changhong/xcode/Classes/Native/UnityEngine.VFXModule.cpp

1249 lines
52 KiB
C++

#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>
#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"
// System.Collections.IDictionary
struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196;
// System.Exception
struct Exception_t;
// System.IntPtr[]
struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770;
// System.String
struct String_t;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734;
// UnityEngine.VFX.VFXExpressionValues
struct VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D;
// UnityEngine.VFX.VFXSpawnerCallbacks
struct VFXSpawnerCallbacks_t695FBEFCBBDCDF128592B0356CA3380990A3E71F;
// UnityEngine.VFX.VFXSpawnerState
struct VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523;
// UnityEngine.VFX.VisualEffectAsset
struct VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3;
IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GC_tC1D7BD74E8F44ECCEF5CD2B5D84BFF9AAE02D01D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral29D09DBB9C096DB61C36287A5B28F9CCF930B3D3;
IL2CPP_EXTERN_C String_t* _stringLiteralBAC399EA8879F8811A51616627E0A37A8C397FF6;
IL2CPP_EXTERN_C String_t* _stringLiteralE60899033C878BEBC2B19D94B9D064D08D5E6BC9;
IL2CPP_EXTERN_C const RuntimeMethod* VFXSpawnerState_SetWrapValue_mD32C8695227ADE66BE7333968F4BDE8B58C14BED_RuntimeMethod_var;
IL2CPP_EXTERN_C const uint32_t VFXExpressionValues_CreateExpressionValuesWrapper_m130F5756DFE9AB35E695168BB6657A89110099CB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t VFXSpawnerState_CreateSpawnerStateWrapper_mF96091A1AD9396392690CA603EA0784F8376EC5E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t VFXSpawnerState_Dispose_m4442314D7EFCBD73A43003682C50092CE272A746_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t VFXSpawnerState_Release_m7A33784A786603F4BCFCB79CB7F41AE922166112_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t VFXSpawnerState_SetWrapValue_mD32C8695227ADE66BE7333968F4BDE8B58C14BED_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t VisualEffectAsset__cctor_mF52E8CC197CC64D3D4D146CE468BEC9FFC8C7FEA_MetadataUsageId;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_tAF0352AF459FC6ADDA335387111E96B1480224D6
{
public:
public:
};
// System.Object
struct Il2CppArrayBounds;
// System.Array
// System.String
struct String_t : public RuntimeObject
{
public:
// System.Int32 System.String::m_stringLength
int32_t ___m_stringLength_0;
// System.Char System.String::m_firstChar
Il2CppChar ___m_firstChar_1;
public:
inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
inline void set_m_stringLength_0(int32_t value)
{
___m_stringLength_0 = value;
}
inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
inline void set_m_firstChar_1(Il2CppChar value)
{
___m_firstChar_1 = value;
}
};
struct String_t_StaticFields
{
public:
// System.String System.String::Empty
String_t* ___Empty_5;
public:
inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
inline String_t* get_Empty_5() const { return ___Empty_5; }
inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
inline void set_Empty_5(String_t* value)
{
___Empty_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
}
};
// System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};
// UnityEngine.VFX.VFXExpressionMesh
struct VFXExpressionMesh_t17FABA186DCEEA7505F574275DA0AF467A6F8752 : public RuntimeObject
{
public:
public:
};
// UnityEngine.VFX.VFXExpressionNoise
struct VFXExpressionNoise_t01EC9A40FF530C771969EA6F5358ADB631645DA0 : public RuntimeObject
{
public:
public:
};
// UnityEngine.VFX.VFXManager
struct VFXManager_t22C54B4AD42EBFACB95BB2FB335EE3CD52BF66CB : public RuntimeObject
{
public:
public:
};
// System.Boolean
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
{
public:
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
inline bool get_m_value_0() const { return ___m_value_0; }
inline bool* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(bool value)
{
___m_value_0 = value;
}
};
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
public:
inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
inline String_t* get_TrueString_5() const { return ___TrueString_5; }
inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
inline void set_TrueString_5(String_t* value)
{
___TrueString_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
}
inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
inline String_t* get_FalseString_6() const { return ___FalseString_6; }
inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
inline void set_FalseString_6(String_t* value)
{
___FalseString_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
}
};
// System.Int32
struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
{
public:
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
inline int32_t get_m_value_0() const { return ___m_value_0; }
inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int32_t value)
{
___m_value_0 = value;
}
};
// System.IntPtr
struct IntPtr_t
{
public:
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
inline void* get_m_value_0() const { return ___m_value_0; }
inline void** get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(void* value)
{
___m_value_0 = value;
}
};
struct IntPtr_t_StaticFields
{
public:
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
public:
inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
inline intptr_t get_Zero_1() const { return ___Zero_1; }
inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
inline void set_Zero_1(intptr_t value)
{
___Zero_1 = value;
}
};
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
{
public:
union
{
struct
{
};
uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
};
public:
};
// System.Exception
struct Exception_t : public RuntimeObject
{
public:
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t * ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject * ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject * ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15;
public:
inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
inline String_t* get__className_1() const { return ____className_1; }
inline String_t** get_address_of__className_1() { return &____className_1; }
inline void set__className_1(String_t* value)
{
____className_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
}
inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
inline String_t* get__message_2() const { return ____message_2; }
inline String_t** get_address_of__message_2() { return &____message_2; }
inline void set__message_2(String_t* value)
{
____message_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
}
inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
inline RuntimeObject* get__data_3() const { return ____data_3; }
inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
inline void set__data_3(RuntimeObject* value)
{
____data_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
}
inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
inline Exception_t * get__innerException_4() const { return ____innerException_4; }
inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
inline void set__innerException_4(Exception_t * value)
{
____innerException_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
}
inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
inline String_t* get__helpURL_5() const { return ____helpURL_5; }
inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
inline void set__helpURL_5(String_t* value)
{
____helpURL_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
}
inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
inline void set__stackTrace_6(RuntimeObject * value)
{
____stackTrace_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
}
inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
inline void set__stackTraceString_7(String_t* value)
{
____stackTraceString_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
}
inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
inline void set__remoteStackTraceString_8(String_t* value)
{
____remoteStackTraceString_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
}
inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
inline void set__remoteStackIndex_9(int32_t value)
{
____remoteStackIndex_9 = value;
}
inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
inline void set__dynamicMethods_10(RuntimeObject * value)
{
____dynamicMethods_10 = value;
Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
}
inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
inline int32_t get__HResult_11() const { return ____HResult_11; }
inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
inline void set__HResult_11(int32_t value)
{
____HResult_11 = value;
}
inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
inline String_t* get__source_12() const { return ____source_12; }
inline String_t** get_address_of__source_12() { return &____source_12; }
inline void set__source_12(String_t* value)
{
____source_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
}
inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value)
{
____safeSerializationManager_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
}
inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; }
inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; }
inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
{
___captured_traces_14 = value;
Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
}
inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value)
{
___native_trace_ips_15 = value;
Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
}
};
struct Exception_t_StaticFields
{
public:
// System.Object System.Exception::s_EDILock
RuntimeObject * ___s_EDILock_0;
public:
inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
inline void set_s_EDILock_0(RuntimeObject * value)
{
___s_EDILock_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
public:
inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
inline void set_m_CachedPtr_0(intptr_t value)
{
___m_CachedPtr_0 = value;
}
};
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
public:
inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
{
___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.VFX.VFXEventAttribute
struct VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.VFX.VFXEventAttribute::m_Ptr
intptr_t ___m_Ptr_0;
// System.Boolean UnityEngine.VFX.VFXEventAttribute::m_Owner
bool ___m_Owner_1;
// UnityEngine.VFX.VisualEffectAsset UnityEngine.VFX.VFXEventAttribute::m_VfxAsset
VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3 * ___m_VfxAsset_2;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
inline static int32_t get_offset_of_m_Owner_1() { return static_cast<int32_t>(offsetof(VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C, ___m_Owner_1)); }
inline bool get_m_Owner_1() const { return ___m_Owner_1; }
inline bool* get_address_of_m_Owner_1() { return &___m_Owner_1; }
inline void set_m_Owner_1(bool value)
{
___m_Owner_1 = value;
}
inline static int32_t get_offset_of_m_VfxAsset_2() { return static_cast<int32_t>(offsetof(VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C, ___m_VfxAsset_2)); }
inline VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3 * get_m_VfxAsset_2() const { return ___m_VfxAsset_2; }
inline VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3 ** get_address_of_m_VfxAsset_2() { return &___m_VfxAsset_2; }
inline void set_m_VfxAsset_2(VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3 * value)
{
___m_VfxAsset_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_VfxAsset_2), (void*)value);
}
};
// Native definition for P/Invoke marshalling of UnityEngine.VFX.VFXEventAttribute
struct VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
int32_t ___m_Owner_1;
VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3 * ___m_VfxAsset_2;
};
// Native definition for COM marshalling of UnityEngine.VFX.VFXEventAttribute
struct VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C_marshaled_com
{
intptr_t ___m_Ptr_0;
int32_t ___m_Owner_1;
VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3 * ___m_VfxAsset_2;
};
// UnityEngine.VFX.VFXExpressionValues
struct VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.VFX.VFXExpressionValues::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.VFX.VFXExpressionValues
struct VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.VFX.VFXExpressionValues
struct VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.VFX.VFXSpawnerState
struct VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.VFX.VFXSpawnerState::m_Ptr
intptr_t ___m_Ptr_0;
// System.Boolean UnityEngine.VFX.VFXSpawnerState::m_Owner
bool ___m_Owner_1;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
inline static int32_t get_offset_of_m_Owner_1() { return static_cast<int32_t>(offsetof(VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523, ___m_Owner_1)); }
inline bool get_m_Owner_1() const { return ___m_Owner_1; }
inline bool* get_address_of_m_Owner_1() { return &___m_Owner_1; }
inline void set_m_Owner_1(bool value)
{
___m_Owner_1 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.VFX.VFXSpawnerState
struct VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
int32_t ___m_Owner_1;
};
// Native definition for COM marshalling of UnityEngine.VFX.VFXSpawnerState
struct VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_marshaled_com
{
intptr_t ___m_Ptr_0;
int32_t ___m_Owner_1;
};
// UnityEngine.Component
struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
};
// UnityEngine.VFX.VisualEffectObject
struct VisualEffectObject_t36CE2FEEF0380228894803F3367489C6481C4E12 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.Behaviour
struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// UnityEngine.VFX.VFXSpawnerCallbacks
struct VFXSpawnerCallbacks_t695FBEFCBBDCDF128592B0356CA3380990A3E71F : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:
public:
};
// UnityEngine.VFX.VisualEffectAsset
struct VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3 : public VisualEffectObject_t36CE2FEEF0380228894803F3367489C6481C4E12
{
public:
public:
};
struct VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3_StaticFields
{
public:
// System.Int32 UnityEngine.VFX.VisualEffectAsset::PlayEventID
int32_t ___PlayEventID_4;
// System.Int32 UnityEngine.VFX.VisualEffectAsset::StopEventID
int32_t ___StopEventID_5;
public:
inline static int32_t get_offset_of_PlayEventID_4() { return static_cast<int32_t>(offsetof(VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3_StaticFields, ___PlayEventID_4)); }
inline int32_t get_PlayEventID_4() const { return ___PlayEventID_4; }
inline int32_t* get_address_of_PlayEventID_4() { return &___PlayEventID_4; }
inline void set_PlayEventID_4(int32_t value)
{
___PlayEventID_4 = value;
}
inline static int32_t get_offset_of_StopEventID_5() { return static_cast<int32_t>(offsetof(VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3_StaticFields, ___StopEventID_5)); }
inline int32_t get_StopEventID_5() const { return ___StopEventID_5; }
inline int32_t* get_address_of_StopEventID_5() { return &___StopEventID_5; }
inline void set_StopEventID_5(int32_t value)
{
___StopEventID_5 = value;
}
};
// UnityEngine.VFX.VisualEffect
struct VisualEffect_tAFAFB4FCDB9E7334D208213F870FD523973B3CF0 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Void UnityEngine.VFX.VFXExpressionValues::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXExpressionValues__ctor_mC4B97E160ABAEC401DB0D306C3F3906556F1E918 (VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.VFX.VFXSpawnerState::.ctor(System.IntPtr,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState__ctor_mEDB9EFACCB5F720273C21C33E4800203941E6B4B (VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523 * __this, intptr_t ___ptr0, bool ___owner1, const RuntimeMethod* method);
// System.Void System.Exception::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m89BADFF36C3B170013878726E07729D51AA9FBE0 (Exception_t * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
// System.Void UnityEngine.VFX.VFXSpawnerState::Internal_Destroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Internal_Destroy_m0EEE41ED2D221A92B3C3ECFBC861D37A38A833BA (intptr_t ___ptr0, const RuntimeMethod* method);
// System.Void UnityEngine.VFX.VFXSpawnerState::Release()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Release_m7A33784A786603F4BCFCB79CB7F41AE922166112 (VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523 * __this, const RuntimeMethod* method);
// System.Void System.Object::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Void System.GC::SuppressFinalize(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m037319A9B95A5BA437E806DE592802225EE5B425 (RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45 (String_t* ___name0, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.VFX.VFXEventAttribute
IL2CPP_EXTERN_C void VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C_marshal_pinvoke(const VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C& unmarshaled, VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_VfxAsset_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_VfxAsset' of type 'VFXEventAttribute': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_VfxAsset_2Exception, NULL);
}
IL2CPP_EXTERN_C void VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C_marshal_pinvoke_back(const VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C_marshaled_pinvoke& marshaled, VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C& unmarshaled)
{
Exception_t* ___m_VfxAsset_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_VfxAsset' of type 'VFXEventAttribute': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_VfxAsset_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXEventAttribute
IL2CPP_EXTERN_C void VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C_marshal_pinvoke_cleanup(VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.VFX.VFXEventAttribute
IL2CPP_EXTERN_C void VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C_marshal_com(const VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C& unmarshaled, VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C_marshaled_com& marshaled)
{
Exception_t* ___m_VfxAsset_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_VfxAsset' of type 'VFXEventAttribute': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_VfxAsset_2Exception, NULL);
}
IL2CPP_EXTERN_C void VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C_marshal_com_back(const VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C_marshaled_com& marshaled, VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C& unmarshaled)
{
Exception_t* ___m_VfxAsset_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_VfxAsset' of type 'VFXEventAttribute': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_VfxAsset_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXEventAttribute
IL2CPP_EXTERN_C void VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C_marshal_com_cleanup(VFXEventAttribute_t4117D991C450BE1123D8B0CAAB16D82A26D4248C_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.VFX.VFXExpressionValues
IL2CPP_EXTERN_C void VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_marshal_pinvoke(const VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D& unmarshaled, VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
}
IL2CPP_EXTERN_C void VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_marshal_pinvoke_back(const VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_marshaled_pinvoke& marshaled, VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D& unmarshaled)
{
intptr_t unmarshaled_m_Ptr_temp_0;
memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXExpressionValues
IL2CPP_EXTERN_C void VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_marshal_pinvoke_cleanup(VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.VFX.VFXExpressionValues
IL2CPP_EXTERN_C void VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_marshal_com(const VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D& unmarshaled, VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
}
IL2CPP_EXTERN_C void VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_marshal_com_back(const VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_marshaled_com& marshaled, VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D& unmarshaled)
{
intptr_t unmarshaled_m_Ptr_temp_0;
memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXExpressionValues
IL2CPP_EXTERN_C void VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_marshal_com_cleanup(VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.VFX.VFXExpressionValues::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXExpressionValues__ctor_mC4B97E160ABAEC401DB0D306C3F3906556F1E918 (VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
// UnityEngine.VFX.VFXExpressionValues UnityEngine.VFX.VFXExpressionValues::CreateExpressionValuesWrapper(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D * VFXExpressionValues_CreateExpressionValuesWrapper_m130F5756DFE9AB35E695168BB6657A89110099CB (intptr_t ___ptr0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (VFXExpressionValues_CreateExpressionValuesWrapper_m130F5756DFE9AB35E695168BB6657A89110099CB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D * V_0 = NULL;
VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D * V_1 = NULL;
{
VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D * L_0 = (VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D *)il2cpp_codegen_object_new(VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D_il2cpp_TypeInfo_var);
VFXExpressionValues__ctor_mC4B97E160ABAEC401DB0D306C3F3906556F1E918(L_0, /*hidden argument*/NULL);
V_0 = L_0;
VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D * L_1 = V_0;
intptr_t L_2 = ___ptr0;
NullCheck(L_1);
L_1->set_m_Ptr_0((intptr_t)L_2);
VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D * L_3 = V_0;
V_1 = L_3;
goto IL_0012;
}
IL_0012:
{
VFXExpressionValues_t7854A335E4F80432A68C04735531E62674C75E5D * L_4 = V_1;
return L_4;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.VFX.VFXSpawnerCallbacks::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerCallbacks__ctor_m9CAD31ED7850EC5C4C6BAADE73B725AD7BF1BAD1 (VFXSpawnerCallbacks_t695FBEFCBBDCDF128592B0356CA3380990A3E71F * __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.VFX.VFXSpawnerState
IL2CPP_EXTERN_C void VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_marshal_pinvoke(const VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523& unmarshaled, VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
marshaled.___m_Owner_1 = static_cast<int32_t>(unmarshaled.get_m_Owner_1());
}
IL2CPP_EXTERN_C void VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_marshal_pinvoke_back(const VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_marshaled_pinvoke& marshaled, VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523& unmarshaled)
{
intptr_t unmarshaled_m_Ptr_temp_0;
memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
bool unmarshaled_m_Owner_temp_1 = false;
unmarshaled_m_Owner_temp_1 = static_cast<bool>(marshaled.___m_Owner_1);
unmarshaled.set_m_Owner_1(unmarshaled_m_Owner_temp_1);
}
// Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXSpawnerState
IL2CPP_EXTERN_C void VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_marshal_pinvoke_cleanup(VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.VFX.VFXSpawnerState
IL2CPP_EXTERN_C void VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_marshal_com(const VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523& unmarshaled, VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
marshaled.___m_Owner_1 = static_cast<int32_t>(unmarshaled.get_m_Owner_1());
}
IL2CPP_EXTERN_C void VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_marshal_com_back(const VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_marshaled_com& marshaled, VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523& unmarshaled)
{
intptr_t unmarshaled_m_Ptr_temp_0;
memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
bool unmarshaled_m_Owner_temp_1 = false;
unmarshaled_m_Owner_temp_1 = static_cast<bool>(marshaled.___m_Owner_1);
unmarshaled.set_m_Owner_1(unmarshaled_m_Owner_temp_1);
}
// Conversion method for clean up from marshalling of: UnityEngine.VFX.VFXSpawnerState
IL2CPP_EXTERN_C void VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_marshal_com_cleanup(VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.VFX.VFXSpawnerState::.ctor(System.IntPtr,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState__ctor_mEDB9EFACCB5F720273C21C33E4800203941E6B4B (VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523 * __this, intptr_t ___ptr0, bool ___owner1, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
intptr_t L_0 = ___ptr0;
__this->set_m_Ptr_0((intptr_t)L_0);
bool L_1 = ___owner1;
__this->set_m_Owner_1(L_1);
return;
}
}
// UnityEngine.VFX.VFXSpawnerState UnityEngine.VFX.VFXSpawnerState::CreateSpawnerStateWrapper()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523 * VFXSpawnerState_CreateSpawnerStateWrapper_mF96091A1AD9396392690CA603EA0784F8376EC5E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (VFXSpawnerState_CreateSpawnerStateWrapper_mF96091A1AD9396392690CA603EA0784F8376EC5E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523 * V_0 = NULL;
VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523 * V_1 = NULL;
{
VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523 * L_0 = (VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523 *)il2cpp_codegen_object_new(VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523_il2cpp_TypeInfo_var);
VFXSpawnerState__ctor_mEDB9EFACCB5F720273C21C33E4800203941E6B4B(L_0, (intptr_t)(0), (bool)0, /*hidden argument*/NULL);
V_0 = L_0;
VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523 * L_1 = V_0;
V_1 = L_1;
goto IL_0011;
}
IL_0011:
{
VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523 * L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.VFX.VFXSpawnerState::SetWrapValue(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_SetWrapValue_mD32C8695227ADE66BE7333968F4BDE8B58C14BED (VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523 * __this, intptr_t ___ptr0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (VFXSpawnerState_SetWrapValue_mD32C8695227ADE66BE7333968F4BDE8B58C14BED_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = __this->get_m_Owner_1();
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0017;
}
}
{
Exception_t * L_2 = (Exception_t *)il2cpp_codegen_object_new(Exception_t_il2cpp_TypeInfo_var);
Exception__ctor_m89BADFF36C3B170013878726E07729D51AA9FBE0(L_2, _stringLiteral29D09DBB9C096DB61C36287A5B28F9CCF930B3D3, /*hidden argument*/NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, VFXSpawnerState_SetWrapValue_mD32C8695227ADE66BE7333968F4BDE8B58C14BED_RuntimeMethod_var);
}
IL_0017:
{
intptr_t L_3 = ___ptr0;
__this->set_m_Ptr_0((intptr_t)L_3);
return;
}
}
// System.Void UnityEngine.VFX.VFXSpawnerState::Release()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Release_m7A33784A786603F4BCFCB79CB7F41AE922166112 (VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (VFXSpawnerState_Release_m7A33784A786603F4BCFCB79CB7F41AE922166112_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
intptr_t L_0 = __this->get_m_Ptr_0();
bool L_1 = IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
if (!L_1)
{
goto IL_001b;
}
}
{
bool L_2 = __this->get_m_Owner_1();
G_B3_0 = ((int32_t)(L_2));
goto IL_001c;
}
IL_001b:
{
G_B3_0 = 0;
}
IL_001c:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_002e;
}
}
{
intptr_t L_4 = __this->get_m_Ptr_0();
VFXSpawnerState_Internal_Destroy_m0EEE41ED2D221A92B3C3ECFBC861D37A38A833BA((intptr_t)L_4, /*hidden argument*/NULL);
}
IL_002e:
{
__this->set_m_Ptr_0((intptr_t)(0));
return;
}
}
// System.Void UnityEngine.VFX.VFXSpawnerState::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Finalize_m9C16C8F15D21824A9CC54E5FCDE3D784CCEE8C5A (VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523 * __this, const RuntimeMethod* method)
{
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
}
IL_0001:
try
{ // begin try (depth: 1)
VFXSpawnerState_Release_m7A33784A786603F4BCFCB79CB7F41AE922166112(__this, /*hidden argument*/NULL);
IL2CPP_LEAVE(0x13, FINALLY_000b);
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__last_unhandled_exception = (Exception_t *)e.ex;
goto FINALLY_000b;
}
FINALLY_000b:
{ // begin finally (depth: 1)
Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380(__this, /*hidden argument*/NULL);
IL2CPP_END_FINALLY(11)
} // end finally (depth: 1)
IL2CPP_CLEANUP(11)
{
IL2CPP_JUMP_TBL(0x13, IL_0013)
IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
}
IL_0013:
{
return;
}
}
// System.Void UnityEngine.VFX.VFXSpawnerState::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Dispose_m4442314D7EFCBD73A43003682C50092CE272A746 (VFXSpawnerState_t8C5A3DE67F38AF6EC5A63494321BBFF177CC8523 * __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (VFXSpawnerState_Dispose_m4442314D7EFCBD73A43003682C50092CE272A746_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
VFXSpawnerState_Release_m7A33784A786603F4BCFCB79CB7F41AE922166112(__this, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(GC_tC1D7BD74E8F44ECCEF5CD2B5D84BFF9AAE02D01D_il2cpp_TypeInfo_var);
GC_SuppressFinalize_m037319A9B95A5BA437E806DE592802225EE5B425(__this, /*hidden argument*/NULL);
return;
}
}
// System.Void UnityEngine.VFX.VFXSpawnerState::Internal_Destroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VFXSpawnerState_Internal_Destroy_m0EEE41ED2D221A92B3C3ECFBC861D37A38A833BA (intptr_t ___ptr0, const RuntimeMethod* method)
{
typedef void (*VFXSpawnerState_Internal_Destroy_m0EEE41ED2D221A92B3C3ECFBC861D37A38A833BA_ftn) (intptr_t);
static VFXSpawnerState_Internal_Destroy_m0EEE41ED2D221A92B3C3ECFBC861D37A38A833BA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (VFXSpawnerState_Internal_Destroy_m0EEE41ED2D221A92B3C3ECFBC861D37A38A833BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.VFX.VFXSpawnerState::Internal_Destroy(System.IntPtr)");
_il2cpp_icall_func(___ptr0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.VFX.VisualEffectAsset::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VisualEffectAsset__cctor_mF52E8CC197CC64D3D4D146CE468BEC9FFC8C7FEA (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (VisualEffectAsset__cctor_mF52E8CC197CC64D3D4D146CE468BEC9FFC8C7FEA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteralBAC399EA8879F8811A51616627E0A37A8C397FF6, /*hidden argument*/NULL);
((VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3_StaticFields*)il2cpp_codegen_static_fields_for(VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3_il2cpp_TypeInfo_var))->set_PlayEventID_4(L_0);
int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteralE60899033C878BEBC2B19D94B9D064D08D5E6BC9, /*hidden argument*/NULL);
((VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3_StaticFields*)il2cpp_codegen_static_fields_for(VisualEffectAsset_t5AFD0DCFBEC1A30C6D83E8C8D6D1AB92A88236D3_il2cpp_TypeInfo_var))->set_StopEventID_5(L_1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif