changhong/xcode/Classes/Native/UnityEngine.SubsystemsModul...

133 lines
6.8 KiB
C

#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
// 0x00000001 System.Void UnityEngine.ISubsystemDescriptorImpl::set_ptr(System.IntPtr)
// 0x00000002 System.Void UnityEngine.IntegratedSubsystemDescriptor::UnityEngine.ISubsystemDescriptorImpl.set_ptr(System.IntPtr)
extern void IntegratedSubsystemDescriptor_UnityEngine_ISubsystemDescriptorImpl_set_ptr_mF0879B9C36FB09E326538674E6594733253926B0 (void);
// 0x00000003 System.Void UnityEngine.IntegratedSubsystemDescriptor::.ctor()
extern void IntegratedSubsystemDescriptor__ctor_m1D87F86FF3A30C3ECCD95D1797802B34B9194039 (void);
// 0x00000004 System.String UnityEngine.SubsystemDescriptor::get_id()
extern void SubsystemDescriptor_get_id_m3C86DB10ED367BA8CCDEB1B82EA6259712BF3F4B (void);
// 0x00000005 System.Void UnityEngine.SubsystemDescriptor::.ctor()
extern void SubsystemDescriptor__ctor_m36DDE5770481719052DCBDC48DC4494D886DE747 (void);
// 0x00000006 System.Void UnityEngine.IntegratedSubsystemDescriptor`1::.ctor()
// 0x00000007 System.Void UnityEngine.Internal_SubsystemInstances::Internal_InitializeManagedInstance(System.IntPtr,UnityEngine.IntegratedSubsystem)
extern void Internal_SubsystemInstances_Internal_InitializeManagedInstance_m580E5BA46496BEC6C6F6470BEB469A2F7B2D88D8 (void);
// 0x00000008 System.Void UnityEngine.Internal_SubsystemInstances::Internal_ClearManagedInstances()
extern void Internal_SubsystemInstances_Internal_ClearManagedInstances_m32FCDDDBD4F6BFF0477C1DDC220F891F8846BC78 (void);
// 0x00000009 System.Void UnityEngine.Internal_SubsystemInstances::Internal_RemoveInstanceByPtr(System.IntPtr)
extern void Internal_SubsystemInstances_Internal_RemoveInstanceByPtr_mC4C0FDB6FAA4DE872C42A4B62963286CDC110504 (void);
// 0x0000000A UnityEngine.IntegratedSubsystem UnityEngine.Internal_SubsystemInstances::Internal_GetInstanceByPtr(System.IntPtr)
extern void Internal_SubsystemInstances_Internal_GetInstanceByPtr_m2A3E2B194F743DA1505586132038FA64DF8FB407 (void);
// 0x0000000B System.Void UnityEngine.Internal_SubsystemInstances::.cctor()
extern void Internal_SubsystemInstances__cctor_m7AEB2DE53CD2E30AC7172D0F626A01A42E3D8BC8 (void);
// 0x0000000C System.Boolean UnityEngine.Internal_SubsystemDescriptors::Internal_AddDescriptor(UnityEngine.SubsystemDescriptor)
extern void Internal_SubsystemDescriptors_Internal_AddDescriptor_m59AA86EDAB83ECDBB73BED4CDF9CAC0687FDD3E3 (void);
// 0x0000000D System.Void UnityEngine.Internal_SubsystemDescriptors::Internal_InitializeManagedDescriptor(System.IntPtr,UnityEngine.ISubsystemDescriptorImpl)
extern void Internal_SubsystemDescriptors_Internal_InitializeManagedDescriptor_mC79AAE7A1E1057D884878626695866E3771D6808 (void);
// 0x0000000E System.Void UnityEngine.Internal_SubsystemDescriptors::Internal_ClearManagedDescriptors()
extern void Internal_SubsystemDescriptors_Internal_ClearManagedDescriptors_m8CE3219D0FD13147A65CA2EA7BD7B988C8DEB8F9 (void);
// 0x0000000F System.Void UnityEngine.Internal_SubsystemDescriptors::.cctor()
extern void Internal_SubsystemDescriptors__cctor_m149B8139233805E72A8AF98A4BEC43061CF170E5 (void);
// 0x00000010 System.Void UnityEngine.SubsystemManager::.cctor()
extern void SubsystemManager__cctor_m30894AE2CB9C3A21A7D7B157B9047DAE70C924CA (void);
// 0x00000011 System.Void UnityEngine.SubsystemManager::ReportSingleSubsystemAnalytics(System.String)
extern void SubsystemManager_ReportSingleSubsystemAnalytics_m8A2E7E994802B674E22CECEBDB8AB905E0A73EB4 (void);
// 0x00000012 System.Void UnityEngine.SubsystemManager::StaticConstructScriptingClassMap()
extern void SubsystemManager_StaticConstructScriptingClassMap_m390BB17079E66AD3AD228FB161803EB6D58CBEF7 (void);
// 0x00000013 System.Void UnityEngine.SubsystemManager::Internal_ReloadSubsystemsStarted()
extern void SubsystemManager_Internal_ReloadSubsystemsStarted_mBD7C665A2208A4D054831CDE8EF453BD52EAB4BB (void);
// 0x00000014 System.Void UnityEngine.SubsystemManager::Internal_ReloadSubsystemsCompleted()
extern void SubsystemManager_Internal_ReloadSubsystemsCompleted_m38DD347051B33792BDFC4A06D4B527D0E007A7BB (void);
// 0x00000015 System.Void UnityEngine.IntegratedSubsystem::SetHandle(UnityEngine.IntegratedSubsystem)
extern void IntegratedSubsystem_SetHandle_mB733DA594EA535C6BB5E3F79387C518EE24AF8A4 (void);
// 0x00000016 System.Void UnityEngine.IntegratedSubsystem::.ctor()
extern void IntegratedSubsystem__ctor_mDBF83DF7F1F0B6DB1C64DD2C585E8A0CC7EE0EF1 (void);
// 0x00000017 System.Void UnityEngine.IntegratedSubsystem`1::.ctor()
static Il2CppMethodPointer s_methodPointers[23] =
{
NULL,
IntegratedSubsystemDescriptor_UnityEngine_ISubsystemDescriptorImpl_set_ptr_mF0879B9C36FB09E326538674E6594733253926B0,
IntegratedSubsystemDescriptor__ctor_m1D87F86FF3A30C3ECCD95D1797802B34B9194039,
SubsystemDescriptor_get_id_m3C86DB10ED367BA8CCDEB1B82EA6259712BF3F4B,
SubsystemDescriptor__ctor_m36DDE5770481719052DCBDC48DC4494D886DE747,
NULL,
Internal_SubsystemInstances_Internal_InitializeManagedInstance_m580E5BA46496BEC6C6F6470BEB469A2F7B2D88D8,
Internal_SubsystemInstances_Internal_ClearManagedInstances_m32FCDDDBD4F6BFF0477C1DDC220F891F8846BC78,
Internal_SubsystemInstances_Internal_RemoveInstanceByPtr_mC4C0FDB6FAA4DE872C42A4B62963286CDC110504,
Internal_SubsystemInstances_Internal_GetInstanceByPtr_m2A3E2B194F743DA1505586132038FA64DF8FB407,
Internal_SubsystemInstances__cctor_m7AEB2DE53CD2E30AC7172D0F626A01A42E3D8BC8,
Internal_SubsystemDescriptors_Internal_AddDescriptor_m59AA86EDAB83ECDBB73BED4CDF9CAC0687FDD3E3,
Internal_SubsystemDescriptors_Internal_InitializeManagedDescriptor_mC79AAE7A1E1057D884878626695866E3771D6808,
Internal_SubsystemDescriptors_Internal_ClearManagedDescriptors_m8CE3219D0FD13147A65CA2EA7BD7B988C8DEB8F9,
Internal_SubsystemDescriptors__cctor_m149B8139233805E72A8AF98A4BEC43061CF170E5,
SubsystemManager__cctor_m30894AE2CB9C3A21A7D7B157B9047DAE70C924CA,
SubsystemManager_ReportSingleSubsystemAnalytics_m8A2E7E994802B674E22CECEBDB8AB905E0A73EB4,
SubsystemManager_StaticConstructScriptingClassMap_m390BB17079E66AD3AD228FB161803EB6D58CBEF7,
SubsystemManager_Internal_ReloadSubsystemsStarted_mBD7C665A2208A4D054831CDE8EF453BD52EAB4BB,
SubsystemManager_Internal_ReloadSubsystemsCompleted_m38DD347051B33792BDFC4A06D4B527D0E007A7BB,
IntegratedSubsystem_SetHandle_mB733DA594EA535C6BB5E3F79387C518EE24AF8A4,
IntegratedSubsystem__ctor_mDBF83DF7F1F0B6DB1C64DD2C585E8A0CC7EE0EF1,
NULL,
};
static const int32_t s_InvokerIndices[23] =
{
7,
7,
23,
14,
23,
-1,
1240,
3,
25,
18,
3,
109,
1240,
3,
3,
3,
164,
3,
3,
3,
26,
23,
-1,
};
extern const Il2CppCodeGenModule g_UnityEngine_SubsystemsModuleCodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_SubsystemsModuleCodeGenModule =
{
"UnityEngine.SubsystemsModule.dll",
23,
s_methodPointers,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
};