changhong/wb_unity_pro/Assets/Editor/XCodeAPI/Scripts/ExtensionName.cs

11 lines
261 B
C#

using UnityEngine;
using System.Collections;
public static class ExtensionName
{
public const string META = ".meta";
public const string ARCHIVE = ".a";
public const string FRAMEWORK = ".framework";
public const string BUNDLE = ".bundle";
}