 0, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<System.Object>::get_Count() */,
{ 10817, 0, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.ObjectModel.Collection`1<System.Object>::get_Items() */,
{ 10818, 0, -1 } /* T System.Collections.ObjectModel.Collection`1<System.Object>::get_Item(System.Int32) */,
{ 10819, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::set_Item(System.Int32,T) */,
{ 10833, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10835, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10836, 0, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 10838, 0, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.get_Item(System.Int32) */,
{ 10839, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10840, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.get_IsReadOnly() */,
{ 10841, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.get_IsFixedSize() */,
{ 10814, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::.ctor() */,
{ 10815, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10820, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::Add(T) */,
{ 10821, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::Clear() */,
{ 10822, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::CopyTo(T[],System.Int32) */,
{ 10823, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::Contains(T) */,
{ 10824, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.Collection`1<System.Object>::GetEnumerator() */,
{ 10825, 0, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<System.Object>::IndexOf(T) */,
{ 10826, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::Insert(System.Int32,T) */,
{ 10827, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::Remove(T) */,
{ 10828, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::RemoveAt(System.Int32) */,
{ 10829, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::ClearItems() */,
{ 10830, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::InsertItem(System.Int32,T) */,
{ 10831, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::RemoveItem(System.Int32) */,
{ 10832, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::SetItem(System.Int32,T) */,
{ 10834, 0, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10837, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10842, 0, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.Add(System.Object) */,
{ 10843, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.Contains(System.Object) */,
{ 10844, 0, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.IndexOf(System.Object) */,
{ 10845, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10846, 0, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<System.Object>::System.Collections.IList.Remove(System.Object) */,
{ 10847, 0, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<System.Object>::IsCompatibleObject(System.Object) */,
{ 10848, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::.ctor() */,
{ 10849, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>,System.Int32) */,
{ 10850, 29, -1 } /* System.Boolean System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::Contains(TKey) */,
{ 10851, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::ClearItems() */,
{ 10852, 29, -1 } /* TKey System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::GetKeyForItem(TItem) */,
{ 10853, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::InsertItem(System.Int32,TItem) */,
{ 10854, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::RemoveItem(System.Int32) */,
{ 10855, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::SetItem(System.Int32,TItem) */,
{ 10856, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::AddKey(TKey,TItem) */,
{ 10857, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::CreateDictionary() */,
{ 10858, 29, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<System.Object,System.Object>::RemoveKey(TKey) */,
{ 10860, 0, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::get_Count() */,
{ 10861, 0, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::get_Item(System.Int32) */,
{ 10866, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 0, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10875, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 0, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 10878, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 0, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10859, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10862, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::Contains(T) */,
{ 10863, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::CopyTo(T[],System.Int32) */,
{ 10864, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::GetEnumerator() */,
{ 10865, 0, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::IndexOf(T) */,
{ 10869, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 0, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10877, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10882, 0, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.Add(System.Object) */,
{ 10883, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.Clear() */,
{ 10884, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::IsCompatibleObject(System.Object) */,
{ 10885, 0, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 0, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 0, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Object>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10909, 29, -1 } /* TValue System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_Item(TKey) */,
{ 10910, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::set_Item(TKey,TValue) */,
{ 10913, 29, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_Count() */,
{ 10918, 29, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_Keys() */,
{ 10919, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 10920, 29, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_Values() */,
{ 10921, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 10924, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 10930, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 10931, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 10932, 29, -1 } /* System.Collections.ICollection System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 10934, 29, -1 } /* System.Collections.ICollection System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 10935, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 10936, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 10938, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10939, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 10943, 29, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::get_DefaultConcurrencyLevel() */,
{ 10893, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::IsValueWriteAtomic() */,
{ 10894, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::.ctor() */,
{ 10895, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::.ctor(System.Int32,System.Int32,System.Boolean,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 10896, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryAdd(TKey,TValue) */,
{ 10897, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::ContainsKey(TKey) */,
{ 10898, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryRemove(TKey,TValue&) */,
{ 10899, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryRemoveInternal(TKey,TValue&,System.Boolean,TValue) */,
{ 10900, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
{ 10901, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryGetValueInternal(TKey,System.Int32,TValue&) */,
{ 10902, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::Clear() */,
{ 10903, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 10904, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::CopyToPairs(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 10905, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::CopyToEntries(System.Collections.DictionaryEntry[],System.Int32) */,
{ 10906, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::CopyToObjects(System.Object[],System.Int32) */,
{ 10907, 29, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetEnumerator() */,
{ 10908, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::TryAddInternal(TKey,System.Int32,TValue,System.Boolean,System.Boolean,TValue&) */,
{ 10911, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::ThrowKeyNotFoundException() */,
{ 10912, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::ThrowKeyNullException() */,
{ 10914, 29, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetCountInternal() */,
{ 10915, 29, -1 } /* TValue System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetOrAdd(TKey,System.Func`2<TKey,TValue>) */,
{ 10916, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.Add(TKey,TValue) */,
{ 10917, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.Remove(TKey) */,
{ 10922, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 10923, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 10925, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 10926, 29, -1 } /* System.Collections.IEnumerator System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10927, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 10928, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 10929, 29, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 10933, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 10937, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10940, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GrowTable(System.Collections.Concurrent.ConcurrentDictionary`2/Tables<TKey,TValue>) */,
{ 10941, 29, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetBucket(System.Int32,System.Int32) */,
{ 10942, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetBucketAndLockNo(System.Int32,System.Int32&,System.Int32&,System.Int32,System.Int32) */,
{ 10944, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::AcquireAllLocks(System.Int32&) */,
{ 10945, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::AcquireLocks(System.Int32,System.Int32,System.Int32&) */,
{ 10946, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::ReleaseLocks(System.Int32,System.Int32) */,
{ 10947, 29, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<TKey> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetKeys() */,
{ 10948, 29, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<TValue> System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::GetValues() */,
{ 10949, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<System.Object,System.Object>::.cctor() */,
{ 10950, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Tables<System.Object,System.Object>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>[],System.Object[],System.Int32[]) */,
{ 10951, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Node<System.Object,System.Object>::.ctor(TKey,TValue,System.Int32,System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>) */,
{ 10953, 29, -1 } /* System.Collections.DictionaryEntry System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Entry() */,
{ 10954, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Key() */,
{ 10955, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Value() */,
{ 10956, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::get_Current() */,
{ 10952, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>) */,
{ 10957, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::MoveNext() */,
{ 10958, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<System.Object,System.Object>::Reset() */,
{ 10962, 29, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_Current() */,
{ 10964, 29, -1 } /* System.Object System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 10959, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::.ctor(System.Int32) */,
{ 10960, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.IDisposable.Dispose() */,
{ 10961, 29, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::MoveNext() */,
{ 10963, 29, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 10965, 0, -1 } /* System.Void System.Collections.Generic.ReferenceEqualityComparer`1<System.Object>::.ctor() */,
{ 10966, 0, -1 } /* System.Boolean System.Collections.Generic.ReferenceEqualityComparer`1<System.Object>::Equals(T,T) */,
{ 10967, 0, -1 } /* System.Int32 System.Collections.Generic.ReferenceEqualityComparer`1<System.Object>::GetHashCode(T) */,
{ 10968, 0, -1 } /* System.Void System.Collections.Generic.ReferenceEqualityComparer`1<System.Object>::.cctor() */,
{ 10969, -1, 29 } /* TValue System.Collections.Generic.CollectionExtensions::GetValueOrDefault<System.Object,System.Object>(System.Collections.Generic.IReadOnlyDictionary`2<TKey,TValue>,TKey) */,
{ 10970, -1, 29 } /* TValue System.Collections.Generic.CollectionExtensions::GetValueOrDefault<System.Object,System.Object>(System.Collections.Generic.IReadOnlyDictionary`2<TKey,TValue>,TKey,TValue) */,
{ 10971, -1, 29 } /* System.Boolean System.Collections.Generic.CollectionExtensions::TryAdd<System.Object,System.Object>(System.Collections.Generic.IDictionary`2<TKey,TValue>,TKey,TValue) */,
{ 10972, -1, 29 } /* System.Boolean System.Collections.Generic.CollectionExtensions::Remove<System.Object,System.Object>(System.Collections.Generic.IDictionary`2<TKey,TValue>,TKey,TValue&) */,
{ 10973, -1, 29 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.KeyValuePair::Create<System.Object,System.Object>(TKey,TValue) */,
{ 10976, 29, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Key() */,
{ 10977, 29, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::get_Value() */,
{ 10975, 29, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::.ctor(TKey,TValue) */,
{ 10978, 29, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::ToString() */,
{ 10979, 29, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 10982, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 0, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Object>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 0, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Object>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 0, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Object>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 0, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Object>::.ctor() */,
{ 10995, 29, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::get_Default() */,
{ 10996, 29, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::CreateArraySortHelper() */,
{ 10997, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::Sort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 10998, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::SwapIfGreaterWithItems(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>,System.Int32,System.Int32) */,
{ 10999, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::Swap(TKey[],TValue[],System.Int32,System.Int32) */,
{ 11000, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::IntrospectiveSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11001, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::IntroSort(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11002, 29, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::PickPivotAndPartition(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11003, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::Heapsort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11004, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::DownHeap(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11005, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::InsertionSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11006, 29, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.Object,System.Object>::.ctor() */,
{ 11016, 29, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Comparer() */,
{ 11017, 29, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Count() */,
{ 11018, 29, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Keys() */,
{ 11019, 29, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 29, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Values() */,
{ 11022, 29, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 29, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Item(TKey) */,
{ 11025, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::set_Item(TKey,TValue) */,
{ 11047, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11051, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 29, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 29, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11057, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11007, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor() */,
{ 11008, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Int32) */,
{ 11009, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11026, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Add(TKey,TValue) */,
{ 11027, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Clear() */,
{ 11031, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::ContainsKey(TKey) */,
{ 11032, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::ContainsValue(TValue) */,
{ 11033, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 29, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::GetEnumerator() */,
{ 11035, 29, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 29, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Object>::FindEntry(TKey) */,
{ 11038, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Initialize(System.Int32) */,
{ 11039, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::OnDeserialization(System.Object) */,
{ 11041, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Resize() */,
{ 11042, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11043, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Remove(TKey) */,
{ 11044, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Remove(TKey,TValue&) */,
{ 11045, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11046, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryAdd(TKey,TValue) */,
{ 11048, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11059, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::IsCompatibleKey(System.Object) */,
{ 11060, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 29, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11066, 29, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::get_Current() */,
{ 11068, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11070, 29, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::MoveNext() */,
{ 11067, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::Dispose() */,
{ 11069, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11076, 29, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::get_Count() */,
{ 11077, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11085, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 29, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::GetEnumerator() */,
{ 11075, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11078, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 29, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11090, 29, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::get_Current() */,
{ 11091, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11087, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::Dispose() */,
{ 11089, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::MoveNext() */,
{ 11092, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11096, 29, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::get_Count() */,
{ 11097, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11105, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 29, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::GetEnumerator() */,
{ 11095, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11098, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 29, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11110, 29, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::get_Current() */,
{ 11111, 29, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11107, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::Dispose() */,
{ 11109, 29, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::MoveNext() */,
{ 11112, 29, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11117, 29, -1 } /* System.Collections.Generic.KeyValuePair`2<K,V>[] System.Collections.Generic.IDictionaryDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11116, 29, -1 } /* System.Void System.Collections.Generic.IDictionaryDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<K,V>) */,
{ 11119, 29, -1 } /* TKey[] System.Collections.Generic.DictionaryKeyCollectionDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11118, 29, -1 } /* System.Void System.Collections.Generic.DictionaryKeyCollectionDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.ICollection`1<TKey>) */,
{ 11121, 29, -1 } /* TValue[] System.Collections.Generic.DictionaryValueCollectionDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11120, 29, -1 } /* System.Void System.Collections.Generic.DictionaryValueCollectionDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.ICollection`1<TValue>) */,
{ 11130, 0, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Object>::get_Default() */,
{ 11131, 0, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Object>::Create(System.Comparison`1<T>) */,
{ 11132, 0, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Object>::CreateComparer() */,
{ 11133, 0, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Object>::Compare(T,T) */,
{ 11134, 0, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Object>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 0, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Object>::.ctor() */,
{ 11136, 0, -1 } /* System.Int32 System.Collections.Generic.GenericComparer`1<System.Object>::Compare(T,T) */,
{ 11137, 0, -1 } /* System.Boolean System.Collections.Generic.GenericComparer`1<System.Object>::Equals(System.Object) */,
{ 11138, 0, -1 } /* System.Int32 System.Collections.Generic.GenericComparer`1<System.Object>::GetHashCode() */,
{ 11139, 0, -1 } /* System.Void System.Collections.Generic.GenericComparer`1<System.Object>::.ctor() */,
{ 11144, 0, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Object>::Compare(T,T) */,
{ 11145, 0, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<System.Object>::Equals(System.Object) */,
{ 11146, 0, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Object>::GetHashCode() */,
{ 11147, 0, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<System.Object>::.ctor() */,
{ 11148, 0, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Object>::.ctor(System.Comparison`1<T>) */,
{ 11149, 0, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Object>::Compare(T,T) */,
{ 11151, 0, -1 } /* T[] System.Collections.Generic.Mscorlib_CollectionDebugView`1<System.Object>::get_Items() */,
{ 11150, 0, -1 } /* System.Void System.Collections.Generic.Mscorlib_CollectionDebugView`1<System.Object>::.ctor(System.Collections.Generic.ICollection`1<T>) */,
{ 11153, 29, -1 } /* TKey[] System.Collections.Generic.Mscorlib_DictionaryKeyCollectionDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11152, 29, -1 } /* System.Void System.Collections.Generic.Mscorlib_DictionaryKeyCollectionDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.ICollection`1<TKey>) */,
{ 11155, 29, -1 } /* TValue[] System.Collections.Generic.Mscorlib_DictionaryValueCollectionDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11154, 29, -1 } /* System.Void System.Collections.Generic.Mscorlib_DictionaryValueCollectionDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.ICollection`1<TValue>) */,
{ 11157, 29, -1 } /* System.Collections.Generic.KeyValuePair`2<K,V>[] System.Collections.Generic.Mscorlib_DictionaryDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11156, 29, -1 } /* System.Void System.Collections.Generic.Mscorlib_DictionaryDebugView`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<K,V>) */,
{ 11159, 29, -1 } /* T[] System.Collections.Generic.Mscorlib_KeyedCollectionDebugView`2<System.Object,System.Object>::get_Items() */,
{ 11158, 29, -1 } /* System.Void System.Collections.Generic.Mscorlib_KeyedCollectionDebugView`2<System.Object,System.Object>::.ctor(System.Collections.ObjectModel.KeyedCollection`2<K,T>) */,
{ 11160, 0, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Object>::get_Default() */,
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{ 11167, 0, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Object>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11183, 0, -1 } /* System.Boolean System.Collections.Generic.ObjectEqualityComparer`1<System.Object>::Equals(T,T) */,
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{ 11225, 0, -1 } /* System.Boolean System.Collections.Generic.ICollection`1<System.Object>::Contains(T) */,
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{ 11235, 29, -1 } /* System.Boolean System.Collections.Generic.IDictionary`2<System.Object,System.Object>::Remove(TKey) */,
{ 11236, 29, -1 } /* System.Boolean System.Collections.Generic.IDictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
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{ 11238, 0, -1 } /* T System.Collections.Generic.IEnumerator`1<System.Object>::get_Current() */,
{ 11239, 0, -1 } /* System.Boolean System.Collections.Generic.IEqualityComparer`1<System.Object>::Equals(T,T) */,
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{ 11241, 0, -1 } /* T System.Collections.Generic.IList`1<System.Object>::get_Item(System.Int32) */,
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{ 11244, 0, -1 } /* System.Void System.Collections.Generic.IList`1<System.Object>::Insert(System.Int32,T) */,
{ 11245, 0, -1 } /* System.Void System.Collections.Generic.IList`1<System.Object>::RemoveAt(System.Int32) */,
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{ 11247, 29, -1 } /* System.Boolean System.Collections.Generic.IReadOnlyDictionary`2<System.Object,System.Object>::ContainsKey(TKey) */,
{ 11248, 29, -1 } /* System.Boolean System.Collections.Generic.IReadOnlyDictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11252, 0, -1 } /* T System.Collections.Generic.IReadOnlyList`1<System.Object>::get_Item(System.Int32) */,
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{ 11263, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 0, -1 } /* System.Object System.Collections.Generic.List`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11268, 0, -1 } /* T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32) */,
{ 11269, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::set_Item(System.Int32,T) */,
{ 11271, 0, -1 } /* System.Object System.Collections.Generic.List`1<System.Object>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11257, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::.ctor() */,
{ 11258, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Int32) */,
{ 11259, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11270, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::IsCompatibleObject(System.Object) */,
{ 11273, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Add(T) */,
{ 11274, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::System.Collections.IList.Add(System.Object) */,
{ 11275, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
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{ 11277, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::BinarySearch(T) */,
{ 11279, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Clear() */,
{ 11281, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(T) */,
{ 11282, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::System.Collections.IList.Contains(System.Object) */,
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{ 11284, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::CopyTo(T[]) */,
{ 11285, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
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{ 11288, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::EnsureCapacity(System.Int32) */,
{ 11289, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::Exists(System.Predicate`1<T>) */,
{ 11290, 0, -1 } /* T System.Collections.Generic.List`1<System.Object>::Find(System.Predicate`1<T>) */,
{ 11291, 0, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Object>::FindAll(System.Predicate`1<T>) */,
{ 11292, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 0, -1 } /* T System.Collections.Generic.List`1<System.Object>::FindLast(System.Predicate`1<T>) */,
{ 11296, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::ForEach(System.Action`1<T>) */,
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{ 11301, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 0, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Object>::GetRange(System.Int32,System.Int32) */,
{ 11304, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::IndexOf(T) */,
{ 11305, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::IndexOf(T,System.Int32) */,
{ 11307, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Insert(System.Int32,T) */,
{ 11309, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
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{ 11312, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::LastIndexOf(T,System.Int32) */,
{ 11313, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(T) */,
{ 11315, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 0, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32) */,
{ 11318, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Reverse() */,
{ 11320, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Reverse(System.Int32,System.Int32) */,
{ 11321, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort() */,
{ 11322, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Comparison`1<T>) */,
{ 11325, 0, -1 } /* T[] System.Collections.Generic.List`1<System.Object>::ToArray() */,
{ 11326, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::TrimExcess() */,
{ 11327, 0, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Object>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 0, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Object>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 0, -1 } /* System.Void System.Collections.Generic.List`1<System.Object>::.cctor() */,
{ 11331, 0, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Object>::get_Count() */,
{ 11332, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Object>::get_IsReadOnly() */,
{ 11340, 0, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Object>::get_Item(System.Int32) */,
{ 11341, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::set_Item(System.Int32,T) */,
{ 11330, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11333, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::Add(T) */,
{ 11334, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::Clear() */,
{ 11335, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Object>::Contains(T) */,
{ 11336, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::CopyTo(T[],System.Int32) */,
{ 11337, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Object>::Remove(T) */,
{ 11338, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11342, 0, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Object>::IndexOf(T) */,
{ 11343, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::Insert(System.Int32,T) */,
{ 11344, 0, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Object>::RemoveAt(System.Int32) */,
{ 11349, 0, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current() */,
{ 11350, 0, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11345, 0, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11346, 0, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose() */,
{ 11347, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext() */,
{ 11348, 0, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNextRare() */,
{ 11351, 0, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11391, -1, 0 } /* System.Boolean System.Diagnostics.Contracts.Contract::ForAll<System.Object>(System.Collections.Generic.IEnumerable`1<T>,System.Predicate`1<T>) */,
{ 13100, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_ItemTypeHasDefaultConstructor() */,
{ 13108, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_RaiseListChangedEvents() */,
{ 13109, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::set_RaiseListChangedEvents(System.Boolean) */,
{ 13121, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_AddingNewHandled() */,
{ 13123, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_AllowNew() */,
{ 13124, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::set_AllowNew(System.Boolean) */,
{ 13125, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_AllowNew() */,
{ 13126, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_AllowEdit() */,
{ 13127, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::set_AllowEdit(System.Boolean) */,
{ 13128, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_AllowEdit() */,
{ 13129, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_AllowRemove() */,
{ 13130, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::set_AllowRemove(System.Boolean) */,
{ 13131, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_AllowRemove() */,
{ 13132, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_SupportsChangeNotification() */,
{ 13133, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_SupportsChangeNotificationCore() */,
{ 13134, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_SupportsSearching() */,
{ 13135, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_SupportsSearchingCore() */,
{ 13136, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_SupportsSorting() */,
{ 13137, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_SupportsSortingCore() */,
{ 13138, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_IsSorted() */,
{ 13139, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::get_IsSortedCore() */,
{ 13140, 0, -1 } /* System.ComponentModel.PropertyDescriptor System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_SortProperty() */,
{ 13141, 0, -1 } /* System.ComponentModel.PropertyDescriptor System.ComponentModel.BindingList`1<System.Object>::get_SortPropertyCore() */,
{ 13142, 0, -1 } /* System.ComponentModel.ListSortDirection System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.get_SortDirection() */,
{ 13143, 0, -1 } /* System.ComponentModel.ListSortDirection System.ComponentModel.BindingList`1<System.Object>::get_SortDirectionCore() */,
{ 13155, 0, -1 } /* System.Boolean System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IRaiseItemChangedEvents.get_RaisesItemChangedEvents() */,
{ 13097, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::.ctor() */,
{ 13098, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 13099, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::Initialize() */,
{ 13101, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::add_AddingNew(System.ComponentModel.AddingNewEventHandler) */,
{ 13102, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::remove_AddingNew(System.ComponentModel.AddingNewEventHandler) */,
{ 13103, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::OnAddingNew(System.ComponentModel.AddingNewEventArgs) */,
{ 13104, 0, -1 } /* System.Object System.ComponentModel.BindingList`1<System.Object>::FireAddingNew() */,
{ 13105, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::add_ListChanged(System.ComponentModel.ListChangedEventHandler) */,
{ 13106, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::remove_ListChanged(System.ComponentModel.ListChangedEventHandler) */,
{ 13107, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::OnListChanged(System.ComponentModel.ListChangedEventArgs) */,
{ 13110, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::ResetBindings() */,
{ 13111, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::ResetItem(System.Int32) */,
{ 13112, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::FireListChanged(System.ComponentModel.ListChangedType,System.Int32) */,
{ 13113, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::ClearItems() */,
{ 13114, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::InsertItem(System.Int32,T) */,
{ 13115, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::RemoveItem(System.Int32) */,
{ 13116, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::SetItem(System.Int32,T) */,
{ 13117, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::CancelNew(System.Int32) */,
{ 13118, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::EndNew(System.Int32) */,
{ 13119, 0, -1 } /* T System.ComponentModel.BindingList`1<System.Object>::AddNew() */,
{ 13120, 0, -1 } /* System.Object System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.AddNew() */,
{ 13122, 0, -1 } /* System.Object System.ComponentModel.BindingList`1<System.Object>::AddNewCore() */,
{ 13144, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.ApplySort(System.ComponentModel.PropertyDescriptor,System.ComponentModel.ListSortDirection) */,
{ 13145, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::ApplySortCore(System.ComponentModel.PropertyDescriptor,System.ComponentModel.ListSortDirection) */,
{ 13146, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.RemoveSort() */,
{ 13147, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::RemoveSortCore() */,
{ 13148, 0, -1 } /* System.Int32 System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.Find(System.ComponentModel.PropertyDescriptor,System.Object) */,
{ 13149, 0, -1 } /* System.Int32 System.ComponentModel.BindingList`1<System.Object>::FindCore(System.ComponentModel.PropertyDescriptor,System.Object) */,
{ 13150, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.AddIndex(System.ComponentModel.PropertyDescriptor) */,
{ 13151, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::System.ComponentModel.IBindingList.RemoveIndex(System.ComponentModel.PropertyDescriptor) */,
{ 13152, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::HookPropertyChanged(T) */,
{ 13153, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::UnhookPropertyChanged(T) */,
{ 13154, 0, -1 } /* System.Void System.ComponentModel.BindingList`1<System.Object>::Child_PropertyChanged(System.Object,System.ComponentModel.PropertyChangedEventArgs) */,
{ 16569, 0, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<System.Object>::get_Count() */,
{ 16570, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Object>::get_First() */,
{ 16571, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Object>::get_Last() */,
{ 16572, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 16593, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16594, 0, -1 } /* System.Object System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16567, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::.ctor() */,
{ 16568, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 16573, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 16574, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Object>::AddFirst(T) */,
{ 16575, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::AddFirst(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16576, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Object>::AddLast(T) */,
{ 16577, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::Clear() */,
{ 16578, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Object>::Contains(T) */,
{ 16579, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::CopyTo(T[],System.Int32) */,
{ 16580, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Object>::Find(T) */,
{ 16581, 0, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<T> System.Collections.Generic.LinkedList`1<System.Object>::GetEnumerator() */,
{ 16582, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 16583, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Object>::Remove(T) */,
{ 16584, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::Remove(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16585, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::RemoveLast() */,
{ 16586, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 16587, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::OnDeserialization(System.Object) */,
{ 16588, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::InternalInsertNodeBefore(System.Collections.Generic.LinkedListNode`1<T>,System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16589, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::InternalInsertNodeToEmptyList(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16590, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::InternalRemoveNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16591, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::ValidateNewNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16592, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::ValidateNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16595, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16596, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.LinkedList`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16599, 0, -1 } /* T System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::get_Current() */,
{ 16600, 0, -1 } /* System.Object System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16597, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.LinkedList`1<T>) */,
{ 16598, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 16601, 0, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::MoveNext() */,
{ 16602, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 16603, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::Dispose() */,
{ 16604, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Runtime.Serialization.ISerializable.GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 16605, 0, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Object>::System.Runtime.Serialization.IDeserializationCallback.OnDeserialization(System.Object) */,
{ 16607, 0, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedListNode`1<System.Object>::get_Next() */,
{ 16608, 0, -1 } /* T System.Collections.Generic.LinkedListNode`1<System.Object>::get_Value() */,
{ 16606, 0, -1 } /* System.Void System.Collections.Generic.LinkedListNode`1<System.Object>::.ctor(System.Collections.Generic.LinkedList`1<T>,T) */,
{ 16609, 0, -1 } /* System.Void System.Collections.Generic.LinkedListNode`1<System.Object>::Invalidate() */,
{ 16611, 0, -1 } /* System.Int32 System.Collections.Generic.Queue`1<System.Object>::get_Count() */,
{ 16612, 0, -1 } /* System.Boolean System.Collections.Generic.Queue`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16613, 0, -1 } /* System.Object System.Collections.Generic.Queue`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16610, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::.ctor() */,
{ 16614, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::Clear() */,
{ 16615, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16616, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::Enqueue(T) */,
{ 16617, 0, -1 } /* System.Collections.Generic.Queue`1/Enumerator<T> System.Collections.Generic.Queue`1<System.Object>::GetEnumerator() */,
{ 16618, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Queue`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 16619, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Queue`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16620, 0, -1 } /* T System.Collections.Generic.Queue`1<System.Object>::Dequeue() */,
{ 16621, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::SetCapacity(System.Int32) */,
{ 16622, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::MoveNext(System.Int32&) */,
{ 16623, 0, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Object>::ThrowForEmptyQueue() */,
{ 16627, 0, -1 } /* T System.Collections.Generic.Queue`1/Enumerator<System.Object>::get_Current() */,
{ 16629, 0, -1 } /* System.Object System.Collections.Generic.Queue`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16624, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.Queue`1<T>) */,
{ 16625, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::Dispose() */,
{ 16626, 0, -1 } /* System.Boolean System.Collections.Generic.Queue`1/Enumerator<System.Object>::MoveNext() */,
{ 16628, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::ThrowEnumerationNotStartedOrEnded() */,
{ 16630, 0, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 16637, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::set_Capacity(System.Int32) */,
{ 16638, 29, -1 } /* System.Collections.Generic.IComparer`1<TKey> System.Collections.Generic.SortedList`2<System.Object,System.Object>::get_Comparer() */,
{ 16640, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<System.Object,System.Object>::get_Count() */,
{ 16641, 29, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 16642, 29, -1 } /* System.Collections.ICollection System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 16643, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 16644, 29, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 16645, 29, -1 } /* System.Collections.ICollection System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 16646, 29, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 16649, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 16650, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 16651, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 16652, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16653, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16667, 29, -1 } /* TValue System.Collections.Generic.SortedList`2<System.Object,System.Object>::get_Item(TKey) */,
{ 16668, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::set_Item(TKey,TValue) */,
{ 16669, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 16670, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 16631, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::.ctor() */,
{ 16632, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::.ctor(System.Collections.Generic.IComparer`1<TKey>) */,
{ 16633, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::Add(TKey,TValue) */,
{ 16634, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 16635, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 16636, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 16639, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 16647, 29, -1 } /* System.Collections.Generic.SortedList`2/KeyList<TKey,TValue> System.Collections.Generic.SortedList`2<System.Object,System.Object>::GetKeyListHelper() */,
{ 16648, 29, -1 } /* System.Collections.Generic.SortedList`2/ValueList<TKey,TValue> System.Collections.Generic.SortedList`2<System.Object,System.Object>::GetValueListHelper() */,
{ 16654, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::Clear() */,
{ 16655, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 16656, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::ContainsKey(TKey) */,
{ 16657, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::ContainsValue(TValue) */,
{ 16658, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 16659, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16660, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::EnsureCapacity(System.Int32) */,
{ 16661, 29, -1 } /* TValue System.Collections.Generic.SortedList`2<System.Object,System.Object>::GetByIndex(System.Int32) */,
{ 16662, 29, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.SortedList`2<System.Object,System.Object>::GetEnumerator() */,
{ 16663, 29, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 16664, 29, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 16665, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16666, 29, -1 } /* TKey System.Collections.Generic.SortedList`2<System.Object,System.Object>::GetKey(System.Int32) */,
{ 16671, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<System.Object,System.Object>::IndexOfKey(TKey) */,
{ 16672, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<System.Object,System.Object>::IndexOfValue(TValue) */,
{ 16673, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::Insert(System.Int32,TKey,TValue) */,
{ 16674, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::TryGetValue(TKey,TValue&) */,
{ 16675, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::RemoveAt(System.Int32) */,
{ 16676, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::Remove(TKey) */,
{ 16677, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2<System.Object,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 16678, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<System.Object,System.Object>::IsCompatibleKey(System.Object) */,
{ 16681, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 16683, 29, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 16684, 29, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::get_Current() */,
{ 16685, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16686, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 16679, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>,System.Int32) */,
{ 16680, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::Dispose() */,
{ 16682, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::MoveNext() */,
{ 16687, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 16691, 29, -1 } /* TKey System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::get_Current() */,
{ 16692, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16688, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 16689, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::Dispose() */,
{ 16690, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::MoveNext() */,
{ 16693, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 16697, 29, -1 } /* TValue System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::get_Current() */,
{ 16698, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16694, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 16695, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::Dispose() */,
{ 16696, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::MoveNext() */,
{ 16699, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListValueEnumerator<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 16701, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::get_Count() */,
{ 16702, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::get_IsReadOnly() */,
{ 16703, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16704, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16711, 29, -1 } /* TKey System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::get_Item(System.Int32) */,
{ 16712, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::set_Item(System.Int32,TKey) */,
{ 16700, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 16705, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::Add(TKey) */,
{ 16706, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::Clear() */,
{ 16707, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::Contains(TKey) */,
{ 16708, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 16709, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16710, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::Insert(System.Int32,TKey) */,
{ 16713, 29, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::GetEnumerator() */,
{ 16714, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16715, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::IndexOf(TKey) */,
{ 16716, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::Remove(TKey) */,
{ 16717, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<System.Object,System.Object>::RemoveAt(System.Int32) */,
{ 16719, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::get_Count() */,
{ 16720, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::get_IsReadOnly() */,
{ 16721, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16722, 29, -1 } /* System.Object System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16729, 29, -1 } /* TValue System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::get_Item(System.Int32) */,
{ 16730, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::set_Item(System.Int32,TValue) */,
{ 16718, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 16723, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::Add(TValue) */,
{ 16724, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::Clear() */,
{ 16725, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::Contains(TValue) */,
{ 16726, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 16727, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16728, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::Insert(System.Int32,TValue) */,
{ 16731, 29, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::GetEnumerator() */,
{ 16732, 29, -1 } /* System.Collections.IEnumerator System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16733, 29, -1 } /* System.Int32 System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::IndexOf(TValue) */,
{ 16734, 29, -1 } /* System.Boolean System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::Remove(TValue) */,
{ 16735, 29, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<System.Object,System.Object>::RemoveAt(System.Int32) */,
{ 16737, 0, -1 } /* System.Int32 System.Collections.Generic.Stack`1<System.Object>::get_Count() */,
{ 16738, 0, -1 } /* System.Boolean System.Collections.Generic.Stack`1<System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16739, 0, -1 } /* System.Object System.Collections.Generic.Stack`1<System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 16736, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::.ctor() */,
{ 16740, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::Clear() */,
{ 16741, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16742, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Stack`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 16743, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Stack`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16744, 0, -1 } /* T System.Collections.Generic.Stack`1<System.Object>::Peek() */,
{ 16745, 0, -1 } /* T System.Collections.Generic.Stack`1<System.Object>::Pop() */,
{ 16746, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::Push(T) */,
{ 16747, 0, -1 } /* System.Void System.Collections.Generic.Stack`1<System.Object>::ThrowForEmptyStack() */,
{ 16751, 0, -1 } /* T System.Collections.Generic.Stack`1/Enumerator<System.Object>::get_Current() */,
{ 16753, 0, -1 } /* System.Object System.Collections.Generic.Stack`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 16748, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.Stack`1<T>) */,
{ 16749, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::Dispose() */,
{ 16750, 0, -1 } /* System.Boolean System.Collections.Generic.Stack`1/Enumerator<System.Object>::MoveNext() */,
{ 16752, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::ThrowEnumerationNotStartedOrEnded() */,
{ 16754, 0, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 17363, -1, 0 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17364, -1, 0 } /* System.Func`2<TSource,System.Boolean> System.Linq.Enumerable::CombinePredicates<System.Object>(System.Func`2<TSource,System.Boolean>,System.Func`2<TSource,System.Boolean>) */,
{ 17365, -1, 0 } /* TSource System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17366, -1, 0 } /* System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>) */,
{ 17367, -1, 0 } /* System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17368, -1, 0 } /* System.Int32 System.Linq.Enumerable::Count<System.Object>(System.Collections.Generic.IEnumerable`1<TSource>) */,
{ 17370, 0, -1 } /* TSource System.Linq.Enumerable/Iterator`1<System.Object>::get_Current() */,
{ 17376, 0, -1 } /* System.Object System.Linq.Enumerable/Iterator`1<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 17369, 0, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<System.Object>::.ctor() */,
{ 17371, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/Iterator`1<System.Object>::Clone() */,
{ 17372, 0, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<System.Object>::Dispose() */,
{ 17373, 0, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.Linq.Enumerable/Iterator`1<System.Object>::GetEnumerator() */,
{ 17374, 0, -1 } /* System.Boolean System.Linq.Enumerable/Iterator`1<System.Object>::MoveNext() */,
{ 17375, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/Iterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
{ 17377, 0, -1 } /* System.Collections.IEnumerator System.Linq.Enumerable/Iterator`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17378, 0, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 17379, 0, -1 } /* System.Void System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17380, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::Clone() */,
{ 17381, 0, -1 } /* System.Void System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::Dispose() */,
{ 17382, 0, -1 } /* System.Boolean System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::MoveNext() */,
{ 17383, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/WhereEnumerableIterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
{ 17384, 0, -1 } /* System.Void System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::.ctor(TSource[],System.Func`2<TSource,System.Boolean>) */,
{ 17385, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::Clone() */,
{ 17386, 0, -1 } /* System.Boolean System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::MoveNext() */,
{ 17387, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/WhereArrayIterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
{ 17388, 0, -1 } /* System.Void System.Linq.Enumerable/WhereListIterator`1<System.Object>::.ctor(System.Collections.Generic.List`1<TSource>,System.Func`2<TSource,System.Boolean>) */,
{ 17389, 0, -1 } /* System.Linq.Enumerable/Iterator`1<TSource> System.Linq.Enumerable/WhereListIterator`1<System.Object>::Clone() */,
{ 17390, 0, -1 } /* System.Boolean System.Linq.Enumerable/WhereListIterator`1<System.Object>::MoveNext() */,
{ 17391, 0, -1 } /* System.Collections.Generic.IEnumerable`1<TSource> System.Linq.Enumerable/WhereListIterator`1<System.Object>::Where(System.Func`2<TSource,System.Boolean>) */,
{ 17392, 0, -1 } /* System.Void System.Linq.Enumerable/<>c__DisplayClass6_0`1<System.Object>::.ctor() */,
{ 17393, 0, -1 } /* System.Boolean System.Linq.Enumerable/<>c__DisplayClass6_0`1<System.Object>::<CombinePredicates>b__0(TSource) */,
{ 17405, 0, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<System.Object>::get_Count() */,
{ 17406, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 17416, 0, -1 } /* System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1<System.Object>::get_Comparer() */,
{ 17394, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor() */,
{ 17395, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 17396, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 17397, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<T>,System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 17398, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 17399, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::CopyFrom(System.Collections.Generic.HashSet`1<T>) */,
{ 17400, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 17401, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::Clear() */,
{ 17402, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Contains(T) */,
{ 17403, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::CopyTo(T[],System.Int32) */,
{ 17404, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Remove(T) */,
{ 17407, 0, -1 } /* System.Collections.Generic.HashSet`1/Enumerator<T> System.Collections.Generic.HashSet`1<System.Object>::GetEnumerator() */,
{ 17408, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.HashSet`1<System.Object>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17409, 0, -1 } /* System.Collections.IEnumerator System.Collections.Generic.HashSet`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17410, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 17411, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::OnDeserialization(System.Object) */,
{ 17412, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Add(T) */,
{ 17413, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::UnionWith(System.Collections.Generic.IEnumerable`1<T>) */,
{ 17414, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::CopyTo(T[]) */,
{ 17415, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::CopyTo(T[],System.Int32,System.Int32) */,
{ 17417, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::TrimExcess() */,
{ 17418, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::Initialize(System.Int32) */,
{ 17419, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::IncreaseCapacity() */,
{ 17420, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::SetCapacity(System.Int32) */,
{ 17421, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::AddIfNotPresent(T) */,
{ 17422, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Object>::AddValue(System.Int32,System.Int32,T) */,
{ 17423, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Object>::AreEqualityComparersEqual(System.Collections.Generic.HashSet`1<T>,System.Collections.Generic.HashSet`1<T>) */,
{ 17424, 0, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<System.Object>::InternalGetHashCode(T) */,
{ 17428, 0, -1 } /* T System.Collections.Generic.HashSet`1/Enumerator<System.Object>::get_Current() */,
{ 17429, 0, -1 } /* System.Object System.Collections.Generic.HashSet`1/Enumerator<System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 17425, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::.ctor(System.Collections.Generic.HashSet`1<T>) */,
{ 17426, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::Dispose() */,
{ 17427, 0, -1 } /* System.Boolean System.Collections.Generic.HashSet`1/Enumerator<System.Object>::MoveNext() */,
{ 17430, 0, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::System.Collections.IEnumerator.Reset() */,
{ 17539, -1, 0 } /* T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement<System.Object>(System.Void*,System.Int32) */,
{ 17540, -1, 0 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<System.Object>(System.Void*,System.Int32,T) */,
{ 17542, -1, 0 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::InternalEnumToInt<System.Object>(T&,System.Int32&) */,
{ 18714, -1, 0 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32) */,
{ 18715, -1, 0 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<System.Object>(UnityEngine.Rendering.VertexAttribute) */,
{ 18717, -1, 0 } /* System.Void UnityEngine.Mesh::SetArrayForChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,T[]) */,
{ 18718, -1, 0 } /* System.Void UnityEngine.Mesh::SetListForChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 18719, -1, 0 } /* System.Void UnityEngine.Mesh::SetListForChannel<System.Object>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 18720, -1, 0 } /* System.Void UnityEngine.Mesh::GetListForChannel<System.Object>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32,UnityEngine.Rendering.VertexAttributeFormat) */,
{ 18728, -1, 0 } /* System.Void UnityEngine.Mesh::SetUvsImpl<System.Object>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 19343, -1, 0 } /* T[] UnityEngine.Resources::ConvertObjects<System.Object>(UnityEngine.Object[]) */,
{ 19345, -1, 0 } /* T[] UnityEngine.Resources::FindObjectsOfTypeAll<System.Object>() */,
{ 19373, -1, 0 } /* T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type) */,
{ 19392, -1, 0 } /* T UnityEngine.Component::GetComponent<System.Object>() */,
{ 19407, -1, 0 } /* T[] UnityEngine.Component::GetComponents<System.Object>() */,
{ 19435, -1, 0 } /* T UnityEngine.GameObject::GetComponent<System.Object>() */,
{ 19445, -1, 0 } /* T[] UnityEngine.GameObject::GetComponents<System.Object>() */,
{ 19449, -1, 0 } /* T[] UnityEngine.GameObject::GetComponentsInChildren<System.Object>(System.Boolean) */,
{ 19450, -1, 0 } /* System.Void UnityEngine.GameObject::GetComponentsInChildren<System.Object>(System.Boolean,System.Collections.Generic.List`1<T>) */,
{ 19451, -1, 0 } /* T[] UnityEngine.GameObject::GetComponentsInChildren<System.Object>() */,
{ 19462, -1, 0 } /* T UnityEngine.GameObject::AddComponent<System.Object>() */,
{ 19532, -1, 0 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<System.Object>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19533, -1, 0 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<System.Object>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19535, -1, 0 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Object>(System.Collections.Generic.List`1<T>) */,
{ 19536, -1, 0 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.Object>(System.Collections.Generic.List`1<T>) */,
{ 19545, -1, 0 } /* T UnityEngine.ScriptableObject::CreateInstance<System.Object>() */,
{ 19587, -1, 0 } /* T UnityEngine.Object::Instantiate<System.Object>(T) */,
{ 19588, -1, 0 } /* T UnityEngine.Object::Instantiate<System.Object>(T,UnityEngine.Vector3,UnityEngine.Quaternion) */,
{ 19597, -1, 0 } /* T[] UnityEngine.Object::FindObjectsOfType<System.Object>() */,
{ 19598, -1, 0 } /* T UnityEngine.Object::FindObjectOfType<System.Object>() */,
{ 19996, -1, 0 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<System.Object>(System.Object) */,
{ 20005, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::add_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20006, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::remove_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20007, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20008, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20009, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::Invoke(System.Object[]) */,
{ 20010, 0, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Object>::Invoke(T1) */,
{ 20011, 0, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<System.Object>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20012, 29, -1 } /* System.Void UnityEngine.Events.InvokableCall`2<System.Object,System.Object>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20013, 29, -1 } /* System.Void UnityEngine.Events.InvokableCall`2<System.Object,System.Object>::Invoke(System.Object[]) */,
{ 20014, 29, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`2<System.Object,System.Object>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20015, 40, -1 } /* System.Void UnityEngine.Events.InvokableCall`3<System.Object,System.Object,System.Object>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20016, 40, -1 } /* System.Void UnityEngine.Events.InvokableCall`3<System.Object,System.Object,System.Object>::Invoke(System.Object[]) */,
{ 20017, 40, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`3<System.Object,System.Object,System.Object>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20018, 41, -1 } /* System.Void UnityEngine.Events.InvokableCall`4<System.Object,System.Object,System.Object,System.Object>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20019, 41, -1 } /* System.Void UnityEngine.Events.InvokableCall`4<System.Object,System.Object,System.Object,System.Object>::Invoke(System.Object[]) */,
{ 20020, 41, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`4<System.Object,System.Object,System.Object,System.Object>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20021, 0, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) */,
{ 20022, 0, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::Invoke(System.Object[]) */,
{ 20023, 0, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::Invoke(T) */,
{ 20061, 0, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 20062, 0, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Object>::Invoke(T0) */,
{ 20063, 0, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`1<System.Object>::BeginInvoke(T0,System.AsyncCallback,System.Object) */,
{ 20064, 0, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 20065, 0, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor() */,
{ 20066, 0, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20067, 0, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20068, 0, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<System.Object>::FindMethod_Impl(System.String,System.Object) */,
{ 20069, 0, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Object>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
{ 20070, 0, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Object>::GetDelegate(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20071, 0, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0) */,
{ 20072, 29, -1 } /* System.Void UnityEngine.Events.UnityAction`2<System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
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{ 23044, 0, -1 } /* T UnityEngine.UIElements.ObjectPool`1<System.Object>::Get() */,
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{ 23203, 0, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<System.Object>::.ctor() */,
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{ 23215, 0, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<System.Object>::LocalInit() */,
{ 23216, 0, -1 } /* T UnityEngine.UIElements.CommandEventBase`1<System.Object>::GetPooled(UnityEngine.Event) */,
{ 23217, 0, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<System.Object>::.ctor() */,
{ 23223, 0, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<System.Object>::.ctor() */,
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{ 23312, 0, -1 } /* T UnityEngine.UIElements.EventBase`1<System.Object>::GetPooled() */,
{ 23313, 0, -1 } /* T UnityEngine.UIElements.EventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.EventBase) */,
{ 23314, 0, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<System.Object>::ReleasePooled(T) */,
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{ 23316, 0, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<System.Object>::Dispose() */,
{ 23318, 0, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<System.Object>::.cctor() */,
{ 23349, 0, -1 } /* UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1<System.Object>::get_relatedTarget() */,
{ 23350, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::set_relatedTarget(UnityEngine.UIElements.Focusable) */,
{ 23351, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::set_direction(UnityEngine.UIElements.FocusChangeDirection) */,
{ 23352, 0, -1 } /* UnityEngine.UIElements.FocusController UnityEngine.UIElements.FocusEventBase`1<System.Object>::get_focusController() */,
{ 23353, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::set_focusController(UnityEngine.UIElements.FocusController) */,
{ 23354, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::Init() */,
{ 23355, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::LocalInit() */,
{ 23356, 0, -1 } /* T UnityEngine.UIElements.FocusEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.Focusable,UnityEngine.UIElements.FocusChangeDirection,UnityEngine.UIElements.FocusController) */,
{ 23357, 0, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<System.Object>::.ctor() */,
{ 23379, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::set_modifiers(UnityEngine.EventModifiers) */,
{ 23380, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::set_character(System.Char) */,
{ 23381, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::set_keyCode(UnityEngine.KeyCode) */,
{ 23382, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::Init() */,
{ 23383, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::LocalInit() */,
{ 23384, 0, -1 } /* T UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::GetPooled(System.Char,UnityEngine.KeyCode,UnityEngine.EventModifiers) */,
{ 23385, 0, -1 } /* T UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::GetPooled(UnityEngine.Event) */,
{ 23386, 0, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<System.Object>::.ctor() */,
{ 23407, 0, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_modifiers() */,
{ 23408, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_modifiers(UnityEngine.EventModifiers) */,
{ 23409, 0, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_mousePosition() */,
{ 23410, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_mousePosition(UnityEngine.Vector2) */,
{ 23411, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_localMousePosition(UnityEngine.Vector2) */,
{ 23412, 0, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_mouseDelta() */,
{ 23413, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_mouseDelta(UnityEngine.Vector2) */,
{ 23414, 0, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_clickCount() */,
{ 23415, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_clickCount(System.Int32) */,
{ 23416, 0, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_button() */,
{ 23417, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_button(System.Int32) */,
{ 23418, 0, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_pressedButtons() */,
{ 23419, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_pressedButtons(System.Int32) */,
{ 23420, 0, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<System.Object>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 0, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<System.Object>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 0, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<System.Object>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23428, 0, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<System.Object>::get_currentTarget() */,
{ 23429, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23426, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::Init() */,
{ 23427, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::LocalInit() */,
{ 23430, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23431, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23432, 0, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<System.Object>::GetPooled(UnityEngine.Event) */,
{ 23433, 0, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2,System.Boolean) */,
{ 23434, 0, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IMouseEvent) */,
{ 23435, 0, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23436, 0, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<System.Object>::.ctor() */,
{ 23471, -1, 29 } /* System.Void UnityEngine.UIElements.MouseEventsHelper::SendEnterLeave<System.Object,System.Object>(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2) */,
{ 23473, -1, 29 } /* System.Void UnityEngine.UIElements.PointerEventsHelper::SendEnterLeave<System.Object,System.Object>(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23515, 0, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_pointerId() */,
{ 23516, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_pointerId(System.Int32) */,
{ 23517, 0, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_pointerType() */,
{ 23518, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_pointerType(System.String) */,
{ 23519, 0, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_isPrimary() */,
{ 23520, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_isPrimary(System.Boolean) */,
{ 23521, 0, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_button() */,
{ 23522, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_button(System.Int32) */,
{ 23523, 0, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_pressedButtons() */,
{ 23524, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_pressedButtons(System.Int32) */,
{ 23525, 0, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_position() */,
{ 23526, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_position(UnityEngine.Vector3) */,
{ 23527, 0, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_localPosition() */,
{ 23528, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_localPosition(UnityEngine.Vector3) */,
{ 23529, 0, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_deltaPosition() */,
{ 23530, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_deltaPosition(UnityEngine.Vector3) */,
{ 23531, 0, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_deltaTime() */,
{ 23532, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_deltaTime(System.Single) */,
{ 23533, 0, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_clickCount() */,
{ 23534, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_clickCount(System.Int32) */,
{ 23535, 0, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_pressure() */,
{ 23536, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_pressure(System.Single) */,
{ 23537, 0, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_tangentialPressure() */,
{ 23538, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_tangentialPressure(System.Single) */,
{ 23539, 0, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_altitudeAngle() */,
{ 23540, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_altitudeAngle(System.Single) */,
{ 23541, 0, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_azimuthAngle() */,
{ 23542, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_azimuthAngle(System.Single) */,
{ 23543, 0, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_twist() */,
{ 23544, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_twist(System.Single) */,
{ 23545, 0, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_radius() */,
{ 23546, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_radius(UnityEngine.Vector2) */,
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{ 23548, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_radiusVariance(UnityEngine.Vector2) */,
{ 23549, 0, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_modifiers() */,
{ 23550, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_modifiers(UnityEngine.EventModifiers) */,
{ 23551, 0, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<System.Object>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23552, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23553, 0, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<System.Object>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23554, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23557, 0, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<System.Object>::get_currentTarget() */,
{ 23558, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23555, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::Init() */,
{ 23556, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::LocalInit() */,
{ 23559, 0, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<System.Object>::IsMouse(UnityEngine.Event) */,
{ 23560, 0, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<System.Object>::GetPooled(UnityEngine.Event) */,
{ 23561, 0, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23562, 0, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<System.Object>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23563, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23564, 0, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<System.Object>::PostDispatch(UnityEngine.UIElements.IPanel) */,
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{ 23675, 0, -1 } /* T UnityEngine.UIElements.IStyleValue`1<System.Object>::get_value() */,
{ 23676, 0, -1 } /* UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.IStyleValue`1<System.Object>::get_keyword() */,
{ 23680, -1, 0 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<System.Object>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 23965, -1, 29 } /* System.Collections.IEnumerator UnityEngine.Networking.Match.NetworkMatch::ProcessMatchResponse<System.Object,System.Object>(UnityEngine.Networking.UnityWebRequest,UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<JSONRESPONSE,USERRESPONSEDELEGATETYPE>,USERRESPONSEDELEGATETYPE) */,
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{ 23973, 0, -1 } /* System.IAsyncResult UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<System.Object>::BeginInvoke(System.Boolean,System.String,T,System.AsyncCallback,System.Object) */,
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{ 23977, 29, -1 } /* System.IAsyncResult UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<System.Object,System.Object>::BeginInvoke(T,U,System.AsyncCallback,System.Object) */,
{ 23978, 29, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 23982, 29, -1 } /* System.Object UnityEngine.Networking.Match.NetworkMatch/<ProcessMatchResponse>d__26`2<System.Object,System.Object>::System.Collections.Generic.IEnumerator<System.Object>.get_Current() */,
{ 23984, 29, -1 } /* System.Object UnityEngine.Networking.Match.NetworkMatch/<ProcessMatchResponse>d__26`2<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 23979, 29, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/<ProcessMatchResponse>d__26`2<System.Object,System.Object>::.ctor(System.Int32) */,
{ 23980, 29, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/<ProcessMatchResponse>d__26`2<System.Object,System.Object>::System.IDisposable.Dispose() */,
{ 23981, 29, -1 } /* System.Boolean UnityEngine.Networking.Match.NetworkMatch/<ProcessMatchResponse>d__26`2<System.Object,System.Object>::MoveNext() */,
{ 23983, 29, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/<ProcessMatchResponse>d__26`2<System.Object,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 24176, 0, -1 } /* System.Void ArrayPool`1<System.Object>::.ctor() */,
{ 24177, 0, -1 } /* System.Int32 ArrayPool`1<System.Object>::NextPowerOfTwo(System.Int32) */,
{ 24178, 0, -1 } /* T[] ArrayPool`1<System.Object>::Alloc(System.Int32) */,
{ 24179, 0, -1 } /* System.Void ArrayPool`1<System.Object>::Collect(T[]) */,
{ 24180, 0, -1 } /* System.Int32 ArrayPool`1<System.Object>::GetSlot(System.Int32) */,
{ 24388, -1, 0 } /* T taurus.client.TObject::getValue<System.Object>(System.String) */,
{ 25293, 0, -1 } /* ZXing.BarcodeFormat ZXing.BarcodeWriterGeneric`1<System.Object>::get_Format() */,
{ 25294, 0, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<System.Object>::set_Format(ZXing.BarcodeFormat) */,
{ 25295, 0, -1 } /* ZXing.Common.EncodingOptions ZXing.BarcodeWriterGeneric`1<System.Object>::get_Options() */,
{ 25296, 0, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<System.Object>::set_Options(ZXing.Common.EncodingOptions) */,
{ 25297, 0, -1 } /* ZXing.Writer ZXing.BarcodeWriterGeneric`1<System.Object>::get_Encoder() */,
{ 25298, 0, -1 } /* ZXing.Rendering.IBarcodeRenderer`1<TOutput> ZXing.BarcodeWriterGeneric`1<System.Object>::get_Renderer() */,
{ 25299, 0, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<System.Object>::set_Renderer(ZXing.Rendering.IBarcodeRenderer`1<TOutput>) */,
{ 25300, 0, -1 } /* ZXing.Common.BitMatrix ZXing.BarcodeWriterGeneric`1<System.Object>::Encode(System.String) */,
{ 25301, 0, -1 } /* TOutput ZXing.BarcodeWriterGeneric`1<System.Object>::Write(System.String) */,
{ 25302, 0, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<System.Object>::.ctor() */,
{ 25304, 0, -1 } /* TOutput ZXing.Rendering.IBarcodeRenderer`1<System.Object>::Render(ZXing.Common.BitMatrix,ZXing.BarcodeFormat,System.String,ZXing.Common.EncodingOptions) */,
{ 25346, -1, 0 } /* System.Void ZXing.SupportClass::Fill<System.Object>(T[],T) */,
{ 26105, -1, 0 } /* System.Void UnityEngine.Networking.NetworkBehaviour::SetSyncVar<System.Object>(T,T&,System.UInt32) */,
{ 26184, -1, 0 } /* System.Void UnityEngine.Networking.NetworkClient::SetNetworkConnectionClass<System.Object>() */,
{ 26738, -1, 0 } /* TMsg UnityEngine.Networking.NetworkReader::ReadMessage<System.Object>() */,
{ 26793, -1, 0 } /* System.Void UnityEngine.Networking.NetworkServer::SetNetworkConnectionClass<System.Object>() */,
{ 26914, -1, 0 } /* System.Void UnityEngine.Networking.NetworkServerSimple::SetNetworkConnectionClass<System.Object>() */,
{ 27166, 0, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.Object>::get_Count() */,
{ 27167, 0, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Object>::get_IsReadOnly() */,
{ 27168, 0, -1 } /* UnityEngine.Networking.SyncList`1/SyncListChanged<T> UnityEngine.Networking.SyncList`1<System.Object>::get_Callback() */,
{ 27169, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::set_Callback(UnityEngine.Networking.SyncList`1/SyncListChanged<T>) */,
{ 27186, 0, -1 } /* T UnityEngine.Networking.SyncList`1<System.Object>::get_Item(System.Int32) */,
{ 27187, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::set_Item(System.Int32,T) */,
{ 27170, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::SerializeItem(UnityEngine.Networking.NetworkWriter,T) */,
{ 27171, 0, -1 } /* T UnityEngine.Networking.SyncList`1<System.Object>::DeserializeItem(UnityEngine.Networking.NetworkReader) */,
{ 27172, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::InitializeBehaviour(UnityEngine.Networking.NetworkBehaviour,System.Int32) */,
{ 27173, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,T) */,
{ 27174, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27175, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::HandleMsg(UnityEngine.Networking.NetworkReader) */,
{ 27176, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::AddInternal(T) */,
{ 27177, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::Add(T) */,
{ 27178, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::Clear() */,
{ 27179, 0, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Object>::Contains(T) */,
{ 27180, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::CopyTo(T[],System.Int32) */,
{ 27181, 0, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.Object>::IndexOf(T) */,
{ 27182, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::Insert(System.Int32,T) */,
{ 27183, 0, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Object>::Remove(T) */,
{ 27184, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::RemoveAt(System.Int32) */,
{ 27185, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::Dirty(System.Int32) */,
{ 27188, 0, -1 } /* System.Collections.Generic.IEnumerator`1<T> UnityEngine.Networking.SyncList`1<System.Object>::GetEnumerator() */,
{ 27189, 0, -1 } /* System.Collections.IEnumerator UnityEngine.Networking.SyncList`1<System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 27190, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Object>::.ctor() */,
{ 27191, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 27192, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Object>::Invoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27193, 0, -1 } /* System.IAsyncResult UnityEngine.Networking.SyncList`1/SyncListChanged<System.Object>::BeginInvoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,System.AsyncCallback,System.Object) */,
{ 27194, 0, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Object>::EndInvoke(System.IAsyncResult) */,
{ 27211, -1, 0 } /* TMsg UnityEngine.Networking.NetworkMessage::ReadMessage<System.Object>() */,
{ 27212, -1, 0 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<System.Object>(TMsg) */,
{ 27304, -1, 0 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Object>(System.IntPtr) */,
{ 27936, 0, -1 } /* T MonoSingleton`1<System.Object>::get_sIntance() */,
{ 27937, 0, -1 } /* System.Void MonoSingleton`1<System.Object>::Awake() */,
{ 27938, 0, -1 } /* System.Void MonoSingleton`1<System.Object>::DestroyInstance() */,
{ 27939, 0, -1 } /* T MonoSingleton`1<System.Object>::GetInstance() */,
{ 27940, 0, -1 } /* System.Boolean MonoSingleton`1<System.Object>::HasInstance() */,
{ 27941, 0, -1 } /* System.Void MonoSingleton`1<System.Object>::Init() */,
{ 27942, 0, -1 } /* System.Void MonoSingleton`1<System.Object>::OnDestroy() */,
{ 27943, 0, -1 } /* System.Void MonoSingleton`1<System.Object>::.ctor() */,
{ 27955, 0, -1 } /* T Singleton`1<System.Object>::get_instance() */,
{ 27956, 0, -1 } /* System.Void Singleton`1<System.Object>::.ctor() */,
{ 27957, 0, -1 } /* System.Void Singleton`1<System.Object>::CreateInstance() */,
{ 27958, 0, -1 } /* System.Void Singleton`1<System.Object>::DestroyInstance() */,
{ 27959, 0, -1 } /* T Singleton`1<System.Object>::GetInstance() */,
{ 27960, 0, -1 } /* System.Boolean Singleton`1<System.Object>::HasInstance() */,
{ 27961, 0, -1 } /* System.Void Singleton`1<System.Object>::Init() */,
{ 27962, 0, -1 } /* System.Void Singleton`1<System.Object>::UnInit() */,
{ 32601, -1, 0 } /* T taurus.unity.ResourcesManager::LoadObject<System.Object>(System.String) */,
{ 32602, -1, 0 } /* T taurus.unity.ResourcesManager::LoadObjectByGroup<System.Object>(System.String,System.String) */,
{ 32914, -1, 0 } /* T LuaInterface.LuaFunction::ToDelegate<System.Object>() */,
{ 32919, -1, 0 } /* System.Void LuaInterface.LuaFunction::Call<System.Object>(T1) */,
{ 32920, -1, 29 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object>(T1,T2) */,
{ 32921, -1, 40 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object>(T1,T2,T3) */,
{ 32922, -1, 41 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4) */,
{ 32923, -1, 53 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5) */,
{ 32924, -1, 2154 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6) */,
{ 32925, -1, 2155 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7) */,
{ 32926, -1, 2156 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7,T8) */,
{ 32927, -1, 2157 } /* System.Void LuaInterface.LuaFunction::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7,T8,T9) */,
{ 32928, -1, 0 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object>() */,
{ 32929, -1, 29 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object>(T1) */,
{ 32930, -1, 40 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object>(T1,T2) */,
{ 32931, -1, 41 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object>(T1,T2,T3) */,
{ 32932, -1, 53 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4) */,
{ 32933, -1, 2154 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5) */,
{ 32934, -1, 2155 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6) */,
{ 32935, -1, 2156 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7) */,
{ 32936, -1, 2157 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7,T8) */,
{ 32937, -1, 2158 } /* R1 LuaInterface.LuaFunction::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,T4,T5,T6,T7,T8,T9) */,
{ 32968, -1, 0 } /* System.Void LuaInterface.LuaFunction::PushSealed<System.Object>(T) */,
{ 32969, -1, 0 } /* System.Void LuaInterface.LuaFunction::PushGeneric<System.Object>(T) */,
{ 32993, -1, 0 } /* T LuaInterface.LuaFunction::CheckValue<System.Object>() */,
{ 33075, 0, -1 } /* System.Void LuaInterface.LuaOut`1<System.Object>::.ctor() */,
{ 33305, -1, 0 } /* T LuaInterface.LuaState::DoString<System.Object>(System.String,System.String) */,
{ 33309, -1, 0 } /* T LuaInterface.LuaState::DoFile<System.Object>(System.String) */,
{ 33311, -1, 0 } /* T LuaInterface.LuaState::Require<System.Object>(System.String) */,
{ 33370, -1, 0 } /* System.Void LuaInterface.LuaState::PushSealed<System.Object>(T) */,
{ 33372, -1, 0 } /* System.Void LuaInterface.LuaState::PushGeneric<System.Object>(T) */,
{ 33395, -1, 0 } /* T LuaInterface.LuaState::CheckValue<System.Object>(System.Int32) */,
{ 33420, -1, 0 } /* T LuaInterface.LuaState::LuaLoadBuffer<System.Object>(System.Byte[],System.String) */,
{ 33424, -1, 0 } /* System.Void LuaInterface.LuaState::Call<System.Object>(System.String,T,System.Boolean) */,
{ 33425, -1, 29 } /* System.Void LuaInterface.LuaState::Call<System.Object,System.Object>(System.String,T1,T2,System.Boolean) */,
{ 33426, -1, 40 } /* System.Void LuaInterface.LuaState::Call<System.Object,System.Object,System.Object>(System.String,T1,T2,T3,System.Boolean) */,
{ 33427, -1, 41 } /* System.Void LuaInterface.LuaState::Call<System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,System.Boolean) */,
{ 33428, -1, 53 } /* System.Void LuaInterface.LuaState::Call<System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,System.Boolean) */,
{ 33429, -1, 2154 } /* System.Void LuaInterface.LuaState::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,T6,System.Boolean) */,
{ 33430, -1, 0 } /* R1 LuaInterface.LuaState::Invoke<System.Object>(System.String,System.Boolean) */,
{ 33431, -1, 29 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object>(System.String,T1,System.Boolean) */,
{ 33432, -1, 40 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object,System.Object>(System.String,T1,T2,System.Boolean) */,
{ 33433, -1, 41 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,System.Boolean) */,
{ 33434, -1, 53 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,System.Boolean) */,
{ 33435, -1, 2154 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,System.Boolean) */,
{ 33436, -1, 2155 } /* R1 LuaInterface.LuaState::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,T6,System.Boolean) */,
{ 33584, -1, 0 } /* T LuaInterface.LuaTable::RawGetIndex<System.Object>(System.Int32) */,
{ 33585, -1, 0 } /* System.Void LuaInterface.LuaTable::RawSetIndex<System.Object>(System.Int32,T) */,
{ 33586, -1, 29 } /* V LuaInterface.LuaTable::RawGet<System.Object,System.Object>(K) */,
{ 33587, -1, 29 } /* System.Void LuaInterface.LuaTable::RawSet<System.Object,System.Object>(K,V) */,
{ 33588, -1, 0 } /* T LuaInterface.LuaTable::GetTable<System.Object>(System.String) */,
{ 33589, -1, 0 } /* System.Void LuaInterface.LuaTable::SetTable<System.Object>(System.String,T) */,
{ 33594, -1, 0 } /* System.Void LuaInterface.LuaTable::Call<System.Object>(System.String,T1) */,
{ 33595, -1, 29 } /* System.Void LuaInterface.LuaTable::Call<System.Object,System.Object>(System.String,T1,T2) */,
{ 33596, -1, 40 } /* System.Void LuaInterface.LuaTable::Call<System.Object,System.Object,System.Object>(System.String,T1,T2,T3) */,
{ 33597, -1, 41 } /* System.Void LuaInterface.LuaTable::Call<System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4) */,
{ 33598, -1, 53 } /* System.Void LuaInterface.LuaTable::Call<System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5) */,
{ 33599, -1, 2154 } /* System.Void LuaInterface.LuaTable::Call<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,T6) */,
{ 33600, -1, 0 } /* R1 LuaInterface.LuaTable::Invoke<System.Object>(System.String) */,
{ 33601, -1, 29 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object>(System.String,T1) */,
{ 33602, -1, 40 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object,System.Object>(System.String,T1,T2) */,
{ 33603, -1, 41 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3) */,
{ 33604, -1, 53 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4) */,
{ 33605, -1, 2154 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5) */,
{ 33606, -1, 2155 } /* R1 LuaInterface.LuaTable::Invoke<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.String,T1,T2,T3,T4,T5,T6) */,
{ 33613, -1, 29 } /* LuaInterface.LuaDictTable`2<K,V> LuaInterface.LuaTable::ToDictTable<System.Object,System.Object>() */,
{ 33642, 29, -1 } /* K LuaInterface.LuaDictEntry`2<System.Object,System.Object>::get_Key() */,
{ 33643, 29, -1 } /* System.Void LuaInterface.LuaDictEntry`2<System.Object,System.Object>::set_Key(K) */,
{ 33644, 29, -1 } /* V LuaInterface.LuaDictEntry`2<System.Object,System.Object>::get_Value() */,
{ 33645, 29, -1 } /* System.Void LuaInterface.LuaDictEntry`2<System.Object,System.Object>::set_Value(V) */,
{ 33641, 29, -1 } /* System.Void LuaInterface.LuaDictEntry`2<System.Object,System.Object>::.ctor(K,V) */,
{ 33648, 29, -1 } /* V LuaInterface.LuaDictTable`2<System.Object,System.Object>::get_Item(K) */,
{ 33649, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2<System.Object,System.Object>::set_Item(K,V) */,
{ 33646, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2<System.Object,System.Object>::.ctor(LuaInterface.LuaTable) */,
{ 33647, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2<System.Object,System.Object>::Dispose() */,
{ 33650, 29, -1 } /* System.Collections.Generic.Dictionary`2<K,V> LuaInterface.LuaDictTable`2<System.Object,System.Object>::ToDictionary() */,
{ 33651, 29, -1 } /* System.Collections.Generic.IEnumerator`1<LuaInterface.LuaDictEntry`2<K,V>> LuaInterface.LuaDictTable`2<System.Object,System.Object>::GetEnumerator() */,
{ 33652, 29, -1 } /* System.Collections.IEnumerator LuaInterface.LuaDictTable`2<System.Object,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 33654, 29, -1 } /* LuaInterface.LuaDictEntry`2<K,V> LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::get_Current() */,
{ 33655, 29, -1 } /* System.Object LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 33653, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::.ctor(LuaInterface.LuaDictTable`2<K,V>) */,
{ 33656, 29, -1 } /* System.Boolean LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::MoveNext() */,
{ 33657, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::Reset() */,
{ 33658, 29, -1 } /* System.Void LuaInterface.LuaDictTable`2/Enumerator<System.Object,System.Object>::Dispose() */,
{ 33662, -1, 0 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object>(T1) */,
{ 33663, -1, 29 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object,System.Object>(T1,T2) */,
{ 33664, -1, 40 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object,System.Object,System.Object>(T1,T2,T3) */,
{ 33665, -1, 0 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object>(R1&) */,
{ 33666, -1, 29 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object,System.Object>(T1,R1&) */,
{ 33667, -1, 40 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object,System.Object,System.Object>(T1,T2,R1&) */,
{ 33668, -1, 41 } /* System.Int32 LuaInterface.LuaThread::Resume<System.Object,System.Object,System.Object,System.Object>(T1,T2,T3,R1&) */,
{ 33775, -1, 0 } /* System.Object LuaInterface.ToLua::CheckObject<System.Object>(System.IntPtr,System.Int32) */,
{ 33790, -1, 0 } /* T[] LuaInterface.ToLua::CheckObjectArray<System.Object>(System.IntPtr,System.Int32) */,
{ 33801, -1, 0 } /* T[] LuaInterface.ToLua::ToParamsObject<System.Object>(System.IntPtr,System.Int32,System.Int32) */,
{ 33809, -1, 0 } /* T[] LuaInterface.ToLua::CheckParamsObject<System.Object>(System.IntPtr,System.Int32,System.Int32) */,
{ 33816, -1, 0 } /* T[] LuaInterface.ToLua::ToObjectArray<System.Object>(System.IntPtr,System.Int32) */,
{ 33839, -1, 0 } /* System.Void LuaInterface.ToLua::PushOut<System.Object>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33849, -1, 0 } /* System.Void LuaInterface.ToLua::PushSealed<System.Object>(System.IntPtr,T) */,
{ 33858, -1, 0 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<System.Object>(System.IntPtr,System.Int32) */,
{ 33885, -1, 0 } /* T LuaInterface.TypeChecker::ChangeType<System.Object>(System.Object,System.Type) */,
{ 33890, -1, 0 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object>(System.IntPtr,System.Int32) */,
{ 33891, -1, 29 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33892, -1, 40 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33893, -1, 41 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33894, -1, 53 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33895, -1, 2154 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33896, -1, 2155 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33897, -1, 2156 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33898, -1, 2157 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33899, -1, 2158 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33900, -1, 2159 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33901, -1, 2160 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33902, -1, 0 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Object>(System.IntPtr,System.Int32,System.Int32) */,
{ 33905, 0, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Object>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 0, -1 } /* System.String LuaInterface.TypeTraits`1<System.Object>::GetTypeName() */,
{ 33907, 0, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Object>::GetLuaReference(System.IntPtr) */,
{ 33908, 0, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Object>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 0, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Object>::IsNilType() */,
{ 33910, 0, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Object>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 0, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Object>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 0, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Object>::.cctor() */,
{ 33913, 0, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Object>::.cctor() */,
{ 33914, 0, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Object>::.ctor() */,
{ 33915, 0, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Object>::<GetLuaReference>b__9_0() */,
{ 33916, 0, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Object>::Init(DelegateFactory/DelegateCreate) */,
{ 33917, 0, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Object>::Create(LuaInterface.LuaFunction) */,
{ 33918, 0, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Object>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33919, 0, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Object>::.cctor() */,
{ 33920, 0, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 0, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Object>::SelectPush() */,
{ 33922, 0, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object>::PushValue(System.IntPtr,T) */,
{ 33923, 0, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object>::PushObject(System.IntPtr,T) */,
{ 33924, 0, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object>::PushArray(System.IntPtr,T) */,
{ 33925, 0, -1 } /* T LuaInterface.StackTraits`1<System.Object>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 0, -1 } /* T LuaInterface.StackTraits`1<System.Object>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 0, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object>::.cctor() */,
{ 34304, -1, 0 } /* T FairyGUI.NGraphics::GetMeshFactory<System.Object>() */,
{ 11257, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::.ctor() */,
{ 11273, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::Add(T) */,
{ 11325, 8, -1 } /* T[] System.Collections.Generic.List`1<System.String>::ToArray() */,
{ 11007, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::.ctor() */,
{ 11025, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::set_Item(TKey,TValue) */,
{ 11017, 28, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.String>::get_Count() */,
{ 11034, 28, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.String,System.String>::GetEnumerator() */,
{ 11066, 28, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.String>::get_Current() */,
{ 10977, 28, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.String,System.String>::get_Value() */,
{ 11065, 28, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.String>::MoveNext() */,
{ 11067, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.String>::Dispose() */,
{ 11257, 17, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Contraction>::.ctor() */,
{ 11257, 19, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Level2Map>::.ctor() */,
{ 11273, 17, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Contraction>::Add(T) */,
{ 11273, 19, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Level2Map>::Add(T) */,
{ 11322, 17, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Contraction>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 1109, 19, -1 } /* System.Void System.Comparison`1<Mono.Globalization.Unicode.Level2Map>::.ctor(System.Object,System.IntPtr) */,
{ 11324, 19, -1 } /* System.Void System.Collections.Generic.List`1<Mono.Globalization.Unicode.Level2Map>::Sort(System.Comparison`1<T>) */,
{ 11325, 17, -1 } /* T[] System.Collections.Generic.List`1<Mono.Globalization.Unicode.Contraction>::ToArray() */,
{ 11325, 19, -1 } /* T[] System.Collections.Generic.List`1<Mono.Globalization.Unicode.Level2Map>::ToArray() */,
{ 859, -1, 6 } /* System.Void System.Array::Reverse<System.Byte>(T[],System.Int32,System.Int32) */,
{ 858, -1, 6 } /* System.Void System.Array::Reverse<System.Byte>(T[]) */,
{ 11262, 8, -1 } /* System.Int32 System.Collections.Generic.List`1<System.String>::get_Count() */,
{ 11317, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::RemoveAt(System.Int32) */,
{ 11308, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::Insert(System.Int32,T) */,
{ 11268, 8, -1 } /* T System.Collections.Generic.List`1<System.String>::get_Item(System.Int32) */,
{ 11280, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::Clear() */,
{ 10859, 42, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Exception>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11259, 42, -1 } /* System.Void System.Collections.Generic.List`1<System.Exception>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11259, 44, -1 } /* System.Void System.Collections.Generic.List`1<System.Runtime.ExceptionServices.ExceptionDispatchInfo>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 10860, 42, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Exception>::get_Count() */,
{ 10863, 42, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Exception>::CopyTo(T[],System.Int32) */,
{ 11257, 42, -1 } /* System.Void System.Collections.Generic.List`1<System.Exception>::.ctor() */,
{ 11257, 45, -1 } /* System.Void System.Collections.Generic.List`1<System.AggregateException>::.ctor() */,
{ 11273, 45, -1 } /* System.Void System.Collections.Generic.List`1<System.AggregateException>::Add(T) */,
{ 11268, 45, -1 } /* T System.Collections.Generic.List`1<System.AggregateException>::get_Item(System.Int32) */,
{ 11273, 42, -1 } /* System.Void System.Collections.Generic.List`1<System.Exception>::Add(T) */,
{ 11262, 45, -1 } /* System.Int32 System.Collections.Generic.List`1<System.AggregateException>::get_Count() */,
{ 10861, 42, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Exception>::get_Item(System.Int32) */,
{ 11007, 136, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Object>::.ctor() */,
{ 11031, 136, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Object>::ContainsKey(TKey) */,
{ 11025, 136, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Object>::set_Item(TKey,TValue) */,
{ 11043, 136, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Object>::Remove(TKey) */,
{ 11168, 6, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Byte>::.ctor() */,
{ 10189, 32, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Runtime.Serialization.SerializationInfo>::.ctor() */,
{ 11168, 8, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.String>::.ctor() */,
{ 10194, 32, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Runtime.Serialization.SerializationInfo>::Add(TKey,TValue) */,
{ 10196, 32, -1 } /* System.Boolean System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Runtime.Serialization.SerializationInfo>::TryGetValue(TKey,TValue&) */,
{ 10195, 32, -1 } /* System.Boolean System.Runtime.CompilerServices.ConditionalWeakTable`2<System.Object,System.Runtime.Serialization.SerializationInfo>::Remove(TKey) */,
{ 1117, 1, -1 } /* System.Void System.Predicate`1<System.Type>::.ctor(System.Object,System.IntPtr) */,
{ 11391, -1, 1 } /* System.Boolean System.Diagnostics.Contracts.Contract::ForAll<System.Type>(System.Collections.Generic.IEnumerable`1<T>,System.Predicate`1<T>) */,
{ 11257, 320, -1 } /* System.Void System.Collections.Generic.List`1<System.Diagnostics.StackFrame>::.ctor() */,
{ 11273, 320, -1 } /* System.Void System.Collections.Generic.List`1<System.Diagnostics.StackFrame>::Add(T) */,
{ 11325, 320, -1 } /* T[] System.Collections.Generic.List`1<System.Diagnostics.StackFrame>::ToArray() */,
{ 11130, 82, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt64>::get_Default() */,
{ 879, -1, 2161 } /* System.Void System.Array::Sort<System.UInt64,System.String>(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>) */,
{ 11009, 216, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,Mono.Globalization.Unicode.SimpleCollator>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11045, 216, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,Mono.Globalization.Unicode.SimpleCollator>::TryGetValue(TKey,TValue&) */,
{ 11025, 216, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,Mono.Globalization.Unicode.SimpleCollator>::set_Item(TKey,TValue) */,
{ 11007, 234, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>::.ctor() */,
{ 11007, 237, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>::.ctor() */,
{ 11025, 234, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>::set_Item(TKey,TValue) */,
{ 11025, 237, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>::set_Item(TKey,TValue) */,
{ 11045, 234, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>::TryGetValue(TKey,TValue&) */,
{ 11045, 237, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>::TryGetValue(TKey,TValue&) */,
{ 3703, 16, -1 } /* System.Boolean System.Nullable`1<System.Int32>::get_HasValue() */,
{ 3704, 16, -1 } /* T System.Nullable`1<System.Int32>::get_Value() */,
{ 11026, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::Add(TKey,TValue) */,
{ 11045, 28, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.String>::TryGetValue(TKey,TValue&) */,
{ 11281, 8, -1 } /* System.Boolean System.Collections.Generic.List`1<System.String>::Contains(T) */,
{ 3703, 47, -1 } /* System.Boolean System.Nullable`1<System.Boolean>::get_HasValue() */,
{ 3702, 47, -1 } /* System.Void System.Nullable`1<System.Boolean>::.ctor(T) */,
{ 3704, 47, -1 } /* T System.Nullable`1<System.Boolean>::get_Value() */,
{ 11259, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 3703, 59, -1 } /* System.Boolean System.Nullable`1<System.DateTime>::get_HasValue() */,
{ 3702, 59, -1 } /* System.Void System.Nullable`1<System.DateTime>::.ctor(T) */,
{ 3704, 59, -1 } /* T System.Nullable`1<System.DateTime>::get_Value() */,
{ 5655, 8, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<System.String>::.ctor(System.String,System.String,System.String,System.IO.SearchOption,System.IO.SearchResultHandler`1<TSource>,System.Boolean) */,
{ 7507, -1, 16 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Int32>(System.Threading.CancellationToken) */,
{ 7365, 16, -1 } /* TResult System.Threading.Tasks.Task`1<System.Int32>::get_Result() */,
{ 7503, -1, 16 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromResult<System.Int32>(TResult) */,
{ 7508, -1, 16 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Int32>(System.OperationCanceledException) */,
{ 7505, -1, 16 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromException<System.Int32>(System.Exception) */,
{ 7508, -1, 189 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task::FromCancellation<System.Threading.Tasks.VoidTaskResult>(System.OperationCanceledException) */,
{ 946, -1, 7 } /* T[] System.Array::Empty<System.Char>() */,
{ 1089, 192, -1 } /* System.Void System.Func`1<System.Threading.SemaphoreSlim>::.ctor(System.Object,System.IntPtr) */,
{ 6932, -1, 192 } /* T System.Threading.LazyInitializer::EnsureInitialized<System.Threading.SemaphoreSlim>(T&,System.Func`1<T>) */,
{ 1093, 188, -1 } /* System.Void System.Func`2<System.Object,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 7372, 16, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Int32>::GetAwaiter() */,
{ 10147, 16, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Int32>::GetResult() */,
{ 1105, 193, -1 } /* System.Void System.Func`5<System.IO.Stream,System.IO.Stream/ReadWriteParameters,System.AsyncCallback,System.Object,System.IAsyncResult>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 195, -1 } /* System.Void System.Func`3<System.IO.Stream,System.IAsyncResult,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 7380, 16, 2162 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.TaskFactory`1<System.Int32>::FromAsyncTrim<System.IO.Stream,System.IO.Stream/ReadWriteParameters>(!!0,!!1,System.Func`5<!!0,!!1,System.AsyncCallback,System.Object,System.IAsyncResult>,System.Func`3<!!0,System.IAsyncResult,TResult>) */,
{ 1081, 200, -1 } /* System.Void System.Action`2<System.Threading.Tasks.Task,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 993, -1, 201 } /* System.Tuple`2<T1,T2> System.Tuple::Create<System.IO.Stream,System.IO.Stream/ReadWriteTask>(T1,T2) */,
{ 1097, 202, -1 } /* System.Void System.Func`3<System.IO.Stream,System.IAsyncResult,System.Threading.Tasks.VoidTaskResult>::.ctor(System.Object,System.IntPtr) */,
{ 7380, 189, 2162 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.TaskFactory`1<System.Threading.Tasks.VoidTaskResult>::FromAsyncTrim<System.IO.Stream,System.IO.Stream/ReadWriteParameters>(!!0,!!1,System.Func`5<!!0,!!1,System.AsyncCallback,System.Object,System.IAsyncResult>,System.Func`3<!!0,System.IAsyncResult,TResult>) */,
{ 996, 201, -1 } /* T1 System.Tuple`2<System.IO.Stream,System.IO.Stream/ReadWriteTask>::get_Item1() */,
{ 997, 201, -1 } /* T2 System.Tuple`2<System.IO.Stream,System.IO.Stream/ReadWriteTask>::get_Item2() */,
{ 7357, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7358, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
{ 1089, 207, -1 } /* System.Void System.Func`1<System.Threading.ManualResetEvent>::.ctor(System.Object,System.IntPtr) */,
{ 6932, -1, 207 } /* T System.Threading.LazyInitializer::EnsureInitialized<System.Threading.ManualResetEvent>(T&,System.Func`1<T>) */,
{ 5670, 8, -1 } /* System.Void System.IO.SearchResultHandler`1<System.String>::.ctor() */,
{ 1093, 208, -1 } /* System.Void System.Func`2<System.Object,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 1019, 209, -1 } /* T1 System.Tuple`4<System.IO.TextReader,System.Char[],System.Int32,System.Int32>::get_Item1() */,
{ 1020, 209, -1 } /* T2 System.Tuple`4<System.IO.TextReader,System.Char[],System.Int32,System.Int32>::get_Item2() */,
{ 1021, 209, -1 } /* T3 System.Tuple`4<System.IO.TextReader,System.Char[],System.Int32,System.Int32>::get_Item3() */,
{ 1022, 209, -1 } /* T4 System.Tuple`4<System.IO.TextReader,System.Char[],System.Int32,System.Int32>::get_Item4() */,
{ 996, 211, -1 } /* T1 System.Tuple`2<System.IO.TextWriter,System.Char>::get_Item1() */,
{ 997, 211, -1 } /* T2 System.Tuple`2<System.IO.TextWriter,System.Char>::get_Item2() */,
{ 996, 213, -1 } /* T1 System.Tuple`2<System.IO.TextWriter,System.String>::get_Item1() */,
{ 997, 213, -1 } /* T2 System.Tuple`2<System.IO.TextWriter,System.String>::get_Item2() */,
{ 1019, 214, -1 } /* T1 System.Tuple`4<System.IO.TextWriter,System.Char[],System.Int32,System.Int32>::get_Item1() */,
{ 1020, 214, -1 } /* T2 System.Tuple`4<System.IO.TextWriter,System.Char[],System.Int32,System.Int32>::get_Item2() */,
{ 1021, 214, -1 } /* T3 System.Tuple`4<System.IO.TextWriter,System.Char[],System.Int32,System.Int32>::get_Item3() */,
{ 1022, 214, -1 } /* T4 System.Tuple`4<System.IO.TextWriter,System.Char[],System.Int32,System.Int32>::get_Item4() */,
{ 11273, 48, -1 } /* System.Void System.Collections.Generic.List`1<System.LocalDataStore>::Add(T) */,
{ 11314, 48, -1 } /* System.Boolean System.Collections.Generic.List`1<System.LocalDataStore>::Remove(T) */,
{ 11026, 49, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.LocalDataStoreSlot>::Add(TKey,TValue) */,
{ 10969, -1, 49 } /* TValue System.Collections.Generic.CollectionExtensions::GetValueOrDefault<System.String,System.LocalDataStoreSlot>(System.Collections.Generic.IReadOnlyDictionary`2<TKey,TValue>,TKey) */,
{ 11043, 49, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.LocalDataStoreSlot>::Remove(TKey) */,
{ 11268, 48, -1 } /* T System.Collections.Generic.List`1<System.LocalDataStore>::get_Item(System.Int32) */,
{ 11262, 48, -1 } /* System.Int32 System.Collections.Generic.List`1<System.LocalDataStore>::get_Count() */,
{ 11257, 48, -1 } /* System.Void System.Collections.Generic.List`1<System.LocalDataStore>::.ctor() */,
{ 11007, 49, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.LocalDataStoreSlot>::.ctor() */,
{ 11008, 147, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.MonoCustomAttrs/AttributeInfo>::.ctor(System.Int32) */,
{ 11045, 147, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,System.MonoCustomAttrs/AttributeInfo>::TryGetValue(TKey,TValue&) */,
{ 11026, 147, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.MonoCustomAttrs/AttributeInfo>::Add(TKey,TValue) */,
{ 801, -1, 107 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Array::AsReadOnly<System.Reflection.CustomAttributeData>(T[]) */,
{ 11007, 143, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.AttributeUsageAttribute>::.ctor() */,
{ 11045, 143, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,System.AttributeUsageAttribute>::TryGetValue(TKey,TValue&) */,
{ 11025, 143, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.AttributeUsageAttribute>::set_Item(TKey,TValue) */,
{ 853, -1, 142 } /* System.Int32 System.Array::LastIndexOf<System.Delegate>(T[],T) */,
{ 802, -1, 7 } /* System.Void System.Array::Resize<System.Char>(T[]&,System.Int32) */,
{ 4982, -1, 166 } /* T[] System.Reflection.CustomAttributeData::UnboxValues<System.Reflection.CustomAttributeTypedArgument>(System.Object[]) */,
{ 801, -1, 166 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Array::AsReadOnly<System.Reflection.CustomAttributeTypedArgument>(T[]) */,
{ 4982, -1, 176 } /* T[] System.Reflection.CustomAttributeData::UnboxValues<System.Reflection.CustomAttributeNamedArgument>(System.Object[]) */,
{ 801, -1, 176 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Array::AsReadOnly<System.Reflection.CustomAttributeNamedArgument>(T[]) */,
{ 10859, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11258, 174, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.Module>::.ctor(System.Int32) */,
{ 11273, 174, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.Module>::Add(T) */,
{ 11325, 174, -1 } /* T[] System.Collections.Generic.List`1<System.Reflection.Module>::ToArray() */,
{ 11045, 159, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Resources.ResourceSet>::TryGetValue(TKey,TValue&) */,
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{ 11349, 251, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.Threading.IAsyncLocal>::get_Current() */,
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{ 10090, 47, -1 } /* System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::Create() */,
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{ 847, -1, 164 } /* System.Int32 System.Array::IndexOf<System.Globalization.CultureInfo>(!!0[],!!0) */,
{ 11031, 28, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.String>::ContainsKey(!0) */,
{ 11024, 28, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,System.String>::get_Item(!0) */,
{ 11257, 373, -1 } /* System.Void System.Collections.Generic.List`1<System.Enum>::.ctor() */,
{ 11273, 373, -1 } /* System.Void System.Collections.Generic.List`1<System.Enum>::Add(!0) */,
{ 11325, 373, -1 } /* !0[] System.Collections.Generic.List`1<System.Enum>::ToArray() */,
{ 849, -1, 376 } /* System.Int32 System.Array::IndexOf<System.ComponentModel.EventDescriptor>(!!0[],!!0,System.Int32,System.Int32) */,
{ 11257, 379, -1 } /* System.Void System.Collections.Generic.List`1<System.ComponentModel.MaskedTextProvider/CharDescriptor>::.ctor() */,
{ 11273, 379, -1 } /* System.Void System.Collections.Generic.List`1<System.ComponentModel.MaskedTextProvider/CharDescriptor>::Add(!0) */,
{ 11268, 379, -1 } /* !0 System.Collections.Generic.List`1<System.ComponentModel.MaskedTextProvider/CharDescriptor>::get_Item(System.Int32) */,
{ 11300, 379, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.ComponentModel.MaskedTextProvider/CharDescriptor>::GetEnumerator() */,
{ 11349, 379, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.ComponentModel.MaskedTextProvider/CharDescriptor>::get_Current() */,
{ 11347, 379, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.ComponentModel.MaskedTextProvider/CharDescriptor>::MoveNext() */,
{ 11346, 379, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.ComponentModel.MaskedTextProvider/CharDescriptor>::Dispose() */,
{ 849, -1, 366 } /* System.Int32 System.Array::IndexOf<System.ComponentModel.PropertyDescriptor>(!!0[],!!0,System.Int32,System.Int32) */,
{ 11008, 387, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.EventDescriptor>::.ctor(System.Int32) */,
{ 11031, 387, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.EventDescriptor>::ContainsKey(!0) */,
{ 11026, 387, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.EventDescriptor>::Add(!0,!1) */,
{ 11017, 387, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.EventDescriptor>::get_Count() */,
{ 11021, 387, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.EventDescriptor>::get_Values() */,
{ 11095, 387, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.String,System.ComponentModel.EventDescriptor>::CopyTo(!1[],System.Int32) */,
{ 11008, 390, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.PropertyDescriptor>::.ctor(System.Int32) */,
{ 11031, 390, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.PropertyDescriptor>::ContainsKey(!0) */,
{ 11026, 390, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.PropertyDescriptor>::Add(!0,!1) */,
{ 11017, 390, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.PropertyDescriptor>::get_Count() */,
{ 11021, 390, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.ComponentModel.PropertyDescriptor>::get_Values() */,
{ 11095, 390, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.String,System.ComponentModel.PropertyDescriptor>::CopyTo(!1[],System.Int32) */,
{ 11045, 120, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.String>::TryGetValue(!0,!1&) */,
{ 11273, 365, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::Add(!0) */,
{ 11262, 365, -1 } /* System.Int32 System.Collections.Generic.List`1<System.WeakReference>::get_Count() */,
{ 11258, 365, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::.ctor(System.Int32) */,
{ 11268, 365, -1 } /* !0 System.Collections.Generic.List`1<System.WeakReference>::get_Item(System.Int32) */,
{ 11280, 365, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::Clear() */,
{ 11275, 365, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11326, 365, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::TrimExcess() */,
{ 11257, 365, -1 } /* System.Void System.Collections.Generic.List`1<System.WeakReference>::.ctor() */,
{ 10976, 356, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>::get_Key() */,
{ 10977, 356, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>::get_Value() */,
{ 10975, 356, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>::.ctor(!0,!1) */,
{ 840, -1, 8 } /* System.Int32 System.Array::BinarySearch<System.String>(!!0[],!!0) */,
{ 1093, 404, -1 } /* System.Void System.Func`2<System.Net.SimpleAsyncResult,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 403, -1 } /* System.Void System.Action`1<System.IO.Stream>::Invoke(!0) */,
{ 11258, 405, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.MonoChunkStream/Chunk>::.ctor(System.Int32) */,
{ 11273, 405, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.MonoChunkStream/Chunk>::Add(!0) */,
{ 11300, 405, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Net.MonoChunkStream/Chunk>::GetEnumerator() */,
{ 11349, 405, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Net.MonoChunkStream/Chunk>::get_Current() */,
{ 11347, 405, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Net.MonoChunkStream/Chunk>::MoveNext() */,
{ 11346, 405, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Net.MonoChunkStream/Chunk>::Dispose() */,
{ 11257, 396, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.IPAddress>::.ctor() */,
{ 11273, 396, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.IPAddress>::Add(!0) */,
{ 11262, 396, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Net.IPAddress>::get_Count() */,
{ 11300, 396, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Net.IPAddress>::GetEnumerator() */,
{ 11349, 396, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Net.IPAddress>::get_Current() */,
{ 11347, 396, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Net.IPAddress>::MoveNext() */,
{ 11346, 396, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Net.IPAddress>::Dispose() */,
{ 847, -1, 6 } /* System.Int32 System.Array::IndexOf<System.Byte>(!!0[],!!0) */,
{ 10309, -1, 2191 } /* !!0 System.Runtime.InteropServices.Marshal::PtrToStructure<System.Net.NetworkInformation.Win32_FIXED_INFO>(System.IntPtr) */,
{ 11045, 406, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::TryGetValue(!0,!1&) */,
{ 11007, 406, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::.ctor() */,
{ 11026, 406, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::Add(!0,!1) */,
{ 11017, 406, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::get_Count() */,
{ 11043, 406, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::Remove(!0) */,
{ 11021, 406, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::get_Values() */,
{ 11259, 408, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.WebConnectionGroup>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11300, 408, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Net.WebConnectionGroup>::GetEnumerator() */,
{ 11349, 408, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Net.WebConnectionGroup>::get_Current() */,
{ 11257, 408, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.WebConnectionGroup>::.ctor() */,
{ 11273, 408, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.WebConnectionGroup>::Add(!0) */,
{ 11347, 408, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Net.WebConnectionGroup>::MoveNext() */,
{ 11346, 408, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Net.WebConnectionGroup>::Dispose() */,
{ 11031, 406, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Net.WebConnectionGroup>::ContainsKey(!0) */,
{ 1094, 404, -1 } /* !1 System.Func`2<System.Net.SimpleAsyncResult,System.Boolean>::Invoke(!0) */,
{ 11007, 419, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Threading.Thread,System.Diagnostics.StackTrace>::.ctor() */,
{ 11300, 416, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Threading.Thread>::GetEnumerator() */,
{ 11349, 416, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Threading.Thread>::get_Current() */,
{ 11024, 419, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Threading.Thread,System.Diagnostics.StackTrace>::get_Item(!0) */,
{ 11347, 416, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Threading.Thread>::MoveNext() */,
{ 11346, 416, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Threading.Thread>::Dispose() */,
{ 11262, 416, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Threading.Thread>::get_Count() */,
{ 11268, 416, -1 } /* !0 System.Collections.Generic.List`1<System.Threading.Thread>::get_Item(System.Int32) */,
{ 11257, 416, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Thread>::.ctor() */,
{ 11273, 416, -1 } /* System.Void System.Collections.Generic.List`1<System.Threading.Thread>::Add(!0) */,
{ 11026, 419, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Threading.Thread,System.Diagnostics.StackTrace>::Add(!0,!1) */,
{ 11314, 416, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Threading.Thread>::Remove(!0) */,
{ 11304, 416, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Threading.Thread>::IndexOf(!0) */,
{ 11043, 419, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Threading.Thread,System.Diagnostics.StackTrace>::Remove(!0) */,
{ 1159, 6, -1 } /* System.Int32 System.ArraySegment`1<System.Byte>::get_Offset() */,
{ 1160, 6, -1 } /* System.Int32 System.ArraySegment`1<System.Byte>::get_Count() */,
{ 1158, 6, -1 } /* !0[] System.ArraySegment`1<System.Byte>::get_Array() */,
{ 10322, -1, 6 } /* System.IntPtr System.Runtime.InteropServices.Marshal::UnsafeAddrOfPinnedArrayElement<System.Byte>(!!0[],System.Int32) */,
{ 1073, 183, -1 } /* System.Void System.Action`1<System.Threading.Tasks.Task>::.ctor(System.Object,System.IntPtr) */,
{ 1991, 422, -1 } /* System.Void System.EventHandler`1<System.Net.Sockets.SocketAsyncEventArgs>::Invoke(System.Object,!0) */,
{ 16567, 365, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.WeakReference>::.ctor() */,
{ 16576, 365, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.WeakReference>::AddLast(T) */,
{ 16567, 410, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::.ctor() */,
{ 16581, 410, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<T> System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::GetEnumerator() */,
{ 16599, 410, -1 } /* T System.Collections.Generic.LinkedList`1/Enumerator<System.Net.WebConnectionGroup/ConnectionState>::get_Current() */,
{ 16583, 410, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::Remove(T) */,
{ 16574, 410, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::AddFirst(T) */,
{ 16601, 410, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1/Enumerator<System.Net.WebConnectionGroup/ConnectionState>::MoveNext() */,
{ 16603, 410, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<System.Net.WebConnectionGroup/ConnectionState>::Dispose() */,
{ 16569, 410, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::get_Count() */,
{ 16571, 410, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::get_Last() */,
{ 16608, 410, -1 } /* T System.Collections.Generic.LinkedListNode`1<System.Net.WebConnectionGroup/ConnectionState>::get_Value() */,
{ 16570, 410, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::get_First() */,
{ 16607, 410, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedListNode`1<System.Net.WebConnectionGroup/ConnectionState>::get_Next() */,
{ 11257, 412, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.WebConnection>::.ctor() */,
{ 11273, 412, -1 } /* System.Void System.Collections.Generic.List`1<System.Net.WebConnection>::Add(!0) */,
{ 16584, 410, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Net.WebConnectionGroup/ConnectionState>::Remove(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 11300, 412, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Net.WebConnection>::GetEnumerator() */,
{ 11349, 412, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Net.WebConnection>::get_Current() */,
{ 11347, 412, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Net.WebConnection>::MoveNext() */,
{ 11346, 412, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Net.WebConnection>::Dispose() */,
{ 11257, 394, -1 } /* System.Void System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::.ctor() */,
{ 11300, 394, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::GetEnumerator() */,
{ 11349, 394, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::get_Current() */,
{ 11273, 394, -1 } /* System.Void System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::Add(!0) */,
{ 11347, 394, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::MoveNext() */,
{ 11346, 394, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::Dispose() */,
{ 11262, 394, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::get_Count() */,
{ 11268, 394, -1 } /* !0 System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::get_Item(System.Int32) */,
{ 11280, 394, -1 } /* System.Void System.Collections.Generic.List`1<System.Security.Cryptography.X509Certificates.X509CertificateImpl>::Clear() */,
{ 16570, 357, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::get_First() */,
{ 16608, 357, -1 } /* T System.Collections.Generic.LinkedListNode`1<System.Text.RegularExpressions.CachedCodeEntry>::get_Value() */,
{ 16584, 357, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::Remove(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16575, 357, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::AddFirst(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16607, 357, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedListNode`1<System.Text.RegularExpressions.CachedCodeEntry>::get_Next() */,
{ 16574, 357, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::AddFirst(T) */,
{ 16569, 357, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::get_Count() */,
{ 16585, 357, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::RemoveLast() */,
{ 16567, 357, -1 } /* System.Void System.Collections.Generic.LinkedList`1<System.Text.RegularExpressions.CachedCodeEntry>::.ctor() */,
{ 11008, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::.ctor(System.Int32) */,
{ 11258, 358, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::.ctor(System.Int32) */,
{ 11273, 358, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::Add(!0) */,
{ 11262, 358, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::get_Count() */,
{ 11268, 358, -1 } /* !0 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::get_Item(System.Int32) */,
{ 11323, 358, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<!0>) */,
{ 11269, 358, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::set_Item(System.Int32,!0) */,
{ 11318, 358, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexCharClass/SingleRange>::RemoveRange(System.Int32,System.Int32) */,
{ 11286, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::CopyTo(System.Int32,!0[],System.Int32,System.Int32) */,
{ 11262, 361, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::get_Count() */,
{ 11268, 361, -1 } /* !0 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::get_Item(System.Int32) */,
{ 11320, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::Reverse(System.Int32,System.Int32) */,
{ 11269, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::set_Item(System.Int32,!0) */,
{ 11310, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11318, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::RemoveRange(System.Int32,System.Int32) */,
{ 11258, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::.ctor(System.Int32) */,
{ 11273, 361, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexNode>::Add(!0) */,
{ 11257, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::.ctor() */,
{ 11262, 364, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::get_Count() */,
{ 11318, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::RemoveRange(System.Int32,System.Int32) */,
{ 11130, 16, -1 } /* System.Collections.Generic.Comparer`1<!0> System.Collections.Generic.Comparer`1<System.Int32>::get_Default() */,
{ 874, -1, 16 } /* System.Void System.Array::Sort<System.Int32>(!!0[],System.Collections.Generic.IComparer`1<!!0>) */,
{ 11273, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::Add(!0) */,
{ 11268, 364, -1 } /* !0 System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::get_Item(System.Int32) */,
{ 11317, 364, -1 } /* System.Void System.Collections.Generic.List`1<System.Text.RegularExpressions.RegexOptions>::RemoveAt(System.Int32) */,
{ 11024, 301, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,System.Int32>::get_Item(!0) */,
{ 11025, 301, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Int32>::set_Item(!0,!1) */,
{ 11008, 352, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.UriParser>::.ctor(System.Int32) */,
{ 11025, 352, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.UriParser>::set_Item(!0,!1) */,
{ 11045, 352, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.UriParser>::TryGetValue(!0,!1&) */,
{ 11017, 352, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.UriParser>::get_Count() */,
{ 1090, 47, -1 } /* !0 System.Func`1<System.Boolean>::Invoke() */,
{ 1074, 47, -1 } /* System.Void System.Action`1<System.Boolean>::Invoke(!0) */,
{ 1074, 8, -1 } /* System.Void System.Action`1<System.String>::Invoke(!0) */,
{ 20397, -1, 16 } /* System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String) */,
{ 1074, 458, -1 } /* System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(!0) */,
{ 11257, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::.ctor() */,
{ 11273, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::Add(!0) */,
{ 11325, 1, -1 } /* !0[] System.Collections.Generic.List`1<System.Type>::ToArray() */,
{ 19373, -1, 2192 } /* T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type) */,
{ 11268, 439, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32) */,
{ 11269, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::set_Item(System.Int32,!0) */,
{ 11262, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count() */,
{ 11308, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Insert(System.Int32,!0) */,
{ 11317, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::RemoveAt(System.Int32) */,
{ 11257, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() */,
{ 11273, 472, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Add(!0) */,
{ 11257, 472, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor() */,
{ 11268, 472, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Item(System.Int32) */,
{ 11262, 472, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::get_Count() */,
{ 1117, 472, -1 } /* System.Void System.Predicate`1<UnityEngine.Events.BaseInvokableCall>::.ctor(System.Object,System.IntPtr) */,
{ 11316, 472, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::RemoveAll(System.Predicate`1<!0>) */,
{ 11280, 472, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Clear() */,
{ 11275, 472, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 20021, 109, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) */,
{ 20021, 16, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) */,
{ 20021, 8, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) */,
{ 20021, 47, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T) */,
{ 11257, 471, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::.ctor() */,
{ 11300, 471, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::GetEnumerator() */,
{ 11349, 471, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::get_Current() */,
{ 11347, 471, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::MoveNext() */,
{ 11346, 471, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::Dispose() */,
{ 17536, -1, 499 } /* Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,Unity.Collections.Allocator) */,
{ 11280, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Clear() */,
{ 19533, -1, 109 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<System.Single>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 11280, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear() */,
{ 19533, -1, 445 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 11280, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Clear() */,
{ 19533, -1, 447 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Color>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 11280, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Clear() */,
{ 19533, -1, 446 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19536, -1, 109 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.Single>(System.Collections.Generic.List`1<T>) */,
{ 11262, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::get_Count() */,
{ 19536, -1, 447 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Color>(System.Collections.Generic.List`1<T>) */,
{ 11262, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::get_Count() */,
{ 19536, -1, 445 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>) */,
{ 11262, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Count() */,
{ 19536, -1, 446 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>) */,
{ 11262, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::get_Count() */,
{ 18715, -1, 431 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute) */,
{ 18717, -1, 431 } /* System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[]) */,
{ 19535, -1, 431 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>) */,
{ 18719, -1, 431 } /* System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 18720, -1, 450 } /* System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Color32>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32,UnityEngine.Rendering.VertexAttributeFormat) */,
{ 19535, -1, 450 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>) */,
{ 18718, -1, 450 } /* System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 19535, -1, 445 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>) */,
{ 18728, -1, 445 } /* System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 19535, -1, 16 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>) */,
{ 19545, -1, 2193 } /* T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>() */,
{ 1093, 480, -1 } /* System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 17367, -1, 479 } /* System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) */,
{ 20066, 478, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 11300, 16, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator() */,
{ 11349, 16, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current() */,
{ 20062, 16, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0) */,
{ 11347, 16, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext() */,
{ 11346, 16, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose() */,
{ 20066, 16, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20067, 16, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20061, 478, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr) */,
{ 20071, 16, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0) */,
{ 11314, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0) */,
{ 17363, -1, 479 } /* System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) */,
{ 17366, -1, 479 } /* System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>) */,
{ 20071, 478, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0) */,
{ 17365, -1, 479 } /* !!0 System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>) */,
{ 11273, 479, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(!0) */,
{ 20067, 478, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>) */,
{ 11314, 479, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(!0) */,
{ 11257, 479, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor() */,
{ 20065, 16, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor() */,
{ 20065, 478, -1 } /* System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor() */,
{ 1074, 470, -1 } /* System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(!0) */,
{ 1082, 467, -1 } /* System.Void System.Action`2<System.String,System.Boolean>::Invoke(!0,!1) */,
{ 17536, -1, 6 } /* Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator) */,
{ 1086, 468, -1 } /* System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2) */,
{ 1082, 433, -1 } /* System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(!0,!1) */,
{ 1074, 435, -1 } /* System.Void System.Action`1<UnityEngine.Cubemap>::Invoke(!0) */,
{ 19533, -1, 443 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Material>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19536, -1, 443 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Material>(System.Collections.Generic.List`1<T>) */,
{ 17536, -1, 489 } /* Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator) */,
{ 17536, -1, 491 } /* Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator) */,
{ 17536, -1, 16 } /* Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator) */,
{ 802, -1, 426 } /* System.Void System.Array::Resize<UnityEngine.Camera>(!!0[]&,System.Int32) */,
{ 20073, 473, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1) */,
{ 20062, 475, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0) */,
{ 20073, 476, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1) */,
{ 11280, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Clear() */,
{ 19533, -1, 437 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Rect>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19536, -1, 437 } /* T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Rect>(System.Collections.Generic.List`1<T>) */,
{ 11262, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::get_Count() */,
{ 1073, 464, -1 } /* System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 465, -1 } /* System.Void System.Action`2<System.String,System.Action`1<UnityEngine.U2D.SpriteAtlas>>::Invoke(!0,!1) */,
{ 1074, 464, -1 } /* System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::Invoke(!0) */,
{ 11258, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Int32) */,
{ 11273, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(!0) */,
{ 11275, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11280, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear() */,
{ 11268, 463, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32) */,
{ 11314, 463, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Remove(!0) */,
{ 11262, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count() */,
{ 11300, 511, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.ISubsystemDescriptor>::GetEnumerator() */,
{ 11349, 511, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystemDescriptor>::get_Current() */,
{ 11347, 511, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystemDescriptor>::MoveNext() */,
{ 11346, 511, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystemDescriptor>::Dispose() */,
{ 11273, 511, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystemDescriptor>::Add(!0) */,
{ 11273, 510, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystemDescriptorImpl>::Add(!0) */,
{ 11300, 510, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.ISubsystemDescriptorImpl>::GetEnumerator() */,
{ 11349, 510, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystemDescriptorImpl>::get_Current() */,
{ 11347, 510, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystemDescriptorImpl>::MoveNext() */,
{ 11346, 510, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystemDescriptorImpl>::Dispose() */,
{ 11280, 510, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystemDescriptorImpl>::Clear() */,
{ 11257, 510, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystemDescriptorImpl>::.ctor() */,
{ 11257, 511, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystemDescriptor>::.ctor() */,
{ 11273, 509, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystem>::Add(!0) */,
{ 11300, 509, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.ISubsystem>::GetEnumerator() */,
{ 11349, 509, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystem>::get_Current() */,
{ 11347, 509, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystem>::MoveNext() */,
{ 11346, 509, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.ISubsystem>::Dispose() */,
{ 11280, 509, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystem>::Clear() */,
{ 11262, 509, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ISubsystem>::get_Count() */,
{ 11268, 509, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.ISubsystem>::get_Item(System.Int32) */,
{ 11317, 509, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystem>::RemoveAt(System.Int32) */,
{ 11257, 509, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ISubsystem>::.ctor() */,
{ 1074, 512, -1 } /* System.Void System.Action`1<UnityEngine.Font>::Invoke(!0) */,
{ 11010, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<!0>) */,
{ 10976, 28, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.String,System.String>::get_Key() */,
{ 11257, 513, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte[]>::.ctor() */,
{ 11273, 513, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte[]>::Add(!0) */,
{ 11268, 513, -1 } /* !0 System.Collections.Generic.List`1<System.Byte[]>::get_Item(System.Int32) */,
{ 11262, 513, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte[]>::get_Count() */,
{ 11257, 526, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.GUILayoutEntry>::.ctor() */,
{ 11262, 526, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.GUILayoutEntry>::get_Count() */,
{ 11300, 526, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.GUILayoutEntry>::GetEnumerator() */,
{ 11349, 526, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.GUILayoutEntry>::get_Current() */,
{ 11347, 526, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.GUILayoutEntry>::MoveNext() */,
{ 11346, 526, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.GUILayoutEntry>::Dispose() */,
{ 11268, 526, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.GUILayoutEntry>::get_Item(System.Int32) */,
{ 11045, 522, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.GUILayoutUtility/LayoutCache>::TryGetValue(!0,!1&) */,
{ 11025, 522, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.GUILayoutUtility/LayoutCache>::set_Item(!0,!1) */,
{ 11007, 522, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.GUILayoutUtility/LayoutCache>::.ctor() */,
{ 11009, 528, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.GUIStyle>::.ctor(System.Collections.Generic.IEqualityComparer`1<!0>) */,
{ 11025, 528, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.GUIStyle>::set_Item(!0,!1) */,
{ 11045, 528, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,UnityEngine.GUIStyle>::TryGetValue(!0,!1&) */,
{ 11021, 528, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,UnityEngine.GUIStyle>::get_Values() */,
{ 11094, 528, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.String,UnityEngine.GUIStyle>::GetEnumerator() */,
{ 11045, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryGetValue(!0,!1&) */,
{ 11025, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::set_Item(!0,!1) */,
{ 11007, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor() */,
{ 1098, 531, -1 } /* !2 System.Func`3<System.Int32,System.IntPtr,System.Boolean>::Invoke(!0,!1) */,
{ 1094, 532, -1 } /* !1 System.Func`2<System.Exception,System.Boolean>::Invoke(!0) */,
{ 11031, 533, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Event,UnityEngine.TextEditor/TextEditOp>::ContainsKey(!0) */,
{ 11024, 533, -1 } /* !1 System.Collections.Generic.Dictionary`2<UnityEngine.Event,UnityEngine.TextEditor/TextEditOp>::get_Item(!0) */,
{ 11025, 533, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Event,UnityEngine.TextEditor/TextEditOp>::set_Item(!0,!1) */,
{ 11007, 533, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Event,UnityEngine.TextEditor/TextEditOp>::.ctor() */,
{ 11257, 545, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rigidbody2D>::.ctor() */,
{ 1074, 550, -1 } /* System.Void System.Action`1<UnityEngine.XR.InputDevice>::Invoke(!0) */,
{ 1074, 548, -1 } /* System.Void System.Action`1<UnityEngine.XR.XRNodeState>::Invoke(!0) */,
{ 20952, 554, -1 } /* System.Void UnityEngine.IntegratedSubsystem`1<UnityEngine.XR.XRDisplaySubsystemDescriptor>::.ctor() */,
{ 20935, 555, -1 } /* System.Void UnityEngine.IntegratedSubsystemDescriptor`1<UnityEngine.XR.XRDisplaySubsystem>::.ctor() */,
{ 1074, 557, -1 } /* System.Void System.Action`1<UnityEngine.XR.XRInputSubsystem>::Invoke(!0) */,
{ 20952, 556, -1 } /* System.Void UnityEngine.IntegratedSubsystem`1<UnityEngine.XR.XRInputSubsystemDescriptor>::.ctor() */,
{ 20935, 557, -1 } /* System.Void UnityEngine.IntegratedSubsystemDescriptor`1<UnityEngine.XR.XRInputSubsystem>::.ctor() */,
{ 1074, 559, -1 } /* System.Void System.Action`1<UnityEngine.XR.MeshGenerationResult>::Invoke(!0) */,
{ 20952, 560, -1 } /* System.Void UnityEngine.IntegratedSubsystem`1<UnityEngine.XR.XRMeshSubsystemDescriptor>::.ctor() */,
{ 20935, 561, -1 } /* System.Void UnityEngine.IntegratedSubsystemDescriptor`1<UnityEngine.XR.XRMeshSubsystem>::.ctor() */,
{ 22123, -1, 563 } /* ReturnType UnityEngine.AndroidJavaObject::Call<UnityEngine.AndroidJavaObject>(System.String,System.Object[]) */,
{ 22123, -1, 8 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.String>(System.String,System.Object[]) */,
{ 22124, -1, 16 } /* ReturnType UnityEngine.AndroidJavaObject::CallStatic<System.Int32>(System.String,System.Object[]) */,
{ 22123, -1, 47 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Boolean>(System.String,System.Object[]) */,
{ 22124, -1, 563 } /* ReturnType UnityEngine.AndroidJavaObject::CallStatic<UnityEngine.AndroidJavaObject>(System.String,System.Object[]) */,
{ 22123, -1, 16 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Int32>(System.String,System.Object[]) */,
{ 22123, -1, 108 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.SByte>(System.String,System.Object[]) */,
{ 22123, -1, 95 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Int16>(System.String,System.Object[]) */,
{ 22123, -1, 37 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Int64>(System.String,System.Object[]) */,
{ 22123, -1, 109 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Single>(System.String,System.Object[]) */,
{ 22123, -1, 81 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Double>(System.String,System.Object[]) */,
{ 22123, -1, 7 } /* ReturnType UnityEngine.AndroidJavaObject::Call<System.Char>(System.String,System.Object[]) */,
{ 20315, -1, 571 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>() */,
{ 20315, -1, 572 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>() */,
{ 20315, -1, 573 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>() */,
{ 20315, -1, 574 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>() */,
{ 20315, -1, 575 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>() */,
{ 20315, -1, 576 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>() */,
{ 20315, -1, 577 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>() */,
{ 20315, -1, 578 } /* System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>() */,
{ 1074, 579, -1 } /* System.Void System.Action`1<UnityEngine.Playables.PlayableDirector>::Invoke(!0) */,
{ 1074, 589, -1 } /* System.Void System.Action`1<UnityEngine.SocialPlatforms.IAchievementDescription[]>::Invoke(!0) */,
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{ 1074, 590, -1 } /* System.Void System.Action`1<UnityEngine.SocialPlatforms.IAchievement[]>::Invoke(!0) */,
{ 1074, 594, -1 } /* System.Void System.Action`1<UnityEngine.SocialPlatforms.IScore[]>::Invoke(!0) */,
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{ 11349, 588, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::get_Current() */,
{ 11347, 588, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::MoveNext() */,
{ 11346, 588, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::Dispose() */,
{ 1074, 596, -1 } /* System.Void System.Action`1<UnityEngine.SocialPlatforms.IUserProfile[]>::Invoke(!0) */,
{ 11257, 588, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::.ctor() */,
{ 1074, 597, -1 } /* System.Void System.Action`1<UnityEngineInternal.Input.NativeInputUpdateType>::Invoke(!0) */,
{ 1082, 120, -1 } /* System.Void System.Action`2<System.Int32,System.String>::Invoke(!0,!1) */,
{ 1094, 598, -1 } /* !1 System.Func`2<UnityEngineInternal.Input.NativeInputUpdateType,System.Boolean>::Invoke(!0) */,
{ 17537, -1, 600 } /* System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.ParticleSystem/Particle>(Unity.Collections.NativeArray`1<!!0>) */,
{ 11257, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor() */,
{ 11031, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::ContainsKey(!0) */,
{ 11026, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::Add(!0,!1) */,
{ 11017, 604, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Count() */,
{ 11034, 604, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::GetEnumerator() */,
{ 11066, 604, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Current() */,
{ 10976, 604, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Key() */,
{ 10977, 604, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Value() */,
{ 11034, 608, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::GetEnumerator() */,
{ 11066, 608, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Current() */,
{ 10976, 608, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Key() */,
{ 11065, 608, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::MoveNext() */,
{ 11067, 608, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::Dispose() */,
{ 11065, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::MoveNext() */,
{ 11067, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::Dispose() */,
{ 11007, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::.ctor() */,
{ 11045, 608, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::TryGetValue(!0,!1&) */,
{ 11017, 608, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Count() */,
{ 11007, 608, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::.ctor() */,
{ 11026, 608, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::Add(!0,!1) */,
{ 11018, 608, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<!0,!1> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Keys() */,
{ 11074, 608, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::GetEnumerator() */,
{ 11090, 608, -1 } /* !0 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::get_Current() */,
{ 11089, 608, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::MoveNext() */,
{ 11088, 608, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,UnityEngine.Terrain>::Dispose() */,
{ 23349, 634, -1 } /* UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>::get_relatedTarget() */,
{ 23352, 634, -1 } /* UnityEngine.UIElements.FocusController UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>::get_focusController() */,
{ 23357, 634, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>::.ctor() */,
{ 11273, 629, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.IEventHandler>::Add(!0) */,
{ 23677, -1, 705 } /* UnityEngine.UIElements.StyleEnum`1<T> UnityEngine.UIElements.StyleValueExtensions::ToStyleEnum<UnityEngine.UIElements.Overflow>(UnityEngine.UIElements.StyleInt,T) */,
{ 23677, -1, 704 } /* UnityEngine.UIElements.StyleEnum`1<T> UnityEngine.UIElements.StyleValueExtensions::ToStyleEnum<UnityEngine.UIElements.DisplayStyle>(UnityEngine.UIElements.StyleInt,T) */,
{ 23677, -1, 702 } /* UnityEngine.UIElements.StyleEnum`1<T> UnityEngine.UIElements.StyleValueExtensions::ToStyleEnum<UnityEngine.UIElements.Visibility>(UnityEngine.UIElements.StyleInt,T) */,
{ 23436, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::.ctor() */,
{ 23310, 684, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::TypeId() */,
{ 23310, 707, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::TypeId() */,
{ 23426, 714, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::Init() */,
{ 23223, 714, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<UnityEngine.UIElements.DragEnterEvent>::.ctor() */,
{ 23426, 710, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::Init() */,
{ 23223, 710, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<UnityEngine.UIElements.DragExitedEvent>::.ctor() */,
{ 23432, 710, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::GetPooled(UnityEngine.Event) */,
{ 23431, 710, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23426, 718, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::Init() */,
{ 23223, 718, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::.ctor() */,
{ 23223, 690, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<UnityEngine.UIElements.DragPerformEvent>::.ctor() */,
{ 23432, 722, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::GetPooled(UnityEngine.Event) */,
{ 23417, 722, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::set_button(System.Int32) */,
{ 23431, 722, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23223, 722, -1 } /* System.Void UnityEngine.UIElements.DragAndDropEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::.ctor() */,
{ 23473, -1, 2194 } /* System.Void UnityEngine.UIElements.PointerEventsHelper::SendEnterLeave<UnityEngine.UIElements.PointerLeaveEvent,UnityEngine.UIElements.PointerEnterEvent>(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23471, -1, 2195 } /* System.Void UnityEngine.UIElements.MouseEventsHelper::SendEnterLeave<UnityEngine.UIElements.MouseLeaveEvent,UnityEngine.UIElements.MouseEnterEvent>(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2) */,
{ 23310, 668, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerMoveEvent>::TypeId() */,
{ 23310, 673, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerDownEvent>::TypeId() */,
{ 23310, 676, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>::TypeId() */,
{ 23310, 726, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCancelEvent>::TypeId() */,
{ 23310, 729, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseMoveEvent>::TypeId() */,
{ 23310, 732, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseDownEvent>::TypeId() */,
{ 23310, 735, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseUpEvent>::TypeId() */,
{ 23310, 738, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.WheelEvent>::TypeId() */,
{ 23310, 722, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::TypeId() */,
{ 23310, 710, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragExitedEvent>::TypeId() */,
{ 23471, -1, 2196 } /* System.Void UnityEngine.UIElements.MouseEventsHelper::SendEnterLeave<UnityEngine.UIElements.DragLeaveEvent,UnityEngine.UIElements.DragEnterEvent>(UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.VisualElement,UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2) */,
{ 11281, 629, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.IEventHandler>::Contains(!0) */,
{ 11280, 629, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.IEventHandler>::Clear() */,
{ 11257, 629, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.IEventHandler>::.ctor() */,
{ 11257, 742, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::.ctor() */,
{ 11259, 742, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11275, 742, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11300, 742, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::GetEnumerator() */,
{ 11349, 742, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.EventCallbackFunctorBase>::get_Current() */,
{ 11347, 742, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.EventCallbackFunctorBase>::MoveNext() */,
{ 11346, 742, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.EventCallbackFunctorBase>::Dispose() */,
{ 11262, 742, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::get_Count() */,
{ 11268, 742, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::get_Item(System.Int32) */,
{ 11280, 742, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.EventCallbackFunctorBase>::Clear() */,
{ 16737, 741, -1 } /* System.Int32 System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventCallbackList>::get_Count() */,
{ 16745, 741, -1 } /* !0 System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventCallbackList>::Pop() */,
{ 16746, 741, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventCallbackList>::Push(!0) */,
{ 16736, 741, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventCallbackList>::.ctor() */,
{ 11262, 624, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::get_Count() */,
{ 11268, 624, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::get_Item(System.Int32) */,
{ 11300, 624, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::GetEnumerator() */,
{ 11349, 624, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.VisualElement>::get_Current() */,
{ 11347, 624, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.VisualElement>::MoveNext() */,
{ 11346, 624, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.VisualElement>::Dispose() */,
{ 16736, 620, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::.ctor() */,
{ 11257, 617, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.IEventDispatchingStrategy>::.ctor() */,
{ 11273, 617, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.IEventDispatchingStrategy>::Add(!0) */,
{ 23044, 619, -1 } /* T UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>>::Get() */,
{ 23310, 621, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::TypeId() */,
{ 16616, 618, -1 } /* System.Void System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>::Enqueue(!0) */,
{ 16620, 618, -1 } /* !0 System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>::Dequeue() */,
{ 16611, 618, -1 } /* System.Int32 System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>::get_Count() */,
{ 23045, 619, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>>::Release(T) */,
{ 11300, 617, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.UIElements.IEventDispatchingStrategy>::GetEnumerator() */,
{ 11349, 617, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.IEventDispatchingStrategy>::get_Current() */,
{ 11347, 617, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.IEventDispatchingStrategy>::MoveNext() */,
{ 11346, 617, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.IEventDispatchingStrategy>::Dispose() */,
{ 23042, 619, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.Queue`1<UnityEngine.UIElements.EventDispatcher/EventRecord>>::.ctor(System.Int32) */,
{ 23217, 698, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::.ctor() */,
{ 11262, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Count() */,
{ 11268, 630, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Item(System.Int32) */,
{ 11280, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Clear() */,
{ 11273, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Add(!0) */,
{ 23356, 631, -1 } /* T UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusOutEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.Focusable,UnityEngine.UIElements.FocusChangeDirection,UnityEngine.UIElements.FocusController) */,
{ 23356, 634, -1 } /* T UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.Focusable,UnityEngine.UIElements.FocusChangeDirection,UnityEngine.UIElements.FocusController) */,
{ 23356, 637, -1 } /* T UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusInEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.Focusable,UnityEngine.UIElements.FocusChangeDirection,UnityEngine.UIElements.FocusController) */,
{ 23356, 640, -1 } /* T UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.Focusable,UnityEngine.UIElements.FocusChangeDirection,UnityEngine.UIElements.FocusController) */,
{ 23352, 640, -1 } /* UnityEngine.UIElements.FocusController UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>::get_focusController() */,
{ 23357, 640, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>::.ctor() */,
{ 23354, 637, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusInEvent>::Init() */,
{ 23357, 637, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusInEvent>::.ctor() */,
{ 23354, 631, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusOutEvent>::Init() */,
{ 23357, 631, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusOutEvent>::.ctor() */,
{ 23384, 643, -1 } /* T UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>::GetPooled(System.Char,UnityEngine.KeyCode,UnityEngine.EventModifiers) */,
{ 23312, 621, -1 } /* T UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::GetPooled() */,
{ 23311, 621, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::Init() */,
{ 23309, 621, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::.ctor() */,
{ 23386, 643, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>::.ctor() */,
{ 23386, 687, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyUpEvent>::.ctor() */,
{ 23310, 650, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::TypeId() */,
{ 23207, 657, -1 } /* System.Void UnityEngine.UIElements.MouseCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::.ctor() */,
{ 23207, 650, -1 } /* System.Void UnityEngine.UIElements.MouseCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::.ctor() */,
{ 23435, 732, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23436, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::.ctor() */,
{ 23426, 743, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::Init() */,
{ 23436, 743, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::.ctor() */,
{ 23426, 684, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::Init() */,
{ 23436, 684, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::.ctor() */,
{ 23431, 684, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23418, 707, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_pressedButtons() */,
{ 23433, 752, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::GetPooled(UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2,System.Boolean) */,
{ 23433, 749, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::GetPooled(UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2,System.Boolean) */,
{ 23426, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::Init() */,
{ 23436, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::.ctor() */,
{ 23426, 707, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::Init() */,
{ 23436, 707, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::.ctor() */,
{ 23432, 707, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::GetPooled(UnityEngine.Event) */,
{ 23431, 707, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23435, 729, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23436, 729, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::.ctor() */,
{ 23436, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::.ctor() */,
{ 23436, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::.ctor() */,
{ 23435, 735, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23436, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::.ctor() */,
{ 11273, 624, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::Add(!0) */,
{ 23555, 726, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::Init() */,
{ 23565, 726, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::.ctor() */,
{ 23517, 726, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_pointerType() */,
{ 23515, 726, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_pointerId() */,
{ 23564, 726, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23310, 647, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::TypeId() */,
{ 23310, 654, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::TypeId() */,
{ 23203, 654, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::.ctor() */,
{ 23203, 647, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::.ctor() */,
{ 23202, 647, -1 } /* T UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.IEventHandler,System.Int32) */,
{ 23202, 650, -1 } /* T UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.IEventHandler,System.Int32) */,
{ 23202, 654, -1 } /* T UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.IEventHandler,System.Int32) */,
{ 23202, 657, -1 } /* T UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::GetPooled(UnityEngine.UIElements.IEventHandler,UnityEngine.UIElements.IEventHandler,System.Int32) */,
{ 23555, 673, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::Init() */,
{ 23565, 673, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::.ctor() */,
{ 23515, 673, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_pointerId() */,
{ 23564, 673, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23555, 761, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::Init() */,
{ 23565, 761, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::.ctor() */,
{ 23561, 755, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23561, 758, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23555, 764, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::Init() */,
{ 23565, 764, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::.ctor() */,
{ 23555, 668, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::Init() */,
{ 23565, 668, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::.ctor() */,
{ 23564, 668, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23565, 755, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::.ctor() */,
{ 23565, 758, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::.ctor() */,
{ 23555, 676, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::Init() */,
{ 23565, 676, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::.ctor() */,
{ 23517, 676, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_pointerType() */,
{ 23515, 676, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_pointerId() */,
{ 23564, 676, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 11258, 624, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::.ctor(System.Int32) */,
{ 23044, 767, -1 } /* T UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.PropagationPaths>::Get() */,
{ 11275, 624, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11280, 624, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::Clear() */,
{ 23045, 767, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.PropagationPaths>::Release(T) */,
{ 23042, 767, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<UnityEngine.UIElements.PropagationPaths>::.ctor(System.Int32) */,
{ 23680, -1, 447 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<UnityEngine.Color>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 23680, -1, 109 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<System.Single>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 11160, 512, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<UnityEngine.Font>::get_Default() */,
{ 23680, -1, 512 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<UnityEngine.Font>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 23680, -1, 16 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<System.Int32>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 23680, -1, 768 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<UnityEngine.UIElements.Length>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 11009, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.IEqualityComparer`1<!0>) */,
{ 11009, 779, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,UnityEngine.UIElements.StyleSheets.StylePropertyID[]>::.ctor(System.Collections.Generic.IEqualityComparer`1<!0>) */,
{ 11007, 792, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.UIElements.StyleSheets.StylePropertyID>::.ctor() */,
{ 11026, 792, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.UIElements.StyleSheets.StylePropertyID>::Add(!0,!1) */,
{ 11300, 661, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>::GetEnumerator() */,
{ 11349, 661, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.Panel>::get_Current() */,
{ 11347, 661, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.Panel>::MoveNext() */,
{ 11346, 661, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.Panel>::Dispose() */,
{ 11257, 661, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>::.ctor() */,
{ 16736, 664, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>::.ctor() */,
{ 11007, 665, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.UIElements.Panel>::.ctor() */,
{ 1097, 531, -1 } /* System.Void System.Func`3<System.Int32,System.IntPtr,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1093, 532, -1 } /* System.Void System.Func`2<System.Exception,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 16737, 664, -1 } /* System.Int32 System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>::get_Count() */,
{ 16744, 664, -1 } /* !0 System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>::Peek() */,
{ 11045, 665, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.UIElements.Panel>::TryGetValue(!0,!1&) */,
{ 11043, 665, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.UIElements.Panel>::Remove(!0) */,
{ 16745, 664, -1 } /* !0 System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>::Pop() */,
{ 16746, 664, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.IMGUIContainer>::Push(!0) */,
{ 23560, 668, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::GetPooled(UnityEngine.Event) */,
{ 23560, 673, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::GetPooled(UnityEngine.Event) */,
{ 23560, 676, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::GetPooled(UnityEngine.Event) */,
{ 23432, 679, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::GetPooled(UnityEngine.Event) */,
{ 23432, 684, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::GetPooled(UnityEngine.Event) */,
{ 23385, 643, -1 } /* T UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>::GetPooled(UnityEngine.Event) */,
{ 23385, 687, -1 } /* T UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyUpEvent>::GetPooled(UnityEngine.Event) */,
{ 23432, 690, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::GetPooled(UnityEngine.Event) */,
{ 23216, 694, -1 } /* T UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::GetPooled(UnityEngine.Event) */,
{ 23216, 698, -1 } /* T UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::GetPooled(UnityEngine.Event) */,
{ 11280, 661, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>::Clear() */,
{ 11066, 665, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.UIElements.Panel>::get_Current() */,
{ 10977, 665, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.UIElements.Panel>::get_Value() */,
{ 11273, 661, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.Panel>::Add(!0) */,
{ 11065, 665, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.UIElements.Panel>::MoveNext() */,
{ 11034, 665, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.UIElements.Panel>::GetEnumerator() */,
{ 23217, 694, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::.ctor() */,
{ 23630, 705, -1 } /* T UnityEngine.UIElements.StyleEnum`1<UnityEngine.UIElements.Overflow>::get_value() */,
{ 23630, 702, -1 } /* T UnityEngine.UIElements.StyleEnum`1<UnityEngine.UIElements.Visibility>::get_value() */,
{ 23630, 704, -1 } /* T UnityEngine.UIElements.StyleEnum`1<UnityEngine.UIElements.DisplayStyle>::get_value() */,
{ 11258, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::.ctor(System.Int32) */,
{ 11257, 624, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::.ctor() */,
{ 23044, 701, -1 } /* T UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>>::Get() */,
{ 11260, 624, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::get_Capacity() */,
{ 11261, 624, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>::set_Capacity(System.Int32) */,
{ 23045, 701, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>>::Release(T) */,
{ 23042, 701, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.UIElements.VisualElement>>::.ctor(System.Int32) */,
{ 23432, 738, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::GetPooled(UnityEngine.Event) */,
{ 23426, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::Init() */,
{ 23436, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::.ctor() */,
{ 11257, 797, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelQOS>::.ctor() */,
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{ 11300, 797, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Networking.ChannelQOS>::GetEnumerator() */,
{ 11349, 797, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.ChannelQOS>::get_Current() */,
{ 11273, 797, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelQOS>::Add(!0) */,
{ 11347, 797, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.ChannelQOS>::MoveNext() */,
{ 11346, 797, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.ChannelQOS>::Dispose() */,
{ 11300, 798, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Collections.Generic.List`1<System.Byte>>::GetEnumerator() */,
{ 11349, 798, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Collections.Generic.List`1<System.Byte>>::get_Current() */,
{ 11273, 798, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.List`1<System.Byte>>::Add(!0) */,
{ 11347, 798, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Collections.Generic.List`1<System.Byte>>::MoveNext() */,
{ 11346, 798, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Collections.Generic.List`1<System.Byte>>::Dispose() */,
{ 11262, 797, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelQOS>::get_Count() */,
{ 11262, 798, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.List`1<System.Byte>>::get_Count() */,
{ 11268, 797, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelQOS>::get_Item(System.Int32) */,
{ 11268, 798, -1 } /* !0 System.Collections.Generic.List`1<System.Collections.Generic.List`1<System.Byte>>::get_Item(System.Int32) */,
{ 11276, 6, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<!0> System.Collections.Generic.List`1<System.Byte>::AsReadOnly() */,
{ 11257, 796, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ConnectionConfig>::.ctor() */,
{ 11262, 796, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ConnectionConfig>::get_Count() */,
{ 11268, 796, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.ConnectionConfig>::get_Item(System.Int32) */,
{ 11017, 808, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.Int64>::get_Count() */,
{ 11257, 824, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchDesc>::.ctor() */,
{ 11262, 824, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchDesc>::get_Count() */,
{ 11262, 815, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchDirectConnectInfo>::get_Count() */,
{ 11257, 814, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot/MatchInfoDirectConnectSnapshot>::.ctor() */,
{ 11300, 815, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchDirectConnectInfo>::GetEnumerator() */,
{ 11349, 815, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.Match.MatchDirectConnectInfo>::get_Current() */,
{ 11273, 814, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot/MatchInfoDirectConnectSnapshot>::Add(!0) */,
{ 11347, 815, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.Match.MatchDirectConnectInfo>::MoveNext() */,
{ 11346, 815, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.Match.MatchDirectConnectInfo>::Dispose() */,
{ 23975, 817, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<UnityEngine.Networking.Match.CreateMatchResponse,UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<UnityEngine.Networking.Match.MatchInfo>>::.ctor(System.Object,System.IntPtr) */,
{ 23965, -1, 817 } /* System.Collections.IEnumerator UnityEngine.Networking.Match.NetworkMatch::ProcessMatchResponse<UnityEngine.Networking.Match.CreateMatchResponse,UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<UnityEngine.Networking.Match.MatchInfo>>(UnityEngine.Networking.UnityWebRequest,UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<JSONRESPONSE,USERRESPONSEDELEGATETYPE>,USERRESPONSEDELEGATETYPE) */,
{ 23972, 816, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<UnityEngine.Networking.Match.MatchInfo>::Invoke(System.Boolean,System.String,T) */,
{ 23975, 818, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<UnityEngine.Networking.Match.JoinMatchResponse,UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<UnityEngine.Networking.Match.MatchInfo>>::.ctor(System.Object,System.IntPtr) */,
{ 23965, -1, 818 } /* System.Collections.IEnumerator UnityEngine.Networking.Match.NetworkMatch::ProcessMatchResponse<UnityEngine.Networking.Match.JoinMatchResponse,UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<UnityEngine.Networking.Match.MatchInfo>>(UnityEngine.Networking.UnityWebRequest,UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<JSONRESPONSE,USERRESPONSEDELEGATETYPE>,USERRESPONSEDELEGATETYPE) */,
{ 23975, 819, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<UnityEngine.Networking.Match.BasicResponse,UnityEngine.Networking.Match.NetworkMatch/BasicResponseDelegate>::.ctor(System.Object,System.IntPtr) */,
{ 23965, -1, 819 } /* System.Collections.IEnumerator UnityEngine.Networking.Match.NetworkMatch::ProcessMatchResponse<UnityEngine.Networking.Match.BasicResponse,UnityEngine.Networking.Match.NetworkMatch/BasicResponseDelegate>(UnityEngine.Networking.UnityWebRequest,UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<JSONRESPONSE,USERRESPONSEDELEGATETYPE>,USERRESPONSEDELEGATETYPE) */,
{ 23975, 820, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<UnityEngine.Networking.Match.DropConnectionResponse,UnityEngine.Networking.Match.NetworkMatch/BasicResponseDelegate>::.ctor(System.Object,System.IntPtr) */,
{ 23965, -1, 820 } /* System.Collections.IEnumerator UnityEngine.Networking.Match.NetworkMatch::ProcessMatchResponse<UnityEngine.Networking.Match.DropConnectionResponse,UnityEngine.Networking.Match.NetworkMatch/BasicResponseDelegate>(UnityEngine.Networking.UnityWebRequest,UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<JSONRESPONSE,USERRESPONSEDELEGATETYPE>,USERRESPONSEDELEGATETYPE) */,
{ 23975, 823, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<UnityEngine.Networking.Match.ListMatchResponse,UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>>>::.ctor(System.Object,System.IntPtr) */,
{ 23965, -1, 823 } /* System.Collections.IEnumerator UnityEngine.Networking.Match.NetworkMatch::ProcessMatchResponse<UnityEngine.Networking.Match.ListMatchResponse,UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>>>(UnityEngine.Networking.UnityWebRequest,UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<JSONRESPONSE,USERRESPONSEDELEGATETYPE>,USERRESPONSEDELEGATETYPE) */,
{ 11257, 821, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>::.ctor() */,
{ 11300, 824, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchDesc>::GetEnumerator() */,
{ 11349, 824, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.Match.MatchDesc>::get_Current() */,
{ 11273, 821, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>::Add(!0) */,
{ 11347, 824, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.Match.MatchDesc>::MoveNext() */,
{ 11346, 824, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Networking.Match.MatchDesc>::Dispose() */,
{ 23972, 822, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>>::Invoke(System.Boolean,System.String,T) */,
{ 11031, 799, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.Types.NetworkID,UnityEngine.Networking.Types.NetworkAccessToken>::ContainsKey(!0) */,
{ 11043, 799, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.Types.NetworkID,UnityEngine.Networking.Types.NetworkAccessToken>::Remove(!0) */,
{ 11026, 799, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.Types.NetworkID,UnityEngine.Networking.Types.NetworkAccessToken>::Add(!0,!1) */,
{ 11045, 799, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.Types.NetworkID,UnityEngine.Networking.Types.NetworkAccessToken>::TryGetValue(!0,!1&) */,
{ 11007, 799, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.Types.NetworkID,UnityEngine.Networking.Types.NetworkAccessToken>::.ctor() */,
{ 1086, 825, -1 } /* System.Void System.Action`3<System.Boolean,System.Boolean,System.Int32>::Invoke(!0,!1,!2) */,
{ 24178, 7, -1 } /* T[] ArrayPool`1<System.Char>::Alloc(System.Int32) */,
{ 24177, 7, -1 } /* System.Int32 ArrayPool`1<System.Char>::NextPowerOfTwo(System.Int32) */,
{ 24179, 7, -1 } /* System.Void ArrayPool`1<System.Char>::Collect(T[]) */,
{ 16611, 836, -1 } /* System.Int32 System.Collections.Generic.Queue`1<CString>::get_Count() */,
{ 16620, 836, -1 } /* !0 System.Collections.Generic.Queue`1<CString>::Dequeue() */,
{ 16616, 836, -1 } /* System.Void System.Collections.Generic.Queue`1<CString>::Enqueue(!0) */,
{ 16611, 837, -1 } /* System.Int32 System.Collections.Generic.Queue`1<CString/CStringBlock>::get_Count() */,
{ 16620, 837, -1 } /* !0 System.Collections.Generic.Queue`1<CString/CStringBlock>::Dequeue() */,
{ 16746, 837, -1 } /* System.Void System.Collections.Generic.Stack`1<CString/CStringBlock>::Push(!0) */,
{ 24176, 7, -1 } /* System.Void ArrayPool`1<System.Char>::.ctor() */,
{ 16610, 836, -1 } /* System.Void System.Collections.Generic.Queue`1<CString>::.ctor() */,
{ 16610, 837, -1 } /* System.Void System.Collections.Generic.Queue`1<CString/CStringBlock>::.ctor() */,
{ 16736, 837, -1 } /* System.Void System.Collections.Generic.Stack`1<CString/CStringBlock>::.ctor() */,
{ 11257, 836, -1 } /* System.Void System.Collections.Generic.List`1<CString>::.ctor() */,
{ 11273, 836, -1 } /* System.Void System.Collections.Generic.List`1<CString>::Add(!0) */,
{ 11268, 836, -1 } /* !0 System.Collections.Generic.List`1<CString>::get_Item(System.Int32) */,
{ 11262, 836, -1 } /* System.Int32 System.Collections.Generic.List`1<CString>::get_Count() */,
{ 11280, 836, -1 } /* System.Void System.Collections.Generic.List`1<CString>::Clear() */,
{ 16616, 837, -1 } /* System.Void System.Collections.Generic.Queue`1<CString/CStringBlock>::Enqueue(!0) */,
{ 16745, 837, -1 } /* !0 System.Collections.Generic.Stack`1<CString/CStringBlock>::Pop() */,
{ 16737, 837, -1 } /* System.Int32 System.Collections.Generic.Stack`1<CString/CStringBlock>::get_Count() */,
{ 16744, 837, -1 } /* !0 System.Collections.Generic.Stack`1<CString/CStringBlock>::Peek() */,
{ 11045, 839, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.Queue`1<System.String>>::TryGetValue(!0,!1&) */,
{ 16611, 8, -1 } /* System.Int32 System.Collections.Generic.Queue`1<System.String>::get_Count() */,
{ 16616, 8, -1 } /* System.Void System.Collections.Generic.Queue`1<System.String>::Enqueue(!0) */,
{ 16610, 8, -1 } /* System.Void System.Collections.Generic.Queue`1<System.String>::.ctor() */,
{ 11025, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.Queue`1<System.String>>::set_Item(!0,!1) */,
{ 16620, 8, -1 } /* !0 System.Collections.Generic.Queue`1<System.String>::Dequeue() */,
{ 11007, 839, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.Queue`1<System.String>>::.ctor() */,
{ 11300, 892, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<BestHTTP.Extensions.HeaderValue>::GetEnumerator() */,
{ 11349, 892, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<BestHTTP.Extensions.HeaderValue>::get_Current() */,
{ 11347, 892, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<BestHTTP.Extensions.HeaderValue>::MoveNext() */,
{ 11346, 892, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<BestHTTP.Extensions.HeaderValue>::Dispose() */,
{ 11045, 894, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,BestHTTP.Authentication.Digest>::TryGetValue(!0,!1&) */,
{ 11026, 894, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,BestHTTP.Authentication.Digest>::Add(!0,!1) */,
{ 1117, 8, -1 } /* System.Void System.Predicate`1<System.String>::.ctor(System.Object,System.IntPtr) */,
{ 11292, 8, -1 } /* System.Int32 System.Collections.Generic.List`1<System.String>::FindIndex(System.Predicate`1<!0>) */,
{ 11007, 894, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,BestHTTP.Authentication.Digest>::.ctor() */,
{ 11257, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::.ctor() */,
{ 11273, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Add(!0) */,
{ 11325, 6, -1 } /* !0[] System.Collections.Generic.List`1<System.Byte>::ToArray() */,
{ 1093, 890, -1 } /* System.Void System.Func`2<System.Char,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 890, -1 } /* !1 System.Func`2<System.Char,System.Boolean>::Invoke(!0) */,
{ 11262, 891, -1 } /* System.Int32 System.Collections.Generic.List`1<BestHTTP.Extensions.IHeartbeat>::get_Count() */,
{ 802, -1, 891 } /* System.Void System.Array::Resize<BestHTTP.Extensions.IHeartbeat>(!!0[]&,System.Int32) */,
{ 11286, 891, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.Extensions.IHeartbeat>::CopyTo(System.Int32,!0[],System.Int32,System.Int32) */,
{ 11257, 892, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.Extensions.HeaderValue>::.ctor() */,
{ 11273, 892, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.Extensions.HeaderValue>::Add(!0) */,
{ 11262, 889, -1 } /* System.Int32 System.Collections.Generic.List`1<BestHTTP.Forms.HTTPFieldData>::get_Count() */,
{ 11259, 889, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.Forms.HTTPFieldData>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11268, 889, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.Forms.HTTPFieldData>::get_Item(System.Int32) */,
{ 11007, 873, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::.ctor() */,
{ 11257, 872, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::.ctor() */,
{ 11257, 877, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::.ctor() */,
{ 11273, 877, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::Add(!0) */,
{ 1117, 872, -1 } /* System.Void System.Predicate`1<BestHTTP.ConnectionBase>::.ctor(System.Object,System.IntPtr) */,
{ 11290, 872, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::Find(System.Predicate`1<!0>) */,
{ 11273, 872, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::Add(!0) */,
{ 11314, 872, -1 } /* System.Boolean System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::Remove(!0) */,
{ 11045, 873, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::TryGetValue(!0,!1&) */,
{ 11268, 872, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::get_Item(System.Int32) */,
{ 11262, 872, -1 } /* System.Int32 System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::get_Count() */,
{ 11258, 872, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::.ctor(System.Int32) */,
{ 11026, 873, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::Add(!0,!1) */,
{ 11268, 877, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::get_Item(System.Int32) */,
{ 11262, 877, -1 } /* System.Int32 System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::get_Count() */,
{ 11314, 877, -1 } /* System.Boolean System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::Remove(!0) */,
{ 11280, 872, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::Clear() */,
{ 11317, 872, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::RemoveAt(System.Int32) */,
{ 1117, 877, -1 } /* System.Void System.Predicate`1<BestHTTP.HTTPRequest>::.ctor(System.Object,System.IntPtr) */,
{ 11290, 877, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::Find(System.Predicate`1<!0>) */,
{ 1109, 877, -1 } /* System.Void System.Comparison`1<BestHTTP.HTTPRequest>::.ctor(System.Object,System.IntPtr) */,
{ 11324, 877, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::Sort(System.Comparison`1<!0>) */,
{ 11325, 877, -1 } /* !0[] System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::ToArray() */,
{ 11280, 877, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.HTTPRequest>::Clear() */,
{ 11034, 873, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::GetEnumerator() */,
{ 11066, 873, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::get_Current() */,
{ 10977, 873, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::get_Value() */,
{ 11300, 872, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<BestHTTP.ConnectionBase>::GetEnumerator() */,
{ 11349, 872, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<BestHTTP.ConnectionBase>::get_Current() */,
{ 11347, 872, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<BestHTTP.ConnectionBase>::MoveNext() */,
{ 11346, 872, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<BestHTTP.ConnectionBase>::Dispose() */,
{ 11065, 873, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::MoveNext() */,
{ 11067, 873, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::Dispose() */,
{ 11030, 873, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<BestHTTP.ConnectionBase>>::Clear() */,
{ 11007, 880, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::.ctor() */,
{ 11045, 880, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::TryGetValue(!0,!1&) */,
{ 11026, 880, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::Add(!0,!1) */,
{ 11043, 880, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::Remove(!0) */,
{ 11031, 880, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::ContainsKey(!0) */,
{ 11034, 880, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.String>>::GetEnumerator() */,
{ 11066, 880, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<System.String>>::get_Current() */,
{ 10976, 880, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.String,System.Collections.Generic.List`1<System.String>>::get_Key() */,
{ 10977, 880, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,System.Collections.Generic.List`1<System.String>>::get_Value() */,
{ 11065, 880, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<System.String>>::MoveNext() */,
{ 11067, 880, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.List`1<System.String>>::Dispose() */,
{ 1102, 884, -1 } /* !3 System.Func`4<BestHTTP.HTTPRequest,System.Security.Cryptography.X509Certificates.X509Certificate,System.Security.Cryptography.X509Certificates.X509Chain,System.Boolean>::Invoke(!0,!1,!2) */,
{ 802, -1, 6 } /* System.Void System.Array::Resize<System.Byte>(!!0[]&,System.Int32) */,
{ 11257, 888, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ServerSentEvents.Message>::.ctor() */,
{ 11262, 888, -1 } /* System.Int32 System.Collections.Generic.List`1<BestHTTP.ServerSentEvents.Message>::get_Count() */,
{ 11268, 888, -1 } /* !0 System.Collections.Generic.List`1<BestHTTP.ServerSentEvents.Message>::get_Item(System.Int32) */,
{ 1082, 886, -1 } /* System.Void System.Action`2<BestHTTP.ServerSentEvents.EventSourceResponse,BestHTTP.ServerSentEvents.Message>::Invoke(!0,!1) */,
{ 11280, 888, -1 } /* System.Void System.Collections.Generic.List`1<BestHTTP.ServerSentEvents.Message>::Clear() */,
{ 1074, 887, -1 } /* System.Void System.Action`1<BestHTTP.ServerSentEvents.EventSourceResponse>::Invoke(!0) */,
{ 11007, 866, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.client.FileHead>::.ctor() */,
{ 11021, 866, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,taurus.client.FileHead>::get_Values() */,
{ 11094, 866, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.String,taurus.client.FileHead>::GetEnumerator() */,
{ 11110, 866, -1 } /* !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,taurus.client.FileHead>::get_Current() */,
{ 11109, 866, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,taurus.client.FileHead>::MoveNext() */,
{ 11108, 866, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,taurus.client.FileHead>::Dispose() */,
{ 11030, 866, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.client.FileHead>::Clear() */,
{ 11026, 866, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.client.FileHead>::Add(!0,!1) */,
{ 16610, 847, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Action>::.ctor() */,
{ 16616, 847, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Action>::Enqueue(!0) */,
{ 16611, 847, -1 } /* System.Int32 System.Collections.Generic.Queue`1<System.Action>::get_Count() */,
{ 16620, 847, -1 } /* !0 System.Collections.Generic.Queue`1<System.Action>::Dequeue() */,
{ 1074, 849, -1 } /* System.Void System.Action`1<taurus.client.MessageResponse>::Invoke(!0) */,
{ 16610, 37, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Int64>::.ctor() */,
{ 16616, 37, -1 } /* System.Void System.Collections.Generic.Queue`1<System.Int64>::Enqueue(!0) */,
{ 16620, 37, -1 } /* !0 System.Collections.Generic.Queue`1<System.Int64>::Dequeue() */,
{ 11262, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Count() */,
{ 11317, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::RemoveAt(System.Int32) */,
{ 11268, 16, -1 } /* !0 System.Collections.Generic.List`1<System.Int32>::get_Item(System.Int32) */,
{ 1082, 870, -1 } /* System.Void System.Action`2<taurus.client.LoggerLevel,System.String>::Invoke(!0,!1) */,
{ 11257, 857, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.TaurusClient>::.ctor() */,
{ 11007, 858, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,taurus.client.TaurusClient>::.ctor() */,
{ 11031, 858, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,taurus.client.TaurusClient>::ContainsKey(!0) */,
{ 11026, 858, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,taurus.client.TaurusClient>::Add(!0,!1) */,
{ 11273, 857, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.TaurusClient>::Add(!0) */,
{ 11268, 857, -1 } /* !0 System.Collections.Generic.List`1<taurus.client.TaurusClient>::get_Item(System.Int32) */,
{ 11043, 858, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,taurus.client.TaurusClient>::Remove(!0) */,
{ 11314, 857, -1 } /* System.Boolean System.Collections.Generic.List`1<taurus.client.TaurusClient>::Remove(!0) */,
{ 11262, 857, -1 } /* System.Int32 System.Collections.Generic.List`1<taurus.client.TaurusClient>::get_Count() */,
{ 11300, 857, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<taurus.client.TaurusClient>::GetEnumerator() */,
{ 11349, 857, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<taurus.client.TaurusClient>::get_Current() */,
{ 11347, 857, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<taurus.client.TaurusClient>::MoveNext() */,
{ 11346, 857, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<taurus.client.TaurusClient>::Dispose() */,
{ 11280, 857, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.TaurusClient>::Clear() */,
{ 11030, 858, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,taurus.client.TaurusClient>::Clear() */,
{ 1074, 850, -1 } /* System.Void System.Action`1<taurus.client.SocketCode>::Invoke(!0) */,
{ 11257, 851, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.Message>::.ctor() */,
{ 11007, 853, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Action`1<taurus.client.Packet>>::.ctor() */,
{ 11273, 851, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.Message>::Add(!0) */,
{ 11262, 851, -1 } /* System.Int32 System.Collections.Generic.List`1<taurus.client.Message>::get_Count() */,
{ 11268, 851, -1 } /* !0 System.Collections.Generic.List`1<taurus.client.Message>::get_Item(System.Int32) */,
{ 11317, 851, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.Message>::RemoveAt(System.Int32) */,
{ 1074, 851, -1 } /* System.Void System.Action`1<taurus.client.Message>::Invoke(!0) */,
{ 1073, 852, -1 } /* System.Void System.Action`1<taurus.client.Packet>::.ctor(System.Object,System.IntPtr) */,
{ 11025, 853, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Action`1<taurus.client.Packet>>::set_Item(!0,!1) */,
{ 11273, 843, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.TDataWrapper>::Add(!0) */,
{ 11268, 843, -1 } /* !0 System.Collections.Generic.List`1<taurus.client.TDataWrapper>::get_Item(System.Int32) */,
{ 11262, 843, -1 } /* System.Int32 System.Collections.Generic.List`1<taurus.client.TDataWrapper>::get_Count() */,
{ 11257, 843, -1 } /* System.Void System.Collections.Generic.List`1<taurus.client.TDataWrapper>::.ctor() */,
{ 11031, 844, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::ContainsKey(!0) */,
{ 24388, -1, 6 } /* T taurus.client.TObject::getValue<System.Byte>(System.String) */,
{ 11024, 844, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::get_Item(!0) */,
{ 24388, -1, 16 } /* T taurus.client.TObject::getValue<System.Int32>(System.String) */,
{ 11018, 844, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::get_Keys() */,
{ 11076, 844, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.String,taurus.client.TDataWrapper>::get_Count() */,
{ 11075, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.String,taurus.client.TDataWrapper>::CopyTo(!0[],System.Int32) */,
{ 24388, -1, 2197 } /* T taurus.client.TObject::getValue<taurus.client.ITObject>(System.String) */,
{ 24388, -1, 8 } /* T taurus.client.TObject::getValue<System.String>(System.String) */,
{ 11025, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::set_Item(!0,!1) */,
{ 11017, 844, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::get_Count() */,
{ 11007, 844, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.client.TDataWrapper>::.ctor() */,
{ 11007, 861, -1 } /* System.Void System.Collections.Generic.Dictionary`2<taurus.client.Message,System.Action`1<taurus.client.MessageResponse>>::.ctor() */,
{ 1073, 850, -1 } /* System.Void System.Action`1<taurus.client.SocketCode>::.ctor(System.Object,System.IntPtr) */,
{ 1073, 851, -1 } /* System.Void System.Action`1<taurus.client.Message>::.ctor(System.Object,System.IntPtr) */,
{ 11030, 861, -1 } /* System.Void System.Collections.Generic.Dictionary`2<taurus.client.Message,System.Action`1<taurus.client.MessageResponse>>::Clear() */,
{ 11025, 861, -1 } /* System.Void System.Collections.Generic.Dictionary`2<taurus.client.Message,System.Action`1<taurus.client.MessageResponse>>::set_Item(!0,!1) */,
{ 1073, 849, -1 } /* System.Void System.Action`1<taurus.client.MessageResponse>::.ctor(System.Object,System.IntPtr) */,
{ 11045, 861, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<taurus.client.Message,System.Action`1<taurus.client.MessageResponse>>::TryGetValue(!0,!1&) */,
{ 11043, 861, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<taurus.client.Message,System.Action`1<taurus.client.MessageResponse>>::Remove(!0) */,
{ 16737, 865, -1 } /* System.Int32 System.Collections.Generic.Stack`1<taurus.client.ThreadManager/MessgaeThread>::get_Count() */,
{ 16745, 865, -1 } /* !0 System.Collections.Generic.Stack`1<taurus.client.ThreadManager/MessgaeThread>::Pop() */,
{ 16746, 865, -1 } /* System.Void System.Collections.Generic.Stack`1<taurus.client.ThreadManager/MessgaeThread>::Push(!0) */,
{ 16620, 865, -1 } /* !0 System.Collections.Generic.Queue`1<taurus.client.ThreadManager/MessgaeThread>::Dequeue() */,
{ 16611, 865, -1 } /* System.Int32 System.Collections.Generic.Queue`1<taurus.client.ThreadManager/MessgaeThread>::get_Count() */,
{ 16616, 865, -1 } /* System.Void System.Collections.Generic.Queue`1<taurus.client.ThreadManager/MessgaeThread>::Enqueue(!0) */,
{ 16736, 865, -1 } /* System.Void System.Collections.Generic.Stack`1<taurus.client.ThreadManager/MessgaeThread>::.ctor() */,
{ 16610, 865, -1 } /* System.Void System.Collections.Generic.Queue`1<taurus.client.ThreadManager/MessgaeThread>::.ctor() */,
{ 1081, 870, -1 } /* System.Void System.Action`2<taurus.client.LoggerLevel,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 25346, -1, 16 } /* System.Void ZXing.SupportClass::Fill<System.Int32>(T[],T) */,
{ 10814, 942, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<ZXing.Aztec.Internal.State>::.ctor() */,
{ 16567, 942, -1 } /* System.Void System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.State>::.ctor() */,
{ 11257, 942, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.Aztec.Internal.State>::.ctor() */,
{ 11280, 942, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.Aztec.Internal.State>::Clear() */,
{ 16581, 942, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<!0> System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.State>::GetEnumerator() */,
{ 16599, 942, -1 } /* !0 System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.State>::get_Current() */,
{ 11273, 942, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.Aztec.Internal.State>::Add(!0) */,
{ 16601, 942, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.State>::MoveNext() */,
{ 16603, 942, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.State>::Dispose() */,
{ 16576, 942, -1 } /* System.Collections.Generic.LinkedListNode`1<!0> System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.State>::AddLast(!0) */,
{ 11300, 942, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<ZXing.Aztec.Internal.State>::GetEnumerator() */,
{ 11349, 942, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<ZXing.Aztec.Internal.State>::get_Current() */,
{ 16583, 942, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.State>::Remove(!0) */,
{ 11347, 942, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<ZXing.Aztec.Internal.State>::MoveNext() */,
{ 11346, 942, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<ZXing.Aztec.Internal.State>::Dispose() */,
{ 16567, 931, -1 } /* System.Void System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.Token>::.ctor() */,
{ 16574, 931, -1 } /* System.Collections.Generic.LinkedListNode`1<!0> System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.Token>::AddFirst(!0) */,
{ 16581, 931, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<!0> System.Collections.Generic.LinkedList`1<ZXing.Aztec.Internal.Token>::GetEnumerator() */,
{ 16599, 931, -1 } /* !0 System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.Token>::get_Current() */,
{ 16601, 931, -1 } /* System.Boolean System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.Token>::MoveNext() */,
{ 16603, 931, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<ZXing.Aztec.Internal.Token>::Dispose() */,
{ 25302, 917, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::.ctor() */,
{ 25299, 917, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::set_Renderer(ZXing.Rendering.IBarcodeRenderer`1<TOutput>) */,
{ 11007, 909, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,ZXing.Common.CharacterSetECI>::.ctor() */,
{ 11007, 912, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,ZXing.Common.CharacterSetECI>::.ctor() */,
{ 11007, 898, -1 } /* System.Void System.Collections.Generic.Dictionary`2<ZXing.EncodeHintType,System.Object>::.ctor() */,
{ 11257, 918, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.Common.ReedSolomon.GenericGFPoly>::.ctor() */,
{ 25346, -1, 6 } /* System.Void ZXing.SupportClass::Fill<System.Byte>(T[],T) */,
{ 11007, 902, -1 } /* System.Void System.Collections.Generic.Dictionary`2<ZXing.BarcodeFormat,System.Func`1<ZXing.Writer>>::.ctor() */,
{ 1089, 901, -1 } /* System.Void System.Func`1<ZXing.Writer>::.ctor(System.Object,System.IntPtr) */,
{ 11026, 902, -1 } /* System.Void System.Collections.Generic.Dictionary`2<ZXing.BarcodeFormat,System.Func`1<ZXing.Writer>>::Add(!0,!1) */,
{ 1090, 901, -1 } /* !0 System.Func`1<ZXing.Writer>::Invoke() */,
{ 11257, 65, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32[]>::.ctor() */,
{ 11273, 65, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32[]>::Add(!0) */,
{ 11300, 65, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32[]>::GetEnumerator() */,
{ 11349, 65, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.Int32[]>::get_Current() */,
{ 11347, 65, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32[]>::MoveNext() */,
{ 11346, 65, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Int32[]>::Dispose() */,
{ 11258, 941, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.QrCode.Internal.BlockPair>::.ctor(System.Int32) */,
{ 11273, 941, -1 } /* System.Void System.Collections.Generic.List`1<ZXing.QrCode.Internal.BlockPair>::Add(!0) */,
{ 11300, 941, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<ZXing.QrCode.Internal.BlockPair>::GetEnumerator() */,
{ 11349, 941, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<ZXing.QrCode.Internal.BlockPair>::get_Current() */,
{ 11347, 941, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<ZXing.QrCode.Internal.BlockPair>::MoveNext() */,
{ 11346, 941, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<ZXing.QrCode.Internal.BlockPair>::Dispose() */,
{ 16610, 943, -1 } /* System.Void System.Collections.Generic.Queue`1<UnityEngine.Networking.ChannelPacket>::.ctor() */,
{ 11257, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::.ctor() */,
{ 16620, 943, -1 } /* !0 System.Collections.Generic.Queue`1<UnityEngine.Networking.ChannelPacket>::Dequeue() */,
{ 11262, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::get_Count() */,
{ 11273, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Add(!0) */,
{ 16611, 943, -1 } /* System.Int32 System.Collections.Generic.Queue`1<UnityEngine.Networking.ChannelPacket>::get_Count() */,
{ 16614, 943, -1 } /* System.Void System.Collections.Generic.Queue`1<UnityEngine.Networking.ChannelPacket>::Clear() */,
{ 16616, 943, -1 } /* System.Void System.Collections.Generic.Queue`1<UnityEngine.Networking.ChannelPacket>::Enqueue(!0) */,
{ 11268, 943, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::get_Item(System.Int32) */,
{ 11317, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::RemoveAt(System.Int32) */,
{ 11257, 944, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerController>::.ctor() */,
{ 11257, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor() */,
{ 11262, 944, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.PlayerController>::get_Count() */,
{ 11268, 944, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.PlayerController>::get_Item(System.Int32) */,
{ 11273, 944, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerController>::Add(!0) */,
{ 11269, 944, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerController>::set_Item(System.Int32,!0) */,
{ 11280, 944, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerController>::Clear() */,
{ 11007, 961, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,UnityEngine.Networking.NetworkIdentity>::.ctor() */,
{ 19345, -1, 951 } /* !!0[] UnityEngine.Resources::FindObjectsOfTypeAll<UnityEngine.Networking.NetworkIdentity>() */,
{ 11025, 961, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,UnityEngine.Networking.NetworkIdentity>::set_Item(!0,!1) */,
{ 11031, 961, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,UnityEngine.Networking.NetworkIdentity>::ContainsKey(!0) */,
{ 11024, 961, -1 } /* !1 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,UnityEngine.Networking.NetworkIdentity>::get_Item(!0) */,
{ 11043, 961, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,UnityEngine.Networking.NetworkIdentity>::Remove(!0) */,
{ 27212, -1, 2198 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.ObjectSpawnMessage>(TMsg) */,
{ 19588, -1, 462 } /* !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0,UnityEngine.Vector3,UnityEngine.Quaternion) */,
{ 19435, -1, 951 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Networking.NetworkIdentity>() */,
{ 27212, -1, 2199 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.ObjectSpawnSceneMessage>(TMsg) */,
{ 27212, -1, 2200 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.ObjectSpawnFinishedMessage>(TMsg) */,
{ 11021, 945, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::get_Values() */,
{ 11094, 945, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::GetEnumerator() */,
{ 11110, 945, -1 } /* !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::get_Current() */,
{ 11109, 945, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::MoveNext() */,
{ 11108, 945, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::Dispose() */,
{ 27212, -1, 2201 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.ObjectDestroyMessage>(TMsg) */,
{ 27212, -1, 2202 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.ClientAuthorityMessage>(TMsg) */,
{ 27212, -1, 2203 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.OwnerMessage>(TMsg) */,
{ 11273, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Add(!0) */,
{ 11268, 970, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::get_Item(System.Int32) */,
{ 11317, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::RemoveAt(System.Int32) */,
{ 11262, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::get_Count() */,
{ 11262, 972, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::get_Count() */,
{ 11257, 972, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::.ctor() */,
{ 11268, 972, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::get_Item(System.Int32) */,
{ 11273, 972, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::Add(!0) */,
{ 11269, 972, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::set_Item(System.Int32,!0) */,
{ 16736, 973, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor() */,
{ 16746, 973, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::Push(!0) */,
{ 16737, 973, -1 } /* System.Int32 System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::get_Count() */,
{ 16745, 973, -1 } /* !0 System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::Pop() */,
{ 11273, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Add(!0) */,
{ 11262, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::get_Count() */,
{ 11268, 973, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::get_Item(System.Int32) */,
{ 11280, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Clear() */,
{ 11257, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor() */,
{ 1157, 6, -1 } /* System.Void System.ArraySegment`1<System.Byte>::.ctor(!0[],System.Int32,System.Int32) */,
{ 11262, 974, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkClient>::get_Count() */,
{ 27212, -1, 2204 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.AnimationMessage>(TMsg) */,
{ 19435, -1, 2205 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Networking.NetworkAnimator>() */,
{ 27212, -1, 2206 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.AnimationParametersMessage>(TMsg) */,
{ 27212, -1, 2207 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.AnimationTriggerMessage>(TMsg) */,
{ 19392, -1, 951 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Networking.NetworkIdentity>() */,
{ 11031, 975, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::ContainsKey(!0) */,
{ 11025, 975, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::set_Item(!0,!1) */,
{ 11024, 975, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::get_Item(!0) */,
{ 11045, 975, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::TryGetValue(!0,!1&) */,
{ 11017, 975, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::get_Count() */,
{ 11034, 975, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::GetEnumerator() */,
{ 11066, 975, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::get_Current() */,
{ 10977, 975, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::get_Value() */,
{ 10976, 975, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::get_Key() */,
{ 11065, 975, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::MoveNext() */,
{ 11067, 975, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::Dispose() */,
{ 11007, 975, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkBehaviour/Invoker>::.ctor() */,
{ 11030, 301, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Int32>::Clear() */,
{ 11017, 301, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.Int32>::get_Count() */,
{ 11018, 301, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.Int32>::get_Keys() */,
{ 11074, 301, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/KeyCollection<System.String,System.Int32>::GetEnumerator() */,
{ 11090, 301, -1 } /* !0 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.String,System.Int32>::get_Current() */,
{ 11089, 301, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.String,System.Int32>::MoveNext() */,
{ 11088, 301, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.String,System.Int32>::Dispose() */,
{ 27212, -1, 2208 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.CRCMessage>(TMsg) */,
{ 11007, 988, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::.ctor() */,
{ 11268, 974, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkClient>::get_Item(System.Int32) */,
{ 11018, 988, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::get_Keys() */,
{ 11074, 988, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::GetEnumerator() */,
{ 11090, 988, -1 } /* !0 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::get_Current() */,
{ 11031, 988, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::ContainsKey(!0) */,
{ 11024, 988, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::get_Item(!0) */,
{ 11025, 988, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::set_Item(!0,!1) */,
{ 11089, 988, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::MoveNext() */,
{ 11088, 988, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,UnityEngine.Networking.NetworkConnection/PacketStat>::Dispose() */,
{ 11273, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkClient>::Add(!0) */,
{ 11314, 974, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkClient>::Remove(!0) */,
{ 11317, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkClient>::RemoveAt(System.Int32) */,
{ 11257, 974, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkClient>::.ctor() */,
{ 17407, 948, -1 } /* System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::GetEnumerator() */,
{ 17428, 948, -1 } /* !0 System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkInstanceId>::get_Current() */,
{ 17427, 948, -1 } /* System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkInstanceId>::MoveNext() */,
{ 17426, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkInstanceId>::Dispose() */,
{ 17394, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkIdentity>::.ctor() */,
{ 11031, 981, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkMessageDelegate>::ContainsKey(!0) */,
{ 11024, 981, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkMessageDelegate>::get_Item(!0) */,
{ 17412, 951, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkIdentity>::Add(!0) */,
{ 17404, 951, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkIdentity>::Remove(!0) */,
{ 17407, 951, -1 } /* System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkIdentity>::GetEnumerator() */,
{ 17428, 951, -1 } /* !0 System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkIdentity>::get_Current() */,
{ 17427, 951, -1 } /* System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkIdentity>::MoveNext() */,
{ 17426, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkIdentity>::Dispose() */,
{ 17401, 951, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkIdentity>::Clear() */,
{ 17394, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::.ctor() */,
{ 17412, 948, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::Add(!0) */,
{ 17404, 948, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::Remove(!0) */,
{ 11007, 995, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.Networking.NetworkBroadcastResult>::.ctor() */,
{ 11025, 995, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.Networking.NetworkBroadcastResult>::set_Item(!0,!1) */,
{ 11018, 995, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,UnityEngine.Networking.NetworkBroadcastResult>::get_Keys() */,
{ 11074, 995, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/KeyCollection<System.String,UnityEngine.Networking.NetworkBroadcastResult>::GetEnumerator() */,
{ 11090, 995, -1 } /* !0 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.String,UnityEngine.Networking.NetworkBroadcastResult>::get_Current() */,
{ 11024, 995, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,UnityEngine.Networking.NetworkBroadcastResult>::get_Item(!0) */,
{ 11089, 995, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.String,UnityEngine.Networking.NetworkBroadcastResult>::MoveNext() */,
{ 11088, 995, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.String,UnityEngine.Networking.NetworkBroadcastResult>::Dispose() */,
{ 10859, 972, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkConnection>::.ctor(System.Collections.Generic.IList`1<!0>) */,
{ 19407, -1, 1002 } /* !!0[] UnityEngine.Component::GetComponents<UnityEngine.Networking.NetworkBehaviour>() */,
{ 11314, 972, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::Remove(!0) */,
{ 17404, 16, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Int32>::Remove(!0) */,
{ 17394, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::.ctor() */,
{ 11257, 1002, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkBehaviour>::.ctor() */,
{ 11273, 1002, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkBehaviour>::Add(!0) */,
{ 11325, 1002, -1 } /* !0[] System.Collections.Generic.List`1<UnityEngine.Networking.NetworkBehaviour>::ToArray() */,
{ 11280, 972, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::Clear() */,
{ 17401, 16, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Int32>::Clear() */,
{ 17402, 16, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Int32>::Contains(!0) */,
{ 17412, 16, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Int32>::Add(!0) */,
{ 17394, 972, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkConnection>::.ctor() */,
{ 17396, 972, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkConnection>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 10861, 972, -1 } /* !0 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkConnection>::get_Item(System.Int32) */,
{ 10860, 972, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkConnection>::get_Count() */,
{ 17407, 972, -1 } /* System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkConnection>::GetEnumerator() */,
{ 17428, 972, -1 } /* !0 System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkConnection>::get_Current() */,
{ 17402, 972, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkConnection>::Contains(!0) */,
{ 17427, 972, -1 } /* System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkConnection>::MoveNext() */,
{ 17426, 972, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.Networking.NetworkConnection>::Dispose() */,
{ 11259, 972, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 19435, -1, 1005 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Networking.NetworkLobbyPlayer>() */,
{ 11273, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Add(!0) */,
{ 11280, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Clear() */,
{ 19392, -1, 1005 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Networking.NetworkLobbyPlayer>() */,
{ 11268, 1004, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_Item(System.Int32) */,
{ 11262, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_Count() */,
{ 27212, -1, 2209 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.LobbyReadyToBeginMessage>(TMsg) */,
{ 27212, -1, 2210 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.IntegerMessage>(TMsg) */,
{ 17368, -1, 1005 } /* System.Int32 System.Linq.Enumerable::Count<UnityEngine.Networking.NetworkLobbyPlayer>(System.Collections.Generic.IEnumerable`1<!!0>) */,
{ 11257, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor() */,
{ 20072, 473, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::.ctor(System.Object,System.IntPtr) */,
{ 11280, 797, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelQOS>::Clear() */,
{ 11268, 1006, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.QosType>::get_Item(System.Int32) */,
{ 11262, 1006, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.QosType>::get_Count() */,
{ 11268, 462, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Item(System.Int32) */,
{ 11262, 462, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Count() */,
{ 11280, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::Clear() */,
{ 11273, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::Add(!0) */,
{ 11314, 449, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Transform>::Remove(!0) */,
{ 27212, -1, 2211 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.AddPlayerMessage>(TMsg) */,
{ 27212, -1, 2212 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.RemovePlayerMessage>(TMsg) */,
{ 27212, -1, 2213 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.ErrorMessage>(TMsg) */,
{ 11262, 449, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Transform>::get_Count() */,
{ 11268, 449, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Transform>::get_Item(System.Int32) */,
{ 11317, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::RemoveAt(System.Int32) */,
{ 19462, -1, 2214 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.Networking.Match.NetworkMatch>() */,
{ 11262, 821, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>::get_Count() */,
{ 11257, 462, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::.ctor() */,
{ 11257, 1006, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.QosType>::.ctor() */,
{ 11257, 449, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::.ctor() */,
{ 19392, -1, 2215 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Networking.NetworkManager>() */,
{ 23971, 816, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<UnityEngine.Networking.Match.MatchInfo>::.ctor(System.Object,System.IntPtr) */,
{ 23971, 822, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/DataResponseDelegate`1<System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>>::.ctor(System.Object,System.IntPtr) */,
{ 11268, 821, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.Match.MatchInfoSnapshot>::get_Item(System.Int32) */,
{ 11026, 981, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkMessageDelegate>::Add(!0,!1) */,
{ 11043, 981, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkMessageDelegate>::Remove(!0) */,
{ 11030, 981, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkMessageDelegate>::Clear() */,
{ 11007, 981, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,UnityEngine.Networking.NetworkMessageDelegate>::.ctor() */,
{ 11031, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::ContainsKey(!0) */,
{ 11257, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor() */,
{ 11025, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::set_Item(!0,!1) */,
{ 11024, 1007, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Item(!0) */,
{ 11273, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Add(!0) */,
{ 11268, 1011, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Item(System.Int32) */,
{ 11262, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Count() */,
{ 11043, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Remove(!0) */,
{ 11257, 968, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoMessage>::.ctor() */,
{ 11257, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor() */,
{ 11273, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Add(!0) */,
{ 11262, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Count() */,
{ 11325, 971, -1 } /* !0[] System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::ToArray() */,
{ 11273, 968, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoMessage>::Add(!0) */,
{ 11325, 968, -1 } /* !0[] System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoMessage>::ToArray() */,
{ 27211, -1, 2216 } /* TMsg UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.PeerAuthorityMessage>() */,
{ 11259, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11317, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::RemoveAt(System.Int32) */,
{ 27212, -1, 2217 } /* System.Void UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.PeerListMessage>(TMsg) */,
{ 27211, -1, 2218 } /* TMsg UnityEngine.Networking.NetworkMessage::ReadMessage<UnityEngine.Networking.NetworkSystem.ReconnectMessage>() */,
{ 11007, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor() */,
{ 17412, 972, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkConnection>::Add(!0) */,
{ 19445, -1, 1012 } /* !!0[] UnityEngine.GameObject::GetComponents<UnityEngine.Renderer>() */,
{ 11025, 945, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::set_Item(!0,!1) */,
{ 11031, 945, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::ContainsKey(!0) */,
{ 11024, 945, -1 } /* !1 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::get_Item(!0) */,
{ 11043, 945, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::Remove(!0) */,
{ 11030, 945, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::Clear() */,
{ 11025, 954, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.GameObject>::set_Item(!0,!1) */,
{ 19451, -1, 951 } /* !!0[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.Networking.NetworkIdentity>() */,
{ 11031, 954, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.GameObject>::ContainsKey(!0) */,
{ 11024, 954, -1 } /* !1 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.GameObject>::get_Item(!0) */,
{ 11030, 954, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.GameObject>::Clear() */,
{ 11030, 1013, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.SpawnDelegate>::Clear() */,
{ 11030, 1017, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.UnSpawnDelegate>::Clear() */,
{ 11043, 1013, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.SpawnDelegate>::Remove(!0) */,
{ 11043, 1017, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.UnSpawnDelegate>::Remove(!0) */,
{ 11025, 1013, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.SpawnDelegate>::set_Item(!0,!1) */,
{ 11025, 1017, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.UnSpawnDelegate>::set_Item(!0,!1) */,
{ 11031, 1013, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.SpawnDelegate>::ContainsKey(!0) */,
{ 11024, 1013, -1 } /* !1 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.SpawnDelegate>::get_Item(!0) */,
{ 11031, 1017, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.UnSpawnDelegate>::ContainsKey(!0) */,
{ 11024, 1017, -1 } /* !1 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.UnSpawnDelegate>::get_Item(!0) */,
{ 11018, 945, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<!0,!1> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::get_Keys() */,
{ 11074, 945, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::GetEnumerator() */,
{ 11090, 945, -1 } /* !0 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::get_Current() */,
{ 11089, 945, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::MoveNext() */,
{ 11088, 945, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::Dispose() */,
{ 11007, 945, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::.ctor() */,
{ 11007, 954, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.GameObject>::.ctor() */,
{ 11007, 1013, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.SpawnDelegate>::.ctor() */,
{ 11007, 1017, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,UnityEngine.Networking.UnSpawnDelegate>::.ctor() */,
{ 11317, 972, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkConnection>::RemoveAt(System.Int32) */,
{ 17405, 948, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::get_Count() */,
{ 17401, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::Clear() */,
{ 11017, 945, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,UnityEngine.Networking.NetworkIdentity>::get_Count() */,
{ 17396, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11257, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor() */,
{ 11273, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Add(!0) */,
{ 11325, 980, -1 } /* !0[] System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::ToArray() */,
{ 19392, -1, 2219 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Rigidbody>() */,
{ 19392, -1, 545 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Rigidbody2D>() */,
{ 19392, -1, 2220 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.CharacterController>() */,
{ 19435, -1, 2221 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Networking.NetworkTransform>() */,
{ 17402, 948, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::Contains(!0) */,
{ 19407, -1, 1021 } /* !!0[] UnityEngine.Component::GetComponents<UnityEngine.Networking.NetworkTransformChild>() */,
{ 19445, -1, 1021 } /* !!0[] UnityEngine.GameObject::GetComponents<UnityEngine.Networking.NetworkTransformChild>() */,
{ 19392, -1, 2221 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Networking.NetworkTransform>() */,
{ 19435, -1, 2219 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Rigidbody>() */,
{ 19435, -1, 545 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Rigidbody2D>() */,
{ 27176, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::AddInternal(T) */,
{ 27178, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::Clear() */,
{ 27166, 47, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.Boolean>::get_Count() */,
{ 27186, 47, -1 } /* T UnityEngine.Networking.SyncList`1<System.Boolean>::get_Item(System.Int32) */,
{ 27190, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::.ctor() */,
{ 27176, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::AddInternal(T) */,
{ 27178, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::Clear() */,
{ 27166, 109, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.Single>::get_Count() */,
{ 27186, 109, -1 } /* T UnityEngine.Networking.SyncList`1<System.Single>::get_Item(System.Int32) */,
{ 27190, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::.ctor() */,
{ 27176, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::AddInternal(T) */,
{ 27178, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::Clear() */,
{ 27166, 16, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.Int32>::get_Count() */,
{ 27186, 16, -1 } /* T UnityEngine.Networking.SyncList`1<System.Int32>::get_Item(System.Int32) */,
{ 27190, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::.ctor() */,
{ 27176, 8, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.String>::AddInternal(T) */,
{ 27178, 8, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.String>::Clear() */,
{ 27166, 8, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.String>::get_Count() */,
{ 27186, 8, -1 } /* T UnityEngine.Networking.SyncList`1<System.String>::get_Item(System.Int32) */,
{ 27190, 8, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.String>::.ctor() */,
{ 27176, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::AddInternal(T) */,
{ 27178, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::Clear() */,
{ 27166, 21, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.UInt32>::get_Count() */,
{ 27186, 21, -1 } /* T UnityEngine.Networking.SyncList`1<System.UInt32>::get_Item(System.Int32) */,
{ 27190, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::.ctor() */,
{ 1090, 1051, -1 } /* !0 System.Func`1<System.Collections.Generic.Dictionary`2<System.String,System.String>>::Invoke() */,
{ 1089, 1051, -1 } /* System.Void System.Func`1<System.Collections.Generic.Dictionary`2<System.String,System.String>>::.ctor(System.Object,System.IntPtr) */,
{ 33775, -1, 424 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.AnimationCurve>(System.IntPtr,System.Int32) */,
{ 11030, 1059, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,DelegateFactory/DelegateCreate>::Clear() */,
{ 11026, 1059, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,DelegateFactory/DelegateCreate>::Add(!0,!1) */,
{ 33916, 847, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1063, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.Events.UnityAction>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1064, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Predicate`1<System.Int32>>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1065, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action`1<System.Int32>>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1066, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Comparison`1<System.Int32>>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1067, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Func`2<System.Int32,System.Int32>>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1068, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1069, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.Camera/CameraCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1070, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.Application/AdvertisingIdentifierCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1071, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.Application/LowMemoryCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1072, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.Application/LogCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1073, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action`1<System.Boolean>>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1074, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action`1<System.String>>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1075, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Func`1<System.Boolean>>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1076, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMReaderCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1077, -1 } /* System.Void LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMSetPositionCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1078, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action`1<UnityEngine.AsyncOperation>>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1079, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.EventCallback1>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1080, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.EventCallback0>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1081, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.ListItemRenderer>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1082, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.ListItemProvider>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1083, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.PlayCompleteCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1084, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.TransitionHook>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1085, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.UIPackage/CreateObjectCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1086, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.GObjectPool/InitCallbackDelegate>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1087, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.TimerCallback>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1088, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GComponentCreator>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1089, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GLoaderCreator>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1090, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.UIConfig/SoundLoader>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1091, -1 } /* System.Void LuaInterface.DelegateTraits`1<System.Action`2<System.String,System.Action>>::Init(DelegateFactory/DelegateCreate) */,
{ 33916, 1092, -1 } /* System.Void LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback1>::Init(DelegateFactory/DelegateCreate) */,
{ 1097, 1022, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 33905, 847, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1063, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Events.UnityAction>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1064, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Predicate`1<System.Int32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1065, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action`1<System.Int32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1066, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Comparison`1<System.Int32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1067, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Func`2<System.Int32,System.Int32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1068, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.GTweenCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1069, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Camera/CameraCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1070, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Application/AdvertisingIdentifierCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1071, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Application/LowMemoryCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1072, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Application/LogCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1073, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action`1<System.Boolean>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1074, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action`1<System.String>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1075, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Func`1<System.Boolean>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1076, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AudioClip/PCMReaderCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1077, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AudioClip/PCMSetPositionCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1078, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action`1<UnityEngine.AsyncOperation>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1079, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.EventCallback1>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1080, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.EventCallback0>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1081, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.ListItemRenderer>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1082, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.ListItemProvider>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1083, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.PlayCompleteCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1084, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.TransitionHook>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1085, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.UIPackage/CreateObjectCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1086, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.GObjectPool/InitCallbackDelegate>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1087, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.TimerCallback>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1088, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.UIObjectFactory/GComponentCreator>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1089, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.UIObjectFactory/GLoaderCreator>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1090, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.UIConfig/SoundLoader>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1091, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Action`2<System.String,System.Action>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1092, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.GTweenCallback1>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 1081, 1093, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1095, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Events.UnityAction>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1097, -1 } /* System.Void System.Action`2<System.IntPtr,System.Predicate`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1099, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1101, -1 } /* System.Void System.Action`2<System.IntPtr,System.Comparison`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1103, -1 } /* System.Void System.Action`2<System.IntPtr,System.Func`2<System.Int32,System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1105, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GTweenCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1107, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Camera/CameraCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1109, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Application/AdvertisingIdentifierCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1111, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Application/LowMemoryCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1113, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Application/LogCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1115, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action`1<System.Boolean>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1117, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action`1<System.String>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1119, -1 } /* System.Void System.Action`2<System.IntPtr,System.Func`1<System.Boolean>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1121, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AudioClip/PCMReaderCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1123, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AudioClip/PCMSetPositionCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1125, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action`1<UnityEngine.AsyncOperation>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1127, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.EventCallback1>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1129, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.EventCallback0>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1131, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.ListItemRenderer>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1133, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.ListItemProvider>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1135, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.PlayCompleteCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1137, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.TransitionHook>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1139, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.UIPackage/CreateObjectCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1141, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GObjectPool/InitCallbackDelegate>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1143, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.TimerCallback>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1145, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.UIObjectFactory/GComponentCreator>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1147, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.UIObjectFactory/GLoaderCreator>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1149, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.UIConfig/SoundLoader>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1151, -1 } /* System.Void System.Action`2<System.IntPtr,System.Action`2<System.String,System.Action>>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1153, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GTweenCallback1>::.ctor(System.Object,System.IntPtr) */,
{ 11045, 1059, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,DelegateFactory/DelegateCreate>::TryGetValue(!0,!1&) */,
{ 1117, 16, -1 } /* System.Void System.Predicate`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1073, 16, -1 } /* System.Void System.Action`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1109, 16, -1 } /* System.Void System.Comparison`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1093, 356, -1 } /* System.Void System.Func`2<System.Int32,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1073, 47, -1 } /* System.Void System.Action`1<System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1073, 8, -1 } /* System.Void System.Action`1<System.String>::.ctor(System.Object,System.IntPtr) */,
{ 1089, 47, -1 } /* System.Void System.Func`1<System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1073, 458, -1 } /* System.Void System.Action`1<UnityEngine.AsyncOperation>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1048, -1 } /* System.Void System.Action`2<System.String,System.Action>::.ctor(System.Object,System.IntPtr) */,
{ 11007, 1059, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,DelegateFactory/DelegateCreate>::.ctor() */,
{ 32968, -1, 426 } /* System.Void LuaInterface.LuaFunction::PushSealed<UnityEngine.Camera>(T) */,
{ 11273, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.AsyncCreationHelper/DisplayListItem>::Add(!0) */,
{ 11257, 1703, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.AsyncCreationHelper/DisplayListItem>::.ctor() */,
{ 11262, 1703, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.AsyncCreationHelper/DisplayListItem>::get_Count() */,
{ 11258, 1168, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::.ctor(System.Int32) */,
{ 11268, 1703, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.AsyncCreationHelper/DisplayListItem>::get_Item(System.Int32) */,
{ 11273, 1168, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::Add(!0) */,
{ 11262, 1168, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GObject>::get_Count() */,
{ 11318, 1168, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::RemoveRange(System.Int32,System.Int32) */,
{ 11268, 1168, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.GObject>::get_Item(System.Int32) */,
{ 11007, 1680, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.BitmapFont/BMGlyph>::.ctor() */,
{ 11025, 1680, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.BitmapFont/BMGlyph>::set_Item(!0,!1) */,
{ 11045, 1680, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.BitmapFont/BMGlyph>::TryGetValue(!0,!1&) */,
{ 11031, 1680, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.BitmapFont/BMGlyph>::ContainsKey(!0) */,
{ 19392, -1, 426 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Camera>() */,
{ 19435, -1, 2222 } /* !!0 UnityEngine.GameObject::GetComponent<FairyGUI.CaptureCamera>() */,
{ 19462, -1, 426 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.Camera>() */,
{ 19462, -1, 2222 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.CaptureCamera>() */,
{ 11257, 1670, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.IMeshFactory>::.ctor() */,
{ 11262, 1670, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.IMeshFactory>::get_Count() */,
{ 11268, 1670, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.IMeshFactory>::get_Item(System.Int32) */,
{ 11257, 1158, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::.ctor() */,
{ 11262, 1158, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.DisplayObject>::get_Count() */,
{ 11273, 1158, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Add(!0) */,
{ 11308, 1158, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Insert(System.Int32,!0) */,
{ 11281, 1158, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Contains(!0) */,
{ 11268, 1158, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.DisplayObject>::get_Item(System.Int32) */,
{ 11304, 1158, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.DisplayObject>::IndexOf(!0) */,
{ 11314, 1158, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Remove(!0) */,
{ 11317, 1158, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::RemoveAt(System.Int32) */,
{ 11269, 1158, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::set_Item(System.Int32,!0) */,
{ 3703, 437, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Rect>::get_HasValue() */,
{ 3708, 437, -1 } /* !0 System.Nullable`1<UnityEngine.Rect>::GetValueOrDefault() */,
{ 3704, 437, -1 } /* !0 System.Nullable`1<UnityEngine.Rect>::get_Value() */,
{ 11280, 1158, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Clear() */,
{ 11304, 8, -1 } /* System.Int32 System.Collections.Generic.List`1<System.String>::IndexOf(!0) */,
{ 11262, 1704, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.ControllerAction>::get_Count() */,
{ 11268, 1704, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.ControllerAction>::get_Item(System.Int32) */,
{ 11261, 8, -1 } /* System.Void System.Collections.Generic.List`1<System.String>::set_Capacity(System.Int32) */,
{ 11258, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.ControllerAction>::.ctor(System.Int32) */,
{ 11273, 1704, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.ControllerAction>::Add(!0) */,
{ 3703, 446, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Matrix4x4>::get_HasValue() */,
{ 3702, 446, -1 } /* System.Void System.Nullable`1<UnityEngine.Matrix4x4>::.ctor(!0) */,
{ 3702, 431, -1 } /* System.Void System.Nullable`1<UnityEngine.Vector3>::.ctor(!0) */,
{ 3703, 1165, -1 } /* System.Boolean System.Nullable`1<FairyGUI.Margin>::get_HasValue() */,
{ 3704, 1165, -1 } /* !0 System.Nullable`1<FairyGUI.Margin>::get_Value() */,
{ 3704, 446, -1 } /* !0 System.Nullable`1<UnityEngine.Matrix4x4>::get_Value() */,
{ 11007, 1684, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.DynamicFont/RenderInfo>::.ctor() */,
{ 32601, -1, 512 } /* T taurus.unity.ResourcesManager::LoadObject<UnityEngine.Font>(System.String) */,
{ 1073, 512, -1 } /* System.Void System.Action`1<UnityEngine.Font>::.ctor(System.Object,System.IntPtr) */,
{ 11045, 1684, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.DynamicFont/RenderInfo>::TryGetValue(!0,!1&) */,
{ 11026, 1684, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,FairyGUI.DynamicFont/RenderInfo>::Add(!0,!1) */,
{ 11262, 1705, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::get_Count() */,
{ 11281, 1705, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::Contains(!0) */,
{ 11273, 1705, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::Add(!0) */,
{ 11314, 1705, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::Remove(!0) */,
{ 1109, 1705, -1 } /* System.Void System.Comparison`1<FairyGUI.EMRenderTarget>::.ctor(System.Object,System.IntPtr) */,
{ 11324, 1705, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::Sort(System.Comparison`1<!0>) */,
{ 11268, 1705, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::get_Item(System.Int32) */,
{ 19597, -1, 1706 } /* !!0[] UnityEngine.Object::FindObjectsOfType<FairyGUI.UIConfig>() */,
{ 11257, 1705, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EMRenderTarget>::.ctor() */,
{ 3703, 450, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Color32>::get_HasValue() */,
{ 3704, 450, -1 } /* !0 System.Nullable`1<UnityEngine.Color32>::get_Value() */,
{ 33918, 1079, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.EventCallback1>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 16737, 1696, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.EventContext>::get_Count() */,
{ 16745, 1696, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.EventContext>::Pop() */,
{ 16746, 1696, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.EventContext>::Push(!0) */,
{ 11257, 1679, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventBridge>::.ctor() */,
{ 16736, 1696, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.EventContext>::.ctor() */,
{ 11007, 1697, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.EventBridge>::.ctor() */,
{ 11045, 1697, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.EventBridge>::TryGetValue(!0,!1&) */,
{ 11025, 1697, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.EventBridge>::set_Item(!0,!1) */,
{ 11034, 1697, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,FairyGUI.EventBridge>::GetEnumerator() */,
{ 11066, 1697, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.EventBridge>::get_Current() */,
{ 10977, 1697, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,FairyGUI.EventBridge>::get_Value() */,
{ 11065, 1697, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.EventBridge>::MoveNext() */,
{ 11067, 1697, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.EventBridge>::Dispose() */,
{ 11280, 1679, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventBridge>::Clear() */,
{ 11262, 1679, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.EventBridge>::get_Count() */,
{ 11268, 1679, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.EventBridge>::get_Item(System.Int32) */,
{ 11304, 1679, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.EventBridge>::IndexOf(!0) */,
{ 11273, 1679, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventBridge>::Add(!0) */,
{ 11025, 1688, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::set_Item(!0,!1) */,
{ 11043, 1688, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::Remove(!0) */,
{ 11045, 1688, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::TryGetValue(!0,!1&) */,
{ 11026, 1688, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::Add(!0,!1) */,
{ 11030, 1688, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::Clear() */,
{ 11007, 1688, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.BaseFont>::.ctor() */,
{ 11257, 1168, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::.ctor() */,
{ 11257, 1169, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Controller>::.ctor() */,
{ 11257, 1707, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Transition>::.ctor() */,
{ 11262, 1707, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Transition>::get_Count() */,
{ 11268, 1707, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Transition>::get_Item(System.Int32) */,
{ 11262, 1169, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Controller>::get_Count() */,
{ 11268, 1169, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Controller>::get_Item(System.Int32) */,
{ 11308, 1168, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::Insert(System.Int32,!0) */,
{ 11304, 1168, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GObject>::IndexOf(!0) */,
{ 11317, 1168, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::RemoveAt(System.Int32) */,
{ 11325, 1168, -1 } /* !0[] System.Collections.Generic.List`1<FairyGUI.GObject>::ToArray() */,
{ 11273, 1169, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Controller>::Add(!0) */,
{ 11304, 1169, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Controller>::IndexOf(!0) */,
{ 11317, 1169, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Controller>::RemoveAt(System.Int32) */,
{ 3702, 445, -1 } /* System.Void System.Nullable`1<UnityEngine.Vector4>::.ctor(!0) */,
{ 3702, 437, -1 } /* System.Void System.Nullable`1<UnityEngine.Rect>::.ctor(!0) */,
{ 11273, 1707, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Transition>::Add(!0) */,
{ 32919, -1, 2223 } /* System.Void LuaInterface.LuaFunction::Call<FairyGUI.GComponent>(T1) */,
{ 11268, 1709, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.GList/ItemInfo>::get_Item(System.Int32) */,
{ 11281, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::Contains(!0) */,
{ 11262, 1709, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GList/ItemInfo>::get_Count() */,
{ 11257, 1709, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GList/ItemInfo>::.ctor() */,
{ 11273, 1709, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GList/ItemInfo>::Add(!0) */,
{ 11007, 1711, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::.ctor() */,
{ 11034, 1711, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::GetEnumerator() */,
{ 11066, 1711, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::get_Current() */,
{ 10977, 1711, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::get_Value() */,
{ 16617, 1168, -1 } /* System.Collections.Generic.Queue`1/Enumerator<!0> System.Collections.Generic.Queue`1<FairyGUI.GObject>::GetEnumerator() */,
{ 16627, 1168, -1 } /* !0 System.Collections.Generic.Queue`1/Enumerator<FairyGUI.GObject>::get_Current() */,
{ 16626, 1168, -1 } /* System.Boolean System.Collections.Generic.Queue`1/Enumerator<FairyGUI.GObject>::MoveNext() */,
{ 16625, 1168, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<FairyGUI.GObject>::Dispose() */,
{ 11065, 1711, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::MoveNext() */,
{ 11067, 1711, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::Dispose() */,
{ 11030, 1711, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::Clear() */,
{ 11017, 1711, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::get_Count() */,
{ 11045, 1711, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::TryGetValue(!0,!1&) */,
{ 16611, 1168, -1 } /* System.Int32 System.Collections.Generic.Queue`1<FairyGUI.GObject>::get_Count() */,
{ 16620, 1168, -1 } /* !0 System.Collections.Generic.Queue`1<FairyGUI.GObject>::Dequeue() */,
{ 16610, 1168, -1 } /* System.Void System.Collections.Generic.Queue`1<FairyGUI.GObject>::.ctor() */,
{ 11026, 1711, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Queue`1<FairyGUI.GObject>>::Add(!0,!1) */,
{ 16616, 1168, -1 } /* System.Void System.Collections.Generic.Queue`1<FairyGUI.GObject>::Enqueue(!0) */,
{ 11257, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::.ctor() */,
{ 11257, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.ctor() */,
{ 11280, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Clear() */,
{ 11273, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Add(!0) */,
{ 11280, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Clear() */,
{ 11280, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Clear() */,
{ 11273, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Add(!0) */,
{ 11262, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Count() */,
{ 11273, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Add(!0) */,
{ 11268, 431, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Item(System.Int32) */,
{ 11308, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Insert(System.Int32,!0) */,
{ 11275, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11262, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::get_Count() */,
{ 11268, 1700, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::get_Item(System.Int32) */,
{ 11273, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Add(!0) */,
{ 11257, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::.ctor() */,
{ 19435, -1, 2224 } /* !!0 UnityEngine.GameObject::GetComponent<FairyGUI.UIContentScaler>() */,
{ 11300, 1168, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<FairyGUI.GObject>::GetEnumerator() */,
{ 11349, 1168, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<FairyGUI.GObject>::get_Current() */,
{ 11347, 1168, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<FairyGUI.GObject>::MoveNext() */,
{ 11346, 1168, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.GObject>::Dispose() */,
{ 11280, 1168, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GObject>::Clear() */,
{ 11007, 1715, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearAnimationValue>::.ctor() */,
{ 11025, 1715, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearAnimationValue>::set_Item(!0,!1) */,
{ 11045, 1715, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearAnimationValue>::TryGetValue(!0,!1&) */,
{ 11007, 1719, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearColorValue>::.ctor() */,
{ 11025, 1719, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearColorValue>::set_Item(!0,!1) */,
{ 11045, 1719, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearColorValue>::TryGetValue(!0,!1&) */,
{ 11007, 1723, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearLookValue>::.ctor() */,
{ 11025, 1723, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearLookValue>::set_Item(!0,!1) */,
{ 11045, 1723, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearLookValue>::TryGetValue(!0,!1&) */,
{ 11007, 1727, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearSizeValue>::.ctor() */,
{ 11025, 1727, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearSizeValue>::set_Item(!0,!1) */,
{ 11045, 1727, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearSizeValue>::TryGetValue(!0,!1&) */,
{ 11021, 1727, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearSizeValue>::get_Values() */,
{ 11094, 1727, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.String,FairyGUI.GearSizeValue>::GetEnumerator() */,
{ 11110, 1727, -1 } /* !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearSizeValue>::get_Current() */,
{ 11109, 1727, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearSizeValue>::MoveNext() */,
{ 11108, 1727, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearSizeValue>::Dispose() */,
{ 11007, 1731, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearXYValue>::.ctor() */,
{ 11025, 1731, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearXYValue>::set_Item(!0,!1) */,
{ 11045, 1731, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearXYValue>::TryGetValue(!0,!1&) */,
{ 11021, 1731, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.String,FairyGUI.GearXYValue>::get_Values() */,
{ 11094, 1731, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.String,FairyGUI.GearXYValue>::GetEnumerator() */,
{ 11110, 1731, -1 } /* !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearXYValue>::get_Current() */,
{ 11109, 1731, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearXYValue>::MoveNext() */,
{ 11108, 1731, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.String,FairyGUI.GearXYValue>::Dispose() */,
{ 11257, 443, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Material>::.ctor() */,
{ 11257, 1012, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Renderer>::.ctor() */,
{ 11280, 1012, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Renderer>::Clear() */,
{ 11280, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Clear() */,
{ 11280, 443, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Material>::Clear() */,
{ 19435, -1, 2225 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Canvas>() */,
{ 19392, -1, 2226 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.RectTransform>() */,
{ 19449, -1, 449 } /* !!0[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.Transform>(System.Boolean) */,
{ 19450, -1, 1012 } /* System.Void UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.Renderer>(System.Boolean,System.Collections.Generic.List`1<!!0>) */,
{ 11262, 1012, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Renderer>::get_Count() */,
{ 11268, 1012, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Renderer>::get_Item(System.Int32) */,
{ 11304, 443, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Material>::IndexOf(!0) */,
{ 11273, 443, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Material>::Add(!0) */,
{ 11268, 443, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Material>::get_Item(System.Int32) */,
{ 1109, 1012, -1 } /* System.Void System.Comparison`1<UnityEngine.Renderer>::.ctor(System.Object,System.IntPtr) */,
{ 11324, 1012, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Renderer>::Sort(System.Comparison`1<!0>) */,
{ 11261, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::set_Capacity(System.Int32) */,
{ 11262, 443, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Material>::get_Count() */,
{ 11045, 1627, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Nullable`1<UnityEngine.RaycastHit>>::TryGetValue(!0,!1&) */,
{ 3702, 506, -1 } /* System.Void System.Nullable`1<UnityEngine.RaycastHit>::.ctor(!0) */,
{ 11025, 1627, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Nullable`1<UnityEngine.RaycastHit>>::set_Item(!0,!1) */,
{ 3703, 506, -1 } /* System.Boolean System.Nullable`1<UnityEngine.RaycastHit>::get_HasValue() */,
{ 3704, 506, -1 } /* !0 System.Nullable`1<UnityEngine.RaycastHit>::get_Value() */,
{ 11030, 1627, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Nullable`1<UnityEngine.RaycastHit>>::Clear() */,
{ 11007, 1627, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor() */,
{ 11262, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::get_Count() */,
{ 11262, 1188, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::get_Count() */,
{ 11268, 1188, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::get_Item(System.Int32) */,
{ 11268, 1189, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>::get_Item(System.Int32) */,
{ 11268, 1190, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::get_Item(System.Int32) */,
{ 11262, 1189, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>::get_Count() */,
{ 11268, 109, -1 } /* !0 System.Collections.Generic.List`1<System.Single>::get_Item(System.Int32) */,
{ 11257, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.ctor() */,
{ 11257, 1633, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NMaterial>::.ctor() */,
{ 11262, 1633, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.NMaterial>::get_Count() */,
{ 11268, 1633, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.NMaterial>::get_Item(System.Int32) */,
{ 11273, 1633, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NMaterial>::Add(!0) */,
{ 11280, 1633, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NMaterial>::Clear() */,
{ 19462, -1, 2227 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.MeshFilter>() */,
{ 19462, -1, 2228 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.MeshRenderer>() */,
{ 11268, 6, -1 } /* !0 System.Collections.Generic.List`1<System.Byte>::get_Item(System.Int32) */,
{ 11269, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Item(System.Int32,!0) */,
{ 11268, 450, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Item(System.Int32) */,
{ 11268, 445, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Item(System.Int32) */,
{ 11269, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Item(System.Int32,!0) */,
{ 11280, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Clear() */,
{ 3703, 431, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector3>::get_HasValue() */,
{ 3704, 431, -1 } /* !0 System.Nullable`1<UnityEngine.Vector3>::get_Value() */,
{ 11269, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::set_Item(System.Int32,!0) */,
{ 11007, 1673, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::.ctor() */,
{ 11045, 1673, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::TryGetValue(!0,!1&) */,
{ 11026, 1673, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::Add(!0,!1) */,
{ 11043, 1673, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::Remove(!0) */,
{ 11017, 1673, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::get_Count() */,
{ 11034, 1673, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,FairyGUI.MaterialManager>::GetEnumerator() */,
{ 11066, 1673, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.MaterialManager>::get_Current() */,
{ 10977, 1673, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,FairyGUI.MaterialManager>::get_Value() */,
{ 11065, 1673, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.MaterialManager>::MoveNext() */,
{ 11067, 1673, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,FairyGUI.MaterialManager>::Dispose() */,
{ 11257, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor() */,
{ 11273, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Add(!0) */,
{ 11262, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Count() */,
{ 11268, 442, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Item(System.Int32) */,
{ 11031, 1692, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Char[]>::ContainsKey(!0) */,
{ 11024, 1692, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Int32,System.Char[]>::get_Item(!0) */,
{ 11280, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Clear() */,
{ 11273, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Add(!0) */,
{ 11325, 7, -1 } /* !0[] System.Collections.Generic.List`1<System.Char>::ToArray() */,
{ 11026, 1692, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char[]>::Add(!0,!1) */,
{ 11007, 1692, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Char[]>::.ctor() */,
{ 11257, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.ctor() */,
{ 11257, 1735, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationDef>::.ctor() */,
{ 11262, 1735, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.RelationDef>::get_Count() */,
{ 11268, 1735, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.RelationDef>::get_Item(System.Int32) */,
{ 11273, 1735, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationDef>::Add(!0) */,
{ 11317, 1735, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationDef>::RemoveAt(System.Int32) */,
{ 11280, 1735, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationDef>::Clear() */,
{ 11300, 1735, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<FairyGUI.RelationDef>::GetEnumerator() */,
{ 11349, 1735, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationDef>::get_Current() */,
{ 11347, 1735, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationDef>::MoveNext() */,
{ 11346, 1735, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationDef>::Dispose() */,
{ 11257, 1736, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationItem>::.ctor() */,
{ 11262, 1736, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.RelationItem>::get_Count() */,
{ 11268, 1736, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.RelationItem>::get_Item(System.Int32) */,
{ 11273, 1736, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationItem>::Add(!0) */,
{ 11317, 1736, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationItem>::RemoveAt(System.Int32) */,
{ 11280, 1736, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.RelationItem>::Clear() */,
{ 11300, 1736, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<FairyGUI.RelationItem>::GetEnumerator() */,
{ 11349, 1736, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationItem>::get_Current() */,
{ 11347, 1736, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationItem>::MoveNext() */,
{ 11346, 1736, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.RelationItem>::Dispose() */,
{ 11257, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::.ctor() */,
{ 11268, 437, -1 } /* !0 System.Collections.Generic.List`1<UnityEngine.Rect>::get_Item(System.Int32) */,
{ 34304, -1, 2229 } /* T FairyGUI.NGraphics::GetMeshFactory<FairyGUI.RectMesh>() */,
{ 34304, -1, 2230 } /* T FairyGUI.NGraphics::GetMeshFactory<FairyGUI.RoundedRectMesh>() */,
{ 34304, -1, 2231 } /* T FairyGUI.NGraphics::GetMeshFactory<FairyGUI.EllipseMesh>() */,
{ 3702, 450, -1 } /* System.Void System.Nullable`1<UnityEngine.Color32>::.ctor(!0) */,
{ 34304, -1, 2232 } /* T FairyGUI.NGraphics::GetMeshFactory<FairyGUI.PolygonMesh>() */,
{ 11280, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Clear() */,
{ 11275, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 34304, -1, 2233 } /* T FairyGUI.NGraphics::GetMeshFactory<FairyGUI.RegularPolygonMesh>() */,
{ 11257, 1678, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NTexture>::.ctor() */,
{ 19598, -1, 2234 } /* !!0 UnityEngine.Object::FindObjectOfType<FairyGUI.StageEngine>() */,
{ 19462, -1, 2234 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.StageEngine>() */,
{ 19462, -1, 2224 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.UIContentScaler>() */,
{ 19462, -1, 2235 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.AudioSource>() */,
{ 11318, 1158, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::RemoveRange(System.Int32,System.Int32) */,
{ 1109, 1158, -1 } /* System.Void System.Comparison`1<FairyGUI.DisplayObject>::.ctor(System.Object,System.IntPtr) */,
{ 11324, 1158, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.DisplayObject>::Sort(System.Comparison`1<!0>) */,
{ 11304, 1678, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.NTexture>::IndexOf(!0) */,
{ 11273, 1678, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NTexture>::Add(!0) */,
{ 11262, 1678, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.NTexture>::get_Count() */,
{ 11268, 1678, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.NTexture>::get_Item(System.Int32) */,
{ 11317, 1678, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.NTexture>::RemoveAt(System.Int32) */,
{ 11304, 1159, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::IndexOf(!0) */,
{ 11273, 1159, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::Add(!0) */,
{ 11269, 1159, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::set_Item(System.Int32,!0) */,
{ 19598, -1, 2224 } /* !!0 UnityEngine.Object::FindObjectOfType<FairyGUI.UIContentScaler>() */,
{ 19462, -1, 2236 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.StageCamera>() */,
{ 11258, 1188, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::.ctor(System.Int32) */,
{ 11258, 1189, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>::.ctor(System.Int32) */,
{ 11257, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::.ctor() */,
{ 11273, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Add(!0) */,
{ 11273, 1189, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>::Add(!0) */,
{ 11045, 1174, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,FairyGUI.Emoji>::TryGetValue(!0,!1&) */,
{ 11308, 1188, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::Insert(System.Int32,!0) */,
{ 11280, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Clear() */,
{ 11273, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Add(!0) */,
{ 11273, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(!0) */,
{ 11273, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Add(!0) */,
{ 11318, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::RemoveRange(System.Int32,System.Int32) */,
{ 11318, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::RemoveRange(System.Int32,System.Int32) */,
{ 11318, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::RemoveRange(System.Int32,System.Int32) */,
{ 16737, 1189, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.TextField/LineInfo>::get_Count() */,
{ 16745, 1189, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.TextField/LineInfo>::Pop() */,
{ 16746, 1189, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.TextField/LineInfo>::Push(!0) */,
{ 11280, 1189, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>::Clear() */,
{ 16736, 1189, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.TextField/LineInfo>::.ctor() */,
{ 19462, -1, 2237 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.TimersEngine>() */,
{ 11007, 1756, -1 } /* System.Void System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::.ctor() */,
{ 11257, 1758, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Anymous_T>::.ctor() */,
{ 11258, 1758, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Anymous_T>::.ctor(System.Int32) */,
{ 11045, 1756, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::TryGetValue(!0,!1&) */,
{ 11025, 1756, -1 } /* System.Void System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::set_Item(!0,!1) */,
{ 11031, 1756, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::ContainsKey(!0) */,
{ 11043, 1756, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::Remove(!0) */,
{ 11262, 1758, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Anymous_T>::get_Count() */,
{ 11268, 1758, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Anymous_T>::get_Item(System.Int32) */,
{ 11317, 1758, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Anymous_T>::RemoveAt(System.Int32) */,
{ 11273, 1758, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Anymous_T>::Add(!0) */,
{ 11017, 1756, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::get_Count() */,
{ 11034, 1756, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::GetEnumerator() */,
{ 11066, 1756, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::get_Current() */,
{ 10977, 1756, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::get_Value() */,
{ 11065, 1756, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::MoveNext() */,
{ 11067, 1756, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::Dispose() */,
{ 11280, 1758, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Anymous_T>::Clear() */,
{ 10976, 1756, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::get_Key() */,
{ 11026, 1756, -1 } /* System.Void System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::Add(!0,!1) */,
{ 11030, 1756, -1 } /* System.Void System.Collections.Generic.Dictionary`2<FairyGUI.TimerCallback,FairyGUI.Anymous_T>::Clear() */,
{ 11257, 1159, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::.ctor() */,
{ 11280, 1159, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::Clear() */,
{ 11262, 1159, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::get_Count() */,
{ 11268, 1159, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.EventDispatcher>::get_Item(System.Int32) */,
{ 11007, 1738, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>>::.ctor() */,
{ 11045, 1738, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>>::TryGetValue(!0,!1&) */,
{ 11025, 1738, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>>::set_Item(!0,!1) */,
{ 11257, 1741, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TreeNode>::.ctor() */,
{ 11262, 1741, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TreeNode>::get_Count() */,
{ 11273, 1741, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TreeNode>::Add(!0) */,
{ 11308, 1741, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TreeNode>::Insert(System.Int32,!0) */,
{ 11304, 1741, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TreeNode>::IndexOf(!0) */,
{ 11268, 1741, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.TreeNode>::get_Item(System.Int32) */,
{ 11317, 1741, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TreeNode>::RemoveAt(System.Int32) */,
{ 11262, 1702, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GTweener>::get_Count() */,
{ 11268, 1702, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.GTweener>::get_Item(System.Int32) */,
{ 11317, 1702, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GTweener>::RemoveAt(System.Int32) */,
{ 11273, 1702, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GTweener>::Add(!0) */,
{ 11280, 1702, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GTweener>::Clear() */,
{ 19462, -1, 2238 } /* !!0 UnityEngine.GameObject::AddComponent<FairyGUI.TweenManager/TweenEngine>() */,
{ 11258, 1702, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GTweener>::.ctor(System.Int32) */,
{ 11300, 8, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.String>::GetEnumerator() */,
{ 11349, 8, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<System.String>::get_Current() */,
{ 11347, 8, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.String>::MoveNext() */,
{ 11346, 8, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.String>::Dispose() */,
{ 11262, 1193, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.UIConfig/ConfigValue>::get_Count() */,
{ 11268, 1193, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.UIConfig/ConfigValue>::get_Item(System.Int32) */,
{ 11257, 1193, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.UIConfig/ConfigValue>::.ctor() */,
{ 11025, 1742, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIObjectFactory/GComponentCreator>::set_Item(!0,!1) */,
{ 11045, 1742, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIObjectFactory/GComponentCreator>::TryGetValue(!0,!1&) */,
{ 11030, 1742, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIObjectFactory/GComponentCreator>::Clear() */,
{ 11007, 1742, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIObjectFactory/GComponentCreator>::.ctor() */,
{ 11257, 1195, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.PackageItem>::.ctor() */,
{ 11007, 1748, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.PackageItem>::.ctor() */,
{ 11007, 1751, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage/AtlasSprite>::.ctor() */,
{ 11045, 1745, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::TryGetValue(!0,!1&) */,
{ 11031, 1745, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::ContainsKey(!0) */,
{ 11024, 1745, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::get_Item(!0) */,
{ 11025, 1745, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::set_Item(!0,!1) */,
{ 11273, 1194, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.UIPackage>::Add(!0) */,
{ 11043, 1745, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::Remove(!0) */,
{ 11314, 1194, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.UIPackage>::Remove(!0) */,
{ 11017, 1745, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::get_Count() */,
{ 11325, 1194, -1 } /* !0[] System.Collections.Generic.List`1<FairyGUI.UIPackage>::ToArray() */,
{ 11280, 1194, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.UIPackage>::Clear() */,
{ 11030, 1745, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::Clear() */,
{ 11045, 1748, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.PackageItem>::TryGetValue(!0,!1&) */,
{ 11273, 1195, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.PackageItem>::Add(!0) */,
{ 11025, 1748, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.PackageItem>::set_Item(!0,!1) */,
{ 11024, 1748, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,FairyGUI.PackageItem>::get_Item(!0) */,
{ 11025, 1751, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage/AtlasSprite>::set_Item(!0,!1) */,
{ 1109, 1195, -1 } /* System.Void System.Comparison`1<FairyGUI.PackageItem>::.ctor(System.Object,System.IntPtr) */,
{ 11324, 1195, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.PackageItem>::Sort(System.Comparison`1<!0>) */,
{ 11262, 1195, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.PackageItem>::get_Count() */,
{ 11268, 1195, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.PackageItem>::get_Item(System.Int32) */,
{ 11280, 1195, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.PackageItem>::Clear() */,
{ 11045, 1751, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage/AtlasSprite>::TryGetValue(!0,!1&) */,
{ 11007, 1745, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.UIPackage>::.ctor() */,
{ 11257, 1194, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.UIPackage>::.ctor() */,
{ 19435, -1, 2239 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.MeshCollider>() */,
{ 19392, -1, 1012 } /* !!0 UnityEngine.Component::GetComponent<UnityEngine.Renderer>() */,
{ 19462, -1, 2240 } /* !!0 UnityEngine.GameObject::AddComponent<UnityEngine.BoxCollider>() */,
{ 19435, -1, 2240 } /* !!0 UnityEngine.GameObject::GetComponent<UnityEngine.BoxCollider>() */,
{ 19449, -1, 1012 } /* !!0[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.Renderer>(System.Boolean) */,
{ 11275, 1012, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Renderer>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 16736, 1695, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::.ctor() */,
{ 16740, 1695, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::Clear() */,
{ 16746, 1695, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::Push(!0) */,
{ 3703, 445, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector4>::get_HasValue() */,
{ 3704, 445, -1 } /* !0 System.Nullable`1<UnityEngine.Vector4>::get_Value() */,
{ 16745, 1695, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::Pop() */,
{ 16737, 1695, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::get_Count() */,
{ 16737, 1188, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.Utils.HtmlElement>::get_Count() */,
{ 16745, 1188, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.Utils.HtmlElement>::Pop() */,
{ 16746, 1188, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.HtmlElement>::Push(!0) */,
{ 11280, 1188, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::Clear() */,
{ 16736, 1188, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.HtmlElement>::.ctor() */,
{ 16736, 1760, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.IHtmlObject>::.ctor() */,
{ 16737, 1760, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.Utils.IHtmlObject>::get_Count() */,
{ 16745, 1760, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.Utils.IHtmlObject>::Pop() */,
{ 16746, 1760, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.IHtmlObject>::Push(!0) */,
{ 11257, 1761, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlParser/TextFormat2>::.ctor() */,
{ 11273, 1188, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>::Add(!0) */,
{ 11262, 1761, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Utils.HtmlParser/TextFormat2>::get_Count() */,
{ 11273, 1761, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.HtmlParser/TextFormat2>::Add(!0) */,
{ 11268, 1761, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Utils.HtmlParser/TextFormat2>::get_Item(System.Int32) */,
{ 11007, 1763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.Utils.UBBParser/TagHandler>::.ctor() */,
{ 11025, 1763, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,FairyGUI.Utils.UBBParser/TagHandler>::set_Item(!0,!1) */,
{ 11045, 1763, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,FairyGUI.Utils.UBBParser/TagHandler>::TryGetValue(!0,!1&) */,
{ 16740, 1767, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.XML>::Clear() */,
{ 16746, 1767, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.XML>::Push(!0) */,
{ 16737, 1767, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.Utils.XML>::get_Count() */,
{ 16745, 1767, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.Utils.XML>::Pop() */,
{ 11030, 28, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.String>::Clear() */,
{ 16736, 1767, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.Utils.XML>::.ctor() */,
{ 11257, 1767, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.XML>::.ctor() */,
{ 11273, 1767, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.XML>::Add(!0) */,
{ 11280, 1767, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.Utils.XML>::Clear() */,
{ 11262, 1767, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.Utils.XML>::get_Count() */,
{ 11268, 1767, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.Utils.XML>::get_Item(System.Int32) */,
{ 16737, 1671, -1 } /* System.Int32 System.Collections.Generic.Stack`1<FairyGUI.VertexBuffer>::get_Count() */,
{ 16745, 1671, -1 } /* !0 System.Collections.Generic.Stack`1<FairyGUI.VertexBuffer>::Pop() */,
{ 11257, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.ctor() */,
{ 16746, 1671, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.VertexBuffer>::Push(!0) */,
{ 11280, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Clear() */,
{ 11275, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11275, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11275, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11310, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11310, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11310, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11269, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::set_Item(System.Int32,!0) */,
{ 11310, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<!0>) */,
{ 16736, 1671, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.VertexBuffer>::.ctor() */,
{ 11257, 1755, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.IUISource>::.ctor() */,
{ 11273, 1755, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.IUISource>::Add(!0) */,
{ 11262, 1755, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.IUISource>::get_Count() */,
{ 11268, 1755, -1 } /* !0 System.Collections.Generic.List`1<FairyGUI.IUISource>::get_Item(System.Int32) */,
{ 33775, -1, 1690 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.BaseFont>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1762 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.TextFormat>(System.IntPtr,System.Int32) */,
{ 1098, 1157, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,FairyGUI.GlyphInfo>::Invoke(!0,!1) */,
{ 33841, -1, 1155 } /* System.Void LuaInterface.ToLua::PushValue<FairyGUI.GlyphInfo>(System.IntPtr,T) */,
{ 33775, -1, 1678 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.NTexture>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1195 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.PackageItem>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2241 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.BlurFilter>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1158 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.DisplayObject>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2242 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.ColorFilter>(System.IntPtr,System.Int32) */,
{ 33806, -1, 109 } /* T[] LuaInterface.ToLua::CheckParamsNumber<System.Single>(System.IntPtr,System.Int32,System.Int32) */,
{ 33890, -1, 8 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String>(System.IntPtr,System.Int32) */,
{ 33890, -1, 462 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.GameObject>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2243 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Container>(System.IntPtr,System.Int32) */,
{ 33841, -1, 437 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rect>(System.IntPtr,T) */,
{ 33849, -1, 426 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Camera>(System.IntPtr,T) */,
{ 33775, -1, 2244 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.UpdateContext>(System.IntPtr,System.Int32) */,
{ 33842, -1, 445 } /* System.Void LuaInterface.ToLua::PusNullable<UnityEngine.Vector4>(System.IntPtr,System.Nullable`1<T>) */,
{ 33842, -1, 437 } /* System.Void LuaInterface.ToLua::PusNullable<UnityEngine.Rect>(System.IntPtr,System.Nullable`1<T>) */,
{ 33785, -1, 445 } /* System.Nullable`1<T> LuaInterface.ToLua::CheckNullable<UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2245 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.IHitTest>(System.IntPtr,System.Int32) */,
{ 33858, -1, 1080 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.EventCallback0>(System.IntPtr,System.Int32) */,
{ 33785, -1, 437 } /* System.Nullable`1<T> LuaInterface.ToLua::CheckNullable<UnityEngine.Rect>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1169 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Controller>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2246 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Utils.ByteBuffer>(System.IntPtr,System.Int32) */,
{ 33785, -1, 1165 } /* System.Nullable`1<T> LuaInterface.ToLua::CheckNullable<FairyGUI.Margin>(System.IntPtr,System.Int32) */,
{ 1098, 1162, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>::Invoke(!0,!1) */,
{ 33849, -1, 462 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.GameObject>(System.IntPtr,T) */,
{ 33775, -1, 1168 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GObject>(System.IntPtr,System.Int32) */,
{ 33775, -1, 443 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Material>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2247 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.IFilter>(System.IntPtr,System.Int32) */,
{ 33775, -1, 449 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Transform>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2248 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.DynamicFont>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1696 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.EventContext>(System.IntPtr,System.Int32) */,
{ 33890, -1, 1079 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.EventCallback1>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1159 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.EventDispatcher>(System.IntPtr,System.Int32) */,
{ 33890, -1, 1080 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.EventCallback0>(System.IntPtr,System.Int32) */,
{ 33890, -1, 1696 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.EventContext>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2249 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.EventListener>(System.IntPtr,System.Int32) */,
{ 33858, -1, 1079 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.EventCallback1>(System.IntPtr,System.Int32) */,
{ 33890, -1, 1484 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaTable>(System.IntPtr,System.Int32) */,
{ 33890, -1, 2223 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.GComponent>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2250 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GButton>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2251 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.NAudioClip>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2252 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GComboBox>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2223 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GComponent>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2253 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GGroup>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1767 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Utils.XML>(System.IntPtr,System.Int32) */,
{ 33841, -1, 1165 } /* System.Void LuaInterface.ToLua::PushValue<FairyGUI.Margin>(System.IntPtr,T) */,
{ 33849, -1, 2254 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.Controller>>(System.IntPtr,T) */,
{ 1098, 1167, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,FairyGUI.Margin>::Invoke(!0,!1) */,
{ 33775, -1, 2255 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GGraph>(System.IntPtr,System.Int32) */,
{ 33794, -1, 109 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.Single>(System.IntPtr,System.Int32) */,
{ 33791, -1, 442 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2256 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GImage>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2257 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GLabel>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2258 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GList>(System.IntPtr,System.Int32) */,
{ 33849, -1, 2259 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<System.Int32>>(System.IntPtr,T) */,
{ 33858, -1, 1081 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.ListItemRenderer>(System.IntPtr,System.Int32) */,
{ 33858, -1, 1082 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.ListItemProvider>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2260 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GLoader>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2261 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GMovieClip>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2262 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GObjectPool>(System.IntPtr,System.Int32) */,
{ 33858, -1, 1086 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.GObjectPool/InitCallbackDelegate>(System.IntPtr,System.Int32) */,
{ 33917, 1086, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GObjectPool/InitCallbackDelegate>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1086, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GObjectPool/InitCallbackDelegate>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33890, -1, 442 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 33890, -1, 437 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Rect>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2263 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GRoot>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2264 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GProgressBar>(System.IntPtr,System.Int32) */,
{ 33849, -1, 2265 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.Dictionary`2<System.UInt32,FairyGUI.Emoji>>(System.IntPtr,T) */,
{ 33775, -1, 2266 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Window>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2267 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GSlider>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2268 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GTextField>(System.IntPtr,System.Int32) */,
{ 33849, -1, 1051 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.Dictionary`2<System.String,System.String>>(System.IntPtr,T) */,
{ 33775, -1, 2269 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GTextInput>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1702 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GTweener>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2270 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GPath>(System.IntPtr,System.Int32) */,
{ 33858, -1, 1092 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.GTweenCallback1>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1708 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.ITweenListener>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2271 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearAnimation>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1710 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearBase>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2272 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearColor>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2273 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearDisplay>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2274 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearIcon>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2275 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearLook>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2276 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearSize>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2277 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearText>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2278 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GearXY>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2279 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.GoWrapper>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2280 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Image>(System.IntPtr,System.Int32) */,
{ 33849, -1, 1056 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.AudioClip>(System.IntPtr,T) */,
{ 33890, -1, 452 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Texture>(System.IntPtr,System.Int32) */,
{ 33890, -1, 615 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Sprite>(System.IntPtr,System.Int32) */,
{ 33775, -1, 452 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Texture>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1675 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.MaterialManager>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2281 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.PopupMenu>(System.IntPtr,System.Int32) */,
{ 1081, 1182, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.RelationType>::.ctor(System.Object,System.IntPtr) */,
{ 33775, -1, 2282 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Relations>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2283 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.ScrollPane>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2284 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.GObject,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2285 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Rect,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2286 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Stage>(System.IntPtr,System.Int32) */,
{ 33794, -1, 16 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.Int32>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2287 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector2,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2288 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RaycastHit,System.Boolean>(System.IntPtr,System.Int32) */,
{ 1098, 1187, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.RaycastHit>::Invoke(!0,!1) */,
{ 33892, -1, 2289 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector2,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2290 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RaycastHit,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2291 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.IKeyboard>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2292 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.TextField>(System.IntPtr,System.Int32) */,
{ 33849, -1, 2293 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.Utils.HtmlElement>>(System.IntPtr,T) */,
{ 33849, -1, 2294 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.TextField/LineInfo>>(System.IntPtr,T) */,
{ 33849, -1, 2295 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>>(System.IntPtr,T) */,
{ 33791, -1, 450 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Color32>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2296 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Timers>(System.IntPtr,System.Int32) */,
{ 33858, -1, 1087 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.TimerCallback>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1707 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.Transition>(System.IntPtr,System.Int32) */,
{ 33858, -1, 1083 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.PlayCompleteCallback>(System.IntPtr,System.Int32) */,
{ 33858, -1, 1084 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.TransitionHook>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1706 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.UIConfig>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1193 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.UIConfig/ConfigValue>(System.IntPtr,System.Int32) */,
{ 33849, -1, 2297 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.UIConfig/ConfigValue>>(System.IntPtr,T) */,
{ 33849, -1, 882 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<System.String>>(System.IntPtr,T) */,
{ 33858, -1, 1090 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<FairyGUI.UIConfig/SoundLoader>(System.IntPtr,System.Int32) */,
{ 33917, 1090, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIConfig/SoundLoader>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1090, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIConfig/SoundLoader>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33890, -1, 1 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type>(System.IntPtr,System.Int32) */,
{ 33890, -1, 1088 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIObjectFactory/GComponentCreator>(System.IntPtr,System.Int32) */,
{ 33890, -1, 1089 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIObjectFactory/GLoaderCreator>(System.IntPtr,System.Int32) */,
{ 33890, -1, 1195 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.PackageItem>(System.IntPtr,System.Int32) */,
{ 33890, -1, 2298 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.ObjectType>(System.IntPtr,System.Int32) */,
{ 33917, 1088, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GComponentCreator>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1088, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GComponentCreator>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1089, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GLoaderCreator>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1089, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIObjectFactory/GLoaderCreator>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33849, -1, 2299 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.UIPackage>>(System.IntPtr,T) */,
{ 33891, -1, 28 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2300 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIPackage,System.String>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2301 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String,System.Type>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2302 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIPackage,System.String,System.Type>(System.IntPtr,System.Int32) */,
{ 33890, -1, 1085 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIPackage/CreateObjectCallback>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2303 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String,FairyGUI.UIPackage/CreateObjectCallback>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2304 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIPackage,System.String,FairyGUI.UIPackage/CreateObjectCallback>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2305 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<FairyGUI.UIPackage,FairyGUI.PackageItem>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1194 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.UIPackage>(System.IntPtr,System.Int32) */,
{ 33849, -1, 2306 } /* System.Void LuaInterface.ToLua::PushSealed<System.Collections.Generic.List`1<FairyGUI.PackageItem>>(System.IntPtr,T) */,
{ 33917, 1085, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIPackage/CreateObjectCallback>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1085, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.UIPackage/CreateObjectCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33775, -1, 1755 } /* System.Object LuaInterface.ToLua::CheckObject<FairyGUI.IUISource>(System.IntPtr,System.Int32) */,
{ 1074, 1049, -1 } /* System.Void System.Action`1<System.String[]>::Invoke(!0) */,
{ 32921, -1, 2307 } /* System.Void LuaInterface.LuaFunction::Call<System.Boolean,System.Int32,System.Int32>(T1,T2,T3) */,
{ 32921, -1, 2308 } /* System.Void LuaInterface.LuaFunction::Call<System.Boolean,System.Single,System.Single>(T1,T2,T3) */,
{ 19587, -1, 462 } /* !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0) */,
{ 32601, -1, 462 } /* T taurus.unity.ResourcesManager::LoadObject<UnityEngine.GameObject>(System.String) */,
{ 1081, 120, -1 } /* System.Void System.Action`2<System.Int32,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 19462, -1, 2309 } /* !!0 UnityEngine.GameObject::AddComponent<DSLuaClient>() */,
{ 32919, -1, 16 } /* System.Void LuaInterface.LuaFunction::Call<System.Int32>(T1) */,
{ 32920, -1, 120 } /* System.Void LuaInterface.LuaFunction::Call<System.Int32,System.String>(T1,T2) */,
{ 32601, -1, 1056 } /* T taurus.unity.ResourcesManager::LoadObject<UnityEngine.AudioClip>(System.String) */,
{ 32602, -1, 1056 } /* T taurus.unity.ResourcesManager::LoadObjectByGroup<UnityEngine.AudioClip>(System.String,System.String) */,
{ 33775, -1, 2310 } /* System.Object LuaInterface.ToLua::CheckObject<GameApplication>(System.IntPtr,System.Int32) */,
{ 33849, -1, 2235 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.AudioSource>(System.IntPtr,T) */,
{ 33849, -1, 451 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Texture2D>(System.IntPtr,T) */,
{ 11031, 1044, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,Version>::ContainsKey(!0) */,
{ 11024, 1044, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,Version>::get_Item(!0) */,
{ 11025, 1044, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,Version>::set_Item(!0,!1) */,
{ 1082, 1048, -1 } /* System.Void System.Action`2<System.String,System.Action>::Invoke(!0,!1) */,
{ 11007, 1044, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,Version>::.ctor() */,
{ 1074, 16, -1 } /* System.Void System.Action`1<System.Int32>::Invoke(!0) */,
{ 33891, -1, 2311 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<Version,Version>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2312 } /* System.Object LuaInterface.ToLua::CheckObject<Hotupdate>(System.IntPtr,System.Int32) */,
{ 33858, -1, 1091 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<System.Action`2<System.String,System.Action>>(System.IntPtr,System.Int32) */,
{ 27961, 1050, -1 } /* System.Void Singleton`1<LogManager>::Init() */,
{ 27962, 1050, -1 } /* System.Void Singleton`1<LogManager>::UnInit() */,
{ 27956, 1050, -1 } /* System.Void Singleton`1<LogManager>::.ctor() */,
{ 33917, 1063, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Events.UnityAction>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1063, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Events.UnityAction>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1069, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Camera/CameraCallback>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1069, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Camera/CameraCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1070, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/AdvertisingIdentifierCallback>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1070, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/AdvertisingIdentifierCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1071, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/LowMemoryCallback>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1071, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/LowMemoryCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1072, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/LogCallback>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1072, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.Application/LogCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1076, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMReaderCallback>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1076, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMReaderCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1077, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMSetPositionCallback>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1077, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<UnityEngine.AudioClip/PCMSetPositionCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1068, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1068, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1079, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.EventCallback1>::Create(LuaInterface.LuaFunction) */,
{ 33917, 1080, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.EventCallback0>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1080, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.EventCallback0>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1081, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.ListItemRenderer>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1081, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.ListItemRenderer>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1082, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.ListItemProvider>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1082, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.ListItemProvider>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1083, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.PlayCompleteCallback>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1083, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.PlayCompleteCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1084, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.TransitionHook>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1084, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.TransitionHook>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1087, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.TimerCallback>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1087, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.TimerCallback>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1092, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback1>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1092, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<FairyGUI.GTweenCallback1>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 847, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action>::Create(LuaInterface.LuaFunction) */,
{ 33918, 847, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1064, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Predicate`1<System.Int32>>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1064, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Predicate`1<System.Int32>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1065, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.Int32>>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1065, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.Int32>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1066, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Comparison`1<System.Int32>>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1066, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Comparison`1<System.Int32>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1067, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Func`2<System.Int32,System.Int32>>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1067, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Func`2<System.Int32,System.Int32>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1073, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.Boolean>>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1073, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.Boolean>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1074, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.String>>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1074, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<System.String>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1075, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Func`1<System.Boolean>>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1075, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Func`1<System.Boolean>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1078, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<UnityEngine.AsyncOperation>>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1078, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`1<UnityEngine.AsyncOperation>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 33917, 1091, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`2<System.String,System.Action>>::Create(LuaInterface.LuaFunction) */,
{ 33918, 1091, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<System.Action`2<System.String,System.Action>>::Create(LuaInterface.LuaFunction,LuaInterface.LuaTable) */,
{ 19462, -1, 2313 } /* !!0 UnityEngine.GameObject::AddComponent<LuaLooper>() */,
{ 33311, -1, 1484 } /* T LuaInterface.LuaState::Require<LuaInterface.LuaTable>(System.String) */,
{ 33594, -1, 1484 } /* System.Void LuaInterface.LuaTable::Call<LuaInterface.LuaTable>(System.String,T1) */,
{ 33849, -1, 2314 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Coroutine>(System.IntPtr,T) */,
{ 32928, -1, 47 } /* R1 LuaInterface.LuaFunction::Invoke<System.Boolean>() */,
{ 11259, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::.ctor(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11262, 1, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Type>::get_Count() */,
{ 11280, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::Clear() */,
{ 10325, -1, 1445 } /* System.IntPtr System.Runtime.InteropServices.Marshal::GetFunctionPointerForDelegate<LuaInterface.LuaCSFunction>(!!0) */,
{ 16736, 1388, -1 } /* System.Void System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::.ctor() */,
{ 16746, 1388, -1 } /* System.Void System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::Push(!0) */,
{ 16745, 1388, -1 } /* !0 System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::Pop() */,
{ 11275, 1, -1 } /* System.Void System.Collections.Generic.List`1<System.Type>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) */,
{ 11045, 1390, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>>::TryGetValue(!0,!1&) */,
{ 11007, 1389, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>::.ctor() */,
{ 11026, 1390, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>>::Add(!0,!1) */,
{ 11045, 1389, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>::TryGetValue(!0,!1&) */,
{ 11026, 1389, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>::Add(!0,!1) */,
{ 11268, 96, -1 } /* !0 System.Collections.Generic.List`1<System.Reflection.MethodInfo>::get_Item(System.Int32) */,
{ 11007, 1390, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<System.Reflection.MethodInfo>>>::.ctor() */,
{ 11258, 1619, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaObjectPool/PoolNode>::.ctor(System.Int32) */,
{ 11273, 1619, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaObjectPool/PoolNode>::Add(!0) */,
{ 11262, 1619, -1 } /* System.Int32 System.Collections.Generic.List`1<LuaInterface.LuaObjectPool/PoolNode>::get_Count() */,
{ 11268, 1619, -1 } /* !0 System.Collections.Generic.List`1<LuaInterface.LuaObjectPool/PoolNode>::get_Item(System.Int32) */,
{ 11280, 1619, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaObjectPool/PoolNode>::Clear() */,
{ 1082, 188, -1 } /* System.Void System.Action`2<System.Object,System.Int32>::Invoke(!0,!1) */,
{ 11257, 140, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.Assembly>::.ctor() */,
{ 11268, 140, -1 } /* !0 System.Collections.Generic.List`1<System.Reflection.Assembly>::get_Item(System.Int32) */,
{ 11262, 140, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Reflection.Assembly>::get_Count() */,
{ 33849, -1, 2315 } /* System.Void LuaInterface.ToLua::PushSealed<LuaInterface.LuaMethod>(System.IntPtr,T) */,
{ 33849, -1, 2316 } /* System.Void LuaInterface.ToLua::PushSealed<LuaInterface.LuaConstructor>(System.IntPtr,T) */,
{ 33891, -1, 2317 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2318 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Type[]>(System.IntPtr,System.Int32) */,
{ 33816, -1, 1 } /* T[] LuaInterface.ToLua::ToObjectArray<System.Type>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2319 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.UInt32>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2320 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Type[],System.Reflection.ParameterModifier[]>(System.IntPtr,System.Int32) */,
{ 33817, -1, 64 } /* T[] LuaInterface.ToLua::ToStructArray<System.Reflection.ParameterModifier>(System.IntPtr,System.Int32) */,
{ 33895, -1, 2321 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.UInt32,System.Reflection.Binder,System.Type[],System.Reflection.ParameterModifier[]>(System.IntPtr,System.Int32) */,
{ 33896, -1, 2322 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.UInt32,System.Reflection.Binder,System.Reflection.CallingConventions,System.Type[],System.Reflection.ParameterModifier[]>(System.IntPtr,System.Int32) */,
{ 33849, -1, 2323 } /* System.Void LuaInterface.ToLua::PushSealed<LuaInterface.LuaProperty>(System.IntPtr,T) */,
{ 33892, -1, 2324 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Type>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2325 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Type,System.Type[]>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2326 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Type,System.Type[],System.Reflection.ParameterModifier[]>(System.IntPtr,System.Int32) */,
{ 33896, -1, 2327 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.UInt32,System.Reflection.Binder,System.Type,System.Type[],System.Reflection.ParameterModifier[]>(System.IntPtr,System.Int32) */,
{ 33849, -1, 2328 } /* System.Void LuaInterface.ToLua::PushSealed<LuaInterface.LuaField>(System.IntPtr,T) */,
{ 11281, 140, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Reflection.Assembly>::Contains(!0) */,
{ 11273, 140, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.Assembly>::Add(!0) */,
{ 11280, 140, -1 } /* System.Void System.Collections.Generic.List`1<System.Reflection.Assembly>::Clear() */,
{ 33907, 462, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.GameObject>::GetLuaReference(System.IntPtr) */,
{ 33907, 449, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Transform>::GetLuaReference(System.IntPtr) */,
{ 3702, 108, -1 } /* System.Void System.Nullable`1<System.SByte>::.ctor(!0) */,
{ 3702, 6, -1 } /* System.Void System.Nullable`1<System.Byte>::.ctor(!0) */,
{ 3702, 95, -1 } /* System.Void System.Nullable`1<System.Int16>::.ctor(!0) */,
{ 3702, 134, -1 } /* System.Void System.Nullable`1<System.UInt16>::.ctor(!0) */,
{ 3702, 7, -1 } /* System.Void System.Nullable`1<System.Char>::.ctor(!0) */,
{ 3702, 21, -1 } /* System.Void System.Nullable`1<System.UInt32>::.ctor(!0) */,
{ 3702, 61, -1 } /* System.Void System.Nullable`1<System.Decimal>::.ctor(!0) */,
{ 3702, 109, -1 } /* System.Void System.Nullable`1<System.Single>::.ctor(!0) */,
{ 3702, 81, -1 } /* System.Void System.Nullable`1<System.Double>::.ctor(!0) */,
{ 3702, 37, -1 } /* System.Void System.Nullable`1<System.Int64>::.ctor(!0) */,
{ 3702, 82, -1 } /* System.Void System.Nullable`1<System.UInt64>::.ctor(!0) */,
{ 33812, -1, 108 } /* T[] LuaInterface.ToLua::ToNumberArray<System.SByte>(System.IntPtr,System.Int32) */,
{ 33812, -1, 95 } /* T[] LuaInterface.ToLua::ToNumberArray<System.Int16>(System.IntPtr,System.Int32) */,
{ 33812, -1, 134 } /* T[] LuaInterface.ToLua::ToNumberArray<System.UInt16>(System.IntPtr,System.Int32) */,
{ 33812, -1, 61 } /* T[] LuaInterface.ToLua::ToNumberArray<System.Decimal>(System.IntPtr,System.Int32) */,
{ 33812, -1, 109 } /* T[] LuaInterface.ToLua::ToNumberArray<System.Single>(System.IntPtr,System.Int32) */,
{ 33812, -1, 81 } /* T[] LuaInterface.ToLua::ToNumberArray<System.Double>(System.IntPtr,System.Int32) */,
{ 33812, -1, 16 } /* T[] LuaInterface.ToLua::ToNumberArray<System.Int32>(System.IntPtr,System.Int32) */,
{ 33812, -1, 21 } /* T[] LuaInterface.ToLua::ToNumberArray<System.UInt32>(System.IntPtr,System.Int32) */,
{ 33817, -1, 37 } /* T[] LuaInterface.ToLua::ToStructArray<System.Int64>(System.IntPtr,System.Int32) */,
{ 33817, -1, 82 } /* T[] LuaInterface.ToLua::ToStructArray<System.UInt64>(System.IntPtr,System.Int32) */,
{ 3702, 455, -1 } /* System.Void System.Nullable`1<UnityEngine.Quaternion>::.ctor(!0) */,
{ 3702, 442, -1 } /* System.Void System.Nullable`1<UnityEngine.Vector2>::.ctor(!0) */,
{ 3702, 447, -1 } /* System.Void System.Nullable`1<UnityEngine.Color>::.ctor(!0) */,
{ 3702, 1325, -1 } /* System.Void System.Nullable`1<UnityEngine.Ray>::.ctor(!0) */,
{ 3702, 436, -1 } /* System.Void System.Nullable`1<UnityEngine.Bounds>::.ctor(!0) */,
{ 3702, 1417, -1 } /* System.Void System.Nullable`1<UnityEngine.LayerMask>::.ctor(!0) */,
{ 33817, -1, 431 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 33817, -1, 455 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 33817, -1, 442 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 33817, -1, 447 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Color>(System.IntPtr,System.Int32) */,
{ 33817, -1, 445 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 33794, -1, 108 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.SByte>(System.IntPtr,System.Int32) */,
{ 33794, -1, 95 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.Int16>(System.IntPtr,System.Int32) */,
{ 33794, -1, 134 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.UInt16>(System.IntPtr,System.Int32) */,
{ 33794, -1, 61 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.Decimal>(System.IntPtr,System.Int32) */,
{ 33794, -1, 81 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.Double>(System.IntPtr,System.Int32) */,
{ 33794, -1, 21 } /* T[] LuaInterface.ToLua::CheckNumberArray<System.UInt32>(System.IntPtr,System.Int32) */,
{ 33791, -1, 37 } /* T[] LuaInterface.ToLua::CheckStructArray<System.Int64>(System.IntPtr,System.Int32) */,
{ 33791, -1, 82 } /* T[] LuaInterface.ToLua::CheckStructArray<System.UInt64>(System.IntPtr,System.Int32) */,
{ 33791, -1, 431 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 33791, -1, 455 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 33791, -1, 447 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Color>(System.IntPtr,System.Int32) */,
{ 33791, -1, 445 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 33790, -1, 1 } /* T[] LuaInterface.ToLua::CheckObjectArray<System.Type>(System.IntPtr,System.Int32) */,
{ 3703, 108, -1 } /* System.Boolean System.Nullable`1<System.SByte>::get_HasValue() */,
{ 3704, 108, -1 } /* !0 System.Nullable`1<System.SByte>::get_Value() */,
{ 3703, 6, -1 } /* System.Boolean System.Nullable`1<System.Byte>::get_HasValue() */,
{ 3704, 6, -1 } /* !0 System.Nullable`1<System.Byte>::get_Value() */,
{ 3703, 95, -1 } /* System.Boolean System.Nullable`1<System.Int16>::get_HasValue() */,
{ 3704, 95, -1 } /* !0 System.Nullable`1<System.Int16>::get_Value() */,
{ 3703, 134, -1 } /* System.Boolean System.Nullable`1<System.UInt16>::get_HasValue() */,
{ 3704, 134, -1 } /* !0 System.Nullable`1<System.UInt16>::get_Value() */,
{ 3703, 7, -1 } /* System.Boolean System.Nullable`1<System.Char>::get_HasValue() */,
{ 3704, 7, -1 } /* !0 System.Nullable`1<System.Char>::get_Value() */,
{ 3703, 21, -1 } /* System.Boolean System.Nullable`1<System.UInt32>::get_HasValue() */,
{ 3704, 21, -1 } /* !0 System.Nullable`1<System.UInt32>::get_Value() */,
{ 3703, 61, -1 } /* System.Boolean System.Nullable`1<System.Decimal>::get_HasValue() */,
{ 3704, 61, -1 } /* !0 System.Nullable`1<System.Decimal>::get_Value() */,
{ 3703, 109, -1 } /* System.Boolean System.Nullable`1<System.Single>::get_HasValue() */,
{ 3704, 109, -1 } /* !0 System.Nullable`1<System.Single>::get_Value() */,
{ 3703, 81, -1 } /* System.Boolean System.Nullable`1<System.Double>::get_HasValue() */,
{ 3704, 81, -1 } /* !0 System.Nullable`1<System.Double>::get_Value() */,
{ 3703, 37, -1 } /* System.Boolean System.Nullable`1<System.Int64>::get_HasValue() */,
{ 3704, 37, -1 } /* !0 System.Nullable`1<System.Int64>::get_Value() */,
{ 3703, 82, -1 } /* System.Boolean System.Nullable`1<System.UInt64>::get_HasValue() */,
{ 3704, 82, -1 } /* !0 System.Nullable`1<System.UInt64>::get_Value() */,
{ 3703, 455, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Quaternion>::get_HasValue() */,
{ 3704, 455, -1 } /* !0 System.Nullable`1<UnityEngine.Quaternion>::get_Value() */,
{ 3703, 442, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Vector2>::get_HasValue() */,
{ 3704, 442, -1 } /* !0 System.Nullable`1<UnityEngine.Vector2>::get_Value() */,
{ 3703, 447, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Color>::get_HasValue() */,
{ 3704, 447, -1 } /* !0 System.Nullable`1<UnityEngine.Color>::get_Value() */,
{ 3703, 1325, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Ray>::get_HasValue() */,
{ 3704, 1325, -1 } /* !0 System.Nullable`1<UnityEngine.Ray>::get_Value() */,
{ 3703, 436, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Bounds>::get_HasValue() */,
{ 3704, 436, -1 } /* !0 System.Nullable`1<UnityEngine.Bounds>::get_Value() */,
{ 3703, 1417, -1 } /* System.Boolean System.Nullable`1<UnityEngine.LayerMask>::get_HasValue() */,
{ 3704, 1417, -1 } /* !0 System.Nullable`1<UnityEngine.LayerMask>::get_Value() */,
{ 3703, 540, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Touch>::get_HasValue() */,
{ 3704, 540, -1 } /* !0 System.Nullable`1<UnityEngine.Touch>::get_Value() */,
{ 11007, 1423, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>::.ctor() */,
{ 11007, 1426, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::.ctor() */,
{ 11007, 1429, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::.ctor() */,
{ 11257, 1435, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.GCRef>::.ctor() */,
{ 11257, 1436, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>::.ctor() */,
{ 11007, 1437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::.ctor() */,
{ 11007, 1440, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Enum,System.Object>::.ctor() */,
{ 11007, 1443, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>::.ctor() */,
{ 11007, 1447, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Type>::.ctor() */,
{ 17394, 1, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Type>::.ctor() */,
{ 11026, 1452, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,LuaInterface.LuaState>::Add(!0,!1) */,
{ 11024, 1437, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::get_Item(!0) */,
{ 17394, 8, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.String>::.ctor() */,
{ 11031, 1443, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>::ContainsKey(!0) */,
{ 11025, 1443, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>::set_Item(!0,!1) */,
{ 17402, 8, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.String>::Contains(!0) */,
{ 17412, 8, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.String>::Add(!0) */,
{ 11045, 1443, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>::TryGetValue(!0,!1&) */,
{ 11026, 1437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::Add(!0,!1) */,
{ 11026, 1447, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Type>::Add(!0,!1) */,
{ 17412, 1, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Type>::Add(!0) */,
{ 11045, 1447, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Type>::TryGetValue(!0,!1&) */,
{ 11045, 1437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::TryGetValue(!0,!1&) */,
{ 11045, 1423, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>::TryGetValue(!0,!1&) */,
{ 11043, 1423, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>::Remove(!0) */,
{ 11268, 1435, -1 } /* !0 System.Collections.Generic.List`1<LuaInterface.GCRef>::get_Item(System.Int32) */,
{ 11317, 1435, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.GCRef>::RemoveAt(System.Int32) */,
{ 11262, 1435, -1 } /* System.Int32 System.Collections.Generic.List`1<LuaInterface.GCRef>::get_Count() */,
{ 11045, 1426, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::TryGetValue(!0,!1&) */,
{ 11026, 1423, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>::Add(!0,!1) */,
{ 11043, 1426, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::Remove(!0) */,
{ 11043, 1429, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::Remove(!0) */,
{ 11026, 1426, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::Add(!0,!1) */,
{ 11045, 1429, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::TryGetValue(!0,!1&) */,
{ 11025, 1429, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::set_Item(!0,!1) */,
{ 11045, 1440, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Enum,System.Object>::TryGetValue(!0,!1&) */,
{ 11026, 1440, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Enum,System.Object>::Add(!0,!1) */,
{ 11273, 1435, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.GCRef>::Add(!0) */,
{ 11273, 1436, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>::Add(!0) */,
{ 11280, 1435, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.GCRef>::Clear() */,
{ 11268, 1436, -1 } /* !0 System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>::get_Item(System.Int32) */,
{ 11262, 1436, -1 } /* System.Int32 System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>::get_Count() */,
{ 11280, 1436, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>::Clear() */,
{ 11257, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::.ctor() */,
{ 11034, 1429, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::GetEnumerator() */,
{ 11066, 1429, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.WeakReference>::get_Current() */,
{ 10977, 1429, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int64,System.WeakReference>::get_Value() */,
{ 10976, 1429, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<System.Int64,System.WeakReference>::get_Key() */,
{ 11273, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Add(!0) */,
{ 11065, 1429, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.WeakReference>::MoveNext() */,
{ 11268, 37, -1 } /* !0 System.Collections.Generic.List`1<System.Int64>::get_Item(System.Int32) */,
{ 11262, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::get_Count() */,
{ 17402, 1, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Type>::Contains(!0) */,
{ 11034, 1437, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::GetEnumerator() */,
{ 11066, 1437, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Type,System.Int32>::get_Current() */,
{ 10977, 1437, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Type,System.Int32>::get_Value() */,
{ 11065, 1437, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Type,System.Int32>::MoveNext() */,
{ 11067, 1437, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Type,System.Int32>::Dispose() */,
{ 11034, 1426, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::GetEnumerator() */,
{ 11066, 1426, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.WeakReference>::get_Current() */,
{ 10977, 1426, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.Int32,System.WeakReference>::get_Value() */,
{ 11065, 1426, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.WeakReference>::MoveNext() */,
{ 11067, 1426, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.WeakReference>::Dispose() */,
{ 11030, 1429, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>::Clear() */,
{ 11030, 1426, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>::Clear() */,
{ 11030, 1423, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>::Clear() */,
{ 11030, 1437, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,System.Int32>::Clear() */,
{ 11030, 1447, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Type>::Clear() */,
{ 11030, 1440, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Enum,System.Object>::Clear() */,
{ 11030, 1443, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>::Clear() */,
{ 17401, 1, -1 } /* System.Void System.Collections.Generic.HashSet`1<System.Type>::Clear() */,
{ 11043, 1452, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,LuaInterface.LuaState>::Remove(!0) */,
{ 33905, 108, -1 } /* System.Void LuaInterface.TypeTraits`1<System.SByte>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 6, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Byte>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 95, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int16>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 134, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt16>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 7, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Char>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 16, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int32>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 21, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt32>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 61, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Decimal>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 109, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Single>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 81, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Double>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 47, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Boolean>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 37, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int64>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 82, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt64>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 8, -1 } /* System.Void LuaInterface.TypeTraits`1<System.String>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1459, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1460, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1461, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1462, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1463, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 335, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1464, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1465, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1466, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1467, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1468, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1469, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1470, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 513, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Byte[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 829, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Char[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1471, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Boolean[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 933, -1 } /* System.Void LuaInterface.TypeTraits`1<System.SByte[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1400, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int16[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1403, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt16[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1406, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Decimal[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1170, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Single[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1409, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Double[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 65, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int32[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1412, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt32[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 925, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int64[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1420, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt64[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1049, -1 } /* System.Void LuaInterface.TypeTraits`1<System.String[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 431, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector3>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 455, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 442, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector2>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 447, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Color>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 445, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector4>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1325, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Ray>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 436, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Bounds>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 540, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Touch>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1417, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 506, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1472, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1473, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1474, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1475, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1476, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1477, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1478, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1479, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1480, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1481, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1225, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector3[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1421, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Quaternion[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1173, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector2[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1353, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Color[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1422, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector4[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 85, -1 } /* System.Void LuaInterface.TypeTraits`1<System.IntPtr>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1482, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UIntPtr>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1483, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaFunction>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1484, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaTable>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1485, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaThread>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1436, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaBaseRef>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1486, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1487, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.EventObject>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 878, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Collections.IEnumerator>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Type>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 462, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.GameObject>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 449, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Transform>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 1488, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Type[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33905, 827, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Object[]>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 1081, 1398, -1 } /* System.Void System.Action`2<System.IntPtr,System.SByte>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1399, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.SByte>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 108, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1489, -1 } /* System.Void System.Action`2<System.IntPtr,System.Byte>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1490, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Byte>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 6, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1401, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int16>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1402, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int16>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 95, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1404, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt16>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1405, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt16>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 134, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1491, -1 } /* System.Void System.Action`2<System.IntPtr,System.Char>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1492, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Char>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 7, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1025, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1026, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 16, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1413, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt32>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1414, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt32>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 21, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1407, -1 } /* System.Void System.Action`2<System.IntPtr,System.Decimal>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1408, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Decimal>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 61, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1052, -1 } /* System.Void System.Action`2<System.IntPtr,System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1053, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 109, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1410, -1 } /* System.Void System.Action`2<System.IntPtr,System.Double>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1411, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Double>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 81, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1043, -1 } /* System.Void System.Action`2<System.IntPtr,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 47, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1023, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int64>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1024, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int64>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 37, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1415, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt64>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1416, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt64>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 82, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1493, -1 } /* System.Void System.Action`2<System.IntPtr,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1494, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.String>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 8, -1 } /* System.Void LuaInterface.StackTraits`1<System.String>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1495, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.SByte>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1496, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.SByte>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1459, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1497, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Byte>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1498, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Byte>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1460, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1499, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int16>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1500, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int16>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1461, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1501, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt16>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1502, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt16>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1462, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1503, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Char>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1504, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Char>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1463, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1505, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1506, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 335, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1507, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt32>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1508, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt32>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1464, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1509, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Decimal>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1510, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Decimal>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1465, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1511, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Single>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1512, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Single>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1466, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1513, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Double>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1514, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Double>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1467, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1515, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Boolean>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1516, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Boolean>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1468, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1517, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int64>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1518, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int64>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1469, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1519, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt64>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1520, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt64>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1470, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1521, -1 } /* System.Void System.Action`2<System.IntPtr,System.Byte[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1522, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Byte[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 513, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1523, -1 } /* System.Void System.Action`2<System.IntPtr,System.Char[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1524, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Char[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 829, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1525, -1 } /* System.Void System.Action`2<System.IntPtr,System.Boolean[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1526, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Boolean[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1471, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1527, -1 } /* System.Void System.Action`2<System.IntPtr,System.SByte[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1528, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.SByte[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 933, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1529, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int16[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1530, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int16[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1400, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1531, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt16[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1532, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt16[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1403, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1533, -1 } /* System.Void System.Action`2<System.IntPtr,System.Decimal[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1534, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Decimal[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1406, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1535, -1 } /* System.Void System.Action`2<System.IntPtr,System.Single[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1536, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Single[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1170, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1537, -1 } /* System.Void System.Action`2<System.IntPtr,System.Double[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1538, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Double[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1409, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1539, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1540, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int32[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 65, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1541, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt32[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1542, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt32[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1412, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1543, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int64[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1544, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int64[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 925, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1545, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt64[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1546, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UInt64[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1420, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1547, -1 } /* System.Void System.Action`2<System.IntPtr,System.String[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1548, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.String[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1049, -1 } /* System.Void LuaInterface.StackTraits`1<System.String[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1223, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1224, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 431, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1418, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Quaternion>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1419, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Quaternion>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 455, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1171, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1172, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 442, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1244, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1245, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 447, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1163, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1164, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 445, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1549, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Ray>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1550, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Ray>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1325, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Ray>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1551, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Touch>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 540, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Touch>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1553, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Bounds>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1554, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Bounds>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 436, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Bounds>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1555, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LayerMask>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1556, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.LayerMask>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1417, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LayerMask>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1186, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RaycastHit>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 506, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1557, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector3>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1558, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector3>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1472, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1559, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Quaternion>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1560, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Quaternion>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1473, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1561, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector2>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1562, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector2>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1474, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1563, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Color>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1564, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Color>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1475, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1565, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector4>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1566, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector4>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1476, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1567, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Ray>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1568, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Ray>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1477, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1569, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Touch>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1479, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1571, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Bounds>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1572, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Bounds>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1478, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1573, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.LayerMask>>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1574, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.LayerMask>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1480, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1575, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1481, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1577, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector3[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1578, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector3[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1225, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1579, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Quaternion[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1580, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Quaternion[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1421, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1581, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector2[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1582, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector2[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1173, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1583, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1584, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1353, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1585, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector4[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1586, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector4[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1422, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1587, -1 } /* System.Void System.Action`2<System.IntPtr,System.UIntPtr>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1588, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.UIntPtr>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1482, -1 } /* System.Void LuaInterface.StackTraits`1<System.UIntPtr>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1589, -1 } /* System.Void System.Action`2<System.IntPtr,System.IntPtr>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1590, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.IntPtr>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 85, -1 } /* System.Void LuaInterface.StackTraits`1<System.IntPtr>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1591, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaFunction>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1592, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaFunction>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1483, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaFunction>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1593, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaTable>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1594, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaTable>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1484, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaTable>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1595, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaThread>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1596, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaThread>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1485, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaThread>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1597, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaBaseRef>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1598, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaBaseRef>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1436, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaBaseRef>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1599, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaByteBuffer>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1600, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaByteBuffer>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1486, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1601, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.EventObject>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1602, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.EventObject>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1487, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.EventObject>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1603, -1 } /* System.Void System.Action`2<System.IntPtr,System.Collections.IEnumerator>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1604, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Collections.IEnumerator>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 878, -1 } /* System.Void LuaInterface.StackTraits`1<System.Collections.IEnumerator>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1605, -1 } /* System.Void System.Action`2<System.IntPtr,System.Type>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1606, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Type>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1, -1 } /* System.Void LuaInterface.StackTraits`1<System.Type>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1607, -1 } /* System.Void System.Action`2<System.IntPtr,System.Type[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1608, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Type[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1488, -1 } /* System.Void LuaInterface.StackTraits`1<System.Type[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1609, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.GameObject>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1610, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.GameObject>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 462, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.GameObject>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1611, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Transform>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1612, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Transform>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 449, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Transform>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1030, -1 } /* System.Void System.Action`2<System.IntPtr,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1031, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1613, -1 } /* System.Void System.Action`2<System.IntPtr,System.Object[]>::.ctor(System.Object,System.IntPtr) */,
{ 1097, 1614, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Object[]>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 827, -1 } /* System.Void LuaInterface.StackTraits`1<System.Object[]>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 1081, 1615, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.nil>::.ctor(System.Object,System.IntPtr) */,
{ 33920, 1616, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.nil>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 11007, 1452, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,LuaInterface.LuaState>::.ctor() */,
{ 33075, 431, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Vector3>::.ctor() */,
{ 33839, -1, 431 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Vector3>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33075, 442, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Vector2>::.ctor() */,
{ 33839, -1, 442 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Vector2>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33075, 445, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Vector4>::.ctor() */,
{ 33839, -1, 445 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Vector4>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33075, 447, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Color>::.ctor() */,
{ 33839, -1, 447 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Color>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33075, 455, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Quaternion>::.ctor() */,
{ 33839, -1, 455 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Quaternion>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33075, 1325, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Ray>::.ctor() */,
{ 33839, -1, 1325 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Ray>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33075, 436, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Bounds>::.ctor() */,
{ 33839, -1, 436 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Bounds>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33075, 506, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.RaycastHit>::.ctor() */,
{ 33839, -1, 506 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.RaycastHit>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33075, 540, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.Touch>::.ctor() */,
{ 33839, -1, 540 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.Touch>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33075, 1417, -1 } /* System.Void LuaInterface.LuaOut`1<UnityEngine.LayerMask>::.ctor() */,
{ 33839, -1, 1417 } /* System.Void LuaInterface.ToLua::PushOut<UnityEngine.LayerMask>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 11010, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<!0>) */,
{ 11257, 1620, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::.ctor() */,
{ 1081, 188, -1 } /* System.Void System.Action`2<System.Object,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 11025, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::set_Item(!0,!1) */,
{ 11045, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::TryGetValue(!0,!1&) */,
{ 11043, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Remove(!0) */,
{ 11273, 1620, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::Add(!0) */,
{ 1117, 1620, -1 } /* System.Void System.Predicate`1<LuaInterface.ObjectTranslator/DelayGC>::.ctor(System.Object,System.IntPtr) */,
{ 11292, 1620, -1 } /* System.Int32 System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::FindIndex(System.Predicate`1<!0>) */,
{ 11317, 1620, -1 } /* System.Void System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::RemoveAt(System.Int32) */,
{ 11262, 1620, -1 } /* System.Int32 System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::get_Count() */,
{ 11268, 1620, -1 } /* !0 System.Collections.Generic.List`1<LuaInterface.ObjectTranslator/DelayGC>::get_Item(System.Int32) */,
{ 11030, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Clear() */,
{ 11007, 1622, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.ToLua/LuaPushVarObject>::.ctor() */,
{ 1098, 1022, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,System.Boolean>::Invoke(!0,!1) */,
{ 1098, 1494, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,System.String>::Invoke(!0,!1) */,
{ 11045, 1622, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.ToLua/LuaPushVarObject>::TryGetValue(!0,!1&) */,
{ 27304, -1, 16 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Int32>(System.IntPtr) */,
{ 27304, -1, 21 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.UInt32>(System.IntPtr) */,
{ 27304, -1, 109 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Single>(System.IntPtr) */,
{ 27304, -1, 81 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Double>(System.IntPtr) */,
{ 27304, -1, 37 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Int64>(System.IntPtr) */,
{ 27304, -1, 82 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.UInt64>(System.IntPtr) */,
{ 27304, -1, 6 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Byte>(System.IntPtr) */,
{ 27304, -1, 108 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.SByte>(System.IntPtr) */,
{ 27304, -1, 7 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Char>(System.IntPtr) */,
{ 27304, -1, 95 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Int16>(System.IntPtr) */,
{ 27304, -1, 134 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.UInt16>(System.IntPtr) */,
{ 27304, -1, 47 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.Boolean>(System.IntPtr) */,
{ 27304, -1, 8 } /* System.Void LuaInterface_LuaOutWrap::RawSetOutType<System.String>(System.IntPtr) */,
{ 11026, 898, -1 } /* System.Void System.Collections.Generic.Dictionary`2<ZXing.EncodeHintType,System.Object>::Add(!0,!1) */,
{ 25294, 917, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::set_Format(ZXing.BarcodeFormat) */,
{ 25296, 917, -1 } /* System.Void ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::set_Options(ZXing.Common.EncodingOptions) */,
{ 25301, 917, -1 } /* !0 ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::Write(System.String) */,
{ 33775, -1, 66 } /* System.Object LuaInterface.ToLua::CheckObject<System.Array>(System.IntPtr,System.Int32) */,
{ 33890, -1, 37 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int64>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2329 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 33891, -1, 356 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2330 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int64,System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2331 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33902, -1, 37 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Int64>(System.IntPtr,System.Int32,System.Int32) */,
{ 33803, -1, 37 } /* T[] LuaInterface.ToLua::ToParamsNumber<System.Int64>(System.IntPtr,System.Int32,System.Int32) */,
{ 33902, -1, 16 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Int32>(System.IntPtr,System.Int32,System.Int32) */,
{ 33803, -1, 16 } /* T[] LuaInterface.ToLua::ToParamsNumber<System.Int32>(System.IntPtr,System.Int32,System.Int32) */,
{ 33891, -1, 809 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int64>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2332 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2333 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2334 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2335 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int64,System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 33891, -1, 1437 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.Int32>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2336 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.Int32[],System.Int32[]>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2337 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2338 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.Int32,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2339 } /* System.Object LuaInterface.ToLua::CheckObject<System.Collections.IComparer>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2340 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int64,System.Array,System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2341 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Array,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33890, -1, 2339 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.IComparer>(System.IntPtr,System.Int32) */,
{ 33890, -1, 66 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Array>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2342 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Array,System.Collections.IComparer>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2343 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32,System.Collections.IComparer>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2344 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Array,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33775, -1, 96 } /* System.Object LuaInterface.ToLua::CheckObject<System.Reflection.MethodInfo>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2345 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Reflection.MethodInfo,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33891, -1, 208 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.String>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2346 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Reflection.MethodInfo>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2347 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2348 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.String,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2349 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Reflection.MethodInfo,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2350 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.String,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2351 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.String,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33775, -1, 142 } /* System.Object LuaInterface.ToLua::CheckObject<System.Delegate>(System.IntPtr,System.Int32) */,
{ 1098, 1029, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,System.Runtime.Serialization.StreamingContext>::Invoke(!0,!1) */,
{ 33891, -1, 2352 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Delegate,System.Delegate>(System.IntPtr,System.Int32) */,
{ 33902, -1, 142 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Delegate>(System.IntPtr,System.Int32,System.Int32) */,
{ 33801, -1, 142 } /* T[] LuaInterface.ToLua::ToParamsObject<System.Delegate>(System.IntPtr,System.Int32,System.Int32) */,
{ 33775, -1, 373 } /* System.Object LuaInterface.ToLua::CheckObject<System.Enum>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2353 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type,System.Object>(System.IntPtr,System.Int32) */,
{ 33849, -1, 24 } /* System.Void LuaInterface.ToLua::PushSealed<System.IO.DirectoryInfo>(System.IntPtr,T) */,
{ 33841, -1, 59 } /* System.Void LuaInterface.ToLua::PushValue<System.DateTime>(System.IntPtr,T) */,
{ 1098, 1197, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,System.DateTime>::Invoke(!0,!1) */,
{ 33775, -1, 2354 } /* System.Object LuaInterface.ToLua::CheckObject<System.Text.Encoding>(System.IntPtr,System.Int32) */,
{ 33890, -1, 1049 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String[]>(System.IntPtr,System.Int32) */,
{ 33890, -1, 1637 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.Generic.IEnumerable`1<System.String>>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2355 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String[],System.Text.Encoding>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2356 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.Generic.IEnumerable`1<System.String>,System.Text.Encoding>(System.IntPtr,System.Int32) */,
{ 33775, -1, 1637 } /* System.Object LuaInterface.ToLua::CheckObject<System.Collections.Generic.IEnumerable`1<System.String>>(System.IntPtr,System.Int32) */,
{ 33849, -1, 8 } /* System.Void LuaInterface.ToLua::PushSealed<System.String>(System.IntPtr,T) */,
{ 33892, -1, 2357 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Char[],System.StringSplitOptions>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2358 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Char[],System.Int32>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2359 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String[],System.StringSplitOptions>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2360 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String[],System.Int32,System.StringSplitOptions>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2361 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Char[],System.Int32,System.StringSplitOptions>(System.IntPtr,System.Int32) */,
{ 33902, -1, 7 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Char>(System.IntPtr,System.Int32,System.Int32) */,
{ 33890, -1, 2362 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.StringComparison>(System.IntPtr,System.Int32) */,
{ 33890, -1, 47 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Boolean>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2363 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Globalization.CultureInfo,System.Globalization.CompareOptions>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2364 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Boolean,System.Globalization.CultureInfo>(System.IntPtr,System.Int32) */,
{ 33775, -1, 164 } /* System.Object LuaInterface.ToLua::CheckObject<System.Globalization.CultureInfo>(System.IntPtr,System.Int32) */,
{ 33890, -1, 7 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Char>(System.IntPtr,System.Int32) */,
{ 33891, -1, 301 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Int32>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2365 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Char,System.Int32>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2366 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.StringComparison>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2367 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2368 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Int32,System.StringComparison>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2369 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Char,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2370 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Char,System.Char>(System.IntPtr,System.Int32) */,
{ 33775, -1, 165 } /* System.Object LuaInterface.ToLua::CheckObject<System.IFormatProvider>(System.IntPtr,System.Int32) */,
{ 33891, -1, 136 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Object>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2371 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2372 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2373 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.IFormatProvider,System.String>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2374 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String,System.String>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2375 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.String,System.String,System.String>(System.IntPtr,System.Int32) */,
{ 33902, -1, 8 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.String>(System.IntPtr,System.Int32,System.Int32) */,
{ 1098, 1034, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,System.RuntimeTypeHandle>::Invoke(!0,!1) */,
{ 33841, -1, 1032 } /* System.Void LuaInterface.ToLua::PushValue<System.RuntimeTypeHandle>(System.IntPtr,T) */,
{ 33858, -1, 2376 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<System.Reflection.TypeFilter>(System.IntPtr,System.Int32) */,
{ 33841, -1, 1035 } /* System.Void LuaInterface.ToLua::PushValue<System.Reflection.InterfaceMapping>(System.IntPtr,T) */,
{ 33858, -1, 2377 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<System.Reflection.MemberFilter>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2378 } /* System.Object LuaInterface.ToLua::CheckObject<System.Reflection.Binder>(System.IntPtr,System.Int32) */,
{ 33791, -1, 64 } /* T[] LuaInterface.ToLua::CheckStructArray<System.Reflection.ParameterModifier>(System.IntPtr,System.Int32) */,
{ 33809, -1, 1 } /* T[] LuaInterface.ToLua::CheckParamsObject<System.Type>(System.IntPtr,System.Int32,System.Int32) */,
{ 33841, -1, 94 } /* System.Void LuaInterface.ToLua::PushValue<System.Guid>(System.IntPtr,T) */,
{ 33849, -1, 2379 } /* System.Void LuaInterface.ToLua::PushSealed<System.Runtime.InteropServices.StructLayoutAttribute>(System.IntPtr,T) */,
{ 1081, 1199, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimationBlendMode>::.ctor(System.Object,System.IntPtr) */,
{ 33849, -1, 2380 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.AnimationClip>(System.IntPtr,T) */,
{ 33790, -1, 565 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.AnimationEvent>(System.IntPtr,System.Int32) */,
{ 33849, -1, 2381 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.AnimationState>(System.IntPtr,T) */,
{ 33849, -1, 2382 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Animation>(System.IntPtr,T) */,
{ 33890, -1, 1329 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.PlayMode>(System.IntPtr,System.Int32) */,
{ 33890, -1, 2380 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.AnimationClip>(System.IntPtr,System.Int32) */,
{ 33890, -1, 16 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2383 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Animator>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2384 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2385 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2386 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2387 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 33891, -1, 326 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33891, -1, 467 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33841, -1, 1201 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.AnimatorStateInfo>(System.IntPtr,T) */,
{ 33841, -1, 1204 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.AnimatorTransitionInfo>(System.IntPtr,T) */,
{ 1098, 1209, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.MatchTargetWeightMask>::Invoke(!0,!1) */,
{ 33892, -1, 2388 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2389 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2390 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2391 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2392 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single,System.Int32,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2393 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single,System.Int32,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2394 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2395 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 33841, -1, 1210 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Playables.PlayableGraph>(System.IntPtr,T) */,
{ 33775, -1, 2396 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.RuntimeAnimatorController>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2397 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Avatar>(System.IntPtr,System.Int32) */,
{ 33775, -1, 429 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Object>(System.IntPtr,System.Int32) */,
{ 33858, -1, 1070 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<UnityEngine.Application/AdvertisingIdentifierCallback>(System.IntPtr,System.Int32) */,
{ 33775, -1, 403 } /* System.Object LuaInterface.ToLua::CheckObject<System.IO.Stream>(System.IntPtr,System.Int32) */,
{ 33775, -1, 504 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.AssetBundle>(System.IntPtr,System.Int32) */,
{ 1098, 1215, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.BuildCompression>::Invoke(!0,!1) */,
{ 33858, -1, 1076 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<UnityEngine.AudioClip/PCMReaderCallback>(System.IntPtr,System.Int32) */,
{ 33858, -1, 1077 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<UnityEngine.AudioClip/PCMSetPositionCallback>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2398 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Audio.AudioMixerGroup>(System.IntPtr,System.Int32) */,
{ 1081, 1217, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.CameraClearFlags>::.ctor(System.Object,System.IntPtr) */,
{ 33891, -1, 2399 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderBuffer,UnityEngine.RenderBuffer>(System.IntPtr,System.Int32) */,
{ 1098, 1220, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderBuffer>::Invoke(!0,!1) */,
{ 33891, -1, 2400 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer>(System.IntPtr,System.Int32) */,
{ 33817, -1, 430 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.RenderBuffer>(System.IntPtr,System.Int32) */,
{ 33841, -1, 446 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Matrix4x4>(System.IntPtr,T) */,
{ 1098, 1228, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Camera/GateFitParameters>::Invoke(!0,!1) */,
{ 1098, 1222, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>::Invoke(!0,!1) */,
{ 33790, -1, 426 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Camera>(System.IntPtr,System.Int32) */,
{ 33890, -1, 435 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Cubemap>(System.IntPtr,System.Int32) */,
{ 33890, -1, 2401 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTexture>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2402 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Cubemap,System.Int32>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2403 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTexture,System.Int32>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2401 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.RenderTexture>(System.IntPtr,System.Int32) */,
{ 33775, -1, 432 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Rendering.CommandBuffer>(System.IntPtr,System.Int32) */,
{ 33841, -1, 485 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rendering.ScriptableCullingParameters>(System.IntPtr,T) */,
{ 33841, -1, 475 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.SceneManagement.Scene>(System.IntPtr,T) */,
{ 33858, -1, 1069 } /* System.Delegate LuaInterface.ToLua::CheckDelegate<UnityEngine.Camera/CameraCallback>(System.IntPtr,System.Int32) */,
{ 1098, 1232, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.SceneManagement.Scene>::Invoke(!0,!1) */,
{ 33775, -1, 2220 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.CharacterController>(System.IntPtr,System.Int32) */,
{ 33775, -1, 508 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Collider>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2404 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.PhysicMaterial>(System.IntPtr,System.Int32) */,
{ 33775, -1, 428 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Component>(System.IntPtr,System.Int32) */,
{ 33890, -1, 2405 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.SendMessageOptions>(System.IntPtr,System.Int32) */,
{ 33902, -1, 1 } /* System.Boolean LuaInterface.TypeChecker::CheckParamsType<System.Type>(System.IntPtr,System.Int32,System.Int32) */,
{ 33801, -1, 1 } /* T[] LuaInterface.ToLua::ToParamsObject<System.Type>(System.IntPtr,System.Int32,System.Int32) */,
{ 33891, -1, 2406 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.SendMessageOptions>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2407 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Object,UnityEngine.SendMessageOptions>(System.IntPtr,System.Int32) */,
{ 33841, -1, 541 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.AccelerationEvent>(System.IntPtr,T) */,
{ 33890, -1, 1235 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.KeyCode>(System.IntPtr,System.Int32) */,
{ 1081, 1236, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.KeyCode>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1239, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LightType>::.ctor(System.Object,System.IntPtr) */,
{ 33849, -1, 448 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Light>(System.IntPtr,T) */,
{ 33849, -1, 2408 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Flare>(System.IntPtr,T) */,
{ 33841, -1, 1241 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.LightBakingOutput>(System.IntPtr,T) */,
{ 1098, 1243, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.LightBakingOutput>::Invoke(!0,!1) */,
{ 33890, -1, 2409 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Shader>(System.IntPtr,System.Int32) */,
{ 33890, -1, 443 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Material>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2410 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Color>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2411 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Color>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2412 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2413 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2414 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Matrix4x4>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2415 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Matrix4x4>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2416 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Texture>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2417 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Texture>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2418 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2419 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2420 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.ComputeBuffer>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2421 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.ComputeBuffer>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2422 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2423 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.ComputeBuffer,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2424 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Collections.Generic.List`1<System.Single>>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2425 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single[]>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2426 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Collections.Generic.List`1<System.Single>>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2427 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single[]>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2428 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2429 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Color[]>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2430 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Collections.Generic.List`1<UnityEngine.Color>>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2431 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Color[]>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2432 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2433 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Vector4[]>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2434 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2435 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Vector4[]>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2436 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2437 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Matrix4x4[]>(System.IntPtr,System.Int32) */,
{ 33817, -1, 446 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Matrix4x4>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2438 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2439 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Matrix4x4[]>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2440 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2441 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Vector2>(System.IntPtr,System.Int32) */,
{ 33849, -1, 2409 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Shader>(System.IntPtr,T) */,
{ 33849, -1, 602 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Mesh>(System.IntPtr,T) */,
{ 33775, -1, 952 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.MonoBehaviour>(System.IntPtr,System.Int32) */,
{ 33890, -1, 878 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.IEnumerator>(System.IntPtr,System.Int32) */,
{ 33890, -1, 2314 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Coroutine>(System.IntPtr,System.Int32) */,
{ 1081, 1247, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.NetworkReachability>::.ctor(System.Object,System.IntPtr) */,
{ 33891, -1, 2442 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2443 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Transform,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33849, -1, 2444 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.ParticleSystem>(System.IntPtr,T) */,
{ 33890, -1, 2445 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle[]>(System.IntPtr,System.Int32) */,
{ 33817, -1, 600 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.ParticleSystem/Particle>(System.IntPtr,System.Int32) */,
{ 33890, -1, 601 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>(System.IntPtr,System.Int32) */,
{ 1098, 1252, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::Invoke(!0,!1) */,
{ 33891, -1, 2446 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle[],System.Int32>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2447 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2448 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2449 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33841, -1, 1253 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/PlaybackState>(System.IntPtr,T) */,
{ 1098, 1255, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/PlaybackState>::Invoke(!0,!1) */,
{ 33841, -1, 1256 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/Trails>(System.IntPtr,T) */,
{ 1098, 1258, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Trails>::Invoke(!0,!1) */,
{ 1098, 1261, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmitParams>::Invoke(!0,!1) */,
{ 33890, -1, 600 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.ParticleSystem/Particle>(System.IntPtr,System.Int32) */,
{ 1098, 1250, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Particle>::Invoke(!0,!1) */,
{ 33841, -1, 600 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/Particle>(System.IntPtr,T) */,
{ 33890, -1, 2450 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>>(System.IntPtr,System.Int32) */,
{ 33841, -1, 1262 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/MainModule>(System.IntPtr,T) */,
{ 33841, -1, 1265 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/EmissionModule>(System.IntPtr,T) */,
{ 33841, -1, 1268 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ShapeModule>(System.IntPtr,T) */,
{ 33841, -1, 1271 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>(System.IntPtr,T) */,
{ 33841, -1, 1274 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>(System.IntPtr,T) */,
{ 33841, -1, 1277 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/InheritVelocityModule>(System.IntPtr,T) */,
{ 33841, -1, 1280 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ForceOverLifetimeModule>(System.IntPtr,T) */,
{ 33841, -1, 1283 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ColorOverLifetimeModule>(System.IntPtr,T) */,
{ 33841, -1, 1286 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ColorBySpeedModule>(System.IntPtr,T) */,
{ 33841, -1, 1289 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/SizeOverLifetimeModule>(System.IntPtr,T) */,
{ 33841, -1, 1292 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/SizeBySpeedModule>(System.IntPtr,T) */,
{ 33841, -1, 1295 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/RotationOverLifetimeModule>(System.IntPtr,T) */,
{ 33841, -1, 1298 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/RotationBySpeedModule>(System.IntPtr,T) */,
{ 33841, -1, 1301 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/ExternalForcesModule>(System.IntPtr,T) */,
{ 33841, -1, 1304 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/NoiseModule>(System.IntPtr,T) */,
{ 33841, -1, 1307 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/CollisionModule>(System.IntPtr,T) */,
{ 33841, -1, 1310 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/TriggerModule>(System.IntPtr,T) */,
{ 33841, -1, 1313 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/TextureSheetAnimationModule>(System.IntPtr,T) */,
{ 33841, -1, 1316 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/LightsModule>(System.IntPtr,T) */,
{ 33841, -1, 1319 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/TrailModule>(System.IntPtr,T) */,
{ 33841, -1, 1322 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.ParticleSystem/CustomDataModule>(System.IntPtr,T) */,
{ 33891, -1, 2451 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2452 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2453 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2454 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2455 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2456 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2457 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2458 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2459 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2460 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2461 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2462 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2463 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2464 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33890, -1, 2465 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2466 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2467 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Int32>(System.IntPtr,System.Int32) */,
{ 33890, -1, 109 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2468 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2469 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2470 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2471 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2472 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2473 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2474 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2475 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2476 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2477 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single>(System.IntPtr,System.Int32) */,
{ 33895, -1, 2478 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 33895, -1, 2479 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33890, -1, 455 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2480 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2481 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2482 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2483 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,UnityEngine.Quaternion,System.Single>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2484 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Quaternion,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2485 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<LuaInterface.LuaOut`1<UnityEngine.RaycastHit>,UnityEngine.Quaternion,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33791, -1, 506 } /* T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.RaycastHit>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2486 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32) */,
{ 33817, -1, 506 } /* T[] LuaInterface.ToLua::ToStructArray<UnityEngine.RaycastHit>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2487 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[]>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2488 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2489 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2490 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2491 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2492 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2493 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2494 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2495 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33790, -1, 508 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Collider>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2496 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2497 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[]>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2498 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2499 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single>(System.IntPtr,System.Int32) */,
{ 33895, -1, 2500 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Ray,System.Single,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction>(System.IntPtr,System.Int32) */,
{ 33895, -1, 2501 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33841, -1, 507 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.PhysicsScene>(System.IntPtr,T) */,
{ 1081, 1330, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.PlayMode>::.ctor(System.Object,System.IntPtr) */,
{ 33775, -1, 2502 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Rendering.RenderPipelineAsset>(System.IntPtr,System.Int32) */,
{ 1081, 1333, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.QueueMode>::.ctor(System.Object,System.IntPtr) */,
{ 33841, -1, 482 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rendering.SphericalHarmonicsL2>(System.IntPtr,T) */,
{ 33849, -1, 435 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Cubemap>(System.IntPtr,T) */,
{ 1098, 1336, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>::Invoke(!0,!1) */,
{ 33890, -1, 1337 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureDescriptor>(System.IntPtr,System.Int32) */,
{ 1098, 1339, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>::Invoke(!0,!1) */,
{ 33890, -1, 2503 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.DefaultFormat>(System.IntPtr,System.Int32) */,
{ 33890, -1, 2504 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat>(System.IntPtr,System.Int32) */,
{ 33890, -1, 2505 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2506 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2507 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,System.Int32>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2508 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2509 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2510 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2511 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2512 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2513 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2514 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage>(System.IntPtr,System.Int32) */,
{ 33841, -1, 430 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.RenderBuffer>(System.IntPtr,T) */,
{ 33841, -1, 1337 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.RenderTextureDescriptor>(System.IntPtr,T) */,
{ 33775, -1, 1012 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Renderer>(System.IntPtr,System.Int32) */,
{ 33790, -1, 443 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Material>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2219 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Rigidbody>(System.IntPtr,System.Int32) */,
{ 1081, 1341, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RuntimePlatform>::.ctor(System.Object,System.IntPtr) */,
{ 33890, -1, 2515 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.FullScreenMode>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2516 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Boolean,System.Int32>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2517 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.FullScreenMode,System.Int32>(System.IntPtr,System.Int32) */,
{ 33841, -1, 441 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Resolution>(System.IntPtr,T) */,
{ 1098, 1346, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>::Invoke(!0,!1) */,
{ 33841, -1, 488 } /* System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rendering.ShaderTagId>(System.IntPtr,T) */,
{ 1081, 1348, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.SkinWeights>::.ctor(System.Object,System.IntPtr) */,
{ 33775, -1, 2518 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.SkinnedMeshRenderer>(System.IntPtr,System.Int32) */,
{ 33790, -1, 449 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Transform>(System.IntPtr,System.Int32) */,
{ 1081, 1351, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Space>::.ctor(System.Object,System.IntPtr) */,
{ 33849, -1, 2519 } /* System.Void LuaInterface.ToLua::PushSealed<UnityEngine.SystemInfo>(System.IntPtr,T) */,
{ 33891, -1, 2520 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.TextureFormat,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2521 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2522 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2523 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.TextureFormat,System.Int32,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2524 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.TextureFormat,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2525 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.Experimental.Rendering.TextureCreationFlags>(System.IntPtr,System.Int32) */,
{ 33790, -1, 451 } /* T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Texture2D>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2526 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.TrackedReference>(System.IntPtr,System.Int32) */,
{ 33890, -1, 1350 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Space>(System.IntPtr,System.Int32) */,
{ 33890, -1, 449 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Transform>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2527 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Single,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2528 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,System.Single,UnityEngine.Space>(System.IntPtr,System.Int32) */,
{ 33890, -1, 431 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2529 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Transform,UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 33890, -1, 2530 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.WWWForm>(System.IntPtr,System.Int32) */,
{ 33890, -1, 513 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Byte[]>(System.IntPtr,System.Int32) */,
{ 33890, -1, 453 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Hash128>(System.IntPtr,System.Int32) */,
{ 1098, 1355, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Hash128>::Invoke(!0,!1) */,
{ 33890, -1, 1356 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.CachedAssetBundle>(System.IntPtr,System.Int32) */,
{ 1098, 1358, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.CachedAssetBundle>::Invoke(!0,!1) */,
{ 33891, -1, 2531 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.UInt32>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2532 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Hash128,System.UInt32>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2533 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.CachedAssetBundle,System.UInt32>(System.IntPtr,System.Int32) */,
{ 33775, -1, 2534 } /* System.Object LuaInterface.ToLua::CheckObject<UnityEngine.WWW>(System.IntPtr,System.Int32) */,
{ 1081, 1360, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.WrapMode>::.ctor(System.Object,System.IntPtr) */,
{ 1081, 1058, -1 } /* System.Void System.Action`2<System.Single,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1058, -1 } /* System.Void System.Action`2<System.Single,System.Boolean>::Invoke(!0,!1) */,
{ 19392, -1, 2309 } /* !!0 UnityEngine.Component::GetComponent<DSLuaClient>() */,
{ 33775, -1, 1046 } /* System.Object LuaInterface.ToLua::CheckObject<Version>(System.IntPtr,System.Int32) */,
{ 11043, 1054, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AudioClip>::Remove(!0) */,
{ 11025, 1054, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AudioClip>::set_Item(!0,!1) */,
{ 11030, 1054, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AudioClip>::Clear() */,
{ 11045, 1054, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AudioClip>::TryGetValue(!0,!1&) */,
{ 32919, -1, 1056 } /* System.Void LuaInterface.LuaFunction::Call<UnityEngine.AudioClip>(T1) */,
{ 11007, 1054, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AudioClip>::.ctor() */,
{ 32919, -1, 8 } /* System.Void LuaInterface.LuaFunction::Call<System.String>(T1) */,
{ 11031, 1373, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::ContainsKey(!0) */,
{ 11024, 1373, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::get_Item(!0) */,
{ 11045, 1366, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetConfig>::TryGetValue(!0,!1&) */,
{ 11031, 1377, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::ContainsKey(!0) */,
{ 11024, 1377, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::get_Item(!0) */,
{ 11026, 1377, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::Add(!0,!1) */,
{ 11262, 1365, -1 } /* System.Int32 System.Collections.Generic.List`1<taurus.unity.AssetConfig>::get_Count() */,
{ 11026, 1373, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::Add(!0,!1) */,
{ 11045, 1384, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<taurus.unity.AssetEntity>>::TryGetValue(!0,!1&) */,
{ 11257, 1375, -1 } /* System.Void System.Collections.Generic.List`1<taurus.unity.AssetEntity>::.ctor() */,
{ 11025, 1384, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<taurus.unity.AssetEntity>>::set_Item(!0,!1) */,
{ 11273, 1375, -1 } /* System.Void System.Collections.Generic.List`1<taurus.unity.AssetEntity>::Add(!0) */,
{ 11268, 1375, -1 } /* !0 System.Collections.Generic.List`1<taurus.unity.AssetEntity>::get_Item(System.Int32) */,
{ 11317, 1375, -1 } /* System.Void System.Collections.Generic.List`1<taurus.unity.AssetEntity>::RemoveAt(System.Int32) */,
{ 11262, 1375, -1 } /* System.Int32 System.Collections.Generic.List`1<taurus.unity.AssetEntity>::get_Count() */,
{ 11024, 1369, -1 } /* !1 System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetPack>::get_Item(!0) */,
{ 11045, 1373, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::TryGetValue(!0,!1&) */,
{ 11043, 1373, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::Remove(!0) */,
{ 11300, 1365, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<taurus.unity.AssetConfig>::GetEnumerator() */,
{ 11349, 1365, -1 } /* !0 System.Collections.Generic.List`1/Enumerator<taurus.unity.AssetConfig>::get_Current() */,
{ 11347, 1365, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<taurus.unity.AssetConfig>::MoveNext() */,
{ 11346, 1365, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<taurus.unity.AssetConfig>::Dispose() */,
{ 11043, 1377, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::Remove(!0) */,
{ 11034, 1373, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::GetEnumerator() */,
{ 11066, 1373, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,taurus.unity.AssetEntity>::get_Current() */,
{ 10977, 1373, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,taurus.unity.AssetEntity>::get_Value() */,
{ 11065, 1373, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,taurus.unity.AssetEntity>::MoveNext() */,
{ 11067, 1373, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,taurus.unity.AssetEntity>::Dispose() */,
{ 11034, 1377, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::GetEnumerator() */,
{ 11066, 1377, -1 } /* System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.String,UnityEngine.AssetBundle>::get_Current() */,
{ 10977, 1377, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<System.String,UnityEngine.AssetBundle>::get_Value() */,
{ 11065, 1377, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.String,UnityEngine.AssetBundle>::MoveNext() */,
{ 11067, 1377, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.String,UnityEngine.AssetBundle>::Dispose() */,
{ 11030, 1366, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetConfig>::Clear() */,
{ 11030, 1369, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetPack>::Clear() */,
{ 11030, 467, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Boolean>::Clear() */,
{ 11030, 1377, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::Clear() */,
{ 11030, 1373, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::Clear() */,
{ 11030, 1384, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<taurus.unity.AssetEntity>>::Clear() */,
{ 11031, 467, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,System.Boolean>::ContainsKey(!0) */,
{ 11031, 1366, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetConfig>::ContainsKey(!0) */,
{ 11026, 1366, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetConfig>::Add(!0,!1) */,
{ 11031, 1369, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetPack>::ContainsKey(!0) */,
{ 11273, 1365, -1 } /* System.Void System.Collections.Generic.List`1<taurus.unity.AssetConfig>::Add(!0) */,
{ 11257, 1365, -1 } /* System.Void System.Collections.Generic.List`1<taurus.unity.AssetConfig>::.ctor() */,
{ 11026, 1369, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetPack>::Add(!0,!1) */,
{ 11026, 467, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Boolean>::Add(!0,!1) */,
{ 11007, 1366, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetConfig>::.ctor() */,
{ 11007, 1369, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetPack>::.ctor() */,
{ 11007, 1373, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,taurus.unity.AssetEntity>::.ctor() */,
{ 11007, 1377, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,UnityEngine.AssetBundle>::.ctor() */,
{ 11007, 467, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Boolean>::.ctor() */,
{ 11007, 1384, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.String,System.Collections.Generic.List`1<taurus.unity.AssetEntity>>::.ctor() */,
{ 33775, -1, 2535 } /* System.Object LuaInterface.ToLua::CheckObject<taurus.unity.LuaNetClient>(System.IntPtr,System.Int32) */,
{ 33841, -1, 1362 } /* System.Void LuaInterface.ToLua::PushValue<securityConnection>(System.IntPtr,T) */,
{ 21983, -1, 47 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.Boolean>(System.IntPtr) */,
{ 21983, -1, 7 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.Char>(System.IntPtr) */,
{ 21983, -1, 81 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.Double>(System.IntPtr) */,
{ 21983, -1, 95 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.Int16>(System.IntPtr) */,
{ 21983, -1, 16 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.Int32>(System.IntPtr) */,
{ 21983, -1, 37 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.Int64>(System.IntPtr) */,
{ 21983, -1, 108 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.SByte>(System.IntPtr) */,
{ 21983, -1, 109 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<System.Single>(System.IntPtr) */,
{ 22159, -1, 47 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.Boolean>(System.IntPtr) */,
{ 22159, -1, 7 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.Char>(System.IntPtr) */,
{ 22159, -1, 81 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.Double>(System.IntPtr) */,
{ 22159, -1, 95 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.Int16>(System.IntPtr) */,
{ 22159, -1, 16 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.Int32>(System.IntPtr) */,
{ 22159, -1, 37 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.Int64>(System.IntPtr) */,
{ 22159, -1, 108 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.SByte>(System.IntPtr) */,
{ 22159, -1, 109 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<System.Single>(System.IntPtr) */,
{ 953, -1, 2536 } /* R System.Array::UnsafeMov<System.Int32Enum,System.Int32>(S) */,
{ 953, -1, 2537 } /* R System.Array::UnsafeMov<System.UInt64Enum,System.Int64>(S) */,
{ 22131, -1, 47 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Boolean>(System.String,System.Object[]) */,
{ 22131, -1, 7 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Char>(System.String,System.Object[]) */,
{ 22131, -1, 81 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Double>(System.String,System.Object[]) */,
{ 22131, -1, 95 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Int16>(System.String,System.Object[]) */,
{ 22131, -1, 16 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Int32>(System.String,System.Object[]) */,
{ 22131, -1, 37 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Int64>(System.String,System.Object[]) */,
{ 22131, -1, 108 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.SByte>(System.String,System.Object[]) */,
{ 22131, -1, 109 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<System.Single>(System.String,System.Object[]) */,
{ 22132, -1, 16 } /* ReturnType UnityEngine.AndroidJavaObject::_CallStatic<System.Int32>(System.String,System.Object[]) */,
{ 33891, -1, 581 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Boolean,System.Object>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2538 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32,System.Object>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2539 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2540 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Object,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2541 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Object,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 33891, -1, 121 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Object>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2542 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33891, -1, 599 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2543 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2544 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Int32Enum,System.Int32Enum,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2545 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Int32Enum,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2546 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2536 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2547 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum,System.Int32,System.Int32Enum,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2548 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2549 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum,System.Int32>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2550 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 33890, -1, 90 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2551 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int64,System.Object,System.Int64,System.Int64>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2552 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33891, -1, 244 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2553 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2554 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 33891, -1, 188 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32>(System.IntPtr,System.Int32) */,
{ 33891, -1, 434 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2555 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Boolean,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2556 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Boolean>(System.IntPtr,System.Int32) */,
{ 33893, -1, 210 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Int32,System.Int32>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2557 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 33892, -1, 196 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Int32>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2558 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Int32Enum>(System.IntPtr,System.Int32) */,
{ 33896, -1, 2559 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.UInt32,System.Object,System.Int32Enum,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33896, -1, 2560 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.UInt32,System.Object,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33895, -1, 2561 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.UInt32,System.Object,System.Object,System.Object>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2562 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.UInt32>(System.IntPtr,System.Int32) */,
{ 33894, -1, 2563 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single,System.Int32,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2564 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single,System.Int32,System.Single>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2565 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2566 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single,System.Single,System.Single>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2567 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2568 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Color>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2569 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Matrix4x4>(System.IntPtr,System.Int32) */,
{ 33893, -1, 2570 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Quaternion,System.Single,System.Int32>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2571 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Quaternion,System.Single>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2572 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Quaternion>(System.IntPtr,System.Int32) */,
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{ 33891, -1, 2575 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Vector3>(System.IntPtr,System.Int32) */,
{ 33891, -1, 2576 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Vector4>(System.IntPtr,System.Int32) */,
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{ 33893, -1, 2593 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Object,System.Single>(System.IntPtr,System.Int32) */,
{ 33892, -1, 2594 } /* System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Vector3,UnityEngine.Vector3,System.Object>(System.IntPtr,System.Int32) */,
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{ 902, -1, 1388 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<LuaInterface.LuaFunction/FuncData>(T) */,
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{ 902, -1, 7 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Char>(T) */,
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{ 902, -1, 1010 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>(T) */,
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{ 902, -1, 999 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>(T) */,
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{ 902, -1, 401 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Net.HeaderVariantInfo>(T) */,
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{ 902, -1, 170 } /* System.Boolean System.Array::InternalArray__ICollection_Contains<System.Resources.ResourceLocator>(T) */,
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{ 843, -1, 1700 } /* System.Int32 System.Array::BinarySearch<FairyGUI.GPath/Segment>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 1701 } /* System.Int32 System.Array::BinarySearch<FairyGUI.GPathPoint>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 1190 } /* System.Int32 System.Array::BinarySearch<FairyGUI.TextField/CharPosition>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 47 } /* System.Int32 System.Array::BinarySearch<System.Boolean>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 6 } /* System.Int32 System.Array::BinarySearch<System.Byte>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 7 } /* System.Int32 System.Array::BinarySearch<System.Char>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 115 } /* System.Int32 System.Array::BinarySearch<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 16 } /* System.Int32 System.Array::BinarySearch<System.Int32>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 90 } /* System.Int32 System.Array::BinarySearch<System.Int32Enum>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 37 } /* System.Int32 System.Array::BinarySearch<System.Int64>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 109 } /* System.Int32 System.Array::BinarySearch<System.Single>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 21 } /* System.Int32 System.Array::BinarySearch<System.UInt32>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 82 } /* System.Int32 System.Array::BinarySearch<System.UInt64>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 569 } /* System.Int32 System.Array::BinarySearch<UnityEngine.AnimatorClipInfo>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 439 } /* System.Int32 System.Array::BinarySearch<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 450 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Color32>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 447 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Color>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 446 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Matrix4x4>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 943 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Networking.ChannelPacket>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 970 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Networking.ClientScene/PendingOwner>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 973 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Networking.LocalClient/InternalMsg>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 1004 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 1011 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 980 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 971 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 600 } /* System.Int32 System.Array::BinarySearch<UnityEngine.ParticleSystem/Particle>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 544 } /* System.Int32 System.Array::BinarySearch<UnityEngine.RaycastHit2D>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 437 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Rect>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 444 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 630 } /* System.Int32 System.Array::BinarySearch<UnityEngine.UIElements.FocusController/FocusedElement>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 463 } /* System.Int32 System.Array::BinarySearch<UnityEngine.UnitySynchronizationContext/WorkRequest>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 442 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Vector2>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 431 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Vector3>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 445 } /* System.Int32 System.Array::BinarySearch<UnityEngine.Vector4>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 849, -1, 1700 } /* System.Int32 System.Array::IndexOf<FairyGUI.GPath/Segment>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 1701 } /* System.Int32 System.Array::IndexOf<FairyGUI.GPathPoint>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 1190 } /* System.Int32 System.Array::IndexOf<FairyGUI.TextField/CharPosition>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 47 } /* System.Int32 System.Array::IndexOf<System.Boolean>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 6 } /* System.Int32 System.Array::IndexOf<System.Byte>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 7 } /* System.Int32 System.Array::IndexOf<System.Char>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 115 } /* System.Int32 System.Array::IndexOf<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 16 } /* System.Int32 System.Array::IndexOf<System.Int32>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 90 } /* System.Int32 System.Array::IndexOf<System.Int32Enum>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 37 } /* System.Int32 System.Array::IndexOf<System.Int64>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 109 } /* System.Int32 System.Array::IndexOf<System.Single>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 21 } /* System.Int32 System.Array::IndexOf<System.UInt32>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 569 } /* System.Int32 System.Array::IndexOf<UnityEngine.AnimatorClipInfo>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 439 } /* System.Int32 System.Array::IndexOf<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 450 } /* System.Int32 System.Array::IndexOf<UnityEngine.Color32>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 447 } /* System.Int32 System.Array::IndexOf<UnityEngine.Color>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 446 } /* System.Int32 System.Array::IndexOf<UnityEngine.Matrix4x4>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 943 } /* System.Int32 System.Array::IndexOf<UnityEngine.Networking.ChannelPacket>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 970 } /* System.Int32 System.Array::IndexOf<UnityEngine.Networking.ClientScene/PendingOwner>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 973 } /* System.Int32 System.Array::IndexOf<UnityEngine.Networking.LocalClient/InternalMsg>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 1004 } /* System.Int32 System.Array::IndexOf<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 1011 } /* System.Int32 System.Array::IndexOf<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 980 } /* System.Int32 System.Array::IndexOf<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 971 } /* System.Int32 System.Array::IndexOf<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 600 } /* System.Int32 System.Array::IndexOf<UnityEngine.ParticleSystem/Particle>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 544 } /* System.Int32 System.Array::IndexOf<UnityEngine.RaycastHit2D>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 437 } /* System.Int32 System.Array::IndexOf<UnityEngine.Rect>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 444 } /* System.Int32 System.Array::IndexOf<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 630 } /* System.Int32 System.Array::IndexOf<UnityEngine.UIElements.FocusController/FocusedElement>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 463 } /* System.Int32 System.Array::IndexOf<UnityEngine.UnitySynchronizationContext/WorkRequest>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 442 } /* System.Int32 System.Array::IndexOf<UnityEngine.Vector2>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 431 } /* System.Int32 System.Array::IndexOf<UnityEngine.Vector3>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 445 } /* System.Int32 System.Array::IndexOf<UnityEngine.Vector4>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 1700 } /* System.Int32 System.Array::IndexOfImpl<FairyGUI.GPath/Segment>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 1701 } /* System.Int32 System.Array::IndexOfImpl<FairyGUI.GPathPoint>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 1190 } /* System.Int32 System.Array::IndexOfImpl<FairyGUI.TextField/CharPosition>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 47 } /* System.Int32 System.Array::IndexOfImpl<System.Boolean>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 6 } /* System.Int32 System.Array::IndexOfImpl<System.Byte>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 7 } /* System.Int32 System.Array::IndexOfImpl<System.Char>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 115 } /* System.Int32 System.Array::IndexOfImpl<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 16 } /* System.Int32 System.Array::IndexOfImpl<System.Int32>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 90 } /* System.Int32 System.Array::IndexOfImpl<System.Int32Enum>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 37 } /* System.Int32 System.Array::IndexOfImpl<System.Int64>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 109 } /* System.Int32 System.Array::IndexOfImpl<System.Single>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 21 } /* System.Int32 System.Array::IndexOfImpl<System.UInt32>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 569 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.AnimatorClipInfo>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 439 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 450 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Color32>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 447 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Color>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 446 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Matrix4x4>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 943 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Networking.ChannelPacket>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 970 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Networking.ClientScene/PendingOwner>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 973 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Networking.LocalClient/InternalMsg>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 1004 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 1011 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 980 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 971 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 600 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.ParticleSystem/Particle>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 544 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.RaycastHit2D>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 437 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Rect>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 444 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 630 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.UIElements.FocusController/FocusedElement>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 463 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.UnitySynchronizationContext/WorkRequest>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 442 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Vector2>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 431 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Vector3>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 445 } /* System.Int32 System.Array::IndexOfImpl<UnityEngine.Vector4>(T[],T,System.Int32,System.Int32) */,
{ 908, -1, 1700 } /* System.Int32 System.Array::InternalArray__IndexOf<FairyGUI.GPath/Segment>(T) */,
{ 908, -1, 1701 } /* System.Int32 System.Array::InternalArray__IndexOf<FairyGUI.GPathPoint>(T) */,
{ 908, -1, 1190 } /* System.Int32 System.Array::InternalArray__IndexOf<FairyGUI.TextField/CharPosition>(T) */,
{ 908, -1, 1695 } /* System.Int32 System.Array::InternalArray__IndexOf<FairyGUI.UpdateContext/ClipInfo>(T) */,
{ 908, -1, 1618 } /* System.Int32 System.Array::InternalArray__IndexOf<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>(T) */,
{ 908, -1, 1388 } /* System.Int32 System.Array::InternalArray__IndexOf<LuaInterface.LuaFunction/FuncData>(T) */,
{ 908, -1, 15 } /* System.Int32 System.Array::InternalArray__IndexOf<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(T) */,
{ 908, -1, 20 } /* System.Int32 System.Array::InternalArray__IndexOf<Mono.Security.Uri/UriScheme>(T) */,
{ 908, -1, 413 } /* System.Int32 System.Array::InternalArray__IndexOf<System.ArraySegment`1<System.Byte>>(T) */,
{ 908, -1, 47 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Boolean>(T) */,
{ 908, -1, 6 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Byte>(T) */,
{ 908, -1, 398 } /* System.Int32 System.Array::InternalArray__IndexOf<System.ByteEnum>(T) */,
{ 908, -1, 7 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Char>(T) */,
{ 908, -1, 34 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.DictionaryEntry>(T) */,
{ 908, -1, 347 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>(T) */,
{ 908, -1, 984 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>(T) */,
{ 908, -1, 123 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>(T) */,
{ 908, -1, 1010 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>(T) */,
{ 908, -1, 905 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>(T) */,
{ 908, -1, 1432 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>(T) */,
{ 908, -1, 1454 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>(T) */,
{ 908, -1, 1381 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>(T) */,
{ 908, -1, 303 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>(T) */,
{ 908, -1, 535 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>(T) */,
{ 908, -1, 811 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>(T) */,
{ 908, -1, 1630 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(T) */,
{ 908, -1, 31 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>(T) */,
{ 908, -1, 171 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>(T) */,
{ 908, -1, 999 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>(T) */,
{ 908, -1, 1177 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>(T) */,
{ 908, -1, 803 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>(T) */,
{ 908, -1, 612 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(T) */,
{ 908, -1, 958 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>(T) */,
{ 908, -1, 949 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>(T) */,
{ 908, -1, 965 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>(T) */,
{ 908, -1, 778 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>(T) */,
{ 908, -1, 782 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(T) */,
{ 908, -1, 1003 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.HashSet`1/Slot<System.Int32>>(T) */,
{ 908, -1, 423 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.HashSet`1/Slot<System.Object>>(T) */,
{ 908, -1, 993 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>(T) */,
{ 908, -1, 115 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T) */,
{ 908, -1, 346 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>(T) */,
{ 908, -1, 983 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>(T) */,
{ 908, -1, 122 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>(T) */,
{ 908, -1, 1008 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>(T) */,
{ 908, -1, 899 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>(T) */,
{ 908, -1, 1431 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>(T) */,
{ 908, -1, 1453 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>(T) */,
{ 908, -1, 1380 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>(T) */,
{ 908, -1, 302 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>(T) */,
{ 908, -1, 534 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>(T) */,
{ 908, -1, 810 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>(T) */,
{ 908, -1, 1629 } /* System.Int32 System.Array::InternalArray__IndexOf<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(T) */,
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{ 10102, -1, 189 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskCache::CreateCacheableTask<System.Threading.Tasks.VoidTaskResult>(TResult) */,
{ 7380, 16, 2596 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.TaskFactory`1<System.Int32>::FromAsyncTrim<System.Object,System.IO.Stream/ReadWriteParameters>(TInstance,TArgs,System.Func`5<TInstance,TArgs,System.AsyncCallback,System.Object,System.IAsyncResult>,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
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{ 32969, -1, 47 } /* System.Void LuaInterface.LuaFunction::PushGeneric<System.Boolean>(T) */,
{ 32969, -1, 16 } /* System.Void LuaInterface.LuaFunction::PushGeneric<System.Int32>(T) */,
{ 32969, -1, 109 } /* System.Void LuaInterface.LuaFunction::PushGeneric<System.Single>(T) */,
{ 33372, -1, 47 } /* System.Void LuaInterface.LuaState::PushGeneric<System.Boolean>(T) */,
{ 33372, -1, 16 } /* System.Void LuaInterface.LuaState::PushGeneric<System.Int32>(T) */,
{ 33372, -1, 109 } /* System.Void LuaInterface.LuaState::PushGeneric<System.Single>(T) */,
{ 33839, -1, 47 } /* System.Void LuaInterface.ToLua::PushOut<System.Boolean>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
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{ 33839, -1, 7 } /* System.Void LuaInterface.ToLua::PushOut<System.Char>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
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{ 33839, -1, 109 } /* System.Void LuaInterface.ToLua::PushOut<System.Single>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33839, -1, 134 } /* System.Void LuaInterface.ToLua::PushOut<System.UInt16>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 33839, -1, 21 } /* System.Void LuaInterface.ToLua::PushOut<System.UInt32>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
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{ 900, -1, 1701 } /* System.Void System.Array::InternalArray__ICollection_Add<FairyGUI.GPathPoint>(T) */,
{ 900, -1, 1190 } /* System.Void System.Array::InternalArray__ICollection_Add<FairyGUI.TextField/CharPosition>(T) */,
{ 900, -1, 1695 } /* System.Void System.Array::InternalArray__ICollection_Add<FairyGUI.UpdateContext/ClipInfo>(T) */,
{ 900, -1, 1618 } /* System.Void System.Array::InternalArray__ICollection_Add<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>(T) */,
{ 900, -1, 1388 } /* System.Void System.Array::InternalArray__ICollection_Add<LuaInterface.LuaFunction/FuncData>(T) */,
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{ 900, -1, 47 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Boolean>(T) */,
{ 900, -1, 6 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Byte>(T) */,
{ 900, -1, 398 } /* System.Void System.Array::InternalArray__ICollection_Add<System.ByteEnum>(T) */,
{ 900, -1, 7 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Char>(T) */,
{ 900, -1, 34 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.DictionaryEntry>(T) */,
{ 900, -1, 347 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>(T) */,
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{ 900, -1, 782 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(T) */,
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{ 900, -1, 64 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Reflection.ParameterModifier>(T) */,
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{ 900, -1, 395 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Security.Cryptography.X509Certificates.X509ChainStatus>(T) */,
{ 900, -1, 109 } /* System.Void System.Array::InternalArray__ICollection_Add<System.Single>(T) */,
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{ 900, -1, 110 } /* System.Void System.Array::InternalArray__ICollection_Add<System.TimeSpan>(T) */,
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{ 900, -1, 324 } /* System.Void System.Array::InternalArray__ICollection_Add<System.UInt16Enum>(T) */,
{ 900, -1, 21 } /* System.Void System.Array::InternalArray__ICollection_Add<System.UInt32>(T) */,
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{ 900, -1, 618 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UIElements.EventDispatcher/EventRecord>(T) */,
{ 900, -1, 630 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UIElements.FocusController/FocusedElement>(T) */,
{ 900, -1, 777 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>(T) */,
{ 900, -1, 795 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UIElements.StyleSheets.StyleValue>(T) */,
{ 900, -1, 463 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.UnitySynchronizationContext/WorkRequest>(T) */,
{ 900, -1, 442 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Vector2>(T) */,
{ 900, -1, 431 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Vector3>(T) */,
{ 900, -1, 445 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.Vector4>(T) */,
{ 900, -1, 562 } /* System.Void System.Array::InternalArray__ICollection_Add<UnityEngine.jvalue>(T) */,
{ 903, -1, 1700 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<FairyGUI.GPath/Segment>(T[],System.Int32) */,
{ 903, -1, 1701 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<FairyGUI.GPathPoint>(T[],System.Int32) */,
{ 903, -1, 1190 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<FairyGUI.TextField/CharPosition>(T[],System.Int32) */,
{ 903, -1, 1695 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<FairyGUI.UpdateContext/ClipInfo>(T[],System.Int32) */,
{ 903, -1, 1618 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>(T[],System.Int32) */,
{ 903, -1, 1388 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<LuaInterface.LuaFunction/FuncData>(T[],System.Int32) */,
{ 903, -1, 15 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(T[],System.Int32) */,
{ 903, -1, 20 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<Mono.Security.Uri/UriScheme>(T[],System.Int32) */,
{ 903, -1, 413 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.ArraySegment`1<System.Byte>>(T[],System.Int32) */,
{ 903, -1, 47 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Boolean>(T[],System.Int32) */,
{ 903, -1, 6 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Byte>(T[],System.Int32) */,
{ 903, -1, 398 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.ByteEnum>(T[],System.Int32) */,
{ 903, -1, 7 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Char>(T[],System.Int32) */,
{ 903, -1, 34 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.DictionaryEntry>(T[],System.Int32) */,
{ 903, -1, 347 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>(T[],System.Int32) */,
{ 903, -1, 984 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>(T[],System.Int32) */,
{ 903, -1, 123 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>(T[],System.Int32) */,
{ 903, -1, 1010 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>(T[],System.Int32) */,
{ 903, -1, 905 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>(T[],System.Int32) */,
{ 903, -1, 1432 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>(T[],System.Int32) */,
{ 903, -1, 1454 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>(T[],System.Int32) */,
{ 903, -1, 1381 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>(T[],System.Int32) */,
{ 903, -1, 303 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>(T[],System.Int32) */,
{ 903, -1, 535 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>(T[],System.Int32) */,
{ 903, -1, 811 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>(T[],System.Int32) */,
{ 903, -1, 1630 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(T[],System.Int32) */,
{ 903, -1, 31 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>(T[],System.Int32) */,
{ 903, -1, 171 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>(T[],System.Int32) */,
{ 903, -1, 999 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>(T[],System.Int32) */,
{ 903, -1, 1177 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>(T[],System.Int32) */,
{ 903, -1, 803 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>(T[],System.Int32) */,
{ 903, -1, 612 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(T[],System.Int32) */,
{ 903, -1, 958 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>(T[],System.Int32) */,
{ 903, -1, 949 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>(T[],System.Int32) */,
{ 903, -1, 965 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>(T[],System.Int32) */,
{ 903, -1, 778 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>(T[],System.Int32) */,
{ 903, -1, 782 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(T[],System.Int32) */,
{ 903, -1, 1003 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.HashSet`1/Slot<System.Int32>>(T[],System.Int32) */,
{ 903, -1, 423 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.HashSet`1/Slot<System.Object>>(T[],System.Int32) */,
{ 903, -1, 993 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>(T[],System.Int32) */,
{ 903, -1, 115 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],System.Int32) */,
{ 903, -1, 346 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>(T[],System.Int32) */,
{ 903, -1, 983 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>(T[],System.Int32) */,
{ 903, -1, 122 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>(T[],System.Int32) */,
{ 903, -1, 1008 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>(T[],System.Int32) */,
{ 903, -1, 899 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>(T[],System.Int32) */,
{ 903, -1, 1431 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>(T[],System.Int32) */,
{ 903, -1, 1453 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>(T[],System.Int32) */,
{ 903, -1, 1380 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>(T[],System.Int32) */,
{ 903, -1, 302 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>(T[],System.Int32) */,
{ 903, -1, 534 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>(T[],System.Int32) */,
{ 903, -1, 810 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>(T[],System.Int32) */,
{ 903, -1, 1629 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(T[],System.Int32) */,
{ 903, -1, 30 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(T[],System.Int32) */,
{ 903, -1, 169 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>(T[],System.Int32) */,
{ 903, -1, 997 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>(T[],System.Int32) */,
{ 903, -1, 1176 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>(T[],System.Int32) */,
{ 903, -1, 801 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>(T[],System.Int32) */,
{ 903, -1, 610 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(T[],System.Int32) */,
{ 903, -1, 956 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>(T[],System.Int32) */,
{ 903, -1, 947 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>(T[],System.Int32) */,
{ 903, -1, 963 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>(T[],System.Int32) */,
{ 903, -1, 776 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>(T[],System.Int32) */,
{ 903, -1, 781 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(T[],System.Int32) */,
{ 903, -1, 319 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Collections.Hashtable/bucket>(T[],System.Int32) */,
{ 903, -1, 368 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.ComponentModel.AttributeCollection/AttributeEntry>(T[],System.Int32) */,
{ 903, -1, 59 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.DateTime>(T[],System.Int32) */,
{ 903, -1, 61 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Decimal>(T[],System.Int32) */,
{ 903, -1, 81 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Double>(T[],System.Int32) */,
{ 903, -1, 232 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Globalization.InternalCodePageDataItem>(T[],System.Int32) */,
{ 903, -1, 233 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Globalization.InternalEncodingDataItem>(T[],System.Int32) */,
{ 903, -1, 230 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Globalization.TimeSpanParse/TimeSpanToken>(T[],System.Int32) */,
{ 903, -1, 94 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Guid>(T[],System.Int32) */,
{ 903, -1, 95 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Int16>(T[],System.Int32) */,
{ 903, -1, 16 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Int32>(T[],System.Int32) */,
{ 903, -1, 90 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Int32Enum>(T[],System.Int32) */,
{ 903, -1, 37 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Int64>(T[],System.Int32) */,
{ 903, -1, 85 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.IntPtr>(T[],System.Int32) */,
{ 903, -1, 400 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Net.CookieTokenizer/RecognizedAttribute>(T[],System.Int32) */,
{ 903, -1, 401 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Net.HeaderVariantInfo>(T[],System.Int32) */,
{ 903, -1, 415 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Net.Sockets.Socket/WSABUF>(T[],System.Int32) */,
{ 903, -1, 1481 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Nullable`1<UnityEngine.RaycastHit>>(T[],System.Int32) */,
{ 903, -1, 151 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.ParameterizedStrings/FormatParam>(T[],System.Int32) */,
{ 903, -1, 176 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Reflection.CustomAttributeNamedArgument>(T[],System.Int32) */,
{ 903, -1, 166 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Reflection.CustomAttributeTypedArgument>(T[],System.Int32) */,
{ 903, -1, 64 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Reflection.ParameterModifier>(T[],System.Int32) */,
{ 903, -1, 170 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Resources.ResourceLocator>(T[],System.Int32) */,
{ 903, -1, 33 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Runtime.CompilerServices.Ephemeron>(T[],System.Int32) */,
{ 903, -1, 414 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Runtime.InteropServices.GCHandle>(T[],System.Int32) */,
{ 903, -1, 108 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.SByte>(T[],System.Int32) */,
{ 903, -1, 395 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Security.Cryptography.X509Certificates.X509ChainStatus>(T[],System.Int32) */,
{ 903, -1, 109 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Single>(T[],System.Int32) */,
{ 903, -1, 359 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>(T[],System.Int32) */,
{ 903, -1, 240 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.Threading.CancellationTokenRegistration>(T[],System.Int32) */,
{ 903, -1, 110 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.TimeSpan>(T[],System.Int32) */,
{ 903, -1, 134 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.UInt16>(T[],System.Int32) */,
{ 903, -1, 324 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.UInt16Enum>(T[],System.Int32) */,
{ 903, -1, 21 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.UInt32>(T[],System.Int32) */,
{ 903, -1, 329 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.UInt32Enum>(T[],System.Int32) */,
{ 903, -1, 82 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.UInt64>(T[],System.Int32) */,
{ 903, -1, 802 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<System.UInt64Enum>(T[],System.Int32) */,
{ 903, -1, 541 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.AccelerationEvent>(T[],System.Int32) */,
{ 903, -1, 569 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.AnimatorClipInfo>(T[],System.Int32) */,
{ 903, -1, 439 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],System.Int32) */,
{ 903, -1, 450 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Color32>(T[],System.Int32) */,
{ 903, -1, 447 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Color>(T[],System.Int32) */,
{ 903, -1, 547 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.ContactPoint2D>(T[],System.Int32) */,
{ 903, -1, 505 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.ContactPoint>(T[],System.Int32) */,
{ 903, -1, 499 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(T[],System.Int32) */,
{ 903, -1, 611 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>(T[],System.Int32) */,
{ 903, -1, 425 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Keyframe>(T[],System.Int32) */,
{ 903, -1, 477 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.LowLevel.PlayerLoopSystem>(T[],System.Int32) */,
{ 903, -1, 446 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Matrix4x4>(T[],System.Int32) */,
{ 903, -1, 943 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Networking.ChannelPacket>(T[],System.Int32) */,
{ 903, -1, 970 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Networking.ClientScene/PendingOwner>(T[],System.Int32) */,
{ 903, -1, 973 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Networking.LocalClient/InternalMsg>(T[],System.Int32) */,
{ 903, -1, 998 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Networking.NetworkBroadcastResult>(T[],System.Int32) */,
{ 903, -1, 957 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Networking.NetworkHash128>(T[],System.Int32) */,
{ 903, -1, 948 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Networking.NetworkInstanceId>(T[],System.Int32) */,
{ 903, -1, 1004 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>(T[],System.Int32) */,
{ 903, -1, 1009 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>(T[],System.Int32) */,
{ 903, -1, 1011 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>(T[],System.Int32) */,
{ 903, -1, 964 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Networking.NetworkSceneId>(T[],System.Int32) */,
{ 903, -1, 980 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>(T[],System.Int32) */,
{ 903, -1, 971 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>(T[],System.Int32) */,
{ 903, -1, 600 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.ParticleSystem/Particle>(T[],System.Int32) */,
{ 903, -1, 489 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Plane>(T[],System.Int32) */,
{ 903, -1, 495 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Playables.PlayableBinding>(T[],System.Int32) */,
{ 903, -1, 455 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Quaternion>(T[],System.Int32) */,
{ 903, -1, 544 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.RaycastHit2D>(T[],System.Int32) */,
{ 903, -1, 506 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.RaycastHit>(T[],System.Int32) */,
{ 903, -1, 437 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Rect>(T[],System.Int32) */,
{ 903, -1, 430 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.RenderBuffer>(T[],System.Int32) */,
{ 903, -1, 491 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Rendering.BatchVisibility>(T[],System.Int32) */,
{ 903, -1, 444 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],System.Int32) */,
{ 903, -1, 441 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Resolution>(T[],System.Int32) */,
{ 903, -1, 542 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.SendMouseEvents/HitInfo>(T[],System.Int32) */,
{ 903, -1, 592 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.SocialPlatforms.GameCenter.GcAchievementData>(T[],System.Int32) */,
{ 903, -1, 595 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.SocialPlatforms.GameCenter.GcScoreData>(T[],System.Int32) */,
{ 903, -1, 540 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Touch>(T[],System.Int32) */,
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{ 903, -1, 618 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.UIElements.EventDispatcher/EventRecord>(T[],System.Int32) */,
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{ 903, -1, 431 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Vector3>(T[],System.Int32) */,
{ 903, -1, 445 } /* System.Void System.Array::InternalArray__ICollection_CopyTo<UnityEngine.Vector4>(T[],System.Int32) */,
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{ 906, -1, 1701 } /* System.Void System.Array::InternalArray__Insert<FairyGUI.GPathPoint>(System.Int32,T) */,
{ 906, -1, 1190 } /* System.Void System.Array::InternalArray__Insert<FairyGUI.TextField/CharPosition>(System.Int32,T) */,
{ 906, -1, 1695 } /* System.Void System.Array::InternalArray__Insert<FairyGUI.UpdateContext/ClipInfo>(System.Int32,T) */,
{ 906, -1, 1618 } /* System.Void System.Array::InternalArray__Insert<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>(System.Int32,T) */,
{ 906, -1, 1388 } /* System.Void System.Array::InternalArray__Insert<LuaInterface.LuaFunction/FuncData>(System.Int32,T) */,
{ 906, -1, 15 } /* System.Void System.Array::InternalArray__Insert<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(System.Int32,T) */,
{ 906, -1, 20 } /* System.Void System.Array::InternalArray__Insert<Mono.Security.Uri/UriScheme>(System.Int32,T) */,
{ 906, -1, 413 } /* System.Void System.Array::InternalArray__Insert<System.ArraySegment`1<System.Byte>>(System.Int32,T) */,
{ 906, -1, 47 } /* System.Void System.Array::InternalArray__Insert<System.Boolean>(System.Int32,T) */,
{ 906, -1, 6 } /* System.Void System.Array::InternalArray__Insert<System.Byte>(System.Int32,T) */,
{ 906, -1, 398 } /* System.Void System.Array::InternalArray__Insert<System.ByteEnum>(System.Int32,T) */,
{ 906, -1, 7 } /* System.Void System.Array::InternalArray__Insert<System.Char>(System.Int32,T) */,
{ 906, -1, 34 } /* System.Void System.Array::InternalArray__Insert<System.Collections.DictionaryEntry>(System.Int32,T) */,
{ 906, -1, 347 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>(System.Int32,T) */,
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{ 906, -1, 1010 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>(System.Int32,T) */,
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{ 906, -1, 958 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>(System.Int32,T) */,
{ 906, -1, 949 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>(System.Int32,T) */,
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{ 906, -1, 782 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(System.Int32,T) */,
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{ 906, -1, 993 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>(System.Int32,T) */,
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{ 906, -1, 1008 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>(System.Int32,T) */,
{ 906, -1, 899 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>(System.Int32,T) */,
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{ 906, -1, 1453 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>(System.Int32,T) */,
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{ 906, -1, 302 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>(System.Int32,T) */,
{ 906, -1, 534 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>(System.Int32,T) */,
{ 906, -1, 810 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>(System.Int32,T) */,
{ 906, -1, 1629 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(System.Int32,T) */,
{ 906, -1, 30 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>(System.Int32,T) */,
{ 906, -1, 169 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>(System.Int32,T) */,
{ 906, -1, 997 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>(System.Int32,T) */,
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{ 906, -1, 610 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>(System.Int32,T) */,
{ 906, -1, 956 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>(System.Int32,T) */,
{ 906, -1, 947 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>(System.Int32,T) */,
{ 906, -1, 963 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>(System.Int32,T) */,
{ 906, -1, 776 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>(System.Int32,T) */,
{ 906, -1, 781 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>(System.Int32,T) */,
{ 906, -1, 319 } /* System.Void System.Array::InternalArray__Insert<System.Collections.Hashtable/bucket>(System.Int32,T) */,
{ 906, -1, 368 } /* System.Void System.Array::InternalArray__Insert<System.ComponentModel.AttributeCollection/AttributeEntry>(System.Int32,T) */,
{ 906, -1, 59 } /* System.Void System.Array::InternalArray__Insert<System.DateTime>(System.Int32,T) */,
{ 906, -1, 61 } /* System.Void System.Array::InternalArray__Insert<System.Decimal>(System.Int32,T) */,
{ 906, -1, 81 } /* System.Void System.Array::InternalArray__Insert<System.Double>(System.Int32,T) */,
{ 906, -1, 232 } /* System.Void System.Array::InternalArray__Insert<System.Globalization.InternalCodePageDataItem>(System.Int32,T) */,
{ 906, -1, 233 } /* System.Void System.Array::InternalArray__Insert<System.Globalization.InternalEncodingDataItem>(System.Int32,T) */,
{ 906, -1, 230 } /* System.Void System.Array::InternalArray__Insert<System.Globalization.TimeSpanParse/TimeSpanToken>(System.Int32,T) */,
{ 906, -1, 94 } /* System.Void System.Array::InternalArray__Insert<System.Guid>(System.Int32,T) */,
{ 906, -1, 95 } /* System.Void System.Array::InternalArray__Insert<System.Int16>(System.Int32,T) */,
{ 906, -1, 16 } /* System.Void System.Array::InternalArray__Insert<System.Int32>(System.Int32,T) */,
{ 906, -1, 90 } /* System.Void System.Array::InternalArray__Insert<System.Int32Enum>(System.Int32,T) */,
{ 906, -1, 37 } /* System.Void System.Array::InternalArray__Insert<System.Int64>(System.Int32,T) */,
{ 906, -1, 85 } /* System.Void System.Array::InternalArray__Insert<System.IntPtr>(System.Int32,T) */,
{ 906, -1, 400 } /* System.Void System.Array::InternalArray__Insert<System.Net.CookieTokenizer/RecognizedAttribute>(System.Int32,T) */,
{ 906, -1, 401 } /* System.Void System.Array::InternalArray__Insert<System.Net.HeaderVariantInfo>(System.Int32,T) */,
{ 906, -1, 415 } /* System.Void System.Array::InternalArray__Insert<System.Net.Sockets.Socket/WSABUF>(System.Int32,T) */,
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{ 906, -1, 151 } /* System.Void System.Array::InternalArray__Insert<System.ParameterizedStrings/FormatParam>(System.Int32,T) */,
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{ 906, -1, 324 } /* System.Void System.Array::InternalArray__Insert<System.UInt16Enum>(System.Int32,T) */,
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{ 859, -1, 970 } /* System.Void System.Array::Reverse<UnityEngine.Networking.ClientScene/PendingOwner>(T[],System.Int32,System.Int32) */,
{ 859, -1, 973 } /* System.Void System.Array::Reverse<UnityEngine.Networking.LocalClient/InternalMsg>(T[],System.Int32,System.Int32) */,
{ 859, -1, 1004 } /* System.Void System.Array::Reverse<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>(T[],System.Int32,System.Int32) */,
{ 859, -1, 1011 } /* System.Void System.Array::Reverse<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>(T[],System.Int32,System.Int32) */,
{ 859, -1, 980 } /* System.Void System.Array::Reverse<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>(T[],System.Int32,System.Int32) */,
{ 859, -1, 971 } /* System.Void System.Array::Reverse<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>(T[],System.Int32,System.Int32) */,
{ 859, -1, 600 } /* System.Void System.Array::Reverse<UnityEngine.ParticleSystem/Particle>(T[],System.Int32,System.Int32) */,
{ 859, -1, 544 } /* System.Void System.Array::Reverse<UnityEngine.RaycastHit2D>(T[],System.Int32,System.Int32) */,
{ 859, -1, 437 } /* System.Void System.Array::Reverse<UnityEngine.Rect>(T[],System.Int32,System.Int32) */,
{ 859, -1, 444 } /* System.Void System.Array::Reverse<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],System.Int32,System.Int32) */,
{ 859, -1, 630 } /* System.Void System.Array::Reverse<UnityEngine.UIElements.FocusController/FocusedElement>(T[],System.Int32,System.Int32) */,
{ 859, -1, 463 } /* System.Void System.Array::Reverse<UnityEngine.UnitySynchronizationContext/WorkRequest>(T[],System.Int32,System.Int32) */,
{ 859, -1, 442 } /* System.Void System.Array::Reverse<UnityEngine.Vector2>(T[],System.Int32,System.Int32) */,
{ 859, -1, 431 } /* System.Void System.Array::Reverse<UnityEngine.Vector3>(T[],System.Int32,System.Int32) */,
{ 859, -1, 445 } /* System.Void System.Array::Reverse<UnityEngine.Vector4>(T[],System.Int32,System.Int32) */,
{ 875, -1, 1700 } /* System.Void System.Array::Sort<FairyGUI.GPath/Segment>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1701 } /* System.Void System.Array::Sort<FairyGUI.GPathPoint>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1190 } /* System.Void System.Array::Sort<FairyGUI.TextField/CharPosition>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 47 } /* System.Void System.Array::Sort<System.Boolean>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 6 } /* System.Void System.Array::Sort<System.Byte>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 7 } /* System.Void System.Array::Sort<System.Char>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 115 } /* System.Void System.Array::Sort<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 16 } /* System.Void System.Array::Sort<System.Int32>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 90 } /* System.Void System.Array::Sort<System.Int32Enum>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 37 } /* System.Void System.Array::Sort<System.Int64>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 109 } /* System.Void System.Array::Sort<System.Single>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 21 } /* System.Void System.Array::Sort<System.UInt32>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 879, -1, 83 } /* System.Void System.Array::Sort<System.UInt64,System.Object>(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>) */,
{ 880, -1, 83 } /* System.Void System.Array::Sort<System.UInt64,System.Object>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 875, -1, 82 } /* System.Void System.Array::Sort<System.UInt64>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 569 } /* System.Void System.Array::Sort<UnityEngine.AnimatorClipInfo>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 439 } /* System.Void System.Array::Sort<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 450 } /* System.Void System.Array::Sort<UnityEngine.Color32>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 447 } /* System.Void System.Array::Sort<UnityEngine.Color>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 446 } /* System.Void System.Array::Sort<UnityEngine.Matrix4x4>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 943 } /* System.Void System.Array::Sort<UnityEngine.Networking.ChannelPacket>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 970 } /* System.Void System.Array::Sort<UnityEngine.Networking.ClientScene/PendingOwner>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 973 } /* System.Void System.Array::Sort<UnityEngine.Networking.LocalClient/InternalMsg>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1004 } /* System.Void System.Array::Sort<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1011 } /* System.Void System.Array::Sort<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 980 } /* System.Void System.Array::Sort<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 971 } /* System.Void System.Array::Sort<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 600 } /* System.Void System.Array::Sort<UnityEngine.ParticleSystem/Particle>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 544 } /* System.Void System.Array::Sort<UnityEngine.RaycastHit2D>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 437 } /* System.Void System.Array::Sort<UnityEngine.Rect>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 444 } /* System.Void System.Array::Sort<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 630 } /* System.Void System.Array::Sort<UnityEngine.UIElements.FocusController/FocusedElement>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 463 } /* System.Void System.Array::Sort<UnityEngine.UnitySynchronizationContext/WorkRequest>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 442 } /* System.Void System.Array::Sort<UnityEngine.Vector2>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 431 } /* System.Void System.Array::Sort<UnityEngine.Vector3>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 445 } /* System.Void System.Array::Sort<UnityEngine.Vector4>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10085, -1, 2597 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>,Mono.Net.Security.MobileAuthenticatedStream/<ProcessAuthentication>d__47>(TAwaiter&,TStateMachine&) */,
{ 10094, 47, 2598 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>,System.Threading.SemaphoreSlim/<WaitUntilCountOrTimeoutAsync>d__31>(TAwaiter&,TStateMachine&) */,
{ 10094, 16, 2599 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>,Mono.Net.Security.MobileAuthenticatedStream/<StartOperation>d__58>(TAwaiter&,TStateMachine&) */,
{ 10094, 0, 2181 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,Mono.Net.Security.AsyncProtocolRequest/<StartOperation>d__23>(TAwaiter&,TStateMachine&) */,
{ 10091, 0, 2175 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Object>::Start<Mono.Net.Security.AsyncProtocolRequest/<StartOperation>d__23>(TStateMachine&) */,
{ 10093, 189, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10093, 189, 2169 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitOnCompleted<System.Security.Cryptography.CryptoStream/HopToThreadPoolAwaitable,System.Security.Cryptography.CryptoStream/<WriteAsyncInternal>d__37>(TAwaiter&,TStateMachine&) */,
{ 10094, 189, 29 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Object,System.Object>(TAwaiter&,TStateMachine&) */,
{ 10094, 189, 2180 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,Mono.Net.Security.AsyncProtocolRequest/<ProcessOperation>d__24>(TAwaiter&,TStateMachine&) */,
{ 10094, 189, 2187 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,Mono.Net.Security.MobileAuthenticatedStream/<InnerWrite>d__67>(TAwaiter&,TStateMachine&) */,
{ 10094, 189, 2170 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable/ConfiguredTaskAwaiter,System.Security.Cryptography.CryptoStream/<WriteAsyncInternal>d__37>(TAwaiter&,TStateMachine&) */,
{ 10094, 189, 2179 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>,Mono.Net.Security.AsyncProtocolRequest/<ProcessOperation>d__24>(TAwaiter&,TStateMachine&) */,
{ 10094, 189, 2597 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Object>,Mono.Net.Security.MobileAuthenticatedStream/<ProcessAuthentication>d__47>(TAwaiter&,TStateMachine&) */,
{ 776, -1, 1700 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<FairyGUI.GPath/Segment>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 1701 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<FairyGUI.GPathPoint>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 1190 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<FairyGUI.TextField/CharPosition>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 47 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Boolean>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 6 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Byte>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 7 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Char>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 115 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 16 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Int32>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 90 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Int32Enum>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 37 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Int64>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 109 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.Single>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 21 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<System.UInt32>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 569 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.AnimatorClipInfo>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 439 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.BeforeRenderHelper/OrderBlock>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 450 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Color32>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 447 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Color>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 446 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Matrix4x4>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 943 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Networking.ChannelPacket>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 970 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Networking.ClientScene/PendingOwner>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 973 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Networking.LocalClient/InternalMsg>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 1004 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 1011 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 980 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 971 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 600 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.ParticleSystem/Particle>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 544 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.RaycastHit2D>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 437 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Rect>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 444 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Rendering.ReflectionProbeBlendInfo>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 630 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.UIElements.FocusController/FocusedElement>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 463 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.UnitySynchronizationContext/WorkRequest>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 442 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Vector2>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 431 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Vector3>(System.Object,System.ExceptionArgument) */,
{ 776, -1, 445 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<UnityEngine.Vector4>(System.Object,System.ExceptionArgument) */,
{ 17542, -1, 90 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::InternalEnumToInt<System.Int32Enum>(T&,System.Int32&) */,
{ 17540, -1, 6 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<System.Byte>(System.Void*,System.Int32,T) */,
{ 17540, -1, 16 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<System.Int32>(System.Void*,System.Int32,T) */,
{ 17540, -1, 499 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32,T) */,
{ 17540, -1, 600 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<UnityEngine.ParticleSystem/Particle>(System.Void*,System.Int32,T) */,
{ 17540, -1, 489 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<UnityEngine.Plane>(System.Void*,System.Int32,T) */,
{ 17540, -1, 491 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,T) */,
{ 20398, -1, 16 } /* System.Void UnityEngine.Assertions.Assert::AreEqual<System.Int32>(T,T,System.String,System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 19996, -1, 47 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<System.Boolean>(System.Object) */,
{ 19996, -1, 16 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<System.Int32>(System.Object) */,
{ 19996, -1, 109 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<System.Single>(System.Object) */,
{ 18718, -1, 445 } /* System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 19533, -1, 450 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Color32>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19532, -1, 109 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<System.Single>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19532, -1, 450 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<UnityEngine.Color32>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19532, -1, 447 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<UnityEngine.Color>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19532, -1, 446 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19532, -1, 437 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<UnityEngine.Rect>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 19532, -1, 445 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 32993, -1, 47 } /* T LuaInterface.LuaFunction::CheckValue<System.Boolean>() */,
{ 33395, -1, 47 } /* T LuaInterface.LuaState::CheckValue<System.Boolean>(System.Int32) */,
{ 904, -1, 1700 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<FairyGUI.GPath/Segment>(System.Int32) */,
{ 904, -1, 1701 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<FairyGUI.GPathPoint>(System.Int32) */,
{ 904, -1, 1190 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<FairyGUI.TextField/CharPosition>(System.Int32) */,
{ 904, -1, 1695 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<FairyGUI.UpdateContext/ClipInfo>(System.Int32) */,
{ 904, -1, 1618 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>(System.Int32) */,
{ 904, -1, 1388 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<LuaInterface.LuaFunction/FuncData>(System.Int32) */,
{ 904, -1, 15 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Mono.Globalization.Unicode.CodePointIndexer/TableRange>(System.Int32) */,
{ 904, -1, 20 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<Mono.Security.Uri/UriScheme>(System.Int32) */,
{ 904, -1, 413 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.ArraySegment`1<System.Byte>>(System.Int32) */,
{ 904, -1, 47 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Boolean>(System.Int32) */,
{ 904, -1, 6 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Byte>(System.Int32) */,
{ 904, -1, 398 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.ByteEnum>(System.Int32) */,
{ 904, -1, 7 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Char>(System.Int32) */,
{ 904, -1, 34 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.DictionaryEntry>(System.Int32) */,
{ 904, -1, 347 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>(System.Int32) */,
{ 904, -1, 984 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>(System.Int32) */,
{ 904, -1, 123 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>(System.Int32) */,
{ 904, -1, 1010 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>(System.Int32) */,
{ 904, -1, 905 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>(System.Int32) */,
{ 904, -1, 1432 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>(System.Int32) */,
{ 904, -1, 1454 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>(System.Int32) */,
{ 904, -1, 1381 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>(System.Int32) */,
{ 904, -1, 303 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>(System.Int32) */,
{ 904, -1, 535 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>(System.Int32) */,
{ 904, -1, 811 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>(System.Int32) */,
{ 904, -1, 1630 } /* T System.Array::InternalArray__IReadOnlyList_get_Item<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>(System.Int32) */,
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{ 909, -1, 21 } /* T System.Array::InternalArray__get_Item<System.UInt32>(System.Int32) */,
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{ 909, -1, 506 } /* T System.Array::InternalArray__get_Item<UnityEngine.RaycastHit>(System.Int32) */,
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{ 951, -1, 1701 } /* T System.Array::UnsafeLoad<FairyGUI.GPathPoint>(T[],System.Int32) */,
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{ 951, -1, 47 } /* T System.Array::UnsafeLoad<System.Boolean>(T[],System.Int32) */,
{ 951, -1, 6 } /* T System.Array::UnsafeLoad<System.Byte>(T[],System.Int32) */,
{ 951, -1, 7 } /* T System.Array::UnsafeLoad<System.Char>(T[],System.Int32) */,
{ 951, -1, 115 } /* T System.Array::UnsafeLoad<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>(T[],System.Int32) */,
{ 951, -1, 16 } /* T System.Array::UnsafeLoad<System.Int32>(T[],System.Int32) */,
{ 951, -1, 90 } /* T System.Array::UnsafeLoad<System.Int32Enum>(T[],System.Int32) */,
{ 951, -1, 37 } /* T System.Array::UnsafeLoad<System.Int64>(T[],System.Int32) */,
{ 951, -1, 109 } /* T System.Array::UnsafeLoad<System.Single>(T[],System.Int32) */,
{ 951, -1, 21 } /* T System.Array::UnsafeLoad<System.UInt32>(T[],System.Int32) */,
{ 951, -1, 569 } /* T System.Array::UnsafeLoad<UnityEngine.AnimatorClipInfo>(T[],System.Int32) */,
{ 951, -1, 439 } /* T System.Array::UnsafeLoad<UnityEngine.BeforeRenderHelper/OrderBlock>(T[],System.Int32) */,
{ 951, -1, 450 } /* T System.Array::UnsafeLoad<UnityEngine.Color32>(T[],System.Int32) */,
{ 951, -1, 447 } /* T System.Array::UnsafeLoad<UnityEngine.Color>(T[],System.Int32) */,
{ 951, -1, 446 } /* T System.Array::UnsafeLoad<UnityEngine.Matrix4x4>(T[],System.Int32) */,
{ 951, -1, 943 } /* T System.Array::UnsafeLoad<UnityEngine.Networking.ChannelPacket>(T[],System.Int32) */,
{ 951, -1, 970 } /* T System.Array::UnsafeLoad<UnityEngine.Networking.ClientScene/PendingOwner>(T[],System.Int32) */,
{ 951, -1, 973 } /* T System.Array::UnsafeLoad<UnityEngine.Networking.LocalClient/InternalMsg>(T[],System.Int32) */,
{ 951, -1, 1004 } /* T System.Array::UnsafeLoad<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>(T[],System.Int32) */,
{ 951, -1, 1011 } /* T System.Array::UnsafeLoad<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>(T[],System.Int32) */,
{ 951, -1, 980 } /* T System.Array::UnsafeLoad<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>(T[],System.Int32) */,
{ 951, -1, 971 } /* T System.Array::UnsafeLoad<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>(T[],System.Int32) */,
{ 951, -1, 600 } /* T System.Array::UnsafeLoad<UnityEngine.ParticleSystem/Particle>(T[],System.Int32) */,
{ 951, -1, 544 } /* T System.Array::UnsafeLoad<UnityEngine.RaycastHit2D>(T[],System.Int32) */,
{ 951, -1, 437 } /* T System.Array::UnsafeLoad<UnityEngine.Rect>(T[],System.Int32) */,
{ 951, -1, 444 } /* T System.Array::UnsafeLoad<UnityEngine.Rendering.ReflectionProbeBlendInfo>(T[],System.Int32) */,
{ 951, -1, 630 } /* T System.Array::UnsafeLoad<UnityEngine.UIElements.FocusController/FocusedElement>(T[],System.Int32) */,
{ 951, -1, 463 } /* T System.Array::UnsafeLoad<UnityEngine.UnitySynchronizationContext/WorkRequest>(T[],System.Int32) */,
{ 951, -1, 442 } /* T System.Array::UnsafeLoad<UnityEngine.Vector2>(T[],System.Int32) */,
{ 951, -1, 431 } /* T System.Array::UnsafeLoad<UnityEngine.Vector3>(T[],System.Int32) */,
{ 951, -1, 445 } /* T System.Array::UnsafeLoad<UnityEngine.Vector4>(T[],System.Int32) */,
{ 17539, -1, 6 } /* T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement<System.Byte>(System.Void*,System.Int32) */,
{ 17539, -1, 16 } /* T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement<System.Int32>(System.Void*,System.Int32) */,
{ 17539, -1, 499 } /* T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement<UnityEngine.Experimental.GlobalIllumination.LightDataGI>(System.Void*,System.Int32) */,
{ 17539, -1, 600 } /* T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement<UnityEngine.ParticleSystem/Particle>(System.Void*,System.Int32) */,
{ 17539, -1, 489 } /* T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement<UnityEngine.Plane>(System.Void*,System.Int32) */,
{ 17539, -1, 491 } /* T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32) */,
{ 946, -1, 1695 } /* T[] System.Array::Empty<FairyGUI.UpdateContext/ClipInfo>() */,
{ 946, -1, 1388 } /* T[] System.Array::Empty<LuaInterface.LuaFunction/FuncData>() */,
{ 946, -1, 37 } /* T[] System.Array::Empty<System.Int64>() */,
{ 946, -1, 943 } /* T[] System.Array::Empty<UnityEngine.Networking.ChannelPacket>() */,
{ 946, -1, 973 } /* T[] System.Array::Empty<UnityEngine.Networking.LocalClient/InternalMsg>() */,
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{ 946, -1, 618 } /* T[] System.Array::Empty<UnityEngine.UIElements.EventDispatcher/EventRecord>() */,
{ 18714, -1, 431 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32) */,
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{ 24180, 7, -1 } /* System.Int32 ArrayPool`1<System.Char>::GetSlot(System.Int32) */,
{ 33075, 47, -1 } /* System.Void LuaInterface.LuaOut`1<System.Boolean>::.ctor() */,
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{ 33075, 7, -1 } /* System.Void LuaInterface.LuaOut`1<System.Char>::.ctor() */,
{ 33075, 81, -1 } /* System.Void LuaInterface.LuaOut`1<System.Double>::.ctor() */,
{ 33075, 95, -1 } /* System.Void LuaInterface.LuaOut`1<System.Int16>::.ctor() */,
{ 33075, 16, -1 } /* System.Void LuaInterface.LuaOut`1<System.Int32>::.ctor() */,
{ 33075, 37, -1 } /* System.Void LuaInterface.LuaOut`1<System.Int64>::.ctor() */,
{ 33075, 108, -1 } /* System.Void LuaInterface.LuaOut`1<System.SByte>::.ctor() */,
{ 33075, 109, -1 } /* System.Void LuaInterface.LuaOut`1<System.Single>::.ctor() */,
{ 33075, 134, -1 } /* System.Void LuaInterface.LuaOut`1<System.UInt16>::.ctor() */,
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{ 33075, 82, -1 } /* System.Void LuaInterface.LuaOut`1<System.UInt64>::.ctor() */,
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{ 33921, 1155, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::SelectPush() */,
{ 33922, 1155, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::PushValue(System.IntPtr,T) */,
{ 33923, 1155, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::PushObject(System.IntPtr,T) */,
{ 33924, 1155, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::PushArray(System.IntPtr,T) */,
{ 33925, 1155, -1 } /* T LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1155, -1 } /* T LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1155, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.GlyphInfo>::.cctor() */,
{ 33920, 1165, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.Margin>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1165, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<FairyGUI.Margin>::SelectPush() */,
{ 33922, 1165, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.Margin>::PushValue(System.IntPtr,T) */,
{ 33923, 1165, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.Margin>::PushObject(System.IntPtr,T) */,
{ 33924, 1165, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.Margin>::PushArray(System.IntPtr,T) */,
{ 33925, 1165, -1 } /* T LuaInterface.StackTraits`1<FairyGUI.Margin>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1165, -1 } /* T LuaInterface.StackTraits`1<FairyGUI.Margin>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1165, -1 } /* System.Void LuaInterface.StackTraits`1<FairyGUI.Margin>::.cctor() */,
{ 33921, 1486, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::SelectPush() */,
{ 33922, 1486, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::PushValue(System.IntPtr,T) */,
{ 33923, 1486, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::PushObject(System.IntPtr,T) */,
{ 33924, 1486, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::PushArray(System.IntPtr,T) */,
{ 33925, 1486, -1 } /* T LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1486, -1 } /* T LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1486, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.LuaByteBuffer>::.cctor() */,
{ 33921, 1616, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<LuaInterface.nil>::SelectPush() */,
{ 33922, 1616, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.nil>::PushValue(System.IntPtr,T) */,
{ 33923, 1616, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.nil>::PushObject(System.IntPtr,T) */,
{ 33924, 1616, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.nil>::PushArray(System.IntPtr,T) */,
{ 33925, 1616, -1 } /* T LuaInterface.StackTraits`1<LuaInterface.nil>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1616, -1 } /* T LuaInterface.StackTraits`1<LuaInterface.nil>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1616, -1 } /* System.Void LuaInterface.StackTraits`1<LuaInterface.nil>::.cctor() */,
{ 33921, 47, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Boolean>::SelectPush() */,
{ 33922, 47, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean>::PushValue(System.IntPtr,T) */,
{ 33923, 47, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean>::PushObject(System.IntPtr,T) */,
{ 33924, 47, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean>::PushArray(System.IntPtr,T) */,
{ 33925, 47, -1 } /* T LuaInterface.StackTraits`1<System.Boolean>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 47, -1 } /* T LuaInterface.StackTraits`1<System.Boolean>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 47, -1 } /* System.Void LuaInterface.StackTraits`1<System.Boolean>::.cctor() */,
{ 33921, 6, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Byte>::SelectPush() */,
{ 33922, 6, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte>::PushValue(System.IntPtr,T) */,
{ 33923, 6, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte>::PushObject(System.IntPtr,T) */,
{ 33924, 6, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte>::PushArray(System.IntPtr,T) */,
{ 33925, 6, -1 } /* T LuaInterface.StackTraits`1<System.Byte>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 6, -1 } /* T LuaInterface.StackTraits`1<System.Byte>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 6, -1 } /* System.Void LuaInterface.StackTraits`1<System.Byte>::.cctor() */,
{ 33921, 7, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Char>::SelectPush() */,
{ 33922, 7, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char>::PushValue(System.IntPtr,T) */,
{ 33923, 7, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char>::PushObject(System.IntPtr,T) */,
{ 33924, 7, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char>::PushArray(System.IntPtr,T) */,
{ 33925, 7, -1 } /* T LuaInterface.StackTraits`1<System.Char>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 7, -1 } /* T LuaInterface.StackTraits`1<System.Char>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 7, -1 } /* System.Void LuaInterface.StackTraits`1<System.Char>::.cctor() */,
{ 33920, 59, -1 } /* System.Void LuaInterface.StackTraits`1<System.DateTime>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 59, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.DateTime>::SelectPush() */,
{ 33922, 59, -1 } /* System.Void LuaInterface.StackTraits`1<System.DateTime>::PushValue(System.IntPtr,T) */,
{ 33923, 59, -1 } /* System.Void LuaInterface.StackTraits`1<System.DateTime>::PushObject(System.IntPtr,T) */,
{ 33924, 59, -1 } /* System.Void LuaInterface.StackTraits`1<System.DateTime>::PushArray(System.IntPtr,T) */,
{ 33925, 59, -1 } /* T LuaInterface.StackTraits`1<System.DateTime>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 59, -1 } /* T LuaInterface.StackTraits`1<System.DateTime>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 59, -1 } /* System.Void LuaInterface.StackTraits`1<System.DateTime>::.cctor() */,
{ 33921, 61, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Decimal>::SelectPush() */,
{ 33922, 61, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal>::PushValue(System.IntPtr,T) */,
{ 33923, 61, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal>::PushObject(System.IntPtr,T) */,
{ 33924, 61, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal>::PushArray(System.IntPtr,T) */,
{ 33925, 61, -1 } /* T LuaInterface.StackTraits`1<System.Decimal>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 61, -1 } /* T LuaInterface.StackTraits`1<System.Decimal>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 61, -1 } /* System.Void LuaInterface.StackTraits`1<System.Decimal>::.cctor() */,
{ 33921, 81, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Double>::SelectPush() */,
{ 33922, 81, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double>::PushValue(System.IntPtr,T) */,
{ 33923, 81, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double>::PushObject(System.IntPtr,T) */,
{ 33924, 81, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double>::PushArray(System.IntPtr,T) */,
{ 33925, 81, -1 } /* T LuaInterface.StackTraits`1<System.Double>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 81, -1 } /* T LuaInterface.StackTraits`1<System.Double>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 81, -1 } /* System.Void LuaInterface.StackTraits`1<System.Double>::.cctor() */,
{ 33920, 94, -1 } /* System.Void LuaInterface.StackTraits`1<System.Guid>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 94, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Guid>::SelectPush() */,
{ 33922, 94, -1 } /* System.Void LuaInterface.StackTraits`1<System.Guid>::PushValue(System.IntPtr,T) */,
{ 33923, 94, -1 } /* System.Void LuaInterface.StackTraits`1<System.Guid>::PushObject(System.IntPtr,T) */,
{ 33924, 94, -1 } /* System.Void LuaInterface.StackTraits`1<System.Guid>::PushArray(System.IntPtr,T) */,
{ 33925, 94, -1 } /* T LuaInterface.StackTraits`1<System.Guid>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 94, -1 } /* T LuaInterface.StackTraits`1<System.Guid>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 94, -1 } /* System.Void LuaInterface.StackTraits`1<System.Guid>::.cctor() */,
{ 33921, 95, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Int16>::SelectPush() */,
{ 33922, 95, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16>::PushValue(System.IntPtr,T) */,
{ 33923, 95, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16>::PushObject(System.IntPtr,T) */,
{ 33924, 95, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16>::PushArray(System.IntPtr,T) */,
{ 33925, 95, -1 } /* T LuaInterface.StackTraits`1<System.Int16>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 95, -1 } /* T LuaInterface.StackTraits`1<System.Int16>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 95, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int16>::.cctor() */,
{ 33921, 16, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Int32>::SelectPush() */,
{ 33922, 16, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32>::PushValue(System.IntPtr,T) */,
{ 33923, 16, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32>::PushObject(System.IntPtr,T) */,
{ 33924, 16, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32>::PushArray(System.IntPtr,T) */,
{ 33925, 16, -1 } /* T LuaInterface.StackTraits`1<System.Int32>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 16, -1 } /* T LuaInterface.StackTraits`1<System.Int32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 16, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32>::.cctor() */,
{ 33920, 90, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32Enum>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 90, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Int32Enum>::SelectPush() */,
{ 33922, 90, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32Enum>::PushValue(System.IntPtr,T) */,
{ 33923, 90, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32Enum>::PushObject(System.IntPtr,T) */,
{ 33924, 90, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32Enum>::PushArray(System.IntPtr,T) */,
{ 33925, 90, -1 } /* T LuaInterface.StackTraits`1<System.Int32Enum>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 90, -1 } /* T LuaInterface.StackTraits`1<System.Int32Enum>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 90, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int32Enum>::.cctor() */,
{ 33921, 37, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Int64>::SelectPush() */,
{ 33922, 37, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64>::PushValue(System.IntPtr,T) */,
{ 33923, 37, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64>::PushObject(System.IntPtr,T) */,
{ 33924, 37, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64>::PushArray(System.IntPtr,T) */,
{ 33925, 37, -1 } /* T LuaInterface.StackTraits`1<System.Int64>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 37, -1 } /* T LuaInterface.StackTraits`1<System.Int64>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 37, -1 } /* System.Void LuaInterface.StackTraits`1<System.Int64>::.cctor() */,
{ 33921, 85, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.IntPtr>::SelectPush() */,
{ 33922, 85, -1 } /* System.Void LuaInterface.StackTraits`1<System.IntPtr>::PushValue(System.IntPtr,T) */,
{ 33923, 85, -1 } /* System.Void LuaInterface.StackTraits`1<System.IntPtr>::PushObject(System.IntPtr,T) */,
{ 33924, 85, -1 } /* System.Void LuaInterface.StackTraits`1<System.IntPtr>::PushArray(System.IntPtr,T) */,
{ 33925, 85, -1 } /* T LuaInterface.StackTraits`1<System.IntPtr>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 85, -1 } /* T LuaInterface.StackTraits`1<System.IntPtr>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 85, -1 } /* System.Void LuaInterface.StackTraits`1<System.IntPtr>::.cctor() */,
{ 33921, 1468, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::SelectPush() */,
{ 33922, 1468, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::PushValue(System.IntPtr,T) */,
{ 33923, 1468, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::PushObject(System.IntPtr,T) */,
{ 33924, 1468, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::PushArray(System.IntPtr,T) */,
{ 33925, 1468, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1468, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1468, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Boolean>>::.cctor() */,
{ 33921, 1460, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::SelectPush() */,
{ 33922, 1460, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::PushValue(System.IntPtr,T) */,
{ 33923, 1460, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::PushObject(System.IntPtr,T) */,
{ 33924, 1460, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::PushArray(System.IntPtr,T) */,
{ 33925, 1460, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1460, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1460, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Byte>>::.cctor() */,
{ 33921, 1463, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::SelectPush() */,
{ 33922, 1463, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::PushValue(System.IntPtr,T) */,
{ 33923, 1463, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::PushObject(System.IntPtr,T) */,
{ 33924, 1463, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::PushArray(System.IntPtr,T) */,
{ 33925, 1463, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1463, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1463, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Char>>::.cctor() */,
{ 33921, 1465, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::SelectPush() */,
{ 33922, 1465, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::PushValue(System.IntPtr,T) */,
{ 33923, 1465, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::PushObject(System.IntPtr,T) */,
{ 33924, 1465, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::PushArray(System.IntPtr,T) */,
{ 33925, 1465, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1465, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1465, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Decimal>>::.cctor() */,
{ 33921, 1467, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::SelectPush() */,
{ 33922, 1467, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::PushValue(System.IntPtr,T) */,
{ 33923, 1467, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::PushObject(System.IntPtr,T) */,
{ 33924, 1467, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::PushArray(System.IntPtr,T) */,
{ 33925, 1467, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1467, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1467, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Double>>::.cctor() */,
{ 33921, 1461, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::SelectPush() */,
{ 33922, 1461, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::PushValue(System.IntPtr,T) */,
{ 33923, 1461, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::PushObject(System.IntPtr,T) */,
{ 33924, 1461, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::PushArray(System.IntPtr,T) */,
{ 33925, 1461, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1461, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1461, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int16>>::.cctor() */,
{ 33921, 335, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::SelectPush() */,
{ 33922, 335, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::PushValue(System.IntPtr,T) */,
{ 33923, 335, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::PushObject(System.IntPtr,T) */,
{ 33924, 335, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::PushArray(System.IntPtr,T) */,
{ 33925, 335, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 335, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 335, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int32>>::.cctor() */,
{ 33921, 1469, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::SelectPush() */,
{ 33922, 1469, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::PushValue(System.IntPtr,T) */,
{ 33923, 1469, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::PushObject(System.IntPtr,T) */,
{ 33924, 1469, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::PushArray(System.IntPtr,T) */,
{ 33925, 1469, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1469, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1469, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Int64>>::.cctor() */,
{ 33921, 1459, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::SelectPush() */,
{ 33922, 1459, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::PushValue(System.IntPtr,T) */,
{ 33923, 1459, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::PushObject(System.IntPtr,T) */,
{ 33924, 1459, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::PushArray(System.IntPtr,T) */,
{ 33925, 1459, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1459, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1459, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.SByte>>::.cctor() */,
{ 33921, 1466, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::SelectPush() */,
{ 33922, 1466, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::PushValue(System.IntPtr,T) */,
{ 33923, 1466, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::PushObject(System.IntPtr,T) */,
{ 33924, 1466, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::PushArray(System.IntPtr,T) */,
{ 33925, 1466, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1466, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1466, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.Single>>::.cctor() */,
{ 33921, 1462, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::SelectPush() */,
{ 33922, 1462, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::PushValue(System.IntPtr,T) */,
{ 33923, 1462, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::PushObject(System.IntPtr,T) */,
{ 33924, 1462, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::PushArray(System.IntPtr,T) */,
{ 33925, 1462, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1462, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1462, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt16>>::.cctor() */,
{ 33921, 1464, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::SelectPush() */,
{ 33922, 1464, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::PushValue(System.IntPtr,T) */,
{ 33923, 1464, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::PushObject(System.IntPtr,T) */,
{ 33924, 1464, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::PushArray(System.IntPtr,T) */,
{ 33925, 1464, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1464, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1464, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt32>>::.cctor() */,
{ 33921, 1470, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::SelectPush() */,
{ 33922, 1470, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::PushValue(System.IntPtr,T) */,
{ 33923, 1470, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::PushObject(System.IntPtr,T) */,
{ 33924, 1470, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::PushArray(System.IntPtr,T) */,
{ 33925, 1470, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1470, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1470, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<System.UInt64>>::.cctor() */,
{ 33921, 1478, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::SelectPush() */,
{ 33922, 1478, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::PushValue(System.IntPtr,T) */,
{ 33923, 1478, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::PushObject(System.IntPtr,T) */,
{ 33924, 1478, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::PushArray(System.IntPtr,T) */,
{ 33925, 1478, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1478, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1478, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Bounds>>::.cctor() */,
{ 33921, 1475, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::SelectPush() */,
{ 33922, 1475, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::PushValue(System.IntPtr,T) */,
{ 33923, 1475, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::PushObject(System.IntPtr,T) */,
{ 33924, 1475, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::PushArray(System.IntPtr,T) */,
{ 33925, 1475, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1475, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1475, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Color>>::.cctor() */,
{ 33921, 1480, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::SelectPush() */,
{ 33922, 1480, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::PushValue(System.IntPtr,T) */,
{ 33923, 1480, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::PushObject(System.IntPtr,T) */,
{ 33924, 1480, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::PushArray(System.IntPtr,T) */,
{ 33925, 1480, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1480, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1480, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::.cctor() */,
{ 33921, 1473, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::SelectPush() */,
{ 33922, 1473, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::PushValue(System.IntPtr,T) */,
{ 33923, 1473, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::PushObject(System.IntPtr,T) */,
{ 33924, 1473, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::PushArray(System.IntPtr,T) */,
{ 33925, 1473, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1473, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1473, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::.cctor() */,
{ 33921, 1477, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::SelectPush() */,
{ 33922, 1477, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::PushValue(System.IntPtr,T) */,
{ 33923, 1477, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::PushObject(System.IntPtr,T) */,
{ 33924, 1477, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::PushArray(System.IntPtr,T) */,
{ 33925, 1477, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1477, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1477, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Ray>>::.cctor() */,
{ 33921, 1481, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::SelectPush() */,
{ 33922, 1481, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::PushValue(System.IntPtr,T) */,
{ 33923, 1481, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::PushObject(System.IntPtr,T) */,
{ 33924, 1481, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::PushArray(System.IntPtr,T) */,
{ 33925, 1481, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1481, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1481, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::.cctor() */,
{ 33921, 1479, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::SelectPush() */,
{ 33922, 1479, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::PushValue(System.IntPtr,T) */,
{ 33923, 1479, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::PushObject(System.IntPtr,T) */,
{ 33924, 1479, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::PushArray(System.IntPtr,T) */,
{ 33925, 1479, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1479, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1479, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Touch>>::.cctor() */,
{ 33921, 1474, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::SelectPush() */,
{ 33922, 1474, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::PushValue(System.IntPtr,T) */,
{ 33923, 1474, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::PushObject(System.IntPtr,T) */,
{ 33924, 1474, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::PushArray(System.IntPtr,T) */,
{ 33925, 1474, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1474, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1474, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector2>>::.cctor() */,
{ 33921, 1472, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::SelectPush() */,
{ 33922, 1472, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::PushValue(System.IntPtr,T) */,
{ 33923, 1472, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::PushObject(System.IntPtr,T) */,
{ 33924, 1472, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::PushArray(System.IntPtr,T) */,
{ 33925, 1472, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1472, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1472, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector3>>::.cctor() */,
{ 33921, 1476, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::SelectPush() */,
{ 33922, 1476, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::PushValue(System.IntPtr,T) */,
{ 33923, 1476, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::PushObject(System.IntPtr,T) */,
{ 33924, 1476, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::PushArray(System.IntPtr,T) */,
{ 33925, 1476, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1476, -1 } /* T LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1476, -1 } /* System.Void LuaInterface.StackTraits`1<System.Nullable`1<UnityEngine.Vector4>>::.cctor() */,
{ 33920, 1035, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1035, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::SelectPush() */,
{ 33922, 1035, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::PushValue(System.IntPtr,T) */,
{ 33923, 1035, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::PushObject(System.IntPtr,T) */,
{ 33924, 1035, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::PushArray(System.IntPtr,T) */,
{ 33925, 1035, -1 } /* T LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1035, -1 } /* T LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1035, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.InterfaceMapping>::.cctor() */,
{ 33920, 64, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 64, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::SelectPush() */,
{ 33922, 64, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::PushValue(System.IntPtr,T) */,
{ 33923, 64, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::PushObject(System.IntPtr,T) */,
{ 33924, 64, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::PushArray(System.IntPtr,T) */,
{ 33925, 64, -1 } /* T LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 64, -1 } /* T LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 64, -1 } /* System.Void LuaInterface.StackTraits`1<System.Reflection.ParameterModifier>::.cctor() */,
{ 33920, 1027, -1 } /* System.Void LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1027, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::SelectPush() */,
{ 33922, 1027, -1 } /* System.Void LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::PushValue(System.IntPtr,T) */,
{ 33923, 1027, -1 } /* System.Void LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::PushObject(System.IntPtr,T) */,
{ 33924, 1027, -1 } /* System.Void LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::PushArray(System.IntPtr,T) */,
{ 33925, 1027, -1 } /* T LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1027, -1 } /* T LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1027, -1 } /* System.Void LuaInterface.StackTraits`1<System.Runtime.Serialization.StreamingContext>::.cctor() */,
{ 33920, 1032, -1 } /* System.Void LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1032, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::SelectPush() */,
{ 33922, 1032, -1 } /* System.Void LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::PushValue(System.IntPtr,T) */,
{ 33923, 1032, -1 } /* System.Void LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::PushObject(System.IntPtr,T) */,
{ 33924, 1032, -1 } /* System.Void LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::PushArray(System.IntPtr,T) */,
{ 33925, 1032, -1 } /* T LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1032, -1 } /* T LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1032, -1 } /* System.Void LuaInterface.StackTraits`1<System.RuntimeTypeHandle>::.cctor() */,
{ 33921, 108, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.SByte>::SelectPush() */,
{ 33922, 108, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte>::PushValue(System.IntPtr,T) */,
{ 33923, 108, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte>::PushObject(System.IntPtr,T) */,
{ 33924, 108, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte>::PushArray(System.IntPtr,T) */,
{ 33925, 108, -1 } /* T LuaInterface.StackTraits`1<System.SByte>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 108, -1 } /* T LuaInterface.StackTraits`1<System.SByte>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 108, -1 } /* System.Void LuaInterface.StackTraits`1<System.SByte>::.cctor() */,
{ 33921, 109, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.Single>::SelectPush() */,
{ 33922, 109, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single>::PushValue(System.IntPtr,T) */,
{ 33923, 109, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single>::PushObject(System.IntPtr,T) */,
{ 33924, 109, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single>::PushArray(System.IntPtr,T) */,
{ 33925, 109, -1 } /* T LuaInterface.StackTraits`1<System.Single>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 109, -1 } /* T LuaInterface.StackTraits`1<System.Single>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 109, -1 } /* System.Void LuaInterface.StackTraits`1<System.Single>::.cctor() */,
{ 33921, 134, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.UInt16>::SelectPush() */,
{ 33922, 134, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16>::PushValue(System.IntPtr,T) */,
{ 33923, 134, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16>::PushObject(System.IntPtr,T) */,
{ 33924, 134, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16>::PushArray(System.IntPtr,T) */,
{ 33925, 134, -1 } /* T LuaInterface.StackTraits`1<System.UInt16>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 134, -1 } /* T LuaInterface.StackTraits`1<System.UInt16>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 134, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt16>::.cctor() */,
{ 33921, 21, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.UInt32>::SelectPush() */,
{ 33922, 21, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32>::PushValue(System.IntPtr,T) */,
{ 33923, 21, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32>::PushObject(System.IntPtr,T) */,
{ 33924, 21, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32>::PushArray(System.IntPtr,T) */,
{ 33925, 21, -1 } /* T LuaInterface.StackTraits`1<System.UInt32>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 21, -1 } /* T LuaInterface.StackTraits`1<System.UInt32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 21, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt32>::.cctor() */,
{ 33921, 82, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.UInt64>::SelectPush() */,
{ 33922, 82, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64>::PushValue(System.IntPtr,T) */,
{ 33923, 82, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64>::PushObject(System.IntPtr,T) */,
{ 33924, 82, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64>::PushArray(System.IntPtr,T) */,
{ 33925, 82, -1 } /* T LuaInterface.StackTraits`1<System.UInt64>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 82, -1 } /* T LuaInterface.StackTraits`1<System.UInt64>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 82, -1 } /* System.Void LuaInterface.StackTraits`1<System.UInt64>::.cctor() */,
{ 33921, 1482, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<System.UIntPtr>::SelectPush() */,
{ 33922, 1482, -1 } /* System.Void LuaInterface.StackTraits`1<System.UIntPtr>::PushValue(System.IntPtr,T) */,
{ 33923, 1482, -1 } /* System.Void LuaInterface.StackTraits`1<System.UIntPtr>::PushObject(System.IntPtr,T) */,
{ 33924, 1482, -1 } /* System.Void LuaInterface.StackTraits`1<System.UIntPtr>::PushArray(System.IntPtr,T) */,
{ 33925, 1482, -1 } /* T LuaInterface.StackTraits`1<System.UIntPtr>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1482, -1 } /* T LuaInterface.StackTraits`1<System.UIntPtr>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1482, -1 } /* System.Void LuaInterface.StackTraits`1<System.UIntPtr>::.cctor() */,
{ 33920, 601, -1 } /* System.Void LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 601, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::SelectPush() */,
{ 33922, 601, -1 } /* System.Void LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::PushValue(System.IntPtr,T) */,
{ 33923, 601, -1 } /* System.Void LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::PushObject(System.IntPtr,T) */,
{ 33924, 601, -1 } /* System.Void LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::PushArray(System.IntPtr,T) */,
{ 33925, 601, -1 } /* T LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 601, -1 } /* T LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 601, -1 } /* System.Void LuaInterface.StackTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.cctor() */,
{ 33920, 541, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 541, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::SelectPush() */,
{ 33922, 541, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::PushValue(System.IntPtr,T) */,
{ 33923, 541, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::PushObject(System.IntPtr,T) */,
{ 33924, 541, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::PushArray(System.IntPtr,T) */,
{ 33925, 541, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 541, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 541, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AccelerationEvent>::.cctor() */,
{ 33920, 1201, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1201, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::SelectPush() */,
{ 33922, 1201, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::PushValue(System.IntPtr,T) */,
{ 33923, 1201, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::PushObject(System.IntPtr,T) */,
{ 33924, 1201, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::PushArray(System.IntPtr,T) */,
{ 33925, 1201, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1201, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1201, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorStateInfo>::.cctor() */,
{ 33920, 1204, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1204, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::SelectPush() */,
{ 33922, 1204, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::PushValue(System.IntPtr,T) */,
{ 33923, 1204, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::PushObject(System.IntPtr,T) */,
{ 33924, 1204, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::PushArray(System.IntPtr,T) */,
{ 33925, 1204, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1204, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1204, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.AnimatorTransitionInfo>::.cctor() */,
{ 33921, 436, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Bounds>::SelectPush() */,
{ 33922, 436, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Bounds>::PushValue(System.IntPtr,T) */,
{ 33923, 436, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Bounds>::PushObject(System.IntPtr,T) */,
{ 33924, 436, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Bounds>::PushArray(System.IntPtr,T) */,
{ 33925, 436, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Bounds>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 436, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Bounds>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 436, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Bounds>::.cctor() */,
{ 33920, 1213, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1213, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::SelectPush() */,
{ 33922, 1213, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::PushValue(System.IntPtr,T) */,
{ 33923, 1213, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::PushObject(System.IntPtr,T) */,
{ 33924, 1213, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::PushArray(System.IntPtr,T) */,
{ 33925, 1213, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1213, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1213, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.BuildCompression>::.cctor() */,
{ 33920, 1356, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1356, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::SelectPush() */,
{ 33922, 1356, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::PushValue(System.IntPtr,T) */,
{ 33923, 1356, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::PushObject(System.IntPtr,T) */,
{ 33924, 1356, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::PushArray(System.IntPtr,T) */,
{ 33925, 1356, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1356, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1356, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.CachedAssetBundle>::.cctor() */,
{ 33920, 1226, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1226, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::SelectPush() */,
{ 33922, 1226, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::PushValue(System.IntPtr,T) */,
{ 33923, 1226, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::PushObject(System.IntPtr,T) */,
{ 33924, 1226, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::PushArray(System.IntPtr,T) */,
{ 33925, 1226, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1226, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1226, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Camera/GateFitParameters>::.cctor() */,
{ 33920, 450, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color32>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 450, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Color32>::SelectPush() */,
{ 33922, 450, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color32>::PushValue(System.IntPtr,T) */,
{ 33923, 450, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color32>::PushObject(System.IntPtr,T) */,
{ 33924, 450, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color32>::PushArray(System.IntPtr,T) */,
{ 33925, 450, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Color32>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 450, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Color32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 450, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color32>::.cctor() */,
{ 33921, 447, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Color>::SelectPush() */,
{ 33922, 447, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color>::PushValue(System.IntPtr,T) */,
{ 33923, 447, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color>::PushObject(System.IntPtr,T) */,
{ 33924, 447, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color>::PushArray(System.IntPtr,T) */,
{ 33925, 447, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Color>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 447, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Color>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 447, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Color>::.cctor() */,
{ 33920, 453, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Hash128>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 453, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Hash128>::SelectPush() */,
{ 33922, 453, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Hash128>::PushValue(System.IntPtr,T) */,
{ 33923, 453, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Hash128>::PushObject(System.IntPtr,T) */,
{ 33924, 453, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Hash128>::PushArray(System.IntPtr,T) */,
{ 33925, 453, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Hash128>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 453, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Hash128>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 453, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Hash128>::.cctor() */,
{ 33921, 1417, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.LayerMask>::SelectPush() */,
{ 33922, 1417, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LayerMask>::PushValue(System.IntPtr,T) */,
{ 33923, 1417, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LayerMask>::PushObject(System.IntPtr,T) */,
{ 33924, 1417, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LayerMask>::PushArray(System.IntPtr,T) */,
{ 33925, 1417, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.LayerMask>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1417, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.LayerMask>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1417, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LayerMask>::.cctor() */,
{ 33920, 1241, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1241, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::SelectPush() */,
{ 33922, 1241, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::PushValue(System.IntPtr,T) */,
{ 33923, 1241, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::PushObject(System.IntPtr,T) */,
{ 33924, 1241, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::PushArray(System.IntPtr,T) */,
{ 33925, 1241, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1241, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1241, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.LightBakingOutput>::.cctor() */,
{ 33920, 1207, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1207, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::SelectPush() */,
{ 33922, 1207, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::PushValue(System.IntPtr,T) */,
{ 33923, 1207, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::PushObject(System.IntPtr,T) */,
{ 33924, 1207, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::PushArray(System.IntPtr,T) */,
{ 33925, 1207, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1207, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1207, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.MatchTargetWeightMask>::.cctor() */,
{ 33920, 446, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 446, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::SelectPush() */,
{ 33922, 446, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::PushValue(System.IntPtr,T) */,
{ 33923, 446, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::PushObject(System.IntPtr,T) */,
{ 33924, 446, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::PushArray(System.IntPtr,T) */,
{ 33925, 446, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 446, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 446, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>::.cctor() */,
{ 33920, 1307, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1307, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::SelectPush() */,
{ 33922, 1307, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1307, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1307, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1307, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1307, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1307, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CollisionModule>::.cctor() */,
{ 33920, 1286, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1286, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::SelectPush() */,
{ 33922, 1286, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1286, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1286, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1286, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1286, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1286, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::.cctor() */,
{ 33920, 1283, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1283, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::SelectPush() */,
{ 33922, 1283, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1283, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1283, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1283, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1283, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1283, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.cctor() */,
{ 33920, 1322, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1322, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::SelectPush() */,
{ 33922, 1322, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1322, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1322, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1322, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1322, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1322, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::.cctor() */,
{ 33920, 1265, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1265, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::SelectPush() */,
{ 33922, 1265, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1265, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1265, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1265, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1265, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1265, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmissionModule>::.cctor() */,
{ 33920, 1259, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1259, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::SelectPush() */,
{ 33922, 1259, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::PushValue(System.IntPtr,T) */,
{ 33923, 1259, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::PushObject(System.IntPtr,T) */,
{ 33924, 1259, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::PushArray(System.IntPtr,T) */,
{ 33925, 1259, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1259, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1259, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/EmitParams>::.cctor() */,
{ 33920, 1301, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1301, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::SelectPush() */,
{ 33922, 1301, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1301, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1301, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1301, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1301, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1301, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::.cctor() */,
{ 33920, 1280, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1280, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::SelectPush() */,
{ 33922, 1280, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1280, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1280, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1280, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1280, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1280, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.cctor() */,
{ 33920, 1277, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1277, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::SelectPush() */,
{ 33922, 1277, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1277, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1277, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1277, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1277, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1277, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::.cctor() */,
{ 33920, 1316, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1316, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::SelectPush() */,
{ 33922, 1316, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1316, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1316, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1316, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1316, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1316, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LightsModule>::.cctor() */,
{ 33920, 1274, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1274, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::SelectPush() */,
{ 33922, 1274, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1274, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1274, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1274, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1274, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1274, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.cctor() */,
{ 33920, 1262, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1262, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::SelectPush() */,
{ 33922, 1262, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1262, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1262, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1262, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1262, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1262, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/MainModule>::.cctor() */,
{ 33920, 1304, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1304, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::SelectPush() */,
{ 33922, 1304, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1304, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1304, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1304, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1304, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1304, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/NoiseModule>::.cctor() */,
{ 33920, 600, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 600, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::SelectPush() */,
{ 33922, 600, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::PushValue(System.IntPtr,T) */,
{ 33923, 600, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::PushObject(System.IntPtr,T) */,
{ 33924, 600, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::PushArray(System.IntPtr,T) */,
{ 33925, 600, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 600, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 600, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Particle>::.cctor() */,
{ 33920, 1253, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1253, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::SelectPush() */,
{ 33922, 1253, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::PushValue(System.IntPtr,T) */,
{ 33923, 1253, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::PushObject(System.IntPtr,T) */,
{ 33924, 1253, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::PushArray(System.IntPtr,T) */,
{ 33925, 1253, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1253, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1253, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/PlaybackState>::.cctor() */,
{ 33920, 1298, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1298, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::SelectPush() */,
{ 33922, 1298, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1298, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1298, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1298, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1298, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1298, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::.cctor() */,
{ 33920, 1295, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1295, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::SelectPush() */,
{ 33922, 1295, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1295, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1295, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1295, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1295, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1295, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.cctor() */,
{ 33920, 1268, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1268, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::SelectPush() */,
{ 33922, 1268, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1268, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1268, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1268, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1268, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1268, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/ShapeModule>::.cctor() */,
{ 33920, 1292, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1292, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::SelectPush() */,
{ 33922, 1292, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1292, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1292, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1292, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1292, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1292, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::.cctor() */,
{ 33920, 1289, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1289, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::SelectPush() */,
{ 33922, 1289, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1289, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1289, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1289, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1289, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1289, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.cctor() */,
{ 33920, 1313, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1313, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::SelectPush() */,
{ 33922, 1313, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1313, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1313, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1313, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1313, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1313, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.cctor() */,
{ 33920, 1319, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1319, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::SelectPush() */,
{ 33922, 1319, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1319, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1319, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1319, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1319, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1319, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TrailModule>::.cctor() */,
{ 33920, 1256, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1256, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::SelectPush() */,
{ 33922, 1256, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::PushValue(System.IntPtr,T) */,
{ 33923, 1256, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::PushObject(System.IntPtr,T) */,
{ 33924, 1256, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::PushArray(System.IntPtr,T) */,
{ 33925, 1256, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1256, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1256, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/Trails>::.cctor() */,
{ 33920, 1310, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1310, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::SelectPush() */,
{ 33922, 1310, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1310, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1310, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1310, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1310, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1310, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/TriggerModule>::.cctor() */,
{ 33920, 1271, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1271, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::SelectPush() */,
{ 33922, 1271, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::PushValue(System.IntPtr,T) */,
{ 33923, 1271, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::PushObject(System.IntPtr,T) */,
{ 33924, 1271, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::PushArray(System.IntPtr,T) */,
{ 33925, 1271, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1271, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1271, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.cctor() */,
{ 33920, 507, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 507, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::SelectPush() */,
{ 33922, 507, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::PushValue(System.IntPtr,T) */,
{ 33923, 507, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::PushObject(System.IntPtr,T) */,
{ 33924, 507, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::PushArray(System.IntPtr,T) */,
{ 33925, 507, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 507, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 507, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.PhysicsScene>::.cctor() */,
{ 33920, 1210, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1210, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::SelectPush() */,
{ 33922, 1210, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::PushValue(System.IntPtr,T) */,
{ 33923, 1210, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::PushObject(System.IntPtr,T) */,
{ 33924, 1210, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::PushArray(System.IntPtr,T) */,
{ 33925, 1210, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1210, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1210, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Playables.PlayableGraph>::.cctor() */,
{ 33921, 455, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Quaternion>::SelectPush() */,
{ 33922, 455, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion>::PushValue(System.IntPtr,T) */,
{ 33923, 455, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion>::PushObject(System.IntPtr,T) */,
{ 33924, 455, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion>::PushArray(System.IntPtr,T) */,
{ 33925, 455, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Quaternion>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 455, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Quaternion>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 455, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Quaternion>::.cctor() */,
{ 33921, 1325, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Ray>::SelectPush() */,
{ 33922, 1325, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Ray>::PushValue(System.IntPtr,T) */,
{ 33923, 1325, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Ray>::PushObject(System.IntPtr,T) */,
{ 33924, 1325, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Ray>::PushArray(System.IntPtr,T) */,
{ 33925, 1325, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Ray>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1325, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Ray>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1325, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Ray>::.cctor() */,
{ 33921, 506, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::SelectPush() */,
{ 33922, 506, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::PushValue(System.IntPtr,T) */,
{ 33923, 506, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::PushObject(System.IntPtr,T) */,
{ 33924, 506, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::PushArray(System.IntPtr,T) */,
{ 33925, 506, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 506, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 506, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RaycastHit>::.cctor() */,
{ 33920, 437, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rect>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 437, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Rect>::SelectPush() */,
{ 33922, 437, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rect>::PushValue(System.IntPtr,T) */,
{ 33923, 437, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rect>::PushObject(System.IntPtr,T) */,
{ 33924, 437, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rect>::PushArray(System.IntPtr,T) */,
{ 33925, 437, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rect>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 437, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rect>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 437, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rect>::.cctor() */,
{ 33920, 430, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 430, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::SelectPush() */,
{ 33922, 430, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::PushValue(System.IntPtr,T) */,
{ 33923, 430, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::PushObject(System.IntPtr,T) */,
{ 33924, 430, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::PushArray(System.IntPtr,T) */,
{ 33925, 430, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 430, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 430, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderBuffer>::.cctor() */,
{ 33920, 1337, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1337, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::SelectPush() */,
{ 33922, 1337, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::PushValue(System.IntPtr,T) */,
{ 33923, 1337, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::PushObject(System.IntPtr,T) */,
{ 33924, 1337, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::PushArray(System.IntPtr,T) */,
{ 33925, 1337, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1337, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1337, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.RenderTextureDescriptor>::.cctor() */,
{ 33920, 485, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 485, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::SelectPush() */,
{ 33922, 485, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::PushValue(System.IntPtr,T) */,
{ 33923, 485, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::PushObject(System.IntPtr,T) */,
{ 33924, 485, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::PushArray(System.IntPtr,T) */,
{ 33925, 485, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 485, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 485, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::.cctor() */,
{ 33920, 488, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 488, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::SelectPush() */,
{ 33922, 488, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::PushValue(System.IntPtr,T) */,
{ 33923, 488, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::PushObject(System.IntPtr,T) */,
{ 33924, 488, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::PushArray(System.IntPtr,T) */,
{ 33925, 488, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 488, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 488, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>::.cctor() */,
{ 33920, 482, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 482, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::SelectPush() */,
{ 33922, 482, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::PushValue(System.IntPtr,T) */,
{ 33923, 482, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::PushObject(System.IntPtr,T) */,
{ 33924, 482, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::PushArray(System.IntPtr,T) */,
{ 33925, 482, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 482, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 482, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::.cctor() */,
{ 33920, 441, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Resolution>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 441, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Resolution>::SelectPush() */,
{ 33922, 441, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Resolution>::PushValue(System.IntPtr,T) */,
{ 33923, 441, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Resolution>::PushObject(System.IntPtr,T) */,
{ 33924, 441, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Resolution>::PushArray(System.IntPtr,T) */,
{ 33925, 441, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Resolution>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 441, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Resolution>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 441, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Resolution>::.cctor() */,
{ 33920, 475, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 475, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::SelectPush() */,
{ 33922, 475, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::PushValue(System.IntPtr,T) */,
{ 33923, 475, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::PushObject(System.IntPtr,T) */,
{ 33924, 475, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::PushArray(System.IntPtr,T) */,
{ 33925, 475, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 475, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 475, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.SceneManagement.Scene>::.cctor() */,
{ 33921, 540, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Touch>::SelectPush() */,
{ 33922, 540, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Touch>::PushValue(System.IntPtr,T) */,
{ 33923, 540, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Touch>::PushObject(System.IntPtr,T) */,
{ 33924, 540, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Touch>::PushArray(System.IntPtr,T) */,
{ 33925, 540, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Touch>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 540, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Touch>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 540, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Touch>::.cctor() */,
{ 33921, 442, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Vector2>::SelectPush() */,
{ 33922, 442, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2>::PushValue(System.IntPtr,T) */,
{ 33923, 442, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2>::PushObject(System.IntPtr,T) */,
{ 33924, 442, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2>::PushArray(System.IntPtr,T) */,
{ 33925, 442, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector2>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 442, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector2>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 442, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector2>::.cctor() */,
{ 33921, 431, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Vector3>::SelectPush() */,
{ 33922, 431, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3>::PushValue(System.IntPtr,T) */,
{ 33923, 431, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3>::PushObject(System.IntPtr,T) */,
{ 33924, 431, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3>::PushArray(System.IntPtr,T) */,
{ 33925, 431, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector3>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 431, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector3>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 431, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector3>::.cctor() */,
{ 33921, 445, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<UnityEngine.Vector4>::SelectPush() */,
{ 33922, 445, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4>::PushValue(System.IntPtr,T) */,
{ 33923, 445, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4>::PushObject(System.IntPtr,T) */,
{ 33924, 445, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4>::PushArray(System.IntPtr,T) */,
{ 33925, 445, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector4>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 445, -1 } /* T LuaInterface.StackTraits`1<UnityEngine.Vector4>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 445, -1 } /* System.Void LuaInterface.StackTraits`1<UnityEngine.Vector4>::.cctor() */,
{ 33920, 1362, -1 } /* System.Void LuaInterface.StackTraits`1<securityConnection>::Init(System.Action`2<System.IntPtr,T>,System.Func`3<System.IntPtr,System.Int32,T>,System.Func`3<System.IntPtr,System.Int32,T>) */,
{ 33921, 1362, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<securityConnection>::SelectPush() */,
{ 33922, 1362, -1 } /* System.Void LuaInterface.StackTraits`1<securityConnection>::PushValue(System.IntPtr,T) */,
{ 33923, 1362, -1 } /* System.Void LuaInterface.StackTraits`1<securityConnection>::PushObject(System.IntPtr,T) */,
{ 33924, 1362, -1 } /* System.Void LuaInterface.StackTraits`1<securityConnection>::PushArray(System.IntPtr,T) */,
{ 33925, 1362, -1 } /* T LuaInterface.StackTraits`1<securityConnection>::DefaultTo(System.IntPtr,System.Int32) */,
{ 33926, 1362, -1 } /* T LuaInterface.StackTraits`1<securityConnection>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33927, 1362, -1 } /* System.Void LuaInterface.StackTraits`1<securityConnection>::.cctor() */,
{ 33913, 1155, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.GlyphInfo>::.cctor() */,
{ 33914, 1155, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.GlyphInfo>::.ctor() */,
{ 33915, 1155, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.GlyphInfo>::<GetLuaReference>b__9_0() */,
{ 33913, 1165, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.Margin>::.cctor() */,
{ 33914, 1165, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.Margin>::.ctor() */,
{ 33915, 1165, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<FairyGUI.Margin>::<GetLuaReference>b__9_0() */,
{ 33913, 1486, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.LuaByteBuffer>::.cctor() */,
{ 33914, 1486, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.LuaByteBuffer>::.ctor() */,
{ 33915, 1486, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.LuaByteBuffer>::<GetLuaReference>b__9_0() */,
{ 33913, 1616, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.nil>::.cctor() */,
{ 33914, 1616, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.nil>::.ctor() */,
{ 33915, 1616, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<LuaInterface.nil>::<GetLuaReference>b__9_0() */,
{ 33913, 47, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Boolean>::.cctor() */,
{ 33914, 47, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Boolean>::.ctor() */,
{ 33915, 47, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Boolean>::<GetLuaReference>b__9_0() */,
{ 33913, 6, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Byte>::.cctor() */,
{ 33914, 6, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Byte>::.ctor() */,
{ 33915, 6, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Byte>::<GetLuaReference>b__9_0() */,
{ 33913, 7, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Char>::.cctor() */,
{ 33914, 7, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Char>::.ctor() */,
{ 33915, 7, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Char>::<GetLuaReference>b__9_0() */,
{ 33913, 59, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.DateTime>::.cctor() */,
{ 33914, 59, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.DateTime>::.ctor() */,
{ 33915, 59, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.DateTime>::<GetLuaReference>b__9_0() */,
{ 33913, 61, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Decimal>::.cctor() */,
{ 33914, 61, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Decimal>::.ctor() */,
{ 33915, 61, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Decimal>::<GetLuaReference>b__9_0() */,
{ 33913, 81, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Double>::.cctor() */,
{ 33914, 81, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Double>::.ctor() */,
{ 33915, 81, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Double>::<GetLuaReference>b__9_0() */,
{ 33913, 94, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Guid>::.cctor() */,
{ 33914, 94, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Guid>::.ctor() */,
{ 33915, 94, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Guid>::<GetLuaReference>b__9_0() */,
{ 33913, 95, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int16>::.cctor() */,
{ 33914, 95, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int16>::.ctor() */,
{ 33915, 95, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int16>::<GetLuaReference>b__9_0() */,
{ 33913, 16, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32>::.cctor() */,
{ 33914, 16, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32>::.ctor() */,
{ 33915, 16, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32>::<GetLuaReference>b__9_0() */,
{ 33913, 90, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32Enum>::.cctor() */,
{ 33914, 90, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32Enum>::.ctor() */,
{ 33915, 90, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int32Enum>::<GetLuaReference>b__9_0() */,
{ 33913, 37, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int64>::.cctor() */,
{ 33914, 37, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int64>::.ctor() */,
{ 33915, 37, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Int64>::<GetLuaReference>b__9_0() */,
{ 33913, 85, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.IntPtr>::.cctor() */,
{ 33914, 85, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.IntPtr>::.ctor() */,
{ 33915, 85, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.IntPtr>::<GetLuaReference>b__9_0() */,
{ 33913, 1468, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Boolean>>::.cctor() */,
{ 33914, 1468, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Boolean>>::.ctor() */,
{ 33915, 1468, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Boolean>>::<GetLuaReference>b__9_0() */,
{ 33913, 1460, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Byte>>::.cctor() */,
{ 33914, 1460, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Byte>>::.ctor() */,
{ 33915, 1460, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Byte>>::<GetLuaReference>b__9_0() */,
{ 33913, 1463, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Char>>::.cctor() */,
{ 33914, 1463, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Char>>::.ctor() */,
{ 33915, 1463, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Char>>::<GetLuaReference>b__9_0() */,
{ 33913, 1465, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Decimal>>::.cctor() */,
{ 33914, 1465, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Decimal>>::.ctor() */,
{ 33915, 1465, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Decimal>>::<GetLuaReference>b__9_0() */,
{ 33913, 1467, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Double>>::.cctor() */,
{ 33914, 1467, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Double>>::.ctor() */,
{ 33915, 1467, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Double>>::<GetLuaReference>b__9_0() */,
{ 33913, 1461, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int16>>::.cctor() */,
{ 33914, 1461, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int16>>::.ctor() */,
{ 33915, 1461, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int16>>::<GetLuaReference>b__9_0() */,
{ 33913, 335, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int32>>::.cctor() */,
{ 33914, 335, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int32>>::.ctor() */,
{ 33915, 335, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int32>>::<GetLuaReference>b__9_0() */,
{ 33913, 1469, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int64>>::.cctor() */,
{ 33914, 1469, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int64>>::.ctor() */,
{ 33915, 1469, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Int64>>::<GetLuaReference>b__9_0() */,
{ 33913, 1459, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.SByte>>::.cctor() */,
{ 33914, 1459, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.SByte>>::.ctor() */,
{ 33915, 1459, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.SByte>>::<GetLuaReference>b__9_0() */,
{ 33913, 1466, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Single>>::.cctor() */,
{ 33914, 1466, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Single>>::.ctor() */,
{ 33915, 1466, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.Single>>::<GetLuaReference>b__9_0() */,
{ 33913, 1462, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt16>>::.cctor() */,
{ 33914, 1462, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt16>>::.ctor() */,
{ 33915, 1462, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt16>>::<GetLuaReference>b__9_0() */,
{ 33913, 1464, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt32>>::.cctor() */,
{ 33914, 1464, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt32>>::.ctor() */,
{ 33915, 1464, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt32>>::<GetLuaReference>b__9_0() */,
{ 33913, 1470, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt64>>::.cctor() */,
{ 33914, 1470, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt64>>::.ctor() */,
{ 33915, 1470, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<System.UInt64>>::<GetLuaReference>b__9_0() */,
{ 33913, 1478, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Bounds>>::.cctor() */,
{ 33914, 1478, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Bounds>>::.ctor() */,
{ 33915, 1478, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Bounds>>::<GetLuaReference>b__9_0() */,
{ 33913, 1475, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Color>>::.cctor() */,
{ 33914, 1475, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Color>>::.ctor() */,
{ 33915, 1475, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Color>>::<GetLuaReference>b__9_0() */,
{ 33913, 1480, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.LayerMask>>::.cctor() */,
{ 33914, 1480, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.LayerMask>>::.ctor() */,
{ 33915, 1480, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.LayerMask>>::<GetLuaReference>b__9_0() */,
{ 33913, 1473, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Quaternion>>::.cctor() */,
{ 33914, 1473, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Quaternion>>::.ctor() */,
{ 33915, 1473, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Quaternion>>::<GetLuaReference>b__9_0() */,
{ 33913, 1477, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Ray>>::.cctor() */,
{ 33914, 1477, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Ray>>::.ctor() */,
{ 33915, 1477, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Ray>>::<GetLuaReference>b__9_0() */,
{ 33913, 1481, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.RaycastHit>>::.cctor() */,
{ 33914, 1481, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.RaycastHit>>::.ctor() */,
{ 33915, 1481, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.RaycastHit>>::<GetLuaReference>b__9_0() */,
{ 33913, 1479, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Touch>>::.cctor() */,
{ 33914, 1479, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Touch>>::.ctor() */,
{ 33915, 1479, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Touch>>::<GetLuaReference>b__9_0() */,
{ 33913, 1474, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector2>>::.cctor() */,
{ 33914, 1474, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector2>>::.ctor() */,
{ 33915, 1474, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector2>>::<GetLuaReference>b__9_0() */,
{ 33913, 1472, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector3>>::.cctor() */,
{ 33914, 1472, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector3>>::.ctor() */,
{ 33915, 1472, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector3>>::<GetLuaReference>b__9_0() */,
{ 33913, 1476, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector4>>::.cctor() */,
{ 33914, 1476, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector4>>::.ctor() */,
{ 33915, 1476, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Nullable`1<UnityEngine.Vector4>>::<GetLuaReference>b__9_0() */,
{ 33913, 1035, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.InterfaceMapping>::.cctor() */,
{ 33914, 1035, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.InterfaceMapping>::.ctor() */,
{ 33915, 1035, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.InterfaceMapping>::<GetLuaReference>b__9_0() */,
{ 33913, 64, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.ParameterModifier>::.cctor() */,
{ 33914, 64, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.ParameterModifier>::.ctor() */,
{ 33915, 64, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Reflection.ParameterModifier>::<GetLuaReference>b__9_0() */,
{ 33913, 1027, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Runtime.Serialization.StreamingContext>::.cctor() */,
{ 33914, 1027, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Runtime.Serialization.StreamingContext>::.ctor() */,
{ 33915, 1027, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Runtime.Serialization.StreamingContext>::<GetLuaReference>b__9_0() */,
{ 33913, 1032, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.RuntimeTypeHandle>::.cctor() */,
{ 33914, 1032, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.RuntimeTypeHandle>::.ctor() */,
{ 33915, 1032, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.RuntimeTypeHandle>::<GetLuaReference>b__9_0() */,
{ 33913, 108, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.SByte>::.cctor() */,
{ 33914, 108, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.SByte>::.ctor() */,
{ 33915, 108, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.SByte>::<GetLuaReference>b__9_0() */,
{ 33913, 109, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Single>::.cctor() */,
{ 33914, 109, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Single>::.ctor() */,
{ 33915, 109, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.Single>::<GetLuaReference>b__9_0() */,
{ 33913, 134, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt16>::.cctor() */,
{ 33914, 134, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt16>::.ctor() */,
{ 33915, 134, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt16>::<GetLuaReference>b__9_0() */,
{ 33913, 21, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt32>::.cctor() */,
{ 33914, 21, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt32>::.ctor() */,
{ 33915, 21, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt32>::<GetLuaReference>b__9_0() */,
{ 33913, 82, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt64>::.cctor() */,
{ 33914, 82, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt64>::.ctor() */,
{ 33915, 82, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UInt64>::<GetLuaReference>b__9_0() */,
{ 33913, 1482, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UIntPtr>::.cctor() */,
{ 33914, 1482, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UIntPtr>::.ctor() */,
{ 33915, 1482, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<System.UIntPtr>::<GetLuaReference>b__9_0() */,
{ 33913, 601, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.cctor() */,
{ 33914, 601, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.ctor() */,
{ 33915, 601, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::<GetLuaReference>b__9_0() */,
{ 33913, 541, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AccelerationEvent>::.cctor() */,
{ 33914, 541, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AccelerationEvent>::.ctor() */,
{ 33915, 541, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AccelerationEvent>::<GetLuaReference>b__9_0() */,
{ 33913, 1201, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorStateInfo>::.cctor() */,
{ 33914, 1201, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorStateInfo>::.ctor() */,
{ 33915, 1201, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorStateInfo>::<GetLuaReference>b__9_0() */,
{ 33913, 1204, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorTransitionInfo>::.cctor() */,
{ 33914, 1204, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorTransitionInfo>::.ctor() */,
{ 33915, 1204, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.AnimatorTransitionInfo>::<GetLuaReference>b__9_0() */,
{ 33913, 436, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Bounds>::.cctor() */,
{ 33914, 436, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Bounds>::.ctor() */,
{ 33915, 436, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Bounds>::<GetLuaReference>b__9_0() */,
{ 33913, 1213, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.BuildCompression>::.cctor() */,
{ 33914, 1213, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.BuildCompression>::.ctor() */,
{ 33915, 1213, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.BuildCompression>::<GetLuaReference>b__9_0() */,
{ 33913, 1356, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.CachedAssetBundle>::.cctor() */,
{ 33914, 1356, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.CachedAssetBundle>::.ctor() */,
{ 33915, 1356, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.CachedAssetBundle>::<GetLuaReference>b__9_0() */,
{ 33913, 1226, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Camera/GateFitParameters>::.cctor() */,
{ 33914, 1226, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Camera/GateFitParameters>::.ctor() */,
{ 33915, 1226, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Camera/GateFitParameters>::<GetLuaReference>b__9_0() */,
{ 33913, 450, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color32>::.cctor() */,
{ 33914, 450, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color32>::.ctor() */,
{ 33915, 450, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color32>::<GetLuaReference>b__9_0() */,
{ 33913, 447, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color>::.cctor() */,
{ 33914, 447, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color>::.ctor() */,
{ 33915, 447, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Color>::<GetLuaReference>b__9_0() */,
{ 33913, 453, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Hash128>::.cctor() */,
{ 33914, 453, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Hash128>::.ctor() */,
{ 33915, 453, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Hash128>::<GetLuaReference>b__9_0() */,
{ 33913, 1417, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LayerMask>::.cctor() */,
{ 33914, 1417, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LayerMask>::.ctor() */,
{ 33915, 1417, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LayerMask>::<GetLuaReference>b__9_0() */,
{ 33913, 1241, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LightBakingOutput>::.cctor() */,
{ 33914, 1241, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LightBakingOutput>::.ctor() */,
{ 33915, 1241, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.LightBakingOutput>::<GetLuaReference>b__9_0() */,
{ 33913, 1207, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.MatchTargetWeightMask>::.cctor() */,
{ 33914, 1207, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.MatchTargetWeightMask>::.ctor() */,
{ 33915, 1207, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.MatchTargetWeightMask>::<GetLuaReference>b__9_0() */,
{ 33913, 446, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Matrix4x4>::.cctor() */,
{ 33914, 446, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Matrix4x4>::.ctor() */,
{ 33915, 446, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Matrix4x4>::<GetLuaReference>b__9_0() */,
{ 33913, 1307, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CollisionModule>::.cctor() */,
{ 33914, 1307, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CollisionModule>::.ctor() */,
{ 33915, 1307, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CollisionModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1286, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorBySpeedModule>::.cctor() */,
{ 33914, 1286, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorBySpeedModule>::.ctor() */,
{ 33915, 1286, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorBySpeedModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1283, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.cctor() */,
{ 33914, 1283, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.ctor() */,
{ 33915, 1283, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1322, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CustomDataModule>::.cctor() */,
{ 33914, 1322, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CustomDataModule>::.ctor() */,
{ 33915, 1322, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/CustomDataModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1265, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmissionModule>::.cctor() */,
{ 33914, 1265, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmissionModule>::.ctor() */,
{ 33915, 1265, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmissionModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1259, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmitParams>::.cctor() */,
{ 33914, 1259, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmitParams>::.ctor() */,
{ 33915, 1259, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/EmitParams>::<GetLuaReference>b__9_0() */,
{ 33913, 1301, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ExternalForcesModule>::.cctor() */,
{ 33914, 1301, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ExternalForcesModule>::.ctor() */,
{ 33915, 1301, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ExternalForcesModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1280, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.cctor() */,
{ 33914, 1280, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.ctor() */,
{ 33915, 1280, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1277, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/InheritVelocityModule>::.cctor() */,
{ 33914, 1277, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/InheritVelocityModule>::.ctor() */,
{ 33915, 1277, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/InheritVelocityModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1316, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LightsModule>::.cctor() */,
{ 33914, 1316, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LightsModule>::.ctor() */,
{ 33915, 1316, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LightsModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1274, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.cctor() */,
{ 33914, 1274, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.ctor() */,
{ 33915, 1274, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1262, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/MainModule>::.cctor() */,
{ 33914, 1262, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/MainModule>::.ctor() */,
{ 33915, 1262, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/MainModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1304, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/NoiseModule>::.cctor() */,
{ 33914, 1304, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/NoiseModule>::.ctor() */,
{ 33915, 1304, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/NoiseModule>::<GetLuaReference>b__9_0() */,
{ 33913, 600, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Particle>::.cctor() */,
{ 33914, 600, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Particle>::.ctor() */,
{ 33915, 600, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Particle>::<GetLuaReference>b__9_0() */,
{ 33913, 1253, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/PlaybackState>::.cctor() */,
{ 33914, 1253, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/PlaybackState>::.ctor() */,
{ 33915, 1253, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/PlaybackState>::<GetLuaReference>b__9_0() */,
{ 33913, 1298, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationBySpeedModule>::.cctor() */,
{ 33914, 1298, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationBySpeedModule>::.ctor() */,
{ 33915, 1298, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationBySpeedModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1295, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.cctor() */,
{ 33914, 1295, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.ctor() */,
{ 33915, 1295, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1268, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ShapeModule>::.cctor() */,
{ 33914, 1268, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ShapeModule>::.ctor() */,
{ 33915, 1268, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/ShapeModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1292, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeBySpeedModule>::.cctor() */,
{ 33914, 1292, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeBySpeedModule>::.ctor() */,
{ 33915, 1292, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeBySpeedModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1289, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.cctor() */,
{ 33914, 1289, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.ctor() */,
{ 33915, 1289, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1313, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.cctor() */,
{ 33914, 1313, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.ctor() */,
{ 33915, 1313, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1319, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TrailModule>::.cctor() */,
{ 33914, 1319, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TrailModule>::.ctor() */,
{ 33915, 1319, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TrailModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1256, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Trails>::.cctor() */,
{ 33914, 1256, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Trails>::.ctor() */,
{ 33915, 1256, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/Trails>::<GetLuaReference>b__9_0() */,
{ 33913, 1310, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TriggerModule>::.cctor() */,
{ 33914, 1310, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TriggerModule>::.ctor() */,
{ 33915, 1310, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/TriggerModule>::<GetLuaReference>b__9_0() */,
{ 33913, 1271, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.cctor() */,
{ 33914, 1271, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.ctor() */,
{ 33915, 1271, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::<GetLuaReference>b__9_0() */,
{ 33913, 507, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.PhysicsScene>::.cctor() */,
{ 33914, 507, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.PhysicsScene>::.ctor() */,
{ 33915, 507, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.PhysicsScene>::<GetLuaReference>b__9_0() */,
{ 33913, 1210, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Playables.PlayableGraph>::.cctor() */,
{ 33914, 1210, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Playables.PlayableGraph>::.ctor() */,
{ 33915, 1210, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Playables.PlayableGraph>::<GetLuaReference>b__9_0() */,
{ 33913, 455, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Quaternion>::.cctor() */,
{ 33914, 455, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Quaternion>::.ctor() */,
{ 33915, 455, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Quaternion>::<GetLuaReference>b__9_0() */,
{ 33913, 1325, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Ray>::.cctor() */,
{ 33914, 1325, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Ray>::.ctor() */,
{ 33915, 1325, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Ray>::<GetLuaReference>b__9_0() */,
{ 33913, 506, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RaycastHit>::.cctor() */,
{ 33914, 506, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RaycastHit>::.ctor() */,
{ 33915, 506, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RaycastHit>::<GetLuaReference>b__9_0() */,
{ 33913, 437, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rect>::.cctor() */,
{ 33914, 437, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rect>::.ctor() */,
{ 33915, 437, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rect>::<GetLuaReference>b__9_0() */,
{ 33913, 430, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderBuffer>::.cctor() */,
{ 33914, 430, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderBuffer>::.ctor() */,
{ 33915, 430, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderBuffer>::<GetLuaReference>b__9_0() */,
{ 33913, 1337, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderTextureDescriptor>::.cctor() */,
{ 33914, 1337, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderTextureDescriptor>::.ctor() */,
{ 33915, 1337, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.RenderTextureDescriptor>::<GetLuaReference>b__9_0() */,
{ 33913, 485, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ScriptableCullingParameters>::.cctor() */,
{ 33914, 485, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ScriptableCullingParameters>::.ctor() */,
{ 33915, 485, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ScriptableCullingParameters>::<GetLuaReference>b__9_0() */,
{ 33913, 488, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ShaderTagId>::.cctor() */,
{ 33914, 488, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ShaderTagId>::.ctor() */,
{ 33915, 488, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.ShaderTagId>::<GetLuaReference>b__9_0() */,
{ 33913, 482, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.SphericalHarmonicsL2>::.cctor() */,
{ 33914, 482, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.SphericalHarmonicsL2>::.ctor() */,
{ 33915, 482, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Rendering.SphericalHarmonicsL2>::<GetLuaReference>b__9_0() */,
{ 33913, 441, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Resolution>::.cctor() */,
{ 33914, 441, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Resolution>::.ctor() */,
{ 33915, 441, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Resolution>::<GetLuaReference>b__9_0() */,
{ 33913, 475, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.SceneManagement.Scene>::.cctor() */,
{ 33914, 475, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.SceneManagement.Scene>::.ctor() */,
{ 33915, 475, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.SceneManagement.Scene>::<GetLuaReference>b__9_0() */,
{ 33913, 540, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Touch>::.cctor() */,
{ 33914, 540, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Touch>::.ctor() */,
{ 33915, 540, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Touch>::<GetLuaReference>b__9_0() */,
{ 33913, 442, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector2>::.cctor() */,
{ 33914, 442, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector2>::.ctor() */,
{ 33915, 442, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector2>::<GetLuaReference>b__9_0() */,
{ 33913, 431, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector3>::.cctor() */,
{ 33914, 431, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector3>::.ctor() */,
{ 33915, 431, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector3>::<GetLuaReference>b__9_0() */,
{ 33913, 445, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector4>::.cctor() */,
{ 33914, 445, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector4>::.ctor() */,
{ 33915, 445, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<UnityEngine.Vector4>::<GetLuaReference>b__9_0() */,
{ 33913, 1362, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<securityConnection>::.cctor() */,
{ 33914, 1362, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<securityConnection>::.ctor() */,
{ 33915, 1362, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<securityConnection>::<GetLuaReference>b__9_0() */,
{ 33905, 1155, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1155, -1 } /* System.String LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::GetTypeName() */,
{ 33907, 1155, -1 } /* System.Int32 LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::GetLuaReference(System.IntPtr) */,
{ 33908, 1155, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1155, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::IsNilType() */,
{ 33910, 1155, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1155, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1155, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.GlyphInfo>::.cctor() */,
{ 33905, 1165, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.Margin>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1165, -1 } /* System.String LuaInterface.TypeTraits`1<FairyGUI.Margin>::GetTypeName() */,
{ 33907, 1165, -1 } /* System.Int32 LuaInterface.TypeTraits`1<FairyGUI.Margin>::GetLuaReference(System.IntPtr) */,
{ 33908, 1165, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.Margin>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1165, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.Margin>::IsNilType() */,
{ 33910, 1165, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.Margin>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1165, -1 } /* System.Boolean LuaInterface.TypeTraits`1<FairyGUI.Margin>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1165, -1 } /* System.Void LuaInterface.TypeTraits`1<FairyGUI.Margin>::.cctor() */,
{ 33906, 1486, -1 } /* System.String LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::GetTypeName() */,
{ 33907, 1486, -1 } /* System.Int32 LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::GetLuaReference(System.IntPtr) */,
{ 33908, 1486, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1486, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::IsNilType() */,
{ 33910, 1486, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1486, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1486, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.LuaByteBuffer>::.cctor() */,
{ 33905, 1616, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.nil>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1616, -1 } /* System.String LuaInterface.TypeTraits`1<LuaInterface.nil>::GetTypeName() */,
{ 33907, 1616, -1 } /* System.Int32 LuaInterface.TypeTraits`1<LuaInterface.nil>::GetLuaReference(System.IntPtr) */,
{ 33908, 1616, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.nil>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1616, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.nil>::IsNilType() */,
{ 33910, 1616, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.nil>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1616, -1 } /* System.Boolean LuaInterface.TypeTraits`1<LuaInterface.nil>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1616, -1 } /* System.Void LuaInterface.TypeTraits`1<LuaInterface.nil>::.cctor() */,
{ 33906, 47, -1 } /* System.String LuaInterface.TypeTraits`1<System.Boolean>::GetTypeName() */,
{ 33907, 47, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Boolean>::GetLuaReference(System.IntPtr) */,
{ 33908, 47, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Boolean>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 47, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Boolean>::IsNilType() */,
{ 33910, 47, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Boolean>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 47, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Boolean>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 47, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Boolean>::.cctor() */,
{ 33906, 6, -1 } /* System.String LuaInterface.TypeTraits`1<System.Byte>::GetTypeName() */,
{ 33907, 6, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Byte>::GetLuaReference(System.IntPtr) */,
{ 33908, 6, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Byte>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 6, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Byte>::IsNilType() */,
{ 33910, 6, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Byte>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 6, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Byte>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 6, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Byte>::.cctor() */,
{ 33906, 7, -1 } /* System.String LuaInterface.TypeTraits`1<System.Char>::GetTypeName() */,
{ 33907, 7, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Char>::GetLuaReference(System.IntPtr) */,
{ 33908, 7, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Char>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 7, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Char>::IsNilType() */,
{ 33910, 7, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Char>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 7, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Char>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 7, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Char>::.cctor() */,
{ 33905, 59, -1 } /* System.Void LuaInterface.TypeTraits`1<System.DateTime>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 59, -1 } /* System.String LuaInterface.TypeTraits`1<System.DateTime>::GetTypeName() */,
{ 33907, 59, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.DateTime>::GetLuaReference(System.IntPtr) */,
{ 33908, 59, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.DateTime>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 59, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.DateTime>::IsNilType() */,
{ 33910, 59, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.DateTime>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 59, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.DateTime>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 59, -1 } /* System.Void LuaInterface.TypeTraits`1<System.DateTime>::.cctor() */,
{ 33906, 61, -1 } /* System.String LuaInterface.TypeTraits`1<System.Decimal>::GetTypeName() */,
{ 33907, 61, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Decimal>::GetLuaReference(System.IntPtr) */,
{ 33908, 61, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Decimal>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 61, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Decimal>::IsNilType() */,
{ 33910, 61, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Decimal>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 61, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Decimal>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 61, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Decimal>::.cctor() */,
{ 33906, 81, -1 } /* System.String LuaInterface.TypeTraits`1<System.Double>::GetTypeName() */,
{ 33907, 81, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Double>::GetLuaReference(System.IntPtr) */,
{ 33908, 81, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Double>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 81, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Double>::IsNilType() */,
{ 33910, 81, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Double>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 81, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Double>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 81, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Double>::.cctor() */,
{ 33905, 94, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Guid>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 94, -1 } /* System.String LuaInterface.TypeTraits`1<System.Guid>::GetTypeName() */,
{ 33907, 94, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Guid>::GetLuaReference(System.IntPtr) */,
{ 33908, 94, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Guid>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 94, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Guid>::IsNilType() */,
{ 33910, 94, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Guid>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 94, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Guid>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 94, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Guid>::.cctor() */,
{ 33906, 95, -1 } /* System.String LuaInterface.TypeTraits`1<System.Int16>::GetTypeName() */,
{ 33907, 95, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Int16>::GetLuaReference(System.IntPtr) */,
{ 33908, 95, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int16>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 95, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int16>::IsNilType() */,
{ 33910, 95, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int16>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 95, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int16>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 95, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int16>::.cctor() */,
{ 33906, 16, -1 } /* System.String LuaInterface.TypeTraits`1<System.Int32>::GetTypeName() */,
{ 33907, 16, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Int32>::GetLuaReference(System.IntPtr) */,
{ 33908, 16, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 16, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32>::IsNilType() */,
{ 33910, 16, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 16, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 16, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int32>::.cctor() */,
{ 33905, 90, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int32Enum>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 90, -1 } /* System.String LuaInterface.TypeTraits`1<System.Int32Enum>::GetTypeName() */,
{ 33907, 90, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Int32Enum>::GetLuaReference(System.IntPtr) */,
{ 33908, 90, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32Enum>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 90, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32Enum>::IsNilType() */,
{ 33910, 90, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32Enum>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 90, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int32Enum>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 90, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int32Enum>::.cctor() */,
{ 33906, 37, -1 } /* System.String LuaInterface.TypeTraits`1<System.Int64>::GetTypeName() */,
{ 33907, 37, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Int64>::GetLuaReference(System.IntPtr) */,
{ 33908, 37, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int64>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 37, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int64>::IsNilType() */,
{ 33910, 37, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int64>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 37, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Int64>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 37, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Int64>::.cctor() */,
{ 33906, 85, -1 } /* System.String LuaInterface.TypeTraits`1<System.IntPtr>::GetTypeName() */,
{ 33907, 85, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.IntPtr>::GetLuaReference(System.IntPtr) */,
{ 33908, 85, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.IntPtr>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 85, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.IntPtr>::IsNilType() */,
{ 33910, 85, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.IntPtr>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 85, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.IntPtr>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 85, -1 } /* System.Void LuaInterface.TypeTraits`1<System.IntPtr>::.cctor() */,
{ 33906, 1468, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::GetTypeName() */,
{ 33907, 1468, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1468, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1468, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::IsNilType() */,
{ 33910, 1468, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1468, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1468, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Boolean>>::.cctor() */,
{ 33906, 1460, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::GetTypeName() */,
{ 33907, 1460, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1460, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1460, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::IsNilType() */,
{ 33910, 1460, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1460, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1460, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Byte>>::.cctor() */,
{ 33906, 1463, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::GetTypeName() */,
{ 33907, 1463, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1463, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1463, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::IsNilType() */,
{ 33910, 1463, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1463, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1463, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Char>>::.cctor() */,
{ 33906, 1465, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::GetTypeName() */,
{ 33907, 1465, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1465, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1465, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::IsNilType() */,
{ 33910, 1465, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1465, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1465, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Decimal>>::.cctor() */,
{ 33906, 1467, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::GetTypeName() */,
{ 33907, 1467, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1467, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1467, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::IsNilType() */,
{ 33910, 1467, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1467, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1467, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Double>>::.cctor() */,
{ 33906, 1461, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::GetTypeName() */,
{ 33907, 1461, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1461, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1461, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::IsNilType() */,
{ 33910, 1461, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1461, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1461, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int16>>::.cctor() */,
{ 33906, 335, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::GetTypeName() */,
{ 33907, 335, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::GetLuaReference(System.IntPtr) */,
{ 33908, 335, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 335, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::IsNilType() */,
{ 33910, 335, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 335, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 335, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int32>>::.cctor() */,
{ 33906, 1469, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::GetTypeName() */,
{ 33907, 1469, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1469, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1469, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::IsNilType() */,
{ 33910, 1469, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1469, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1469, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Int64>>::.cctor() */,
{ 33906, 1459, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::GetTypeName() */,
{ 33907, 1459, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1459, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1459, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::IsNilType() */,
{ 33910, 1459, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1459, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1459, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.SByte>>::.cctor() */,
{ 33906, 1466, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::GetTypeName() */,
{ 33907, 1466, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1466, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1466, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::IsNilType() */,
{ 33910, 1466, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1466, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1466, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.Single>>::.cctor() */,
{ 33906, 1462, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::GetTypeName() */,
{ 33907, 1462, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1462, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1462, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::IsNilType() */,
{ 33910, 1462, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1462, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1462, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt16>>::.cctor() */,
{ 33906, 1464, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::GetTypeName() */,
{ 33907, 1464, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1464, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1464, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::IsNilType() */,
{ 33910, 1464, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1464, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1464, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt32>>::.cctor() */,
{ 33906, 1470, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::GetTypeName() */,
{ 33907, 1470, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1470, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1470, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::IsNilType() */,
{ 33910, 1470, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1470, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1470, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<System.UInt64>>::.cctor() */,
{ 33906, 1478, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::GetTypeName() */,
{ 33907, 1478, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::IsNilType() */,
{ 33910, 1478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1478, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1478, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Bounds>>::.cctor() */,
{ 33906, 1475, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::GetTypeName() */,
{ 33907, 1475, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1475, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1475, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::IsNilType() */,
{ 33910, 1475, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1475, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1475, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Color>>::.cctor() */,
{ 33906, 1480, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::GetTypeName() */,
{ 33907, 1480, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1480, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1480, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::IsNilType() */,
{ 33910, 1480, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1480, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1480, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.LayerMask>>::.cctor() */,
{ 33906, 1473, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::GetTypeName() */,
{ 33907, 1473, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1473, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1473, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::IsNilType() */,
{ 33910, 1473, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1473, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1473, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Quaternion>>::.cctor() */,
{ 33906, 1477, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::GetTypeName() */,
{ 33907, 1477, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1477, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1477, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::IsNilType() */,
{ 33910, 1477, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1477, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1477, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Ray>>::.cctor() */,
{ 33906, 1481, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::GetTypeName() */,
{ 33907, 1481, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1481, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1481, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::IsNilType() */,
{ 33910, 1481, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1481, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1481, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.RaycastHit>>::.cctor() */,
{ 33906, 1479, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::GetTypeName() */,
{ 33907, 1479, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1479, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1479, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::IsNilType() */,
{ 33910, 1479, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1479, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1479, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Touch>>::.cctor() */,
{ 33906, 1474, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::GetTypeName() */,
{ 33907, 1474, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1474, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1474, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::IsNilType() */,
{ 33910, 1474, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1474, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1474, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector2>>::.cctor() */,
{ 33906, 1472, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::GetTypeName() */,
{ 33907, 1472, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1472, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1472, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::IsNilType() */,
{ 33910, 1472, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1472, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1472, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector3>>::.cctor() */,
{ 33906, 1476, -1 } /* System.String LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::GetTypeName() */,
{ 33907, 1476, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::GetLuaReference(System.IntPtr) */,
{ 33908, 1476, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1476, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::IsNilType() */,
{ 33910, 1476, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1476, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1476, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Nullable`1<UnityEngine.Vector4>>::.cctor() */,
{ 33905, 1035, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1035, -1 } /* System.String LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::GetTypeName() */,
{ 33907, 1035, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::GetLuaReference(System.IntPtr) */,
{ 33908, 1035, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1035, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::IsNilType() */,
{ 33910, 1035, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1035, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1035, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Reflection.InterfaceMapping>::.cctor() */,
{ 33905, 64, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 64, -1 } /* System.String LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::GetTypeName() */,
{ 33907, 64, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::GetLuaReference(System.IntPtr) */,
{ 33908, 64, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 64, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::IsNilType() */,
{ 33910, 64, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 64, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 64, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Reflection.ParameterModifier>::.cctor() */,
{ 33905, 1027, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1027, -1 } /* System.String LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::GetTypeName() */,
{ 33907, 1027, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::GetLuaReference(System.IntPtr) */,
{ 33908, 1027, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1027, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::IsNilType() */,
{ 33910, 1027, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1027, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1027, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Runtime.Serialization.StreamingContext>::.cctor() */,
{ 33905, 1032, -1 } /* System.Void LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1032, -1 } /* System.String LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::GetTypeName() */,
{ 33907, 1032, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::GetLuaReference(System.IntPtr) */,
{ 33908, 1032, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1032, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::IsNilType() */,
{ 33910, 1032, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1032, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1032, -1 } /* System.Void LuaInterface.TypeTraits`1<System.RuntimeTypeHandle>::.cctor() */,
{ 33906, 108, -1 } /* System.String LuaInterface.TypeTraits`1<System.SByte>::GetTypeName() */,
{ 33907, 108, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.SByte>::GetLuaReference(System.IntPtr) */,
{ 33908, 108, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.SByte>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 108, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.SByte>::IsNilType() */,
{ 33910, 108, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.SByte>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 108, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.SByte>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 108, -1 } /* System.Void LuaInterface.TypeTraits`1<System.SByte>::.cctor() */,
{ 33906, 109, -1 } /* System.String LuaInterface.TypeTraits`1<System.Single>::GetTypeName() */,
{ 33907, 109, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.Single>::GetLuaReference(System.IntPtr) */,
{ 33908, 109, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Single>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 109, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Single>::IsNilType() */,
{ 33910, 109, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Single>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 109, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.Single>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 109, -1 } /* System.Void LuaInterface.TypeTraits`1<System.Single>::.cctor() */,
{ 33906, 134, -1 } /* System.String LuaInterface.TypeTraits`1<System.UInt16>::GetTypeName() */,
{ 33907, 134, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.UInt16>::GetLuaReference(System.IntPtr) */,
{ 33908, 134, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt16>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 134, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt16>::IsNilType() */,
{ 33910, 134, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt16>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 134, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt16>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 134, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt16>::.cctor() */,
{ 33906, 21, -1 } /* System.String LuaInterface.TypeTraits`1<System.UInt32>::GetTypeName() */,
{ 33907, 21, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.UInt32>::GetLuaReference(System.IntPtr) */,
{ 33908, 21, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 21, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt32>::IsNilType() */,
{ 33910, 21, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt32>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 21, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt32>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 21, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt32>::.cctor() */,
{ 33906, 82, -1 } /* System.String LuaInterface.TypeTraits`1<System.UInt64>::GetTypeName() */,
{ 33907, 82, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.UInt64>::GetLuaReference(System.IntPtr) */,
{ 33908, 82, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt64>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 82, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt64>::IsNilType() */,
{ 33910, 82, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt64>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 82, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UInt64>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 82, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UInt64>::.cctor() */,
{ 33906, 1482, -1 } /* System.String LuaInterface.TypeTraits`1<System.UIntPtr>::GetTypeName() */,
{ 33907, 1482, -1 } /* System.Int32 LuaInterface.TypeTraits`1<System.UIntPtr>::GetLuaReference(System.IntPtr) */,
{ 33908, 1482, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UIntPtr>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1482, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UIntPtr>::IsNilType() */,
{ 33910, 1482, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UIntPtr>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1482, -1 } /* System.Boolean LuaInterface.TypeTraits`1<System.UIntPtr>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1482, -1 } /* System.Void LuaInterface.TypeTraits`1<System.UIntPtr>::.cctor() */,
{ 33905, 601, -1 } /* System.Void LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 601, -1 } /* System.String LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::GetTypeName() */,
{ 33907, 601, -1 } /* System.Int32 LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::GetLuaReference(System.IntPtr) */,
{ 33908, 601, -1 } /* System.Boolean LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 601, -1 } /* System.Boolean LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::IsNilType() */,
{ 33910, 601, -1 } /* System.Boolean LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 601, -1 } /* System.Boolean LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 601, -1 } /* System.Void LuaInterface.TypeTraits`1<Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.cctor() */,
{ 33905, 541, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 541, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::GetTypeName() */,
{ 33907, 541, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::GetLuaReference(System.IntPtr) */,
{ 33908, 541, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 541, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::IsNilType() */,
{ 33910, 541, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 541, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 541, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AccelerationEvent>::.cctor() */,
{ 33905, 1201, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1201, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::GetTypeName() */,
{ 33907, 1201, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::GetLuaReference(System.IntPtr) */,
{ 33908, 1201, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1201, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::IsNilType() */,
{ 33910, 1201, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1201, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1201, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AnimatorStateInfo>::.cctor() */,
{ 33905, 1204, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1204, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::GetTypeName() */,
{ 33907, 1204, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::GetLuaReference(System.IntPtr) */,
{ 33908, 1204, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1204, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::IsNilType() */,
{ 33910, 1204, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1204, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1204, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.AnimatorTransitionInfo>::.cctor() */,
{ 33906, 436, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Bounds>::GetTypeName() */,
{ 33907, 436, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Bounds>::GetLuaReference(System.IntPtr) */,
{ 33908, 436, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Bounds>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 436, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Bounds>::IsNilType() */,
{ 33910, 436, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Bounds>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 436, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Bounds>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 436, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Bounds>::.cctor() */,
{ 33905, 1213, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1213, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::GetTypeName() */,
{ 33907, 1213, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::GetLuaReference(System.IntPtr) */,
{ 33908, 1213, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1213, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::IsNilType() */,
{ 33910, 1213, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1213, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1213, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.BuildCompression>::.cctor() */,
{ 33905, 1356, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1356, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::GetTypeName() */,
{ 33907, 1356, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::GetLuaReference(System.IntPtr) */,
{ 33908, 1356, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1356, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::IsNilType() */,
{ 33910, 1356, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1356, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1356, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.CachedAssetBundle>::.cctor() */,
{ 33905, 1226, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1226, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::GetTypeName() */,
{ 33907, 1226, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::GetLuaReference(System.IntPtr) */,
{ 33908, 1226, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1226, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::IsNilType() */,
{ 33910, 1226, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1226, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1226, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Camera/GateFitParameters>::.cctor() */,
{ 33905, 450, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Color32>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 450, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Color32>::GetTypeName() */,
{ 33907, 450, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Color32>::GetLuaReference(System.IntPtr) */,
{ 33908, 450, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color32>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 450, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color32>::IsNilType() */,
{ 33910, 450, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color32>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 450, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color32>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 450, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Color32>::.cctor() */,
{ 33906, 447, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Color>::GetTypeName() */,
{ 33907, 447, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Color>::GetLuaReference(System.IntPtr) */,
{ 33908, 447, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 447, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color>::IsNilType() */,
{ 33910, 447, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 447, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Color>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 447, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Color>::.cctor() */,
{ 33905, 453, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Hash128>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 453, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Hash128>::GetTypeName() */,
{ 33907, 453, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Hash128>::GetLuaReference(System.IntPtr) */,
{ 33908, 453, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Hash128>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 453, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Hash128>::IsNilType() */,
{ 33910, 453, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Hash128>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 453, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Hash128>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 453, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Hash128>::.cctor() */,
{ 33906, 1417, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::GetTypeName() */,
{ 33907, 1417, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::GetLuaReference(System.IntPtr) */,
{ 33908, 1417, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1417, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::IsNilType() */,
{ 33910, 1417, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1417, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1417, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.LayerMask>::.cctor() */,
{ 33905, 1241, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1241, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::GetTypeName() */,
{ 33907, 1241, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::GetLuaReference(System.IntPtr) */,
{ 33908, 1241, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1241, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::IsNilType() */,
{ 33910, 1241, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1241, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1241, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.LightBakingOutput>::.cctor() */,
{ 33905, 1207, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1207, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::GetTypeName() */,
{ 33907, 1207, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::GetLuaReference(System.IntPtr) */,
{ 33908, 1207, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1207, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::IsNilType() */,
{ 33910, 1207, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1207, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1207, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.MatchTargetWeightMask>::.cctor() */,
{ 33905, 446, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 446, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::GetTypeName() */,
{ 33907, 446, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::GetLuaReference(System.IntPtr) */,
{ 33908, 446, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 446, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::IsNilType() */,
{ 33910, 446, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 446, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 446, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Matrix4x4>::.cctor() */,
{ 33905, 1307, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1307, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::GetTypeName() */,
{ 33907, 1307, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1307, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1307, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::IsNilType() */,
{ 33910, 1307, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1307, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1307, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CollisionModule>::.cctor() */,
{ 33905, 1286, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1286, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::GetTypeName() */,
{ 33907, 1286, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1286, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1286, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::IsNilType() */,
{ 33910, 1286, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1286, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1286, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorBySpeedModule>::.cctor() */,
{ 33905, 1283, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1283, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::GetTypeName() */,
{ 33907, 1283, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1283, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1283, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::IsNilType() */,
{ 33910, 1283, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1283, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1283, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.cctor() */,
{ 33905, 1322, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1322, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::GetTypeName() */,
{ 33907, 1322, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1322, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1322, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::IsNilType() */,
{ 33910, 1322, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1322, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1322, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/CustomDataModule>::.cctor() */,
{ 33905, 1265, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1265, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::GetTypeName() */,
{ 33907, 1265, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1265, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1265, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::IsNilType() */,
{ 33910, 1265, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1265, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1265, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmissionModule>::.cctor() */,
{ 33905, 1259, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1259, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::GetTypeName() */,
{ 33907, 1259, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::GetLuaReference(System.IntPtr) */,
{ 33908, 1259, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1259, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::IsNilType() */,
{ 33910, 1259, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1259, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1259, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/EmitParams>::.cctor() */,
{ 33905, 1301, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1301, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::GetTypeName() */,
{ 33907, 1301, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1301, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1301, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::IsNilType() */,
{ 33910, 1301, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1301, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1301, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ExternalForcesModule>::.cctor() */,
{ 33905, 1280, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1280, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::GetTypeName() */,
{ 33907, 1280, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1280, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1280, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::IsNilType() */,
{ 33910, 1280, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1280, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1280, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.cctor() */,
{ 33905, 1277, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1277, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::GetTypeName() */,
{ 33907, 1277, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1277, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1277, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::IsNilType() */,
{ 33910, 1277, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1277, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1277, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/InheritVelocityModule>::.cctor() */,
{ 33905, 1316, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1316, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::GetTypeName() */,
{ 33907, 1316, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1316, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1316, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::IsNilType() */,
{ 33910, 1316, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1316, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1316, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LightsModule>::.cctor() */,
{ 33905, 1274, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1274, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::GetTypeName() */,
{ 33907, 1274, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1274, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1274, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::IsNilType() */,
{ 33910, 1274, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1274, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1274, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.cctor() */,
{ 33905, 1262, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1262, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::GetTypeName() */,
{ 33907, 1262, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1262, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1262, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::IsNilType() */,
{ 33910, 1262, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1262, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1262, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/MainModule>::.cctor() */,
{ 33905, 1304, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1304, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::GetTypeName() */,
{ 33907, 1304, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1304, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1304, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::IsNilType() */,
{ 33910, 1304, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1304, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1304, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/NoiseModule>::.cctor() */,
{ 33905, 600, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 600, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::GetTypeName() */,
{ 33907, 600, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::GetLuaReference(System.IntPtr) */,
{ 33908, 600, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 600, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::IsNilType() */,
{ 33910, 600, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 600, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 600, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Particle>::.cctor() */,
{ 33905, 1253, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1253, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::GetTypeName() */,
{ 33907, 1253, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::GetLuaReference(System.IntPtr) */,
{ 33908, 1253, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1253, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::IsNilType() */,
{ 33910, 1253, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1253, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1253, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/PlaybackState>::.cctor() */,
{ 33905, 1298, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1298, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::GetTypeName() */,
{ 33907, 1298, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1298, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1298, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::IsNilType() */,
{ 33910, 1298, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1298, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1298, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationBySpeedModule>::.cctor() */,
{ 33905, 1295, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1295, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::GetTypeName() */,
{ 33907, 1295, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1295, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1295, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::IsNilType() */,
{ 33910, 1295, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1295, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1295, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.cctor() */,
{ 33905, 1268, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1268, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::GetTypeName() */,
{ 33907, 1268, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1268, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1268, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::IsNilType() */,
{ 33910, 1268, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1268, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1268, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/ShapeModule>::.cctor() */,
{ 33905, 1292, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1292, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::GetTypeName() */,
{ 33907, 1292, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1292, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1292, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::IsNilType() */,
{ 33910, 1292, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1292, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1292, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeBySpeedModule>::.cctor() */,
{ 33905, 1289, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1289, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::GetTypeName() */,
{ 33907, 1289, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1289, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1289, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::IsNilType() */,
{ 33910, 1289, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1289, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1289, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.cctor() */,
{ 33905, 1313, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1313, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::GetTypeName() */,
{ 33907, 1313, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1313, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1313, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::IsNilType() */,
{ 33910, 1313, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1313, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1313, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.cctor() */,
{ 33905, 1319, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1319, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::GetTypeName() */,
{ 33907, 1319, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1319, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1319, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::IsNilType() */,
{ 33910, 1319, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1319, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1319, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TrailModule>::.cctor() */,
{ 33905, 1256, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1256, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::GetTypeName() */,
{ 33907, 1256, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::GetLuaReference(System.IntPtr) */,
{ 33908, 1256, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1256, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::IsNilType() */,
{ 33910, 1256, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1256, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1256, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/Trails>::.cctor() */,
{ 33905, 1310, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1310, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::GetTypeName() */,
{ 33907, 1310, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1310, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1310, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::IsNilType() */,
{ 33910, 1310, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1310, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1310, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/TriggerModule>::.cctor() */,
{ 33905, 1271, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1271, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::GetTypeName() */,
{ 33907, 1271, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::GetLuaReference(System.IntPtr) */,
{ 33908, 1271, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1271, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::IsNilType() */,
{ 33910, 1271, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1271, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1271, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.cctor() */,
{ 33905, 507, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 507, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::GetTypeName() */,
{ 33907, 507, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::GetLuaReference(System.IntPtr) */,
{ 33908, 507, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 507, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::IsNilType() */,
{ 33910, 507, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 507, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 507, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.PhysicsScene>::.cctor() */,
{ 33905, 1210, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1210, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::GetTypeName() */,
{ 33907, 1210, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::GetLuaReference(System.IntPtr) */,
{ 33908, 1210, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1210, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::IsNilType() */,
{ 33910, 1210, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1210, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1210, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Playables.PlayableGraph>::.cctor() */,
{ 33906, 455, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::GetTypeName() */,
{ 33907, 455, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::GetLuaReference(System.IntPtr) */,
{ 33908, 455, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 455, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::IsNilType() */,
{ 33910, 455, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 455, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 455, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Quaternion>::.cctor() */,
{ 33906, 1325, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Ray>::GetTypeName() */,
{ 33907, 1325, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Ray>::GetLuaReference(System.IntPtr) */,
{ 33908, 1325, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Ray>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1325, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Ray>::IsNilType() */,
{ 33910, 1325, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Ray>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1325, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Ray>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1325, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Ray>::.cctor() */,
{ 33906, 506, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::GetTypeName() */,
{ 33907, 506, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::GetLuaReference(System.IntPtr) */,
{ 33908, 506, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 506, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::IsNilType() */,
{ 33910, 506, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 506, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 506, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RaycastHit>::.cctor() */,
{ 33905, 437, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rect>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 437, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Rect>::GetTypeName() */,
{ 33907, 437, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Rect>::GetLuaReference(System.IntPtr) */,
{ 33908, 437, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rect>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 437, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rect>::IsNilType() */,
{ 33910, 437, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rect>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 437, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rect>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 437, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rect>::.cctor() */,
{ 33905, 430, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 430, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::GetTypeName() */,
{ 33907, 430, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::GetLuaReference(System.IntPtr) */,
{ 33908, 430, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 430, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::IsNilType() */,
{ 33910, 430, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 430, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 430, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RenderBuffer>::.cctor() */,
{ 33905, 1337, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1337, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::GetTypeName() */,
{ 33907, 1337, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::GetLuaReference(System.IntPtr) */,
{ 33908, 1337, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1337, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::IsNilType() */,
{ 33910, 1337, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1337, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1337, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.RenderTextureDescriptor>::.cctor() */,
{ 33905, 485, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 485, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::GetTypeName() */,
{ 33907, 485, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::GetLuaReference(System.IntPtr) */,
{ 33908, 485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::IsNilType() */,
{ 33910, 485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 485, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 485, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.ScriptableCullingParameters>::.cctor() */,
{ 33905, 488, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 488, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::GetTypeName() */,
{ 33907, 488, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::GetLuaReference(System.IntPtr) */,
{ 33908, 488, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 488, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::IsNilType() */,
{ 33910, 488, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 488, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 488, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.ShaderTagId>::.cctor() */,
{ 33905, 482, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 482, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::GetTypeName() */,
{ 33907, 482, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::GetLuaReference(System.IntPtr) */,
{ 33908, 482, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 482, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::IsNilType() */,
{ 33910, 482, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 482, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 482, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Rendering.SphericalHarmonicsL2>::.cctor() */,
{ 33905, 441, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Resolution>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 441, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Resolution>::GetTypeName() */,
{ 33907, 441, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Resolution>::GetLuaReference(System.IntPtr) */,
{ 33908, 441, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Resolution>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 441, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Resolution>::IsNilType() */,
{ 33910, 441, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Resolution>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 441, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Resolution>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 441, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Resolution>::.cctor() */,
{ 33905, 475, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 475, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::GetTypeName() */,
{ 33907, 475, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::GetLuaReference(System.IntPtr) */,
{ 33908, 475, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 475, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::IsNilType() */,
{ 33910, 475, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 475, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 475, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.SceneManagement.Scene>::.cctor() */,
{ 33906, 540, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Touch>::GetTypeName() */,
{ 33907, 540, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Touch>::GetLuaReference(System.IntPtr) */,
{ 33908, 540, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Touch>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 540, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Touch>::IsNilType() */,
{ 33910, 540, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Touch>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 540, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Touch>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 540, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Touch>::.cctor() */,
{ 33906, 442, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Vector2>::GetTypeName() */,
{ 33907, 442, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Vector2>::GetLuaReference(System.IntPtr) */,
{ 33908, 442, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector2>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 442, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector2>::IsNilType() */,
{ 33910, 442, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector2>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 442, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector2>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 442, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector2>::.cctor() */,
{ 33906, 431, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Vector3>::GetTypeName() */,
{ 33907, 431, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Vector3>::GetLuaReference(System.IntPtr) */,
{ 33908, 431, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector3>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 431, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector3>::IsNilType() */,
{ 33910, 431, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector3>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 431, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector3>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 431, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector3>::.cctor() */,
{ 33906, 445, -1 } /* System.String LuaInterface.TypeTraits`1<UnityEngine.Vector4>::GetTypeName() */,
{ 33907, 445, -1 } /* System.Int32 LuaInterface.TypeTraits`1<UnityEngine.Vector4>::GetLuaReference(System.IntPtr) */,
{ 33908, 445, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector4>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 445, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector4>::IsNilType() */,
{ 33910, 445, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector4>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 445, -1 } /* System.Boolean LuaInterface.TypeTraits`1<UnityEngine.Vector4>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 445, -1 } /* System.Void LuaInterface.TypeTraits`1<UnityEngine.Vector4>::.cctor() */,
{ 33905, 1362, -1 } /* System.Void LuaInterface.TypeTraits`1<securityConnection>::Init(System.Func`3<System.IntPtr,System.Int32,System.Boolean>) */,
{ 33906, 1362, -1 } /* System.String LuaInterface.TypeTraits`1<securityConnection>::GetTypeName() */,
{ 33907, 1362, -1 } /* System.Int32 LuaInterface.TypeTraits`1<securityConnection>::GetLuaReference(System.IntPtr) */,
{ 33908, 1362, -1 } /* System.Boolean LuaInterface.TypeTraits`1<securityConnection>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33909, 1362, -1 } /* System.Boolean LuaInterface.TypeTraits`1<securityConnection>::IsNilType() */,
{ 33910, 1362, -1 } /* System.Boolean LuaInterface.TypeTraits`1<securityConnection>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 1362, -1 } /* System.Boolean LuaInterface.TypeTraits`1<securityConnection>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33912, 1362, -1 } /* System.Void LuaInterface.TypeTraits`1<securityConnection>::.cctor() */,
{ 1073, 1700, -1 } /* System.Void System.Action`1<FairyGUI.GPath/Segment>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 1700, -1 } /* System.Void System.Action`1<FairyGUI.GPath/Segment>::Invoke(T) */,
{ 1075, 1700, -1 } /* System.IAsyncResult System.Action`1<FairyGUI.GPath/Segment>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 1700, -1 } /* System.Void System.Action`1<FairyGUI.GPath/Segment>::EndInvoke(System.IAsyncResult) */,
{ 1073, 1701, -1 } /* System.Void System.Action`1<FairyGUI.GPathPoint>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 1701, -1 } /* System.Void System.Action`1<FairyGUI.GPathPoint>::Invoke(T) */,
{ 1075, 1701, -1 } /* System.IAsyncResult System.Action`1<FairyGUI.GPathPoint>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 1701, -1 } /* System.Void System.Action`1<FairyGUI.GPathPoint>::EndInvoke(System.IAsyncResult) */,
{ 1073, 1190, -1 } /* System.Void System.Action`1<FairyGUI.TextField/CharPosition>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 1190, -1 } /* System.Void System.Action`1<FairyGUI.TextField/CharPosition>::Invoke(T) */,
{ 1075, 1190, -1 } /* System.IAsyncResult System.Action`1<FairyGUI.TextField/CharPosition>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 1190, -1 } /* System.Void System.Action`1<FairyGUI.TextField/CharPosition>::EndInvoke(System.IAsyncResult) */,
{ 1075, 47, -1 } /* System.IAsyncResult System.Action`1<System.Boolean>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 47, -1 } /* System.Void System.Action`1<System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1073, 6, -1 } /* System.Void System.Action`1<System.Byte>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 6, -1 } /* System.Void System.Action`1<System.Byte>::Invoke(T) */,
{ 1075, 6, -1 } /* System.IAsyncResult System.Action`1<System.Byte>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 6, -1 } /* System.Void System.Action`1<System.Byte>::EndInvoke(System.IAsyncResult) */,
{ 1073, 7, -1 } /* System.Void System.Action`1<System.Char>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 7, -1 } /* System.Void System.Action`1<System.Char>::Invoke(T) */,
{ 1075, 7, -1 } /* System.IAsyncResult System.Action`1<System.Char>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 7, -1 } /* System.Void System.Action`1<System.Char>::EndInvoke(System.IAsyncResult) */,
{ 1073, 115, -1 } /* System.Void System.Action`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 115, -1 } /* System.Void System.Action`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Invoke(T) */,
{ 1075, 115, -1 } /* System.IAsyncResult System.Action`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 115, -1 } /* System.Void System.Action`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::EndInvoke(System.IAsyncResult) */,
{ 1075, 16, -1 } /* System.IAsyncResult System.Action`1<System.Int32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 16, -1 } /* System.Void System.Action`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1073, 90, -1 } /* System.Void System.Action`1<System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 90, -1 } /* System.Void System.Action`1<System.Int32Enum>::Invoke(T) */,
{ 1075, 90, -1 } /* System.IAsyncResult System.Action`1<System.Int32Enum>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 90, -1 } /* System.Void System.Action`1<System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1073, 37, -1 } /* System.Void System.Action`1<System.Int64>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 37, -1 } /* System.Void System.Action`1<System.Int64>::Invoke(T) */,
{ 1075, 37, -1 } /* System.IAsyncResult System.Action`1<System.Int64>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 37, -1 } /* System.Void System.Action`1<System.Int64>::EndInvoke(System.IAsyncResult) */,
{ 1073, 109, -1 } /* System.Void System.Action`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 109, -1 } /* System.Void System.Action`1<System.Single>::Invoke(T) */,
{ 1075, 109, -1 } /* System.IAsyncResult System.Action`1<System.Single>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 109, -1 } /* System.Void System.Action`1<System.Single>::EndInvoke(System.IAsyncResult) */,
{ 1073, 248, -1 } /* System.Void System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<System.Object>>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 248, -1 } /* System.Void System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<System.Object>>::Invoke(T) */,
{ 1075, 248, -1 } /* System.IAsyncResult System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<System.Object>>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 248, -1 } /* System.Void System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<System.Object>>::EndInvoke(System.IAsyncResult) */,
{ 1073, 21, -1 } /* System.Void System.Action`1<System.UInt32>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 21, -1 } /* System.Void System.Action`1<System.UInt32>::Invoke(T) */,
{ 1075, 21, -1 } /* System.IAsyncResult System.Action`1<System.UInt32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 21, -1 } /* System.Void System.Action`1<System.UInt32>::EndInvoke(System.IAsyncResult) */,
{ 1073, 569, -1 } /* System.Void System.Action`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 569, -1 } /* System.Void System.Action`1<UnityEngine.AnimatorClipInfo>::Invoke(T) */,
{ 1075, 569, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.AnimatorClipInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 569, -1 } /* System.Void System.Action`1<UnityEngine.AnimatorClipInfo>::EndInvoke(System.IAsyncResult) */,
{ 1073, 439, -1 } /* System.Void System.Action`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 439, -1 } /* System.Void System.Action`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Invoke(T) */,
{ 1075, 439, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 439, -1 } /* System.Void System.Action`1<UnityEngine.BeforeRenderHelper/OrderBlock>::EndInvoke(System.IAsyncResult) */,
{ 1073, 450, -1 } /* System.Void System.Action`1<UnityEngine.Color32>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 450, -1 } /* System.Void System.Action`1<UnityEngine.Color32>::Invoke(T) */,
{ 1075, 450, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Color32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 450, -1 } /* System.Void System.Action`1<UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
{ 1073, 447, -1 } /* System.Void System.Action`1<UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 447, -1 } /* System.Void System.Action`1<UnityEngine.Color>::Invoke(T) */,
{ 1075, 447, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Color>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 447, -1 } /* System.Void System.Action`1<UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
{ 1073, 446, -1 } /* System.Void System.Action`1<UnityEngine.Matrix4x4>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 446, -1 } /* System.Void System.Action`1<UnityEngine.Matrix4x4>::Invoke(T) */,
{ 1075, 446, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Matrix4x4>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 446, -1 } /* System.Void System.Action`1<UnityEngine.Matrix4x4>::EndInvoke(System.IAsyncResult) */,
{ 1073, 943, -1 } /* System.Void System.Action`1<UnityEngine.Networking.ChannelPacket>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 943, -1 } /* System.Void System.Action`1<UnityEngine.Networking.ChannelPacket>::Invoke(T) */,
{ 1075, 943, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Networking.ChannelPacket>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 943, -1 } /* System.Void System.Action`1<UnityEngine.Networking.ChannelPacket>::EndInvoke(System.IAsyncResult) */,
{ 1073, 970, -1 } /* System.Void System.Action`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 970, -1 } /* System.Void System.Action`1<UnityEngine.Networking.ClientScene/PendingOwner>::Invoke(T) */,
{ 1075, 970, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Networking.ClientScene/PendingOwner>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 970, -1 } /* System.Void System.Action`1<UnityEngine.Networking.ClientScene/PendingOwner>::EndInvoke(System.IAsyncResult) */,
{ 1073, 973, -1 } /* System.Void System.Action`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 973, -1 } /* System.Void System.Action`1<UnityEngine.Networking.LocalClient/InternalMsg>::Invoke(T) */,
{ 1075, 973, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Networking.LocalClient/InternalMsg>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 973, -1 } /* System.Void System.Action`1<UnityEngine.Networking.LocalClient/InternalMsg>::EndInvoke(System.IAsyncResult) */,
{ 1073, 1004, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 1004, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Invoke(T) */,
{ 1075, 1004, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 1004, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::EndInvoke(System.IAsyncResult) */,
{ 1073, 1011, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 1011, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Invoke(T) */,
{ 1075, 1011, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 1011, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::EndInvoke(System.IAsyncResult) */,
{ 1073, 980, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 980, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Invoke(T) */,
{ 1075, 980, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 980, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::EndInvoke(System.IAsyncResult) */,
{ 1073, 971, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 971, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Invoke(T) */,
{ 1075, 971, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 971, -1 } /* System.Void System.Action`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::EndInvoke(System.IAsyncResult) */,
{ 1073, 600, -1 } /* System.Void System.Action`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 600, -1 } /* System.Void System.Action`1<UnityEngine.ParticleSystem/Particle>::Invoke(T) */,
{ 1075, 600, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.ParticleSystem/Particle>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 600, -1 } /* System.Void System.Action`1<UnityEngine.ParticleSystem/Particle>::EndInvoke(System.IAsyncResult) */,
{ 1073, 544, -1 } /* System.Void System.Action`1<UnityEngine.RaycastHit2D>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 544, -1 } /* System.Void System.Action`1<UnityEngine.RaycastHit2D>::Invoke(T) */,
{ 1075, 544, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.RaycastHit2D>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 544, -1 } /* System.Void System.Action`1<UnityEngine.RaycastHit2D>::EndInvoke(System.IAsyncResult) */,
{ 1073, 437, -1 } /* System.Void System.Action`1<UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 437, -1 } /* System.Void System.Action`1<UnityEngine.Rect>::Invoke(T) */,
{ 1075, 437, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Rect>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 437, -1 } /* System.Void System.Action`1<UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
{ 1073, 444, -1 } /* System.Void System.Action`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 444, -1 } /* System.Void System.Action`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Invoke(T) */,
{ 1075, 444, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 444, -1 } /* System.Void System.Action`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::EndInvoke(System.IAsyncResult) */,
{ 1073, 630, -1 } /* System.Void System.Action`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 630, -1 } /* System.Void System.Action`1<UnityEngine.UIElements.FocusController/FocusedElement>::Invoke(T) */,
{ 1075, 630, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.UIElements.FocusController/FocusedElement>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 630, -1 } /* System.Void System.Action`1<UnityEngine.UIElements.FocusController/FocusedElement>::EndInvoke(System.IAsyncResult) */,
{ 1073, 463, -1 } /* System.Void System.Action`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 463, -1 } /* System.Void System.Action`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Invoke(T) */,
{ 1075, 463, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 463, -1 } /* System.Void System.Action`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::EndInvoke(System.IAsyncResult) */,
{ 1073, 442, -1 } /* System.Void System.Action`1<UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 442, -1 } /* System.Void System.Action`1<UnityEngine.Vector2>::Invoke(T) */,
{ 1075, 442, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Vector2>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 442, -1 } /* System.Void System.Action`1<UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
{ 1073, 431, -1 } /* System.Void System.Action`1<UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 431, -1 } /* System.Void System.Action`1<UnityEngine.Vector3>::Invoke(T) */,
{ 1075, 431, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Vector3>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 431, -1 } /* System.Void System.Action`1<UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
{ 1073, 445, -1 } /* System.Void System.Action`1<UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
{ 1074, 445, -1 } /* System.Void System.Action`1<UnityEngine.Vector4>::Invoke(T) */,
{ 1075, 445, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.Vector4>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 445, -1 } /* System.Void System.Action`1<UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
{ 1073, 550, -1 } /* System.Void System.Action`1<UnityEngine.XR.InputDevice>::.ctor(System.Object,System.IntPtr) */,
{ 1075, 550, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.XR.InputDevice>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 550, -1 } /* System.Void System.Action`1<UnityEngine.XR.InputDevice>::EndInvoke(System.IAsyncResult) */,
{ 1073, 559, -1 } /* System.Void System.Action`1<UnityEngine.XR.MeshGenerationResult>::.ctor(System.Object,System.IntPtr) */,
{ 1075, 559, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.XR.MeshGenerationResult>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 559, -1 } /* System.Void System.Action`1<UnityEngine.XR.MeshGenerationResult>::EndInvoke(System.IAsyncResult) */,
{ 1073, 548, -1 } /* System.Void System.Action`1<UnityEngine.XR.XRNodeState>::.ctor(System.Object,System.IntPtr) */,
{ 1075, 548, -1 } /* System.IAsyncResult System.Action`1<UnityEngine.XR.XRNodeState>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1076, 548, -1 } /* System.Void System.Action`1<UnityEngine.XR.XRNodeState>::EndInvoke(System.IAsyncResult) */,
{ 1081, 581, -1 } /* System.Void System.Action`2<System.Boolean,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 581, -1 } /* System.Void System.Action`2<System.Boolean,System.Object>::Invoke(T1,T2) */,
{ 1083, 581, -1 } /* System.IAsyncResult System.Action`2<System.Boolean,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 581, -1 } /* System.Void System.Action`2<System.Boolean,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1081, 356, -1 } /* System.Void System.Action`2<System.Int32,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 356, -1 } /* System.Void System.Action`2<System.Int32,System.Int32>::Invoke(T1,T2) */,
{ 1083, 356, -1 } /* System.IAsyncResult System.Action`2<System.Int32,System.Int32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 356, -1 } /* System.Void System.Action`2<System.Int32,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1081, 121, -1 } /* System.Void System.Action`2<System.Int32,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 121, -1 } /* System.Void System.Action`2<System.Int32,System.Object>::Invoke(T1,T2) */,
{ 1083, 121, -1 } /* System.IAsyncResult System.Action`2<System.Int32,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 121, -1 } /* System.Void System.Action`2<System.Int32,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1081, 871, -1 } /* System.Void System.Action`2<System.Int32Enum,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 871, -1 } /* System.Void System.Action`2<System.Int32Enum,System.Object>::Invoke(T1,T2) */,
{ 1083, 871, -1 } /* System.IAsyncResult System.Action`2<System.Int32Enum,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 871, -1 } /* System.Void System.Action`2<System.Int32Enum,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1156, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GlyphInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1156, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GlyphInfo>::Invoke(T1,T2) */,
{ 1083, 1156, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,FairyGUI.GlyphInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1156, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.GlyphInfo>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1166, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.Margin>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1166, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.Margin>::Invoke(T1,T2) */,
{ 1083, 1166, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,FairyGUI.Margin>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1166, -1 } /* System.Void System.Action`2<System.IntPtr,FairyGUI.Margin>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1599, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaByteBuffer>::Invoke(T1,T2) */,
{ 1083, 1599, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,LuaInterface.LuaByteBuffer>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1599, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.LuaByteBuffer>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1615, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.nil>::Invoke(T1,T2) */,
{ 1083, 1615, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,LuaInterface.nil>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1615, -1 } /* System.Void System.Action`2<System.IntPtr,LuaInterface.nil>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1043, -1 } /* System.Void System.Action`2<System.IntPtr,System.Boolean>::Invoke(T1,T2) */,
{ 1083, 1043, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Boolean>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1043, -1 } /* System.Void System.Action`2<System.IntPtr,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1489, -1 } /* System.Void System.Action`2<System.IntPtr,System.Byte>::Invoke(T1,T2) */,
{ 1083, 1489, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Byte>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1489, -1 } /* System.Void System.Action`2<System.IntPtr,System.Byte>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1491, -1 } /* System.Void System.Action`2<System.IntPtr,System.Char>::Invoke(T1,T2) */,
{ 1083, 1491, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Char>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1491, -1 } /* System.Void System.Action`2<System.IntPtr,System.Char>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1196, -1 } /* System.Void System.Action`2<System.IntPtr,System.DateTime>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1196, -1 } /* System.Void System.Action`2<System.IntPtr,System.DateTime>::Invoke(T1,T2) */,
{ 1083, 1196, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.DateTime>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1196, -1 } /* System.Void System.Action`2<System.IntPtr,System.DateTime>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1407, -1 } /* System.Void System.Action`2<System.IntPtr,System.Decimal>::Invoke(T1,T2) */,
{ 1083, 1407, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Decimal>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1407, -1 } /* System.Void System.Action`2<System.IntPtr,System.Decimal>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1410, -1 } /* System.Void System.Action`2<System.IntPtr,System.Double>::Invoke(T1,T2) */,
{ 1083, 1410, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Double>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1410, -1 } /* System.Void System.Action`2<System.IntPtr,System.Double>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1041, -1 } /* System.Void System.Action`2<System.IntPtr,System.Guid>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1041, -1 } /* System.Void System.Action`2<System.IntPtr,System.Guid>::Invoke(T1,T2) */,
{ 1083, 1041, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Guid>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1041, -1 } /* System.Void System.Action`2<System.IntPtr,System.Guid>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1401, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int16>::Invoke(T1,T2) */,
{ 1083, 1401, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Int16>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1401, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int16>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1025, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32>::Invoke(T1,T2) */,
{ 1083, 1025, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Int32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1025, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1183, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1183, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32Enum>::Invoke(T1,T2) */,
{ 1083, 1183, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Int32Enum>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1183, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1023, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int64>::Invoke(T1,T2) */,
{ 1083, 1023, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Int64>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1023, -1 } /* System.Void System.Action`2<System.IntPtr,System.Int64>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1589, -1 } /* System.Void System.Action`2<System.IntPtr,System.IntPtr>::Invoke(T1,T2) */,
{ 1083, 1589, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.IntPtr>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1589, -1 } /* System.Void System.Action`2<System.IntPtr,System.IntPtr>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1515, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Boolean>>::Invoke(T1,T2) */,
{ 1083, 1515, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Boolean>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1515, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Boolean>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1497, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Byte>>::Invoke(T1,T2) */,
{ 1083, 1497, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Byte>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1497, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Byte>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1503, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Char>>::Invoke(T1,T2) */,
{ 1083, 1503, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Char>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1503, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Char>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1509, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Decimal>>::Invoke(T1,T2) */,
{ 1083, 1509, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Decimal>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1509, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Decimal>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1513, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Double>>::Invoke(T1,T2) */,
{ 1083, 1513, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Double>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1513, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Double>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1499, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int16>>::Invoke(T1,T2) */,
{ 1083, 1499, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Int16>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1499, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int16>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1505, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int32>>::Invoke(T1,T2) */,
{ 1083, 1505, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Int32>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1505, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int32>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1517, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int64>>::Invoke(T1,T2) */,
{ 1083, 1517, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Int64>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1517, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Int64>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1495, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.SByte>>::Invoke(T1,T2) */,
{ 1083, 1495, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.SByte>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1495, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.SByte>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1511, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Single>>::Invoke(T1,T2) */,
{ 1083, 1511, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.Single>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1511, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.Single>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1501, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt16>>::Invoke(T1,T2) */,
{ 1083, 1501, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.UInt16>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1501, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt16>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1507, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt32>>::Invoke(T1,T2) */,
{ 1083, 1507, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.UInt32>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1507, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt32>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1519, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt64>>::Invoke(T1,T2) */,
{ 1083, 1519, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<System.UInt64>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1519, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<System.UInt64>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1571, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Bounds>>::Invoke(T1,T2) */,
{ 1083, 1571, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Bounds>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1571, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Bounds>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1563, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Color>>::Invoke(T1,T2) */,
{ 1083, 1563, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Color>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1563, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Color>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1573, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.LayerMask>>::Invoke(T1,T2) */,
{ 1083, 1573, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.LayerMask>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1573, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.LayerMask>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1559, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Quaternion>>::Invoke(T1,T2) */,
{ 1083, 1559, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Quaternion>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1559, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Quaternion>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1567, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Ray>>::Invoke(T1,T2) */,
{ 1083, 1567, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Ray>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1567, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Ray>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1575, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.RaycastHit>>::Invoke(T1,T2) */,
{ 1083, 1575, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.RaycastHit>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1575, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.RaycastHit>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1569, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Touch>>::Invoke(T1,T2) */,
{ 1083, 1569, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Touch>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1569, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Touch>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1561, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector2>>::Invoke(T1,T2) */,
{ 1083, 1561, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector2>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1561, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector2>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1557, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector3>>::Invoke(T1,T2) */,
{ 1083, 1557, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector3>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1557, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector3>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1565, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector4>>::Invoke(T1,T2) */,
{ 1083, 1565, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector4>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1565, -1 } /* System.Void System.Action`2<System.IntPtr,System.Nullable`1<UnityEngine.Vector4>>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1030, -1 } /* System.Void System.Action`2<System.IntPtr,System.Object>::Invoke(T1,T2) */,
{ 1083, 1030, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1030, -1 } /* System.Void System.Action`2<System.IntPtr,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1036, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.InterfaceMapping>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1036, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.InterfaceMapping>::Invoke(T1,T2) */,
{ 1083, 1036, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Reflection.InterfaceMapping>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1036, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.InterfaceMapping>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1038, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.ParameterModifier>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1038, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.ParameterModifier>::Invoke(T1,T2) */,
{ 1083, 1038, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Reflection.ParameterModifier>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1038, -1 } /* System.Void System.Action`2<System.IntPtr,System.Reflection.ParameterModifier>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1028, -1 } /* System.Void System.Action`2<System.IntPtr,System.Runtime.Serialization.StreamingContext>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1028, -1 } /* System.Void System.Action`2<System.IntPtr,System.Runtime.Serialization.StreamingContext>::Invoke(T1,T2) */,
{ 1083, 1028, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Runtime.Serialization.StreamingContext>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1028, -1 } /* System.Void System.Action`2<System.IntPtr,System.Runtime.Serialization.StreamingContext>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1033, -1 } /* System.Void System.Action`2<System.IntPtr,System.RuntimeTypeHandle>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1033, -1 } /* System.Void System.Action`2<System.IntPtr,System.RuntimeTypeHandle>::Invoke(T1,T2) */,
{ 1083, 1033, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.RuntimeTypeHandle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1033, -1 } /* System.Void System.Action`2<System.IntPtr,System.RuntimeTypeHandle>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1398, -1 } /* System.Void System.Action`2<System.IntPtr,System.SByte>::Invoke(T1,T2) */,
{ 1083, 1398, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.SByte>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1398, -1 } /* System.Void System.Action`2<System.IntPtr,System.SByte>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1052, -1 } /* System.Void System.Action`2<System.IntPtr,System.Single>::Invoke(T1,T2) */,
{ 1083, 1052, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.Single>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1052, -1 } /* System.Void System.Action`2<System.IntPtr,System.Single>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1404, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt16>::Invoke(T1,T2) */,
{ 1083, 1404, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.UInt16>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1404, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt16>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1413, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt32>::Invoke(T1,T2) */,
{ 1083, 1413, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.UInt32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1413, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt32>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1415, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt64>::Invoke(T1,T2) */,
{ 1083, 1415, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.UInt64>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1415, -1 } /* System.Void System.Action`2<System.IntPtr,System.UInt64>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1587, -1 } /* System.Void System.Action`2<System.IntPtr,System.UIntPtr>::Invoke(T1,T2) */,
{ 1083, 1587, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,System.UIntPtr>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1587, -1 } /* System.Void System.Action`2<System.IntPtr,System.UIntPtr>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1251, -1 } /* System.Void System.Action`2<System.IntPtr,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1251, -1 } /* System.Void System.Action`2<System.IntPtr,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::Invoke(T1,T2) */,
{ 1083, 1251, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1251, -1 } /* System.Void System.Action`2<System.IntPtr,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1233, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AccelerationEvent>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1233, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AccelerationEvent>::Invoke(T1,T2) */,
{ 1083, 1233, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.AccelerationEvent>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1233, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AccelerationEvent>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1202, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorStateInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1202, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorStateInfo>::Invoke(T1,T2) */,
{ 1083, 1202, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.AnimatorStateInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1202, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorStateInfo>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1205, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorTransitionInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1205, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorTransitionInfo>::Invoke(T1,T2) */,
{ 1083, 1205, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.AnimatorTransitionInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1205, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.AnimatorTransitionInfo>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1553, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Bounds>::Invoke(T1,T2) */,
{ 1083, 1553, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Bounds>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1553, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Bounds>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1214, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.BuildCompression>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1214, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.BuildCompression>::Invoke(T1,T2) */,
{ 1083, 1214, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.BuildCompression>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1214, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.BuildCompression>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1357, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.CachedAssetBundle>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1357, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.CachedAssetBundle>::Invoke(T1,T2) */,
{ 1083, 1357, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.CachedAssetBundle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1357, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.CachedAssetBundle>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1227, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Camera/GateFitParameters>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1227, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Camera/GateFitParameters>::Invoke(T1,T2) */,
{ 1083, 1227, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Camera/GateFitParameters>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1227, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Camera/GateFitParameters>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1191, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color32>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1191, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color32>::Invoke(T1,T2) */,
{ 1083, 1191, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Color32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1191, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1244, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color>::Invoke(T1,T2) */,
{ 1083, 1244, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Color>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1244, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1354, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Hash128>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1354, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Hash128>::Invoke(T1,T2) */,
{ 1083, 1354, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Hash128>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1354, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Hash128>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1555, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LayerMask>::Invoke(T1,T2) */,
{ 1083, 1555, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.LayerMask>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1555, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LayerMask>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1242, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LightBakingOutput>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1242, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LightBakingOutput>::Invoke(T1,T2) */,
{ 1083, 1242, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.LightBakingOutput>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1242, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.LightBakingOutput>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1208, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.MatchTargetWeightMask>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1208, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.MatchTargetWeightMask>::Invoke(T1,T2) */,
{ 1083, 1208, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.MatchTargetWeightMask>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1208, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.MatchTargetWeightMask>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1221, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Matrix4x4>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1221, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Matrix4x4>::Invoke(T1,T2) */,
{ 1083, 1221, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Matrix4x4>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1221, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Matrix4x4>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1308, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CollisionModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1308, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CollisionModule>::Invoke(T1,T2) */,
{ 1083, 1308, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CollisionModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1308, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CollisionModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1287, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1287, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorBySpeedModule>::Invoke(T1,T2) */,
{ 1083, 1287, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1287, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1284, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1284, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1284, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1284, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1323, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CustomDataModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1323, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CustomDataModule>::Invoke(T1,T2) */,
{ 1083, 1323, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CustomDataModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1323, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/CustomDataModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1266, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmissionModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1266, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmissionModule>::Invoke(T1,T2) */,
{ 1083, 1266, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmissionModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1266, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmissionModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1260, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmitParams>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1260, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmitParams>::Invoke(T1,T2) */,
{ 1083, 1260, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmitParams>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1260, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/EmitParams>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1302, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ExternalForcesModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1302, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ExternalForcesModule>::Invoke(T1,T2) */,
{ 1083, 1302, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ExternalForcesModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1302, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ExternalForcesModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1281, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1281, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1281, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1281, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1278, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/InheritVelocityModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1278, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/InheritVelocityModule>::Invoke(T1,T2) */,
{ 1083, 1278, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/InheritVelocityModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1278, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/InheritVelocityModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1317, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LightsModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1317, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LightsModule>::Invoke(T1,T2) */,
{ 1083, 1317, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LightsModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1317, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LightsModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1275, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1275, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1275, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1275, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1263, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/MainModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1263, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/MainModule>::Invoke(T1,T2) */,
{ 1083, 1263, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/MainModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1263, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/MainModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1305, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/NoiseModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1305, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/NoiseModule>::Invoke(T1,T2) */,
{ 1083, 1305, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/NoiseModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1305, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/NoiseModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1249, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Particle>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1249, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Particle>::Invoke(T1,T2) */,
{ 1083, 1249, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Particle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1249, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Particle>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1254, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/PlaybackState>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1254, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/PlaybackState>::Invoke(T1,T2) */,
{ 1083, 1254, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/PlaybackState>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1254, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/PlaybackState>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1299, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1299, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationBySpeedModule>::Invoke(T1,T2) */,
{ 1083, 1299, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1299, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1296, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1296, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1296, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1296, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1269, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ShapeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1269, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ShapeModule>::Invoke(T1,T2) */,
{ 1083, 1269, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ShapeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1269, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/ShapeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1293, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1293, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeBySpeedModule>::Invoke(T1,T2) */,
{ 1083, 1293, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1293, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1290, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1290, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1290, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1290, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1314, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1314, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::Invoke(T1,T2) */,
{ 1083, 1314, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1314, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1320, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TrailModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1320, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TrailModule>::Invoke(T1,T2) */,
{ 1083, 1320, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TrailModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1320, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TrailModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1257, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Trails>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1257, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Trails>::Invoke(T1,T2) */,
{ 1083, 1257, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Trails>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1257, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/Trails>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1311, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TriggerModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1311, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TriggerModule>::Invoke(T1,T2) */,
{ 1083, 1311, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TriggerModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1311, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/TriggerModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1272, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1272, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::Invoke(T1,T2) */,
{ 1083, 1272, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1272, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1327, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.PhysicsScene>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1327, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.PhysicsScene>::Invoke(T1,T2) */,
{ 1083, 1327, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.PhysicsScene>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1327, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.PhysicsScene>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1211, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Playables.PlayableGraph>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1211, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Playables.PlayableGraph>::Invoke(T1,T2) */,
{ 1083, 1211, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Playables.PlayableGraph>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1211, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Playables.PlayableGraph>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1418, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Quaternion>::Invoke(T1,T2) */,
{ 1083, 1418, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Quaternion>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1418, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Quaternion>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1549, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Ray>::Invoke(T1,T2) */,
{ 1083, 1549, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Ray>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1549, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Ray>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1186, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RaycastHit>::Invoke(T1,T2) */,
{ 1083, 1186, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.RaycastHit>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1186, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RaycastHit>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1161, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1161, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rect>::Invoke(T1,T2) */,
{ 1083, 1161, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Rect>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1161, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1219, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderBuffer>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1219, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderBuffer>::Invoke(T1,T2) */,
{ 1083, 1219, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.RenderBuffer>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1219, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderBuffer>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1338, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderTextureDescriptor>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1338, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderTextureDescriptor>::Invoke(T1,T2) */,
{ 1083, 1338, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.RenderTextureDescriptor>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1338, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.RenderTextureDescriptor>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1229, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ScriptableCullingParameters>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1229, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ScriptableCullingParameters>::Invoke(T1,T2) */,
{ 1083, 1229, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Rendering.ScriptableCullingParameters>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1229, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ScriptableCullingParameters>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1345, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ShaderTagId>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1345, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ShaderTagId>::Invoke(T1,T2) */,
{ 1083, 1345, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Rendering.ShaderTagId>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1345, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.ShaderTagId>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1335, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.SphericalHarmonicsL2>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1335, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.SphericalHarmonicsL2>::Invoke(T1,T2) */,
{ 1083, 1335, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Rendering.SphericalHarmonicsL2>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1335, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Rendering.SphericalHarmonicsL2>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1343, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Resolution>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1343, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Resolution>::Invoke(T1,T2) */,
{ 1083, 1343, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Resolution>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1343, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Resolution>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1231, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.SceneManagement.Scene>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1231, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.SceneManagement.Scene>::Invoke(T1,T2) */,
{ 1083, 1231, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.SceneManagement.Scene>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1231, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.SceneManagement.Scene>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1551, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Touch>::Invoke(T1,T2) */,
{ 1083, 1551, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Touch>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1551, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Touch>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1171, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector2>::Invoke(T1,T2) */,
{ 1083, 1171, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Vector2>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1171, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1223, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector3>::Invoke(T1,T2) */,
{ 1083, 1223, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Vector3>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1223, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
{ 1082, 1163, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector4>::Invoke(T1,T2) */,
{ 1083, 1163, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,UnityEngine.Vector4>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1163, -1 } /* System.Void System.Action`2<System.IntPtr,UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
{ 1081, 1363, -1 } /* System.Void System.Action`2<System.IntPtr,securityConnection>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 1363, -1 } /* System.Void System.Action`2<System.IntPtr,securityConnection>::Invoke(T1,T2) */,
{ 1083, 1363, -1 } /* System.IAsyncResult System.Action`2<System.IntPtr,securityConnection>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1363, -1 } /* System.Void System.Action`2<System.IntPtr,securityConnection>::EndInvoke(System.IAsyncResult) */,
{ 1081, 244, -1 } /* System.Void System.Action`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 244, -1 } /* System.Void System.Action`2<System.Object,System.Boolean>::Invoke(T1,T2) */,
{ 1083, 244, -1 } /* System.IAsyncResult System.Action`2<System.Object,System.Boolean>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 244, -1 } /* System.Void System.Action`2<System.Object,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1083, 188, -1 } /* System.IAsyncResult System.Action`2<System.Object,System.Int32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 188, -1 } /* System.Void System.Action`2<System.Object,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1081, 434, -1 } /* System.Void System.Action`2<System.Object,System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1082, 434, -1 } /* System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(T1,T2) */,
{ 1083, 434, -1 } /* System.IAsyncResult System.Action`2<System.Object,System.Int32Enum>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 434, -1 } /* System.Void System.Action`2<System.Object,System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1083, 1058, -1 } /* System.IAsyncResult System.Action`2<System.Single,System.Boolean>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1084, 1058, -1 } /* System.Void System.Action`2<System.Single,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1085, 825, -1 } /* System.Void System.Action`3<System.Boolean,System.Boolean,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1087, 825, -1 } /* System.IAsyncResult System.Action`3<System.Boolean,System.Boolean,System.Int32>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1088, 825, -1 } /* System.Void System.Action`3<System.Boolean,System.Boolean,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1085, 469, -1 } /* System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::.ctor(System.Object,System.IntPtr) */,
{ 1086, 469, -1 } /* System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(T1,T2,T3) */,
{ 1087, 469, -1 } /* System.IAsyncResult System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1088, 469, -1 } /* System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::EndInvoke(System.IAsyncResult) */,
{ 965, 1700, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::Dispose() */,
{ 966, 1700, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::MoveNext() */,
{ 967, 1700, -1 } /* T System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::get_Current() */,
{ 968, 1700, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1700, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::System.Collections.IEnumerator.Reset() */,
{ 970, 1700, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::.ctor() */,
{ 971, 1700, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPath/Segment>::.cctor() */,
{ 965, 1701, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::Dispose() */,
{ 966, 1701, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::MoveNext() */,
{ 967, 1701, -1 } /* T System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::get_Current() */,
{ 968, 1701, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1701, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::System.Collections.IEnumerator.Reset() */,
{ 970, 1701, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::.ctor() */,
{ 971, 1701, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.GPathPoint>::.cctor() */,
{ 965, 1190, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::Dispose() */,
{ 966, 1190, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::MoveNext() */,
{ 967, 1190, -1 } /* T System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::get_Current() */,
{ 968, 1190, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1190, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerator.Reset() */,
{ 970, 1190, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::.ctor() */,
{ 971, 1190, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.TextField/CharPosition>::.cctor() */,
{ 965, 1695, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::Dispose() */,
{ 966, 1695, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::MoveNext() */,
{ 967, 1695, -1 } /* T System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::get_Current() */,
{ 968, 1695, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1695, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.IEnumerator.Reset() */,
{ 970, 1695, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::.ctor() */,
{ 971, 1695, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::.cctor() */,
{ 965, 1618, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::Dispose() */,
{ 966, 1618, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::MoveNext() */,
{ 967, 1618, -1 } /* T System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::get_Current() */,
{ 968, 1618, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1618, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1618, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::.ctor() */,
{ 971, 1618, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::.cctor() */,
{ 965, 1388, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::Dispose() */,
{ 966, 1388, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::MoveNext() */,
{ 967, 1388, -1 } /* T System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::get_Current() */,
{ 968, 1388, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1388, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::System.Collections.IEnumerator.Reset() */,
{ 970, 1388, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::.ctor() */,
{ 971, 1388, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::.cctor() */,
{ 965, 15, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::Dispose() */,
{ 966, 15, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::MoveNext() */,
{ 967, 15, -1 } /* T System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::get_Current() */,
{ 968, 15, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::System.Collections.IEnumerator.get_Current() */,
{ 969, 15, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::System.Collections.IEnumerator.Reset() */,
{ 970, 15, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::.ctor() */,
{ 971, 15, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::.cctor() */,
{ 965, 20, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::Dispose() */,
{ 966, 20, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::MoveNext() */,
{ 967, 20, -1 } /* T System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::get_Current() */,
{ 968, 20, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::System.Collections.IEnumerator.get_Current() */,
{ 969, 20, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::System.Collections.IEnumerator.Reset() */,
{ 970, 20, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::.ctor() */,
{ 971, 20, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<Mono.Security.Uri/UriScheme>::.cctor() */,
{ 965, 413, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::Dispose() */,
{ 966, 413, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::MoveNext() */,
{ 967, 413, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::get_Current() */,
{ 968, 413, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 413, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::System.Collections.IEnumerator.Reset() */,
{ 970, 413, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::.ctor() */,
{ 971, 413, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ArraySegment`1<System.Byte>>::.cctor() */,
{ 965, 47, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Boolean>::Dispose() */,
{ 966, 47, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Boolean>::MoveNext() */,
{ 967, 47, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Boolean>::get_Current() */,
{ 968, 47, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Boolean>::System.Collections.IEnumerator.get_Current() */,
{ 969, 47, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Boolean>::System.Collections.IEnumerator.Reset() */,
{ 970, 47, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Boolean>::.ctor() */,
{ 971, 47, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Boolean>::.cctor() */,
{ 965, 6, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Byte>::Dispose() */,
{ 966, 6, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Byte>::MoveNext() */,
{ 967, 6, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Byte>::get_Current() */,
{ 968, 6, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Byte>::System.Collections.IEnumerator.get_Current() */,
{ 969, 6, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Byte>::System.Collections.IEnumerator.Reset() */,
{ 970, 6, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Byte>::.ctor() */,
{ 971, 6, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Byte>::.cctor() */,
{ 965, 398, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::Dispose() */,
{ 966, 398, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::MoveNext() */,
{ 967, 398, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::get_Current() */,
{ 968, 398, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::System.Collections.IEnumerator.get_Current() */,
{ 969, 398, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::System.Collections.IEnumerator.Reset() */,
{ 970, 398, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::.ctor() */,
{ 971, 398, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ByteEnum>::.cctor() */,
{ 965, 7, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Char>::Dispose() */,
{ 966, 7, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Char>::MoveNext() */,
{ 967, 7, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Char>::get_Current() */,
{ 968, 7, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Char>::System.Collections.IEnumerator.get_Current() */,
{ 969, 7, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Char>::System.Collections.IEnumerator.Reset() */,
{ 970, 7, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Char>::.ctor() */,
{ 971, 7, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Char>::.cctor() */,
{ 965, 34, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::Dispose() */,
{ 966, 34, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::MoveNext() */,
{ 967, 34, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::get_Current() */,
{ 968, 34, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::System.Collections.IEnumerator.get_Current() */,
{ 969, 34, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::System.Collections.IEnumerator.Reset() */,
{ 970, 34, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::.ctor() */,
{ 971, 34, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.DictionaryEntry>::.cctor() */,
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{ 966, 347, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::MoveNext() */,
{ 967, 347, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::get_Current() */,
{ 968, 347, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 347, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 347, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::.ctor() */,
{ 971, 347, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::.cctor() */,
{ 965, 984, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::Dispose() */,
{ 966, 984, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::MoveNext() */,
{ 967, 984, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::get_Current() */,
{ 968, 984, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 984, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 984, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::.ctor() */,
{ 971, 984, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::.cctor() */,
{ 965, 123, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::Dispose() */,
{ 966, 123, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::MoveNext() */,
{ 967, 123, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::get_Current() */,
{ 968, 123, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 123, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 123, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::.ctor() */,
{ 971, 123, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::.cctor() */,
{ 965, 1010, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::Dispose() */,
{ 966, 1010, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::MoveNext() */,
{ 967, 1010, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::get_Current() */,
{ 968, 1010, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1010, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1010, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::.ctor() */,
{ 971, 1010, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::.cctor() */,
{ 965, 905, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::Dispose() */,
{ 966, 905, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::MoveNext() */,
{ 967, 905, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::get_Current() */,
{ 968, 905, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 905, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 905, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::.ctor() */,
{ 971, 905, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::.cctor() */,
{ 965, 1432, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::Dispose() */,
{ 966, 1432, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::MoveNext() */,
{ 967, 1432, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::get_Current() */,
{ 968, 1432, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1432, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1432, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::.ctor() */,
{ 971, 1432, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::.cctor() */,
{ 965, 1454, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::Dispose() */,
{ 966, 1454, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::MoveNext() */,
{ 967, 1454, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::get_Current() */,
{ 968, 1454, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1454, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1454, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::.ctor() */,
{ 971, 1454, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::.cctor() */,
{ 965, 1381, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::Dispose() */,
{ 966, 1381, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::MoveNext() */,
{ 967, 1381, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::get_Current() */,
{ 968, 1381, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1381, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1381, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::.ctor() */,
{ 971, 1381, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::.cctor() */,
{ 965, 303, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::Dispose() */,
{ 966, 303, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::MoveNext() */,
{ 967, 303, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::get_Current() */,
{ 968, 303, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 303, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 970, 303, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::.ctor() */,
{ 971, 303, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::.cctor() */,
{ 965, 535, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::Dispose() */,
{ 966, 535, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::MoveNext() */,
{ 967, 535, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::get_Current() */,
{ 968, 535, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 535, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.Reset() */,
{ 970, 535, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::.ctor() */,
{ 971, 535, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::.cctor() */,
{ 965, 811, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::Dispose() */,
{ 966, 811, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::MoveNext() */,
{ 967, 811, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::get_Current() */,
{ 968, 811, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 811, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::System.Collections.IEnumerator.Reset() */,
{ 970, 811, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::.ctor() */,
{ 971, 811, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::.cctor() */,
{ 965, 1630, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::Dispose() */,
{ 966, 1630, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::MoveNext() */,
{ 967, 1630, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::get_Current() */,
{ 968, 1630, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1630, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1630, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.ctor() */,
{ 971, 1630, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.cctor() */,
{ 965, 31, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::Dispose() */,
{ 966, 31, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::MoveNext() */,
{ 967, 31, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::get_Current() */,
{ 968, 31, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 31, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 31, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::.ctor() */,
{ 971, 31, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::.cctor() */,
{ 965, 171, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::Dispose() */,
{ 966, 171, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::MoveNext() */,
{ 967, 171, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::get_Current() */,
{ 968, 171, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 171, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.Reset() */,
{ 970, 171, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::.ctor() */,
{ 971, 171, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::.cctor() */,
{ 965, 999, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::Dispose() */,
{ 966, 999, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::MoveNext() */,
{ 967, 999, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::get_Current() */,
{ 968, 999, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 999, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::System.Collections.IEnumerator.Reset() */,
{ 970, 999, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::.ctor() */,
{ 971, 999, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::.cctor() */,
{ 965, 1177, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::Dispose() */,
{ 966, 1177, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::MoveNext() */,
{ 967, 1177, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::get_Current() */,
{ 968, 1177, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1177, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1177, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::.ctor() */,
{ 971, 1177, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::.cctor() */,
{ 965, 803, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>::Dispose() */,
{ 966, 803, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>::MoveNext() */,
{ 967, 803, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>::get_Current() */,
{ 968, 803, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 803, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 803, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>::.ctor() */,
{ 971, 803, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt64Enum,System.Object>>::.cctor() */,
{ 965, 612, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::Dispose() */,
{ 966, 612, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::MoveNext() */,
{ 967, 612, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::get_Current() */,
{ 968, 612, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 612, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 612, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::.ctor() */,
{ 971, 612, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::.cctor() */,
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{ 966, 958, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::MoveNext() */,
{ 967, 958, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::get_Current() */,
{ 968, 958, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 970, 958, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::.ctor() */,
{ 971, 958, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::.cctor() */,
{ 965, 949, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::Dispose() */,
{ 966, 949, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::MoveNext() */,
{ 967, 949, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::get_Current() */,
{ 968, 949, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 949, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 949, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::.ctor() */,
{ 971, 949, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::.cctor() */,
{ 965, 965, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::Dispose() */,
{ 966, 965, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::MoveNext() */,
{ 967, 965, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::get_Current() */,
{ 968, 965, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 965, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 965, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::.ctor() */,
{ 971, 965, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::.cctor() */,
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{ 966, 778, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::MoveNext() */,
{ 967, 778, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::get_Current() */,
{ 968, 778, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 778, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 970, 778, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::.ctor() */,
{ 971, 778, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::.cctor() */,
{ 965, 782, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::Dispose() */,
{ 966, 782, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::MoveNext() */,
{ 967, 782, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::get_Current() */,
{ 968, 782, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 782, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 782, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::.ctor() */,
{ 971, 782, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::.cctor() */,
{ 965, 1003, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::Dispose() */,
{ 966, 1003, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::MoveNext() */,
{ 967, 1003, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::get_Current() */,
{ 968, 1003, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1003, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1003, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::.ctor() */,
{ 971, 1003, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::.cctor() */,
{ 965, 423, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::Dispose() */,
{ 966, 423, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::MoveNext() */,
{ 967, 423, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::get_Current() */,
{ 968, 423, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 423, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 423, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::.ctor() */,
{ 971, 423, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::.cctor() */,
{ 965, 993, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::Dispose() */,
{ 966, 993, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::MoveNext() */,
{ 967, 993, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::get_Current() */,
{ 968, 993, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 993, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::System.Collections.IEnumerator.Reset() */,
{ 970, 993, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::.ctor() */,
{ 971, 993, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::.cctor() */,
{ 965, 115, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Dispose() */,
{ 966, 115, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::MoveNext() */,
{ 967, 115, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Current() */,
{ 968, 115, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 115, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 115, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
{ 971, 115, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.cctor() */,
{ 965, 346, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::Dispose() */,
{ 966, 346, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::MoveNext() */,
{ 967, 346, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::get_Current() */,
{ 968, 346, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 346, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 346, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::.ctor() */,
{ 971, 346, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::.cctor() */,
{ 965, 983, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::Dispose() */,
{ 966, 983, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::MoveNext() */,
{ 967, 983, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::get_Current() */,
{ 968, 983, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 983, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 983, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::.ctor() */,
{ 971, 983, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::.cctor() */,
{ 965, 122, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::Dispose() */,
{ 966, 122, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::MoveNext() */,
{ 967, 122, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::get_Current() */,
{ 968, 122, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 122, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 122, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::.ctor() */,
{ 971, 122, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::.cctor() */,
{ 965, 1008, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::Dispose() */,
{ 966, 1008, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::MoveNext() */,
{ 967, 1008, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::get_Current() */,
{ 968, 1008, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1008, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1008, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::.ctor() */,
{ 971, 1008, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::.cctor() */,
{ 965, 899, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::Dispose() */,
{ 966, 899, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::MoveNext() */,
{ 967, 899, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::get_Current() */,
{ 968, 899, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 899, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 899, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::.ctor() */,
{ 971, 899, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::.cctor() */,
{ 965, 1431, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::Dispose() */,
{ 966, 1431, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::MoveNext() */,
{ 967, 1431, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::get_Current() */,
{ 968, 1431, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1431, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1431, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::.ctor() */,
{ 971, 1431, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::.cctor() */,
{ 965, 1453, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::Dispose() */,
{ 966, 1453, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::MoveNext() */,
{ 967, 1453, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::get_Current() */,
{ 968, 1453, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1453, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1453, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::.ctor() */,
{ 971, 1453, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::.cctor() */,
{ 965, 1380, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::Dispose() */,
{ 966, 1380, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::MoveNext() */,
{ 967, 1380, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::get_Current() */,
{ 968, 1380, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1380, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1380, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::.ctor() */,
{ 971, 1380, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::.cctor() */,
{ 965, 302, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::Dispose() */,
{ 966, 302, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::MoveNext() */,
{ 967, 302, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::get_Current() */,
{ 968, 302, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 302, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 970, 302, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::.ctor() */,
{ 971, 302, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::.cctor() */,
{ 965, 534, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::Dispose() */,
{ 966, 534, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::MoveNext() */,
{ 967, 534, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::get_Current() */,
{ 968, 534, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 534, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.Reset() */,
{ 970, 534, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::.ctor() */,
{ 971, 534, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>>::.cctor() */,
{ 965, 810, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::Dispose() */,
{ 966, 810, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::MoveNext() */,
{ 967, 810, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::get_Current() */,
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{ 970, 810, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::.ctor() */,
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{ 966, 1629, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::MoveNext() */,
{ 967, 1629, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::get_Current() */,
{ 968, 1629, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1629, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1629, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.ctor() */,
{ 971, 1629, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.cctor() */,
{ 965, 30, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::Dispose() */,
{ 966, 30, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::MoveNext() */,
{ 967, 30, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::get_Current() */,
{ 968, 30, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 30, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 30, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.ctor() */,
{ 971, 30, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::.cctor() */,
{ 965, 169, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::Dispose() */,
{ 966, 169, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::MoveNext() */,
{ 967, 169, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::get_Current() */,
{ 968, 169, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 169, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.Reset() */,
{ 970, 169, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::.ctor() */,
{ 971, 169, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::.cctor() */,
{ 965, 997, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::Dispose() */,
{ 966, 997, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::MoveNext() */,
{ 967, 997, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::get_Current() */,
{ 968, 997, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 997, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::System.Collections.IEnumerator.Reset() */,
{ 970, 997, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::.ctor() */,
{ 971, 997, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::.cctor() */,
{ 965, 1176, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::Dispose() */,
{ 966, 1176, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::MoveNext() */,
{ 967, 1176, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::get_Current() */,
{ 968, 1176, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1176, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1176, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::.ctor() */,
{ 971, 1176, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::.cctor() */,
{ 965, 801, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::Dispose() */,
{ 966, 801, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::MoveNext() */,
{ 967, 801, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::get_Current() */,
{ 968, 801, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 801, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 801, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::.ctor() */,
{ 971, 801, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>>::.cctor() */,
{ 965, 610, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::Dispose() */,
{ 966, 610, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::MoveNext() */,
{ 967, 610, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::get_Current() */,
{ 968, 610, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 610, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 610, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::.ctor() */,
{ 971, 610, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::.cctor() */,
{ 965, 956, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::Dispose() */,
{ 966, 956, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::MoveNext() */,
{ 967, 956, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::get_Current() */,
{ 968, 956, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 956, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 956, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::.ctor() */,
{ 971, 956, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::.cctor() */,
{ 965, 947, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::Dispose() */,
{ 966, 947, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::MoveNext() */,
{ 967, 947, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::get_Current() */,
{ 968, 947, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 947, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 947, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::.ctor() */,
{ 971, 947, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::.cctor() */,
{ 965, 963, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::Dispose() */,
{ 966, 963, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::MoveNext() */,
{ 967, 963, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::get_Current() */,
{ 968, 963, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 963, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 963, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::.ctor() */,
{ 971, 963, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::.cctor() */,
{ 965, 776, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::Dispose() */,
{ 966, 776, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::MoveNext() */,
{ 967, 776, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::get_Current() */,
{ 968, 776, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 776, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 970, 776, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::.ctor() */,
{ 971, 776, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::.cctor() */,
{ 965, 781, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::Dispose() */,
{ 966, 781, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::MoveNext() */,
{ 967, 781, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::get_Current() */,
{ 968, 781, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 781, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 970, 781, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::.ctor() */,
{ 971, 781, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::.cctor() */,
{ 965, 319, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::Dispose() */,
{ 966, 319, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::MoveNext() */,
{ 967, 319, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::get_Current() */,
{ 968, 319, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::System.Collections.IEnumerator.get_Current() */,
{ 969, 319, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::System.Collections.IEnumerator.Reset() */,
{ 970, 319, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::.ctor() */,
{ 971, 319, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Collections.Hashtable/bucket>::.cctor() */,
{ 965, 368, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::Dispose() */,
{ 966, 368, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::MoveNext() */,
{ 967, 368, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::get_Current() */,
{ 968, 368, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::System.Collections.IEnumerator.get_Current() */,
{ 969, 368, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::System.Collections.IEnumerator.Reset() */,
{ 970, 368, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::.ctor() */,
{ 971, 368, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::.cctor() */,
{ 965, 59, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.DateTime>::Dispose() */,
{ 966, 59, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.DateTime>::MoveNext() */,
{ 967, 59, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.DateTime>::get_Current() */,
{ 968, 59, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.DateTime>::System.Collections.IEnumerator.get_Current() */,
{ 969, 59, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.DateTime>::System.Collections.IEnumerator.Reset() */,
{ 970, 59, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.DateTime>::.ctor() */,
{ 971, 59, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.DateTime>::.cctor() */,
{ 965, 61, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Decimal>::Dispose() */,
{ 966, 61, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Decimal>::MoveNext() */,
{ 967, 61, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Decimal>::get_Current() */,
{ 968, 61, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Decimal>::System.Collections.IEnumerator.get_Current() */,
{ 969, 61, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Decimal>::System.Collections.IEnumerator.Reset() */,
{ 970, 61, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Decimal>::.ctor() */,
{ 971, 61, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Decimal>::.cctor() */,
{ 965, 81, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Double>::Dispose() */,
{ 966, 81, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Double>::MoveNext() */,
{ 967, 81, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Double>::get_Current() */,
{ 968, 81, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Double>::System.Collections.IEnumerator.get_Current() */,
{ 969, 81, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Double>::System.Collections.IEnumerator.Reset() */,
{ 970, 81, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Double>::.ctor() */,
{ 971, 81, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Double>::.cctor() */,
{ 965, 232, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::Dispose() */,
{ 966, 232, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::MoveNext() */,
{ 967, 232, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::get_Current() */,
{ 968, 232, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::System.Collections.IEnumerator.get_Current() */,
{ 969, 232, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::System.Collections.IEnumerator.Reset() */,
{ 970, 232, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::.ctor() */,
{ 971, 232, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::.cctor() */,
{ 965, 233, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::Dispose() */,
{ 966, 233, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::MoveNext() */,
{ 967, 233, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::get_Current() */,
{ 968, 233, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::System.Collections.IEnumerator.get_Current() */,
{ 969, 233, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::System.Collections.IEnumerator.Reset() */,
{ 970, 233, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::.ctor() */,
{ 971, 233, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::.cctor() */,
{ 965, 230, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::Dispose() */,
{ 966, 230, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::MoveNext() */,
{ 967, 230, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::get_Current() */,
{ 968, 230, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::System.Collections.IEnumerator.get_Current() */,
{ 969, 230, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::System.Collections.IEnumerator.Reset() */,
{ 970, 230, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::.ctor() */,
{ 971, 230, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::.cctor() */,
{ 965, 94, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Guid>::Dispose() */,
{ 966, 94, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Guid>::MoveNext() */,
{ 967, 94, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Guid>::get_Current() */,
{ 968, 94, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Guid>::System.Collections.IEnumerator.get_Current() */,
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{ 970, 94, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Guid>::.ctor() */,
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{ 966, 95, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Int16>::MoveNext() */,
{ 967, 95, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Int16>::get_Current() */,
{ 968, 95, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Int16>::System.Collections.IEnumerator.get_Current() */,
{ 969, 95, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int16>::System.Collections.IEnumerator.Reset() */,
{ 970, 95, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int16>::.ctor() */,
{ 971, 95, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int16>::.cctor() */,
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{ 966, 16, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Int32>::MoveNext() */,
{ 967, 16, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Int32>::get_Current() */,
{ 968, 16, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 969, 16, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 970, 16, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int32>::.ctor() */,
{ 971, 16, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int32>::.cctor() */,
{ 965, 90, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int32Enum>::Dispose() */,
{ 966, 90, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Int32Enum>::MoveNext() */,
{ 967, 90, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Int32Enum>::get_Current() */,
{ 968, 90, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Int32Enum>::System.Collections.IEnumerator.get_Current() */,
{ 969, 90, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int32Enum>::System.Collections.IEnumerator.Reset() */,
{ 970, 90, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int32Enum>::.ctor() */,
{ 971, 90, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int32Enum>::.cctor() */,
{ 965, 37, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int64>::Dispose() */,
{ 966, 37, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Int64>::MoveNext() */,
{ 967, 37, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Int64>::get_Current() */,
{ 968, 37, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Int64>::System.Collections.IEnumerator.get_Current() */,
{ 969, 37, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int64>::System.Collections.IEnumerator.Reset() */,
{ 970, 37, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int64>::.ctor() */,
{ 971, 37, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Int64>::.cctor() */,
{ 965, 85, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.IntPtr>::Dispose() */,
{ 966, 85, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.IntPtr>::MoveNext() */,
{ 967, 85, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.IntPtr>::get_Current() */,
{ 968, 85, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.IntPtr>::System.Collections.IEnumerator.get_Current() */,
{ 969, 85, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.IntPtr>::System.Collections.IEnumerator.Reset() */,
{ 970, 85, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.IntPtr>::.ctor() */,
{ 971, 85, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.IntPtr>::.cctor() */,
{ 965, 400, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.CookieTokenizer/RecognizedAttribute>::Dispose() */,
{ 966, 400, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Net.CookieTokenizer/RecognizedAttribute>::MoveNext() */,
{ 967, 400, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Net.CookieTokenizer/RecognizedAttribute>::get_Current() */,
{ 968, 400, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Net.CookieTokenizer/RecognizedAttribute>::System.Collections.IEnumerator.get_Current() */,
{ 969, 400, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.CookieTokenizer/RecognizedAttribute>::System.Collections.IEnumerator.Reset() */,
{ 970, 400, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.CookieTokenizer/RecognizedAttribute>::.ctor() */,
{ 971, 400, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.CookieTokenizer/RecognizedAttribute>::.cctor() */,
{ 965, 401, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.HeaderVariantInfo>::Dispose() */,
{ 966, 401, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Net.HeaderVariantInfo>::MoveNext() */,
{ 967, 401, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Net.HeaderVariantInfo>::get_Current() */,
{ 968, 401, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Net.HeaderVariantInfo>::System.Collections.IEnumerator.get_Current() */,
{ 969, 401, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.HeaderVariantInfo>::System.Collections.IEnumerator.Reset() */,
{ 970, 401, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.HeaderVariantInfo>::.ctor() */,
{ 971, 401, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.HeaderVariantInfo>::.cctor() */,
{ 965, 415, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.Sockets.Socket/WSABUF>::Dispose() */,
{ 966, 415, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Net.Sockets.Socket/WSABUF>::MoveNext() */,
{ 967, 415, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Net.Sockets.Socket/WSABUF>::get_Current() */,
{ 968, 415, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Net.Sockets.Socket/WSABUF>::System.Collections.IEnumerator.get_Current() */,
{ 969, 415, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.Sockets.Socket/WSABUF>::System.Collections.IEnumerator.Reset() */,
{ 970, 415, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.Sockets.Socket/WSABUF>::.ctor() */,
{ 971, 415, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Net.Sockets.Socket/WSABUF>::.cctor() */,
{ 965, 1481, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Nullable`1<UnityEngine.RaycastHit>>::Dispose() */,
{ 966, 1481, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Nullable`1<UnityEngine.RaycastHit>>::MoveNext() */,
{ 967, 1481, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Nullable`1<UnityEngine.RaycastHit>>::get_Current() */,
{ 968, 1481, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.get_Current() */,
{ 969, 1481, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.Reset() */,
{ 970, 1481, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Nullable`1<UnityEngine.RaycastHit>>::.ctor() */,
{ 971, 1481, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Nullable`1<UnityEngine.RaycastHit>>::.cctor() */,
{ 965, 151, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::Dispose() */,
{ 966, 151, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::MoveNext() */,
{ 967, 151, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::get_Current() */,
{ 968, 151, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::System.Collections.IEnumerator.get_Current() */,
{ 969, 151, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::System.Collections.IEnumerator.Reset() */,
{ 970, 151, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::.ctor() */,
{ 971, 151, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.ParameterizedStrings/FormatParam>::.cctor() */,
{ 965, 176, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeNamedArgument>::Dispose() */,
{ 966, 176, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeNamedArgument>::MoveNext() */,
{ 967, 176, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeNamedArgument>::get_Current() */,
{ 968, 176, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IEnumerator.get_Current() */,
{ 969, 176, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IEnumerator.Reset() */,
{ 970, 176, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeNamedArgument>::.ctor() */,
{ 971, 176, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeNamedArgument>::.cctor() */,
{ 965, 166, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeTypedArgument>::Dispose() */,
{ 966, 166, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeTypedArgument>::MoveNext() */,
{ 967, 166, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeTypedArgument>::get_Current() */,
{ 968, 166, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IEnumerator.get_Current() */,
{ 969, 166, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IEnumerator.Reset() */,
{ 970, 166, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeTypedArgument>::.ctor() */,
{ 971, 166, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.CustomAttributeTypedArgument>::.cctor() */,
{ 965, 64, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.ParameterModifier>::Dispose() */,
{ 966, 64, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Reflection.ParameterModifier>::MoveNext() */,
{ 967, 64, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Reflection.ParameterModifier>::get_Current() */,
{ 968, 64, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Reflection.ParameterModifier>::System.Collections.IEnumerator.get_Current() */,
{ 969, 64, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.ParameterModifier>::System.Collections.IEnumerator.Reset() */,
{ 970, 64, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.ParameterModifier>::.ctor() */,
{ 971, 64, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Reflection.ParameterModifier>::.cctor() */,
{ 965, 170, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Resources.ResourceLocator>::Dispose() */,
{ 966, 170, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Resources.ResourceLocator>::MoveNext() */,
{ 967, 170, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Resources.ResourceLocator>::get_Current() */,
{ 968, 170, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Resources.ResourceLocator>::System.Collections.IEnumerator.get_Current() */,
{ 969, 170, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Resources.ResourceLocator>::System.Collections.IEnumerator.Reset() */,
{ 970, 170, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Resources.ResourceLocator>::.ctor() */,
{ 971, 170, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Resources.ResourceLocator>::.cctor() */,
{ 965, 33, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.CompilerServices.Ephemeron>::Dispose() */,
{ 966, 33, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Runtime.CompilerServices.Ephemeron>::MoveNext() */,
{ 967, 33, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Runtime.CompilerServices.Ephemeron>::get_Current() */,
{ 968, 33, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Runtime.CompilerServices.Ephemeron>::System.Collections.IEnumerator.get_Current() */,
{ 969, 33, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.CompilerServices.Ephemeron>::System.Collections.IEnumerator.Reset() */,
{ 970, 33, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.CompilerServices.Ephemeron>::.ctor() */,
{ 971, 33, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.CompilerServices.Ephemeron>::.cctor() */,
{ 965, 414, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.InteropServices.GCHandle>::Dispose() */,
{ 966, 414, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Runtime.InteropServices.GCHandle>::MoveNext() */,
{ 967, 414, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Runtime.InteropServices.GCHandle>::get_Current() */,
{ 968, 414, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Runtime.InteropServices.GCHandle>::System.Collections.IEnumerator.get_Current() */,
{ 969, 414, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.InteropServices.GCHandle>::System.Collections.IEnumerator.Reset() */,
{ 970, 414, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.InteropServices.GCHandle>::.ctor() */,
{ 971, 414, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Runtime.InteropServices.GCHandle>::.cctor() */,
{ 965, 108, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.SByte>::Dispose() */,
{ 966, 108, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.SByte>::MoveNext() */,
{ 967, 108, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.SByte>::get_Current() */,
{ 968, 108, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.SByte>::System.Collections.IEnumerator.get_Current() */,
{ 969, 108, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.SByte>::System.Collections.IEnumerator.Reset() */,
{ 970, 108, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.SByte>::.ctor() */,
{ 971, 108, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.SByte>::.cctor() */,
{ 965, 395, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Security.Cryptography.X509Certificates.X509ChainStatus>::Dispose() */,
{ 966, 395, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Security.Cryptography.X509Certificates.X509ChainStatus>::MoveNext() */,
{ 967, 395, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Security.Cryptography.X509Certificates.X509ChainStatus>::get_Current() */,
{ 968, 395, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Security.Cryptography.X509Certificates.X509ChainStatus>::System.Collections.IEnumerator.get_Current() */,
{ 969, 395, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Security.Cryptography.X509Certificates.X509ChainStatus>::System.Collections.IEnumerator.Reset() */,
{ 970, 395, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Security.Cryptography.X509Certificates.X509ChainStatus>::.ctor() */,
{ 971, 395, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Security.Cryptography.X509Certificates.X509ChainStatus>::.cctor() */,
{ 965, 109, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Single>::Dispose() */,
{ 966, 109, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Single>::MoveNext() */,
{ 967, 109, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Single>::get_Current() */,
{ 968, 109, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Single>::System.Collections.IEnumerator.get_Current() */,
{ 969, 109, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Single>::System.Collections.IEnumerator.Reset() */,
{ 970, 109, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Single>::.ctor() */,
{ 971, 109, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Single>::.cctor() */,
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{ 966, 359, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>::MoveNext() */,
{ 967, 359, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>::get_Current() */,
{ 968, 359, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>::System.Collections.IEnumerator.get_Current() */,
{ 969, 359, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>::System.Collections.IEnumerator.Reset() */,
{ 970, 359, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>::.ctor() */,
{ 971, 359, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Text.RegularExpressions.RegexCharClass/LowerCaseMapping>::.cctor() */,
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{ 966, 240, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.Threading.CancellationTokenRegistration>::MoveNext() */,
{ 967, 240, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.Threading.CancellationTokenRegistration>::get_Current() */,
{ 968, 240, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.Threading.CancellationTokenRegistration>::System.Collections.IEnumerator.get_Current() */,
{ 969, 240, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Threading.CancellationTokenRegistration>::System.Collections.IEnumerator.Reset() */,
{ 970, 240, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Threading.CancellationTokenRegistration>::.ctor() */,
{ 971, 240, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.Threading.CancellationTokenRegistration>::.cctor() */,
{ 965, 110, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.TimeSpan>::Dispose() */,
{ 966, 110, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.TimeSpan>::MoveNext() */,
{ 967, 110, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.TimeSpan>::get_Current() */,
{ 968, 110, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.TimeSpan>::System.Collections.IEnumerator.get_Current() */,
{ 969, 110, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.TimeSpan>::System.Collections.IEnumerator.Reset() */,
{ 970, 110, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.TimeSpan>::.ctor() */,
{ 971, 110, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.TimeSpan>::.cctor() */,
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{ 966, 134, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.UInt16>::MoveNext() */,
{ 967, 134, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.UInt16>::get_Current() */,
{ 968, 134, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.UInt16>::System.Collections.IEnumerator.get_Current() */,
{ 969, 134, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.UInt16>::System.Collections.IEnumerator.Reset() */,
{ 970, 134, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.UInt16>::.ctor() */,
{ 971, 134, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.UInt16>::.cctor() */,
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{ 966, 324, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.UInt16Enum>::MoveNext() */,
{ 967, 324, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.UInt16Enum>::get_Current() */,
{ 968, 324, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.UInt16Enum>::System.Collections.IEnumerator.get_Current() */,
{ 969, 324, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.UInt16Enum>::System.Collections.IEnumerator.Reset() */,
{ 970, 324, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.UInt16Enum>::.ctor() */,
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{ 966, 21, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.UInt32>::MoveNext() */,
{ 967, 21, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.UInt32>::get_Current() */,
{ 968, 21, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.UInt32>::System.Collections.IEnumerator.get_Current() */,
{ 969, 21, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.UInt32>::System.Collections.IEnumerator.Reset() */,
{ 970, 21, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.UInt32>::.ctor() */,
{ 971, 21, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.UInt32>::.cctor() */,
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{ 966, 329, -1 } /* System.Boolean System.Array/EmptyInternalEnumerator`1<System.UInt32Enum>::MoveNext() */,
{ 967, 329, -1 } /* T System.Array/EmptyInternalEnumerator`1<System.UInt32Enum>::get_Current() */,
{ 968, 329, -1 } /* System.Object System.Array/EmptyInternalEnumerator`1<System.UInt32Enum>::System.Collections.IEnumerator.get_Current() */,
{ 969, 329, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.UInt32Enum>::System.Collections.IEnumerator.Reset() */,
{ 970, 329, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.UInt32Enum>::.ctor() */,
{ 971, 329, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<System.UInt32Enum>::.cctor() */,
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{ 962, 1701, -1 } /* T System.Array/InternalEnumerator`1<FairyGUI.GPathPoint>::get_Current() */,
{ 963, 1701, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.GPathPoint>::System.Collections.IEnumerator.Reset() */,
{ 964, 1701, -1 } /* System.Object System.Array/InternalEnumerator`1<FairyGUI.GPathPoint>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1190, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.TextField/CharPosition>::.ctor(System.Array) */,
{ 960, 1190, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.TextField/CharPosition>::Dispose() */,
{ 961, 1190, -1 } /* System.Boolean System.Array/InternalEnumerator`1<FairyGUI.TextField/CharPosition>::MoveNext() */,
{ 962, 1190, -1 } /* T System.Array/InternalEnumerator`1<FairyGUI.TextField/CharPosition>::get_Current() */,
{ 963, 1190, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerator.Reset() */,
{ 964, 1190, -1 } /* System.Object System.Array/InternalEnumerator`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1695, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::.ctor(System.Array) */,
{ 960, 1695, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::Dispose() */,
{ 961, 1695, -1 } /* System.Boolean System.Array/InternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::MoveNext() */,
{ 962, 1695, -1 } /* T System.Array/InternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::get_Current() */,
{ 963, 1695, -1 } /* System.Void System.Array/InternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.IEnumerator.Reset() */,
{ 964, 1695, -1 } /* System.Object System.Array/InternalEnumerator`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1618, -1 } /* System.Void System.Array/InternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::.ctor(System.Array) */,
{ 960, 1618, -1 } /* System.Void System.Array/InternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::Dispose() */,
{ 961, 1618, -1 } /* System.Boolean System.Array/InternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::MoveNext() */,
{ 962, 1618, -1 } /* T System.Array/InternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::get_Current() */,
{ 963, 1618, -1 } /* System.Void System.Array/InternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1618, -1 } /* System.Object System.Array/InternalEnumerator`1<LuaInterface.LuaDictEntry`2<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1388, -1 } /* System.Void System.Array/InternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::.ctor(System.Array) */,
{ 960, 1388, -1 } /* System.Void System.Array/InternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::Dispose() */,
{ 961, 1388, -1 } /* System.Boolean System.Array/InternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::MoveNext() */,
{ 962, 1388, -1 } /* T System.Array/InternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::get_Current() */,
{ 963, 1388, -1 } /* System.Void System.Array/InternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::System.Collections.IEnumerator.Reset() */,
{ 964, 1388, -1 } /* System.Object System.Array/InternalEnumerator`1<LuaInterface.LuaFunction/FuncData>::System.Collections.IEnumerator.get_Current() */,
{ 959, 15, -1 } /* System.Void System.Array/InternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::.ctor(System.Array) */,
{ 960, 15, -1 } /* System.Void System.Array/InternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::Dispose() */,
{ 961, 15, -1 } /* System.Boolean System.Array/InternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::MoveNext() */,
{ 962, 15, -1 } /* T System.Array/InternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::get_Current() */,
{ 963, 15, -1 } /* System.Void System.Array/InternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::System.Collections.IEnumerator.Reset() */,
{ 964, 15, -1 } /* System.Object System.Array/InternalEnumerator`1<Mono.Globalization.Unicode.CodePointIndexer/TableRange>::System.Collections.IEnumerator.get_Current() */,
{ 959, 20, -1 } /* System.Void System.Array/InternalEnumerator`1<Mono.Security.Uri/UriScheme>::.ctor(System.Array) */,
{ 960, 20, -1 } /* System.Void System.Array/InternalEnumerator`1<Mono.Security.Uri/UriScheme>::Dispose() */,
{ 961, 20, -1 } /* System.Boolean System.Array/InternalEnumerator`1<Mono.Security.Uri/UriScheme>::MoveNext() */,
{ 962, 20, -1 } /* T System.Array/InternalEnumerator`1<Mono.Security.Uri/UriScheme>::get_Current() */,
{ 963, 20, -1 } /* System.Void System.Array/InternalEnumerator`1<Mono.Security.Uri/UriScheme>::System.Collections.IEnumerator.Reset() */,
{ 964, 20, -1 } /* System.Object System.Array/InternalEnumerator`1<Mono.Security.Uri/UriScheme>::System.Collections.IEnumerator.get_Current() */,
{ 959, 413, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ArraySegment`1<System.Byte>>::.ctor(System.Array) */,
{ 960, 413, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ArraySegment`1<System.Byte>>::Dispose() */,
{ 961, 413, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.ArraySegment`1<System.Byte>>::MoveNext() */,
{ 962, 413, -1 } /* T System.Array/InternalEnumerator`1<System.ArraySegment`1<System.Byte>>::get_Current() */,
{ 963, 413, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ArraySegment`1<System.Byte>>::System.Collections.IEnumerator.Reset() */,
{ 964, 413, -1 } /* System.Object System.Array/InternalEnumerator`1<System.ArraySegment`1<System.Byte>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 47, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Boolean>::.ctor(System.Array) */,
{ 960, 47, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Boolean>::Dispose() */,
{ 961, 47, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Boolean>::MoveNext() */,
{ 962, 47, -1 } /* T System.Array/InternalEnumerator`1<System.Boolean>::get_Current() */,
{ 963, 47, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Boolean>::System.Collections.IEnumerator.Reset() */,
{ 964, 47, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Boolean>::System.Collections.IEnumerator.get_Current() */,
{ 959, 6, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Byte>::.ctor(System.Array) */,
{ 960, 6, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Byte>::Dispose() */,
{ 961, 6, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Byte>::MoveNext() */,
{ 962, 6, -1 } /* T System.Array/InternalEnumerator`1<System.Byte>::get_Current() */,
{ 963, 6, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Byte>::System.Collections.IEnumerator.Reset() */,
{ 964, 6, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Byte>::System.Collections.IEnumerator.get_Current() */,
{ 959, 398, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ByteEnum>::.ctor(System.Array) */,
{ 960, 398, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ByteEnum>::Dispose() */,
{ 961, 398, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.ByteEnum>::MoveNext() */,
{ 962, 398, -1 } /* T System.Array/InternalEnumerator`1<System.ByteEnum>::get_Current() */,
{ 963, 398, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ByteEnum>::System.Collections.IEnumerator.Reset() */,
{ 964, 398, -1 } /* System.Object System.Array/InternalEnumerator`1<System.ByteEnum>::System.Collections.IEnumerator.get_Current() */,
{ 959, 7, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Char>::.ctor(System.Array) */,
{ 960, 7, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Char>::Dispose() */,
{ 961, 7, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Char>::MoveNext() */,
{ 962, 7, -1 } /* T System.Array/InternalEnumerator`1<System.Char>::get_Current() */,
{ 963, 7, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Char>::System.Collections.IEnumerator.Reset() */,
{ 964, 7, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Char>::System.Collections.IEnumerator.get_Current() */,
{ 959, 34, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.DictionaryEntry>::.ctor(System.Array) */,
{ 960, 34, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.DictionaryEntry>::Dispose() */,
{ 961, 34, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.DictionaryEntry>::MoveNext() */,
{ 962, 34, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.DictionaryEntry>::get_Current() */,
{ 963, 34, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.DictionaryEntry>::System.Collections.IEnumerator.Reset() */,
{ 964, 34, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.DictionaryEntry>::System.Collections.IEnumerator.get_Current() */,
{ 959, 347, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::.ctor(System.Array) */,
{ 960, 347, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::Dispose() */,
{ 961, 347, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::MoveNext() */,
{ 962, 347, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::get_Current() */,
{ 963, 347, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 347, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Guid,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 984, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::.ctor(System.Array) */,
{ 960, 984, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::Dispose() */,
{ 961, 984, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::MoveNext() */,
{ 962, 984, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::get_Current() */,
{ 963, 984, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 984, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int16,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 123, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::.ctor(System.Array) */,
{ 960, 123, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::Dispose() */,
{ 961, 123, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::MoveNext() */,
{ 962, 123, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::get_Current() */,
{ 963, 123, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 123, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1010, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::.ctor(System.Array) */,
{ 960, 1010, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::Dispose() */,
{ 961, 1010, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::MoveNext() */,
{ 962, 1010, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::get_Current() */,
{ 963, 1010, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1010, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 905, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::.ctor(System.Array) */,
{ 960, 905, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::Dispose() */,
{ 961, 905, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::MoveNext() */,
{ 962, 905, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::get_Current() */,
{ 963, 905, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 905, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1432, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::.ctor(System.Array) */,
{ 960, 1432, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::Dispose() */,
{ 961, 1432, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::MoveNext() */,
{ 962, 1432, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::get_Current() */,
{ 963, 1432, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1432, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Int64,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1454, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::.ctor(System.Array) */,
{ 960, 1454, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::Dispose() */,
{ 961, 1454, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::MoveNext() */,
{ 962, 1454, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::get_Current() */,
{ 963, 1454, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1454, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.IntPtr,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1381, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::.ctor(System.Array) */,
{ 960, 1381, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::Dispose() */,
{ 961, 1381, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::MoveNext() */,
{ 962, 1381, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::get_Current() */,
{ 963, 1381, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1381, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Boolean>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 303, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::.ctor(System.Array) */,
{ 960, 303, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::Dispose() */,
{ 961, 303, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::MoveNext() */,
{ 962, 303, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::get_Current() */,
{ 963, 303, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 964, 303, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 535, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::.ctor(System.Array) */,
{ 960, 535, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::Dispose() */,
{ 961, 535, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::MoveNext() */,
{ 962, 535, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::get_Current() */,
{ 963, 535, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.Reset() */,
{ 964, 535, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int32Enum>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 811, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::.ctor(System.Array) */,
{ 960, 811, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::Dispose() */,
{ 961, 811, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::MoveNext() */,
{ 962, 811, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::get_Current() */,
{ 963, 811, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::System.Collections.IEnumerator.Reset() */,
{ 964, 811, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Int64>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1630, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::.ctor(System.Array) */,
{ 960, 1630, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::Dispose() */,
{ 961, 1630, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::MoveNext() */,
{ 962, 1630, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::get_Current() */,
{ 963, 1630, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1630, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 31, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::.ctor(System.Array) */,
{ 960, 31, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::Dispose() */,
{ 961, 31, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::MoveNext() */,
{ 962, 31, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::get_Current() */,
{ 963, 31, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 31, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 171, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::.ctor(System.Array) */,
{ 960, 171, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::Dispose() */,
{ 961, 171, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::MoveNext() */,
{ 962, 171, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::get_Current() */,
{ 963, 171, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.Reset() */,
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{ 961, 999, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::MoveNext() */,
{ 962, 999, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::get_Current() */,
{ 963, 999, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::System.Collections.IEnumerator.Reset() */,
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{ 961, 1177, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::MoveNext() */,
{ 962, 1177, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::get_Current() */,
{ 963, 1177, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<System.UInt32,System.Object>>::System.Collections.IEnumerator.Reset() */,
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{ 960, 612, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::Dispose() */,
{ 961, 612, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::MoveNext() */,
{ 962, 612, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::get_Current() */,
{ 963, 612, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 612, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 958, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::Dispose() */,
{ 961, 958, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::MoveNext() */,
{ 962, 958, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::get_Current() */,
{ 963, 958, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 958, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkHash128,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 949, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::Dispose() */,
{ 961, 949, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::MoveNext() */,
{ 962, 949, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::get_Current() */,
{ 963, 949, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 949, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 965, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::Dispose() */,
{ 961, 965, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::MoveNext() */,
{ 962, 965, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::get_Current() */,
{ 963, 965, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 965, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 961, 778, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::MoveNext() */,
{ 962, 778, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::get_Current() */,
{ 963, 778, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.Reset() */,
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{ 961, 782, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::MoveNext() */,
{ 962, 782, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::get_Current() */,
{ 963, 782, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 782, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 1003, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::Dispose() */,
{ 961, 1003, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::MoveNext() */,
{ 962, 1003, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::get_Current() */,
{ 963, 1003, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Int32>>::System.Collections.IEnumerator.Reset() */,
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{ 959, 423, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::.ctor(System.Array) */,
{ 960, 423, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::Dispose() */,
{ 961, 423, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::MoveNext() */,
{ 962, 423, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::get_Current() */,
{ 963, 423, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 423, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 993, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::.ctor(System.Array) */,
{ 960, 993, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::Dispose() */,
{ 961, 993, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::MoveNext() */,
{ 962, 993, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::get_Current() */,
{ 963, 993, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.HashSet`1/Slot<UnityEngine.Networking.NetworkInstanceId>>::System.Collections.IEnumerator.Reset() */,
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{ 961, 115, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::MoveNext() */,
{ 962, 115, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Current() */,
{ 963, 115, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 115, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 346, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::Dispose() */,
{ 961, 346, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::MoveNext() */,
{ 962, 346, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::get_Current() */,
{ 963, 346, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 346, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 983, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::Dispose() */,
{ 961, 983, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::MoveNext() */,
{ 962, 983, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::get_Current() */,
{ 963, 983, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 983, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 122, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::.ctor(System.Array) */,
{ 960, 122, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::Dispose() */,
{ 961, 122, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::MoveNext() */,
{ 962, 122, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::get_Current() */,
{ 963, 122, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 122, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1008, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::.ctor(System.Array) */,
{ 960, 1008, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::Dispose() */,
{ 961, 1008, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::MoveNext() */,
{ 962, 1008, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::get_Current() */,
{ 963, 1008, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1008, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 899, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::Dispose() */,
{ 961, 899, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::MoveNext() */,
{ 962, 899, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::get_Current() */,
{ 963, 899, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 899, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 1431, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::Dispose() */,
{ 961, 1431, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::MoveNext() */,
{ 962, 1431, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::get_Current() */,
{ 963, 1431, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1431, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 1453, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::Dispose() */,
{ 961, 1453, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::MoveNext() */,
{ 962, 1453, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::get_Current() */,
{ 963, 1453, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1453, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 1380, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::.ctor(System.Array) */,
{ 960, 1380, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::Dispose() */,
{ 961, 1380, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::MoveNext() */,
{ 962, 1380, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::get_Current() */,
{ 963, 1380, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::System.Collections.IEnumerator.Reset() */,
{ 964, 1380, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 302, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::.ctor(System.Array) */,
{ 960, 302, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::Dispose() */,
{ 961, 302, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::MoveNext() */,
{ 962, 302, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::get_Current() */,
{ 963, 302, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>>::System.Collections.IEnumerator.Reset() */,
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{ 961, 810, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::MoveNext() */,
{ 962, 810, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>>::get_Current() */,
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{ 961, 1629, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::MoveNext() */,
{ 962, 1629, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::get_Current() */,
{ 963, 1629, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>>::System.Collections.IEnumerator.Reset() */,
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{ 961, 30, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::MoveNext() */,
{ 962, 30, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::get_Current() */,
{ 963, 30, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Object>>::System.Collections.IEnumerator.Reset() */,
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{ 960, 169, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::Dispose() */,
{ 961, 169, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::MoveNext() */,
{ 962, 169, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::get_Current() */,
{ 963, 169, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>>::System.Collections.IEnumerator.Reset() */,
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{ 960, 997, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::Dispose() */,
{ 961, 997, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::MoveNext() */,
{ 962, 997, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::get_Current() */,
{ 963, 997, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>>::System.Collections.IEnumerator.Reset() */,
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{ 961, 1176, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::MoveNext() */,
{ 962, 1176, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::get_Current() */,
{ 963, 1176, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>>::System.Collections.IEnumerator.Reset() */,
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{ 960, 610, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::Dispose() */,
{ 961, 610, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::MoveNext() */,
{ 962, 610, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::get_Current() */,
{ 963, 610, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 610, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 956, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::.ctor(System.Array) */,
{ 960, 956, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::Dispose() */,
{ 961, 956, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::MoveNext() */,
{ 962, 956, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::get_Current() */,
{ 963, 956, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 956, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 947, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::.ctor(System.Array) */,
{ 960, 947, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::Dispose() */,
{ 961, 947, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::MoveNext() */,
{ 962, 947, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::get_Current() */,
{ 963, 947, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 947, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 963, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::Dispose() */,
{ 961, 963, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::MoveNext() */,
{ 962, 963, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::get_Current() */,
{ 963, 963, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 963, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 776, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::Dispose() */,
{ 961, 776, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::MoveNext() */,
{ 962, 776, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::get_Current() */,
{ 963, 776, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.Reset() */,
{ 964, 776, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>>::System.Collections.IEnumerator.get_Current() */,
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{ 961, 781, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::MoveNext() */,
{ 962, 781, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::get_Current() */,
{ 963, 781, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.Reset() */,
{ 964, 781, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>>::System.Collections.IEnumerator.get_Current() */,
{ 959, 319, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Hashtable/bucket>::.ctor(System.Array) */,
{ 960, 319, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Hashtable/bucket>::Dispose() */,
{ 961, 319, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Collections.Hashtable/bucket>::MoveNext() */,
{ 962, 319, -1 } /* T System.Array/InternalEnumerator`1<System.Collections.Hashtable/bucket>::get_Current() */,
{ 963, 319, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Collections.Hashtable/bucket>::System.Collections.IEnumerator.Reset() */,
{ 964, 319, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Collections.Hashtable/bucket>::System.Collections.IEnumerator.get_Current() */,
{ 959, 368, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::.ctor(System.Array) */,
{ 960, 368, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::Dispose() */,
{ 961, 368, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::MoveNext() */,
{ 962, 368, -1 } /* T System.Array/InternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::get_Current() */,
{ 963, 368, -1 } /* System.Void System.Array/InternalEnumerator`1<System.ComponentModel.AttributeCollection/AttributeEntry>::System.Collections.IEnumerator.Reset() */,
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{ 959, 59, -1 } /* System.Void System.Array/InternalEnumerator`1<System.DateTime>::.ctor(System.Array) */,
{ 960, 59, -1 } /* System.Void System.Array/InternalEnumerator`1<System.DateTime>::Dispose() */,
{ 961, 59, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.DateTime>::MoveNext() */,
{ 962, 59, -1 } /* T System.Array/InternalEnumerator`1<System.DateTime>::get_Current() */,
{ 963, 59, -1 } /* System.Void System.Array/InternalEnumerator`1<System.DateTime>::System.Collections.IEnumerator.Reset() */,
{ 964, 59, -1 } /* System.Object System.Array/InternalEnumerator`1<System.DateTime>::System.Collections.IEnumerator.get_Current() */,
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{ 960, 61, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Decimal>::Dispose() */,
{ 961, 61, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Decimal>::MoveNext() */,
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{ 963, 61, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Decimal>::System.Collections.IEnumerator.Reset() */,
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{ 961, 81, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Double>::MoveNext() */,
{ 962, 81, -1 } /* T System.Array/InternalEnumerator`1<System.Double>::get_Current() */,
{ 963, 81, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Double>::System.Collections.IEnumerator.Reset() */,
{ 964, 81, -1 } /* System.Object System.Array/InternalEnumerator`1<System.Double>::System.Collections.IEnumerator.get_Current() */,
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{ 961, 232, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::MoveNext() */,
{ 962, 232, -1 } /* T System.Array/InternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::get_Current() */,
{ 963, 232, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Globalization.InternalCodePageDataItem>::System.Collections.IEnumerator.Reset() */,
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{ 959, 233, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::.ctor(System.Array) */,
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{ 961, 233, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::MoveNext() */,
{ 962, 233, -1 } /* T System.Array/InternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::get_Current() */,
{ 963, 233, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Globalization.InternalEncodingDataItem>::System.Collections.IEnumerator.Reset() */,
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{ 961, 230, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::MoveNext() */,
{ 962, 230, -1 } /* T System.Array/InternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::get_Current() */,
{ 963, 230, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Globalization.TimeSpanParse/TimeSpanToken>::System.Collections.IEnumerator.Reset() */,
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{ 961, 94, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Guid>::MoveNext() */,
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{ 963, 94, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Guid>::System.Collections.IEnumerator.Reset() */,
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{ 962, 95, -1 } /* T System.Array/InternalEnumerator`1<System.Int16>::get_Current() */,
{ 963, 95, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Int16>::System.Collections.IEnumerator.Reset() */,
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{ 961, 16, -1 } /* System.Boolean System.Array/InternalEnumerator`1<System.Int32>::MoveNext() */,
{ 962, 16, -1 } /* T System.Array/InternalEnumerator`1<System.Int32>::get_Current() */,
{ 963, 16, -1 } /* System.Void System.Array/InternalEnumerator`1<System.Int32>::System.Collections.IEnumerator.Reset() */,
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{ 10984, 1701, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.GPathPoint>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
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{ 10986, 1701, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.GPathPoint>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 1701, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.GPathPoint>::Swap(T[],System.Int32,System.Int32) */,
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{ 10990, 1701, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<FairyGUI.GPathPoint>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
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{ 10994, 1701, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.GPathPoint>::.ctor() */,
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{ 10984, 1190, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.TextField/CharPosition>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
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{ 10986, 1190, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.TextField/CharPosition>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 1190, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.TextField/CharPosition>::Swap(T[],System.Int32,System.Int32) */,
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{ 10990, 1190, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<FairyGUI.TextField/CharPosition>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
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{ 10994, 1190, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<FairyGUI.TextField/CharPosition>::.ctor() */,
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{ 10983, 47, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Boolean>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 47, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Boolean>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
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{ 10986, 47, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Boolean>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
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{ 10989, 47, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Boolean>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 47, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Boolean>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
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{ 10994, 47, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Boolean>::.ctor() */,
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{ 10986, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 6, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Byte>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 6, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Byte>::.ctor() */,
{ 10982, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 7, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Char>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 7, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Char>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 7, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Char>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 7, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Char>::.ctor() */,
{ 10982, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 115, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 115, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 115, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 115, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
{ 10982, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 16, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 16, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 16, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 16, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32>::.ctor() */,
{ 10982, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 90, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 90, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 90, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 90, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int32Enum>::.ctor() */,
{ 10982, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 37, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int64>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 37, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int64>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 37, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Int64>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 37, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Int64>::.ctor() */,
{ 10982, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 109, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Single>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 109, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Single>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 109, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.Single>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 109, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.Single>::.ctor() */,
{ 10982, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 21, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt32>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 21, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt32>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 21, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt32>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 21, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt32>::.ctor() */,
{ 10982, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 82, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt64>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 82, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt64>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 82, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<System.UInt64>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 82, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<System.UInt64>::.ctor() */,
{ 10982, 569, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 569, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 569, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 569, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 569, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 569, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 569, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 569, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 569, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 569, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 569, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 569, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 569, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.AnimatorClipInfo>::.ctor() */,
{ 10982, 439, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 439, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 439, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 439, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 439, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 439, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 439, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 439, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 439, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 439, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 439, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 439, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 439, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() */,
{ 10982, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 450, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 450, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 450, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 450, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color32>::.ctor() */,
{ 10982, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 447, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 447, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 447, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 447, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Color>::.ctor() */,
{ 10982, 446, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 446, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 446, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 446, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 446, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 446, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 446, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 446, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 446, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 446, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 446, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 446, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 446, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Matrix4x4>::.ctor() */,
{ 10982, 943, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 943, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 943, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 943, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 943, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 943, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 943, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 943, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 943, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 943, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 943, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 943, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 943, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ChannelPacket>::.ctor() */,
{ 10982, 970, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 970, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 970, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 970, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 970, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 970, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 970, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 970, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 970, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 970, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 970, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 970, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 970, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor() */,
{ 10982, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 973, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 973, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 973, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 973, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor() */,
{ 10982, 1004, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 1004, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 1004, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 1004, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 1004, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 1004, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 1004, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 1004, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 1004, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 1004, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 1004, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 1004, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 1004, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor() */,
{ 10982, 1011, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 1011, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 1011, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 1011, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 1011, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 1011, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 1011, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 1011, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 1011, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 1011, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 1011, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 1011, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 1011, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor() */,
{ 10982, 980, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 980, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 980, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 980, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 980, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 980, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 980, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 980, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 980, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 980, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 980, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 980, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 980, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor() */,
{ 10982, 971, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 971, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 971, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 971, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 971, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 971, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 971, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 971, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 971, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 971, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 971, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 971, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 971, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor() */,
{ 10982, 600, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 600, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 600, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 600, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 600, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 600, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 600, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 600, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 600, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 600, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 600, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 600, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 600, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.ParticleSystem/Particle>::.ctor() */,
{ 10982, 544, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 544, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 544, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 544, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 544, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 544, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 544, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 544, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 544, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 544, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 544, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 544, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 544, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.RaycastHit2D>::.ctor() */,
{ 10982, 437, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 437, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 437, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 437, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 437, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 437, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 437, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 437, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 437, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 437, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 437, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 437, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 437, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rect>::.ctor() */,
{ 10982, 444, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 444, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 444, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 444, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 444, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 444, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 444, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 444, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 444, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 444, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 444, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 444, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 444, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor() */,
{ 10982, 630, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 630, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 630, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 630, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 630, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 630, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 630, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 630, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 630, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 630, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 630, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 630, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 630, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor() */,
{ 10982, 463, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 463, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 463, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 463, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 463, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 463, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 463, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 463, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 463, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 463, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 463, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 463, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 463, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor() */,
{ 10982, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 442, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 442, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 442, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 442, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector2>::.ctor() */,
{ 10982, 431, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 431, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 431, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 431, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 431, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 431, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 431, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 431, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 431, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 431, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 431, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 431, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 431, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector3>::.ctor() */,
{ 10982, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 445, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 445, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10986, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10987, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Swap(T[],System.Int32,System.Int32) */,
{ 10988, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10989, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 445, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10992, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10993, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10994, 445, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<UnityEngine.Vector4>::.ctor() */,
{ 10995, 83, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::get_Default() */,
{ 10996, 83, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::CreateArraySortHelper() */,
{ 10997, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::Sort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 10998, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::SwapIfGreaterWithItems(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>,System.Int32,System.Int32) */,
{ 10999, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::Swap(TKey[],TValue[],System.Int32,System.Int32) */,
{ 11000, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::IntrospectiveSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11001, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::IntroSort(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11002, 83, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::PickPivotAndPartition(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11003, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::Heapsort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11004, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::DownHeap(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11005, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::InsertionSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11006, 83, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<System.UInt64,System.Object>::.ctor() */,
{ 11130, 1700, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPath/Segment>::get_Default() */,
{ 11131, 1700, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPath/Segment>::Create(System.Comparison`1<T>) */,
{ 11132, 1700, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPath/Segment>::CreateComparer() */,
{ 11134, 1700, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<FairyGUI.GPath/Segment>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 1700, -1 } /* System.Void System.Collections.Generic.Comparer`1<FairyGUI.GPath/Segment>::.ctor() */,
{ 11130, 1701, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPathPoint>::get_Default() */,
{ 11131, 1701, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPathPoint>::Create(System.Comparison`1<T>) */,
{ 11132, 1701, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.GPathPoint>::CreateComparer() */,
{ 11134, 1701, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<FairyGUI.GPathPoint>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 1701, -1 } /* System.Void System.Collections.Generic.Comparer`1<FairyGUI.GPathPoint>::.ctor() */,
{ 11130, 1190, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.TextField/CharPosition>::get_Default() */,
{ 11131, 1190, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.TextField/CharPosition>::Create(System.Comparison`1<T>) */,
{ 11132, 1190, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<FairyGUI.TextField/CharPosition>::CreateComparer() */,
{ 11134, 1190, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<FairyGUI.TextField/CharPosition>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 1190, -1 } /* System.Void System.Collections.Generic.Comparer`1<FairyGUI.TextField/CharPosition>::.ctor() */,
{ 11130, 47, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Boolean>::get_Default() */,
{ 11131, 47, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Boolean>::Create(System.Comparison`1<T>) */,
{ 11132, 47, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Boolean>::CreateComparer() */,
{ 11134, 47, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Boolean>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 47, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Boolean>::.ctor() */,
{ 11130, 6, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Byte>::get_Default() */,
{ 11131, 6, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Byte>::Create(System.Comparison`1<T>) */,
{ 11132, 6, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Byte>::CreateComparer() */,
{ 11134, 6, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Byte>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 6, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Byte>::.ctor() */,
{ 11130, 7, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Char>::get_Default() */,
{ 11131, 7, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Char>::Create(System.Comparison`1<T>) */,
{ 11132, 7, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Char>::CreateComparer() */,
{ 11134, 7, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Char>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 7, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Char>::.ctor() */,
{ 11130, 115, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Default() */,
{ 11131, 115, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Create(System.Comparison`1<T>) */,
{ 11132, 115, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CreateComparer() */,
{ 11134, 115, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 115, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
{ 11131, 16, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32>::Create(System.Comparison`1<T>) */,
{ 11132, 16, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32>::CreateComparer() */,
{ 11134, 16, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Int32>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 16, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Int32>::.ctor() */,
{ 11130, 90, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32Enum>::get_Default() */,
{ 11131, 90, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32Enum>::Create(System.Comparison`1<T>) */,
{ 11132, 90, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int32Enum>::CreateComparer() */,
{ 11134, 90, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Int32Enum>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 90, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Int32Enum>::.ctor() */,
{ 11130, 37, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int64>::get_Default() */,
{ 11131, 37, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int64>::Create(System.Comparison`1<T>) */,
{ 11132, 37, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Int64>::CreateComparer() */,
{ 11134, 37, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Int64>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 37, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Int64>::.ctor() */,
{ 11130, 109, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Single>::get_Default() */,
{ 11131, 109, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Single>::Create(System.Comparison`1<T>) */,
{ 11132, 109, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.Single>::CreateComparer() */,
{ 11134, 109, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Single>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 109, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.Single>::.ctor() */,
{ 11130, 21, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt32>::get_Default() */,
{ 11131, 21, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt32>::Create(System.Comparison`1<T>) */,
{ 11132, 21, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt32>::CreateComparer() */,
{ 11134, 21, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.UInt32>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 21, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.UInt32>::.ctor() */,
{ 11131, 82, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt64>::Create(System.Comparison`1<T>) */,
{ 11132, 82, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<System.UInt64>::CreateComparer() */,
{ 11134, 82, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.UInt64>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 82, -1 } /* System.Void System.Collections.Generic.Comparer`1<System.UInt64>::.ctor() */,
{ 11130, 569, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::get_Default() */,
{ 11131, 569, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::Create(System.Comparison`1<T>) */,
{ 11132, 569, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::CreateComparer() */,
{ 11134, 569, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 569, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.AnimatorClipInfo>::.ctor() */,
{ 11130, 439, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Default() */,
{ 11131, 439, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Create(System.Comparison`1<T>) */,
{ 11132, 439, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CreateComparer() */,
{ 11134, 439, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 439, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() */,
{ 11130, 450, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color32>::get_Default() */,
{ 11131, 450, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color32>::Create(System.Comparison`1<T>) */,
{ 11132, 450, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color32>::CreateComparer() */,
{ 11134, 450, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Color32>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 450, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Color32>::.ctor() */,
{ 11130, 447, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color>::get_Default() */,
{ 11131, 447, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color>::Create(System.Comparison`1<T>) */,
{ 11132, 447, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Color>::CreateComparer() */,
{ 11134, 447, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Color>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 447, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Color>::.ctor() */,
{ 11130, 446, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Matrix4x4>::get_Default() */,
{ 11131, 446, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Matrix4x4>::Create(System.Comparison`1<T>) */,
{ 11132, 446, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Matrix4x4>::CreateComparer() */,
{ 11134, 446, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Matrix4x4>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 446, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Matrix4x4>::.ctor() */,
{ 11130, 943, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.ChannelPacket>::get_Default() */,
{ 11131, 943, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.ChannelPacket>::Create(System.Comparison`1<T>) */,
{ 11132, 943, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.ChannelPacket>::CreateComparer() */,
{ 11134, 943, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 943, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Networking.ChannelPacket>::.ctor() */,
{ 11130, 970, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::get_Default() */,
{ 11131, 970, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::Create(System.Comparison`1<T>) */,
{ 11132, 970, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::CreateComparer() */,
{ 11134, 970, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 970, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor() */,
{ 11130, 973, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::get_Default() */,
{ 11131, 973, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::Create(System.Comparison`1<T>) */,
{ 11132, 973, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::CreateComparer() */,
{ 11134, 973, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 973, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor() */,
{ 11130, 1004, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_Default() */,
{ 11131, 1004, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Create(System.Comparison`1<T>) */,
{ 11132, 1004, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::CreateComparer() */,
{ 11134, 1004, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 1004, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor() */,
{ 11130, 1011, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Default() */,
{ 11131, 1011, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Create(System.Comparison`1<T>) */,
{ 11132, 1011, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::CreateComparer() */,
{ 11134, 1011, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 1011, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor() */,
{ 11130, 980, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Default() */,
{ 11131, 980, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Create(System.Comparison`1<T>) */,
{ 11132, 980, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::CreateComparer() */,
{ 11134, 980, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 980, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor() */,
{ 11130, 971, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Default() */,
{ 11131, 971, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Create(System.Comparison`1<T>) */,
{ 11132, 971, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::CreateComparer() */,
{ 11134, 971, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 971, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor() */,
{ 11130, 600, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.ParticleSystem/Particle>::get_Default() */,
{ 11131, 600, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.ParticleSystem/Particle>::Create(System.Comparison`1<T>) */,
{ 11132, 600, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.ParticleSystem/Particle>::CreateComparer() */,
{ 11134, 600, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 600, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.ParticleSystem/Particle>::.ctor() */,
{ 11130, 544, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit2D>::get_Default() */,
{ 11131, 544, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit2D>::Create(System.Comparison`1<T>) */,
{ 11132, 544, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit2D>::CreateComparer() */,
{ 11134, 544, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit2D>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 544, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.RaycastHit2D>::.ctor() */,
{ 11130, 437, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rect>::get_Default() */,
{ 11131, 437, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rect>::Create(System.Comparison`1<T>) */,
{ 11132, 437, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rect>::CreateComparer() */,
{ 11134, 437, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Rect>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 437, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Rect>::.ctor() */,
{ 11130, 444, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Default() */,
{ 11131, 444, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Create(System.Comparison`1<T>) */,
{ 11132, 444, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CreateComparer() */,
{ 11134, 444, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 444, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor() */,
{ 11130, 630, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Default() */,
{ 11131, 630, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::Create(System.Comparison`1<T>) */,
{ 11132, 630, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::CreateComparer() */,
{ 11134, 630, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 630, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor() */,
{ 11130, 463, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Default() */,
{ 11131, 463, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Create(System.Comparison`1<T>) */,
{ 11132, 463, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CreateComparer() */,
{ 11134, 463, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 463, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor() */,
{ 11130, 442, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::get_Default() */,
{ 11131, 442, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::Create(System.Comparison`1<T>) */,
{ 11132, 442, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::CreateComparer() */,
{ 11134, 442, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 442, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Vector2>::.ctor() */,
{ 11130, 431, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::get_Default() */,
{ 11131, 431, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::Create(System.Comparison`1<T>) */,
{ 11132, 431, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::CreateComparer() */,
{ 11134, 431, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 431, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Vector3>::.ctor() */,
{ 11130, 445, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::get_Default() */,
{ 11131, 445, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::Create(System.Comparison`1<T>) */,
{ 11132, 445, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::CreateComparer() */,
{ 11134, 445, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11135, 445, -1 } /* System.Void System.Collections.Generic.Comparer`1<UnityEngine.Vector4>::.ctor() */,
{ 11148, 1700, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<FairyGUI.GPath/Segment>::.ctor(System.Comparison`1<T>) */,
{ 11149, 1700, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<FairyGUI.GPath/Segment>::Compare(T,T) */,
{ 11148, 1701, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<FairyGUI.GPathPoint>::.ctor(System.Comparison`1<T>) */,
{ 11149, 1701, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<FairyGUI.GPathPoint>::Compare(T,T) */,
{ 11148, 1190, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<FairyGUI.TextField/CharPosition>::.ctor(System.Comparison`1<T>) */,
{ 11149, 1190, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<FairyGUI.TextField/CharPosition>::Compare(T,T) */,
{ 11148, 47, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Boolean>::.ctor(System.Comparison`1<T>) */,
{ 11149, 47, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Boolean>::Compare(T,T) */,
{ 11148, 6, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Byte>::.ctor(System.Comparison`1<T>) */,
{ 11149, 6, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Byte>::Compare(T,T) */,
{ 11148, 7, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Char>::.ctor(System.Comparison`1<T>) */,
{ 11149, 7, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Char>::Compare(T,T) */,
{ 11148, 115, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Comparison`1<T>) */,
{ 11149, 115, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Compare(T,T) */,
{ 11148, 16, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Int32>::.ctor(System.Comparison`1<T>) */,
{ 11149, 16, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Int32>::Compare(T,T) */,
{ 11148, 90, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Int32Enum>::.ctor(System.Comparison`1<T>) */,
{ 11149, 90, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Int32Enum>::Compare(T,T) */,
{ 11148, 37, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Int64>::.ctor(System.Comparison`1<T>) */,
{ 11149, 37, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Int64>::Compare(T,T) */,
{ 11148, 109, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.Single>::.ctor(System.Comparison`1<T>) */,
{ 11149, 109, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.Single>::Compare(T,T) */,
{ 11148, 21, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.UInt32>::.ctor(System.Comparison`1<T>) */,
{ 11149, 21, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.UInt32>::Compare(T,T) */,
{ 11148, 82, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<System.UInt64>::.ctor(System.Comparison`1<T>) */,
{ 11149, 82, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<System.UInt64>::Compare(T,T) */,
{ 11148, 569, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Comparison`1<T>) */,
{ 11149, 569, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.AnimatorClipInfo>::Compare(T,T) */,
{ 11148, 439, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Comparison`1<T>) */,
{ 11149, 439, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Compare(T,T) */,
{ 11148, 450, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Color32>::.ctor(System.Comparison`1<T>) */,
{ 11149, 450, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Color32>::Compare(T,T) */,
{ 11148, 447, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Color>::.ctor(System.Comparison`1<T>) */,
{ 11149, 447, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Color>::Compare(T,T) */,
{ 11148, 446, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Matrix4x4>::.ctor(System.Comparison`1<T>) */,
{ 11149, 446, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Matrix4x4>::Compare(T,T) */,
{ 11148, 943, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.ChannelPacket>::.ctor(System.Comparison`1<T>) */,
{ 11149, 943, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.ChannelPacket>::Compare(T,T) */,
{ 11148, 970, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor(System.Comparison`1<T>) */,
{ 11149, 970, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::Compare(T,T) */,
{ 11148, 973, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor(System.Comparison`1<T>) */,
{ 11149, 973, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::Compare(T,T) */,
{ 11148, 1004, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor(System.Comparison`1<T>) */,
{ 11149, 1004, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Compare(T,T) */,
{ 11148, 1011, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Comparison`1<T>) */,
{ 11149, 1011, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Compare(T,T) */,
{ 11148, 980, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Comparison`1<T>) */,
{ 11149, 980, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Compare(T,T) */,
{ 11148, 971, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor(System.Comparison`1<T>) */,
{ 11149, 971, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Compare(T,T) */,
{ 11148, 600, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Comparison`1<T>) */,
{ 11149, 600, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.ParticleSystem/Particle>::Compare(T,T) */,
{ 11148, 544, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.RaycastHit2D>::.ctor(System.Comparison`1<T>) */,
{ 11149, 544, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.RaycastHit2D>::Compare(T,T) */,
{ 11148, 437, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Rect>::.ctor(System.Comparison`1<T>) */,
{ 11149, 437, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Rect>::Compare(T,T) */,
{ 11148, 444, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Comparison`1<T>) */,
{ 11149, 444, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Compare(T,T) */,
{ 11148, 630, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Comparison`1<T>) */,
{ 11149, 630, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::Compare(T,T) */,
{ 11148, 463, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Comparison`1<T>) */,
{ 11149, 463, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Compare(T,T) */,
{ 11148, 442, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector2>::.ctor(System.Comparison`1<T>) */,
{ 11149, 442, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector2>::Compare(T,T) */,
{ 11148, 431, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector3>::.ctor(System.Comparison`1<T>) */,
{ 11149, 431, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector3>::Compare(T,T) */,
{ 11148, 445, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector4>::.ctor(System.Comparison`1<T>) */,
{ 11149, 445, -1 } /* System.Int32 System.Collections.Generic.ComparisonComparer`1<UnityEngine.Vector4>::Compare(T,T) */,
{ 11064, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::MoveNext() */,
{ 11066, 344, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::get_Current() */,
{ 11067, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::Dispose() */,
{ 11068, 344, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11070, 344, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 344, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 344, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Guid,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::MoveNext() */,
{ 11066, 982, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::get_Current() */,
{ 11067, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::Dispose() */,
{ 11068, 982, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11070, 982, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 982, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 982, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int16,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::MoveNext() */,
{ 11066, 121, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::get_Current() */,
{ 11067, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::Dispose() */,
{ 11068, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11070, 121, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::MoveNext() */,
{ 11066, 1007, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Current() */,
{ 11067, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Dispose() */,
{ 11068, 1007, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerator.Reset() */,
{ 11070, 1007, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 1007, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 1007, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::MoveNext() */,
{ 11066, 871, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::get_Current() */,
{ 11067, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::Dispose() */,
{ 11068, 871, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11070, 871, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 871, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 871, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int32Enum,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::MoveNext() */,
{ 11066, 1430, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::get_Current() */,
{ 11067, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::Dispose() */,
{ 11068, 1430, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11070, 1430, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 1430, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 1430, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Int64,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::MoveNext() */,
{ 11066, 1030, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::get_Current() */,
{ 11067, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::Dispose() */,
{ 11068, 1030, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11070, 1030, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 1030, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 1030, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.IntPtr,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::MoveNext() */,
{ 11066, 244, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::get_Current() */,
{ 11067, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::Dispose() */,
{ 11068, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.Reset() */,
{ 11070, 244, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Boolean>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::MoveNext() */,
{ 11066, 188, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::get_Current() */,
{ 11067, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::Dispose() */,
{ 11068, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11070, 188, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::MoveNext() */,
{ 11066, 434, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::get_Current() */,
{ 11067, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::Dispose() */,
{ 11068, 434, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.Reset() */,
{ 11070, 434, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 434, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 434, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int32Enum>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::MoveNext() */,
{ 11066, 809, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::get_Current() */,
{ 11067, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::Dispose() */,
{ 11068, 809, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::System.Collections.IEnumerator.Reset() */,
{ 11070, 809, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 809, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 809, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Int64>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::MoveNext() */,
{ 11066, 1628, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Current() */,
{ 11067, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Dispose() */,
{ 11068, 1628, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.Reset() */,
{ 11070, 1628, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 1628, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 1628, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::MoveNext() */,
{ 11066, 168, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::get_Current() */,
{ 11067, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::Dispose() */,
{ 11068, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.Reset() */,
{ 11070, 168, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::MoveNext() */,
{ 11066, 996, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Current() */,
{ 11067, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Dispose() */,
{ 11068, 996, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerator.Reset() */,
{ 11070, 996, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 996, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 996, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::MoveNext() */,
{ 11066, 1175, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::get_Current() */,
{ 11067, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::Dispose() */,
{ 11068, 1175, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11070, 1175, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 1175, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 1175, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.UInt32,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::MoveNext() */,
{ 11066, 800, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::get_Current() */,
{ 11067, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::Dispose() */,
{ 11068, 800, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11070, 800, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 800, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 800, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::MoveNext() */,
{ 11066, 609, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Current() */,
{ 11067, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Dispose() */,
{ 11068, 609, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11070, 609, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 609, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 609, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::MoveNext() */,
{ 11066, 955, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::get_Current() */,
{ 11067, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::Dispose() */,
{ 11068, 955, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11070, 955, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 955, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 955, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::MoveNext() */,
{ 11066, 946, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Current() */,
{ 11067, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::Dispose() */,
{ 11068, 946, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11070, 946, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 946, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 946, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::MoveNext() */,
{ 11066, 962, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Current() */,
{ 11067, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::Dispose() */,
{ 11068, 962, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11070, 962, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 962, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 962, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::MoveNext() */,
{ 11066, 775, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Current() */,
{ 11067, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Dispose() */,
{ 11068, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11070, 775, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11064, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11065, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::MoveNext() */,
{ 11066, 780, -1 } /* System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Current() */,
{ 11067, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Dispose() */,
{ 11068, 780, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11069, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11070, 780, -1 } /* System.Collections.DictionaryEntry System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionaryEnumerator.get_Entry() */,
{ 11071, 780, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionaryEnumerator.get_Key() */,
{ 11072, 780, -1 } /* System.Object System.Collections.Generic.Dictionary`2/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionaryEnumerator.get_Value() */,
{ 11087, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::Dispose() */,
{ 11089, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::MoveNext() */,
{ 11090, 344, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::get_Current() */,
{ 11091, 344, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11087, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,System.Object>::Dispose() */,
{ 11089, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,System.Object>::MoveNext() */,
{ 11090, 982, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,System.Object>::get_Current() */,
{ 11091, 982, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int16,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11087, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::Dispose() */,
{ 11089, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::MoveNext() */,
{ 11090, 121, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::get_Current() */,
{ 11091, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11087, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Dispose() */,
{ 11089, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::MoveNext() */,
{ 11090, 1007, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Current() */,
{ 11091, 1007, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerator.Reset() */,
{ 11087, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::Dispose() */,
{ 11089, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::MoveNext() */,
{ 11090, 871, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::get_Current() */,
{ 11091, 871, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11087, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::Dispose() */,
{ 11089, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::MoveNext() */,
{ 11090, 1430, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::get_Current() */,
{ 11091, 1430, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11087, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::Dispose() */,
{ 11089, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::MoveNext() */,
{ 11090, 1030, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::get_Current() */,
{ 11091, 1030, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11087, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::Dispose() */,
{ 11089, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::MoveNext() */,
{ 11090, 244, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::get_Current() */,
{ 11091, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.Reset() */,
{ 11087, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::Dispose() */,
{ 11089, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::MoveNext() */,
{ 11090, 188, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::get_Current() */,
{ 11091, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11087, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::Dispose() */,
{ 11089, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::MoveNext() */,
{ 11090, 434, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::get_Current() */,
{ 11091, 434, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.Reset() */,
{ 11087, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int64>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int64>::Dispose() */,
{ 11089, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int64>::MoveNext() */,
{ 11090, 809, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int64>::get_Current() */,
{ 11091, 809, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int64>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Int64>::System.Collections.IEnumerator.Reset() */,
{ 11087, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Dispose() */,
{ 11089, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::MoveNext() */,
{ 11090, 1628, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Current() */,
{ 11091, 1628, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.Reset() */,
{ 11087, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::Dispose() */,
{ 11089, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::MoveNext() */,
{ 11090, 168, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::get_Current() */,
{ 11091, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.Reset() */,
{ 11087, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Dispose() */,
{ 11089, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::MoveNext() */,
{ 11090, 996, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Current() */,
{ 11091, 996, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerator.Reset() */,
{ 11087, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::Dispose() */,
{ 11089, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::MoveNext() */,
{ 11090, 1175, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::get_Current() */,
{ 11091, 1175, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11087, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt64Enum,System.Object>::Dispose() */,
{ 11089, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt64Enum,System.Object>::MoveNext() */,
{ 11090, 800, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt64Enum,System.Object>::get_Current() */,
{ 11091, 800, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11087, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Dispose() */,
{ 11089, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::MoveNext() */,
{ 11090, 609, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Current() */,
{ 11091, 609, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11087, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::Dispose() */,
{ 11089, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::MoveNext() */,
{ 11090, 955, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::get_Current() */,
{ 11091, 955, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11087, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::Dispose() */,
{ 11089, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::MoveNext() */,
{ 11090, 946, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Current() */,
{ 11091, 946, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11087, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::Dispose() */,
{ 11089, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::MoveNext() */,
{ 11090, 962, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Current() */,
{ 11091, 962, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11087, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Dispose() */,
{ 11089, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::MoveNext() */,
{ 11090, 775, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Current() */,
{ 11091, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11087, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11088, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Dispose() */,
{ 11089, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::MoveNext() */,
{ 11090, 780, -1 } /* TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Current() */,
{ 11091, 780, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11092, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11073, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 344, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::GetEnumerator() */,
{ 11075, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11076, 344, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::get_Count() */,
{ 11077, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 344, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 344, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 344, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Guid,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 982, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::GetEnumerator() */,
{ 11075, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11076, 982, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::get_Count() */,
{ 11077, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 982, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 982, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 982, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int16,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 121, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::GetEnumerator() */,
{ 11075, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11076, 121, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::get_Count() */,
{ 11077, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 121, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 121, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 1007, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::GetEnumerator() */,
{ 11075, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::CopyTo(TKey[],System.Int32) */,
{ 11076, 1007, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Count() */,
{ 11077, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 1007, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 1007, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 1007, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 871, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::GetEnumerator() */,
{ 11075, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11076, 871, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::get_Count() */,
{ 11077, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 871, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 871, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 871, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 1430, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::GetEnumerator() */,
{ 11075, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11076, 1430, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::get_Count() */,
{ 11077, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 1430, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 1430, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 1430, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Int64,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 1030, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::GetEnumerator() */,
{ 11075, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11076, 1030, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::get_Count() */,
{ 11077, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 1030, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 1030, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 1030, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.IntPtr,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 244, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::GetEnumerator() */,
{ 11075, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::CopyTo(TKey[],System.Int32) */,
{ 11076, 244, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::get_Count() */,
{ 11077, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 244, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 244, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Boolean>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 188, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::GetEnumerator() */,
{ 11075, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::CopyTo(TKey[],System.Int32) */,
{ 11076, 188, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::get_Count() */,
{ 11077, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 188, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 188, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 434, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::GetEnumerator() */,
{ 11075, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::CopyTo(TKey[],System.Int32) */,
{ 11076, 434, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::get_Count() */,
{ 11077, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 434, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 434, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 434, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 809, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::GetEnumerator() */,
{ 11075, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::CopyTo(TKey[],System.Int32) */,
{ 11076, 809, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::get_Count() */,
{ 11077, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 809, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 809, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 809, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Int64>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 1628, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::GetEnumerator() */,
{ 11075, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::CopyTo(TKey[],System.Int32) */,
{ 11076, 1628, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Count() */,
{ 11077, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 1628, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 1628, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 1628, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 168, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::GetEnumerator() */,
{ 11075, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::CopyTo(TKey[],System.Int32) */,
{ 11076, 168, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::get_Count() */,
{ 11077, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 168, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 168, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 996, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::GetEnumerator() */,
{ 11075, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::CopyTo(TKey[],System.Int32) */,
{ 11076, 996, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Count() */,
{ 11077, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 996, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 996, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 996, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 1175, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::GetEnumerator() */,
{ 11075, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11076, 1175, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::get_Count() */,
{ 11077, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 1175, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 1175, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 1175, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 800, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::GetEnumerator() */,
{ 11075, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11076, 800, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::get_Count() */,
{ 11077, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 800, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 800, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 800, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<System.UInt64Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 609, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::GetEnumerator() */,
{ 11075, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11076, 609, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Count() */,
{ 11077, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 609, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 609, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 609, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 955, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::GetEnumerator() */,
{ 11075, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11076, 955, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::get_Count() */,
{ 11077, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 955, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 955, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 955, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 946, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::GetEnumerator() */,
{ 11075, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11076, 946, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Count() */,
{ 11077, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 946, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 946, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 946, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 962, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::GetEnumerator() */,
{ 11075, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11076, 962, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Count() */,
{ 11077, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 962, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 962, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 962, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 775, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::GetEnumerator() */,
{ 11075, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::CopyTo(TKey[],System.Int32) */,
{ 11076, 775, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Count() */,
{ 11077, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 775, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 775, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11073, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11074, 780, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::GetEnumerator() */,
{ 11075, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::CopyTo(TKey[],System.Int32) */,
{ 11076, 780, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Count() */,
{ 11077, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TKey>.get_IsReadOnly() */,
{ 11078, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TKey>.Add(TKey) */,
{ 11079, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TKey>.Clear() */,
{ 11080, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TKey>.Contains(TKey) */,
{ 11081, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TKey>.Remove(TKey) */,
{ 11082, 780, -1 } /* System.Collections.Generic.IEnumerator`1<TKey> System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IEnumerable<TKey>.GetEnumerator() */,
{ 11083, 780, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11084, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11085, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11086, 780, -1 } /* System.Object System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11107, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::Dispose() */,
{ 11109, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::MoveNext() */,
{ 11110, 344, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::get_Current() */,
{ 11111, 344, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Guid,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11107, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int16,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int16,System.Object>::Dispose() */,
{ 11109, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int16,System.Object>::MoveNext() */,
{ 11110, 982, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int16,System.Object>::get_Current() */,
{ 11111, 982, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int16,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int16,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11107, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::Dispose() */,
{ 11109, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::MoveNext() */,
{ 11110, 121, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::get_Current() */,
{ 11111, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11107, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Dispose() */,
{ 11109, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::MoveNext() */,
{ 11110, 1007, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Current() */,
{ 11111, 1007, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerator.Reset() */,
{ 11107, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::Dispose() */,
{ 11109, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::MoveNext() */,
{ 11110, 871, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::get_Current() */,
{ 11111, 871, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11107, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::Dispose() */,
{ 11109, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::MoveNext() */,
{ 11110, 1430, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::get_Current() */,
{ 11111, 1430, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int64,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11107, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::Dispose() */,
{ 11109, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::MoveNext() */,
{ 11110, 1030, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::get_Current() */,
{ 11111, 1030, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.IntPtr,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11107, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::Dispose() */,
{ 11109, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::MoveNext() */,
{ 11110, 244, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::get_Current() */,
{ 11111, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Boolean>::System.Collections.IEnumerator.Reset() */,
{ 11107, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::Dispose() */,
{ 11109, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::MoveNext() */,
{ 11110, 188, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::get_Current() */,
{ 11111, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11107, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::Dispose() */,
{ 11109, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::MoveNext() */,
{ 11110, 434, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::get_Current() */,
{ 11111, 434, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int32Enum>::System.Collections.IEnumerator.Reset() */,
{ 11107, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int64>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int64>::Dispose() */,
{ 11109, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int64>::MoveNext() */,
{ 11110, 809, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int64>::get_Current() */,
{ 11111, 809, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int64>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Int64>::System.Collections.IEnumerator.Reset() */,
{ 11107, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Dispose() */,
{ 11109, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::MoveNext() */,
{ 11110, 1628, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Current() */,
{ 11111, 1628, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerator.Reset() */,
{ 11107, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::Dispose() */,
{ 11109, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::MoveNext() */,
{ 11110, 168, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::get_Current() */,
{ 11111, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerator.Reset() */,
{ 11107, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Dispose() */,
{ 11109, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::MoveNext() */,
{ 11110, 996, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Current() */,
{ 11111, 996, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerator.Reset() */,
{ 11107, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::Dispose() */,
{ 11109, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::MoveNext() */,
{ 11110, 1175, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::get_Current() */,
{ 11111, 1175, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt32,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11107, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt64Enum,System.Object>::Dispose() */,
{ 11109, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt64Enum,System.Object>::MoveNext() */,
{ 11110, 800, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt64Enum,System.Object>::get_Current() */,
{ 11111, 800, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.UInt64Enum,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11107, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Dispose() */,
{ 11109, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::MoveNext() */,
{ 11110, 609, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Current() */,
{ 11111, 609, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11107, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::Dispose() */,
{ 11109, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::MoveNext() */,
{ 11110, 955, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::get_Current() */,
{ 11111, 955, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11107, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::Dispose() */,
{ 11109, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::MoveNext() */,
{ 11110, 946, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Current() */,
{ 11111, 946, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11107, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::Dispose() */,
{ 11109, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::MoveNext() */,
{ 11110, 962, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Current() */,
{ 11111, 962, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11107, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Dispose() */,
{ 11109, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::MoveNext() */,
{ 11110, 775, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Current() */,
{ 11111, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerator.Reset() */,
{ 11107, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11108, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Dispose() */,
{ 11109, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::MoveNext() */,
{ 11110, 780, -1 } /* TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Current() */,
{ 11111, 780, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.get_Current() */,
{ 11112, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerator.Reset() */,
{ 11093, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 344, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::GetEnumerator() */,
{ 11095, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11096, 344, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::get_Count() */,
{ 11097, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 344, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 344, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 344, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Guid,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 982, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::GetEnumerator() */,
{ 11095, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11096, 982, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::get_Count() */,
{ 11097, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 982, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 982, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 982, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Int16,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 121, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::GetEnumerator() */,
{ 11095, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11096, 121, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::get_Count() */,
{ 11097, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 121, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 121, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 1007, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::GetEnumerator() */,
{ 11095, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::CopyTo(TValue[],System.Int32) */,
{ 11096, 1007, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Count() */,
{ 11097, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 1007, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 1007, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 1007, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 871, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::GetEnumerator() */,
{ 11095, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11096, 871, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::get_Count() */,
{ 11097, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 871, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 871, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 871, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 1430, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::GetEnumerator() */,
{ 11095, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11096, 1430, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::get_Count() */,
{ 11097, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 1430, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 1430, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 1430, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Int64,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 1030, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::GetEnumerator() */,
{ 11095, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11096, 1030, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::get_Count() */,
{ 11097, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 1030, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 1030, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 1030, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.IntPtr,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 244, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::GetEnumerator() */,
{ 11095, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::CopyTo(TValue[],System.Int32) */,
{ 11096, 244, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::get_Count() */,
{ 11097, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 244, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 244, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Boolean>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 188, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::GetEnumerator() */,
{ 11095, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::CopyTo(TValue[],System.Int32) */,
{ 11096, 188, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::get_Count() */,
{ 11097, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 188, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 188, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 434, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::GetEnumerator() */,
{ 11095, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::CopyTo(TValue[],System.Int32) */,
{ 11096, 434, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::get_Count() */,
{ 11097, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 434, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 434, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 434, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 809, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::GetEnumerator() */,
{ 11095, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::CopyTo(TValue[],System.Int32) */,
{ 11096, 809, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::get_Count() */,
{ 11097, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 809, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 809, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 809, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Int64>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 1628, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::GetEnumerator() */,
{ 11095, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::CopyTo(TValue[],System.Int32) */,
{ 11096, 1628, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Count() */,
{ 11097, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 1628, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 1628, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 1628, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 168, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::GetEnumerator() */,
{ 11095, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::CopyTo(TValue[],System.Int32) */,
{ 11096, 168, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::get_Count() */,
{ 11097, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 168, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 168, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 996, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::GetEnumerator() */,
{ 11095, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::CopyTo(TValue[],System.Int32) */,
{ 11096, 996, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Count() */,
{ 11097, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 996, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 996, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 996, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 1175, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::GetEnumerator() */,
{ 11095, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11096, 1175, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::get_Count() */,
{ 11097, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 1175, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 1175, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 1175, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 800, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::GetEnumerator() */,
{ 11095, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11096, 800, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::get_Count() */,
{ 11097, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 800, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 800, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 800, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<System.UInt64Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 609, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::GetEnumerator() */,
{ 11095, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11096, 609, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Count() */,
{ 11097, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 609, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 609, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 609, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 955, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::GetEnumerator() */,
{ 11095, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11096, 955, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::get_Count() */,
{ 11097, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 955, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 955, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 955, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 946, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::GetEnumerator() */,
{ 11095, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11096, 946, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Count() */,
{ 11097, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 946, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 946, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 946, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 962, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::GetEnumerator() */,
{ 11095, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11096, 962, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Count() */,
{ 11097, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 962, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 962, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 962, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 775, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::GetEnumerator() */,
{ 11095, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::CopyTo(TValue[],System.Int32) */,
{ 11096, 775, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Count() */,
{ 11097, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 775, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 775, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11093, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11094, 780, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::GetEnumerator() */,
{ 11095, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::CopyTo(TValue[],System.Int32) */,
{ 11096, 780, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Count() */,
{ 11097, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TValue>.get_IsReadOnly() */,
{ 11098, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TValue>.Add(TValue) */,
{ 11099, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TValue>.Remove(TValue) */,
{ 11100, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TValue>.Clear() */,
{ 11101, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<TValue>.Contains(TValue) */,
{ 11102, 780, -1 } /* System.Collections.Generic.IEnumerator`1<TValue> System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IEnumerable<TValue>.GetEnumerator() */,
{ 11103, 780, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11104, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11105, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11106, 780, -1 } /* System.Object System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11007, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor() */,
{ 11008, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Int32) */,
{ 11009, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 344, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::get_Comparer() */,
{ 11017, 344, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::get_Count() */,
{ 11018, 344, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::get_Keys() */,
{ 11019, 344, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 344, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 344, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::get_Values() */,
{ 11022, 344, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 344, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 344, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::get_Item(TKey) */,
{ 11025, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::set_Item(TKey,TValue) */,
{ 11026, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Add(TKey,TValue) */,
{ 11027, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Clear() */,
{ 11031, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::ContainsKey(TKey) */,
{ 11032, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::ContainsValue(TValue) */,
{ 11033, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 344, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::GetEnumerator() */,
{ 11035, 344, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 344, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::FindEntry(TKey) */,
{ 11038, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Initialize(System.Int32) */,
{ 11039, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11160, 8, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.String>::get_Default() */,
{ 11040, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::OnDeserialization(System.Object) */,
{ 11041, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Resize() */,
{ 11042, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11043, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Remove(TKey) */,
{ 11044, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::Remove(TKey,TValue&) */,
{ 11045, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11046, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::TryAdd(TKey,TValue) */,
{ 11047, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 344, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 344, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 344, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 344, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11057, 344, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::IsCompatibleKey(System.Object) */,
{ 11060, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 344, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 344, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 344, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Guid,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor() */,
{ 11008, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Int32) */,
{ 11009, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 982, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::get_Comparer() */,
{ 11017, 982, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::get_Count() */,
{ 11018, 982, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::get_Keys() */,
{ 11019, 982, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 982, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 982, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::get_Values() */,
{ 11022, 982, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 982, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 982, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::get_Item(TKey) */,
{ 11025, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::set_Item(TKey,TValue) */,
{ 11026, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::Add(TKey,TValue) */,
{ 11027, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::Clear() */,
{ 11031, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::ContainsKey(TKey) */,
{ 11032, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::ContainsValue(TValue) */,
{ 11033, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 982, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::GetEnumerator() */,
{ 11035, 982, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 982, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::FindEntry(TKey) */,
{ 11038, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::Initialize(System.Int32) */,
{ 11039, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::OnDeserialization(System.Object) */,
{ 11041, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::Resize() */,
{ 11042, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11043, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::Remove(TKey) */,
{ 11044, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::Remove(TKey,TValue&) */,
{ 11045, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11046, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::TryAdd(TKey,TValue) */,
{ 11047, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 982, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 982, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 982, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 982, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11057, 982, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::IsCompatibleKey(System.Object) */,
{ 11060, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 982, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 982, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 982, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int16,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11008, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Int32) */,
{ 11009, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 121, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Comparer() */,
{ 11017, 121, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Count() */,
{ 11018, 121, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Keys() */,
{ 11019, 121, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 121, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 121, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Values() */,
{ 11022, 121, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 121, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 121, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Item(TKey) */,
{ 11026, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Add(TKey,TValue) */,
{ 11027, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Clear() */,
{ 11031, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::ContainsKey(TKey) */,
{ 11032, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::ContainsValue(TValue) */,
{ 11033, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 121, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetEnumerator() */,
{ 11035, 121, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 121, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::FindEntry(TKey) */,
{ 11038, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Initialize(System.Int32) */,
{ 11039, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::OnDeserialization(System.Object) */,
{ 11041, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Resize() */,
{ 11042, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11043, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Remove(TKey) */,
{ 11044, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Remove(TKey,TValue&) */,
{ 11046, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryAdd(TKey,TValue) */,
{ 11047, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 121, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 121, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 121, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11057, 121, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::IsCompatibleKey(System.Object) */,
{ 11060, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 121, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 121, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 121, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11008, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Int32) */,
{ 11009, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 1007, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Comparer() */,
{ 11017, 1007, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Count() */,
{ 11018, 1007, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Keys() */,
{ 11019, 1007, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 1007, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 1007, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Values() */,
{ 11022, 1007, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 1007, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11026, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Add(TKey,TValue) */,
{ 11027, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Clear() */,
{ 11032, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::ContainsValue(TValue) */,
{ 11033, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 1007, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::GetEnumerator() */,
{ 11035, 1007, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 1007, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::FindEntry(TKey) */,
{ 11038, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Initialize(System.Int32) */,
{ 11039, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::OnDeserialization(System.Object) */,
{ 11041, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Resize() */,
{ 11042, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Resize(System.Int32,System.Boolean) */,
{ 11044, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Remove(TKey,TValue&) */,
{ 11045, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::TryGetValue(TKey,TValue&) */,
{ 11046, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::TryAdd(TKey,TValue) */,
{ 11047, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 1007, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 1007, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 1007, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 1007, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.get_Values() */,
{ 11057, 1007, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::IsCompatibleKey(System.Object) */,
{ 11060, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 1007, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 1007, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 1007, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor() */,
{ 11008, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Int32) */,
{ 11009, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 871, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Comparer() */,
{ 11017, 871, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Count() */,
{ 11018, 871, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Keys() */,
{ 11019, 871, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 871, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 871, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Values() */,
{ 11022, 871, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 871, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 871, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::get_Item(TKey) */,
{ 11025, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::set_Item(TKey,TValue) */,
{ 11026, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Add(TKey,TValue) */,
{ 11027, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Clear() */,
{ 11031, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::ContainsKey(TKey) */,
{ 11032, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::ContainsValue(TValue) */,
{ 11033, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 871, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::GetEnumerator() */,
{ 11035, 871, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 871, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::FindEntry(TKey) */,
{ 11038, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Initialize(System.Int32) */,
{ 11039, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::OnDeserialization(System.Object) */,
{ 11041, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Resize() */,
{ 11042, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11043, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Remove(TKey) */,
{ 11044, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Remove(TKey,TValue&) */,
{ 11045, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11046, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::TryAdd(TKey,TValue) */,
{ 11047, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 871, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 871, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 871, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 871, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11057, 871, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::IsCompatibleKey(System.Object) */,
{ 11060, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 871, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 871, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 871, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor() */,
{ 11008, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Int32) */,
{ 11009, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 1430, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Comparer() */,
{ 11017, 1430, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Count() */,
{ 11018, 1430, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Keys() */,
{ 11019, 1430, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 1430, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 1430, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Values() */,
{ 11022, 1430, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 1430, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 1430, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::get_Item(TKey) */,
{ 11025, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::set_Item(TKey,TValue) */,
{ 11026, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Add(TKey,TValue) */,
{ 11027, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Clear() */,
{ 11031, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::ContainsKey(TKey) */,
{ 11032, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::ContainsValue(TValue) */,
{ 11033, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 1430, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::GetEnumerator() */,
{ 11035, 1430, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 1430, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::FindEntry(TKey) */,
{ 11038, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Initialize(System.Int32) */,
{ 11039, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::OnDeserialization(System.Object) */,
{ 11041, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Resize() */,
{ 11042, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11043, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Remove(TKey) */,
{ 11044, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::Remove(TKey,TValue&) */,
{ 11045, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11046, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::TryAdd(TKey,TValue) */,
{ 11047, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 1430, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 1430, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 1430, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 1430, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11057, 1430, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::IsCompatibleKey(System.Object) */,
{ 11060, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 1430, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 1430, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 1430, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int64,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor() */,
{ 11008, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Int32) */,
{ 11009, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 1030, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::get_Comparer() */,
{ 11017, 1030, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::get_Count() */,
{ 11018, 1030, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::get_Keys() */,
{ 11019, 1030, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 1030, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 1030, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::get_Values() */,
{ 11022, 1030, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 1030, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 1030, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::get_Item(TKey) */,
{ 11025, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::set_Item(TKey,TValue) */,
{ 11026, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Add(TKey,TValue) */,
{ 11027, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Clear() */,
{ 11031, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::ContainsKey(TKey) */,
{ 11032, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::ContainsValue(TValue) */,
{ 11033, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 1030, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::GetEnumerator() */,
{ 11035, 1030, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 1030, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::FindEntry(TKey) */,
{ 11038, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Initialize(System.Int32) */,
{ 11039, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::OnDeserialization(System.Object) */,
{ 11041, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Resize() */,
{ 11042, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11043, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Remove(TKey) */,
{ 11044, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::Remove(TKey,TValue&) */,
{ 11045, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11046, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::TryAdd(TKey,TValue) */,
{ 11047, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 1030, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 1030, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 1030, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 1030, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11057, 1030, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::IsCompatibleKey(System.Object) */,
{ 11060, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 1030, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 1030, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 1030, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor() */,
{ 11008, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Int32) */,
{ 11009, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 244, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Comparer() */,
{ 11017, 244, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Count() */,
{ 11018, 244, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Keys() */,
{ 11019, 244, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 244, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 244, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Values() */,
{ 11022, 244, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 244, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 244, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::get_Item(TKey) */,
{ 11025, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::set_Item(TKey,TValue) */,
{ 11026, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Add(TKey,TValue) */,
{ 11027, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Clear() */,
{ 11031, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::ContainsKey(TKey) */,
{ 11032, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::ContainsValue(TValue) */,
{ 11033, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 244, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::GetEnumerator() */,
{ 11035, 244, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 244, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::FindEntry(TKey) */,
{ 11038, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Initialize(System.Int32) */,
{ 11039, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::OnDeserialization(System.Object) */,
{ 11041, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Resize() */,
{ 11042, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Resize(System.Int32,System.Boolean) */,
{ 11043, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Remove(TKey) */,
{ 11044, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::Remove(TKey,TValue&) */,
{ 11045, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::TryGetValue(TKey,TValue&) */,
{ 11046, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::TryAdd(TKey,TValue) */,
{ 11047, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 244, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 244, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 244, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.get_Values() */,
{ 11057, 244, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::IsCompatibleKey(System.Object) */,
{ 11060, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 244, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 244, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 244, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Boolean>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor() */,
{ 11008, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Int32) */,
{ 11009, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 188, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Comparer() */,
{ 11017, 188, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Count() */,
{ 11018, 188, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Keys() */,
{ 11019, 188, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 188, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 188, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Values() */,
{ 11022, 188, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 188, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 188, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::get_Item(TKey) */,
{ 11026, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Add(TKey,TValue) */,
{ 11027, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11031, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::ContainsKey(TKey) */,
{ 11032, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::ContainsValue(TValue) */,
{ 11033, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 188, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::GetEnumerator() */,
{ 11035, 188, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 188, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::FindEntry(TKey) */,
{ 11038, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Initialize(System.Int32) */,
{ 11039, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::OnDeserialization(System.Object) */,
{ 11041, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Resize() */,
{ 11042, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Resize(System.Int32,System.Boolean) */,
{ 11044, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::Remove(TKey,TValue&) */,
{ 11046, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::TryAdd(TKey,TValue) */,
{ 11047, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 188, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 188, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 188, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_Values() */,
{ 11057, 188, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::IsCompatibleKey(System.Object) */,
{ 11060, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 188, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 188, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 188, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor() */,
{ 11008, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Int32) */,
{ 11009, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 434, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::get_Comparer() */,
{ 11017, 434, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::get_Count() */,
{ 11018, 434, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::get_Keys() */,
{ 11019, 434, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 434, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 434, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::get_Values() */,
{ 11022, 434, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 434, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 434, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::get_Item(TKey) */,
{ 11025, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::set_Item(TKey,TValue) */,
{ 11026, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Add(TKey,TValue) */,
{ 11027, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Clear() */,
{ 11031, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::ContainsKey(TKey) */,
{ 11032, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::ContainsValue(TValue) */,
{ 11033, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 434, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::GetEnumerator() */,
{ 11035, 434, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 434, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::FindEntry(TKey) */,
{ 11038, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Initialize(System.Int32) */,
{ 11039, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::OnDeserialization(System.Object) */,
{ 11041, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Resize() */,
{ 11042, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Resize(System.Int32,System.Boolean) */,
{ 11043, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Remove(TKey) */,
{ 11044, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::Remove(TKey,TValue&) */,
{ 11045, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::TryGetValue(TKey,TValue&) */,
{ 11046, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::TryAdd(TKey,TValue) */,
{ 11047, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 434, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 434, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 434, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 434, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.get_Values() */,
{ 11057, 434, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::IsCompatibleKey(System.Object) */,
{ 11060, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 434, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 434, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 434, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32Enum>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor() */,
{ 11008, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Int32) */,
{ 11009, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 809, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::get_Comparer() */,
{ 11017, 809, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::get_Count() */,
{ 11018, 809, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::get_Keys() */,
{ 11019, 809, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 809, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 809, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::get_Values() */,
{ 11022, 809, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 809, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 809, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::get_Item(TKey) */,
{ 11025, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::set_Item(TKey,TValue) */,
{ 11026, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::Add(TKey,TValue) */,
{ 11027, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::Clear() */,
{ 11031, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::ContainsKey(TKey) */,
{ 11032, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::ContainsValue(TValue) */,
{ 11033, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 809, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::GetEnumerator() */,
{ 11035, 809, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 809, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::FindEntry(TKey) */,
{ 11038, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::Initialize(System.Int32) */,
{ 11039, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::OnDeserialization(System.Object) */,
{ 11041, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::Resize() */,
{ 11042, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::Resize(System.Int32,System.Boolean) */,
{ 11043, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::Remove(TKey) */,
{ 11044, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::Remove(TKey,TValue&) */,
{ 11045, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::TryGetValue(TKey,TValue&) */,
{ 11046, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::TryAdd(TKey,TValue) */,
{ 11047, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 809, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 809, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 809, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 809, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.get_Values() */,
{ 11057, 809, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::IsCompatibleKey(System.Object) */,
{ 11060, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 809, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 809, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 809, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int64>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor() */,
{ 11008, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Int32) */,
{ 11009, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 1628, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Comparer() */,
{ 11017, 1628, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Count() */,
{ 11018, 1628, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Keys() */,
{ 11019, 1628, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 1628, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 1628, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Values() */,
{ 11022, 1628, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 1628, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 1628, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Item(TKey) */,
{ 11025, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::set_Item(TKey,TValue) */,
{ 11026, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Add(TKey,TValue) */,
{ 11027, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Clear() */,
{ 11031, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::ContainsKey(TKey) */,
{ 11032, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::ContainsValue(TValue) */,
{ 11033, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 1628, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::GetEnumerator() */,
{ 11035, 1628, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 1628, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::FindEntry(TKey) */,
{ 11038, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Initialize(System.Int32) */,
{ 11039, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::OnDeserialization(System.Object) */,
{ 11041, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Resize() */,
{ 11042, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Resize(System.Int32,System.Boolean) */,
{ 11043, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Remove(TKey) */,
{ 11044, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Remove(TKey,TValue&) */,
{ 11045, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::TryGetValue(TKey,TValue&) */,
{ 11046, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::TryAdd(TKey,TValue) */,
{ 11047, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 1628, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 1628, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 1628, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 1628, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.get_Values() */,
{ 11057, 1628, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::IsCompatibleKey(System.Object) */,
{ 11060, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 1628, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 1628, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 1628, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor() */,
{ 11008, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Int32) */,
{ 11009, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 168, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Comparer() */,
{ 11017, 168, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Count() */,
{ 11018, 168, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Keys() */,
{ 11019, 168, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 168, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 168, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Values() */,
{ 11022, 168, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 168, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 168, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::get_Item(TKey) */,
{ 11025, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::set_Item(TKey,TValue) */,
{ 11026, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Add(TKey,TValue) */,
{ 11027, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Clear() */,
{ 11031, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::ContainsKey(TKey) */,
{ 11032, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::ContainsValue(TValue) */,
{ 11033, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 168, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::GetEnumerator() */,
{ 11035, 168, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 168, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::FindEntry(TKey) */,
{ 11038, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Initialize(System.Int32) */,
{ 11039, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::OnDeserialization(System.Object) */,
{ 11041, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Resize() */,
{ 11042, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Resize(System.Int32,System.Boolean) */,
{ 11043, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Remove(TKey) */,
{ 11044, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::Remove(TKey,TValue&) */,
{ 11045, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::TryGetValue(TKey,TValue&) */,
{ 11046, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::TryAdd(TKey,TValue) */,
{ 11047, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 168, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 168, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 168, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_Values() */,
{ 11057, 168, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::IsCompatibleKey(System.Object) */,
{ 11060, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 168, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 168, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 168, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Resources.ResourceLocator>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor() */,
{ 11008, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Int32) */,
{ 11009, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 996, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Comparer() */,
{ 11017, 996, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Count() */,
{ 11018, 996, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Keys() */,
{ 11019, 996, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 996, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 996, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Values() */,
{ 11022, 996, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 996, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 996, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Item(TKey) */,
{ 11025, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::set_Item(TKey,TValue) */,
{ 11026, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Add(TKey,TValue) */,
{ 11027, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Clear() */,
{ 11031, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::ContainsKey(TKey) */,
{ 11032, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::ContainsValue(TValue) */,
{ 11033, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 996, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::GetEnumerator() */,
{ 11035, 996, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 996, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::FindEntry(TKey) */,
{ 11038, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Initialize(System.Int32) */,
{ 11039, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::OnDeserialization(System.Object) */,
{ 11041, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Resize() */,
{ 11042, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Resize(System.Int32,System.Boolean) */,
{ 11043, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Remove(TKey) */,
{ 11044, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Remove(TKey,TValue&) */,
{ 11045, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::TryGetValue(TKey,TValue&) */,
{ 11046, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::TryAdd(TKey,TValue) */,
{ 11047, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 996, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 996, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 996, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 996, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.get_Values() */,
{ 11057, 996, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::IsCompatibleKey(System.Object) */,
{ 11060, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 996, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 996, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 996, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor() */,
{ 11008, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Int32) */,
{ 11009, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 1175, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::get_Comparer() */,
{ 11017, 1175, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::get_Count() */,
{ 11018, 1175, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::get_Keys() */,
{ 11019, 1175, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 1175, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 1175, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::get_Values() */,
{ 11022, 1175, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 1175, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 1175, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::get_Item(TKey) */,
{ 11025, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::set_Item(TKey,TValue) */,
{ 11026, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Add(TKey,TValue) */,
{ 11027, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Clear() */,
{ 11031, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::ContainsKey(TKey) */,
{ 11032, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::ContainsValue(TValue) */,
{ 11033, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 1175, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::GetEnumerator() */,
{ 11035, 1175, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 1175, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::FindEntry(TKey) */,
{ 11038, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Initialize(System.Int32) */,
{ 11039, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::OnDeserialization(System.Object) */,
{ 11041, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Resize() */,
{ 11042, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11043, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Remove(TKey) */,
{ 11044, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::Remove(TKey,TValue&) */,
{ 11045, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11046, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::TryAdd(TKey,TValue) */,
{ 11047, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 1175, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 1175, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 1175, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 1175, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11057, 1175, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::IsCompatibleKey(System.Object) */,
{ 11060, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 1175, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 1175, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 1175, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt32,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor() */,
{ 11008, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Int32) */,
{ 11009, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 800, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::get_Comparer() */,
{ 11017, 800, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::get_Count() */,
{ 11018, 800, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::get_Keys() */,
{ 11019, 800, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 800, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 800, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::get_Values() */,
{ 11022, 800, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 800, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 800, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::get_Item(TKey) */,
{ 11025, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::set_Item(TKey,TValue) */,
{ 11026, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::Add(TKey,TValue) */,
{ 11027, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::Clear() */,
{ 11031, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::ContainsKey(TKey) */,
{ 11032, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::ContainsValue(TValue) */,
{ 11033, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 800, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::GetEnumerator() */,
{ 11035, 800, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 800, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::FindEntry(TKey) */,
{ 11038, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::Initialize(System.Int32) */,
{ 11039, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::OnDeserialization(System.Object) */,
{ 11041, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::Resize() */,
{ 11042, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11043, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::Remove(TKey) */,
{ 11044, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::Remove(TKey,TValue&) */,
{ 11045, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11046, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::TryAdd(TKey,TValue) */,
{ 11047, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 800, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 800, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 800, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 800, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11057, 800, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::IsCompatibleKey(System.Object) */,
{ 11060, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 800, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 800, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 800, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.UInt64Enum,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor() */,
{ 11008, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Int32) */,
{ 11009, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 609, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Comparer() */,
{ 11017, 609, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Count() */,
{ 11018, 609, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Keys() */,
{ 11019, 609, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 609, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 609, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Values() */,
{ 11022, 609, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 609, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 609, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Item(TKey) */,
{ 11025, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::set_Item(TKey,TValue) */,
{ 11026, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Add(TKey,TValue) */,
{ 11027, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Clear() */,
{ 11031, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::ContainsKey(TKey) */,
{ 11032, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::ContainsValue(TValue) */,
{ 11033, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 609, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::GetEnumerator() */,
{ 11035, 609, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 609, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::FindEntry(TKey) */,
{ 11038, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Initialize(System.Int32) */,
{ 11039, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::OnDeserialization(System.Object) */,
{ 11041, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Resize() */,
{ 11042, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11043, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Remove(TKey) */,
{ 11044, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Remove(TKey,TValue&) */,
{ 11045, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11046, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::TryAdd(TKey,TValue) */,
{ 11047, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 609, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 609, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 609, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 609, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11057, 609, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::IsCompatibleKey(System.Object) */,
{ 11060, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 609, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 609, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 609, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor() */,
{ 11008, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Int32) */,
{ 11009, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 955, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::get_Comparer() */,
{ 11017, 955, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::get_Count() */,
{ 11018, 955, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::get_Keys() */,
{ 11019, 955, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 955, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 955, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::get_Values() */,
{ 11022, 955, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 955, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 955, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::get_Item(TKey) */,
{ 11025, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::set_Item(TKey,TValue) */,
{ 11026, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::Add(TKey,TValue) */,
{ 11027, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::Clear() */,
{ 11031, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::ContainsKey(TKey) */,
{ 11032, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::ContainsValue(TValue) */,
{ 11033, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 955, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::GetEnumerator() */,
{ 11035, 955, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 955, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::FindEntry(TKey) */,
{ 11038, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::Initialize(System.Int32) */,
{ 11039, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::OnDeserialization(System.Object) */,
{ 11041, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::Resize() */,
{ 11042, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11043, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::Remove(TKey) */,
{ 11044, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::Remove(TKey,TValue&) */,
{ 11045, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11046, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::TryAdd(TKey,TValue) */,
{ 11047, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 955, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 955, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 955, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 955, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11057, 955, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::IsCompatibleKey(System.Object) */,
{ 11060, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 955, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 955, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 955, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkHash128,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor() */,
{ 11008, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Int32) */,
{ 11009, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 946, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Comparer() */,
{ 11017, 946, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Count() */,
{ 11018, 946, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Keys() */,
{ 11019, 946, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 946, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 946, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Values() */,
{ 11022, 946, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 946, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 946, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Item(TKey) */,
{ 11025, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::set_Item(TKey,TValue) */,
{ 11026, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Add(TKey,TValue) */,
{ 11027, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Clear() */,
{ 11031, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::ContainsKey(TKey) */,
{ 11032, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::ContainsValue(TValue) */,
{ 11033, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 946, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::GetEnumerator() */,
{ 11035, 946, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 946, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::FindEntry(TKey) */,
{ 11038, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Initialize(System.Int32) */,
{ 11039, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::OnDeserialization(System.Object) */,
{ 11041, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Resize() */,
{ 11042, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11043, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Remove(TKey) */,
{ 11044, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Remove(TKey,TValue&) */,
{ 11045, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11046, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::TryAdd(TKey,TValue) */,
{ 11047, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 946, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 946, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 946, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 946, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11057, 946, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::IsCompatibleKey(System.Object) */,
{ 11060, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 946, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 946, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 946, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor() */,
{ 11008, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Int32) */,
{ 11009, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 962, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Comparer() */,
{ 11017, 962, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Count() */,
{ 11018, 962, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Keys() */,
{ 11019, 962, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 962, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 962, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Values() */,
{ 11022, 962, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 962, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 962, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Item(TKey) */,
{ 11025, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::set_Item(TKey,TValue) */,
{ 11026, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Add(TKey,TValue) */,
{ 11027, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Clear() */,
{ 11031, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::ContainsKey(TKey) */,
{ 11032, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::ContainsValue(TValue) */,
{ 11033, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 962, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::GetEnumerator() */,
{ 11035, 962, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 962, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::FindEntry(TKey) */,
{ 11038, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Initialize(System.Int32) */,
{ 11039, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::OnDeserialization(System.Object) */,
{ 11041, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Resize() */,
{ 11042, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11043, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Remove(TKey) */,
{ 11044, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Remove(TKey,TValue&) */,
{ 11045, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11046, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::TryAdd(TKey,TValue) */,
{ 11047, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 962, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 962, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 962, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 962, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11057, 962, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::IsCompatibleKey(System.Object) */,
{ 11060, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 962, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 962, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 962, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Networking.NetworkSceneId,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor() */,
{ 11008, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Int32) */,
{ 11010, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 775, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Comparer() */,
{ 11017, 775, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Count() */,
{ 11018, 775, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Keys() */,
{ 11019, 775, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 775, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 775, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Values() */,
{ 11022, 775, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 775, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 775, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Item(TKey) */,
{ 11025, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::set_Item(TKey,TValue) */,
{ 11026, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Add(TKey,TValue) */,
{ 11027, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Clear() */,
{ 11031, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::ContainsKey(TKey) */,
{ 11032, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::ContainsValue(TValue) */,
{ 11033, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 775, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::GetEnumerator() */,
{ 11035, 775, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 775, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::FindEntry(TKey) */,
{ 11038, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Initialize(System.Int32) */,
{ 11039, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::OnDeserialization(System.Object) */,
{ 11041, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Resize() */,
{ 11042, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Resize(System.Int32,System.Boolean) */,
{ 11043, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Remove(TKey) */,
{ 11044, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Remove(TKey,TValue&) */,
{ 11045, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::TryGetValue(TKey,TValue&) */,
{ 11046, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::TryAdd(TKey,TValue) */,
{ 11047, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 775, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 775, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 775, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.get_Values() */,
{ 11057, 775, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::IsCompatibleKey(System.Object) */,
{ 11060, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 775, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 775, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 775, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11007, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor() */,
{ 11008, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Int32) */,
{ 11009, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11010, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11011, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>) */,
{ 11012, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11013, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>) */,
{ 11014, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11015, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11016, 780, -1 } /* System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Comparer() */,
{ 11017, 780, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Count() */,
{ 11018, 780, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Keys() */,
{ 11019, 780, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11020, 780, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11021, 780, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Values() */,
{ 11022, 780, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11023, 780, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11024, 780, -1 } /* TValue System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Item(TKey) */,
{ 11025, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::set_Item(TKey,TValue) */,
{ 11026, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Add(TKey,TValue) */,
{ 11027, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11028, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11029, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Clear() */,
{ 11031, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::ContainsKey(TKey) */,
{ 11032, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::ContainsValue(TValue) */,
{ 11033, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11034, 780, -1 } /* System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::GetEnumerator() */,
{ 11035, 780, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11036, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11037, 780, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::FindEntry(TKey) */,
{ 11038, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Initialize(System.Int32) */,
{ 11039, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11040, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::OnDeserialization(System.Object) */,
{ 11041, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Resize() */,
{ 11042, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Resize(System.Int32,System.Boolean) */,
{ 11043, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Remove(TKey) */,
{ 11044, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Remove(TKey,TValue&) */,
{ 11045, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::TryGetValue(TKey,TValue&) */,
{ 11046, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::TryAdd(TKey,TValue) */,
{ 11047, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11048, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11049, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11050, 780, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11051, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11052, 780, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.ICollection.get_SyncRoot() */,
{ 11053, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11054, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11055, 780, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 780, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.get_Values() */,
{ 11057, 780, -1 } /* System.Object System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11059, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::IsCompatibleKey(System.Object) */,
{ 11060, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11061, 780, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11062, 780, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 780, -1 } /* System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11197, 90, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::Equals(T,T) */,
{ 11198, 90, -1 } /* System.Int32 System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::GetHashCode(T) */,
{ 11199, 90, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::.ctor() */,
{ 11200, 90, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11201, 90, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11202, 90, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::Equals(System.Object) */,
{ 11203, 90, -1 } /* System.Int32 System.Collections.Generic.EnumEqualityComparer`1<System.Int32Enum>::GetHashCode() */,
{ 11160, 1700, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::get_Default() */,
{ 11161, 1700, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::CreateComparer() */,
{ 11164, 1700, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 1700, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 1700, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 1700, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 1700, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<FairyGUI.GPath/Segment>::.ctor() */,
{ 11160, 1701, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::get_Default() */,
{ 11161, 1701, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::CreateComparer() */,
{ 11164, 1701, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 1701, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 1701, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 1701, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 1701, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<FairyGUI.GPathPoint>::.ctor() */,
{ 11160, 1190, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::get_Default() */,
{ 11161, 1190, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::CreateComparer() */,
{ 11164, 1190, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 1190, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 1190, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 1190, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 1190, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<FairyGUI.TextField/CharPosition>::.ctor() */,
{ 11160, 47, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Boolean>::get_Default() */,
{ 11161, 47, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Boolean>::CreateComparer() */,
{ 11164, 47, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Boolean>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 47, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Boolean>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 47, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Boolean>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 47, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Boolean>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 47, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Boolean>::.ctor() */,
{ 11160, 6, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Byte>::get_Default() */,
{ 11161, 6, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Byte>::CreateComparer() */,
{ 11164, 6, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Byte>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 6, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Byte>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 6, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Byte>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 6, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Byte>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
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{ 11161, 7, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Char>::CreateComparer() */,
{ 11164, 7, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Char>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 7, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Char>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 7, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Char>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 7, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Char>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 7, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Char>::.ctor() */,
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{ 11167, 115, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 115, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
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{ 11164, 94, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Guid>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 94, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Guid>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 94, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Guid>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 94, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Guid>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 94, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Guid>::.ctor() */,
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{ 11161, 95, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int16>::CreateComparer() */,
{ 11164, 95, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int16>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 95, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int16>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 95, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int16>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 95, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Int16>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 95, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Int16>::.ctor() */,
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{ 11161, 16, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int32>::CreateComparer() */,
{ 11164, 16, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 16, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 16, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 16, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Int32>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 16, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Int32>::.ctor() */,
{ 11160, 90, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::get_Default() */,
{ 11161, 90, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::CreateComparer() */,
{ 11164, 90, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 90, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 90, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 90, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 90, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Int32Enum>::.ctor() */,
{ 11160, 37, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int64>::get_Default() */,
{ 11161, 37, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Int64>::CreateComparer() */,
{ 11164, 37, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int64>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 37, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int64>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 37, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Int64>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 37, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Int64>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 37, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Int64>::.ctor() */,
{ 11160, 85, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.IntPtr>::get_Default() */,
{ 11161, 85, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.IntPtr>::CreateComparer() */,
{ 11164, 85, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.IntPtr>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 85, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.IntPtr>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 85, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.IntPtr>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 85, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.IntPtr>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 85, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.IntPtr>::.ctor() */,
{ 11160, 1481, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::get_Default() */,
{ 11161, 1481, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::CreateComparer() */,
{ 11164, 1481, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 1481, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 1481, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 1481, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 1481, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Nullable`1<UnityEngine.RaycastHit>>::.ctor() */,
{ 11160, 170, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::get_Default() */,
{ 11161, 170, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::CreateComparer() */,
{ 11164, 170, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 170, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 170, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 170, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 170, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Resources.ResourceLocator>::.ctor() */,
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{ 11161, 109, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.Single>::CreateComparer() */,
{ 11164, 109, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Single>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 109, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Single>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 109, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Single>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 109, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Single>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 109, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.Single>::.ctor() */,
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{ 11161, 21, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.UInt32>::CreateComparer() */,
{ 11164, 21, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.UInt32>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 21, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.UInt32>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 21, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.UInt32>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 21, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.UInt32>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 21, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.UInt32>::.ctor() */,
{ 11160, 802, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.UInt64Enum>::get_Default() */,
{ 11161, 802, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<System.UInt64Enum>::CreateComparer() */,
{ 11164, 802, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.UInt64Enum>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 802, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.UInt64Enum>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 802, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.UInt64Enum>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 802, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.UInt64Enum>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 802, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<System.UInt64Enum>::.ctor() */,
{ 11160, 569, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::get_Default() */,
{ 11161, 569, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::CreateComparer() */,
{ 11164, 569, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 569, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 569, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 569, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 569, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.AnimatorClipInfo>::.ctor() */,
{ 11160, 439, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Default() */,
{ 11161, 439, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CreateComparer() */,
{ 11164, 439, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 439, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 439, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 439, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 439, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor() */,
{ 11160, 450, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Color32>::get_Default() */,
{ 11161, 450, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Color32>::CreateComparer() */,
{ 11164, 450, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Color32>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 450, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Color32>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 450, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Color32>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 450, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Color32>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 450, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Color32>::.ctor() */,
{ 11160, 447, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Color>::get_Default() */,
{ 11161, 447, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Color>::CreateComparer() */,
{ 11164, 447, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Color>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 447, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Color>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 447, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Color>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 447, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Color>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 447, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Color>::.ctor() */,
{ 11160, 611, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>::get_Default() */,
{ 11161, 611, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>::CreateComparer() */,
{ 11164, 611, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 611, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 611, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 611, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 611, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord>::.ctor() */,
{ 11160, 446, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Matrix4x4>::get_Default() */,
{ 11161, 446, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Matrix4x4>::CreateComparer() */,
{ 11164, 446, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Matrix4x4>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 446, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Matrix4x4>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 446, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Matrix4x4>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 446, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Matrix4x4>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 446, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Matrix4x4>::.ctor() */,
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{ 11161, 943, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.ChannelPacket>::CreateComparer() */,
{ 11164, 943, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.ChannelPacket>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 943, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.ChannelPacket>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 943, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 943, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 943, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.ChannelPacket>::.ctor() */,
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{ 11161, 970, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::CreateComparer() */,
{ 11164, 970, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 970, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 970, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 970, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 970, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor() */,
{ 11160, 973, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::get_Default() */,
{ 11161, 973, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::CreateComparer() */,
{ 11164, 973, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 973, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 973, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 973, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 973, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor() */,
{ 11160, 998, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkBroadcastResult>::get_Default() */,
{ 11161, 998, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkBroadcastResult>::CreateComparer() */,
{ 11164, 998, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkBroadcastResult>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 998, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkBroadcastResult>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 998, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 998, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkBroadcastResult>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 998, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkBroadcastResult>::.ctor() */,
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{ 11161, 957, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkHash128>::CreateComparer() */,
{ 11164, 957, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkHash128>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 957, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkHash128>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 957, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkHash128>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 957, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkHash128>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 957, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkHash128>::.ctor() */,
{ 11160, 948, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkInstanceId>::get_Default() */,
{ 11161, 948, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkInstanceId>::CreateComparer() */,
{ 11164, 948, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkInstanceId>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 948, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkInstanceId>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 948, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkInstanceId>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 948, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkInstanceId>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 948, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkInstanceId>::.ctor() */,
{ 11160, 1004, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_Default() */,
{ 11161, 1004, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::CreateComparer() */,
{ 11164, 1004, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 1004, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 1004, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 1004, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 1004, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor() */,
{ 11160, 1009, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Default() */,
{ 11161, 1009, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::CreateComparer() */,
{ 11164, 1009, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 1009, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 1009, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 1009, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 1009, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor() */,
{ 11160, 1011, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Default() */,
{ 11161, 1011, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::CreateComparer() */,
{ 11164, 1011, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 1011, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 1011, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 1011, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 1011, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor() */,
{ 11160, 964, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSceneId>::get_Default() */,
{ 11161, 964, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSceneId>::CreateComparer() */,
{ 11164, 964, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSceneId>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 964, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSceneId>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 964, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSceneId>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 964, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSceneId>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 964, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSceneId>::.ctor() */,
{ 11160, 980, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Default() */,
{ 11161, 980, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::CreateComparer() */,
{ 11164, 980, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 980, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 980, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 980, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 980, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor() */,
{ 11160, 971, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Default() */,
{ 11161, 971, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::CreateComparer() */,
{ 11164, 971, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 971, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 971, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 971, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 971, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor() */,
{ 11160, 600, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.ParticleSystem/Particle>::get_Default() */,
{ 11161, 600, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.ParticleSystem/Particle>::CreateComparer() */,
{ 11164, 600, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.ParticleSystem/Particle>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 600, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.ParticleSystem/Particle>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 600, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 600, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 600, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.ParticleSystem/Particle>::.ctor() */,
{ 11160, 544, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.RaycastHit2D>::get_Default() */,
{ 11161, 544, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.RaycastHit2D>::CreateComparer() */,
{ 11164, 544, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.RaycastHit2D>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 544, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.RaycastHit2D>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 544, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.RaycastHit2D>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 544, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.RaycastHit2D>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 544, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.RaycastHit2D>::.ctor() */,
{ 11160, 437, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Rect>::get_Default() */,
{ 11161, 437, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Rect>::CreateComparer() */,
{ 11164, 437, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Rect>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 437, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Rect>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 437, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Rect>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 437, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Rect>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 437, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Rect>::.ctor() */,
{ 11160, 444, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Default() */,
{ 11161, 444, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CreateComparer() */,
{ 11164, 444, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 444, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 444, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 444, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 444, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor() */,
{ 11160, 630, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Default() */,
{ 11161, 630, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::CreateComparer() */,
{ 11164, 630, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 630, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 630, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 630, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 630, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor() */,
{ 11160, 777, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>::get_Default() */,
{ 11161, 777, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>::CreateComparer() */,
{ 11164, 777, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 777, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 777, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 777, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 777, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey>::.ctor() */,
{ 11160, 463, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Default() */,
{ 11161, 463, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CreateComparer() */,
{ 11164, 463, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 463, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 463, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 463, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 463, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor() */,
{ 11160, 442, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector2>::get_Default() */,
{ 11161, 442, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector2>::CreateComparer() */,
{ 11164, 442, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector2>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 442, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector2>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 442, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector2>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 442, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector2>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 442, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector2>::.ctor() */,
{ 11160, 431, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector3>::get_Default() */,
{ 11161, 431, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector3>::CreateComparer() */,
{ 11164, 431, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector3>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 431, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector3>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 431, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector3>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 431, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector3>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 431, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector3>::.ctor() */,
{ 11160, 445, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector4>::get_Default() */,
{ 11161, 445, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector4>::CreateComparer() */,
{ 11164, 445, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector4>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 445, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector4>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11166, 445, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector4>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 445, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector4>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11168, 445, -1 } /* System.Void System.Collections.Generic.EqualityComparer`1<UnityEngine.Vector4>::.ctor() */,
{ 11136, 47, -1 } /* System.Int32 System.Collections.Generic.GenericComparer`1<System.Boolean>::Compare(T,T) */,
{ 11137, 47, -1 } /* System.Boolean System.Collections.Generic.GenericComparer`1<System.Boolean>::Equals(System.Object) */,
{ 11138, 47, -1 } /* System.Int32 System.Collections.Generic.GenericComparer`1<System.Boolean>::GetHashCode() */,
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{ 17423, 16, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<System.Int32>::AreEqualityComparersEqual(System.Collections.Generic.HashSet`1<T>,System.Collections.Generic.HashSet`1<T>) */,
{ 17424, 16, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<System.Int32>::InternalGetHashCode(T) */,
{ 17395, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::.ctor(System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 17397, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::.ctor(System.Collections.Generic.IEnumerable`1<T>,System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 17398, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 17399, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::CopyFrom(System.Collections.Generic.HashSet`1<T>) */,
{ 17400, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 17403, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::CopyTo(T[],System.Int32) */,
{ 17406, 948, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 17408, 948, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17409, 948, -1 } /* System.Collections.IEnumerator System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17410, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 17411, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::OnDeserialization(System.Object) */,
{ 17413, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::UnionWith(System.Collections.Generic.IEnumerable`1<T>) */,
{ 17414, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::CopyTo(T[]) */,
{ 17415, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::CopyTo(T[],System.Int32,System.Int32) */,
{ 17416, 948, -1 } /* System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::get_Comparer() */,
{ 17417, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::TrimExcess() */,
{ 17418, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::Initialize(System.Int32) */,
{ 17419, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::IncreaseCapacity() */,
{ 17420, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::SetCapacity(System.Int32) */,
{ 17421, 948, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::AddIfNotPresent(T) */,
{ 17422, 948, -1 } /* System.Void System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::AddValue(System.Int32,System.Int32,T) */,
{ 17423, 948, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::AreEqualityComparersEqual(System.Collections.Generic.HashSet`1<T>,System.Collections.Generic.HashSet`1<T>) */,
{ 17424, 948, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<UnityEngine.Networking.NetworkInstanceId>::InternalGetHashCode(T) */,
{ 10975, 114, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>::.ctor(TKey,TValue) */,
{ 10976, 114, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>::get_Key() */,
{ 10977, 114, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>::get_Value() */,
{ 10978, 114, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>::ToString() */,
{ 10979, 114, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 10975, 344, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>::.ctor(TKey,TValue) */,
{ 10976, 344, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>::get_Key() */,
{ 10977, 344, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>::get_Value() */,
{ 10978, 344, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>::ToString() */,
{ 10979, 344, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Guid,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 10975, 982, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>::.ctor(TKey,TValue) */,
{ 10976, 982, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>::get_Key() */,
{ 10977, 982, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>::get_Value() */,
{ 10978, 982, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>::ToString() */,
{ 10979, 982, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int16,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 10978, 356, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>::ToString() */,
{ 10979, 356, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32,System.Int32>::Deconstruct(TKey&,TValue&) */,
{ 10975, 121, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::.ctor(TKey,TValue) */,
{ 10976, 121, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Key() */,
{ 10977, 121, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Value() */,
{ 10978, 121, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::ToString() */,
{ 10979, 121, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 10975, 1007, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::.ctor(TKey,TValue) */,
{ 10976, 1007, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Key() */,
{ 10977, 1007, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::get_Value() */,
{ 10978, 1007, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::ToString() */,
{ 10979, 1007, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.Networking.NetworkMigrationManager/ConnectionPendingPlayers>::Deconstruct(TKey&,TValue&) */,
{ 10975, 871, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>::.ctor(TKey,TValue) */,
{ 10976, 871, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>::get_Key() */,
{ 10977, 871, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>::get_Value() */,
{ 10978, 871, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>::ToString() */,
{ 10979, 871, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int32Enum,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 10975, 1430, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>::.ctor(TKey,TValue) */,
{ 10976, 1430, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>::get_Key() */,
{ 10977, 1430, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>::get_Value() */,
{ 10978, 1430, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>::ToString() */,
{ 10979, 1430, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Int64,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 10975, 1030, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>::.ctor(TKey,TValue) */,
{ 10976, 1030, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>::get_Key() */,
{ 10977, 1030, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>::get_Value() */,
{ 10978, 1030, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>::ToString() */,
{ 10979, 1030, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.IntPtr,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 10975, 244, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>::.ctor(TKey,TValue) */,
{ 10976, 244, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>::get_Key() */,
{ 10977, 244, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>::get_Value() */,
{ 10978, 244, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>::ToString() */,
{ 10979, 244, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Boolean>::Deconstruct(TKey&,TValue&) */,
{ 10975, 188, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>::.ctor(TKey,TValue) */,
{ 10976, 188, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>::get_Key() */,
{ 10977, 188, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>::get_Value() */,
{ 10978, 188, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>::ToString() */,
{ 10979, 188, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32>::Deconstruct(TKey&,TValue&) */,
{ 10975, 434, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>::.ctor(TKey,TValue) */,
{ 10976, 434, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>::get_Key() */,
{ 10977, 434, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>::get_Value() */,
{ 10978, 434, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>::ToString() */,
{ 10979, 434, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Int32Enum>::Deconstruct(TKey&,TValue&) */,
{ 10975, 809, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>::.ctor(TKey,TValue) */,
{ 10976, 809, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>::get_Key() */,
{ 10977, 809, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>::get_Value() */,
{ 10978, 809, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>::ToString() */,
{ 10979, 809, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Int64>::Deconstruct(TKey&,TValue&) */,
{ 10975, 1628, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(TKey,TValue) */,
{ 10976, 1628, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Key() */,
{ 10977, 1628, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::get_Value() */,
{ 10978, 1628, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::ToString() */,
{ 10979, 1628, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Nullable`1<UnityEngine.RaycastHit>>::Deconstruct(TKey&,TValue&) */,
{ 10975, 168, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>::.ctor(TKey,TValue) */,
{ 10976, 168, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>::get_Key() */,
{ 10977, 168, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>::get_Value() */,
{ 10978, 168, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>::ToString() */,
{ 10979, 168, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,System.Resources.ResourceLocator>::Deconstruct(TKey&,TValue&) */,
{ 10975, 996, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::.ctor(TKey,TValue) */,
{ 10976, 996, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Key() */,
{ 10977, 996, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::get_Value() */,
{ 10978, 996, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::ToString() */,
{ 10979, 996, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.Object,UnityEngine.Networking.NetworkBroadcastResult>::Deconstruct(TKey&,TValue&) */,
{ 10975, 1175, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>::.ctor(TKey,TValue) */,
{ 10976, 1175, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>::get_Key() */,
{ 10977, 1175, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>::get_Value() */,
{ 10978, 1175, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>::ToString() */,
{ 10979, 1175, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.UInt32,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 10975, 800, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>::.ctor(TKey,TValue) */,
{ 10976, 800, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>::get_Key() */,
{ 10977, 800, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>::get_Value() */,
{ 10978, 800, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>::ToString() */,
{ 10979, 800, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<System.UInt64Enum,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 10975, 609, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::.ctor(TKey,TValue) */,
{ 10976, 609, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Key() */,
{ 10977, 609, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::get_Value() */,
{ 10978, 609, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::ToString() */,
{ 10979, 609, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap/TileCoord,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 10975, 955, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>::.ctor(TKey,TValue) */,
{ 10976, 955, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>::get_Key() */,
{ 10977, 955, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>::get_Value() */,
{ 10978, 955, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>::ToString() */,
{ 10979, 955, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkHash128,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 10975, 946, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::.ctor(TKey,TValue) */,
{ 10976, 946, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Key() */,
{ 10977, 946, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::get_Value() */,
{ 10978, 946, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::ToString() */,
{ 10979, 946, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkInstanceId,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 10975, 962, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>::.ctor(TKey,TValue) */,
{ 10976, 962, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Key() */,
{ 10977, 962, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>::get_Value() */,
{ 10978, 962, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>::ToString() */,
{ 10979, 962, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.Networking.NetworkSceneId,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 10975, 775, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::.ctor(TKey,TValue) */,
{ 10976, 775, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Key() */,
{ 10977, 775, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::get_Value() */,
{ 10978, 775, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::ToString() */,
{ 10979, 775, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Int32>::Deconstruct(TKey&,TValue&) */,
{ 10975, 780, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::.ctor(TKey,TValue) */,
{ 10976, 780, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Key() */,
{ 10977, 780, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::get_Value() */,
{ 10978, 780, -1 } /* System.String System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::ToString() */,
{ 10979, 780, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<UnityEngine.UIElements.StyleSheets.StyleSheetCache/SheetHandleKey,System.Object>::Deconstruct(TKey&,TValue&) */,
{ 11345, 1700, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.GPath/Segment>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11346, 1700, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.GPath/Segment>::Dispose() */,
{ 11347, 1700, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<FairyGUI.GPath/Segment>::MoveNext() */,
{ 11348, 1700, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<FairyGUI.GPath/Segment>::MoveNextRare() */,
{ 11349, 1700, -1 } /* T System.Collections.Generic.List`1/Enumerator<FairyGUI.GPath/Segment>::get_Current() */,
{ 11350, 1700, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<FairyGUI.GPath/Segment>::System.Collections.IEnumerator.get_Current() */,
{ 11351, 1700, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.GPath/Segment>::System.Collections.IEnumerator.Reset() */,
{ 11345, 1701, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.GPathPoint>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11346, 1701, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.GPathPoint>::Dispose() */,
{ 11347, 1701, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<FairyGUI.GPathPoint>::MoveNext() */,
{ 11348, 1701, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<FairyGUI.GPathPoint>::MoveNextRare() */,
{ 11349, 1701, -1 } /* T System.Collections.Generic.List`1/Enumerator<FairyGUI.GPathPoint>::get_Current() */,
{ 11350, 1701, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<FairyGUI.GPathPoint>::System.Collections.IEnumerator.get_Current() */,
{ 11351, 1701, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.GPathPoint>::System.Collections.IEnumerator.Reset() */,
{ 11345, 1190, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.TextField/CharPosition>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11346, 1190, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.TextField/CharPosition>::Dispose() */,
{ 11347, 1190, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<FairyGUI.TextField/CharPosition>::MoveNext() */,
{ 11348, 1190, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<FairyGUI.TextField/CharPosition>::MoveNextRare() */,
{ 11349, 1190, -1 } /* T System.Collections.Generic.List`1/Enumerator<FairyGUI.TextField/CharPosition>::get_Current() */,
{ 11350, 1190, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerator.get_Current() */,
{ 11351, 1190, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerator.Reset() */,
{ 11345, 47, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Boolean>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11346, 47, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<System.Boolean>::Dispose() */,
{ 11347, 47, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Boolean>::MoveNext() */,
{ 11348, 47, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<System.Boolean>::MoveNextRare() */,
{ 11349, 47, -1 } /* T System.Collections.Generic.List`1/Enumerator<System.Boolean>::get_Current() */,
{ 11350, 47, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<System.Boolean>::System.Collections.IEnumerator.get_Current() */,
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{ 11349, 630, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.FocusController/FocusedElement>::get_Current() */,
{ 11350, 630, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEnumerator.get_Current() */,
{ 11351, 630, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEnumerator.Reset() */,
{ 11345, 463, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11346, 463, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::Dispose() */,
{ 11347, 463, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::MoveNext() */,
{ 11348, 463, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::MoveNextRare() */,
{ 11349, 463, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Current() */,
{ 11350, 463, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IEnumerator.get_Current() */,
{ 11351, 463, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IEnumerator.Reset() */,
{ 11345, 442, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11346, 442, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::Dispose() */,
{ 11347, 442, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::MoveNext() */,
{ 11348, 442, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::MoveNextRare() */,
{ 11349, 442, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::get_Current() */,
{ 11350, 442, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::System.Collections.IEnumerator.get_Current() */,
{ 11351, 442, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector2>::System.Collections.IEnumerator.Reset() */,
{ 11345, 431, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11346, 431, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::Dispose() */,
{ 11347, 431, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::MoveNext() */,
{ 11348, 431, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::MoveNextRare() */,
{ 11349, 431, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::get_Current() */,
{ 11350, 431, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::System.Collections.IEnumerator.get_Current() */,
{ 11351, 431, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector3>::System.Collections.IEnumerator.Reset() */,
{ 11345, 445, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11346, 445, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::Dispose() */,
{ 11347, 445, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::MoveNext() */,
{ 11348, 445, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::MoveNextRare() */,
{ 11349, 445, -1 } /* T System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::get_Current() */,
{ 11350, 445, -1 } /* System.Object System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::System.Collections.IEnumerator.get_Current() */,
{ 11351, 445, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Vector4>::System.Collections.IEnumerator.Reset() */,
{ 11330, 1700, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::get_Count() */,
{ 11332, 1700, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::get_IsReadOnly() */,
{ 11333, 1700, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::Add(T) */,
{ 11334, 1700, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::Clear() */,
{ 11335, 1700, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::Contains(T) */,
{ 11336, 1700, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::CopyTo(T[],System.Int32) */,
{ 11337, 1700, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::Remove(T) */,
{ 11338, 1700, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 1700, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 1700, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::get_Item(System.Int32) */,
{ 11341, 1700, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::set_Item(System.Int32,T) */,
{ 11342, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::IndexOf(T) */,
{ 11343, 1700, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::Insert(System.Int32,T) */,
{ 11344, 1700, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPath/Segment>::RemoveAt(System.Int32) */,
{ 11330, 1701, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::get_Count() */,
{ 11332, 1701, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::get_IsReadOnly() */,
{ 11333, 1701, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::Add(T) */,
{ 11334, 1701, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::Clear() */,
{ 11335, 1701, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::Contains(T) */,
{ 11336, 1701, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::CopyTo(T[],System.Int32) */,
{ 11337, 1701, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::Remove(T) */,
{ 11338, 1701, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 1701, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 1701, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::get_Item(System.Int32) */,
{ 11341, 1701, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::set_Item(System.Int32,T) */,
{ 11342, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::IndexOf(T) */,
{ 11343, 1701, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::Insert(System.Int32,T) */,
{ 11344, 1701, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.GPathPoint>::RemoveAt(System.Int32) */,
{ 11330, 1190, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::get_Count() */,
{ 11332, 1190, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::get_IsReadOnly() */,
{ 11333, 1190, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::Add(T) */,
{ 11334, 1190, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::Clear() */,
{ 11335, 1190, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::Contains(T) */,
{ 11336, 1190, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::CopyTo(T[],System.Int32) */,
{ 11337, 1190, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::Remove(T) */,
{ 11338, 1190, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 1190, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 1190, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::get_Item(System.Int32) */,
{ 11341, 1190, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::set_Item(System.Int32,T) */,
{ 11342, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::IndexOf(T) */,
{ 11343, 1190, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::Insert(System.Int32,T) */,
{ 11344, 1190, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<FairyGUI.TextField/CharPosition>::RemoveAt(System.Int32) */,
{ 11330, 47, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 47, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::get_Count() */,
{ 11332, 47, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::get_IsReadOnly() */,
{ 11333, 47, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::Add(T) */,
{ 11334, 47, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::Clear() */,
{ 11335, 47, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::Contains(T) */,
{ 11336, 47, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::CopyTo(T[],System.Int32) */,
{ 11337, 47, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::Remove(T) */,
{ 11338, 47, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 47, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 47, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::get_Item(System.Int32) */,
{ 11341, 47, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::set_Item(System.Int32,T) */,
{ 11342, 47, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::IndexOf(T) */,
{ 11343, 47, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::Insert(System.Int32,T) */,
{ 11344, 47, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Boolean>::RemoveAt(System.Int32) */,
{ 11330, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 6, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Byte>::get_Count() */,
{ 11332, 6, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Byte>::get_IsReadOnly() */,
{ 11333, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::Add(T) */,
{ 11334, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::Clear() */,
{ 11335, 6, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Byte>::Contains(T) */,
{ 11336, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::CopyTo(T[],System.Int32) */,
{ 11337, 6, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Byte>::Remove(T) */,
{ 11338, 6, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Byte>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 6, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Byte>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 6, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Byte>::get_Item(System.Int32) */,
{ 11341, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::set_Item(System.Int32,T) */,
{ 11342, 6, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Byte>::IndexOf(T) */,
{ 11343, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::Insert(System.Int32,T) */,
{ 11344, 6, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Byte>::RemoveAt(System.Int32) */,
{ 11330, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 7, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Char>::get_Count() */,
{ 11332, 7, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Char>::get_IsReadOnly() */,
{ 11333, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::Add(T) */,
{ 11334, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::Clear() */,
{ 11335, 7, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Char>::Contains(T) */,
{ 11336, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::CopyTo(T[],System.Int32) */,
{ 11337, 7, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Char>::Remove(T) */,
{ 11338, 7, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Char>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 7, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Char>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 7, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Char>::get_Item(System.Int32) */,
{ 11341, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::set_Item(System.Int32,T) */,
{ 11342, 7, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Char>::IndexOf(T) */,
{ 11343, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::Insert(System.Int32,T) */,
{ 11344, 7, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Char>::RemoveAt(System.Int32) */,
{ 11330, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 115, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Count() */,
{ 11332, 115, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_IsReadOnly() */,
{ 11333, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Add(T) */,
{ 11334, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Clear() */,
{ 11335, 115, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Contains(T) */,
{ 11336, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(T[],System.Int32) */,
{ 11337, 115, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Remove(T) */,
{ 11338, 115, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 115, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 115, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Item(System.Int32) */,
{ 11341, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::set_Item(System.Int32,T) */,
{ 11342, 115, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T) */,
{ 11343, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Insert(System.Int32,T) */,
{ 11344, 115, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::RemoveAt(System.Int32) */,
{ 11330, 16, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 16, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Int32>::get_Count() */,
{ 11332, 16, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int32>::get_IsReadOnly() */,
{ 11333, 16, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32>::Add(T) */,
{ 11334, 16, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32>::Clear() */,
{ 11335, 16, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int32>::Contains(T) */,
{ 11336, 16, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32>::CopyTo(T[],System.Int32) */,
{ 11337, 16, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int32>::Remove(T) */,
{ 11338, 16, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 16, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Int32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 16, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Int32>::get_Item(System.Int32) */,
{ 11341, 16, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32>::set_Item(System.Int32,T) */,
{ 11342, 16, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Int32>::IndexOf(T) */,
{ 11343, 16, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32>::Insert(System.Int32,T) */,
{ 11344, 16, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32>::RemoveAt(System.Int32) */,
{ 11330, 90, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 90, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::get_Count() */,
{ 11332, 90, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::get_IsReadOnly() */,
{ 11333, 90, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::Add(T) */,
{ 11334, 90, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::Clear() */,
{ 11335, 90, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::Contains(T) */,
{ 11336, 90, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::CopyTo(T[],System.Int32) */,
{ 11337, 90, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::Remove(T) */,
{ 11338, 90, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 90, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 90, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::get_Item(System.Int32) */,
{ 11341, 90, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::set_Item(System.Int32,T) */,
{ 11342, 90, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::IndexOf(T) */,
{ 11343, 90, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int32Enum>::Insert(System.Int32,T) */,
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{ 11330, 37, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<System.Int64>::.ctor(System.Collections.Generic.List`1<T>) */,
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{ 11332, 450, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color32>::get_IsReadOnly() */,
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{ 11335, 450, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color32>::Contains(T) */,
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{ 11339, 450, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 450, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color32>::get_Item(System.Int32) */,
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{ 11339, 447, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 447, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Color>::get_Item(System.Int32) */,
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{ 11340, 446, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Matrix4x4>::get_Item(System.Int32) */,
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{ 11330, 943, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.ChannelPacket>::.ctor(System.Collections.Generic.List`1<T>) */,
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{ 11332, 943, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.ChannelPacket>::get_IsReadOnly() */,
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{ 11335, 943, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.ChannelPacket>::Contains(T) */,
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{ 11340, 943, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.ChannelPacket>::get_Item(System.Int32) */,
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{ 11335, 970, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.ClientScene/PendingOwner>::Contains(T) */,
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{ 11340, 970, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.ClientScene/PendingOwner>::get_Item(System.Int32) */,
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{ 11332, 973, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.LocalClient/InternalMsg>::get_IsReadOnly() */,
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{ 11340, 973, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.LocalClient/InternalMsg>::get_Item(System.Int32) */,
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{ 11332, 1004, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_IsReadOnly() */,
{ 11333, 1004, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Add(T) */,
{ 11334, 1004, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Clear() */,
{ 11335, 1004, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Contains(T) */,
{ 11336, 1004, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::CopyTo(T[],System.Int32) */,
{ 11337, 1004, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Remove(T) */,
{ 11338, 1004, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 1004, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
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{ 11341, 1004, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::set_Item(System.Int32,T) */,
{ 11342, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IndexOf(T) */,
{ 11343, 1004, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Insert(System.Int32,T) */,
{ 11344, 1004, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::RemoveAt(System.Int32) */,
{ 11330, 1011, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Collections.Generic.List`1<T>) */,
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{ 11332, 1011, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_IsReadOnly() */,
{ 11333, 1011, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Add(T) */,
{ 11334, 1011, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Clear() */,
{ 11335, 1011, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Contains(T) */,
{ 11336, 1011, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::CopyTo(T[],System.Int32) */,
{ 11337, 1011, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Remove(T) */,
{ 11338, 1011, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 1011, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 1011, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Item(System.Int32) */,
{ 11341, 1011, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::set_Item(System.Int32,T) */,
{ 11342, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IndexOf(T) */,
{ 11343, 1011, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Insert(System.Int32,T) */,
{ 11344, 1011, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::RemoveAt(System.Int32) */,
{ 11330, 980, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 980, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Count() */,
{ 11332, 980, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_IsReadOnly() */,
{ 11333, 980, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Add(T) */,
{ 11334, 980, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Clear() */,
{ 11335, 980, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Contains(T) */,
{ 11336, 980, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::CopyTo(T[],System.Int32) */,
{ 11337, 980, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Remove(T) */,
{ 11338, 980, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 980, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 980, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Item(System.Int32) */,
{ 11341, 980, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::set_Item(System.Int32,T) */,
{ 11342, 980, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IndexOf(T) */,
{ 11343, 980, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Insert(System.Int32,T) */,
{ 11344, 980, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::RemoveAt(System.Int32) */,
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{ 11331, 971, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Count() */,
{ 11332, 971, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_IsReadOnly() */,
{ 11333, 971, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Add(T) */,
{ 11334, 971, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Clear() */,
{ 11335, 971, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Contains(T) */,
{ 11336, 971, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::CopyTo(T[],System.Int32) */,
{ 11337, 971, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Remove(T) */,
{ 11338, 971, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 971, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 971, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Item(System.Int32) */,
{ 11341, 971, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::set_Item(System.Int32,T) */,
{ 11342, 971, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IndexOf(T) */,
{ 11343, 971, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Insert(System.Int32,T) */,
{ 11344, 971, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::RemoveAt(System.Int32) */,
{ 11330, 600, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 600, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::get_Count() */,
{ 11332, 600, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::get_IsReadOnly() */,
{ 11333, 600, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::Add(T) */,
{ 11334, 600, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::Clear() */,
{ 11335, 600, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::Contains(T) */,
{ 11336, 600, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::CopyTo(T[],System.Int32) */,
{ 11337, 600, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::Remove(T) */,
{ 11338, 600, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 600, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 600, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::get_Item(System.Int32) */,
{ 11341, 600, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::set_Item(System.Int32,T) */,
{ 11342, 600, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::IndexOf(T) */,
{ 11343, 600, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::Insert(System.Int32,T) */,
{ 11344, 600, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.ParticleSystem/Particle>::RemoveAt(System.Int32) */,
{ 11330, 544, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 544, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::get_Count() */,
{ 11332, 544, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::get_IsReadOnly() */,
{ 11333, 544, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::Add(T) */,
{ 11334, 544, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::Clear() */,
{ 11335, 544, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::Contains(T) */,
{ 11336, 544, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::CopyTo(T[],System.Int32) */,
{ 11337, 544, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::Remove(T) */,
{ 11338, 544, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 544, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 544, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::get_Item(System.Int32) */,
{ 11341, 544, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::set_Item(System.Int32,T) */,
{ 11342, 544, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::IndexOf(T) */,
{ 11343, 544, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::Insert(System.Int32,T) */,
{ 11344, 544, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.RaycastHit2D>::RemoveAt(System.Int32) */,
{ 11330, 437, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 437, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::get_Count() */,
{ 11332, 437, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::get_IsReadOnly() */,
{ 11333, 437, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::Add(T) */,
{ 11334, 437, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::Clear() */,
{ 11335, 437, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::Contains(T) */,
{ 11336, 437, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::CopyTo(T[],System.Int32) */,
{ 11337, 437, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::Remove(T) */,
{ 11338, 437, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 437, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 437, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::get_Item(System.Int32) */,
{ 11341, 437, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::set_Item(System.Int32,T) */,
{ 11342, 437, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::IndexOf(T) */,
{ 11343, 437, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::Insert(System.Int32,T) */,
{ 11344, 437, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rect>::RemoveAt(System.Int32) */,
{ 11330, 444, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 444, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Count() */,
{ 11332, 444, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_IsReadOnly() */,
{ 11333, 444, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Add(T) */,
{ 11334, 444, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Clear() */,
{ 11335, 444, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Contains(T) */,
{ 11336, 444, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CopyTo(T[],System.Int32) */,
{ 11337, 444, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Remove(T) */,
{ 11338, 444, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 444, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 444, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Item(System.Int32) */,
{ 11341, 444, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::set_Item(System.Int32,T) */,
{ 11342, 444, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IndexOf(T) */,
{ 11343, 444, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Insert(System.Int32,T) */,
{ 11344, 444, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Rendering.ReflectionProbeBlendInfo>::RemoveAt(System.Int32) */,
{ 11330, 630, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 630, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::get_Count() */,
{ 11332, 630, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::get_IsReadOnly() */,
{ 11333, 630, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::Add(T) */,
{ 11334, 630, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::Clear() */,
{ 11335, 630, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::Contains(T) */,
{ 11336, 630, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::CopyTo(T[],System.Int32) */,
{ 11337, 630, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::Remove(T) */,
{ 11338, 630, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 630, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 630, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::get_Item(System.Int32) */,
{ 11341, 630, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::set_Item(System.Int32,T) */,
{ 11342, 630, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T) */,
{ 11343, 630, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::Insert(System.Int32,T) */,
{ 11344, 630, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UIElements.FocusController/FocusedElement>::RemoveAt(System.Int32) */,
{ 11330, 463, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 463, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count() */,
{ 11332, 463, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_IsReadOnly() */,
{ 11333, 463, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::Add(T) */,
{ 11334, 463, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::Clear() */,
{ 11335, 463, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::Contains(T) */,
{ 11336, 463, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::CopyTo(T[],System.Int32) */,
{ 11337, 463, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::Remove(T) */,
{ 11338, 463, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 463, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 463, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32) */,
{ 11341, 463, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::set_Item(System.Int32,T) */,
{ 11342, 463, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::IndexOf(T) */,
{ 11343, 463, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.UnitySynchronizationContext/WorkRequest>::Insert(System.Int32,T) */,
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{ 11330, 442, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 442, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::get_Count() */,
{ 11332, 442, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::get_IsReadOnly() */,
{ 11333, 442, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::Add(T) */,
{ 11334, 442, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::Clear() */,
{ 11335, 442, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::Contains(T) */,
{ 11336, 442, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::CopyTo(T[],System.Int32) */,
{ 11337, 442, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::Remove(T) */,
{ 11338, 442, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 442, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 442, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::get_Item(System.Int32) */,
{ 11341, 442, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::set_Item(System.Int32,T) */,
{ 11342, 442, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::IndexOf(T) */,
{ 11343, 442, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::Insert(System.Int32,T) */,
{ 11344, 442, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector2>::RemoveAt(System.Int32) */,
{ 11330, 431, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 431, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::get_Count() */,
{ 11332, 431, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::get_IsReadOnly() */,
{ 11333, 431, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::Add(T) */,
{ 11334, 431, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::Clear() */,
{ 11335, 431, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::Contains(T) */,
{ 11336, 431, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::CopyTo(T[],System.Int32) */,
{ 11337, 431, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::Remove(T) */,
{ 11338, 431, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 431, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 431, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::get_Item(System.Int32) */,
{ 11341, 431, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::set_Item(System.Int32,T) */,
{ 11342, 431, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::IndexOf(T) */,
{ 11343, 431, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::Insert(System.Int32,T) */,
{ 11344, 431, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector3>::RemoveAt(System.Int32) */,
{ 11330, 445, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11331, 445, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::get_Count() */,
{ 11332, 445, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::get_IsReadOnly() */,
{ 11333, 445, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::Add(T) */,
{ 11334, 445, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::Clear() */,
{ 11335, 445, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::Contains(T) */,
{ 11336, 445, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::CopyTo(T[],System.Int32) */,
{ 11337, 445, -1 } /* System.Boolean System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::Remove(T) */,
{ 11338, 445, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11339, 445, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11340, 445, -1 } /* T System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::get_Item(System.Int32) */,
{ 11341, 445, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::set_Item(System.Int32,T) */,
{ 11342, 445, -1 } /* System.Int32 System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::IndexOf(T) */,
{ 11343, 445, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::Insert(System.Int32,T) */,
{ 11344, 445, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<UnityEngine.Vector4>::RemoveAt(System.Int32) */,
{ 11258, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::.ctor(System.Int32) */,
{ 11259, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::get_Capacity() */,
{ 11261, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::set_Capacity(System.Int32) */,
{ 11263, 1700, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 1700, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 1700, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 1700, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 1700, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.get_SyncRoot() */,
{ 11269, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::set_Item(System.Int32,T) */,
{ 11270, 1700, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::IsCompatibleObject(System.Object) */,
{ 11271, 1700, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.Add(System.Object) */,
{ 11275, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 1700, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::AsReadOnly() */,
{ 11277, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::BinarySearch(T) */,
{ 11279, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 1700, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Contains(T) */,
{ 11282, 1700, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::CopyTo(T[]) */,
{ 11285, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::CopyTo(T[],System.Int32) */,
{ 11288, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::EnsureCapacity(System.Int32) */,
{ 11289, 1700, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Exists(System.Predicate`1<T>) */,
{ 11290, 1700, -1 } /* T System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Find(System.Predicate`1<T>) */,
{ 11291, 1700, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindAll(System.Predicate`1<T>) */,
{ 11292, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 1700, -1 } /* T System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindLast(System.Predicate`1<T>) */,
{ 11296, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::ForEach(System.Action`1<T>) */,
{ 11300, 1700, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::GetEnumerator() */,
{ 11301, 1700, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 1700, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 1700, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::GetRange(System.Int32,System.Int32) */,
{ 11304, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::IndexOf(T) */,
{ 11305, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::IndexOf(T,System.Int32) */,
{ 11307, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Insert(System.Int32,T) */,
{ 11309, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::LastIndexOf(T) */,
{ 11312, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::LastIndexOf(T,System.Int32) */,
{ 11313, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 1700, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Remove(T) */,
{ 11315, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 1700, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::RemoveAt(System.Int32) */,
{ 11318, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Reverse() */,
{ 11320, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Reverse(System.Int32,System.Int32) */,
{ 11321, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Sort() */,
{ 11322, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Sort(System.Comparison`1<T>) */,
{ 11325, 1700, -1 } /* T[] System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::ToArray() */,
{ 11326, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::TrimExcess() */,
{ 11327, 1700, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 1700, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 1700, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPath/Segment>::.cctor() */,
{ 11258, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::.ctor(System.Int32) */,
{ 11259, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::get_Capacity() */,
{ 11261, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::set_Capacity(System.Int32) */,
{ 11262, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::get_Count() */,
{ 11263, 1701, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 1701, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 1701, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 1701, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 1701, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.ICollection.get_SyncRoot() */,
{ 11268, 1701, -1 } /* T System.Collections.Generic.List`1<FairyGUI.GPathPoint>::get_Item(System.Int32) */,
{ 11269, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::set_Item(System.Int32,T) */,
{ 11270, 1701, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::IsCompatibleObject(System.Object) */,
{ 11271, 1701, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.Add(System.Object) */,
{ 11275, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 1701, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::AsReadOnly() */,
{ 11277, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::BinarySearch(T) */,
{ 11279, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 1701, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Contains(T) */,
{ 11282, 1701, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::CopyTo(T[]) */,
{ 11285, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::CopyTo(T[],System.Int32) */,
{ 11288, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::EnsureCapacity(System.Int32) */,
{ 11289, 1701, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Exists(System.Predicate`1<T>) */,
{ 11290, 1701, -1 } /* T System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Find(System.Predicate`1<T>) */,
{ 11291, 1701, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindAll(System.Predicate`1<T>) */,
{ 11292, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 1701, -1 } /* T System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindLast(System.Predicate`1<T>) */,
{ 11296, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::ForEach(System.Action`1<T>) */,
{ 11300, 1701, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::GetEnumerator() */,
{ 11301, 1701, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 1701, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 1701, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::GetRange(System.Int32,System.Int32) */,
{ 11304, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::IndexOf(T) */,
{ 11305, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::IndexOf(T,System.Int32) */,
{ 11307, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Insert(System.Int32,T) */,
{ 11309, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::LastIndexOf(T) */,
{ 11312, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::LastIndexOf(T,System.Int32) */,
{ 11313, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 1701, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Remove(T) */,
{ 11315, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 1701, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.GPathPoint>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::RemoveAt(System.Int32) */,
{ 11318, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Reverse() */,
{ 11320, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Reverse(System.Int32,System.Int32) */,
{ 11321, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Sort() */,
{ 11322, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Sort(System.Comparison`1<T>) */,
{ 11325, 1701, -1 } /* T[] System.Collections.Generic.List`1<FairyGUI.GPathPoint>::ToArray() */,
{ 11326, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::TrimExcess() */,
{ 11327, 1701, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.GPathPoint>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 1701, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<FairyGUI.GPathPoint>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 1701, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.GPathPoint>::.cctor() */,
{ 11258, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::.ctor(System.Int32) */,
{ 11259, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::get_Capacity() */,
{ 11261, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::set_Capacity(System.Int32) */,
{ 11263, 1190, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 1190, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 1190, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 1190, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 1190, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.get_SyncRoot() */,
{ 11269, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::set_Item(System.Int32,T) */,
{ 11270, 1190, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::IsCompatibleObject(System.Object) */,
{ 11271, 1190, -1 } /* System.Object System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Add(System.Object) */,
{ 11275, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 1190, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::AsReadOnly() */,
{ 11277, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::BinarySearch(T) */,
{ 11279, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 1190, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Contains(T) */,
{ 11282, 1190, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::CopyTo(T[]) */,
{ 11285, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::CopyTo(T[],System.Int32) */,
{ 11288, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::EnsureCapacity(System.Int32) */,
{ 11289, 1190, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Exists(System.Predicate`1<T>) */,
{ 11290, 1190, -1 } /* T System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Find(System.Predicate`1<T>) */,
{ 11291, 1190, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindAll(System.Predicate`1<T>) */,
{ 11292, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 1190, -1 } /* T System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindLast(System.Predicate`1<T>) */,
{ 11296, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::ForEach(System.Action`1<T>) */,
{ 11300, 1190, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::GetEnumerator() */,
{ 11301, 1190, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 1190, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 1190, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::GetRange(System.Int32,System.Int32) */,
{ 11304, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::IndexOf(T) */,
{ 11305, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::IndexOf(T,System.Int32) */,
{ 11307, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Insert(System.Int32,T) */,
{ 11309, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::LastIndexOf(T) */,
{ 11312, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::LastIndexOf(T,System.Int32) */,
{ 11313, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 1190, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Remove(T) */,
{ 11315, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 1190, -1 } /* System.Int32 System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::RemoveAt(System.Int32) */,
{ 11318, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Reverse() */,
{ 11320, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Reverse(System.Int32,System.Int32) */,
{ 11321, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Sort() */,
{ 11322, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Sort(System.Comparison`1<T>) */,
{ 11325, 1190, -1 } /* T[] System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::ToArray() */,
{ 11326, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::TrimExcess() */,
{ 11327, 1190, -1 } /* System.Boolean System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 1190, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 1190, -1 } /* System.Void System.Collections.Generic.List`1<FairyGUI.TextField/CharPosition>::.cctor() */,
{ 11257, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::.ctor() */,
{ 11258, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::.ctor(System.Int32) */,
{ 11259, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::get_Capacity() */,
{ 11261, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::set_Capacity(System.Int32) */,
{ 11262, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::get_Count() */,
{ 11263, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 47, -1 } /* System.Object System.Collections.Generic.List`1<System.Boolean>::System.Collections.ICollection.get_SyncRoot() */,
{ 11268, 47, -1 } /* T System.Collections.Generic.List`1<System.Boolean>::get_Item(System.Int32) */,
{ 11269, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::set_Item(System.Int32,T) */,
{ 11270, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::IsCompatibleObject(System.Object) */,
{ 11271, 47, -1 } /* System.Object System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11273, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Add(T) */,
{ 11274, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.Add(System.Object) */,
{ 11275, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 47, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Boolean>::AsReadOnly() */,
{ 11277, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::BinarySearch(T) */,
{ 11279, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Clear() */,
{ 11281, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::Contains(T) */,
{ 11282, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::CopyTo(T[]) */,
{ 11285, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::CopyTo(T[],System.Int32) */,
{ 11288, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::EnsureCapacity(System.Int32) */,
{ 11289, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::Exists(System.Predicate`1<T>) */,
{ 11290, 47, -1 } /* T System.Collections.Generic.List`1<System.Boolean>::Find(System.Predicate`1<T>) */,
{ 11291, 47, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Boolean>::FindAll(System.Predicate`1<T>) */,
{ 11292, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 47, -1 } /* T System.Collections.Generic.List`1<System.Boolean>::FindLast(System.Predicate`1<T>) */,
{ 11296, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::ForEach(System.Action`1<T>) */,
{ 11300, 47, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Boolean>::GetEnumerator() */,
{ 11301, 47, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Boolean>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 47, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 47, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Boolean>::GetRange(System.Int32,System.Int32) */,
{ 11304, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::IndexOf(T) */,
{ 11305, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::IndexOf(T,System.Int32) */,
{ 11307, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Insert(System.Int32,T) */,
{ 11309, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::LastIndexOf(T) */,
{ 11312, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::LastIndexOf(T,System.Int32) */,
{ 11313, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::Remove(T) */,
{ 11315, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 47, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Boolean>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::RemoveAt(System.Int32) */,
{ 11318, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Reverse() */,
{ 11320, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Reverse(System.Int32,System.Int32) */,
{ 11321, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Sort() */,
{ 11322, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::Sort(System.Comparison`1<T>) */,
{ 11325, 47, -1 } /* T[] System.Collections.Generic.List`1<System.Boolean>::ToArray() */,
{ 11326, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::TrimExcess() */,
{ 11327, 47, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Boolean>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 47, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Boolean>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 47, -1 } /* System.Void System.Collections.Generic.List`1<System.Boolean>::.cctor() */,
{ 11258, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::.ctor(System.Int32) */,
{ 11259, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::get_Capacity() */,
{ 11261, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::set_Capacity(System.Int32) */,
{ 11262, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::get_Count() */,
{ 11263, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 6, -1 } /* System.Object System.Collections.Generic.List`1<System.Byte>::System.Collections.ICollection.get_SyncRoot() */,
{ 11269, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::set_Item(System.Int32,T) */,
{ 11270, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::IsCompatibleObject(System.Object) */,
{ 11271, 6, -1 } /* System.Object System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.Add(System.Object) */,
{ 11275, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11277, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::BinarySearch(T) */,
{ 11279, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::Contains(T) */,
{ 11282, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::CopyTo(T[]) */,
{ 11285, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::CopyTo(T[],System.Int32) */,
{ 11288, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::EnsureCapacity(System.Int32) */,
{ 11289, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::Exists(System.Predicate`1<T>) */,
{ 11290, 6, -1 } /* T System.Collections.Generic.List`1<System.Byte>::Find(System.Predicate`1<T>) */,
{ 11291, 6, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Byte>::FindAll(System.Predicate`1<T>) */,
{ 11292, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 6, -1 } /* T System.Collections.Generic.List`1<System.Byte>::FindLast(System.Predicate`1<T>) */,
{ 11296, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::ForEach(System.Action`1<T>) */,
{ 11300, 6, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Byte>::GetEnumerator() */,
{ 11301, 6, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Byte>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 6, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Byte>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 6, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Byte>::GetRange(System.Int32,System.Int32) */,
{ 11304, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::IndexOf(T) */,
{ 11305, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::IndexOf(T,System.Int32) */,
{ 11307, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Insert(System.Int32,T) */,
{ 11309, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::LastIndexOf(T) */,
{ 11312, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::LastIndexOf(T,System.Int32) */,
{ 11313, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::Remove(T) */,
{ 11315, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 6, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Byte>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::RemoveAt(System.Int32) */,
{ 11318, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Reverse() */,
{ 11320, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Reverse(System.Int32,System.Int32) */,
{ 11321, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Sort() */,
{ 11322, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::Sort(System.Comparison`1<T>) */,
{ 11326, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::TrimExcess() */,
{ 11327, 6, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Byte>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 6, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Byte>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 6, -1 } /* System.Void System.Collections.Generic.List`1<System.Byte>::.cctor() */,
{ 11258, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.ctor(System.Int32) */,
{ 11259, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::get_Capacity() */,
{ 11261, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::set_Capacity(System.Int32) */,
{ 11262, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::get_Count() */,
{ 11263, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 7, -1 } /* System.Object System.Collections.Generic.List`1<System.Char>::System.Collections.ICollection.get_SyncRoot() */,
{ 11268, 7, -1 } /* T System.Collections.Generic.List`1<System.Char>::get_Item(System.Int32) */,
{ 11269, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::set_Item(System.Int32,T) */,
{ 11270, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::IsCompatibleObject(System.Object) */,
{ 11271, 7, -1 } /* System.Object System.Collections.Generic.List`1<System.Char>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Add(System.Object) */,
{ 11275, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 7, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Char>::AsReadOnly() */,
{ 11277, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::BinarySearch(T) */,
{ 11279, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::Contains(T) */,
{ 11282, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::CopyTo(T[]) */,
{ 11285, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::CopyTo(T[],System.Int32) */,
{ 11288, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::EnsureCapacity(System.Int32) */,
{ 11289, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::Exists(System.Predicate`1<T>) */,
{ 11290, 7, -1 } /* T System.Collections.Generic.List`1<System.Char>::Find(System.Predicate`1<T>) */,
{ 11291, 7, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Char>::FindAll(System.Predicate`1<T>) */,
{ 11292, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 7, -1 } /* T System.Collections.Generic.List`1<System.Char>::FindLast(System.Predicate`1<T>) */,
{ 11296, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::ForEach(System.Action`1<T>) */,
{ 11300, 7, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Char>::GetEnumerator() */,
{ 11301, 7, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Char>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 7, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Char>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 7, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Char>::GetRange(System.Int32,System.Int32) */,
{ 11304, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::IndexOf(T) */,
{ 11305, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::IndexOf(T,System.Int32) */,
{ 11307, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Insert(System.Int32,T) */,
{ 11309, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::LastIndexOf(T) */,
{ 11312, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::LastIndexOf(T,System.Int32) */,
{ 11313, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::Remove(T) */,
{ 11315, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 7, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Char>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::RemoveAt(System.Int32) */,
{ 11318, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Reverse() */,
{ 11320, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Reverse(System.Int32,System.Int32) */,
{ 11321, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort() */,
{ 11322, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::Sort(System.Comparison`1<T>) */,
{ 11326, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::TrimExcess() */,
{ 11327, 7, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Char>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 7, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Char>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 7, -1 } /* System.Void System.Collections.Generic.List`1<System.Char>::.cctor() */,
{ 11257, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor() */,
{ 11258, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Int32) */,
{ 11259, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Capacity() */,
{ 11261, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::set_Capacity(System.Int32) */,
{ 11262, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Count() */,
{ 11263, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 115, -1 } /* System.Object System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_SyncRoot() */,
{ 11268, 115, -1 } /* T System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Item(System.Int32) */,
{ 11269, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::set_Item(System.Int32,T) */,
{ 11270, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IsCompatibleObject(System.Object) */,
{ 11271, 115, -1 } /* System.Object System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11273, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Add(T) */,
{ 11274, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Add(System.Object) */,
{ 11275, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 115, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::AsReadOnly() */,
{ 11277, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BinarySearch(T) */,
{ 11279, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Clear() */,
{ 11281, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Contains(T) */,
{ 11282, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(T[]) */,
{ 11285, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(T[],System.Int32) */,
{ 11288, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::EnsureCapacity(System.Int32) */,
{ 11289, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Exists(System.Predicate`1<T>) */,
{ 11290, 115, -1 } /* T System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Find(System.Predicate`1<T>) */,
{ 11291, 115, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindAll(System.Predicate`1<T>) */,
{ 11292, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 115, -1 } /* T System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindLast(System.Predicate`1<T>) */,
{ 11296, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::ForEach(System.Action`1<T>) */,
{ 11300, 115, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::GetEnumerator() */,
{ 11301, 115, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 115, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 115, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::GetRange(System.Int32,System.Int32) */,
{ 11304, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T) */,
{ 11305, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T,System.Int32) */,
{ 11307, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Insert(System.Int32,T) */,
{ 11309, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::LastIndexOf(T) */,
{ 11312, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::LastIndexOf(T,System.Int32) */,
{ 11313, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Remove(T) */,
{ 11315, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 115, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::RemoveAt(System.Int32) */,
{ 11318, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Reverse() */,
{ 11320, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Reverse(System.Int32,System.Int32) */,
{ 11321, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort() */,
{ 11322, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Sort(System.Comparison`1<T>) */,
{ 11325, 115, -1 } /* T[] System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::ToArray() */,
{ 11326, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::TrimExcess() */,
{ 11327, 115, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 115, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 115, -1 } /* System.Void System.Collections.Generic.List`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.cctor() */,
{ 11258, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::.ctor(System.Int32) */,
{ 11259, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Capacity() */,
{ 11263, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 16, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11270, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::IsCompatibleObject(System.Object) */,
{ 11271, 16, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Add(System.Object) */,
{ 11276, 16, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Int32>::AsReadOnly() */,
{ 11277, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::BinarySearch(T) */,
{ 11279, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11282, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::CopyTo(T[]) */,
{ 11285, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::CopyTo(T[],System.Int32) */,
{ 11288, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::EnsureCapacity(System.Int32) */,
{ 11289, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::Exists(System.Predicate`1<T>) */,
{ 11290, 16, -1 } /* T System.Collections.Generic.List`1<System.Int32>::Find(System.Predicate`1<T>) */,
{ 11291, 16, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int32>::FindAll(System.Predicate`1<T>) */,
{ 11292, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 16, -1 } /* T System.Collections.Generic.List`1<System.Int32>::FindLast(System.Predicate`1<T>) */,
{ 11296, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::ForEach(System.Action`1<T>) */,
{ 11301, 16, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Int32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 16, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 16, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int32>::GetRange(System.Int32,System.Int32) */,
{ 11304, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::IndexOf(T) */,
{ 11305, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::IndexOf(T,System.Int32) */,
{ 11307, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Insert(System.Int32,T) */,
{ 11309, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11311, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::LastIndexOf(T) */,
{ 11312, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::LastIndexOf(T,System.Int32) */,
{ 11313, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11315, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 16, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32>::RemoveAll(System.Predicate`1<T>) */,
{ 11318, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Reverse() */,
{ 11320, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Reverse(System.Int32,System.Int32) */,
{ 11321, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort() */,
{ 11322, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::Sort(System.Comparison`1<T>) */,
{ 11326, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::TrimExcess() */,
{ 11327, 16, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 16, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Int32>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 16, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32>::.cctor() */,
{ 11257, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.ctor() */,
{ 11258, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.ctor(System.Int32) */,
{ 11259, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::get_Capacity() */,
{ 11261, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::set_Capacity(System.Int32) */,
{ 11262, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::get_Count() */,
{ 11263, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 90, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
{ 11268, 90, -1 } /* T System.Collections.Generic.List`1<System.Int32Enum>::get_Item(System.Int32) */,
{ 11269, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::set_Item(System.Int32,T) */,
{ 11270, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::IsCompatibleObject(System.Object) */,
{ 11271, 90, -1 } /* System.Object System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11273, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Add(T) */,
{ 11274, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Add(System.Object) */,
{ 11275, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 90, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Int32Enum>::AsReadOnly() */,
{ 11277, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::BinarySearch(T) */,
{ 11279, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Clear() */,
{ 11281, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::Contains(T) */,
{ 11282, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::CopyTo(T[]) */,
{ 11285, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::CopyTo(T[],System.Int32) */,
{ 11288, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::EnsureCapacity(System.Int32) */,
{ 11289, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::Exists(System.Predicate`1<T>) */,
{ 11290, 90, -1 } /* T System.Collections.Generic.List`1<System.Int32Enum>::Find(System.Predicate`1<T>) */,
{ 11291, 90, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int32Enum>::FindAll(System.Predicate`1<T>) */,
{ 11292, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 90, -1 } /* T System.Collections.Generic.List`1<System.Int32Enum>::FindLast(System.Predicate`1<T>) */,
{ 11296, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::ForEach(System.Action`1<T>) */,
{ 11300, 90, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int32Enum>::GetEnumerator() */,
{ 11301, 90, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 90, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 90, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int32Enum>::GetRange(System.Int32,System.Int32) */,
{ 11304, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::IndexOf(T) */,
{ 11305, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::IndexOf(T,System.Int32) */,
{ 11307, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Insert(System.Int32,T) */,
{ 11309, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::LastIndexOf(T) */,
{ 11312, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::LastIndexOf(T,System.Int32) */,
{ 11313, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::Remove(T) */,
{ 11315, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 90, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int32Enum>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::RemoveAt(System.Int32) */,
{ 11318, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Reverse() */,
{ 11320, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Reverse(System.Int32,System.Int32) */,
{ 11321, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort() */,
{ 11322, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::Sort(System.Comparison`1<T>) */,
{ 11325, 90, -1 } /* T[] System.Collections.Generic.List`1<System.Int32Enum>::ToArray() */,
{ 11326, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::TrimExcess() */,
{ 11327, 90, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 90, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Int32Enum>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 90, -1 } /* System.Void System.Collections.Generic.List`1<System.Int32Enum>::.cctor() */,
{ 11258, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::.ctor(System.Int32) */,
{ 11259, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::get_Capacity() */,
{ 11261, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::set_Capacity(System.Int32) */,
{ 11263, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 37, -1 } /* System.Object System.Collections.Generic.List`1<System.Int64>::System.Collections.ICollection.get_SyncRoot() */,
{ 11269, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::set_Item(System.Int32,T) */,
{ 11270, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::IsCompatibleObject(System.Object) */,
{ 11271, 37, -1 } /* System.Object System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.Add(System.Object) */,
{ 11275, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 37, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Int64>::AsReadOnly() */,
{ 11277, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::BinarySearch(T) */,
{ 11279, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Clear() */,
{ 11281, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::Contains(T) */,
{ 11282, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::CopyTo(T[]) */,
{ 11285, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::CopyTo(T[],System.Int32) */,
{ 11288, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::EnsureCapacity(System.Int32) */,
{ 11289, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::Exists(System.Predicate`1<T>) */,
{ 11290, 37, -1 } /* T System.Collections.Generic.List`1<System.Int64>::Find(System.Predicate`1<T>) */,
{ 11291, 37, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int64>::FindAll(System.Predicate`1<T>) */,
{ 11292, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 37, -1 } /* T System.Collections.Generic.List`1<System.Int64>::FindLast(System.Predicate`1<T>) */,
{ 11296, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::ForEach(System.Action`1<T>) */,
{ 11300, 37, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Int64>::GetEnumerator() */,
{ 11301, 37, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Int64>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 37, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Int64>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 37, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Int64>::GetRange(System.Int32,System.Int32) */,
{ 11304, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::IndexOf(T) */,
{ 11305, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::IndexOf(T,System.Int32) */,
{ 11307, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Insert(System.Int32,T) */,
{ 11309, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::LastIndexOf(T) */,
{ 11312, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::LastIndexOf(T,System.Int32) */,
{ 11313, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::Remove(T) */,
{ 11315, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 37, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Int64>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::RemoveAt(System.Int32) */,
{ 11318, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Reverse() */,
{ 11320, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Reverse(System.Int32,System.Int32) */,
{ 11321, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Sort() */,
{ 11322, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::Sort(System.Comparison`1<T>) */,
{ 11325, 37, -1 } /* T[] System.Collections.Generic.List`1<System.Int64>::ToArray() */,
{ 11326, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::TrimExcess() */,
{ 11327, 37, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Int64>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 37, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Int64>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 37, -1 } /* System.Void System.Collections.Generic.List`1<System.Int64>::.cctor() */,
{ 11258, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.ctor(System.Int32) */,
{ 11259, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::get_Capacity() */,
{ 11261, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::set_Capacity(System.Int32) */,
{ 11263, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 109, -1 } /* System.Object System.Collections.Generic.List`1<System.Single>::System.Collections.ICollection.get_SyncRoot() */,
{ 11269, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::set_Item(System.Int32,T) */,
{ 11270, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::IsCompatibleObject(System.Object) */,
{ 11271, 109, -1 } /* System.Object System.Collections.Generic.List`1<System.Single>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Add(System.Object) */,
{ 11275, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 109, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.Single>::AsReadOnly() */,
{ 11277, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::BinarySearch(T) */,
{ 11279, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::Contains(T) */,
{ 11282, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::CopyTo(T[]) */,
{ 11285, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::CopyTo(T[],System.Int32) */,
{ 11288, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::EnsureCapacity(System.Int32) */,
{ 11289, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::Exists(System.Predicate`1<T>) */,
{ 11290, 109, -1 } /* T System.Collections.Generic.List`1<System.Single>::Find(System.Predicate`1<T>) */,
{ 11291, 109, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Single>::FindAll(System.Predicate`1<T>) */,
{ 11292, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 109, -1 } /* T System.Collections.Generic.List`1<System.Single>::FindLast(System.Predicate`1<T>) */,
{ 11296, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::ForEach(System.Action`1<T>) */,
{ 11300, 109, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Single>::GetEnumerator() */,
{ 11301, 109, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.Single>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 109, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.Single>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 109, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.Single>::GetRange(System.Int32,System.Int32) */,
{ 11304, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::IndexOf(T) */,
{ 11305, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::IndexOf(T,System.Int32) */,
{ 11307, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Insert(System.Int32,T) */,
{ 11309, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::LastIndexOf(T) */,
{ 11312, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::LastIndexOf(T,System.Int32) */,
{ 11313, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::Remove(T) */,
{ 11315, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 109, -1 } /* System.Int32 System.Collections.Generic.List`1<System.Single>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::RemoveAt(System.Int32) */,
{ 11318, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Reverse() */,
{ 11320, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Reverse(System.Int32,System.Int32) */,
{ 11321, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort() */,
{ 11322, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::Sort(System.Comparison`1<T>) */,
{ 11325, 109, -1 } /* T[] System.Collections.Generic.List`1<System.Single>::ToArray() */,
{ 11326, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::TrimExcess() */,
{ 11327, 109, -1 } /* System.Boolean System.Collections.Generic.List`1<System.Single>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 109, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.Single>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 109, -1 } /* System.Void System.Collections.Generic.List`1<System.Single>::.cctor() */,
{ 11257, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::.ctor() */,
{ 11258, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::.ctor(System.Int32) */,
{ 11259, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::get_Capacity() */,
{ 11261, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::set_Capacity(System.Int32) */,
{ 11262, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::get_Count() */,
{ 11263, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 21, -1 } /* System.Object System.Collections.Generic.List`1<System.UInt32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11268, 21, -1 } /* T System.Collections.Generic.List`1<System.UInt32>::get_Item(System.Int32) */,
{ 11269, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::set_Item(System.Int32,T) */,
{ 11270, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::IsCompatibleObject(System.Object) */,
{ 11271, 21, -1 } /* System.Object System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11273, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Add(T) */,
{ 11274, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.Add(System.Object) */,
{ 11275, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 21, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<System.UInt32>::AsReadOnly() */,
{ 11277, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::BinarySearch(T) */,
{ 11279, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Clear() */,
{ 11281, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::Contains(T) */,
{ 11282, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::CopyTo(T[]) */,
{ 11285, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::CopyTo(T[],System.Int32) */,
{ 11288, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::EnsureCapacity(System.Int32) */,
{ 11289, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::Exists(System.Predicate`1<T>) */,
{ 11290, 21, -1 } /* T System.Collections.Generic.List`1<System.UInt32>::Find(System.Predicate`1<T>) */,
{ 11291, 21, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.UInt32>::FindAll(System.Predicate`1<T>) */,
{ 11292, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 21, -1 } /* T System.Collections.Generic.List`1<System.UInt32>::FindLast(System.Predicate`1<T>) */,
{ 11296, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::ForEach(System.Action`1<T>) */,
{ 11300, 21, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.UInt32>::GetEnumerator() */,
{ 11301, 21, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<System.UInt32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 21, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<System.UInt32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 21, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<System.UInt32>::GetRange(System.Int32,System.Int32) */,
{ 11304, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::IndexOf(T) */,
{ 11305, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::IndexOf(T,System.Int32) */,
{ 11307, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Insert(System.Int32,T) */,
{ 11309, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::LastIndexOf(T) */,
{ 11312, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::LastIndexOf(T,System.Int32) */,
{ 11313, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::Remove(T) */,
{ 11315, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 21, -1 } /* System.Int32 System.Collections.Generic.List`1<System.UInt32>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::RemoveAt(System.Int32) */,
{ 11318, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Reverse() */,
{ 11320, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Reverse(System.Int32,System.Int32) */,
{ 11321, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Sort() */,
{ 11322, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::Sort(System.Comparison`1<T>) */,
{ 11325, 21, -1 } /* T[] System.Collections.Generic.List`1<System.UInt32>::ToArray() */,
{ 11326, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::TrimExcess() */,
{ 11327, 21, -1 } /* System.Boolean System.Collections.Generic.List`1<System.UInt32>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 21, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<System.UInt32>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 21, -1 } /* System.Void System.Collections.Generic.List`1<System.UInt32>::.cctor() */,
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{ 11258, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Int32) */,
{ 11259, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Capacity() */,
{ 11261, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::set_Capacity(System.Int32) */,
{ 11262, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Count() */,
{ 11263, 569, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 569, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 569, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 569, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 569, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 11268, 569, -1 } /* T System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */,
{ 11269, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::set_Item(System.Int32,T) */,
{ 11270, 569, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::IsCompatibleObject(System.Object) */,
{ 11271, 569, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11273, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Add(T) */,
{ 11274, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Add(System.Object) */,
{ 11275, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 569, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::AsReadOnly() */,
{ 11277, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::BinarySearch(T) */,
{ 11279, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Clear() */,
{ 11281, 569, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Contains(T) */,
{ 11282, 569, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::CopyTo(T[]) */,
{ 11285, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::CopyTo(T[],System.Int32) */,
{ 11288, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::EnsureCapacity(System.Int32) */,
{ 11289, 569, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Exists(System.Predicate`1<T>) */,
{ 11290, 569, -1 } /* T System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Find(System.Predicate`1<T>) */,
{ 11291, 569, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindAll(System.Predicate`1<T>) */,
{ 11292, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 569, -1 } /* T System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindLast(System.Predicate`1<T>) */,
{ 11296, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::ForEach(System.Action`1<T>) */,
{ 11300, 569, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::GetEnumerator() */,
{ 11301, 569, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 569, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 569, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::GetRange(System.Int32,System.Int32) */,
{ 11304, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::IndexOf(T) */,
{ 11305, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::IndexOf(T,System.Int32) */,
{ 11307, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Insert(System.Int32,T) */,
{ 11309, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::LastIndexOf(T) */,
{ 11312, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::LastIndexOf(T,System.Int32) */,
{ 11313, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 569, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Remove(T) */,
{ 11315, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 569, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::RemoveAt(System.Int32) */,
{ 11318, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Reverse() */,
{ 11320, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Reverse(System.Int32,System.Int32) */,
{ 11321, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Sort() */,
{ 11322, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Sort(System.Comparison`1<T>) */,
{ 11325, 569, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::ToArray() */,
{ 11326, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::TrimExcess() */,
{ 11327, 569, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 569, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 569, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>::.cctor() */,
{ 11258, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Int32) */,
{ 11259, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Capacity() */,
{ 11261, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::set_Capacity(System.Int32) */,
{ 11263, 439, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 439, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 439, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 439, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 439, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.get_SyncRoot() */,
{ 11270, 439, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IsCompatibleObject(System.Object) */,
{ 11271, 439, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11273, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Add(T) */,
{ 11274, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Add(System.Object) */,
{ 11275, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 439, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::AsReadOnly() */,
{ 11277, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BinarySearch(T) */,
{ 11279, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Clear() */,
{ 11281, 439, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Contains(T) */,
{ 11282, 439, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CopyTo(T[]) */,
{ 11285, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CopyTo(T[],System.Int32) */,
{ 11288, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::EnsureCapacity(System.Int32) */,
{ 11289, 439, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Exists(System.Predicate`1<T>) */,
{ 11290, 439, -1 } /* T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Find(System.Predicate`1<T>) */,
{ 11291, 439, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindAll(System.Predicate`1<T>) */,
{ 11292, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 439, -1 } /* T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindLast(System.Predicate`1<T>) */,
{ 11296, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::ForEach(System.Action`1<T>) */,
{ 11300, 439, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::GetEnumerator() */,
{ 11301, 439, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 439, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 439, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::GetRange(System.Int32,System.Int32) */,
{ 11304, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IndexOf(T) */,
{ 11305, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IndexOf(T,System.Int32) */,
{ 11307, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IndexOf(T,System.Int32,System.Int32) */,
{ 11309, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::LastIndexOf(T) */,
{ 11312, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::LastIndexOf(T,System.Int32) */,
{ 11313, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 439, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Remove(T) */,
{ 11315, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 439, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::RemoveAll(System.Predicate`1<T>) */,
{ 11318, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Reverse() */,
{ 11320, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Reverse(System.Int32,System.Int32) */,
{ 11321, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort() */,
{ 11322, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Sort(System.Comparison`1<T>) */,
{ 11325, 439, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::ToArray() */,
{ 11326, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::TrimExcess() */,
{ 11327, 439, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 439, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 439, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.cctor() */,
{ 11258, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.ctor(System.Int32) */,
{ 11259, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Capacity() */,
{ 11261, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Capacity(System.Int32) */,
{ 11262, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Count() */,
{ 11263, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 450, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.ICollection.get_SyncRoot() */,
{ 11270, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::IsCompatibleObject(System.Object) */,
{ 11271, 450, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Add(System.Object) */,
{ 11276, 450, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::AsReadOnly() */,
{ 11277, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::BinarySearch(T) */,
{ 11279, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::Contains(T) */,
{ 11282, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::CopyTo(T[]) */,
{ 11285, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::CopyTo(T[],System.Int32) */,
{ 11288, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::EnsureCapacity(System.Int32) */,
{ 11289, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::Exists(System.Predicate`1<T>) */,
{ 11290, 450, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Color32>::Find(System.Predicate`1<T>) */,
{ 11291, 450, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::FindAll(System.Predicate`1<T>) */,
{ 11292, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 450, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Color32>::FindLast(System.Predicate`1<T>) */,
{ 11296, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::ForEach(System.Action`1<T>) */,
{ 11300, 450, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Color32>::GetEnumerator() */,
{ 11301, 450, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 450, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 450, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::GetRange(System.Int32,System.Int32) */,
{ 11304, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::IndexOf(T) */,
{ 11305, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::IndexOf(T,System.Int32) */,
{ 11307, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Insert(System.Int32,T) */,
{ 11309, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11311, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::LastIndexOf(T) */,
{ 11312, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::LastIndexOf(T,System.Int32) */,
{ 11313, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::Remove(T) */,
{ 11315, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 450, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color32>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::RemoveAt(System.Int32) */,
{ 11319, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Reverse() */,
{ 11320, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Reverse(System.Int32,System.Int32) */,
{ 11321, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort() */,
{ 11322, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Sort(System.Comparison`1<T>) */,
{ 11325, 450, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Color32>::ToArray() */,
{ 11326, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::TrimExcess() */,
{ 11327, 450, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color32>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 450, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Color32>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 450, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::.cctor() */,
{ 11257, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::.ctor() */,
{ 11258, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::.ctor(System.Int32) */,
{ 11259, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::get_Capacity() */,
{ 11261, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::set_Capacity(System.Int32) */,
{ 11263, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 447, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.ICollection.get_SyncRoot() */,
{ 11268, 447, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Color>::get_Item(System.Int32) */,
{ 11269, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::set_Item(System.Int32,T) */,
{ 11270, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::IsCompatibleObject(System.Object) */,
{ 11271, 447, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11273, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Add(T) */,
{ 11274, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.Add(System.Object) */,
{ 11275, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 447, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Color>::AsReadOnly() */,
{ 11277, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::BinarySearch(T) */,
{ 11279, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::Contains(T) */,
{ 11282, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::CopyTo(T[]) */,
{ 11285, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::CopyTo(T[],System.Int32) */,
{ 11288, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::EnsureCapacity(System.Int32) */,
{ 11289, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::Exists(System.Predicate`1<T>) */,
{ 11290, 447, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Color>::Find(System.Predicate`1<T>) */,
{ 11291, 447, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Color>::FindAll(System.Predicate`1<T>) */,
{ 11292, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 447, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Color>::FindLast(System.Predicate`1<T>) */,
{ 11296, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::ForEach(System.Action`1<T>) */,
{ 11300, 447, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Color>::GetEnumerator() */,
{ 11301, 447, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 447, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 447, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Color>::GetRange(System.Int32,System.Int32) */,
{ 11304, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::IndexOf(T) */,
{ 11305, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::IndexOf(T,System.Int32) */,
{ 11307, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Insert(System.Int32,T) */,
{ 11309, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::LastIndexOf(T) */,
{ 11312, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::LastIndexOf(T,System.Int32) */,
{ 11313, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::Remove(T) */,
{ 11315, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 447, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::RemoveAt(System.Int32) */,
{ 11318, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Reverse() */,
{ 11320, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Reverse(System.Int32,System.Int32) */,
{ 11321, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Sort() */,
{ 11322, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Sort(System.Comparison`1<T>) */,
{ 11325, 447, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Color>::ToArray() */,
{ 11326, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::TrimExcess() */,
{ 11327, 447, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Color>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 447, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Color>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 447, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Color>::.cctor() */,
{ 11257, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::.ctor() */,
{ 11258, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::.ctor(System.Int32) */,
{ 11259, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::get_Capacity() */,
{ 11261, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::set_Capacity(System.Int32) */,
{ 11263, 446, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 446, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 446, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 446, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 446, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.get_SyncRoot() */,
{ 11268, 446, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::get_Item(System.Int32) */,
{ 11269, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::set_Item(System.Int32,T) */,
{ 11270, 446, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::IsCompatibleObject(System.Object) */,
{ 11271, 446, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11273, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Add(T) */,
{ 11274, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.Add(System.Object) */,
{ 11275, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 446, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::AsReadOnly() */,
{ 11277, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::BinarySearch(T) */,
{ 11279, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 446, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Contains(T) */,
{ 11282, 446, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::CopyTo(T[]) */,
{ 11285, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::CopyTo(T[],System.Int32) */,
{ 11288, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::EnsureCapacity(System.Int32) */,
{ 11289, 446, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Exists(System.Predicate`1<T>) */,
{ 11290, 446, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Find(System.Predicate`1<T>) */,
{ 11291, 446, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindAll(System.Predicate`1<T>) */,
{ 11292, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 446, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindLast(System.Predicate`1<T>) */,
{ 11296, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::ForEach(System.Action`1<T>) */,
{ 11300, 446, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::GetEnumerator() */,
{ 11301, 446, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 446, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 446, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::GetRange(System.Int32,System.Int32) */,
{ 11304, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::IndexOf(T) */,
{ 11305, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::IndexOf(T,System.Int32) */,
{ 11307, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Insert(System.Int32,T) */,
{ 11309, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::LastIndexOf(T) */,
{ 11312, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::LastIndexOf(T,System.Int32) */,
{ 11313, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 446, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Remove(T) */,
{ 11315, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 446, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::RemoveAt(System.Int32) */,
{ 11318, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Reverse() */,
{ 11320, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Reverse(System.Int32,System.Int32) */,
{ 11321, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Sort() */,
{ 11322, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Sort(System.Comparison`1<T>) */,
{ 11325, 446, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::ToArray() */,
{ 11326, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::TrimExcess() */,
{ 11327, 446, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 446, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 446, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::.cctor() */,
{ 11258, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::.ctor(System.Int32) */,
{ 11259, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::get_Capacity() */,
{ 11261, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::set_Capacity(System.Int32) */,
{ 11263, 943, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 943, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 943, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 943, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 943, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.ICollection.get_SyncRoot() */,
{ 11269, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::set_Item(System.Int32,T) */,
{ 11270, 943, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::IsCompatibleObject(System.Object) */,
{ 11271, 943, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Add(System.Object) */,
{ 11275, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 943, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::AsReadOnly() */,
{ 11277, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::BinarySearch(T) */,
{ 11279, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Clear() */,
{ 11281, 943, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Contains(T) */,
{ 11282, 943, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::CopyTo(T[]) */,
{ 11285, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::CopyTo(T[],System.Int32) */,
{ 11288, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::EnsureCapacity(System.Int32) */,
{ 11289, 943, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Exists(System.Predicate`1<T>) */,
{ 11290, 943, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Find(System.Predicate`1<T>) */,
{ 11291, 943, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindAll(System.Predicate`1<T>) */,
{ 11292, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 943, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindLast(System.Predicate`1<T>) */,
{ 11296, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::ForEach(System.Action`1<T>) */,
{ 11300, 943, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::GetEnumerator() */,
{ 11301, 943, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 943, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 943, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::GetRange(System.Int32,System.Int32) */,
{ 11304, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::IndexOf(T) */,
{ 11305, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::IndexOf(T,System.Int32) */,
{ 11307, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Insert(System.Int32,T) */,
{ 11309, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::LastIndexOf(T) */,
{ 11312, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::LastIndexOf(T,System.Int32) */,
{ 11313, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 943, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Remove(T) */,
{ 11315, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 943, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::RemoveAll(System.Predicate`1<T>) */,
{ 11318, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Reverse() */,
{ 11320, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Reverse(System.Int32,System.Int32) */,
{ 11321, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Sort() */,
{ 11322, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Sort(System.Comparison`1<T>) */,
{ 11325, 943, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::ToArray() */,
{ 11326, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::TrimExcess() */,
{ 11327, 943, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 943, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 943, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ChannelPacket>::.cctor() */,
{ 11258, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor(System.Int32) */,
{ 11259, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::get_Capacity() */,
{ 11261, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::set_Capacity(System.Int32) */,
{ 11263, 970, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 970, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 970, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 970, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 970, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.ICollection.get_SyncRoot() */,
{ 11269, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::set_Item(System.Int32,T) */,
{ 11270, 970, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::IsCompatibleObject(System.Object) */,
{ 11271, 970, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Add(System.Object) */,
{ 11275, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 970, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::AsReadOnly() */,
{ 11277, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::BinarySearch(T) */,
{ 11279, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Clear() */,
{ 11281, 970, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Contains(T) */,
{ 11282, 970, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::CopyTo(T[]) */,
{ 11285, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::CopyTo(T[],System.Int32) */,
{ 11288, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::EnsureCapacity(System.Int32) */,
{ 11289, 970, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Exists(System.Predicate`1<T>) */,
{ 11290, 970, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Find(System.Predicate`1<T>) */,
{ 11291, 970, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindAll(System.Predicate`1<T>) */,
{ 11292, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 970, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindLast(System.Predicate`1<T>) */,
{ 11296, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::ForEach(System.Action`1<T>) */,
{ 11300, 970, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::GetEnumerator() */,
{ 11301, 970, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 970, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 970, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::GetRange(System.Int32,System.Int32) */,
{ 11304, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::IndexOf(T) */,
{ 11305, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::IndexOf(T,System.Int32) */,
{ 11307, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Insert(System.Int32,T) */,
{ 11309, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::LastIndexOf(T) */,
{ 11312, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::LastIndexOf(T,System.Int32) */,
{ 11313, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 970, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Remove(T) */,
{ 11315, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 970, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::RemoveAll(System.Predicate`1<T>) */,
{ 11318, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Reverse() */,
{ 11320, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Reverse(System.Int32,System.Int32) */,
{ 11321, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Sort() */,
{ 11322, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Sort(System.Comparison`1<T>) */,
{ 11325, 970, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::ToArray() */,
{ 11326, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::TrimExcess() */,
{ 11327, 970, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 970, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 970, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.ClientScene/PendingOwner>::.cctor() */,
{ 11258, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor(System.Int32) */,
{ 11259, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::get_Capacity() */,
{ 11261, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::set_Capacity(System.Int32) */,
{ 11263, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 973, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.get_SyncRoot() */,
{ 11269, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::set_Item(System.Int32,T) */,
{ 11270, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::IsCompatibleObject(System.Object) */,
{ 11271, 973, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Add(System.Object) */,
{ 11275, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 973, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::AsReadOnly() */,
{ 11277, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::BinarySearch(T) */,
{ 11279, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Contains(T) */,
{ 11282, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::CopyTo(T[]) */,
{ 11285, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::CopyTo(T[],System.Int32) */,
{ 11288, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::EnsureCapacity(System.Int32) */,
{ 11289, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Exists(System.Predicate`1<T>) */,
{ 11290, 973, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Find(System.Predicate`1<T>) */,
{ 11291, 973, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindAll(System.Predicate`1<T>) */,
{ 11292, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 973, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindLast(System.Predicate`1<T>) */,
{ 11296, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::ForEach(System.Action`1<T>) */,
{ 11300, 973, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::GetEnumerator() */,
{ 11301, 973, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 973, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 973, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::GetRange(System.Int32,System.Int32) */,
{ 11304, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::IndexOf(T) */,
{ 11305, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::IndexOf(T,System.Int32) */,
{ 11307, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Insert(System.Int32,T) */,
{ 11309, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::LastIndexOf(T) */,
{ 11312, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::LastIndexOf(T,System.Int32) */,
{ 11313, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Remove(T) */,
{ 11315, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 973, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::RemoveAt(System.Int32) */,
{ 11318, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Reverse() */,
{ 11320, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Reverse(System.Int32,System.Int32) */,
{ 11321, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Sort() */,
{ 11322, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Sort(System.Comparison`1<T>) */,
{ 11325, 973, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::ToArray() */,
{ 11326, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::TrimExcess() */,
{ 11327, 973, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 973, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 973, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.LocalClient/InternalMsg>::.cctor() */,
{ 11258, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor(System.Int32) */,
{ 11259, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_Capacity() */,
{ 11261, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::set_Capacity(System.Int32) */,
{ 11263, 1004, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 1004, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 1004, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 1004, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 1004, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.ICollection.get_SyncRoot() */,
{ 11269, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::set_Item(System.Int32,T) */,
{ 11270, 1004, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IsCompatibleObject(System.Object) */,
{ 11271, 1004, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Add(System.Object) */,
{ 11275, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 1004, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::AsReadOnly() */,
{ 11277, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::BinarySearch(T) */,
{ 11279, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 1004, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Contains(T) */,
{ 11282, 1004, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::CopyTo(T[]) */,
{ 11285, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::CopyTo(T[],System.Int32) */,
{ 11288, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::EnsureCapacity(System.Int32) */,
{ 11289, 1004, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Exists(System.Predicate`1<T>) */,
{ 11290, 1004, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Find(System.Predicate`1<T>) */,
{ 11291, 1004, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindAll(System.Predicate`1<T>) */,
{ 11292, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 1004, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindLast(System.Predicate`1<T>) */,
{ 11296, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::ForEach(System.Action`1<T>) */,
{ 11300, 1004, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::GetEnumerator() */,
{ 11301, 1004, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 1004, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 1004, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::GetRange(System.Int32,System.Int32) */,
{ 11304, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IndexOf(T) */,
{ 11305, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IndexOf(T,System.Int32) */,
{ 11307, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Insert(System.Int32,T) */,
{ 11309, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::LastIndexOf(T) */,
{ 11312, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::LastIndexOf(T,System.Int32) */,
{ 11313, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 1004, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Remove(T) */,
{ 11315, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 1004, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::RemoveAt(System.Int32) */,
{ 11318, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Reverse() */,
{ 11320, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Reverse(System.Int32,System.Int32) */,
{ 11321, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Sort() */,
{ 11322, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Sort(System.Comparison`1<T>) */,
{ 11325, 1004, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::ToArray() */,
{ 11326, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::TrimExcess() */,
{ 11327, 1004, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 1004, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 1004, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.cctor() */,
{ 11258, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Int32) */,
{ 11259, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Capacity() */,
{ 11261, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::set_Capacity(System.Int32) */,
{ 11263, 1011, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 1011, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 1011, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 1011, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 1011, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 11269, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::set_Item(System.Int32,T) */,
{ 11270, 1011, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IsCompatibleObject(System.Object) */,
{ 11271, 1011, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Add(System.Object) */,
{ 11275, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 1011, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::AsReadOnly() */,
{ 11277, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::BinarySearch(T) */,
{ 11279, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Clear() */,
{ 11281, 1011, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Contains(T) */,
{ 11282, 1011, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::CopyTo(T[]) */,
{ 11285, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::CopyTo(T[],System.Int32) */,
{ 11288, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::EnsureCapacity(System.Int32) */,
{ 11289, 1011, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Exists(System.Predicate`1<T>) */,
{ 11290, 1011, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Find(System.Predicate`1<T>) */,
{ 11291, 1011, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindAll(System.Predicate`1<T>) */,
{ 11292, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 1011, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindLast(System.Predicate`1<T>) */,
{ 11296, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::ForEach(System.Action`1<T>) */,
{ 11300, 1011, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::GetEnumerator() */,
{ 11301, 1011, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 1011, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 1011, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::GetRange(System.Int32,System.Int32) */,
{ 11304, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IndexOf(T) */,
{ 11305, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IndexOf(T,System.Int32) */,
{ 11307, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Insert(System.Int32,T) */,
{ 11309, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::LastIndexOf(T) */,
{ 11312, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::LastIndexOf(T,System.Int32) */,
{ 11313, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 1011, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Remove(T) */,
{ 11315, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 1011, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::RemoveAt(System.Int32) */,
{ 11318, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Reverse() */,
{ 11320, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Reverse(System.Int32,System.Int32) */,
{ 11321, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Sort() */,
{ 11322, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Sort(System.Comparison`1<T>) */,
{ 11325, 1011, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::ToArray() */,
{ 11326, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::TrimExcess() */,
{ 11327, 1011, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 1011, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 1011, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.cctor() */,
{ 11258, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Int32) */,
{ 11259, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Capacity() */,
{ 11261, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::set_Capacity(System.Int32) */,
{ 11262, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Count() */,
{ 11263, 980, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 980, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 980, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 980, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 980, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.ICollection.get_SyncRoot() */,
{ 11268, 980, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Item(System.Int32) */,
{ 11269, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::set_Item(System.Int32,T) */,
{ 11270, 980, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IsCompatibleObject(System.Object) */,
{ 11271, 980, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Add(System.Object) */,
{ 11275, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 980, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::AsReadOnly() */,
{ 11277, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::BinarySearch(T) */,
{ 11279, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Clear() */,
{ 11281, 980, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Contains(T) */,
{ 11282, 980, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::CopyTo(T[]) */,
{ 11285, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::CopyTo(T[],System.Int32) */,
{ 11288, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::EnsureCapacity(System.Int32) */,
{ 11289, 980, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Exists(System.Predicate`1<T>) */,
{ 11290, 980, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Find(System.Predicate`1<T>) */,
{ 11291, 980, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindAll(System.Predicate`1<T>) */,
{ 11292, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 980, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindLast(System.Predicate`1<T>) */,
{ 11296, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::ForEach(System.Action`1<T>) */,
{ 11300, 980, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::GetEnumerator() */,
{ 11301, 980, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 980, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 980, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::GetRange(System.Int32,System.Int32) */,
{ 11304, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IndexOf(T) */,
{ 11305, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IndexOf(T,System.Int32) */,
{ 11307, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Insert(System.Int32,T) */,
{ 11309, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::LastIndexOf(T) */,
{ 11312, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::LastIndexOf(T,System.Int32) */,
{ 11313, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 980, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Remove(T) */,
{ 11315, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 980, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::RemoveAt(System.Int32) */,
{ 11318, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Reverse() */,
{ 11320, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Reverse(System.Int32,System.Int32) */,
{ 11321, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Sort() */,
{ 11322, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Sort(System.Comparison`1<T>) */,
{ 11326, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::TrimExcess() */,
{ 11327, 980, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 980, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 980, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.cctor() */,
{ 11258, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor(System.Int32) */,
{ 11260, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Capacity() */,
{ 11261, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::set_Capacity(System.Int32) */,
{ 11263, 971, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 971, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 971, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 971, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 971, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.ICollection.get_SyncRoot() */,
{ 11268, 971, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Item(System.Int32) */,
{ 11269, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::set_Item(System.Int32,T) */,
{ 11270, 971, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IsCompatibleObject(System.Object) */,
{ 11271, 971, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Add(System.Object) */,
{ 11275, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 971, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::AsReadOnly() */,
{ 11277, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::BinarySearch(T) */,
{ 11279, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Clear() */,
{ 11281, 971, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Contains(T) */,
{ 11282, 971, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::CopyTo(T[]) */,
{ 11285, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::CopyTo(T[],System.Int32) */,
{ 11288, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::EnsureCapacity(System.Int32) */,
{ 11289, 971, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Exists(System.Predicate`1<T>) */,
{ 11290, 971, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Find(System.Predicate`1<T>) */,
{ 11291, 971, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindAll(System.Predicate`1<T>) */,
{ 11292, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 971, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindLast(System.Predicate`1<T>) */,
{ 11296, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::ForEach(System.Action`1<T>) */,
{ 11300, 971, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::GetEnumerator() */,
{ 11301, 971, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 971, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 971, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::GetRange(System.Int32,System.Int32) */,
{ 11304, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IndexOf(T) */,
{ 11305, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IndexOf(T,System.Int32) */,
{ 11307, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Insert(System.Int32,T) */,
{ 11309, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::LastIndexOf(T) */,
{ 11312, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::LastIndexOf(T,System.Int32) */,
{ 11313, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 971, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Remove(T) */,
{ 11315, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 971, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::RemoveAll(System.Predicate`1<T>) */,
{ 11318, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Reverse() */,
{ 11320, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Reverse(System.Int32,System.Int32) */,
{ 11321, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Sort() */,
{ 11322, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Sort(System.Comparison`1<T>) */,
{ 11326, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::TrimExcess() */,
{ 11327, 971, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 971, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 971, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.cctor() */,
{ 11257, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::.ctor() */,
{ 11258, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Int32) */,
{ 11259, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::get_Capacity() */,
{ 11261, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::set_Capacity(System.Int32) */,
{ 11262, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::get_Count() */,
{ 11263, 600, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 600, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 600, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 600, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 600, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.get_SyncRoot() */,
{ 11268, 600, -1 } /* T System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::get_Item(System.Int32) */,
{ 11269, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::set_Item(System.Int32,T) */,
{ 11270, 600, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::IsCompatibleObject(System.Object) */,
{ 11271, 600, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11273, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Add(T) */,
{ 11274, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Add(System.Object) */,
{ 11275, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 600, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::AsReadOnly() */,
{ 11277, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::BinarySearch(T) */,
{ 11279, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Clear() */,
{ 11281, 600, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Contains(T) */,
{ 11282, 600, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::CopyTo(T[]) */,
{ 11285, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::CopyTo(T[],System.Int32) */,
{ 11288, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::EnsureCapacity(System.Int32) */,
{ 11289, 600, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Exists(System.Predicate`1<T>) */,
{ 11290, 600, -1 } /* T System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Find(System.Predicate`1<T>) */,
{ 11291, 600, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindAll(System.Predicate`1<T>) */,
{ 11292, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 600, -1 } /* T System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindLast(System.Predicate`1<T>) */,
{ 11296, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::ForEach(System.Action`1<T>) */,
{ 11300, 600, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::GetEnumerator() */,
{ 11301, 600, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 600, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 600, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::GetRange(System.Int32,System.Int32) */,
{ 11304, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::IndexOf(T) */,
{ 11305, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::IndexOf(T,System.Int32) */,
{ 11307, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Insert(System.Int32,T) */,
{ 11309, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::LastIndexOf(T) */,
{ 11312, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::LastIndexOf(T,System.Int32) */,
{ 11313, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 600, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Remove(T) */,
{ 11315, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 600, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::RemoveAt(System.Int32) */,
{ 11318, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Reverse() */,
{ 11320, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Reverse(System.Int32,System.Int32) */,
{ 11321, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Sort() */,
{ 11322, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Sort(System.Comparison`1<T>) */,
{ 11325, 600, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::ToArray() */,
{ 11326, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::TrimExcess() */,
{ 11327, 600, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 600, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 600, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>::.cctor() */,
{ 11257, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::.ctor() */,
{ 11258, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::.ctor(System.Int32) */,
{ 11259, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::get_Capacity() */,
{ 11261, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::set_Capacity(System.Int32) */,
{ 11262, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::get_Count() */,
{ 11263, 544, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 544, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 544, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 544, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 544, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.get_SyncRoot() */,
{ 11268, 544, -1 } /* T System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::get_Item(System.Int32) */,
{ 11269, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::set_Item(System.Int32,T) */,
{ 11270, 544, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::IsCompatibleObject(System.Object) */,
{ 11271, 544, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11273, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Add(T) */,
{ 11274, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Add(System.Object) */,
{ 11275, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 544, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::AsReadOnly() */,
{ 11277, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::BinarySearch(T) */,
{ 11279, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Clear() */,
{ 11281, 544, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Contains(T) */,
{ 11282, 544, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::CopyTo(T[]) */,
{ 11285, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::CopyTo(T[],System.Int32) */,
{ 11288, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::EnsureCapacity(System.Int32) */,
{ 11289, 544, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Exists(System.Predicate`1<T>) */,
{ 11290, 544, -1 } /* T System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Find(System.Predicate`1<T>) */,
{ 11291, 544, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindAll(System.Predicate`1<T>) */,
{ 11292, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 544, -1 } /* T System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindLast(System.Predicate`1<T>) */,
{ 11296, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::ForEach(System.Action`1<T>) */,
{ 11300, 544, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::GetEnumerator() */,
{ 11301, 544, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 544, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 544, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::GetRange(System.Int32,System.Int32) */,
{ 11304, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::IndexOf(T) */,
{ 11305, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::IndexOf(T,System.Int32) */,
{ 11307, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Insert(System.Int32,T) */,
{ 11309, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::LastIndexOf(T) */,
{ 11312, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::LastIndexOf(T,System.Int32) */,
{ 11313, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 544, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Remove(T) */,
{ 11315, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 544, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::RemoveAt(System.Int32) */,
{ 11318, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Reverse() */,
{ 11320, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Reverse(System.Int32,System.Int32) */,
{ 11321, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Sort() */,
{ 11322, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Sort(System.Comparison`1<T>) */,
{ 11325, 544, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::ToArray() */,
{ 11326, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::TrimExcess() */,
{ 11327, 544, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 544, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 544, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.RaycastHit2D>::.cctor() */,
{ 11258, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::.ctor(System.Int32) */,
{ 11259, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::get_Capacity() */,
{ 11261, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::set_Capacity(System.Int32) */,
{ 11263, 437, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 437, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 437, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 437, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 437, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.ICollection.get_SyncRoot() */,
{ 11269, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::set_Item(System.Int32,T) */,
{ 11270, 437, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::IsCompatibleObject(System.Object) */,
{ 11271, 437, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.Add(System.Object) */,
{ 11275, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 437, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Rect>::AsReadOnly() */,
{ 11277, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::BinarySearch(T) */,
{ 11279, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 437, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::Contains(T) */,
{ 11282, 437, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::CopyTo(T[]) */,
{ 11285, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::CopyTo(T[],System.Int32) */,
{ 11288, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::EnsureCapacity(System.Int32) */,
{ 11289, 437, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::Exists(System.Predicate`1<T>) */,
{ 11290, 437, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Rect>::Find(System.Predicate`1<T>) */,
{ 11291, 437, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Rect>::FindAll(System.Predicate`1<T>) */,
{ 11292, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 437, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Rect>::FindLast(System.Predicate`1<T>) */,
{ 11296, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::ForEach(System.Action`1<T>) */,
{ 11300, 437, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Rect>::GetEnumerator() */,
{ 11301, 437, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 437, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 437, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Rect>::GetRange(System.Int32,System.Int32) */,
{ 11304, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::IndexOf(T) */,
{ 11305, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::IndexOf(T,System.Int32) */,
{ 11307, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Insert(System.Int32,T) */,
{ 11309, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::LastIndexOf(T) */,
{ 11312, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::LastIndexOf(T,System.Int32) */,
{ 11313, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 437, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::Remove(T) */,
{ 11315, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 437, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rect>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::RemoveAt(System.Int32) */,
{ 11318, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Reverse() */,
{ 11320, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Reverse(System.Int32,System.Int32) */,
{ 11321, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Sort() */,
{ 11322, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::Sort(System.Comparison`1<T>) */,
{ 11325, 437, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Rect>::ToArray() */,
{ 11326, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::TrimExcess() */,
{ 11327, 437, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rect>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 437, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Rect>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 437, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rect>::.cctor() */,
{ 11257, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor() */,
{ 11258, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Int32) */,
{ 11259, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Capacity() */,
{ 11261, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::set_Capacity(System.Int32) */,
{ 11262, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Count() */,
{ 11263, 444, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 444, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 444, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 444, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 444, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 11268, 444, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Item(System.Int32) */,
{ 11269, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::set_Item(System.Int32,T) */,
{ 11270, 444, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IsCompatibleObject(System.Object) */,
{ 11271, 444, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11273, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Add(T) */,
{ 11274, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Add(System.Object) */,
{ 11275, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 444, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::AsReadOnly() */,
{ 11277, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BinarySearch(T) */,
{ 11279, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11280, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Clear() */,
{ 11281, 444, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Contains(T) */,
{ 11282, 444, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CopyTo(T[]) */,
{ 11285, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CopyTo(T[],System.Int32) */,
{ 11288, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::EnsureCapacity(System.Int32) */,
{ 11289, 444, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Exists(System.Predicate`1<T>) */,
{ 11290, 444, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Find(System.Predicate`1<T>) */,
{ 11291, 444, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindAll(System.Predicate`1<T>) */,
{ 11292, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 444, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindLast(System.Predicate`1<T>) */,
{ 11296, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::ForEach(System.Action`1<T>) */,
{ 11300, 444, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::GetEnumerator() */,
{ 11301, 444, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 444, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 444, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::GetRange(System.Int32,System.Int32) */,
{ 11304, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IndexOf(T) */,
{ 11305, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IndexOf(T,System.Int32) */,
{ 11307, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Insert(System.Int32,T) */,
{ 11309, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::LastIndexOf(T) */,
{ 11312, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::LastIndexOf(T,System.Int32) */,
{ 11313, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 444, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Remove(T) */,
{ 11315, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 444, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::RemoveAt(System.Int32) */,
{ 11318, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Reverse() */,
{ 11320, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Reverse(System.Int32,System.Int32) */,
{ 11321, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort() */,
{ 11322, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Sort(System.Comparison`1<T>) */,
{ 11325, 444, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::ToArray() */,
{ 11326, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::TrimExcess() */,
{ 11327, 444, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 444, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 444, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.cctor() */,
{ 11257, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor() */,
{ 11258, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Int32) */,
{ 11259, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Capacity() */,
{ 11261, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::set_Capacity(System.Int32) */,
{ 11263, 630, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 630, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 630, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 630, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 630, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.get_SyncRoot() */,
{ 11269, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::set_Item(System.Int32,T) */,
{ 11270, 630, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::IsCompatibleObject(System.Object) */,
{ 11271, 630, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Add(System.Object) */,
{ 11275, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::AddRange(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11276, 630, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::AsReadOnly() */,
{ 11277, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::BinarySearch(T) */,
{ 11279, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 630, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Contains(T) */,
{ 11282, 630, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::CopyTo(T[]) */,
{ 11285, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::CopyTo(T[],System.Int32) */,
{ 11288, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::EnsureCapacity(System.Int32) */,
{ 11289, 630, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Exists(System.Predicate`1<T>) */,
{ 11290, 630, -1 } /* T System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Find(System.Predicate`1<T>) */,
{ 11291, 630, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindAll(System.Predicate`1<T>) */,
{ 11292, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 630, -1 } /* T System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindLast(System.Predicate`1<T>) */,
{ 11296, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::ForEach(System.Action`1<T>) */,
{ 11300, 630, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::GetEnumerator() */,
{ 11301, 630, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 630, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 630, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::GetRange(System.Int32,System.Int32) */,
{ 11304, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T) */,
{ 11305, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T,System.Int32) */,
{ 11307, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Insert(System.Int32,T) */,
{ 11309, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::LastIndexOf(T) */,
{ 11312, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::LastIndexOf(T,System.Int32) */,
{ 11313, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 630, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Remove(T) */,
{ 11315, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 630, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::RemoveAt(System.Int32) */,
{ 11318, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Reverse() */,
{ 11320, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Reverse(System.Int32,System.Int32) */,
{ 11321, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort() */,
{ 11322, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Sort(System.Comparison`1<T>) */,
{ 11325, 630, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::ToArray() */,
{ 11326, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::TrimExcess() */,
{ 11327, 630, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 630, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 630, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UIElements.FocusController/FocusedElement>::.cctor() */,
{ 11257, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor() */,
{ 11259, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Capacity() */,
{ 11261, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::set_Capacity(System.Int32) */,
{ 11263, 463, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 463, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 463, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 463, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 463, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.get_SyncRoot() */,
{ 11269, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::set_Item(System.Int32,T) */,
{ 11270, 463, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IsCompatibleObject(System.Object) */,
{ 11271, 463, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Add(System.Object) */,
{ 11276, 463, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::AsReadOnly() */,
{ 11277, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BinarySearch(T) */,
{ 11279, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 463, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Contains(T) */,
{ 11282, 463, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CopyTo(T[]) */,
{ 11285, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CopyTo(T[],System.Int32) */,
{ 11288, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::EnsureCapacity(System.Int32) */,
{ 11289, 463, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Exists(System.Predicate`1<T>) */,
{ 11290, 463, -1 } /* T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Find(System.Predicate`1<T>) */,
{ 11291, 463, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindAll(System.Predicate`1<T>) */,
{ 11292, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 463, -1 } /* T System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindLast(System.Predicate`1<T>) */,
{ 11296, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::ForEach(System.Action`1<T>) */,
{ 11300, 463, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::GetEnumerator() */,
{ 11301, 463, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 463, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 463, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::GetRange(System.Int32,System.Int32) */,
{ 11304, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IndexOf(T) */,
{ 11305, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IndexOf(T,System.Int32) */,
{ 11307, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Insert(System.Int32,T) */,
{ 11309, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::LastIndexOf(T) */,
{ 11312, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::LastIndexOf(T,System.Int32) */,
{ 11313, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11315, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 463, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveAt(System.Int32) */,
{ 11318, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Reverse() */,
{ 11320, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Reverse(System.Int32,System.Int32) */,
{ 11321, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort() */,
{ 11322, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Sort(System.Comparison`1<T>) */,
{ 11325, 463, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::ToArray() */,
{ 11326, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::TrimExcess() */,
{ 11327, 463, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 463, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 463, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.cctor() */,
{ 11258, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor(System.Int32) */,
{ 11259, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Capacity() */,
{ 11261, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::set_Capacity(System.Int32) */,
{ 11263, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 442, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.ICollection.get_SyncRoot() */,
{ 11269, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::set_Item(System.Int32,T) */,
{ 11270, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::IsCompatibleObject(System.Object) */,
{ 11271, 442, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Add(System.Object) */,
{ 11276, 442, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::AsReadOnly() */,
{ 11277, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::BinarySearch(T) */,
{ 11279, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::Contains(T) */,
{ 11282, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::CopyTo(T[]) */,
{ 11285, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::CopyTo(T[],System.Int32) */,
{ 11288, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::EnsureCapacity(System.Int32) */,
{ 11289, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::Exists(System.Predicate`1<T>) */,
{ 11290, 442, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector2>::Find(System.Predicate`1<T>) */,
{ 11291, 442, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::FindAll(System.Predicate`1<T>) */,
{ 11292, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 442, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector2>::FindLast(System.Predicate`1<T>) */,
{ 11296, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::ForEach(System.Action`1<T>) */,
{ 11300, 442, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::GetEnumerator() */,
{ 11301, 442, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 442, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 442, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::GetRange(System.Int32,System.Int32) */,
{ 11304, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::IndexOf(T) */,
{ 11305, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::IndexOf(T,System.Int32) */,
{ 11307, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Insert(System.Int32,T) */,
{ 11309, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11310, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 11311, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::LastIndexOf(T) */,
{ 11312, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::LastIndexOf(T,System.Int32) */,
{ 11313, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::Remove(T) */,
{ 11315, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 442, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector2>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::RemoveAt(System.Int32) */,
{ 11318, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::RemoveRange(System.Int32,System.Int32) */,
{ 11319, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Reverse() */,
{ 11320, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Reverse(System.Int32,System.Int32) */,
{ 11321, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort() */,
{ 11322, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Sort(System.Comparison`1<T>) */,
{ 11325, 442, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Vector2>::ToArray() */,
{ 11326, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::TrimExcess() */,
{ 11327, 442, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector2>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 442, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Vector2>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 442, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.cctor() */,
{ 11258, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.ctor(System.Int32) */,
{ 11259, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Capacity() */,
{ 11261, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::set_Capacity(System.Int32) */,
{ 11263, 431, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 431, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 431, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 431, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 431, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.ICollection.get_SyncRoot() */,
{ 11270, 431, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::IsCompatibleObject(System.Object) */,
{ 11271, 431, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Add(System.Object) */,
{ 11276, 431, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::AsReadOnly() */,
{ 11277, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::BinarySearch(T) */,
{ 11279, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 431, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::Contains(T) */,
{ 11282, 431, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::CopyTo(T[]) */,
{ 11285, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::CopyTo(T[],System.Int32) */,
{ 11288, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::EnsureCapacity(System.Int32) */,
{ 11289, 431, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::Exists(System.Predicate`1<T>) */,
{ 11290, 431, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector3>::Find(System.Predicate`1<T>) */,
{ 11291, 431, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::FindAll(System.Predicate`1<T>) */,
{ 11292, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 431, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector3>::FindLast(System.Predicate`1<T>) */,
{ 11296, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::ForEach(System.Action`1<T>) */,
{ 11300, 431, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::GetEnumerator() */,
{ 11301, 431, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 431, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 431, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::GetRange(System.Int32,System.Int32) */,
{ 11304, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::IndexOf(T) */,
{ 11305, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::IndexOf(T,System.Int32) */,
{ 11307, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::IndexOf(T,System.Int32,System.Int32) */,
{ 11309, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11311, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::LastIndexOf(T) */,
{ 11312, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::LastIndexOf(T,System.Int32) */,
{ 11313, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 431, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::Remove(T) */,
{ 11315, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 431, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::RemoveAt(System.Int32) */,
{ 11319, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Reverse() */,
{ 11320, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Reverse(System.Int32,System.Int32) */,
{ 11321, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort() */,
{ 11322, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Sort(System.Comparison`1<T>) */,
{ 11325, 431, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Vector3>::ToArray() */,
{ 11326, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::TrimExcess() */,
{ 11327, 431, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector3>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 431, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Vector3>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 431, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.cctor() */,
{ 11258, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor(System.Int32) */,
{ 11259, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor(System.Collections.Generic.IEnumerable`1<T>) */,
{ 11260, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Capacity() */,
{ 11261, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Capacity(System.Int32) */,
{ 11263, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.get_IsFixedSize() */,
{ 11264, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 11265, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.get_IsReadOnly() */,
{ 11266, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11267, 445, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.ICollection.get_SyncRoot() */,
{ 11270, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::IsCompatibleObject(System.Object) */,
{ 11271, 445, -1 } /* System.Object System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.get_Item(System.Int32) */,
{ 11272, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 11274, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Add(System.Object) */,
{ 11276, 445, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::AsReadOnly() */,
{ 11277, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11278, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::BinarySearch(T) */,
{ 11279, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::BinarySearch(T,System.Collections.Generic.IComparer`1<T>) */,
{ 11281, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::Contains(T) */,
{ 11282, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Contains(System.Object) */,
{ 11284, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::CopyTo(T[]) */,
{ 11285, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11286, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::CopyTo(System.Int32,T[],System.Int32,System.Int32) */,
{ 11287, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::CopyTo(T[],System.Int32) */,
{ 11288, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::EnsureCapacity(System.Int32) */,
{ 11289, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::Exists(System.Predicate`1<T>) */,
{ 11290, 445, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector4>::Find(System.Predicate`1<T>) */,
{ 11291, 445, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::FindAll(System.Predicate`1<T>) */,
{ 11292, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindIndex(System.Predicate`1<T>) */,
{ 11293, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindIndex(System.Int32,System.Predicate`1<T>) */,
{ 11294, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11295, 445, -1 } /* T System.Collections.Generic.List`1<UnityEngine.Vector4>::FindLast(System.Predicate`1<T>) */,
{ 11296, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindLastIndex(System.Predicate`1<T>) */,
{ 11297, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindLastIndex(System.Int32,System.Predicate`1<T>) */,
{ 11298, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11299, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::ForEach(System.Action`1<T>) */,
{ 11300, 445, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::GetEnumerator() */,
{ 11301, 445, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 11302, 445, -1 } /* System.Collections.IEnumerator System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11303, 445, -1 } /* System.Collections.Generic.List`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::GetRange(System.Int32,System.Int32) */,
{ 11304, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::IndexOf(T) */,
{ 11305, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.IndexOf(System.Object) */,
{ 11306, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::IndexOf(T,System.Int32) */,
{ 11307, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::IndexOf(T,System.Int32,System.Int32) */,
{ 11308, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Insert(System.Int32,T) */,
{ 11309, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 11311, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::LastIndexOf(T) */,
{ 11312, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::LastIndexOf(T,System.Int32) */,
{ 11313, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 11314, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::Remove(T) */,
{ 11315, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::System.Collections.IList.Remove(System.Object) */,
{ 11316, 445, -1 } /* System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::RemoveAll(System.Predicate`1<T>) */,
{ 11317, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::RemoveAt(System.Int32) */,
{ 11319, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Reverse() */,
{ 11320, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Reverse(System.Int32,System.Int32) */,
{ 11321, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Sort() */,
{ 11322, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Sort(System.Collections.Generic.IComparer`1<T>) */,
{ 11323, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 11324, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Sort(System.Comparison`1<T>) */,
{ 11325, 445, -1 } /* T[] System.Collections.Generic.List`1<UnityEngine.Vector4>::ToArray() */,
{ 11326, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::TrimExcess() */,
{ 11327, 445, -1 } /* System.Boolean System.Collections.Generic.List`1<UnityEngine.Vector4>::TrueForAll(System.Predicate`1<T>) */,
{ 11328, 445, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.Generic.List`1<UnityEngine.Vector4>::Synchronized(System.Collections.Generic.List`1<T>) */,
{ 11329, 445, -1 } /* System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.cctor() */,
{ 11210, 802, -1 } /* System.Boolean System.Collections.Generic.LongEnumEqualityComparer`1<System.UInt64Enum>::Equals(T,T) */,
{ 11211, 802, -1 } /* System.Int32 System.Collections.Generic.LongEnumEqualityComparer`1<System.UInt64Enum>::GetHashCode(T) */,
{ 11212, 802, -1 } /* System.Boolean System.Collections.Generic.LongEnumEqualityComparer`1<System.UInt64Enum>::Equals(System.Object) */,
{ 11213, 802, -1 } /* System.Int32 System.Collections.Generic.LongEnumEqualityComparer`1<System.UInt64Enum>::GetHashCode() */,
{ 11214, 802, -1 } /* System.Void System.Collections.Generic.LongEnumEqualityComparer`1<System.UInt64Enum>::.ctor() */,
{ 11215, 802, -1 } /* System.Void System.Collections.Generic.LongEnumEqualityComparer`1<System.UInt64Enum>::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11216, 802, -1 } /* System.Void System.Collections.Generic.LongEnumEqualityComparer`1<System.UInt64Enum>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11144, 1700, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<FairyGUI.GPath/Segment>::Compare(T,T) */,
{ 11145, 1700, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<FairyGUI.GPath/Segment>::Equals(System.Object) */,
{ 11146, 1700, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<FairyGUI.GPath/Segment>::GetHashCode() */,
{ 11147, 1700, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<FairyGUI.GPath/Segment>::.ctor() */,
{ 11144, 1701, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<FairyGUI.GPathPoint>::Compare(T,T) */,
{ 11145, 1701, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<FairyGUI.GPathPoint>::Equals(System.Object) */,
{ 11146, 1701, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<FairyGUI.GPathPoint>::GetHashCode() */,
{ 11147, 1701, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<FairyGUI.GPathPoint>::.ctor() */,
{ 11144, 1190, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<FairyGUI.TextField/CharPosition>::Compare(T,T) */,
{ 11145, 1190, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<FairyGUI.TextField/CharPosition>::Equals(System.Object) */,
{ 11146, 1190, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<FairyGUI.TextField/CharPosition>::GetHashCode() */,
{ 11147, 1190, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<FairyGUI.TextField/CharPosition>::.ctor() */,
{ 11144, 47, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Boolean>::Compare(T,T) */,
{ 11145, 47, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<System.Boolean>::Equals(System.Object) */,
{ 11146, 47, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Boolean>::GetHashCode() */,
{ 11147, 47, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<System.Boolean>::.ctor() */,
{ 11144, 6, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Byte>::Compare(T,T) */,
{ 11145, 6, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<System.Byte>::Equals(System.Object) */,
{ 11146, 6, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Byte>::GetHashCode() */,
{ 11147, 6, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<System.Byte>::.ctor() */,
{ 11144, 7, -1 } /* System.Int32 System.Collections.Generic.ObjectComparer`1<System.Char>::Compare(T,T) */,
{ 11145, 7, -1 } /* System.Boolean System.Collections.Generic.ObjectComparer`1<System.Char>::Equals(System.Object) */,
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{ 16754, 973, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IEnumerator.Reset() */,
{ 16748, 620, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>::.ctor(System.Collections.Generic.Stack`1<T>) */,
{ 16749, 620, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>::Dispose() */,
{ 16750, 620, -1 } /* System.Boolean System.Collections.Generic.Stack`1/Enumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>::MoveNext() */,
{ 16751, 620, -1 } /* T System.Collections.Generic.Stack`1/Enumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>::get_Current() */,
{ 16752, 620, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>::ThrowEnumerationNotStartedOrEnded() */,
{ 16753, 620, -1 } /* System.Object System.Collections.Generic.Stack`1/Enumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.IEnumerator.get_Current() */,
{ 16754, 620, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.IEnumerator.Reset() */,
{ 16738, 1695, -1 } /* System.Boolean System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16739, 1695, -1 } /* System.Object System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 16741, 1695, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16742, 1695, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 16743, 1695, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16744, 1695, -1 } /* T System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::Peek() */,
{ 16747, 1695, -1 } /* System.Void System.Collections.Generic.Stack`1<FairyGUI.UpdateContext/ClipInfo>::ThrowForEmptyStack() */,
{ 16737, 1388, -1 } /* System.Int32 System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::get_Count() */,
{ 16738, 1388, -1 } /* System.Boolean System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16739, 1388, -1 } /* System.Object System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::System.Collections.ICollection.get_SyncRoot() */,
{ 16740, 1388, -1 } /* System.Void System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::Clear() */,
{ 16741, 1388, -1 } /* System.Void System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16742, 1388, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 16743, 1388, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16744, 1388, -1 } /* T System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::Peek() */,
{ 16747, 1388, -1 } /* System.Void System.Collections.Generic.Stack`1<LuaInterface.LuaFunction/FuncData>::ThrowForEmptyStack() */,
{ 16738, 973, -1 } /* System.Boolean System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16739, 973, -1 } /* System.Object System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.get_SyncRoot() */,
{ 16740, 973, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::Clear() */,
{ 16741, 973, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16742, 973, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 16743, 973, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16744, 973, -1 } /* T System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::Peek() */,
{ 16747, 973, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.Networking.LocalClient/InternalMsg>::ThrowForEmptyStack() */,
{ 16737, 620, -1 } /* System.Int32 System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::get_Count() */,
{ 16738, 620, -1 } /* System.Boolean System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.ICollection.get_IsSynchronized() */,
{ 16739, 620, -1 } /* System.Object System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.ICollection.get_SyncRoot() */,
{ 16740, 620, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::Clear() */,
{ 16741, 620, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 16742, 620, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 16743, 620, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::System.Collections.IEnumerable.GetEnumerator() */,
{ 16744, 620, -1 } /* T System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::Peek() */,
{ 16745, 620, -1 } /* T System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::Pop() */,
{ 16746, 620, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::Push(T) */,
{ 16747, 620, -1 } /* System.Void System.Collections.Generic.Stack`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::ThrowForEmptyStack() */,
{ 10859, 1700, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 1700, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::get_Count() */,
{ 10861, 1700, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::get_Item(System.Int32) */,
{ 10862, 1700, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::Contains(T) */,
{ 10863, 1700, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::CopyTo(T[],System.Int32) */,
{ 10864, 1700, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::GetEnumerator() */,
{ 10865, 1700, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::IndexOf(T) */,
{ 10866, 1700, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 1700, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 1700, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 1700, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 1700, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 1700, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 1700, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 1700, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 1700, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 1700, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 1700, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 1700, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 1700, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 1700, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 1700, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 1700, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 1700, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.Add(System.Object) */,
{ 10883, 1700, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.Clear() */,
{ 10884, 1700, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::IsCompatibleObject(System.Object) */,
{ 10885, 1700, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 1700, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 1700, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 1700, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 1700, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPath/Segment>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 1701, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 1701, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::get_Count() */,
{ 10861, 1701, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::get_Item(System.Int32) */,
{ 10862, 1701, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::Contains(T) */,
{ 10863, 1701, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::CopyTo(T[],System.Int32) */,
{ 10864, 1701, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::GetEnumerator() */,
{ 10865, 1701, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::IndexOf(T) */,
{ 10866, 1701, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 1701, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 1701, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 1701, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 1701, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 1701, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 1701, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 1701, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 1701, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 1701, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 1701, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 1701, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 1701, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 1701, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 1701, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 1701, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 1701, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.Add(System.Object) */,
{ 10883, 1701, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.Clear() */,
{ 10884, 1701, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::IsCompatibleObject(System.Object) */,
{ 10885, 1701, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 1701, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 1701, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 1701, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 1701, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.GPathPoint>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 1190, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 1190, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::get_Count() */,
{ 10861, 1190, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::get_Item(System.Int32) */,
{ 10862, 1190, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::Contains(T) */,
{ 10863, 1190, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::CopyTo(T[],System.Int32) */,
{ 10864, 1190, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::GetEnumerator() */,
{ 10865, 1190, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::IndexOf(T) */,
{ 10866, 1190, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 1190, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 1190, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 1190, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 1190, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 1190, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 1190, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 1190, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 1190, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 1190, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 1190, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 1190, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 1190, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 1190, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 1190, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 1190, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 1190, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Add(System.Object) */,
{ 10883, 1190, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Clear() */,
{ 10884, 1190, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::IsCompatibleObject(System.Object) */,
{ 10885, 1190, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 1190, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 1190, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 1190, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 1190, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<FairyGUI.TextField/CharPosition>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 47, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::get_Count() */,
{ 10861, 47, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::get_Item(System.Int32) */,
{ 10862, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::Contains(T) */,
{ 10863, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::CopyTo(T[],System.Int32) */,
{ 10864, 47, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::GetEnumerator() */,
{ 10865, 47, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::IndexOf(T) */,
{ 10866, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 47, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 47, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 47, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 47, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 47, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.Add(System.Object) */,
{ 10883, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.Clear() */,
{ 10884, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::IsCompatibleObject(System.Object) */,
{ 10885, 47, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 47, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 47, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Boolean>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 6, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::get_Count() */,
{ 10861, 6, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::get_Item(System.Int32) */,
{ 10862, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::Contains(T) */,
{ 10863, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::CopyTo(T[],System.Int32) */,
{ 10864, 6, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::GetEnumerator() */,
{ 10865, 6, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::IndexOf(T) */,
{ 10866, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 6, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 6, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 6, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 6, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 6, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.Add(System.Object) */,
{ 10883, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.Clear() */,
{ 10884, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::IsCompatibleObject(System.Object) */,
{ 10885, 6, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 6, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 6, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Byte>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 7, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::get_Count() */,
{ 10861, 7, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::get_Item(System.Int32) */,
{ 10862, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::Contains(T) */,
{ 10863, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::CopyTo(T[],System.Int32) */,
{ 10864, 7, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::GetEnumerator() */,
{ 10865, 7, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::IndexOf(T) */,
{ 10866, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 7, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 7, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 7, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 7, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 7, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Add(System.Object) */,
{ 10883, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Clear() */,
{ 10884, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::IsCompatibleObject(System.Object) */,
{ 10885, 7, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 7, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 7, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Char>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Count() */,
{ 10861, 115, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::get_Item(System.Int32) */,
{ 10862, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Contains(T) */,
{ 10863, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::CopyTo(T[],System.Int32) */,
{ 10864, 115, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::GetEnumerator() */,
{ 10865, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IndexOf(T) */,
{ 10866, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 115, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 115, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 115, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 115, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Add(System.Object) */,
{ 10883, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Clear() */,
{ 10884, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::IsCompatibleObject(System.Object) */,
{ 10885, 115, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 115, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 115, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 16, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::get_Count() */,
{ 10861, 16, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::get_Item(System.Int32) */,
{ 10862, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::Contains(T) */,
{ 10863, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::CopyTo(T[],System.Int32) */,
{ 10864, 16, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::GetEnumerator() */,
{ 10865, 16, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::IndexOf(T) */,
{ 10866, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 16, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 16, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 16, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 16, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 16, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Add(System.Object) */,
{ 10883, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Clear() */,
{ 10884, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::IsCompatibleObject(System.Object) */,
{ 10885, 16, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 16, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 16, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 90, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::get_Count() */,
{ 10861, 90, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::get_Item(System.Int32) */,
{ 10862, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::Contains(T) */,
{ 10863, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::CopyTo(T[],System.Int32) */,
{ 10864, 90, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::GetEnumerator() */,
{ 10865, 90, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::IndexOf(T) */,
{ 10866, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 90, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 90, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 90, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 90, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 90, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Add(System.Object) */,
{ 10883, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Clear() */,
{ 10884, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::IsCompatibleObject(System.Object) */,
{ 10885, 90, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 90, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 90, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int32Enum>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 37, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::get_Count() */,
{ 10861, 37, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::get_Item(System.Int32) */,
{ 10862, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::Contains(T) */,
{ 10863, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::CopyTo(T[],System.Int32) */,
{ 10864, 37, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::GetEnumerator() */,
{ 10865, 37, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::IndexOf(T) */,
{ 10866, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 37, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 37, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 37, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 37, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 37, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.Add(System.Object) */,
{ 10883, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.Clear() */,
{ 10884, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::IsCompatibleObject(System.Object) */,
{ 10885, 37, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 37, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 37, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Int64>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::get_Count() */,
{ 10861, 176, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::get_Item(System.Int32) */,
{ 10862, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::Contains(T) */,
{ 10863, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::CopyTo(T[],System.Int32) */,
{ 10864, 176, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::GetEnumerator() */,
{ 10865, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::IndexOf(T) */,
{ 10866, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 176, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 176, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 176, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 176, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Add(System.Object) */,
{ 10883, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Clear() */,
{ 10884, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::IsCompatibleObject(System.Object) */,
{ 10885, 176, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 176, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 176, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeNamedArgument>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10860, 166, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::get_Count() */,
{ 10861, 166, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::get_Item(System.Int32) */,
{ 10862, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::Contains(T) */,
{ 10863, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::CopyTo(T[],System.Int32) */,
{ 10864, 166, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::GetEnumerator() */,
{ 10865, 166, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::IndexOf(T) */,
{ 10866, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 166, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 166, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 166, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 166, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 166, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Add(System.Object) */,
{ 10883, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Clear() */,
{ 10884, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::IsCompatibleObject(System.Object) */,
{ 10885, 166, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 166, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 166, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Reflection.CustomAttributeTypedArgument>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 109, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::get_Count() */,
{ 10861, 109, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::get_Item(System.Int32) */,
{ 10862, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::Contains(T) */,
{ 10863, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::CopyTo(T[],System.Int32) */,
{ 10864, 109, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::GetEnumerator() */,
{ 10865, 109, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::IndexOf(T) */,
{ 10866, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 109, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 109, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 109, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 109, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 109, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Add(System.Object) */,
{ 10883, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Clear() */,
{ 10884, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::IsCompatibleObject(System.Object) */,
{ 10885, 109, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 109, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 109, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.Single>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 21, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::get_Count() */,
{ 10861, 21, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::get_Item(System.Int32) */,
{ 10862, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::Contains(T) */,
{ 10863, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::CopyTo(T[],System.Int32) */,
{ 10864, 21, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::GetEnumerator() */,
{ 10865, 21, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::IndexOf(T) */,
{ 10866, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 21, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 21, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 21, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 21, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 21, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.Add(System.Object) */,
{ 10883, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.Clear() */,
{ 10884, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::IsCompatibleObject(System.Object) */,
{ 10885, 21, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 21, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 21, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<System.UInt32>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 569, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 569, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::get_Count() */,
{ 10861, 569, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::get_Item(System.Int32) */,
{ 10862, 569, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::Contains(T) */,
{ 10863, 569, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::CopyTo(T[],System.Int32) */,
{ 10864, 569, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::GetEnumerator() */,
{ 10865, 569, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::IndexOf(T) */,
{ 10866, 569, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 569, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 569, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 569, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 569, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 569, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 569, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 569, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 569, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 569, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 569, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 569, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 569, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 569, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 569, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 569, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 569, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Add(System.Object) */,
{ 10883, 569, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Clear() */,
{ 10884, 569, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::IsCompatibleObject(System.Object) */,
{ 10885, 569, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 569, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 569, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 569, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 569, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.AnimatorClipInfo>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 439, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 439, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count() */,
{ 10861, 439, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32) */,
{ 10862, 439, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Contains(T) */,
{ 10863, 439, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::CopyTo(T[],System.Int32) */,
{ 10864, 439, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::GetEnumerator() */,
{ 10865, 439, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IndexOf(T) */,
{ 10866, 439, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 439, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 439, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 439, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 439, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 439, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 439, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 439, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 439, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 439, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 439, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 439, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 439, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 439, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 439, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 439, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 439, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Add(System.Object) */,
{ 10883, 439, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Clear() */,
{ 10884, 439, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::IsCompatibleObject(System.Object) */,
{ 10885, 439, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 439, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 439, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 439, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 439, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.BeforeRenderHelper/OrderBlock>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 450, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::get_Count() */,
{ 10861, 450, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::get_Item(System.Int32) */,
{ 10862, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::Contains(T) */,
{ 10863, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::CopyTo(T[],System.Int32) */,
{ 10864, 450, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::GetEnumerator() */,
{ 10865, 450, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::IndexOf(T) */,
{ 10866, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 450, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 450, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 450, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 450, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 450, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.Add(System.Object) */,
{ 10883, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.Clear() */,
{ 10884, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::IsCompatibleObject(System.Object) */,
{ 10885, 450, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 450, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 450, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color32>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 447, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::get_Count() */,
{ 10861, 447, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::get_Item(System.Int32) */,
{ 10862, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::Contains(T) */,
{ 10863, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::CopyTo(T[],System.Int32) */,
{ 10864, 447, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::GetEnumerator() */,
{ 10865, 447, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::IndexOf(T) */,
{ 10866, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 447, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 447, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 447, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 447, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 447, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.Add(System.Object) */,
{ 10883, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.Clear() */,
{ 10884, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::IsCompatibleObject(System.Object) */,
{ 10885, 447, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 447, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 447, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Color>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 446, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 446, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::get_Count() */,
{ 10861, 446, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::get_Item(System.Int32) */,
{ 10862, 446, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::Contains(T) */,
{ 10863, 446, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::CopyTo(T[],System.Int32) */,
{ 10864, 446, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::GetEnumerator() */,
{ 10865, 446, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::IndexOf(T) */,
{ 10866, 446, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 446, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 446, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 446, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 446, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 446, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 446, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 446, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 446, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 446, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 446, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 446, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 446, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 446, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 446, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 446, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 446, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.Add(System.Object) */,
{ 10883, 446, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.Clear() */,
{ 10884, 446, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::IsCompatibleObject(System.Object) */,
{ 10885, 446, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 446, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 446, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 446, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 446, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Matrix4x4>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 943, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 943, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::get_Count() */,
{ 10861, 943, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::get_Item(System.Int32) */,
{ 10862, 943, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::Contains(T) */,
{ 10863, 943, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::CopyTo(T[],System.Int32) */,
{ 10864, 943, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::GetEnumerator() */,
{ 10865, 943, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::IndexOf(T) */,
{ 10866, 943, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 943, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 943, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 943, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 943, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 943, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 943, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 943, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 943, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 943, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 943, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 943, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 943, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 943, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 943, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 943, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 943, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Add(System.Object) */,
{ 10883, 943, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Clear() */,
{ 10884, 943, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::IsCompatibleObject(System.Object) */,
{ 10885, 943, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 943, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 943, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 943, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 943, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ChannelPacket>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 970, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 970, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::get_Count() */,
{ 10861, 970, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::get_Item(System.Int32) */,
{ 10862, 970, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::Contains(T) */,
{ 10863, 970, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::CopyTo(T[],System.Int32) */,
{ 10864, 970, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::GetEnumerator() */,
{ 10865, 970, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::IndexOf(T) */,
{ 10866, 970, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 970, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 970, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 970, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 970, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 970, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 970, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 970, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 970, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 970, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 970, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 970, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 970, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 970, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 970, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 970, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 970, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Add(System.Object) */,
{ 10883, 970, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Clear() */,
{ 10884, 970, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::IsCompatibleObject(System.Object) */,
{ 10885, 970, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 970, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 970, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 970, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 970, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.ClientScene/PendingOwner>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 973, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::get_Count() */,
{ 10861, 973, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::get_Item(System.Int32) */,
{ 10862, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::Contains(T) */,
{ 10863, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::CopyTo(T[],System.Int32) */,
{ 10864, 973, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::GetEnumerator() */,
{ 10865, 973, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::IndexOf(T) */,
{ 10866, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 973, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 973, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 973, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 973, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 973, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Add(System.Object) */,
{ 10883, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Clear() */,
{ 10884, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::IsCompatibleObject(System.Object) */,
{ 10885, 973, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 973, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 973, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.LocalClient/InternalMsg>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 1004, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 1004, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_Count() */,
{ 10861, 1004, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::get_Item(System.Int32) */,
{ 10862, 1004, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Contains(T) */,
{ 10863, 1004, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::CopyTo(T[],System.Int32) */,
{ 10864, 1004, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::GetEnumerator() */,
{ 10865, 1004, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IndexOf(T) */,
{ 10866, 1004, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 1004, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 1004, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 1004, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 1004, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 1004, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 1004, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 1004, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 1004, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 1004, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 1004, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 1004, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 1004, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 1004, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 1004, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 1004, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 1004, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Add(System.Object) */,
{ 10883, 1004, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Clear() */,
{ 10884, 1004, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::IsCompatibleObject(System.Object) */,
{ 10885, 1004, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 1004, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 1004, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 1004, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 1004, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 1011, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 1011, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Count() */,
{ 10861, 1011, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::get_Item(System.Int32) */,
{ 10862, 1011, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Contains(T) */,
{ 10863, 1011, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::CopyTo(T[],System.Int32) */,
{ 10864, 1011, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::GetEnumerator() */,
{ 10865, 1011, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IndexOf(T) */,
{ 10866, 1011, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 1011, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 1011, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 1011, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 1011, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 1011, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 1011, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 1011, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 1011, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 1011, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 1011, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 1011, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 1011, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 1011, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 1011, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 1011, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 1011, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Add(System.Object) */,
{ 10883, 1011, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Clear() */,
{ 10884, 1011, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::IsCompatibleObject(System.Object) */,
{ 10885, 1011, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 1011, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 1011, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 1011, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 1011, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 980, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 980, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Count() */,
{ 10861, 980, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::get_Item(System.Int32) */,
{ 10862, 980, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Contains(T) */,
{ 10863, 980, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::CopyTo(T[],System.Int32) */,
{ 10864, 980, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::GetEnumerator() */,
{ 10865, 980, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IndexOf(T) */,
{ 10866, 980, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 980, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 980, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 980, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 980, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 980, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 980, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 980, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 980, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 980, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 980, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 980, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 980, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 980, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 980, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 980, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 980, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Add(System.Object) */,
{ 10883, 980, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Clear() */,
{ 10884, 980, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::IsCompatibleObject(System.Object) */,
{ 10885, 980, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 980, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 980, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 980, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 980, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 971, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 971, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Count() */,
{ 10861, 971, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::get_Item(System.Int32) */,
{ 10862, 971, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Contains(T) */,
{ 10863, 971, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::CopyTo(T[],System.Int32) */,
{ 10864, 971, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::GetEnumerator() */,
{ 10865, 971, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IndexOf(T) */,
{ 10866, 971, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 971, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 971, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 971, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 971, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 971, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 971, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 971, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 971, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 971, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 971, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 971, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 971, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 971, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 971, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 971, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 971, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Add(System.Object) */,
{ 10883, 971, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Clear() */,
{ 10884, 971, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::IsCompatibleObject(System.Object) */,
{ 10885, 971, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 971, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 971, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 971, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 971, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 600, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 600, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::get_Count() */,
{ 10861, 600, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::get_Item(System.Int32) */,
{ 10862, 600, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::Contains(T) */,
{ 10863, 600, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::CopyTo(T[],System.Int32) */,
{ 10864, 600, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::GetEnumerator() */,
{ 10865, 600, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::IndexOf(T) */,
{ 10866, 600, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 600, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 600, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 600, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 600, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 600, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 600, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 600, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 600, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 600, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 600, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 600, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 600, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 600, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 600, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 600, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 600, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Add(System.Object) */,
{ 10883, 600, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Clear() */,
{ 10884, 600, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::IsCompatibleObject(System.Object) */,
{ 10885, 600, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 600, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 600, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 600, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 600, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 544, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 544, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::get_Count() */,
{ 10861, 544, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::get_Item(System.Int32) */,
{ 10862, 544, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::Contains(T) */,
{ 10863, 544, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::CopyTo(T[],System.Int32) */,
{ 10864, 544, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::GetEnumerator() */,
{ 10865, 544, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::IndexOf(T) */,
{ 10866, 544, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 544, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 544, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 544, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 544, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 544, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 544, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 544, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 544, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 544, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 544, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 544, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 544, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 544, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 544, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 544, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 544, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Add(System.Object) */,
{ 10883, 544, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Clear() */,
{ 10884, 544, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::IsCompatibleObject(System.Object) */,
{ 10885, 544, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 544, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 544, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 544, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 544, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.RaycastHit2D>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 437, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 437, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::get_Count() */,
{ 10861, 437, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::get_Item(System.Int32) */,
{ 10862, 437, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::Contains(T) */,
{ 10863, 437, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::CopyTo(T[],System.Int32) */,
{ 10864, 437, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::GetEnumerator() */,
{ 10865, 437, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::IndexOf(T) */,
{ 10866, 437, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 437, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 437, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 437, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 437, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 437, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 437, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 437, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 437, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 437, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 437, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 437, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 437, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 437, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 437, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 437, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 437, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.Add(System.Object) */,
{ 10883, 437, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.Clear() */,
{ 10884, 437, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::IsCompatibleObject(System.Object) */,
{ 10885, 437, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 437, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 437, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 437, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 437, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rect>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 444, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 444, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Count() */,
{ 10861, 444, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::get_Item(System.Int32) */,
{ 10862, 444, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Contains(T) */,
{ 10863, 444, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::CopyTo(T[],System.Int32) */,
{ 10864, 444, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::GetEnumerator() */,
{ 10865, 444, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IndexOf(T) */,
{ 10866, 444, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 444, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 444, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 444, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 444, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 444, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 444, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 444, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 444, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 444, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 444, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 444, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 444, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 444, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 444, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 444, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 444, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Add(System.Object) */,
{ 10883, 444, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Clear() */,
{ 10884, 444, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::IsCompatibleObject(System.Object) */,
{ 10885, 444, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 444, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 444, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 444, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 444, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 630, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 630, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Count() */,
{ 10861, 630, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::get_Item(System.Int32) */,
{ 10862, 630, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::Contains(T) */,
{ 10863, 630, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::CopyTo(T[],System.Int32) */,
{ 10864, 630, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::GetEnumerator() */,
{ 10865, 630, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::IndexOf(T) */,
{ 10866, 630, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 630, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 630, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 630, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 630, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 630, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 630, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 630, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 630, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 630, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 630, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 630, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 630, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 630, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 630, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 630, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 630, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Add(System.Object) */,
{ 10883, 630, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Clear() */,
{ 10884, 630, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::IsCompatibleObject(System.Object) */,
{ 10885, 630, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 630, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 630, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 630, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 630, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UIElements.FocusController/FocusedElement>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 463, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 463, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Count() */,
{ 10861, 463, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::get_Item(System.Int32) */,
{ 10862, 463, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Contains(T) */,
{ 10863, 463, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::CopyTo(T[],System.Int32) */,
{ 10864, 463, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::GetEnumerator() */,
{ 10865, 463, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IndexOf(T) */,
{ 10866, 463, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 463, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 463, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 463, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 463, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 463, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 463, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 463, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 463, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 463, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 463, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 463, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 463, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 463, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 463, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 463, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 463, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Add(System.Object) */,
{ 10883, 463, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Clear() */,
{ 10884, 463, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::IsCompatibleObject(System.Object) */,
{ 10885, 463, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 463, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 463, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 463, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 463, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 442, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::get_Count() */,
{ 10861, 442, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::get_Item(System.Int32) */,
{ 10862, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::Contains(T) */,
{ 10863, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::CopyTo(T[],System.Int32) */,
{ 10864, 442, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::GetEnumerator() */,
{ 10865, 442, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::IndexOf(T) */,
{ 10866, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 442, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 442, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 442, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 442, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 442, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.Add(System.Object) */,
{ 10883, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.Clear() */,
{ 10884, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::IsCompatibleObject(System.Object) */,
{ 10885, 442, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 442, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 442, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector2>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 431, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 431, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::get_Count() */,
{ 10861, 431, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::get_Item(System.Int32) */,
{ 10862, 431, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::Contains(T) */,
{ 10863, 431, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::CopyTo(T[],System.Int32) */,
{ 10864, 431, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::GetEnumerator() */,
{ 10865, 431, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::IndexOf(T) */,
{ 10866, 431, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 431, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 431, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 431, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 431, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 431, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 431, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 431, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 431, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 431, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 431, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 431, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 431, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 431, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 431, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 431, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 431, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.Add(System.Object) */,
{ 10883, 431, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.Clear() */,
{ 10884, 431, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::IsCompatibleObject(System.Object) */,
{ 10885, 431, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 431, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 431, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 431, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 431, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector3>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 10859, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10860, 445, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::get_Count() */,
{ 10861, 445, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::get_Item(System.Int32) */,
{ 10862, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::Contains(T) */,
{ 10863, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::CopyTo(T[],System.Int32) */,
{ 10864, 445, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::GetEnumerator() */,
{ 10865, 445, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::IndexOf(T) */,
{ 10866, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10867, 445, -1 } /* T System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.IList<T>.get_Item(System.Int32) */,
{ 10868, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.IList<T>.set_Item(System.Int32,T) */,
{ 10869, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.Add(T) */,
{ 10870, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.Clear() */,
{ 10871, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.IList<T>.Insert(System.Int32,T) */,
{ 10872, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.ICollection<T>.Remove(T) */,
{ 10873, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.Generic.IList<T>.RemoveAt(System.Int32) */,
{ 10874, 445, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10875, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.ICollection.get_IsSynchronized() */,
{ 10876, 445, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.ICollection.get_SyncRoot() */,
{ 10877, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10878, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.get_IsFixedSize() */,
{ 10879, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.get_IsReadOnly() */,
{ 10880, 445, -1 } /* System.Object System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.get_Item(System.Int32) */,
{ 10881, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10882, 445, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Add(System.Object) */,
{ 10883, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Clear() */,
{ 10884, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::IsCompatibleObject(System.Object) */,
{ 10885, 445, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Contains(System.Object) */,
{ 10886, 445, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.IndexOf(System.Object) */,
{ 10887, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10888, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.Remove(System.Object) */,
{ 10889, 445, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Vector4>::System.Collections.IList.RemoveAt(System.Int32) */,
{ 1109, 1700, -1 } /* System.Void System.Comparison`1<FairyGUI.GPath/Segment>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 1700, -1 } /* System.Int32 System.Comparison`1<FairyGUI.GPath/Segment>::Invoke(T,T) */,
{ 1111, 1700, -1 } /* System.IAsyncResult System.Comparison`1<FairyGUI.GPath/Segment>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 1700, -1 } /* System.Int32 System.Comparison`1<FairyGUI.GPath/Segment>::EndInvoke(System.IAsyncResult) */,
{ 1109, 1701, -1 } /* System.Void System.Comparison`1<FairyGUI.GPathPoint>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 1701, -1 } /* System.Int32 System.Comparison`1<FairyGUI.GPathPoint>::Invoke(T,T) */,
{ 1111, 1701, -1 } /* System.IAsyncResult System.Comparison`1<FairyGUI.GPathPoint>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 1701, -1 } /* System.Int32 System.Comparison`1<FairyGUI.GPathPoint>::EndInvoke(System.IAsyncResult) */,
{ 1109, 1190, -1 } /* System.Void System.Comparison`1<FairyGUI.TextField/CharPosition>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 1190, -1 } /* System.Int32 System.Comparison`1<FairyGUI.TextField/CharPosition>::Invoke(T,T) */,
{ 1111, 1190, -1 } /* System.IAsyncResult System.Comparison`1<FairyGUI.TextField/CharPosition>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 1190, -1 } /* System.Int32 System.Comparison`1<FairyGUI.TextField/CharPosition>::EndInvoke(System.IAsyncResult) */,
{ 1109, 47, -1 } /* System.Void System.Comparison`1<System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 47, -1 } /* System.Int32 System.Comparison`1<System.Boolean>::Invoke(T,T) */,
{ 1111, 47, -1 } /* System.IAsyncResult System.Comparison`1<System.Boolean>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 47, -1 } /* System.Int32 System.Comparison`1<System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1109, 6, -1 } /* System.Void System.Comparison`1<System.Byte>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 6, -1 } /* System.Int32 System.Comparison`1<System.Byte>::Invoke(T,T) */,
{ 1111, 6, -1 } /* System.IAsyncResult System.Comparison`1<System.Byte>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 6, -1 } /* System.Int32 System.Comparison`1<System.Byte>::EndInvoke(System.IAsyncResult) */,
{ 1109, 7, -1 } /* System.Void System.Comparison`1<System.Char>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 7, -1 } /* System.Int32 System.Comparison`1<System.Char>::Invoke(T,T) */,
{ 1111, 7, -1 } /* System.IAsyncResult System.Comparison`1<System.Char>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 7, -1 } /* System.Int32 System.Comparison`1<System.Char>::EndInvoke(System.IAsyncResult) */,
{ 1109, 115, -1 } /* System.Void System.Comparison`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 115, -1 } /* System.Int32 System.Comparison`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::Invoke(T,T) */,
{ 1111, 115, -1 } /* System.IAsyncResult System.Comparison`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 115, -1 } /* System.Int32 System.Comparison`1<System.Collections.Generic.KeyValuePair`2<System.DateTime,System.Object>>::EndInvoke(System.IAsyncResult) */,
{ 1110, 16, -1 } /* System.Int32 System.Comparison`1<System.Int32>::Invoke(T,T) */,
{ 1111, 16, -1 } /* System.IAsyncResult System.Comparison`1<System.Int32>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 16, -1 } /* System.Int32 System.Comparison`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1109, 90, -1 } /* System.Void System.Comparison`1<System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 90, -1 } /* System.Int32 System.Comparison`1<System.Int32Enum>::Invoke(T,T) */,
{ 1111, 90, -1 } /* System.IAsyncResult System.Comparison`1<System.Int32Enum>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 90, -1 } /* System.Int32 System.Comparison`1<System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1109, 37, -1 } /* System.Void System.Comparison`1<System.Int64>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 37, -1 } /* System.Int32 System.Comparison`1<System.Int64>::Invoke(T,T) */,
{ 1111, 37, -1 } /* System.IAsyncResult System.Comparison`1<System.Int64>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 37, -1 } /* System.Int32 System.Comparison`1<System.Int64>::EndInvoke(System.IAsyncResult) */,
{ 1109, 109, -1 } /* System.Void System.Comparison`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 109, -1 } /* System.Int32 System.Comparison`1<System.Single>::Invoke(T,T) */,
{ 1111, 109, -1 } /* System.IAsyncResult System.Comparison`1<System.Single>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 109, -1 } /* System.Int32 System.Comparison`1<System.Single>::EndInvoke(System.IAsyncResult) */,
{ 1109, 21, -1 } /* System.Void System.Comparison`1<System.UInt32>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 21, -1 } /* System.Int32 System.Comparison`1<System.UInt32>::Invoke(T,T) */,
{ 1111, 21, -1 } /* System.IAsyncResult System.Comparison`1<System.UInt32>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 21, -1 } /* System.Int32 System.Comparison`1<System.UInt32>::EndInvoke(System.IAsyncResult) */,
{ 1109, 82, -1 } /* System.Void System.Comparison`1<System.UInt64>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 82, -1 } /* System.Int32 System.Comparison`1<System.UInt64>::Invoke(T,T) */,
{ 1111, 82, -1 } /* System.IAsyncResult System.Comparison`1<System.UInt64>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 82, -1 } /* System.Int32 System.Comparison`1<System.UInt64>::EndInvoke(System.IAsyncResult) */,
{ 1109, 569, -1 } /* System.Void System.Comparison`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 569, -1 } /* System.Int32 System.Comparison`1<UnityEngine.AnimatorClipInfo>::Invoke(T,T) */,
{ 1111, 569, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.AnimatorClipInfo>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 569, -1 } /* System.Int32 System.Comparison`1<UnityEngine.AnimatorClipInfo>::EndInvoke(System.IAsyncResult) */,
{ 1109, 439, -1 } /* System.Void System.Comparison`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 439, -1 } /* System.Int32 System.Comparison`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Invoke(T,T) */,
{ 1111, 439, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 439, -1 } /* System.Int32 System.Comparison`1<UnityEngine.BeforeRenderHelper/OrderBlock>::EndInvoke(System.IAsyncResult) */,
{ 1109, 450, -1 } /* System.Void System.Comparison`1<UnityEngine.Color32>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 450, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Color32>::Invoke(T,T) */,
{ 1111, 450, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Color32>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 450, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
{ 1109, 447, -1 } /* System.Void System.Comparison`1<UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 447, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Color>::Invoke(T,T) */,
{ 1111, 447, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Color>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 447, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
{ 1109, 446, -1 } /* System.Void System.Comparison`1<UnityEngine.Matrix4x4>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 446, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Matrix4x4>::Invoke(T,T) */,
{ 1111, 446, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Matrix4x4>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 446, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Matrix4x4>::EndInvoke(System.IAsyncResult) */,
{ 1109, 943, -1 } /* System.Void System.Comparison`1<UnityEngine.Networking.ChannelPacket>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 943, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.ChannelPacket>::Invoke(T,T) */,
{ 1111, 943, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Networking.ChannelPacket>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 943, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.ChannelPacket>::EndInvoke(System.IAsyncResult) */,
{ 1109, 970, -1 } /* System.Void System.Comparison`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 970, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.ClientScene/PendingOwner>::Invoke(T,T) */,
{ 1111, 970, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Networking.ClientScene/PendingOwner>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 970, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.ClientScene/PendingOwner>::EndInvoke(System.IAsyncResult) */,
{ 1109, 973, -1 } /* System.Void System.Comparison`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 973, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.LocalClient/InternalMsg>::Invoke(T,T) */,
{ 1111, 973, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Networking.LocalClient/InternalMsg>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 973, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.LocalClient/InternalMsg>::EndInvoke(System.IAsyncResult) */,
{ 1109, 1004, -1 } /* System.Void System.Comparison`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 1004, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Invoke(T,T) */,
{ 1111, 1004, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 1004, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::EndInvoke(System.IAsyncResult) */,
{ 1109, 1011, -1 } /* System.Void System.Comparison`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 1011, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Invoke(T,T) */,
{ 1111, 1011, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 1011, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::EndInvoke(System.IAsyncResult) */,
{ 1109, 980, -1 } /* System.Void System.Comparison`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 980, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Invoke(T,T) */,
{ 1111, 980, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 980, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::EndInvoke(System.IAsyncResult) */,
{ 1109, 971, -1 } /* System.Void System.Comparison`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 971, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Invoke(T,T) */,
{ 1111, 971, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 971, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::EndInvoke(System.IAsyncResult) */,
{ 1109, 600, -1 } /* System.Void System.Comparison`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 600, -1 } /* System.Int32 System.Comparison`1<UnityEngine.ParticleSystem/Particle>::Invoke(T,T) */,
{ 1111, 600, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.ParticleSystem/Particle>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 600, -1 } /* System.Int32 System.Comparison`1<UnityEngine.ParticleSystem/Particle>::EndInvoke(System.IAsyncResult) */,
{ 1109, 544, -1 } /* System.Void System.Comparison`1<UnityEngine.RaycastHit2D>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 544, -1 } /* System.Int32 System.Comparison`1<UnityEngine.RaycastHit2D>::Invoke(T,T) */,
{ 1111, 544, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.RaycastHit2D>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 544, -1 } /* System.Int32 System.Comparison`1<UnityEngine.RaycastHit2D>::EndInvoke(System.IAsyncResult) */,
{ 1109, 437, -1 } /* System.Void System.Comparison`1<UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 437, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Rect>::Invoke(T,T) */,
{ 1111, 437, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Rect>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 437, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
{ 1109, 444, -1 } /* System.Void System.Comparison`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 444, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Invoke(T,T) */,
{ 1111, 444, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 444, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::EndInvoke(System.IAsyncResult) */,
{ 1109, 630, -1 } /* System.Void System.Comparison`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 630, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UIElements.FocusController/FocusedElement>::Invoke(T,T) */,
{ 1111, 630, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.UIElements.FocusController/FocusedElement>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 630, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UIElements.FocusController/FocusedElement>::EndInvoke(System.IAsyncResult) */,
{ 1109, 463, -1 } /* System.Void System.Comparison`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 463, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Invoke(T,T) */,
{ 1111, 463, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 463, -1 } /* System.Int32 System.Comparison`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::EndInvoke(System.IAsyncResult) */,
{ 1109, 442, -1 } /* System.Void System.Comparison`1<UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 442, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector2>::Invoke(T,T) */,
{ 1111, 442, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Vector2>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 442, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
{ 1109, 431, -1 } /* System.Void System.Comparison`1<UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 431, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector3>::Invoke(T,T) */,
{ 1111, 431, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Vector3>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 431, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
{ 1109, 445, -1 } /* System.Void System.Comparison`1<UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
{ 1110, 445, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector4>::Invoke(T,T) */,
{ 1111, 445, -1 } /* System.IAsyncResult System.Comparison`1<UnityEngine.Vector4>::BeginInvoke(T,T,System.AsyncCallback,System.Object) */,
{ 1112, 445, -1 } /* System.Int32 System.Comparison`1<UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
{ 3637, 1695, -1 } /* System.Void System.EmptyArray`1<FairyGUI.UpdateContext/ClipInfo>::.cctor() */,
{ 3637, 1388, -1 } /* System.Void System.EmptyArray`1<LuaInterface.LuaFunction/FuncData>::.cctor() */,
{ 3637, 6, -1 } /* System.Void System.EmptyArray`1<System.Byte>::.cctor() */,
{ 3637, 7, -1 } /* System.Void System.EmptyArray`1<System.Char>::.cctor() */,
{ 3637, 37, -1 } /* System.Void System.EmptyArray`1<System.Int64>::.cctor() */,
{ 3637, 176, -1 } /* System.Void System.EmptyArray`1<System.Reflection.CustomAttributeNamedArgument>::.cctor() */,
{ 3637, 166, -1 } /* System.Void System.EmptyArray`1<System.Reflection.CustomAttributeTypedArgument>::.cctor() */,
{ 3637, 64, -1 } /* System.Void System.EmptyArray`1<System.Reflection.ParameterModifier>::.cctor() */,
{ 3637, 943, -1 } /* System.Void System.EmptyArray`1<UnityEngine.Networking.ChannelPacket>::.cctor() */,
{ 3637, 973, -1 } /* System.Void System.EmptyArray`1<UnityEngine.Networking.LocalClient/InternalMsg>::.cctor() */,
{ 3637, 620, -1 } /* System.Void System.EmptyArray`1<UnityEngine.UIElements.EventDispatcher/DispatchContext>::.cctor() */,
{ 3637, 618, -1 } /* System.Void System.EmptyArray`1<UnityEngine.UIElements.EventDispatcher/EventRecord>::.cctor() */,
{ 1091, 47, -1 } /* System.IAsyncResult System.Func`1<System.Boolean>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 1092, 47, -1 } /* TResult System.Func`1<System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1090, 16, -1 } /* TResult System.Func`1<System.Int32>::Invoke() */,
{ 1091, 16, -1 } /* System.IAsyncResult System.Func`1<System.Int32>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 1092, 16, -1 } /* TResult System.Func`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1089, 335, -1 } /* System.Void System.Func`1<System.Nullable`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1090, 335, -1 } /* TResult System.Func`1<System.Nullable`1<System.Int32>>::Invoke() */,
{ 1091, 335, -1 } /* System.IAsyncResult System.Func`1<System.Nullable`1<System.Int32>>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 1092, 335, -1 } /* TResult System.Func`1<System.Nullable`1<System.Int32>>::EndInvoke(System.IAsyncResult) */,
{ 1089, 189, -1 } /* System.Void System.Func`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Object,System.IntPtr) */,
{ 1090, 189, -1 } /* TResult System.Func`1<System.Threading.Tasks.VoidTaskResult>::Invoke() */,
{ 1091, 189, -1 } /* System.IAsyncResult System.Func`1<System.Threading.Tasks.VoidTaskResult>::BeginInvoke(System.AsyncCallback,System.Object) */,
{ 1092, 189, -1 } /* TResult System.Func`1<System.Threading.Tasks.VoidTaskResult>::EndInvoke(System.IAsyncResult) */,
{ 1095, 890, -1 } /* System.IAsyncResult System.Func`2<System.Char,System.Boolean>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 890, -1 } /* TResult System.Func`2<System.Char,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1094, 356, -1 } /* TResult System.Func`2<System.Int32,System.Int32>::Invoke(T) */,
{ 1095, 356, -1 } /* System.IAsyncResult System.Func`2<System.Int32,System.Int32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 356, -1 } /* TResult System.Func`2<System.Int32,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1093, 599, -1 } /* System.Void System.Func`2<System.Int32Enum,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 599, -1 } /* TResult System.Func`2<System.Int32Enum,System.Boolean>::Invoke(T) */,
{ 1095, 599, -1 } /* System.IAsyncResult System.Func`2<System.Int32Enum,System.Boolean>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 599, -1 } /* TResult System.Func`2<System.Int32Enum,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1093, 244, -1 } /* System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 244, -1 } /* TResult System.Func`2<System.Object,System.Boolean>::Invoke(T) */,
{ 1095, 244, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Boolean>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 244, -1 } /* TResult System.Func`2<System.Object,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1094, 188, -1 } /* TResult System.Func`2<System.Object,System.Int32>::Invoke(T) */,
{ 1095, 188, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Int32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 188, -1 } /* TResult System.Func`2<System.Object,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1093, 337, -1 } /* System.Void System.Func`2<System.Object,System.Nullable`1<System.Int32>>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 337, -1 } /* TResult System.Func`2<System.Object,System.Nullable`1<System.Int32>>::Invoke(T) */,
{ 1095, 337, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Nullable`1<System.Int32>>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 337, -1 } /* TResult System.Func`2<System.Object,System.Nullable`1<System.Int32>>::EndInvoke(System.IAsyncResult) */,
{ 1093, 191, -1 } /* System.Void System.Func`2<System.Object,System.Threading.Tasks.VoidTaskResult>::.ctor(System.Object,System.IntPtr) */,
{ 1094, 191, -1 } /* TResult System.Func`2<System.Object,System.Threading.Tasks.VoidTaskResult>::Invoke(T) */,
{ 1095, 191, -1 } /* System.IAsyncResult System.Func`2<System.Object,System.Threading.Tasks.VoidTaskResult>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1096, 191, -1 } /* TResult System.Func`2<System.Object,System.Threading.Tasks.VoidTaskResult>::EndInvoke(System.IAsyncResult) */,
{ 1099, 531, -1 } /* System.IAsyncResult System.Func`3<System.Int32,System.IntPtr,System.Boolean>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 531, -1 } /* TResult System.Func`3<System.Int32,System.IntPtr,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1157, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,FairyGUI.GlyphInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1157, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,FairyGUI.GlyphInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1157, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,FairyGUI.GlyphInfo>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1167, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,FairyGUI.Margin>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1167, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,FairyGUI.Margin>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1167, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,FairyGUI.Margin>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1600, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaByteBuffer>::Invoke(T1,T2) */,
{ 1099, 1600, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaByteBuffer>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1600, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.LuaByteBuffer>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1617, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,LuaInterface.nil>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1617, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.nil>::Invoke(T1,T2) */,
{ 1099, 1617, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.nil>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1617, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,LuaInterface.nil>::EndInvoke(System.IAsyncResult) */,
{ 1099, 1022, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Boolean>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1022, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1490, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Byte>::Invoke(T1,T2) */,
{ 1099, 1490, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Byte>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1490, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Byte>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1492, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Char>::Invoke(T1,T2) */,
{ 1099, 1492, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Char>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1492, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Char>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1197, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.DateTime>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1197, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.DateTime>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1197, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.DateTime>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1408, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Decimal>::Invoke(T1,T2) */,
{ 1099, 1408, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Decimal>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1408, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Decimal>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1411, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Double>::Invoke(T1,T2) */,
{ 1099, 1411, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Double>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1411, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Double>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1042, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Guid>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1042, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Guid>::Invoke(T1,T2) */,
{ 1099, 1042, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Guid>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1042, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Guid>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1402, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int16>::Invoke(T1,T2) */,
{ 1099, 1402, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Int16>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1402, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int16>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1026, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int32>::Invoke(T1,T2) */,
{ 1099, 1026, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Int32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1026, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1184, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1184, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int32Enum>::Invoke(T1,T2) */,
{ 1099, 1184, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Int32Enum>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1184, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1024, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int64>::Invoke(T1,T2) */,
{ 1099, 1024, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Int64>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1024, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Int64>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1590, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.IntPtr>::Invoke(T1,T2) */,
{ 1099, 1590, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.IntPtr>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1590, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.IntPtr>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1516, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Boolean>>::Invoke(T1,T2) */,
{ 1099, 1516, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Boolean>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1516, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Boolean>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1498, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Byte>>::Invoke(T1,T2) */,
{ 1099, 1498, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Byte>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1498, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Byte>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1504, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Char>>::Invoke(T1,T2) */,
{ 1099, 1504, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Char>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1504, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Char>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1510, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Decimal>>::Invoke(T1,T2) */,
{ 1099, 1510, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Decimal>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1510, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Decimal>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1514, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Double>>::Invoke(T1,T2) */,
{ 1099, 1514, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Double>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1514, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Double>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1500, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int16>>::Invoke(T1,T2) */,
{ 1099, 1500, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int16>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1500, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int16>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1506, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int32>>::Invoke(T1,T2) */,
{ 1099, 1506, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int32>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1506, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int32>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1518, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int64>>::Invoke(T1,T2) */,
{ 1099, 1518, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int64>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1518, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Int64>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1496, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.SByte>>::Invoke(T1,T2) */,
{ 1099, 1496, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.SByte>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1496, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.SByte>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1512, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Single>>::Invoke(T1,T2) */,
{ 1099, 1512, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Single>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1512, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.Single>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1502, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt16>>::Invoke(T1,T2) */,
{ 1099, 1502, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt16>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1502, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt16>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1508, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt32>>::Invoke(T1,T2) */,
{ 1099, 1508, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt32>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1508, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt32>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1520, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt64>>::Invoke(T1,T2) */,
{ 1099, 1520, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt64>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1520, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<System.UInt64>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1572, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Bounds>>::Invoke(T1,T2) */,
{ 1099, 1572, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Bounds>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1572, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Bounds>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1564, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Color>>::Invoke(T1,T2) */,
{ 1099, 1564, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Color>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1564, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Color>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1574, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.LayerMask>>::Invoke(T1,T2) */,
{ 1099, 1574, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.LayerMask>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1574, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.LayerMask>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1560, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Quaternion>>::Invoke(T1,T2) */,
{ 1099, 1560, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Quaternion>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1560, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Quaternion>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1568, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Ray>>::Invoke(T1,T2) */,
{ 1099, 1568, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Ray>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1568, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Ray>>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1576, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.RaycastHit>>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1576, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.RaycastHit>>::Invoke(T1,T2) */,
{ 1099, 1576, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.RaycastHit>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1576, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.RaycastHit>>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1570, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Touch>>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1570, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Touch>>::Invoke(T1,T2) */,
{ 1099, 1570, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Touch>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1570, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Touch>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1562, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector2>>::Invoke(T1,T2) */,
{ 1099, 1562, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector2>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1562, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector2>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1558, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector3>>::Invoke(T1,T2) */,
{ 1099, 1558, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector3>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1558, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector3>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1566, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector4>>::Invoke(T1,T2) */,
{ 1099, 1566, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector4>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1566, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Nullable`1<UnityEngine.Vector4>>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1031, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Object>::Invoke(T1,T2) */,
{ 1099, 1031, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Object>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1031, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1037, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Reflection.InterfaceMapping>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1037, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.InterfaceMapping>::Invoke(T1,T2) */,
{ 1099, 1037, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.InterfaceMapping>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1037, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.InterfaceMapping>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1039, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Reflection.ParameterModifier>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1039, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.ParameterModifier>::Invoke(T1,T2) */,
{ 1099, 1039, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.ParameterModifier>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1039, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Reflection.ParameterModifier>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1029, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.Runtime.Serialization.StreamingContext>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1029, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Runtime.Serialization.StreamingContext>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1029, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Runtime.Serialization.StreamingContext>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1034, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,System.RuntimeTypeHandle>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1034, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.RuntimeTypeHandle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1034, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.RuntimeTypeHandle>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1399, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.SByte>::Invoke(T1,T2) */,
{ 1099, 1399, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.SByte>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1399, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.SByte>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1053, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Single>::Invoke(T1,T2) */,
{ 1099, 1053, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.Single>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1053, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.Single>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1405, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt16>::Invoke(T1,T2) */,
{ 1099, 1405, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.UInt16>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1405, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt16>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1414, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt32>::Invoke(T1,T2) */,
{ 1099, 1414, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.UInt32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1414, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt32>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1416, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt64>::Invoke(T1,T2) */,
{ 1099, 1416, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.UInt64>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1416, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UInt64>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1588, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UIntPtr>::Invoke(T1,T2) */,
{ 1099, 1588, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,System.UIntPtr>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1588, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,System.UIntPtr>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1252, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1252, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1252, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1234, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.AccelerationEvent>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1234, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AccelerationEvent>::Invoke(T1,T2) */,
{ 1099, 1234, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AccelerationEvent>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1234, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AccelerationEvent>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1203, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorStateInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1203, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorStateInfo>::Invoke(T1,T2) */,
{ 1099, 1203, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorStateInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1203, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorStateInfo>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1206, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorTransitionInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1206, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorTransitionInfo>::Invoke(T1,T2) */,
{ 1099, 1206, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorTransitionInfo>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1206, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.AnimatorTransitionInfo>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1554, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Bounds>::Invoke(T1,T2) */,
{ 1099, 1554, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Bounds>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1554, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Bounds>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1215, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.BuildCompression>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1215, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.BuildCompression>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1215, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.BuildCompression>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1358, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.CachedAssetBundle>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1358, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.CachedAssetBundle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1358, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.CachedAssetBundle>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1228, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Camera/GateFitParameters>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1228, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Camera/GateFitParameters>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1228, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Camera/GateFitParameters>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1192, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color32>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1192, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color32>::Invoke(T1,T2) */,
{ 1099, 1192, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1192, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1245, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color>::Invoke(T1,T2) */,
{ 1099, 1245, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1245, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1355, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Hash128>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1355, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Hash128>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1355, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Hash128>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1556, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.LayerMask>::Invoke(T1,T2) */,
{ 1099, 1556, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.LayerMask>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1556, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.LayerMask>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1243, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.LightBakingOutput>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1243, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.LightBakingOutput>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1243, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.LightBakingOutput>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1209, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.MatchTargetWeightMask>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1209, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.MatchTargetWeightMask>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1209, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.MatchTargetWeightMask>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1222, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1222, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1222, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1309, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CollisionModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1309, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CollisionModule>::Invoke(T1,T2) */,
{ 1099, 1309, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CollisionModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1309, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CollisionModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1288, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1288, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorBySpeedModule>::Invoke(T1,T2) */,
{ 1099, 1288, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1288, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1285, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1285, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1285, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1285, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ColorOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1324, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CustomDataModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1324, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CustomDataModule>::Invoke(T1,T2) */,
{ 1099, 1324, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CustomDataModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1324, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/CustomDataModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1267, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmissionModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1267, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmissionModule>::Invoke(T1,T2) */,
{ 1099, 1267, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmissionModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1267, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmissionModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1261, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmitParams>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1261, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmitParams>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1261, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/EmitParams>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1303, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ExternalForcesModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1303, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ExternalForcesModule>::Invoke(T1,T2) */,
{ 1099, 1303, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ExternalForcesModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1303, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ExternalForcesModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1282, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1282, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1282, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1282, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ForceOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1279, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/InheritVelocityModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1279, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/InheritVelocityModule>::Invoke(T1,T2) */,
{ 1099, 1279, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/InheritVelocityModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1279, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/InheritVelocityModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1318, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LightsModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1318, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LightsModule>::Invoke(T1,T2) */,
{ 1099, 1318, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LightsModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1318, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LightsModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1276, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1276, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1276, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1276, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1264, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/MainModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1264, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/MainModule>::Invoke(T1,T2) */,
{ 1099, 1264, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/MainModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1264, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/MainModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1306, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/NoiseModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1306, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/NoiseModule>::Invoke(T1,T2) */,
{ 1099, 1306, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/NoiseModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1306, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/NoiseModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1250, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Particle>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1250, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Particle>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1250, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Particle>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1255, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/PlaybackState>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1255, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/PlaybackState>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1255, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/PlaybackState>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1300, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1300, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationBySpeedModule>::Invoke(T1,T2) */,
{ 1099, 1300, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1300, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1297, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1297, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1297, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1297, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/RotationOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1270, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ShapeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1270, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ShapeModule>::Invoke(T1,T2) */,
{ 1099, 1270, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ShapeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1270, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/ShapeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1294, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeBySpeedModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1294, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeBySpeedModule>::Invoke(T1,T2) */,
{ 1099, 1294, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeBySpeedModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1294, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeBySpeedModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1291, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1291, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1291, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1291, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/SizeOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1315, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1315, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::Invoke(T1,T2) */,
{ 1099, 1315, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1315, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TextureSheetAnimationModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1321, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TrailModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1321, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TrailModule>::Invoke(T1,T2) */,
{ 1099, 1321, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TrailModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1321, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TrailModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1258, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Trails>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1258, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Trails>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1258, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/Trails>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1312, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TriggerModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1312, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TriggerModule>::Invoke(T1,T2) */,
{ 1099, 1312, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TriggerModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1312, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/TriggerModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1273, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1273, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::Invoke(T1,T2) */,
{ 1099, 1273, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1273, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.ParticleSystem/VelocityOverLifetimeModule>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1328, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.PhysicsScene>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1328, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.PhysicsScene>::Invoke(T1,T2) */,
{ 1099, 1328, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.PhysicsScene>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1328, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.PhysicsScene>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1212, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Playables.PlayableGraph>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1212, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Playables.PlayableGraph>::Invoke(T1,T2) */,
{ 1099, 1212, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Playables.PlayableGraph>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1212, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Playables.PlayableGraph>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1419, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Quaternion>::Invoke(T1,T2) */,
{ 1099, 1419, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Quaternion>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1419, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Quaternion>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1550, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Ray>::Invoke(T1,T2) */,
{ 1099, 1550, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Ray>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1550, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Ray>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1187, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.RaycastHit>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1187, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RaycastHit>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1187, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RaycastHit>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1162, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1162, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1162, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1220, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderBuffer>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1220, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderBuffer>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1220, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderBuffer>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1339, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1339, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1339, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.RenderTextureDescriptor>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1230, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1230, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters>::Invoke(T1,T2) */,
{ 1099, 1230, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1230, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ScriptableCullingParameters>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1346, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1346, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1346, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1336, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1336, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1336, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.SphericalHarmonicsL2>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1344, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Resolution>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1344, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Resolution>::Invoke(T1,T2) */,
{ 1099, 1344, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Resolution>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1344, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Resolution>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1232, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.SceneManagement.Scene>::.ctor(System.Object,System.IntPtr) */,
{ 1099, 1232, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.SceneManagement.Scene>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1232, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.SceneManagement.Scene>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1552, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,UnityEngine.Touch>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1552, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Touch>::Invoke(T1,T2) */,
{ 1099, 1552, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Touch>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1552, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Touch>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1172, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector2>::Invoke(T1,T2) */,
{ 1099, 1172, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector2>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1172, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1224, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector3>::Invoke(T1,T2) */,
{ 1099, 1224, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector3>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1224, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
{ 1098, 1164, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector4>::Invoke(T1,T2) */,
{ 1099, 1164, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector4>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1164, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
{ 1097, 1364, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,securityConnection>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 1364, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,securityConnection>::Invoke(T1,T2) */,
{ 1099, 1364, -1 } /* System.IAsyncResult System.Func`3<System.IntPtr,System.Int32,securityConnection>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 1364, -1 } /* TResult System.Func`3<System.IntPtr,System.Int32,securityConnection>::EndInvoke(System.IAsyncResult) */,
{ 1097, 196, -1 } /* System.Void System.Func`3<System.Object,System.Object,System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 196, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Int32>::Invoke(T1,T2) */,
{ 1099, 196, -1 } /* System.IAsyncResult System.Func`3<System.Object,System.Object,System.Int32>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 196, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 1097, 203, -1 } /* System.Void System.Func`3<System.Object,System.Object,System.Threading.Tasks.VoidTaskResult>::.ctor(System.Object,System.IntPtr) */,
{ 1098, 203, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Threading.Tasks.VoidTaskResult>::Invoke(T1,T2) */,
{ 1099, 203, -1 } /* System.IAsyncResult System.Func`3<System.Object,System.Object,System.Threading.Tasks.VoidTaskResult>::BeginInvoke(T1,T2,System.AsyncCallback,System.Object) */,
{ 1100, 203, -1 } /* TResult System.Func`3<System.Object,System.Object,System.Threading.Tasks.VoidTaskResult>::EndInvoke(System.IAsyncResult) */,
{ 1101, 133, -1 } /* System.Void System.Func`4<System.Object,System.Object,System.Boolean,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1102, 133, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Boolean,System.Object>::Invoke(T1,T2,T3) */,
{ 1103, 133, -1 } /* System.IAsyncResult System.Func`4<System.Object,System.Object,System.Boolean,System.Object>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1104, 133, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Boolean,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 1101, 885, -1 } /* System.Void System.Func`4<System.Object,System.Object,System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 1102, 885, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Object,System.Boolean>::Invoke(T1,T2,T3) */,
{ 1103, 885, -1 } /* System.IAsyncResult System.Func`4<System.Object,System.Object,System.Object,System.Boolean>::BeginInvoke(T1,T2,T3,System.AsyncCallback,System.Object) */,
{ 1104, 885, -1 } /* TResult System.Func`4<System.Object,System.Object,System.Object,System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 1105, 194, -1 } /* System.Void System.Func`5<System.Object,System.IO.Stream/ReadWriteParameters,System.Object,System.Object,System.Object>::.ctor(System.Object,System.IntPtr) */,
{ 1106, 194, -1 } /* TResult System.Func`5<System.Object,System.IO.Stream/ReadWriteParameters,System.Object,System.Object,System.Object>::Invoke(T1,T2,T3,T4) */,
{ 1107, 194, -1 } /* System.IAsyncResult System.Func`5<System.Object,System.IO.Stream/ReadWriteParameters,System.Object,System.Object,System.Object>::BeginInvoke(T1,T2,T3,T4,System.AsyncCallback,System.Object) */,
{ 1108, 194, -1 } /* TResult System.Func`5<System.Object,System.IO.Stream/ReadWriteParameters,System.Object,System.Object,System.Object>::EndInvoke(System.IAsyncResult) */,
{ 11257, 182, -1 } /* System.Void System.Collections.Generic.List`1<System.IO.Directory/SearchData>::.ctor() */,
{ 11273, 182, -1 } /* System.Void System.Collections.Generic.List`1<System.IO.Directory/SearchData>::Add(T) */,
{ 11268, 182, -1 } /* T System.Collections.Generic.List`1<System.IO.Directory/SearchData>::get_Item(System.Int32) */,
{ 11317, 182, -1 } /* System.Void System.Collections.Generic.List`1<System.IO.Directory/SearchData>::RemoveAt(System.Int32) */,
{ 11262, 182, -1 } /* System.Int32 System.Collections.Generic.List`1<System.IO.Directory/SearchData>::get_Count() */,
{ 11308, 182, -1 } /* System.Void System.Collections.Generic.List`1<System.IO.Directory/SearchData>::Insert(System.Int32,T) */,
{ 3702, 1165, -1 } /* System.Void System.Nullable`1<FairyGUI.Margin>::.ctor(T) */,
{ 3705, 1165, -1 } /* System.Boolean System.Nullable`1<FairyGUI.Margin>::Equals(System.Object) */,
{ 3706, 1165, -1 } /* System.Boolean System.Nullable`1<FairyGUI.Margin>::Equals(System.Nullable`1<T>) */,
{ 3707, 1165, -1 } /* System.Int32 System.Nullable`1<FairyGUI.Margin>::GetHashCode() */,
{ 3708, 1165, -1 } /* T System.Nullable`1<FairyGUI.Margin>::GetValueOrDefault() */,
{ 3709, 1165, -1 } /* System.String System.Nullable`1<FairyGUI.Margin>::ToString() */,
{ 3710, 1165, -1 } /* System.Object System.Nullable`1<FairyGUI.Margin>::Box(System.Nullable`1<T>) */,
{ 3711, 1165, -1 } /* System.Nullable`1<T> System.Nullable`1<FairyGUI.Margin>::Unbox(System.Object) */,
{ 3705, 47, -1 } /* System.Boolean System.Nullable`1<System.Boolean>::Equals(System.Object) */,
{ 3706, 47, -1 } /* System.Boolean System.Nullable`1<System.Boolean>::Equals(System.Nullable`1<T>) */,
{ 3707, 47, -1 } /* System.Int32 System.Nullable`1<System.Boolean>::GetHashCode() */,
{ 3709, 47, -1 } /* System.String System.Nullable`1<System.Boolean>::ToString() */,
{ 3710, 47, -1 } /* System.Object System.Nullable`1<System.Boolean>::Box(System.Nullable`1<T>) */,
{ 3711, 47, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Boolean>::Unbox(System.Object) */,
{ 3705, 6, -1 } /* System.Boolean System.Nullable`1<System.Byte>::Equals(System.Object) */,
{ 3706, 6, -1 } /* System.Boolean System.Nullable`1<System.Byte>::Equals(System.Nullable`1<T>) */,
{ 3707, 6, -1 } /* System.Int32 System.Nullable`1<System.Byte>::GetHashCode() */,
{ 3708, 6, -1 } /* T System.Nullable`1<System.Byte>::GetValueOrDefault() */,
{ 3709, 6, -1 } /* System.String System.Nullable`1<System.Byte>::ToString() */,
{ 3710, 6, -1 } /* System.Object System.Nullable`1<System.Byte>::Box(System.Nullable`1<T>) */,
{ 3711, 6, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Byte>::Unbox(System.Object) */,
{ 3705, 7, -1 } /* System.Boolean System.Nullable`1<System.Char>::Equals(System.Object) */,
{ 3706, 7, -1 } /* System.Boolean System.Nullable`1<System.Char>::Equals(System.Nullable`1<T>) */,
{ 3707, 7, -1 } /* System.Int32 System.Nullable`1<System.Char>::GetHashCode() */,
{ 3708, 7, -1 } /* T System.Nullable`1<System.Char>::GetValueOrDefault() */,
{ 3709, 7, -1 } /* System.String System.Nullable`1<System.Char>::ToString() */,
{ 3710, 7, -1 } /* System.Object System.Nullable`1<System.Char>::Box(System.Nullable`1<T>) */,
{ 3711, 7, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Char>::Unbox(System.Object) */,
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{ 3706, 59, -1 } /* System.Boolean System.Nullable`1<System.DateTime>::Equals(System.Nullable`1<T>) */,
{ 3707, 59, -1 } /* System.Int32 System.Nullable`1<System.DateTime>::GetHashCode() */,
{ 3708, 59, -1 } /* T System.Nullable`1<System.DateTime>::GetValueOrDefault() */,
{ 3709, 59, -1 } /* System.String System.Nullable`1<System.DateTime>::ToString() */,
{ 3710, 59, -1 } /* System.Object System.Nullable`1<System.DateTime>::Box(System.Nullable`1<T>) */,
{ 3711, 59, -1 } /* System.Nullable`1<T> System.Nullable`1<System.DateTime>::Unbox(System.Object) */,
{ 3705, 61, -1 } /* System.Boolean System.Nullable`1<System.Decimal>::Equals(System.Object) */,
{ 3706, 61, -1 } /* System.Boolean System.Nullable`1<System.Decimal>::Equals(System.Nullable`1<T>) */,
{ 3707, 61, -1 } /* System.Int32 System.Nullable`1<System.Decimal>::GetHashCode() */,
{ 3708, 61, -1 } /* T System.Nullable`1<System.Decimal>::GetValueOrDefault() */,
{ 3709, 61, -1 } /* System.String System.Nullable`1<System.Decimal>::ToString() */,
{ 3710, 61, -1 } /* System.Object System.Nullable`1<System.Decimal>::Box(System.Nullable`1<T>) */,
{ 3711, 61, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Decimal>::Unbox(System.Object) */,
{ 3705, 81, -1 } /* System.Boolean System.Nullable`1<System.Double>::Equals(System.Object) */,
{ 3706, 81, -1 } /* System.Boolean System.Nullable`1<System.Double>::Equals(System.Nullable`1<T>) */,
{ 3707, 81, -1 } /* System.Int32 System.Nullable`1<System.Double>::GetHashCode() */,
{ 3708, 81, -1 } /* T System.Nullable`1<System.Double>::GetValueOrDefault() */,
{ 3709, 81, -1 } /* System.String System.Nullable`1<System.Double>::ToString() */,
{ 3710, 81, -1 } /* System.Object System.Nullable`1<System.Double>::Box(System.Nullable`1<T>) */,
{ 3711, 81, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Double>::Unbox(System.Object) */,
{ 3705, 95, -1 } /* System.Boolean System.Nullable`1<System.Int16>::Equals(System.Object) */,
{ 3706, 95, -1 } /* System.Boolean System.Nullable`1<System.Int16>::Equals(System.Nullable`1<T>) */,
{ 3707, 95, -1 } /* System.Int32 System.Nullable`1<System.Int16>::GetHashCode() */,
{ 3708, 95, -1 } /* T System.Nullable`1<System.Int16>::GetValueOrDefault() */,
{ 3709, 95, -1 } /* System.String System.Nullable`1<System.Int16>::ToString() */,
{ 3710, 95, -1 } /* System.Object System.Nullable`1<System.Int16>::Box(System.Nullable`1<T>) */,
{ 3711, 95, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Int16>::Unbox(System.Object) */,
{ 3705, 16, -1 } /* System.Boolean System.Nullable`1<System.Int32>::Equals(System.Object) */,
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{ 3707, 16, -1 } /* System.Int32 System.Nullable`1<System.Int32>::GetHashCode() */,
{ 3709, 16, -1 } /* System.String System.Nullable`1<System.Int32>::ToString() */,
{ 3710, 16, -1 } /* System.Object System.Nullable`1<System.Int32>::Box(System.Nullable`1<T>) */,
{ 3711, 16, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Int32>::Unbox(System.Object) */,
{ 3702, 90, -1 } /* System.Void System.Nullable`1<System.Int32Enum>::.ctor(T) */,
{ 3703, 90, -1 } /* System.Boolean System.Nullable`1<System.Int32Enum>::get_HasValue() */,
{ 3704, 90, -1 } /* T System.Nullable`1<System.Int32Enum>::get_Value() */,
{ 3705, 90, -1 } /* System.Boolean System.Nullable`1<System.Int32Enum>::Equals(System.Object) */,
{ 3706, 90, -1 } /* System.Boolean System.Nullable`1<System.Int32Enum>::Equals(System.Nullable`1<T>) */,
{ 3707, 90, -1 } /* System.Int32 System.Nullable`1<System.Int32Enum>::GetHashCode() */,
{ 3708, 90, -1 } /* T System.Nullable`1<System.Int32Enum>::GetValueOrDefault() */,
{ 3709, 90, -1 } /* System.String System.Nullable`1<System.Int32Enum>::ToString() */,
{ 3710, 90, -1 } /* System.Object System.Nullable`1<System.Int32Enum>::Box(System.Nullable`1<T>) */,
{ 3711, 90, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Int32Enum>::Unbox(System.Object) */,
{ 3705, 37, -1 } /* System.Boolean System.Nullable`1<System.Int64>::Equals(System.Object) */,
{ 3706, 37, -1 } /* System.Boolean System.Nullable`1<System.Int64>::Equals(System.Nullable`1<T>) */,
{ 3707, 37, -1 } /* System.Int32 System.Nullable`1<System.Int64>::GetHashCode() */,
{ 3708, 37, -1 } /* T System.Nullable`1<System.Int64>::GetValueOrDefault() */,
{ 3709, 37, -1 } /* System.String System.Nullable`1<System.Int64>::ToString() */,
{ 3710, 37, -1 } /* System.Object System.Nullable`1<System.Int64>::Box(System.Nullable`1<T>) */,
{ 3711, 37, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Int64>::Unbox(System.Object) */,
{ 3705, 108, -1 } /* System.Boolean System.Nullable`1<System.SByte>::Equals(System.Object) */,
{ 3706, 108, -1 } /* System.Boolean System.Nullable`1<System.SByte>::Equals(System.Nullable`1<T>) */,
{ 3707, 108, -1 } /* System.Int32 System.Nullable`1<System.SByte>::GetHashCode() */,
{ 3708, 108, -1 } /* T System.Nullable`1<System.SByte>::GetValueOrDefault() */,
{ 3709, 108, -1 } /* System.String System.Nullable`1<System.SByte>::ToString() */,
{ 3710, 108, -1 } /* System.Object System.Nullable`1<System.SByte>::Box(System.Nullable`1<T>) */,
{ 3711, 108, -1 } /* System.Nullable`1<T> System.Nullable`1<System.SByte>::Unbox(System.Object) */,
{ 3705, 109, -1 } /* System.Boolean System.Nullable`1<System.Single>::Equals(System.Object) */,
{ 3706, 109, -1 } /* System.Boolean System.Nullable`1<System.Single>::Equals(System.Nullable`1<T>) */,
{ 3707, 109, -1 } /* System.Int32 System.Nullable`1<System.Single>::GetHashCode() */,
{ 3708, 109, -1 } /* T System.Nullable`1<System.Single>::GetValueOrDefault() */,
{ 3709, 109, -1 } /* System.String System.Nullable`1<System.Single>::ToString() */,
{ 3710, 109, -1 } /* System.Object System.Nullable`1<System.Single>::Box(System.Nullable`1<T>) */,
{ 3711, 109, -1 } /* System.Nullable`1<T> System.Nullable`1<System.Single>::Unbox(System.Object) */,
{ 3705, 134, -1 } /* System.Boolean System.Nullable`1<System.UInt16>::Equals(System.Object) */,
{ 3706, 134, -1 } /* System.Boolean System.Nullable`1<System.UInt16>::Equals(System.Nullable`1<T>) */,
{ 3707, 134, -1 } /* System.Int32 System.Nullable`1<System.UInt16>::GetHashCode() */,
{ 3708, 134, -1 } /* T System.Nullable`1<System.UInt16>::GetValueOrDefault() */,
{ 3709, 134, -1 } /* System.String System.Nullable`1<System.UInt16>::ToString() */,
{ 3710, 134, -1 } /* System.Object System.Nullable`1<System.UInt16>::Box(System.Nullable`1<T>) */,
{ 3711, 134, -1 } /* System.Nullable`1<T> System.Nullable`1<System.UInt16>::Unbox(System.Object) */,
{ 3705, 21, -1 } /* System.Boolean System.Nullable`1<System.UInt32>::Equals(System.Object) */,
{ 3706, 21, -1 } /* System.Boolean System.Nullable`1<System.UInt32>::Equals(System.Nullable`1<T>) */,
{ 3707, 21, -1 } /* System.Int32 System.Nullable`1<System.UInt32>::GetHashCode() */,
{ 3708, 21, -1 } /* T System.Nullable`1<System.UInt32>::GetValueOrDefault() */,
{ 3709, 21, -1 } /* System.String System.Nullable`1<System.UInt32>::ToString() */,
{ 3710, 21, -1 } /* System.Object System.Nullable`1<System.UInt32>::Box(System.Nullable`1<T>) */,
{ 3711, 21, -1 } /* System.Nullable`1<T> System.Nullable`1<System.UInt32>::Unbox(System.Object) */,
{ 3705, 82, -1 } /* System.Boolean System.Nullable`1<System.UInt64>::Equals(System.Object) */,
{ 3706, 82, -1 } /* System.Boolean System.Nullable`1<System.UInt64>::Equals(System.Nullable`1<T>) */,
{ 3707, 82, -1 } /* System.Int32 System.Nullable`1<System.UInt64>::GetHashCode() */,
{ 3708, 82, -1 } /* T System.Nullable`1<System.UInt64>::GetValueOrDefault() */,
{ 3709, 82, -1 } /* System.String System.Nullable`1<System.UInt64>::ToString() */,
{ 3710, 82, -1 } /* System.Object System.Nullable`1<System.UInt64>::Box(System.Nullable`1<T>) */,
{ 3711, 82, -1 } /* System.Nullable`1<T> System.Nullable`1<System.UInt64>::Unbox(System.Object) */,
{ 3705, 436, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Bounds>::Equals(System.Object) */,
{ 3706, 436, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Bounds>::Equals(System.Nullable`1<T>) */,
{ 3707, 436, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Bounds>::GetHashCode() */,
{ 3708, 436, -1 } /* T System.Nullable`1<UnityEngine.Bounds>::GetValueOrDefault() */,
{ 3709, 436, -1 } /* System.String System.Nullable`1<UnityEngine.Bounds>::ToString() */,
{ 3710, 436, -1 } /* System.Object System.Nullable`1<UnityEngine.Bounds>::Box(System.Nullable`1<T>) */,
{ 3711, 436, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Bounds>::Unbox(System.Object) */,
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{ 3706, 450, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Color32>::Equals(System.Nullable`1<T>) */,
{ 3707, 450, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Color32>::GetHashCode() */,
{ 3708, 450, -1 } /* T System.Nullable`1<UnityEngine.Color32>::GetValueOrDefault() */,
{ 3709, 450, -1 } /* System.String System.Nullable`1<UnityEngine.Color32>::ToString() */,
{ 3710, 450, -1 } /* System.Object System.Nullable`1<UnityEngine.Color32>::Box(System.Nullable`1<T>) */,
{ 3711, 450, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Color32>::Unbox(System.Object) */,
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{ 3706, 447, -1 } /* System.Boolean System.Nullable`1<UnityEngine.Color>::Equals(System.Nullable`1<T>) */,
{ 3707, 447, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Color>::GetHashCode() */,
{ 3708, 447, -1 } /* T System.Nullable`1<UnityEngine.Color>::GetValueOrDefault() */,
{ 3709, 447, -1 } /* System.String System.Nullable`1<UnityEngine.Color>::ToString() */,
{ 3710, 447, -1 } /* System.Object System.Nullable`1<UnityEngine.Color>::Box(System.Nullable`1<T>) */,
{ 3711, 447, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Color>::Unbox(System.Object) */,
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{ 3707, 1417, -1 } /* System.Int32 System.Nullable`1<UnityEngine.LayerMask>::GetHashCode() */,
{ 3708, 1417, -1 } /* T System.Nullable`1<UnityEngine.LayerMask>::GetValueOrDefault() */,
{ 3709, 1417, -1 } /* System.String System.Nullable`1<UnityEngine.LayerMask>::ToString() */,
{ 3710, 1417, -1 } /* System.Object System.Nullable`1<UnityEngine.LayerMask>::Box(System.Nullable`1<T>) */,
{ 3711, 1417, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.LayerMask>::Unbox(System.Object) */,
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{ 3707, 446, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Matrix4x4>::GetHashCode() */,
{ 3708, 446, -1 } /* T System.Nullable`1<UnityEngine.Matrix4x4>::GetValueOrDefault() */,
{ 3709, 446, -1 } /* System.String System.Nullable`1<UnityEngine.Matrix4x4>::ToString() */,
{ 3710, 446, -1 } /* System.Object System.Nullable`1<UnityEngine.Matrix4x4>::Box(System.Nullable`1<T>) */,
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{ 3707, 455, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Quaternion>::GetHashCode() */,
{ 3708, 455, -1 } /* T System.Nullable`1<UnityEngine.Quaternion>::GetValueOrDefault() */,
{ 3709, 455, -1 } /* System.String System.Nullable`1<UnityEngine.Quaternion>::ToString() */,
{ 3710, 455, -1 } /* System.Object System.Nullable`1<UnityEngine.Quaternion>::Box(System.Nullable`1<T>) */,
{ 3711, 455, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Quaternion>::Unbox(System.Object) */,
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{ 3707, 1325, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Ray>::GetHashCode() */,
{ 3708, 1325, -1 } /* T System.Nullable`1<UnityEngine.Ray>::GetValueOrDefault() */,
{ 3709, 1325, -1 } /* System.String System.Nullable`1<UnityEngine.Ray>::ToString() */,
{ 3710, 1325, -1 } /* System.Object System.Nullable`1<UnityEngine.Ray>::Box(System.Nullable`1<T>) */,
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{ 3710, 506, -1 } /* System.Object System.Nullable`1<UnityEngine.RaycastHit>::Box(System.Nullable`1<T>) */,
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{ 3710, 437, -1 } /* System.Object System.Nullable`1<UnityEngine.Rect>::Box(System.Nullable`1<T>) */,
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{ 3709, 540, -1 } /* System.String System.Nullable`1<UnityEngine.Touch>::ToString() */,
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{ 3707, 442, -1 } /* System.Int32 System.Nullable`1<UnityEngine.Vector2>::GetHashCode() */,
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{ 3709, 442, -1 } /* System.String System.Nullable`1<UnityEngine.Vector2>::ToString() */,
{ 3710, 442, -1 } /* System.Object System.Nullable`1<UnityEngine.Vector2>::Box(System.Nullable`1<T>) */,
{ 3711, 442, -1 } /* System.Nullable`1<T> System.Nullable`1<UnityEngine.Vector2>::Unbox(System.Object) */,
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{ 3709, 431, -1 } /* System.String System.Nullable`1<UnityEngine.Vector3>::ToString() */,
{ 3710, 431, -1 } /* System.Object System.Nullable`1<UnityEngine.Vector3>::Box(System.Nullable`1<T>) */,
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{ 3708, 445, -1 } /* T System.Nullable`1<UnityEngine.Vector4>::GetValueOrDefault() */,
{ 3709, 445, -1 } /* System.String System.Nullable`1<UnityEngine.Vector4>::ToString() */,
{ 3710, 445, -1 } /* System.Object System.Nullable`1<UnityEngine.Vector4>::Box(System.Nullable`1<T>) */,
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{ 1118, 1700, -1 } /* System.Boolean System.Predicate`1<FairyGUI.GPath/Segment>::Invoke(T) */,
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{ 1118, 1701, -1 } /* System.Boolean System.Predicate`1<FairyGUI.GPathPoint>::Invoke(T) */,
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{ 1118, 1190, -1 } /* System.Boolean System.Predicate`1<FairyGUI.TextField/CharPosition>::Invoke(T) */,
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{ 1118, 47, -1 } /* System.Boolean System.Predicate`1<System.Boolean>::Invoke(T) */,
{ 1119, 47, -1 } /* System.IAsyncResult System.Predicate`1<System.Boolean>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
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{ 1119, 90, -1 } /* System.IAsyncResult System.Predicate`1<System.Int32Enum>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 90, -1 } /* System.Boolean System.Predicate`1<System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
{ 1117, 37, -1 } /* System.Void System.Predicate`1<System.Int64>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 37, -1 } /* System.Boolean System.Predicate`1<System.Int64>::Invoke(T) */,
{ 1119, 37, -1 } /* System.IAsyncResult System.Predicate`1<System.Int64>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 37, -1 } /* System.Boolean System.Predicate`1<System.Int64>::EndInvoke(System.IAsyncResult) */,
{ 1117, 109, -1 } /* System.Void System.Predicate`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 109, -1 } /* System.Boolean System.Predicate`1<System.Single>::Invoke(T) */,
{ 1119, 109, -1 } /* System.IAsyncResult System.Predicate`1<System.Single>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 109, -1 } /* System.Boolean System.Predicate`1<System.Single>::EndInvoke(System.IAsyncResult) */,
{ 1117, 21, -1 } /* System.Void System.Predicate`1<System.UInt32>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 21, -1 } /* System.Boolean System.Predicate`1<System.UInt32>::Invoke(T) */,
{ 1119, 21, -1 } /* System.IAsyncResult System.Predicate`1<System.UInt32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 21, -1 } /* System.Boolean System.Predicate`1<System.UInt32>::EndInvoke(System.IAsyncResult) */,
{ 1117, 569, -1 } /* System.Void System.Predicate`1<UnityEngine.AnimatorClipInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 569, -1 } /* System.Boolean System.Predicate`1<UnityEngine.AnimatorClipInfo>::Invoke(T) */,
{ 1119, 569, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.AnimatorClipInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 569, -1 } /* System.Boolean System.Predicate`1<UnityEngine.AnimatorClipInfo>::EndInvoke(System.IAsyncResult) */,
{ 1117, 439, -1 } /* System.Void System.Predicate`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 439, -1 } /* System.Boolean System.Predicate`1<UnityEngine.BeforeRenderHelper/OrderBlock>::Invoke(T) */,
{ 1119, 439, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.BeforeRenderHelper/OrderBlock>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 439, -1 } /* System.Boolean System.Predicate`1<UnityEngine.BeforeRenderHelper/OrderBlock>::EndInvoke(System.IAsyncResult) */,
{ 1117, 450, -1 } /* System.Void System.Predicate`1<UnityEngine.Color32>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 450, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Color32>::Invoke(T) */,
{ 1119, 450, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Color32>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 450, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Color32>::EndInvoke(System.IAsyncResult) */,
{ 1117, 447, -1 } /* System.Void System.Predicate`1<UnityEngine.Color>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 447, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Color>::Invoke(T) */,
{ 1119, 447, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Color>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 447, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Color>::EndInvoke(System.IAsyncResult) */,
{ 1117, 446, -1 } /* System.Void System.Predicate`1<UnityEngine.Matrix4x4>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 446, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Matrix4x4>::Invoke(T) */,
{ 1119, 446, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Matrix4x4>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 446, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Matrix4x4>::EndInvoke(System.IAsyncResult) */,
{ 1117, 943, -1 } /* System.Void System.Predicate`1<UnityEngine.Networking.ChannelPacket>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 943, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.ChannelPacket>::Invoke(T) */,
{ 1119, 943, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Networking.ChannelPacket>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 943, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.ChannelPacket>::EndInvoke(System.IAsyncResult) */,
{ 1117, 970, -1 } /* System.Void System.Predicate`1<UnityEngine.Networking.ClientScene/PendingOwner>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 970, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.ClientScene/PendingOwner>::Invoke(T) */,
{ 1119, 970, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Networking.ClientScene/PendingOwner>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 970, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.ClientScene/PendingOwner>::EndInvoke(System.IAsyncResult) */,
{ 1117, 973, -1 } /* System.Void System.Predicate`1<UnityEngine.Networking.LocalClient/InternalMsg>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 973, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.LocalClient/InternalMsg>::Invoke(T) */,
{ 1119, 973, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Networking.LocalClient/InternalMsg>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 973, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.LocalClient/InternalMsg>::EndInvoke(System.IAsyncResult) */,
{ 1117, 1004, -1 } /* System.Void System.Predicate`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 1004, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::Invoke(T) */,
{ 1119, 1004, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 1004, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkLobbyManager/PendingPlayer>::EndInvoke(System.IAsyncResult) */,
{ 1117, 1011, -1 } /* System.Void System.Predicate`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 1011, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::Invoke(T) */,
{ 1119, 1011, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 1011, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkMigrationManager/PendingPlayerInfo>::EndInvoke(System.IAsyncResult) */,
{ 1117, 980, -1 } /* System.Void System.Predicate`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 980, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::Invoke(T) */,
{ 1119, 980, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 980, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkSystem.CRCMessageEntry>::EndInvoke(System.IAsyncResult) */,
{ 1117, 971, -1 } /* System.Void System.Predicate`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 971, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::Invoke(T) */,
{ 1119, 971, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 971, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Networking.NetworkSystem.PeerInfoPlayer>::EndInvoke(System.IAsyncResult) */,
{ 1117, 600, -1 } /* System.Void System.Predicate`1<UnityEngine.ParticleSystem/Particle>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 600, -1 } /* System.Boolean System.Predicate`1<UnityEngine.ParticleSystem/Particle>::Invoke(T) */,
{ 1119, 600, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.ParticleSystem/Particle>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 600, -1 } /* System.Boolean System.Predicate`1<UnityEngine.ParticleSystem/Particle>::EndInvoke(System.IAsyncResult) */,
{ 1117, 544, -1 } /* System.Void System.Predicate`1<UnityEngine.RaycastHit2D>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 544, -1 } /* System.Boolean System.Predicate`1<UnityEngine.RaycastHit2D>::Invoke(T) */,
{ 1119, 544, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.RaycastHit2D>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 544, -1 } /* System.Boolean System.Predicate`1<UnityEngine.RaycastHit2D>::EndInvoke(System.IAsyncResult) */,
{ 1117, 437, -1 } /* System.Void System.Predicate`1<UnityEngine.Rect>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 437, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Rect>::Invoke(T) */,
{ 1119, 437, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Rect>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 437, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Rect>::EndInvoke(System.IAsyncResult) */,
{ 1117, 444, -1 } /* System.Void System.Predicate`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 444, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::Invoke(T) */,
{ 1119, 444, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 444, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Rendering.ReflectionProbeBlendInfo>::EndInvoke(System.IAsyncResult) */,
{ 1117, 630, -1 } /* System.Void System.Predicate`1<UnityEngine.UIElements.FocusController/FocusedElement>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 630, -1 } /* System.Boolean System.Predicate`1<UnityEngine.UIElements.FocusController/FocusedElement>::Invoke(T) */,
{ 1119, 630, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.UIElements.FocusController/FocusedElement>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 630, -1 } /* System.Boolean System.Predicate`1<UnityEngine.UIElements.FocusController/FocusedElement>::EndInvoke(System.IAsyncResult) */,
{ 1117, 463, -1 } /* System.Void System.Predicate`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 463, -1 } /* System.Boolean System.Predicate`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::Invoke(T) */,
{ 1119, 463, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 463, -1 } /* System.Boolean System.Predicate`1<UnityEngine.UnitySynchronizationContext/WorkRequest>::EndInvoke(System.IAsyncResult) */,
{ 1117, 442, -1 } /* System.Void System.Predicate`1<UnityEngine.Vector2>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 442, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector2>::Invoke(T) */,
{ 1119, 442, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Vector2>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 442, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector2>::EndInvoke(System.IAsyncResult) */,
{ 1117, 431, -1 } /* System.Void System.Predicate`1<UnityEngine.Vector3>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 431, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector3>::Invoke(T) */,
{ 1119, 431, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Vector3>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 431, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector3>::EndInvoke(System.IAsyncResult) */,
{ 1117, 445, -1 } /* System.Void System.Predicate`1<UnityEngine.Vector4>::.ctor(System.Object,System.IntPtr) */,
{ 1118, 445, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector4>::Invoke(T) */,
{ 1119, 445, -1 } /* System.IAsyncResult System.Predicate`1<UnityEngine.Vector4>::BeginInvoke(T,System.AsyncCallback,System.Object) */,
{ 1120, 445, -1 } /* System.Boolean System.Predicate`1<UnityEngine.Vector4>::EndInvoke(System.IAsyncResult) */,
{ 10097, 47, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
{ 10099, 47, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::GetTaskForResult(TResult) */,
{ 10100, 47, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Boolean>::.cctor() */,
{ 10097, 16, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
{ 10099, 16, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::GetTaskForResult(TResult) */,
{ 10100, 16, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Int32>::.cctor() */,
{ 10097, 335, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::SetResult(System.Threading.Tasks.Task`1<TResult>) */,
{ 10099, 335, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::GetTaskForResult(TResult) */,
{ 10100, 335, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Nullable`1<System.Int32>>::.cctor() */,
{ 10090, 189, -1 } /* System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::Create() */,
{ 10096, 189, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::SetResult(TResult) */,
{ 10099, 189, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::GetTaskForResult(TResult) */,
{ 10100, 189, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::.cctor() */,
{ 10157, 47, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Boolean>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10159, 47, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Boolean>::OnCompleted(System.Action) */,
{ 10160, 47, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Boolean>::UnsafeOnCompleted(System.Action) */,
{ 10157, 16, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10159, 16, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>::OnCompleted(System.Action) */,
{ 10160, 16, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Int32>::UnsafeOnCompleted(System.Action) */,
{ 10157, 335, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10159, 335, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>::OnCompleted(System.Action) */,
{ 10160, 335, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Nullable`1<System.Int32>>::UnsafeOnCompleted(System.Action) */,
{ 10157, 189, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10158, 189, -1 } /* System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::get_IsCompleted() */,
{ 10159, 189, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::OnCompleted(System.Action) */,
{ 10160, 189, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::UnsafeOnCompleted(System.Action) */,
{ 10161, 189, -1 } /* TResult System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>::GetResult() */,
{ 10155, 47, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Boolean>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10155, 16, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Int32>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10155, 335, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Nullable`1<System.Int32>>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10155, 189, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 10156, 189, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<TResult> System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<System.Threading.Tasks.VoidTaskResult>::GetAwaiter() */,
{ 10144, 47, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Boolean>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10145, 47, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Boolean>::OnCompleted(System.Action) */,
{ 10146, 47, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Boolean>::UnsafeOnCompleted(System.Action) */,
{ 10144, 16, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Int32>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10145, 16, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Int32>::OnCompleted(System.Action) */,
{ 10146, 16, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Int32>::UnsafeOnCompleted(System.Action) */,
{ 10144, 335, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Nullable`1<System.Int32>>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10145, 335, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Nullable`1<System.Int32>>::OnCompleted(System.Action) */,
{ 10146, 335, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Nullable`1<System.Int32>>::UnsafeOnCompleted(System.Action) */,
{ 10147, 335, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Nullable`1<System.Int32>>::GetResult() */,
{ 10144, 189, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10145, 189, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Threading.Tasks.VoidTaskResult>::OnCompleted(System.Action) */,
{ 10146, 189, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<System.Threading.Tasks.VoidTaskResult>::UnsafeOnCompleted(System.Action) */,
{ 10147, 189, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<System.Threading.Tasks.VoidTaskResult>::GetResult() */,
{ 7381, 121, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
{ 7382, 121, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::CompleteFromAsyncResult(System.IAsyncResult) */,
{ 7383, 121, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
{ 7384, 121, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Int32,System.Object>::.cctor() */,
{ 7381, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
{ 7382, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::CompleteFromAsyncResult(System.IAsyncResult) */,
{ 7383, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
{ 7384, 205, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<System.Threading.Tasks.VoidTaskResult,System.Object>::.cctor() */,
{ 7378, 47, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Boolean>::.ctor() */,
{ 7379, 47, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Boolean>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7378, 16, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Int32>::.ctor() */,
{ 7379, 16, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Int32>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7378, 335, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Nullable`1<System.Int32>>::.ctor() */,
{ 7379, 335, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Nullable`1<System.Int32>>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7378, 189, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Threading.Tasks.VoidTaskResult>::.ctor() */,
{ 7379, 189, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7375, 47, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Boolean>::.cctor() */,
{ 7376, 47, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Boolean>::.ctor() */,
{ 7377, 47, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Boolean>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 7365, 183, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>::get_Result() */,
{ 7375, 16, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Int32>::.cctor() */,
{ 7376, 16, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Int32>::.ctor() */,
{ 7377, 16, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Int32>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 7375, 335, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Nullable`1<System.Int32>>::.cctor() */,
{ 7376, 335, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Nullable`1<System.Int32>>::.ctor() */,
{ 7377, 335, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Nullable`1<System.Int32>>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 7375, 189, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Threading.Tasks.VoidTaskResult>::.cctor() */,
{ 7376, 189, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<System.Threading.Tasks.VoidTaskResult>::.ctor() */,
{ 7377, 189, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<System.Threading.Tasks.VoidTaskResult>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 7356, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(TResult) */,
{ 7358, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
{ 7359, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7360, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7361, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7362, 47, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Boolean>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7364, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::DangerousSetResult(TResult) */,
{ 7365, 47, -1 } /* TResult System.Threading.Tasks.Task`1<System.Boolean>::get_Result() */,
{ 7366, 47, -1 } /* TResult System.Threading.Tasks.Task`1<System.Boolean>::get_ResultOnSuccess() */,
{ 7367, 47, -1 } /* TResult System.Threading.Tasks.Task`1<System.Boolean>::GetResultCore(System.Boolean) */,
{ 7368, 47, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Boolean>::TrySetException(System.Object) */,
{ 7369, 47, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Boolean>::TrySetCanceled(System.Threading.CancellationToken) */,
{ 7370, 47, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Boolean>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7371, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::InnerInvoke() */,
{ 7374, 47, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Boolean>::.cctor() */,
{ 7355, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor() */,
{ 7356, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(TResult) */,
{ 7359, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7360, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7361, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7362, 16, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Int32>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7363, 16, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetResult(TResult) */,
{ 7364, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::DangerousSetResult(TResult) */,
{ 7366, 16, -1 } /* TResult System.Threading.Tasks.Task`1<System.Int32>::get_ResultOnSuccess() */,
{ 7367, 16, -1 } /* TResult System.Threading.Tasks.Task`1<System.Int32>::GetResultCore(System.Boolean) */,
{ 7368, 16, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetException(System.Object) */,
{ 7369, 16, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetCanceled(System.Threading.CancellationToken) */,
{ 7370, 16, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Int32>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7371, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::InnerInvoke() */,
{ 7374, 16, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Int32>::.cctor() */,
{ 7355, 335, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor() */,
{ 7356, 335, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(TResult) */,
{ 7357, 335, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7358, 335, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
{ 7359, 335, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7360, 335, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7361, 335, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7362, 335, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7363, 335, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetResult(TResult) */,
{ 7364, 335, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::DangerousSetResult(TResult) */,
{ 7365, 335, -1 } /* TResult System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::get_Result() */,
{ 7366, 335, -1 } /* TResult System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::get_ResultOnSuccess() */,
{ 7367, 335, -1 } /* TResult System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::GetResultCore(System.Boolean) */,
{ 7368, 335, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetException(System.Object) */,
{ 7369, 335, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetCanceled(System.Threading.CancellationToken) */,
{ 7370, 335, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7371, 335, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::InnerInvoke() */,
{ 7372, 335, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::GetAwaiter() */,
{ 7374, 335, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Nullable`1<System.Int32>>::.cctor() */,
{ 7356, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(TResult) */,
{ 7357, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7358, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Func`2<System.Object,TResult>,System.Object,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions) */,
{ 7359, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7360, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7361, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7362, 189, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7364, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::DangerousSetResult(TResult) */,
{ 7365, 189, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::get_Result() */,
{ 7366, 189, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::get_ResultOnSuccess() */,
{ 7367, 189, -1 } /* TResult System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::GetResultCore(System.Boolean) */,
{ 7368, 189, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::TrySetException(System.Object) */,
{ 7370, 189, -1 } /* System.Boolean System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7371, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::InnerInvoke() */,
{ 7372, 189, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::GetAwaiter() */,
{ 7373, 189, -1 } /* System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<TResult> System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::ConfigureAwait(System.Boolean) */,
{ 7374, 189, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>::.cctor() */,
{ 996, 344, -1 } /* T1 System.Tuple`2<System.Guid,System.Object>::get_Item1() */,
{ 997, 344, -1 } /* T2 System.Tuple`2<System.Guid,System.Object>::get_Item2() */,
{ 998, 344, -1 } /* System.Void System.Tuple`2<System.Guid,System.Object>::.ctor(T1,T2) */,
{ 999, 344, -1 } /* System.Boolean System.Tuple`2<System.Guid,System.Object>::Equals(System.Object) */,
{ 1000, 344, -1 } /* System.Boolean System.Tuple`2<System.Guid,System.Object>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 1001, 344, -1 } /* System.Int32 System.Tuple`2<System.Guid,System.Object>::System.IComparable.CompareTo(System.Object) */,
{ 1002, 344, -1 } /* System.Int32 System.Tuple`2<System.Guid,System.Object>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 1003, 344, -1 } /* System.Int32 System.Tuple`2<System.Guid,System.Object>::GetHashCode() */,
{ 1004, 344, -1 } /* System.Int32 System.Tuple`2<System.Guid,System.Object>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 1005, 344, -1 } /* System.String System.Tuple`2<System.Guid,System.Object>::ToString() */,
{ 1006, 344, -1 } /* System.String System.Tuple`2<System.Guid,System.Object>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
{ 996, 212, -1 } /* T1 System.Tuple`2<System.Object,System.Char>::get_Item1() */,
{ 997, 212, -1 } /* T2 System.Tuple`2<System.Object,System.Char>::get_Item2() */,
{ 998, 212, -1 } /* System.Void System.Tuple`2<System.Object,System.Char>::.ctor(T1,T2) */,
{ 999, 212, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Char>::Equals(System.Object) */,
{ 1000, 212, -1 } /* System.Boolean System.Tuple`2<System.Object,System.Char>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 1001, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::System.IComparable.CompareTo(System.Object) */,
{ 1002, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 1003, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::GetHashCode() */,
{ 1004, 212, -1 } /* System.Int32 System.Tuple`2<System.Object,System.Char>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 1005, 212, -1 } /* System.String System.Tuple`2<System.Object,System.Char>::ToString() */,
{ 1006, 212, -1 } /* System.String System.Tuple`2<System.Object,System.Char>::System.ITupleInternal.ToString(System.Text.StringBuilder) */,
{ 1019, 210, -1 } /* T1 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item1() */,
{ 1020, 210, -1 } /* T2 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item2() */,
{ 1021, 210, -1 } /* T3 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item3() */,
{ 1022, 210, -1 } /* T4 System.Tuple`4<System.Object,System.Object,System.Int32,System.Int32>::get_Item4() */,
{ 790, 326, -1 } /* System.Boolean System.ValueTuple`2<System.Int32,System.Boolean>::Equals(System.Object) */,
{ 791, 326, -1 } /* System.Boolean System.ValueTuple`2<System.Int32,System.Boolean>::Equals(System.ValueTuple`2<T1,T2>) */,
{ 792, 326, -1 } /* System.Boolean System.ValueTuple`2<System.Int32,System.Boolean>::System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer) */,
{ 793, 326, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::System.IComparable.CompareTo(System.Object) */,
{ 794, 326, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::CompareTo(System.ValueTuple`2<T1,T2>) */,
{ 795, 326, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer) */,
{ 796, 326, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::GetHashCode() */,
{ 797, 326, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer) */,
{ 798, 326, -1 } /* System.Int32 System.ValueTuple`2<System.Int32,System.Boolean>::GetHashCodeCore(System.Collections.IEqualityComparer) */,
{ 799, 326, -1 } /* System.String System.ValueTuple`2<System.Int32,System.Boolean>::ToString() */,
{ 17524, 6, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Byte>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17525, 6, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Byte>::Dispose() */,
{ 17526, 6, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<System.Byte>::MoveNext() */,
{ 17527, 6, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Byte>::Reset() */,
{ 17528, 6, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<System.Byte>::get_Current() */,
{ 17529, 6, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<System.Byte>::System.Collections.IEnumerator.get_Current() */,
{ 17524, 16, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Int32>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17525, 16, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Int32>::Dispose() */,
{ 17526, 16, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<System.Int32>::MoveNext() */,
{ 17527, 16, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<System.Int32>::Reset() */,
{ 17528, 16, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<System.Int32>::get_Current() */,
{ 17529, 16, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<System.Int32>::System.Collections.IEnumerator.get_Current() */,
{ 17524, 499, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17525, 499, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Dispose() */,
{ 17526, 499, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::MoveNext() */,
{ 17527, 499, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Reset() */,
{ 17528, 499, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::get_Current() */,
{ 17529, 499, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::System.Collections.IEnumerator.get_Current() */,
{ 17524, 600, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17525, 600, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::Dispose() */,
{ 17526, 600, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::MoveNext() */,
{ 17527, 600, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::Reset() */,
{ 17528, 600, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::get_Current() */,
{ 17529, 600, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerator.get_Current() */,
{ 17524, 489, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17525, 489, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::Dispose() */,
{ 17526, 489, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::MoveNext() */,
{ 17527, 489, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::Reset() */,
{ 17528, 489, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::get_Current() */,
{ 17529, 489, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Plane>::System.Collections.IEnumerator.get_Current() */,
{ 17524, 491, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17525, 491, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::Dispose() */,
{ 17526, 491, -1 } /* System.Boolean Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::MoveNext() */,
{ 17527, 491, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::Reset() */,
{ 17528, 491, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::get_Current() */,
{ 17529, 491, -1 } /* System.Object Unity.Collections.NativeArray`1/Enumerator<UnityEngine.Rendering.BatchVisibility>::System.Collections.IEnumerator.get_Current() */,
{ 17513, 6, -1 } /* System.Int32 Unity.Collections.NativeArray`1<System.Byte>::get_Length() */,
{ 17514, 6, -1 } /* T Unity.Collections.NativeArray`1<System.Byte>::get_Item(System.Int32) */,
{ 17515, 6, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Byte>::set_Item(System.Int32,T) */,
{ 17516, 6, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Byte>::Deallocate() */,
{ 17517, 6, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Byte>::Dispose() */,
{ 17518, 6, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<System.Byte>::GetEnumerator() */,
{ 17519, 6, -1 } /* System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1<System.Byte>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17520, 6, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<System.Byte>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17521, 6, -1 } /* System.Boolean Unity.Collections.NativeArray`1<System.Byte>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17522, 6, -1 } /* System.Boolean Unity.Collections.NativeArray`1<System.Byte>::Equals(System.Object) */,
{ 17523, 6, -1 } /* System.Int32 Unity.Collections.NativeArray`1<System.Byte>::GetHashCode() */,
{ 17513, 16, -1 } /* System.Int32 Unity.Collections.NativeArray`1<System.Int32>::get_Length() */,
{ 17514, 16, -1 } /* T Unity.Collections.NativeArray`1<System.Int32>::get_Item(System.Int32) */,
{ 17515, 16, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Int32>::set_Item(System.Int32,T) */,
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{ 17517, 16, -1 } /* System.Void Unity.Collections.NativeArray`1<System.Int32>::Dispose() */,
{ 17518, 16, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<System.Int32>::GetEnumerator() */,
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{ 17521, 16, -1 } /* System.Boolean Unity.Collections.NativeArray`1<System.Int32>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17522, 16, -1 } /* System.Boolean Unity.Collections.NativeArray`1<System.Int32>::Equals(System.Object) */,
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{ 17513, 499, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::get_Length() */,
{ 17514, 499, -1 } /* T Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::get_Item(System.Int32) */,
{ 17515, 499, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::set_Item(System.Int32,T) */,
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{ 17517, 499, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Dispose() */,
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{ 17521, 499, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17522, 499, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>::Equals(System.Object) */,
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{ 17513, 600, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::get_Length() */,
{ 17514, 600, -1 } /* T Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::get_Item(System.Int32) */,
{ 17515, 600, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::set_Item(System.Int32,T) */,
{ 17516, 600, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::Deallocate() */,
{ 17517, 600, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::Dispose() */,
{ 17518, 600, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::GetEnumerator() */,
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{ 17520, 600, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17521, 600, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>::Equals(Unity.Collections.NativeArray`1<T>) */,
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{ 17513, 489, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Plane>::get_Length() */,
{ 17514, 489, -1 } /* T Unity.Collections.NativeArray`1<UnityEngine.Plane>::get_Item(System.Int32) */,
{ 17515, 489, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Plane>::set_Item(System.Int32,T) */,
{ 17516, 489, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Plane>::Deallocate() */,
{ 17517, 489, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Plane>::Dispose() */,
{ 17518, 489, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<UnityEngine.Plane>::GetEnumerator() */,
{ 17519, 489, -1 } /* System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1<UnityEngine.Plane>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17520, 489, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<UnityEngine.Plane>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17521, 489, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Plane>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17522, 489, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Plane>::Equals(System.Object) */,
{ 17523, 489, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Plane>::GetHashCode() */,
{ 17513, 491, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::get_Length() */,
{ 17514, 491, -1 } /* T Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::get_Item(System.Int32) */,
{ 17515, 491, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::set_Item(System.Int32,T) */,
{ 17516, 491, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::Deallocate() */,
{ 17517, 491, -1 } /* System.Void Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::Dispose() */,
{ 17518, 491, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::GetEnumerator() */,
{ 17519, 491, -1 } /* System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::System.Collections.Generic.IEnumerable<T>.GetEnumerator() */,
{ 17520, 491, -1 } /* System.Collections.IEnumerator Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17521, 491, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17522, 491, -1 } /* System.Boolean Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::Equals(System.Object) */,
{ 17523, 491, -1 } /* System.Int32 Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>::GetHashCode() */,
{ 20022, 47, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::Invoke(System.Object[]) */,
{ 20023, 47, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::Invoke(T) */,
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{ 20023, 109, -1 } /* System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::Invoke(T) */,
{ 20005, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::add_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
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{ 20007, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20008, 47, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Boolean>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
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{ 20011, 47, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<System.Boolean>::Find(System.Object,System.Reflection.MethodInfo) */,
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{ 20007, 16, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20008, 16, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20009, 16, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::Invoke(System.Object[]) */,
{ 20010, 16, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Int32>::Invoke(T1) */,
{ 20011, 16, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<System.Int32>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20005, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::add_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20006, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::remove_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20007, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20008, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20009, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::Invoke(System.Object[]) */,
{ 20010, 109, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<System.Single>::Invoke(T1) */,
{ 20011, 109, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<System.Single>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20061, 47, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 20062, 47, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::Invoke(T0) */,
{ 20063, 47, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`1<System.Boolean>::BeginInvoke(T0,System.AsyncCallback,System.Object) */,
{ 20064, 47, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 20061, 16, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 20063, 16, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`1<System.Int32>::BeginInvoke(T0,System.AsyncCallback,System.Object) */,
{ 20064, 16, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 20061, 109, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 20062, 109, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Single>::Invoke(T0) */,
{ 20063, 109, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`1<System.Single>::BeginInvoke(T0,System.AsyncCallback,System.Object) */,
{ 20064, 109, -1 } /* System.Void UnityEngine.Events.UnityAction`1<System.Single>::EndInvoke(System.IAsyncResult) */,
{ 20061, 475, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::.ctor(System.Object,System.IntPtr) */,
{ 20063, 475, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::BeginInvoke(T0,System.AsyncCallback,System.Object) */,
{ 20064, 475, -1 } /* System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::EndInvoke(System.IAsyncResult) */,
{ 20072, 474, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::.ctor(System.Object,System.IntPtr) */,
{ 20073, 474, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::Invoke(T0,T1) */,
{ 20074, 474, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::BeginInvoke(T0,T1,System.AsyncCallback,System.Object) */,
{ 20075, 474, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,System.Int32Enum>::EndInvoke(System.IAsyncResult) */,
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{ 20074, 476, -1 } /* System.IAsyncResult UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::BeginInvoke(T0,T1,System.AsyncCallback,System.Object) */,
{ 20075, 476, -1 } /* System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::EndInvoke(System.IAsyncResult) */,
{ 20068, 16, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<System.Int32>::FindMethod_Impl(System.String,System.Object) */,
{ 20069, 16, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Int32>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
{ 20070, 16, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<System.Int32>::GetDelegate(UnityEngine.Events.UnityAction`1<T0>) */,
{ 27191, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Boolean>::.ctor(System.Object,System.IntPtr) */,
{ 27192, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Boolean>::Invoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27193, 47, -1 } /* System.IAsyncResult UnityEngine.Networking.SyncList`1/SyncListChanged<System.Boolean>::BeginInvoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,System.AsyncCallback,System.Object) */,
{ 27194, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Boolean>::EndInvoke(System.IAsyncResult) */,
{ 27191, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Int32>::.ctor(System.Object,System.IntPtr) */,
{ 27192, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Int32>::Invoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27193, 16, -1 } /* System.IAsyncResult UnityEngine.Networking.SyncList`1/SyncListChanged<System.Int32>::BeginInvoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,System.AsyncCallback,System.Object) */,
{ 27194, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Int32>::EndInvoke(System.IAsyncResult) */,
{ 27191, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Single>::.ctor(System.Object,System.IntPtr) */,
{ 27192, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Single>::Invoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27193, 109, -1 } /* System.IAsyncResult UnityEngine.Networking.SyncList`1/SyncListChanged<System.Single>::BeginInvoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,System.AsyncCallback,System.Object) */,
{ 27194, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.Single>::EndInvoke(System.IAsyncResult) */,
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{ 27192, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.UInt32>::Invoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27193, 21, -1 } /* System.IAsyncResult UnityEngine.Networking.SyncList`1/SyncListChanged<System.UInt32>::BeginInvoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,System.AsyncCallback,System.Object) */,
{ 27194, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<System.UInt32>::EndInvoke(System.IAsyncResult) */,
{ 27167, 47, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Boolean>::get_IsReadOnly() */,
{ 27168, 47, -1 } /* UnityEngine.Networking.SyncList`1/SyncListChanged<T> UnityEngine.Networking.SyncList`1<System.Boolean>::get_Callback() */,
{ 27169, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::set_Callback(UnityEngine.Networking.SyncList`1/SyncListChanged<T>) */,
{ 27172, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::InitializeBehaviour(UnityEngine.Networking.NetworkBehaviour,System.Int32) */,
{ 27173, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,T) */,
{ 27174, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27175, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::HandleMsg(UnityEngine.Networking.NetworkReader) */,
{ 27177, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::Add(T) */,
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{ 27185, 47, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Boolean>::Dirty(System.Int32) */,
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{ 27169, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::set_Callback(UnityEngine.Networking.SyncList`1/SyncListChanged<T>) */,
{ 27172, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::InitializeBehaviour(UnityEngine.Networking.NetworkBehaviour,System.Int32) */,
{ 27173, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,T) */,
{ 27174, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27175, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::HandleMsg(UnityEngine.Networking.NetworkReader) */,
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{ 27179, 16, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Int32>::Contains(T) */,
{ 27180, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::CopyTo(T[],System.Int32) */,
{ 27181, 16, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.Int32>::IndexOf(T) */,
{ 27182, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::Insert(System.Int32,T) */,
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{ 27184, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::RemoveAt(System.Int32) */,
{ 27185, 16, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Int32>::Dirty(System.Int32) */,
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{ 27189, 16, -1 } /* System.Collections.IEnumerator UnityEngine.Networking.SyncList`1<System.Int32>::System.Collections.IEnumerable.GetEnumerator() */,
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{ 27169, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::set_Callback(UnityEngine.Networking.SyncList`1/SyncListChanged<T>) */,
{ 27172, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::InitializeBehaviour(UnityEngine.Networking.NetworkBehaviour,System.Int32) */,
{ 27173, 109, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.Single>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,T) */,
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{ 27179, 109, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.Single>::Contains(T) */,
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{ 27168, 21, -1 } /* UnityEngine.Networking.SyncList`1/SyncListChanged<T> UnityEngine.Networking.SyncList`1<System.UInt32>::get_Callback() */,
{ 27169, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::set_Callback(UnityEngine.Networking.SyncList`1/SyncListChanged<T>) */,
{ 27172, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::InitializeBehaviour(UnityEngine.Networking.NetworkBehaviour,System.Int32) */,
{ 27173, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,T) */,
{ 27174, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27175, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::HandleMsg(UnityEngine.Networking.NetworkReader) */,
{ 27177, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::Add(T) */,
{ 27179, 21, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.UInt32>::Contains(T) */,
{ 27180, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::CopyTo(T[],System.Int32) */,
{ 27181, 21, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.UInt32>::IndexOf(T) */,
{ 27182, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::Insert(System.Int32,T) */,
{ 27183, 21, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.UInt32>::Remove(T) */,
{ 27184, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::RemoveAt(System.Int32) */,
{ 27185, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::Dirty(System.Int32) */,
{ 27187, 21, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.UInt32>::set_Item(System.Int32,T) */,
{ 27188, 21, -1 } /* System.Collections.Generic.IEnumerator`1<T> UnityEngine.Networking.SyncList`1<System.UInt32>::GetEnumerator() */,
{ 27189, 21, -1 } /* System.Collections.IEnumerator UnityEngine.Networking.SyncList`1<System.UInt32>::System.Collections.IEnumerable.GetEnumerator() */,
{ 23630, 90, -1 } /* T UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::get_value() */,
{ 23631, 90, -1 } /* System.Void UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::set_specificity(System.Int32) */,
{ 23632, 90, -1 } /* UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::get_keyword() */,
{ 23633, 90, -1 } /* System.Void UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::.ctor(T,UnityEngine.UIElements.StyleKeyword) */,
{ 23634, 90, -1 } /* System.Boolean UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::op_Equality(UnityEngine.UIElements.StyleEnum`1<T>,UnityEngine.UIElements.StyleEnum`1<T>) */,
{ 23635, 90, -1 } /* System.Boolean UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::Equals(UnityEngine.UIElements.StyleEnum`1<T>) */,
{ 23636, 90, -1 } /* System.Boolean UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::Equals(System.Object) */,
{ 23637, 90, -1 } /* System.Int32 UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::GetHashCode() */,
{ 23638, 90, -1 } /* System.String UnityEngine.UIElements.StyleEnum`1<System.Int32Enum>::ToString() */,
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{ 5653, 1801, -1 } /* System.Collections.IEnumerator System.IO.Iterator`1<TSource>::System.Collections.IEnumerable.GetEnumerator() */,
{ 5646, 1801, -1 } /* TSource System.IO.Iterator`1<TSource>::get_Current() */,
{ 5648, 1801, -1 } /* System.Void System.IO.Iterator`1<TSource>::Dispose() */,
{ 5652, 1801, -1 } /* System.Object System.IO.Iterator`1<TSource>::System.Collections.IEnumerator.get_Current() */,
{ 5654, 1801, -1 } /* System.Void System.IO.Iterator`1<TSource>::System.Collections.IEnumerator.Reset() */,
{ 7371, 1816, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::InnerInvoke() */,
{ 7371, 183, -1 } /* System.Void System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>::InnerInvoke() */,
{ 10818, 1830, -1 } /* T System.Collections.ObjectModel.Collection`1<TItem>::get_Item(System.Int32) */,
{ 10819, 1830, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::set_Item(System.Int32,T) */,
{ 10825, 1830, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<TItem>::IndexOf(T) */,
{ 10826, 1830, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::Insert(System.Int32,T) */,
{ 10828, 1830, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::RemoveAt(System.Int32) */,
{ 10816, 1830, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<TItem>::get_Count() */,
{ 10833, 1830, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10820, 1830, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::Add(T) */,
{ 10821, 1830, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::Clear() */,
{ 10823, 1830, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::Contains(T) */,
{ 10822, 1830, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::CopyTo(T[],System.Int32) */,
{ 10827, 1830, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::Remove(T) */,
{ 10824, 1830, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.Collection`1<TItem>::GetEnumerator() */,
{ 10834, 1830, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10838, 1830, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.get_Item(System.Int32) */,
{ 10839, 1830, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10842, 1830, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.Add(System.Object) */,
{ 10843, 1830, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.Contains(System.Object) */,
{ 10840, 1830, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.get_IsReadOnly() */,
{ 10841, 1830, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.get_IsFixedSize() */,
{ 10844, 1830, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.IndexOf(System.Object) */,
{ 10845, 1830, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10846, 1830, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.IList.Remove(System.Object) */,
{ 10837, 1830, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10836, 1830, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.ICollection.get_SyncRoot() */,
{ 10835, 1830, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<TItem>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11167, 8, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.String>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11166, 8, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.String>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11164, 8, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.String>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 8, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.String>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11134, 1871, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11134, 1873, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<System.Nullable`1<T>>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11134, 1874, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11134, 1875, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T>::System.Collections.IComparer.Compare(System.Object,System.Object) */,
{ 11167, 1882, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11166, 1882, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 1884, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<System.Nullable`1<T>>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11166, 1884, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<System.Nullable`1<T>>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 1885, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11166, 1885, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11167, 1886, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11166, 1886, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11164, 1886, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 1886, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11202, 1887, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<T>::Equals(System.Object) */,
{ 11203, 1887, -1 } /* System.Int32 System.Collections.Generic.EnumEqualityComparer`1<T>::GetHashCode() */,
{ 11167, 1887, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11166, 1887, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11197, 1887, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<T>::Equals(T,T) */,
{ 11164, 1887, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 1887, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11201, 1887, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<T>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11202, 1888, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<T>::Equals(System.Object) */,
{ 11203, 1888, -1 } /* System.Int32 System.Collections.Generic.EnumEqualityComparer`1<T>::GetHashCode() */,
{ 11167, 1888, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11166, 1888, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11197, 1888, -1 } /* System.Boolean System.Collections.Generic.EnumEqualityComparer`1<T>::Equals(T,T) */,
{ 11164, 1888, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 1888, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 11201, 1888, -1 } /* System.Void System.Collections.Generic.EnumEqualityComparer`1<T>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11167, 1889, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.Equals(System.Object,System.Object) */,
{ 11166, 1889, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::System.Collections.IEqualityComparer.GetHashCode(System.Object) */,
{ 11164, 1889, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11165, 1889, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 10818, 1909, -1 } /* T System.Collections.ObjectModel.Collection`1<T>::get_Item(System.Int32) */,
{ 10819, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::set_Item(System.Int32,T) */,
{ 10825, 1909, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::IndexOf(T) */,
{ 10826, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::Insert(System.Int32,T) */,
{ 10828, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::RemoveAt(System.Int32) */,
{ 10816, 1909, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::get_Count() */,
{ 10833, 1909, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::System.Collections.Generic.ICollection<T>.get_IsReadOnly() */,
{ 10820, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::Add(T) */,
{ 10821, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::Clear() */,
{ 10823, 1909, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::Contains(T) */,
{ 10822, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::CopyTo(T[],System.Int32) */,
{ 10827, 1909, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::Remove(T) */,
{ 10824, 1909, -1 } /* System.Collections.Generic.IEnumerator`1<T> System.Collections.ObjectModel.Collection`1<T>::GetEnumerator() */,
{ 10834, 1909, -1 } /* System.Collections.IEnumerator System.Collections.ObjectModel.Collection`1<T>::System.Collections.IEnumerable.GetEnumerator() */,
{ 10838, 1909, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.get_Item(System.Int32) */,
{ 10839, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.set_Item(System.Int32,System.Object) */,
{ 10842, 1909, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.Add(System.Object) */,
{ 10843, 1909, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.Contains(System.Object) */,
{ 10840, 1909, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.get_IsReadOnly() */,
{ 10841, 1909, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.get_IsFixedSize() */,
{ 10844, 1909, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.IndexOf(System.Object) */,
{ 10845, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.Insert(System.Int32,System.Object) */,
{ 10846, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::System.Collections.IList.Remove(System.Object) */,
{ 10837, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 10836, 1909, -1 } /* System.Object System.Collections.ObjectModel.Collection`1<T>::System.Collections.ICollection.get_SyncRoot() */,
{ 10835, 1909, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::System.Collections.ICollection.get_IsSynchronized() */,
{ 17373, 1942, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.Linq.Enumerable/Iterator`1<TSource>::GetEnumerator() */,
{ 17377, 1942, -1 } /* System.Collections.IEnumerator System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17370, 1942, -1 } /* TSource System.Linq.Enumerable/Iterator`1<TSource>::get_Current() */,
{ 17376, 1942, -1 } /* System.Object System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.get_Current() */,
{ 17378, 1942, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.Reset() */,
{ 17373, 1944, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.Linq.Enumerable/Iterator`1<TSource>::GetEnumerator() */,
{ 17377, 1944, -1 } /* System.Collections.IEnumerator System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17370, 1944, -1 } /* TSource System.Linq.Enumerable/Iterator`1<TSource>::get_Current() */,
{ 17372, 1944, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::Dispose() */,
{ 17376, 1944, -1 } /* System.Object System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.get_Current() */,
{ 17378, 1944, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.Reset() */,
{ 17373, 1946, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.Linq.Enumerable/Iterator`1<TSource>::GetEnumerator() */,
{ 17377, 1946, -1 } /* System.Collections.IEnumerator System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerable.GetEnumerator() */,
{ 17370, 1946, -1 } /* TSource System.Linq.Enumerable/Iterator`1<TSource>::get_Current() */,
{ 17372, 1946, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::Dispose() */,
{ 17376, 1946, -1 } /* System.Object System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.get_Current() */,
{ 17378, 1946, -1 } /* System.Void System.Linq.Enumerable/Iterator`1<TSource>::System.Collections.IEnumerator.Reset() */,
{ 20011, 1969, -1 } /* System.Boolean UnityEngine.Events.InvokableCall`1<T>::Find(System.Object,System.Reflection.MethodInfo) */,
{ 20068, 478, -1 } /* System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::FindMethod_Impl(System.String,System.Object) */,
{ 20069, 478, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::GetDelegate(System.Object,System.Reflection.MethodInfo) */,
{ 11024, 604, -1 } /* TValue System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::get_Item(TKey) */,
{ 11025, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::set_Item(TKey,TValue) */,
{ 11019, 604, -1 } /* System.Collections.Generic.ICollection`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Keys() */,
{ 11022, 604, -1 } /* System.Collections.Generic.ICollection`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.IDictionary<TKey,TValue>.get_Values() */,
{ 11043, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::Remove(TKey) */,
{ 11045, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::TryGetValue(TKey,TValue&) */,
{ 11047, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.get_IsReadOnly() */,
{ 11027, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Add(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11030, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::Clear() */,
{ 11028, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Contains(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11048, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11029, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<TKey,TValue>>.Remove(System.Collections.Generic.KeyValuePair`2<TKey,TValue>) */,
{ 11035, 604, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<TKey,TValue>>.GetEnumerator() */,
{ 11050, 604, -1 } /* System.Collections.IEnumerator System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IEnumerable.GetEnumerator() */,
{ 11057, 604, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.get_Item(System.Object) */,
{ 11058, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.set_Item(System.Object,System.Object) */,
{ 11055, 604, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.get_Keys() */,
{ 11056, 604, -1 } /* System.Collections.ICollection System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.get_Values() */,
{ 11061, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.Contains(System.Object) */,
{ 11060, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.Add(System.Object,System.Object) */,
{ 11054, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.get_IsReadOnly() */,
{ 11053, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.get_IsFixedSize() */,
{ 11062, 604, -1 } /* System.Collections.IDictionaryEnumerator System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.GetEnumerator() */,
{ 11063, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.IDictionary.Remove(System.Object) */,
{ 11049, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.ICollection.CopyTo(System.Array,System.Int32) */,
{ 11052, 604, -1 } /* System.Object System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.ICollection.get_SyncRoot() */,
{ 11051, 604, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.ICollection.get_IsSynchronized() */,
{ 11020, 604, -1 } /* System.Collections.Generic.IEnumerable`1<TKey> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Keys() */,
{ 11023, 604, -1 } /* System.Collections.Generic.IEnumerable`1<TValue> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::System.Collections.Generic.IReadOnlyDictionary<TKey,TValue>.get_Values() */,
{ 11036, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::GetObjectData(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) */,
{ 11040, 604, -1 } /* System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.Experimental.TerrainAPI.TerrainUtility/TerrainMap>::OnDeserialization(System.Object) */,
{ 23316, 1973, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23317, 1973, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23315, 1973, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23316, 647, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::Dispose() */,
{ 23317, 647, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::get_eventTypeId() */,
{ 23200, 647, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::Init() */,
{ 23315, 647, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureOutEvent>::Acquire() */,
{ 23316, 654, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::Dispose() */,
{ 23317, 654, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::get_eventTypeId() */,
{ 23200, 654, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::Init() */,
{ 23315, 654, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCaptureEvent>::Acquire() */,
{ 23316, 1974, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23317, 1974, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23315, 1974, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23316, 650, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::Dispose() */,
{ 23317, 650, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::get_eventTypeId() */,
{ 23206, 650, -1 } /* System.Void UnityEngine.UIElements.MouseCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::Init() */,
{ 23315, 650, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureOutEvent>::Acquire() */,
{ 23316, 657, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::Dispose() */,
{ 23317, 657, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::get_eventTypeId() */,
{ 23206, 657, -1 } /* System.Void UnityEngine.UIElements.MouseCaptureEventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::Init() */,
{ 23315, 657, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseCaptureEvent>::Acquire() */,
{ 23316, 1975, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23317, 1975, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23315, 1975, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23316, 694, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::Dispose() */,
{ 23317, 694, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::get_eventTypeId() */,
{ 23214, 694, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::Init() */,
{ 23315, 694, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ValidateCommandEvent>::Acquire() */,
{ 23316, 698, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::Dispose() */,
{ 23317, 698, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::get_eventTypeId() */,
{ 23214, 698, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::Init() */,
{ 23315, 698, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ExecuteCommandEvent>::Acquire() */,
{ 23316, 1976, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23317, 1976, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23430, 1976, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23431, 1976, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 1976, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<T>::get_currentTarget() */,
{ 23429, 1976, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23426, 1976, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::Init() */,
{ 23315, 1976, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23407, 1976, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<T>::get_modifiers() */,
{ 23409, 1976, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<T>::get_mousePosition() */,
{ 23412, 1976, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<T>::get_mouseDelta() */,
{ 23414, 1976, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<T>::get_clickCount() */,
{ 23416, 1976, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<T>::get_button() */,
{ 23418, 1976, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<T>::get_pressedButtons() */,
{ 23420, 1976, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 1976, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 1976, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 1976, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 1976, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 1976, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 710, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragExitedEvent>::Dispose() */,
{ 23317, 710, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_eventTypeId() */,
{ 23430, 710, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 710, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_currentTarget() */,
{ 23429, 710, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23315, 710, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragExitedEvent>::Acquire() */,
{ 23407, 710, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_modifiers() */,
{ 23409, 710, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_mousePosition() */,
{ 23412, 710, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_mouseDelta() */,
{ 23414, 710, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_clickCount() */,
{ 23416, 710, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_button() */,
{ 23418, 710, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::get_pressedButtons() */,
{ 23420, 710, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 710, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 710, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 710, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 710, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 710, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragExitedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 714, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragEnterEvent>::Dispose() */,
{ 23317, 714, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_eventTypeId() */,
{ 23430, 714, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23431, 714, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 714, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_currentTarget() */,
{ 23429, 714, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23315, 714, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragEnterEvent>::Acquire() */,
{ 23407, 714, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_modifiers() */,
{ 23409, 714, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_mousePosition() */,
{ 23412, 714, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_mouseDelta() */,
{ 23414, 714, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_clickCount() */,
{ 23416, 714, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_button() */,
{ 23418, 714, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::get_pressedButtons() */,
{ 23420, 714, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 714, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 714, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 714, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 714, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 714, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 718, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragLeaveEvent>::Dispose() */,
{ 23317, 718, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_eventTypeId() */,
{ 23430, 718, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23431, 718, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 718, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_currentTarget() */,
{ 23429, 718, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23315, 718, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragLeaveEvent>::Acquire() */,
{ 23407, 718, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_modifiers() */,
{ 23409, 718, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_mousePosition() */,
{ 23412, 718, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_mouseDelta() */,
{ 23414, 718, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_clickCount() */,
{ 23416, 718, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_button() */,
{ 23418, 718, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::get_pressedButtons() */,
{ 23420, 718, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 718, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 718, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 718, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 718, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 718, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 722, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::Dispose() */,
{ 23317, 722, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_eventTypeId() */,
{ 23430, 722, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 722, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_currentTarget() */,
{ 23429, 722, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23426, 722, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::Init() */,
{ 23315, 722, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::Acquire() */,
{ 23407, 722, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_modifiers() */,
{ 23409, 722, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_mousePosition() */,
{ 23412, 722, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_mouseDelta() */,
{ 23414, 722, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_clickCount() */,
{ 23416, 722, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_button() */,
{ 23418, 722, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::get_pressedButtons() */,
{ 23420, 722, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 722, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 722, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 722, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 722, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 722, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragUpdatedEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 690, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragPerformEvent>::Dispose() */,
{ 23317, 690, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_eventTypeId() */,
{ 23430, 690, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23431, 690, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 690, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_currentTarget() */,
{ 23429, 690, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23426, 690, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::Init() */,
{ 23315, 690, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.DragPerformEvent>::Acquire() */,
{ 23407, 690, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_modifiers() */,
{ 23409, 690, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_mousePosition() */,
{ 23412, 690, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_mouseDelta() */,
{ 23414, 690, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_clickCount() */,
{ 23416, 690, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_button() */,
{ 23418, 690, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::get_pressedButtons() */,
{ 23420, 690, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 690, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 690, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 690, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 690, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 690, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.DragPerformEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 1978, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23317, 1978, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23315, 1978, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23316, 631, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusOutEvent>::Dispose() */,
{ 23317, 631, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusOutEvent>::get_eventTypeId() */,
{ 23315, 631, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusOutEvent>::Acquire() */,
{ 23349, 631, -1 } /* UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusOutEvent>::get_relatedTarget() */,
{ 23316, 634, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.BlurEvent>::Dispose() */,
{ 23317, 634, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.BlurEvent>::get_eventTypeId() */,
{ 23354, 634, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.BlurEvent>::Init() */,
{ 23315, 634, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.BlurEvent>::Acquire() */,
{ 23316, 637, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusInEvent>::Dispose() */,
{ 23317, 637, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusInEvent>::get_eventTypeId() */,
{ 23315, 637, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusInEvent>::Acquire() */,
{ 23349, 637, -1 } /* UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusInEvent>::get_relatedTarget() */,
{ 23316, 640, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusEvent>::Dispose() */,
{ 23317, 640, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusEvent>::get_eventTypeId() */,
{ 23354, 640, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>::Init() */,
{ 23315, 640, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.FocusEvent>::Acquire() */,
{ 23349, 640, -1 } /* UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusEventBase`1<UnityEngine.UIElements.FocusEvent>::get_relatedTarget() */,
{ 23316, 1979, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23317, 1979, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23315, 1979, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23316, 643, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyDownEvent>::Dispose() */,
{ 23317, 643, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyDownEvent>::get_eventTypeId() */,
{ 23382, 643, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>::Init() */,
{ 23315, 643, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyDownEvent>::Acquire() */,
{ 23316, 687, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyUpEvent>::Dispose() */,
{ 23317, 687, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyUpEvent>::get_eventTypeId() */,
{ 23382, 687, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyUpEvent>::Init() */,
{ 23315, 687, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.KeyUpEvent>::Acquire() */,
{ 23316, 1980, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23317, 1980, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23315, 1980, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23316, 732, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseDownEvent>::Dispose() */,
{ 23317, 732, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_eventTypeId() */,
{ 23430, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23431, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 732, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_currentTarget() */,
{ 23429, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23426, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::Init() */,
{ 23315, 732, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseDownEvent>::Acquire() */,
{ 23407, 732, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_modifiers() */,
{ 23409, 732, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_mousePosition() */,
{ 23412, 732, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_mouseDelta() */,
{ 23414, 732, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_clickCount() */,
{ 23416, 732, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_button() */,
{ 23418, 732, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::get_pressedButtons() */,
{ 23420, 732, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 732, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 732, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 732, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseDownEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 735, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseUpEvent>::Dispose() */,
{ 23317, 735, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_eventTypeId() */,
{ 23430, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23431, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 735, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_currentTarget() */,
{ 23429, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23426, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::Init() */,
{ 23315, 735, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseUpEvent>::Acquire() */,
{ 23407, 735, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_modifiers() */,
{ 23409, 735, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_mousePosition() */,
{ 23412, 735, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_mouseDelta() */,
{ 23414, 735, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_clickCount() */,
{ 23416, 735, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_button() */,
{ 23418, 735, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::get_pressedButtons() */,
{ 23420, 735, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 735, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 735, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 735, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseUpEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 729, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseMoveEvent>::Dispose() */,
{ 23317, 729, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_eventTypeId() */,
{ 23430, 729, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23431, 729, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 729, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_currentTarget() */,
{ 23429, 729, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23426, 729, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::Init() */,
{ 23315, 729, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseMoveEvent>::Acquire() */,
{ 23407, 729, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_modifiers() */,
{ 23409, 729, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_mousePosition() */,
{ 23412, 729, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_mouseDelta() */,
{ 23414, 729, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_clickCount() */,
{ 23416, 729, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_button() */,
{ 23418, 729, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::get_pressedButtons() */,
{ 23420, 729, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 729, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 729, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 729, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 729, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 729, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseMoveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 679, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ContextClickEvent>::Dispose() */,
{ 23317, 679, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_eventTypeId() */,
{ 23430, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23431, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 679, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_currentTarget() */,
{ 23429, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23426, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::Init() */,
{ 23315, 679, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.ContextClickEvent>::Acquire() */,
{ 23407, 679, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_modifiers() */,
{ 23409, 679, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_mousePosition() */,
{ 23412, 679, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_mouseDelta() */,
{ 23414, 679, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_clickCount() */,
{ 23416, 679, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_button() */,
{ 23418, 679, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::get_pressedButtons() */,
{ 23420, 679, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 679, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 679, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 679, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.ContextClickEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 738, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.WheelEvent>::Dispose() */,
{ 23317, 738, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.WheelEvent>::get_eventTypeId() */,
{ 23430, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23431, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 738, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_currentTarget() */,
{ 23429, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23315, 738, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.WheelEvent>::Acquire() */,
{ 23407, 738, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_modifiers() */,
{ 23409, 738, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_mousePosition() */,
{ 23412, 738, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_mouseDelta() */,
{ 23414, 738, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_clickCount() */,
{ 23416, 738, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_button() */,
{ 23418, 738, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::get_pressedButtons() */,
{ 23420, 738, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 738, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 738, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 738, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.WheelEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 743, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterEvent>::Dispose() */,
{ 23317, 743, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_eventTypeId() */,
{ 23430, 743, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23431, 743, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 743, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_currentTarget() */,
{ 23429, 743, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23315, 743, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterEvent>::Acquire() */,
{ 23407, 743, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_modifiers() */,
{ 23409, 743, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_mousePosition() */,
{ 23412, 743, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_mouseDelta() */,
{ 23414, 743, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_clickCount() */,
{ 23416, 743, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_button() */,
{ 23418, 743, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::get_pressedButtons() */,
{ 23420, 743, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 743, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 743, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 743, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 743, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 743, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 746, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::Dispose() */,
{ 23317, 746, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_eventTypeId() */,
{ 23430, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23431, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 746, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_currentTarget() */,
{ 23429, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23315, 746, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::Acquire() */,
{ 23407, 746, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_modifiers() */,
{ 23409, 746, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_mousePosition() */,
{ 23412, 746, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_mouseDelta() */,
{ 23414, 746, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_clickCount() */,
{ 23416, 746, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_button() */,
{ 23418, 746, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::get_pressedButtons() */,
{ 23420, 746, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 746, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 746, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 746, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 684, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::Dispose() */,
{ 23317, 684, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_eventTypeId() */,
{ 23430, 684, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 684, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_currentTarget() */,
{ 23429, 684, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23315, 684, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::Acquire() */,
{ 23407, 684, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_modifiers() */,
{ 23409, 684, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_mousePosition() */,
{ 23412, 684, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_mouseDelta() */,
{ 23414, 684, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_clickCount() */,
{ 23416, 684, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_button() */,
{ 23418, 684, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::get_pressedButtons() */,
{ 23420, 684, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 684, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 684, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 684, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 684, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 684, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseEnterWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 707, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::Dispose() */,
{ 23317, 707, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_eventTypeId() */,
{ 23430, 707, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 707, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_currentTarget() */,
{ 23429, 707, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23315, 707, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::Acquire() */,
{ 23407, 707, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_modifiers() */,
{ 23409, 707, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_mousePosition() */,
{ 23412, 707, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_mouseDelta() */,
{ 23414, 707, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_clickCount() */,
{ 23416, 707, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::get_button() */,
{ 23420, 707, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 707, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 707, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 707, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 707, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 707, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseLeaveWindowEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 749, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOverEvent>::Dispose() */,
{ 23317, 749, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_eventTypeId() */,
{ 23430, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23431, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 749, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_currentTarget() */,
{ 23429, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23426, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::Init() */,
{ 23315, 749, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOverEvent>::Acquire() */,
{ 23407, 749, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_modifiers() */,
{ 23409, 749, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_mousePosition() */,
{ 23412, 749, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_mouseDelta() */,
{ 23414, 749, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_clickCount() */,
{ 23416, 749, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_button() */,
{ 23418, 749, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::get_pressedButtons() */,
{ 23420, 749, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 749, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 749, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 749, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOverEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 752, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOutEvent>::Dispose() */,
{ 23317, 752, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_eventTypeId() */,
{ 23430, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23431, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23428, 752, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_currentTarget() */,
{ 23429, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23426, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::Init() */,
{ 23315, 752, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.MouseOutEvent>::Acquire() */,
{ 23407, 752, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_modifiers() */,
{ 23409, 752, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_mousePosition() */,
{ 23412, 752, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_mouseDelta() */,
{ 23414, 752, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_clickCount() */,
{ 23416, 752, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_button() */,
{ 23418, 752, -1 } /* System.Int32 UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::get_pressedButtons() */,
{ 23420, 752, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.get_triggeredByOS() */,
{ 23421, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23422, 752, -1 } /* System.Boolean UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.get_recomputeTopElementUnderMouse() */,
{ 23423, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.set_recomputeTopElementUnderMouse(System.Boolean) */,
{ 23424, 752, -1 } /* UnityEngine.UIElements.IPointerEvent UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.get_sourcePointerEvent() */,
{ 23425, 752, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<UnityEngine.UIElements.MouseOutEvent>::UnityEngine.UIElements.IMouseEventInternal.set_sourcePointerEvent(UnityEngine.UIElements.IPointerEvent) */,
{ 23316, 1985, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Dispose() */,
{ 23317, 1985, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<T>::get_eventTypeId() */,
{ 23315, 1985, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Acquire() */,
{ 23316, 673, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerDownEvent>::Dispose() */,
{ 23317, 673, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_eventTypeId() */,
{ 23563, 673, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23557, 673, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_currentTarget() */,
{ 23558, 673, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23315, 673, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerDownEvent>::Acquire() */,
{ 23517, 673, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_pointerType() */,
{ 23519, 673, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_isPrimary() */,
{ 23521, 673, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_button() */,
{ 23523, 673, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_pressedButtons() */,
{ 23525, 673, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_position() */,
{ 23527, 673, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_localPosition() */,
{ 23529, 673, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_deltaPosition() */,
{ 23531, 673, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_deltaTime() */,
{ 23533, 673, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_clickCount() */,
{ 23535, 673, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_pressure() */,
{ 23537, 673, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_tangentialPressure() */,
{ 23539, 673, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_altitudeAngle() */,
{ 23541, 673, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_azimuthAngle() */,
{ 23543, 673, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_twist() */,
{ 23545, 673, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_radius() */,
{ 23547, 673, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_radiusVariance() */,
{ 23549, 673, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::get_modifiers() */,
{ 23551, 673, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23552, 673, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23553, 673, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23554, 673, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerDownEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23316, 668, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerMoveEvent>::Dispose() */,
{ 23317, 668, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_eventTypeId() */,
{ 23563, 668, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23557, 668, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_currentTarget() */,
{ 23558, 668, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23315, 668, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerMoveEvent>::Acquire() */,
{ 23515, 668, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_pointerId() */,
{ 23517, 668, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_pointerType() */,
{ 23519, 668, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_isPrimary() */,
{ 23521, 668, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_button() */,
{ 23523, 668, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_pressedButtons() */,
{ 23525, 668, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_position() */,
{ 23527, 668, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_localPosition() */,
{ 23529, 668, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_deltaPosition() */,
{ 23531, 668, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_deltaTime() */,
{ 23533, 668, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_clickCount() */,
{ 23535, 668, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_pressure() */,
{ 23537, 668, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_tangentialPressure() */,
{ 23539, 668, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_altitudeAngle() */,
{ 23541, 668, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_azimuthAngle() */,
{ 23543, 668, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_twist() */,
{ 23545, 668, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_radius() */,
{ 23547, 668, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_radiusVariance() */,
{ 23549, 668, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::get_modifiers() */,
{ 23551, 668, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23552, 668, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23553, 668, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23554, 668, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerMoveEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23316, 676, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>::Dispose() */,
{ 23317, 676, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_eventTypeId() */,
{ 23563, 676, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23557, 676, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_currentTarget() */,
{ 23558, 676, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23315, 676, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerUpEvent>::Acquire() */,
{ 23519, 676, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_isPrimary() */,
{ 23521, 676, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_button() */,
{ 23523, 676, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_pressedButtons() */,
{ 23525, 676, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_position() */,
{ 23527, 676, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_localPosition() */,
{ 23529, 676, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_deltaPosition() */,
{ 23531, 676, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_deltaTime() */,
{ 23533, 676, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_clickCount() */,
{ 23535, 676, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_pressure() */,
{ 23537, 676, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_tangentialPressure() */,
{ 23539, 676, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_altitudeAngle() */,
{ 23541, 676, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_azimuthAngle() */,
{ 23543, 676, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_twist() */,
{ 23545, 676, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_radius() */,
{ 23547, 676, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_radiusVariance() */,
{ 23549, 676, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::get_modifiers() */,
{ 23551, 676, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23552, 676, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23553, 676, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23554, 676, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerUpEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23316, 726, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCancelEvent>::Dispose() */,
{ 23317, 726, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_eventTypeId() */,
{ 23563, 726, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23557, 726, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_currentTarget() */,
{ 23558, 726, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23315, 726, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerCancelEvent>::Acquire() */,
{ 23519, 726, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_isPrimary() */,
{ 23521, 726, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_button() */,
{ 23523, 726, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_pressedButtons() */,
{ 23525, 726, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_position() */,
{ 23527, 726, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_localPosition() */,
{ 23529, 726, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_deltaPosition() */,
{ 23531, 726, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_deltaTime() */,
{ 23533, 726, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_clickCount() */,
{ 23535, 726, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_pressure() */,
{ 23537, 726, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_tangentialPressure() */,
{ 23539, 726, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_altitudeAngle() */,
{ 23541, 726, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_azimuthAngle() */,
{ 23543, 726, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_twist() */,
{ 23545, 726, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_radius() */,
{ 23547, 726, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_radiusVariance() */,
{ 23549, 726, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::get_modifiers() */,
{ 23551, 726, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23552, 726, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23553, 726, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23554, 726, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerCancelEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23316, 761, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerEnterEvent>::Dispose() */,
{ 23317, 761, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_eventTypeId() */,
{ 23563, 761, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23564, 761, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23557, 761, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_currentTarget() */,
{ 23558, 761, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23315, 761, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerEnterEvent>::Acquire() */,
{ 23515, 761, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_pointerId() */,
{ 23517, 761, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_pointerType() */,
{ 23519, 761, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_isPrimary() */,
{ 23521, 761, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_button() */,
{ 23523, 761, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_pressedButtons() */,
{ 23525, 761, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_position() */,
{ 23527, 761, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_localPosition() */,
{ 23529, 761, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_deltaPosition() */,
{ 23531, 761, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_deltaTime() */,
{ 23533, 761, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_clickCount() */,
{ 23535, 761, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_pressure() */,
{ 23537, 761, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_tangentialPressure() */,
{ 23539, 761, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_altitudeAngle() */,
{ 23541, 761, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_azimuthAngle() */,
{ 23543, 761, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_twist() */,
{ 23545, 761, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_radius() */,
{ 23547, 761, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_radiusVariance() */,
{ 23549, 761, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::get_modifiers() */,
{ 23551, 761, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23552, 761, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23553, 761, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23554, 761, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerEnterEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23316, 764, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::Dispose() */,
{ 23317, 764, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_eventTypeId() */,
{ 23563, 764, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23564, 764, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23557, 764, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_currentTarget() */,
{ 23558, 764, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23315, 764, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::Acquire() */,
{ 23515, 764, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_pointerId() */,
{ 23517, 764, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_pointerType() */,
{ 23519, 764, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_isPrimary() */,
{ 23521, 764, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_button() */,
{ 23523, 764, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_pressedButtons() */,
{ 23525, 764, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_position() */,
{ 23527, 764, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_localPosition() */,
{ 23529, 764, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_deltaPosition() */,
{ 23531, 764, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_deltaTime() */,
{ 23533, 764, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_clickCount() */,
{ 23535, 764, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_pressure() */,
{ 23537, 764, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_tangentialPressure() */,
{ 23539, 764, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_altitudeAngle() */,
{ 23541, 764, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_azimuthAngle() */,
{ 23543, 764, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_twist() */,
{ 23545, 764, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_radius() */,
{ 23547, 764, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_radiusVariance() */,
{ 23549, 764, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::get_modifiers() */,
{ 23551, 764, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23552, 764, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23553, 764, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23554, 764, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerLeaveEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23316, 758, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOverEvent>::Dispose() */,
{ 23317, 758, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_eventTypeId() */,
{ 23563, 758, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23564, 758, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23557, 758, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_currentTarget() */,
{ 23558, 758, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23555, 758, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::Init() */,
{ 23315, 758, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOverEvent>::Acquire() */,
{ 23515, 758, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_pointerId() */,
{ 23517, 758, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_pointerType() */,
{ 23519, 758, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_isPrimary() */,
{ 23521, 758, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_button() */,
{ 23523, 758, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_pressedButtons() */,
{ 23525, 758, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_position() */,
{ 23527, 758, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_localPosition() */,
{ 23529, 758, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_deltaPosition() */,
{ 23531, 758, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_deltaTime() */,
{ 23533, 758, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_clickCount() */,
{ 23535, 758, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_pressure() */,
{ 23537, 758, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_tangentialPressure() */,
{ 23539, 758, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_altitudeAngle() */,
{ 23541, 758, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_azimuthAngle() */,
{ 23543, 758, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_twist() */,
{ 23545, 758, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_radius() */,
{ 23547, 758, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_radiusVariance() */,
{ 23549, 758, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::get_modifiers() */,
{ 23551, 758, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23552, 758, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23553, 758, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23554, 758, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOverEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23316, 755, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOutEvent>::Dispose() */,
{ 23317, 755, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_eventTypeId() */,
{ 23563, 755, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::PreDispatch(UnityEngine.UIElements.IPanel) */,
{ 23564, 755, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::PostDispatch(UnityEngine.UIElements.IPanel) */,
{ 23557, 755, -1 } /* UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_currentTarget() */,
{ 23558, 755, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::set_currentTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23555, 755, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::Init() */,
{ 23315, 755, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.PointerOutEvent>::Acquire() */,
{ 23515, 755, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_pointerId() */,
{ 23517, 755, -1 } /* System.String UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_pointerType() */,
{ 23519, 755, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_isPrimary() */,
{ 23521, 755, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_button() */,
{ 23523, 755, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_pressedButtons() */,
{ 23525, 755, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_position() */,
{ 23527, 755, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_localPosition() */,
{ 23529, 755, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_deltaPosition() */,
{ 23531, 755, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_deltaTime() */,
{ 23533, 755, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_clickCount() */,
{ 23535, 755, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_pressure() */,
{ 23537, 755, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_tangentialPressure() */,
{ 23539, 755, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_altitudeAngle() */,
{ 23541, 755, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_azimuthAngle() */,
{ 23543, 755, -1 } /* System.Single UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_twist() */,
{ 23545, 755, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_radius() */,
{ 23547, 755, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_radiusVariance() */,
{ 23549, 755, -1 } /* UnityEngine.EventModifiers UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::get_modifiers() */,
{ 23551, 755, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::UnityEngine.UIElements.IPointerEventInternal.get_triggeredByOS() */,
{ 23552, 755, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::UnityEngine.UIElements.IPointerEventInternal.set_triggeredByOS(System.Boolean) */,
{ 23553, 755, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::UnityEngine.UIElements.IPointerEventInternal.get_recomputeTopElementUnderPointer() */,
{ 23554, 755, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<UnityEngine.UIElements.PointerOutEvent>::UnityEngine.UIElements.IPointerEventInternal.set_recomputeTopElementUnderPointer(System.Boolean) */,
{ 23316, 621, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::Dispose() */,
{ 23317, 621, -1 } /* System.Int64 UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::get_eventTypeId() */,
{ 23315, 621, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<UnityEngine.UIElements.IMGUIEvent>::Acquire() */,
{ 25300, 917, -1 } /* ZXing.Common.BitMatrix ZXing.BarcodeWriterGeneric`1<UnityEngine.Color32[]>::Encode(System.String) */,
{ 27187, 8, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.String>::set_Item(System.Int32,T) */,
{ 27181, 8, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<System.String>::IndexOf(T) */,
{ 27182, 8, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.String>::Insert(System.Int32,T) */,
{ 27184, 8, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.String>::RemoveAt(System.Int32) */,
{ 27167, 8, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.String>::get_IsReadOnly() */,
{ 27177, 8, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.String>::Add(T) */,
{ 27179, 8, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.String>::Contains(T) */,
{ 27180, 8, -1 } /* System.Void UnityEngine.Networking.SyncList`1<System.String>::CopyTo(T[],System.Int32) */,
{ 27183, 8, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<System.String>::Remove(T) */,
{ 27188, 8, -1 } /* System.Collections.Generic.IEnumerator`1<T> UnityEngine.Networking.SyncList`1<System.String>::GetEnumerator() */,
{ 27189, 8, -1 } /* System.Collections.IEnumerator UnityEngine.Networking.SyncList`1<System.String>::System.Collections.IEnumerable.GetEnumerator() */,
{ 27186, 1994, -1 } /* T UnityEngine.Networking.SyncList`1<T>::get_Item(System.Int32) */,
{ 27187, 1994, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::set_Item(System.Int32,T) */,
{ 27181, 1994, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<T>::IndexOf(T) */,
{ 27182, 1994, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::Insert(System.Int32,T) */,
{ 27184, 1994, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::RemoveAt(System.Int32) */,
{ 27166, 1994, -1 } /* System.Int32 UnityEngine.Networking.SyncList`1<T>::get_Count() */,
{ 27167, 1994, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<T>::get_IsReadOnly() */,
{ 27177, 1994, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::Add(T) */,
{ 27178, 1994, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::Clear() */,
{ 27179, 1994, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<T>::Contains(T) */,
{ 27180, 1994, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::CopyTo(T[],System.Int32) */,
{ 27183, 1994, -1 } /* System.Boolean UnityEngine.Networking.SyncList`1<T>::Remove(T) */,
{ 27188, 1994, -1 } /* System.Collections.Generic.IEnumerator`1<T> UnityEngine.Networking.SyncList`1<T>::GetEnumerator() */,
{ 27189, 1994, -1 } /* System.Collections.IEnumerator UnityEngine.Networking.SyncList`1<T>::System.Collections.IEnumerable.GetEnumerator() */,
{ 791, 1768, -1 } /* System.Boolean System.ValueTuple`2<T1,T2>::Equals(System.ValueTuple`2<T1,T2>) */,
{ 11160, 2010, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T1>::get_Default() */,
{ 11162, 2010, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T1>::Equals(T,T) */,
{ 11160, 2011, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T2>::get_Default() */,
{ 11162, 2011, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T2>::Equals(T,T) */,
{ 794, 1768, -1 } /* System.Int32 System.ValueTuple`2<T1,T2>::CompareTo(System.ValueTuple`2<T1,T2>) */,
{ 11130, 2010, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<T1>::get_Default() */,
{ 11133, 2010, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T1>::Compare(T,T) */,
{ 11130, 2011, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<T2>::get_Default() */,
{ 11133, 2011, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T2>::Compare(T,T) */,
{ 798, 1768, -1 } /* System.Int32 System.ValueTuple`2<T1,T2>::GetHashCodeCore(System.Collections.IEqualityComparer) */,
{ 10859, 1770, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<T>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 1114, 1771, -1 } /* TOutput System.Converter`2<TInput,TOutput>::Invoke(TInput) */,
{ 1074, 1772, -1 } /* System.Void System.Action`1<T>::Invoke(T) */,
{ 843, -1, 2600 } /* System.Int32 System.Array::BinarySearch<T>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 1773 } /* System.Int32 System.Array::BinarySearch<T>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 843, -1, 2601 } /* System.Int32 System.Array::BinarySearch<T>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 10983, 1774, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<T>::BinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 948, -1, 2602 } /* System.Int32 System.Array::IndexOfImpl<T>(T[],T,System.Int32,System.Int32) */,
{ 849, -1, 2603 } /* System.Int32 System.Array::IndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 948, -1, 2604 } /* System.Int32 System.Array::IndexOfImpl<T>(T[],T,System.Int32,System.Int32) */,
{ 855, -1, 2605 } /* System.Int32 System.Array::LastIndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 855, -1, 2606 } /* System.Int32 System.Array::LastIndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 949, -1, 2607 } /* System.Int32 System.Array::LastIndexOfImpl<T>(T[],T,System.Int32,System.Int32) */,
{ 859, -1, 2608 } /* System.Void System.Array::Reverse<T>(T[],System.Int32,System.Int32) */,
{ 875, -1, 2609 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 2610 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1775 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10982, 1776, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Sort(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 1777, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 880, -1, 2611 } /* System.Void System.Array::Sort<TKey,TValue>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 880, -1, 2612 } /* System.Void System.Array::Sort<TKey,TValue>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 880, -1, 2613 } /* System.Void System.Array::Sort<TKey,TValue>(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 875, -1, 1779 } /* System.Void System.Array::Sort<TKey>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10995, 2012, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::get_Default() */,
{ 10997, 2012, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::Sort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 886, -1, 1780 } /* System.Int32 System.Array::FindIndex<T>(T[],System.Predicate`1<T>) */,
{ 1118, 1781, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 946, -1, 1782 } /* T[] System.Array::Empty<T>() */,
{ 1118, 1782, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 802, -1, 1782 } /* System.Void System.Array::Resize<T>(T[]&,System.Int32) */,
{ 888, -1, 1783 } /* System.Int32 System.Array::FindIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 888, -1, 1784 } /* System.Int32 System.Array::FindIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 1118, 1785, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 1118, 1786, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 892, -1, 1787 } /* System.Int32 System.Array::FindLastIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 892, -1, 1788 } /* System.Int32 System.Array::FindLastIndex<T>(T[],System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 1118, 1789, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 1118, 1790, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 959, 1791, -1 } /* System.Void System.Array/InternalEnumerator`1<T>::.ctor(System.Array) */,
{ 11160, 2014, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
{ 11164, 2014, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::IndexOf(T[],T,System.Int32,System.Int32) */,
{ 11160, 2015, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
{ 11165, 2015, -1 } /* System.Int32 System.Collections.Generic.EqualityComparer`1<T>::LastIndexOf(T[],T,System.Int32,System.Int32) */,
{ 909, -1, 1792 } /* T System.Array::InternalArray__get_Item<T>(System.Int32) */,
{ 962, 1792, -1 } /* T System.Array/InternalEnumerator`1<T>::get_Current() */,
{ 967, 1793, -1 } /* T System.Array/EmptyInternalEnumerator`1<T>::get_Current() */,
{ 970, 1793, -1 } /* System.Void System.Array/EmptyInternalEnumerator`1<T>::.ctor() */,
{ 998, 1794, -1 } /* System.Void System.Tuple`2<T1,T2>::.ctor(T1,T2) */,
{ 1163, 1795, -1 } /* System.Boolean System.ArraySegment`1<T>::Equals(System.ArraySegment`1<T>) */,
{ 849, -1, 1795 } /* System.Int32 System.Array::IndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 1178, 1795, -1 } /* System.Void System.ArraySegment`1/ArraySegmentEnumerator<T>::.ctor(System.ArraySegment`1<T>) */,
{ 1180, 1796, -1 } /* T System.ArraySegment`1/ArraySegmentEnumerator<T>::get_Current() */,
{ 802, -1, 2018 } /* System.Void System.Array::Resize<T>(T[]&,System.Int32) */,
{ 3706, 1797, -1 } /* System.Boolean System.Nullable`1<T>::Equals(System.Nullable`1<T>) */,
{ 3702, 1797, -1 } /* System.Void System.Nullable`1<T>::.ctor(T) */,
{ 5276, 1798, -1 } /* R System.Reflection.MonoProperty/Getter`2<T,R>::Invoke(T) */,
{ 5280, 1799, -1 } /* R System.Reflection.MonoProperty/StaticGetter`1<R>::Invoke() */,
{ 5649, 1800, -1 } /* System.Void System.IO.Iterator`1<TSource>::Dispose(System.Boolean) */,
{ 5647, 1800, -1 } /* System.IO.Iterator`1<TSource> System.IO.Iterator`1<TSource>::Clone() */,
{ 5646, 1800, -1 } /* TSource System.IO.Iterator`1<TSource>::get_Current() */,
{ 5650, 1800, -1 } /* System.Collections.Generic.IEnumerator`1<TSource> System.IO.Iterator`1<TSource>::GetEnumerator() */,
{ 5645, 1801, -1 } /* System.Void System.IO.Iterator`1<TSource>::.ctor() */,
{ 5665, 1801, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<TSource>::NormalizeSearchPattern(System.String) */,
{ 5667, 1801, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<TSource>::GetFullSearchString(System.String,System.String) */,
{ 5666, 1801, -1 } /* System.String System.IO.FileSystemEnumerableIterator`1<TSource>::GetNormalizedSearchCriteria(System.String,System.String) */,
{ 5656, 1801, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::CommonInit() */,
{ 5662, 1801, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::HandleError(System.Int32,System.String) */,
{ 5661, 1801, -1 } /* System.IO.SearchResult System.IO.FileSystemEnumerableIterator`1<TSource>::CreateSearchResult(System.IO.Directory/SearchData,Microsoft.Win32.Win32Native/WIN32_FIND_DATA) */,
{ 5668, 1801, -1 } /* System.Boolean System.IO.SearchResultHandler`1<TSource>::IsResultIncluded(System.IO.SearchResult) */,
{ 5669, 1801, -1 } /* TSource System.IO.SearchResultHandler`1<TSource>::CreateObject(System.IO.SearchResult) */,
{ 5657, 1801, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::.ctor(System.String,System.String,System.String,System.String,System.IO.SearchOption,System.IO.SearchResultHandler`1<TSource>,System.Boolean) */,
{ 5649, 1801, -1 } /* System.Void System.IO.Iterator`1<TSource>::Dispose(System.Boolean) */,
{ 5663, 1801, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::AddSearchableDirsToStack(System.IO.Directory/SearchData) */,
{ 5664, 1801, -1 } /* System.Void System.IO.FileSystemEnumerableIterator`1<TSource>::DoDemand(System.String) */,
{ 6926, 1802, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<T>::.ctor(System.Int32) */,
{ 6929, 1802, -1 } /* System.Int32 System.Threading.SparselyPopulatedArrayFragment`1<T>::get_Length() */,
{ 7300, -1, 1802 } /* T System.Threading.Interlocked::CompareExchange<T>(T&,T,T) */,
{ 6923, 1802, -1 } /* System.Void System.Threading.SparselyPopulatedArrayAddInfo`1<T>::.ctor(System.Threading.SparselyPopulatedArrayFragment`1<T>,System.Int32) */,
{ 6927, 1802, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<T>::.ctor(System.Int32,System.Threading.SparselyPopulatedArrayFragment`1<T>) */,
{ 7300, -1, 2614 } /* T System.Threading.Interlocked::CompareExchange<System.Threading.SparselyPopulatedArrayFragment`1<T>>(T&,T,T) */,
{ 6927, 1804, -1 } /* System.Void System.Threading.SparselyPopulatedArrayFragment`1<T>::.ctor(System.Int32,System.Threading.SparselyPopulatedArrayFragment`1<T>) */,
{ 7347, -1, 1804 } /* T System.Threading.Volatile::Read<T>(T&) */,
{ 7300, -1, 1804 } /* T System.Threading.Interlocked::CompareExchange<T>(T&,T,T) */,
{ 7347, -1, 1805 } /* T System.Threading.Volatile::Read<T>(T&) */,
{ 6933, -1, 1805 } /* T System.Threading.LazyInitializer::EnsureInitializedCore<T>(T&,System.Func`1<T>) */,
{ 1090, 1806, -1 } /* TResult System.Func`1<T>::Invoke() */,
{ 7300, -1, 1806 } /* T System.Threading.Interlocked::CompareExchange<T>(T&,T,T) */,
{ 7009, 1807, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::.ctor(T,T,System.Boolean) */,
{ 1074, 1808, -1 } /* System.Void System.Action`1<System.Threading.AsyncLocalValueChangedArgs`1<T>>::Invoke(T) */,
{ 7005, 2615, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::set_PreviousValue(T) */,
{ 7007, 2615, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::set_CurrentValue(T) */,
{ 7008, 2615, -1 } /* System.Void System.Threading.AsyncLocalValueChangedArgs`1<T>::set_ThreadContextChanged(System.Boolean) */,
{ 7348, -1, 2616 } /* System.Void System.Threading.Volatile::Write<T>(T&,T) */,
{ 7361, 1810, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Delegate,System.Object,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7360, 1810, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7359, 1810, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Func`1<TResult>,System.Threading.Tasks.Task,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7363, 1810, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetResult(TResult) */,
{ 7367, 1810, -1 } /* TResult System.Threading.Tasks.Task`1<TResult>::GetResultCore(System.Boolean) */,
{ 7370, 1810, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 1090, 1810, -1 } /* TResult System.Func`1<TResult>::Invoke() */,
{ 1094, 1809, -1 } /* TResult System.Func`2<System.Object,TResult>::Invoke(T) */,
{ 10144, 1810, -1 } /* System.Void System.Runtime.CompilerServices.TaskAwaiter`1<TResult>::.ctor(System.Threading.Tasks.Task`1<TResult>) */,
{ 10155, 1810, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1<TResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 7378, 1810, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<TResult>::.ctor() */,
{ 7377, 1810, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1/<>c<TResult>::<.cctor>b__64_0(System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>) */,
{ 1093, 1811, -1 } /* System.Void System.Func`2<System.Threading.Tasks.Task`1<System.Threading.Tasks.Task>,System.Threading.Tasks.Task`1<TResult>>::.ctor(System.Object,System.IntPtr) */,
{ 7376, 1812, -1 } /* System.Void System.Threading.Tasks.Task`1/<>c<TResult>::.ctor() */,
{ 7379, 1815, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1<TResult>::.ctor(System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.TaskContinuationOptions,System.Threading.Tasks.TaskScheduler) */,
{ 7381, 2020, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::.ctor(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>) */,
{ 1106, 1813, -1 } /* TResult System.Func`5<TInstance,TArgs,System.AsyncCallback,System.Object,System.IAsyncResult>::Invoke(T1,T2,T3,T4) */,
{ 7383, 2020, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
{ 7355, 1816, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
{ 7383, 2021, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::Complete(TInstance,System.Func`3<TInstance,System.IAsyncResult,TResult>,System.IAsyncResult,System.Boolean) */,
{ 1098, 1817, -1 } /* TResult System.Func`3<TInstance,System.IAsyncResult,TResult>::Invoke(T1,T2) */,
{ 7363, 1816, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetResult(TResult) */,
{ 7364, 1816, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::DangerousSetResult(TResult) */,
{ 7370, 1816, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7368, 1816, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetException(System.Object) */,
{ 7382, 2021, -1 } /* System.Void System.Threading.Tasks.TaskFactory`1/FromAsyncTrimPromise`1<TResult,TInstance>::CompleteFromAsyncResult(System.IAsyncResult) */,
{ 7356, 1818, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(TResult) */,
{ 7355, 1819, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
{ 7368, 1819, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetException(System.Object) */,
{ 7357, 1820, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7355, 1821, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
{ 7370, 1821, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 7362, 1822, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Threading.Tasks.Task`1<TResult>::StartNew(System.Threading.Tasks.Task,System.Func`1<TResult>,System.Threading.CancellationToken,System.Threading.Tasks.TaskCreationOptions,System.Threading.Tasks.InternalTaskOptions,System.Threading.Tasks.TaskScheduler,System.Threading.StackCrawlMark&) */,
{ 7372, 2022, -1 } /* System.Runtime.CompilerServices.TaskAwaiter`1<TResult> System.Threading.Tasks.Task`1<TResult>::GetAwaiter() */,
{ 10147, 2022, -1 } /* TResult System.Runtime.CompilerServices.TaskAwaiter`1<TResult>::GetResult() */,
{ 10093, 189, 2617 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitOnCompleted<TAwaiter,TStateMachine>(!!0&,!!1&) */,
{ 10094, 189, 2618 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>::AwaitUnsafeOnCompleted<TAwaiter,TStateMachine>(!!0&,!!1&) */,
{ 10095, 1823, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult>::get_Task() */,
{ 7355, 1823, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor() */,
{ 10099, 1823, -1 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult>::GetTaskForResult(TResult) */,
{ 7363, 1823, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetResult(TResult) */,
{ 10096, 1823, -1 } /* System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TResult>::SetResult(TResult) */,
{ 7368, 1823, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetException(System.Object) */,
{ 7370, 1823, -1 } /* System.Boolean System.Threading.Tasks.Task`1<TResult>::TrySetCanceled(System.Threading.CancellationToken,System.Object) */,
{ 10186, -1, 2619 } /* T System.Runtime.CompilerServices.JitHelpers::UnsafeCast<System.Threading.Tasks.Task`1<TResult>>(System.Object) */,
{ 7356, 1823, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(TResult) */,
{ 10102, -1, 1823 } /* System.Threading.Tasks.Task`1<TResult> System.Runtime.CompilerServices.AsyncTaskCache::CreateCacheableTask<TResult>(TResult) */,
{ 7357, 1824, -1 } /* System.Void System.Threading.Tasks.Task`1<TResult>::.ctor(System.Boolean,TResult,System.Threading.Tasks.TaskCreationOptions,System.Threading.CancellationToken) */,
{ 7366, 1825, -1 } /* TResult System.Threading.Tasks.Task`1<TResult>::get_ResultOnSuccess() */,
{ 10157, 1826, -1 } /* System.Void System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter<TResult>::.ctor(System.Threading.Tasks.Task`1<TResult>,System.Boolean) */,
{ 7366, 1827, -1 } /* TResult System.Threading.Tasks.Task`1<TResult>::get_ResultOnSuccess() */,
{ 953, -1, 2620 } /* R System.Array::UnsafeMov<System.Object,T>(S) */,
{ 953, -1, 2621 } /* R System.Array::UnsafeMov<T,System.Int32>(S) */,
{ 953, -1, 2622 } /* R System.Array::UnsafeMov<T,System.Int64>(S) */,
{ 10192, 1828, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::RecomputeSize() */,
{ 10191, 1828, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::RehashWithoutResize() */,
{ 10193, 1828, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::Rehash() */,
{ 10196, 1828, -1 } /* System.Boolean System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::TryGetValue(TKey,TValue&) */,
{ 10199, 1828, -1 } /* TValue System.Runtime.CompilerServices.ConditionalWeakTable`2/CreateValueCallback<TKey,TValue>::Invoke(TKey) */,
{ 10194, 1828, -1 } /* System.Void System.Runtime.CompilerServices.ConditionalWeakTable`2<TKey,TValue>::Add(TKey,TValue) */,
{ 11257, 1829, -1 } /* System.Void System.Collections.Generic.List`1<T>::.ctor() */,
{ 10832, 1829, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::SetItem(System.Int32,T) */,
{ 10830, 1829, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::InsertItem(System.Int32,T) */,
{ 10829, 1829, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::ClearItems() */,
{ 10831, 1829, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::RemoveItem(System.Int32) */,
{ 10816, 1829, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::get_Count() */,
{ 776, -1, 1829 } /* System.Void System.ThrowHelper::IfNullAndNullsAreIllegalThenThrow<T>(System.Object,System.ExceptionArgument) */,
{ 10819, 1829, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::set_Item(System.Int32,T) */,
{ 10820, 1829, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::Add(T) */,
{ 10847, 1829, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::IsCompatibleObject(System.Object) */,
{ 10823, 1829, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::Contains(T) */,
{ 10825, 1829, -1 } /* System.Int32 System.Collections.ObjectModel.Collection`1<T>::IndexOf(T) */,
{ 10826, 1829, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::Insert(System.Int32,T) */,
{ 10827, 1829, -1 } /* System.Boolean System.Collections.ObjectModel.Collection`1<T>::Remove(T) */,
{ 10849, 1832, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>,System.Int32) */,
{ 10814, 1830, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::.ctor() */,
{ 11160, 1831, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TKey>::get_Default() */,
{ 11031, 1832, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TItem>::ContainsKey(TKey) */,
{ 10817, 1830, -1 } /* System.Collections.Generic.IList`1<T> System.Collections.ObjectModel.Collection`1<TItem>::get_Items() */,
{ 10852, 1832, -1 } /* TKey System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::GetKeyForItem(TItem) */,
{ 10829, 1830, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::ClearItems() */,
{ 11030, 1832, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TItem>::Clear() */,
{ 10856, 1832, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::AddKey(TKey,TItem) */,
{ 10830, 1830, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::InsertItem(System.Int32,T) */,
{ 10858, 1832, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::RemoveKey(TKey) */,
{ 10831, 1830, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::RemoveItem(System.Int32) */,
{ 11025, 1832, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TItem>::set_Item(TKey,TValue) */,
{ 10832, 1830, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<TItem>::SetItem(System.Int32,T) */,
{ 11026, 1832, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TItem>::Add(TKey,TValue) */,
{ 10857, 1832, -1 } /* System.Void System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::CreateDictionary() */,
{ 10850, 1832, -1 } /* System.Boolean System.Collections.ObjectModel.KeyedCollection`2<TKey,TItem>::Contains(TKey) */,
{ 11009, 1832, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TItem>::.ctor(System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11043, 1832, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TItem>::Remove(TKey) */,
{ 10860, 1833, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<T>::get_Count() */,
{ 10884, 1833, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<T>::IsCompatibleObject(System.Object) */,
{ 10862, 1833, -1 } /* System.Boolean System.Collections.ObjectModel.ReadOnlyCollection`1<T>::Contains(T) */,
{ 10865, 1833, -1 } /* System.Int32 System.Collections.ObjectModel.ReadOnlyCollection`1<T>::IndexOf(T) */,
{ 10943, 1835, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::get_DefaultConcurrencyLevel() */,
{ 10895, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::.ctor(System.Int32,System.Int32,System.Boolean,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 10950, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Tables<TKey,TValue>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>[],System.Object[],System.Int32[]) */,
{ 11160, 1834, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TKey>::get_Default() */,
{ 10912, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::ThrowKeyNullException() */,
{ 10908, 1835, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryAddInternal(TKey,System.Int32,TValue,System.Boolean,System.Boolean,TValue&) */,
{ 10900, 1835, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryGetValue(TKey,TValue&) */,
{ 10899, 1835, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryRemoveInternal(TKey,TValue&,System.Boolean,TValue) */,
{ 10942, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetBucketAndLockNo(System.Int32,System.Int32&,System.Int32&,System.Int32,System.Int32) */,
{ 11160, 1837, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TValue>::get_Default() */,
{ 11162, 1837, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<TValue>::Equals(T,T) */,
{ 7348, -1, 2623 } /* System.Void System.Threading.Volatile::Write<System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>>(T&,T) */,
{ 10901, 1835, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryGetValueInternal(TKey,System.Int32,TValue&) */,
{ 10941, 1835, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetBucket(System.Int32,System.Int32) */,
{ 7347, -1, 2623 } /* T System.Threading.Volatile::Read<System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>>(T&) */,
{ 10944, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::AcquireAllLocks(System.Int32&) */,
{ 10946, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::ReleaseLocks(System.Int32,System.Int32) */,
{ 10904, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::CopyToPairs(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 10975, 1835, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
{ 10959, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/<GetEnumerator>d__32<TKey,TValue>::.ctor(System.Int32) */,
{ 10951, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>::.ctor(TKey,TValue,System.Int32,System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>) */,
{ 10940, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GrowTable(System.Collections.Concurrent.ConcurrentDictionary`2/Tables<TKey,TValue>) */,
{ 10911, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::ThrowKeyNotFoundException() */,
{ 10914, 1835, -1 } /* System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetCountInternal() */,
{ 1094, 1835, -1 } /* TResult System.Func`2<TKey,TValue>::Invoke(T) */,
{ 10896, 1835, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryAdd(TKey,TValue) */,
{ 10898, 1835, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::TryRemove(TKey,TValue&) */,
{ 10947, 1835, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<TKey> System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetKeys() */,
{ 10948, 1835, -1 } /* System.Collections.ObjectModel.ReadOnlyCollection`1<TValue> System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetValues() */,
{ 10976, 1835, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 10977, 1835, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 10907, 1835, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetEnumerator() */,
{ 10897, 1835, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::ContainsKey(TKey) */,
{ 10952, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<TKey,TValue>::.ctor(System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>) */,
{ 10910, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::set_Item(TKey,TValue) */,
{ 10905, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::CopyToEntries(System.Collections.DictionaryEntry[],System.Int32) */,
{ 10906, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::CopyToObjects(System.Object[],System.Int32) */,
{ 10945, 1835, -1 } /* System.Void System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::AcquireLocks(System.Int32,System.Int32,System.Int32&) */,
{ 11258, 1834, -1 } /* System.Void System.Collections.Generic.List`1<TKey>::.ctor(System.Int32) */,
{ 11273, 1834, -1 } /* System.Void System.Collections.Generic.List`1<TKey>::Add(T) */,
{ 10859, 1834, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TKey>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 11258, 1837, -1 } /* System.Void System.Collections.Generic.List`1<TValue>::.ctor(System.Int32) */,
{ 11273, 1837, -1 } /* System.Void System.Collections.Generic.List`1<TValue>::Add(T) */,
{ 10859, 1837, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<TValue>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 10893, 1835, -1 } /* System.Boolean System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::IsValueWriteAtomic() */,
{ 10907, 1840, -1 } /* System.Collections.Generic.IEnumerator`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>> System.Collections.Concurrent.ConcurrentDictionary`2<TKey,TValue>::GetEnumerator() */,
{ 10976, 1840, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 10977, 1840, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 10953, 1840, -1 } /* System.Collections.DictionaryEntry System.Collections.Concurrent.ConcurrentDictionary`2/DictionaryEnumerator<TKey,TValue>::get_Entry() */,
{ 7347, -1, 2624 } /* T System.Threading.Volatile::Read<System.Collections.Concurrent.ConcurrentDictionary`2/Node<TKey,TValue>>(T&) */,
{ 10975, 1842, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
{ 10965, 1844, -1 } /* System.Void System.Collections.Generic.ReferenceEqualityComparer`1<T>::.ctor() */,
{ 10970, -1, 1845 } /* TValue System.Collections.Generic.CollectionExtensions::GetValueOrDefault<TKey,TValue>(System.Collections.Generic.IReadOnlyDictionary`2<TKey,TValue>,TKey,TValue) */,
{ 10975, 1849, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
{ 10976, 2625, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 10977, 2625, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 11130, 1850, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<T>::get_Default() */,
{ 11228, 1850, -1 } /* System.Int32 System.Collections.Generic.IComparer`1<T>::Compare(T,T) */,
{ 1109, 1850, -1 } /* System.Void System.Comparison`1<T>::.ctor(System.Object,System.IntPtr) */,
{ 10988, 1850, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::IntrospectiveSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10985, 1850, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<T>::InternalBinarySearch(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 1110, 1850, -1 } /* System.Int32 System.Comparison`1<T>::Invoke(T,T) */,
{ 10989, 1850, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::IntroSort(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10986, 1850, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::SwapIfGreater(T[],System.Comparison`1<T>,System.Int32,System.Int32) */,
{ 10993, 1850, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::InsertionSort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10991, 1850, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Heapsort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10990, 1850, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`1<T>::PickPivotAndPartition(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10987, 1850, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Swap(T[],System.Int32,System.Int32) */,
{ 10992, 1850, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::DownHeap(T[],System.Int32,System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 10996, 1851, -1 } /* System.Collections.Generic.ArraySortHelper`2<TKey,TValue> System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::CreateArraySortHelper() */,
{ 11006, 1851, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::.ctor() */,
{ 11130, 1852, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<TKey>::get_Default() */,
{ 11000, 1851, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::IntrospectiveSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11001, 1851, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::IntroSort(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 10998, 1851, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::SwapIfGreaterWithItems(TKey[],TValue[],System.Collections.Generic.IComparer`1<TKey>,System.Int32,System.Int32) */,
{ 11005, 1851, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::InsertionSort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11003, 1851, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::Heapsort(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11002, 1851, -1 } /* System.Int32 System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::PickPivotAndPartition(TKey[],TValue[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 10999, 1851, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::Swap(TKey[],TValue[],System.Int32,System.Int32) */,
{ 11004, 1851, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`2<TKey,TValue>::DownHeap(TKey[],TValue[],System.Int32,System.Int32,System.Int32,System.Collections.Generic.IComparer`1<TKey>) */,
{ 11010, 1854, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::.ctor(System.Int32,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11038, 1854, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Initialize(System.Int32) */,
{ 11160, 1853, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TKey>::get_Default() */,
{ 11012, 1854, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::.ctor(System.Collections.Generic.IDictionary`2<TKey,TValue>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11026, 1854, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Add(TKey,TValue) */,
{ 10976, 1854, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 10977, 1854, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 11014, 1854, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::.ctor(System.Collections.Generic.IEnumerable`1<System.Collections.Generic.KeyValuePair`2<TKey,TValue>>,System.Collections.Generic.IEqualityComparer`1<TKey>) */,
{ 11073, 1854, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11093, 1854, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11037, 1854, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<TKey,TValue>::FindEntry(TKey) */,
{ 11039, 1854, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::TryInsert(TKey,TValue,System.Collections.Generic.InsertionBehavior) */,
{ 11160, 1856, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<TValue>::get_Default() */,
{ 11162, 1856, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<TValue>::Equals(T,T) */,
{ 11043, 1854, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::Remove(TKey) */,
{ 11017, 1854, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<TKey,TValue>::get_Count() */,
{ 10975, 1854, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
{ 11064, 1854, -1 } /* System.Void System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>,System.Int32) */,
{ 11033, 1854, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::CopyTo(System.Collections.Generic.KeyValuePair`2<TKey,TValue>[],System.Int32) */,
{ 11041, 1854, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Resize() */,
{ 11042, 1854, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::Resize(System.Int32,System.Boolean) */,
{ 11018, 1854, -1 } /* System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<TKey,TValue>::get_Keys() */,
{ 11021, 1854, -1 } /* System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2<TKey,TValue>::get_Values() */,
{ 11059, 1854, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::IsCompatibleKey(System.Object) */,
{ 11025, 1854, -1 } /* System.Void System.Collections.Generic.Dictionary`2<TKey,TValue>::set_Item(TKey,TValue) */,
{ 11031, 1854, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::ContainsKey(TKey) */,
{ 10975, 1857, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(TKey,TValue) */,
{ 10976, 1857, -1 } /* TKey System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 10977, 1857, -1 } /* TValue System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 11087, 1859, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
{ 11017, 1859, -1 } /* System.Int32 System.Collections.Generic.Dictionary`2<TKey,TValue>::get_Count() */,
{ 11031, 1859, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::ContainsKey(TKey) */,
{ 11075, 1859, -1 } /* System.Void System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue>::CopyTo(TKey[],System.Int32) */,
{ 11107, 1863, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<TKey,TValue>::.ctor(System.Collections.Generic.Dictionary`2<TKey,TValue>) */,
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{ 11032, 1863, -1 } /* System.Boolean System.Collections.Generic.Dictionary`2<TKey,TValue>::ContainsValue(TValue) */,
{ 11095, 1863, -1 } /* System.Void System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue>::CopyTo(TValue[],System.Int32) */,
{ 11132, 1870, -1 } /* System.Collections.Generic.Comparer`1<T> System.Collections.Generic.Comparer`1<T>::CreateComparer() */,
{ 11148, 1870, -1 } /* System.Void System.Collections.Generic.ComparisonComparer`1<T>::.ctor(System.Comparison`1<T>) */,
{ 11147, 1870, -1 } /* System.Void System.Collections.Generic.ObjectComparer`1<T>::.ctor() */,
{ 11133, 1870, -1 } /* System.Int32 System.Collections.Generic.Comparer`1<T>::Compare(T,T) */,
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{ 11135, 1871, -1 } /* System.Void System.Collections.Generic.Comparer`1<T>::.ctor() */,
{ 3703, 1872, -1 } /* System.Boolean System.Nullable`1<T>::get_HasValue() */,
{ 2225, 1872, -1 } /* System.Int32 System.IComparable`1<T>::CompareTo(T) */,
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{ 10822, 2626, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::CopyTo(T[],System.Int32) */,
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{ 11162, 1881, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::Equals(T,T) */,
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{ 10187, -1, 1887 } /* System.Int32 System.Runtime.CompilerServices.JitHelpers::UnsafeEnumCast<T>(T) */,
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{ 10187, -1, 1888 } /* System.Int32 System.Runtime.CompilerServices.JitHelpers::UnsafeEnumCast<T>(T) */,
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{ 951, -1, 1903 } /* T System.Array::UnsafeLoad<T>(T[],System.Int32) */,
{ 11268, 1903, -1 } /* T System.Collections.Generic.List`1<T>::get_Item(System.Int32) */,
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{ 11269, 1903, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Item(System.Int32,T) */,
{ 11288, 1903, -1 } /* System.Void System.Collections.Generic.List`1<T>::EnsureCapacity(System.Int32) */,
{ 11262, 1903, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Count() */,
{ 11310, 1903, -1 } /* System.Void System.Collections.Generic.List`1<T>::InsertRange(System.Int32,System.Collections.Generic.IEnumerable`1<T>) */,
{ 10859, 1903, -1 } /* System.Void System.Collections.ObjectModel.ReadOnlyCollection`1<T>::.ctor(System.Collections.Generic.IList`1<T>) */,
{ 843, -1, 1903 } /* System.Int32 System.Array::BinarySearch<T>(T[],System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11277, 1903, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::BinarySearch(System.Int32,System.Int32,T,System.Collections.Generic.IComparer`1<T>) */,
{ 11160, 1903, -1 } /* System.Collections.Generic.EqualityComparer`1<T> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
{ 11162, 1903, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::Equals(T,T) */,
{ 11270, 1903, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::IsCompatibleObject(System.Object) */,
{ 11281, 1903, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Contains(T) */,
{ 11287, 1903, -1 } /* System.Void System.Collections.Generic.List`1<T>::CopyTo(T[],System.Int32) */,
{ 11261, 1903, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Capacity(System.Int32) */,
{ 11292, 1903, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::FindIndex(System.Predicate`1<T>) */,
{ 1118, 1903, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 11257, 1903, -1 } /* System.Void System.Collections.Generic.List`1<T>::.ctor() */,
{ 11294, 1903, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::FindIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 11298, 1903, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::FindLastIndex(System.Int32,System.Int32,System.Predicate`1<T>) */,
{ 1074, 1903, -1 } /* System.Void System.Action`1<T>::Invoke(T) */,
{ 11345, 1903, -1 } /* System.Void System.Collections.Generic.List`1/Enumerator<T>::.ctor(System.Collections.Generic.List`1<T>) */,
{ 11258, 1903, -1 } /* System.Void System.Collections.Generic.List`1<T>::.ctor(System.Int32) */,
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{ 11304, 1903, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::IndexOf(T) */,
{ 11308, 1903, -1 } /* System.Void System.Collections.Generic.List`1<T>::Insert(System.Int32,T) */,
{ 11313, 1903, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::LastIndexOf(T,System.Int32,System.Int32) */,
{ 855, -1, 1903 } /* System.Int32 System.Array::LastIndexOf<T>(T[],T,System.Int32,System.Int32) */,
{ 11317, 1903, -1 } /* System.Void System.Collections.Generic.List`1<T>::RemoveAt(System.Int32) */,
{ 11314, 1903, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Remove(T) */,
{ 11320, 1903, -1 } /* System.Void System.Collections.Generic.List`1<T>::Reverse(System.Int32,System.Int32) */,
{ 859, -1, 1903 } /* System.Void System.Array::Reverse<T>(T[],System.Int32,System.Int32) */,
{ 11323, 1903, -1 } /* System.Void System.Collections.Generic.List`1<T>::Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 875, -1, 1903 } /* System.Void System.Array::Sort<T>(T[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<T>) */,
{ 10984, 1903, -1 } /* System.Void System.Collections.Generic.ArraySortHelper`1<T>::Sort(T[],System.Int32,System.Int32,System.Comparison`1<T>) */,
{ 11330, 1903, -1 } /* System.Void System.Collections.Generic.List`1/SynchronizedList<T>::.ctor(System.Collections.Generic.List`1<T>) */,
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{ 1114, 1904, -1 } /* TOutput System.Converter`2<T,TOutput>::Invoke(TInput) */,
{ 11262, 1906, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Count() */,
{ 11273, 1906, -1 } /* System.Void System.Collections.Generic.List`1<T>::Add(T) */,
{ 11280, 1906, -1 } /* System.Void System.Collections.Generic.List`1<T>::Clear() */,
{ 11281, 1906, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Contains(T) */,
{ 11287, 1906, -1 } /* System.Void System.Collections.Generic.List`1<T>::CopyTo(T[],System.Int32) */,
{ 11314, 1906, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Remove(T) */,
{ 11300, 1906, -1 } /* System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<T>::GetEnumerator() */,
{ 11268, 1906, -1 } /* T System.Collections.Generic.List`1<T>::get_Item(System.Int32) */,
{ 11269, 1906, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Item(System.Int32,T) */,
{ 11304, 1906, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::IndexOf(T) */,
{ 11308, 1906, -1 } /* System.Void System.Collections.Generic.List`1<T>::Insert(System.Int32,T) */,
{ 11317, 1906, -1 } /* System.Void System.Collections.Generic.List`1<T>::RemoveAt(System.Int32) */,
{ 11348, 1907, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<T>::MoveNextRare() */,
{ 11349, 1907, -1 } /* T System.Collections.Generic.List`1/Enumerator<T>::get_Current() */,
{ 1118, 1908, -1 } /* System.Boolean System.Predicate`1<T>::Invoke(T) */,
{ 10814, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::.ctor() */,
{ 13099, 1909, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::Initialize() */,
{ 10815, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::.ctor(System.Collections.Generic.IList`1<!0>) */,
{ 13100, 1909, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_ItemTypeHasDefaultConstructor() */,
{ 10817, 1909, -1 } /* System.Collections.Generic.IList`1<!0> System.Collections.ObjectModel.Collection`1<T>::get_Items() */,
{ 13152, 1909, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::HookPropertyChanged(T) */,
{ 13123, 1909, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_AllowNew() */,
{ 13112, 1909, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::FireListChanged(System.ComponentModel.ListChangedType,System.Int32) */,
{ 13103, 1909, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::OnAddingNew(System.ComponentModel.AddingNewEventArgs) */,
{ 13107, 1909, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::OnListChanged(System.ComponentModel.ListChangedEventArgs) */,
{ 13118, 1909, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::EndNew(System.Int32) */,
{ 13153, 1909, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::UnhookPropertyChanged(T) */,
{ 10829, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::ClearItems() */,
{ 10830, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::InsertItem(System.Int32,!0) */,
{ 10831, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::RemoveItem(System.Int32) */,
{ 10832, 1909, -1 } /* System.Void System.Collections.ObjectModel.Collection`1<T>::SetItem(System.Int32,!0) */,
{ 13122, 1909, -1 } /* System.Object System.ComponentModel.BindingList`1<T>::AddNewCore() */,
{ 13104, 1909, -1 } /* System.Object System.ComponentModel.BindingList`1<T>::FireAddingNew() */,
{ 13121, 1909, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_AddingNewHandled() */,
{ 13126, 1909, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_AllowEdit() */,
{ 13129, 1909, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_AllowRemove() */,
{ 13133, 1909, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_SupportsChangeNotificationCore() */,
{ 13135, 1909, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_SupportsSearchingCore() */,
{ 13137, 1909, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_SupportsSortingCore() */,
{ 13139, 1909, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_IsSortedCore() */,
{ 13141, 1909, -1 } /* System.ComponentModel.PropertyDescriptor System.ComponentModel.BindingList`1<T>::get_SortPropertyCore() */,
{ 13143, 1909, -1 } /* System.ComponentModel.ListSortDirection System.ComponentModel.BindingList`1<T>::get_SortDirectionCore() */,
{ 13145, 1909, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::ApplySortCore(System.ComponentModel.PropertyDescriptor,System.ComponentModel.ListSortDirection) */,
{ 13147, 1909, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::RemoveSortCore() */,
{ 13149, 1909, -1 } /* System.Int32 System.ComponentModel.BindingList`1<T>::FindCore(System.ComponentModel.PropertyDescriptor,System.Object) */,
{ 13154, 1909, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::Child_PropertyChanged(System.Object,System.ComponentModel.PropertyChangedEventArgs) */,
{ 13108, 1909, -1 } /* System.Boolean System.ComponentModel.BindingList`1<T>::get_RaiseListChangedEvents() */,
{ 13110, 1909, -1 } /* System.Void System.ComponentModel.BindingList`1<T>::ResetBindings() */,
{ 16576, 1910, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<T>::AddLast(T) */,
{ 16606, 1910, -1 } /* System.Void System.Collections.Generic.LinkedListNode`1<T>::.ctor(System.Collections.Generic.LinkedList`1<T>,T) */,
{ 16589, 1910, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::InternalInsertNodeToEmptyList(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16588, 1910, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::InternalInsertNodeBefore(System.Collections.Generic.LinkedListNode`1<T>,System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16591, 1910, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::ValidateNewNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16607, 1910, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedListNode`1<T>::get_Next() */,
{ 16609, 1910, -1 } /* System.Void System.Collections.Generic.LinkedListNode`1<T>::Invalidate() */,
{ 16580, 1910, -1 } /* System.Collections.Generic.LinkedListNode`1<T> System.Collections.Generic.LinkedList`1<T>::Find(T) */,
{ 16569, 1910, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<T>::get_Count() */,
{ 11160, 1910, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
{ 11162, 1910, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<T>::Equals(!0,!0) */,
{ 16597, 1910, -1 } /* System.Void System.Collections.Generic.LinkedList`1/Enumerator<T>::.ctor(System.Collections.Generic.LinkedList`1<T>) */,
{ 16581, 1910, -1 } /* System.Collections.Generic.LinkedList`1/Enumerator<T> System.Collections.Generic.LinkedList`1<T>::GetEnumerator() */,
{ 16590, 1910, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::InternalRemoveNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16592, 1910, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::ValidateNode(System.Collections.Generic.LinkedListNode`1<T>) */,
{ 16579, 1910, -1 } /* System.Void System.Collections.Generic.LinkedList`1<T>::CopyTo(T[],System.Int32) */,
{ 16569, 1911, -1 } /* System.Int32 System.Collections.Generic.LinkedList`1<T>::get_Count() */,
{ 946, -1, 1913 } /* !!0[] System.Array::Empty<T>() */,
{ 10209, -1, 1913 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<T>() */,
{ 16621, 1913, -1 } /* System.Void System.Collections.Generic.Queue`1<T>::SetCapacity(System.Int32) */,
{ 16622, 1913, -1 } /* System.Void System.Collections.Generic.Queue`1<T>::MoveNext(System.Int32&) */,
{ 16624, 1913, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<T>::.ctor(System.Collections.Generic.Queue`1<T>) */,
{ 16623, 1913, -1 } /* System.Void System.Collections.Generic.Queue`1<T>::ThrowForEmptyQueue() */,
{ 16628, 1914, -1 } /* System.Void System.Collections.Generic.Queue`1/Enumerator<T>::ThrowEnumerationNotStartedOrEnded() */,
{ 16627, 1914, -1 } /* T System.Collections.Generic.Queue`1/Enumerator<T>::get_Current() */,
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{ 946, -1, 1917 } /* !!0[] System.Array::Empty<TValue>() */,
{ 11130, 1915, -1 } /* System.Collections.Generic.Comparer`1<!0> System.Collections.Generic.Comparer`1<TKey>::get_Default() */,
{ 16631, 1916, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::.ctor() */,
{ 843, -1, 1915 } /* System.Int32 System.Array::BinarySearch<TKey>(!!0[],System.Int32,System.Int32,!!0,System.Collections.Generic.IComparer`1<!!0>) */,
{ 16673, 1916, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::Insert(System.Int32,TKey,TValue) */,
{ 10976, 1916, -1 } /* !0 System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Key() */,
{ 10977, 1916, -1 } /* !1 System.Collections.Generic.KeyValuePair`2<TKey,TValue>::get_Value() */,
{ 16633, 1916, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::Add(TKey,TValue) */,
{ 16671, 1916, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::IndexOfKey(TKey) */,
{ 11160, 1917, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<TValue>::get_Default() */,
{ 11162, 1917, -1 } /* System.Boolean System.Collections.Generic.EqualityComparer`1<TValue>::Equals(!0,!0) */,
{ 16675, 1916, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::RemoveAt(System.Int32) */,
{ 16647, 1916, -1 } /* System.Collections.Generic.SortedList`2/KeyList<TKey,TValue> System.Collections.Generic.SortedList`2<TKey,TValue>::GetKeyListHelper() */,
{ 16648, 1916, -1 } /* System.Collections.Generic.SortedList`2/ValueList<TKey,TValue> System.Collections.Generic.SortedList`2<TKey,TValue>::GetValueListHelper() */,
{ 16700, 1916, -1 } /* System.Void System.Collections.Generic.SortedList`2/KeyList<TKey,TValue>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 16718, 1916, -1 } /* System.Void System.Collections.Generic.SortedList`2/ValueList<TKey,TValue>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
{ 10209, -1, 1915 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<TKey>() */,
{ 10209, -1, 1917 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<TValue>() */,
{ 16678, 1916, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<TKey,TValue>::IsCompatibleKey(System.Object) */,
{ 16656, 1916, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<TKey,TValue>::ContainsKey(TKey) */,
{ 16672, 1916, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::IndexOfValue(TValue) */,
{ 16640, 1916, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::get_Count() */,
{ 10975, 1916, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(!0,!1) */,
{ 16637, 1916, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::set_Capacity(System.Int32) */,
{ 16679, 1916, -1 } /* System.Void System.Collections.Generic.SortedList`2/Enumerator<TKey,TValue>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>,System.Int32) */,
{ 16668, 1916, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::set_Item(TKey,TValue) */,
{ 849, -1, 1917 } /* System.Int32 System.Array::IndexOf<TValue>(!!0[],!!0,System.Int32,System.Int32) */,
{ 16660, 1916, -1 } /* System.Void System.Collections.Generic.SortedList`2<TKey,TValue>::EnsureCapacity(System.Int32) */,
{ 16676, 1916, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<TKey,TValue>::Remove(TKey) */,
{ 16640, 1919, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::get_Count() */,
{ 10975, 1919, -1 } /* System.Void System.Collections.Generic.KeyValuePair`2<TKey,TValue>::.ctor(!0,!1) */,
{ 16640, 1921, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::get_Count() */,
{ 16640, 1923, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::get_Count() */,
{ 16656, 1925, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<TKey,TValue>::ContainsKey(TKey) */,
{ 16640, 1925, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::get_Count() */,
{ 16666, 1925, -1 } /* TKey System.Collections.Generic.SortedList`2<TKey,TValue>::GetKey(System.Int32) */,
{ 16688, 1925, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListKeyEnumerator<TKey,TValue>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
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{ 16657, 1927, -1 } /* System.Boolean System.Collections.Generic.SortedList`2<TKey,TValue>::ContainsValue(TValue) */,
{ 16640, 1927, -1 } /* System.Int32 System.Collections.Generic.SortedList`2<TKey,TValue>::get_Count() */,
{ 16661, 1927, -1 } /* TValue System.Collections.Generic.SortedList`2<TKey,TValue>::GetByIndex(System.Int32) */,
{ 16694, 1927, -1 } /* System.Void System.Collections.Generic.SortedList`2/SortedListValueEnumerator<TKey,TValue>::.ctor(System.Collections.Generic.SortedList`2<TKey,TValue>) */,
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{ 946, -1, 1929 } /* !!0[] System.Array::Empty<T>() */,
{ 10209, -1, 1929 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<T>() */,
{ 16748, 1929, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<T>::.ctor(System.Collections.Generic.Stack`1<T>) */,
{ 16747, 1929, -1 } /* System.Void System.Collections.Generic.Stack`1<T>::ThrowForEmptyStack() */,
{ 802, -1, 1929 } /* System.Void System.Array::Resize<T>(!!0[]&,System.Int32) */,
{ 16752, 1930, -1 } /* System.Void System.Collections.Generic.Stack`1/Enumerator<T>::ThrowEnumerationNotStartedOrEnded() */,
{ 16751, 1930, -1 } /* T System.Collections.Generic.Stack`1/Enumerator<T>::get_Current() */,
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{ 17364, -1, 1942 } /* System.Func`2<TSource,System.Boolean> System.Linq.Enumerable::CombinePredicates<TSource>(System.Func`2<TSource,System.Boolean>,System.Func`2<TSource,System.Boolean>) */,
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{ 17364, -1, 1944 } /* System.Func`2<TSource,System.Boolean> System.Linq.Enumerable::CombinePredicates<TSource>(System.Func`2<TSource,System.Boolean>,System.Func`2<TSource,System.Boolean>) */,
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{ 11347, 1946, -1 } /* System.Boolean System.Collections.Generic.List`1/Enumerator<TSource>::MoveNext() */,
{ 17364, -1, 1946 } /* System.Func`2<TSource,System.Boolean> System.Linq.Enumerable::CombinePredicates<TSource>(System.Func`2<TSource,System.Boolean>,System.Func`2<TSource,System.Boolean>) */,
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{ 17423, 1949, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<T>::AreEqualityComparersEqual(System.Collections.Generic.HashSet`1<T>,System.Collections.Generic.HashSet`1<T>) */,
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{ 17418, 1949, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::Initialize(System.Int32) */,
{ 17413, 1949, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::UnionWith(System.Collections.Generic.IEnumerable`1<T>) */,
{ 17417, 1949, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::TrimExcess() */,
{ 17422, 1949, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::AddValue(System.Int32,System.Int32,T) */,
{ 17421, 1949, -1 } /* System.Boolean System.Collections.Generic.HashSet`1<T>::AddIfNotPresent(T) */,
{ 17424, 1949, -1 } /* System.Int32 System.Collections.Generic.HashSet`1<T>::InternalGetHashCode(T) */,
{ 17415, 1949, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::CopyTo(T[],System.Int32,System.Int32) */,
{ 10209, -1, 1949 } /* System.Boolean System.Runtime.CompilerServices.RuntimeHelpers::IsReferenceOrContainsReferences<T>() */,
{ 17425, 1949, -1 } /* System.Void System.Collections.Generic.HashSet`1/Enumerator<T>::.ctor(System.Collections.Generic.HashSet`1<T>) */,
{ 17414, 1949, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::CopyTo(T[]) */,
{ 17420, 1949, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::SetCapacity(System.Int32) */,
{ 17419, 1949, -1 } /* System.Void System.Collections.Generic.HashSet`1<T>::IncreaseCapacity() */,
{ 17416, 1949, -1 } /* System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1<T>::get_Comparer() */,
{ 17428, 1950, -1 } /* T System.Collections.Generic.HashSet`1/Enumerator<T>::get_Current() */,
{ 17539, -1, 1951 } /* T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement<T>(System.Void*,System.Int32) */,
{ 17540, -1, 1951 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement<T>(System.Void*,System.Int32,T) */,
{ 17516, 1951, -1 } /* System.Void Unity.Collections.NativeArray`1<T>::Deallocate() */,
{ 17524, 1951, -1 } /* System.Void Unity.Collections.NativeArray`1/Enumerator<T>::.ctor(Unity.Collections.NativeArray`1<T>&) */,
{ 17518, 1951, -1 } /* Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1<T>::GetEnumerator() */,
{ 17521, 1951, -1 } /* System.Boolean Unity.Collections.NativeArray`1<T>::Equals(Unity.Collections.NativeArray`1<T>) */,
{ 17513, 1952, -1 } /* System.Int32 Unity.Collections.NativeArray`1<T>::get_Length() */,
{ 17514, 1952, -1 } /* T Unity.Collections.NativeArray`1<T>::get_Item(System.Int32) */,
{ 17528, 1952, -1 } /* T Unity.Collections.NativeArray`1/Enumerator<T>::get_Current() */,
{ 17542, -1, 2627 } /* System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::InternalEnumToInt<T>(T&,System.Int32&) */,
{ 18714, -1, 2628 } /* T[] UnityEngine.Mesh::GetAllocArrayFromChannel<T>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32) */,
{ 19535, -1, 1956 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<T>(System.Collections.Generic.List`1<T>) */,
{ 19535, -1, 1957 } /* System.Int32 UnityEngine.NoAllocHelpers::SafeLength<T>(System.Collections.Generic.List`1<T>) */,
{ 11280, 1958, -1 } /* System.Void System.Collections.Generic.List`1<T>::Clear() */,
{ 19533, -1, 1958 } /* System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<T>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 18718, -1, 1959 } /* System.Void UnityEngine.Mesh::SetListForChannel<T>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32) */,
{ 19343, -1, 2629 } /* T[] UnityEngine.Resources::ConvertObjects<T>(UnityEngine.Object[]) */,
{ 19445, -1, 2630 } /* T[] UnityEngine.GameObject::GetComponents<T>() */,
{ 19449, -1, 2631 } /* T[] UnityEngine.GameObject::GetComponentsInChildren<T>(System.Boolean) */,
{ 11260, 1961, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Capacity() */,
{ 11262, 1961, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Count() */,
{ 11280, 1962, -1 } /* System.Void System.Collections.Generic.List`1<T>::Clear() */,
{ 11260, 1962, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Capacity() */,
{ 11261, 1962, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Capacity(System.Int32) */,
{ 19532, -1, 1962 } /* System.Void UnityEngine.NoAllocHelpers::ResizeList<T>(System.Collections.Generic.List`1<T>,System.Int32) */,
{ 11262, 1963, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Count() */,
{ 19343, -1, 2632 } /* T[] UnityEngine.Resources::ConvertObjects<T>(UnityEngine.Object[]) */,
{ 7300, -1, 2633 } /* !!0 System.Threading.Interlocked::CompareExchange<UnityEngine.Events.UnityAction`1<T1>>(!!0&,!!0,!!0) */,
{ 20005, 1965, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T1>::add_Delegate(UnityEngine.Events.UnityAction`1<T1>) */,
{ 19996, -1, 1965 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T1>(System.Object) */,
{ 20062, 1965, -1 } /* System.Void UnityEngine.Events.UnityAction`1<T1>::Invoke(T0) */,
{ 19996, -1, 2634 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T1>(System.Object) */,
{ 19996, -1, 2635 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T2>(System.Object) */,
{ 20073, 1966, -1 } /* System.Void UnityEngine.Events.UnityAction`2<T1,T2>::Invoke(T0,T1) */,
{ 19996, -1, 2636 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T1>(System.Object) */,
{ 19996, -1, 2637 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T2>(System.Object) */,
{ 19996, -1, 2638 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T3>(System.Object) */,
{ 20080, 1967, -1 } /* System.Void UnityEngine.Events.UnityAction`3<T1,T2,T3>::Invoke(T0,T1,T2) */,
{ 19996, -1, 2639 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T1>(System.Object) */,
{ 19996, -1, 2640 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T2>(System.Object) */,
{ 19996, -1, 2641 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T3>(System.Object) */,
{ 19996, -1, 2642 } /* System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg<T4>(System.Object) */,
{ 20087, 1968, -1 } /* System.Void UnityEngine.Events.UnityAction`4<T1,T2,T3,T4>::Invoke(T0,T1,T2,T3) */,
{ 20007, 1969, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20010, 1969, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T>::Invoke(T1) */,
{ 20070, 1970, -1 } /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1<T0>::GetDelegate(UnityEngine.Events.UnityAction`1<T0>) */,
{ 20007, 1970, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T0>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20008, 1970, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T0>::.ctor(UnityEngine.Events.UnityAction`1<T1>) */,
{ 20010, 1970, -1 } /* System.Void UnityEngine.Events.InvokableCall`1<T0>::Invoke(T1) */,
{ 20012, 2026, -1 } /* System.Void UnityEngine.Events.InvokableCall`2<T0,T1>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20015, 2027, -1 } /* System.Void UnityEngine.Events.InvokableCall`3<T0,T1,T2>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 20018, 2028, -1 } /* System.Void UnityEngine.Events.InvokableCall`4<T0,T1,T2,T3>::.ctor(System.Object,System.Reflection.MethodInfo) */,
{ 11160, 2029, -1 } /* System.Collections.Generic.EqualityComparer`1<!0> System.Collections.Generic.EqualityComparer`1<T>::get_Default() */,
{ 20398, -1, 2029 } /* System.Void UnityEngine.Assertions.Assert::AreEqual<T>(T,T,System.String,System.Collections.Generic.IEqualityComparer`1<T>) */,
{ 22159, -1, 2643 } /* ArrayType UnityEngine._AndroidJNIHelper::ConvertFromJNIArray<ArrayType>(System.IntPtr) */,
{ 22161, -1, 2644 } /* System.IntPtr UnityEngine._AndroidJNIHelper::GetMethodID<ReturnType>(System.IntPtr,System.String,System.Object[],System.Boolean) */,
{ 22131, -1, 2645 } /* ReturnType UnityEngine.AndroidJavaObject::_Call<ReturnType>(System.String,System.Object[]) */,
{ 22132, -1, 2646 } /* ReturnType UnityEngine.AndroidJavaObject::_CallStatic<ReturnType>(System.String,System.Object[]) */,
{ 21984, -1, 2647 } /* System.IntPtr UnityEngine.AndroidJNIHelper::GetMethodID<ReturnType>(System.IntPtr,System.String,System.Object[],System.Boolean) */,
{ 21983, -1, 2647 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<ReturnType>(System.IntPtr) */,
{ 21984, -1, 2648 } /* System.IntPtr UnityEngine.AndroidJNIHelper::GetMethodID<ReturnType>(System.IntPtr,System.String,System.Object[],System.Boolean) */,
{ 21983, -1, 2648 } /* ArrayType UnityEngine.AndroidJNIHelper::ConvertFromJNIArray<ReturnType>(System.IntPtr) */,
{ 22167, -1, 2649 } /* System.String UnityEngine._AndroidJNIHelper::GetSignature<ReturnType>(System.Object[]) */,
{ 23044, 1972, -1 } /* T UnityEngine.UIElements.ObjectPool`1<T>::Get() */,
{ 23043, 1972, -1 } /* System.Int32 UnityEngine.UIElements.ObjectPool`1<T>::Size() */,
{ 16736, 1972, -1 } /* System.Void System.Collections.Generic.Stack`1<T>::.ctor() */,
{ 23041, 1972, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<T>::set_maxSize(System.Int32) */,
{ 16737, 1972, -1 } /* System.Int32 System.Collections.Generic.Stack`1<T>::get_Count() */,
{ 16745, 1972, -1 } /* !0 System.Collections.Generic.Stack`1<T>::Pop() */,
{ 1126, -1, 1972 } /* !!0 System.Activator::CreateInstance<T>() */,
{ 16744, 1972, -1 } /* !0 System.Collections.Generic.Stack`1<T>::Peek() */,
{ 23040, 1972, -1 } /* System.Int32 UnityEngine.UIElements.ObjectPool`1<T>::get_maxSize() */,
{ 16746, 1972, -1 } /* System.Void System.Collections.Generic.Stack`1<T>::Push(!0) */,
{ 23311, 1973, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Init() */,
{ 23201, 1973, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<T>::LocalInit() */,
{ 23198, 1973, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<T>::set_relatedTarget(UnityEngine.UIElements.IEventHandler) */,
{ 23199, 1973, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<T>::set_pointerId(System.Int32) */,
{ 23312, 1973, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled() */,
{ 23309, 1973, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::.ctor() */,
{ 23200, 1974, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<T>::Init() */,
{ 23203, 1974, -1 } /* System.Void UnityEngine.UIElements.PointerCaptureEventBase`1<T>::.ctor() */,
{ 23311, 1975, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Init() */,
{ 23215, 1975, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<T>::LocalInit() */,
{ 23213, 1975, -1 } /* System.Void UnityEngine.UIElements.CommandEventBase`1<T>::set_commandName(System.String) */,
{ 23312, 1975, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled() */,
{ 23309, 1975, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::.ctor() */,
{ 23436, 1976, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::.ctor() */,
{ 23044, 1977, -1 } /* T UnityEngine.UIElements.ObjectPool`1<T>::Get() */,
{ 23312, 1977, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled() */,
{ 23045, 1977, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<T>::Release(T) */,
{ 23314, 1977, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::ReleasePooled(T) */,
{ 23042, 1977, -1 } /* System.Void UnityEngine.UIElements.ObjectPool`1<T>::.ctor(System.Int32) */,
{ 23311, 1978, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Init() */,
{ 23355, 1978, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<T>::LocalInit() */,
{ 23350, 1978, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<T>::set_relatedTarget(UnityEngine.UIElements.Focusable) */,
{ 23351, 1978, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<T>::set_direction(UnityEngine.UIElements.FocusChangeDirection) */,
{ 23353, 1978, -1 } /* System.Void UnityEngine.UIElements.FocusEventBase`1<T>::set_focusController(UnityEngine.UIElements.FocusController) */,
{ 23312, 1978, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled() */,
{ 23309, 1978, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::.ctor() */,
{ 23311, 1979, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Init() */,
{ 23383, 1979, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<T>::LocalInit() */,
{ 23379, 1979, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<T>::set_modifiers(UnityEngine.EventModifiers) */,
{ 23380, 1979, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<T>::set_character(System.Char) */,
{ 23381, 1979, -1 } /* System.Void UnityEngine.UIElements.KeyboardEventBase`1<T>::set_keyCode(UnityEngine.KeyCode) */,
{ 23312, 1979, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled() */,
{ 23309, 1979, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::.ctor() */,
{ 23311, 1980, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Init() */,
{ 23427, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::LocalInit() */,
{ 23408, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_modifiers(UnityEngine.EventModifiers) */,
{ 23410, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_mousePosition(UnityEngine.Vector2) */,
{ 23411, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_localMousePosition(UnityEngine.Vector2) */,
{ 23413, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_mouseDelta(UnityEngine.Vector2) */,
{ 23415, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_clickCount(System.Int32) */,
{ 23417, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_button(System.Int32) */,
{ 23419, 1980, -1 } /* System.Void UnityEngine.UIElements.MouseEventBase`1<T>::set_pressedButtons(System.Int32) */,
{ 23409, 1980, -1 } /* UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1<T>::get_mousePosition() */,
{ 23312, 1980, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled() */,
{ 23434, 1980, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<T>::GetPooled(UnityEngine.UIElements.IMouseEvent) */,
{ 23313, 1980, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled(UnityEngine.UIElements.EventBase) */,
{ 23309, 1980, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::.ctor() */,
{ 23433, 1981, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<TLeaveEvent>::GetPooled(UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2,System.Boolean) */,
{ 23433, 1982, -1 } /* T UnityEngine.UIElements.MouseEventBase`1<TEnterEvent>::GetPooled(UnityEngine.UIElements.IMouseEvent,UnityEngine.Vector2,System.Boolean) */,
{ 23561, 1983, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<TLeaveEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23561, 1984, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<TEnterEvent>::GetPooled(UnityEngine.UIElements.IPointerEvent,UnityEngine.Vector2,System.Int32) */,
{ 23311, 1985, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::Init() */,
{ 23556, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::LocalInit() */,
{ 23516, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_pointerId(System.Int32) */,
{ 23518, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_pointerType(System.String) */,
{ 23520, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_isPrimary(System.Boolean) */,
{ 23522, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_button(System.Int32) */,
{ 23524, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_pressedButtons(System.Int32) */,
{ 23526, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_position(UnityEngine.Vector3) */,
{ 23528, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_localPosition(UnityEngine.Vector3) */,
{ 23530, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_deltaPosition(UnityEngine.Vector3) */,
{ 23532, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_deltaTime(System.Single) */,
{ 23534, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_clickCount(System.Int32) */,
{ 23536, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_pressure(System.Single) */,
{ 23538, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_tangentialPressure(System.Single) */,
{ 23540, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_altitudeAngle(System.Single) */,
{ 23542, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_azimuthAngle(System.Single) */,
{ 23544, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_twist(System.Single) */,
{ 23546, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_radius(UnityEngine.Vector2) */,
{ 23548, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_radiusVariance(UnityEngine.Vector2) */,
{ 23550, 1985, -1 } /* System.Void UnityEngine.UIElements.PointerEventBase`1<T>::set_modifiers(UnityEngine.EventModifiers) */,
{ 23525, 1985, -1 } /* UnityEngine.Vector3 UnityEngine.UIElements.PointerEventBase`1<T>::get_position() */,
{ 23312, 1985, -1 } /* T UnityEngine.UIElements.EventBase`1<T>::GetPooled() */,
{ 23559, 1985, -1 } /* System.Boolean UnityEngine.UIElements.PointerEventBase`1<T>::IsMouse(UnityEngine.Event) */,
{ 23515, 1985, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<T>::get_pointerId() */,
{ 23523, 1985, -1 } /* System.Int32 UnityEngine.UIElements.PointerEventBase`1<T>::get_pressedButtons() */,
{ 23562, 1985, -1 } /* T UnityEngine.UIElements.PointerEventBase`1<T>::GetPooled(UnityEngine.UIElements.IPointerEvent) */,
{ 23309, 1985, -1 } /* System.Void UnityEngine.UIElements.EventBase`1<T>::.ctor() */,
{ 17541, -1, 1986 } /* System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::EnumToInt<T>(!!0) */,
{ 23634, 1986, -1 } /* System.Boolean UnityEngine.UIElements.StyleEnum`1<T>::op_Equality(UnityEngine.UIElements.StyleEnum`1<T>,UnityEngine.UIElements.StyleEnum`1<T>) */,
{ 23680, -1, 1986 } /* System.String UnityEngine.UIElements.StyleValueExtensions::DebugString<T>(UnityEngine.UIElements.IStyleValue`1<T>) */,
{ 23633, 1988, -1 } /* System.Void UnityEngine.UIElements.StyleEnum`1<T>::.ctor(T,UnityEngine.UIElements.StyleKeyword) */,
{ 23631, 1988, -1 } /* System.Void UnityEngine.UIElements.StyleEnum`1<T>::set_specificity(System.Int32) */,
{ 23979, 1990, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/<ProcessMatchResponse>d__26`2<JSONRESPONSE,USERRESPONSEDELEGATETYPE>::.ctor(System.Int32) */,
{ 1126, -1, 2650 } /* !!0 System.Activator::CreateInstance<JSONRESPONSE>() */,
{ 23976, 1991, -1 } /* System.Void UnityEngine.Networking.Match.NetworkMatch/InternalResponseDelegate`2<JSONRESPONSE,USERRESPONSEDELEGATETYPE>::Invoke(T,U) */,
{ 16610, 1992, -1 } /* System.Void System.Collections.Generic.Queue`1<T[]>::.ctor() */,
{ 24177, 2651, -1 } /* System.Int32 ArrayPool`1<T>::NextPowerOfTwo(System.Int32) */,
{ 24180, 2651, -1 } /* System.Int32 ArrayPool`1<T>::GetSlot(System.Int32) */,
{ 16611, 1992, -1 } /* System.Int32 System.Collections.Generic.Queue`1<T[]>::get_Count() */,
{ 16620, 1992, -1 } /* !0 System.Collections.Generic.Queue`1<T[]>::Dequeue() */,
{ 16616, 1992, -1 } /* System.Void System.Collections.Generic.Queue`1<T[]>::Enqueue(!0) */,
{ 25297, 1993, -1 } /* ZXing.Writer ZXing.BarcodeWriterGeneric`1<TOutput>::get_Encoder() */,
{ 25295, 1993, -1 } /* ZXing.Common.EncodingOptions ZXing.BarcodeWriterGeneric`1<TOutput>::get_Options() */,
{ 25293, 1993, -1 } /* ZXing.BarcodeFormat ZXing.BarcodeWriterGeneric`1<TOutput>::get_Format() */,
{ 25298, 1993, -1 } /* ZXing.Rendering.IBarcodeRenderer`1<TOutput> ZXing.BarcodeWriterGeneric`1<TOutput>::get_Renderer() */,
{ 25300, 1993, -1 } /* ZXing.Common.BitMatrix ZXing.BarcodeWriterGeneric`1<TOutput>::Encode(System.String) */,
{ 1126, -1, 2652 } /* !!0 System.Activator::CreateInstance<TMsg>() */,
{ 26914, -1, 2653 } /* System.Void UnityEngine.Networking.NetworkServerSimple::SetNetworkConnectionClass<T>() */,
{ 27176, 1994, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::AddInternal(T) */,
{ 1126, -1, 1994 } /* !!0 System.Activator::CreateInstance<T>() */,
{ 27190, 1994, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::.ctor() */,
{ 11262, 1995, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::get_Count() */,
{ 27170, 1995, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::SerializeItem(UnityEngine.Networking.NetworkWriter,T) */,
{ 27192, 1995, -1 } /* System.Void UnityEngine.Networking.SyncList`1/SyncListChanged<T>::Invoke(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 27173, 1995, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32,T) */,
{ 27171, 1995, -1 } /* T UnityEngine.Networking.SyncList`1<T>::DeserializeItem(UnityEngine.Networking.NetworkReader) */,
{ 11273, 1995, -1 } /* System.Void System.Collections.Generic.List`1<T>::Add(!0) */,
{ 11280, 1995, -1 } /* System.Void System.Collections.Generic.List`1<T>::Clear() */,
{ 11308, 1995, -1 } /* System.Void System.Collections.Generic.List`1<T>::Insert(System.Int32,!0) */,
{ 11314, 1995, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Remove(!0) */,
{ 11317, 1995, -1 } /* System.Void System.Collections.Generic.List`1<T>::RemoveAt(System.Int32) */,
{ 11269, 1995, -1 } /* System.Void System.Collections.Generic.List`1<T>::set_Item(System.Int32,!0) */,
{ 27174, 1995, -1 } /* System.Void UnityEngine.Networking.SyncList`1<T>::SendMsg(UnityEngine.Networking.SyncList`1/Operation<T>,System.Int32) */,
{ 11281, 1995, -1 } /* System.Boolean System.Collections.Generic.List`1<T>::Contains(!0) */,
{ 11287, 1995, -1 } /* System.Void System.Collections.Generic.List`1<T>::CopyTo(!0[],System.Int32) */,
{ 11304, 1995, -1 } /* System.Int32 System.Collections.Generic.List`1<T>::IndexOf(!0) */,
{ 11268, 1995, -1 } /* !0 System.Collections.Generic.List`1<T>::get_Item(System.Int32) */,
{ 11300, 1995, -1 } /* System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<T>::GetEnumerator() */,
{ 27188, 1995, -1 } /* System.Collections.Generic.IEnumerator`1<T> UnityEngine.Networking.SyncList`1<T>::GetEnumerator() */,
{ 11257, 1995, -1 } /* System.Void System.Collections.Generic.List`1<T>::.ctor() */,
{ 1126, -1, 2654 } /* !!0 System.Activator::CreateInstance<TMsg>() */,
{ 33906, 2030, -1 } /* System.String LuaInterface.TypeTraits`1<T>::GetTypeName() */,
{ 33075, 2030, -1 } /* System.Void LuaInterface.LuaOut`1<T>::.ctor() */,
{ 33839, -1, 2030 } /* System.Void LuaInterface.ToLua::PushOut<T>(System.IntPtr,LuaInterface.LuaOut`1<T>) */,
{ 19392, -1, 2031 } /* !!0 UnityEngine.Component::GetComponent<T>() */,
{ 27941, 2031, -1 } /* System.Void MonoSingleton`1<T>::Init() */,
{ 19462, -1, 2031 } /* !!0 UnityEngine.GameObject::AddComponent<T>() */,
{ 27957, 2032, -1 } /* System.Void Singleton`1<T>::CreateInstance() */,
{ 1126, -1, 2032 } /* !!0 System.Activator::CreateInstance<T>() */,
{ 27961, 2032, -1 } /* System.Void Singleton`1<T>::Init() */,
{ 27962, 2032, -1 } /* System.Void Singleton`1<T>::UnInit() */,
{ 33917, 2033, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<T>::Create(LuaInterface.LuaFunction) */,
{ 32969, -1, 2655 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2656 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2657 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32969, -1, 2658 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2659 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32969, -1, 2660 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 32969, -1, 2661 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2662 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32969, -1, 2663 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 32969, -1, 2664 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 32969, -1, 2665 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2666 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32969, -1, 2667 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 32969, -1, 2668 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 32969, -1, 2669 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 32969, -1, 2670 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2671 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32969, -1, 2672 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 32969, -1, 2673 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 32969, -1, 2674 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 32969, -1, 2675 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 32969, -1, 2676 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2677 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32969, -1, 2678 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 32969, -1, 2679 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 32969, -1, 2680 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 32969, -1, 2681 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 32969, -1, 2682 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 32969, -1, 2683 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2684 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32969, -1, 2685 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 32969, -1, 2686 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 32969, -1, 2687 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 32969, -1, 2688 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 32969, -1, 2689 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 32969, -1, 2690 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T8>(T) */,
{ 32969, -1, 2691 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2692 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32969, -1, 2693 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 32969, -1, 2694 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 32969, -1, 2695 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 32969, -1, 2696 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 32969, -1, 2697 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 32969, -1, 2698 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T8>(T) */,
{ 32969, -1, 2699 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T9>(T) */,
{ 32993, -1, 2700 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 32969, -1, 2701 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32993, -1, 2702 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 32969, -1, 2703 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2704 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32993, -1, 2705 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 32969, -1, 2706 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2707 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32969, -1, 2708 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 32993, -1, 2709 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 32969, -1, 2710 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2711 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32969, -1, 2712 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 32969, -1, 2713 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 32993, -1, 2714 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 32969, -1, 2715 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2716 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32969, -1, 2717 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 32969, -1, 2718 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 32969, -1, 2719 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 32993, -1, 2720 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 32969, -1, 2721 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2722 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32969, -1, 2723 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 32969, -1, 2724 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 32969, -1, 2725 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 32969, -1, 2726 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 32993, -1, 2727 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 32969, -1, 2728 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2729 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32969, -1, 2730 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 32969, -1, 2731 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 32969, -1, 2732 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 32969, -1, 2733 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 32969, -1, 2734 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 32993, -1, 2735 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 32969, -1, 2736 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2737 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32969, -1, 2738 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 32969, -1, 2739 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 32969, -1, 2740 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 32969, -1, 2741 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 32969, -1, 2742 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 32969, -1, 2743 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T8>(T) */,
{ 32993, -1, 2744 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 32969, -1, 2745 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T1>(T) */,
{ 32969, -1, 2746 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T2>(T) */,
{ 32969, -1, 2747 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T3>(T) */,
{ 32969, -1, 2748 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T4>(T) */,
{ 32969, -1, 2749 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T5>(T) */,
{ 32969, -1, 2750 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T6>(T) */,
{ 32969, -1, 2751 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T7>(T) */,
{ 32969, -1, 2752 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T8>(T) */,
{ 32969, -1, 2753 } /* System.Void LuaInterface.LuaFunction::PushGeneric<T9>(T) */,
{ 32993, -1, 2754 } /* T LuaInterface.LuaFunction::CheckValue<R1>() */,
{ 33371, -1, 2755 } /* System.Void LuaInterface.LuaState::PushValue<T>(T) */,
{ 33370, -1, 2756 } /* System.Void LuaInterface.LuaState::PushSealed<T>(T) */,
{ 33372, -1, 2757 } /* System.Void LuaInterface.LuaState::PushGeneric<T>(T) */,
{ 33395, -1, 2758 } /* T LuaInterface.LuaState::CheckValue<T>(System.Int32) */,
{ 33420, -1, 2759 } /* T LuaInterface.LuaState::LuaLoadBuffer<T>(System.Byte[],System.String) */,
{ 33420, -1, 2760 } /* T LuaInterface.LuaState::LuaLoadBuffer<T>(System.Byte[],System.String) */,
{ 33395, -1, 2761 } /* T LuaInterface.LuaState::CheckValue<T>(System.Int32) */,
{ 33849, -1, 2762 } /* System.Void LuaInterface.ToLua::PushSealed<T>(System.IntPtr,T) */,
{ 1082, 2763, -1 } /* System.Void System.Action`2<System.IntPtr,T>::Invoke(!0,!1) */,
{ 1082, 2764, -1 } /* System.Void System.Action`2<System.IntPtr,T>::Invoke(!0,!1) */,
{ 33794, -1, 2765 } /* T[] LuaInterface.ToLua::CheckNumberArray<T>(System.IntPtr,System.Int32) */,
{ 1098, 2766, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 33395, -1, 2767 } /* T LuaInterface.LuaState::CheckValue<T>(System.Int32) */,
{ 33372, -1, 2768 } /* System.Void LuaInterface.LuaState::PushGeneric<T>(T) */,
{ 33372, -1, 2769 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2770 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2771 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2772 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2773 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33372, -1, 2774 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2775 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2776 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33372, -1, 2777 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33372, -1, 2778 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2779 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2780 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33372, -1, 2781 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33372, -1, 2782 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33372, -1, 2783 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2784 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2785 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33372, -1, 2786 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33372, -1, 2787 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33372, -1, 2788 } /* System.Void LuaInterface.LuaState::PushGeneric<T6>(T) */,
{ 33395, -1, 2789 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33372, -1, 2790 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33395, -1, 2791 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33372, -1, 2792 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2793 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33395, -1, 2794 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33372, -1, 2795 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2796 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2797 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33395, -1, 2798 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33372, -1, 2799 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2800 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2801 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33372, -1, 2802 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33395, -1, 2803 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33372, -1, 2804 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2805 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2806 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33372, -1, 2807 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33372, -1, 2808 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33395, -1, 2809 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33372, -1, 2810 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2811 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2812 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33372, -1, 2813 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33372, -1, 2814 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33372, -1, 2815 } /* System.Void LuaInterface.LuaState::PushGeneric<T6>(T) */,
{ 33395, -1, 2816 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33395, -1, 2817 } /* T LuaInterface.LuaState::CheckValue<T>(System.Int32) */,
{ 33372, -1, 2818 } /* System.Void LuaInterface.LuaState::PushGeneric<T>(T) */,
{ 33372, -1, 2819 } /* System.Void LuaInterface.LuaState::PushGeneric<K>(T) */,
{ 33395, -1, 2820 } /* T LuaInterface.LuaState::CheckValue<V>(System.Int32) */,
{ 33372, -1, 2821 } /* System.Void LuaInterface.LuaState::PushGeneric<K>(T) */,
{ 33372, -1, 2822 } /* System.Void LuaInterface.LuaState::PushGeneric<V>(T) */,
{ 33395, -1, 2823 } /* T LuaInterface.LuaState::CheckValue<T>(System.Int32) */,
{ 33372, -1, 2824 } /* System.Void LuaInterface.LuaState::PushGeneric<T>(T) */,
{ 33372, -1, 2825 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2826 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2827 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2828 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2829 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2830 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33372, -1, 2831 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2832 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2833 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33372, -1, 2834 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33372, -1, 2835 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2836 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2837 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33372, -1, 2838 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33372, -1, 2839 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33372, -1, 2840 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2841 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2842 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33372, -1, 2843 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33372, -1, 2844 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33372, -1, 2845 } /* System.Void LuaInterface.LuaState::PushGeneric<T6>(T) */,
{ 33395, -1, 2846 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33372, -1, 2847 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33395, -1, 2848 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33372, -1, 2849 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2850 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33395, -1, 2851 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33372, -1, 2852 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2853 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2854 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33395, -1, 2855 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33372, -1, 2856 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2857 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2858 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33372, -1, 2859 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33395, -1, 2860 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33372, -1, 2861 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2862 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2863 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33372, -1, 2864 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33372, -1, 2865 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33395, -1, 2866 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33372, -1, 2867 } /* System.Void LuaInterface.LuaState::PushGeneric<T1>(T) */,
{ 33372, -1, 2868 } /* System.Void LuaInterface.LuaState::PushGeneric<T2>(T) */,
{ 33372, -1, 2869 } /* System.Void LuaInterface.LuaState::PushGeneric<T3>(T) */,
{ 33372, -1, 2870 } /* System.Void LuaInterface.LuaState::PushGeneric<T4>(T) */,
{ 33372, -1, 2871 } /* System.Void LuaInterface.LuaState::PushGeneric<T5>(T) */,
{ 33372, -1, 2872 } /* System.Void LuaInterface.LuaState::PushGeneric<T6>(T) */,
{ 33395, -1, 2873 } /* T LuaInterface.LuaState::CheckValue<R1>(System.Int32) */,
{ 33646, 1998, -1 } /* System.Void LuaInterface.LuaDictTable`2<K,V>::.ctor(LuaInterface.LuaTable) */,
{ 33643, 2874, -1 } /* System.Void LuaInterface.LuaDictEntry`2<K,V>::set_Key(K) */,
{ 33645, 2874, -1 } /* System.Void LuaInterface.LuaDictEntry`2<K,V>::set_Value(V) */,
{ 33586, -1, 1999 } /* V LuaInterface.LuaTable::RawGet<K,V>(K) */,
{ 33587, -1, 1999 } /* System.Void LuaInterface.LuaTable::RawSet<K,V>(K,V) */,
{ 11007, 1999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<K,V>::.ctor() */,
{ 33651, 1999, -1 } /* System.Collections.Generic.IEnumerator`1<LuaInterface.LuaDictEntry`2<K,V>> LuaInterface.LuaDictTable`2<K,V>::GetEnumerator() */,
{ 33642, 1999, -1 } /* K LuaInterface.LuaDictEntry`2<K,V>::get_Key() */,
{ 33644, 1999, -1 } /* V LuaInterface.LuaDictEntry`2<K,V>::get_Value() */,
{ 11026, 1999, -1 } /* System.Void System.Collections.Generic.Dictionary`2<K,V>::Add(!0,!1) */,
{ 33653, 1999, -1 } /* System.Void LuaInterface.LuaDictTable`2/Enumerator<K,V>::.ctor(LuaInterface.LuaDictTable`2<K,V>) */,
{ 33654, 2001, -1 } /* LuaInterface.LuaDictEntry`2<K,V> LuaInterface.LuaDictTable`2/Enumerator<K,V>::get_Current() */,
{ 33395, -1, 2875 } /* T LuaInterface.LuaState::CheckValue<K>(System.Int32) */,
{ 33643, 2001, -1 } /* System.Void LuaInterface.LuaDictEntry`2<K,V>::set_Key(K) */,
{ 33395, -1, 2876 } /* T LuaInterface.LuaState::CheckValue<V>(System.Int32) */,
{ 33645, 2001, -1 } /* System.Void LuaInterface.LuaDictEntry`2<K,V>::set_Value(V) */,
{ 1082, 2877, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1082, 2878, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1082, 2879, -1 } /* System.Void System.Action`2<System.IntPtr,T2>::Invoke(!0,!1) */,
{ 1082, 2880, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1082, 2881, -1 } /* System.Void System.Action`2<System.IntPtr,T2>::Invoke(!0,!1) */,
{ 1082, 2882, -1 } /* System.Void System.Action`2<System.IntPtr,T3>::Invoke(!0,!1) */,
{ 1098, 2883, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,R1>::Invoke(!0,!1) */,
{ 1082, 2884, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1098, 2885, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,R1>::Invoke(!0,!1) */,
{ 1082, 2886, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1082, 2887, -1 } /* System.Void System.Action`2<System.IntPtr,T2>::Invoke(!0,!1) */,
{ 1098, 2888, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,R1>::Invoke(!0,!1) */,
{ 1082, 2889, -1 } /* System.Void System.Action`2<System.IntPtr,T1>::Invoke(!0,!1) */,
{ 1082, 2890, -1 } /* System.Void System.Action`2<System.IntPtr,T2>::Invoke(!0,!1) */,
{ 1082, 2891, -1 } /* System.Void System.Action`2<System.IntPtr,T3>::Invoke(!0,!1) */,
{ 1098, 2892, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,R1>::Invoke(!0,!1) */,
{ 1098, 2893, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 3702, 2003, -1 } /* System.Void System.Nullable`1<T>::.ctor(!0) */,
{ 33906, 2053, -1 } /* System.String LuaInterface.TypeTraits`1<T>::GetTypeName() */,
{ 1098, 2894, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2895, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 3702, 2004, -1 } /* System.Void System.Nullable`1<T>::.ctor(!0) */,
{ 1098, 2896, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 33906, 2056, -1 } /* System.String LuaInterface.TypeTraits`1<T[]>::GetTypeName() */,
{ 1098, 2897, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 33906, 2058, -1 } /* System.String LuaInterface.TypeTraits`1<T[]>::GetTypeName() */,
{ 33906, 2060, -1 } /* System.String LuaInterface.TypeTraits`1<T[]>::GetTypeName() */,
{ 1098, 2898, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2899, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2900, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2901, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2902, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 33906, 2066, -1 } /* System.String LuaInterface.TypeTraits`1<T[]>::GetTypeName() */,
{ 1098, 2903, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2904, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1098, 2905, -1 } /* !2 System.Func`3<System.IntPtr,System.Int32,T>::Invoke(!0,!1) */,
{ 1082, 2906, -1 } /* System.Void System.Action`2<System.IntPtr,T>::Invoke(!0,!1) */,
{ 3703, 2006, -1 } /* System.Boolean System.Nullable`1<T>::get_HasValue() */,
{ 3704, 2006, -1 } /* !0 System.Nullable`1<T>::get_Value() */,
{ 1082, 2907, -1 } /* System.Void System.Action`2<System.IntPtr,T>::Invoke(!0,!1) */,
{ 33907, 2070, -1 } /* System.Int32 LuaInterface.TypeTraits`1<T>::GetLuaReference(System.IntPtr) */,
{ 33917, 2071, -1 } /* System.Delegate LuaInterface.DelegateTraits`1<T>::Create(LuaInterface.LuaFunction) */,
{ 33906, 2071, -1 } /* System.String LuaInterface.TypeTraits`1<T>::GetTypeName() */,
{ 33915, 2151, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<T>::<GetLuaReference>b__9_0() */,
{ 33909, 2151, -1 } /* System.Boolean LuaInterface.TypeTraits`1<T>::IsNilType() */,
{ 33910, 2151, -1 } /* System.Boolean LuaInterface.TypeTraits`1<T>::IsUserData(System.IntPtr,System.Int32) */,
{ 33911, 2151, -1 } /* System.Boolean LuaInterface.TypeTraits`1<T>::IsUserTable(System.IntPtr,System.Int32) */,
{ 33908, 2151, -1 } /* System.Boolean LuaInterface.TypeTraits`1<T>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 33914, 2007, -1 } /* System.Void LuaInterface.TypeTraits`1/<>c<T>::.ctor() */,
{ 33922, 2153, -1 } /* System.Void LuaInterface.StackTraits`1<T>::PushValue(System.IntPtr,T) */,
{ 1081, 2008, -1 } /* System.Void System.Action`2<System.IntPtr,T>::.ctor(System.Object,System.IntPtr) */,
{ 33924, 2153, -1 } /* System.Void LuaInterface.StackTraits`1<T>::PushArray(System.IntPtr,T) */,
{ 33923, 2153, -1 } /* System.Void LuaInterface.StackTraits`1<T>::PushObject(System.IntPtr,T) */,
{ 33906, 2153, -1 } /* System.String LuaInterface.TypeTraits`1<T>::GetTypeName() */,
{ 33921, 2153, -1 } /* System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1<T>::SelectPush() */,
{ 33926, 2153, -1 } /* T LuaInterface.StackTraits`1<T>::DefaultCheck(System.IntPtr,System.Int32) */,
{ 1097, 2009, -1 } /* System.Void System.Func`3<System.IntPtr,System.Int32,T>::.ctor(System.Object,System.IntPtr) */,
{ 33925, 2153, -1 } /* T LuaInterface.StackTraits`1<T>::DefaultTo(System.IntPtr,System.Int32) */,
{ 1126, -1, 2908 } /* !!0 System.Activator::CreateInstance<T>() */,
};