changhong/xcode/Classes/Native/Assembly-CSharp25.cpp

31756 lines
1.7 MiB

#include "il2cpp-config.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>
#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"
template <typename R>
struct VirtFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
// LuaInterface.LuaCSFunction
struct LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE;
// LuaInterface.LuaReflection
struct LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F;
// LuaInterface.LuaState
struct LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE;
// LuaInterface.ObjectTranslator
struct ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF;
// LuaInterface.ToLua/LuaTableToVar[]
struct LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6;
// System.Action
struct Action_t591D2A86165F896B4B800BB5C25CE18672A55579;
// System.Action`2<System.IntPtr,System.Int32Enum>
struct Action_2_tFF388D1BE1AC4C4DBF1D06C0BC2E6D928C85C446;
// System.Action`2<System.IntPtr,UnityEngine.Matrix4x4>
struct Action_2_t62B95FD1F996A8C890AC855CCC6BA26A7000F3A8;
// System.Action`2<System.IntPtr,UnityEngine.Rect>
struct Action_2_t304C7FDFD4B6B0363BE6FB64A367A63C398C8CDA;
// System.Action`2<System.IntPtr,UnityEngine.Rendering.ShaderTagId>
struct Action_2_t1A39C811DC317492A2B8C5AD9F12251A7B92F3C9;
// System.Action`2<System.IntPtr,UnityEngine.RuntimePlatform>
struct Action_2_t614CE09FABB9C32CAA0370EF859544CD172696E3;
// System.Action`2<System.IntPtr,UnityEngine.SkinWeights>
struct Action_2_t032AA659FB7A72CC18584F52ACACAD14B0124B84;
// System.Action`2<System.IntPtr,UnityEngine.Space>
struct Action_2_t9B45C8059AB0644BAA6B802D7224FAF715FCBE77;
// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
// System.Byte[]
struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821;
// System.Char[]
struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
// System.Collections.Generic.Dictionary`2<System.Enum,System.Object>
struct Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Type>
struct Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258;
// System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference>
struct Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593;
// System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference>
struct Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9;
// System.Collections.Generic.Dictionary`2<System.IntPtr,LuaInterface.LuaState>
struct Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601;
// System.Collections.Generic.Dictionary`2<System.String,System.WeakReference>
struct Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3;
// System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction>
struct Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16;
// System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.ToLua/LuaPushVarObject>
struct Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA;
// System.Collections.Generic.Dictionary`2<System.Type,System.Int32>
struct Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F;
// System.Collections.Generic.HashSet`1<System.String>
struct HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A;
// System.Collections.Generic.HashSet`1<System.Type>
struct HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05;
// System.Collections.Generic.List`1<LuaInterface.GCRef>
struct List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F;
// System.Collections.Generic.List`1<LuaInterface.LuaBaseRef>
struct List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1;
// System.Collections.Generic.List`1<System.Single>
struct List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E;
// System.Collections.Generic.List`1<UnityEngine.Matrix4x4>
struct List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7;
// System.Collections.Generic.List`1<UnityEngine.Rect>
struct List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350;
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955;
// System.Collections.IDictionary
struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7;
// System.DelegateData
struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196;
// System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521;
// System.Exception
struct Exception_t;
// System.Func`3<System.IntPtr,System.Int32,System.Boolean>
struct Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E;
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>
struct Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3;
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>
struct Func_3_t551103C17FA5E33CA01DB9F784D798EDFC975A01;
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>
struct Func_3_tEEBFAC911C7D881F9BA959B64550589A4C2E7B52;
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.RuntimePlatform>
struct Func_3_t65283A4003276C4C24476219624D07A7AF7CE675;
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.SkinWeights>
struct Func_3_t1E7A77586617F5E38B17CEDC778D5D1D0CFDB22A;
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.Space>
struct Func_3_t96E4C8A55709BAA41A108AEF6C59A7EB1DD5B15A;
// System.IAsyncResult
struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
// System.IntPtr[]
struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD;
// System.Object[]
struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
// System.Reflection.Binder
struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759;
// System.Reflection.MemberFilter
struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770;
// System.Single[]
struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5;
// System.String
struct String_t;
// System.String[]
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
// System.Type
struct Type_t;
// System.Type[]
struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.Color32[]
struct Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983;
// UnityEngine.Color[]
struct ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399;
// UnityEngine.ComputeBuffer
struct ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5;
// UnityEngine.Matrix4x4[]
struct Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9;
// UnityEngine.Mesh
struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C;
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
// UnityEngine.Rect[]
struct RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B;
// UnityEngine.RenderTexture
struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6;
// UnityEngine.Resolution[]
struct ResolutionU5BU5D_t7B0EB2421A00B22819A02FE474A7F747845BED9A;
// UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734;
// UnityEngine.Shader
struct Shader_tE2731FF351B74AB4186897484FB01E000C1160CA;
// UnityEngine.SkinnedMeshRenderer
struct SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65;
// UnityEngine.SphereCollider
struct SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F;
// UnityEngine.SystemInfo
struct SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9;
// UnityEngine.Texture
struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4;
// UnityEngine.Texture2D
struct Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C;
// UnityEngine.Texture2D[]
struct Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9;
// UnityEngine.Transform
struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA;
// UnityEngine.Transform[]
struct TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804;
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6;
// UnityEngine.Vector4[]
struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66;
// UnityEngine_RuntimePlatformWrap
struct UnityEngine_RuntimePlatformWrap_tA57E0375A3A9650DA55222F7E4070DFAC175612D;
// UnityEngine_ScreenWrap
struct UnityEngine_ScreenWrap_tD8F10A98994329C74C04776D9D591782723B2AE0;
// UnityEngine_ScriptableObjectWrap
struct UnityEngine_ScriptableObjectWrap_tAEA3BD48D4837D8BAEFA2F8784C4C265B3D4AA5C;
// UnityEngine_ShaderWrap
struct UnityEngine_ShaderWrap_t2808F37934049B0C28AD89B7F615248D9CAE13BD;
// UnityEngine_SkinWeightsWrap
struct UnityEngine_SkinWeightsWrap_t222B68E38545DE31265014540D64E89F8DD33FFE;
// UnityEngine_SkinnedMeshRendererWrap
struct UnityEngine_SkinnedMeshRendererWrap_t4E2C5F3022B48CC194ACE8343721CA717DBE71B8;
// UnityEngine_SleepTimeoutWrap
struct UnityEngine_SleepTimeoutWrap_t86D093F11968FA33799D5D9DEDA72B3283175BFC;
// UnityEngine_SpaceWrap
struct UnityEngine_SpaceWrap_tCE0C3A17792D37767D8265802B8B06D82C6A539B;
// UnityEngine_SphereColliderWrap
struct UnityEngine_SphereColliderWrap_t096E0750E788A9C575085200DAD712C9E3CBE3EE;
// UnityEngine_SystemInfoWrap
struct UnityEngine_SystemInfoWrap_t314F6AE17BA56CE0014516E7236D6ADB348EF0CC;
// UnityEngine_Texture2DWrap
struct UnityEngine_Texture2DWrap_tD56EF61642476EE6EA652C7B6C25BBCCAC117FBF;
IL2CPP_EXTERN_C RuntimeClass* Action_2_t032AA659FB7A72CC18584F52ACACAD14B0124B84_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_2_t614CE09FABB9C32CAA0370EF859544CD172696E3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_2_t9B45C8059AB0644BAA6B802D7224FAF715FCBE77_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BatteryStatus_tB219EE61BDF1468FFAA78BA22B47ECEA1C879DE2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CopyTextureSupport_t069EAECDEDA674F17D0E44B740A7979356EBEADD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DeviceType_tB62FC22AC0F4007AB37906B04F7E0DB969BC41CF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* FullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsDeviceType_tA87720B0E7A15371E70249FC9F4EAE7644015552_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NPOTSupport_t3EC790C4C2F03972446B41384DA7527FF1AEF7DA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderingThreadingMode_tBFB796FF188B9F9E4F984FFB4742F7051DA2FAAF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScreenOrientation_t4AB8E2E02033B0EAEA0260B05B1D88DA8058BB51_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShaderPropertyFlags_t4F06A85EC8D196A82BD2B5EAFC8535AAF462C27D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShaderPropertyType_t0EBC4C84C334B61B798EDE72A6B3B8F2F702923A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SkinQuality_t5DD22BDE4DC05B93C3D5C4285A204A133D2426FC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SkinWeights_t2703F2550B0821F984412424597010EC1077E972_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Space_t0F622BF939B7A47E0F9632CE968F7D72FC63AF58_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_t14102D3591F6C0B8E5C48A609746B2295BDA1EFF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_t3EF8188B743DDE68F3E9F6815B4067B556FEC7C6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_t75FFABDEFE4F9DB23FE2F0349616CECFCF0AFE4C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_t79B4DD5BB36AEE12C497DFB163F552796ACAD457_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StackTraits_1_tD84F3CDD6407B1BFDD17E412A415B19E867D5846_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TypeTraits_1_tAC214B2EB056D6AC9D5646C83BC28570967B36D7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TypeTraits_1_tB580F460041BDE1567D00844AF8D6517395A7572_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TypeTraits_1_tE180F3BE2BC5EFF49C83571F240385397A9DF433_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* VertexAttributeFormat_tE6C8ECB044124F5BE97C3AA20DDFE9EDB0046F27_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral000BE7A20105D1DDC478D64AD353D40F7FA1A7F4;
IL2CPP_EXTERN_C String_t* _stringLiteral0321967512068D43CCA3498326BEB24FEE7D319A;
IL2CPP_EXTERN_C String_t* _stringLiteral05ED5B5EA0CBC7500EC728E497F97D189EEBEC73;
IL2CPP_EXTERN_C String_t* _stringLiteral065779A9BD783548CBF24F323F55FA44DB2E6B50;
IL2CPP_EXTERN_C String_t* _stringLiteral06BCC67358E875638D4711DFBA53D35CDA1202ED;
IL2CPP_EXTERN_C String_t* _stringLiteral07E70204A51D10AF65C58CD7AB39B14E75AD0805;
IL2CPP_EXTERN_C String_t* _stringLiteral07EC7880AC4160EC43FDFB7A2D8000D50C6FFA4B;
IL2CPP_EXTERN_C String_t* _stringLiteral088A432B93277EC91210B793EC83BC8BE4429580;
IL2CPP_EXTERN_C String_t* _stringLiteral09C51047206D573F0972C9EE7018B8AFC949C352;
IL2CPP_EXTERN_C String_t* _stringLiteral0CDE91E78BA95153537319AC1760BB871DECE169;
IL2CPP_EXTERN_C String_t* _stringLiteral0CE306576019418FF1DCF95081B874E20D87B546;
IL2CPP_EXTERN_C String_t* _stringLiteral0F5A7BAE3D00D928B2EC7203619F7F669875697C;
IL2CPP_EXTERN_C String_t* _stringLiteral0F7F29E6EE54FE470875306C3349351320F35B40;
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IL2CPP_EXTERN_C const RuntimeMethod* Action_2__ctor_m2A663A94DF3171E0659DBB18B56631D0E03333C9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Action_2__ctor_mF2E8653B7F33692973CE9C01385BC70BDCF56C30_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Action_2__ctor_mFC4040B90080FCC077347235E8E467AC32129D94_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Func_3_Invoke_mB060A8ED4E1BA787D4F7C61D16C626E3524A5840_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Func_3_Invoke_mE07FE6347D41D9B2704FDC0DBF7554A70B13AC17_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_CheckObjectArray_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_m95305E06DEE9FB12F37B63F208BBE37B989107E1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_CheckObjectArray_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mEC2AC8F15F281BA41A8FB9B67BD97CA637BB4E33_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_CheckObject_TisSkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_mE0DBED5479365295E09B65449A651B595FE48ABB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_CheckObject_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mC234C7160A5D01A94ED04758487D7D3F670FAC21_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_CheckStructArray_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_m835351A93CB20D5A44B49D2DE0EBFFBD2F7E5F16_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_CheckStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mBE4D9208E918E1C32F5C82E9FC46E0BEEB817EB9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_CheckStructArray_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m68A11DBA3049DFBE2AD7A2BA84407B7716D113F2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushSealed_TisMesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_mCD7AA89D9569CC2BF8F842FB835D274BD6864750_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushSealed_TisShader_tE2731FF351B74AB4186897484FB01E000C1160CA_m6CE30DB13FE3C2B7E81D41B2D6B450A39B7B15DE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushSealed_TisSystemInfo_t94EEC32D450B80C297412606B6221043013A55D9_m0463F4718B7B972EDBC5EEFEC6278F632FB0E4B1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_m12FFC071F74697BBBD72E8AD8F0280365CD6DF7C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisResolution_t350D132B8526B5211E0BF8B22782F20D55994A90_m67303036C98D6A7727654043F3FC599D973A3FE3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_PushValue_TisShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_mD65133CB8CCD832A4D9622A7EEF1F9CABC27B81A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_ToNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4A85D3D262986BB2BED61564DB5976564F43F859_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_ToStructArray_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCDDA1A093C98566F556C7F0EBEE0CFEA3D32052A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_ToStructArray_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m1FEED9DB33F1FA2FA2918799687F3A78EEC6C794_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m13D509459E768A7C05D873BEC88A50202A970495_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m1D428E39AB724F16302420BC6B57F4A8EDBDA677_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisDefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921_TisTextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_m80AFAF4A07656481B89E6DA6F9181E758512B00D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisFullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m1AB27DA16AC4AE97282A0944E1D33B2017880658_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisFullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D_mE01FAED962FFF023A8D023F931A8DAF27803746D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisTextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_mF808F447D98799667437CA2484C99F3294E99018_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisTextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_m3877289B8D3B697CF109CBCF8DB2038C07AE5AF2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m5320216C8948E1D032D624D3CB16F38EC961004C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_m8CE2ADDE4FE26CB212704365C0ABE0DF431E2124_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m3FFCA9080FD7718A2103C77B6799A911111DCC9B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_m0702B78DE685B89DDB60A1737B9C7ED7A01ED3F1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m0A9F8A8164E6FC0C869D2339C395CB835DCB9554_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_m61A14FFD01ECA546459C412FDA4A4C2AA38C63F6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_mB41A600A717F4A72C0C43FC944417E492599DC22_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCEA01D5A1F427BDD29AB9609EACAEFD40F9BBA16_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_TisRenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_m89AD440D9A3DF203DEB2962BCCEA4D0D65CD9F0D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_mF8644A54C279056E76FB0A7033F6D9AFA62915AD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDB558A3642B52CE704AB710194A35E8A0C4558DA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m69BB39A191574F5329B4509F543CADF9A24DFEE1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_mBA005146FE0E89716A050FB8F1F22DC10E1309B9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mA40C0E5993E1FC2D3B0D4E05A101CE9FDEDDCDB0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mD01CEC9091F022B40C0C8E260E1034337320FB0A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_mDFF4016E552377FE9AFB3F187FF34FA0AB1A9080_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m050FE57BF7F8A7C303494894EDA47466D339DB95_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_mCC3888A930C13F828836AF0D3B63FEAEE4F14A35_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m2393FEFD60E436D0B0D72D431EE2E61B9737A499_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_mF3FDB5B3A9362C39A448F241BBA8BB80EFA32854_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisMatrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_m8762B345F136EFBA789F2A13D15B9AD810D2E126_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m7BA47FEF31E9E438CD6E0D3491A621968DD2F995_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_TisRenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_m69759E775BDF74C4D27B5D711CF877FD8DE52D2B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisSingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_m471BAEC9889C26254203E775F79A189E36188523_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m5B645A75CFBE55FA7FB83AFC66B977AC534E8149_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m8C34FCA57647CC6D7064D67709860FC01A773C6C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisVector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_m97CBB36C31306F2AD5C98D601CB2B1AC0BCB6263_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m081FFEDA809CB423C3A513A8610A7B5B4A360626_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisTextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m6E4BB8C84A77946B8CDC98CFD2347FED7A2A3D47_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisTextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mAF1DB766199F03D14FFA6BC36BEC59559CE93386_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisTextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m7B75824B61EEC9E8EA222A6500664870C2443972_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TypeChecker_CheckTypes_TisType_t_m6DF00B00CA1F4B4DEE0A4FAC2008AC5F7258DD60_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_CheckType_m28C315F24A63C2CF53EAFCFC95249CE9B3C5A0AE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_IntToEnum_m6672CFB1480DA4F869B7B1CF31B614F37CD4EEA2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_Push_m8322F4FF9AC25DEDFB5562558BC3ED3306CD8F1E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_Android_mF5F79ADFD8F024573221146445EF5FE1CDDEF7E8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_CloudRendering_mE9A03A3FB897AD19DC5C10FF2F530C8293CE11A6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_IPhonePlayer_m90D6785E9124A9B5F2BAE60C6C61F4E65945CE83_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_LinuxEditor_m748B83892BC19DF90A584CB19E10B4B3181BDC26_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_LinuxPlayer_mE36101132EBB118EE32288F21D5A42577A7F77C9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_Lumin_m094191095E7819D01B654F5D44A0EAFD60B3A3FE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_OSXEditor_mF0931C797DCE90CC6D6F82DB260CA356CA777952_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_OSXPlayer_m85AEDE1839C0AA0BB4330F2D65A6D0C7E8855206_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_PS4_m4A7DA9C8B2E6B5F464C83EDF75C99C6E93978C10_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_Stadia_m65C383E94A303FDD1C103C2F1931918BC3D3FED7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_Switch_m10CAF76CFAFDCA64F05D430868CECAE0460681B0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_WSAPlayerARM_m989611978F15D608DEC20A440A5B2B63A17B5DDA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_WSAPlayerX64_mD492BB39A971E63FE597606D031CD03129F6909C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_WSAPlayerX86_mA16F06FE1B45F48B48B1EABBF22EC2647F60B96B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_WebGLPlayer_mBAC207033C66EA9CFAE93C19DFC669D462D9C81D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_WindowsEditor_m045115E55088ABA53D5929867B4F2DF53064C7DF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_WindowsPlayer_m52FFF631E1AE754707F5E6CECFC7AAA6D400170D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_XboxOne_mEEF8D36DBC4F52791B7A50217F5F66C3D91891FC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_RuntimePlatformWrap_get_tvOS_m3EA4FE101ECE44AEB6EBF4C47602D8CA52B0D272_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_SetResolution_mDCF419E67CF7E629D1A097C3C619DEE8671CC5A9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_autorotateToLandscapeLeft_mC3BC37DB4FCFA60C7260081754C68F41371F2973_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_autorotateToLandscapeRight_m57559823EB78DF919B05D65F9DCCC0E43FDC96A3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_autorotateToPortraitUpsideDown_m9643014CE3377CC02BC210511CF5CD4824EDAE57_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_autorotateToPortrait_m0E46AF6F3F043722AE9796615520192D242A1831_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_brightness_m6E76D277B71B8ECA7F3B739C821642A9520B5E0C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_currentResolution_m6822F80B59933320A7F209DBA2E349E02B535BA1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_cutouts_m7D9C717E6FA0A081073408452E22810A9EA446BE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_dpi_mD7C2B9C6C6D736AE6C9274C2B1A9195F52C342F7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_fullScreenMode_m07BB0B856DAE1B39E2EDAD5617C2D9847B321AE7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_fullScreen_mDBF79471C4FC5E4255309055AB2651346AD86FCF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_height_mCC8B3A54DA1F865E790AA574FE84F0BBBD648BF9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_orientation_m8020AC944025E1C163225E9F575A3ED679B09643_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_resolutions_mB402FEBEF912320E231DFB7EEC3D0BA8FA87AEE1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_safeArea_m71BA10F58E2852FFD497CAC4F1F14CDD0CEC4237_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_sleepTimeout_mAF10E5D66CA604E4BDC0105E84EA34414FB2DF71_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_get_width_m30A6BADB9FD55FFA63A2F627E3BA0466D71C80CE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_set_autorotateToLandscapeLeft_m1A2A5676D07960D8BFE33D38B73FC371C3F3858C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_set_autorotateToLandscapeRight_mF93AE39723D16130DFD5EAAC85EC363BD0F27E89_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_set_autorotateToPortraitUpsideDown_m532691F0A15F960CDF2BF4B5514CB9EF74ED26C7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_set_autorotateToPortrait_m57B4AD33DFAE486C480023B9557315860A8B85D9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_set_brightness_m4D417B79809D0F4D68F416259539AB184D60328A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_set_fullScreenMode_m4DEAE2EB4CBA06FE4211FF5AF5841C8CC3277982_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_set_fullScreen_m280781C3D3D97319A0D157B35EF11EA30C25702F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_set_orientation_m9871D63739DADAFAA2B80EDA78838E89505B4A01_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScreenWrap_set_sleepTimeout_m4FA5A3FFCD279F8E254749D46F110A0C3B967464_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScriptableObjectWrap_CreateInstance_m341321A2A8B70D4384AC6D9B521827F8D8FFF198_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScriptableObjectWrap__CreateUnityEngine_ScriptableObject_m3A620B2480D46FF0CB700BD55E5C09829B08FEF7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ScriptableObjectWrap_op_Equality_mF19A3F5BF2AF1DC70FB3C351C456A37B9711F0BE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_DisableKeyword_mFA23DF4F714D55AD8D3FEE32EC68E28EF45E9897_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_EnableKeyword_mD004AC082E919DFEC3A370832C0E4F90E37FDDDD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_FindPassTagValue_mC63560C16445D16AC8ED8C7C5CE5690065130E3A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_FindPropertyIndex_mCDDBC79872159423DB89BE6496F6BFA34D51348C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_Find_m7601C99CD19EA6AFE275A2A7CD10868C3F6DAA18_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetDependency_m6F44E38FC8A3ADF765631DCB97A58AC9A1DA7739_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetGlobalColor_m27FEA9E27BE4A1ED337623C444FB8E7ADC91FBFC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetGlobalFloatArray_m1C7A7CCDBB48C254BCC083B2B0E2BF1F7E714667_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetGlobalFloat_mBDFC39957367F25E6C2BA997931C1CFA09025324_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetGlobalInt_m74FA9435B871B158534418AFC82812A54C220E30_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetGlobalMatrixArray_m777F553254C06925999073488E479A7529AF55C3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetGlobalMatrix_m2A19B8A16E4993F8AE0AAAF4814D7B15A9F8FFFD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetGlobalTexture_m9E530199757F5F36BEF08E79438613637BE0C59B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetGlobalVectorArray_mFA8ACB4FCFBFAAB3CD76A78FC6B216C28EB63EE3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetGlobalVector_mB1D71858E17CF60C26B0FEC139F831C7D0588982_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetPropertyAttributes_mA391508AA64FC40ED9F842D367796694A6072F56_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetPropertyCount_m069941761B58C33D23C54BE03EE49C4809EF2FD6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetPropertyDefaultFloatValue_mB8DAE3120074395ABBFA618627AA6E8C6D7C42DB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetPropertyDefaultVectorValue_mE78571D6CF35F3C8D0C70FEC2A95156EABF0B798_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetPropertyDescription_m6D0EA49D47900EBADB4E6E227552CC60384C6C61_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetPropertyFlags_mA6E53A7ACF88D30E26FB5BF7BF9BF4A9A019F329_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetPropertyNameId_m2AAF7394F4B03C477A21F1CD39A334E0635B1CFC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetPropertyName_m069467CEC99DD4F406A42C4F7CB2B6A3DCF91B70_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetPropertyRangeLimits_m60DDCC7920D22C21859DEC53200157A4EF8BE8FA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetPropertyTextureDefaultName_m852D5B433AC5C893456A63A37C46D229C6C31D3D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetPropertyTextureDimension_mD8B88E00A28659E0614A08FF942BE23BFD07C4AC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_GetPropertyType_mF2A8FDE4F1CC2A88747F5750C0C9C52304EC8A7C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_IsKeywordEnabled_mA36EA9F2103D7FD230AD85FE1A0CC515E58E28FF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_PropertyToID_m206C4C8CDDDE732EF4FD1929542DA555B96311FB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_SetGlobalBuffer_m4BE002A49D546486205FD563865C131B3234D08C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_SetGlobalColor_mD659C703C67A02D9EE7C488BAF20DE9D4651A9E9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_SetGlobalConstantBuffer_m39C4221B891E1C42D5216C9296CDB739311558BE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_SetGlobalFloatArray_m965996E1A19678BA8098551234265C3D088078F2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_SetGlobalFloat_mC274730ACA36241158D8F2BE99DFD8DC12406DDE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_SetGlobalInt_m9789A7B9691812218530765221E2293A21138D47_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_SetGlobalMatrixArray_m89B6C4D46F9BE67FA140D5475C9146DE6303FA2B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_SetGlobalMatrix_m1210516526D121B8708803D3A75729D473EBC074_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_SetGlobalTexture_mC68A7BB864616CE423CA665EF7586939D45FA8EC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_SetGlobalVectorArray_m1920358D9918302F1AF5E583DB0B288A95CC0E06_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_SetGlobalVector_mB778B9F526AC89C5AD2A45BAB33021AE73F0A55D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_WarmupAllShaders_m436FBD7ADEA264436893D6CD32335835D375EE1A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_get_globalMaximumLOD_m204C5E472B7F6002CB684CBCDA0F7983ACCAD1A3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_get_globalRenderPipeline_m6C9AF546632D4B210F5EF9A8AF1979086762FB57_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_get_isSupported_m4F4513E394E2C91461196BCB2A4CA7AD32A4E76C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_get_maximumLOD_m8FF115A5AF4D534AD48A339E65C29877F41916A2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_get_passCount_m510FACDAA875AC85FBB370E767D813DD38A5CFED_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_get_renderQueue_m72A47D26308A86D7D5C795DCD199E43BC60FCE43_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_op_Equality_m9BAFAB029D22830CE0445E41DB684D83BF2C9544_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_set_globalMaximumLOD_m347B447EEB404C271FBD33BEE3255505FF356B83_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_set_globalRenderPipeline_m3D409CE0C851DB70F17AA3F1BAF9D5865C21FFCE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_ShaderWrap_set_maximumLOD_m8298F8594EA61B7D969CC3A4ED53CA5C457B177F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinWeightsWrap_CheckType_m4DDE66DF4D78A94680F3E0FE68BDFF29743CE141_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinWeightsWrap_IntToEnum_mA30840FBC85C6FFF6B8E79712466D1D5E15B5360_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinWeightsWrap_Push_mF965C6D29C7D5FF82CAFE7A774EF7DCFB9F6E983_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinWeightsWrap_get_FourBones_mB872B864264C2FBFE442C0235AC388AAEE5692AE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinWeightsWrap_get_OneBone_m6E360B20C37F372DF6CA9D88CE1791BFBF6F0336_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinWeightsWrap_get_TwoBones_m69645D8BBADE9C45420F457153D7CB8FA473BA71_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinWeightsWrap_get_Unlimited_m61CE2ED7799CC5043EC71F0160DF22539D94B8FB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_BakeMesh_m6FF8E6E3A4D33D6424A0A61967B386B981D89770_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_GetBlendShapeWeight_mF2E82F287FCDDFE3B8D1C9BA062C0EAB3A373A71_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_SetBlendShapeWeight_m4FDD7EDB72EC2D660CDA6134456E51758C993969_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap__CreateUnityEngine_SkinnedMeshRenderer_m547B4110D85822E75F18182B9EB13817A2701DD4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_get_bones_m3973AFCAFC12ED823D6DA48454468439FA2D362B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_get_forceMatrixRecalculationPerRender_m4764888F1A5797C3B32D2FB03FC86B1DFA4F68CC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_get_localBounds_m41DC9FD288B7E8DBA2C3FF7704A46AFEC6775D7F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_get_quality_m1950A77F98170535AC738C62D74BB61E1B9D91C8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_get_rootBone_m10F9CADC6E982EBFBF27FFD2E20DAE5FC149BE3B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_get_sharedMesh_mDC4803D046453DC9193DD5123DEB7F9ED9B88CD2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_get_skinnedMotionVectors_mC4597804DD870B00D247BD612C134289503ADD1D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_get_updateWhenOffscreen_m14FA6E6BCED77167ED8EC768D0CD15DD07BF7BEA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_op_Equality_m6B21217C8E30CE2C8B0D07AF34DD2B01AA78D4D0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_set_bones_mD20D66BB112F9A4C007F0CE4227ABDFE2CA2932D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_set_forceMatrixRecalculationPerRender_m380840FE13A122922D96FE21C4E70D7A241FF8C5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_set_localBounds_m1FEFD9D12D8BAAC8612EBA49B3F126970FDAEBFD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_set_quality_m0C4A36C3D6CA5FDA4659C7273F5FA71684571A3A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_set_rootBone_mB8178809B813FBEB92D2B8D35D8FF795C09D42E7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_set_sharedMesh_mF843660DF04B74CED3DFD95DB77AC7E454843654_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_set_skinnedMotionVectors_m7060417FFA77AAD775A3A1479D4CD0381259A432_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SkinnedMeshRendererWrap_set_updateWhenOffscreen_m7739846B13D7584CFE26105BB0D3E38F0F03E22D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SpaceWrap_CheckType_m1687EE6F44B44A7F522988492D2B0875BF19417E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SpaceWrap_IntToEnum_m56F201017FF631FACF03E8B520BC86575C5FF9FE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SpaceWrap_Push_m4D8BC0EB1073D970671E6B12A6C197B8EA541CED_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SpaceWrap_get_Self_mDE3A4D35C9BDED7AD8CE75202A99AD7B56F1F101_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SpaceWrap_get_World_mDBC766FF7BC3F7387DF21542955AF0DECA844693_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SphereColliderWrap__CreateUnityEngine_SphereCollider_mEF87DE1D39B4C4AC88E4A845D393A89714F4D479_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SphereColliderWrap_get_center_m565D4DAAF10BD3D4C91B10E4C62B0DF312BAA638_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SphereColliderWrap_get_radius_mE33775EE5F206D66FAC15FC57C81079C68DD1055_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SphereColliderWrap_op_Equality_mD438F950A9E3A4A3299BE39C0C06E5B592910077_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SphereColliderWrap_set_center_m450B27B74A5A49DA9D13850808F139125609C89F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SphereColliderWrap_set_radius_mAAA6C1D110CE459B038423A7C11DB0BFFB9295EB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_GetCompatibleFormat_m2C3D759DA903D57AF78E04215474032F28EDFA3C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_GetGraphicsFormat_m1FBC5B626EF711AAF87DA1415025F1327EA8F951_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_IsFormatSupported_m35EC6B75C218864040BD47EE6F59AF5EA27511EE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_SupportsBlendingOnRenderTextureFormat_mA88C6018F2A666194AC8F66D875B5B28BCE2CA0A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_SupportsRenderTextureFormat_m54685885844BA37C91E26B8DD1DFF478D3FE42A0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_SupportsTextureFormat_m81D82A9D888B17CB0349519AB14DD1D487A3F924_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_SupportsVertexAttributeFormat_m3E489CE3E79365F622919E66C1BC107E64CB849E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap__CreateUnityEngine_SystemInfo_m8AA9359357366F4BCE4274A110E7EBE9CEA192C4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_batteryLevel_m9E06EC8C1ABA6199182A4F71FAF001FBFA913B13_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_batteryStatus_m6DD080D7332C1792A710C3961E13F10D446A61B1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_copyTextureSupport_m00DDDD95F087ED1FAC91C3924D3292B871CB5500_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_deviceModel_mBE58E5E3EA2C5747F5CAD6663E4E2B375AD37FC7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_deviceName_m08C35970C633B9A1BEA157192F34F8ED24BE3BDB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_deviceType_mDF830D4F362A428603EB235C3C3C8AB7205865D1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_deviceUniqueIdentifier_m0B3C35741838903B84CA529DF5A36027123735BF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_graphicsDeviceID_m1E5E88F539E5EE3580B6EF7EEBD84183849BE052_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_graphicsDeviceName_mFFD01FD81480C4087F1BB77DDF7AEFFA4F67B28B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_graphicsDeviceType_mBECE0441BA3087516F86A98B4A1D542A6EB56211_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_graphicsDeviceVendorID_m495D289192F33736EC091844751BBC4FB08C40A4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_graphicsDeviceVendor_m1F980D326E8F4A6271C5034674880E03C4D64A42_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_graphicsDeviceVersion_mE6C39E23F681AFBE233E2DDC980E1E156B858FB4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_graphicsMemorySize_mA41C15E0865AA8DECBF7875ED73A1A0BC500C8F0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_graphicsMultiThreaded_mE737F0A879489416F0387314B4C58C2C0A10E620_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_graphicsShaderLevel_m8860BDEF04B3A8A394D6D9C9F2481CA67B8E3A55_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_graphicsUVStartsAtTop_m74D52315C4E4EE7957879E2AF44B76C2AADAB060_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_hasDynamicUniformArrayIndexingInFragmentShaders_m58715E70974F87B6DB442D57D135D7D7DE5A29DF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_hasHiddenSurfaceRemovalOnGPU_mD9DB6CD904CCB9E6C317C09165F112D3EF7BABF1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_hasMipMaxLevel_mE39ADA180E3086B240D963D3F8EA508E832E34EA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsCompute_mFE354F29E8A331A53BEFB3006C07DD950684E77A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsDomain_m696132ED160A3F0FE9FE64A2A3571C4F3A61952D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsFragment_mDF88890F267B1AF8301907ED38E6F640D7E42DAC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsGeometry_m09A6338E4F15519D81AC7130907E6F5B434650D9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsHull_m95EB9AE261009D64C68D547E2CAA7327F7BA2DC1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsVertex_m9C0175DF867F2685BFD6539A5710D501B2D067CD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeX_mE02CE5AC55EB91DAA7821A1353E552CBD989E26E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeY_m6EA783DA2674141C617DAC0D7C0B392F0C510E03_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeZ_m494890E7A3CBC95D3E76EBBA8F5B1BCF89D5AEAA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSize_m73512AB35A2235FA2D5EE8FFAED8C2815637803E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_maxCubemapSize_mAAB996DFB85574E817413D0948ECA9D1C96BB3EB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_maxTextureSize_mFB9326492A8C5EC04E6712D6DB6263E3C2898FEC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_minConstantBufferOffsetAlignment_mCCE89ABD6107B49275200ED5B38F444AEA63C756_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_npotSupport_mD5CCF58A956C9D94C94ED07869B604A3E79661EA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_operatingSystemFamily_m995BB057224266BBEA887273C0F9EEF9587D8D66_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_operatingSystem_mE1AF795EFA4D9936524E4D35F735B8CD07796D60_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_processorCount_mE22A01FDE3F18315FEA9FF8EDDF369F0067C1792_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_processorFrequency_m1AE42393FB729760D52F2F66319DA967AEDF2671_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_processorType_m37C78E2EB90B1C2D8B873BB63C455ED0EC0C781D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_renderingThreadingMode_mC70A0D94CE14E035476387422A62A25CA59190B1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportedRandomWriteTargetCount_m918CDF0C8AF138B8C54A0322A2DC77B08B8E4365_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportedRenderTargetCount_m710BD008EF6D3758118687EF0BB2DE92061AAD35_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supports2DArrayTextures_mA01FBC1948E47F9C7C592C8ECADC3ABE1F3091A9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supports32bitsIndexBuffer_m9EEFC95CCA2B21F5A172047C24592C025799CE4B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supports3DRenderTextures_mEBCAFECFBA563062BF33BB996A436E1D0E7D030E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supports3DTextures_mC6798757A5C3CC83FCEAF910EA77519FBB4A75FB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsAccelerometer_m4B45D2A460F80C99B2E5DA526DED2BC47E88C136_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsAsyncCompute_m5892F579DB456836CBD4518A1D6AB734994C21CA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsAsyncGPUReadback_m936E08DD84895065212571082A324103F93743D0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsAudio_m96AA99E3B2D4A99A6B83057AB49B35134EEC42DF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsComputeShaders_mF86DEA9696AFD60E9171817DA7AB17102FD40E8C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsCubemapArrayTextures_m7B1F55A78EC4DD9713E4636B5B3496AD5953DC8D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsGeometryShaders_m5CB64DA541FE818AFF81DE36C603B7DE096A65C1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsGraphicsFence_m082EC56652B589B50713247CC55FF6DA679B8D53_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsGyroscope_m22D6DF60EF4533CB6D74D41BCB91161D19619066_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsHardwareQuadTopology_m1D6776DB06A42511E93845EACBABAB21456AEB7E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsInstancing_mCC7A06D8000014629CE5F98C25E611346303DD82_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsLocationService_mBA7401DD96F85F61F5454C685AB9F19DF329886B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsMipStreaming_m65D2BFE295280B7897B43C58B87DE57F832B66DA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsMotionVectors_mC5FE85FD19F51EE9381E05114AF905DB8ECE4C4D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsMultisampleAutoResolve_m152CED8042D9402A1E91C1E9BCBB7982FAE5BA96_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsMultisampledTextures_mE0991EC7FBCA1D688D276563F0E3F498C10B5886_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsRawShadowDepthSampling_m44481D0F0EE394845F4D15E97DCD85078768D2F7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsRayTracing_m02101EE71DB3CF82932C547B992BB7A91756842B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsSeparatedRenderTargetsBlend_mA644D82A35CE9DAA544A84F76F6440C28D6E0C26_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsSetConstantBuffer_mC2E14BBD62777958AF34461B5A005B8457A3497B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsShadows_m56045AF61404DAF0A6DF0DFA1ADA7ED5E096269B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsSparseTextures_m5602AD18854AB4635081192ECAD598CE394AB9CC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsTessellationShaders_m26C2EED3A22FBF6C8B0E873CFC82D4348A7F00B1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsTextureWrapMirrorOnce_mE04D7DB6D2237B8FC7982D3D3815B1EC0C4A9543_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_supportsVibration_m21EA38421DADCBF9908AA3C2BAD0A6105C09A025_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_systemMemorySize_mBE7D1D156665EEBDEDCB5658568FDB6A4165E367_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_unsupportedIdentifier_m1CA25342B94B502F12F9E9711685AC3F23B4CBC0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_usesLoadStoreActions_m2B9551B37E36DCB2CBC53CBDA7C46CA2C4961DDD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_SystemInfoWrap_get_usesReversedZBuffer_mCD578ED0E772060757C01BD8CB6F688AB4BC2ED7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_Apply_m229223DC0386486DFFE4875C62E8392725E61947_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_ClearMinimumMipmapLevel_m3FBD569BE4F698C1ABEB45668D21726C327D7573_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_ClearRequestedMipmapLevel_m31C9E568A0F2B44E1AA243A83F0F9F8DC2885537_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_Compress_mE0B9263983D2AD23408FD304EE8FAEDDA2B20D87_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_CreateExternalTexture_m151A9AB62B4CF3D51B5E936AA57DC80E83144151_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_GenerateAtlas_mE8D6217077D0E14C61D0824FA670E33C68B7B2F1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_GetPixelBilinear_m60E98CB1EAAAD05127F86F232EEEC480329B6B07_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_GetPixel_m3DFD647566C5552A065B09536375B4EC2F4A4918_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_GetPixels32_m913FC14E61333B05C2B98203E685EE1758FB96B9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_GetPixels_m74F483AFFBCA25C733C3A8A7923E8776B6435948_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_GetRawTextureData_m36532D0EB1B08F9224F25C738AB4EF41C7A76421_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_IsRequestedMipmapLevelLoaded_m7A15C22E9703E426C6AC5A5B42E624C15B06DE0A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_LoadRawTextureData_m93F46D89CD59C2907CA8E04E17E53ED634C84DBD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_PackTextures_m972CFB0389F9D72366D9758A4CE6626E72CDDF2B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_ReadPixels_m3C653DB5E2EDD00C13BE9BA94A5C3FAE0B6D75CB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_Resize_m911629956DD0270CA0F273F9CD5146D0BC337288_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_SetPixel_m7625DE6D3E82FB11E4B7462B921C7FEC217FD839_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_SetPixels32_m699EDDD4B1C375E3B922BAD9528AB3978EEA45EA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_SetPixels_mB3F4AAAE55A39A03A877C7A69681C1237242E844_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_UpdateExternalTexture_mED7C32ECB0113F4EF0AB25CB9BED66959A8FF2C4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap__CreateUnityEngine_Texture2D_mE5CA8768F9B098A56C54FC5249C47EB3526AAA9F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_blackTexture_m6DB8EB1C429723715066885FCFD1608D696C1A67_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_calculatedMipmapLevel_m494E3F190F077B93B5005233959EFE4E54A36353_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_desiredMipmapLevel_m34B1EA1808977C1B891FBD5BD9A76B047B7F257F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_format_m5CB858991B8077F19A62B3FC35D255C9441D805C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_grayTexture_m803FEC098A9E966B4C7BCDF5C1CB47F56E6EC781_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_isReadable_mD03354CCACB31690658F0D47EC8671FB4E27080C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_linearGrayTexture_m3D319F4EFA3AA61AD256E7BCB7D1243A0585ACA2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_loadedMipmapLevel_m874F8AFF7ABF46B144FCF052D1BA2484643669BF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_loadingMipmapLevel_mE25EE26CEF377B623DAAC6AB9772E430AF63C948_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_minimumMipmapLevel_m8CCE5B03D96A171069D66A137CB3DF87FDC844E3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_normalTexture_mDA18D506E170365236B101F63BC1FAFFE35BF35C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_redTexture_m359CC3F42E9DC83E0E72641DF45602F8E3C7C3D7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_requestedMipmapLevel_m91929B1B57A72B6356CB8279BE697F3602720DEA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_streamingMipmapsPriority_m720A5AC2E2F905560D7CC7CDDD57418CBD839195_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_streamingMipmaps_m3A3585A43901B6ECFFABFA13C5CD4A4E1DE286FE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_get_whiteTexture_m3291E9F0D06C662C27C14A0D074D97CD316569E4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_op_Equality_m1AA201DD6363E036CD0617DB612AB2EF553783AC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_set_minimumMipmapLevel_m1ABD4DFAF7F8EB2B5CB95CFFA9949C6A6784D27F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEngine_Texture2DWrap_set_requestedMipmapLevel_m94A72B2C90BF382265323FEA14BFDDFB1E6D9D87_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* FullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* RuntimeObject_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ScreenOrientation_t4AB8E2E02033B0EAEA0260B05B1D88DA8058BB51_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* SkinQuality_t5DD22BDE4DC05B93C3D5C4285A204A133D2426FC_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* SkinWeights_t2703F2550B0821F984412424597010EC1077E972_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Space_t0F622BF939B7A47E0F9632CE968F7D72FC63AF58_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* VertexAttributeFormat_tE6C8ECB044124F5BE97C3AA20DDFE9EDB0046F27_0_0_0_var;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_CheckType_m28C315F24A63C2CF53EAFCFC95249CE9B3C5A0AE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_IntToEnum_m6672CFB1480DA4F869B7B1CF31B614F37CD4EEA2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_Push_m8322F4FF9AC25DEDFB5562558BC3ED3306CD8F1E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_Register_mD7FCE35662BA5F42019CAC7E0D46178E65DF0EEB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_Android_mF5F79ADFD8F024573221146445EF5FE1CDDEF7E8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_CloudRendering_mE9A03A3FB897AD19DC5C10FF2F530C8293CE11A6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_IPhonePlayer_m90D6785E9124A9B5F2BAE60C6C61F4E65945CE83_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_LinuxEditor_m748B83892BC19DF90A584CB19E10B4B3181BDC26_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_LinuxPlayer_mE36101132EBB118EE32288F21D5A42577A7F77C9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_Lumin_m094191095E7819D01B654F5D44A0EAFD60B3A3FE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_OSXEditor_mF0931C797DCE90CC6D6F82DB260CA356CA777952_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_OSXPlayer_m85AEDE1839C0AA0BB4330F2D65A6D0C7E8855206_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_PS4_m4A7DA9C8B2E6B5F464C83EDF75C99C6E93978C10_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_Stadia_m65C383E94A303FDD1C103C2F1931918BC3D3FED7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_Switch_m10CAF76CFAFDCA64F05D430868CECAE0460681B0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_WSAPlayerARM_m989611978F15D608DEC20A440A5B2B63A17B5DDA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_WSAPlayerX64_mD492BB39A971E63FE597606D031CD03129F6909C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_WSAPlayerX86_mA16F06FE1B45F48B48B1EABBF22EC2647F60B96B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_WebGLPlayer_mBAC207033C66EA9CFAE93C19DFC669D462D9C81D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_WindowsEditor_m045115E55088ABA53D5929867B4F2DF53064C7DF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_WindowsPlayer_m52FFF631E1AE754707F5E6CECFC7AAA6D400170D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_XboxOne_mEEF8D36DBC4F52791B7A50217F5F66C3D91891FC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_RuntimePlatformWrap_get_tvOS_m3EA4FE101ECE44AEB6EBF4C47602D8CA52B0D272_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_Register_m2785B0A92A4E38644F7EF50C8A89D9ABA8DC81DC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_SetResolution_mDCF419E67CF7E629D1A097C3C619DEE8671CC5A9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_autorotateToLandscapeLeft_mC3BC37DB4FCFA60C7260081754C68F41371F2973_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_autorotateToLandscapeRight_m57559823EB78DF919B05D65F9DCCC0E43FDC96A3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_autorotateToPortraitUpsideDown_m9643014CE3377CC02BC210511CF5CD4824EDAE57_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_autorotateToPortrait_m0E46AF6F3F043722AE9796615520192D242A1831_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_brightness_m6E76D277B71B8ECA7F3B739C821642A9520B5E0C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_currentResolution_m6822F80B59933320A7F209DBA2E349E02B535BA1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_cutouts_m7D9C717E6FA0A081073408452E22810A9EA446BE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_dpi_mD7C2B9C6C6D736AE6C9274C2B1A9195F52C342F7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_fullScreenMode_m07BB0B856DAE1B39E2EDAD5617C2D9847B321AE7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_fullScreen_mDBF79471C4FC5E4255309055AB2651346AD86FCF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_height_mCC8B3A54DA1F865E790AA574FE84F0BBBD648BF9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_orientation_m8020AC944025E1C163225E9F575A3ED679B09643_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_resolutions_mB402FEBEF912320E231DFB7EEC3D0BA8FA87AEE1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_safeArea_m71BA10F58E2852FFD497CAC4F1F14CDD0CEC4237_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_sleepTimeout_mAF10E5D66CA604E4BDC0105E84EA34414FB2DF71_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_get_width_m30A6BADB9FD55FFA63A2F627E3BA0466D71C80CE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_set_autorotateToLandscapeLeft_m1A2A5676D07960D8BFE33D38B73FC371C3F3858C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_set_autorotateToLandscapeRight_mF93AE39723D16130DFD5EAAC85EC363BD0F27E89_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_set_autorotateToPortraitUpsideDown_m532691F0A15F960CDF2BF4B5514CB9EF74ED26C7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_set_autorotateToPortrait_m57B4AD33DFAE486C480023B9557315860A8B85D9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_set_brightness_m4D417B79809D0F4D68F416259539AB184D60328A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_set_fullScreenMode_m4DEAE2EB4CBA06FE4211FF5AF5841C8CC3277982_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_set_fullScreen_m280781C3D3D97319A0D157B35EF11EA30C25702F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_set_orientation_m9871D63739DADAFAA2B80EDA78838E89505B4A01_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScreenWrap_set_sleepTimeout_m4FA5A3FFCD279F8E254749D46F110A0C3B967464_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScriptableObjectWrap_CreateInstance_m341321A2A8B70D4384AC6D9B521827F8D8FFF198_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScriptableObjectWrap_Register_mACF7FCBC67F66F57DDAB971DA6960A998A37049C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScriptableObjectWrap__CreateUnityEngine_ScriptableObject_m3A620B2480D46FF0CB700BD55E5C09829B08FEF7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ScriptableObjectWrap_op_Equality_mF19A3F5BF2AF1DC70FB3C351C456A37B9711F0BE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_DisableKeyword_mFA23DF4F714D55AD8D3FEE32EC68E28EF45E9897_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_EnableKeyword_mD004AC082E919DFEC3A370832C0E4F90E37FDDDD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_FindPassTagValue_mC63560C16445D16AC8ED8C7C5CE5690065130E3A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_FindPropertyIndex_mCDDBC79872159423DB89BE6496F6BFA34D51348C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_Find_m7601C99CD19EA6AFE275A2A7CD10868C3F6DAA18_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetDependency_m6F44E38FC8A3ADF765631DCB97A58AC9A1DA7739_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetGlobalColor_m27FEA9E27BE4A1ED337623C444FB8E7ADC91FBFC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetGlobalFloatArray_m1C7A7CCDBB48C254BCC083B2B0E2BF1F7E714667_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetGlobalFloat_mBDFC39957367F25E6C2BA997931C1CFA09025324_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetGlobalInt_m74FA9435B871B158534418AFC82812A54C220E30_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetGlobalMatrixArray_m777F553254C06925999073488E479A7529AF55C3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetGlobalMatrix_m2A19B8A16E4993F8AE0AAAF4814D7B15A9F8FFFD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetGlobalTexture_m9E530199757F5F36BEF08E79438613637BE0C59B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetGlobalVectorArray_mFA8ACB4FCFBFAAB3CD76A78FC6B216C28EB63EE3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetGlobalVector_mB1D71858E17CF60C26B0FEC139F831C7D0588982_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetPropertyAttributes_mA391508AA64FC40ED9F842D367796694A6072F56_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetPropertyCount_m069941761B58C33D23C54BE03EE49C4809EF2FD6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetPropertyDefaultFloatValue_mB8DAE3120074395ABBFA618627AA6E8C6D7C42DB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetPropertyDefaultVectorValue_mE78571D6CF35F3C8D0C70FEC2A95156EABF0B798_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetPropertyDescription_m6D0EA49D47900EBADB4E6E227552CC60384C6C61_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetPropertyFlags_mA6E53A7ACF88D30E26FB5BF7BF9BF4A9A019F329_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetPropertyNameId_m2AAF7394F4B03C477A21F1CD39A334E0635B1CFC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetPropertyName_m069467CEC99DD4F406A42C4F7CB2B6A3DCF91B70_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetPropertyRangeLimits_m60DDCC7920D22C21859DEC53200157A4EF8BE8FA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetPropertyTextureDefaultName_m852D5B433AC5C893456A63A37C46D229C6C31D3D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetPropertyTextureDimension_mD8B88E00A28659E0614A08FF942BE23BFD07C4AC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_GetPropertyType_mF2A8FDE4F1CC2A88747F5750C0C9C52304EC8A7C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_IsKeywordEnabled_mA36EA9F2103D7FD230AD85FE1A0CC515E58E28FF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_PropertyToID_m206C4C8CDDDE732EF4FD1929542DA555B96311FB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_Register_m4EBA3CBC89E278D64EB2A5B7BA5F6F1D05CE8A57_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_SetGlobalBuffer_m4BE002A49D546486205FD563865C131B3234D08C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_SetGlobalColor_mD659C703C67A02D9EE7C488BAF20DE9D4651A9E9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_SetGlobalConstantBuffer_m39C4221B891E1C42D5216C9296CDB739311558BE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_SetGlobalFloatArray_m965996E1A19678BA8098551234265C3D088078F2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_SetGlobalFloat_mC274730ACA36241158D8F2BE99DFD8DC12406DDE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_SetGlobalInt_m9789A7B9691812218530765221E2293A21138D47_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_SetGlobalMatrixArray_m89B6C4D46F9BE67FA140D5475C9146DE6303FA2B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_SetGlobalMatrix_m1210516526D121B8708803D3A75729D473EBC074_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_SetGlobalTexture_mC68A7BB864616CE423CA665EF7586939D45FA8EC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_SetGlobalVectorArray_m1920358D9918302F1AF5E583DB0B288A95CC0E06_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_SetGlobalVector_mB778B9F526AC89C5AD2A45BAB33021AE73F0A55D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_WarmupAllShaders_m436FBD7ADEA264436893D6CD32335835D375EE1A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_get_globalMaximumLOD_m204C5E472B7F6002CB684CBCDA0F7983ACCAD1A3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_get_globalRenderPipeline_m6C9AF546632D4B210F5EF9A8AF1979086762FB57_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_get_isSupported_m4F4513E394E2C91461196BCB2A4CA7AD32A4E76C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_get_maximumLOD_m8FF115A5AF4D534AD48A339E65C29877F41916A2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_get_passCount_m510FACDAA875AC85FBB370E767D813DD38A5CFED_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_get_renderQueue_m72A47D26308A86D7D5C795DCD199E43BC60FCE43_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_op_Equality_m9BAFAB029D22830CE0445E41DB684D83BF2C9544_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_set_globalMaximumLOD_m347B447EEB404C271FBD33BEE3255505FF356B83_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_set_globalRenderPipeline_m3D409CE0C851DB70F17AA3F1BAF9D5865C21FFCE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_ShaderWrap_set_maximumLOD_m8298F8594EA61B7D969CC3A4ED53CA5C457B177F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinWeightsWrap_CheckType_m4DDE66DF4D78A94680F3E0FE68BDFF29743CE141_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinWeightsWrap_IntToEnum_mA30840FBC85C6FFF6B8E79712466D1D5E15B5360_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinWeightsWrap_Push_mF965C6D29C7D5FF82CAFE7A774EF7DCFB9F6E983_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinWeightsWrap_Register_m1623B23238CBB917EF5C1FD11FF9322DD1CB530E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinWeightsWrap_get_FourBones_mB872B864264C2FBFE442C0235AC388AAEE5692AE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinWeightsWrap_get_OneBone_m6E360B20C37F372DF6CA9D88CE1791BFBF6F0336_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinWeightsWrap_get_TwoBones_m69645D8BBADE9C45420F457153D7CB8FA473BA71_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinWeightsWrap_get_Unlimited_m61CE2ED7799CC5043EC71F0160DF22539D94B8FB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_BakeMesh_m6FF8E6E3A4D33D6424A0A61967B386B981D89770_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_GetBlendShapeWeight_mF2E82F287FCDDFE3B8D1C9BA062C0EAB3A373A71_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_Register_m4EB0360690B9E8DE9674664CC46F289F83564F04_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_SetBlendShapeWeight_m4FDD7EDB72EC2D660CDA6134456E51758C993969_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap__CreateUnityEngine_SkinnedMeshRenderer_m547B4110D85822E75F18182B9EB13817A2701DD4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_get_bones_m3973AFCAFC12ED823D6DA48454468439FA2D362B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_get_forceMatrixRecalculationPerRender_m4764888F1A5797C3B32D2FB03FC86B1DFA4F68CC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_get_localBounds_m41DC9FD288B7E8DBA2C3FF7704A46AFEC6775D7F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_get_quality_m1950A77F98170535AC738C62D74BB61E1B9D91C8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_get_rootBone_m10F9CADC6E982EBFBF27FFD2E20DAE5FC149BE3B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_get_sharedMesh_mDC4803D046453DC9193DD5123DEB7F9ED9B88CD2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_get_skinnedMotionVectors_mC4597804DD870B00D247BD612C134289503ADD1D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_get_updateWhenOffscreen_m14FA6E6BCED77167ED8EC768D0CD15DD07BF7BEA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_op_Equality_m6B21217C8E30CE2C8B0D07AF34DD2B01AA78D4D0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_set_bones_mD20D66BB112F9A4C007F0CE4227ABDFE2CA2932D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_set_forceMatrixRecalculationPerRender_m380840FE13A122922D96FE21C4E70D7A241FF8C5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_set_localBounds_m1FEFD9D12D8BAAC8612EBA49B3F126970FDAEBFD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_set_quality_m0C4A36C3D6CA5FDA4659C7273F5FA71684571A3A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_set_rootBone_mB8178809B813FBEB92D2B8D35D8FF795C09D42E7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_set_sharedMesh_mF843660DF04B74CED3DFD95DB77AC7E454843654_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_set_skinnedMotionVectors_m7060417FFA77AAD775A3A1479D4CD0381259A432_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SkinnedMeshRendererWrap_set_updateWhenOffscreen_m7739846B13D7584CFE26105BB0D3E38F0F03E22D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SleepTimeoutWrap_Register_m058431D6724A94E1E9AE59414A32C785DAD4A7DB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SpaceWrap_CheckType_m1687EE6F44B44A7F522988492D2B0875BF19417E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SpaceWrap_IntToEnum_m56F201017FF631FACF03E8B520BC86575C5FF9FE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SpaceWrap_Push_m4D8BC0EB1073D970671E6B12A6C197B8EA541CED_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SpaceWrap_Register_mB0069BBDA0E540F92EB94F2AEEFCE98241BFBFDA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SpaceWrap_get_Self_mDE3A4D35C9BDED7AD8CE75202A99AD7B56F1F101_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SpaceWrap_get_World_mDBC766FF7BC3F7387DF21542955AF0DECA844693_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SphereColliderWrap_Register_mE152C660006EEEF4CFFE29D25C2C906C9FA0AE74_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SphereColliderWrap__CreateUnityEngine_SphereCollider_mEF87DE1D39B4C4AC88E4A845D393A89714F4D479_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SphereColliderWrap_get_center_m565D4DAAF10BD3D4C91B10E4C62B0DF312BAA638_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SphereColliderWrap_get_radius_mE33775EE5F206D66FAC15FC57C81079C68DD1055_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SphereColliderWrap_op_Equality_mD438F950A9E3A4A3299BE39C0C06E5B592910077_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SphereColliderWrap_set_center_m450B27B74A5A49DA9D13850808F139125609C89F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SphereColliderWrap_set_radius_mAAA6C1D110CE459B038423A7C11DB0BFFB9295EB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_GetCompatibleFormat_m2C3D759DA903D57AF78E04215474032F28EDFA3C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_GetGraphicsFormat_m1FBC5B626EF711AAF87DA1415025F1327EA8F951_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_IsFormatSupported_m35EC6B75C218864040BD47EE6F59AF5EA27511EE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_Register_m9EA95344564A553CC0CFDF7F300DED24D14079A0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_SupportsBlendingOnRenderTextureFormat_mA88C6018F2A666194AC8F66D875B5B28BCE2CA0A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_SupportsRenderTextureFormat_m54685885844BA37C91E26B8DD1DFF478D3FE42A0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_SupportsTextureFormat_m81D82A9D888B17CB0349519AB14DD1D487A3F924_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_SupportsVertexAttributeFormat_m3E489CE3E79365F622919E66C1BC107E64CB849E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap__CreateUnityEngine_SystemInfo_m8AA9359357366F4BCE4274A110E7EBE9CEA192C4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_batteryLevel_m9E06EC8C1ABA6199182A4F71FAF001FBFA913B13_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_batteryStatus_m6DD080D7332C1792A710C3961E13F10D446A61B1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_copyTextureSupport_m00DDDD95F087ED1FAC91C3924D3292B871CB5500_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_deviceModel_mBE58E5E3EA2C5747F5CAD6663E4E2B375AD37FC7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_deviceName_m08C35970C633B9A1BEA157192F34F8ED24BE3BDB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_deviceType_mDF830D4F362A428603EB235C3C3C8AB7205865D1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_deviceUniqueIdentifier_m0B3C35741838903B84CA529DF5A36027123735BF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceID_m1E5E88F539E5EE3580B6EF7EEBD84183849BE052_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceName_mFFD01FD81480C4087F1BB77DDF7AEFFA4F67B28B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceType_mBECE0441BA3087516F86A98B4A1D542A6EB56211_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceVendorID_m495D289192F33736EC091844751BBC4FB08C40A4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceVendor_m1F980D326E8F4A6271C5034674880E03C4D64A42_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceVersion_mE6C39E23F681AFBE233E2DDC980E1E156B858FB4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_graphicsMemorySize_mA41C15E0865AA8DECBF7875ED73A1A0BC500C8F0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_graphicsMultiThreaded_mE737F0A879489416F0387314B4C58C2C0A10E620_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_graphicsShaderLevel_m8860BDEF04B3A8A394D6D9C9F2481CA67B8E3A55_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_graphicsUVStartsAtTop_m74D52315C4E4EE7957879E2AF44B76C2AADAB060_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_hasDynamicUniformArrayIndexingInFragmentShaders_m58715E70974F87B6DB442D57D135D7D7DE5A29DF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_hasHiddenSurfaceRemovalOnGPU_mD9DB6CD904CCB9E6C317C09165F112D3EF7BABF1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_hasMipMaxLevel_mE39ADA180E3086B240D963D3F8EA508E832E34EA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsCompute_mFE354F29E8A331A53BEFB3006C07DD950684E77A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsDomain_m696132ED160A3F0FE9FE64A2A3571C4F3A61952D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsFragment_mDF88890F267B1AF8301907ED38E6F640D7E42DAC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsGeometry_m09A6338E4F15519D81AC7130907E6F5B434650D9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsHull_m95EB9AE261009D64C68D547E2CAA7327F7BA2DC1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsVertex_m9C0175DF867F2685BFD6539A5710D501B2D067CD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeX_mE02CE5AC55EB91DAA7821A1353E552CBD989E26E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeY_m6EA783DA2674141C617DAC0D7C0B392F0C510E03_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeZ_m494890E7A3CBC95D3E76EBBA8F5B1BCF89D5AEAA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSize_m73512AB35A2235FA2D5EE8FFAED8C2815637803E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_maxCubemapSize_mAAB996DFB85574E817413D0948ECA9D1C96BB3EB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_maxTextureSize_mFB9326492A8C5EC04E6712D6DB6263E3C2898FEC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_minConstantBufferOffsetAlignment_mCCE89ABD6107B49275200ED5B38F444AEA63C756_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_npotSupport_mD5CCF58A956C9D94C94ED07869B604A3E79661EA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_operatingSystemFamily_m995BB057224266BBEA887273C0F9EEF9587D8D66_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_operatingSystem_mE1AF795EFA4D9936524E4D35F735B8CD07796D60_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_processorCount_mE22A01FDE3F18315FEA9FF8EDDF369F0067C1792_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_processorFrequency_m1AE42393FB729760D52F2F66319DA967AEDF2671_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_processorType_m37C78E2EB90B1C2D8B873BB63C455ED0EC0C781D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_renderingThreadingMode_mC70A0D94CE14E035476387422A62A25CA59190B1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportedRandomWriteTargetCount_m918CDF0C8AF138B8C54A0322A2DC77B08B8E4365_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportedRenderTargetCount_m710BD008EF6D3758118687EF0BB2DE92061AAD35_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supports2DArrayTextures_mA01FBC1948E47F9C7C592C8ECADC3ABE1F3091A9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supports32bitsIndexBuffer_m9EEFC95CCA2B21F5A172047C24592C025799CE4B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supports3DRenderTextures_mEBCAFECFBA563062BF33BB996A436E1D0E7D030E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supports3DTextures_mC6798757A5C3CC83FCEAF910EA77519FBB4A75FB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsAccelerometer_m4B45D2A460F80C99B2E5DA526DED2BC47E88C136_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsAsyncCompute_m5892F579DB456836CBD4518A1D6AB734994C21CA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsAsyncGPUReadback_m936E08DD84895065212571082A324103F93743D0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsAudio_m96AA99E3B2D4A99A6B83057AB49B35134EEC42DF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsComputeShaders_mF86DEA9696AFD60E9171817DA7AB17102FD40E8C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsCubemapArrayTextures_m7B1F55A78EC4DD9713E4636B5B3496AD5953DC8D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsGeometryShaders_m5CB64DA541FE818AFF81DE36C603B7DE096A65C1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsGraphicsFence_m082EC56652B589B50713247CC55FF6DA679B8D53_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsGyroscope_m22D6DF60EF4533CB6D74D41BCB91161D19619066_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsHardwareQuadTopology_m1D6776DB06A42511E93845EACBABAB21456AEB7E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsInstancing_mCC7A06D8000014629CE5F98C25E611346303DD82_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsLocationService_mBA7401DD96F85F61F5454C685AB9F19DF329886B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsMipStreaming_m65D2BFE295280B7897B43C58B87DE57F832B66DA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsMotionVectors_mC5FE85FD19F51EE9381E05114AF905DB8ECE4C4D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsMultisampleAutoResolve_m152CED8042D9402A1E91C1E9BCBB7982FAE5BA96_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsMultisampledTextures_mE0991EC7FBCA1D688D276563F0E3F498C10B5886_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsRawShadowDepthSampling_m44481D0F0EE394845F4D15E97DCD85078768D2F7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsRayTracing_m02101EE71DB3CF82932C547B992BB7A91756842B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsSeparatedRenderTargetsBlend_mA644D82A35CE9DAA544A84F76F6440C28D6E0C26_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsSetConstantBuffer_mC2E14BBD62777958AF34461B5A005B8457A3497B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsShadows_m56045AF61404DAF0A6DF0DFA1ADA7ED5E096269B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsSparseTextures_m5602AD18854AB4635081192ECAD598CE394AB9CC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsTessellationShaders_m26C2EED3A22FBF6C8B0E873CFC82D4348A7F00B1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsTextureWrapMirrorOnce_mE04D7DB6D2237B8FC7982D3D3815B1EC0C4A9543_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_supportsVibration_m21EA38421DADCBF9908AA3C2BAD0A6105C09A025_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_systemMemorySize_mBE7D1D156665EEBDEDCB5658568FDB6A4165E367_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_unsupportedIdentifier_m1CA25342B94B502F12F9E9711685AC3F23B4CBC0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_usesLoadStoreActions_m2B9551B37E36DCB2CBC53CBDA7C46CA2C4961DDD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_SystemInfoWrap_get_usesReversedZBuffer_mCD578ED0E772060757C01BD8CB6F688AB4BC2ED7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_Apply_m229223DC0386486DFFE4875C62E8392725E61947_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_ClearMinimumMipmapLevel_m3FBD569BE4F698C1ABEB45668D21726C327D7573_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_ClearRequestedMipmapLevel_m31C9E568A0F2B44E1AA243A83F0F9F8DC2885537_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_Compress_mE0B9263983D2AD23408FD304EE8FAEDDA2B20D87_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_CreateExternalTexture_m151A9AB62B4CF3D51B5E936AA57DC80E83144151_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_GenerateAtlas_mE8D6217077D0E14C61D0824FA670E33C68B7B2F1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_GetPixelBilinear_m60E98CB1EAAAD05127F86F232EEEC480329B6B07_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_GetPixel_m3DFD647566C5552A065B09536375B4EC2F4A4918_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_GetPixels32_m913FC14E61333B05C2B98203E685EE1758FB96B9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_GetPixels_m74F483AFFBCA25C733C3A8A7923E8776B6435948_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_GetRawTextureData_m36532D0EB1B08F9224F25C738AB4EF41C7A76421_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_IsRequestedMipmapLevelLoaded_m7A15C22E9703E426C6AC5A5B42E624C15B06DE0A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_LoadRawTextureData_m93F46D89CD59C2907CA8E04E17E53ED634C84DBD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_PackTextures_m972CFB0389F9D72366D9758A4CE6626E72CDDF2B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_ReadPixels_m3C653DB5E2EDD00C13BE9BA94A5C3FAE0B6D75CB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_Register_m92A458B3379BC45D2C3741FB7F692F9A44D74D89_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_Resize_m911629956DD0270CA0F273F9CD5146D0BC337288_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_SetPixel_m7625DE6D3E82FB11E4B7462B921C7FEC217FD839_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_SetPixels32_m699EDDD4B1C375E3B922BAD9528AB3978EEA45EA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_SetPixels_mB3F4AAAE55A39A03A877C7A69681C1237242E844_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_UpdateExternalTexture_mED7C32ECB0113F4EF0AB25CB9BED66959A8FF2C4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap__CreateUnityEngine_Texture2D_mE5CA8768F9B098A56C54FC5249C47EB3526AAA9F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_blackTexture_m6DB8EB1C429723715066885FCFD1608D696C1A67_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_calculatedMipmapLevel_m494E3F190F077B93B5005233959EFE4E54A36353_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_desiredMipmapLevel_m34B1EA1808977C1B891FBD5BD9A76B047B7F257F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_format_m5CB858991B8077F19A62B3FC35D255C9441D805C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_grayTexture_m803FEC098A9E966B4C7BCDF5C1CB47F56E6EC781_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_isReadable_mD03354CCACB31690658F0D47EC8671FB4E27080C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_linearGrayTexture_m3D319F4EFA3AA61AD256E7BCB7D1243A0585ACA2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_loadedMipmapLevel_m874F8AFF7ABF46B144FCF052D1BA2484643669BF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_loadingMipmapLevel_mE25EE26CEF377B623DAAC6AB9772E430AF63C948_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_minimumMipmapLevel_m8CCE5B03D96A171069D66A137CB3DF87FDC844E3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_normalTexture_mDA18D506E170365236B101F63BC1FAFFE35BF35C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_redTexture_m359CC3F42E9DC83E0E72641DF45602F8E3C7C3D7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_requestedMipmapLevel_m91929B1B57A72B6356CB8279BE697F3602720DEA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_streamingMipmapsPriority_m720A5AC2E2F905560D7CC7CDDD57418CBD839195_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_streamingMipmaps_m3A3585A43901B6ECFFABFA13C5CD4A4E1DE286FE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_get_whiteTexture_m3291E9F0D06C662C27C14A0D074D97CD316569E4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_op_Equality_m1AA201DD6363E036CD0617DB612AB2EF553783AC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_set_minimumMipmapLevel_m1ABD4DFAF7F8EB2B5CB95CFFA9949C6A6784D27F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UnityEngine_Texture2DWrap_set_requestedMipmapLevel_m94A72B2C90BF382265323FEA14BFDDFB1E6D9D87_MetadataUsageId;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821;
struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5;
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
struct Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983;
struct ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399;
struct Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9;
struct RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B;
struct ResolutionU5BU5D_t7B0EB2421A00B22819A02FE474A7F747845BED9A;
struct Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9;
struct TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804;
struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6;
struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Object
// LuaInterface.StackTraits`1<UnityEngine.Matrix4x4>
struct StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A : public RuntimeObject
{
public:
public:
};
struct StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_StaticFields
{
public:
// System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1::Push
Action_2_t62B95FD1F996A8C890AC855CCC6BA26A7000F3A8 * ___Push_0;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::Check
Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * ___Check_1;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::To
Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * ___To_2;
public:
inline static int32_t get_offset_of_Push_0() { return static_cast<int32_t>(offsetof(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_StaticFields, ___Push_0)); }
inline Action_2_t62B95FD1F996A8C890AC855CCC6BA26A7000F3A8 * get_Push_0() const { return ___Push_0; }
inline Action_2_t62B95FD1F996A8C890AC855CCC6BA26A7000F3A8 ** get_address_of_Push_0() { return &___Push_0; }
inline void set_Push_0(Action_2_t62B95FD1F996A8C890AC855CCC6BA26A7000F3A8 * value)
{
___Push_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value);
}
inline static int32_t get_offset_of_Check_1() { return static_cast<int32_t>(offsetof(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_StaticFields, ___Check_1)); }
inline Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * get_Check_1() const { return ___Check_1; }
inline Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 ** get_address_of_Check_1() { return &___Check_1; }
inline void set_Check_1(Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * value)
{
___Check_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value);
}
inline static int32_t get_offset_of_To_2() { return static_cast<int32_t>(offsetof(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_StaticFields, ___To_2)); }
inline Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * get_To_2() const { return ___To_2; }
inline Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 ** get_address_of_To_2() { return &___To_2; }
inline void set_To_2(Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * value)
{
___To_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value);
}
};
// LuaInterface.StackTraits`1<UnityEngine.Rect>
struct StackTraits_1_t79B4DD5BB36AEE12C497DFB163F552796ACAD457 : public RuntimeObject
{
public:
public:
};
struct StackTraits_1_t79B4DD5BB36AEE12C497DFB163F552796ACAD457_StaticFields
{
public:
// System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1::Push
Action_2_t304C7FDFD4B6B0363BE6FB64A367A63C398C8CDA * ___Push_0;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::Check
Func_3_t551103C17FA5E33CA01DB9F784D798EDFC975A01 * ___Check_1;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::To
Func_3_t551103C17FA5E33CA01DB9F784D798EDFC975A01 * ___To_2;
public:
inline static int32_t get_offset_of_Push_0() { return static_cast<int32_t>(offsetof(StackTraits_1_t79B4DD5BB36AEE12C497DFB163F552796ACAD457_StaticFields, ___Push_0)); }
inline Action_2_t304C7FDFD4B6B0363BE6FB64A367A63C398C8CDA * get_Push_0() const { return ___Push_0; }
inline Action_2_t304C7FDFD4B6B0363BE6FB64A367A63C398C8CDA ** get_address_of_Push_0() { return &___Push_0; }
inline void set_Push_0(Action_2_t304C7FDFD4B6B0363BE6FB64A367A63C398C8CDA * value)
{
___Push_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value);
}
inline static int32_t get_offset_of_Check_1() { return static_cast<int32_t>(offsetof(StackTraits_1_t79B4DD5BB36AEE12C497DFB163F552796ACAD457_StaticFields, ___Check_1)); }
inline Func_3_t551103C17FA5E33CA01DB9F784D798EDFC975A01 * get_Check_1() const { return ___Check_1; }
inline Func_3_t551103C17FA5E33CA01DB9F784D798EDFC975A01 ** get_address_of_Check_1() { return &___Check_1; }
inline void set_Check_1(Func_3_t551103C17FA5E33CA01DB9F784D798EDFC975A01 * value)
{
___Check_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value);
}
inline static int32_t get_offset_of_To_2() { return static_cast<int32_t>(offsetof(StackTraits_1_t79B4DD5BB36AEE12C497DFB163F552796ACAD457_StaticFields, ___To_2)); }
inline Func_3_t551103C17FA5E33CA01DB9F784D798EDFC975A01 * get_To_2() const { return ___To_2; }
inline Func_3_t551103C17FA5E33CA01DB9F784D798EDFC975A01 ** get_address_of_To_2() { return &___To_2; }
inline void set_To_2(Func_3_t551103C17FA5E33CA01DB9F784D798EDFC975A01 * value)
{
___To_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value);
}
};
// LuaInterface.StackTraits`1<UnityEngine.Rendering.ShaderTagId>
struct StackTraits_1_t14102D3591F6C0B8E5C48A609746B2295BDA1EFF : public RuntimeObject
{
public:
public:
};
struct StackTraits_1_t14102D3591F6C0B8E5C48A609746B2295BDA1EFF_StaticFields
{
public:
// System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1::Push
Action_2_t1A39C811DC317492A2B8C5AD9F12251A7B92F3C9 * ___Push_0;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::Check
Func_3_tEEBFAC911C7D881F9BA959B64550589A4C2E7B52 * ___Check_1;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::To
Func_3_tEEBFAC911C7D881F9BA959B64550589A4C2E7B52 * ___To_2;
public:
inline static int32_t get_offset_of_Push_0() { return static_cast<int32_t>(offsetof(StackTraits_1_t14102D3591F6C0B8E5C48A609746B2295BDA1EFF_StaticFields, ___Push_0)); }
inline Action_2_t1A39C811DC317492A2B8C5AD9F12251A7B92F3C9 * get_Push_0() const { return ___Push_0; }
inline Action_2_t1A39C811DC317492A2B8C5AD9F12251A7B92F3C9 ** get_address_of_Push_0() { return &___Push_0; }
inline void set_Push_0(Action_2_t1A39C811DC317492A2B8C5AD9F12251A7B92F3C9 * value)
{
___Push_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value);
}
inline static int32_t get_offset_of_Check_1() { return static_cast<int32_t>(offsetof(StackTraits_1_t14102D3591F6C0B8E5C48A609746B2295BDA1EFF_StaticFields, ___Check_1)); }
inline Func_3_tEEBFAC911C7D881F9BA959B64550589A4C2E7B52 * get_Check_1() const { return ___Check_1; }
inline Func_3_tEEBFAC911C7D881F9BA959B64550589A4C2E7B52 ** get_address_of_Check_1() { return &___Check_1; }
inline void set_Check_1(Func_3_tEEBFAC911C7D881F9BA959B64550589A4C2E7B52 * value)
{
___Check_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value);
}
inline static int32_t get_offset_of_To_2() { return static_cast<int32_t>(offsetof(StackTraits_1_t14102D3591F6C0B8E5C48A609746B2295BDA1EFF_StaticFields, ___To_2)); }
inline Func_3_tEEBFAC911C7D881F9BA959B64550589A4C2E7B52 * get_To_2() const { return ___To_2; }
inline Func_3_tEEBFAC911C7D881F9BA959B64550589A4C2E7B52 ** get_address_of_To_2() { return &___To_2; }
inline void set_To_2(Func_3_tEEBFAC911C7D881F9BA959B64550589A4C2E7B52 * value)
{
___To_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value);
}
};
// LuaInterface.StackTraits`1<UnityEngine.RuntimePlatform>
struct StackTraits_1_tD84F3CDD6407B1BFDD17E412A415B19E867D5846 : public RuntimeObject
{
public:
public:
};
struct StackTraits_1_tD84F3CDD6407B1BFDD17E412A415B19E867D5846_StaticFields
{
public:
// System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1::Push
Action_2_t614CE09FABB9C32CAA0370EF859544CD172696E3 * ___Push_0;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::Check
Func_3_t65283A4003276C4C24476219624D07A7AF7CE675 * ___Check_1;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::To
Func_3_t65283A4003276C4C24476219624D07A7AF7CE675 * ___To_2;
public:
inline static int32_t get_offset_of_Push_0() { return static_cast<int32_t>(offsetof(StackTraits_1_tD84F3CDD6407B1BFDD17E412A415B19E867D5846_StaticFields, ___Push_0)); }
inline Action_2_t614CE09FABB9C32CAA0370EF859544CD172696E3 * get_Push_0() const { return ___Push_0; }
inline Action_2_t614CE09FABB9C32CAA0370EF859544CD172696E3 ** get_address_of_Push_0() { return &___Push_0; }
inline void set_Push_0(Action_2_t614CE09FABB9C32CAA0370EF859544CD172696E3 * value)
{
___Push_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value);
}
inline static int32_t get_offset_of_Check_1() { return static_cast<int32_t>(offsetof(StackTraits_1_tD84F3CDD6407B1BFDD17E412A415B19E867D5846_StaticFields, ___Check_1)); }
inline Func_3_t65283A4003276C4C24476219624D07A7AF7CE675 * get_Check_1() const { return ___Check_1; }
inline Func_3_t65283A4003276C4C24476219624D07A7AF7CE675 ** get_address_of_Check_1() { return &___Check_1; }
inline void set_Check_1(Func_3_t65283A4003276C4C24476219624D07A7AF7CE675 * value)
{
___Check_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value);
}
inline static int32_t get_offset_of_To_2() { return static_cast<int32_t>(offsetof(StackTraits_1_tD84F3CDD6407B1BFDD17E412A415B19E867D5846_StaticFields, ___To_2)); }
inline Func_3_t65283A4003276C4C24476219624D07A7AF7CE675 * get_To_2() const { return ___To_2; }
inline Func_3_t65283A4003276C4C24476219624D07A7AF7CE675 ** get_address_of_To_2() { return &___To_2; }
inline void set_To_2(Func_3_t65283A4003276C4C24476219624D07A7AF7CE675 * value)
{
___To_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value);
}
};
// LuaInterface.StackTraits`1<UnityEngine.SkinWeights>
struct StackTraits_1_t75FFABDEFE4F9DB23FE2F0349616CECFCF0AFE4C : public RuntimeObject
{
public:
public:
};
struct StackTraits_1_t75FFABDEFE4F9DB23FE2F0349616CECFCF0AFE4C_StaticFields
{
public:
// System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1::Push
Action_2_t032AA659FB7A72CC18584F52ACACAD14B0124B84 * ___Push_0;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::Check
Func_3_t1E7A77586617F5E38B17CEDC778D5D1D0CFDB22A * ___Check_1;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::To
Func_3_t1E7A77586617F5E38B17CEDC778D5D1D0CFDB22A * ___To_2;
public:
inline static int32_t get_offset_of_Push_0() { return static_cast<int32_t>(offsetof(StackTraits_1_t75FFABDEFE4F9DB23FE2F0349616CECFCF0AFE4C_StaticFields, ___Push_0)); }
inline Action_2_t032AA659FB7A72CC18584F52ACACAD14B0124B84 * get_Push_0() const { return ___Push_0; }
inline Action_2_t032AA659FB7A72CC18584F52ACACAD14B0124B84 ** get_address_of_Push_0() { return &___Push_0; }
inline void set_Push_0(Action_2_t032AA659FB7A72CC18584F52ACACAD14B0124B84 * value)
{
___Push_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value);
}
inline static int32_t get_offset_of_Check_1() { return static_cast<int32_t>(offsetof(StackTraits_1_t75FFABDEFE4F9DB23FE2F0349616CECFCF0AFE4C_StaticFields, ___Check_1)); }
inline Func_3_t1E7A77586617F5E38B17CEDC778D5D1D0CFDB22A * get_Check_1() const { return ___Check_1; }
inline Func_3_t1E7A77586617F5E38B17CEDC778D5D1D0CFDB22A ** get_address_of_Check_1() { return &___Check_1; }
inline void set_Check_1(Func_3_t1E7A77586617F5E38B17CEDC778D5D1D0CFDB22A * value)
{
___Check_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value);
}
inline static int32_t get_offset_of_To_2() { return static_cast<int32_t>(offsetof(StackTraits_1_t75FFABDEFE4F9DB23FE2F0349616CECFCF0AFE4C_StaticFields, ___To_2)); }
inline Func_3_t1E7A77586617F5E38B17CEDC778D5D1D0CFDB22A * get_To_2() const { return ___To_2; }
inline Func_3_t1E7A77586617F5E38B17CEDC778D5D1D0CFDB22A ** get_address_of_To_2() { return &___To_2; }
inline void set_To_2(Func_3_t1E7A77586617F5E38B17CEDC778D5D1D0CFDB22A * value)
{
___To_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value);
}
};
// LuaInterface.StackTraits`1<UnityEngine.Space>
struct StackTraits_1_t3EF8188B743DDE68F3E9F6815B4067B556FEC7C6 : public RuntimeObject
{
public:
public:
};
struct StackTraits_1_t3EF8188B743DDE68F3E9F6815B4067B556FEC7C6_StaticFields
{
public:
// System.Action`2<System.IntPtr,T> LuaInterface.StackTraits`1::Push
Action_2_t9B45C8059AB0644BAA6B802D7224FAF715FCBE77 * ___Push_0;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::Check
Func_3_t96E4C8A55709BAA41A108AEF6C59A7EB1DD5B15A * ___Check_1;
// System.Func`3<System.IntPtr,System.Int32,T> LuaInterface.StackTraits`1::To
Func_3_t96E4C8A55709BAA41A108AEF6C59A7EB1DD5B15A * ___To_2;
public:
inline static int32_t get_offset_of_Push_0() { return static_cast<int32_t>(offsetof(StackTraits_1_t3EF8188B743DDE68F3E9F6815B4067B556FEC7C6_StaticFields, ___Push_0)); }
inline Action_2_t9B45C8059AB0644BAA6B802D7224FAF715FCBE77 * get_Push_0() const { return ___Push_0; }
inline Action_2_t9B45C8059AB0644BAA6B802D7224FAF715FCBE77 ** get_address_of_Push_0() { return &___Push_0; }
inline void set_Push_0(Action_2_t9B45C8059AB0644BAA6B802D7224FAF715FCBE77 * value)
{
___Push_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Push_0), (void*)value);
}
inline static int32_t get_offset_of_Check_1() { return static_cast<int32_t>(offsetof(StackTraits_1_t3EF8188B743DDE68F3E9F6815B4067B556FEC7C6_StaticFields, ___Check_1)); }
inline Func_3_t96E4C8A55709BAA41A108AEF6C59A7EB1DD5B15A * get_Check_1() const { return ___Check_1; }
inline Func_3_t96E4C8A55709BAA41A108AEF6C59A7EB1DD5B15A ** get_address_of_Check_1() { return &___Check_1; }
inline void set_Check_1(Func_3_t96E4C8A55709BAA41A108AEF6C59A7EB1DD5B15A * value)
{
___Check_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_1), (void*)value);
}
inline static int32_t get_offset_of_To_2() { return static_cast<int32_t>(offsetof(StackTraits_1_t3EF8188B743DDE68F3E9F6815B4067B556FEC7C6_StaticFields, ___To_2)); }
inline Func_3_t96E4C8A55709BAA41A108AEF6C59A7EB1DD5B15A * get_To_2() const { return ___To_2; }
inline Func_3_t96E4C8A55709BAA41A108AEF6C59A7EB1DD5B15A ** get_address_of_To_2() { return &___To_2; }
inline void set_To_2(Func_3_t96E4C8A55709BAA41A108AEF6C59A7EB1DD5B15A * value)
{
___To_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___To_2), (void*)value);
}
};
// LuaInterface.ToLua
struct ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D : public RuntimeObject
{
public:
public:
};
struct ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields
{
public:
// System.Type LuaInterface.ToLua::monoType
Type_t * ___monoType_0;
// LuaInterface.ToLua_LuaTableToVar[] LuaInterface.ToLua::ToVarMap
LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6* ___ToVarMap_1;
// System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.ToLua_LuaPushVarObject> LuaInterface.ToLua::VarPushMap
Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA * ___VarPushMap_2;
public:
inline static int32_t get_offset_of_monoType_0() { return static_cast<int32_t>(offsetof(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields, ___monoType_0)); }
inline Type_t * get_monoType_0() const { return ___monoType_0; }
inline Type_t ** get_address_of_monoType_0() { return &___monoType_0; }
inline void set_monoType_0(Type_t * value)
{
___monoType_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___monoType_0), (void*)value);
}
inline static int32_t get_offset_of_ToVarMap_1() { return static_cast<int32_t>(offsetof(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields, ___ToVarMap_1)); }
inline LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6* get_ToVarMap_1() const { return ___ToVarMap_1; }
inline LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6** get_address_of_ToVarMap_1() { return &___ToVarMap_1; }
inline void set_ToVarMap_1(LuaTableToVarU5BU5D_t8A918435115BB3F5A70A8ACB82EAFE0B9DA048A6* value)
{
___ToVarMap_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___ToVarMap_1), (void*)value);
}
inline static int32_t get_offset_of_VarPushMap_2() { return static_cast<int32_t>(offsetof(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_StaticFields, ___VarPushMap_2)); }
inline Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA * get_VarPushMap_2() const { return ___VarPushMap_2; }
inline Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA ** get_address_of_VarPushMap_2() { return &___VarPushMap_2; }
inline void set_VarPushMap_2(Dictionary_2_t96D0FFAC34212E84FBF3B0CC7F964CC2F167F4FA * value)
{
___VarPushMap_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___VarPushMap_2), (void*)value);
}
};
// LuaInterface.TypeTraits`1<UnityEngine.RuntimePlatform>
struct TypeTraits_1_tE180F3BE2BC5EFF49C83571F240385397A9DF433 : public RuntimeObject
{
public:
public:
};
struct TypeTraits_1_tE180F3BE2BC5EFF49C83571F240385397A9DF433_StaticFields
{
public:
// System.Func`3<System.IntPtr,System.Int32,System.Boolean> LuaInterface.TypeTraits`1::Check
Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * ___Check_0;
// System.Type LuaInterface.TypeTraits`1::type
Type_t * ___type_1;
// System.Boolean LuaInterface.TypeTraits`1::IsValueType
bool ___IsValueType_2;
// System.Boolean LuaInterface.TypeTraits`1::IsArray
bool ___IsArray_3;
// System.String LuaInterface.TypeTraits`1::typeName
String_t* ___typeName_4;
// System.Int32 LuaInterface.TypeTraits`1::nilType
int32_t ___nilType_5;
// System.Int32 LuaInterface.TypeTraits`1::metaref
int32_t ___metaref_6;
public:
inline static int32_t get_offset_of_Check_0() { return static_cast<int32_t>(offsetof(TypeTraits_1_tE180F3BE2BC5EFF49C83571F240385397A9DF433_StaticFields, ___Check_0)); }
inline Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * get_Check_0() const { return ___Check_0; }
inline Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E ** get_address_of_Check_0() { return &___Check_0; }
inline void set_Check_0(Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * value)
{
___Check_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_0), (void*)value);
}
inline static int32_t get_offset_of_type_1() { return static_cast<int32_t>(offsetof(TypeTraits_1_tE180F3BE2BC5EFF49C83571F240385397A9DF433_StaticFields, ___type_1)); }
inline Type_t * get_type_1() const { return ___type_1; }
inline Type_t ** get_address_of_type_1() { return &___type_1; }
inline void set_type_1(Type_t * value)
{
___type_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___type_1), (void*)value);
}
inline static int32_t get_offset_of_IsValueType_2() { return static_cast<int32_t>(offsetof(TypeTraits_1_tE180F3BE2BC5EFF49C83571F240385397A9DF433_StaticFields, ___IsValueType_2)); }
inline bool get_IsValueType_2() const { return ___IsValueType_2; }
inline bool* get_address_of_IsValueType_2() { return &___IsValueType_2; }
inline void set_IsValueType_2(bool value)
{
___IsValueType_2 = value;
}
inline static int32_t get_offset_of_IsArray_3() { return static_cast<int32_t>(offsetof(TypeTraits_1_tE180F3BE2BC5EFF49C83571F240385397A9DF433_StaticFields, ___IsArray_3)); }
inline bool get_IsArray_3() const { return ___IsArray_3; }
inline bool* get_address_of_IsArray_3() { return &___IsArray_3; }
inline void set_IsArray_3(bool value)
{
___IsArray_3 = value;
}
inline static int32_t get_offset_of_typeName_4() { return static_cast<int32_t>(offsetof(TypeTraits_1_tE180F3BE2BC5EFF49C83571F240385397A9DF433_StaticFields, ___typeName_4)); }
inline String_t* get_typeName_4() const { return ___typeName_4; }
inline String_t** get_address_of_typeName_4() { return &___typeName_4; }
inline void set_typeName_4(String_t* value)
{
___typeName_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___typeName_4), (void*)value);
}
inline static int32_t get_offset_of_nilType_5() { return static_cast<int32_t>(offsetof(TypeTraits_1_tE180F3BE2BC5EFF49C83571F240385397A9DF433_StaticFields, ___nilType_5)); }
inline int32_t get_nilType_5() const { return ___nilType_5; }
inline int32_t* get_address_of_nilType_5() { return &___nilType_5; }
inline void set_nilType_5(int32_t value)
{
___nilType_5 = value;
}
inline static int32_t get_offset_of_metaref_6() { return static_cast<int32_t>(offsetof(TypeTraits_1_tE180F3BE2BC5EFF49C83571F240385397A9DF433_StaticFields, ___metaref_6)); }
inline int32_t get_metaref_6() const { return ___metaref_6; }
inline int32_t* get_address_of_metaref_6() { return &___metaref_6; }
inline void set_metaref_6(int32_t value)
{
___metaref_6 = value;
}
};
// LuaInterface.TypeTraits`1<UnityEngine.SkinWeights>
struct TypeTraits_1_tB580F460041BDE1567D00844AF8D6517395A7572 : public RuntimeObject
{
public:
public:
};
struct TypeTraits_1_tB580F460041BDE1567D00844AF8D6517395A7572_StaticFields
{
public:
// System.Func`3<System.IntPtr,System.Int32,System.Boolean> LuaInterface.TypeTraits`1::Check
Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * ___Check_0;
// System.Type LuaInterface.TypeTraits`1::type
Type_t * ___type_1;
// System.Boolean LuaInterface.TypeTraits`1::IsValueType
bool ___IsValueType_2;
// System.Boolean LuaInterface.TypeTraits`1::IsArray
bool ___IsArray_3;
// System.String LuaInterface.TypeTraits`1::typeName
String_t* ___typeName_4;
// System.Int32 LuaInterface.TypeTraits`1::nilType
int32_t ___nilType_5;
// System.Int32 LuaInterface.TypeTraits`1::metaref
int32_t ___metaref_6;
public:
inline static int32_t get_offset_of_Check_0() { return static_cast<int32_t>(offsetof(TypeTraits_1_tB580F460041BDE1567D00844AF8D6517395A7572_StaticFields, ___Check_0)); }
inline Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * get_Check_0() const { return ___Check_0; }
inline Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E ** get_address_of_Check_0() { return &___Check_0; }
inline void set_Check_0(Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * value)
{
___Check_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_0), (void*)value);
}
inline static int32_t get_offset_of_type_1() { return static_cast<int32_t>(offsetof(TypeTraits_1_tB580F460041BDE1567D00844AF8D6517395A7572_StaticFields, ___type_1)); }
inline Type_t * get_type_1() const { return ___type_1; }
inline Type_t ** get_address_of_type_1() { return &___type_1; }
inline void set_type_1(Type_t * value)
{
___type_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___type_1), (void*)value);
}
inline static int32_t get_offset_of_IsValueType_2() { return static_cast<int32_t>(offsetof(TypeTraits_1_tB580F460041BDE1567D00844AF8D6517395A7572_StaticFields, ___IsValueType_2)); }
inline bool get_IsValueType_2() const { return ___IsValueType_2; }
inline bool* get_address_of_IsValueType_2() { return &___IsValueType_2; }
inline void set_IsValueType_2(bool value)
{
___IsValueType_2 = value;
}
inline static int32_t get_offset_of_IsArray_3() { return static_cast<int32_t>(offsetof(TypeTraits_1_tB580F460041BDE1567D00844AF8D6517395A7572_StaticFields, ___IsArray_3)); }
inline bool get_IsArray_3() const { return ___IsArray_3; }
inline bool* get_address_of_IsArray_3() { return &___IsArray_3; }
inline void set_IsArray_3(bool value)
{
___IsArray_3 = value;
}
inline static int32_t get_offset_of_typeName_4() { return static_cast<int32_t>(offsetof(TypeTraits_1_tB580F460041BDE1567D00844AF8D6517395A7572_StaticFields, ___typeName_4)); }
inline String_t* get_typeName_4() const { return ___typeName_4; }
inline String_t** get_address_of_typeName_4() { return &___typeName_4; }
inline void set_typeName_4(String_t* value)
{
___typeName_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___typeName_4), (void*)value);
}
inline static int32_t get_offset_of_nilType_5() { return static_cast<int32_t>(offsetof(TypeTraits_1_tB580F460041BDE1567D00844AF8D6517395A7572_StaticFields, ___nilType_5)); }
inline int32_t get_nilType_5() const { return ___nilType_5; }
inline int32_t* get_address_of_nilType_5() { return &___nilType_5; }
inline void set_nilType_5(int32_t value)
{
___nilType_5 = value;
}
inline static int32_t get_offset_of_metaref_6() { return static_cast<int32_t>(offsetof(TypeTraits_1_tB580F460041BDE1567D00844AF8D6517395A7572_StaticFields, ___metaref_6)); }
inline int32_t get_metaref_6() const { return ___metaref_6; }
inline int32_t* get_address_of_metaref_6() { return &___metaref_6; }
inline void set_metaref_6(int32_t value)
{
___metaref_6 = value;
}
};
// LuaInterface.TypeTraits`1<UnityEngine.Space>
struct TypeTraits_1_tAC214B2EB056D6AC9D5646C83BC28570967B36D7 : public RuntimeObject
{
public:
public:
};
struct TypeTraits_1_tAC214B2EB056D6AC9D5646C83BC28570967B36D7_StaticFields
{
public:
// System.Func`3<System.IntPtr,System.Int32,System.Boolean> LuaInterface.TypeTraits`1::Check
Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * ___Check_0;
// System.Type LuaInterface.TypeTraits`1::type
Type_t * ___type_1;
// System.Boolean LuaInterface.TypeTraits`1::IsValueType
bool ___IsValueType_2;
// System.Boolean LuaInterface.TypeTraits`1::IsArray
bool ___IsArray_3;
// System.String LuaInterface.TypeTraits`1::typeName
String_t* ___typeName_4;
// System.Int32 LuaInterface.TypeTraits`1::nilType
int32_t ___nilType_5;
// System.Int32 LuaInterface.TypeTraits`1::metaref
int32_t ___metaref_6;
public:
inline static int32_t get_offset_of_Check_0() { return static_cast<int32_t>(offsetof(TypeTraits_1_tAC214B2EB056D6AC9D5646C83BC28570967B36D7_StaticFields, ___Check_0)); }
inline Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * get_Check_0() const { return ___Check_0; }
inline Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E ** get_address_of_Check_0() { return &___Check_0; }
inline void set_Check_0(Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * value)
{
___Check_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Check_0), (void*)value);
}
inline static int32_t get_offset_of_type_1() { return static_cast<int32_t>(offsetof(TypeTraits_1_tAC214B2EB056D6AC9D5646C83BC28570967B36D7_StaticFields, ___type_1)); }
inline Type_t * get_type_1() const { return ___type_1; }
inline Type_t ** get_address_of_type_1() { return &___type_1; }
inline void set_type_1(Type_t * value)
{
___type_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___type_1), (void*)value);
}
inline static int32_t get_offset_of_IsValueType_2() { return static_cast<int32_t>(offsetof(TypeTraits_1_tAC214B2EB056D6AC9D5646C83BC28570967B36D7_StaticFields, ___IsValueType_2)); }
inline bool get_IsValueType_2() const { return ___IsValueType_2; }
inline bool* get_address_of_IsValueType_2() { return &___IsValueType_2; }
inline void set_IsValueType_2(bool value)
{
___IsValueType_2 = value;
}
inline static int32_t get_offset_of_IsArray_3() { return static_cast<int32_t>(offsetof(TypeTraits_1_tAC214B2EB056D6AC9D5646C83BC28570967B36D7_StaticFields, ___IsArray_3)); }
inline bool get_IsArray_3() const { return ___IsArray_3; }
inline bool* get_address_of_IsArray_3() { return &___IsArray_3; }
inline void set_IsArray_3(bool value)
{
___IsArray_3 = value;
}
inline static int32_t get_offset_of_typeName_4() { return static_cast<int32_t>(offsetof(TypeTraits_1_tAC214B2EB056D6AC9D5646C83BC28570967B36D7_StaticFields, ___typeName_4)); }
inline String_t* get_typeName_4() const { return ___typeName_4; }
inline String_t** get_address_of_typeName_4() { return &___typeName_4; }
inline void set_typeName_4(String_t* value)
{
___typeName_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&___typeName_4), (void*)value);
}
inline static int32_t get_offset_of_nilType_5() { return static_cast<int32_t>(offsetof(TypeTraits_1_tAC214B2EB056D6AC9D5646C83BC28570967B36D7_StaticFields, ___nilType_5)); }
inline int32_t get_nilType_5() const { return ___nilType_5; }
inline int32_t* get_address_of_nilType_5() { return &___nilType_5; }
inline void set_nilType_5(int32_t value)
{
___nilType_5 = value;
}
inline static int32_t get_offset_of_metaref_6() { return static_cast<int32_t>(offsetof(TypeTraits_1_tAC214B2EB056D6AC9D5646C83BC28570967B36D7_StaticFields, ___metaref_6)); }
inline int32_t get_metaref_6() const { return ___metaref_6; }
inline int32_t* get_address_of_metaref_6() { return &___metaref_6; }
inline void set_metaref_6(int32_t value)
{
___metaref_6 = value;
}
};
struct Il2CppArrayBounds;
// System.Array
// System.Collections.Generic.List`1<System.Single>
struct List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____items_1)); }
inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* get__items_1() const { return ____items_1; }
inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_StaticFields, ____emptyArray_5)); }
inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* get__emptyArray_5() const { return ____emptyArray_5; }
inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Matrix4x4>
struct List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____items_1)); }
inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* get__items_1() const { return ____items_1; }
inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_StaticFields, ____emptyArray_5)); }
inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* get__emptyArray_5() const { return ____emptyArray_5; }
inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Rect>
struct List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350, ____items_1)); }
inline RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* get__items_1() const { return ____items_1; }
inline RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350_StaticFields, ____emptyArray_5)); }
inline RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* get__emptyArray_5() const { return ____emptyArray_5; }
inline RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 : public RuntimeObject
{
public:
// T[] System.Collections.Generic.List`1::_items
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject * ____syncRoot_4;
public:
inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____items_1)); }
inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__items_1() const { return ____items_1; }
inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__items_1() { return &____items_1; }
inline void set__items_1(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value)
{
____items_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
}
inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____size_2)); }
inline int32_t get__size_2() const { return ____size_2; }
inline int32_t* get_address_of__size_2() { return &____size_2; }
inline void set__size_2(int32_t value)
{
____size_2 = value;
}
inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____version_3)); }
inline int32_t get__version_3() const { return ____version_3; }
inline int32_t* get_address_of__version_3() { return &____version_3; }
inline void set__version_3(int32_t value)
{
____version_3 = value;
}
inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____syncRoot_4)); }
inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
inline void set__syncRoot_4(RuntimeObject * value)
{
____syncRoot_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
}
};
struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields
{
public:
// T[] System.Collections.Generic.List`1::_emptyArray
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____emptyArray_5;
public:
inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields, ____emptyArray_5)); }
inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__emptyArray_5() const { return ____emptyArray_5; }
inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__emptyArray_5() { return &____emptyArray_5; }
inline void set__emptyArray_5(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value)
{
____emptyArray_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
}
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
public:
public:
};
// System.String
struct String_t : public RuntimeObject
{
public:
// System.Int32 System.String::m_stringLength
int32_t ___m_stringLength_0;
// System.Char System.String::m_firstChar
Il2CppChar ___m_firstChar_1;
public:
inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
inline void set_m_stringLength_0(int32_t value)
{
___m_stringLength_0 = value;
}
inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
inline void set_m_firstChar_1(Il2CppChar value)
{
___m_firstChar_1 = value;
}
};
struct String_t_StaticFields
{
public:
// System.String System.String::Empty
String_t* ___Empty_5;
public:
inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
inline String_t* get_Empty_5() const { return ___Empty_5; }
inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
inline void set_Empty_5(String_t* value)
{
___Empty_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
}
};
// System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject
{
public:
public:
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};
// UnityEngine.SystemInfo
struct SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9 : public RuntimeObject
{
public:
public:
};
// UnityEngine_RuntimePlatformWrap
struct UnityEngine_RuntimePlatformWrap_tA57E0375A3A9650DA55222F7E4070DFAC175612D : public RuntimeObject
{
public:
public:
};
// UnityEngine_ScreenWrap
struct UnityEngine_ScreenWrap_tD8F10A98994329C74C04776D9D591782723B2AE0 : public RuntimeObject
{
public:
public:
};
// UnityEngine_ScriptableObjectWrap
struct UnityEngine_ScriptableObjectWrap_tAEA3BD48D4837D8BAEFA2F8784C4C265B3D4AA5C : public RuntimeObject
{
public:
public:
};
// UnityEngine_ShaderWrap
struct UnityEngine_ShaderWrap_t2808F37934049B0C28AD89B7F615248D9CAE13BD : public RuntimeObject
{
public:
public:
};
// UnityEngine_SkinWeightsWrap
struct UnityEngine_SkinWeightsWrap_t222B68E38545DE31265014540D64E89F8DD33FFE : public RuntimeObject
{
public:
public:
};
// UnityEngine_SkinnedMeshRendererWrap
struct UnityEngine_SkinnedMeshRendererWrap_t4E2C5F3022B48CC194ACE8343721CA717DBE71B8 : public RuntimeObject
{
public:
public:
};
// UnityEngine_SleepTimeoutWrap
struct UnityEngine_SleepTimeoutWrap_t86D093F11968FA33799D5D9DEDA72B3283175BFC : public RuntimeObject
{
public:
public:
};
// UnityEngine_SpaceWrap
struct UnityEngine_SpaceWrap_tCE0C3A17792D37767D8265802B8B06D82C6A539B : public RuntimeObject
{
public:
public:
};
// UnityEngine_SphereColliderWrap
struct UnityEngine_SphereColliderWrap_t096E0750E788A9C575085200DAD712C9E3CBE3EE : public RuntimeObject
{
public:
public:
};
// UnityEngine_SystemInfoWrap
struct UnityEngine_SystemInfoWrap_t314F6AE17BA56CE0014516E7236D6ADB348EF0CC : public RuntimeObject
{
public:
public:
};
// UnityEngine_Texture2DWrap
struct UnityEngine_Texture2DWrap_tD56EF61642476EE6EA652C7B6C25BBCCAC117FBF : public RuntimeObject
{
public:
public:
};
// System.Boolean
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C
{
public:
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
inline bool get_m_value_0() const { return ___m_value_0; }
inline bool* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(bool value)
{
___m_value_0 = value;
}
};
struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
public:
inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
inline String_t* get_TrueString_5() const { return ___TrueString_5; }
inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
inline void set_TrueString_5(String_t* value)
{
___TrueString_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
}
inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
inline String_t* get_FalseString_6() const { return ___FalseString_6; }
inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
inline void set_FalseString_6(String_t* value)
{
___FalseString_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
}
};
// System.Byte
struct Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07
{
public:
// System.Byte System.Byte::m_value
uint8_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07, ___m_value_0)); }
inline uint8_t get_m_value_0() const { return ___m_value_0; }
inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(uint8_t value)
{
___m_value_0 = value;
}
};
// System.Double
struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409
{
public:
// System.Double System.Double::m_value
double ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409, ___m_value_0)); }
inline double get_m_value_0() const { return ___m_value_0; }
inline double* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(double value)
{
___m_value_0 = value;
}
};
struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields
{
public:
// System.Double System.Double::NegativeZero
double ___NegativeZero_7;
public:
inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields, ___NegativeZero_7)); }
inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
inline void set_NegativeZero_7(double value)
{
___NegativeZero_7 = value;
}
};
// System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
{
public:
public:
};
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
{
public:
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;
public:
inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
{
___enumSeperatorCharArray_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
{
};
// System.Int32
struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102
{
public:
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
inline int32_t get_m_value_0() const { return ___m_value_0; }
inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(int32_t value)
{
___m_value_0 = value;
}
};
// System.IntPtr
struct IntPtr_t
{
public:
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
inline void* get_m_value_0() const { return ___m_value_0; }
inline void** get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(void* value)
{
___m_value_0 = value;
}
};
struct IntPtr_t_StaticFields
{
public:
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
public:
inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
inline intptr_t get_Zero_1() const { return ___Zero_1; }
inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
inline void set_Zero_1(intptr_t value)
{
___Zero_1 = value;
}
};
// System.Single
struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1
{
public:
// System.Single System.Single::m_value
float ___m_value_0;
public:
inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
inline float get_m_value_0() const { return ___m_value_0; }
inline float* get_address_of_m_value_0() { return &___m_value_0; }
inline void set_m_value_0(float value)
{
___m_value_0 = value;
}
};
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017
{
public:
union
{
struct
{
};
uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
};
public:
};
// UnityEngine.Color
struct Color_t119BCA590009762C7223FDD3AF9706653AC84ED2
{
public:
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
public:
inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); }
inline float get_r_0() const { return ___r_0; }
inline float* get_address_of_r_0() { return &___r_0; }
inline void set_r_0(float value)
{
___r_0 = value;
}
inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); }
inline float get_g_1() const { return ___g_1; }
inline float* get_address_of_g_1() { return &___g_1; }
inline void set_g_1(float value)
{
___g_1 = value;
}
inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); }
inline float get_b_2() const { return ___b_2; }
inline float* get_address_of_b_2() { return &___b_2; }
inline void set_b_2(float value)
{
___b_2 = value;
}
inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); }
inline float get_a_3() const { return ___a_3; }
inline float* get_address_of_a_3() { return &___a_3; }
inline void set_a_3(float value)
{
___a_3 = value;
}
};
// UnityEngine.Color32
struct Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23
{
public:
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Int32 UnityEngine.Color32::rgba
int32_t ___rgba_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___rgba_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.Byte UnityEngine.Color32::r
uint8_t ___r_1;
};
#pragma pack(pop, tp)
struct
{
uint8_t ___r_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___g_2_OffsetPadding[1];
// System.Byte UnityEngine.Color32::g
uint8_t ___g_2;
};
#pragma pack(pop, tp)
struct
{
char ___g_2_OffsetPadding_forAlignmentOnly[1];
uint8_t ___g_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___b_3_OffsetPadding[2];
// System.Byte UnityEngine.Color32::b
uint8_t ___b_3;
};
#pragma pack(pop, tp)
struct
{
char ___b_3_OffsetPadding_forAlignmentOnly[2];
uint8_t ___b_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___a_4_OffsetPadding[3];
// System.Byte UnityEngine.Color32::a
uint8_t ___a_4;
};
#pragma pack(pop, tp)
struct
{
char ___a_4_OffsetPadding_forAlignmentOnly[3];
uint8_t ___a_4_forAlignmentOnly;
};
};
public:
inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___rgba_0)); }
inline int32_t get_rgba_0() const { return ___rgba_0; }
inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
inline void set_rgba_0(int32_t value)
{
___rgba_0 = value;
}
inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___r_1)); }
inline uint8_t get_r_1() const { return ___r_1; }
inline uint8_t* get_address_of_r_1() { return &___r_1; }
inline void set_r_1(uint8_t value)
{
___r_1 = value;
}
inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___g_2)); }
inline uint8_t get_g_2() const { return ___g_2; }
inline uint8_t* get_address_of_g_2() { return &___g_2; }
inline void set_g_2(uint8_t value)
{
___g_2 = value;
}
inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___b_3)); }
inline uint8_t get_b_3() const { return ___b_3; }
inline uint8_t* get_address_of_b_3() { return &___b_3; }
inline void set_b_3(uint8_t value)
{
___b_3 = value;
}
inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___a_4)); }
inline uint8_t get_a_4() const { return ___a_4; }
inline uint8_t* get_address_of_a_4() { return &___a_4; }
inline void set_a_4(uint8_t value)
{
___a_4 = value;
}
};
// UnityEngine.Matrix4x4
struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA
{
public:
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
public:
inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m00_0)); }
inline float get_m00_0() const { return ___m00_0; }
inline float* get_address_of_m00_0() { return &___m00_0; }
inline void set_m00_0(float value)
{
___m00_0 = value;
}
inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m10_1)); }
inline float get_m10_1() const { return ___m10_1; }
inline float* get_address_of_m10_1() { return &___m10_1; }
inline void set_m10_1(float value)
{
___m10_1 = value;
}
inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m20_2)); }
inline float get_m20_2() const { return ___m20_2; }
inline float* get_address_of_m20_2() { return &___m20_2; }
inline void set_m20_2(float value)
{
___m20_2 = value;
}
inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m30_3)); }
inline float get_m30_3() const { return ___m30_3; }
inline float* get_address_of_m30_3() { return &___m30_3; }
inline void set_m30_3(float value)
{
___m30_3 = value;
}
inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m01_4)); }
inline float get_m01_4() const { return ___m01_4; }
inline float* get_address_of_m01_4() { return &___m01_4; }
inline void set_m01_4(float value)
{
___m01_4 = value;
}
inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m11_5)); }
inline float get_m11_5() const { return ___m11_5; }
inline float* get_address_of_m11_5() { return &___m11_5; }
inline void set_m11_5(float value)
{
___m11_5 = value;
}
inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m21_6)); }
inline float get_m21_6() const { return ___m21_6; }
inline float* get_address_of_m21_6() { return &___m21_6; }
inline void set_m21_6(float value)
{
___m21_6 = value;
}
inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m31_7)); }
inline float get_m31_7() const { return ___m31_7; }
inline float* get_address_of_m31_7() { return &___m31_7; }
inline void set_m31_7(float value)
{
___m31_7 = value;
}
inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m02_8)); }
inline float get_m02_8() const { return ___m02_8; }
inline float* get_address_of_m02_8() { return &___m02_8; }
inline void set_m02_8(float value)
{
___m02_8 = value;
}
inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m12_9)); }
inline float get_m12_9() const { return ___m12_9; }
inline float* get_address_of_m12_9() { return &___m12_9; }
inline void set_m12_9(float value)
{
___m12_9 = value;
}
inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m22_10)); }
inline float get_m22_10() const { return ___m22_10; }
inline float* get_address_of_m22_10() { return &___m22_10; }
inline void set_m22_10(float value)
{
___m22_10 = value;
}
inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m32_11)); }
inline float get_m32_11() const { return ___m32_11; }
inline float* get_address_of_m32_11() { return &___m32_11; }
inline void set_m32_11(float value)
{
___m32_11 = value;
}
inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m03_12)); }
inline float get_m03_12() const { return ___m03_12; }
inline float* get_address_of_m03_12() { return &___m03_12; }
inline void set_m03_12(float value)
{
___m03_12 = value;
}
inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m13_13)); }
inline float get_m13_13() const { return ___m13_13; }
inline float* get_address_of_m13_13() { return &___m13_13; }
inline void set_m13_13(float value)
{
___m13_13 = value;
}
inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m23_14)); }
inline float get_m23_14() const { return ___m23_14; }
inline float* get_address_of_m23_14() { return &___m23_14; }
inline void set_m23_14(float value)
{
___m23_14 = value;
}
inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m33_15)); }
inline float get_m33_15() const { return ___m33_15; }
inline float* get_address_of_m33_15() { return &___m33_15; }
inline void set_m33_15(float value)
{
___m33_15 = value;
}
};
struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields
{
public:
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___identityMatrix_17;
public:
inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___zeroMatrix_16)); }
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_zeroMatrix_16() const { return ___zeroMatrix_16; }
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
inline void set_zeroMatrix_16(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value)
{
___zeroMatrix_16 = value;
}
inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___identityMatrix_17)); }
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_identityMatrix_17() const { return ___identityMatrix_17; }
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
inline void set_identityMatrix_17(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value)
{
___identityMatrix_17 = value;
}
};
// UnityEngine.Rect
struct Rect_t35B976DE901B5423C11705E156938EA27AB402CE
{
public:
// System.Single UnityEngine.Rect::m_XMin
float ___m_XMin_0;
// System.Single UnityEngine.Rect::m_YMin
float ___m_YMin_1;
// System.Single UnityEngine.Rect::m_Width
float ___m_Width_2;
// System.Single UnityEngine.Rect::m_Height
float ___m_Height_3;
public:
inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_XMin_0)); }
inline float get_m_XMin_0() const { return ___m_XMin_0; }
inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
inline void set_m_XMin_0(float value)
{
___m_XMin_0 = value;
}
inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_YMin_1)); }
inline float get_m_YMin_1() const { return ___m_YMin_1; }
inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
inline void set_m_YMin_1(float value)
{
___m_YMin_1 = value;
}
inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Width_2)); }
inline float get_m_Width_2() const { return ___m_Width_2; }
inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
inline void set_m_Width_2(float value)
{
___m_Width_2 = value;
}
inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Height_3)); }
inline float get_m_Height_3() const { return ___m_Height_3; }
inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
inline void set_m_Height_3(float value)
{
___m_Height_3 = value;
}
};
// UnityEngine.Rendering.ShaderTagId
struct ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940
{
public:
// System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
int32_t ___m_Id_1;
public:
inline static int32_t get_offset_of_m_Id_1() { return static_cast<int32_t>(offsetof(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940, ___m_Id_1)); }
inline int32_t get_m_Id_1() const { return ___m_Id_1; }
inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; }
inline void set_m_Id_1(int32_t value)
{
___m_Id_1 = value;
}
};
struct ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_StaticFields
{
public:
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 ___none_0;
public:
inline static int32_t get_offset_of_none_0() { return static_cast<int32_t>(offsetof(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_StaticFields, ___none_0)); }
inline ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 get_none_0() const { return ___none_0; }
inline ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * get_address_of_none_0() { return &___none_0; }
inline void set_none_0(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 value)
{
___none_0 = value;
}
};
// UnityEngine.Resolution
struct Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90
{
public:
// System.Int32 UnityEngine.Resolution::m_Width
int32_t ___m_Width_0;
// System.Int32 UnityEngine.Resolution::m_Height
int32_t ___m_Height_1;
// System.Int32 UnityEngine.Resolution::m_RefreshRate
int32_t ___m_RefreshRate_2;
public:
inline static int32_t get_offset_of_m_Width_0() { return static_cast<int32_t>(offsetof(Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90, ___m_Width_0)); }
inline int32_t get_m_Width_0() const { return ___m_Width_0; }
inline int32_t* get_address_of_m_Width_0() { return &___m_Width_0; }
inline void set_m_Width_0(int32_t value)
{
___m_Width_0 = value;
}
inline static int32_t get_offset_of_m_Height_1() { return static_cast<int32_t>(offsetof(Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90, ___m_Height_1)); }
inline int32_t get_m_Height_1() const { return ___m_Height_1; }
inline int32_t* get_address_of_m_Height_1() { return &___m_Height_1; }
inline void set_m_Height_1(int32_t value)
{
___m_Height_1 = value;
}
inline static int32_t get_offset_of_m_RefreshRate_2() { return static_cast<int32_t>(offsetof(Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90, ___m_RefreshRate_2)); }
inline int32_t get_m_RefreshRate_2() const { return ___m_RefreshRate_2; }
inline int32_t* get_address_of_m_RefreshRate_2() { return &___m_RefreshRate_2; }
inline void set_m_RefreshRate_2(int32_t value)
{
___m_RefreshRate_2 = value;
}
};
// UnityEngine.Vector2
struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D
{
public:
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
public:
inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); }
inline float get_x_0() const { return ___x_0; }
inline float* get_address_of_x_0() { return &___x_0; }
inline void set_x_0(float value)
{
___x_0 = value;
}
inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); }
inline float get_y_1() const { return ___y_1; }
inline float* get_address_of_y_1() { return &___y_1; }
inline void set_y_1(float value)
{
___y_1 = value;
}
};
struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields
{
public:
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___negativeInfinityVector_9;
public:
inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_zeroVector_2() const { return ___zeroVector_2; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; }
inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___zeroVector_2 = value;
}
inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_oneVector_3() const { return ___oneVector_3; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; }
inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___oneVector_3 = value;
}
inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_upVector_4() const { return ___upVector_4; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; }
inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___upVector_4 = value;
}
inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_downVector_5() const { return ___downVector_5; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; }
inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___downVector_5 = value;
}
inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_leftVector_6() const { return ___leftVector_6; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; }
inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___leftVector_6 = value;
}
inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_rightVector_7() const { return ___rightVector_7; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; }
inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___rightVector_7 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___positiveInfinityVector_8 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
___negativeInfinityVector_9 = value;
}
};
// UnityEngine.Vector3
struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720
{
public:
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
public:
inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
inline float get_x_2() const { return ___x_2; }
inline float* get_address_of_x_2() { return &___x_2; }
inline void set_x_2(float value)
{
___x_2 = value;
}
inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
inline float get_y_3() const { return ___y_3; }
inline float* get_address_of_y_3() { return &___y_3; }
inline void set_y_3(float value)
{
___y_3 = value;
}
inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
inline float get_z_4() const { return ___z_4; }
inline float* get_address_of_z_4() { return &___z_4; }
inline void set_z_4(float value)
{
___z_4 = value;
}
};
struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
{
public:
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14;
public:
inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___zeroVector_5 = value;
}
inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___oneVector_6 = value;
}
inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___upVector_7 = value;
}
inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___downVector_8 = value;
}
inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___leftVector_9 = value;
}
inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___rightVector_10 = value;
}
inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___forwardVector_11 = value;
}
inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___backVector_12 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___positiveInfinityVector_13 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___negativeInfinityVector_14 = value;
}
};
// UnityEngine.Vector4
struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E
{
public:
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
public:
inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___x_1)); }
inline float get_x_1() const { return ___x_1; }
inline float* get_address_of_x_1() { return &___x_1; }
inline void set_x_1(float value)
{
___x_1 = value;
}
inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___y_2)); }
inline float get_y_2() const { return ___y_2; }
inline float* get_address_of_y_2() { return &___y_2; }
inline void set_y_2(float value)
{
___y_2 = value;
}
inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___z_3)); }
inline float get_z_3() const { return ___z_3; }
inline float* get_address_of_z_3() { return &___z_3; }
inline void set_z_3(float value)
{
___z_3 = value;
}
inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___w_4)); }
inline float get_w_4() const { return ___w_4; }
inline float* get_address_of_w_4() { return &___w_4; }
inline void set_w_4(float value)
{
___w_4 = value;
}
};
struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields
{
public:
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___negativeInfinityVector_8;
public:
inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___zeroVector_5)); }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_zeroVector_5() const { return ___zeroVector_5; }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
inline void set_zeroVector_5(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
___zeroVector_5 = value;
}
inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___oneVector_6)); }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_oneVector_6() const { return ___oneVector_6; }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_oneVector_6() { return &___oneVector_6; }
inline void set_oneVector_6(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
___oneVector_6 = value;
}
inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___positiveInfinityVector_7)); }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
inline void set_positiveInfinityVector_7(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
___positiveInfinityVector_7 = value;
}
inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___negativeInfinityVector_8)); }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
inline void set_negativeInfinityVector_8(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
___negativeInfinityVector_8 = value;
}
};
// LuaInterface.LuaStatePtr
struct LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C : public RuntimeObject
{
public:
// System.IntPtr LuaInterface.LuaStatePtr::L
intptr_t ___L_0;
// System.String LuaInterface.LuaStatePtr::jit
String_t* ___jit_1;
public:
inline static int32_t get_offset_of_L_0() { return static_cast<int32_t>(offsetof(LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C, ___L_0)); }
inline intptr_t get_L_0() const { return ___L_0; }
inline intptr_t* get_address_of_L_0() { return &___L_0; }
inline void set_L_0(intptr_t value)
{
___L_0 = value;
}
inline static int32_t get_offset_of_jit_1() { return static_cast<int32_t>(offsetof(LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C, ___jit_1)); }
inline String_t* get_jit_1() const { return ___jit_1; }
inline String_t** get_address_of_jit_1() { return &___jit_1; }
inline void set_jit_1(String_t* value)
{
___jit_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___jit_1), (void*)value);
}
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
public:
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject * ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t * ___method_info_7;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t * ___original_method_info_8;
// System.DelegateData System.Delegate::data
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_10;
public:
inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
inline void set_method_ptr_0(Il2CppMethodPointer value)
{
___method_ptr_0 = value;
}
inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
inline void set_invoke_impl_1(intptr_t value)
{
___invoke_impl_1 = value;
}
inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
inline void set_m_target_2(RuntimeObject * value)
{
___m_target_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
}
inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
inline intptr_t get_method_3() const { return ___method_3; }
inline intptr_t* get_address_of_method_3() { return &___method_3; }
inline void set_method_3(intptr_t value)
{
___method_3 = value;
}
inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
inline void set_delegate_trampoline_4(intptr_t value)
{
___delegate_trampoline_4 = value;
}
inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
inline void set_extra_arg_5(intptr_t value)
{
___extra_arg_5 = value;
}
inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
inline intptr_t get_method_code_6() const { return ___method_code_6; }
inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
inline void set_method_code_6(intptr_t value)
{
___method_code_6 = value;
}
inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
inline void set_method_info_7(MethodInfo_t * value)
{
___method_info_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
}
inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
inline void set_original_method_info_8(MethodInfo_t * value)
{
___original_method_info_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
}
inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
{
___data_9 = value;
Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
}
inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
inline void set_method_is_virtual_10(bool value)
{
___method_is_virtual_10 = value;
}
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
MethodInfo_t * ___method_info_7;
MethodInfo_t * ___original_method_info_8;
DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
int32_t ___method_is_virtual_10;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
public:
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t * ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject * ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject * ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15;
public:
inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
inline String_t* get__className_1() const { return ____className_1; }
inline String_t** get_address_of__className_1() { return &____className_1; }
inline void set__className_1(String_t* value)
{
____className_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
}
inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
inline String_t* get__message_2() const { return ____message_2; }
inline String_t** get_address_of__message_2() { return &____message_2; }
inline void set__message_2(String_t* value)
{
____message_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
}
inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
inline RuntimeObject* get__data_3() const { return ____data_3; }
inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
inline void set__data_3(RuntimeObject* value)
{
____data_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
}
inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
inline Exception_t * get__innerException_4() const { return ____innerException_4; }
inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
inline void set__innerException_4(Exception_t * value)
{
____innerException_4 = value;
Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
}
inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
inline String_t* get__helpURL_5() const { return ____helpURL_5; }
inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
inline void set__helpURL_5(String_t* value)
{
____helpURL_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
}
inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
inline void set__stackTrace_6(RuntimeObject * value)
{
____stackTrace_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
}
inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
inline void set__stackTraceString_7(String_t* value)
{
____stackTraceString_7 = value;
Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
}
inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
inline void set__remoteStackTraceString_8(String_t* value)
{
____remoteStackTraceString_8 = value;
Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
}
inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
inline void set__remoteStackIndex_9(int32_t value)
{
____remoteStackIndex_9 = value;
}
inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
inline void set__dynamicMethods_10(RuntimeObject * value)
{
____dynamicMethods_10 = value;
Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
}
inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
inline int32_t get__HResult_11() const { return ____HResult_11; }
inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
inline void set__HResult_11(int32_t value)
{
____HResult_11 = value;
}
inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
inline String_t* get__source_12() const { return ____source_12; }
inline String_t** get_address_of__source_12() { return &____source_12; }
inline void set__source_12(String_t* value)
{
____source_12 = value;
Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
}
inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value)
{
____safeSerializationManager_13 = value;
Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
}
inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; }
inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; }
inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
{
___captured_traces_14 = value;
Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
}
inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value)
{
___native_trace_ips_15 = value;
Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
}
};
struct Exception_t_StaticFields
{
public:
// System.Object System.Exception::s_EDILock
RuntimeObject * ___s_EDILock_0;
public:
inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
inline void set_s_EDILock_0(RuntimeObject * value)
{
___s_EDILock_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// System.Reflection.BindingFlags
struct BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0
{
public:
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D
{
public:
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
public:
inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); }
inline intptr_t get_value_0() const { return ___value_0; }
inline intptr_t* get_address_of_value_0() { return &___value_0; }
inline void set_value_0(intptr_t value)
{
___value_0 = value;
}
};
// UnityEngine.BatteryStatus
struct BatteryStatus_tB219EE61BDF1468FFAA78BA22B47ECEA1C879DE2
{
public:
// System.Int32 UnityEngine.BatteryStatus::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BatteryStatus_tB219EE61BDF1468FFAA78BA22B47ECEA1C879DE2, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Bounds
struct Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890
{
public:
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Center_0;
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Extents_1;
public:
inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Center_0)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Center_0() const { return ___m_Center_0; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_0() { return &___m_Center_0; }
inline void set_m_Center_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Center_0 = value;
}
inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Extents_1)); }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Extents_1() const { return ___m_Extents_1; }
inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Extents_1() { return &___m_Extents_1; }
inline void set_m_Extents_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value)
{
___m_Extents_1 = value;
}
};
// UnityEngine.ComputeBuffer
struct ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.ComputeBuffer::m_Ptr
intptr_t ___m_Ptr_0;
public:
inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5, ___m_Ptr_0)); }
inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
inline void set_m_Ptr_0(intptr_t value)
{
___m_Ptr_0 = value;
}
};
// UnityEngine.DeviceType
struct DeviceType_tB62FC22AC0F4007AB37906B04F7E0DB969BC41CF
{
public:
// System.Int32 UnityEngine.DeviceType::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DeviceType_tB62FC22AC0F4007AB37906B04F7E0DB969BC41CF, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Experimental.Rendering.DefaultFormat
struct DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Experimental.Rendering.FormatUsage
struct FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Experimental.Rendering.GraphicsFormat
struct GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Experimental.Rendering.TextureCreationFlags
struct TextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870
{
public:
// System.Int32 UnityEngine.Experimental.Rendering.TextureCreationFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.FullScreenMode
struct FullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D
{
public:
// System.Int32 UnityEngine.FullScreenMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.NPOTSupport
struct NPOTSupport_t3EC790C4C2F03972446B41384DA7527FF1AEF7DA
{
public:
// System.Int32 UnityEngine.NPOTSupport::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NPOTSupport_t3EC790C4C2F03972446B41384DA7527FF1AEF7DA, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject
{
public:
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
public:
inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
inline void set_m_CachedPtr_0(intptr_t value)
{
___m_CachedPtr_0 = value;
}
};
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
public:
inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
{
___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
}
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.OperatingSystemFamily
struct OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE
{
public:
// System.Int32 UnityEngine.OperatingSystemFamily::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RenderTextureFormat
struct RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85
{
public:
// System.Int32 UnityEngine.RenderTextureFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.CopyTextureSupport
struct CopyTextureSupport_t069EAECDEDA674F17D0E44B740A7979356EBEADD
{
public:
// System.Int32 UnityEngine.Rendering.CopyTextureSupport::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CopyTextureSupport_t069EAECDEDA674F17D0E44B740A7979356EBEADD, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.GraphicsDeviceType
struct GraphicsDeviceType_tA87720B0E7A15371E70249FC9F4EAE7644015552
{
public:
// System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsDeviceType_tA87720B0E7A15371E70249FC9F4EAE7644015552, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.RenderTextureSubElement
struct RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE
{
public:
// System.Int32 UnityEngine.Rendering.RenderTextureSubElement::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.RenderingThreadingMode
struct RenderingThreadingMode_tBFB796FF188B9F9E4F984FFB4742F7051DA2FAAF
{
public:
// System.Int32 UnityEngine.Rendering.RenderingThreadingMode::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderingThreadingMode_tBFB796FF188B9F9E4F984FFB4742F7051DA2FAAF, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ShaderPropertyFlags
struct ShaderPropertyFlags_t4F06A85EC8D196A82BD2B5EAFC8535AAF462C27D
{
public:
// System.Int32 UnityEngine.Rendering.ShaderPropertyFlags::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderPropertyFlags_t4F06A85EC8D196A82BD2B5EAFC8535AAF462C27D, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.ShaderPropertyType
struct ShaderPropertyType_t0EBC4C84C334B61B798EDE72A6B3B8F2F702923A
{
public:
// System.Int32 UnityEngine.Rendering.ShaderPropertyType::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderPropertyType_t0EBC4C84C334B61B798EDE72A6B3B8F2F702923A, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.TextureDimension
struct TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C
{
public:
// System.Int32 UnityEngine.Rendering.TextureDimension::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Rendering.VertexAttributeFormat
struct VertexAttributeFormat_tE6C8ECB044124F5BE97C3AA20DDFE9EDB0046F27
{
public:
// System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VertexAttributeFormat_tE6C8ECB044124F5BE97C3AA20DDFE9EDB0046F27, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.RuntimePlatform
struct RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132
{
public:
// System.Int32 UnityEngine.RuntimePlatform::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.ScreenOrientation
struct ScreenOrientation_t4AB8E2E02033B0EAEA0260B05B1D88DA8058BB51
{
public:
// System.Int32 UnityEngine.ScreenOrientation::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ScreenOrientation_t4AB8E2E02033B0EAEA0260B05B1D88DA8058BB51, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.SkinQuality
struct SkinQuality_t5DD22BDE4DC05B93C3D5C4285A204A133D2426FC
{
public:
// System.Int32 UnityEngine.SkinQuality::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SkinQuality_t5DD22BDE4DC05B93C3D5C4285A204A133D2426FC, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.SkinWeights
struct SkinWeights_t2703F2550B0821F984412424597010EC1077E972
{
public:
// System.Int32 UnityEngine.SkinWeights::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SkinWeights_t2703F2550B0821F984412424597010EC1077E972, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.Space
struct Space_t0F622BF939B7A47E0F9632CE968F7D72FC63AF58
{
public:
// System.Int32 UnityEngine.Space::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Space_t0F622BF939B7A47E0F9632CE968F7D72FC63AF58, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// UnityEngine.TextureFormat
struct TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE
{
public:
// System.Int32 UnityEngine.TextureFormat::value__
int32_t ___value___2;
public:
inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE, ___value___2)); }
inline int32_t get_value___2() const { return ___value___2; }
inline int32_t* get_address_of_value___2() { return &___value___2; }
inline void set_value___2(int32_t value)
{
___value___2 = value;
}
};
// LuaInterface.LuaState
struct LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE : public LuaStatePtr_t3F7724E8DEEF06EF86659F7C8F32A1F5CD4C958C
{
public:
// LuaInterface.ObjectTranslator LuaInterface.LuaState::translator
ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * ___translator_2;
// LuaInterface.LuaReflection LuaInterface.LuaState::reflection
LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F * ___reflection_3;
// System.Int32 LuaInterface.LuaState::<ArrayMetatable>k__BackingField
int32_t ___U3CArrayMetatableU3Ek__BackingField_4;
// System.Int32 LuaInterface.LuaState::<DelegateMetatable>k__BackingField
int32_t ___U3CDelegateMetatableU3Ek__BackingField_5;
// System.Int32 LuaInterface.LuaState::<TypeMetatable>k__BackingField
int32_t ___U3CTypeMetatableU3Ek__BackingField_6;
// System.Int32 LuaInterface.LuaState::<EnumMetatable>k__BackingField
int32_t ___U3CEnumMetatableU3Ek__BackingField_7;
// System.Int32 LuaInterface.LuaState::<IterMetatable>k__BackingField
int32_t ___U3CIterMetatableU3Ek__BackingField_8;
// System.Int32 LuaInterface.LuaState::<EventMetatable>k__BackingField
int32_t ___U3CEventMetatableU3Ek__BackingField_9;
// System.Int32 LuaInterface.LuaState::<PackBounds>k__BackingField
int32_t ___U3CPackBoundsU3Ek__BackingField_10;
// System.Int32 LuaInterface.LuaState::<UnpackBounds>k__BackingField
int32_t ___U3CUnpackBoundsU3Ek__BackingField_11;
// System.Int32 LuaInterface.LuaState::<PackRay>k__BackingField
int32_t ___U3CPackRayU3Ek__BackingField_12;
// System.Int32 LuaInterface.LuaState::<UnpackRay>k__BackingField
int32_t ___U3CUnpackRayU3Ek__BackingField_13;
// System.Int32 LuaInterface.LuaState::<PackRaycastHit>k__BackingField
int32_t ___U3CPackRaycastHitU3Ek__BackingField_14;
// System.Int32 LuaInterface.LuaState::<PackTouch>k__BackingField
int32_t ___U3CPackTouchU3Ek__BackingField_15;
// System.Action LuaInterface.LuaState::OnDestroy
Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * ___OnDestroy_16;
// System.Collections.Generic.Dictionary`2<System.String,System.WeakReference> LuaInterface.LuaState::funcMap
Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 * ___funcMap_17;
// System.Collections.Generic.Dictionary`2<System.Int32,System.WeakReference> LuaInterface.LuaState::funcRefMap
Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 * ___funcRefMap_18;
// System.Collections.Generic.Dictionary`2<System.Int64,System.WeakReference> LuaInterface.LuaState::delegateMap
Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 * ___delegateMap_19;
// System.Collections.Generic.List`1<LuaInterface.GCRef> LuaInterface.LuaState::gcList
List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F * ___gcList_20;
// System.Collections.Generic.List`1<LuaInterface.LuaBaseRef> LuaInterface.LuaState::subList
List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 * ___subList_21;
// System.Collections.Generic.Dictionary`2<System.Type,System.Int32> LuaInterface.LuaState::metaMap
Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F * ___metaMap_22;
// System.Collections.Generic.Dictionary`2<System.Enum,System.Object> LuaInterface.LuaState::enumMap
Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 * ___enumMap_23;
// System.Collections.Generic.Dictionary`2<System.Type,LuaInterface.LuaCSFunction> LuaInterface.LuaState::preLoadMap
Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 * ___preLoadMap_24;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Type> LuaInterface.LuaState::typeMap
Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 * ___typeMap_25;
// System.Collections.Generic.HashSet`1<System.Type> LuaInterface.LuaState::genericSet
HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * ___genericSet_26;
// System.Collections.Generic.HashSet`1<System.String> LuaInterface.LuaState::moduleSet
HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A * ___moduleSet_27;
// System.Int32 LuaInterface.LuaState::beginCount
int32_t ___beginCount_31;
// System.Boolean LuaInterface.LuaState::beLogGC
bool ___beLogGC_32;
// System.Boolean LuaInterface.LuaState::bInjectionInited
bool ___bInjectionInited_33;
// System.Collections.Generic.HashSet`1<System.Type> LuaInterface.LuaState::missSet
HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * ___missSet_34;
public:
inline static int32_t get_offset_of_translator_2() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___translator_2)); }
inline ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * get_translator_2() const { return ___translator_2; }
inline ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF ** get_address_of_translator_2() { return &___translator_2; }
inline void set_translator_2(ObjectTranslator_t83CF36CEC9DC16EF853E8331972281E6CB9B18DF * value)
{
___translator_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___translator_2), (void*)value);
}
inline static int32_t get_offset_of_reflection_3() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___reflection_3)); }
inline LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F * get_reflection_3() const { return ___reflection_3; }
inline LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F ** get_address_of_reflection_3() { return &___reflection_3; }
inline void set_reflection_3(LuaReflection_t19301C37ECEEA92E1822023F3DA02A623875496F * value)
{
___reflection_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___reflection_3), (void*)value);
}
inline static int32_t get_offset_of_U3CArrayMetatableU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CArrayMetatableU3Ek__BackingField_4)); }
inline int32_t get_U3CArrayMetatableU3Ek__BackingField_4() const { return ___U3CArrayMetatableU3Ek__BackingField_4; }
inline int32_t* get_address_of_U3CArrayMetatableU3Ek__BackingField_4() { return &___U3CArrayMetatableU3Ek__BackingField_4; }
inline void set_U3CArrayMetatableU3Ek__BackingField_4(int32_t value)
{
___U3CArrayMetatableU3Ek__BackingField_4 = value;
}
inline static int32_t get_offset_of_U3CDelegateMetatableU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CDelegateMetatableU3Ek__BackingField_5)); }
inline int32_t get_U3CDelegateMetatableU3Ek__BackingField_5() const { return ___U3CDelegateMetatableU3Ek__BackingField_5; }
inline int32_t* get_address_of_U3CDelegateMetatableU3Ek__BackingField_5() { return &___U3CDelegateMetatableU3Ek__BackingField_5; }
inline void set_U3CDelegateMetatableU3Ek__BackingField_5(int32_t value)
{
___U3CDelegateMetatableU3Ek__BackingField_5 = value;
}
inline static int32_t get_offset_of_U3CTypeMetatableU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CTypeMetatableU3Ek__BackingField_6)); }
inline int32_t get_U3CTypeMetatableU3Ek__BackingField_6() const { return ___U3CTypeMetatableU3Ek__BackingField_6; }
inline int32_t* get_address_of_U3CTypeMetatableU3Ek__BackingField_6() { return &___U3CTypeMetatableU3Ek__BackingField_6; }
inline void set_U3CTypeMetatableU3Ek__BackingField_6(int32_t value)
{
___U3CTypeMetatableU3Ek__BackingField_6 = value;
}
inline static int32_t get_offset_of_U3CEnumMetatableU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CEnumMetatableU3Ek__BackingField_7)); }
inline int32_t get_U3CEnumMetatableU3Ek__BackingField_7() const { return ___U3CEnumMetatableU3Ek__BackingField_7; }
inline int32_t* get_address_of_U3CEnumMetatableU3Ek__BackingField_7() { return &___U3CEnumMetatableU3Ek__BackingField_7; }
inline void set_U3CEnumMetatableU3Ek__BackingField_7(int32_t value)
{
___U3CEnumMetatableU3Ek__BackingField_7 = value;
}
inline static int32_t get_offset_of_U3CIterMetatableU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CIterMetatableU3Ek__BackingField_8)); }
inline int32_t get_U3CIterMetatableU3Ek__BackingField_8() const { return ___U3CIterMetatableU3Ek__BackingField_8; }
inline int32_t* get_address_of_U3CIterMetatableU3Ek__BackingField_8() { return &___U3CIterMetatableU3Ek__BackingField_8; }
inline void set_U3CIterMetatableU3Ek__BackingField_8(int32_t value)
{
___U3CIterMetatableU3Ek__BackingField_8 = value;
}
inline static int32_t get_offset_of_U3CEventMetatableU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CEventMetatableU3Ek__BackingField_9)); }
inline int32_t get_U3CEventMetatableU3Ek__BackingField_9() const { return ___U3CEventMetatableU3Ek__BackingField_9; }
inline int32_t* get_address_of_U3CEventMetatableU3Ek__BackingField_9() { return &___U3CEventMetatableU3Ek__BackingField_9; }
inline void set_U3CEventMetatableU3Ek__BackingField_9(int32_t value)
{
___U3CEventMetatableU3Ek__BackingField_9 = value;
}
inline static int32_t get_offset_of_U3CPackBoundsU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackBoundsU3Ek__BackingField_10)); }
inline int32_t get_U3CPackBoundsU3Ek__BackingField_10() const { return ___U3CPackBoundsU3Ek__BackingField_10; }
inline int32_t* get_address_of_U3CPackBoundsU3Ek__BackingField_10() { return &___U3CPackBoundsU3Ek__BackingField_10; }
inline void set_U3CPackBoundsU3Ek__BackingField_10(int32_t value)
{
___U3CPackBoundsU3Ek__BackingField_10 = value;
}
inline static int32_t get_offset_of_U3CUnpackBoundsU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CUnpackBoundsU3Ek__BackingField_11)); }
inline int32_t get_U3CUnpackBoundsU3Ek__BackingField_11() const { return ___U3CUnpackBoundsU3Ek__BackingField_11; }
inline int32_t* get_address_of_U3CUnpackBoundsU3Ek__BackingField_11() { return &___U3CUnpackBoundsU3Ek__BackingField_11; }
inline void set_U3CUnpackBoundsU3Ek__BackingField_11(int32_t value)
{
___U3CUnpackBoundsU3Ek__BackingField_11 = value;
}
inline static int32_t get_offset_of_U3CPackRayU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackRayU3Ek__BackingField_12)); }
inline int32_t get_U3CPackRayU3Ek__BackingField_12() const { return ___U3CPackRayU3Ek__BackingField_12; }
inline int32_t* get_address_of_U3CPackRayU3Ek__BackingField_12() { return &___U3CPackRayU3Ek__BackingField_12; }
inline void set_U3CPackRayU3Ek__BackingField_12(int32_t value)
{
___U3CPackRayU3Ek__BackingField_12 = value;
}
inline static int32_t get_offset_of_U3CUnpackRayU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CUnpackRayU3Ek__BackingField_13)); }
inline int32_t get_U3CUnpackRayU3Ek__BackingField_13() const { return ___U3CUnpackRayU3Ek__BackingField_13; }
inline int32_t* get_address_of_U3CUnpackRayU3Ek__BackingField_13() { return &___U3CUnpackRayU3Ek__BackingField_13; }
inline void set_U3CUnpackRayU3Ek__BackingField_13(int32_t value)
{
___U3CUnpackRayU3Ek__BackingField_13 = value;
}
inline static int32_t get_offset_of_U3CPackRaycastHitU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackRaycastHitU3Ek__BackingField_14)); }
inline int32_t get_U3CPackRaycastHitU3Ek__BackingField_14() const { return ___U3CPackRaycastHitU3Ek__BackingField_14; }
inline int32_t* get_address_of_U3CPackRaycastHitU3Ek__BackingField_14() { return &___U3CPackRaycastHitU3Ek__BackingField_14; }
inline void set_U3CPackRaycastHitU3Ek__BackingField_14(int32_t value)
{
___U3CPackRaycastHitU3Ek__BackingField_14 = value;
}
inline static int32_t get_offset_of_U3CPackTouchU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___U3CPackTouchU3Ek__BackingField_15)); }
inline int32_t get_U3CPackTouchU3Ek__BackingField_15() const { return ___U3CPackTouchU3Ek__BackingField_15; }
inline int32_t* get_address_of_U3CPackTouchU3Ek__BackingField_15() { return &___U3CPackTouchU3Ek__BackingField_15; }
inline void set_U3CPackTouchU3Ek__BackingField_15(int32_t value)
{
___U3CPackTouchU3Ek__BackingField_15 = value;
}
inline static int32_t get_offset_of_OnDestroy_16() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___OnDestroy_16)); }
inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * get_OnDestroy_16() const { return ___OnDestroy_16; }
inline Action_t591D2A86165F896B4B800BB5C25CE18672A55579 ** get_address_of_OnDestroy_16() { return &___OnDestroy_16; }
inline void set_OnDestroy_16(Action_t591D2A86165F896B4B800BB5C25CE18672A55579 * value)
{
___OnDestroy_16 = value;
Il2CppCodeGenWriteBarrier((void**)(&___OnDestroy_16), (void*)value);
}
inline static int32_t get_offset_of_funcMap_17() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___funcMap_17)); }
inline Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 * get_funcMap_17() const { return ___funcMap_17; }
inline Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 ** get_address_of_funcMap_17() { return &___funcMap_17; }
inline void set_funcMap_17(Dictionary_2_t4DFB78733A30CBA0D97E97E6520159E27C47BAA3 * value)
{
___funcMap_17 = value;
Il2CppCodeGenWriteBarrier((void**)(&___funcMap_17), (void*)value);
}
inline static int32_t get_offset_of_funcRefMap_18() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___funcRefMap_18)); }
inline Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 * get_funcRefMap_18() const { return ___funcRefMap_18; }
inline Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 ** get_address_of_funcRefMap_18() { return &___funcRefMap_18; }
inline void set_funcRefMap_18(Dictionary_2_t81F516F814A3463D65D07253CF5167FBF9378593 * value)
{
___funcRefMap_18 = value;
Il2CppCodeGenWriteBarrier((void**)(&___funcRefMap_18), (void*)value);
}
inline static int32_t get_offset_of_delegateMap_19() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___delegateMap_19)); }
inline Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 * get_delegateMap_19() const { return ___delegateMap_19; }
inline Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 ** get_address_of_delegateMap_19() { return &___delegateMap_19; }
inline void set_delegateMap_19(Dictionary_2_t35D9A5097C30B9E0B442FCEF1B4E05D3B6C168B9 * value)
{
___delegateMap_19 = value;
Il2CppCodeGenWriteBarrier((void**)(&___delegateMap_19), (void*)value);
}
inline static int32_t get_offset_of_gcList_20() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___gcList_20)); }
inline List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F * get_gcList_20() const { return ___gcList_20; }
inline List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F ** get_address_of_gcList_20() { return &___gcList_20; }
inline void set_gcList_20(List_1_t8B834EA70735F6D6583AA875AC98991EF26FA22F * value)
{
___gcList_20 = value;
Il2CppCodeGenWriteBarrier((void**)(&___gcList_20), (void*)value);
}
inline static int32_t get_offset_of_subList_21() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___subList_21)); }
inline List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 * get_subList_21() const { return ___subList_21; }
inline List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 ** get_address_of_subList_21() { return &___subList_21; }
inline void set_subList_21(List_1_t09C52EC41C0032242B13200CFA642DCA685D5FF1 * value)
{
___subList_21 = value;
Il2CppCodeGenWriteBarrier((void**)(&___subList_21), (void*)value);
}
inline static int32_t get_offset_of_metaMap_22() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___metaMap_22)); }
inline Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F * get_metaMap_22() const { return ___metaMap_22; }
inline Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F ** get_address_of_metaMap_22() { return &___metaMap_22; }
inline void set_metaMap_22(Dictionary_2_tA4F27994EF77494F74F85FCFD482DBAD219E6E8F * value)
{
___metaMap_22 = value;
Il2CppCodeGenWriteBarrier((void**)(&___metaMap_22), (void*)value);
}
inline static int32_t get_offset_of_enumMap_23() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___enumMap_23)); }
inline Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 * get_enumMap_23() const { return ___enumMap_23; }
inline Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 ** get_address_of_enumMap_23() { return &___enumMap_23; }
inline void set_enumMap_23(Dictionary_2_t86DA606688BA1954C5CC9368104CE9722112D2C2 * value)
{
___enumMap_23 = value;
Il2CppCodeGenWriteBarrier((void**)(&___enumMap_23), (void*)value);
}
inline static int32_t get_offset_of_preLoadMap_24() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___preLoadMap_24)); }
inline Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 * get_preLoadMap_24() const { return ___preLoadMap_24; }
inline Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 ** get_address_of_preLoadMap_24() { return &___preLoadMap_24; }
inline void set_preLoadMap_24(Dictionary_2_tFBD3EE1AE887BC5C589B41D13A6B666269FF9B16 * value)
{
___preLoadMap_24 = value;
Il2CppCodeGenWriteBarrier((void**)(&___preLoadMap_24), (void*)value);
}
inline static int32_t get_offset_of_typeMap_25() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___typeMap_25)); }
inline Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 * get_typeMap_25() const { return ___typeMap_25; }
inline Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 ** get_address_of_typeMap_25() { return &___typeMap_25; }
inline void set_typeMap_25(Dictionary_2_t1302C50AC2AF6849C455DCE970305F09D16B7258 * value)
{
___typeMap_25 = value;
Il2CppCodeGenWriteBarrier((void**)(&___typeMap_25), (void*)value);
}
inline static int32_t get_offset_of_genericSet_26() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___genericSet_26)); }
inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * get_genericSet_26() const { return ___genericSet_26; }
inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 ** get_address_of_genericSet_26() { return &___genericSet_26; }
inline void set_genericSet_26(HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * value)
{
___genericSet_26 = value;
Il2CppCodeGenWriteBarrier((void**)(&___genericSet_26), (void*)value);
}
inline static int32_t get_offset_of_moduleSet_27() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___moduleSet_27)); }
inline HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A * get_moduleSet_27() const { return ___moduleSet_27; }
inline HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A ** get_address_of_moduleSet_27() { return &___moduleSet_27; }
inline void set_moduleSet_27(HashSet_1_tAF31CD0D5B1F27E354D2DA33F8CF07F490E8C98A * value)
{
___moduleSet_27 = value;
Il2CppCodeGenWriteBarrier((void**)(&___moduleSet_27), (void*)value);
}
inline static int32_t get_offset_of_beginCount_31() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___beginCount_31)); }
inline int32_t get_beginCount_31() const { return ___beginCount_31; }
inline int32_t* get_address_of_beginCount_31() { return &___beginCount_31; }
inline void set_beginCount_31(int32_t value)
{
___beginCount_31 = value;
}
inline static int32_t get_offset_of_beLogGC_32() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___beLogGC_32)); }
inline bool get_beLogGC_32() const { return ___beLogGC_32; }
inline bool* get_address_of_beLogGC_32() { return &___beLogGC_32; }
inline void set_beLogGC_32(bool value)
{
___beLogGC_32 = value;
}
inline static int32_t get_offset_of_bInjectionInited_33() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___bInjectionInited_33)); }
inline bool get_bInjectionInited_33() const { return ___bInjectionInited_33; }
inline bool* get_address_of_bInjectionInited_33() { return &___bInjectionInited_33; }
inline void set_bInjectionInited_33(bool value)
{
___bInjectionInited_33 = value;
}
inline static int32_t get_offset_of_missSet_34() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE, ___missSet_34)); }
inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * get_missSet_34() const { return ___missSet_34; }
inline HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 ** get_address_of_missSet_34() { return &___missSet_34; }
inline void set_missSet_34(HashSet_1_tE84F3F43144CEC800A734119BDF178122DCF1B05 * value)
{
___missSet_34 = value;
Il2CppCodeGenWriteBarrier((void**)(&___missSet_34), (void*)value);
}
};
struct LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields
{
public:
// LuaInterface.LuaState LuaInterface.LuaState::mainState
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___mainState_28;
// LuaInterface.LuaState LuaInterface.LuaState::injectionState
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___injectionState_29;
// System.Collections.Generic.Dictionary`2<System.IntPtr,LuaInterface.LuaState> LuaInterface.LuaState::stateMap
Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 * ___stateMap_30;
public:
inline static int32_t get_offset_of_mainState_28() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields, ___mainState_28)); }
inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * get_mainState_28() const { return ___mainState_28; }
inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE ** get_address_of_mainState_28() { return &___mainState_28; }
inline void set_mainState_28(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * value)
{
___mainState_28 = value;
Il2CppCodeGenWriteBarrier((void**)(&___mainState_28), (void*)value);
}
inline static int32_t get_offset_of_injectionState_29() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields, ___injectionState_29)); }
inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * get_injectionState_29() const { return ___injectionState_29; }
inline LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE ** get_address_of_injectionState_29() { return &___injectionState_29; }
inline void set_injectionState_29(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * value)
{
___injectionState_29 = value;
Il2CppCodeGenWriteBarrier((void**)(&___injectionState_29), (void*)value);
}
inline static int32_t get_offset_of_stateMap_30() { return static_cast<int32_t>(offsetof(LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE_StaticFields, ___stateMap_30)); }
inline Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 * get_stateMap_30() const { return ___stateMap_30; }
inline Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 ** get_address_of_stateMap_30() { return &___stateMap_30; }
inline void set_stateMap_30(Dictionary_2_tE2C4B84883C857DB2F1AD0ED287337B1F1C52601 * value)
{
___stateMap_30 = value;
Il2CppCodeGenWriteBarrier((void**)(&___stateMap_30), (void*)value);
}
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
public:
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;
public:
inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
{
___delegates_11 = value;
Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
}
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_11;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_11;
};
// System.Type
struct Type_t : public MemberInfo_t
{
public:
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ____impl_9;
public:
inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D get__impl_9() const { return ____impl_9; }
inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; }
inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D value)
{
____impl_9 = value;
}
};
struct Type_t_StaticFields
{
public:
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2;
// System.Object System.Type::Missing
RuntimeObject * ___Missing_3;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_4;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5;
// System.Reflection.Binder System.Type::defaultBinder
Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6;
public:
inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
{
___FilterAttribute_0 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
}
inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; }
inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
{
___FilterName_1 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
}
inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
{
___FilterNameIgnoreCase_2 = value;
Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
}
inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
inline void set_Missing_3(RuntimeObject * value)
{
___Missing_3 = value;
Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
}
inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
inline void set_Delimiter_4(Il2CppChar value)
{
___Delimiter_4 = value;
}
inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value)
{
___EmptyTypes_5 = value;
Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
}
inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; }
inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value)
{
___defaultBinder_6 = value;
Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
}
};
// UnityEngine.Component
struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.Mesh
struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
};
// UnityEngine.Shader
struct Shader_tE2731FF351B74AB4186897484FB01E000C1160CA : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
// UnityEngine.Texture
struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:
public:
};
struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields
{
public:
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
public:
inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields, ___GenerateAllMips_4)); }
inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
inline void set_GenerateAllMips_4(int32_t value)
{
___GenerateAllMips_4 = value;
}
};
// LuaInterface.LuaCSFunction
struct LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE : public MulticastDelegate_t
{
public:
public:
};
// System.Action`2<System.IntPtr,UnityEngine.RuntimePlatform>
struct Action_2_t614CE09FABB9C32CAA0370EF859544CD172696E3 : public MulticastDelegate_t
{
public:
public:
};
// System.Action`2<System.IntPtr,UnityEngine.SkinWeights>
struct Action_2_t032AA659FB7A72CC18584F52ACACAD14B0124B84 : public MulticastDelegate_t
{
public:
public:
};
// System.Action`2<System.IntPtr,UnityEngine.Space>
struct Action_2_t9B45C8059AB0644BAA6B802D7224FAF715FCBE77 : public MulticastDelegate_t
{
public:
public:
};
// System.Func`3<System.IntPtr,System.Int32,System.Boolean>
struct Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E : public MulticastDelegate_t
{
public:
public:
};
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>
struct Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 : public MulticastDelegate_t
{
public:
public:
};
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>
struct Func_3_t551103C17FA5E33CA01DB9F784D798EDFC975A01 : public MulticastDelegate_t
{
public:
public:
};
// System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>
struct Func_3_tEEBFAC911C7D881F9BA959B64550589A4C2E7B52 : public MulticastDelegate_t
{
public:
public:
};
// UnityEngine.Collider
struct Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// UnityEngine.RenderTexture
struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
{
public:
public:
};
// UnityEngine.Renderer
struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// UnityEngine.Texture2D
struct Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
{
public:
public:
};
// UnityEngine.Transform
struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:
public:
};
// UnityEngine.SkinnedMeshRenderer
struct SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 : public Renderer_t0556D67DD582620D1F495627EDE30D03284151F4
{
public:
public:
};
// UnityEngine.SphereCollider
struct SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F : public Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF
{
public:
public:
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.Resolution[]
struct ResolutionU5BU5D_t7B0EB2421A00B22819A02FE474A7F747845BED9A : public RuntimeArray
{
public:
ALIGN_FIELD (8) Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 m_Items[1];
public:
inline Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rect[]
struct RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B : public RuntimeArray
{
public:
ALIGN_FIELD (8) Rect_t35B976DE901B5423C11705E156938EA27AB402CE m_Items[1];
public:
inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Rect_t35B976DE901B5423C11705E156938EA27AB402CE value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Rect_t35B976DE901B5423C11705E156938EA27AB402CE value)
{
m_Items[index] = value;
}
};
// System.Single[]
struct SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5 : public RuntimeArray
{
public:
ALIGN_FIELD (8) float m_Items[1];
public:
inline float GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline float* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, float value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline float GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector4[]
struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E m_Items[1];
public:
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value)
{
m_Items[index] = value;
}
};
// UnityEngine.Matrix4x4[]
struct Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA m_Items[1];
public:
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value)
{
m_Items[index] = value;
}
};
// System.String[]
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E : public RuntimeArray
{
public:
ALIGN_FIELD (8) String_t* m_Items[1];
public:
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Transform[]
struct TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * m_Items[1];
public:
inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Byte[]
struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821 : public RuntimeArray
{
public:
ALIGN_FIELD (8) uint8_t m_Items[1];
public:
inline uint8_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint8_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Color[]
struct ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 m_Items[1];
public:
inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Color32[]
struct Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 m_Items[1];
public:
inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Texture2D[]
struct Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * m_Items[1];
public:
inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C ** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6 : public RuntimeArray
{
public:
ALIGN_FIELD (8) Vector2_tA85D2DD88578276CA8A8796756458277E72D073D m_Items[1];
public:
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value)
{
m_Items[index] = value;
}
};
// System.Void System.Func`3<System.IntPtr,System.Int32,System.Boolean>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_gshared (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Void System.Action`2<System.IntPtr,System.Int32Enum>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2__ctor_m6F1562F23339F01642882BCEDC1A6E7C9304F4C7_gshared (Action_2_tFF388D1BE1AC4C4DBF1D06C0BC2E6D928C85C446 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Boolean>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m1D428E39AB724F16302420BC6B57F4A8EDBDA677_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m84DBF000ED1BEE2825871C677F94A217D3FE166F_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Boolean,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m13D509459E768A7C05D873BEC88A50202A970495_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mB2C1227A0A1F0B779DF12D8DE3FF8F2D54BEBAF8_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.Resolution>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisResolution_t350D132B8526B5211E0BF8B22782F20D55994A90_m67303036C98D6A7727654043F3FC599D973A3FE3_gshared (intptr_t ___L0, Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 ___v1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rect>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_m12FFC071F74697BBBD72E8AD8F0280365CD6DF7C_gshared (intptr_t ___L0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___v1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_m852D44D7DFE86811EBB6364C6E3668BADF1EC54D_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushSealed<System.Object>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared (intptr_t ___L0, RuntimeObject * ___o1, const RuntimeMethod* method);
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 Func_3_Invoke_mE07FE6347D41D9B2704FDC0DBF7554A70B13AC17_gshared (Func_3_tEEBFAC911C7D881F9BA959B64550589A4C2E7B52 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rendering.ShaderTagId>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_mD65133CB8CCD832A4D9622A7EEF1F9CABC27B81A_gshared (intptr_t ___L0, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 ___v1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDB558A3642B52CE704AB710194A35E8A0C4558DA_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Single>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mADE6C497BD2EA112DDF1F217627DE45248F1C5E4_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m3FFCA9080FD7718A2103C77B6799A911111DCC9B_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7A6770DFBD7E2FB9020F2CE349B3D004DF489F3D_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Vector4>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mA40C0E5993E1FC2D3B0D4E05A101CE9FDEDDCDB0_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Vector4>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mE86E361181967ED862A20B7920EA57D57A1A1DF9_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Color>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m5320216C8948E1D032D624D3CB16F38EC961004C_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Color>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m4B21D6F016456394FF40DA447731A655CEE16A84_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Matrix4x4>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCEA01D5A1F427BDD29AB9609EACAEFD40F9BBA16_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26_gshared (Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,UnityEngine.Matrix4x4>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mF45471C8D06F55512FD2243CDD921878EC1E6BCE_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Object>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Object,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_mAEAA9B5B1F6D96211F7FDE00264B854A7A74C82B_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Object,System.Object,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m4E9B5A498684BB231DE0DD727F84C63110660DCA_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::ToNumberArray<System.Single>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ToLua_ToNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4A85D3D262986BB2BED61564DB5976564F43F859_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Vector4>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ToLua_ToStructArray_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m1FEED9DB33F1FA2FA2918799687F3A78EEC6C794_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Matrix4x4>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ToLua_ToStructArray_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCDDA1A093C98566F556C7F0EBEE0CFEA3D32052A_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.Matrix4x4>(System.IntPtr,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B_gshared (intptr_t ___L0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___v1, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::CheckObject<System.Object>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::CheckObjectArray<System.Object>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ToLua_CheckObjectArray_TisRuntimeObject_m7390929E807D5D8B295E6710DBC8F812865BF754_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Boolean>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mDC8BAECAFA26ED38F0C5DD77B50C56AE5BAAAAF9_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m2F9E24D4BD187ACD92D150EA6216D7580EFDBB75_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Boolean>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mD5D7EB7CFAA19C58349809711A5A767885839724_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Boolean,System.Boolean>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m1A1352A9BC4B7B282660018D6E875F6F3545F4DC_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32Enum,System.Int32,System.Int32Enum>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m732C99B93EEE9285FF7D896A995FF89E4673A9BC_gshared (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Color>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ToLua_CheckStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mBE4D9208E918E1C32F5C82E9FC46E0BEEB817EB9_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Func_3_Invoke_mB060A8ED4E1BA787D4F7C61D16C626E3524A5840_gshared (Func_3_t551103C17FA5E33CA01DB9F784D798EDFC975A01 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Vector2>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ToLua_CheckStructArray_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m68A11DBA3049DFBE2AD7A2BA84407B7716D113F2_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Color32>(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ToLua_CheckStructArray_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_m835351A93CB20D5A44B49D2DE0EBFFBD2F7E5F16_gshared (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_OSXEditor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_OSXEditor_mF0931C797DCE90CC6D6F82DB260CA356CA777952 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_OSXPlayer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_OSXPlayer_m85AEDE1839C0AA0BB4330F2D65A6D0C7E8855206 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_WindowsPlayer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_WindowsPlayer_m52FFF631E1AE754707F5E6CECFC7AAA6D400170D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_WindowsEditor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_WindowsEditor_m045115E55088ABA53D5929867B4F2DF53064C7DF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_IPhonePlayer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_IPhonePlayer_m90D6785E9124A9B5F2BAE60C6C61F4E65945CE83 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_Android(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_Android_mF5F79ADFD8F024573221146445EF5FE1CDDEF7E8 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_LinuxPlayer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_LinuxPlayer_mE36101132EBB118EE32288F21D5A42577A7F77C9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_LinuxEditor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_LinuxEditor_m748B83892BC19DF90A584CB19E10B4B3181BDC26 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_WebGLPlayer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_WebGLPlayer_mBAC207033C66EA9CFAE93C19DFC669D462D9C81D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_WSAPlayerX86(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_WSAPlayerX86_mA16F06FE1B45F48B48B1EABBF22EC2647F60B96B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_WSAPlayerX64(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_WSAPlayerX64_mD492BB39A971E63FE597606D031CD03129F6909C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_WSAPlayerARM(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_WSAPlayerARM_m989611978F15D608DEC20A440A5B2B63A17B5DDA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_PS4(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_PS4_m4A7DA9C8B2E6B5F464C83EDF75C99C6E93978C10 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_XboxOne(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_XboxOne_mEEF8D36DBC4F52791B7A50217F5F66C3D91891FC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_tvOS(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_tvOS_m3EA4FE101ECE44AEB6EBF4C47602D8CA52B0D272 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_Switch(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_Switch_m10CAF76CFAFDCA64F05D430868CECAE0460681B0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_Lumin(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_Lumin_m094191095E7819D01B654F5D44A0EAFD60B3A3FE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_Stadia(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_Stadia_m65C383E94A303FDD1C103C2F1931918BC3D3FED7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::get_CloudRendering(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_CloudRendering_mE9A03A3FB897AD19DC5C10FF2F530C8293CE11A6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_RuntimePlatformWrap::IntToEnum(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_IntToEnum_m6672CFB1480DA4F869B7B1CF31B614F37CD4EEA2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6 (RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ___handle0, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaState::BeginEnum(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaState_BeginEnum_mD3D95C60CBABDBBC14B6BC736F6114662687ED60 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, Type_t * ___t0, const RuntimeMethod* method);
// System.Void LuaInterface.LuaCSFunction::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::RegVar(System.String,LuaInterface.LuaCSFunction,LuaInterface.LuaCSFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, String_t* ___name0, LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * ___get1, LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * ___set2, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::RegFunction(System.String,LuaInterface.LuaCSFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, String_t* ___name0, LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * ___func1, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::EndEnum()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_EndEnum_mAA1B82D43BB2394964E43DD29B5C23893782B30D (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, const RuntimeMethod* method);
// System.Void System.Func`3<System.IntPtr,System.Int32,System.Boolean>::.ctor(System.Object,System.IntPtr)
inline void Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7 (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_gshared)(__this, ___object0, ___method1, method);
}
// System.Void System.Action`2<System.IntPtr,UnityEngine.RuntimePlatform>::.ctor(System.Object,System.IntPtr)
inline void Action_2__ctor_mFC4040B90080FCC077347235E8E467AC32129D94 (Action_2_t614CE09FABB9C32CAA0370EF859544CD172696E3 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_2_t614CE09FABB9C32CAA0370EF859544CD172696E3 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_2__ctor_m6F1562F23339F01642882BCEDC1A6E7C9304F4C7_gshared)(__this, ___object0, ___method1, method);
}
// System.Void LuaInterface.ToLua::Push(System.IntPtr,System.Enum)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06 (intptr_t ___L0, Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 * ___e1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckEnumType(System.Type,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TypeChecker_CheckEnumType_mDC140E020CB3ACA4C5870D7466A252F7F5C61AA3 (Type_t * ___type0, intptr_t ___L1, int32_t ___pos2, const RuntimeMethod* method);
// System.Double LuaInterface.LuaDLL::lua_tonumber(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62 (intptr_t ___luaState0, int32_t ___idx1, const RuntimeMethod* method);
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::SetResolution(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_SetResolution_mDCF419E67CF7E629D1A097C3C619DEE8671CC5A9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_width(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_width_m30A6BADB9FD55FFA63A2F627E3BA0466D71C80CE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_height(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_height_mCC8B3A54DA1F865E790AA574FE84F0BBBD648BF9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_dpi(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_dpi_mD7C2B9C6C6D736AE6C9274C2B1A9195F52C342F7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_currentResolution(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_currentResolution_m6822F80B59933320A7F209DBA2E349E02B535BA1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_resolutions(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_resolutions_mB402FEBEF912320E231DFB7EEC3D0BA8FA87AEE1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_fullScreen(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_fullScreen_mDBF79471C4FC5E4255309055AB2651346AD86FCF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_fullScreenMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_fullScreenMode_m07BB0B856DAE1B39E2EDAD5617C2D9847B321AE7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_safeArea(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_safeArea_m71BA10F58E2852FFD497CAC4F1F14CDD0CEC4237 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_cutouts(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_cutouts_m7D9C717E6FA0A081073408452E22810A9EA446BE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_autorotateToPortrait(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_autorotateToPortrait_m0E46AF6F3F043722AE9796615520192D242A1831 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_autorotateToPortraitUpsideDown(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_autorotateToPortraitUpsideDown_m9643014CE3377CC02BC210511CF5CD4824EDAE57 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_autorotateToLandscapeLeft(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_autorotateToLandscapeLeft_mC3BC37DB4FCFA60C7260081754C68F41371F2973 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_autorotateToLandscapeRight(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_autorotateToLandscapeRight_m57559823EB78DF919B05D65F9DCCC0E43FDC96A3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_orientation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_orientation_m8020AC944025E1C163225E9F575A3ED679B09643 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_sleepTimeout(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_sleepTimeout_mAF10E5D66CA604E4BDC0105E84EA34414FB2DF71 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::get_brightness(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_brightness_m6E76D277B71B8ECA7F3B739C821642A9520B5E0C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::set_fullScreen(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_fullScreen_m280781C3D3D97319A0D157B35EF11EA30C25702F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::set_fullScreenMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_fullScreenMode_m4DEAE2EB4CBA06FE4211FF5AF5841C8CC3277982 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::set_autorotateToPortrait(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_autorotateToPortrait_m57B4AD33DFAE486C480023B9557315860A8B85D9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::set_autorotateToPortraitUpsideDown(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_autorotateToPortraitUpsideDown_m532691F0A15F960CDF2BF4B5514CB9EF74ED26C7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::set_autorotateToLandscapeLeft(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_autorotateToLandscapeLeft_m1A2A5676D07960D8BFE33D38B73FC371C3F3858C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::set_autorotateToLandscapeRight(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_autorotateToLandscapeRight_mF93AE39723D16130DFD5EAAC85EC363BD0F27E89 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::set_orientation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_orientation_m9871D63739DADAFAA2B80EDA78838E89505B4A01 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::set_sleepTimeout(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_sleepTimeout_m4FA5A3FFCD279F8E254749D46F110A0C3B967464 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScreenWrap::set_brightness(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_brightness_m4D417B79809D0F4D68F416259539AB184D60328A (intptr_t ___L0, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::BeginStaticLibs(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_BeginStaticLibs_m4800BEB58E15C7581A5D8E67C51D6EDED0655F4C (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::EndStaticLibs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_EndStaticLibs_m40DB36CA82970F6F508315AB38F4A742419AF3F6 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaDLL::lua_gettop(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858 (intptr_t ___luaState0, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Boolean>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m1D428E39AB724F16302420BC6B57F4A8EDBDA677 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m1D428E39AB724F16302420BC6B57F4A8EDBDA677_gshared)(___L0, ___pos1, method);
}
// System.Double LuaInterface.LuaDLL::luaL_checknumber(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Boolean LuaInterface.LuaDLL::lua_toboolean(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872 (intptr_t ___luaState0, int32_t ___idx1, const RuntimeMethod* method);
// System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetResolution_mF2BE6F9BE1C07F7468D1770EC6E15694D256AF26 (int32_t ___width0, int32_t ___height1, bool ___fullscreen2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.FullScreenMode>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisFullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D_mE01FAED962FFF023A8D023F931A8DAF27803746D (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m84DBF000ED1BEE2825871C677F94A217D3FE166F_gshared)(___L0, ___pos1, method);
}
// System.Object LuaInterface.ToLua::ToObject(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,UnityEngine.FullScreenMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetResolution_mF71E3901AC233D529C7245045D53839E4C39FC77 (int32_t ___width0, int32_t ___height1, int32_t ___fullscreenMode2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Boolean,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m13D509459E768A7C05D873BEC88A50202A970495 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m13D509459E768A7C05D873BEC88A50202A970495_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetResolution_m9E0EC51E6D625156945B86EDDF95A945B70C402D (int32_t ___width0, int32_t ___height1, bool ___fullscreen2, int32_t ___preferredRefreshRate3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.FullScreenMode,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisFullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m1AB27DA16AC4AE97282A0944E1D33B2017880658 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mB2C1227A0A1F0B779DF12D8DE3FF8F2D54BEBAF8_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,UnityEngine.FullScreenMode,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetResolution_m7446E5A932B29F3B4FE151BB4273B18FCF0F499F (int32_t ___width0, int32_t ___height1, int32_t ___fullscreenMode2, int32_t ___preferredRefreshRate3, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaDLL::luaL_throw(System.IntPtr,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828 (intptr_t ___L0, String_t* ___message1, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaDLL::toluaL_exception(System.IntPtr,System.Exception)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960 (intptr_t ___L0, Exception_t * ___e1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Screen::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3 (const RuntimeMethod* method);
// System.Void LuaInterface.LuaDLL::lua_pushinteger(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23 (intptr_t ___L0, int32_t ___n1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Screen::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150 (const RuntimeMethod* method);
// System.Single UnityEngine.Screen::get_dpi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3 (const RuntimeMethod* method);
// System.Void LuaInterface.LuaDLL::lua_pushnumber(System.IntPtr,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653 (intptr_t ___luaState0, double ___number1, const RuntimeMethod* method);
// UnityEngine.Resolution UnityEngine.Screen::get_currentResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 Screen_get_currentResolution_m28049B983AB45AC9321A7A8F5EBA5C0A0A65D22A (const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.Resolution>(System.IntPtr,T)
inline void ToLua_PushValue_TisResolution_t350D132B8526B5211E0BF8B22782F20D55994A90_m67303036C98D6A7727654043F3FC599D973A3FE3 (intptr_t ___L0, Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 , const RuntimeMethod*))ToLua_PushValue_TisResolution_t350D132B8526B5211E0BF8B22782F20D55994A90_m67303036C98D6A7727654043F3FC599D973A3FE3_gshared)(___L0, ___v1, method);
}
// UnityEngine.Resolution[] UnityEngine.Screen::get_resolutions()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResolutionU5BU5D_t7B0EB2421A00B22819A02FE474A7F747845BED9A* Screen_get_resolutions_m0D875F942AE70100163EA098A59CDAE797D64EF3 (const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F (intptr_t ___L0, RuntimeArray * ___array1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Screen::get_fullScreen()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_fullScreen_m7C0CE5B87209523630EE751F54E3180AADD02E71 (const RuntimeMethod* method);
// System.Void LuaInterface.LuaDLL::lua_pushboolean(System.IntPtr,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80 (intptr_t ___luaState0, bool ___value1, const RuntimeMethod* method);
// UnityEngine.FullScreenMode UnityEngine.Screen::get_fullScreenMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_fullScreenMode_m89BD87B3D0CB7D42B845E3DE1D36EFC5B3577115 (const RuntimeMethod* method);
// UnityEngine.Rect UnityEngine.Screen::get_safeArea()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Screen_get_safeArea_mEC4D352516A1270B474540D3A21B8798A28251F2 (const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rect>(System.IntPtr,T)
inline void ToLua_PushValue_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_m12FFC071F74697BBBD72E8AD8F0280365CD6DF7C (intptr_t ___L0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, Rect_t35B976DE901B5423C11705E156938EA27AB402CE , const RuntimeMethod*))ToLua_PushValue_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_m12FFC071F74697BBBD72E8AD8F0280365CD6DF7C_gshared)(___L0, ___v1, method);
}
// UnityEngine.Rect[] UnityEngine.Screen::get_cutouts()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* Screen_get_cutouts_m1A594132DACBBAAE5D498021FAC05E62727B2F8B (const RuntimeMethod* method);
// System.Boolean UnityEngine.Screen::get_autorotateToPortrait()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_autorotateToPortrait_m856B0ADAB7CA40B09CF47B026D3AD51ADCF9AEFE (const RuntimeMethod* method);
// System.Boolean UnityEngine.Screen::get_autorotateToPortraitUpsideDown()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_autorotateToPortraitUpsideDown_m67B7BCF470966A1320987E74B4BA328554A8F122 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Screen::get_autorotateToLandscapeLeft()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_autorotateToLandscapeLeft_mBC63412CF5AF97E73ABBF50F611D5FF5BD3FE821 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Screen::get_autorotateToLandscapeRight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_autorotateToLandscapeRight_m95584C784D708CD0EBC39EA869D6077B66E3404F (const RuntimeMethod* method);
// UnityEngine.ScreenOrientation UnityEngine.Screen::get_orientation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_orientation_m7977C7ECC2E3F22BB5DF7661951843FCC7E645B0 (const RuntimeMethod* method);
// System.Int32 UnityEngine.Screen::get_sleepTimeout()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_sleepTimeout_m149696181A1FEB9E4810BDCC872CB1481B865178 (const RuntimeMethod* method);
// System.Single UnityEngine.Screen::get_brightness()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_brightness_m6154CA6D6B065C86FB1B341AD9ABBE429219569B (const RuntimeMethod* method);
// System.Boolean LuaInterface.LuaDLL::luaL_checkboolean(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE (intptr_t ___luaState0, int32_t ___index1, const RuntimeMethod* method);
// System.Void UnityEngine.Screen::set_fullScreen(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_fullScreen_mB2077AD460FAEE1FEA38D824339FFD22656B5322 (bool ___value0, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::CheckObject(System.IntPtr,System.Int32,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B (intptr_t ___L0, int32_t ___stackPos1, Type_t * ___type2, const RuntimeMethod* method);
// System.Void UnityEngine.Screen::set_fullScreenMode(UnityEngine.FullScreenMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_fullScreenMode_m00BDF7FD735BD2E244178F1AECA933B26EC5360D (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Screen::set_autorotateToPortrait(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToPortrait_m472507E662AEF46A74C4AB6D07112326994D137E (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Screen::set_autorotateToPortraitUpsideDown(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToPortraitUpsideDown_m46B36CB48663EE43D1C0E674C8ED522F648799AE (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Screen::set_autorotateToLandscapeLeft(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToLandscapeLeft_mD00EF5EDC5032265C586669DDA6CD3C4E58B3C3A (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Screen::set_autorotateToLandscapeRight(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_autorotateToLandscapeRight_m1AE6D9D832D0740B58F5EC0ECDA54D502502ED44 (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Screen::set_orientation(UnityEngine.ScreenOrientation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_orientation_m05DB1DE805C1C916F7DFF8AA3CE0B53E2DE7743B (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Screen::set_sleepTimeout(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_sleepTimeout_mFC7D38BCAAF219C40C42E5C38B1B207490E6D025 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Screen::set_brightness(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_brightness_m0B838B9D48E71D26395E9E141F6BE30CE4CAD71B (float ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScriptableObjectWrap::_CreateUnityEngine_ScriptableObject(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScriptableObjectWrap__CreateUnityEngine_ScriptableObject_m3A620B2480D46FF0CB700BD55E5C09829B08FEF7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScriptableObjectWrap::CreateInstance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScriptableObjectWrap_CreateInstance_m341321A2A8B70D4384AC6D9B521827F8D8FFF198 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ScriptableObjectWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScriptableObjectWrap_op_Equality_mF19A3F5BF2AF1DC70FB3C351C456A37B9711F0BE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaState::BeginClass(System.Type,System.Type,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, Type_t * ___t0, Type_t * ___baseType1, String_t* ___name2, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::EndClass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A (intptr_t ___L0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_m852D44D7DFE86811EBB6364C6E3668BADF1EC54D_gshared)(___L0, ___pos1, method);
}
// System.String LuaInterface.ToLua::ToString(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ScriptableObject_CreateInstance_mBDA554014F07A42C07C5C10DD5538DA40E85CF41 (String_t* ___className0, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Type>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisType_t_m6DF00B00CA1F4B4DEE0A4FAC2008AC5F7258DD60 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_m852D44D7DFE86811EBB6364C6E3668BADF1EC54D_gshared)(___L0, ___pos1, method);
}
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ScriptableObject_CreateInstance_mDC77B7257A5E276CB272D3475B9B473B23A7128D (Type_t * ___type0, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::CheckArgsCount(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B (intptr_t ___L0, int32_t ___count1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::Find(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_Find_m7601C99CD19EA6AFE275A2A7CD10868C3F6DAA18 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::EnableKeyword(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_EnableKeyword_mD004AC082E919DFEC3A370832C0E4F90E37FDDDD (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::DisableKeyword(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_DisableKeyword_mFA23DF4F714D55AD8D3FEE32EC68E28EF45E9897 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::IsKeywordEnabled(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_IsKeywordEnabled_mA36EA9F2103D7FD230AD85FE1A0CC515E58E28FF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::WarmupAllShaders(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_WarmupAllShaders_m436FBD7ADEA264436893D6CD32335835D375EE1A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::PropertyToID(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_PropertyToID_m206C4C8CDDDE732EF4FD1929542DA555B96311FB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetDependency(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetDependency_m6F44E38FC8A3ADF765631DCB97A58AC9A1DA7739 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::FindPassTagValue(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_FindPassTagValue_mC63560C16445D16AC8ED8C7C5CE5690065130E3A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::SetGlobalFloat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalFloat_mC274730ACA36241158D8F2BE99DFD8DC12406DDE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::SetGlobalInt(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalInt_m9789A7B9691812218530765221E2293A21138D47 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::SetGlobalVector(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalVector_mB778B9F526AC89C5AD2A45BAB33021AE73F0A55D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::SetGlobalColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalColor_mD659C703C67A02D9EE7C488BAF20DE9D4651A9E9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::SetGlobalMatrix(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalMatrix_m1210516526D121B8708803D3A75729D473EBC074 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::SetGlobalTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalTexture_mC68A7BB864616CE423CA665EF7586939D45FA8EC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::SetGlobalBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalBuffer_m4BE002A49D546486205FD563865C131B3234D08C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::SetGlobalConstantBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalConstantBuffer_m39C4221B891E1C42D5216C9296CDB739311558BE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::SetGlobalFloatArray(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalFloatArray_m965996E1A19678BA8098551234265C3D088078F2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::SetGlobalVectorArray(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalVectorArray_m1920358D9918302F1AF5E583DB0B288A95CC0E06 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::SetGlobalMatrixArray(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalMatrixArray_m89B6C4D46F9BE67FA140D5475C9146DE6303FA2B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetGlobalFloat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalFloat_mBDFC39957367F25E6C2BA997931C1CFA09025324 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetGlobalInt(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalInt_m74FA9435B871B158534418AFC82812A54C220E30 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetGlobalVector(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalVector_mB1D71858E17CF60C26B0FEC139F831C7D0588982 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetGlobalColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalColor_m27FEA9E27BE4A1ED337623C444FB8E7ADC91FBFC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetGlobalMatrix(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalMatrix_m2A19B8A16E4993F8AE0AAAF4814D7B15A9F8FFFD (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetGlobalTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalTexture_m9E530199757F5F36BEF08E79438613637BE0C59B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetGlobalFloatArray(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalFloatArray_m1C7A7CCDBB48C254BCC083B2B0E2BF1F7E714667 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetGlobalVectorArray(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalVectorArray_mFA8ACB4FCFBFAAB3CD76A78FC6B216C28EB63EE3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetGlobalMatrixArray(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalMatrixArray_m777F553254C06925999073488E479A7529AF55C3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetPropertyCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyCount_m069941761B58C33D23C54BE03EE49C4809EF2FD6 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::FindPropertyIndex(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_FindPropertyIndex_mCDDBC79872159423DB89BE6496F6BFA34D51348C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetPropertyName(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyName_m069467CEC99DD4F406A42C4F7CB2B6A3DCF91B70 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetPropertyNameId(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyNameId_m2AAF7394F4B03C477A21F1CD39A334E0635B1CFC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetPropertyType(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyType_mF2A8FDE4F1CC2A88747F5750C0C9C52304EC8A7C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetPropertyDescription(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyDescription_m6D0EA49D47900EBADB4E6E227552CC60384C6C61 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetPropertyFlags(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyFlags_mA6E53A7ACF88D30E26FB5BF7BF9BF4A9A019F329 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetPropertyAttributes(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyAttributes_mA391508AA64FC40ED9F842D367796694A6072F56 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetPropertyDefaultFloatValue(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyDefaultFloatValue_mB8DAE3120074395ABBFA618627AA6E8C6D7C42DB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetPropertyDefaultVectorValue(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyDefaultVectorValue_mE78571D6CF35F3C8D0C70FEC2A95156EABF0B798 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetPropertyRangeLimits(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyRangeLimits_m60DDCC7920D22C21859DEC53200157A4EF8BE8FA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetPropertyTextureDimension(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyTextureDimension_mD8B88E00A28659E0614A08FF942BE23BFD07C4AC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::GetPropertyTextureDefaultName(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyTextureDefaultName_m852D5B433AC5C893456A63A37C46D229C6C31D3D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_op_Equality_m9BAFAB029D22830CE0445E41DB684D83BF2C9544 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::get_maximumLOD(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_get_maximumLOD_m8FF115A5AF4D534AD48A339E65C29877F41916A2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::get_globalMaximumLOD(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_get_globalMaximumLOD_m204C5E472B7F6002CB684CBCDA0F7983ACCAD1A3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::get_isSupported(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_get_isSupported_m4F4513E394E2C91461196BCB2A4CA7AD32A4E76C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::get_globalRenderPipeline(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_get_globalRenderPipeline_m6C9AF546632D4B210F5EF9A8AF1979086762FB57 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::get_renderQueue(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_get_renderQueue_m72A47D26308A86D7D5C795DCD199E43BC60FCE43 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::get_passCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_get_passCount_m510FACDAA875AC85FBB370E767D813DD38A5CFED (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::set_maximumLOD(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_set_maximumLOD_m8298F8594EA61B7D969CC3A4ED53CA5C457B177F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::set_globalMaximumLOD(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_set_globalMaximumLOD_m347B447EEB404C271FBD33BEE3255505FF356B83 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_ShaderWrap::set_globalRenderPipeline(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_set_globalRenderPipeline_m3D409CE0C851DB70F17AA3F1BAF9D5865C21FFCE (intptr_t ___L0, const RuntimeMethod* method);
// System.String LuaInterface.ToLua::CheckString(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// UnityEngine.Shader UnityEngine.Shader::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * Shader_Find_m755654AA68D1C663A3E20A10E00CDC10F96C962B (String_t* ___name0, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Shader>(System.IntPtr,T)
inline void ToLua_PushSealed_TisShader_tE2731FF351B74AB4186897484FB01E000C1160CA_m6CE30DB13FE3C2B7E81D41B2D6B450A39B7B15DE (intptr_t ___L0, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___o1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *, const RuntimeMethod*))ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared)(___L0, ___o1, method);
}
// System.Void UnityEngine.Shader::EnableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F (String_t* ___keyword0, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::DisableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701 (String_t* ___keyword0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Shader::IsKeywordEnabled(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_IsKeywordEnabled_m08B349CDC3898D74679137BA9AF38FECE72F6119 (String_t* ___keyword0, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::WarmupAllShaders()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_WarmupAllShaders_m5C6D779B51EB709A943E8A56588A875CBEBACCF5 (const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45 (String_t* ___name0, const RuntimeMethod* method);
// UnityEngine.Shader UnityEngine.Shader::GetDependency(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * Shader_GetDependency_m306DE9EC247EA9B015E626EE1AD126F61E643017 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, String_t* ___name0, const RuntimeMethod* method);
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rendering.ShaderTagId>::Invoke(!0,!1)
inline ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 Func_3_Invoke_mE07FE6347D41D9B2704FDC0DBF7554A70B13AC17 (Func_3_tEEBFAC911C7D881F9BA959B64550589A4C2E7B52 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
return (( ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 (*) (Func_3_tEEBFAC911C7D881F9BA959B64550589A4C2E7B52 *, intptr_t, int32_t, const RuntimeMethod*))Func_3_Invoke_mE07FE6347D41D9B2704FDC0DBF7554A70B13AC17_gshared)(__this, ___arg10, ___arg21, method);
}
// UnityEngine.Rendering.ShaderTagId UnityEngine.Shader::FindPassTagValue(System.Int32,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 Shader_FindPassTagValue_m284633DA2F70B956526BE4B4044AFEE67AA5DB73 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___passIndex0, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 ___tagName1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.Rendering.ShaderTagId>(System.IntPtr,T)
inline void ToLua_PushValue_TisShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_mD65133CB8CCD832A4D9622A7EEF1F9CABC27B81A (intptr_t ___L0, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 , const RuntimeMethod*))ToLua_PushValue_TisShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_mD65133CB8CCD832A4D9622A7EEF1F9CABC27B81A_gshared)(___L0, ___v1, method);
}
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDB558A3642B52CE704AB710194A35E8A0C4558DA (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDB558A3642B52CE704AB710194A35E8A0C4558DA_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloat_mBD7EA0478EDAD67D0AF342A54E97DC8495E5F209 (int32_t ___nameID0, float ___value1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisString_t_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m5B645A75CFBE55FA7FB83AFC66B977AC534E8149 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mADE6C497BD2EA112DDF1F217627DE45248F1C5E4_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloat_m9020F5CF5BAC69941EB49C6457AAD9BF63D819AE (String_t* ___name0, float ___value1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m3FFCA9080FD7718A2103C77B6799A911111DCC9B (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m3FFCA9080FD7718A2103C77B6799A911111DCC9B_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalInt(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalInt_mE182A541FAEDAB51EA0214AC9C4FCB7447EA3AA4 (int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisString_t_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m050FE57BF7F8A7C303494894EDA47466D339DB95 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7A6770DFBD7E2FB9020F2CE349B3D004DF489F3D_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalInt_mF3BD98838D66A75CF6090AB1BD541E491B496E55 (String_t* ___name0, int32_t ___value1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Vector4>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mA40C0E5993E1FC2D3B0D4E05A101CE9FDEDDCDB0 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mA40C0E5993E1FC2D3B0D4E05A101CE9FDEDDCDB0_gshared)(___L0, ___pos1, method);
}
// UnityEngine.Vector4 LuaInterface.ToLua::ToVector4(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ToLua_ToVector4_mCC5D749B41B088A8893A944F92A31DDD6CDA2576 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::SetGlobalVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVector_m95C42CE1CC56A5BD792C48C60EDD1DF220046566 (int32_t ___nameID0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Vector4>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisString_t_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m081FFEDA809CB423C3A513A8610A7B5B4A360626 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mE86E361181967ED862A20B7920EA57D57A1A1DF9_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalVector(System.String,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVector_m831AF6E05F7ADEBE49AC4C6EE043E10B86900B76 (String_t* ___name0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___value1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Color>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m5320216C8948E1D032D624D3CB16F38EC961004C (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m5320216C8948E1D032D624D3CB16F38EC961004C_gshared)(___L0, ___pos1, method);
}
// UnityEngine.Color LuaInterface.ToLua::ToColor(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::SetGlobalColor(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalColor_m5BD0BE3896674DD1DB99770EF300A32CAF25D4A1 (int32_t ___nameID0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Color>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisString_t_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mD01CEC9091F022B40C0C8E260E1034337320FB0A (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m4B21D6F016456394FF40DA447731A655CEE16A84_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalColor(System.String,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalColor_mF06BC77590D46F1031713BC3FCD614C5E8A0FB18 (String_t* ___name0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Matrix4x4>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCEA01D5A1F427BDD29AB9609EACAEFD40F9BBA16 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCEA01D5A1F427BDD29AB9609EACAEFD40F9BBA16_gshared)(___L0, ___pos1, method);
}
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Matrix4x4>::Invoke(!0,!1)
inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26 (Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
return (( Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA (*) (Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 *, intptr_t, int32_t, const RuntimeMethod*))Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Void UnityEngine.Shader::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrix_mE9F00E107B245DEFB3210F00228F72F2BF2B8112 (int32_t ___nameID0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Matrix4x4>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisString_t_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m7BA47FEF31E9E438CD6E0D3491A621968DD2F995 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mF45471C8D06F55512FD2243CDD921878EC1E6BCE_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalMatrix(System.String,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrix_m4581B7990AB6C854301A072E1A15427117F20D1B (String_t* ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Texture>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m69BB39A191574F5329B4509F543CADF9A24DFEE1 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_m102985DD1111707707723F56A005BFDE53F42B39 (int32_t ___nameID0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Texture>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisString_t_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m8C34FCA57647CC6D7064D67709860FC01A773C6C (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalTexture(System.String,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_m17D5E35DC746DB65488FE0772F87991ADD63486F (String_t* ___name0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_TisRenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_m89AD440D9A3DF203DEB2962BCCEA4D0D65CD9F0D (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_mAEAA9B5B1F6D96211F7FDE00264B854A7A74C82B_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_mF15125C706FA670931BC9943C6832C37748E2214 (int32_t ___nameID0, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value1, int32_t ___element2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisString_t_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_TisRenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_m69759E775BDF74C4D27B5D711CF877FD8DE52D2B (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m4E9B5A498684BB231DE0DD727F84C63110660DCA_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalTexture(System.String,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_mB0D3AE5A10E57F8F7921EC5234CCCBFB595557D6 (String_t* ___name0, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___value1, int32_t ___element2, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.ComputeBuffer>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_m8CE2ADDE4FE26CB212704365C0ABE0DF431E2124 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalBuffer(System.Int32,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalBuffer_mACEA0E5EB8C2DAF5DDAC28F464EF3BBB320BD858 (int32_t ___nameID0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.ComputeBuffer>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisString_t_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_mDFF4016E552377FE9AFB3F187FF34FA0AB1A9080 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalBuffer(System.String,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalBuffer_m315E6890B93B2FAE0BD3535F7E2ECF302A399683 (String_t* ___name0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::SetGlobalConstantBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBuffer_mA7D527084752F14F6449308BF480B8919996FAB2 (int32_t ___nameID0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Collections.Generic.List`1<System.Single>>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_m0702B78DE685B89DDB60A1737B9C7ED7A01ED3F1 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_mD90F003C6B47CEF24C739B4069D42C3452FB9502 (int32_t ___nameID0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Single[]>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_mF8644A54C279056E76FB0A7033F6D9AFA62915AD (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method);
}
// T[] LuaInterface.ToLua::ToNumberArray<System.Single>(System.IntPtr,System.Int32)
inline SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ToLua_ToNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4A85D3D262986BB2BED61564DB5976564F43F859 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_ToNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4A85D3D262986BB2BED61564DB5976564F43F859_gshared)(___L0, ___stackPos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_m7BFD24A65210FA68D724FBBC004711D85B3ED819 (int32_t ___nameID0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Collections.Generic.List`1<System.Single>>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisString_t_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_mCC3888A930C13F828836AF0D3B63FEAEE4F14A35 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_m3FBC628C38FEE8E1AA834BF37804E30E9412EBDD (String_t* ___name0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Single[]>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisString_t_TisSingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_m471BAEC9889C26254203E775F79A189E36188523 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalFloatArray(System.String,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_m4CA746406152C91960BA38BD4FD49BACC7E7862B (String_t* ___name0, SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* ___values1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_m61A14FFD01ECA546459C412FDA4A4C2AA38C63F6 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_m83822C9305AFC915419898D4D9D6F0EE720D5E4F (int32_t ___nameID0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Vector4[]>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_mBA005146FE0E89716A050FB8F1F22DC10E1309B9 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method);
}
// T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Vector4>(System.IntPtr,System.Int32)
inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ToLua_ToStructArray_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m1FEED9DB33F1FA2FA2918799687F3A78EEC6C794 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_ToStructArray_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m1FEED9DB33F1FA2FA2918799687F3A78EEC6C794_gshared)(___L0, ___stackPos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_m0FD98F7C84F7C1A1D992DE5334ABE24C5B315FD6 (int32_t ___nameID0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisString_t_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_mF3FDB5B3A9362C39A448F241BBA8BB80EFA32854 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_m8FB32F66DD342DBB54F65875C67E4E89713791E2 (String_t* ___name0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Vector4[]>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisString_t_TisVector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_m97CBB36C31306F2AD5C98D601CB2B1AC0BCB6263 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalVectorArray(System.String,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_m6269EF99AB8565A62C18E3D6FB90423B26FF0978 (String_t* ___name0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m0A9F8A8164E6FC0C869D2339C395CB835DCB9554 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_mBD4D97D8042FD63970C395331FC8A429953147ED (int32_t ___nameID0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32,UnityEngine.Matrix4x4[]>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_mB41A600A717F4A72C0C43FC944417E492599DC22 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRuntimeObject_m68F8CEC8508B471C3A009F2D8EBDE659F97D11B0_gshared)(___L0, ___pos1, method);
}
// T[] LuaInterface.ToLua::ToStructArray<UnityEngine.Matrix4x4>(System.IntPtr,System.Int32)
inline Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ToLua_ToStructArray_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCDDA1A093C98566F556C7F0EBEE0CFEA3D32052A (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_ToStructArray_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCDDA1A093C98566F556C7F0EBEE0CFEA3D32052A_gshared)(___L0, ___stackPos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_m65CA9E537955C5086BFC454113F8A40395F12411 (int32_t ___nameID0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisString_t_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m2393FEFD60E436D0B0D72D431EE2E61B9737A499 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_m6E0E4533E809D9298640CB950A34B74F2EB23846 (String_t* ___name0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.String,UnityEngine.Matrix4x4[]>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisString_t_TisMatrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_m8762B345F136EFBA789F2A13D15B9AD810D2E126 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisRuntimeObject_TisRuntimeObject_m4CA678BACE3949B36B289C261EAE5FFB79DDCAEA_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.String,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_mA666380B8FA7305C4DD8D83093104F71166984F0 (String_t* ___name0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<System.Int32>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_gshared)(___L0, ___pos1, method);
}
// System.Single UnityEngine.Shader::GetGlobalFloat(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Shader_GetGlobalFloat_m944FF3CD8D141168C4DD599F057CED2542C7DFF8 (int32_t ___nameID0, const RuntimeMethod* method);
// System.Single UnityEngine.Shader::GetGlobalFloat(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Shader_GetGlobalFloat_mE940743B54E43F43067FF9F0F10CB69C7B644B45 (String_t* ___name0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::GetGlobalInt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalInt_mD12FAD45C407CE6C847006D4936BFAC3080BF180 (int32_t ___nameID0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::GetGlobalInt(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalInt_m47D7011151555FC06703452ED43D0E1183C8F8CC (String_t* ___name0, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVector(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Shader_GetGlobalVector_m730654D4E436A814FB4561204E9AB6214996B703 (int32_t ___nameID0, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_m5B39A5A0B8AE69D62F46959033BBE78516393FC5 (intptr_t ___L0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___v41, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVector(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Shader_GetGlobalVector_mF81172171AECD963E1621761B60F075A686A4E01 (String_t* ___name0, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Shader::GetGlobalColor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Shader_GetGlobalColor_m01C78E5F65C7B1EF0B1306413EA6B09BE3A5B267 (int32_t ___nameID0, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38 (intptr_t ___L0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___clr1, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Shader::GetGlobalColor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Shader_GetGlobalColor_m4D2B41A0CA067CDB26C3EED29BDE9725079ABE91 (String_t* ___name0, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrix(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Shader_GetGlobalMatrix_m89C2CFAFB98BEF2064D4F6B441025CEAB1A59A37 (int32_t ___nameID0, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushValue<UnityEngine.Matrix4x4>(System.IntPtr,T)
inline void ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B (intptr_t ___L0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___v1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA , const RuntimeMethod*))ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B_gshared)(___L0, ___v1, method);
}
// UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrix(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Shader_GetGlobalMatrix_m2BFF6E202370174A158395805493BB42BB312AFD (String_t* ___name0, const RuntimeMethod* method);
// UnityEngine.Texture UnityEngine.Shader::GetGlobalTexture(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Shader_GetGlobalTexture_m5459D120BE6C734C8736AACF6AF4C5A2C1A9A11D (int32_t ___nameID0, const RuntimeMethod* method);
// UnityEngine.Texture UnityEngine.Shader::GetGlobalTexture(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * Shader_GetGlobalTexture_m36F80A6B474B78FAD2D1F199E1215E7BE6D7C1D8 (String_t* ___name0, const RuntimeMethod* method);
// System.Single[] UnityEngine.Shader::GetGlobalFloatArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* Shader_GetGlobalFloatArray_m2B08CA26087D0253767995EA78A70E2142DB383D (int32_t ___nameID0, const RuntimeMethod* method);
// System.Single[] UnityEngine.Shader::GetGlobalFloatArray(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* Shader_GetGlobalFloatArray_mEBC1DB9F2AD755F2D9DB208C803E52CAECFBD9F3 (String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::GetGlobalFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalFloatArray_m069F43C4DA01E6BA6A19B842BD62B137E527C291 (int32_t ___nameID0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::GetGlobalFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalFloatArray_m6B4DDEC1D47B9EF24A83C9130B3020D9F1FB1ED9 (String_t* ___name0, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * ___values1, const RuntimeMethod* method);
// UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Shader_GetGlobalVectorArray_mF7ADDA7E0198A612656CF773C9B9F2DB1F3714A0 (int32_t ___nameID0, const RuntimeMethod* method);
// UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArray(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* Shader_GetGlobalVectorArray_mDE097DE9F3AF3C1F4F3F48AA37AF587451D01FCC (String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::GetGlobalVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalVectorArray_mE4C492CCB7832557324304F45E7942AD1FA2B1BC (int32_t ___nameID0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::GetGlobalVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalVectorArray_mF9D1A26BBF4E4AE2CCA32ABB8888E875A6728F5E (String_t* ___name0, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___values1, const RuntimeMethod* method);
// UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* Shader_GetGlobalMatrixArray_m5C9825252F22927C7FE7C3DB715F28DFDF18FFAA (int32_t ___nameID0, const RuntimeMethod* method);
// UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArray(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* Shader_GetGlobalMatrixArray_mD711782B6D5490E6EC7EB9F4FAA3642E37C7590C (String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::GetGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalMatrixArray_mD196A4D3397F1922D85B9A28995D9B9C8D7DD9EF (int32_t ___nameID0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::GetGlobalMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalMatrixArray_m8F5094B02BB72D084FF8DF9FB500A0394DE8E657 (String_t* ___name0, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * ___values1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::GetPropertyCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyCount_m99EF95941D764508220EE397FFB1D94887C04C16 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::FindPropertyIndex(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_FindPropertyIndex_m8E8AB9B10940D571B8242177CB5C27F561E10C30 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, String_t* ___propertyName0, const RuntimeMethod* method);
// System.String UnityEngine.Shader::GetPropertyName(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyName_m791E2E697D4677F72773A5A501DEB192D128AF43 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method);
// System.Void LuaInterface.LuaDLL::lua_pushstring(System.IntPtr,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7 (intptr_t ___luaState0, String_t* ___str1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::GetPropertyNameId(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyNameId_m6A173B313A51D83BC79833361EFDAC5A52EDD71F (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method);
// UnityEngine.Rendering.ShaderPropertyType UnityEngine.Shader::GetPropertyType(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyType_mE6A29BF201BC2326D5F6E5A1BE302BC57D1FAEC6 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method);
// System.String UnityEngine.Shader::GetPropertyDescription(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyDescription_m89A316AF4485AD548C96A6944C49B0ED8EC0063D (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method);
// UnityEngine.Rendering.ShaderPropertyFlags UnityEngine.Shader::GetPropertyFlags(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyFlags_m9F53F6201CCAE781859332A363C2B2D3C810D8B9 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method);
// System.String[] UnityEngine.Shader::GetPropertyAttributes(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* Shader_GetPropertyAttributes_mF20D64790DB722D0B3B267B7BBC6DC203B430A95 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method);
// System.Single UnityEngine.Shader::GetPropertyDefaultFloatValue(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Shader_GetPropertyDefaultFloatValue_m8B64279E4FEE502D446CE91C875CA47C80962277 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Shader::GetPropertyDefaultVectorValue(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E Shader_GetPropertyDefaultVectorValue_m919E33753E58CA74CBEB1CA3B617AB19312A5B2C (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Shader::GetPropertyRangeLimits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Shader_GetPropertyRangeLimits_mE336116ADEECCDF0FFE183E2CF197EBF0EEE988E (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_m435606A21F3C6D92A0C3418AD3E7FD1FF7809EC2 (intptr_t ___L0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___v21, const RuntimeMethod* method);
// UnityEngine.Rendering.TextureDimension UnityEngine.Shader::GetPropertyTextureDimension(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyTextureDimension_mB7AD6DB9EB160248811C6D532243A53D2FF33EE2 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method);
// System.String UnityEngine.Shader::GetPropertyTextureDefaultName(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyTextureDefaultName_m41B3FAD4323DD40EF37D75A9C59B909108FC2B57 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___propertyIndex0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::get_maximumLOD()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_maximumLOD_m080015C047D4B64E41630BABA1C332D7B96896E3 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, const RuntimeMethod* method);
// System.Int32 LuaInterface.LuaDLL::toluaL_exception(System.IntPtr,System.Exception,System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15 (intptr_t ___L0, Exception_t * ___e1, RuntimeObject * ___o2, String_t* ___msg3, const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::get_globalMaximumLOD()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_globalMaximumLOD_m74C150DDA16A58ABAE0480CAC1F7E8EA754236A4 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Shader::get_isSupported()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_get_isSupported_m3660681289CDFE742D399C3030A6CF5C4D8B030D (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, const RuntimeMethod* method);
// System.String UnityEngine.Shader::get_globalRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_get_globalRenderPipeline_m6DAF7BBDDB57FC9ED30D69047D79B810D29DC973 (const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::get_renderQueue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_renderQueue_mF5AC966B7BDDF0FEDFD43EAC9EFE48619AF24F27 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::get_passCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_passCount_m3A6E01161AB184A36A14ECC0DAB437679B8652E8 (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::set_maximumLOD(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_maximumLOD_mAF8E3615BB40E1381CDC4110D20D3BB866AFDC4B (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::set_globalMaximumLOD(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_globalMaximumLOD_m551638F9EA54AE00FB59C055B2BD4E414D2199AE (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::set_globalRenderPipeline(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_globalRenderPipeline_mDD57BC9253ECF13404F987D52A55A288817F3B21 (String_t* ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinWeightsWrap::get_OneBone(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinWeightsWrap_get_OneBone_m6E360B20C37F372DF6CA9D88CE1791BFBF6F0336 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinWeightsWrap::get_TwoBones(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinWeightsWrap_get_TwoBones_m69645D8BBADE9C45420F457153D7CB8FA473BA71 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinWeightsWrap::get_FourBones(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinWeightsWrap_get_FourBones_mB872B864264C2FBFE442C0235AC388AAEE5692AE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinWeightsWrap::get_Unlimited(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinWeightsWrap_get_Unlimited_m61CE2ED7799CC5043EC71F0160DF22539D94B8FB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinWeightsWrap::IntToEnum(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinWeightsWrap_IntToEnum_mA30840FBC85C6FFF6B8E79712466D1D5E15B5360 (intptr_t ___L0, const RuntimeMethod* method);
// System.Void System.Action`2<System.IntPtr,UnityEngine.SkinWeights>::.ctor(System.Object,System.IntPtr)
inline void Action_2__ctor_m2A663A94DF3171E0659DBB18B56631D0E03333C9 (Action_2_t032AA659FB7A72CC18584F52ACACAD14B0124B84 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_2_t032AA659FB7A72CC18584F52ACACAD14B0124B84 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_2__ctor_m6F1562F23339F01642882BCEDC1A6E7C9304F4C7_gshared)(__this, ___object0, ___method1, method);
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::_CreateUnityEngine_SkinnedMeshRenderer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap__CreateUnityEngine_SkinnedMeshRenderer_m547B4110D85822E75F18182B9EB13817A2701DD4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::GetBlendShapeWeight(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_GetBlendShapeWeight_mF2E82F287FCDDFE3B8D1C9BA062C0EAB3A373A71 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::SetBlendShapeWeight(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_SetBlendShapeWeight_m4FDD7EDB72EC2D660CDA6134456E51758C993969 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::BakeMesh(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_BakeMesh_m6FF8E6E3A4D33D6424A0A61967B386B981D89770 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_op_Equality_m6B21217C8E30CE2C8B0D07AF34DD2B01AA78D4D0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_quality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_quality_m1950A77F98170535AC738C62D74BB61E1B9D91C8 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_updateWhenOffscreen(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_updateWhenOffscreen_m14FA6E6BCED77167ED8EC768D0CD15DD07BF7BEA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_forceMatrixRecalculationPerRender(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_forceMatrixRecalculationPerRender_m4764888F1A5797C3B32D2FB03FC86B1DFA4F68CC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_rootBone(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_rootBone_m10F9CADC6E982EBFBF27FFD2E20DAE5FC149BE3B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_bones(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_bones_m3973AFCAFC12ED823D6DA48454468439FA2D362B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_sharedMesh(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_sharedMesh_mDC4803D046453DC9193DD5123DEB7F9ED9B88CD2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_skinnedMotionVectors(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_skinnedMotionVectors_mC4597804DD870B00D247BD612C134289503ADD1D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_localBounds(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_localBounds_m41DC9FD288B7E8DBA2C3FF7704A46AFEC6775D7F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_quality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_quality_m0C4A36C3D6CA5FDA4659C7273F5FA71684571A3A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_updateWhenOffscreen(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_updateWhenOffscreen_m7739846B13D7584CFE26105BB0D3E38F0F03E22D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_forceMatrixRecalculationPerRender(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_forceMatrixRecalculationPerRender_m380840FE13A122922D96FE21C4E70D7A241FF8C5 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_rootBone(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_rootBone_mB8178809B813FBEB92D2B8D35D8FF795C09D42E7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_bones(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_bones_mD20D66BB112F9A4C007F0CE4227ABDFE2CA2932D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_sharedMesh(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_sharedMesh_mF843660DF04B74CED3DFD95DB77AC7E454843654 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_skinnedMotionVectors(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_skinnedMotionVectors_m7060417FFA77AAD775A3A1479D4CD0381259A432 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_localBounds(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_localBounds_m1FEFD9D12D8BAAC8612EBA49B3F126970FDAEBFD (intptr_t ___L0, const RuntimeMethod* method);
// System.Void UnityEngine.SkinnedMeshRenderer::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer__ctor_m0F95280B525005AB722CBA3F9C7781A7DDD9C2DC (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::CheckObject<UnityEngine.SkinnedMeshRenderer>(System.IntPtr,System.Int32)
inline RuntimeObject * ToLua_CheckObject_TisSkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_mE0DBED5479365295E09B65449A651B595FE48ABB (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method);
}
// System.Single UnityEngine.SkinnedMeshRenderer::GetBlendShapeWeight(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SkinnedMeshRenderer_GetBlendShapeWeight_mBBB2856F5E685B31037CF404A3C7C467F837CE1E (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Void UnityEngine.SkinnedMeshRenderer::SetBlendShapeWeight(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_SetBlendShapeWeight_m8233C277BA3356D89894CA9D56FC52E409368A87 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.SkinnedMeshRenderer::BakeMesh(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_BakeMesh_m9D5203D377D2BEE7BA21B0435478A6042348D18C (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, const RuntimeMethod* method);
// UnityEngine.SkinQuality UnityEngine.SkinnedMeshRenderer::get_quality()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SkinnedMeshRenderer_get_quality_mEDA6DC979618D8E2E66B0DBCEFDEF523D669EA09 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.SkinnedMeshRenderer::get_updateWhenOffscreen()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SkinnedMeshRenderer_get_updateWhenOffscreen_m0C41B19CC049C2C023B011B10A8C99B47988CF09 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.SkinnedMeshRenderer::get_forceMatrixRecalculationPerRender()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SkinnedMeshRenderer_get_forceMatrixRecalculationPerRender_m91183D8200EE53F39415FF1489A116A024FA52C0 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.SkinnedMeshRenderer::get_rootBone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * SkinnedMeshRenderer_get_rootBone_mA2B0E5DDEFCA144A558D69DA4E410FA825819B86 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method);
// UnityEngine.Transform[] UnityEngine.SkinnedMeshRenderer::get_bones()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* SkinnedMeshRenderer_get_bones_m295949FF5A852371FF6C93ED039AFBF3E17D4C18 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method);
// UnityEngine.Mesh UnityEngine.SkinnedMeshRenderer::get_sharedMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * SkinnedMeshRenderer_get_sharedMesh_mCEFF1E7B966C5C7F940F051930D18DF98F427444 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Mesh>(System.IntPtr,T)
inline void ToLua_PushSealed_TisMesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_mCD7AA89D9569CC2BF8F842FB835D274BD6864750 (intptr_t ___L0, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___o1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, const RuntimeMethod*))ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared)(___L0, ___o1, method);
}
// System.Boolean UnityEngine.SkinnedMeshRenderer::get_skinnedMotionVectors()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SkinnedMeshRenderer_get_skinnedMotionVectors_mAA7DC6D7E27340EA590DE1483D938036CFBEF7DE (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method);
// UnityEngine.Bounds UnityEngine.SkinnedMeshRenderer::get_localBounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 SkinnedMeshRenderer_get_localBounds_m17BB90B67CA8B92108670B5BE6089C63F13608CC (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_m7E2B6F75D43082CA7E21F189B2EB5271E85CFC7E (intptr_t ___L0, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___bound1, const RuntimeMethod* method);
// System.Void UnityEngine.SkinnedMeshRenderer::set_quality(UnityEngine.SkinQuality)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_quality_mE888FFA36386A3CE8B2AEDAB327D0C16002878E3 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.SkinnedMeshRenderer::set_updateWhenOffscreen(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_updateWhenOffscreen_mE186F46DDF5D9C2086D92E650EF36D62EC1F5205 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.SkinnedMeshRenderer::set_forceMatrixRecalculationPerRender(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_forceMatrixRecalculationPerRender_m84B1DF8DE67D988760DBB8E3573A51C686785F8E (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, bool ___value0, const RuntimeMethod* method);
// System.Object LuaInterface.ToLua::CheckObject<UnityEngine.Transform>(System.IntPtr,System.Int32)
inline RuntimeObject * ToLua_CheckObject_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mC234C7160A5D01A94ED04758487D7D3F670FAC21 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( RuntimeObject * (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObject_TisRuntimeObject_m370F9C78E9B5704DCD6C96E0862500C4AE58705D_gshared)(___L0, ___stackPos1, method);
}
// System.Void UnityEngine.SkinnedMeshRenderer::set_rootBone(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_rootBone_mBC4EA4CFD91C1FA593D17233AC70E1E219F24C21 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___value0, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Transform>(System.IntPtr,System.Int32)
inline TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* ToLua_CheckObjectArray_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mEC2AC8F15F281BA41A8FB9B67BD97CA637BB4E33 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObjectArray_TisRuntimeObject_m7390929E807D5D8B295E6710DBC8F812865BF754_gshared)(___L0, ___stackPos1, method);
}
// System.Void UnityEngine.SkinnedMeshRenderer::set_bones(UnityEngine.Transform[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_bones_mDA75746FD5C90CCEB656A107371FC3BD593AE783 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.SkinnedMeshRenderer::set_sharedMesh(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_sharedMesh_m3BE823CF4980B25E1E39A9E8623B029BFB98998F (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.SkinnedMeshRenderer::set_skinnedMotionVectors(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_skinnedMotionVectors_mFACD0F8E51AAAF6E9224047CDE96D1429C081AA0 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, bool ___value0, const RuntimeMethod* method);
// UnityEngine.Bounds LuaInterface.ToLua::ToBounds(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ToLua_ToBounds_mF6AC41931D2B16703DB78E1A0618B3D7A5DB9DCE (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.SkinnedMeshRenderer::set_localBounds(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_localBounds_m730D7E76D435289E9D41EEF24620D31B8836F3E1 (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___value0, const RuntimeMethod* method);
// System.Void LuaInterface.LuaState::RegConstant(System.String,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LuaState_RegConstant_m0BA9418759AF0605B2753EC8FBE24CB461FD4DC0 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * __this, String_t* ___name0, double ___d1, const RuntimeMethod* method);
// System.Int32 UnityEngine_SpaceWrap::get_World(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SpaceWrap_get_World_mDBC766FF7BC3F7387DF21542955AF0DECA844693 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SpaceWrap::get_Self(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SpaceWrap_get_Self_mDE3A4D35C9BDED7AD8CE75202A99AD7B56F1F101 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SpaceWrap::IntToEnum(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SpaceWrap_IntToEnum_m56F201017FF631FACF03E8B520BC86575C5FF9FE (intptr_t ___L0, const RuntimeMethod* method);
// System.Void System.Action`2<System.IntPtr,UnityEngine.Space>::.ctor(System.Object,System.IntPtr)
inline void Action_2__ctor_mF2E8653B7F33692973CE9C01385BC70BDCF56C30 (Action_2_t9B45C8059AB0644BAA6B802D7224FAF715FCBE77 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_2_t9B45C8059AB0644BAA6B802D7224FAF715FCBE77 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_2__ctor_m6F1562F23339F01642882BCEDC1A6E7C9304F4C7_gshared)(__this, ___object0, ___method1, method);
}
// System.Int32 UnityEngine_SphereColliderWrap::_CreateUnityEngine_SphereCollider(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SphereColliderWrap__CreateUnityEngine_SphereCollider_mEF87DE1D39B4C4AC88E4A845D393A89714F4D479 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SphereColliderWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SphereColliderWrap_op_Equality_mD438F950A9E3A4A3299BE39C0C06E5B592910077 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SphereColliderWrap::get_center(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SphereColliderWrap_get_center_m565D4DAAF10BD3D4C91B10E4C62B0DF312BAA638 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SphereColliderWrap::get_radius(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SphereColliderWrap_get_radius_mE33775EE5F206D66FAC15FC57C81079C68DD1055 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SphereColliderWrap::set_center(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SphereColliderWrap_set_center_m450B27B74A5A49DA9D13850808F139125609C89F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SphereColliderWrap::set_radius(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SphereColliderWrap_set_radius_mAAA6C1D110CE459B038423A7C11DB0BFFB9295EB (intptr_t ___L0, const RuntimeMethod* method);
// System.Void UnityEngine.SphereCollider::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SphereCollider__ctor_m4A7C3A0E85647ADE1E182C8E91995A86114AB21B (SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.SphereCollider::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 SphereCollider_get_center_mE7AD1AC46974FF23EEA621B872E2962E52A1DB00 (SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::Push(System.IntPtr,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1 (intptr_t ___L0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___v31, const RuntimeMethod* method);
// System.Single UnityEngine.SphereCollider::get_radius()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SphereCollider_get_radius_m255804173C17314FD9538AE45C4A46D4882BC094 (SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 LuaInterface.ToLua::ToVector3(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.SphereCollider::set_center(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SphereCollider_set_center_m325070F5252B4A2EA567B653CAE3285F101FA3EE (SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.SphereCollider::set_radius(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SphereCollider_set_radius_m3161573A2D89F495F4B79E16C52B905C0F9AD699 (SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F * __this, float ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::_CreateUnityEngine_SystemInfo(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap__CreateUnityEngine_SystemInfo_m8AA9359357366F4BCE4274A110E7EBE9CEA192C4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::SupportsRenderTextureFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_SupportsRenderTextureFormat_m54685885844BA37C91E26B8DD1DFF478D3FE42A0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::SupportsBlendingOnRenderTextureFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_SupportsBlendingOnRenderTextureFormat_mA88C6018F2A666194AC8F66D875B5B28BCE2CA0A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::SupportsTextureFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_SupportsTextureFormat_m81D82A9D888B17CB0349519AB14DD1D487A3F924 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::SupportsVertexAttributeFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_SupportsVertexAttributeFormat_m3E489CE3E79365F622919E66C1BC107E64CB849E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::IsFormatSupported(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_IsFormatSupported_m35EC6B75C218864040BD47EE6F59AF5EA27511EE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::GetCompatibleFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_GetCompatibleFormat_m2C3D759DA903D57AF78E04215474032F28EDFA3C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::GetGraphicsFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_GetGraphicsFormat_m1FBC5B626EF711AAF87DA1415025F1327EA8F951 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_unsupportedIdentifier(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_unsupportedIdentifier_m1CA25342B94B502F12F9E9711685AC3F23B4CBC0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_batteryLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_batteryLevel_m9E06EC8C1ABA6199182A4F71FAF001FBFA913B13 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_batteryStatus(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_batteryStatus_m6DD080D7332C1792A710C3961E13F10D446A61B1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_operatingSystem(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_operatingSystem_mE1AF795EFA4D9936524E4D35F735B8CD07796D60 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_operatingSystemFamily(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_operatingSystemFamily_m995BB057224266BBEA887273C0F9EEF9587D8D66 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_processorType(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_processorType_m37C78E2EB90B1C2D8B873BB63C455ED0EC0C781D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_processorFrequency(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_processorFrequency_m1AE42393FB729760D52F2F66319DA967AEDF2671 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_processorCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_processorCount_mE22A01FDE3F18315FEA9FF8EDDF369F0067C1792 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_systemMemorySize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_systemMemorySize_mBE7D1D156665EEBDEDCB5658568FDB6A4165E367 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_deviceUniqueIdentifier(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_deviceUniqueIdentifier_m0B3C35741838903B84CA529DF5A36027123735BF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_deviceName(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_deviceName_m08C35970C633B9A1BEA157192F34F8ED24BE3BDB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_deviceModel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_deviceModel_mBE58E5E3EA2C5747F5CAD6663E4E2B375AD37FC7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsAccelerometer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsAccelerometer_m4B45D2A460F80C99B2E5DA526DED2BC47E88C136 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsGyroscope(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsGyroscope_m22D6DF60EF4533CB6D74D41BCB91161D19619066 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsLocationService(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsLocationService_mBA7401DD96F85F61F5454C685AB9F19DF329886B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsVibration(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsVibration_m21EA38421DADCBF9908AA3C2BAD0A6105C09A025 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsAudio(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsAudio_m96AA99E3B2D4A99A6B83057AB49B35134EEC42DF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_deviceType(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_deviceType_mDF830D4F362A428603EB235C3C3C8AB7205865D1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsMemorySize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsMemorySize_mA41C15E0865AA8DECBF7875ED73A1A0BC500C8F0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsDeviceName(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceName_mFFD01FD81480C4087F1BB77DDF7AEFFA4F67B28B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsDeviceVendor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceVendor_m1F980D326E8F4A6271C5034674880E03C4D64A42 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsDeviceID(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceID_m1E5E88F539E5EE3580B6EF7EEBD84183849BE052 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsDeviceVendorID(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceVendorID_m495D289192F33736EC091844751BBC4FB08C40A4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsDeviceType(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceType_mBECE0441BA3087516F86A98B4A1D542A6EB56211 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsUVStartsAtTop(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsUVStartsAtTop_m74D52315C4E4EE7957879E2AF44B76C2AADAB060 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsDeviceVersion(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceVersion_mE6C39E23F681AFBE233E2DDC980E1E156B858FB4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsShaderLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsShaderLevel_m8860BDEF04B3A8A394D6D9C9F2481CA67B8E3A55 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsMultiThreaded(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsMultiThreaded_mE737F0A879489416F0387314B4C58C2C0A10E620 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_renderingThreadingMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_renderingThreadingMode_mC70A0D94CE14E035476387422A62A25CA59190B1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_hasHiddenSurfaceRemovalOnGPU(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_hasHiddenSurfaceRemovalOnGPU_mD9DB6CD904CCB9E6C317C09165F112D3EF7BABF1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_hasDynamicUniformArrayIndexingInFragmentShaders(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_hasDynamicUniformArrayIndexingInFragmentShaders_m58715E70974F87B6DB442D57D135D7D7DE5A29DF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsShadows(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsShadows_m56045AF61404DAF0A6DF0DFA1ADA7ED5E096269B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsRawShadowDepthSampling(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsRawShadowDepthSampling_m44481D0F0EE394845F4D15E97DCD85078768D2F7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsMotionVectors(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsMotionVectors_mC5FE85FD19F51EE9381E05114AF905DB8ECE4C4D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supports3DTextures(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supports3DTextures_mC6798757A5C3CC83FCEAF910EA77519FBB4A75FB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supports2DArrayTextures(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supports2DArrayTextures_mA01FBC1948E47F9C7C592C8ECADC3ABE1F3091A9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supports3DRenderTextures(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supports3DRenderTextures_mEBCAFECFBA563062BF33BB996A436E1D0E7D030E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsCubemapArrayTextures(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsCubemapArrayTextures_m7B1F55A78EC4DD9713E4636B5B3496AD5953DC8D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_copyTextureSupport(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_copyTextureSupport_m00DDDD95F087ED1FAC91C3924D3292B871CB5500 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsComputeShaders(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsComputeShaders_mF86DEA9696AFD60E9171817DA7AB17102FD40E8C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsGeometryShaders(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsGeometryShaders_m5CB64DA541FE818AFF81DE36C603B7DE096A65C1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsTessellationShaders(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsTessellationShaders_m26C2EED3A22FBF6C8B0E873CFC82D4348A7F00B1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsInstancing(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsInstancing_mCC7A06D8000014629CE5F98C25E611346303DD82 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsHardwareQuadTopology(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsHardwareQuadTopology_m1D6776DB06A42511E93845EACBABAB21456AEB7E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supports32bitsIndexBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supports32bitsIndexBuffer_m9EEFC95CCA2B21F5A172047C24592C025799CE4B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsSparseTextures(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsSparseTextures_m5602AD18854AB4635081192ECAD598CE394AB9CC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportedRenderTargetCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportedRenderTargetCount_m710BD008EF6D3758118687EF0BB2DE92061AAD35 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsSeparatedRenderTargetsBlend(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsSeparatedRenderTargetsBlend_mA644D82A35CE9DAA544A84F76F6440C28D6E0C26 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportedRandomWriteTargetCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportedRandomWriteTargetCount_m918CDF0C8AF138B8C54A0322A2DC77B08B8E4365 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsMultisampledTextures(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsMultisampledTextures_mE0991EC7FBCA1D688D276563F0E3F498C10B5886 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsMultisampleAutoResolve(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsMultisampleAutoResolve_m152CED8042D9402A1E91C1E9BCBB7982FAE5BA96 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsTextureWrapMirrorOnce(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsTextureWrapMirrorOnce_mE04D7DB6D2237B8FC7982D3D3815B1EC0C4A9543 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_usesReversedZBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_usesReversedZBuffer_mCD578ED0E772060757C01BD8CB6F688AB4BC2ED7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_npotSupport(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_npotSupport_mD5CCF58A956C9D94C94ED07869B604A3E79661EA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_maxTextureSize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxTextureSize_mFB9326492A8C5EC04E6712D6DB6263E3C2898FEC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_maxCubemapSize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxCubemapSize_mAAB996DFB85574E817413D0948ECA9D1C96BB3EB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeBufferInputsVertex(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsVertex_m9C0175DF867F2685BFD6539A5710D501B2D067CD (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeBufferInputsFragment(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsFragment_mDF88890F267B1AF8301907ED38E6F640D7E42DAC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeBufferInputsGeometry(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsGeometry_m09A6338E4F15519D81AC7130907E6F5B434650D9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeBufferInputsDomain(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsDomain_m696132ED160A3F0FE9FE64A2A3571C4F3A61952D (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeBufferInputsHull(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsHull_m95EB9AE261009D64C68D547E2CAA7327F7BA2DC1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeBufferInputsCompute(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsCompute_mFE354F29E8A331A53BEFB3006C07DD950684E77A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeWorkGroupSize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSize_m73512AB35A2235FA2D5EE8FFAED8C2815637803E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeWorkGroupSizeX(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeX_mE02CE5AC55EB91DAA7821A1353E552CBD989E26E (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeWorkGroupSizeY(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeY_m6EA783DA2674141C617DAC0D7C0B392F0C510E03 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeWorkGroupSizeZ(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeZ_m494890E7A3CBC95D3E76EBBA8F5B1BCF89D5AEAA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsAsyncCompute(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsAsyncCompute_m5892F579DB456836CBD4518A1D6AB734994C21CA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsGraphicsFence(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsGraphicsFence_m082EC56652B589B50713247CC55FF6DA679B8D53 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsAsyncGPUReadback(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsAsyncGPUReadback_m936E08DD84895065212571082A324103F93743D0 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsRayTracing(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsRayTracing_m02101EE71DB3CF82932C547B992BB7A91756842B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsSetConstantBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsSetConstantBuffer_mC2E14BBD62777958AF34461B5A005B8457A3497B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_minConstantBufferOffsetAlignment(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_minConstantBufferOffsetAlignment_mCCE89ABD6107B49275200ED5B38F444AEA63C756 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_hasMipMaxLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_hasMipMaxLevel_mE39ADA180E3086B240D963D3F8EA508E832E34EA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsMipStreaming(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsMipStreaming_m65D2BFE295280B7897B43C58B87DE57F832B66DA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_SystemInfoWrap::get_usesLoadStoreActions(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_usesLoadStoreActions_m2B9551B37E36DCB2CBC53CBDA7C46CA2C4961DDD (intptr_t ___L0, const RuntimeMethod* method);
// System.Void UnityEngine.SystemInfo::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SystemInfo__ctor_mB5BAFA74012240FD674AB6D98B71E51AC00256EF (SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9 * __this, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushSealed<UnityEngine.SystemInfo>(System.IntPtr,T)
inline void ToLua_PushSealed_TisSystemInfo_t94EEC32D450B80C297412606B6221043013A55D9_m0463F4718B7B972EDBC5EEFEC6278F632FB0E4B1 (intptr_t ___L0, SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9 * ___o1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9 *, const RuntimeMethod*))ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared)(___L0, ___o1, method);
}
// System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTextureFormat_m74D259714A97501D28951CA48298D9F0AE3B5907 (int32_t ___format0, const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::SupportsBlendingOnRenderTextureFormat(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsBlendingOnRenderTextureFormat_m0C713BDEAE26765437F5F90BBAEB3820CE88A598 (int32_t ___format0, const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79 (int32_t ___format0, const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::SupportsVertexAttributeFormat(UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsVertexAttributeFormat_mB9EC5B53B4B000A4E3F84308D9381C977876025B (int32_t ___format0, int32_t ___dimension1, const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C (int32_t ___format0, const RuntimeMethod* method);
// System.Single UnityEngine.SystemInfo::get_batteryLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SystemInfo_get_batteryLevel_m9EFAB2AFC746DD34CFD93DF11569C030AE15DD6F (const RuntimeMethod* method);
// UnityEngine.BatteryStatus UnityEngine.SystemInfo::get_batteryStatus()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_batteryStatus_m87B4639449B386520C52D7302940B4E5E901B799 (const RuntimeMethod* method);
// System.String UnityEngine.SystemInfo::get_operatingSystem()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_operatingSystem_m74AC18E4195899CD3E61258DAED8FBB588B50082 (const RuntimeMethod* method);
// UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_mA35FE1FF2DD6240B2880DC5F642D4A0CC2B58D8D (const RuntimeMethod* method);
// System.String UnityEngine.SystemInfo::get_processorType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_processorType_m7B14D432F490CAC67239862D69F60512E5E2094B (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_processorFrequency()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_processorFrequency_m4DBADEECD31917FC73BF0EEC6BF23EC55D88D075 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_processorCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_processorCount_m0B474484D797FC99BAEAEDC56D4974EDF4067504 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_systemMemorySize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_systemMemorySize_m7599C2A9CA16C15DD72C5563D5C47262CEDE0EB8 (const RuntimeMethod* method);
// System.String UnityEngine.SystemInfo::get_deviceUniqueIdentifier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceUniqueIdentifier_mF4CA0225B1EFB8E7C581469F86F8A712E1485FCF (const RuntimeMethod* method);
// System.String UnityEngine.SystemInfo::get_deviceName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceName_mCA23C1149EF385459B51E0176D70561574B28D38 (const RuntimeMethod* method);
// System.String UnityEngine.SystemInfo::get_deviceModel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceModel_m104FF34E03C33AE2AD84FE4CF8ED501C0AE9458A (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsAccelerometer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsAccelerometer_m7C2C36431E5CF87C2B6BA1E3B1B135152F89C4AB (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsGyroscope()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsGyroscope_mAD26B709942E2F8A6C6CE708568DAE4114792850 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsLocationService()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsLocationService_m5D232D056D916F19210DC6D6608BF6B7E9415E8F (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsVibration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsVibration_mDA0CDC28A7813E9614FE5A254C21D903555029D3 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsAudio()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsAudio_mE701BD3ADA94F500971A9001F960D532A994045A (const RuntimeMethod* method);
// UnityEngine.DeviceType UnityEngine.SystemInfo::get_deviceType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_deviceType_mAFCA02B695EE4E37FA3B87B8C05804B6616E1528 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_graphicsMemorySize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsMemorySize_mFD4B4C6ED709C1EABDDC9CF42030FBC512B7907C (const RuntimeMethod* method);
// System.String UnityEngine.SystemInfo::get_graphicsDeviceName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceName_mD9D09CDF695610D3355F28EAD9EE61F7870F52E8 (const RuntimeMethod* method);
// System.String UnityEngine.SystemInfo::get_graphicsDeviceVendor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceVendor_m6207F479F5D1D1BC9D770A085B8F3A926ED6141F (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_graphicsDeviceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceID_mF5C5902F798118FBEDC91B3EDCABFAFEFA267776 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_graphicsDeviceVendorID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceVendorID_mFE4F2143190D41679C83CA65A5C0CCDB36865377 (const RuntimeMethod* method);
// UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m675AD9D5FA869DF9E71FAEC03F39E8AE8DEBA8D0 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_graphicsUVStartsAtTop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsUVStartsAtTop_m153E76BA4699E17C2C4BEFF6039056A3BED88C5F (const RuntimeMethod* method);
// System.String UnityEngine.SystemInfo::get_graphicsDeviceVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SystemInfo_get_graphicsDeviceVersion_m64E10307E6A8F0351DB4B2CDA96480AD172F119D (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_m04540C22D983AE52CBCC6E1026D16F0C548248EB (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_graphicsMultiThreaded()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_graphicsMultiThreaded_mF8F3D1CBC9FC9F487696079DFC56633824A7B6C0 (const RuntimeMethod* method);
// UnityEngine.Rendering.RenderingThreadingMode UnityEngine.SystemInfo::get_renderingThreadingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_renderingThreadingMode_mB6BD08EE6266652E63A49F18C47843324EBFA511 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_hasHiddenSurfaceRemovalOnGPU()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_mE2544E97E6FF38C5B092EEA5B2C9977ACE1EE4ED (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_hasDynamicUniformArrayIndexingInFragmentShaders()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_hasDynamicUniformArrayIndexingInFragmentShaders_m939124EFBFEEF9866663A07284E90B73BC67967C (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsShadows_m05F10143737B2C6446A663D48447C2006B8701E3 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsRawShadowDepthSampling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsRawShadowDepthSampling_m9EE5A4F7D3D82D2B31FD2FB3B161C48D27C11E4A (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsMotionVectors()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMotionVectors_m2D86C3D6BB4A1EE83593C7451DE72106B3C78B7E (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supports3DTextures()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supports3DTextures_m6416FF7B8551584CE72D063619F2AAA3F3EBB1C7 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supports2DArrayTextures()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supports2DArrayTextures_m9E1A251C0EC7D1E6777085F80B8D627C7DEF3E91 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supports3DRenderTextures()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supports3DRenderTextures_m98ABB220C3A574C0D8612DBE1114D4F22900DD9E (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsCubemapArrayTextures()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsCubemapArrayTextures_m63F9A5E2AE8A2CABA0194FC906336B432F7341A3 (const RuntimeMethod* method);
// UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::get_copyTextureSupport()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_copyTextureSupport_m70EE252CBB5FE7C1EBE4067AD4563D87A5937A84 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsComputeShaders()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsComputeShaders_m257AEF98322259041D3358B801FD6F34DB13013F (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsGeometryShaders()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsGeometryShaders_m0E673CB795824080183885B259ADD2483180FFD7 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsTessellationShaders()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsTessellationShaders_mD4354C359708B4DA6D5789C0D5BF723B355B95A7 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsInstancing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsInstancing_mF0ED4B6C2658260EB52F3503637A659306D4DAAB (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsHardwareQuadTopology()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsHardwareQuadTopology_m0F5F273D198BC44F1C336AF57ABEA3CBF00A8FBA (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supports32bitsIndexBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supports32bitsIndexBuffer_m8E8FA10EF2B766704ED6C87734DD0F1F6ED7DDA4 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsSparseTextures()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsSparseTextures_m609B1472F58AA462DE7A80D0303C9FC8F3A189F0 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRenderTargetCount_mD11B3D770E9DA7EE2F0AC0E9B48299AEDE1B515D (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsSeparatedRenderTargetsBlend()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsSeparatedRenderTargetsBlend_m82AA40B5D1817D080CCED5387C169DB2365FFC67 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_supportedRandomWriteTargetCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRandomWriteTargetCount_m9E23D7F4FF8881B3FBC198CC45D81972C129B120 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_supportsMultisampledTextures()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportsMultisampledTextures_m23346E547FC878AD5A6BC98F5A3C89955A2B5BC0 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsMultisampleAutoResolve()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMultisampleAutoResolve_m07B205615F855D67101CDDED752F1F2A6B360386 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_supportsTextureWrapMirrorOnce()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportsTextureWrapMirrorOnce_mEDCA19168B0A5647FDFFAB9A5EC25B0707414B37 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_usesReversedZBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_usesReversedZBuffer_m2341C40731784C0DE4EBCFBADC2FBE72E5B8778D (const RuntimeMethod* method);
// UnityEngine.NPOTSupport UnityEngine.SystemInfo::get_npotSupport()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_npotSupport_m1979DB1E3EA8BDEAE36BEE349B7F2783FED1A90C (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_maxTextureSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxTextureSize_m10A8228B83EE161D0DCCB9FB01279C245C47D0E3 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_maxCubemapSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxCubemapSize_m8C090E81D162E1C3792249F5F05E74BAFC8A8E3E (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsVertex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeBufferInputsVertex_mE7A5F24CE2041F3DEEC2F03CD7463BA932D76472 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsFragment()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeBufferInputsFragment_m6E9A175FB5D1537C2B70A495FA3DEB074235F002 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsGeometry()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeBufferInputsGeometry_m02E0FDAD15E9A6A2A7116115BE5A4A390662FBAA (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsDomain()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeBufferInputsDomain_mFB30B897506C71FC1EC12CBD7A6FE893015A3791 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsHull()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeBufferInputsHull_m28F3A4CCFC09869816302098546DD385BB3DB6F0 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_maxComputeBufferInputsCompute()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeBufferInputsCompute_m4CC4C2A90BE58CD00029F7CE4DCB55DB01353733 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_maxComputeWorkGroupSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeWorkGroupSize_mFB529C2EFEE888B5874BB9219AEC59C04365D149 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_maxComputeWorkGroupSizeX()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeWorkGroupSizeX_m31714B3C366E4467971A4172AAEBA332D887A320 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_maxComputeWorkGroupSizeY()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeWorkGroupSizeY_m2CB9E850BE11D1606137B3F48319D553A7412827 (const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_maxComputeWorkGroupSizeZ()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_maxComputeWorkGroupSizeZ_m2F9EE3D6A2DB9E61B13E7C4D5982F5FD4B9CFF92 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsAsyncCompute()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsAsyncCompute_mF07836D78DD50B7B56183073B3C980E28533461D (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsGraphicsFence()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsGraphicsFence_m003A0B49700D52F748707AE56C90E0D4265440A0 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsAsyncGPUReadback()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsAsyncGPUReadback_m2DA36E49B67417CA2B3D14A017F5A337ECA647E6 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsRayTracing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsRayTracing_mBD19DBB122DC9B71BFBF90384BC8AEBC617715CB (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsSetConstantBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsSetConstantBuffer_mEFB354477200BDEB44BE346F5F635C02316B2CF9 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_minConstantBufferOffsetAlignment()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_minConstantBufferOffsetAlignment_mC7961AE6039973AA8753D287C84D06C12D5BC065 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_hasMipMaxLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_hasMipMaxLevel_m1B3853ECBE3F6785CFE438F6F274A2D41ECBC619 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsMipStreaming()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsMipStreaming_m116B7C7A27CBEE6D8BA38EC0E55A415516B976D8 (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_usesLoadStoreActions()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_usesLoadStoreActions_m01454E6577A79D040C82B6F149B02AB0638C755A (const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::_CreateUnityEngine_Texture2D(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap__CreateUnityEngine_Texture2D_mE5CA8768F9B098A56C54FC5249C47EB3526AAA9F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::Compress(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_Compress_mE0B9263983D2AD23408FD304EE8FAEDDA2B20D87 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::ClearRequestedMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_ClearRequestedMipmapLevel_m31C9E568A0F2B44E1AA243A83F0F9F8DC2885537 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::IsRequestedMipmapLevelLoaded(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_IsRequestedMipmapLevelLoaded_m7A15C22E9703E426C6AC5A5B42E624C15B06DE0A (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::ClearMinimumMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_ClearMinimumMipmapLevel_m3FBD569BE4F698C1ABEB45668D21726C327D7573 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::UpdateExternalTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_UpdateExternalTexture_mED7C32ECB0113F4EF0AB25CB9BED66959A8FF2C4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::GetRawTextureData(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_GetRawTextureData_m36532D0EB1B08F9224F25C738AB4EF41C7A76421 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::GetPixels(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_GetPixels_m74F483AFFBCA25C733C3A8A7923E8776B6435948 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::GetPixels32(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_GetPixels32_m913FC14E61333B05C2B98203E685EE1758FB96B9 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::PackTextures(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_PackTextures_m972CFB0389F9D72366D9758A4CE6626E72CDDF2B (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::CreateExternalTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_CreateExternalTexture_m151A9AB62B4CF3D51B5E936AA57DC80E83144151 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::SetPixel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_SetPixel_m7625DE6D3E82FB11E4B7462B921C7FEC217FD839 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::SetPixels(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_SetPixels_mB3F4AAAE55A39A03A877C7A69681C1237242E844 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::GetPixel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_GetPixel_m3DFD647566C5552A065B09536375B4EC2F4A4918 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::GetPixelBilinear(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_GetPixelBilinear_m60E98CB1EAAAD05127F86F232EEEC480329B6B07 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::LoadRawTextureData(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_LoadRawTextureData_m93F46D89CD59C2907CA8E04E17E53ED634C84DBD (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::Apply(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_Apply_m229223DC0386486DFFE4875C62E8392725E61947 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::Resize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_Resize_m911629956DD0270CA0F273F9CD5146D0BC337288 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::ReadPixels(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_ReadPixels_m3C653DB5E2EDD00C13BE9BA94A5C3FAE0B6D75CB (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::GenerateAtlas(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_GenerateAtlas_mE8D6217077D0E14C61D0824FA670E33C68B7B2F1 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::SetPixels32(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_SetPixels32_m699EDDD4B1C375E3B922BAD9528AB3978EEA45EA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_op_Equality_m1AA201DD6363E036CD0617DB612AB2EF553783AC (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_format(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_format_m5CB858991B8077F19A62B3FC35D255C9441D805C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_whiteTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_whiteTexture_m3291E9F0D06C662C27C14A0D074D97CD316569E4 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_blackTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_blackTexture_m6DB8EB1C429723715066885FCFD1608D696C1A67 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_redTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_redTexture_m359CC3F42E9DC83E0E72641DF45602F8E3C7C3D7 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_grayTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_grayTexture_m803FEC098A9E966B4C7BCDF5C1CB47F56E6EC781 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_linearGrayTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_linearGrayTexture_m3D319F4EFA3AA61AD256E7BCB7D1243A0585ACA2 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_normalTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_normalTexture_mDA18D506E170365236B101F63BC1FAFFE35BF35C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_isReadable(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_isReadable_mD03354CCACB31690658F0D47EC8671FB4E27080C (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_streamingMipmaps(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_streamingMipmaps_m3A3585A43901B6ECFFABFA13C5CD4A4E1DE286FE (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_streamingMipmapsPriority(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_streamingMipmapsPriority_m720A5AC2E2F905560D7CC7CDDD57418CBD839195 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_requestedMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_requestedMipmapLevel_m91929B1B57A72B6356CB8279BE697F3602720DEA (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_minimumMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_minimumMipmapLevel_m8CCE5B03D96A171069D66A137CB3DF87FDC844E3 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_calculatedMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_calculatedMipmapLevel_m494E3F190F077B93B5005233959EFE4E54A36353 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_desiredMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_desiredMipmapLevel_m34B1EA1808977C1B891FBD5BD9A76B047B7F257F (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_loadingMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_loadingMipmapLevel_mE25EE26CEF377B623DAAC6AB9772E430AF63C948 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::get_loadedMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_loadedMipmapLevel_m874F8AFF7ABF46B144FCF052D1BA2484643669BF (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::set_requestedMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_set_requestedMipmapLevel_m94A72B2C90BF382265323FEA14BFDDFB1E6D9D87 (intptr_t ___L0, const RuntimeMethod* method);
// System.Int32 UnityEngine_Texture2DWrap::set_minimumMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_set_minimumMipmapLevel_m1ABD4DFAF7F8EB2B5CB95CFFA9949C6A6784D27F (intptr_t ___L0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m0C86A87871AA8075791EF98499D34DA95ACB0E35 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method);
// System.Void LuaInterface.ToLua::PushSealed<UnityEngine.Texture2D>(System.IntPtr,T)
inline void ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD (intptr_t ___L0, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___o1, const RuntimeMethod* method)
{
(( void (*) (intptr_t, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *, const RuntimeMethod*))ToLua_PushSealed_TisRuntimeObject_m80A7F6E688007E3366F5ACE882AFD53AD3F838FD_gshared)(___L0, ___o1, method);
}
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.TextureFormat,System.Boolean>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisTextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mAF1DB766199F03D14FFA6BC36BEC59559CE93386 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mDC8BAECAFA26ED38F0C5DD77B50C56AE5BAAAAF9_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m22561E039BC96019757E6B2427BE09734AE2C44A (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisDefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921_TisTextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_m80AFAF4A07656481B89E6DA6F9181E758512B00D (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m2F9E24D4BD187ACD92D150EA6216D7580EFDBB75_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mA9BD76C2123DF372D9D66C03DD6F65F114FA35BC (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisTextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_m3877289B8D3B697CF109CBCF8DB2038C07AE5AF2 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m2F9E24D4BD187ACD92D150EA6216D7580EFDBB75_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m11E5D67EEE90F8C673E8E0E3A4C41FFE10FCC7EB (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___flags3, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.TextureFormat,System.Int32,System.Boolean>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisTextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m7B75824B61EEC9E8EA222A6500664870C2443972 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mD5D7EB7CFAA19C58349809711A5A767885839724_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mD7A145588D9FEBCF1B435351E0A986174CFC0266 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, int32_t ___mipCount3, bool ___linear4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.TextureFormat,System.Boolean,System.Boolean>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisTextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m6E4BB8C84A77946B8CDC98CFD2347FED7A2A3D47 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m1A1352A9BC4B7B282660018D6E875F6F3545F4DC_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m01B7AF7873AA43495B8216926C1768FEDDF4CE64 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___textureFormat2, bool ___mipChain3, bool ___linear4, const RuntimeMethod* method);
// System.Boolean LuaInterface.TypeChecker::CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.Experimental.Rendering.TextureCreationFlags>(System.IntPtr,System.Int32)
inline bool TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisTextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_mF808F447D98799667437CA2484C99F3294E99018 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
return (( bool (*) (intptr_t, int32_t, const RuntimeMethod*))TypeChecker_CheckTypes_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m732C99B93EEE9285FF7D896A995FF89E4673A9BC_gshared)(___L0, ___pos1, method);
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m25840EA9858514192E0E00B5D9CA27B83487903C (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, int32_t ___mipCount3, int32_t ___flags4, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::Compress(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Compress_m3D0191F151DF6D66F312D35FF76BDDE92A3ED395 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, bool ___highQuality0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::ClearRequestedMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ClearRequestedMipmapLevel_m3C04AADC29D99C5987E97FCF93C114DCED1335B6 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Texture2D::IsRequestedMipmapLevelLoaded()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_IsRequestedMipmapLevelLoaded_m4270351626122999CFB097181E7726DE7E641C22 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::ClearMinimumMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ClearMinimumMipmapLevel_m03B34D86447F0F423C01B471E466999A27F88BF2 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// System.IntPtr LuaInterface.ToLua::CheckIntPtr(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ToLua_CheckIntPtr_m5E7E8E1F9609C52834698733D8CB08DA10AED252 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::UpdateExternalTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_UpdateExternalTexture_m8A3486B0779454739624888EFD6D9EC42D30874F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, intptr_t ___nativeTex0, const RuntimeMethod* method);
// System.Byte[] UnityEngine.Texture2D::GetRawTextureData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* Texture2D_GetRawTextureData_m387AAB1686E27DA77F4065A2111DF18934AFB364 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Texture2D_GetPixels_mE87C4C2438D7DE39C50EC1C91E438BB15026BBE3 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Texture2D_GetPixels_m12211168B2F47A4D4F920E8D52B04509BBA67006 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___miplevel0, const RuntimeMethod* method);
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Texture2D_GetPixels_mE12FF280416D83D18B81E07F04BD1080A0F5009D (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, const RuntimeMethod* method);
// UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* Texture2D_GetPixels_mBCF24F58376C64F7326040FFEBD6234D7F8FDE6F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, int32_t ___miplevel4, const RuntimeMethod* method);
// UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* Texture2D_GetPixels32_m7CC6EC6AD48D4CD84AF28DFDFBE24750900FA2E6 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* Texture2D_GetPixels32_mD84F05C717774887B5EF65ADEE82045A3E2FBD75 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___miplevel0, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::CheckObjectArray<UnityEngine.Texture2D>(System.IntPtr,System.Int32)
inline Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* ToLua_CheckObjectArray_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_m95305E06DEE9FB12F37B63F208BBE37B989107E1 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckObjectArray_TisRuntimeObject_m7390929E807D5D8B295E6710DBC8F812865BF754_gshared)(___L0, ___stackPos1, method);
}
// UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* Texture2D_PackTextures_m30EDF78F44C0058966BA40BFD5594D8501E4235A (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* ___textures0, int32_t ___padding1, const RuntimeMethod* method);
// UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* Texture2D_PackTextures_m6ACE150804F05ED53F6A75134EF853E7A571DC65 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, const RuntimeMethod* method);
// UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* Texture2D_PackTextures_mAC9D9D58AD2F653BA79CCAEC4D92ECE29068435F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* ___textures0, int32_t ___padding1, int32_t ___maximumAtlasSize2, bool ___makeNoLongerReadable3, const RuntimeMethod* method);
// UnityEngine.Texture2D UnityEngine.Texture2D::CreateExternalTexture(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Texture2D_CreateExternalTexture_m292548AA116AA5176E8CA03AFBBC088E3B698DE4 (int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___mipChain3, bool ___linear4, intptr_t ___nativeTex5, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m8BE87C152447B812D06CB894B3570269CC2DE7C3 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___color2, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m9027565ACB3CFE68ED2475761FDE3EF560600B38 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___color2, int32_t ___mipLevel3, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Color>(System.IntPtr,System.Int32)
inline ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ToLua_CheckStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mBE4D9208E918E1C32F5C82E9FC46E0BEEB817EB9 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mBE4D9208E918E1C32F5C82E9FC46E0BEEB817EB9_gshared)(___L0, ___stackPos1, method);
}
// System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mDE50229135F49F323D265340C415D680CCB2FB92 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___colors0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mE261D2D072DB4CF447A259731E51291267EEA3AC (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m09295F6D03DF7A4A0EC0A12325A59065365D6F53 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___colors4, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels_mC768DC908606FE162BF77A8761AD3ED7BAC1612C (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Texture2D::GetPixel(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Texture2D_GetPixel_m71EA79FE268858ECD782327F8854EF2C2B16B2CD (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Texture2D::GetPixel(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Texture2D_GetPixel_m57F166AE1F42E3FFB882C28D0241B2194B258ABF (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___mipLevel2, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Texture2D_GetPixelBilinear_m3E0E9A22A0989E99A7295BC6FE6999728F290A78 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, float ___u0, float ___v1, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Texture2D_GetPixelBilinear_m66ABE9FF3BA0B835119F04880D80F79596B34DF2 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, float ___u0, float ___v1, int32_t ___mipLevel2, const RuntimeMethod* method);
// System.Byte[] LuaInterface.ToLua::CheckByteBuffer(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ToLua_CheckByteBuffer_m7C047F582199524B397D55711935A43902DA2A6F (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::LoadRawTextureData(System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_LoadRawTextureData_m0331275D060EC3521BCCF84194FA35BBEEF767CB (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::LoadRawTextureData(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_LoadRawTextureData_m7F70DFFDBFA1E307A79838B94BC1A0438E063DFC (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, intptr_t ___data0, int32_t ___size1, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::Apply()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m0F3B4A4B1B89E44E2AF60ABDEFAA18D93735B5CA (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::Apply(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m368893ECE2F9659BDA54ED1E4EB00D01CC2D1B16 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, bool ___updateMipmaps0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m9B3D67DF42A47D5C573D084C080CEDA5E330A8D2 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Resize_m3A64BAF31DF4A82284B56C15614CE4FDA0785F7D (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___hasMipMap3, const RuntimeMethod* method);
// !2 System.Func`3<System.IntPtr,System.Int32,UnityEngine.Rect>::Invoke(!0,!1)
inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE Func_3_Invoke_mB060A8ED4E1BA787D4F7C61D16C626E3524A5840 (Func_3_t551103C17FA5E33CA01DB9F784D798EDFC975A01 * __this, intptr_t ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
return (( Rect_t35B976DE901B5423C11705E156938EA27AB402CE (*) (Func_3_t551103C17FA5E33CA01DB9F784D798EDFC975A01 *, intptr_t, int32_t, const RuntimeMethod*))Func_3_Invoke_mB060A8ED4E1BA787D4F7C61D16C626E3524A5840_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m1ED1C11E41D0ACC8CFCABBD25946CF0BD16D4F61 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___source0, int32_t ___destX1, int32_t ___destY2, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___source0, int32_t ___destX1, int32_t ___destY2, bool ___recalculateMipMaps3, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Vector2>(System.IntPtr,System.Int32)
inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ToLua_CheckStructArray_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m68A11DBA3049DFBE2AD7A2BA84407B7716D113F2 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckStructArray_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m68A11DBA3049DFBE2AD7A2BA84407B7716D113F2_gshared)(___L0, ___stackPos1, method);
}
// System.Boolean UnityEngine.Texture2D::GenerateAtlas(UnityEngine.Vector2[],System.Int32,System.Int32,System.Collections.Generic.List`1<UnityEngine.Rect>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_GenerateAtlas_mA850247B011DCAD8A29C51B3B3C170F7DB3C49FC (Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___sizes0, int32_t ___padding1, int32_t ___atlasSize2, List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * ___results3, const RuntimeMethod* method);
// T[] LuaInterface.ToLua::CheckStructArray<UnityEngine.Color32>(System.IntPtr,System.Int32)
inline Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ToLua_CheckStructArray_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_m835351A93CB20D5A44B49D2DE0EBFFBD2F7E5F16 (intptr_t ___L0, int32_t ___stackPos1, const RuntimeMethod* method)
{
return (( Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* (*) (intptr_t, int32_t, const RuntimeMethod*))ToLua_CheckStructArray_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_m835351A93CB20D5A44B49D2DE0EBFFBD2F7E5F16_gshared)(___L0, ___stackPos1, method);
}
// System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m8669AE290D19897A70859BE23D9A438EB7EDA67E (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ___colors0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m22195EEABA78058324C83EBF327A7E5EFBEE809F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::SetPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m515E77577D02B697645BD64D6E6AF32646B7975B (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ___colors4, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::SetPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m0FD3D2A4909D3948A389AC65EC052156C34A62D8 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method);
// UnityEngine.TextureFormat UnityEngine.Texture2D::get_format()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_format_mF0EE5CEB9F84280D4E722B71546BBBA577101E9F (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Texture2D_get_whiteTexture_mF447523DE8957109355641ECE0DD3D3C8D2F6C41 (const RuntimeMethod* method);
// UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Texture2D_get_blackTexture_mCF4F978DF9B6066794E7130E0C14618216ED0956 (const RuntimeMethod* method);
// UnityEngine.Texture2D UnityEngine.Texture2D::get_redTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Texture2D_get_redTexture_mFE5BD4C3DD841A5AE75164C35298587865C861EC (const RuntimeMethod* method);
// UnityEngine.Texture2D UnityEngine.Texture2D::get_grayTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Texture2D_get_grayTexture_m5E3FE2355FEBF8C9B6286645B4EA32E85C401A45 (const RuntimeMethod* method);
// UnityEngine.Texture2D UnityEngine.Texture2D::get_linearGrayTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Texture2D_get_linearGrayTexture_m5FE6C178A51E5F0AEF92D7D6C7B6EC8C152D257F (const RuntimeMethod* method);
// UnityEngine.Texture2D UnityEngine.Texture2D::get_normalTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * Texture2D_get_normalTexture_mD22C382CEC787AED904CFA73E64609DEA3D2B9B2 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Texture2D::get_streamingMipmaps()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_streamingMipmaps_m78EB1DE0F6E0FCD92969212C0EB98795ECC991E8 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Texture2D::get_streamingMipmapsPriority()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_streamingMipmapsPriority_mC2143F53438E36E24E36A9DF6CC41EDEECF13754 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Texture2D::get_requestedMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_requestedMipmapLevel_mB3AF7B1155A3D96A9E24EC0405FD6A2C290B632A (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Texture2D::get_minimumMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_minimumMipmapLevel_m1DD6F0FD301819B0F019C4A4CFE8209D91E91122 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Texture2D::get_calculatedMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_calculatedMipmapLevel_m7D1062D26A6428FFB63A1D60C7E52BF6F6655959 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Texture2D::get_desiredMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_desiredMipmapLevel_mC18FC94ABAD4C2673967DF7D9EDB230474DB27A0 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Texture2D::get_loadingMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_loadingMipmapLevel_m91264A61AAF4C34A67241B8EE8170E15C21167C6 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Texture2D::get_loadedMipmapLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_loadedMipmapLevel_m8EFC1E5785D2CBAF8223927DD0E40FF9FF3A4B88 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::set_requestedMipmapLevel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_set_requestedMipmapLevel_mBA1AA7ACBBEDEA8444570529EC1593C46532D6CF (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture2D::set_minimumMipmapLevel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_set_minimumMipmapLevel_mBF3942CAB2C76B2D266F94CEAE38039C364AF0E2 (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * __this, int32_t ___value0, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_OSXEditor_mF0931C797DCE90CC6D6F82DB260CA356CA777952(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_OSXEditor_mF0931C797DCE90CC6D6F82DB260CA356CA777952(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_OSXPlayer_m85AEDE1839C0AA0BB4330F2D65A6D0C7E8855206(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_OSXPlayer_m85AEDE1839C0AA0BB4330F2D65A6D0C7E8855206(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_WindowsPlayer_m52FFF631E1AE754707F5E6CECFC7AAA6D400170D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_WindowsPlayer_m52FFF631E1AE754707F5E6CECFC7AAA6D400170D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_WindowsEditor_m045115E55088ABA53D5929867B4F2DF53064C7DF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_WindowsEditor_m045115E55088ABA53D5929867B4F2DF53064C7DF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_IPhonePlayer_m90D6785E9124A9B5F2BAE60C6C61F4E65945CE83(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_IPhonePlayer_m90D6785E9124A9B5F2BAE60C6C61F4E65945CE83(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_Android_mF5F79ADFD8F024573221146445EF5FE1CDDEF7E8(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_Android_mF5F79ADFD8F024573221146445EF5FE1CDDEF7E8(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_LinuxPlayer_mE36101132EBB118EE32288F21D5A42577A7F77C9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_LinuxPlayer_mE36101132EBB118EE32288F21D5A42577A7F77C9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_LinuxEditor_m748B83892BC19DF90A584CB19E10B4B3181BDC26(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_LinuxEditor_m748B83892BC19DF90A584CB19E10B4B3181BDC26(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_WebGLPlayer_mBAC207033C66EA9CFAE93C19DFC669D462D9C81D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_WebGLPlayer_mBAC207033C66EA9CFAE93C19DFC669D462D9C81D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_WSAPlayerX86_mA16F06FE1B45F48B48B1EABBF22EC2647F60B96B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_WSAPlayerX86_mA16F06FE1B45F48B48B1EABBF22EC2647F60B96B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_WSAPlayerX64_mD492BB39A971E63FE597606D031CD03129F6909C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_WSAPlayerX64_mD492BB39A971E63FE597606D031CD03129F6909C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_WSAPlayerARM_m989611978F15D608DEC20A440A5B2B63A17B5DDA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_WSAPlayerARM_m989611978F15D608DEC20A440A5B2B63A17B5DDA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_PS4_m4A7DA9C8B2E6B5F464C83EDF75C99C6E93978C10(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_PS4_m4A7DA9C8B2E6B5F464C83EDF75C99C6E93978C10(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_XboxOne_mEEF8D36DBC4F52791B7A50217F5F66C3D91891FC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_XboxOne_mEEF8D36DBC4F52791B7A50217F5F66C3D91891FC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_tvOS_m3EA4FE101ECE44AEB6EBF4C47602D8CA52B0D272(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_tvOS_m3EA4FE101ECE44AEB6EBF4C47602D8CA52B0D272(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_Switch_m10CAF76CFAFDCA64F05D430868CECAE0460681B0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_Switch_m10CAF76CFAFDCA64F05D430868CECAE0460681B0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_Lumin_m094191095E7819D01B654F5D44A0EAFD60B3A3FE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_Lumin_m094191095E7819D01B654F5D44A0EAFD60B3A3FE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_Stadia_m65C383E94A303FDD1C103C2F1931918BC3D3FED7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_Stadia_m65C383E94A303FDD1C103C2F1931918BC3D3FED7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_get_CloudRendering_mE9A03A3FB897AD19DC5C10FF2F530C8293CE11A6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_get_CloudRendering_mE9A03A3FB897AD19DC5C10FF2F530C8293CE11A6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_RuntimePlatformWrap_IntToEnum_m6672CFB1480DA4F869B7B1CF31B614F37CD4EEA2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_RuntimePlatformWrap_IntToEnum_m6672CFB1480DA4F869B7B1CF31B614F37CD4EEA2(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_RuntimePlatformWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_RuntimePlatformWrap_Register_mD7FCE35662BA5F42019CAC7E0D46178E65DF0EEB (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_Register_mD7FCE35662BA5F42019CAC7E0D46178E65DF0EEB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginEnum(typeof(UnityEngine.RuntimePlatform));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginEnum_mD3D95C60CBABDBBC14B6BC736F6114662687ED60(L_0, L_2, /*hidden argument*/NULL);
// L.RegVar("OSXEditor", get_OSXEditor, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_3 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_4 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_4, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_OSXEditor_mF0931C797DCE90CC6D6F82DB260CA356CA777952_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_3);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_3, _stringLiteralBDC1A6829AE32FE629E3EB77B199E566A74CADE8, L_4, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("OSXPlayer", get_OSXPlayer, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_OSXPlayer_m85AEDE1839C0AA0BB4330F2D65A6D0C7E8855206_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_5, _stringLiteral5BBD1A2EED6C2BD4957C778D1D3B7B83B09861B5, L_6, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("WindowsPlayer", get_WindowsPlayer, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_WindowsPlayer_m52FFF631E1AE754707F5E6CECFC7AAA6D400170D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_7, _stringLiteral65BAEEF35D6E779CC6DC44C1E0F8FC2C27077AA7, L_8, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("WindowsEditor", get_WindowsEditor, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_WindowsEditor_m045115E55088ABA53D5929867B4F2DF53064C7DF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_9, _stringLiteralBDF8C6F9FBB9C23293A045E0EFBA5A106429FCE3, L_10, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("IPhonePlayer", get_IPhonePlayer, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_IPhonePlayer_m90D6785E9124A9B5F2BAE60C6C61F4E65945CE83_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_11, _stringLiteralBE77BED64BAE80B643064875843B6771F61AA0B8, L_12, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("Android", get_Android, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_Android_mF5F79ADFD8F024573221146445EF5FE1CDDEF7E8_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_13);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_13, _stringLiteral1928F95C598B9E69462FCB512625CF8E28923044, L_14, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("LinuxPlayer", get_LinuxPlayer, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_LinuxPlayer_mE36101132EBB118EE32288F21D5A42577A7F77C9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_15);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_15, _stringLiteral9D7E9061A3D2A543D94BEA7C9B8979E65BE06CBC, L_16, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("LinuxEditor", get_LinuxEditor, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_LinuxEditor_m748B83892BC19DF90A584CB19E10B4B3181BDC26_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_17);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_17, _stringLiteralCF3A95BC3C2C7914916B19958092574C171C5454, L_18, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("WebGLPlayer", get_WebGLPlayer, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_WebGLPlayer_mBAC207033C66EA9CFAE93C19DFC669D462D9C81D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_19);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_19, _stringLiteralFA272F7AA2175361CBCEC4E9D1B7E99DB017782D, L_20, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("WSAPlayerX86", get_WSAPlayerX86, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_WSAPlayerX86_mA16F06FE1B45F48B48B1EABBF22EC2647F60B96B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_21);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_21, _stringLiteralC8E22914CCE03FEA76E3C7DD48A69CF87AA2C38D, L_22, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("WSAPlayerX64", get_WSAPlayerX64, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_WSAPlayerX64_mD492BB39A971E63FE597606D031CD03129F6909C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_23);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_23, _stringLiteralF592F1891AF7A92B922427D2409476DC8EBB2A7E, L_24, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("WSAPlayerARM", get_WSAPlayerARM, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_25 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_WSAPlayerARM_m989611978F15D608DEC20A440A5B2B63A17B5DDA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_25);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_25, _stringLiteral0FD5704535FBB6FB5A4DF769AA224F3827962160, L_26, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("PS4", get_PS4, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_27 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_28 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_28, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_PS4_m4A7DA9C8B2E6B5F464C83EDF75C99C6E93978C10_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_27);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_27, _stringLiteral19BB016B89021C10DF6BD858A1255A4CAE9181CB, L_28, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("XboxOne", get_XboxOne, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_29 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_30 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_30, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_XboxOne_mEEF8D36DBC4F52791B7A50217F5F66C3D91891FC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_29);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_29, _stringLiteralD0A1597A029767E5AC854E9528BC467DEE2D40FA, L_30, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("tvOS", get_tvOS, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_31 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_32 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_32, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_tvOS_m3EA4FE101ECE44AEB6EBF4C47602D8CA52B0D272_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_31);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_31, _stringLiteral71CE568400BC1B2C9429DE6D4E9B0D4BA91F86DD, L_32, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("Switch", get_Switch, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_33 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_34 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_34, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_Switch_m10CAF76CFAFDCA64F05D430868CECAE0460681B0_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_33);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_33, _stringLiteral3E44C920427E845DF4958295EB8C3045B55FCFD5, L_34, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("Lumin", get_Lumin, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_35 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_36 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_36, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_Lumin_m094191095E7819D01B654F5D44A0EAFD60B3A3FE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_35);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_35, _stringLiteral3A465AA9E486FD52A0B0293D56AA18900BFF7A31, L_36, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("Stadia", get_Stadia, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_37 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_38 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_38, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_Stadia_m65C383E94A303FDD1C103C2F1931918BC3D3FED7_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_37);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_37, _stringLiteral8466F66C3E2F5AC3F3F1F6D647F98421C7FBAC53, L_38, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("CloudRendering", get_CloudRendering, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_39 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_40 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_40, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_get_CloudRendering_mE9A03A3FB897AD19DC5C10FF2F530C8293CE11A6_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_39);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_39, _stringLiteral07EC7880AC4160EC43FDFB7A2D8000D50C6FFA4B, L_40, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegFunction("IntToEnum", IntToEnum);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_41 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_42 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_42, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_IntToEnum_m6672CFB1480DA4F869B7B1CF31B614F37CD4EEA2_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_41);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_41, _stringLiteral53A08B04A9AAD0A52AED2BA1B7B80604866A7F5B, L_42, /*hidden argument*/NULL);
// L.EndEnum();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_43 = ___L0;
NullCheck(L_43);
LuaState_EndEnum_mAA1B82D43BB2394964E43DD29B5C23893782B30D(L_43, /*hidden argument*/NULL);
// TypeTraits<UnityEngine.RuntimePlatform>.Check = CheckType;
Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * L_44 = (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E *)il2cpp_codegen_object_new(Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E_il2cpp_TypeInfo_var);
Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7(L_44, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_CheckType_m28C315F24A63C2CF53EAFCFC95249CE9B3C5A0AE_RuntimeMethod_var), /*hidden argument*/Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_RuntimeMethod_var);
IL2CPP_RUNTIME_CLASS_INIT(TypeTraits_1_tE180F3BE2BC5EFF49C83571F240385397A9DF433_il2cpp_TypeInfo_var);
((TypeTraits_1_tE180F3BE2BC5EFF49C83571F240385397A9DF433_StaticFields*)il2cpp_codegen_static_fields_for(TypeTraits_1_tE180F3BE2BC5EFF49C83571F240385397A9DF433_il2cpp_TypeInfo_var))->set_Check_0(L_44);
// StackTraits<UnityEngine.RuntimePlatform>.Push = Push;
Action_2_t614CE09FABB9C32CAA0370EF859544CD172696E3 * L_45 = (Action_2_t614CE09FABB9C32CAA0370EF859544CD172696E3 *)il2cpp_codegen_object_new(Action_2_t614CE09FABB9C32CAA0370EF859544CD172696E3_il2cpp_TypeInfo_var);
Action_2__ctor_mFC4040B90080FCC077347235E8E467AC32129D94(L_45, NULL, (intptr_t)((intptr_t)UnityEngine_RuntimePlatformWrap_Push_m8322F4FF9AC25DEDFB5562558BC3ED3306CD8F1E_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_mFC4040B90080FCC077347235E8E467AC32129D94_RuntimeMethod_var);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tD84F3CDD6407B1BFDD17E412A415B19E867D5846_il2cpp_TypeInfo_var);
((StackTraits_1_tD84F3CDD6407B1BFDD17E412A415B19E867D5846_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tD84F3CDD6407B1BFDD17E412A415B19E867D5846_il2cpp_TypeInfo_var))->set_Push_0(L_45);
// }
return;
}
}
// System.Void UnityEngine_RuntimePlatformWrap::Push(System.IntPtr,UnityEngine.RuntimePlatform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_RuntimePlatformWrap_Push_m8322F4FF9AC25DEDFB5562558BC3ED3306CD8F1E (intptr_t ___L0, int32_t ___arg1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_Push_m8322F4FF9AC25DEDFB5562558BC3ED3306CD8F1E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, arg);
intptr_t L_0 = ___L0;
int32_t L_1 = ___arg1;
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// }
return;
}
}
// System.Boolean UnityEngine_RuntimePlatformWrap::CheckType(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnityEngine_RuntimePlatformWrap_CheckType_m28C315F24A63C2CF53EAFCFC95249CE9B3C5A0AE (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_CheckType_m28C315F24A63C2CF53EAFCFC95249CE9B3C5A0AE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// return TypeChecker.CheckEnumType(typeof(UnityEngine.RuntimePlatform), L, pos);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_0 = { reinterpret_cast<intptr_t> (RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_1 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_0, /*hidden argument*/NULL);
intptr_t L_2 = ___L0;
int32_t L_3 = ___pos1;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckEnumType_mDC140E020CB3ACA4C5870D7466A252F7F5C61AA3(L_1, (intptr_t)L_2, L_3, /*hidden argument*/NULL);
return L_4;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_OSXEditor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_OSXEditor_mF0931C797DCE90CC6D6F82DB260CA356CA777952 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_OSXEditor_mF0931C797DCE90CC6D6F82DB260CA356CA777952_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.OSXEditor);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)0);
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_OSXPlayer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_OSXPlayer_m85AEDE1839C0AA0BB4330F2D65A6D0C7E8855206 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_OSXPlayer_m85AEDE1839C0AA0BB4330F2D65A6D0C7E8855206_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.OSXPlayer);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)1);
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_WindowsPlayer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_WindowsPlayer_m52FFF631E1AE754707F5E6CECFC7AAA6D400170D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_WindowsPlayer_m52FFF631E1AE754707F5E6CECFC7AAA6D400170D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.WindowsPlayer);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)2);
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_WindowsEditor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_WindowsEditor_m045115E55088ABA53D5929867B4F2DF53064C7DF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_WindowsEditor_m045115E55088ABA53D5929867B4F2DF53064C7DF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.WindowsEditor);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)7);
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_IPhonePlayer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_IPhonePlayer_m90D6785E9124A9B5F2BAE60C6C61F4E65945CE83 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_IPhonePlayer_m90D6785E9124A9B5F2BAE60C6C61F4E65945CE83_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.IPhonePlayer);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)8);
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_Android(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_Android_mF5F79ADFD8F024573221146445EF5FE1CDDEF7E8 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_Android_mF5F79ADFD8F024573221146445EF5FE1CDDEF7E8_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.Android);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)((int32_t)11));
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_LinuxPlayer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_LinuxPlayer_mE36101132EBB118EE32288F21D5A42577A7F77C9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_LinuxPlayer_mE36101132EBB118EE32288F21D5A42577A7F77C9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.LinuxPlayer);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)((int32_t)13));
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_LinuxEditor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_LinuxEditor_m748B83892BC19DF90A584CB19E10B4B3181BDC26 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_LinuxEditor_m748B83892BC19DF90A584CB19E10B4B3181BDC26_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.LinuxEditor);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)((int32_t)16));
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_WebGLPlayer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_WebGLPlayer_mBAC207033C66EA9CFAE93C19DFC669D462D9C81D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_WebGLPlayer_mBAC207033C66EA9CFAE93C19DFC669D462D9C81D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.WebGLPlayer);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)((int32_t)17));
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_WSAPlayerX86(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_WSAPlayerX86_mA16F06FE1B45F48B48B1EABBF22EC2647F60B96B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_WSAPlayerX86_mA16F06FE1B45F48B48B1EABBF22EC2647F60B96B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.WSAPlayerX86);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)((int32_t)18));
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_WSAPlayerX64(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_WSAPlayerX64_mD492BB39A971E63FE597606D031CD03129F6909C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_WSAPlayerX64_mD492BB39A971E63FE597606D031CD03129F6909C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.WSAPlayerX64);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)((int32_t)19));
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_WSAPlayerARM(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_WSAPlayerARM_m989611978F15D608DEC20A440A5B2B63A17B5DDA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_WSAPlayerARM_m989611978F15D608DEC20A440A5B2B63A17B5DDA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.WSAPlayerARM);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)((int32_t)20));
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_PS4(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_PS4_m4A7DA9C8B2E6B5F464C83EDF75C99C6E93978C10 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_PS4_m4A7DA9C8B2E6B5F464C83EDF75C99C6E93978C10_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.PS4);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)((int32_t)25));
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_XboxOne(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_XboxOne_mEEF8D36DBC4F52791B7A50217F5F66C3D91891FC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_XboxOne_mEEF8D36DBC4F52791B7A50217F5F66C3D91891FC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.XboxOne);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)((int32_t)27));
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_tvOS(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_tvOS_m3EA4FE101ECE44AEB6EBF4C47602D8CA52B0D272 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_tvOS_m3EA4FE101ECE44AEB6EBF4C47602D8CA52B0D272_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.tvOS);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)((int32_t)31));
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_Switch(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_Switch_m10CAF76CFAFDCA64F05D430868CECAE0460681B0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_Switch_m10CAF76CFAFDCA64F05D430868CECAE0460681B0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.Switch);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)((int32_t)32));
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_Lumin(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_Lumin_m094191095E7819D01B654F5D44A0EAFD60B3A3FE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_Lumin_m094191095E7819D01B654F5D44A0EAFD60B3A3FE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.Lumin);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)((int32_t)33));
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_Stadia(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_Stadia_m65C383E94A303FDD1C103C2F1931918BC3D3FED7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_Stadia_m65C383E94A303FDD1C103C2F1931918BC3D3FED7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.Stadia);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)((int32_t)34));
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::get_CloudRendering(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_get_CloudRendering_mE9A03A3FB897AD19DC5C10FF2F530C8293CE11A6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_get_CloudRendering_mE9A03A3FB897AD19DC5C10FF2F530C8293CE11A6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.RuntimePlatform.CloudRendering);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)((int32_t)35));
RuntimeObject * L_2 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_RuntimePlatformWrap::IntToEnum(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_RuntimePlatformWrap_IntToEnum_m6672CFB1480DA4F869B7B1CF31B614F37CD4EEA2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_RuntimePlatformWrap_IntToEnum_m6672CFB1480DA4F869B7B1CF31B614F37CD4EEA2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.RuntimePlatform o = (UnityEngine.RuntimePlatform)arg0;
V_0 = (((int32_t)((int32_t)L_1)));
// ToLua.Push(L, o);
intptr_t L_2 = ___L0;
int32_t L_3 = V_0;
int32_t L_4 = L_3;
RuntimeObject * L_5 = Box(RuntimePlatform_tD5F5737C1BBBCBB115EB104DF2B7876387E80132_il2cpp_TypeInfo_var, &L_4);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_2, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_5, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Void UnityEngine_RuntimePlatformWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_RuntimePlatformWrap__ctor_m6C70248954FAB5307C1AB14AF878D942BEDDD59D (UnityEngine_RuntimePlatformWrap_tA57E0375A3A9650DA55222F7E4070DFAC175612D * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_SetResolution_mDCF419E67CF7E629D1A097C3C619DEE8671CC5A9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_SetResolution_mDCF419E67CF7E629D1A097C3C619DEE8671CC5A9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_width_m30A6BADB9FD55FFA63A2F627E3BA0466D71C80CE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_width_m30A6BADB9FD55FFA63A2F627E3BA0466D71C80CE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_height_mCC8B3A54DA1F865E790AA574FE84F0BBBD648BF9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_height_mCC8B3A54DA1F865E790AA574FE84F0BBBD648BF9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_dpi_mD7C2B9C6C6D736AE6C9274C2B1A9195F52C342F7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_dpi_mD7C2B9C6C6D736AE6C9274C2B1A9195F52C342F7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_currentResolution_m6822F80B59933320A7F209DBA2E349E02B535BA1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_currentResolution_m6822F80B59933320A7F209DBA2E349E02B535BA1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_resolutions_mB402FEBEF912320E231DFB7EEC3D0BA8FA87AEE1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_resolutions_mB402FEBEF912320E231DFB7EEC3D0BA8FA87AEE1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_fullScreen_mDBF79471C4FC5E4255309055AB2651346AD86FCF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_fullScreen_mDBF79471C4FC5E4255309055AB2651346AD86FCF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_fullScreenMode_m07BB0B856DAE1B39E2EDAD5617C2D9847B321AE7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_fullScreenMode_m07BB0B856DAE1B39E2EDAD5617C2D9847B321AE7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_safeArea_m71BA10F58E2852FFD497CAC4F1F14CDD0CEC4237(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_safeArea_m71BA10F58E2852FFD497CAC4F1F14CDD0CEC4237(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_cutouts_m7D9C717E6FA0A081073408452E22810A9EA446BE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_cutouts_m7D9C717E6FA0A081073408452E22810A9EA446BE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_autorotateToPortrait_m0E46AF6F3F043722AE9796615520192D242A1831(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_autorotateToPortrait_m0E46AF6F3F043722AE9796615520192D242A1831(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_autorotateToPortraitUpsideDown_m9643014CE3377CC02BC210511CF5CD4824EDAE57(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_autorotateToPortraitUpsideDown_m9643014CE3377CC02BC210511CF5CD4824EDAE57(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_autorotateToLandscapeLeft_mC3BC37DB4FCFA60C7260081754C68F41371F2973(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_autorotateToLandscapeLeft_mC3BC37DB4FCFA60C7260081754C68F41371F2973(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_autorotateToLandscapeRight_m57559823EB78DF919B05D65F9DCCC0E43FDC96A3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_autorotateToLandscapeRight_m57559823EB78DF919B05D65F9DCCC0E43FDC96A3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_orientation_m8020AC944025E1C163225E9F575A3ED679B09643(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_orientation_m8020AC944025E1C163225E9F575A3ED679B09643(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_sleepTimeout_mAF10E5D66CA604E4BDC0105E84EA34414FB2DF71(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_sleepTimeout_mAF10E5D66CA604E4BDC0105E84EA34414FB2DF71(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_get_brightness_m6E76D277B71B8ECA7F3B739C821642A9520B5E0C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_get_brightness_m6E76D277B71B8ECA7F3B739C821642A9520B5E0C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_set_fullScreen_m280781C3D3D97319A0D157B35EF11EA30C25702F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_set_fullScreen_m280781C3D3D97319A0D157B35EF11EA30C25702F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_set_fullScreenMode_m4DEAE2EB4CBA06FE4211FF5AF5841C8CC3277982(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_set_fullScreenMode_m4DEAE2EB4CBA06FE4211FF5AF5841C8CC3277982(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_set_autorotateToPortrait_m57B4AD33DFAE486C480023B9557315860A8B85D9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_set_autorotateToPortrait_m57B4AD33DFAE486C480023B9557315860A8B85D9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_set_autorotateToPortraitUpsideDown_m532691F0A15F960CDF2BF4B5514CB9EF74ED26C7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_set_autorotateToPortraitUpsideDown_m532691F0A15F960CDF2BF4B5514CB9EF74ED26C7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_set_autorotateToLandscapeLeft_m1A2A5676D07960D8BFE33D38B73FC371C3F3858C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_set_autorotateToLandscapeLeft_m1A2A5676D07960D8BFE33D38B73FC371C3F3858C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_set_autorotateToLandscapeRight_mF93AE39723D16130DFD5EAAC85EC363BD0F27E89(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_set_autorotateToLandscapeRight_mF93AE39723D16130DFD5EAAC85EC363BD0F27E89(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_set_orientation_m9871D63739DADAFAA2B80EDA78838E89505B4A01(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_set_orientation_m9871D63739DADAFAA2B80EDA78838E89505B4A01(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_set_sleepTimeout_m4FA5A3FFCD279F8E254749D46F110A0C3B967464(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_set_sleepTimeout_m4FA5A3FFCD279F8E254749D46F110A0C3B967464(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScreenWrap_set_brightness_m4D417B79809D0F4D68F416259539AB184D60328A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScreenWrap_set_brightness_m4D417B79809D0F4D68F416259539AB184D60328A(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_ScreenWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_ScreenWrap_Register_m2785B0A92A4E38644F7EF50C8A89D9ABA8DC81DC (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_Register_m2785B0A92A4E38644F7EF50C8A89D9ABA8DC81DC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginStaticLibs("Screen");
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
NullCheck(L_0);
LuaState_BeginStaticLibs_m4800BEB58E15C7581A5D8E67C51D6EDED0655F4C(L_0, _stringLiteral5CC847F94FCE70460EF24EBED241931A778CCC62, /*hidden argument*/NULL);
// L.RegFunction("SetResolution", SetResolution);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_1 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_2 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_2, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_SetResolution_mDCF419E67CF7E629D1A097C3C619DEE8671CC5A9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_1);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_1, _stringLiteral24A2C94F561B196ACE650C4294F54A81A94D1373, L_2, /*hidden argument*/NULL);
// L.RegVar("width", get_width, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_3 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_4 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_4, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_width_m30A6BADB9FD55FFA63A2F627E3BA0466D71C80CE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_3);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_3, _stringLiteral70BEC8A9BF5ECD2E6B37316E112B3F4C615AD4D3, L_4, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("height", get_height, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_height_mCC8B3A54DA1F865E790AA574FE84F0BBBD648BF9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_5, _stringLiteral73E7E545C519A38F0AEC9E72DF51F8BA169DB34D, L_6, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("dpi", get_dpi, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_dpi_mD7C2B9C6C6D736AE6C9274C2B1A9195F52C342F7_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_7, _stringLiteral2936C1A08885FCCD241144EEE15D97E0ABECD116, L_8, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("currentResolution", get_currentResolution, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_currentResolution_m6822F80B59933320A7F209DBA2E349E02B535BA1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_9, _stringLiteral7C7B3BE9BC9DD88C780FE5DF6888B92EE9D094C8, L_10, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("resolutions", get_resolutions, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_resolutions_mB402FEBEF912320E231DFB7EEC3D0BA8FA87AEE1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_11, _stringLiteral0CDE91E78BA95153537319AC1760BB871DECE169, L_12, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("fullScreen", get_fullScreen, set_fullScreen);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_fullScreen_mDBF79471C4FC5E4255309055AB2651346AD86FCF_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_15 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_15, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_set_fullScreen_m280781C3D3D97319A0D157B35EF11EA30C25702F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_13);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_13, _stringLiteral2186D54B2CFDC38012439B7E08A9430BCD220219, L_14, L_15, /*hidden argument*/NULL);
// L.RegVar("fullScreenMode", get_fullScreenMode, set_fullScreenMode);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_16 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_17 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_17, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_fullScreenMode_m07BB0B856DAE1B39E2EDAD5617C2D9847B321AE7_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_set_fullScreenMode_m4DEAE2EB4CBA06FE4211FF5AF5841C8CC3277982_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_16);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_16, _stringLiteralA49C6A4D276C48F755B24932A57E39229B8CBE94, L_17, L_18, /*hidden argument*/NULL);
// L.RegVar("safeArea", get_safeArea, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_safeArea_m71BA10F58E2852FFD497CAC4F1F14CDD0CEC4237_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_19);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_19, _stringLiteralBDBB94D43AABC695BEEFB7D4FAF22285FC5EE5F1, L_20, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("cutouts", get_cutouts, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_cutouts_m7D9C717E6FA0A081073408452E22810A9EA446BE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_21);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_21, _stringLiteralCA56209B499334901E1AA6CA220FD7AAD7930886, L_22, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("autorotateToPortrait", get_autorotateToPortrait, set_autorotateToPortrait);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_autorotateToPortrait_m0E46AF6F3F043722AE9796615520192D242A1831_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_25 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_25, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_set_autorotateToPortrait_m57B4AD33DFAE486C480023B9557315860A8B85D9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_23);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_23, _stringLiteral8B2312A6DB45E8176306EEC1697F8C84E90EEE97, L_24, L_25, /*hidden argument*/NULL);
// L.RegVar("autorotateToPortraitUpsideDown", get_autorotateToPortraitUpsideDown, set_autorotateToPortraitUpsideDown);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_26 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_27 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_27, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_autorotateToPortraitUpsideDown_m9643014CE3377CC02BC210511CF5CD4824EDAE57_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_28 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_28, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_set_autorotateToPortraitUpsideDown_m532691F0A15F960CDF2BF4B5514CB9EF74ED26C7_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_26);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_26, _stringLiteral13F9340AF26E118E805168EB243E0CFB14028B53, L_27, L_28, /*hidden argument*/NULL);
// L.RegVar("autorotateToLandscapeLeft", get_autorotateToLandscapeLeft, set_autorotateToLandscapeLeft);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_29 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_30 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_30, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_autorotateToLandscapeLeft_mC3BC37DB4FCFA60C7260081754C68F41371F2973_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_31 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_31, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_set_autorotateToLandscapeLeft_m1A2A5676D07960D8BFE33D38B73FC371C3F3858C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_29);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_29, _stringLiteral1B4C170E6A3F912CDBF37B2E433DDA0FEBC46DC4, L_30, L_31, /*hidden argument*/NULL);
// L.RegVar("autorotateToLandscapeRight", get_autorotateToLandscapeRight, set_autorotateToLandscapeRight);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_32 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_33 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_33, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_autorotateToLandscapeRight_m57559823EB78DF919B05D65F9DCCC0E43FDC96A3_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_34 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_34, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_set_autorotateToLandscapeRight_mF93AE39723D16130DFD5EAAC85EC363BD0F27E89_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_32);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_32, _stringLiteralDC50BE6D21B691430E4269E26930CD7EA2620042, L_33, L_34, /*hidden argument*/NULL);
// L.RegVar("orientation", get_orientation, set_orientation);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_35 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_36 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_36, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_orientation_m8020AC944025E1C163225E9F575A3ED679B09643_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_37 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_37, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_set_orientation_m9871D63739DADAFAA2B80EDA78838E89505B4A01_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_35);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_35, _stringLiteral63B7B544F5C5CA9E59709D857D976093A0BA5C14, L_36, L_37, /*hidden argument*/NULL);
// L.RegVar("sleepTimeout", get_sleepTimeout, set_sleepTimeout);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_38 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_39 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_39, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_sleepTimeout_mAF10E5D66CA604E4BDC0105E84EA34414FB2DF71_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_40 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_40, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_set_sleepTimeout_m4FA5A3FFCD279F8E254749D46F110A0C3B967464_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_38);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_38, _stringLiteral100FDEC3F8A6E5030207A0B121220C522669608C, L_39, L_40, /*hidden argument*/NULL);
// L.RegVar("brightness", get_brightness, set_brightness);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_41 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_42 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_42, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_get_brightness_m6E76D277B71B8ECA7F3B739C821642A9520B5E0C_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_43 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_43, NULL, (intptr_t)((intptr_t)UnityEngine_ScreenWrap_set_brightness_m4D417B79809D0F4D68F416259539AB184D60328A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_41);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_41, _stringLiteralD885F2349A79AA765DE6FB28677B9ED3D7CA607E, L_42, L_43, /*hidden argument*/NULL);
// L.EndStaticLibs();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_44 = ___L0;
NullCheck(L_44);
LuaState_EndStaticLibs_m40DB36CA82970F6F508315AB38F4A742419AF3F6(L_44, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_ScreenWrap::SetResolution(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_SetResolution_mDCF419E67CF7E629D1A097C3C619DEE8671CC5A9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_SetResolution_mDCF419E67CF7E629D1A097C3C619DEE8671CC5A9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
int32_t V_3 = 0;
int32_t V_4 = 0;
int32_t V_5 = 0;
int32_t V_6 = 0;
bool V_7 = false;
int32_t V_8 = 0;
int32_t V_9 = 0;
int32_t V_10 = 0;
int32_t V_11 = 0;
Exception_t * V_12 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 3 && TypeChecker.CheckTypes<bool>(L, 3))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)3))))
{
goto IL_003b;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m1D428E39AB724F16302420BC6B57F4A8EDBDA677((intptr_t)L_3, 3, /*hidden argument*/TypeChecker_CheckTypes_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m1D428E39AB724F16302420BC6B57F4A8EDBDA677_RuntimeMethod_var);
if (!L_4)
{
goto IL_003b;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_7 = ___L0;
double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_8)));
// bool arg2 = LuaDLL.lua_toboolean(L, 3);
intptr_t L_9 = ___L0;
bool L_10 = LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872((intptr_t)L_9, 3, /*hidden argument*/NULL);
V_2 = L_10;
// UnityEngine.Screen.SetResolution(arg0, arg1, arg2);
int32_t L_11 = V_1;
bool L_12 = V_2;
Screen_SetResolution_mF2BE6F9BE1C07F7468D1770EC6E15694D256AF26((((int32_t)((int32_t)L_6))), L_11, L_12, /*hidden argument*/NULL);
// return 0;
V_3 = 0;
goto IL_011a;
}
IL_003b:
{
// else if (count == 3 && TypeChecker.CheckTypes<UnityEngine.FullScreenMode>(L, 3))
int32_t L_13 = V_0;
if ((!(((uint32_t)L_13) == ((uint32_t)3))))
{
goto IL_0078;
}
}
IL_003f:
{
intptr_t L_14 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_15 = TypeChecker_CheckTypes_TisFullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D_mE01FAED962FFF023A8D023F931A8DAF27803746D((intptr_t)L_14, 3, /*hidden argument*/TypeChecker_CheckTypes_TisFullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D_mE01FAED962FFF023A8D023F931A8DAF27803746D_RuntimeMethod_var);
if (!L_15)
{
goto IL_0078;
}
}
IL_0048:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_16 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_17 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_16, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_18 = ___L0;
double L_19 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_18, 2, /*hidden argument*/NULL);
V_4 = (((int32_t)((int32_t)L_19)));
// UnityEngine.FullScreenMode arg2 = (UnityEngine.FullScreenMode)ToLua.ToObject(L, 3);
intptr_t L_20 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_21 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_20, 3, /*hidden argument*/NULL);
V_5 = ((*(int32_t*)((int32_t*)UnBox(L_21, FullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D_il2cpp_TypeInfo_var))));
// UnityEngine.Screen.SetResolution(arg0, arg1, arg2);
int32_t L_22 = V_4;
int32_t L_23 = V_5;
Screen_SetResolution_mF71E3901AC233D529C7245045D53839E4C39FC77((((int32_t)((int32_t)L_17))), L_22, L_23, /*hidden argument*/NULL);
// return 0;
V_3 = 0;
goto IL_011a;
}
IL_0078:
{
// else if (count == 4 && TypeChecker.CheckTypes<bool, int>(L, 3))
int32_t L_24 = V_0;
if ((!(((uint32_t)L_24) == ((uint32_t)4))))
{
goto IL_00b9;
}
}
IL_007c:
{
intptr_t L_25 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_26 = TypeChecker_CheckTypes_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m13D509459E768A7C05D873BEC88A50202A970495((intptr_t)L_25, 3, /*hidden argument*/TypeChecker_CheckTypes_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m13D509459E768A7C05D873BEC88A50202A970495_RuntimeMethod_var);
if (!L_26)
{
goto IL_00b9;
}
}
IL_0085:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_27 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_28 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_27, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_29 = ___L0;
double L_30 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_29, 2, /*hidden argument*/NULL);
V_6 = (((int32_t)((int32_t)L_30)));
// bool arg2 = LuaDLL.lua_toboolean(L, 3);
intptr_t L_31 = ___L0;
bool L_32 = LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872((intptr_t)L_31, 3, /*hidden argument*/NULL);
V_7 = L_32;
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_33 = ___L0;
double L_34 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_33, 4, /*hidden argument*/NULL);
V_8 = (((int32_t)((int32_t)L_34)));
// UnityEngine.Screen.SetResolution(arg0, arg1, arg2, arg3);
int32_t L_35 = V_6;
bool L_36 = V_7;
int32_t L_37 = V_8;
Screen_SetResolution_m9E0EC51E6D625156945B86EDDF95A945B70C402D((((int32_t)((int32_t)L_28))), L_35, L_36, L_37, /*hidden argument*/NULL);
// return 0;
V_3 = 0;
goto IL_011a;
}
IL_00b9:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.FullScreenMode, int>(L, 3))
int32_t L_38 = V_0;
if ((!(((uint32_t)L_38) == ((uint32_t)4))))
{
goto IL_00ff;
}
}
IL_00bd:
{
intptr_t L_39 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_40 = TypeChecker_CheckTypes_TisFullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m1AB27DA16AC4AE97282A0944E1D33B2017880658((intptr_t)L_39, 3, /*hidden argument*/TypeChecker_CheckTypes_TisFullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m1AB27DA16AC4AE97282A0944E1D33B2017880658_RuntimeMethod_var);
if (!L_40)
{
goto IL_00ff;
}
}
IL_00c6:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_41 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_42 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_41, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_43 = ___L0;
double L_44 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_43, 2, /*hidden argument*/NULL);
V_9 = (((int32_t)((int32_t)L_44)));
// UnityEngine.FullScreenMode arg2 = (UnityEngine.FullScreenMode)ToLua.ToObject(L, 3);
intptr_t L_45 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_46 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_45, 3, /*hidden argument*/NULL);
V_10 = ((*(int32_t*)((int32_t*)UnBox(L_46, FullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D_il2cpp_TypeInfo_var))));
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_47 = ___L0;
double L_48 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_47, 4, /*hidden argument*/NULL);
V_11 = (((int32_t)((int32_t)L_48)));
// UnityEngine.Screen.SetResolution(arg0, arg1, arg2, arg3);
int32_t L_49 = V_9;
int32_t L_50 = V_10;
int32_t L_51 = V_11;
Screen_SetResolution_m7446E5A932B29F3B4FE151BB4273B18FCF0F499F((((int32_t)((int32_t)L_42))), L_49, L_50, L_51, /*hidden argument*/NULL);
// return 0;
V_3 = 0;
goto IL_011a;
}
IL_00ff:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Screen.SetResolution");
intptr_t L_52 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_53 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_52, _stringLiteralDDB0BF60CB6696909B81ABAD7447F9FF6299F847, /*hidden argument*/NULL);
V_3 = L_53;
goto IL_011a;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_010d;
throw e;
}
CATCH_010d:
{ // begin catch(System.Exception)
// catch (Exception e)
V_12 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_54 = ___L0;
Exception_t * L_55 = V_12;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_56 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_54, L_55, /*hidden argument*/NULL);
V_3 = L_56;
goto IL_011a;
} // end catch (depth: 1)
IL_011a:
{
// }
int32_t L_57 = V_3;
return L_57;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_width(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_width_m30A6BADB9FD55FFA63A2F627E3BA0466D71C80CE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_width_m30A6BADB9FD55FFA63A2F627E3BA0466D71C80CE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.Screen.width);
intptr_t L_0 = ___L0;
int32_t L_1 = Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_height(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_height_mCC8B3A54DA1F865E790AA574FE84F0BBBD648BF9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_height_mCC8B3A54DA1F865E790AA574FE84F0BBBD648BF9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.Screen.height);
intptr_t L_0 = ___L0;
int32_t L_1 = Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_dpi(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_dpi_mD7C2B9C6C6D736AE6C9274C2B1A9195F52C342F7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_dpi_mD7C2B9C6C6D736AE6C9274C2B1A9195F52C342F7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.Screen.dpi);
intptr_t L_0 = ___L0;
float L_1 = Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_currentResolution(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_currentResolution_m6822F80B59933320A7F209DBA2E349E02B535BA1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_currentResolution_m6822F80B59933320A7F209DBA2E349E02B535BA1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.PushValue(L, UnityEngine.Screen.currentResolution);
intptr_t L_0 = ___L0;
Resolution_t350D132B8526B5211E0BF8B22782F20D55994A90 L_1 = Screen_get_currentResolution_m28049B983AB45AC9321A7A8F5EBA5C0A0A65D22A(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushValue_TisResolution_t350D132B8526B5211E0BF8B22782F20D55994A90_m67303036C98D6A7727654043F3FC599D973A3FE3((intptr_t)L_0, L_1, /*hidden argument*/ToLua_PushValue_TisResolution_t350D132B8526B5211E0BF8B22782F20D55994A90_m67303036C98D6A7727654043F3FC599D973A3FE3_RuntimeMethod_var);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_resolutions(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_resolutions_mB402FEBEF912320E231DFB7EEC3D0BA8FA87AEE1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_resolutions_mB402FEBEF912320E231DFB7EEC3D0BA8FA87AEE1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.Screen.resolutions);
intptr_t L_0 = ___L0;
ResolutionU5BU5D_t7B0EB2421A00B22819A02FE474A7F747845BED9A* L_1 = Screen_get_resolutions_m0D875F942AE70100163EA098A59CDAE797D64EF3(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_0, (RuntimeArray *)(RuntimeArray *)L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_fullScreen(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_fullScreen_mDBF79471C4FC5E4255309055AB2651346AD86FCF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_fullScreen_mDBF79471C4FC5E4255309055AB2651346AD86FCF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.Screen.fullScreen);
intptr_t L_0 = ___L0;
bool L_1 = Screen_get_fullScreen_m7C0CE5B87209523630EE751F54E3180AADD02E71(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_fullScreenMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_fullScreenMode_m07BB0B856DAE1B39E2EDAD5617C2D9847B321AE7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_fullScreenMode_m07BB0B856DAE1B39E2EDAD5617C2D9847B321AE7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.Screen.fullScreenMode);
intptr_t L_0 = ___L0;
int32_t L_1 = Screen_get_fullScreenMode_m89BD87B3D0CB7D42B845E3DE1D36EFC5B3577115(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(FullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_safeArea(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_safeArea_m71BA10F58E2852FFD497CAC4F1F14CDD0CEC4237 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_safeArea_m71BA10F58E2852FFD497CAC4F1F14CDD0CEC4237_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.PushValue(L, UnityEngine.Screen.safeArea);
intptr_t L_0 = ___L0;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_1 = Screen_get_safeArea_mEC4D352516A1270B474540D3A21B8798A28251F2(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushValue_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_m12FFC071F74697BBBD72E8AD8F0280365CD6DF7C((intptr_t)L_0, L_1, /*hidden argument*/ToLua_PushValue_TisRect_t35B976DE901B5423C11705E156938EA27AB402CE_m12FFC071F74697BBBD72E8AD8F0280365CD6DF7C_RuntimeMethod_var);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_cutouts(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_cutouts_m7D9C717E6FA0A081073408452E22810A9EA446BE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_cutouts_m7D9C717E6FA0A081073408452E22810A9EA446BE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.Screen.cutouts);
intptr_t L_0 = ___L0;
RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* L_1 = Screen_get_cutouts_m1A594132DACBBAAE5D498021FAC05E62727B2F8B(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_0, (RuntimeArray *)(RuntimeArray *)L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_autorotateToPortrait(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_autorotateToPortrait_m0E46AF6F3F043722AE9796615520192D242A1831 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_autorotateToPortrait_m0E46AF6F3F043722AE9796615520192D242A1831_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.Screen.autorotateToPortrait);
intptr_t L_0 = ___L0;
bool L_1 = Screen_get_autorotateToPortrait_m856B0ADAB7CA40B09CF47B026D3AD51ADCF9AEFE(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_autorotateToPortraitUpsideDown(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_autorotateToPortraitUpsideDown_m9643014CE3377CC02BC210511CF5CD4824EDAE57 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_autorotateToPortraitUpsideDown_m9643014CE3377CC02BC210511CF5CD4824EDAE57_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.Screen.autorotateToPortraitUpsideDown);
intptr_t L_0 = ___L0;
bool L_1 = Screen_get_autorotateToPortraitUpsideDown_m67B7BCF470966A1320987E74B4BA328554A8F122(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_autorotateToLandscapeLeft(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_autorotateToLandscapeLeft_mC3BC37DB4FCFA60C7260081754C68F41371F2973 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_autorotateToLandscapeLeft_mC3BC37DB4FCFA60C7260081754C68F41371F2973_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.Screen.autorotateToLandscapeLeft);
intptr_t L_0 = ___L0;
bool L_1 = Screen_get_autorotateToLandscapeLeft_mBC63412CF5AF97E73ABBF50F611D5FF5BD3FE821(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_autorotateToLandscapeRight(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_autorotateToLandscapeRight_m57559823EB78DF919B05D65F9DCCC0E43FDC96A3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_autorotateToLandscapeRight_m57559823EB78DF919B05D65F9DCCC0E43FDC96A3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.Screen.autorotateToLandscapeRight);
intptr_t L_0 = ___L0;
bool L_1 = Screen_get_autorotateToLandscapeRight_m95584C784D708CD0EBC39EA869D6077B66E3404F(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_orientation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_orientation_m8020AC944025E1C163225E9F575A3ED679B09643 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_orientation_m8020AC944025E1C163225E9F575A3ED679B09643_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.Screen.orientation);
intptr_t L_0 = ___L0;
int32_t L_1 = Screen_get_orientation_m7977C7ECC2E3F22BB5DF7661951843FCC7E645B0(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(ScreenOrientation_t4AB8E2E02033B0EAEA0260B05B1D88DA8058BB51_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_sleepTimeout(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_sleepTimeout_mAF10E5D66CA604E4BDC0105E84EA34414FB2DF71 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_sleepTimeout_mAF10E5D66CA604E4BDC0105E84EA34414FB2DF71_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.Screen.sleepTimeout);
intptr_t L_0 = ___L0;
int32_t L_1 = Screen_get_sleepTimeout_m149696181A1FEB9E4810BDCC872CB1481B865178(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::get_brightness(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_get_brightness_m6E76D277B71B8ECA7F3B739C821642A9520B5E0C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_get_brightness_m6E76D277B71B8ECA7F3B739C821642A9520B5E0C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.Screen.brightness);
intptr_t L_0 = ___L0;
float L_1 = Screen_get_brightness_m6154CA6D6B065C86FB1B341AD9ABBE429219569B(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::set_fullScreen(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_fullScreen_m280781C3D3D97319A0D157B35EF11EA30C25702F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_set_fullScreen_m280781C3D3D97319A0D157B35EF11EA30C25702F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Screen.fullScreen = arg0;
Screen_set_fullScreen_mB2077AD460FAEE1FEA38D824339FFD22656B5322(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::set_fullScreenMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_fullScreenMode_m4DEAE2EB4CBA06FE4211FF5AF5841C8CC3277982 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_set_fullScreenMode_m4DEAE2EB4CBA06FE4211FF5AF5841C8CC3277982_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.FullScreenMode arg0 = (UnityEngine.FullScreenMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.FullScreenMode));
intptr_t L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (FullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_3 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_0, 2, L_2, /*hidden argument*/NULL);
// UnityEngine.Screen.fullScreenMode = arg0;
Screen_set_fullScreenMode_m00BDF7FD735BD2E244178F1AECA933B26EC5360D(((*(int32_t*)((int32_t*)UnBox(L_3, FullScreenMode_t40FFA9D1865A1BA5622901B7FFE4534C3DCF125D_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_ScreenWrap::set_autorotateToPortrait(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_autorotateToPortrait_m57B4AD33DFAE486C480023B9557315860A8B85D9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_set_autorotateToPortrait_m57B4AD33DFAE486C480023B9557315860A8B85D9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Screen.autorotateToPortrait = arg0;
Screen_set_autorotateToPortrait_m472507E662AEF46A74C4AB6D07112326994D137E(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::set_autorotateToPortraitUpsideDown(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_autorotateToPortraitUpsideDown_m532691F0A15F960CDF2BF4B5514CB9EF74ED26C7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_set_autorotateToPortraitUpsideDown_m532691F0A15F960CDF2BF4B5514CB9EF74ED26C7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Screen.autorotateToPortraitUpsideDown = arg0;
Screen_set_autorotateToPortraitUpsideDown_m46B36CB48663EE43D1C0E674C8ED522F648799AE(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::set_autorotateToLandscapeLeft(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_autorotateToLandscapeLeft_m1A2A5676D07960D8BFE33D38B73FC371C3F3858C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_set_autorotateToLandscapeLeft_m1A2A5676D07960D8BFE33D38B73FC371C3F3858C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Screen.autorotateToLandscapeLeft = arg0;
Screen_set_autorotateToLandscapeLeft_mD00EF5EDC5032265C586669DDA6CD3C4E58B3C3A(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::set_autorotateToLandscapeRight(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_autorotateToLandscapeRight_mF93AE39723D16130DFD5EAAC85EC363BD0F27E89 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_set_autorotateToLandscapeRight_mF93AE39723D16130DFD5EAAC85EC363BD0F27E89_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_1 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Screen.autorotateToLandscapeRight = arg0;
Screen_set_autorotateToLandscapeRight_m1AE6D9D832D0740B58F5EC0ECDA54D502502ED44(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::set_orientation(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_orientation_m9871D63739DADAFAA2B80EDA78838E89505B4A01 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_set_orientation_m9871D63739DADAFAA2B80EDA78838E89505B4A01_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// UnityEngine.ScreenOrientation arg0 = (UnityEngine.ScreenOrientation)ToLua.CheckObject(L, 2, typeof(UnityEngine.ScreenOrientation));
intptr_t L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (ScreenOrientation_t4AB8E2E02033B0EAEA0260B05B1D88DA8058BB51_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_3 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_0, 2, L_2, /*hidden argument*/NULL);
// UnityEngine.Screen.orientation = arg0;
Screen_set_orientation_m05DB1DE805C1C916F7DFF8AA3CE0B53E2DE7743B(((*(int32_t*)((int32_t*)UnBox(L_3, ScreenOrientation_t4AB8E2E02033B0EAEA0260B05B1D88DA8058BB51_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_ScreenWrap::set_sleepTimeout(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_sleepTimeout_m4FA5A3FFCD279F8E254749D46F110A0C3B967464 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_set_sleepTimeout_m4FA5A3FFCD279F8E254749D46F110A0C3B967464_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Screen.sleepTimeout = arg0;
Screen_set_sleepTimeout_mFC7D38BCAAF219C40C42E5C38B1B207490E6D025((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ScreenWrap::set_brightness(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScreenWrap_set_brightness_m4D417B79809D0F4D68F416259539AB184D60328A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScreenWrap_set_brightness_m4D417B79809D0F4D68F416259539AB184D60328A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Screen.brightness = arg0;
Screen_set_brightness_m0B838B9D48E71D26395E9E141F6BE30CE4CAD71B((((float)((float)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine_ScreenWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_ScreenWrap__ctor_mB57B1429615B16D79340A3D308F4B79BEE63E35A (UnityEngine_ScreenWrap_tD8F10A98994329C74C04776D9D591782723B2AE0 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScriptableObjectWrap__CreateUnityEngine_ScriptableObject_m3A620B2480D46FF0CB700BD55E5C09829B08FEF7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScriptableObjectWrap__CreateUnityEngine_ScriptableObject_m3A620B2480D46FF0CB700BD55E5C09829B08FEF7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScriptableObjectWrap_CreateInstance_m341321A2A8B70D4384AC6D9B521827F8D8FFF198(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScriptableObjectWrap_CreateInstance_m341321A2A8B70D4384AC6D9B521827F8D8FFF198(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ScriptableObjectWrap_op_Equality_mF19A3F5BF2AF1DC70FB3C351C456A37B9711F0BE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ScriptableObjectWrap_op_Equality_mF19A3F5BF2AF1DC70FB3C351C456A37B9711F0BE(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_ScriptableObjectWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_ScriptableObjectWrap_Register_mACF7FCBC67F66F57DDAB971DA6960A998A37049C (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScriptableObjectWrap_Register_mACF7FCBC67F66F57DDAB971DA6960A998A37049C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginClass(typeof(UnityEngine.ScriptableObject), typeof(UnityEngine.Object));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var) };
Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL);
// L.RegFunction("CreateInstance", CreateInstance);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_ScriptableObjectWrap_CreateInstance_m341321A2A8B70D4384AC6D9B521827F8D8FFF198_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteral379EB91CBDBDCA10D34D48EFABFBBA43D54681A7, L_6, /*hidden argument*/NULL);
// L.RegFunction("New", _CreateUnityEngine_ScriptableObject);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_ScriptableObjectWrap__CreateUnityEngine_ScriptableObject_m3A620B2480D46FF0CB700BD55E5C09829B08FEF7_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral6403F2B7EB2AAAFE6DE34CBF2A029B01AFEBC512, L_8, /*hidden argument*/NULL);
// L.RegFunction("__eq", op_Equality);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_ScriptableObjectWrap_op_Equality_mF19A3F5BF2AF1DC70FB3C351C456A37B9711F0BE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_10, /*hidden argument*/NULL);
// L.RegFunction("__tostring", ToLua.op_ToString);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_12, /*hidden argument*/NULL);
// L.EndClass();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
NullCheck(L_13);
LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_13, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_ScriptableObjectWrap::_CreateUnityEngine_ScriptableObject(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScriptableObjectWrap__CreateUnityEngine_ScriptableObject_m3A620B2480D46FF0CB700BD55E5C09829B08FEF7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScriptableObjectWrap__CreateUnityEngine_ScriptableObject_m3A620B2480D46FF0CB700BD55E5C09829B08FEF7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 3);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
// if (count == 0)
if (L_1)
{
goto IL_0019;
}
}
IL_0008:
{
// UnityEngine.ScriptableObject obj = new UnityEngine.ScriptableObject();
ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * L_2 = (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 *)il2cpp_codegen_object_new(ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_il2cpp_TypeInfo_var);
ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(L_2, /*hidden argument*/NULL);
V_0 = L_2;
// ToLua.Push(L, obj);
intptr_t L_3 = ___L0;
ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * L_4 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_3, L_4, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_0032;
}
IL_0019:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.ScriptableObject.New");
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_5, _stringLiteral78E25C1E814EFD01FECF532FB282BDDF0E13B682, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0032;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0027;
throw e;
}
CATCH_0027:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_7 = ___L0;
Exception_t * L_8 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_7, L_8, /*hidden argument*/NULL);
V_1 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_1;
return L_10;
}
}
// System.Int32 UnityEngine_ScriptableObjectWrap::CreateInstance(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScriptableObjectWrap_CreateInstance_m341321A2A8B70D4384AC6D9B521827F8D8FFF198 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScriptableObjectWrap_CreateInstance_m341321A2A8B70D4384AC6D9B521827F8D8FFF198_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * V_1 = NULL;
int32_t V_2 = 0;
ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * V_3 = NULL;
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1 && TypeChecker.CheckTypes<string>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_002c;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var);
if (!L_4)
{
goto IL_002c;
}
}
IL_0014:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_6 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_5, 1, /*hidden argument*/NULL);
// UnityEngine.ScriptableObject o = UnityEngine.ScriptableObject.CreateInstance(arg0);
ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * L_7 = ScriptableObject_CreateInstance_mBDA554014F07A42C07C5C10DD5538DA40E85CF41(L_6, /*hidden argument*/NULL);
V_1 = L_7;
// ToLua.Push(L, o);
intptr_t L_8 = ___L0;
ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * L_9 = V_1;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_8, L_9, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0071;
}
IL_002c:
{
// else if (count == 1 && TypeChecker.CheckTypes<System.Type>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)1))))
{
goto IL_0056;
}
}
IL_0030:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisType_t_m6DF00B00CA1F4B4DEE0A4FAC2008AC5F7258DD60((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisType_t_m6DF00B00CA1F4B4DEE0A4FAC2008AC5F7258DD60_RuntimeMethod_var);
if (!L_12)
{
goto IL_0056;
}
}
IL_0039:
{
// System.Type arg0 = (System.Type)ToLua.ToObject(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_14 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_13, 1, /*hidden argument*/NULL);
// UnityEngine.ScriptableObject o = UnityEngine.ScriptableObject.CreateInstance(arg0);
ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * L_15 = ScriptableObject_CreateInstance_mDC77B7257A5E276CB272D3475B9B473B23A7128D(((Type_t *)CastclassClass((RuntimeObject*)L_14, Type_t_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_3 = L_15;
// ToLua.Push(L, o);
intptr_t L_16 = ___L0;
ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * L_17 = V_3;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_16, L_17, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0071;
}
IL_0056:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.ScriptableObject.CreateInstance");
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_18, _stringLiteral54FEE7F11F06EFD0231FC495F51772A41E039763, /*hidden argument*/NULL);
V_2 = L_19;
goto IL_0071;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0064;
throw e;
}
CATCH_0064:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_20 = ___L0;
Exception_t * L_21 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_0071;
} // end catch (depth: 1)
IL_0071:
{
// }
int32_t L_23 = V_2;
return L_23;
}
}
// System.Int32 UnityEngine_ScriptableObjectWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ScriptableObjectWrap_op_Equality_mF19A3F5BF2AF1DC70FB3C351C456A37B9711F0BE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ScriptableObjectWrap_op_Equality_mF19A3F5BF2AF1DC70FB3C351C456A37B9711F0BE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var));
// bool o = arg0 == arg1;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_7 = ___L0;
bool L_8 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_003d;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0032;
throw e;
}
CATCH_0032:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_003d;
} // end catch (depth: 1)
IL_003d:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Void UnityEngine_ScriptableObjectWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_ScriptableObjectWrap__ctor_m649129E65100E3672137E05AC23BA6D67C850A96 (UnityEngine_ScriptableObjectWrap_tAEA3BD48D4837D8BAEFA2F8784C4C265B3D4AA5C * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_Find_m7601C99CD19EA6AFE275A2A7CD10868C3F6DAA18(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_Find_m7601C99CD19EA6AFE275A2A7CD10868C3F6DAA18(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_EnableKeyword_mD004AC082E919DFEC3A370832C0E4F90E37FDDDD(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_EnableKeyword_mD004AC082E919DFEC3A370832C0E4F90E37FDDDD(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_DisableKeyword_mFA23DF4F714D55AD8D3FEE32EC68E28EF45E9897(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_DisableKeyword_mFA23DF4F714D55AD8D3FEE32EC68E28EF45E9897(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_IsKeywordEnabled_mA36EA9F2103D7FD230AD85FE1A0CC515E58E28FF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_IsKeywordEnabled_mA36EA9F2103D7FD230AD85FE1A0CC515E58E28FF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_WarmupAllShaders_m436FBD7ADEA264436893D6CD32335835D375EE1A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_WarmupAllShaders_m436FBD7ADEA264436893D6CD32335835D375EE1A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_PropertyToID_m206C4C8CDDDE732EF4FD1929542DA555B96311FB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_PropertyToID_m206C4C8CDDDE732EF4FD1929542DA555B96311FB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetDependency_m6F44E38FC8A3ADF765631DCB97A58AC9A1DA7739(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetDependency_m6F44E38FC8A3ADF765631DCB97A58AC9A1DA7739(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_FindPassTagValue_mC63560C16445D16AC8ED8C7C5CE5690065130E3A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_FindPassTagValue_mC63560C16445D16AC8ED8C7C5CE5690065130E3A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_SetGlobalFloat_mC274730ACA36241158D8F2BE99DFD8DC12406DDE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_SetGlobalFloat_mC274730ACA36241158D8F2BE99DFD8DC12406DDE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_SetGlobalInt_m9789A7B9691812218530765221E2293A21138D47(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_SetGlobalInt_m9789A7B9691812218530765221E2293A21138D47(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_SetGlobalVector_mB778B9F526AC89C5AD2A45BAB33021AE73F0A55D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_SetGlobalVector_mB778B9F526AC89C5AD2A45BAB33021AE73F0A55D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_SetGlobalColor_mD659C703C67A02D9EE7C488BAF20DE9D4651A9E9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_SetGlobalColor_mD659C703C67A02D9EE7C488BAF20DE9D4651A9E9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_SetGlobalMatrix_m1210516526D121B8708803D3A75729D473EBC074(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_SetGlobalMatrix_m1210516526D121B8708803D3A75729D473EBC074(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_SetGlobalTexture_mC68A7BB864616CE423CA665EF7586939D45FA8EC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_SetGlobalTexture_mC68A7BB864616CE423CA665EF7586939D45FA8EC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_SetGlobalBuffer_m4BE002A49D546486205FD563865C131B3234D08C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_SetGlobalBuffer_m4BE002A49D546486205FD563865C131B3234D08C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_SetGlobalConstantBuffer_m39C4221B891E1C42D5216C9296CDB739311558BE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_SetGlobalConstantBuffer_m39C4221B891E1C42D5216C9296CDB739311558BE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_SetGlobalFloatArray_m965996E1A19678BA8098551234265C3D088078F2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_SetGlobalFloatArray_m965996E1A19678BA8098551234265C3D088078F2(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_SetGlobalVectorArray_m1920358D9918302F1AF5E583DB0B288A95CC0E06(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_SetGlobalVectorArray_m1920358D9918302F1AF5E583DB0B288A95CC0E06(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_SetGlobalMatrixArray_m89B6C4D46F9BE67FA140D5475C9146DE6303FA2B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_SetGlobalMatrixArray_m89B6C4D46F9BE67FA140D5475C9146DE6303FA2B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetGlobalFloat_mBDFC39957367F25E6C2BA997931C1CFA09025324(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetGlobalFloat_mBDFC39957367F25E6C2BA997931C1CFA09025324(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetGlobalInt_m74FA9435B871B158534418AFC82812A54C220E30(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetGlobalInt_m74FA9435B871B158534418AFC82812A54C220E30(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetGlobalVector_mB1D71858E17CF60C26B0FEC139F831C7D0588982(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetGlobalVector_mB1D71858E17CF60C26B0FEC139F831C7D0588982(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetGlobalColor_m27FEA9E27BE4A1ED337623C444FB8E7ADC91FBFC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetGlobalColor_m27FEA9E27BE4A1ED337623C444FB8E7ADC91FBFC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetGlobalMatrix_m2A19B8A16E4993F8AE0AAAF4814D7B15A9F8FFFD(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetGlobalMatrix_m2A19B8A16E4993F8AE0AAAF4814D7B15A9F8FFFD(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetGlobalTexture_m9E530199757F5F36BEF08E79438613637BE0C59B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetGlobalTexture_m9E530199757F5F36BEF08E79438613637BE0C59B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetGlobalFloatArray_m1C7A7CCDBB48C254BCC083B2B0E2BF1F7E714667(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetGlobalFloatArray_m1C7A7CCDBB48C254BCC083B2B0E2BF1F7E714667(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetGlobalVectorArray_mFA8ACB4FCFBFAAB3CD76A78FC6B216C28EB63EE3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetGlobalVectorArray_mFA8ACB4FCFBFAAB3CD76A78FC6B216C28EB63EE3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetGlobalMatrixArray_m777F553254C06925999073488E479A7529AF55C3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetGlobalMatrixArray_m777F553254C06925999073488E479A7529AF55C3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetPropertyCount_m069941761B58C33D23C54BE03EE49C4809EF2FD6(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetPropertyCount_m069941761B58C33D23C54BE03EE49C4809EF2FD6(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_FindPropertyIndex_mCDDBC79872159423DB89BE6496F6BFA34D51348C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_FindPropertyIndex_mCDDBC79872159423DB89BE6496F6BFA34D51348C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetPropertyName_m069467CEC99DD4F406A42C4F7CB2B6A3DCF91B70(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetPropertyName_m069467CEC99DD4F406A42C4F7CB2B6A3DCF91B70(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetPropertyNameId_m2AAF7394F4B03C477A21F1CD39A334E0635B1CFC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetPropertyNameId_m2AAF7394F4B03C477A21F1CD39A334E0635B1CFC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetPropertyType_mF2A8FDE4F1CC2A88747F5750C0C9C52304EC8A7C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetPropertyType_mF2A8FDE4F1CC2A88747F5750C0C9C52304EC8A7C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetPropertyDescription_m6D0EA49D47900EBADB4E6E227552CC60384C6C61(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetPropertyDescription_m6D0EA49D47900EBADB4E6E227552CC60384C6C61(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetPropertyFlags_mA6E53A7ACF88D30E26FB5BF7BF9BF4A9A019F329(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetPropertyFlags_mA6E53A7ACF88D30E26FB5BF7BF9BF4A9A019F329(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetPropertyAttributes_mA391508AA64FC40ED9F842D367796694A6072F56(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetPropertyAttributes_mA391508AA64FC40ED9F842D367796694A6072F56(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetPropertyDefaultFloatValue_mB8DAE3120074395ABBFA618627AA6E8C6D7C42DB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetPropertyDefaultFloatValue_mB8DAE3120074395ABBFA618627AA6E8C6D7C42DB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetPropertyDefaultVectorValue_mE78571D6CF35F3C8D0C70FEC2A95156EABF0B798(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetPropertyDefaultVectorValue_mE78571D6CF35F3C8D0C70FEC2A95156EABF0B798(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetPropertyRangeLimits_m60DDCC7920D22C21859DEC53200157A4EF8BE8FA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetPropertyRangeLimits_m60DDCC7920D22C21859DEC53200157A4EF8BE8FA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetPropertyTextureDimension_mD8B88E00A28659E0614A08FF942BE23BFD07C4AC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetPropertyTextureDimension_mD8B88E00A28659E0614A08FF942BE23BFD07C4AC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_GetPropertyTextureDefaultName_m852D5B433AC5C893456A63A37C46D229C6C31D3D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_GetPropertyTextureDefaultName_m852D5B433AC5C893456A63A37C46D229C6C31D3D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_op_Equality_m9BAFAB029D22830CE0445E41DB684D83BF2C9544(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_op_Equality_m9BAFAB029D22830CE0445E41DB684D83BF2C9544(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_get_maximumLOD_m8FF115A5AF4D534AD48A339E65C29877F41916A2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_get_maximumLOD_m8FF115A5AF4D534AD48A339E65C29877F41916A2(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_get_globalMaximumLOD_m204C5E472B7F6002CB684CBCDA0F7983ACCAD1A3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_get_globalMaximumLOD_m204C5E472B7F6002CB684CBCDA0F7983ACCAD1A3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_get_isSupported_m4F4513E394E2C91461196BCB2A4CA7AD32A4E76C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_get_isSupported_m4F4513E394E2C91461196BCB2A4CA7AD32A4E76C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_get_globalRenderPipeline_m6C9AF546632D4B210F5EF9A8AF1979086762FB57(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_get_globalRenderPipeline_m6C9AF546632D4B210F5EF9A8AF1979086762FB57(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_get_renderQueue_m72A47D26308A86D7D5C795DCD199E43BC60FCE43(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_get_renderQueue_m72A47D26308A86D7D5C795DCD199E43BC60FCE43(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_get_passCount_m510FACDAA875AC85FBB370E767D813DD38A5CFED(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_get_passCount_m510FACDAA875AC85FBB370E767D813DD38A5CFED(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_set_maximumLOD_m8298F8594EA61B7D969CC3A4ED53CA5C457B177F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_set_maximumLOD_m8298F8594EA61B7D969CC3A4ED53CA5C457B177F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_set_globalMaximumLOD_m347B447EEB404C271FBD33BEE3255505FF356B83(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_set_globalMaximumLOD_m347B447EEB404C271FBD33BEE3255505FF356B83(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_ShaderWrap_set_globalRenderPipeline_m3D409CE0C851DB70F17AA3F1BAF9D5865C21FFCE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_ShaderWrap_set_globalRenderPipeline_m3D409CE0C851DB70F17AA3F1BAF9D5865C21FFCE(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_ShaderWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_ShaderWrap_Register_m4EBA3CBC89E278D64EB2A5B7BA5F6F1D05CE8A57 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_Register_m4EBA3CBC89E278D64EB2A5B7BA5F6F1D05CE8A57_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginClass(typeof(UnityEngine.Shader), typeof(UnityEngine.Object));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_0_0_0_var) };
Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL);
// L.RegFunction("Find", Find);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_Find_m7601C99CD19EA6AFE275A2A7CD10868C3F6DAA18_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteralDF251B06EEFDAA932E97B54FBE9A74D3E606FA61, L_6, /*hidden argument*/NULL);
// L.RegFunction("EnableKeyword", EnableKeyword);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_EnableKeyword_mD004AC082E919DFEC3A370832C0E4F90E37FDDDD_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral5737E64490FE5E4D953112D13DD5C381ADA8B0E9, L_8, /*hidden argument*/NULL);
// L.RegFunction("DisableKeyword", DisableKeyword);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_DisableKeyword_mFA23DF4F714D55AD8D3FEE32EC68E28EF45E9897_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteralA71D0517EDEE3E291D061A644C1C2E64B5A642D9, L_10, /*hidden argument*/NULL);
// L.RegFunction("IsKeywordEnabled", IsKeywordEnabled);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_IsKeywordEnabled_mA36EA9F2103D7FD230AD85FE1A0CC515E58E28FF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteralDF8C38670E01F36FA16FE39F5B9514CCCFF88B2F, L_12, /*hidden argument*/NULL);
// L.RegFunction("WarmupAllShaders", WarmupAllShaders);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_WarmupAllShaders_m436FBD7ADEA264436893D6CD32335835D375EE1A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_13);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_13, _stringLiteralE544C6DE3D843491351C2FF8BBC5B28BF9E1A76D, L_14, /*hidden argument*/NULL);
// L.RegFunction("PropertyToID", PropertyToID);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_PropertyToID_m206C4C8CDDDE732EF4FD1929542DA555B96311FB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_15);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_15, _stringLiteralD97790D5DBC9FF877E96EAF5315F9FC726DE9F9A, L_16, /*hidden argument*/NULL);
// L.RegFunction("GetDependency", GetDependency);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetDependency_m6F44E38FC8A3ADF765631DCB97A58AC9A1DA7739_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_17);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_17, _stringLiteral3701031D9F811B33DEA53162D6B2C6B4200F5C57, L_18, /*hidden argument*/NULL);
// L.RegFunction("FindPassTagValue", FindPassTagValue);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_FindPassTagValue_mC63560C16445D16AC8ED8C7C5CE5690065130E3A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_19);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_19, _stringLiteralF8A795E302FB60C091FA1BFDA8AB25D194D5E983, L_20, /*hidden argument*/NULL);
// L.RegFunction("SetGlobalFloat", SetGlobalFloat);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_SetGlobalFloat_mC274730ACA36241158D8F2BE99DFD8DC12406DDE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_21);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_21, _stringLiteralAD20B27DC5B07892A55843697BF874E977415818, L_22, /*hidden argument*/NULL);
// L.RegFunction("SetGlobalInt", SetGlobalInt);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_SetGlobalInt_m9789A7B9691812218530765221E2293A21138D47_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_23);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_23, _stringLiteral4E425EBD6CA1E08121803A6C0F5F60B5C271F4E4, L_24, /*hidden argument*/NULL);
// L.RegFunction("SetGlobalVector", SetGlobalVector);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_25 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_SetGlobalVector_mB778B9F526AC89C5AD2A45BAB33021AE73F0A55D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_25);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_25, _stringLiteral6E4477A343F51D678BD3213F5EBE9DEB9362A449, L_26, /*hidden argument*/NULL);
// L.RegFunction("SetGlobalColor", SetGlobalColor);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_27 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_28 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_28, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_SetGlobalColor_mD659C703C67A02D9EE7C488BAF20DE9D4651A9E9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_27);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_27, _stringLiteralC7C7F9FBED1666EA957412171F78D46FB48C64BA, L_28, /*hidden argument*/NULL);
// L.RegFunction("SetGlobalMatrix", SetGlobalMatrix);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_29 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_30 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_30, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_SetGlobalMatrix_m1210516526D121B8708803D3A75729D473EBC074_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_29);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_29, _stringLiteral4B2585F3B9CC25905FE3404EA14D34215D7E132D, L_30, /*hidden argument*/NULL);
// L.RegFunction("SetGlobalTexture", SetGlobalTexture);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_31 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_32 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_32, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_SetGlobalTexture_mC68A7BB864616CE423CA665EF7586939D45FA8EC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_31);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_31, _stringLiteral3FD7E18126C2D315DB3291C2F10A73C5E2A1DBB5, L_32, /*hidden argument*/NULL);
// L.RegFunction("SetGlobalBuffer", SetGlobalBuffer);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_33 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_34 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_34, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_SetGlobalBuffer_m4BE002A49D546486205FD563865C131B3234D08C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_33);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_33, _stringLiteral98F2B06EFB34B3827400D7E8576E23BD73120C51, L_34, /*hidden argument*/NULL);
// L.RegFunction("SetGlobalConstantBuffer", SetGlobalConstantBuffer);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_35 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_36 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_36, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_SetGlobalConstantBuffer_m39C4221B891E1C42D5216C9296CDB739311558BE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_35);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_35, _stringLiteral6B9AEC04C083BC2FE8C8CE687719CD2B090D0C37, L_36, /*hidden argument*/NULL);
// L.RegFunction("SetGlobalFloatArray", SetGlobalFloatArray);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_37 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_38 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_38, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_SetGlobalFloatArray_m965996E1A19678BA8098551234265C3D088078F2_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_37);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_37, _stringLiteral05ED5B5EA0CBC7500EC728E497F97D189EEBEC73, L_38, /*hidden argument*/NULL);
// L.RegFunction("SetGlobalVectorArray", SetGlobalVectorArray);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_39 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_40 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_40, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_SetGlobalVectorArray_m1920358D9918302F1AF5E583DB0B288A95CC0E06_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_39);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_39, _stringLiteral615D782CBFC0088C39927D0EA85BBB0EC1D15556, L_40, /*hidden argument*/NULL);
// L.RegFunction("SetGlobalMatrixArray", SetGlobalMatrixArray);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_41 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_42 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_42, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_SetGlobalMatrixArray_m89B6C4D46F9BE67FA140D5475C9146DE6303FA2B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_41);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_41, _stringLiteral28967AF04E2584434C42F48801D00F36EDF87E1F, L_42, /*hidden argument*/NULL);
// L.RegFunction("GetGlobalFloat", GetGlobalFloat);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_43 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_44 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_44, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetGlobalFloat_mBDFC39957367F25E6C2BA997931C1CFA09025324_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_43);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_43, _stringLiteralA0653E16AE6F5820CF64B53E8DBD8C2B15D59711, L_44, /*hidden argument*/NULL);
// L.RegFunction("GetGlobalInt", GetGlobalInt);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_45 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_46 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_46, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetGlobalInt_m74FA9435B871B158534418AFC82812A54C220E30_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_45);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_45, _stringLiteralF570234EBB3ECCB3CEF114EBA00023F9869173A0, L_46, /*hidden argument*/NULL);
// L.RegFunction("GetGlobalVector", GetGlobalVector);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_47 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_48 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_48, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetGlobalVector_mB1D71858E17CF60C26B0FEC139F831C7D0588982_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_47);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_47, _stringLiteral2D45D17B58C49E7FCCFD8094B917333F0460B04B, L_48, /*hidden argument*/NULL);
// L.RegFunction("GetGlobalColor", GetGlobalColor);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_49 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_50 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_50, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetGlobalColor_m27FEA9E27BE4A1ED337623C444FB8E7ADC91FBFC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_49);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_49, _stringLiteral924FF98626116F88A9D90CF9D871EC41EA11ABA6, L_50, /*hidden argument*/NULL);
// L.RegFunction("GetGlobalMatrix", GetGlobalMatrix);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_51 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_52 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_52, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetGlobalMatrix_m2A19B8A16E4993F8AE0AAAF4814D7B15A9F8FFFD_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_51);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_51, _stringLiteral7C536116872DBB01DB29AFD5E8A06036EEB5F0CD, L_52, /*hidden argument*/NULL);
// L.RegFunction("GetGlobalTexture", GetGlobalTexture);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_53 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_54 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_54, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetGlobalTexture_m9E530199757F5F36BEF08E79438613637BE0C59B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_53);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_53, _stringLiteral8D3B6AB0576D440A46DFCFF1BB5F486429304924, L_54, /*hidden argument*/NULL);
// L.RegFunction("GetGlobalFloatArray", GetGlobalFloatArray);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_55 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_56 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_56, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetGlobalFloatArray_m1C7A7CCDBB48C254BCC083B2B0E2BF1F7E714667_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_55);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_55, _stringLiteralA6FD1008B07798F102762823776F102DC00DD852, L_56, /*hidden argument*/NULL);
// L.RegFunction("GetGlobalVectorArray", GetGlobalVectorArray);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_57 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_58 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_58, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetGlobalVectorArray_mFA8ACB4FCFBFAAB3CD76A78FC6B216C28EB63EE3_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_57);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_57, _stringLiteral7C058355BC96E7EB19198EC9E0B1C0651A3DB8B0, L_58, /*hidden argument*/NULL);
// L.RegFunction("GetGlobalMatrixArray", GetGlobalMatrixArray);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_59 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_60 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_60, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetGlobalMatrixArray_m777F553254C06925999073488E479A7529AF55C3_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_59);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_59, _stringLiteral905FA5F9607F28D99966ACA0EF20EC5D22A67969, L_60, /*hidden argument*/NULL);
// L.RegFunction("GetPropertyCount", GetPropertyCount);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_61 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_62 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_62, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetPropertyCount_m069941761B58C33D23C54BE03EE49C4809EF2FD6_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_61);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_61, _stringLiteralDD43459604C126A02928A862DBE73AA265D4164F, L_62, /*hidden argument*/NULL);
// L.RegFunction("FindPropertyIndex", FindPropertyIndex);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_63 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_64 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_64, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_FindPropertyIndex_mCDDBC79872159423DB89BE6496F6BFA34D51348C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_63);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_63, _stringLiteralD88B48685326718529C19807108D9F6F67DD227C, L_64, /*hidden argument*/NULL);
// L.RegFunction("GetPropertyName", GetPropertyName);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_65 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_66 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_66, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetPropertyName_m069467CEC99DD4F406A42C4F7CB2B6A3DCF91B70_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_65);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_65, _stringLiteral945BC856E863748EF50FF9528231E532C35B8AC0, L_66, /*hidden argument*/NULL);
// L.RegFunction("GetPropertyNameId", GetPropertyNameId);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_67 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_68 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_68, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetPropertyNameId_m2AAF7394F4B03C477A21F1CD39A334E0635B1CFC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_67);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_67, _stringLiteral52067281EF933A949CFF24701D96CE61261A3A79, L_68, /*hidden argument*/NULL);
// L.RegFunction("GetPropertyType", GetPropertyType);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_69 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_70 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_70, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetPropertyType_mF2A8FDE4F1CC2A88747F5750C0C9C52304EC8A7C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_69);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_69, _stringLiteral450141AB167BB541C1184CDC6B63F0ED2335C934, L_70, /*hidden argument*/NULL);
// L.RegFunction("GetPropertyDescription", GetPropertyDescription);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_71 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_72 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_72, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetPropertyDescription_m6D0EA49D47900EBADB4E6E227552CC60384C6C61_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_71);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_71, _stringLiteralDE5A0102AEF983266BF0745F2173E1F7F073929E, L_72, /*hidden argument*/NULL);
// L.RegFunction("GetPropertyFlags", GetPropertyFlags);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_73 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_74 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_74, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetPropertyFlags_mA6E53A7ACF88D30E26FB5BF7BF9BF4A9A019F329_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_73);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_73, _stringLiteralFA09B38E409751CA1B17C1EAB633A2E461859F69, L_74, /*hidden argument*/NULL);
// L.RegFunction("GetPropertyAttributes", GetPropertyAttributes);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_75 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_76 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_76, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetPropertyAttributes_mA391508AA64FC40ED9F842D367796694A6072F56_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_75);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_75, _stringLiteralEC16CEC273442B0B144B23BEC7E1526BB9B3B8CB, L_76, /*hidden argument*/NULL);
// L.RegFunction("GetPropertyDefaultFloatValue", GetPropertyDefaultFloatValue);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_77 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_78 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_78, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetPropertyDefaultFloatValue_mB8DAE3120074395ABBFA618627AA6E8C6D7C42DB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_77);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_77, _stringLiteral2B176A7E59BE1CE3993894DCAFBC0529E20EF0BC, L_78, /*hidden argument*/NULL);
// L.RegFunction("GetPropertyDefaultVectorValue", GetPropertyDefaultVectorValue);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_79 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_80 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_80, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetPropertyDefaultVectorValue_mE78571D6CF35F3C8D0C70FEC2A95156EABF0B798_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_79);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_79, _stringLiteral93C867EAFB3CAD21598D296C6E658E8ECAC76D2C, L_80, /*hidden argument*/NULL);
// L.RegFunction("GetPropertyRangeLimits", GetPropertyRangeLimits);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_81 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_82 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_82, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetPropertyRangeLimits_m60DDCC7920D22C21859DEC53200157A4EF8BE8FA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_81);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_81, _stringLiteral3643BBF3B8438E0472FD40F838870142BAC1FE15, L_82, /*hidden argument*/NULL);
// L.RegFunction("GetPropertyTextureDimension", GetPropertyTextureDimension);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_83 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_84 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_84, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetPropertyTextureDimension_mD8B88E00A28659E0614A08FF942BE23BFD07C4AC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_83);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_83, _stringLiteralE977562CA70EB25A62FC05CADBA266AE5D97E6FC, L_84, /*hidden argument*/NULL);
// L.RegFunction("GetPropertyTextureDefaultName", GetPropertyTextureDefaultName);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_85 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_86 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_86, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_GetPropertyTextureDefaultName_m852D5B433AC5C893456A63A37C46D229C6C31D3D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_85);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_85, _stringLiteral6EE243F7A9E9487B8BB766D4D8922A0B6CE44142, L_86, /*hidden argument*/NULL);
// L.RegFunction("__eq", op_Equality);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_87 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_88 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_88, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_op_Equality_m9BAFAB029D22830CE0445E41DB684D83BF2C9544_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_87);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_87, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_88, /*hidden argument*/NULL);
// L.RegFunction("__tostring", ToLua.op_ToString);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_89 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_90 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_90, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_89);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_89, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_90, /*hidden argument*/NULL);
// L.RegVar("maximumLOD", get_maximumLOD, set_maximumLOD);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_91 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_92 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_92, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_get_maximumLOD_m8FF115A5AF4D534AD48A339E65C29877F41916A2_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_93 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_93, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_set_maximumLOD_m8298F8594EA61B7D969CC3A4ED53CA5C457B177F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_91);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_91, _stringLiteral1E99CCD674308F54A2CA9503D49F893F8FD6BA09, L_92, L_93, /*hidden argument*/NULL);
// L.RegVar("globalMaximumLOD", get_globalMaximumLOD, set_globalMaximumLOD);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_94 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_95 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_95, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_get_globalMaximumLOD_m204C5E472B7F6002CB684CBCDA0F7983ACCAD1A3_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_96 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_96, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_set_globalMaximumLOD_m347B447EEB404C271FBD33BEE3255505FF356B83_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_94);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_94, _stringLiteralE0422DD3D94D4884D648F78AA59B7C732D6ECF7C, L_95, L_96, /*hidden argument*/NULL);
// L.RegVar("isSupported", get_isSupported, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_97 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_98 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_98, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_get_isSupported_m4F4513E394E2C91461196BCB2A4CA7AD32A4E76C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_97);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_97, _stringLiteral3D042C23ECE96EE0453C5D13A5801AFD1A67B523, L_98, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("globalRenderPipeline", get_globalRenderPipeline, set_globalRenderPipeline);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_99 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_100 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_100, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_get_globalRenderPipeline_m6C9AF546632D4B210F5EF9A8AF1979086762FB57_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_101 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_101, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_set_globalRenderPipeline_m3D409CE0C851DB70F17AA3F1BAF9D5865C21FFCE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_99);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_99, _stringLiteral203BAA86263DF283A745BDC97D8C0D964C6C9068, L_100, L_101, /*hidden argument*/NULL);
// L.RegVar("renderQueue", get_renderQueue, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_102 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_103 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_103, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_get_renderQueue_m72A47D26308A86D7D5C795DCD199E43BC60FCE43_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_102);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_102, _stringLiteral7C9B414449B20C7E8488F34C74B1E3736A473844, L_103, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("passCount", get_passCount, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_104 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_105 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_105, NULL, (intptr_t)((intptr_t)UnityEngine_ShaderWrap_get_passCount_m510FACDAA875AC85FBB370E767D813DD38A5CFED_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_104);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_104, _stringLiteral1F7FA0DD6441E7E429E0D076B13581F64CE7F7AC, L_105, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.EndClass();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_106 = ___L0;
NullCheck(L_106);
LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_106, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_ShaderWrap::Find(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_Find_m7601C99CD19EA6AFE275A2A7CD10868C3F6DAA18 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_Find_m7601C99CD19EA6AFE275A2A7CD10868C3F6DAA18_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_1 = ___L0;
String_t* L_2 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Shader o = UnityEngine.Shader.Find(arg0);
Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_3 = Shader_Find_m755654AA68D1C663A3E20A10E00CDC10F96C962B(L_2, /*hidden argument*/NULL);
V_0 = L_3;
// ToLua.PushSealed(L, o);
intptr_t L_4 = ___L0;
Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_5 = V_0;
ToLua_PushSealed_TisShader_tE2731FF351B74AB4186897484FB01E000C1160CA_m6CE30DB13FE3C2B7E81D41B2D6B450A39B7B15DE((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushSealed_TisShader_tE2731FF351B74AB4186897484FB01E000C1160CA_m6CE30DB13FE3C2B7E81D41B2D6B450A39B7B15DE_RuntimeMethod_var);
// return 1;
V_1 = 1;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_ShaderWrap::EnableKeyword(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_EnableKeyword_mD004AC082E919DFEC3A370832C0E4F90E37FDDDD (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_EnableKeyword_mD004AC082E919DFEC3A370832C0E4F90E37FDDDD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_1 = ___L0;
String_t* L_2 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Shader.EnableKeyword(arg0);
Shader_EnableKeyword_m600614EB1D434CA8ECFC8DAA5BC6E2ED4E55CD9F(L_2, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0022;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0017;
throw e;
}
CATCH_0017:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_3 = ___L0;
Exception_t * L_4 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0022;
} // end catch (depth: 1)
IL_0022:
{
// }
int32_t L_6 = V_0;
return L_6;
}
}
// System.Int32 UnityEngine_ShaderWrap::DisableKeyword(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_DisableKeyword_mFA23DF4F714D55AD8D3FEE32EC68E28EF45E9897 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_DisableKeyword_mFA23DF4F714D55AD8D3FEE32EC68E28EF45E9897_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_1 = ___L0;
String_t* L_2 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Shader.DisableKeyword(arg0);
Shader_DisableKeyword_m2D15FB4C26535D9AF45445B4149EADD4BF68C701(L_2, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0022;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0017;
throw e;
}
CATCH_0017:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_3 = ___L0;
Exception_t * L_4 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_5 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_3, L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_0022;
} // end catch (depth: 1)
IL_0022:
{
// }
int32_t L_6 = V_0;
return L_6;
}
}
// System.Int32 UnityEngine_ShaderWrap::IsKeywordEnabled(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_IsKeywordEnabled_mA36EA9F2103D7FD230AD85FE1A0CC515E58E28FF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_IsKeywordEnabled_mA36EA9F2103D7FD230AD85FE1A0CC515E58E28FF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_1 = ___L0;
String_t* L_2 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_1, 1, /*hidden argument*/NULL);
// bool o = UnityEngine.Shader.IsKeywordEnabled(arg0);
bool L_3 = Shader_IsKeywordEnabled_m08B349CDC3898D74679137BA9AF38FECE72F6119(L_2, /*hidden argument*/NULL);
V_0 = L_3;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_4 = ___L0;
bool L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_ShaderWrap::WarmupAllShaders(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_WarmupAllShaders_m436FBD7ADEA264436893D6CD32335835D375EE1A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_WarmupAllShaders_m436FBD7ADEA264436893D6CD32335835D375EE1A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 0);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 0, /*hidden argument*/NULL);
// UnityEngine.Shader.WarmupAllShaders();
Shader_WarmupAllShaders_m5C6D779B51EB709A943E8A56588A875CBEBACCF5(/*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_1 = ___L0;
Exception_t * L_2 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_3 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_1, L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine_ShaderWrap::PropertyToID(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_PropertyToID_m206C4C8CDDDE732EF4FD1929542DA555B96311FB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_PropertyToID_m206C4C8CDDDE732EF4FD1929542DA555B96311FB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// string arg0 = ToLua.CheckString(L, 1);
intptr_t L_1 = ___L0;
String_t* L_2 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_1, 1, /*hidden argument*/NULL);
// int o = UnityEngine.Shader.PropertyToID(arg0);
int32_t L_3 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_2, /*hidden argument*/NULL);
V_0 = L_3;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_4 = ___L0;
int32_t L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_002a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_001f;
throw e;
}
CATCH_001f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_8 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_6, L_7, /*hidden argument*/NULL);
V_1 = L_8;
goto IL_002a;
} // end catch (depth: 1)
IL_002a:
{
// }
int32_t L_9 = V_1;
return L_9;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetDependency(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetDependency_m6F44E38FC8A3ADF765631DCB97A58AC9A1DA7739 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetDependency_m6F44E38FC8A3ADF765631DCB97A58AC9A1DA7739_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Shader obj = (UnityEngine.Shader)ToLua.CheckObject(L, 1, typeof(UnityEngine.Shader));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// string arg0 = ToLua.CheckString(L, 2);
intptr_t L_5 = ___L0;
String_t* L_6 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = L_6;
// UnityEngine.Shader o = obj.GetDependency(arg0);
String_t* L_7 = V_0;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_8 = Shader_GetDependency_m306DE9EC247EA9B015E626EE1AD126F61E643017(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
V_1 = L_8;
// ToLua.PushSealed(L, o);
intptr_t L_9 = ___L0;
Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_10 = V_1;
ToLua_PushSealed_TisShader_tE2731FF351B74AB4186897484FB01E000C1160CA_m6CE30DB13FE3C2B7E81D41B2D6B450A39B7B15DE((intptr_t)L_9, L_10, /*hidden argument*/ToLua_PushSealed_TisShader_tE2731FF351B74AB4186897484FB01E000C1160CA_m6CE30DB13FE3C2B7E81D41B2D6B450A39B7B15DE_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0037;
throw e;
}
CATCH_0037:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_11 = ___L0;
Exception_t * L_12 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_13 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_11, L_12, /*hidden argument*/NULL);
V_2 = L_13;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_14 = V_2;
return L_14;
}
}
// System.Int32 UnityEngine_ShaderWrap::FindPassTagValue(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_FindPassTagValue_mC63560C16445D16AC8ED8C7C5CE5690065130E3A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_FindPassTagValue_mC63560C16445D16AC8ED8C7C5CE5690065130E3A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 V_1;
memset((&V_1), 0, sizeof(V_1));
ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t V_3 = 0;
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 3);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 3, /*hidden argument*/NULL);
// UnityEngine.Shader obj = (UnityEngine.Shader)ToLua.CheckObject(L, 1, typeof(UnityEngine.Shader));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_6)));
// UnityEngine.Rendering.ShaderTagId arg1 = StackTraits<UnityEngine.Rendering.ShaderTagId>.Check(L, 3);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_t14102D3591F6C0B8E5C48A609746B2295BDA1EFF_il2cpp_TypeInfo_var);
Func_3_tEEBFAC911C7D881F9BA959B64550589A4C2E7B52 * L_7 = ((StackTraits_1_t14102D3591F6C0B8E5C48A609746B2295BDA1EFF_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_t14102D3591F6C0B8E5C48A609746B2295BDA1EFF_il2cpp_TypeInfo_var))->get_Check_1();
intptr_t L_8 = ___L0;
NullCheck(L_7);
ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 L_9 = Func_3_Invoke_mE07FE6347D41D9B2704FDC0DBF7554A70B13AC17(L_7, (intptr_t)L_8, 3, /*hidden argument*/Func_3_Invoke_mE07FE6347D41D9B2704FDC0DBF7554A70B13AC17_RuntimeMethod_var);
V_1 = L_9;
// UnityEngine.Rendering.ShaderTagId o = obj.FindPassTagValue(arg0, arg1);
int32_t L_10 = V_0;
ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 L_11 = V_1;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 L_12 = Shader_FindPassTagValue_m284633DA2F70B956526BE4B4044AFEE67AA5DB73(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), L_10, L_11, /*hidden argument*/NULL);
V_2 = L_12;
// ToLua.PushValue(L, o);
intptr_t L_13 = ___L0;
ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 L_14 = V_2;
ToLua_PushValue_TisShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_mD65133CB8CCD832A4D9622A7EEF1F9CABC27B81A((intptr_t)L_13, L_14, /*hidden argument*/ToLua_PushValue_TisShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_mD65133CB8CCD832A4D9622A7EEF1F9CABC27B81A_RuntimeMethod_var);
// return 1;
V_3 = 1;
goto IL_0053;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0046;
throw e;
}
CATCH_0046:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_15 = ___L0;
Exception_t * L_16 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_17 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_15, L_16, /*hidden argument*/NULL);
V_3 = L_17;
goto IL_0053;
} // end catch (depth: 1)
IL_0053:
{
// }
int32_t L_18 = V_3;
return L_18;
}
}
// System.Int32 UnityEngine_ShaderWrap::SetGlobalFloat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalFloat_mC274730ACA36241158D8F2BE99DFD8DC12406DDE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_SetGlobalFloat_mC274730ACA36241158D8F2BE99DFD8DC12406DDE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
float V_1 = 0.0f;
int32_t V_2 = 0;
float V_3 = 0.0f;
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2 && TypeChecker.CheckTypes<int, float>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_002f;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDB558A3642B52CE704AB710194A35E8A0C4558DA((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_mDB558A3642B52CE704AB710194A35E8A0C4558DA_RuntimeMethod_var);
if (!L_4)
{
goto IL_002f;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_7 = ___L0;
double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_8)));
// UnityEngine.Shader.SetGlobalFloat(arg0, arg1);
float L_9 = V_1;
Shader_SetGlobalFloat_mBD7EA0478EDAD67D0AF342A54E97DC8495E5F209((((int32_t)((int32_t)L_6))), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0071;
}
IL_002f:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, float>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)2))))
{
goto IL_0056;
}
}
IL_0033:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisString_t_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m5B645A75CFBE55FA7FB83AFC66B977AC534E8149((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m5B645A75CFBE55FA7FB83AFC66B977AC534E8149_RuntimeMethod_var);
if (!L_12)
{
goto IL_0056;
}
}
IL_003c:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_14 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_13, 1, /*hidden argument*/NULL);
// float arg1 = (float)LuaDLL.lua_tonumber(L, 2);
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_16 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_15, 2, /*hidden argument*/NULL);
V_3 = (((float)((float)L_16)));
// UnityEngine.Shader.SetGlobalFloat(arg0, arg1);
float L_17 = V_3;
Shader_SetGlobalFloat_m9020F5CF5BAC69941EB49C6457AAD9BF63D819AE(L_14, L_17, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0071;
}
IL_0056:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.SetGlobalFloat");
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_18, _stringLiteral9218C5F6089F2123E6D45982297212278FF1754C, /*hidden argument*/NULL);
V_2 = L_19;
goto IL_0071;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0064;
throw e;
}
CATCH_0064:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_20 = ___L0;
Exception_t * L_21 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_0071;
} // end catch (depth: 1)
IL_0071:
{
// }
int32_t L_23 = V_2;
return L_23;
}
}
// System.Int32 UnityEngine_ShaderWrap::SetGlobalInt(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalInt_m9789A7B9691812218530765221E2293A21138D47 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_SetGlobalInt_m9789A7B9691812218530765221E2293A21138D47_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2 && TypeChecker.CheckTypes<int, int>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_002f;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m3FFCA9080FD7718A2103C77B6799A911111DCC9B((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m3FFCA9080FD7718A2103C77B6799A911111DCC9B_RuntimeMethod_var);
if (!L_4)
{
goto IL_002f;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.lua_tonumber(L, 2);
intptr_t L_7 = ___L0;
double L_8 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_8)));
// UnityEngine.Shader.SetGlobalInt(arg0, arg1);
int32_t L_9 = V_1;
Shader_SetGlobalInt_mE182A541FAEDAB51EA0214AC9C4FCB7447EA3AA4((((int32_t)((int32_t)L_6))), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0071;
}
IL_002f:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, int>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)2))))
{
goto IL_0056;
}
}
IL_0033:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisString_t_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m050FE57BF7F8A7C303494894EDA47466D339DB95((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m050FE57BF7F8A7C303494894EDA47466D339DB95_RuntimeMethod_var);
if (!L_12)
{
goto IL_0056;
}
}
IL_003c:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_14 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_13, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.lua_tonumber(L, 2);
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_16 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_15, 2, /*hidden argument*/NULL);
V_3 = (((int32_t)((int32_t)L_16)));
// UnityEngine.Shader.SetGlobalInt(arg0, arg1);
int32_t L_17 = V_3;
Shader_SetGlobalInt_mF3BD98838D66A75CF6090AB1BD541E491B496E55(L_14, L_17, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0071;
}
IL_0056:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.SetGlobalInt");
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_18, _stringLiteralE2793B274B63A22F838034FAEE7822FF2E39324F, /*hidden argument*/NULL);
V_2 = L_19;
goto IL_0071;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0064;
throw e;
}
CATCH_0064:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_20 = ___L0;
Exception_t * L_21 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_0071;
} // end catch (depth: 1)
IL_0071:
{
// }
int32_t L_23 = V_2;
return L_23;
}
}
// System.Int32 UnityEngine_ShaderWrap::SetGlobalVector(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalVector_mB778B9F526AC89C5AD2A45BAB33021AE73F0A55D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_SetGlobalVector_mB778B9F526AC89C5AD2A45BAB33021AE73F0A55D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_3;
memset((&V_3), 0, sizeof(V_3));
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2 && TypeChecker.CheckTypes<int, UnityEngine.Vector4>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_002e;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mA40C0E5993E1FC2D3B0D4E05A101CE9FDEDDCDB0((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_mA40C0E5993E1FC2D3B0D4E05A101CE9FDEDDCDB0_RuntimeMethod_var);
if (!L_4)
{
goto IL_002e;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// UnityEngine.Vector4 arg1 = ToLua.ToVector4(L, 2);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_8 = ToLua_ToVector4_mCC5D749B41B088A8893A944F92A31DDD6CDA2576((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = L_8;
// UnityEngine.Shader.SetGlobalVector(arg0, arg1);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_9 = V_1;
Shader_SetGlobalVector_m95C42CE1CC56A5BD792C48C60EDD1DF220046566((((int32_t)((int32_t)L_6))), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_006f;
}
IL_002e:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, UnityEngine.Vector4>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)2))))
{
goto IL_0054;
}
}
IL_0032:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisString_t_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m081FFEDA809CB423C3A513A8610A7B5B4A360626((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m081FFEDA809CB423C3A513A8610A7B5B4A360626_RuntimeMethod_var);
if (!L_12)
{
goto IL_0054;
}
}
IL_003b:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_14 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_13, 1, /*hidden argument*/NULL);
// UnityEngine.Vector4 arg1 = ToLua.ToVector4(L, 2);
intptr_t L_15 = ___L0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_16 = ToLua_ToVector4_mCC5D749B41B088A8893A944F92A31DDD6CDA2576((intptr_t)L_15, 2, /*hidden argument*/NULL);
V_3 = L_16;
// UnityEngine.Shader.SetGlobalVector(arg0, arg1);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_17 = V_3;
Shader_SetGlobalVector_m831AF6E05F7ADEBE49AC4C6EE043E10B86900B76(L_14, L_17, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_006f;
}
IL_0054:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.SetGlobalVector");
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_18, _stringLiteralD67E5E0B06EE45A60312DDB9DE90711F1807FDCE, /*hidden argument*/NULL);
V_2 = L_19;
goto IL_006f;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0062;
throw e;
}
CATCH_0062:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_20 = ___L0;
Exception_t * L_21 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_006f;
} // end catch (depth: 1)
IL_006f:
{
// }
int32_t L_23 = V_2;
return L_23;
}
}
// System.Int32 UnityEngine_ShaderWrap::SetGlobalColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalColor_mD659C703C67A02D9EE7C488BAF20DE9D4651A9E9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_SetGlobalColor_mD659C703C67A02D9EE7C488BAF20DE9D4651A9E9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_3;
memset((&V_3), 0, sizeof(V_3));
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2 && TypeChecker.CheckTypes<int, UnityEngine.Color>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_002e;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m5320216C8948E1D032D624D3CB16F38EC961004C((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_m5320216C8948E1D032D624D3CB16F38EC961004C_RuntimeMethod_var);
if (!L_4)
{
goto IL_002e;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// UnityEngine.Color arg1 = ToLua.ToColor(L, 2);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_8 = ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = L_8;
// UnityEngine.Shader.SetGlobalColor(arg0, arg1);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_9 = V_1;
Shader_SetGlobalColor_m5BD0BE3896674DD1DB99770EF300A32CAF25D4A1((((int32_t)((int32_t)L_6))), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_006f;
}
IL_002e:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, UnityEngine.Color>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)2))))
{
goto IL_0054;
}
}
IL_0032:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisString_t_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mD01CEC9091F022B40C0C8E260E1034337320FB0A((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mD01CEC9091F022B40C0C8E260E1034337320FB0A_RuntimeMethod_var);
if (!L_12)
{
goto IL_0054;
}
}
IL_003b:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_14 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_13, 1, /*hidden argument*/NULL);
// UnityEngine.Color arg1 = ToLua.ToColor(L, 2);
intptr_t L_15 = ___L0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_16 = ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5((intptr_t)L_15, 2, /*hidden argument*/NULL);
V_3 = L_16;
// UnityEngine.Shader.SetGlobalColor(arg0, arg1);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_17 = V_3;
Shader_SetGlobalColor_mF06BC77590D46F1031713BC3FCD614C5E8A0FB18(L_14, L_17, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_006f;
}
IL_0054:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.SetGlobalColor");
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_18, _stringLiteralE1D045FC1FB7DB293DAA0EBAB8FC5C37AF57F3FF, /*hidden argument*/NULL);
V_2 = L_19;
goto IL_006f;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0062;
throw e;
}
CATCH_0062:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_20 = ___L0;
Exception_t * L_21 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_006f;
} // end catch (depth: 1)
IL_006f:
{
// }
int32_t L_23 = V_2;
return L_23;
}
}
// System.Int32 UnityEngine_ShaderWrap::SetGlobalMatrix(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalMatrix_m1210516526D121B8708803D3A75729D473EBC074 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_SetGlobalMatrix_m1210516526D121B8708803D3A75729D473EBC074_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_3;
memset((&V_3), 0, sizeof(V_3));
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2 && TypeChecker.CheckTypes<int, UnityEngine.Matrix4x4>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0033;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCEA01D5A1F427BDD29AB9609EACAEFD40F9BBA16((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCEA01D5A1F427BDD29AB9609EACAEFD40F9BBA16_RuntimeMethod_var);
if (!L_4)
{
goto IL_0033;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// UnityEngine.Matrix4x4 arg1 = StackTraits<UnityEngine.Matrix4x4>.To(L, 2);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_il2cpp_TypeInfo_var);
Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * L_7 = ((StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_il2cpp_TypeInfo_var))->get_To_2();
intptr_t L_8 = ___L0;
NullCheck(L_7);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_9 = Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26(L_7, (intptr_t)L_8, 2, /*hidden argument*/Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26_RuntimeMethod_var);
V_1 = L_9;
// UnityEngine.Shader.SetGlobalMatrix(arg0, arg1);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_10 = V_1;
Shader_SetGlobalMatrix_mE9F00E107B245DEFB3210F00228F72F2BF2B8112((((int32_t)((int32_t)L_6))), L_10, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0079;
}
IL_0033:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, UnityEngine.Matrix4x4>(L, 1))
int32_t L_11 = V_0;
if ((!(((uint32_t)L_11) == ((uint32_t)2))))
{
goto IL_005e;
}
}
IL_0037:
{
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_13 = TypeChecker_CheckTypes_TisString_t_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m7BA47FEF31E9E438CD6E0D3491A621968DD2F995((intptr_t)L_12, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m7BA47FEF31E9E438CD6E0D3491A621968DD2F995_RuntimeMethod_var);
if (!L_13)
{
goto IL_005e;
}
}
IL_0040:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_14 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_15 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_14, 1, /*hidden argument*/NULL);
// UnityEngine.Matrix4x4 arg1 = StackTraits<UnityEngine.Matrix4x4>.To(L, 2);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_il2cpp_TypeInfo_var);
Func_3_tFC4F09AFDBF8DF3779A731FCF9A0DE683F7083A3 * L_16 = ((StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_tA58CA567EB350302C87A52495E2E0235BE35B07A_il2cpp_TypeInfo_var))->get_To_2();
intptr_t L_17 = ___L0;
NullCheck(L_16);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_18 = Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26(L_16, (intptr_t)L_17, 2, /*hidden argument*/Func_3_Invoke_m522792192481AB6FF34F66F28F637A841512FD26_RuntimeMethod_var);
V_3 = L_18;
// UnityEngine.Shader.SetGlobalMatrix(arg0, arg1);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_19 = V_3;
Shader_SetGlobalMatrix_m4581B7990AB6C854301A072E1A15427117F20D1B(L_15, L_19, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0079;
}
IL_005e:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.SetGlobalMatrix");
intptr_t L_20 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_21 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_20, _stringLiteral847F53A151A526F12B84477516D35904CAE960EB, /*hidden argument*/NULL);
V_2 = L_21;
goto IL_0079;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_006c;
throw e;
}
CATCH_006c:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_22 = ___L0;
Exception_t * L_23 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_24 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_22, L_23, /*hidden argument*/NULL);
V_2 = L_24;
goto IL_0079;
} // end catch (depth: 1)
IL_0079:
{
// }
int32_t L_25 = V_2;
return L_25;
}
}
// System.Int32 UnityEngine_ShaderWrap::SetGlobalTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalTexture_mC68A7BB864616CE423CA665EF7586939D45FA8EC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_SetGlobalTexture_mC68A7BB864616CE423CA665EF7586939D45FA8EC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_1 = NULL;
int32_t V_2 = 0;
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_3 = NULL;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_4 = NULL;
int32_t V_5 = 0;
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_6 = NULL;
int32_t V_7 = 0;
Exception_t * V_8 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2 && TypeChecker.CheckTypes<int, UnityEngine.Texture>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0036;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m69BB39A191574F5329B4509F543CADF9A24DFEE1((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m69BB39A191574F5329B4509F543CADF9A24DFEE1_RuntimeMethod_var);
if (!L_4)
{
goto IL_0036;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// UnityEngine.Texture arg1 = (UnityEngine.Texture)ToLua.ToObject(L, 2);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_8 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *)CastclassClass((RuntimeObject*)L_8, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var));
// UnityEngine.Shader.SetGlobalTexture(arg0, arg1);
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_9 = V_1;
Shader_SetGlobalTexture_m102985DD1111707707723F56A005BFDE53F42B39((((int32_t)((int32_t)L_6))), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00fa;
}
IL_0036:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, UnityEngine.Texture>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)2))))
{
goto IL_0064;
}
}
IL_003a:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisString_t_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m8C34FCA57647CC6D7064D67709860FC01A773C6C((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisTexture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_m8C34FCA57647CC6D7064D67709860FC01A773C6C_RuntimeMethod_var);
if (!L_12)
{
goto IL_0064;
}
}
IL_0043:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_14 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_13, 1, /*hidden argument*/NULL);
// UnityEngine.Texture arg1 = (UnityEngine.Texture)ToLua.ToObject(L, 2);
intptr_t L_15 = ___L0;
RuntimeObject * L_16 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_15, 2, /*hidden argument*/NULL);
V_3 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 *)CastclassClass((RuntimeObject*)L_16, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var));
// UnityEngine.Shader.SetGlobalTexture(arg0, arg1);
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_17 = V_3;
Shader_SetGlobalTexture_m17D5E35DC746DB65488FE0772F87991ADD63486F(L_14, L_17, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00fa;
}
IL_0064:
{
// else if (count == 3 && TypeChecker.CheckTypes<int, UnityEngine.RenderTexture, UnityEngine.Rendering.RenderTextureSubElement>(L, 1))
int32_t L_18 = V_0;
if ((!(((uint32_t)L_18) == ((uint32_t)3))))
{
goto IL_00a2;
}
}
IL_0068:
{
intptr_t L_19 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_20 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_TisRenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_m89AD440D9A3DF203DEB2962BCCEA4D0D65CD9F0D((intptr_t)L_19, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_TisRenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_m89AD440D9A3DF203DEB2962BCCEA4D0D65CD9F0D_RuntimeMethod_var);
if (!L_20)
{
goto IL_00a2;
}
}
IL_0071:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_22 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_21, 1, /*hidden argument*/NULL);
// UnityEngine.RenderTexture arg1 = (UnityEngine.RenderTexture)ToLua.ToObject(L, 2);
intptr_t L_23 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_24 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_23, 2, /*hidden argument*/NULL);
V_4 = ((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_24, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var));
// UnityEngine.Rendering.RenderTextureSubElement arg2 = (UnityEngine.Rendering.RenderTextureSubElement)ToLua.ToObject(L, 3);
intptr_t L_25 = ___L0;
RuntimeObject * L_26 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_25, 3, /*hidden argument*/NULL);
V_5 = ((*(int32_t*)((int32_t*)UnBox(L_26, RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_il2cpp_TypeInfo_var))));
// UnityEngine.Shader.SetGlobalTexture(arg0, arg1, arg2);
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_27 = V_4;
int32_t L_28 = V_5;
Shader_SetGlobalTexture_mF15125C706FA670931BC9943C6832C37748E2214((((int32_t)((int32_t)L_22))), L_27, L_28, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00fa;
}
IL_00a2:
{
// else if (count == 3 && TypeChecker.CheckTypes<string, UnityEngine.RenderTexture, UnityEngine.Rendering.RenderTextureSubElement>(L, 1))
int32_t L_29 = V_0;
if ((!(((uint32_t)L_29) == ((uint32_t)3))))
{
goto IL_00df;
}
}
IL_00a6:
{
intptr_t L_30 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_31 = TypeChecker_CheckTypes_TisString_t_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_TisRenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_m69759E775BDF74C4D27B5D711CF877FD8DE52D2B((intptr_t)L_30, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisRenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_TisRenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_m69759E775BDF74C4D27B5D711CF877FD8DE52D2B_RuntimeMethod_var);
if (!L_31)
{
goto IL_00df;
}
}
IL_00af:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_32 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_33 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_32, 1, /*hidden argument*/NULL);
// UnityEngine.RenderTexture arg1 = (UnityEngine.RenderTexture)ToLua.ToObject(L, 2);
intptr_t L_34 = ___L0;
RuntimeObject * L_35 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_34, 2, /*hidden argument*/NULL);
V_6 = ((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)CastclassClass((RuntimeObject*)L_35, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6_il2cpp_TypeInfo_var));
// UnityEngine.Rendering.RenderTextureSubElement arg2 = (UnityEngine.Rendering.RenderTextureSubElement)ToLua.ToObject(L, 3);
intptr_t L_36 = ___L0;
RuntimeObject * L_37 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_36, 3, /*hidden argument*/NULL);
V_7 = ((*(int32_t*)((int32_t*)UnBox(L_37, RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE_il2cpp_TypeInfo_var))));
// UnityEngine.Shader.SetGlobalTexture(arg0, arg1, arg2);
RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_38 = V_6;
int32_t L_39 = V_7;
Shader_SetGlobalTexture_mB0D3AE5A10E57F8F7921EC5234CCCBFB595557D6(L_33, L_38, L_39, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00fa;
}
IL_00df:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.SetGlobalTexture");
intptr_t L_40 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_41 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_40, _stringLiteralD1E730F306874F3B7215684825CA522A4C538138, /*hidden argument*/NULL);
V_2 = L_41;
goto IL_00fa;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00ed;
throw e;
}
CATCH_00ed:
{ // begin catch(System.Exception)
// catch (Exception e)
V_8 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_42 = ___L0;
Exception_t * L_43 = V_8;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_44 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_42, L_43, /*hidden argument*/NULL);
V_2 = L_44;
goto IL_00fa;
} // end catch (depth: 1)
IL_00fa:
{
// }
int32_t L_45 = V_2;
return L_45;
}
}
// System.Int32 UnityEngine_ShaderWrap::SetGlobalBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalBuffer_m4BE002A49D546486205FD563865C131B3234D08C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_SetGlobalBuffer_m4BE002A49D546486205FD563865C131B3234D08C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * V_1 = NULL;
int32_t V_2 = 0;
ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * V_3 = NULL;
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2 && TypeChecker.CheckTypes<int, UnityEngine.ComputeBuffer>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0033;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_m8CE2ADDE4FE26CB212704365C0ABE0DF431E2124((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_m8CE2ADDE4FE26CB212704365C0ABE0DF431E2124_RuntimeMethod_var);
if (!L_4)
{
goto IL_0033;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// UnityEngine.ComputeBuffer arg1 = (UnityEngine.ComputeBuffer)ToLua.ToObject(L, 2);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_8 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = ((ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 *)CastclassSealed((RuntimeObject*)L_8, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_il2cpp_TypeInfo_var));
// UnityEngine.Shader.SetGlobalBuffer(arg0, arg1);
ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_9 = V_1;
Shader_SetGlobalBuffer_mACEA0E5EB8C2DAF5DDAC28F464EF3BBB320BD858((((int32_t)((int32_t)L_6))), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0079;
}
IL_0033:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, UnityEngine.ComputeBuffer>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)2))))
{
goto IL_005e;
}
}
IL_0037:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisString_t_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_mDFF4016E552377FE9AFB3F187FF34FA0AB1A9080((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_mDFF4016E552377FE9AFB3F187FF34FA0AB1A9080_RuntimeMethod_var);
if (!L_12)
{
goto IL_005e;
}
}
IL_0040:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_14 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_13, 1, /*hidden argument*/NULL);
// UnityEngine.ComputeBuffer arg1 = (UnityEngine.ComputeBuffer)ToLua.ToObject(L, 2);
intptr_t L_15 = ___L0;
RuntimeObject * L_16 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_15, 2, /*hidden argument*/NULL);
V_3 = ((ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 *)CastclassSealed((RuntimeObject*)L_16, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_il2cpp_TypeInfo_var));
// UnityEngine.Shader.SetGlobalBuffer(arg0, arg1);
ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_17 = V_3;
Shader_SetGlobalBuffer_m315E6890B93B2FAE0BD3535F7E2ECF302A399683(L_14, L_17, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0079;
}
IL_005e:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.SetGlobalBuffer");
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_18, _stringLiteral57FA4165742D197DDA2178EE81FFC774043246DD, /*hidden argument*/NULL);
V_2 = L_19;
goto IL_0079;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_006c;
throw e;
}
CATCH_006c:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_20 = ___L0;
Exception_t * L_21 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_0079;
} // end catch (depth: 1)
IL_0079:
{
// }
int32_t L_23 = V_2;
return L_23;
}
}
// System.Int32 UnityEngine_ShaderWrap::SetGlobalConstantBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalConstantBuffer_m39C4221B891E1C42D5216C9296CDB739311558BE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_SetGlobalConstantBuffer_m39C4221B891E1C42D5216C9296CDB739311558BE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 4);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 4, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_1 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_2 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.ComputeBuffer arg1 = (UnityEngine.ComputeBuffer)ToLua.CheckObject(L, 2, typeof(UnityEngine.ComputeBuffer));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_0 = ((ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 *)CastclassSealed((RuntimeObject*)L_6, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5_il2cpp_TypeInfo_var));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_7 = ___L0;
double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 3, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_8)));
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_9 = ___L0;
double L_10 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_9, 4, /*hidden argument*/NULL);
V_2 = (((int32_t)((int32_t)L_10)));
// UnityEngine.Shader.SetGlobalConstantBuffer(arg0, arg1, arg2, arg3);
ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_11 = V_0;
int32_t L_12 = V_1;
int32_t L_13 = V_2;
Shader_SetGlobalConstantBuffer_mA7D527084752F14F6449308BF480B8919996FAB2((((int32_t)((int32_t)L_2))), L_11, L_12, L_13, /*hidden argument*/NULL);
// return 0;
V_3 = 0;
goto IL_0051;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0044;
throw e;
}
CATCH_0044:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_14 = ___L0;
Exception_t * L_15 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_16 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_14, L_15, /*hidden argument*/NULL);
V_3 = L_16;
goto IL_0051;
} // end catch (depth: 1)
IL_0051:
{
// }
int32_t L_17 = V_3;
return L_17;
}
}
// System.Int32 UnityEngine_ShaderWrap::SetGlobalFloatArray(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalFloatArray_m965996E1A19678BA8098551234265C3D088078F2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_SetGlobalFloatArray_m965996E1A19678BA8098551234265C3D088078F2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * V_1 = NULL;
int32_t V_2 = 0;
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* V_3 = NULL;
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * V_4 = NULL;
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* V_5 = NULL;
Exception_t * V_6 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2 && TypeChecker.CheckTypes<int, System.Collections.Generic.List<float>>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0036;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_m0702B78DE685B89DDB60A1737B9C7ED7A01ED3F1((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_m0702B78DE685B89DDB60A1737B9C7ED7A01ED3F1_RuntimeMethod_var);
if (!L_4)
{
goto IL_0036;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// System.Collections.Generic.List<float> arg1 = (System.Collections.Generic.List<float>)ToLua.ToObject(L, 2);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_8 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = ((List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *)CastclassClass((RuntimeObject*)L_8, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_il2cpp_TypeInfo_var));
// UnityEngine.Shader.SetGlobalFloatArray(arg0, arg1);
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_9 = V_1;
Shader_SetGlobalFloatArray_mD90F003C6B47CEF24C739B4069D42C3452FB9502((((int32_t)((int32_t)L_6))), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cd;
}
IL_0036:
{
// else if (count == 2 && TypeChecker.CheckTypes<int, float[]>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)2))))
{
goto IL_005d;
}
}
IL_003a:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_mF8644A54C279056E76FB0A7033F6D9AFA62915AD((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisSingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_mF8644A54C279056E76FB0A7033F6D9AFA62915AD_RuntimeMethod_var);
if (!L_12)
{
goto IL_005d;
}
}
IL_0043:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_14 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_13, 1, /*hidden argument*/NULL);
// float[] arg1 = ToLua.ToNumberArray<float>(L, 2);
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_16 = ToLua_ToNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4A85D3D262986BB2BED61564DB5976564F43F859((intptr_t)L_15, 2, /*hidden argument*/ToLua_ToNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4A85D3D262986BB2BED61564DB5976564F43F859_RuntimeMethod_var);
V_3 = L_16;
// UnityEngine.Shader.SetGlobalFloatArray(arg0, arg1);
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_17 = V_3;
Shader_SetGlobalFloatArray_m7BFD24A65210FA68D724FBBC004711D85B3ED819((((int32_t)((int32_t)L_14))), L_17, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cd;
}
IL_005d:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, System.Collections.Generic.List<float>>(L, 1))
int32_t L_18 = V_0;
if ((!(((uint32_t)L_18) == ((uint32_t)2))))
{
goto IL_008a;
}
}
IL_0061:
{
intptr_t L_19 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_20 = TypeChecker_CheckTypes_TisString_t_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_mCC3888A930C13F828836AF0D3B63FEAEE4F14A35((intptr_t)L_19, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_mCC3888A930C13F828836AF0D3B63FEAEE4F14A35_RuntimeMethod_var);
if (!L_20)
{
goto IL_008a;
}
}
IL_006a:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_22 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_21, 1, /*hidden argument*/NULL);
// System.Collections.Generic.List<float> arg1 = (System.Collections.Generic.List<float>)ToLua.ToObject(L, 2);
intptr_t L_23 = ___L0;
RuntimeObject * L_24 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_23, 2, /*hidden argument*/NULL);
V_4 = ((List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *)CastclassClass((RuntimeObject*)L_24, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_il2cpp_TypeInfo_var));
// UnityEngine.Shader.SetGlobalFloatArray(arg0, arg1);
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_25 = V_4;
Shader_SetGlobalFloatArray_m3FBC628C38FEE8E1AA834BF37804E30E9412EBDD(L_22, L_25, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cd;
}
IL_008a:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, float[]>(L, 1))
int32_t L_26 = V_0;
if ((!(((uint32_t)L_26) == ((uint32_t)2))))
{
goto IL_00b2;
}
}
IL_008e:
{
intptr_t L_27 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_28 = TypeChecker_CheckTypes_TisString_t_TisSingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_m471BAEC9889C26254203E775F79A189E36188523((intptr_t)L_27, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisSingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5_m471BAEC9889C26254203E775F79A189E36188523_RuntimeMethod_var);
if (!L_28)
{
goto IL_00b2;
}
}
IL_0097:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_29 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_30 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_29, 1, /*hidden argument*/NULL);
// float[] arg1 = ToLua.ToNumberArray<float>(L, 2);
intptr_t L_31 = ___L0;
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_32 = ToLua_ToNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4A85D3D262986BB2BED61564DB5976564F43F859((intptr_t)L_31, 2, /*hidden argument*/ToLua_ToNumberArray_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4A85D3D262986BB2BED61564DB5976564F43F859_RuntimeMethod_var);
V_5 = L_32;
// UnityEngine.Shader.SetGlobalFloatArray(arg0, arg1);
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_33 = V_5;
Shader_SetGlobalFloatArray_m4CA746406152C91960BA38BD4FD49BACC7E7862B(L_30, L_33, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cd;
}
IL_00b2:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.SetGlobalFloatArray");
intptr_t L_34 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_35 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_34, _stringLiteralA508B1F449F8736C2A0BDBF7E0167775835A1AFB, /*hidden argument*/NULL);
V_2 = L_35;
goto IL_00cd;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00c0;
throw e;
}
CATCH_00c0:
{ // begin catch(System.Exception)
// catch (Exception e)
V_6 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_36 = ___L0;
Exception_t * L_37 = V_6;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_38 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_36, L_37, /*hidden argument*/NULL);
V_2 = L_38;
goto IL_00cd;
} // end catch (depth: 1)
IL_00cd:
{
// }
int32_t L_39 = V_2;
return L_39;
}
}
// System.Int32 UnityEngine_ShaderWrap::SetGlobalVectorArray(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalVectorArray_m1920358D9918302F1AF5E583DB0B288A95CC0E06 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_SetGlobalVectorArray_m1920358D9918302F1AF5E583DB0B288A95CC0E06_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * V_1 = NULL;
int32_t V_2 = 0;
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* V_3 = NULL;
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * V_4 = NULL;
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* V_5 = NULL;
Exception_t * V_6 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2 && TypeChecker.CheckTypes<int, System.Collections.Generic.List<UnityEngine.Vector4>>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0036;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_m61A14FFD01ECA546459C412FDA4A4C2AA38C63F6((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_m61A14FFD01ECA546459C412FDA4A4C2AA38C63F6_RuntimeMethod_var);
if (!L_4)
{
goto IL_0036;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// System.Collections.Generic.List<UnityEngine.Vector4> arg1 = (System.Collections.Generic.List<UnityEngine.Vector4>)ToLua.ToObject(L, 2);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_8 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = ((List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *)CastclassClass((RuntimeObject*)L_8, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_il2cpp_TypeInfo_var));
// UnityEngine.Shader.SetGlobalVectorArray(arg0, arg1);
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_9 = V_1;
Shader_SetGlobalVectorArray_m83822C9305AFC915419898D4D9D6F0EE720D5E4F((((int32_t)((int32_t)L_6))), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cd;
}
IL_0036:
{
// else if (count == 2 && TypeChecker.CheckTypes<int, UnityEngine.Vector4[]>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)2))))
{
goto IL_005d;
}
}
IL_003a:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_mBA005146FE0E89716A050FB8F1F22DC10E1309B9((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisVector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_mBA005146FE0E89716A050FB8F1F22DC10E1309B9_RuntimeMethod_var);
if (!L_12)
{
goto IL_005d;
}
}
IL_0043:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_14 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_13, 1, /*hidden argument*/NULL);
// UnityEngine.Vector4[] arg1 = ToLua.ToStructArray<UnityEngine.Vector4>(L, 2);
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_16 = ToLua_ToStructArray_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m1FEED9DB33F1FA2FA2918799687F3A78EEC6C794((intptr_t)L_15, 2, /*hidden argument*/ToLua_ToStructArray_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m1FEED9DB33F1FA2FA2918799687F3A78EEC6C794_RuntimeMethod_var);
V_3 = L_16;
// UnityEngine.Shader.SetGlobalVectorArray(arg0, arg1);
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_17 = V_3;
Shader_SetGlobalVectorArray_m0FD98F7C84F7C1A1D992DE5334ABE24C5B315FD6((((int32_t)((int32_t)L_14))), L_17, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cd;
}
IL_005d:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, System.Collections.Generic.List<UnityEngine.Vector4>>(L, 1))
int32_t L_18 = V_0;
if ((!(((uint32_t)L_18) == ((uint32_t)2))))
{
goto IL_008a;
}
}
IL_0061:
{
intptr_t L_19 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_20 = TypeChecker_CheckTypes_TisString_t_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_mF3FDB5B3A9362C39A448F241BBA8BB80EFA32854((intptr_t)L_19, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_mF3FDB5B3A9362C39A448F241BBA8BB80EFA32854_RuntimeMethod_var);
if (!L_20)
{
goto IL_008a;
}
}
IL_006a:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_22 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_21, 1, /*hidden argument*/NULL);
// System.Collections.Generic.List<UnityEngine.Vector4> arg1 = (System.Collections.Generic.List<UnityEngine.Vector4>)ToLua.ToObject(L, 2);
intptr_t L_23 = ___L0;
RuntimeObject * L_24 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_23, 2, /*hidden argument*/NULL);
V_4 = ((List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *)CastclassClass((RuntimeObject*)L_24, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_il2cpp_TypeInfo_var));
// UnityEngine.Shader.SetGlobalVectorArray(arg0, arg1);
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_25 = V_4;
Shader_SetGlobalVectorArray_m8FB32F66DD342DBB54F65875C67E4E89713791E2(L_22, L_25, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cd;
}
IL_008a:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, UnityEngine.Vector4[]>(L, 1))
int32_t L_26 = V_0;
if ((!(((uint32_t)L_26) == ((uint32_t)2))))
{
goto IL_00b2;
}
}
IL_008e:
{
intptr_t L_27 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_28 = TypeChecker_CheckTypes_TisString_t_TisVector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_m97CBB36C31306F2AD5C98D601CB2B1AC0BCB6263((intptr_t)L_27, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisVector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66_m97CBB36C31306F2AD5C98D601CB2B1AC0BCB6263_RuntimeMethod_var);
if (!L_28)
{
goto IL_00b2;
}
}
IL_0097:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_29 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_30 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_29, 1, /*hidden argument*/NULL);
// UnityEngine.Vector4[] arg1 = ToLua.ToStructArray<UnityEngine.Vector4>(L, 2);
intptr_t L_31 = ___L0;
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_32 = ToLua_ToStructArray_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m1FEED9DB33F1FA2FA2918799687F3A78EEC6C794((intptr_t)L_31, 2, /*hidden argument*/ToLua_ToStructArray_TisVector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_m1FEED9DB33F1FA2FA2918799687F3A78EEC6C794_RuntimeMethod_var);
V_5 = L_32;
// UnityEngine.Shader.SetGlobalVectorArray(arg0, arg1);
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_33 = V_5;
Shader_SetGlobalVectorArray_m6269EF99AB8565A62C18E3D6FB90423B26FF0978(L_30, L_33, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cd;
}
IL_00b2:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.SetGlobalVectorArray");
intptr_t L_34 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_35 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_34, _stringLiteral464C4643DE9982DBAEB55E8794678A9496CD944C, /*hidden argument*/NULL);
V_2 = L_35;
goto IL_00cd;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00c0;
throw e;
}
CATCH_00c0:
{ // begin catch(System.Exception)
// catch (Exception e)
V_6 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_36 = ___L0;
Exception_t * L_37 = V_6;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_38 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_36, L_37, /*hidden argument*/NULL);
V_2 = L_38;
goto IL_00cd;
} // end catch (depth: 1)
IL_00cd:
{
// }
int32_t L_39 = V_2;
return L_39;
}
}
// System.Int32 UnityEngine_ShaderWrap::SetGlobalMatrixArray(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_SetGlobalMatrixArray_m89B6C4D46F9BE67FA140D5475C9146DE6303FA2B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_SetGlobalMatrixArray_m89B6C4D46F9BE67FA140D5475C9146DE6303FA2B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * V_1 = NULL;
int32_t V_2 = 0;
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* V_3 = NULL;
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * V_4 = NULL;
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* V_5 = NULL;
Exception_t * V_6 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2 && TypeChecker.CheckTypes<int, System.Collections.Generic.List<UnityEngine.Matrix4x4>>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0036;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m0A9F8A8164E6FC0C869D2339C395CB835DCB9554((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m0A9F8A8164E6FC0C869D2339C395CB835DCB9554_RuntimeMethod_var);
if (!L_4)
{
goto IL_0036;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// System.Collections.Generic.List<UnityEngine.Matrix4x4> arg1 = (System.Collections.Generic.List<UnityEngine.Matrix4x4>)ToLua.ToObject(L, 2);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_8 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = ((List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *)CastclassClass((RuntimeObject*)L_8, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_il2cpp_TypeInfo_var));
// UnityEngine.Shader.SetGlobalMatrixArray(arg0, arg1);
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_9 = V_1;
Shader_SetGlobalMatrixArray_mBD4D97D8042FD63970C395331FC8A429953147ED((((int32_t)((int32_t)L_6))), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cd;
}
IL_0036:
{
// else if (count == 2 && TypeChecker.CheckTypes<int, UnityEngine.Matrix4x4[]>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)2))))
{
goto IL_005d;
}
}
IL_003a:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_mB41A600A717F4A72C0C43FC944417E492599DC22((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisMatrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_mB41A600A717F4A72C0C43FC944417E492599DC22_RuntimeMethod_var);
if (!L_12)
{
goto IL_005d;
}
}
IL_0043:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_14 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_13, 1, /*hidden argument*/NULL);
// UnityEngine.Matrix4x4[] arg1 = ToLua.ToStructArray<UnityEngine.Matrix4x4>(L, 2);
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_16 = ToLua_ToStructArray_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCDDA1A093C98566F556C7F0EBEE0CFEA3D32052A((intptr_t)L_15, 2, /*hidden argument*/ToLua_ToStructArray_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCDDA1A093C98566F556C7F0EBEE0CFEA3D32052A_RuntimeMethod_var);
V_3 = L_16;
// UnityEngine.Shader.SetGlobalMatrixArray(arg0, arg1);
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_17 = V_3;
Shader_SetGlobalMatrixArray_m65CA9E537955C5086BFC454113F8A40395F12411((((int32_t)((int32_t)L_14))), L_17, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cd;
}
IL_005d:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, System.Collections.Generic.List<UnityEngine.Matrix4x4>>(L, 1))
int32_t L_18 = V_0;
if ((!(((uint32_t)L_18) == ((uint32_t)2))))
{
goto IL_008a;
}
}
IL_0061:
{
intptr_t L_19 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_20 = TypeChecker_CheckTypes_TisString_t_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m2393FEFD60E436D0B0D72D431EE2E61B9737A499((intptr_t)L_19, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m2393FEFD60E436D0B0D72D431EE2E61B9737A499_RuntimeMethod_var);
if (!L_20)
{
goto IL_008a;
}
}
IL_006a:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_22 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_21, 1, /*hidden argument*/NULL);
// System.Collections.Generic.List<UnityEngine.Matrix4x4> arg1 = (System.Collections.Generic.List<UnityEngine.Matrix4x4>)ToLua.ToObject(L, 2);
intptr_t L_23 = ___L0;
RuntimeObject * L_24 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_23, 2, /*hidden argument*/NULL);
V_4 = ((List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *)CastclassClass((RuntimeObject*)L_24, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_il2cpp_TypeInfo_var));
// UnityEngine.Shader.SetGlobalMatrixArray(arg0, arg1);
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_25 = V_4;
Shader_SetGlobalMatrixArray_m6E0E4533E809D9298640CB950A34B74F2EB23846(L_22, L_25, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cd;
}
IL_008a:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, UnityEngine.Matrix4x4[]>(L, 1))
int32_t L_26 = V_0;
if ((!(((uint32_t)L_26) == ((uint32_t)2))))
{
goto IL_00b2;
}
}
IL_008e:
{
intptr_t L_27 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_28 = TypeChecker_CheckTypes_TisString_t_TisMatrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_m8762B345F136EFBA789F2A13D15B9AD810D2E126((intptr_t)L_27, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisMatrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9_m8762B345F136EFBA789F2A13D15B9AD810D2E126_RuntimeMethod_var);
if (!L_28)
{
goto IL_00b2;
}
}
IL_0097:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_29 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_30 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_29, 1, /*hidden argument*/NULL);
// UnityEngine.Matrix4x4[] arg1 = ToLua.ToStructArray<UnityEngine.Matrix4x4>(L, 2);
intptr_t L_31 = ___L0;
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_32 = ToLua_ToStructArray_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCDDA1A093C98566F556C7F0EBEE0CFEA3D32052A((intptr_t)L_31, 2, /*hidden argument*/ToLua_ToStructArray_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_mCDDA1A093C98566F556C7F0EBEE0CFEA3D32052A_RuntimeMethod_var);
V_5 = L_32;
// UnityEngine.Shader.SetGlobalMatrixArray(arg0, arg1);
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_33 = V_5;
Shader_SetGlobalMatrixArray_mA666380B8FA7305C4DD8D83093104F71166984F0(L_30, L_33, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cd;
}
IL_00b2:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.SetGlobalMatrixArray");
intptr_t L_34 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_35 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_34, _stringLiteral952D02BB69F42A238071E89171DEB7E109CDD85A, /*hidden argument*/NULL);
V_2 = L_35;
goto IL_00cd;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00c0;
throw e;
}
CATCH_00c0:
{ // begin catch(System.Exception)
// catch (Exception e)
V_6 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_36 = ___L0;
Exception_t * L_37 = V_6;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_38 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_36, L_37, /*hidden argument*/NULL);
V_2 = L_38;
goto IL_00cd;
} // end catch (depth: 1)
IL_00cd:
{
// }
int32_t L_39 = V_2;
return L_39;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetGlobalFloat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalFloat_mBDFC39957367F25E6C2BA997931C1CFA09025324 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetGlobalFloat_mBDFC39957367F25E6C2BA997931C1CFA09025324_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
float V_1 = 0.0f;
int32_t V_2 = 0;
float V_3 = 0.0f;
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1 && TypeChecker.CheckTypes<int>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_002e;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var);
if (!L_4)
{
goto IL_002e;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// float o = UnityEngine.Shader.GetGlobalFloat(arg0);
float L_7 = Shader_GetGlobalFloat_m944FF3CD8D141168C4DD599F057CED2542C7DFF8((((int32_t)((int32_t)L_6))), /*hidden argument*/NULL);
V_1 = L_7;
// LuaDLL.lua_pushnumber(L, o);
intptr_t L_8 = ___L0;
float L_9 = V_1;
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_8, (((double)((double)L_9))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_006f;
}
IL_002e:
{
// else if (count == 1 && TypeChecker.CheckTypes<string>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)1))))
{
goto IL_0054;
}
}
IL_0032:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var);
if (!L_12)
{
goto IL_0054;
}
}
IL_003b:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_14 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_13, 1, /*hidden argument*/NULL);
// float o = UnityEngine.Shader.GetGlobalFloat(arg0);
float L_15 = Shader_GetGlobalFloat_mE940743B54E43F43067FF9F0F10CB69C7B644B45(L_14, /*hidden argument*/NULL);
V_3 = L_15;
// LuaDLL.lua_pushnumber(L, o);
intptr_t L_16 = ___L0;
float L_17 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_16, (((double)((double)L_17))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_006f;
}
IL_0054:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.GetGlobalFloat");
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_18, _stringLiteral9BCC4A850B0F0F7AD43201CADCF8157391B91F34, /*hidden argument*/NULL);
V_2 = L_19;
goto IL_006f;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0062;
throw e;
}
CATCH_0062:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_20 = ___L0;
Exception_t * L_21 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_006f;
} // end catch (depth: 1)
IL_006f:
{
// }
int32_t L_23 = V_2;
return L_23;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetGlobalInt(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalInt_m74FA9435B871B158534418AFC82812A54C220E30 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetGlobalInt_m74FA9435B871B158534418AFC82812A54C220E30_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1 && TypeChecker.CheckTypes<int>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_002d;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var);
if (!L_4)
{
goto IL_002d;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// int o = UnityEngine.Shader.GetGlobalInt(arg0);
int32_t L_7 = Shader_GetGlobalInt_mD12FAD45C407CE6C847006D4936BFAC3080BF180((((int32_t)((int32_t)L_6))), /*hidden argument*/NULL);
V_1 = L_7;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_8 = ___L0;
int32_t L_9 = V_1;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_8, L_9, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_006d;
}
IL_002d:
{
// else if (count == 1 && TypeChecker.CheckTypes<string>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)1))))
{
goto IL_0052;
}
}
IL_0031:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var);
if (!L_12)
{
goto IL_0052;
}
}
IL_003a:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_14 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_13, 1, /*hidden argument*/NULL);
// int o = UnityEngine.Shader.GetGlobalInt(arg0);
int32_t L_15 = Shader_GetGlobalInt_m47D7011151555FC06703452ED43D0E1183C8F8CC(L_14, /*hidden argument*/NULL);
V_3 = L_15;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_16 = ___L0;
int32_t L_17 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_16, L_17, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_006d;
}
IL_0052:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.GetGlobalInt");
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_18, _stringLiteral9BB71295D5D5C030D5D208DD8C0B36733043E100, /*hidden argument*/NULL);
V_2 = L_19;
goto IL_006d;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0060;
throw e;
}
CATCH_0060:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_20 = ___L0;
Exception_t * L_21 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_006d;
} // end catch (depth: 1)
IL_006d:
{
// }
int32_t L_23 = V_2;
return L_23;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetGlobalVector(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalVector_mB1D71858E17CF60C26B0FEC139F831C7D0588982 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetGlobalVector_mB1D71858E17CF60C26B0FEC139F831C7D0588982_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_3;
memset((&V_3), 0, sizeof(V_3));
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1 && TypeChecker.CheckTypes<int>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_002d;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var);
if (!L_4)
{
goto IL_002d;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// UnityEngine.Vector4 o = UnityEngine.Shader.GetGlobalVector(arg0);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_7 = Shader_GetGlobalVector_m730654D4E436A814FB4561204E9AB6214996B703((((int32_t)((int32_t)L_6))), /*hidden argument*/NULL);
V_1 = L_7;
// ToLua.Push(L, o);
intptr_t L_8 = ___L0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_9 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_m5B39A5A0B8AE69D62F46959033BBE78516393FC5((intptr_t)L_8, L_9, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_006d;
}
IL_002d:
{
// else if (count == 1 && TypeChecker.CheckTypes<string>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)1))))
{
goto IL_0052;
}
}
IL_0031:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var);
if (!L_12)
{
goto IL_0052;
}
}
IL_003a:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_14 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_13, 1, /*hidden argument*/NULL);
// UnityEngine.Vector4 o = UnityEngine.Shader.GetGlobalVector(arg0);
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_15 = Shader_GetGlobalVector_mF81172171AECD963E1621761B60F075A686A4E01(L_14, /*hidden argument*/NULL);
V_3 = L_15;
// ToLua.Push(L, o);
intptr_t L_16 = ___L0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_17 = V_3;
ToLua_Push_m5B39A5A0B8AE69D62F46959033BBE78516393FC5((intptr_t)L_16, L_17, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_006d;
}
IL_0052:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.GetGlobalVector");
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_18, _stringLiteral4BAAB9A5D7D406020A2AC0ECCE37B06A2FA9619E, /*hidden argument*/NULL);
V_2 = L_19;
goto IL_006d;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0060;
throw e;
}
CATCH_0060:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_20 = ___L0;
Exception_t * L_21 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_006d;
} // end catch (depth: 1)
IL_006d:
{
// }
int32_t L_23 = V_2;
return L_23;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetGlobalColor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalColor_m27FEA9E27BE4A1ED337623C444FB8E7ADC91FBFC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetGlobalColor_m27FEA9E27BE4A1ED337623C444FB8E7ADC91FBFC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_3;
memset((&V_3), 0, sizeof(V_3));
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1 && TypeChecker.CheckTypes<int>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_002d;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var);
if (!L_4)
{
goto IL_002d;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// UnityEngine.Color o = UnityEngine.Shader.GetGlobalColor(arg0);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_7 = Shader_GetGlobalColor_m01C78E5F65C7B1EF0B1306413EA6B09BE3A5B267((((int32_t)((int32_t)L_6))), /*hidden argument*/NULL);
V_1 = L_7;
// ToLua.Push(L, o);
intptr_t L_8 = ___L0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_9 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_8, L_9, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_006d;
}
IL_002d:
{
// else if (count == 1 && TypeChecker.CheckTypes<string>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)1))))
{
goto IL_0052;
}
}
IL_0031:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var);
if (!L_12)
{
goto IL_0052;
}
}
IL_003a:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_14 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_13, 1, /*hidden argument*/NULL);
// UnityEngine.Color o = UnityEngine.Shader.GetGlobalColor(arg0);
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_15 = Shader_GetGlobalColor_m4D2B41A0CA067CDB26C3EED29BDE9725079ABE91(L_14, /*hidden argument*/NULL);
V_3 = L_15;
// ToLua.Push(L, o);
intptr_t L_16 = ___L0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_17 = V_3;
ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_16, L_17, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_006d;
}
IL_0052:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.GetGlobalColor");
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_18, _stringLiteral5BB39BEF4C166A13FC0B2A19E19BCD88F7719EB0, /*hidden argument*/NULL);
V_2 = L_19;
goto IL_006d;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0060;
throw e;
}
CATCH_0060:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_20 = ___L0;
Exception_t * L_21 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_006d;
} // end catch (depth: 1)
IL_006d:
{
// }
int32_t L_23 = V_2;
return L_23;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetGlobalMatrix(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalMatrix_m2A19B8A16E4993F8AE0AAAF4814D7B15A9F8FFFD (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetGlobalMatrix_m2A19B8A16E4993F8AE0AAAF4814D7B15A9F8FFFD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_3;
memset((&V_3), 0, sizeof(V_3));
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1 && TypeChecker.CheckTypes<int>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_002d;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var);
if (!L_4)
{
goto IL_002d;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// UnityEngine.Matrix4x4 o = UnityEngine.Shader.GetGlobalMatrix(arg0);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_7 = Shader_GetGlobalMatrix_m89C2CFAFB98BEF2064D4F6B441025CEAB1A59A37((((int32_t)((int32_t)L_6))), /*hidden argument*/NULL);
V_1 = L_7;
// ToLua.PushValue(L, o);
intptr_t L_8 = ___L0;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_9 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B((intptr_t)L_8, L_9, /*hidden argument*/ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_006d;
}
IL_002d:
{
// else if (count == 1 && TypeChecker.CheckTypes<string>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)1))))
{
goto IL_0052;
}
}
IL_0031:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var);
if (!L_12)
{
goto IL_0052;
}
}
IL_003a:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_14 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_13, 1, /*hidden argument*/NULL);
// UnityEngine.Matrix4x4 o = UnityEngine.Shader.GetGlobalMatrix(arg0);
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_15 = Shader_GetGlobalMatrix_m2BFF6E202370174A158395805493BB42BB312AFD(L_14, /*hidden argument*/NULL);
V_3 = L_15;
// ToLua.PushValue(L, o);
intptr_t L_16 = ___L0;
Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_17 = V_3;
ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B((intptr_t)L_16, L_17, /*hidden argument*/ToLua_PushValue_TisMatrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_m0A8610452EC6E6BDFB8B70051B6B272FE52BF61B_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_006d;
}
IL_0052:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.GetGlobalMatrix");
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_18, _stringLiteral7BCCA1E50FA0A0A01048542B2BD3B43FD9F8773E, /*hidden argument*/NULL);
V_2 = L_19;
goto IL_006d;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0060;
throw e;
}
CATCH_0060:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_20 = ___L0;
Exception_t * L_21 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_006d;
} // end catch (depth: 1)
IL_006d:
{
// }
int32_t L_23 = V_2;
return L_23;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetGlobalTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalTexture_m9E530199757F5F36BEF08E79438613637BE0C59B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetGlobalTexture_m9E530199757F5F36BEF08E79438613637BE0C59B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_1 = NULL;
int32_t V_2 = 0;
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_3 = NULL;
Exception_t * V_4 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1 && TypeChecker.CheckTypes<int>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_002d;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var);
if (!L_4)
{
goto IL_002d;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// UnityEngine.Texture o = UnityEngine.Shader.GetGlobalTexture(arg0);
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_7 = Shader_GetGlobalTexture_m5459D120BE6C734C8736AACF6AF4C5A2C1A9A11D((((int32_t)((int32_t)L_6))), /*hidden argument*/NULL);
V_1 = L_7;
// ToLua.Push(L, o);
intptr_t L_8 = ___L0;
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_9 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_8, L_9, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_006d;
}
IL_002d:
{
// else if (count == 1 && TypeChecker.CheckTypes<string>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)1))))
{
goto IL_0052;
}
}
IL_0031:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var);
if (!L_12)
{
goto IL_0052;
}
}
IL_003a:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_14 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_13, 1, /*hidden argument*/NULL);
// UnityEngine.Texture o = UnityEngine.Shader.GetGlobalTexture(arg0);
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_15 = Shader_GetGlobalTexture_m36F80A6B474B78FAD2D1F199E1215E7BE6D7C1D8(L_14, /*hidden argument*/NULL);
V_3 = L_15;
// ToLua.Push(L, o);
intptr_t L_16 = ___L0;
Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_17 = V_3;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_16, L_17, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_006d;
}
IL_0052:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.GetGlobalTexture");
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_18, _stringLiteralC4D510194330543D83FD8DDB007F4108D1893100, /*hidden argument*/NULL);
V_2 = L_19;
goto IL_006d;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0060;
throw e;
}
CATCH_0060:
{ // begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_20 = ___L0;
Exception_t * L_21 = V_4;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_006d;
} // end catch (depth: 1)
IL_006d:
{
// }
int32_t L_23 = V_2;
return L_23;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetGlobalFloatArray(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalFloatArray_m1C7A7CCDBB48C254BCC083B2B0E2BF1F7E714667 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetGlobalFloatArray_m1C7A7CCDBB48C254BCC083B2B0E2BF1F7E714667_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* V_1 = NULL;
int32_t V_2 = 0;
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* V_3 = NULL;
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * V_4 = NULL;
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * V_5 = NULL;
Exception_t * V_6 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1 && TypeChecker.CheckTypes<int>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0030;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var);
if (!L_4)
{
goto IL_0030;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// float[] o = UnityEngine.Shader.GetGlobalFloatArray(arg0);
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_7 = Shader_GetGlobalFloatArray_m2B08CA26087D0253767995EA78A70E2142DB383D((((int32_t)((int32_t)L_6))), /*hidden argument*/NULL);
V_1 = L_7;
// ToLua.Push(L, o);
intptr_t L_8 = ___L0;
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_9 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_8, (RuntimeArray *)(RuntimeArray *)L_9, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_00cb;
}
IL_0030:
{
// else if (count == 1 && TypeChecker.CheckTypes<string>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)1))))
{
goto IL_0055;
}
}
IL_0034:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var);
if (!L_12)
{
goto IL_0055;
}
}
IL_003d:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_14 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_13, 1, /*hidden argument*/NULL);
// float[] o = UnityEngine.Shader.GetGlobalFloatArray(arg0);
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_15 = Shader_GetGlobalFloatArray_mEBC1DB9F2AD755F2D9DB208C803E52CAECFBD9F3(L_14, /*hidden argument*/NULL);
V_3 = L_15;
// ToLua.Push(L, o);
intptr_t L_16 = ___L0;
SingleU5BU5D_tA7139B7CAA40EAEF9178E2C386C8A5993754FDD5* L_17 = V_3;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_16, (RuntimeArray *)(RuntimeArray *)L_17, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_00cb;
}
IL_0055:
{
// else if (count == 2 && TypeChecker.CheckTypes<int, System.Collections.Generic.List<float>>(L, 1))
int32_t L_18 = V_0;
if ((!(((uint32_t)L_18) == ((uint32_t)2))))
{
goto IL_0083;
}
}
IL_0059:
{
intptr_t L_19 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_20 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_m0702B78DE685B89DDB60A1737B9C7ED7A01ED3F1((intptr_t)L_19, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_m0702B78DE685B89DDB60A1737B9C7ED7A01ED3F1_RuntimeMethod_var);
if (!L_20)
{
goto IL_0083;
}
}
IL_0062:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_22 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_21, 1, /*hidden argument*/NULL);
// System.Collections.Generic.List<float> arg1 = (System.Collections.Generic.List<float>)ToLua.ToObject(L, 2);
intptr_t L_23 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_24 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_23, 2, /*hidden argument*/NULL);
V_4 = ((List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *)CastclassClass((RuntimeObject*)L_24, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_il2cpp_TypeInfo_var));
// UnityEngine.Shader.GetGlobalFloatArray(arg0, arg1);
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_25 = V_4;
Shader_GetGlobalFloatArray_m069F43C4DA01E6BA6A19B842BD62B137E527C291((((int32_t)((int32_t)L_22))), L_25, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cb;
}
IL_0083:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, System.Collections.Generic.List<float>>(L, 1))
int32_t L_26 = V_0;
if ((!(((uint32_t)L_26) == ((uint32_t)2))))
{
goto IL_00b0;
}
}
IL_0087:
{
intptr_t L_27 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_28 = TypeChecker_CheckTypes_TisString_t_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_mCC3888A930C13F828836AF0D3B63FEAEE4F14A35((intptr_t)L_27, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisList_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_mCC3888A930C13F828836AF0D3B63FEAEE4F14A35_RuntimeMethod_var);
if (!L_28)
{
goto IL_00b0;
}
}
IL_0090:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_29 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_30 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_29, 1, /*hidden argument*/NULL);
// System.Collections.Generic.List<float> arg1 = (System.Collections.Generic.List<float>)ToLua.ToObject(L, 2);
intptr_t L_31 = ___L0;
RuntimeObject * L_32 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_31, 2, /*hidden argument*/NULL);
V_5 = ((List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E *)CastclassClass((RuntimeObject*)L_32, List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E_il2cpp_TypeInfo_var));
// UnityEngine.Shader.GetGlobalFloatArray(arg0, arg1);
List_1_tC02C2993D5A6DDB73B1126E4EECDEB641C54A03E * L_33 = V_5;
Shader_GetGlobalFloatArray_m6B4DDEC1D47B9EF24A83C9130B3020D9F1FB1ED9(L_30, L_33, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cb;
}
IL_00b0:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.GetGlobalFloatArray");
intptr_t L_34 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_35 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_34, _stringLiteral397484E4F753B7AF6B4992F4C04F7C190A82C570, /*hidden argument*/NULL);
V_2 = L_35;
goto IL_00cb;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00be;
throw e;
}
CATCH_00be:
{ // begin catch(System.Exception)
// catch (Exception e)
V_6 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_36 = ___L0;
Exception_t * L_37 = V_6;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_38 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_36, L_37, /*hidden argument*/NULL);
V_2 = L_38;
goto IL_00cb;
} // end catch (depth: 1)
IL_00cb:
{
// }
int32_t L_39 = V_2;
return L_39;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetGlobalVectorArray(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalVectorArray_mFA8ACB4FCFBFAAB3CD76A78FC6B216C28EB63EE3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetGlobalVectorArray_mFA8ACB4FCFBFAAB3CD76A78FC6B216C28EB63EE3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* V_1 = NULL;
int32_t V_2 = 0;
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* V_3 = NULL;
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * V_4 = NULL;
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * V_5 = NULL;
Exception_t * V_6 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1 && TypeChecker.CheckTypes<int>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0030;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var);
if (!L_4)
{
goto IL_0030;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// UnityEngine.Vector4[] o = UnityEngine.Shader.GetGlobalVectorArray(arg0);
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_7 = Shader_GetGlobalVectorArray_mF7ADDA7E0198A612656CF773C9B9F2DB1F3714A0((((int32_t)((int32_t)L_6))), /*hidden argument*/NULL);
V_1 = L_7;
// ToLua.Push(L, o);
intptr_t L_8 = ___L0;
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_9 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_8, (RuntimeArray *)(RuntimeArray *)L_9, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_00cb;
}
IL_0030:
{
// else if (count == 1 && TypeChecker.CheckTypes<string>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)1))))
{
goto IL_0055;
}
}
IL_0034:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var);
if (!L_12)
{
goto IL_0055;
}
}
IL_003d:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_14 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_13, 1, /*hidden argument*/NULL);
// UnityEngine.Vector4[] o = UnityEngine.Shader.GetGlobalVectorArray(arg0);
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_15 = Shader_GetGlobalVectorArray_mDE097DE9F3AF3C1F4F3F48AA37AF587451D01FCC(L_14, /*hidden argument*/NULL);
V_3 = L_15;
// ToLua.Push(L, o);
intptr_t L_16 = ___L0;
Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_17 = V_3;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_16, (RuntimeArray *)(RuntimeArray *)L_17, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_00cb;
}
IL_0055:
{
// else if (count == 2 && TypeChecker.CheckTypes<int, System.Collections.Generic.List<UnityEngine.Vector4>>(L, 1))
int32_t L_18 = V_0;
if ((!(((uint32_t)L_18) == ((uint32_t)2))))
{
goto IL_0083;
}
}
IL_0059:
{
intptr_t L_19 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_20 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_m61A14FFD01ECA546459C412FDA4A4C2AA38C63F6((intptr_t)L_19, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_m61A14FFD01ECA546459C412FDA4A4C2AA38C63F6_RuntimeMethod_var);
if (!L_20)
{
goto IL_0083;
}
}
IL_0062:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_22 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_21, 1, /*hidden argument*/NULL);
// System.Collections.Generic.List<UnityEngine.Vector4> arg1 = (System.Collections.Generic.List<UnityEngine.Vector4>)ToLua.ToObject(L, 2);
intptr_t L_23 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_24 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_23, 2, /*hidden argument*/NULL);
V_4 = ((List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *)CastclassClass((RuntimeObject*)L_24, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_il2cpp_TypeInfo_var));
// UnityEngine.Shader.GetGlobalVectorArray(arg0, arg1);
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_25 = V_4;
Shader_GetGlobalVectorArray_mE4C492CCB7832557324304F45E7942AD1FA2B1BC((((int32_t)((int32_t)L_22))), L_25, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cb;
}
IL_0083:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, System.Collections.Generic.List<UnityEngine.Vector4>>(L, 1))
int32_t L_26 = V_0;
if ((!(((uint32_t)L_26) == ((uint32_t)2))))
{
goto IL_00b0;
}
}
IL_0087:
{
intptr_t L_27 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_28 = TypeChecker_CheckTypes_TisString_t_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_mF3FDB5B3A9362C39A448F241BBA8BB80EFA32854((intptr_t)L_27, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisList_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_mF3FDB5B3A9362C39A448F241BBA8BB80EFA32854_RuntimeMethod_var);
if (!L_28)
{
goto IL_00b0;
}
}
IL_0090:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_29 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_30 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_29, 1, /*hidden argument*/NULL);
// System.Collections.Generic.List<UnityEngine.Vector4> arg1 = (System.Collections.Generic.List<UnityEngine.Vector4>)ToLua.ToObject(L, 2);
intptr_t L_31 = ___L0;
RuntimeObject * L_32 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_31, 2, /*hidden argument*/NULL);
V_5 = ((List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *)CastclassClass((RuntimeObject*)L_32, List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_il2cpp_TypeInfo_var));
// UnityEngine.Shader.GetGlobalVectorArray(arg0, arg1);
List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_33 = V_5;
Shader_GetGlobalVectorArray_mF9D1A26BBF4E4AE2CCA32ABB8888E875A6728F5E(L_30, L_33, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cb;
}
IL_00b0:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.GetGlobalVectorArray");
intptr_t L_34 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_35 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_34, _stringLiteralE4D3FAE96442A27AE1DF603573F17FCB40ED4F40, /*hidden argument*/NULL);
V_2 = L_35;
goto IL_00cb;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00be;
throw e;
}
CATCH_00be:
{ // begin catch(System.Exception)
// catch (Exception e)
V_6 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_36 = ___L0;
Exception_t * L_37 = V_6;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_38 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_36, L_37, /*hidden argument*/NULL);
V_2 = L_38;
goto IL_00cb;
} // end catch (depth: 1)
IL_00cb:
{
// }
int32_t L_39 = V_2;
return L_39;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetGlobalMatrixArray(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetGlobalMatrixArray_m777F553254C06925999073488E479A7529AF55C3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetGlobalMatrixArray_m777F553254C06925999073488E479A7529AF55C3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* V_1 = NULL;
int32_t V_2 = 0;
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* V_3 = NULL;
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * V_4 = NULL;
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * V_5 = NULL;
Exception_t * V_6 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1 && TypeChecker.CheckTypes<int>(L, 1))
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0030;
}
}
IL_000b:
{
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C((intptr_t)L_3, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m8A2795A27814B4C3728F763EFD6746C69006973C_RuntimeMethod_var);
if (!L_4)
{
goto IL_0030;
}
}
IL_0014:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_5, 1, /*hidden argument*/NULL);
// UnityEngine.Matrix4x4[] o = UnityEngine.Shader.GetGlobalMatrixArray(arg0);
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_7 = Shader_GetGlobalMatrixArray_m5C9825252F22927C7FE7C3DB715F28DFDF18FFAA((((int32_t)((int32_t)L_6))), /*hidden argument*/NULL);
V_1 = L_7;
// ToLua.Push(L, o);
intptr_t L_8 = ___L0;
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_9 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_8, (RuntimeArray *)(RuntimeArray *)L_9, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_00cb;
}
IL_0030:
{
// else if (count == 1 && TypeChecker.CheckTypes<string>(L, 1))
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)1))))
{
goto IL_0055;
}
}
IL_0034:
{
intptr_t L_11 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_12 = TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562((intptr_t)L_11, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_mE02AD68016B3F8FE8B2307298E894AFA79955562_RuntimeMethod_var);
if (!L_12)
{
goto IL_0055;
}
}
IL_003d:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_13 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_14 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_13, 1, /*hidden argument*/NULL);
// UnityEngine.Matrix4x4[] o = UnityEngine.Shader.GetGlobalMatrixArray(arg0);
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_15 = Shader_GetGlobalMatrixArray_mD711782B6D5490E6EC7EB9F4FAA3642E37C7590C(L_14, /*hidden argument*/NULL);
V_3 = L_15;
// ToLua.Push(L, o);
intptr_t L_16 = ___L0;
Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* L_17 = V_3;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_16, (RuntimeArray *)(RuntimeArray *)L_17, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_00cb;
}
IL_0055:
{
// else if (count == 2 && TypeChecker.CheckTypes<int, System.Collections.Generic.List<UnityEngine.Matrix4x4>>(L, 1))
int32_t L_18 = V_0;
if ((!(((uint32_t)L_18) == ((uint32_t)2))))
{
goto IL_0083;
}
}
IL_0059:
{
intptr_t L_19 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_20 = TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m0A9F8A8164E6FC0C869D2339C395CB835DCB9554((intptr_t)L_19, 1, /*hidden argument*/TypeChecker_CheckTypes_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m0A9F8A8164E6FC0C869D2339C395CB835DCB9554_RuntimeMethod_var);
if (!L_20)
{
goto IL_0083;
}
}
IL_0062:
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_22 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_21, 1, /*hidden argument*/NULL);
// System.Collections.Generic.List<UnityEngine.Matrix4x4> arg1 = (System.Collections.Generic.List<UnityEngine.Matrix4x4>)ToLua.ToObject(L, 2);
intptr_t L_23 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_24 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_23, 2, /*hidden argument*/NULL);
V_4 = ((List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *)CastclassClass((RuntimeObject*)L_24, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_il2cpp_TypeInfo_var));
// UnityEngine.Shader.GetGlobalMatrixArray(arg0, arg1);
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_25 = V_4;
Shader_GetGlobalMatrixArray_mD196A4D3397F1922D85B9A28995D9B9C8D7DD9EF((((int32_t)((int32_t)L_22))), L_25, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cb;
}
IL_0083:
{
// else if (count == 2 && TypeChecker.CheckTypes<string, System.Collections.Generic.List<UnityEngine.Matrix4x4>>(L, 1))
int32_t L_26 = V_0;
if ((!(((uint32_t)L_26) == ((uint32_t)2))))
{
goto IL_00b0;
}
}
IL_0087:
{
intptr_t L_27 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_28 = TypeChecker_CheckTypes_TisString_t_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m2393FEFD60E436D0B0D72D431EE2E61B9737A499((intptr_t)L_27, 1, /*hidden argument*/TypeChecker_CheckTypes_TisString_t_TisList_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_m2393FEFD60E436D0B0D72D431EE2E61B9737A499_RuntimeMethod_var);
if (!L_28)
{
goto IL_00b0;
}
}
IL_0090:
{
// string arg0 = ToLua.ToString(L, 1);
intptr_t L_29 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_30 = ToLua_ToString_m44653DFD1626DE395107FF5FFDB0D4E7FC268D7D((intptr_t)L_29, 1, /*hidden argument*/NULL);
// System.Collections.Generic.List<UnityEngine.Matrix4x4> arg1 = (System.Collections.Generic.List<UnityEngine.Matrix4x4>)ToLua.ToObject(L, 2);
intptr_t L_31 = ___L0;
RuntimeObject * L_32 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_31, 2, /*hidden argument*/NULL);
V_5 = ((List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 *)CastclassClass((RuntimeObject*)L_32, List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7_il2cpp_TypeInfo_var));
// UnityEngine.Shader.GetGlobalMatrixArray(arg0, arg1);
List_1_tEB5A83AED8C110BD9C7C0230388DC70C83A6B4D7 * L_33 = V_5;
Shader_GetGlobalMatrixArray_m8F5094B02BB72D084FF8DF9FB500A0394DE8E657(L_30, L_33, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_00cb;
}
IL_00b0:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Shader.GetGlobalMatrixArray");
intptr_t L_34 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_35 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_34, _stringLiteral23934A75E99BA4AC400CF20706000DB1FF136F83, /*hidden argument*/NULL);
V_2 = L_35;
goto IL_00cb;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00be;
throw e;
}
CATCH_00be:
{ // begin catch(System.Exception)
// catch (Exception e)
V_6 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_36 = ___L0;
Exception_t * L_37 = V_6;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_38 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_36, L_37, /*hidden argument*/NULL);
V_2 = L_38;
goto IL_00cb;
} // end catch (depth: 1)
IL_00cb:
{
// }
int32_t L_39 = V_2;
return L_39;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetPropertyCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyCount_m069941761B58C33D23C54BE03EE49C4809EF2FD6 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetPropertyCount_m069941761B58C33D23C54BE03EE49C4809EF2FD6_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.Shader obj = (UnityEngine.Shader)ToLua.CheckObject(L, 1, typeof(UnityEngine.Shader));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// int o = obj.GetPropertyCount();
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
int32_t L_5 = Shader_GetPropertyCount_m99EF95941D764508220EE397FFB1D94887C04C16(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_0 = L_5;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_6 = ___L0;
int32_t L_7 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_6, L_7, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_0039;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_002e;
throw e;
}
CATCH_002e:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_0039;
} // end catch (depth: 1)
IL_0039:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_ShaderWrap::FindPropertyIndex(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_FindPropertyIndex_mCDDBC79872159423DB89BE6496F6BFA34D51348C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_FindPropertyIndex_mCDDBC79872159423DB89BE6496F6BFA34D51348C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Shader obj = (UnityEngine.Shader)ToLua.CheckObject(L, 1, typeof(UnityEngine.Shader));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// string arg0 = ToLua.CheckString(L, 2);
intptr_t L_5 = ___L0;
String_t* L_6 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = L_6;
// int o = obj.FindPropertyIndex(arg0);
String_t* L_7 = V_0;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
int32_t L_8 = Shader_FindPropertyIndex_m8E8AB9B10940D571B8242177CB5C27F561E10C30(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
V_1 = L_8;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_9 = ___L0;
int32_t L_10 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_9, L_10, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0037;
throw e;
}
CATCH_0037:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_11 = ___L0;
Exception_t * L_12 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_13 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_11, L_12, /*hidden argument*/NULL);
V_2 = L_13;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_14 = V_2;
return L_14;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetPropertyName(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyName_m069467CEC99DD4F406A42C4F7CB2B6A3DCF91B70 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetPropertyName_m069467CEC99DD4F406A42C4F7CB2B6A3DCF91B70_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
String_t* V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Shader obj = (UnityEngine.Shader)ToLua.CheckObject(L, 1, typeof(UnityEngine.Shader));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_6)));
// string o = obj.GetPropertyName(arg0);
int32_t L_7 = V_0;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
String_t* L_8 = Shader_GetPropertyName_m791E2E697D4677F72773A5A501DEB192D128AF43(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
V_1 = L_8;
// LuaDLL.lua_pushstring(L, o);
intptr_t L_9 = ___L0;
String_t* L_10 = V_1;
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_9, L_10, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0043;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0038;
throw e;
}
CATCH_0038:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_11 = ___L0;
Exception_t * L_12 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_13 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_11, L_12, /*hidden argument*/NULL);
V_2 = L_13;
goto IL_0043;
} // end catch (depth: 1)
IL_0043:
{
// }
int32_t L_14 = V_2;
return L_14;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetPropertyNameId(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyNameId_m2AAF7394F4B03C477A21F1CD39A334E0635B1CFC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetPropertyNameId_m2AAF7394F4B03C477A21F1CD39A334E0635B1CFC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Shader obj = (UnityEngine.Shader)ToLua.CheckObject(L, 1, typeof(UnityEngine.Shader));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_6)));
// int o = obj.GetPropertyNameId(arg0);
int32_t L_7 = V_0;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
int32_t L_8 = Shader_GetPropertyNameId_m6A173B313A51D83BC79833361EFDAC5A52EDD71F(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
V_1 = L_8;
// LuaDLL.lua_pushinteger(L, o);
intptr_t L_9 = ___L0;
int32_t L_10 = V_1;
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_9, L_10, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0043;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0038;
throw e;
}
CATCH_0038:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_11 = ___L0;
Exception_t * L_12 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_13 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_11, L_12, /*hidden argument*/NULL);
V_2 = L_13;
goto IL_0043;
} // end catch (depth: 1)
IL_0043:
{
// }
int32_t L_14 = V_2;
return L_14;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetPropertyType(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyType_mF2A8FDE4F1CC2A88747F5750C0C9C52304EC8A7C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetPropertyType_mF2A8FDE4F1CC2A88747F5750C0C9C52304EC8A7C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Shader obj = (UnityEngine.Shader)ToLua.CheckObject(L, 1, typeof(UnityEngine.Shader));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_6)));
// UnityEngine.Rendering.ShaderPropertyType o = obj.GetPropertyType(arg0);
int32_t L_7 = V_0;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
int32_t L_8 = Shader_GetPropertyType_mE6A29BF201BC2326D5F6E5A1BE302BC57D1FAEC6(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
V_1 = L_8;
// ToLua.Push(L, o);
intptr_t L_9 = ___L0;
int32_t L_10 = V_1;
int32_t L_11 = L_10;
RuntimeObject * L_12 = Box(ShaderPropertyType_t0EBC4C84C334B61B798EDE72A6B3B8F2F702923A_il2cpp_TypeInfo_var, &L_11);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_9, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_12, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0048;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_003d;
throw e;
}
CATCH_003d:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_13 = ___L0;
Exception_t * L_14 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_15 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_13, L_14, /*hidden argument*/NULL);
V_2 = L_15;
goto IL_0048;
} // end catch (depth: 1)
IL_0048:
{
// }
int32_t L_16 = V_2;
return L_16;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetPropertyDescription(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyDescription_m6D0EA49D47900EBADB4E6E227552CC60384C6C61 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetPropertyDescription_m6D0EA49D47900EBADB4E6E227552CC60384C6C61_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
String_t* V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Shader obj = (UnityEngine.Shader)ToLua.CheckObject(L, 1, typeof(UnityEngine.Shader));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_6)));
// string o = obj.GetPropertyDescription(arg0);
int32_t L_7 = V_0;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
String_t* L_8 = Shader_GetPropertyDescription_m89A316AF4485AD548C96A6944C49B0ED8EC0063D(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
V_1 = L_8;
// LuaDLL.lua_pushstring(L, o);
intptr_t L_9 = ___L0;
String_t* L_10 = V_1;
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_9, L_10, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0043;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0038;
throw e;
}
CATCH_0038:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_11 = ___L0;
Exception_t * L_12 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_13 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_11, L_12, /*hidden argument*/NULL);
V_2 = L_13;
goto IL_0043;
} // end catch (depth: 1)
IL_0043:
{
// }
int32_t L_14 = V_2;
return L_14;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetPropertyFlags(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyFlags_mA6E53A7ACF88D30E26FB5BF7BF9BF4A9A019F329 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetPropertyFlags_mA6E53A7ACF88D30E26FB5BF7BF9BF4A9A019F329_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Shader obj = (UnityEngine.Shader)ToLua.CheckObject(L, 1, typeof(UnityEngine.Shader));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_6)));
// UnityEngine.Rendering.ShaderPropertyFlags o = obj.GetPropertyFlags(arg0);
int32_t L_7 = V_0;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
int32_t L_8 = Shader_GetPropertyFlags_m9F53F6201CCAE781859332A363C2B2D3C810D8B9(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
V_1 = L_8;
// ToLua.Push(L, o);
intptr_t L_9 = ___L0;
int32_t L_10 = V_1;
int32_t L_11 = L_10;
RuntimeObject * L_12 = Box(ShaderPropertyFlags_t4F06A85EC8D196A82BD2B5EAFC8535AAF462C27D_il2cpp_TypeInfo_var, &L_11);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_9, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_12, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0048;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_003d;
throw e;
}
CATCH_003d:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_13 = ___L0;
Exception_t * L_14 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_15 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_13, L_14, /*hidden argument*/NULL);
V_2 = L_15;
goto IL_0048;
} // end catch (depth: 1)
IL_0048:
{
// }
int32_t L_16 = V_2;
return L_16;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetPropertyAttributes(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyAttributes_mA391508AA64FC40ED9F842D367796694A6072F56 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetPropertyAttributes_mA391508AA64FC40ED9F842D367796694A6072F56_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Shader obj = (UnityEngine.Shader)ToLua.CheckObject(L, 1, typeof(UnityEngine.Shader));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_6)));
// string[] o = obj.GetPropertyAttributes(arg0);
int32_t L_7 = V_0;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_8 = Shader_GetPropertyAttributes_mF20D64790DB722D0B3B267B7BBC6DC203B430A95(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
V_1 = L_8;
// ToLua.Push(L, o);
intptr_t L_9 = ___L0;
StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_10 = V_1;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_9, (RuntimeArray *)(RuntimeArray *)L_10, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0043;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0038;
throw e;
}
CATCH_0038:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_11 = ___L0;
Exception_t * L_12 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_13 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_11, L_12, /*hidden argument*/NULL);
V_2 = L_13;
goto IL_0043;
} // end catch (depth: 1)
IL_0043:
{
// }
int32_t L_14 = V_2;
return L_14;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetPropertyDefaultFloatValue(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyDefaultFloatValue_mB8DAE3120074395ABBFA618627AA6E8C6D7C42DB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetPropertyDefaultFloatValue_mB8DAE3120074395ABBFA618627AA6E8C6D7C42DB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Shader obj = (UnityEngine.Shader)ToLua.CheckObject(L, 1, typeof(UnityEngine.Shader));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_6)));
// float o = obj.GetPropertyDefaultFloatValue(arg0);
int32_t L_7 = V_0;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
float L_8 = Shader_GetPropertyDefaultFloatValue_m8B64279E4FEE502D446CE91C875CA47C80962277(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
V_1 = L_8;
// LuaDLL.lua_pushnumber(L, o);
intptr_t L_9 = ___L0;
float L_10 = V_1;
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_9, (((double)((double)L_10))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0044;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0039;
throw e;
}
CATCH_0039:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_11 = ___L0;
Exception_t * L_12 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_13 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_11, L_12, /*hidden argument*/NULL);
V_2 = L_13;
goto IL_0044;
} // end catch (depth: 1)
IL_0044:
{
// }
int32_t L_14 = V_2;
return L_14;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetPropertyDefaultVectorValue(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyDefaultVectorValue_mE78571D6CF35F3C8D0C70FEC2A95156EABF0B798 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetPropertyDefaultVectorValue_mE78571D6CF35F3C8D0C70FEC2A95156EABF0B798_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Shader obj = (UnityEngine.Shader)ToLua.CheckObject(L, 1, typeof(UnityEngine.Shader));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_6)));
// UnityEngine.Vector4 o = obj.GetPropertyDefaultVectorValue(arg0);
int32_t L_7 = V_0;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_8 = Shader_GetPropertyDefaultVectorValue_m919E33753E58CA74CBEB1CA3B617AB19312A5B2C(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
V_1 = L_8;
// ToLua.Push(L, o);
intptr_t L_9 = ___L0;
Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_10 = V_1;
ToLua_Push_m5B39A5A0B8AE69D62F46959033BBE78516393FC5((intptr_t)L_9, L_10, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0043;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0038;
throw e;
}
CATCH_0038:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_11 = ___L0;
Exception_t * L_12 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_13 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_11, L_12, /*hidden argument*/NULL);
V_2 = L_13;
goto IL_0043;
} // end catch (depth: 1)
IL_0043:
{
// }
int32_t L_14 = V_2;
return L_14;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetPropertyRangeLimits(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyRangeLimits_m60DDCC7920D22C21859DEC53200157A4EF8BE8FA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetPropertyRangeLimits_m60DDCC7920D22C21859DEC53200157A4EF8BE8FA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Shader obj = (UnityEngine.Shader)ToLua.CheckObject(L, 1, typeof(UnityEngine.Shader));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_6)));
// UnityEngine.Vector2 o = obj.GetPropertyRangeLimits(arg0);
int32_t L_7 = V_0;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8 = Shader_GetPropertyRangeLimits_mE336116ADEECCDF0FFE183E2CF197EBF0EEE988E(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
V_1 = L_8;
// ToLua.Push(L, o);
intptr_t L_9 = ___L0;
Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_10 = V_1;
ToLua_Push_m435606A21F3C6D92A0C3418AD3E7FD1FF7809EC2((intptr_t)L_9, L_10, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0043;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0038;
throw e;
}
CATCH_0038:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_11 = ___L0;
Exception_t * L_12 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_13 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_11, L_12, /*hidden argument*/NULL);
V_2 = L_13;
goto IL_0043;
} // end catch (depth: 1)
IL_0043:
{
// }
int32_t L_14 = V_2;
return L_14;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetPropertyTextureDimension(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyTextureDimension_mD8B88E00A28659E0614A08FF942BE23BFD07C4AC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetPropertyTextureDimension_mD8B88E00A28659E0614A08FF942BE23BFD07C4AC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Shader obj = (UnityEngine.Shader)ToLua.CheckObject(L, 1, typeof(UnityEngine.Shader));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_6)));
// UnityEngine.Rendering.TextureDimension o = obj.GetPropertyTextureDimension(arg0);
int32_t L_7 = V_0;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
int32_t L_8 = Shader_GetPropertyTextureDimension_mB7AD6DB9EB160248811C6D532243A53D2FF33EE2(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
V_1 = L_8;
// ToLua.Push(L, o);
intptr_t L_9 = ___L0;
int32_t L_10 = V_1;
int32_t L_11 = L_10;
RuntimeObject * L_12 = Box(TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C_il2cpp_TypeInfo_var, &L_11);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_9, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_12, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0048;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_003d;
throw e;
}
CATCH_003d:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_13 = ___L0;
Exception_t * L_14 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_15 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_13, L_14, /*hidden argument*/NULL);
V_2 = L_15;
goto IL_0048;
} // end catch (depth: 1)
IL_0048:
{
// }
int32_t L_16 = V_2;
return L_16;
}
}
// System.Int32 UnityEngine_ShaderWrap::GetPropertyTextureDefaultName(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_GetPropertyTextureDefaultName_m852D5B433AC5C893456A63A37C46D229C6C31D3D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_GetPropertyTextureDefaultName_m852D5B433AC5C893456A63A37C46D229C6C31D3D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
String_t* V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Shader obj = (UnityEngine.Shader)ToLua.CheckObject(L, 1, typeof(UnityEngine.Shader));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_6)));
// string o = obj.GetPropertyTextureDefaultName(arg0);
int32_t L_7 = V_0;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
String_t* L_8 = Shader_GetPropertyTextureDefaultName_m41B3FAD4323DD40EF37D75A9C59B909108FC2B57(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_4, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
V_1 = L_8;
// LuaDLL.lua_pushstring(L, o);
intptr_t L_9 = ___L0;
String_t* L_10 = V_1;
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_9, L_10, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0043;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0038;
throw e;
}
CATCH_0038:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_11 = ___L0;
Exception_t * L_12 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_13 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_11, L_12, /*hidden argument*/NULL);
V_2 = L_13;
goto IL_0043;
} // end catch (depth: 1)
IL_0043:
{
// }
int32_t L_14 = V_2;
return L_14;
}
}
// System.Int32 UnityEngine_ShaderWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_op_Equality_m9BAFAB029D22830CE0445E41DB684D83BF2C9544 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_op_Equality_m9BAFAB029D22830CE0445E41DB684D83BF2C9544_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var));
// bool o = arg0 == arg1;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_7 = ___L0;
bool L_8 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_003d;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0032;
throw e;
}
CATCH_0032:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_003d;
} // end catch (depth: 1)
IL_003d:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_ShaderWrap::get_maximumLOD(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_get_maximumLOD_m8FF115A5AF4D534AD48A339E65C29877F41916A2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_get_maximumLOD_m8FF115A5AF4D534AD48A339E65C29877F41916A2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Shader obj = (UnityEngine.Shader)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.maximumLOD;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_2, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
int32_t L_3 = Shader_get_maximumLOD_m080015C047D4B64E41630BABA1C332D7B96896E3(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_2, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index maximumLOD on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralFDA1EC707C73D1C478EEAF801EAFB456C29B22C8, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ShaderWrap::get_globalMaximumLOD(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_get_globalMaximumLOD_m204C5E472B7F6002CB684CBCDA0F7983ACCAD1A3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_get_globalMaximumLOD_m204C5E472B7F6002CB684CBCDA0F7983ACCAD1A3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.Shader.globalMaximumLOD);
intptr_t L_0 = ___L0;
int32_t L_1 = Shader_get_globalMaximumLOD_m74C150DDA16A58ABAE0480CAC1F7E8EA754236A4(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ShaderWrap::get_isSupported(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_get_isSupported_m4F4513E394E2C91461196BCB2A4CA7AD32A4E76C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_get_isSupported_m4F4513E394E2C91461196BCB2A4CA7AD32A4E76C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Shader obj = (UnityEngine.Shader)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.isSupported;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_2, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
bool L_3 = Shader_get_isSupported_m3660681289CDFE742D399C3030A6CF5C4D8B030D(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_2, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index isSupported on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral2C70148A905FAE82FC64F0CA53F9FE441CD552B0, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ShaderWrap::get_globalRenderPipeline(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_get_globalRenderPipeline_m6C9AF546632D4B210F5EF9A8AF1979086762FB57 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_get_globalRenderPipeline_m6C9AF546632D4B210F5EF9A8AF1979086762FB57_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushstring(L, UnityEngine.Shader.globalRenderPipeline);
intptr_t L_0 = ___L0;
String_t* L_1 = Shader_get_globalRenderPipeline_m6DAF7BBDDB57FC9ED30D69047D79B810D29DC973(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ShaderWrap::get_renderQueue(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_get_renderQueue_m72A47D26308A86D7D5C795DCD199E43BC60FCE43 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_get_renderQueue_m72A47D26308A86D7D5C795DCD199E43BC60FCE43_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Shader obj = (UnityEngine.Shader)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.renderQueue;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_2, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
int32_t L_3 = Shader_get_renderQueue_mF5AC966B7BDDF0FEDFD43EAC9EFE48619AF24F27(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_2, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderQueue on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral4BA5F5E3B6BBE43BBFCEE4979F68C8D2CB59D779, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ShaderWrap::get_passCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_get_passCount_m510FACDAA875AC85FBB370E767D813DD38A5CFED (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_get_passCount_m510FACDAA875AC85FBB370E767D813DD38A5CFED_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Shader obj = (UnityEngine.Shader)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.passCount;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_2, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
int32_t L_3 = Shader_get_passCount_m3A6E01161AB184A36A14ECC0DAB437679B8652E8(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_2, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index passCount on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralFD925595BB8602259892A330122083AC9608B987, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ShaderWrap::set_maximumLOD(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_set_maximumLOD_m8298F8594EA61B7D969CC3A4ED53CA5C457B177F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_set_maximumLOD_m8298F8594EA61B7D969CC3A4ED53CA5C457B177F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Shader obj = (UnityEngine.Shader)o;
RuntimeObject * L_2 = V_0;
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_4)));
// obj.maximumLOD = arg0;
int32_t L_5 = V_1;
NullCheck(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_2, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)));
Shader_set_maximumLOD_mAF8E3615BB40E1381CDC4110D20D3BB866AFDC4B(((Shader_tE2731FF351B74AB4186897484FB01E000C1160CA *)CastclassSealed((RuntimeObject*)L_2, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index maximumLOD on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralFDA1EC707C73D1C478EEAF801EAFB456C29B22C8, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_ShaderWrap::set_globalMaximumLOD(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_set_globalMaximumLOD_m347B447EEB404C271FBD33BEE3255505FF356B83 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_set_globalMaximumLOD_m347B447EEB404C271FBD33BEE3255505FF356B83_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Shader.globalMaximumLOD = arg0;
Shader_set_globalMaximumLOD_m551638F9EA54AE00FB59C055B2BD4E414D2199AE((((int32_t)((int32_t)L_1))), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001c;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0011;
throw e;
}
CATCH_0011:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001c;
} // end catch (depth: 1)
IL_001c:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_ShaderWrap::set_globalRenderPipeline(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_ShaderWrap_set_globalRenderPipeline_m3D409CE0C851DB70F17AA3F1BAF9D5865C21FFCE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_ShaderWrap_set_globalRenderPipeline_m3D409CE0C851DB70F17AA3F1BAF9D5865C21FFCE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// string arg0 = ToLua.CheckString(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
String_t* L_1 = ToLua_CheckString_mD7449EF3289C7E6288788CB51A22CF12393ADF1A((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Shader.globalRenderPipeline = arg0;
Shader_set_globalRenderPipeline_mDD57BC9253ECF13404F987D52A55A288817F3B21(L_1, /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine_ShaderWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_ShaderWrap__ctor_m67B76D8B1913031E90EEA8B213A22BD6E165AA1A (UnityEngine_ShaderWrap_t2808F37934049B0C28AD89B7F615248D9CAE13BD * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinWeightsWrap_get_OneBone_m6E360B20C37F372DF6CA9D88CE1791BFBF6F0336(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinWeightsWrap_get_OneBone_m6E360B20C37F372DF6CA9D88CE1791BFBF6F0336(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinWeightsWrap_get_TwoBones_m69645D8BBADE9C45420F457153D7CB8FA473BA71(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinWeightsWrap_get_TwoBones_m69645D8BBADE9C45420F457153D7CB8FA473BA71(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinWeightsWrap_get_FourBones_mB872B864264C2FBFE442C0235AC388AAEE5692AE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinWeightsWrap_get_FourBones_mB872B864264C2FBFE442C0235AC388AAEE5692AE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinWeightsWrap_get_Unlimited_m61CE2ED7799CC5043EC71F0160DF22539D94B8FB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinWeightsWrap_get_Unlimited_m61CE2ED7799CC5043EC71F0160DF22539D94B8FB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinWeightsWrap_IntToEnum_mA30840FBC85C6FFF6B8E79712466D1D5E15B5360(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinWeightsWrap_IntToEnum_mA30840FBC85C6FFF6B8E79712466D1D5E15B5360(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_SkinWeightsWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_SkinWeightsWrap_Register_m1623B23238CBB917EF5C1FD11FF9322DD1CB530E (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinWeightsWrap_Register_m1623B23238CBB917EF5C1FD11FF9322DD1CB530E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginEnum(typeof(UnityEngine.SkinWeights));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (SkinWeights_t2703F2550B0821F984412424597010EC1077E972_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginEnum_mD3D95C60CBABDBBC14B6BC736F6114662687ED60(L_0, L_2, /*hidden argument*/NULL);
// L.RegVar("OneBone", get_OneBone, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_3 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_4 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_4, NULL, (intptr_t)((intptr_t)UnityEngine_SkinWeightsWrap_get_OneBone_m6E360B20C37F372DF6CA9D88CE1791BFBF6F0336_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_3);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_3, _stringLiteral000BE7A20105D1DDC478D64AD353D40F7FA1A7F4, L_4, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("TwoBones", get_TwoBones, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_SkinWeightsWrap_get_TwoBones_m69645D8BBADE9C45420F457153D7CB8FA473BA71_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_5, _stringLiteral7E01178114A5B4F90FBED8305BCC26F038886F56, L_6, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("FourBones", get_FourBones, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_SkinWeightsWrap_get_FourBones_mB872B864264C2FBFE442C0235AC388AAEE5692AE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_7, _stringLiteral9AA2B334C98C3C280323CE42F6C12802704CF063, L_8, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("Unlimited", get_Unlimited, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_SkinWeightsWrap_get_Unlimited_m61CE2ED7799CC5043EC71F0160DF22539D94B8FB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_9, _stringLiteralB8BEF37B7153B5665E94CF9B212C8708EB06DB1F, L_10, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegFunction("IntToEnum", IntToEnum);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_SkinWeightsWrap_IntToEnum_mA30840FBC85C6FFF6B8E79712466D1D5E15B5360_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteral53A08B04A9AAD0A52AED2BA1B7B80604866A7F5B, L_12, /*hidden argument*/NULL);
// L.EndEnum();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
NullCheck(L_13);
LuaState_EndEnum_mAA1B82D43BB2394964E43DD29B5C23893782B30D(L_13, /*hidden argument*/NULL);
// TypeTraits<UnityEngine.SkinWeights>.Check = CheckType;
Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * L_14 = (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E *)il2cpp_codegen_object_new(Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E_il2cpp_TypeInfo_var);
Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_SkinWeightsWrap_CheckType_m4DDE66DF4D78A94680F3E0FE68BDFF29743CE141_RuntimeMethod_var), /*hidden argument*/Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_RuntimeMethod_var);
IL2CPP_RUNTIME_CLASS_INIT(TypeTraits_1_tB580F460041BDE1567D00844AF8D6517395A7572_il2cpp_TypeInfo_var);
((TypeTraits_1_tB580F460041BDE1567D00844AF8D6517395A7572_StaticFields*)il2cpp_codegen_static_fields_for(TypeTraits_1_tB580F460041BDE1567D00844AF8D6517395A7572_il2cpp_TypeInfo_var))->set_Check_0(L_14);
// StackTraits<UnityEngine.SkinWeights>.Push = Push;
Action_2_t032AA659FB7A72CC18584F52ACACAD14B0124B84 * L_15 = (Action_2_t032AA659FB7A72CC18584F52ACACAD14B0124B84 *)il2cpp_codegen_object_new(Action_2_t032AA659FB7A72CC18584F52ACACAD14B0124B84_il2cpp_TypeInfo_var);
Action_2__ctor_m2A663A94DF3171E0659DBB18B56631D0E03333C9(L_15, NULL, (intptr_t)((intptr_t)UnityEngine_SkinWeightsWrap_Push_mF965C6D29C7D5FF82CAFE7A774EF7DCFB9F6E983_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_m2A663A94DF3171E0659DBB18B56631D0E03333C9_RuntimeMethod_var);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_t75FFABDEFE4F9DB23FE2F0349616CECFCF0AFE4C_il2cpp_TypeInfo_var);
((StackTraits_1_t75FFABDEFE4F9DB23FE2F0349616CECFCF0AFE4C_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_t75FFABDEFE4F9DB23FE2F0349616CECFCF0AFE4C_il2cpp_TypeInfo_var))->set_Push_0(L_15);
// }
return;
}
}
// System.Void UnityEngine_SkinWeightsWrap::Push(System.IntPtr,UnityEngine.SkinWeights)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_SkinWeightsWrap_Push_mF965C6D29C7D5FF82CAFE7A774EF7DCFB9F6E983 (intptr_t ___L0, int32_t ___arg1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinWeightsWrap_Push_mF965C6D29C7D5FF82CAFE7A774EF7DCFB9F6E983_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, arg);
intptr_t L_0 = ___L0;
int32_t L_1 = ___arg1;
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(SkinWeights_t2703F2550B0821F984412424597010EC1077E972_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// }
return;
}
}
// System.Boolean UnityEngine_SkinWeightsWrap::CheckType(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnityEngine_SkinWeightsWrap_CheckType_m4DDE66DF4D78A94680F3E0FE68BDFF29743CE141 (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinWeightsWrap_CheckType_m4DDE66DF4D78A94680F3E0FE68BDFF29743CE141_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// return TypeChecker.CheckEnumType(typeof(UnityEngine.SkinWeights), L, pos);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_0 = { reinterpret_cast<intptr_t> (SkinWeights_t2703F2550B0821F984412424597010EC1077E972_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_1 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_0, /*hidden argument*/NULL);
intptr_t L_2 = ___L0;
int32_t L_3 = ___pos1;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckEnumType_mDC140E020CB3ACA4C5870D7466A252F7F5C61AA3(L_1, (intptr_t)L_2, L_3, /*hidden argument*/NULL);
return L_4;
}
}
// System.Int32 UnityEngine_SkinWeightsWrap::get_OneBone(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinWeightsWrap_get_OneBone_m6E360B20C37F372DF6CA9D88CE1791BFBF6F0336 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinWeightsWrap_get_OneBone_m6E360B20C37F372DF6CA9D88CE1791BFBF6F0336_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.SkinWeights.OneBone);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)1);
RuntimeObject * L_2 = Box(SkinWeights_t2703F2550B0821F984412424597010EC1077E972_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_SkinWeightsWrap::get_TwoBones(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinWeightsWrap_get_TwoBones_m69645D8BBADE9C45420F457153D7CB8FA473BA71 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinWeightsWrap_get_TwoBones_m69645D8BBADE9C45420F457153D7CB8FA473BA71_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.SkinWeights.TwoBones);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)2);
RuntimeObject * L_2 = Box(SkinWeights_t2703F2550B0821F984412424597010EC1077E972_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_SkinWeightsWrap::get_FourBones(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinWeightsWrap_get_FourBones_mB872B864264C2FBFE442C0235AC388AAEE5692AE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinWeightsWrap_get_FourBones_mB872B864264C2FBFE442C0235AC388AAEE5692AE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.SkinWeights.FourBones);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)4);
RuntimeObject * L_2 = Box(SkinWeights_t2703F2550B0821F984412424597010EC1077E972_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_SkinWeightsWrap::get_Unlimited(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinWeightsWrap_get_Unlimited_m61CE2ED7799CC5043EC71F0160DF22539D94B8FB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinWeightsWrap_get_Unlimited_m61CE2ED7799CC5043EC71F0160DF22539D94B8FB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.SkinWeights.Unlimited);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)((int32_t)255));
RuntimeObject * L_2 = Box(SkinWeights_t2703F2550B0821F984412424597010EC1077E972_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_SkinWeightsWrap::IntToEnum(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinWeightsWrap_IntToEnum_mA30840FBC85C6FFF6B8E79712466D1D5E15B5360 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinWeightsWrap_IntToEnum_mA30840FBC85C6FFF6B8E79712466D1D5E15B5360_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.SkinWeights o = (UnityEngine.SkinWeights)arg0;
V_0 = (((int32_t)((int32_t)L_1)));
// ToLua.Push(L, o);
intptr_t L_2 = ___L0;
int32_t L_3 = V_0;
int32_t L_4 = L_3;
RuntimeObject * L_5 = Box(SkinWeights_t2703F2550B0821F984412424597010EC1077E972_il2cpp_TypeInfo_var, &L_4);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_2, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_5, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Void UnityEngine_SkinWeightsWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_SkinWeightsWrap__ctor_mDBE1995778A0CBFB57D1733A18408707323C20B0 (UnityEngine_SkinWeightsWrap_t222B68E38545DE31265014540D64E89F8DD33FFE * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap__CreateUnityEngine_SkinnedMeshRenderer_m547B4110D85822E75F18182B9EB13817A2701DD4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap__CreateUnityEngine_SkinnedMeshRenderer_m547B4110D85822E75F18182B9EB13817A2701DD4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_GetBlendShapeWeight_mF2E82F287FCDDFE3B8D1C9BA062C0EAB3A373A71(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_GetBlendShapeWeight_mF2E82F287FCDDFE3B8D1C9BA062C0EAB3A373A71(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_SetBlendShapeWeight_m4FDD7EDB72EC2D660CDA6134456E51758C993969(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_SetBlendShapeWeight_m4FDD7EDB72EC2D660CDA6134456E51758C993969(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_BakeMesh_m6FF8E6E3A4D33D6424A0A61967B386B981D89770(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_BakeMesh_m6FF8E6E3A4D33D6424A0A61967B386B981D89770(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_op_Equality_m6B21217C8E30CE2C8B0D07AF34DD2B01AA78D4D0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_op_Equality_m6B21217C8E30CE2C8B0D07AF34DD2B01AA78D4D0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_get_quality_m1950A77F98170535AC738C62D74BB61E1B9D91C8(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_get_quality_m1950A77F98170535AC738C62D74BB61E1B9D91C8(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_get_updateWhenOffscreen_m14FA6E6BCED77167ED8EC768D0CD15DD07BF7BEA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_get_updateWhenOffscreen_m14FA6E6BCED77167ED8EC768D0CD15DD07BF7BEA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_get_forceMatrixRecalculationPerRender_m4764888F1A5797C3B32D2FB03FC86B1DFA4F68CC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_get_forceMatrixRecalculationPerRender_m4764888F1A5797C3B32D2FB03FC86B1DFA4F68CC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_get_rootBone_m10F9CADC6E982EBFBF27FFD2E20DAE5FC149BE3B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_get_rootBone_m10F9CADC6E982EBFBF27FFD2E20DAE5FC149BE3B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_get_bones_m3973AFCAFC12ED823D6DA48454468439FA2D362B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_get_bones_m3973AFCAFC12ED823D6DA48454468439FA2D362B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_get_sharedMesh_mDC4803D046453DC9193DD5123DEB7F9ED9B88CD2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_get_sharedMesh_mDC4803D046453DC9193DD5123DEB7F9ED9B88CD2(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_get_skinnedMotionVectors_mC4597804DD870B00D247BD612C134289503ADD1D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_get_skinnedMotionVectors_mC4597804DD870B00D247BD612C134289503ADD1D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_get_localBounds_m41DC9FD288B7E8DBA2C3FF7704A46AFEC6775D7F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_get_localBounds_m41DC9FD288B7E8DBA2C3FF7704A46AFEC6775D7F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_set_quality_m0C4A36C3D6CA5FDA4659C7273F5FA71684571A3A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_set_quality_m0C4A36C3D6CA5FDA4659C7273F5FA71684571A3A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_set_updateWhenOffscreen_m7739846B13D7584CFE26105BB0D3E38F0F03E22D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_set_updateWhenOffscreen_m7739846B13D7584CFE26105BB0D3E38F0F03E22D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_set_forceMatrixRecalculationPerRender_m380840FE13A122922D96FE21C4E70D7A241FF8C5(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_set_forceMatrixRecalculationPerRender_m380840FE13A122922D96FE21C4E70D7A241FF8C5(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_set_rootBone_mB8178809B813FBEB92D2B8D35D8FF795C09D42E7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_set_rootBone_mB8178809B813FBEB92D2B8D35D8FF795C09D42E7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_set_bones_mD20D66BB112F9A4C007F0CE4227ABDFE2CA2932D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_set_bones_mD20D66BB112F9A4C007F0CE4227ABDFE2CA2932D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_set_sharedMesh_mF843660DF04B74CED3DFD95DB77AC7E454843654(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_set_sharedMesh_mF843660DF04B74CED3DFD95DB77AC7E454843654(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_set_skinnedMotionVectors_m7060417FFA77AAD775A3A1479D4CD0381259A432(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_set_skinnedMotionVectors_m7060417FFA77AAD775A3A1479D4CD0381259A432(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SkinnedMeshRendererWrap_set_localBounds_m1FEFD9D12D8BAAC8612EBA49B3F126970FDAEBFD(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SkinnedMeshRendererWrap_set_localBounds_m1FEFD9D12D8BAAC8612EBA49B3F126970FDAEBFD(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_SkinnedMeshRendererWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_SkinnedMeshRendererWrap_Register_m4EB0360690B9E8DE9674664CC46F289F83564F04 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_Register_m4EB0360690B9E8DE9674664CC46F289F83564F04_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginClass(typeof(UnityEngine.SkinnedMeshRenderer), typeof(UnityEngine.Renderer));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4_0_0_0_var) };
Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL);
// L.RegFunction("GetBlendShapeWeight", GetBlendShapeWeight);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_GetBlendShapeWeight_mF2E82F287FCDDFE3B8D1C9BA062C0EAB3A373A71_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteralF46CF2A889784151999736FC4B2B8B29DF8B47DC, L_6, /*hidden argument*/NULL);
// L.RegFunction("SetBlendShapeWeight", SetBlendShapeWeight);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_SetBlendShapeWeight_m4FDD7EDB72EC2D660CDA6134456E51758C993969_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral29DD016C452931BE8570B887A0E9F56C30DA9CD6, L_8, /*hidden argument*/NULL);
// L.RegFunction("BakeMesh", BakeMesh);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_BakeMesh_m6FF8E6E3A4D33D6424A0A61967B386B981D89770_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteralEFD2278217449AC7021AF1F094E01E3E0DDD0517, L_10, /*hidden argument*/NULL);
// L.RegFunction("New", _CreateUnityEngine_SkinnedMeshRenderer);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap__CreateUnityEngine_SkinnedMeshRenderer_m547B4110D85822E75F18182B9EB13817A2701DD4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteral6403F2B7EB2AAAFE6DE34CBF2A029B01AFEBC512, L_12, /*hidden argument*/NULL);
// L.RegFunction("__eq", op_Equality);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_op_Equality_m6B21217C8E30CE2C8B0D07AF34DD2B01AA78D4D0_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_13);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_13, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_14, /*hidden argument*/NULL);
// L.RegFunction("__tostring", ToLua.op_ToString);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_15);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_15, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_16, /*hidden argument*/NULL);
// L.RegVar("quality", get_quality, set_quality);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_get_quality_m1950A77F98170535AC738C62D74BB61E1B9D91C8_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_19 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_19, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_set_quality_m0C4A36C3D6CA5FDA4659C7273F5FA71684571A3A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_17);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_17, _stringLiteral4FF18F00176F0F2B3AE5477D5C64490C7A748808, L_18, L_19, /*hidden argument*/NULL);
// L.RegVar("updateWhenOffscreen", get_updateWhenOffscreen, set_updateWhenOffscreen);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_20 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_21 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_21, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_get_updateWhenOffscreen_m14FA6E6BCED77167ED8EC768D0CD15DD07BF7BEA_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_set_updateWhenOffscreen_m7739846B13D7584CFE26105BB0D3E38F0F03E22D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_20);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_20, _stringLiteral428FF9D1FB432701F955F5EA42FF669815AF6644, L_21, L_22, /*hidden argument*/NULL);
// L.RegVar("forceMatrixRecalculationPerRender", get_forceMatrixRecalculationPerRender, set_forceMatrixRecalculationPerRender);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_get_forceMatrixRecalculationPerRender_m4764888F1A5797C3B32D2FB03FC86B1DFA4F68CC_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_25 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_25, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_set_forceMatrixRecalculationPerRender_m380840FE13A122922D96FE21C4E70D7A241FF8C5_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_23);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_23, _stringLiteral75E76A4C6D356DFF9620EFA7C38DF95FF716DA2E, L_24, L_25, /*hidden argument*/NULL);
// L.RegVar("rootBone", get_rootBone, set_rootBone);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_26 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_27 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_27, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_get_rootBone_m10F9CADC6E982EBFBF27FFD2E20DAE5FC149BE3B_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_28 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_28, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_set_rootBone_mB8178809B813FBEB92D2B8D35D8FF795C09D42E7_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_26);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_26, _stringLiteral4DE0A25931CEB3922CD8D25175B18E99666A78A5, L_27, L_28, /*hidden argument*/NULL);
// L.RegVar("bones", get_bones, set_bones);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_29 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_30 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_30, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_get_bones_m3973AFCAFC12ED823D6DA48454468439FA2D362B_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_31 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_31, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_set_bones_mD20D66BB112F9A4C007F0CE4227ABDFE2CA2932D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_29);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_29, _stringLiteral86A83D30702D729BC8E5CA38D4D91C44413CB8A6, L_30, L_31, /*hidden argument*/NULL);
// L.RegVar("sharedMesh", get_sharedMesh, set_sharedMesh);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_32 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_33 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_33, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_get_sharedMesh_mDC4803D046453DC9193DD5123DEB7F9ED9B88CD2_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_34 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_34, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_set_sharedMesh_mF843660DF04B74CED3DFD95DB77AC7E454843654_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_32);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_32, _stringLiteral793341EA3BEA2056989C6B78931DA422E76FBE96, L_33, L_34, /*hidden argument*/NULL);
// L.RegVar("skinnedMotionVectors", get_skinnedMotionVectors, set_skinnedMotionVectors);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_35 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_36 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_36, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_get_skinnedMotionVectors_mC4597804DD870B00D247BD612C134289503ADD1D_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_37 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_37, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_set_skinnedMotionVectors_m7060417FFA77AAD775A3A1479D4CD0381259A432_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_35);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_35, _stringLiteral4FE3FA3B8683801C81AE841344A112EDD0A4A7FD, L_36, L_37, /*hidden argument*/NULL);
// L.RegVar("localBounds", get_localBounds, set_localBounds);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_38 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_39 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_39, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_get_localBounds_m41DC9FD288B7E8DBA2C3FF7704A46AFEC6775D7F_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_40 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_40, NULL, (intptr_t)((intptr_t)UnityEngine_SkinnedMeshRendererWrap_set_localBounds_m1FEFD9D12D8BAAC8612EBA49B3F126970FDAEBFD_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_38);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_38, _stringLiteralD519A44DEABC7AA144518BAC5F87D7026688CE53, L_39, L_40, /*hidden argument*/NULL);
// L.EndClass();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_41 = ___L0;
NullCheck(L_41);
LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_41, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::_CreateUnityEngine_SkinnedMeshRenderer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap__CreateUnityEngine_SkinnedMeshRenderer_m547B4110D85822E75F18182B9EB13817A2701DD4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap__CreateUnityEngine_SkinnedMeshRenderer_m547B4110D85822E75F18182B9EB13817A2701DD4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 3);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
// if (count == 0)
if (L_1)
{
goto IL_0019;
}
}
IL_0008:
{
// UnityEngine.SkinnedMeshRenderer obj = new UnityEngine.SkinnedMeshRenderer();
SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * L_2 = (SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)il2cpp_codegen_object_new(SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var);
SkinnedMeshRenderer__ctor_m0F95280B525005AB722CBA3F9C7781A7DDD9C2DC(L_2, /*hidden argument*/NULL);
V_0 = L_2;
// ToLua.Push(L, obj);
intptr_t L_3 = ___L0;
SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 * L_4 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_3, L_4, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_0032;
}
IL_0019:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.SkinnedMeshRenderer.New");
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_5, _stringLiteral54523E6D23778AC0CBCD029208DD0091BA2C14F9, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0032;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0027;
throw e;
}
CATCH_0027:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_7 = ___L0;
Exception_t * L_8 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_7, L_8, /*hidden argument*/NULL);
V_1 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_1;
return L_10;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::GetBlendShapeWeight(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_GetBlendShapeWeight_mF2E82F287FCDDFE3B8D1C9BA062C0EAB3A373A71 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_GetBlendShapeWeight_mF2E82F287FCDDFE3B8D1C9BA062C0EAB3A373A71_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)ToLua.CheckObject<UnityEngine.SkinnedMeshRenderer>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisSkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_mE0DBED5479365295E09B65449A651B595FE48ABB((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisSkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_mE0DBED5479365295E09B65449A651B595FE48ABB_RuntimeMethod_var);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_4)));
// float o = obj.GetBlendShapeWeight(arg0);
int32_t L_5 = V_0;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
float L_6 = SkinnedMeshRenderer_GetBlendShapeWeight_mBBB2856F5E685B31037CF404A3C7C467F837CE1E(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// LuaDLL.lua_pushnumber(L, o);
intptr_t L_7 = ___L0;
float L_8 = V_1;
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_7, (((double)((double)L_8))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_003a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_002f;
throw e;
}
CATCH_002f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_003a;
} // end catch (depth: 1)
IL_003a:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::SetBlendShapeWeight(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_SetBlendShapeWeight_m4FDD7EDB72EC2D660CDA6134456E51758C993969 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_SetBlendShapeWeight_m4FDD7EDB72EC2D660CDA6134456E51758C993969_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 3);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 3, /*hidden argument*/NULL);
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)ToLua.CheckObject<UnityEngine.SkinnedMeshRenderer>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisSkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_mE0DBED5479365295E09B65449A651B595FE48ABB((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisSkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_mE0DBED5479365295E09B65449A651B595FE48ABB_RuntimeMethod_var);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_4)));
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_5 = ___L0;
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 3, /*hidden argument*/NULL);
V_1 = (((float)((float)L_6)));
// obj.SetBlendShapeWeight(arg0, arg1);
int32_t L_7 = V_0;
float L_8 = V_1;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
SkinnedMeshRenderer_SetBlendShapeWeight_m8233C277BA3356D89894CA9D56FC52E409368A87(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), L_7, L_8, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_003b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0030;
throw e;
}
CATCH_0030:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_003b;
} // end catch (depth: 1)
IL_003b:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::BakeMesh(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_BakeMesh_m6FF8E6E3A4D33D6424A0A61967B386B981D89770 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_BakeMesh_m6FF8E6E3A4D33D6424A0A61967B386B981D89770_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)ToLua.CheckObject<UnityEngine.SkinnedMeshRenderer>(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_CheckObject_TisSkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_mE0DBED5479365295E09B65449A651B595FE48ABB((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckObject_TisSkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_mE0DBED5479365295E09B65449A651B595FE48ABB_RuntimeMethod_var);
// UnityEngine.Mesh arg0 = (UnityEngine.Mesh)ToLua.CheckObject(L, 2, typeof(UnityEngine.Mesh));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_0 = ((Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *)CastclassSealed((RuntimeObject*)L_6, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_il2cpp_TypeInfo_var));
// obj.BakeMesh(arg0);
Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_7 = V_0;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
SkinnedMeshRenderer_BakeMesh_m9D5203D377D2BEE7BA21B0435478A6042348D18C(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_003f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0034;
throw e;
}
CATCH_0034:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_003f;
} // end catch (depth: 1)
IL_003f:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_op_Equality_m6B21217C8E30CE2C8B0D07AF34DD2B01AA78D4D0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_op_Equality_m6B21217C8E30CE2C8B0D07AF34DD2B01AA78D4D0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var));
// bool o = arg0 == arg1;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_7 = ___L0;
bool L_8 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_003d;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0032;
throw e;
}
CATCH_0032:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_003d;
} // end catch (depth: 1)
IL_003d:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_quality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_quality_m1950A77F98170535AC738C62D74BB61E1B9D91C8 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_get_quality_m1950A77F98170535AC738C62D74BB61E1B9D91C8_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.SkinQuality ret = obj.quality;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
int32_t L_3 = SkinnedMeshRenderer_get_quality_mEDA6DC979618D8E2E66B0DBCEFDEF523D669EA09(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(SkinQuality_t5DD22BDE4DC05B93C3D5C4285A204A133D2426FC_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index quality on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral7223F449AE9A043AE46296E459B76AA9D860D90F, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_updateWhenOffscreen(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_updateWhenOffscreen_m14FA6E6BCED77167ED8EC768D0CD15DD07BF7BEA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_get_updateWhenOffscreen_m14FA6E6BCED77167ED8EC768D0CD15DD07BF7BEA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.updateWhenOffscreen;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
bool L_3 = SkinnedMeshRenderer_get_updateWhenOffscreen_m0C41B19CC049C2C023B011B10A8C99B47988CF09(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index updateWhenOffscreen on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralA7B103B0E2BC2BCD3B963BC5566EE8A5AFF7F708, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_forceMatrixRecalculationPerRender(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_forceMatrixRecalculationPerRender_m4764888F1A5797C3B32D2FB03FC86B1DFA4F68CC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_get_forceMatrixRecalculationPerRender_m4764888F1A5797C3B32D2FB03FC86B1DFA4F68CC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.forceMatrixRecalculationPerRender;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
bool L_3 = SkinnedMeshRenderer_get_forceMatrixRecalculationPerRender_m91183D8200EE53F39415FF1489A116A024FA52C0(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index forceMatrixRecalculationPerRender on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralA37D1704CFE5D6DB2B80B4D62417FF95D6D70402, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_rootBone(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_rootBone_m10F9CADC6E982EBFBF27FFD2E20DAE5FC149BE3B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_get_rootBone_m10F9CADC6E982EBFBF27FFD2E20DAE5FC149BE3B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Transform ret = obj.rootBone;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = SkinnedMeshRenderer_get_rootBone_mA2B0E5DDEFCA144A558D69DA4E410FA825819B86(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = V_1;
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index rootBone on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralCA5DE624948AF849B13CD3094816A7E96685543B, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_bones(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_bones_m3973AFCAFC12ED823D6DA48454468439FA2D362B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_get_bones_m3973AFCAFC12ED823D6DA48454468439FA2D362B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Transform[] ret = obj.bones;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* L_3 = SkinnedMeshRenderer_get_bones_m295949FF5A852371FF6C93ED039AFBF3E17D4C18(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* L_5 = V_1;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_4, (RuntimeArray *)(RuntimeArray *)L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index bones on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral10F8601482F6767079F4D1837510820830A5D14C, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_sharedMesh(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_sharedMesh_mDC4803D046453DC9193DD5123DEB7F9ED9B88CD2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_get_sharedMesh_mDC4803D046453DC9193DD5123DEB7F9ED9B88CD2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Mesh ret = obj.sharedMesh;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_3 = SkinnedMeshRenderer_get_sharedMesh_mCEFF1E7B966C5C7F940F051930D18DF98F427444(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.PushSealed(L, ret);
intptr_t L_4 = ___L0;
Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_5 = V_1;
ToLua_PushSealed_TisMesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_mCD7AA89D9569CC2BF8F842FB835D274BD6864750((intptr_t)L_4, L_5, /*hidden argument*/ToLua_PushSealed_TisMesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_mCD7AA89D9569CC2BF8F842FB835D274BD6864750_RuntimeMethod_var);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sharedMesh on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral2A4B914FED275EBE2CFAE3447091A3DD657FE53A, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_skinnedMotionVectors(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_skinnedMotionVectors_mC4597804DD870B00D247BD612C134289503ADD1D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_get_skinnedMotionVectors_mC4597804DD870B00D247BD612C134289503ADD1D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.skinnedMotionVectors;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
bool L_3 = SkinnedMeshRenderer_get_skinnedMotionVectors_mAA7DC6D7E27340EA590DE1483D938036CFBEF7DE(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index skinnedMotionVectors on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralCA21524B8F2ABBA301F40785442E5D752E82720D, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::get_localBounds(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_get_localBounds_m41DC9FD288B7E8DBA2C3FF7704A46AFEC6775D7F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_get_localBounds_m41DC9FD288B7E8DBA2C3FF7704A46AFEC6775D7F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Bounds ret = obj.localBounds;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_3 = SkinnedMeshRenderer_get_localBounds_m17BB90B67CA8B92108670B5BE6089C63F13608CC(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_5 = V_1;
ToLua_Push_m7E2B6F75D43082CA7E21F189B2EB5271E85CFC7E((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index localBounds on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral07E70204A51D10AF65C58CD7AB39B14E75AD0805, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_quality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_quality_m0C4A36C3D6CA5FDA4659C7273F5FA71684571A3A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_set_quality_m0C4A36C3D6CA5FDA4659C7273F5FA71684571A3A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.SkinQuality arg0 = (UnityEngine.SkinQuality)ToLua.CheckObject(L, 2, typeof(UnityEngine.SkinQuality));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (SkinQuality_t5DD22BDE4DC05B93C3D5C4285A204A133D2426FC_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_6, SkinQuality_t5DD22BDE4DC05B93C3D5C4285A204A133D2426FC_il2cpp_TypeInfo_var))));
// obj.quality = arg0;
int32_t L_7 = V_1;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
SkinnedMeshRenderer_set_quality_mE888FFA36386A3CE8B2AEDAB327D0C16002878E3(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index quality on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral7223F449AE9A043AE46296E459B76AA9D860D90F, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_updateWhenOffscreen(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_updateWhenOffscreen_m7739846B13D7584CFE26105BB0D3E38F0F03E22D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_set_updateWhenOffscreen_m7739846B13D7584CFE26105BB0D3E38F0F03E22D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.updateWhenOffscreen = arg0;
bool L_5 = V_1;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
SkinnedMeshRenderer_set_updateWhenOffscreen_mE186F46DDF5D9C2086D92E650EF36D62EC1F5205(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index updateWhenOffscreen on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralA7B103B0E2BC2BCD3B963BC5566EE8A5AFF7F708, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_forceMatrixRecalculationPerRender(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_forceMatrixRecalculationPerRender_m380840FE13A122922D96FE21C4E70D7A241FF8C5 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_set_forceMatrixRecalculationPerRender_m380840FE13A122922D96FE21C4E70D7A241FF8C5_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.forceMatrixRecalculationPerRender = arg0;
bool L_5 = V_1;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
SkinnedMeshRenderer_set_forceMatrixRecalculationPerRender_m84B1DF8DE67D988760DBB8E3573A51C686785F8E(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index forceMatrixRecalculationPerRender on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralA37D1704CFE5D6DB2B80B4D62417FF95D6D70402, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_rootBone(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_rootBone_mB8178809B813FBEB92D2B8D35D8FF795C09D42E7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_set_rootBone_mB8178809B813FBEB92D2B8D35D8FF795C09D42E7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject<UnityEngine.Transform>(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_CheckObject_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mC234C7160A5D01A94ED04758487D7D3F670FAC21((intptr_t)L_3, 2, /*hidden argument*/ToLua_CheckObject_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mC234C7160A5D01A94ED04758487D7D3F670FAC21_RuntimeMethod_var);
V_1 = ((Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *)CastclassClass((RuntimeObject*)L_4, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_il2cpp_TypeInfo_var));
// obj.rootBone = arg0;
Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = V_1;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
SkinnedMeshRenderer_set_rootBone_mBC4EA4CFD91C1FA593D17233AC70E1E219F24C21(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0038;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0027;
throw e;
}
CATCH_0027:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index rootBone on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralCA5DE624948AF849B13CD3094816A7E96685543B, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0038;
} // end catch (depth: 1)
IL_0038:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_bones(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_bones_mD20D66BB112F9A4C007F0CE4227ABDFE2CA2932D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_set_bones_mD20D66BB112F9A4C007F0CE4227ABDFE2CA2932D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Transform[] arg0 = ToLua.CheckObjectArray<UnityEngine.Transform>(L, 2);
intptr_t L_3 = ___L0;
TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* L_4 = ToLua_CheckObjectArray_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mEC2AC8F15F281BA41A8FB9B67BD97CA637BB4E33((intptr_t)L_3, 2, /*hidden argument*/ToLua_CheckObjectArray_TisTransform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA_mEC2AC8F15F281BA41A8FB9B67BD97CA637BB4E33_RuntimeMethod_var);
V_1 = L_4;
// obj.bones = arg0;
TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* L_5 = V_1;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
SkinnedMeshRenderer_set_bones_mDA75746FD5C90CCEB656A107371FC3BD593AE783(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index bones on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral10F8601482F6767079F4D1837510820830A5D14C, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_sharedMesh(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_sharedMesh_mF843660DF04B74CED3DFD95DB77AC7E454843654 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_set_sharedMesh_mF843660DF04B74CED3DFD95DB77AC7E454843654_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * V_1 = NULL;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Mesh arg0 = (UnityEngine.Mesh)ToLua.CheckObject(L, 2, typeof(UnityEngine.Mesh));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 2, L_5, /*hidden argument*/NULL);
V_1 = ((Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *)CastclassSealed((RuntimeObject*)L_6, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_il2cpp_TypeInfo_var));
// obj.sharedMesh = arg0;
Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_7 = V_1;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
SkinnedMeshRenderer_set_sharedMesh_m3BE823CF4980B25E1E39A9E8623B029BFB98998F(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0042;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0031;
throw e;
}
CATCH_0031:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index sharedMesh on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral2A4B914FED275EBE2CFAE3447091A3DD657FE53A, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0042;
} // end catch (depth: 1)
IL_0042:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_skinnedMotionVectors(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_skinnedMotionVectors_m7060417FFA77AAD775A3A1479D4CD0381259A432 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_set_skinnedMotionVectors_m7060417FFA77AAD775A3A1479D4CD0381259A432_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_4 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.skinnedMotionVectors = arg0;
bool L_5 = V_1;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
SkinnedMeshRenderer_set_skinnedMotionVectors_mFACD0F8E51AAAF6E9224047CDE96D1429C081AA0(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index skinnedMotionVectors on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralCA21524B8F2ABBA301F40785442E5D752E82720D, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_SkinnedMeshRendererWrap::set_localBounds(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SkinnedMeshRendererWrap_set_localBounds_m1FEFD9D12D8BAAC8612EBA49B3F126970FDAEBFD (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SkinnedMeshRendererWrap_set_localBounds_m1FEFD9D12D8BAAC8612EBA49B3F126970FDAEBFD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SkinnedMeshRenderer obj = (UnityEngine.SkinnedMeshRenderer)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Bounds arg0 = ToLua.ToBounds(L, 2);
intptr_t L_3 = ___L0;
Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_4 = ToLua_ToBounds_mF6AC41931D2B16703DB78E1A0618B3D7A5DB9DCE((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.localBounds = arg0;
Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_5 = V_1;
NullCheck(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)));
SkinnedMeshRenderer_set_localBounds_m730D7E76D435289E9D41EEF24620D31B8836F3E1(((SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65 *)CastclassClass((RuntimeObject*)L_2, SkinnedMeshRenderer_tFC8103EE7842F7F8A98BEF0C855D32A9711B7B65_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index localBounds on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral07E70204A51D10AF65C58CD7AB39B14E75AD0805, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Void UnityEngine_SkinnedMeshRendererWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_SkinnedMeshRendererWrap__ctor_m285C7B15156B875142524B9C1857425C199015E5 (UnityEngine_SkinnedMeshRendererWrap_t4E2C5F3022B48CC194ACE8343721CA717DBE71B8 * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine_SleepTimeoutWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_SleepTimeoutWrap_Register_m058431D6724A94E1E9AE59414A32C785DAD4A7DB (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SleepTimeoutWrap_Register_m058431D6724A94E1E9AE59414A32C785DAD4A7DB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginStaticLibs("SleepTimeout");
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
NullCheck(L_0);
LuaState_BeginStaticLibs_m4800BEB58E15C7581A5D8E67C51D6EDED0655F4C(L_0, _stringLiteral38127759F9CC04389BB4EF74BCDC4D6042820267, /*hidden argument*/NULL);
// L.RegConstant("NeverSleep", -1);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_1 = ___L0;
NullCheck(L_1);
LuaState_RegConstant_m0BA9418759AF0605B2753EC8FBE24CB461FD4DC0(L_1, _stringLiteral6BF5E2AFF6601550AC01DDF164A957C0D8A089C6, (-1.0), /*hidden argument*/NULL);
// L.RegConstant("SystemSetting", -2);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_2 = ___L0;
NullCheck(L_2);
LuaState_RegConstant_m0BA9418759AF0605B2753EC8FBE24CB461FD4DC0(L_2, _stringLiteralD35DAD3F300E52253FB2E86B001B635D47081EFC, (-2.0), /*hidden argument*/NULL);
// L.EndStaticLibs();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_3 = ___L0;
NullCheck(L_3);
LuaState_EndStaticLibs_m40DB36CA82970F6F508315AB38F4A742419AF3F6(L_3, /*hidden argument*/NULL);
// }
return;
}
}
// System.Void UnityEngine_SleepTimeoutWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_SleepTimeoutWrap__ctor_m47F8D6A669AADA504D394DE5CE0A78A7FBC55E18 (UnityEngine_SleepTimeoutWrap_t86D093F11968FA33799D5D9DEDA72B3283175BFC * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SpaceWrap_get_World_mDBC766FF7BC3F7387DF21542955AF0DECA844693(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SpaceWrap_get_World_mDBC766FF7BC3F7387DF21542955AF0DECA844693(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SpaceWrap_get_Self_mDE3A4D35C9BDED7AD8CE75202A99AD7B56F1F101(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SpaceWrap_get_Self_mDE3A4D35C9BDED7AD8CE75202A99AD7B56F1F101(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SpaceWrap_IntToEnum_m56F201017FF631FACF03E8B520BC86575C5FF9FE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SpaceWrap_IntToEnum_m56F201017FF631FACF03E8B520BC86575C5FF9FE(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_SpaceWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_SpaceWrap_Register_mB0069BBDA0E540F92EB94F2AEEFCE98241BFBFDA (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SpaceWrap_Register_mB0069BBDA0E540F92EB94F2AEEFCE98241BFBFDA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginEnum(typeof(UnityEngine.Space));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (Space_t0F622BF939B7A47E0F9632CE968F7D72FC63AF58_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginEnum_mD3D95C60CBABDBBC14B6BC736F6114662687ED60(L_0, L_2, /*hidden argument*/NULL);
// L.RegVar("World", get_World, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_3 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_4 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_4, NULL, (intptr_t)((intptr_t)UnityEngine_SpaceWrap_get_World_mDBC766FF7BC3F7387DF21542955AF0DECA844693_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_3);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_3, _stringLiteral70C07EC18EF89C5309BBB0937F3A6342411E1FDD, L_4, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("Self", get_Self, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_SpaceWrap_get_Self_mDE3A4D35C9BDED7AD8CE75202A99AD7B56F1F101_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_5, _stringLiteralE102517374A81D4E2F92C28774A0B02079EBACF4, L_6, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegFunction("IntToEnum", IntToEnum);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_SpaceWrap_IntToEnum_m56F201017FF631FACF03E8B520BC86575C5FF9FE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral53A08B04A9AAD0A52AED2BA1B7B80604866A7F5B, L_8, /*hidden argument*/NULL);
// L.EndEnum();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
NullCheck(L_9);
LuaState_EndEnum_mAA1B82D43BB2394964E43DD29B5C23893782B30D(L_9, /*hidden argument*/NULL);
// TypeTraits<UnityEngine.Space>.Check = CheckType;
Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E * L_10 = (Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E *)il2cpp_codegen_object_new(Func_3_t90D7C40D27E373ACA05ED3C71F4AEE4C82C9A49E_il2cpp_TypeInfo_var);
Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_SpaceWrap_CheckType_m1687EE6F44B44A7F522988492D2B0875BF19417E_RuntimeMethod_var), /*hidden argument*/Func_3__ctor_mE71E565C554B772C8848B92736EC2E37032853C7_RuntimeMethod_var);
IL2CPP_RUNTIME_CLASS_INIT(TypeTraits_1_tAC214B2EB056D6AC9D5646C83BC28570967B36D7_il2cpp_TypeInfo_var);
((TypeTraits_1_tAC214B2EB056D6AC9D5646C83BC28570967B36D7_StaticFields*)il2cpp_codegen_static_fields_for(TypeTraits_1_tAC214B2EB056D6AC9D5646C83BC28570967B36D7_il2cpp_TypeInfo_var))->set_Check_0(L_10);
// StackTraits<UnityEngine.Space>.Push = Push;
Action_2_t9B45C8059AB0644BAA6B802D7224FAF715FCBE77 * L_11 = (Action_2_t9B45C8059AB0644BAA6B802D7224FAF715FCBE77 *)il2cpp_codegen_object_new(Action_2_t9B45C8059AB0644BAA6B802D7224FAF715FCBE77_il2cpp_TypeInfo_var);
Action_2__ctor_mF2E8653B7F33692973CE9C01385BC70BDCF56C30(L_11, NULL, (intptr_t)((intptr_t)UnityEngine_SpaceWrap_Push_m4D8BC0EB1073D970671E6B12A6C197B8EA541CED_RuntimeMethod_var), /*hidden argument*/Action_2__ctor_mF2E8653B7F33692973CE9C01385BC70BDCF56C30_RuntimeMethod_var);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_t3EF8188B743DDE68F3E9F6815B4067B556FEC7C6_il2cpp_TypeInfo_var);
((StackTraits_1_t3EF8188B743DDE68F3E9F6815B4067B556FEC7C6_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_t3EF8188B743DDE68F3E9F6815B4067B556FEC7C6_il2cpp_TypeInfo_var))->set_Push_0(L_11);
// }
return;
}
}
// System.Void UnityEngine_SpaceWrap::Push(System.IntPtr,UnityEngine.Space)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_SpaceWrap_Push_m4D8BC0EB1073D970671E6B12A6C197B8EA541CED (intptr_t ___L0, int32_t ___arg1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SpaceWrap_Push_m4D8BC0EB1073D970671E6B12A6C197B8EA541CED_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, arg);
intptr_t L_0 = ___L0;
int32_t L_1 = ___arg1;
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(Space_t0F622BF939B7A47E0F9632CE968F7D72FC63AF58_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// }
return;
}
}
// System.Boolean UnityEngine_SpaceWrap::CheckType(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnityEngine_SpaceWrap_CheckType_m1687EE6F44B44A7F522988492D2B0875BF19417E (intptr_t ___L0, int32_t ___pos1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SpaceWrap_CheckType_m1687EE6F44B44A7F522988492D2B0875BF19417E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// return TypeChecker.CheckEnumType(typeof(UnityEngine.Space), L, pos);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_0 = { reinterpret_cast<intptr_t> (Space_t0F622BF939B7A47E0F9632CE968F7D72FC63AF58_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_1 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_0, /*hidden argument*/NULL);
intptr_t L_2 = ___L0;
int32_t L_3 = ___pos1;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_4 = TypeChecker_CheckEnumType_mDC140E020CB3ACA4C5870D7466A252F7F5C61AA3(L_1, (intptr_t)L_2, L_3, /*hidden argument*/NULL);
return L_4;
}
}
// System.Int32 UnityEngine_SpaceWrap::get_World(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SpaceWrap_get_World_mDBC766FF7BC3F7387DF21542955AF0DECA844693 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SpaceWrap_get_World_mDBC766FF7BC3F7387DF21542955AF0DECA844693_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.Space.World);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)0);
RuntimeObject * L_2 = Box(Space_t0F622BF939B7A47E0F9632CE968F7D72FC63AF58_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_SpaceWrap::get_Self(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SpaceWrap_get_Self_mDE3A4D35C9BDED7AD8CE75202A99AD7B56F1F101 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SpaceWrap_get_Self_mDE3A4D35C9BDED7AD8CE75202A99AD7B56F1F101_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// ToLua.Push(L, UnityEngine.Space.Self);
intptr_t L_0 = ___L0;
int32_t L_1 = ((int32_t)1);
RuntimeObject * L_2 = Box(Space_t0F622BF939B7A47E0F9632CE968F7D72FC63AF58_il2cpp_TypeInfo_var, &L_1);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_2, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Int32 UnityEngine_SpaceWrap::IntToEnum(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SpaceWrap_IntToEnum_m56F201017FF631FACF03E8B520BC86575C5FF9FE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SpaceWrap_IntToEnum_m56F201017FF631FACF03E8B520BC86575C5FF9FE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
// int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_1 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.Space o = (UnityEngine.Space)arg0;
V_0 = (((int32_t)((int32_t)L_1)));
// ToLua.Push(L, o);
intptr_t L_2 = ___L0;
int32_t L_3 = V_0;
int32_t L_4 = L_3;
RuntimeObject * L_5 = Box(Space_t0F622BF939B7A47E0F9632CE968F7D72FC63AF58_il2cpp_TypeInfo_var, &L_4);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_2, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_5, /*hidden argument*/NULL);
// return 1;
return 1;
}
}
// System.Void UnityEngine_SpaceWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_SpaceWrap__ctor_mA46F180B67E57C70FA0FA0011E5F6436B702C11B (UnityEngine_SpaceWrap_tCE0C3A17792D37767D8265802B8B06D82C6A539B * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SphereColliderWrap__CreateUnityEngine_SphereCollider_mEF87DE1D39B4C4AC88E4A845D393A89714F4D479(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SphereColliderWrap__CreateUnityEngine_SphereCollider_mEF87DE1D39B4C4AC88E4A845D393A89714F4D479(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SphereColliderWrap_op_Equality_mD438F950A9E3A4A3299BE39C0C06E5B592910077(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SphereColliderWrap_op_Equality_mD438F950A9E3A4A3299BE39C0C06E5B592910077(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SphereColliderWrap_get_center_m565D4DAAF10BD3D4C91B10E4C62B0DF312BAA638(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SphereColliderWrap_get_center_m565D4DAAF10BD3D4C91B10E4C62B0DF312BAA638(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SphereColliderWrap_get_radius_mE33775EE5F206D66FAC15FC57C81079C68DD1055(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SphereColliderWrap_get_radius_mE33775EE5F206D66FAC15FC57C81079C68DD1055(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SphereColliderWrap_set_center_m450B27B74A5A49DA9D13850808F139125609C89F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SphereColliderWrap_set_center_m450B27B74A5A49DA9D13850808F139125609C89F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SphereColliderWrap_set_radius_mAAA6C1D110CE459B038423A7C11DB0BFFB9295EB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SphereColliderWrap_set_radius_mAAA6C1D110CE459B038423A7C11DB0BFFB9295EB(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_SphereColliderWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_SphereColliderWrap_Register_mE152C660006EEEF4CFFE29D25C2C906C9FA0AE74 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SphereColliderWrap_Register_mE152C660006EEEF4CFFE29D25C2C906C9FA0AE74_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginClass(typeof(UnityEngine.SphereCollider), typeof(UnityEngine.Collider));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF_0_0_0_var) };
Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL);
// L.RegFunction("New", _CreateUnityEngine_SphereCollider);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_SphereColliderWrap__CreateUnityEngine_SphereCollider_mEF87DE1D39B4C4AC88E4A845D393A89714F4D479_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteral6403F2B7EB2AAAFE6DE34CBF2A029B01AFEBC512, L_6, /*hidden argument*/NULL);
// L.RegFunction("__eq", op_Equality);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_SphereColliderWrap_op_Equality_mD438F950A9E3A4A3299BE39C0C06E5B592910077_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_8, /*hidden argument*/NULL);
// L.RegFunction("__tostring", ToLua.op_ToString);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_10, /*hidden argument*/NULL);
// L.RegVar("center", get_center, set_center);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_SphereColliderWrap_get_center_m565D4DAAF10BD3D4C91B10E4C62B0DF312BAA638_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_13 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_13, NULL, (intptr_t)((intptr_t)UnityEngine_SphereColliderWrap_set_center_m450B27B74A5A49DA9D13850808F139125609C89F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_11, _stringLiteral305047E96EC089021660EE5965F893AC80268731, L_12, L_13, /*hidden argument*/NULL);
// L.RegVar("radius", get_radius, set_radius);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_14 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_15 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_15, NULL, (intptr_t)((intptr_t)UnityEngine_SphereColliderWrap_get_radius_mE33775EE5F206D66FAC15FC57C81079C68DD1055_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_SphereColliderWrap_set_radius_mAAA6C1D110CE459B038423A7C11DB0BFFB9295EB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_14);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_14, _stringLiteralEF7EEA16AA4E15BAAFDCB62E93EB19A432F749CC, L_15, L_16, /*hidden argument*/NULL);
// L.EndClass();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0;
NullCheck(L_17);
LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_17, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_SphereColliderWrap::_CreateUnityEngine_SphereCollider(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SphereColliderWrap__CreateUnityEngine_SphereCollider_mEF87DE1D39B4C4AC88E4A845D393A89714F4D479 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SphereColliderWrap__CreateUnityEngine_SphereCollider_mEF87DE1D39B4C4AC88E4A845D393A89714F4D479_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F * V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 3);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
// if (count == 0)
if (L_1)
{
goto IL_0019;
}
}
IL_0008:
{
// UnityEngine.SphereCollider obj = new UnityEngine.SphereCollider();
SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F * L_2 = (SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F *)il2cpp_codegen_object_new(SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F_il2cpp_TypeInfo_var);
SphereCollider__ctor_m4A7C3A0E85647ADE1E182C8E91995A86114AB21B(L_2, /*hidden argument*/NULL);
V_0 = L_2;
// ToLua.Push(L, obj);
intptr_t L_3 = ___L0;
SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F * L_4 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mB5BA1866994D174500A23AE9D829AE923148EC3A((intptr_t)L_3, L_4, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_0032;
}
IL_0019:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.SphereCollider.New");
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_5, _stringLiteralF084D0BC0188A803C3FC67CC611BB26E94E6C2D2, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0032;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0027;
throw e;
}
CATCH_0027:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_7 = ___L0;
Exception_t * L_8 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_7, L_8, /*hidden argument*/NULL);
V_1 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_1;
return L_10;
}
}
// System.Int32 UnityEngine_SphereColliderWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SphereColliderWrap_op_Equality_mD438F950A9E3A4A3299BE39C0C06E5B592910077 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SphereColliderWrap_op_Equality_mD438F950A9E3A4A3299BE39C0C06E5B592910077_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var));
// bool o = arg0 == arg1;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_7 = ___L0;
bool L_8 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_003d;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0032;
throw e;
}
CATCH_0032:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_003d;
} // end catch (depth: 1)
IL_003d:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_SphereColliderWrap::get_center(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SphereColliderWrap_get_center_m565D4DAAF10BD3D4C91B10E4C62B0DF312BAA638 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SphereColliderWrap_get_center_m565D4DAAF10BD3D4C91B10E4C62B0DF312BAA638_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SphereCollider obj = (UnityEngine.SphereCollider)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector3 ret = obj.center;
NullCheck(((SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F *)CastclassClass((RuntimeObject*)L_2, SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F_il2cpp_TypeInfo_var)));
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_3 = SphereCollider_get_center_mE7AD1AC46974FF23EEA621B872E2962E52A1DB00(((SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F *)CastclassClass((RuntimeObject*)L_2, SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_1;
ToLua_Push_m05D670614B4A6D93134F9267FE01A92FE5D965E1((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index center on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralCC2BF33A43374E03CEF9D8DED20B8494C7B66EE2, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_SphereColliderWrap::get_radius(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SphereColliderWrap_get_radius_mE33775EE5F206D66FAC15FC57C81079C68DD1055 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SphereColliderWrap_get_radius_mE33775EE5F206D66FAC15FC57C81079C68DD1055_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SphereCollider obj = (UnityEngine.SphereCollider)o;
RuntimeObject * L_2 = V_0;
// float ret = obj.radius;
NullCheck(((SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F *)CastclassClass((RuntimeObject*)L_2, SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F_il2cpp_TypeInfo_var)));
float L_3 = SphereCollider_get_radius_m255804173C17314FD9538AE45C4A46D4882BC094(((SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F *)CastclassClass((RuntimeObject*)L_2, SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushnumber(L, ret);
intptr_t L_4 = ___L0;
float L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_4, (((double)((double)L_5))), /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index radius on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral791257E8E3F444B9403F7B354AB6ACE3F98DE7A0, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_SphereColliderWrap::set_center(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SphereColliderWrap_set_center_m450B27B74A5A49DA9D13850808F139125609C89F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SphereColliderWrap_set_center_m450B27B74A5A49DA9D13850808F139125609C89F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SphereCollider obj = (UnityEngine.SphereCollider)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
intptr_t L_3 = ___L0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = ToLua_ToVector3_m0EF90B8D34C19D7437F35138805FE8B923D05682((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = L_4;
// obj.center = arg0;
Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = V_1;
NullCheck(((SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F *)CastclassClass((RuntimeObject*)L_2, SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F_il2cpp_TypeInfo_var)));
SphereCollider_set_center_m325070F5252B4A2EA567B653CAE3285F101FA3EE(((SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F *)CastclassClass((RuntimeObject*)L_2, SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0033;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0022;
throw e;
}
CATCH_0022:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index center on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralCC2BF33A43374E03CEF9D8DED20B8494C7B66EE2, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0033;
} // end catch (depth: 1)
IL_0033:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_SphereColliderWrap::set_radius(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SphereColliderWrap_set_radius_mAAA6C1D110CE459B038423A7C11DB0BFFB9295EB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SphereColliderWrap_set_radius_mAAA6C1D110CE459B038423A7C11DB0BFFB9295EB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
float V_1 = 0.0f;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.SphereCollider obj = (UnityEngine.SphereCollider)o;
RuntimeObject * L_2 = V_0;
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_4)));
// obj.radius = arg0;
float L_5 = V_1;
NullCheck(((SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F *)CastclassClass((RuntimeObject*)L_2, SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F_il2cpp_TypeInfo_var)));
SphereCollider_set_radius_m3161573A2D89F495F4B79E16C52B905C0F9AD699(((SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F *)CastclassClass((RuntimeObject*)L_2, SphereCollider_tAC3E5E20B385DF1C0B17F3EA5C7214F71367706F_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index radius on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral791257E8E3F444B9403F7B354AB6ACE3F98DE7A0, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Void UnityEngine_SphereColliderWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_SphereColliderWrap__ctor_mFC398B7489558BBC0095C0265C9E2ABEC840B3B9 (UnityEngine_SphereColliderWrap_t096E0750E788A9C575085200DAD712C9E3CBE3EE * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap__CreateUnityEngine_SystemInfo_m8AA9359357366F4BCE4274A110E7EBE9CEA192C4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap__CreateUnityEngine_SystemInfo_m8AA9359357366F4BCE4274A110E7EBE9CEA192C4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_SupportsRenderTextureFormat_m54685885844BA37C91E26B8DD1DFF478D3FE42A0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_SupportsRenderTextureFormat_m54685885844BA37C91E26B8DD1DFF478D3FE42A0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_SupportsBlendingOnRenderTextureFormat_mA88C6018F2A666194AC8F66D875B5B28BCE2CA0A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_SupportsBlendingOnRenderTextureFormat_mA88C6018F2A666194AC8F66D875B5B28BCE2CA0A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_SupportsTextureFormat_m81D82A9D888B17CB0349519AB14DD1D487A3F924(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_SupportsTextureFormat_m81D82A9D888B17CB0349519AB14DD1D487A3F924(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_SupportsVertexAttributeFormat_m3E489CE3E79365F622919E66C1BC107E64CB849E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_SupportsVertexAttributeFormat_m3E489CE3E79365F622919E66C1BC107E64CB849E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_IsFormatSupported_m35EC6B75C218864040BD47EE6F59AF5EA27511EE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_IsFormatSupported_m35EC6B75C218864040BD47EE6F59AF5EA27511EE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_GetCompatibleFormat_m2C3D759DA903D57AF78E04215474032F28EDFA3C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_GetCompatibleFormat_m2C3D759DA903D57AF78E04215474032F28EDFA3C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_GetGraphicsFormat_m1FBC5B626EF711AAF87DA1415025F1327EA8F951(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_GetGraphicsFormat_m1FBC5B626EF711AAF87DA1415025F1327EA8F951(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_unsupportedIdentifier_m1CA25342B94B502F12F9E9711685AC3F23B4CBC0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_unsupportedIdentifier_m1CA25342B94B502F12F9E9711685AC3F23B4CBC0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_batteryLevel_m9E06EC8C1ABA6199182A4F71FAF001FBFA913B13(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_batteryLevel_m9E06EC8C1ABA6199182A4F71FAF001FBFA913B13(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_batteryStatus_m6DD080D7332C1792A710C3961E13F10D446A61B1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_batteryStatus_m6DD080D7332C1792A710C3961E13F10D446A61B1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_operatingSystem_mE1AF795EFA4D9936524E4D35F735B8CD07796D60(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_operatingSystem_mE1AF795EFA4D9936524E4D35F735B8CD07796D60(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_operatingSystemFamily_m995BB057224266BBEA887273C0F9EEF9587D8D66(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_operatingSystemFamily_m995BB057224266BBEA887273C0F9EEF9587D8D66(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_processorType_m37C78E2EB90B1C2D8B873BB63C455ED0EC0C781D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_processorType_m37C78E2EB90B1C2D8B873BB63C455ED0EC0C781D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_processorFrequency_m1AE42393FB729760D52F2F66319DA967AEDF2671(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_processorFrequency_m1AE42393FB729760D52F2F66319DA967AEDF2671(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_processorCount_mE22A01FDE3F18315FEA9FF8EDDF369F0067C1792(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_processorCount_mE22A01FDE3F18315FEA9FF8EDDF369F0067C1792(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_systemMemorySize_mBE7D1D156665EEBDEDCB5658568FDB6A4165E367(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_systemMemorySize_mBE7D1D156665EEBDEDCB5658568FDB6A4165E367(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_deviceUniqueIdentifier_m0B3C35741838903B84CA529DF5A36027123735BF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_deviceUniqueIdentifier_m0B3C35741838903B84CA529DF5A36027123735BF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_deviceName_m08C35970C633B9A1BEA157192F34F8ED24BE3BDB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_deviceName_m08C35970C633B9A1BEA157192F34F8ED24BE3BDB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_deviceModel_mBE58E5E3EA2C5747F5CAD6663E4E2B375AD37FC7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_deviceModel_mBE58E5E3EA2C5747F5CAD6663E4E2B375AD37FC7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsAccelerometer_m4B45D2A460F80C99B2E5DA526DED2BC47E88C136(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsAccelerometer_m4B45D2A460F80C99B2E5DA526DED2BC47E88C136(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsGyroscope_m22D6DF60EF4533CB6D74D41BCB91161D19619066(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsGyroscope_m22D6DF60EF4533CB6D74D41BCB91161D19619066(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsLocationService_mBA7401DD96F85F61F5454C685AB9F19DF329886B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsLocationService_mBA7401DD96F85F61F5454C685AB9F19DF329886B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsVibration_m21EA38421DADCBF9908AA3C2BAD0A6105C09A025(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsVibration_m21EA38421DADCBF9908AA3C2BAD0A6105C09A025(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsAudio_m96AA99E3B2D4A99A6B83057AB49B35134EEC42DF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsAudio_m96AA99E3B2D4A99A6B83057AB49B35134EEC42DF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_deviceType_mDF830D4F362A428603EB235C3C3C8AB7205865D1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_deviceType_mDF830D4F362A428603EB235C3C3C8AB7205865D1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_graphicsMemorySize_mA41C15E0865AA8DECBF7875ED73A1A0BC500C8F0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_graphicsMemorySize_mA41C15E0865AA8DECBF7875ED73A1A0BC500C8F0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_graphicsDeviceName_mFFD01FD81480C4087F1BB77DDF7AEFFA4F67B28B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_graphicsDeviceName_mFFD01FD81480C4087F1BB77DDF7AEFFA4F67B28B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_graphicsDeviceVendor_m1F980D326E8F4A6271C5034674880E03C4D64A42(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_graphicsDeviceVendor_m1F980D326E8F4A6271C5034674880E03C4D64A42(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_graphicsDeviceID_m1E5E88F539E5EE3580B6EF7EEBD84183849BE052(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_graphicsDeviceID_m1E5E88F539E5EE3580B6EF7EEBD84183849BE052(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_graphicsDeviceVendorID_m495D289192F33736EC091844751BBC4FB08C40A4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_graphicsDeviceVendorID_m495D289192F33736EC091844751BBC4FB08C40A4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_graphicsDeviceType_mBECE0441BA3087516F86A98B4A1D542A6EB56211(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_graphicsDeviceType_mBECE0441BA3087516F86A98B4A1D542A6EB56211(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_graphicsUVStartsAtTop_m74D52315C4E4EE7957879E2AF44B76C2AADAB060(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_graphicsUVStartsAtTop_m74D52315C4E4EE7957879E2AF44B76C2AADAB060(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_graphicsDeviceVersion_mE6C39E23F681AFBE233E2DDC980E1E156B858FB4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_graphicsDeviceVersion_mE6C39E23F681AFBE233E2DDC980E1E156B858FB4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_graphicsShaderLevel_m8860BDEF04B3A8A394D6D9C9F2481CA67B8E3A55(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_graphicsShaderLevel_m8860BDEF04B3A8A394D6D9C9F2481CA67B8E3A55(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_graphicsMultiThreaded_mE737F0A879489416F0387314B4C58C2C0A10E620(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_graphicsMultiThreaded_mE737F0A879489416F0387314B4C58C2C0A10E620(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_renderingThreadingMode_mC70A0D94CE14E035476387422A62A25CA59190B1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_renderingThreadingMode_mC70A0D94CE14E035476387422A62A25CA59190B1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_hasHiddenSurfaceRemovalOnGPU_mD9DB6CD904CCB9E6C317C09165F112D3EF7BABF1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_hasHiddenSurfaceRemovalOnGPU_mD9DB6CD904CCB9E6C317C09165F112D3EF7BABF1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_hasDynamicUniformArrayIndexingInFragmentShaders_m58715E70974F87B6DB442D57D135D7D7DE5A29DF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_hasDynamicUniformArrayIndexingInFragmentShaders_m58715E70974F87B6DB442D57D135D7D7DE5A29DF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsShadows_m56045AF61404DAF0A6DF0DFA1ADA7ED5E096269B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsShadows_m56045AF61404DAF0A6DF0DFA1ADA7ED5E096269B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsRawShadowDepthSampling_m44481D0F0EE394845F4D15E97DCD85078768D2F7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsRawShadowDepthSampling_m44481D0F0EE394845F4D15E97DCD85078768D2F7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsMotionVectors_mC5FE85FD19F51EE9381E05114AF905DB8ECE4C4D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsMotionVectors_mC5FE85FD19F51EE9381E05114AF905DB8ECE4C4D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supports3DTextures_mC6798757A5C3CC83FCEAF910EA77519FBB4A75FB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supports3DTextures_mC6798757A5C3CC83FCEAF910EA77519FBB4A75FB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supports2DArrayTextures_mA01FBC1948E47F9C7C592C8ECADC3ABE1F3091A9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supports2DArrayTextures_mA01FBC1948E47F9C7C592C8ECADC3ABE1F3091A9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supports3DRenderTextures_mEBCAFECFBA563062BF33BB996A436E1D0E7D030E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supports3DRenderTextures_mEBCAFECFBA563062BF33BB996A436E1D0E7D030E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsCubemapArrayTextures_m7B1F55A78EC4DD9713E4636B5B3496AD5953DC8D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsCubemapArrayTextures_m7B1F55A78EC4DD9713E4636B5B3496AD5953DC8D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_copyTextureSupport_m00DDDD95F087ED1FAC91C3924D3292B871CB5500(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_copyTextureSupport_m00DDDD95F087ED1FAC91C3924D3292B871CB5500(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsComputeShaders_mF86DEA9696AFD60E9171817DA7AB17102FD40E8C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsComputeShaders_mF86DEA9696AFD60E9171817DA7AB17102FD40E8C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsGeometryShaders_m5CB64DA541FE818AFF81DE36C603B7DE096A65C1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsGeometryShaders_m5CB64DA541FE818AFF81DE36C603B7DE096A65C1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsTessellationShaders_m26C2EED3A22FBF6C8B0E873CFC82D4348A7F00B1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsTessellationShaders_m26C2EED3A22FBF6C8B0E873CFC82D4348A7F00B1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsInstancing_mCC7A06D8000014629CE5F98C25E611346303DD82(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsInstancing_mCC7A06D8000014629CE5F98C25E611346303DD82(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsHardwareQuadTopology_m1D6776DB06A42511E93845EACBABAB21456AEB7E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsHardwareQuadTopology_m1D6776DB06A42511E93845EACBABAB21456AEB7E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supports32bitsIndexBuffer_m9EEFC95CCA2B21F5A172047C24592C025799CE4B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supports32bitsIndexBuffer_m9EEFC95CCA2B21F5A172047C24592C025799CE4B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsSparseTextures_m5602AD18854AB4635081192ECAD598CE394AB9CC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsSparseTextures_m5602AD18854AB4635081192ECAD598CE394AB9CC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportedRenderTargetCount_m710BD008EF6D3758118687EF0BB2DE92061AAD35(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportedRenderTargetCount_m710BD008EF6D3758118687EF0BB2DE92061AAD35(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsSeparatedRenderTargetsBlend_mA644D82A35CE9DAA544A84F76F6440C28D6E0C26(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsSeparatedRenderTargetsBlend_mA644D82A35CE9DAA544A84F76F6440C28D6E0C26(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportedRandomWriteTargetCount_m918CDF0C8AF138B8C54A0322A2DC77B08B8E4365(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportedRandomWriteTargetCount_m918CDF0C8AF138B8C54A0322A2DC77B08B8E4365(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsMultisampledTextures_mE0991EC7FBCA1D688D276563F0E3F498C10B5886(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsMultisampledTextures_mE0991EC7FBCA1D688D276563F0E3F498C10B5886(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsMultisampleAutoResolve_m152CED8042D9402A1E91C1E9BCBB7982FAE5BA96(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsMultisampleAutoResolve_m152CED8042D9402A1E91C1E9BCBB7982FAE5BA96(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsTextureWrapMirrorOnce_mE04D7DB6D2237B8FC7982D3D3815B1EC0C4A9543(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsTextureWrapMirrorOnce_mE04D7DB6D2237B8FC7982D3D3815B1EC0C4A9543(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_usesReversedZBuffer_mCD578ED0E772060757C01BD8CB6F688AB4BC2ED7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_usesReversedZBuffer_mCD578ED0E772060757C01BD8CB6F688AB4BC2ED7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_npotSupport_mD5CCF58A956C9D94C94ED07869B604A3E79661EA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_npotSupport_mD5CCF58A956C9D94C94ED07869B604A3E79661EA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_maxTextureSize_mFB9326492A8C5EC04E6712D6DB6263E3C2898FEC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_maxTextureSize_mFB9326492A8C5EC04E6712D6DB6263E3C2898FEC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_maxCubemapSize_mAAB996DFB85574E817413D0948ECA9D1C96BB3EB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_maxCubemapSize_mAAB996DFB85574E817413D0948ECA9D1C96BB3EB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsVertex_m9C0175DF867F2685BFD6539A5710D501B2D067CD(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsVertex_m9C0175DF867F2685BFD6539A5710D501B2D067CD(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsFragment_mDF88890F267B1AF8301907ED38E6F640D7E42DAC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsFragment_mDF88890F267B1AF8301907ED38E6F640D7E42DAC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsGeometry_m09A6338E4F15519D81AC7130907E6F5B434650D9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsGeometry_m09A6338E4F15519D81AC7130907E6F5B434650D9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsDomain_m696132ED160A3F0FE9FE64A2A3571C4F3A61952D(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsDomain_m696132ED160A3F0FE9FE64A2A3571C4F3A61952D(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsHull_m95EB9AE261009D64C68D547E2CAA7327F7BA2DC1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsHull_m95EB9AE261009D64C68D547E2CAA7327F7BA2DC1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsCompute_mFE354F29E8A331A53BEFB3006C07DD950684E77A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsCompute_mFE354F29E8A331A53BEFB3006C07DD950684E77A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSize_m73512AB35A2235FA2D5EE8FFAED8C2815637803E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSize_m73512AB35A2235FA2D5EE8FFAED8C2815637803E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeX_mE02CE5AC55EB91DAA7821A1353E552CBD989E26E(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeX_mE02CE5AC55EB91DAA7821A1353E552CBD989E26E(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeY_m6EA783DA2674141C617DAC0D7C0B392F0C510E03(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeY_m6EA783DA2674141C617DAC0D7C0B392F0C510E03(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeZ_m494890E7A3CBC95D3E76EBBA8F5B1BCF89D5AEAA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeZ_m494890E7A3CBC95D3E76EBBA8F5B1BCF89D5AEAA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsAsyncCompute_m5892F579DB456836CBD4518A1D6AB734994C21CA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsAsyncCompute_m5892F579DB456836CBD4518A1D6AB734994C21CA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsGraphicsFence_m082EC56652B589B50713247CC55FF6DA679B8D53(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsGraphicsFence_m082EC56652B589B50713247CC55FF6DA679B8D53(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsAsyncGPUReadback_m936E08DD84895065212571082A324103F93743D0(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsAsyncGPUReadback_m936E08DD84895065212571082A324103F93743D0(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsRayTracing_m02101EE71DB3CF82932C547B992BB7A91756842B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsRayTracing_m02101EE71DB3CF82932C547B992BB7A91756842B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsSetConstantBuffer_mC2E14BBD62777958AF34461B5A005B8457A3497B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsSetConstantBuffer_mC2E14BBD62777958AF34461B5A005B8457A3497B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_minConstantBufferOffsetAlignment_mCCE89ABD6107B49275200ED5B38F444AEA63C756(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_minConstantBufferOffsetAlignment_mCCE89ABD6107B49275200ED5B38F444AEA63C756(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_hasMipMaxLevel_mE39ADA180E3086B240D963D3F8EA508E832E34EA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_hasMipMaxLevel_mE39ADA180E3086B240D963D3F8EA508E832E34EA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_supportsMipStreaming_m65D2BFE295280B7897B43C58B87DE57F832B66DA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_supportsMipStreaming_m65D2BFE295280B7897B43C58B87DE57F832B66DA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_SystemInfoWrap_get_usesLoadStoreActions_m2B9551B37E36DCB2CBC53CBDA7C46CA2C4961DDD(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_SystemInfoWrap_get_usesLoadStoreActions_m2B9551B37E36DCB2CBC53CBDA7C46CA2C4961DDD(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_SystemInfoWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_SystemInfoWrap_Register_m9EA95344564A553CC0CFDF7F300DED24D14079A0 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_Register_m9EA95344564A553CC0CFDF7F300DED24D14079A0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginClass(typeof(UnityEngine.SystemInfo), typeof(System.Object));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (RuntimeObject_0_0_0_var) };
Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL);
// L.RegFunction("SupportsRenderTextureFormat", SupportsRenderTextureFormat);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_SupportsRenderTextureFormat_m54685885844BA37C91E26B8DD1DFF478D3FE42A0_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteral69B8778BEA5EAE7F53CCD6F187574C9E387DD4F2, L_6, /*hidden argument*/NULL);
// L.RegFunction("SupportsBlendingOnRenderTextureFormat", SupportsBlendingOnRenderTextureFormat);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_SupportsBlendingOnRenderTextureFormat_mA88C6018F2A666194AC8F66D875B5B28BCE2CA0A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral99882D4B5EDC1EA054F3E6E35FD37B8C60AE4964, L_8, /*hidden argument*/NULL);
// L.RegFunction("SupportsTextureFormat", SupportsTextureFormat);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_SupportsTextureFormat_m81D82A9D888B17CB0349519AB14DD1D487A3F924_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteral9EB68E7BBE98E0BED09C68488DB512F9F0410BE9, L_10, /*hidden argument*/NULL);
// L.RegFunction("SupportsVertexAttributeFormat", SupportsVertexAttributeFormat);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_SupportsVertexAttributeFormat_m3E489CE3E79365F622919E66C1BC107E64CB849E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteral5A760F07666FC3D8DB459ABAFDBD286D7B1F202A, L_12, /*hidden argument*/NULL);
// L.RegFunction("IsFormatSupported", IsFormatSupported);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_IsFormatSupported_m35EC6B75C218864040BD47EE6F59AF5EA27511EE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_13);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_13, _stringLiteral3A3F3B04583B54044D2CF476B86DD794B73EC8A0, L_14, /*hidden argument*/NULL);
// L.RegFunction("GetCompatibleFormat", GetCompatibleFormat);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_GetCompatibleFormat_m2C3D759DA903D57AF78E04215474032F28EDFA3C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_15);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_15, _stringLiteral5C31997EDF5F684C91B741975E9AAB50956BD992, L_16, /*hidden argument*/NULL);
// L.RegFunction("GetGraphicsFormat", GetGraphicsFormat);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_GetGraphicsFormat_m1FBC5B626EF711AAF87DA1415025F1327EA8F951_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_17);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_17, _stringLiteral38DE27AF2D407E132B7006AEF8FDD9CBB17A3805, L_18, /*hidden argument*/NULL);
// L.RegFunction("New", _CreateUnityEngine_SystemInfo);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap__CreateUnityEngine_SystemInfo_m8AA9359357366F4BCE4274A110E7EBE9CEA192C4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_19);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_19, _stringLiteral6403F2B7EB2AAAFE6DE34CBF2A029B01AFEBC512, L_20, /*hidden argument*/NULL);
// L.RegFunction("__tostring", ToLua.op_ToString);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_21);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_21, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_22, /*hidden argument*/NULL);
// L.RegVar("unsupportedIdentifier", get_unsupportedIdentifier, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_unsupportedIdentifier_m1CA25342B94B502F12F9E9711685AC3F23B4CBC0_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_23);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_23, _stringLiteral58AE6424D35B9B87BBBB09552FD4858B1D30F96F, L_24, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("batteryLevel", get_batteryLevel, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_25 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_batteryLevel_m9E06EC8C1ABA6199182A4F71FAF001FBFA913B13_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_25);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_25, _stringLiteralE4E4965B42BD6E1730500D5B7F81F56AF19693D8, L_26, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("batteryStatus", get_batteryStatus, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_27 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_28 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_28, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_batteryStatus_m6DD080D7332C1792A710C3961E13F10D446A61B1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_27);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_27, _stringLiteralD6EF477B69B5A5284E567C33CA3BCD49D5C33396, L_28, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("operatingSystem", get_operatingSystem, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_29 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_30 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_30, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_operatingSystem_mE1AF795EFA4D9936524E4D35F735B8CD07796D60_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_29);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_29, _stringLiteral9FE47B5522603B87B35AA6612D3F4FB2604AC08F, L_30, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("operatingSystemFamily", get_operatingSystemFamily, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_31 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_32 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_32, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_operatingSystemFamily_m995BB057224266BBEA887273C0F9EEF9587D8D66_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_31);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_31, _stringLiteral153465798C366231BC52693D56EE54B14F345B88, L_32, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("processorType", get_processorType, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_33 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_34 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_34, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_processorType_m37C78E2EB90B1C2D8B873BB63C455ED0EC0C781D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_33);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_33, _stringLiteral0321967512068D43CCA3498326BEB24FEE7D319A, L_34, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("processorFrequency", get_processorFrequency, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_35 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_36 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_36, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_processorFrequency_m1AE42393FB729760D52F2F66319DA967AEDF2671_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_35);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_35, _stringLiteralF01CCC3A1B2CB7DDF126A7B5527ACE72D869E437, L_36, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("processorCount", get_processorCount, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_37 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_38 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_38, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_processorCount_mE22A01FDE3F18315FEA9FF8EDDF369F0067C1792_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_37);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_37, _stringLiteral12D66B7F143BBD756B9BF30FDF621B8C7410025F, L_38, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("systemMemorySize", get_systemMemorySize, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_39 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_40 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_40, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_systemMemorySize_mBE7D1D156665EEBDEDCB5658568FDB6A4165E367_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_39);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_39, _stringLiteralC6DCBE9E066AFE8001637FEE873355C1CB2A4E76, L_40, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("deviceUniqueIdentifier", get_deviceUniqueIdentifier, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_41 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_42 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_42, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_deviceUniqueIdentifier_m0B3C35741838903B84CA529DF5A36027123735BF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_41);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_41, _stringLiteralE87555FA6FE8B0128F8F371E44822B04A4CF5234, L_42, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("deviceName", get_deviceName, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_43 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_44 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_44, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_deviceName_m08C35970C633B9A1BEA157192F34F8ED24BE3BDB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_43);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_43, _stringLiteral0F5A7BAE3D00D928B2EC7203619F7F669875697C, L_44, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("deviceModel", get_deviceModel, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_45 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_46 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_46, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_deviceModel_mBE58E5E3EA2C5747F5CAD6663E4E2B375AD37FC7_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_45);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_45, _stringLiteral739C1C84834853CF4FBA489AB900CCE5C8D4A077, L_46, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsAccelerometer", get_supportsAccelerometer, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_47 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_48 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_48, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsAccelerometer_m4B45D2A460F80C99B2E5DA526DED2BC47E88C136_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_47);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_47, _stringLiteralA02A05A6D1312D6DC9A36435F61A509CF7C749B6, L_48, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsGyroscope", get_supportsGyroscope, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_49 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_50 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_50, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsGyroscope_m22D6DF60EF4533CB6D74D41BCB91161D19619066_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_49);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_49, _stringLiteralA3987BA02B43875F38084A935460B2D5C1552C01, L_50, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsLocationService", get_supportsLocationService, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_51 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_52 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_52, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsLocationService_mBA7401DD96F85F61F5454C685AB9F19DF329886B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_51);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_51, _stringLiteralFA32983881B3E85AE6BE4E81FA67CE78F9ED0005, L_52, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsVibration", get_supportsVibration, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_53 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_54 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_54, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsVibration_m21EA38421DADCBF9908AA3C2BAD0A6105C09A025_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_53);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_53, _stringLiteral18184F81B2856A1FF530B14A10AD2E77FB3E77A0, L_54, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsAudio", get_supportsAudio, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_55 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_56 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_56, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsAudio_m96AA99E3B2D4A99A6B83057AB49B35134EEC42DF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_55);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_55, _stringLiteralA90391FC4483EC7CA7836B36587925FBEFA3BD46, L_56, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("deviceType", get_deviceType, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_57 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_58 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_58, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_deviceType_mDF830D4F362A428603EB235C3C3C8AB7205865D1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_57);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_57, _stringLiteral4DB136ECDA5B6484A5B548865F0031BE4FB3F542, L_58, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("graphicsMemorySize", get_graphicsMemorySize, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_59 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_60 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_60, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_graphicsMemorySize_mA41C15E0865AA8DECBF7875ED73A1A0BC500C8F0_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_59);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_59, _stringLiteral526E0503061FF16586869926F3A5F32E3F8950E1, L_60, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("graphicsDeviceName", get_graphicsDeviceName, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_61 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_62 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_62, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_graphicsDeviceName_mFFD01FD81480C4087F1BB77DDF7AEFFA4F67B28B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_61);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_61, _stringLiteralCF2B7CBCEA571E7649079055273A42B9A79B0377, L_62, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("graphicsDeviceVendor", get_graphicsDeviceVendor, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_63 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_64 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_64, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_graphicsDeviceVendor_m1F980D326E8F4A6271C5034674880E03C4D64A42_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_63);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_63, _stringLiteral24735ABE6F4059FA806F3C109DD5573ABEE7B070, L_64, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("graphicsDeviceID", get_graphicsDeviceID, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_65 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_66 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_66, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_graphicsDeviceID_m1E5E88F539E5EE3580B6EF7EEBD84183849BE052_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_65);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_65, _stringLiteral0F7F29E6EE54FE470875306C3349351320F35B40, L_66, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("graphicsDeviceVendorID", get_graphicsDeviceVendorID, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_67 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_68 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_68, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_graphicsDeviceVendorID_m495D289192F33736EC091844751BBC4FB08C40A4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_67);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_67, _stringLiteralBECF5284A1F88936CD8C9B451A2887769880020D, L_68, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("graphicsDeviceType", get_graphicsDeviceType, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_69 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_70 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_70, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_graphicsDeviceType_mBECE0441BA3087516F86A98B4A1D542A6EB56211_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_69);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_69, _stringLiteral3E9FBAAF5F972C01DEB0D2174EC0024F2E24F874, L_70, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("graphicsUVStartsAtTop", get_graphicsUVStartsAtTop, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_71 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_72 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_72, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_graphicsUVStartsAtTop_m74D52315C4E4EE7957879E2AF44B76C2AADAB060_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_71);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_71, _stringLiteral088A432B93277EC91210B793EC83BC8BE4429580, L_72, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("graphicsDeviceVersion", get_graphicsDeviceVersion, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_73 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_74 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_74, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_graphicsDeviceVersion_mE6C39E23F681AFBE233E2DDC980E1E156B858FB4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_73);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_73, _stringLiteral5D28B2AFB01896B343800763ECE9D8C2C180068E, L_74, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("graphicsShaderLevel", get_graphicsShaderLevel, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_75 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_76 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_76, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_graphicsShaderLevel_m8860BDEF04B3A8A394D6D9C9F2481CA67B8E3A55_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_75);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_75, _stringLiteralFD63E7EAFA9D7BD8C9F7E29CEBC835FD65E2C4A9, L_76, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("graphicsMultiThreaded", get_graphicsMultiThreaded, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_77 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_78 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_78, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_graphicsMultiThreaded_mE737F0A879489416F0387314B4C58C2C0A10E620_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_77);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_77, _stringLiteral32BFF47E6DA3BBD92DA53A751F150B99B5A3AE0B, L_78, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("renderingThreadingMode", get_renderingThreadingMode, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_79 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_80 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_80, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_renderingThreadingMode_mC70A0D94CE14E035476387422A62A25CA59190B1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_79);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_79, _stringLiteralD26215C6FE2930F2C05EF36246FEF3FA058A5702, L_80, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("hasHiddenSurfaceRemovalOnGPU", get_hasHiddenSurfaceRemovalOnGPU, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_81 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_82 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_82, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_hasHiddenSurfaceRemovalOnGPU_mD9DB6CD904CCB9E6C317C09165F112D3EF7BABF1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_81);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_81, _stringLiteralC01AFE0E289B7EB363BCC47683D4A16BCE1A4AE4, L_82, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("hasDynamicUniformArrayIndexingInFragmentShaders", get_hasDynamicUniformArrayIndexingInFragmentShaders, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_83 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_84 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_84, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_hasDynamicUniformArrayIndexingInFragmentShaders_m58715E70974F87B6DB442D57D135D7D7DE5A29DF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_83);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_83, _stringLiteralE7582709EB29F972FBD3FEC418C28BB7777B3F69, L_84, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsShadows", get_supportsShadows, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_85 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_86 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_86, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsShadows_m56045AF61404DAF0A6DF0DFA1ADA7ED5E096269B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_85);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_85, _stringLiteral5328CE1745B6CBA4EC1089F1EA6A27F8A297026A, L_86, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsRawShadowDepthSampling", get_supportsRawShadowDepthSampling, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_87 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_88 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_88, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsRawShadowDepthSampling_m44481D0F0EE394845F4D15E97DCD85078768D2F7_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_87);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_87, _stringLiteralBC78B42592C521CE1C99C97047711409657CB6BF, L_88, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsMotionVectors", get_supportsMotionVectors, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_89 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_90 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_90, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsMotionVectors_mC5FE85FD19F51EE9381E05114AF905DB8ECE4C4D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_89);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_89, _stringLiteralD736B3A6B84251AA003BC14C8B694CF4CB265FFB, L_90, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supports3DTextures", get_supports3DTextures, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_91 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_92 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_92, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supports3DTextures_mC6798757A5C3CC83FCEAF910EA77519FBB4A75FB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_91);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_91, _stringLiteral8B939E3B68EC799FACB3998B4BD03F4EECD86099, L_92, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supports2DArrayTextures", get_supports2DArrayTextures, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_93 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_94 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_94, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supports2DArrayTextures_mA01FBC1948E47F9C7C592C8ECADC3ABE1F3091A9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_93);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_93, _stringLiteralB888F1D5155FCDC528FEC006D6440095AF31F662, L_94, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supports3DRenderTextures", get_supports3DRenderTextures, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_95 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_96 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_96, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supports3DRenderTextures_mEBCAFECFBA563062BF33BB996A436E1D0E7D030E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_95);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_95, _stringLiteral2450FCB9CEF366132849D1A02CB3D192F34CEDCF, L_96, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsCubemapArrayTextures", get_supportsCubemapArrayTextures, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_97 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_98 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_98, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsCubemapArrayTextures_m7B1F55A78EC4DD9713E4636B5B3496AD5953DC8D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_97);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_97, _stringLiteral659C49F879874F94C9F14D5B8E8EDA9EB3876A02, L_98, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("copyTextureSupport", get_copyTextureSupport, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_99 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_100 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_100, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_copyTextureSupport_m00DDDD95F087ED1FAC91C3924D3292B871CB5500_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_99);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_99, _stringLiteralF643E63D31F8A154F110798D023E11CFF85C5C7E, L_100, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsComputeShaders", get_supportsComputeShaders, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_101 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_102 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_102, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsComputeShaders_mF86DEA9696AFD60E9171817DA7AB17102FD40E8C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_101);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_101, _stringLiteralA2E0805ABAFBC31508A542D3D125485ADDF99E9F, L_102, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsGeometryShaders", get_supportsGeometryShaders, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_103 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_104 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_104, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsGeometryShaders_m5CB64DA541FE818AFF81DE36C603B7DE096A65C1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_103);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_103, _stringLiteral06BCC67358E875638D4711DFBA53D35CDA1202ED, L_104, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsTessellationShaders", get_supportsTessellationShaders, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_105 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_106 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_106, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsTessellationShaders_m26C2EED3A22FBF6C8B0E873CFC82D4348A7F00B1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_105);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_105, _stringLiteralF83BE186FF868501ABF768AF45FA3B472A61BFB9, L_106, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsInstancing", get_supportsInstancing, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_107 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_108 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_108, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsInstancing_mCC7A06D8000014629CE5F98C25E611346303DD82_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_107);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_107, _stringLiteralE9DBEE1CD1BE9C27BC986047B7C45B86F65BFED7, L_108, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsHardwareQuadTopology", get_supportsHardwareQuadTopology, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_109 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_110 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_110, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsHardwareQuadTopology_m1D6776DB06A42511E93845EACBABAB21456AEB7E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_109);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_109, _stringLiteral191E3DAED2930B34506B0418B81E52035F576072, L_110, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supports32bitsIndexBuffer", get_supports32bitsIndexBuffer, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_111 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_112 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_112, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supports32bitsIndexBuffer_m9EEFC95CCA2B21F5A172047C24592C025799CE4B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_111);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_111, _stringLiteral83EAEB8EC4B62FE5DCCEE4F29A34FCDA94E93D1C, L_112, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsSparseTextures", get_supportsSparseTextures, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_113 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_114 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_114, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsSparseTextures_m5602AD18854AB4635081192ECAD598CE394AB9CC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_113);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_113, _stringLiteral56F614094295BDA29DE565CFC35760EC357830E5, L_114, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportedRenderTargetCount", get_supportedRenderTargetCount, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_115 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_116 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_116, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportedRenderTargetCount_m710BD008EF6D3758118687EF0BB2DE92061AAD35_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_115);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_115, _stringLiteralE5BB670E387E6626115C1BA7166A71E4F4CE430D, L_116, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsSeparatedRenderTargetsBlend", get_supportsSeparatedRenderTargetsBlend, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_117 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_118 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_118, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsSeparatedRenderTargetsBlend_mA644D82A35CE9DAA544A84F76F6440C28D6E0C26_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_117);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_117, _stringLiteral6FB54015F5FCDA950E182F01328255F9D324510E, L_118, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportedRandomWriteTargetCount", get_supportedRandomWriteTargetCount, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_119 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_120 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_120, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportedRandomWriteTargetCount_m918CDF0C8AF138B8C54A0322A2DC77B08B8E4365_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_119);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_119, _stringLiteralE6E3D48E613ACF9D2BFD017179B6ECE2A723C843, L_120, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsMultisampledTextures", get_supportsMultisampledTextures, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_121 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_122 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_122, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsMultisampledTextures_mE0991EC7FBCA1D688D276563F0E3F498C10B5886_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_121);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_121, _stringLiteralC21D12C3A03EACDF4A8F677A62DD725D3CE0FAC1, L_122, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsMultisampleAutoResolve", get_supportsMultisampleAutoResolve, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_123 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_124 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_124, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsMultisampleAutoResolve_m152CED8042D9402A1E91C1E9BCBB7982FAE5BA96_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_123);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_123, _stringLiteral6684D5BDD090C5FF295FFB2CD4C2D0E2373E237E, L_124, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsTextureWrapMirrorOnce", get_supportsTextureWrapMirrorOnce, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_125 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_126 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_126, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsTextureWrapMirrorOnce_mE04D7DB6D2237B8FC7982D3D3815B1EC0C4A9543_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_125);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_125, _stringLiteral9281BC0465EA6EF2FDB859D05B26CCB2BAB7BCCB, L_126, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("usesReversedZBuffer", get_usesReversedZBuffer, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_127 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_128 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_128, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_usesReversedZBuffer_mCD578ED0E772060757C01BD8CB6F688AB4BC2ED7_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_127);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_127, _stringLiteral586E3FF0182F353C4F4AB86FFDCCD2BF584D7B91, L_128, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("npotSupport", get_npotSupport, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_129 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_130 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_130, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_npotSupport_mD5CCF58A956C9D94C94ED07869B604A3E79661EA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_129);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_129, _stringLiteral396DDC169D96C76C1625AF9A94CF9E832AB35147, L_130, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("maxTextureSize", get_maxTextureSize, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_131 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_132 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_132, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_maxTextureSize_mFB9326492A8C5EC04E6712D6DB6263E3C2898FEC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_131);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_131, _stringLiteralA64127483FDA7C72E931869E94A234CB126320FC, L_132, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("maxCubemapSize", get_maxCubemapSize, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_133 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_134 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_134, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_maxCubemapSize_mAAB996DFB85574E817413D0948ECA9D1C96BB3EB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_133);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_133, _stringLiteral25C313BA8AC52B3CB011C2DF364E936A1B50F5E8, L_134, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("maxComputeBufferInputsVertex", get_maxComputeBufferInputsVertex, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_135 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_136 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_136, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsVertex_m9C0175DF867F2685BFD6539A5710D501B2D067CD_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_135);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_135, _stringLiteral6A5DE01D0AF9D998E084BA39701A16E6F672942C, L_136, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("maxComputeBufferInputsFragment", get_maxComputeBufferInputsFragment, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_137 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_138 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_138, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsFragment_mDF88890F267B1AF8301907ED38E6F640D7E42DAC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_137);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_137, _stringLiteralDED9422E5422199FAADAD63ADAA61B0D5004A0A5, L_138, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("maxComputeBufferInputsGeometry", get_maxComputeBufferInputsGeometry, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_139 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_140 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_140, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsGeometry_m09A6338E4F15519D81AC7130907E6F5B434650D9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_139);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_139, _stringLiteralCF940F423FB86DFA22C683EA104A788B213CF07D, L_140, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("maxComputeBufferInputsDomain", get_maxComputeBufferInputsDomain, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_141 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_142 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_142, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsDomain_m696132ED160A3F0FE9FE64A2A3571C4F3A61952D_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_141);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_141, _stringLiteral2987132B20BB5CA13DAEE1714BFDDA6B50CDAF99, L_142, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("maxComputeBufferInputsHull", get_maxComputeBufferInputsHull, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_143 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_144 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_144, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsHull_m95EB9AE261009D64C68D547E2CAA7327F7BA2DC1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_143);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_143, _stringLiteralA8F73B2675D9EF48EF6332087C58C44DF5C188CE, L_144, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("maxComputeBufferInputsCompute", get_maxComputeBufferInputsCompute, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_145 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_146 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_146, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsCompute_mFE354F29E8A331A53BEFB3006C07DD950684E77A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_145);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_145, _stringLiteralC76A7B041620935B061EFEB6F2E7C10EC083FE11, L_146, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("maxComputeWorkGroupSize", get_maxComputeWorkGroupSize, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_147 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_148 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_148, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSize_m73512AB35A2235FA2D5EE8FFAED8C2815637803E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_147);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_147, _stringLiteral58E05E7983727B305A20C33BA564034D60129E5F, L_148, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("maxComputeWorkGroupSizeX", get_maxComputeWorkGroupSizeX, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_149 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_150 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_150, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeX_mE02CE5AC55EB91DAA7821A1353E552CBD989E26E_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_149);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_149, _stringLiteralEBF21E6DC4D3FE25A1AF4EAFB658F47BA7E3F845, L_150, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("maxComputeWorkGroupSizeY", get_maxComputeWorkGroupSizeY, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_151 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_152 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_152, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeY_m6EA783DA2674141C617DAC0D7C0B392F0C510E03_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_151);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_151, _stringLiteralD2E0152D2B9A4BDE323AA659E9BCDBBA389AC821, L_152, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("maxComputeWorkGroupSizeZ", get_maxComputeWorkGroupSizeZ, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_153 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_154 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_154, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeZ_m494890E7A3CBC95D3E76EBBA8F5B1BCF89D5AEAA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_153);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_153, _stringLiteralCBE6AA8D12D7B9E740B35F42414CCF890D833751, L_154, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsAsyncCompute", get_supportsAsyncCompute, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_155 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_156 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_156, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsAsyncCompute_m5892F579DB456836CBD4518A1D6AB734994C21CA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_155);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_155, _stringLiteral466ACBAE10B50BF28A1C7A689A8C1709FBF8ADDB, L_156, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsGraphicsFence", get_supportsGraphicsFence, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_157 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_158 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_158, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsGraphicsFence_m082EC56652B589B50713247CC55FF6DA679B8D53_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_157);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_157, _stringLiteral642ADBFB60538A12B3E201ECC1EFF53BE1392014, L_158, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsAsyncGPUReadback", get_supportsAsyncGPUReadback, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_159 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_160 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_160, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsAsyncGPUReadback_m936E08DD84895065212571082A324103F93743D0_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_159);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_159, _stringLiteralF022B7E884EE3C515A3D265D3416A859D6EE9C7C, L_160, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsRayTracing", get_supportsRayTracing, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_161 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_162 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_162, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsRayTracing_m02101EE71DB3CF82932C547B992BB7A91756842B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_161);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_161, _stringLiteral1854F69BABE91ECFD45D511B4B7EB5AC33C0FBF9, L_162, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsSetConstantBuffer", get_supportsSetConstantBuffer, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_163 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_164 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_164, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsSetConstantBuffer_mC2E14BBD62777958AF34461B5A005B8457A3497B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_163);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_163, _stringLiteral065779A9BD783548CBF24F323F55FA44DB2E6B50, L_164, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("minConstantBufferOffsetAlignment", get_minConstantBufferOffsetAlignment, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_165 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_166 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_166, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_minConstantBufferOffsetAlignment_mCCE89ABD6107B49275200ED5B38F444AEA63C756_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_165);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_165, _stringLiteral8B19F514BFB10076BFDC5EB293915478B4A3D19A, L_166, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("hasMipMaxLevel", get_hasMipMaxLevel, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_167 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_168 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_168, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_hasMipMaxLevel_mE39ADA180E3086B240D963D3F8EA508E832E34EA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_167);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_167, _stringLiteralEC2A019E25340B0BBF6556D14EB3CA74C7B1C85D, L_168, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("supportsMipStreaming", get_supportsMipStreaming, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_169 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_170 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_170, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_supportsMipStreaming_m65D2BFE295280B7897B43C58B87DE57F832B66DA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_169);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_169, _stringLiteral4EC9BAF6B87D99CF2EC1AC938484F9AAECCE7D42, L_170, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("usesLoadStoreActions", get_usesLoadStoreActions, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_171 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_172 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_172, NULL, (intptr_t)((intptr_t)UnityEngine_SystemInfoWrap_get_usesLoadStoreActions_m2B9551B37E36DCB2CBC53CBDA7C46CA2C4961DDD_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_171);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_171, _stringLiteral55276DCF649B49513EDA4303188629F457979818, L_172, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.EndClass();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_173 = ___L0;
NullCheck(L_173);
LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_173, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::_CreateUnityEngine_SystemInfo(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap__CreateUnityEngine_SystemInfo_m8AA9359357366F4BCE4274A110E7EBE9CEA192C4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap__CreateUnityEngine_SystemInfo_m8AA9359357366F4BCE4274A110E7EBE9CEA192C4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9 * V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 3);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
// if (count == 0)
if (L_1)
{
goto IL_0019;
}
}
IL_0008:
{
// UnityEngine.SystemInfo obj = new UnityEngine.SystemInfo();
SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9 * L_2 = (SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9 *)il2cpp_codegen_object_new(SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9_il2cpp_TypeInfo_var);
SystemInfo__ctor_mB5BAFA74012240FD674AB6D98B71E51AC00256EF(L_2, /*hidden argument*/NULL);
V_0 = L_2;
// ToLua.PushSealed(L, obj);
intptr_t L_3 = ___L0;
SystemInfo_t94EEC32D450B80C297412606B6221043013A55D9 * L_4 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushSealed_TisSystemInfo_t94EEC32D450B80C297412606B6221043013A55D9_m0463F4718B7B972EDBC5EEFEC6278F632FB0E4B1((intptr_t)L_3, L_4, /*hidden argument*/ToLua_PushSealed_TisSystemInfo_t94EEC32D450B80C297412606B6221043013A55D9_m0463F4718B7B972EDBC5EEFEC6278F632FB0E4B1_RuntimeMethod_var);
// return 1;
V_1 = 1;
goto IL_0032;
}
IL_0019:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.SystemInfo.New");
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_5, _stringLiteral3A65AB1C63BF43FE04EAF20B59D4F2CFC982E129, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0032;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0027;
throw e;
}
CATCH_0027:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_7 = ___L0;
Exception_t * L_8 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_7, L_8, /*hidden argument*/NULL);
V_1 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_1;
return L_10;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::SupportsRenderTextureFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_SupportsRenderTextureFormat_m54685885844BA37C91E26B8DD1DFF478D3FE42A0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_SupportsRenderTextureFormat_m54685885844BA37C91E26B8DD1DFF478D3FE42A0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.RenderTextureFormat arg0 = (UnityEngine.RenderTextureFormat)ToLua.CheckObject(L, 1, typeof(UnityEngine.RenderTextureFormat));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// bool o = UnityEngine.SystemInfo.SupportsRenderTextureFormat(arg0);
bool L_5 = SystemInfo_SupportsRenderTextureFormat_m74D259714A97501D28951CA48298D9F0AE3B5907(((*(int32_t*)((int32_t*)UnBox(L_4, RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
V_0 = L_5;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_6 = ___L0;
bool L_7 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_6, L_7, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_0039;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_002e;
throw e;
}
CATCH_002e:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_0039;
} // end catch (depth: 1)
IL_0039:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::SupportsBlendingOnRenderTextureFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_SupportsBlendingOnRenderTextureFormat_mA88C6018F2A666194AC8F66D875B5B28BCE2CA0A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_SupportsBlendingOnRenderTextureFormat_mA88C6018F2A666194AC8F66D875B5B28BCE2CA0A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.RenderTextureFormat arg0 = (UnityEngine.RenderTextureFormat)ToLua.CheckObject(L, 1, typeof(UnityEngine.RenderTextureFormat));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// bool o = UnityEngine.SystemInfo.SupportsBlendingOnRenderTextureFormat(arg0);
bool L_5 = SystemInfo_SupportsBlendingOnRenderTextureFormat_m0C713BDEAE26765437F5F90BBAEB3820CE88A598(((*(int32_t*)((int32_t*)UnBox(L_4, RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
V_0 = L_5;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_6 = ___L0;
bool L_7 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_6, L_7, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_0039;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_002e;
throw e;
}
CATCH_002e:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_0039;
} // end catch (depth: 1)
IL_0039:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::SupportsTextureFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_SupportsTextureFormat_m81D82A9D888B17CB0349519AB14DD1D487A3F924 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_SupportsTextureFormat_m81D82A9D888B17CB0349519AB14DD1D487A3F924_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.TextureFormat arg0 = (UnityEngine.TextureFormat)ToLua.CheckObject(L, 1, typeof(UnityEngine.TextureFormat));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// bool o = UnityEngine.SystemInfo.SupportsTextureFormat(arg0);
bool L_5 = SystemInfo_SupportsTextureFormat_m1FCBD02367A45D11CAA6503715F3AAE24CA98B79(((*(int32_t*)((int32_t*)UnBox(L_4, TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
V_0 = L_5;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_6 = ___L0;
bool L_7 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_6, L_7, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_0039;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_002e;
throw e;
}
CATCH_002e:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_0039;
} // end catch (depth: 1)
IL_0039:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::SupportsVertexAttributeFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_SupportsVertexAttributeFormat_m3E489CE3E79365F622919E66C1BC107E64CB849E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_SupportsVertexAttributeFormat_m3E489CE3E79365F622919E66C1BC107E64CB849E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Rendering.VertexAttributeFormat arg0 = (UnityEngine.Rendering.VertexAttributeFormat)ToLua.CheckObject(L, 1, typeof(UnityEngine.Rendering.VertexAttributeFormat));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (VertexAttributeFormat_tE6C8ECB044124F5BE97C3AA20DDFE9EDB0046F27_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_6)));
// bool o = UnityEngine.SystemInfo.SupportsVertexAttributeFormat(arg0, arg1);
int32_t L_7 = V_0;
bool L_8 = SystemInfo_SupportsVertexAttributeFormat_mB9EC5B53B4B000A4E3F84308D9381C977876025B(((*(int32_t*)((int32_t*)UnBox(L_4, VertexAttributeFormat_tE6C8ECB044124F5BE97C3AA20DDFE9EDB0046F27_il2cpp_TypeInfo_var)))), L_7, /*hidden argument*/NULL);
V_1 = L_8;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_9 = ___L0;
bool L_10 = V_1;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_9, L_10, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0043;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0038;
throw e;
}
CATCH_0038:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_11 = ___L0;
Exception_t * L_12 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_13 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_11, L_12, /*hidden argument*/NULL);
V_2 = L_13;
goto IL_0043;
} // end catch (depth: 1)
IL_0043:
{
// }
int32_t L_14 = V_2;
return L_14;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::IsFormatSupported(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_IsFormatSupported_m35EC6B75C218864040BD47EE6F59AF5EA27511EE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_IsFormatSupported_m35EC6B75C218864040BD47EE6F59AF5EA27511EE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Experimental.Rendering.GraphicsFormat arg0 = (UnityEngine.Experimental.Rendering.GraphicsFormat)ToLua.CheckObject(L, 1, typeof(UnityEngine.Experimental.Rendering.GraphicsFormat));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// UnityEngine.Experimental.Rendering.FormatUsage arg1 = (UnityEngine.Experimental.Rendering.FormatUsage)ToLua.CheckObject(L, 2, typeof(UnityEngine.Experimental.Rendering.FormatUsage));
intptr_t L_5 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83_0_0_0_var) };
Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL);
RuntimeObject * L_8 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_5, 2, L_7, /*hidden argument*/NULL);
V_0 = ((*(int32_t*)((int32_t*)UnBox(L_8, FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83_il2cpp_TypeInfo_var))));
// bool o = UnityEngine.SystemInfo.IsFormatSupported(arg0, arg1);
int32_t L_9 = V_0;
bool L_10 = SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6(((*(int32_t*)((int32_t*)UnBox(L_4, GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var)))), L_9, /*hidden argument*/NULL);
V_1 = L_10;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_11 = ___L0;
bool L_12 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_11, L_12, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0051;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0046;
throw e;
}
CATCH_0046:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_13 = ___L0;
Exception_t * L_14 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_15 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_13, L_14, /*hidden argument*/NULL);
V_2 = L_15;
goto IL_0051;
} // end catch (depth: 1)
IL_0051:
{
// }
int32_t L_16 = V_2;
return L_16;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::GetCompatibleFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_GetCompatibleFormat_m2C3D759DA903D57AF78E04215474032F28EDFA3C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_GetCompatibleFormat_m2C3D759DA903D57AF78E04215474032F28EDFA3C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Experimental.Rendering.GraphicsFormat arg0 = (UnityEngine.Experimental.Rendering.GraphicsFormat)ToLua.CheckObject(L, 1, typeof(UnityEngine.Experimental.Rendering.GraphicsFormat));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// UnityEngine.Experimental.Rendering.FormatUsage arg1 = (UnityEngine.Experimental.Rendering.FormatUsage)ToLua.CheckObject(L, 2, typeof(UnityEngine.Experimental.Rendering.FormatUsage));
intptr_t L_5 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83_0_0_0_var) };
Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL);
RuntimeObject * L_8 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_5, 2, L_7, /*hidden argument*/NULL);
V_0 = ((*(int32_t*)((int32_t*)UnBox(L_8, FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83_il2cpp_TypeInfo_var))));
// UnityEngine.Experimental.Rendering.GraphicsFormat o = UnityEngine.SystemInfo.GetCompatibleFormat(arg0, arg1);
int32_t L_9 = V_0;
int32_t L_10 = SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3(((*(int32_t*)((int32_t*)UnBox(L_4, GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var)))), L_9, /*hidden argument*/NULL);
V_1 = L_10;
// ToLua.Push(L, o);
intptr_t L_11 = ___L0;
int32_t L_12 = V_1;
int32_t L_13 = L_12;
RuntimeObject * L_14 = Box(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var, &L_13);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_11, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_14, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0056;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_004b;
throw e;
}
CATCH_004b:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_15 = ___L0;
Exception_t * L_16 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_17 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_15, L_16, /*hidden argument*/NULL);
V_2 = L_17;
goto IL_0056;
} // end catch (depth: 1)
IL_0056:
{
// }
int32_t L_18 = V_2;
return L_18;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::GetGraphicsFormat(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_GetGraphicsFormat_m1FBC5B626EF711AAF87DA1415025F1327EA8F951 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_GetGraphicsFormat_m1FBC5B626EF711AAF87DA1415025F1327EA8F951_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.Experimental.Rendering.DefaultFormat arg0 = (UnityEngine.Experimental.Rendering.DefaultFormat)ToLua.CheckObject(L, 1, typeof(UnityEngine.Experimental.Rendering.DefaultFormat));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// UnityEngine.Experimental.Rendering.GraphicsFormat o = UnityEngine.SystemInfo.GetGraphicsFormat(arg0);
int32_t L_5 = SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C(((*(int32_t*)((int32_t*)UnBox(L_4, DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
V_0 = L_5;
// ToLua.Push(L, o);
intptr_t L_6 = ___L0;
int32_t L_7 = V_0;
int32_t L_8 = L_7;
RuntimeObject * L_9 = Box(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var, &L_8);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_6, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_9, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_003e;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0033;
throw e;
}
CATCH_0033:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_10 = ___L0;
Exception_t * L_11 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_12 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_10, L_11, /*hidden argument*/NULL);
V_1 = L_12;
goto IL_003e;
} // end catch (depth: 1)
IL_003e:
{
// }
int32_t L_13 = V_1;
return L_13;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_unsupportedIdentifier(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_unsupportedIdentifier_m1CA25342B94B502F12F9E9711685AC3F23B4CBC0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_unsupportedIdentifier_m1CA25342B94B502F12F9E9711685AC3F23B4CBC0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushstring(L, UnityEngine.SystemInfo.unsupportedIdentifier);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_0, _stringLiteral50F013532A9770A2C2CFDC38B7581DD01DF69B70, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_1 = ___L0;
Exception_t * L_2 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_3 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_1, L_2, /*hidden argument*/NULL);
V_0 = L_3;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_batteryLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_batteryLevel_m9E06EC8C1ABA6199182A4F71FAF001FBFA913B13 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_batteryLevel_m9E06EC8C1ABA6199182A4F71FAF001FBFA913B13_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushnumber(L, UnityEngine.SystemInfo.batteryLevel);
intptr_t L_0 = ___L0;
float L_1 = SystemInfo_get_batteryLevel_m9EFAB2AFC746DD34CFD93DF11569C030AE15DD6F(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushnumber_mD621CF251BEC49D5FCA530997B02D08E2C6EC653((intptr_t)L_0, (((double)((double)L_1))), /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001b;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0010;
throw e;
}
CATCH_0010:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001b;
} // end catch (depth: 1)
IL_001b:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_batteryStatus(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_batteryStatus_m6DD080D7332C1792A710C3961E13F10D446A61B1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_batteryStatus_m6DD080D7332C1792A710C3961E13F10D446A61B1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.SystemInfo.batteryStatus);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_batteryStatus_m87B4639449B386520C52D7302940B4E5E901B799(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(BatteryStatus_tB219EE61BDF1468FFAA78BA22B47ECEA1C879DE2_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_operatingSystem(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_operatingSystem_mE1AF795EFA4D9936524E4D35F735B8CD07796D60 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_operatingSystem_mE1AF795EFA4D9936524E4D35F735B8CD07796D60_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushstring(L, UnityEngine.SystemInfo.operatingSystem);
intptr_t L_0 = ___L0;
String_t* L_1 = SystemInfo_get_operatingSystem_m74AC18E4195899CD3E61258DAED8FBB588B50082(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_operatingSystemFamily(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_operatingSystemFamily_m995BB057224266BBEA887273C0F9EEF9587D8D66 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_operatingSystemFamily_m995BB057224266BBEA887273C0F9EEF9587D8D66_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.SystemInfo.operatingSystemFamily);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_operatingSystemFamily_mA35FE1FF2DD6240B2880DC5F642D4A0CC2B58D8D(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_processorType(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_processorType_m37C78E2EB90B1C2D8B873BB63C455ED0EC0C781D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_processorType_m37C78E2EB90B1C2D8B873BB63C455ED0EC0C781D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushstring(L, UnityEngine.SystemInfo.processorType);
intptr_t L_0 = ___L0;
String_t* L_1 = SystemInfo_get_processorType_m7B14D432F490CAC67239862D69F60512E5E2094B(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_processorFrequency(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_processorFrequency_m1AE42393FB729760D52F2F66319DA967AEDF2671 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_processorFrequency_m1AE42393FB729760D52F2F66319DA967AEDF2671_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.processorFrequency);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_processorFrequency_m4DBADEECD31917FC73BF0EEC6BF23EC55D88D075(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_processorCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_processorCount_mE22A01FDE3F18315FEA9FF8EDDF369F0067C1792 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_processorCount_mE22A01FDE3F18315FEA9FF8EDDF369F0067C1792_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.processorCount);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_processorCount_m0B474484D797FC99BAEAEDC56D4974EDF4067504(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_systemMemorySize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_systemMemorySize_mBE7D1D156665EEBDEDCB5658568FDB6A4165E367 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_systemMemorySize_mBE7D1D156665EEBDEDCB5658568FDB6A4165E367_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.systemMemorySize);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_systemMemorySize_m7599C2A9CA16C15DD72C5563D5C47262CEDE0EB8(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_deviceUniqueIdentifier(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_deviceUniqueIdentifier_m0B3C35741838903B84CA529DF5A36027123735BF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_deviceUniqueIdentifier_m0B3C35741838903B84CA529DF5A36027123735BF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushstring(L, UnityEngine.SystemInfo.deviceUniqueIdentifier);
intptr_t L_0 = ___L0;
String_t* L_1 = SystemInfo_get_deviceUniqueIdentifier_mF4CA0225B1EFB8E7C581469F86F8A712E1485FCF(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_deviceName(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_deviceName_m08C35970C633B9A1BEA157192F34F8ED24BE3BDB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_deviceName_m08C35970C633B9A1BEA157192F34F8ED24BE3BDB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushstring(L, UnityEngine.SystemInfo.deviceName);
intptr_t L_0 = ___L0;
String_t* L_1 = SystemInfo_get_deviceName_mCA23C1149EF385459B51E0176D70561574B28D38(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_deviceModel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_deviceModel_mBE58E5E3EA2C5747F5CAD6663E4E2B375AD37FC7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_deviceModel_mBE58E5E3EA2C5747F5CAD6663E4E2B375AD37FC7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushstring(L, UnityEngine.SystemInfo.deviceModel);
intptr_t L_0 = ___L0;
String_t* L_1 = SystemInfo_get_deviceModel_m104FF34E03C33AE2AD84FE4CF8ED501C0AE9458A(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsAccelerometer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsAccelerometer_m4B45D2A460F80C99B2E5DA526DED2BC47E88C136 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsAccelerometer_m4B45D2A460F80C99B2E5DA526DED2BC47E88C136_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsAccelerometer);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsAccelerometer_m7C2C36431E5CF87C2B6BA1E3B1B135152F89C4AB(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsGyroscope(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsGyroscope_m22D6DF60EF4533CB6D74D41BCB91161D19619066 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsGyroscope_m22D6DF60EF4533CB6D74D41BCB91161D19619066_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsGyroscope);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsGyroscope_mAD26B709942E2F8A6C6CE708568DAE4114792850(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsLocationService(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsLocationService_mBA7401DD96F85F61F5454C685AB9F19DF329886B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsLocationService_mBA7401DD96F85F61F5454C685AB9F19DF329886B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsLocationService);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsLocationService_m5D232D056D916F19210DC6D6608BF6B7E9415E8F(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsVibration(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsVibration_m21EA38421DADCBF9908AA3C2BAD0A6105C09A025 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsVibration_m21EA38421DADCBF9908AA3C2BAD0A6105C09A025_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsVibration);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsVibration_mDA0CDC28A7813E9614FE5A254C21D903555029D3(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsAudio(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsAudio_m96AA99E3B2D4A99A6B83057AB49B35134EEC42DF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsAudio_m96AA99E3B2D4A99A6B83057AB49B35134EEC42DF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsAudio);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsAudio_mE701BD3ADA94F500971A9001F960D532A994045A(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_deviceType(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_deviceType_mDF830D4F362A428603EB235C3C3C8AB7205865D1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_deviceType_mDF830D4F362A428603EB235C3C3C8AB7205865D1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.SystemInfo.deviceType);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_deviceType_mAFCA02B695EE4E37FA3B87B8C05804B6616E1528(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(DeviceType_tB62FC22AC0F4007AB37906B04F7E0DB969BC41CF_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsMemorySize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsMemorySize_mA41C15E0865AA8DECBF7875ED73A1A0BC500C8F0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_graphicsMemorySize_mA41C15E0865AA8DECBF7875ED73A1A0BC500C8F0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.graphicsMemorySize);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_graphicsMemorySize_mFD4B4C6ED709C1EABDDC9CF42030FBC512B7907C(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsDeviceName(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceName_mFFD01FD81480C4087F1BB77DDF7AEFFA4F67B28B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_graphicsDeviceName_mFFD01FD81480C4087F1BB77DDF7AEFFA4F67B28B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushstring(L, UnityEngine.SystemInfo.graphicsDeviceName);
intptr_t L_0 = ___L0;
String_t* L_1 = SystemInfo_get_graphicsDeviceName_mD9D09CDF695610D3355F28EAD9EE61F7870F52E8(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsDeviceVendor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceVendor_m1F980D326E8F4A6271C5034674880E03C4D64A42 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_graphicsDeviceVendor_m1F980D326E8F4A6271C5034674880E03C4D64A42_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushstring(L, UnityEngine.SystemInfo.graphicsDeviceVendor);
intptr_t L_0 = ___L0;
String_t* L_1 = SystemInfo_get_graphicsDeviceVendor_m6207F479F5D1D1BC9D770A085B8F3A926ED6141F(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsDeviceID(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceID_m1E5E88F539E5EE3580B6EF7EEBD84183849BE052 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_graphicsDeviceID_m1E5E88F539E5EE3580B6EF7EEBD84183849BE052_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.graphicsDeviceID);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_graphicsDeviceID_mF5C5902F798118FBEDC91B3EDCABFAFEFA267776(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsDeviceVendorID(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceVendorID_m495D289192F33736EC091844751BBC4FB08C40A4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_graphicsDeviceVendorID_m495D289192F33736EC091844751BBC4FB08C40A4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.graphicsDeviceVendorID);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_graphicsDeviceVendorID_mFE4F2143190D41679C83CA65A5C0CCDB36865377(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsDeviceType(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceType_mBECE0441BA3087516F86A98B4A1D542A6EB56211 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_graphicsDeviceType_mBECE0441BA3087516F86A98B4A1D542A6EB56211_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.SystemInfo.graphicsDeviceType);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_graphicsDeviceType_m675AD9D5FA869DF9E71FAEC03F39E8AE8DEBA8D0(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(GraphicsDeviceType_tA87720B0E7A15371E70249FC9F4EAE7644015552_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsUVStartsAtTop(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsUVStartsAtTop_m74D52315C4E4EE7957879E2AF44B76C2AADAB060 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_graphicsUVStartsAtTop_m74D52315C4E4EE7957879E2AF44B76C2AADAB060_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.graphicsUVStartsAtTop);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_graphicsUVStartsAtTop_m153E76BA4699E17C2C4BEFF6039056A3BED88C5F(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsDeviceVersion(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsDeviceVersion_mE6C39E23F681AFBE233E2DDC980E1E156B858FB4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_graphicsDeviceVersion_mE6C39E23F681AFBE233E2DDC980E1E156B858FB4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushstring(L, UnityEngine.SystemInfo.graphicsDeviceVersion);
intptr_t L_0 = ___L0;
String_t* L_1 = SystemInfo_get_graphicsDeviceVersion_m64E10307E6A8F0351DB4B2CDA96480AD172F119D(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushstring_m1230CAB85FBD610AAA7D822AD67C9EDE4C1F13D7((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsShaderLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsShaderLevel_m8860BDEF04B3A8A394D6D9C9F2481CA67B8E3A55 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_graphicsShaderLevel_m8860BDEF04B3A8A394D6D9C9F2481CA67B8E3A55_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.graphicsShaderLevel);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_graphicsShaderLevel_m04540C22D983AE52CBCC6E1026D16F0C548248EB(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_graphicsMultiThreaded(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_graphicsMultiThreaded_mE737F0A879489416F0387314B4C58C2C0A10E620 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_graphicsMultiThreaded_mE737F0A879489416F0387314B4C58C2C0A10E620_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.graphicsMultiThreaded);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_graphicsMultiThreaded_mF8F3D1CBC9FC9F487696079DFC56633824A7B6C0(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_renderingThreadingMode(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_renderingThreadingMode_mC70A0D94CE14E035476387422A62A25CA59190B1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_renderingThreadingMode_mC70A0D94CE14E035476387422A62A25CA59190B1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.SystemInfo.renderingThreadingMode);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_renderingThreadingMode_mB6BD08EE6266652E63A49F18C47843324EBFA511(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(RenderingThreadingMode_tBFB796FF188B9F9E4F984FFB4742F7051DA2FAAF_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_hasHiddenSurfaceRemovalOnGPU(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_hasHiddenSurfaceRemovalOnGPU_mD9DB6CD904CCB9E6C317C09165F112D3EF7BABF1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_hasHiddenSurfaceRemovalOnGPU_mD9DB6CD904CCB9E6C317C09165F112D3EF7BABF1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.hasHiddenSurfaceRemovalOnGPU);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_mE2544E97E6FF38C5B092EEA5B2C9977ACE1EE4ED(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_hasDynamicUniformArrayIndexingInFragmentShaders(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_hasDynamicUniformArrayIndexingInFragmentShaders_m58715E70974F87B6DB442D57D135D7D7DE5A29DF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_hasDynamicUniformArrayIndexingInFragmentShaders_m58715E70974F87B6DB442D57D135D7D7DE5A29DF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.hasDynamicUniformArrayIndexingInFragmentShaders);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_hasDynamicUniformArrayIndexingInFragmentShaders_m939124EFBFEEF9866663A07284E90B73BC67967C(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsShadows(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsShadows_m56045AF61404DAF0A6DF0DFA1ADA7ED5E096269B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsShadows_m56045AF61404DAF0A6DF0DFA1ADA7ED5E096269B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsShadows);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsShadows_m05F10143737B2C6446A663D48447C2006B8701E3(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsRawShadowDepthSampling(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsRawShadowDepthSampling_m44481D0F0EE394845F4D15E97DCD85078768D2F7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsRawShadowDepthSampling_m44481D0F0EE394845F4D15E97DCD85078768D2F7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsRawShadowDepthSampling);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsRawShadowDepthSampling_m9EE5A4F7D3D82D2B31FD2FB3B161C48D27C11E4A(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsMotionVectors(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsMotionVectors_mC5FE85FD19F51EE9381E05114AF905DB8ECE4C4D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsMotionVectors_mC5FE85FD19F51EE9381E05114AF905DB8ECE4C4D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsMotionVectors);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsMotionVectors_m2D86C3D6BB4A1EE83593C7451DE72106B3C78B7E(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supports3DTextures(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supports3DTextures_mC6798757A5C3CC83FCEAF910EA77519FBB4A75FB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supports3DTextures_mC6798757A5C3CC83FCEAF910EA77519FBB4A75FB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supports3DTextures);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supports3DTextures_m6416FF7B8551584CE72D063619F2AAA3F3EBB1C7(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supports2DArrayTextures(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supports2DArrayTextures_mA01FBC1948E47F9C7C592C8ECADC3ABE1F3091A9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supports2DArrayTextures_mA01FBC1948E47F9C7C592C8ECADC3ABE1F3091A9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supports2DArrayTextures);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supports2DArrayTextures_m9E1A251C0EC7D1E6777085F80B8D627C7DEF3E91(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supports3DRenderTextures(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supports3DRenderTextures_mEBCAFECFBA563062BF33BB996A436E1D0E7D030E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supports3DRenderTextures_mEBCAFECFBA563062BF33BB996A436E1D0E7D030E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supports3DRenderTextures);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supports3DRenderTextures_m98ABB220C3A574C0D8612DBE1114D4F22900DD9E(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsCubemapArrayTextures(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsCubemapArrayTextures_m7B1F55A78EC4DD9713E4636B5B3496AD5953DC8D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsCubemapArrayTextures_m7B1F55A78EC4DD9713E4636B5B3496AD5953DC8D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsCubemapArrayTextures);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsCubemapArrayTextures_m63F9A5E2AE8A2CABA0194FC906336B432F7341A3(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_copyTextureSupport(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_copyTextureSupport_m00DDDD95F087ED1FAC91C3924D3292B871CB5500 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_copyTextureSupport_m00DDDD95F087ED1FAC91C3924D3292B871CB5500_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.SystemInfo.copyTextureSupport);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_copyTextureSupport_m70EE252CBB5FE7C1EBE4067AD4563D87A5937A84(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(CopyTextureSupport_t069EAECDEDA674F17D0E44B740A7979356EBEADD_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsComputeShaders(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsComputeShaders_mF86DEA9696AFD60E9171817DA7AB17102FD40E8C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsComputeShaders_mF86DEA9696AFD60E9171817DA7AB17102FD40E8C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsComputeShaders);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsComputeShaders_m257AEF98322259041D3358B801FD6F34DB13013F(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsGeometryShaders(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsGeometryShaders_m5CB64DA541FE818AFF81DE36C603B7DE096A65C1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsGeometryShaders_m5CB64DA541FE818AFF81DE36C603B7DE096A65C1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsGeometryShaders);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsGeometryShaders_m0E673CB795824080183885B259ADD2483180FFD7(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsTessellationShaders(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsTessellationShaders_m26C2EED3A22FBF6C8B0E873CFC82D4348A7F00B1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsTessellationShaders_m26C2EED3A22FBF6C8B0E873CFC82D4348A7F00B1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsTessellationShaders);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsTessellationShaders_mD4354C359708B4DA6D5789C0D5BF723B355B95A7(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsInstancing(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsInstancing_mCC7A06D8000014629CE5F98C25E611346303DD82 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsInstancing_mCC7A06D8000014629CE5F98C25E611346303DD82_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsInstancing);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsInstancing_mF0ED4B6C2658260EB52F3503637A659306D4DAAB(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsHardwareQuadTopology(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsHardwareQuadTopology_m1D6776DB06A42511E93845EACBABAB21456AEB7E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsHardwareQuadTopology_m1D6776DB06A42511E93845EACBABAB21456AEB7E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsHardwareQuadTopology);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsHardwareQuadTopology_m0F5F273D198BC44F1C336AF57ABEA3CBF00A8FBA(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supports32bitsIndexBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supports32bitsIndexBuffer_m9EEFC95CCA2B21F5A172047C24592C025799CE4B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supports32bitsIndexBuffer_m9EEFC95CCA2B21F5A172047C24592C025799CE4B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supports32bitsIndexBuffer);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supports32bitsIndexBuffer_m8E8FA10EF2B766704ED6C87734DD0F1F6ED7DDA4(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsSparseTextures(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsSparseTextures_m5602AD18854AB4635081192ECAD598CE394AB9CC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsSparseTextures_m5602AD18854AB4635081192ECAD598CE394AB9CC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsSparseTextures);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsSparseTextures_m609B1472F58AA462DE7A80D0303C9FC8F3A189F0(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportedRenderTargetCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportedRenderTargetCount_m710BD008EF6D3758118687EF0BB2DE92061AAD35 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportedRenderTargetCount_m710BD008EF6D3758118687EF0BB2DE92061AAD35_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.supportedRenderTargetCount);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_supportedRenderTargetCount_mD11B3D770E9DA7EE2F0AC0E9B48299AEDE1B515D(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsSeparatedRenderTargetsBlend(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsSeparatedRenderTargetsBlend_mA644D82A35CE9DAA544A84F76F6440C28D6E0C26 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsSeparatedRenderTargetsBlend_mA644D82A35CE9DAA544A84F76F6440C28D6E0C26_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsSeparatedRenderTargetsBlend);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsSeparatedRenderTargetsBlend_m82AA40B5D1817D080CCED5387C169DB2365FFC67(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportedRandomWriteTargetCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportedRandomWriteTargetCount_m918CDF0C8AF138B8C54A0322A2DC77B08B8E4365 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportedRandomWriteTargetCount_m918CDF0C8AF138B8C54A0322A2DC77B08B8E4365_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.supportedRandomWriteTargetCount);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_supportedRandomWriteTargetCount_m9E23D7F4FF8881B3FBC198CC45D81972C129B120(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsMultisampledTextures(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsMultisampledTextures_mE0991EC7FBCA1D688D276563F0E3F498C10B5886 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsMultisampledTextures_mE0991EC7FBCA1D688D276563F0E3F498C10B5886_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.supportsMultisampledTextures);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_supportsMultisampledTextures_m23346E547FC878AD5A6BC98F5A3C89955A2B5BC0(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsMultisampleAutoResolve(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsMultisampleAutoResolve_m152CED8042D9402A1E91C1E9BCBB7982FAE5BA96 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsMultisampleAutoResolve_m152CED8042D9402A1E91C1E9BCBB7982FAE5BA96_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsMultisampleAutoResolve);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsMultisampleAutoResolve_m07B205615F855D67101CDDED752F1F2A6B360386(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsTextureWrapMirrorOnce(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsTextureWrapMirrorOnce_mE04D7DB6D2237B8FC7982D3D3815B1EC0C4A9543 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsTextureWrapMirrorOnce_mE04D7DB6D2237B8FC7982D3D3815B1EC0C4A9543_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.supportsTextureWrapMirrorOnce);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_supportsTextureWrapMirrorOnce_mEDCA19168B0A5647FDFFAB9A5EC25B0707414B37(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_usesReversedZBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_usesReversedZBuffer_mCD578ED0E772060757C01BD8CB6F688AB4BC2ED7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_usesReversedZBuffer_mCD578ED0E772060757C01BD8CB6F688AB4BC2ED7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.usesReversedZBuffer);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_usesReversedZBuffer_m2341C40731784C0DE4EBCFBADC2FBE72E5B8778D(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_npotSupport(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_npotSupport_mD5CCF58A956C9D94C94ED07869B604A3E79661EA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_npotSupport_mD5CCF58A956C9D94C94ED07869B604A3E79661EA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.Push(L, UnityEngine.SystemInfo.npotSupport);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_npotSupport_m1979DB1E3EA8BDEAE36BEE349B7F2783FED1A90C(/*hidden argument*/NULL);
int32_t L_2 = L_1;
RuntimeObject * L_3 = Box(NPOTSupport_t3EC790C4C2F03972446B41384DA7527FF1AEF7DA_il2cpp_TypeInfo_var, &L_2);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_0, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_3, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001f;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0014;
throw e;
}
CATCH_0014:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_4 = ___L0;
Exception_t * L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_6 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_4, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
} // end catch (depth: 1)
IL_001f:
{
// }
int32_t L_7 = V_0;
return L_7;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_maxTextureSize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxTextureSize_mFB9326492A8C5EC04E6712D6DB6263E3C2898FEC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_maxTextureSize_mFB9326492A8C5EC04E6712D6DB6263E3C2898FEC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.maxTextureSize);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_maxTextureSize_m10A8228B83EE161D0DCCB9FB01279C245C47D0E3(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_maxCubemapSize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxCubemapSize_mAAB996DFB85574E817413D0948ECA9D1C96BB3EB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_maxCubemapSize_mAAB996DFB85574E817413D0948ECA9D1C96BB3EB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.maxCubemapSize);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_maxCubemapSize_m8C090E81D162E1C3792249F5F05E74BAFC8A8E3E(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeBufferInputsVertex(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsVertex_m9C0175DF867F2685BFD6539A5710D501B2D067CD (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsVertex_m9C0175DF867F2685BFD6539A5710D501B2D067CD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.maxComputeBufferInputsVertex);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_maxComputeBufferInputsVertex_mE7A5F24CE2041F3DEEC2F03CD7463BA932D76472(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeBufferInputsFragment(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsFragment_mDF88890F267B1AF8301907ED38E6F640D7E42DAC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsFragment_mDF88890F267B1AF8301907ED38E6F640D7E42DAC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.maxComputeBufferInputsFragment);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_maxComputeBufferInputsFragment_m6E9A175FB5D1537C2B70A495FA3DEB074235F002(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeBufferInputsGeometry(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsGeometry_m09A6338E4F15519D81AC7130907E6F5B434650D9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsGeometry_m09A6338E4F15519D81AC7130907E6F5B434650D9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.maxComputeBufferInputsGeometry);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_maxComputeBufferInputsGeometry_m02E0FDAD15E9A6A2A7116115BE5A4A390662FBAA(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeBufferInputsDomain(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsDomain_m696132ED160A3F0FE9FE64A2A3571C4F3A61952D (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsDomain_m696132ED160A3F0FE9FE64A2A3571C4F3A61952D_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.maxComputeBufferInputsDomain);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_maxComputeBufferInputsDomain_mFB30B897506C71FC1EC12CBD7A6FE893015A3791(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeBufferInputsHull(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsHull_m95EB9AE261009D64C68D547E2CAA7327F7BA2DC1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsHull_m95EB9AE261009D64C68D547E2CAA7327F7BA2DC1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.maxComputeBufferInputsHull);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_maxComputeBufferInputsHull_m28F3A4CCFC09869816302098546DD385BB3DB6F0(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeBufferInputsCompute(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsCompute_mFE354F29E8A331A53BEFB3006C07DD950684E77A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_maxComputeBufferInputsCompute_mFE354F29E8A331A53BEFB3006C07DD950684E77A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.maxComputeBufferInputsCompute);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_maxComputeBufferInputsCompute_m4CC4C2A90BE58CD00029F7CE4DCB55DB01353733(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeWorkGroupSize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSize_m73512AB35A2235FA2D5EE8FFAED8C2815637803E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSize_m73512AB35A2235FA2D5EE8FFAED8C2815637803E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.maxComputeWorkGroupSize);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_maxComputeWorkGroupSize_mFB529C2EFEE888B5874BB9219AEC59C04365D149(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeWorkGroupSizeX(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeX_mE02CE5AC55EB91DAA7821A1353E552CBD989E26E (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeX_mE02CE5AC55EB91DAA7821A1353E552CBD989E26E_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.maxComputeWorkGroupSizeX);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_maxComputeWorkGroupSizeX_m31714B3C366E4467971A4172AAEBA332D887A320(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeWorkGroupSizeY(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeY_m6EA783DA2674141C617DAC0D7C0B392F0C510E03 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeY_m6EA783DA2674141C617DAC0D7C0B392F0C510E03_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.maxComputeWorkGroupSizeY);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_maxComputeWorkGroupSizeY_m2CB9E850BE11D1606137B3F48319D553A7412827(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_maxComputeWorkGroupSizeZ(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeZ_m494890E7A3CBC95D3E76EBBA8F5B1BCF89D5AEAA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_maxComputeWorkGroupSizeZ_m494890E7A3CBC95D3E76EBBA8F5B1BCF89D5AEAA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushinteger(L, UnityEngine.SystemInfo.maxComputeWorkGroupSizeZ);
intptr_t L_0 = ___L0;
int32_t L_1 = SystemInfo_get_maxComputeWorkGroupSizeZ_m2F9EE3D6A2DB9E61B13E7C4D5982F5FD4B9CFF92(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsAsyncCompute(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsAsyncCompute_m5892F579DB456836CBD4518A1D6AB734994C21CA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsAsyncCompute_m5892F579DB456836CBD4518A1D6AB734994C21CA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsAsyncCompute);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsAsyncCompute_mF07836D78DD50B7B56183073B3C980E28533461D(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsGraphicsFence(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsGraphicsFence_m082EC56652B589B50713247CC55FF6DA679B8D53 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsGraphicsFence_m082EC56652B589B50713247CC55FF6DA679B8D53_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsGraphicsFence);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsGraphicsFence_m003A0B49700D52F748707AE56C90E0D4265440A0(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsAsyncGPUReadback(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsAsyncGPUReadback_m936E08DD84895065212571082A324103F93743D0 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsAsyncGPUReadback_m936E08DD84895065212571082A324103F93743D0_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsAsyncGPUReadback);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsAsyncGPUReadback_m2DA36E49B67417CA2B3D14A017F5A337ECA647E6(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsRayTracing(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsRayTracing_m02101EE71DB3CF82932C547B992BB7A91756842B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsRayTracing_m02101EE71DB3CF82932C547B992BB7A91756842B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsRayTracing);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsRayTracing_mBD19DBB122DC9B71BFBF90384BC8AEBC617715CB(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsSetConstantBuffer(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsSetConstantBuffer_mC2E14BBD62777958AF34461B5A005B8457A3497B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsSetConstantBuffer_mC2E14BBD62777958AF34461B5A005B8457A3497B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsSetConstantBuffer);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsSetConstantBuffer_mEFB354477200BDEB44BE346F5F635C02316B2CF9(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_minConstantBufferOffsetAlignment(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_minConstantBufferOffsetAlignment_mCCE89ABD6107B49275200ED5B38F444AEA63C756 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_minConstantBufferOffsetAlignment_mCCE89ABD6107B49275200ED5B38F444AEA63C756_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.minConstantBufferOffsetAlignment);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_minConstantBufferOffsetAlignment_mC7961AE6039973AA8753D287C84D06C12D5BC065(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_hasMipMaxLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_hasMipMaxLevel_mE39ADA180E3086B240D963D3F8EA508E832E34EA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_hasMipMaxLevel_mE39ADA180E3086B240D963D3F8EA508E832E34EA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.hasMipMaxLevel);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_hasMipMaxLevel_m1B3853ECBE3F6785CFE438F6F274A2D41ECBC619(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_supportsMipStreaming(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_supportsMipStreaming_m65D2BFE295280B7897B43C58B87DE57F832B66DA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_supportsMipStreaming_m65D2BFE295280B7897B43C58B87DE57F832B66DA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.supportsMipStreaming);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_supportsMipStreaming_m116B7C7A27CBEE6D8BA38EC0E55A415516B976D8(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_SystemInfoWrap::get_usesLoadStoreActions(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_SystemInfoWrap_get_usesLoadStoreActions_m2B9551B37E36DCB2CBC53CBDA7C46CA2C4961DDD (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_SystemInfoWrap_get_usesLoadStoreActions_m2B9551B37E36DCB2CBC53CBDA7C46CA2C4961DDD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// LuaDLL.lua_pushboolean(L, UnityEngine.SystemInfo.usesLoadStoreActions);
intptr_t L_0 = ___L0;
bool L_1 = SystemInfo_get_usesLoadStoreActions_m01454E6577A79D040C82B6F149B02AB0638C755A(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_0, L_1, /*hidden argument*/NULL);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine_SystemInfoWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_SystemInfoWrap__ctor_m0F5F8788F6FB261D645EF9C9B3CA8CE4BC2ADAE8 (UnityEngine_SystemInfoWrap_t314F6AE17BA56CE0014516E7236D6ADB348EF0CC * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap__CreateUnityEngine_Texture2D_mE5CA8768F9B098A56C54FC5249C47EB3526AAA9F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap__CreateUnityEngine_Texture2D_mE5CA8768F9B098A56C54FC5249C47EB3526AAA9F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_Compress_mE0B9263983D2AD23408FD304EE8FAEDDA2B20D87(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_Compress_mE0B9263983D2AD23408FD304EE8FAEDDA2B20D87(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_ClearRequestedMipmapLevel_m31C9E568A0F2B44E1AA243A83F0F9F8DC2885537(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_ClearRequestedMipmapLevel_m31C9E568A0F2B44E1AA243A83F0F9F8DC2885537(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_IsRequestedMipmapLevelLoaded_m7A15C22E9703E426C6AC5A5B42E624C15B06DE0A(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_IsRequestedMipmapLevelLoaded_m7A15C22E9703E426C6AC5A5B42E624C15B06DE0A(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_ClearMinimumMipmapLevel_m3FBD569BE4F698C1ABEB45668D21726C327D7573(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_ClearMinimumMipmapLevel_m3FBD569BE4F698C1ABEB45668D21726C327D7573(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_UpdateExternalTexture_mED7C32ECB0113F4EF0AB25CB9BED66959A8FF2C4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_UpdateExternalTexture_mED7C32ECB0113F4EF0AB25CB9BED66959A8FF2C4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_GetRawTextureData_m36532D0EB1B08F9224F25C738AB4EF41C7A76421(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_GetRawTextureData_m36532D0EB1B08F9224F25C738AB4EF41C7A76421(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_GetPixels_m74F483AFFBCA25C733C3A8A7923E8776B6435948(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_GetPixels_m74F483AFFBCA25C733C3A8A7923E8776B6435948(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_GetPixels32_m913FC14E61333B05C2B98203E685EE1758FB96B9(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_GetPixels32_m913FC14E61333B05C2B98203E685EE1758FB96B9(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_PackTextures_m972CFB0389F9D72366D9758A4CE6626E72CDDF2B(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_PackTextures_m972CFB0389F9D72366D9758A4CE6626E72CDDF2B(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_CreateExternalTexture_m151A9AB62B4CF3D51B5E936AA57DC80E83144151(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_CreateExternalTexture_m151A9AB62B4CF3D51B5E936AA57DC80E83144151(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_SetPixel_m7625DE6D3E82FB11E4B7462B921C7FEC217FD839(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_SetPixel_m7625DE6D3E82FB11E4B7462B921C7FEC217FD839(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_SetPixels_mB3F4AAAE55A39A03A877C7A69681C1237242E844(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_SetPixels_mB3F4AAAE55A39A03A877C7A69681C1237242E844(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_GetPixel_m3DFD647566C5552A065B09536375B4EC2F4A4918(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_GetPixel_m3DFD647566C5552A065B09536375B4EC2F4A4918(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_GetPixelBilinear_m60E98CB1EAAAD05127F86F232EEEC480329B6B07(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_GetPixelBilinear_m60E98CB1EAAAD05127F86F232EEEC480329B6B07(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_LoadRawTextureData_m93F46D89CD59C2907CA8E04E17E53ED634C84DBD(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_LoadRawTextureData_m93F46D89CD59C2907CA8E04E17E53ED634C84DBD(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_Apply_m229223DC0386486DFFE4875C62E8392725E61947(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_Apply_m229223DC0386486DFFE4875C62E8392725E61947(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_Resize_m911629956DD0270CA0F273F9CD5146D0BC337288(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_Resize_m911629956DD0270CA0F273F9CD5146D0BC337288(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_ReadPixels_m3C653DB5E2EDD00C13BE9BA94A5C3FAE0B6D75CB(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_ReadPixels_m3C653DB5E2EDD00C13BE9BA94A5C3FAE0B6D75CB(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_GenerateAtlas_mE8D6217077D0E14C61D0824FA670E33C68B7B2F1(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_GenerateAtlas_mE8D6217077D0E14C61D0824FA670E33C68B7B2F1(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_SetPixels32_m699EDDD4B1C375E3B922BAD9528AB3978EEA45EA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_SetPixels32_m699EDDD4B1C375E3B922BAD9528AB3978EEA45EA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_op_Equality_m1AA201DD6363E036CD0617DB612AB2EF553783AC(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_op_Equality_m1AA201DD6363E036CD0617DB612AB2EF553783AC(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_format_m5CB858991B8077F19A62B3FC35D255C9441D805C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_format_m5CB858991B8077F19A62B3FC35D255C9441D805C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_whiteTexture_m3291E9F0D06C662C27C14A0D074D97CD316569E4(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_whiteTexture_m3291E9F0D06C662C27C14A0D074D97CD316569E4(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_blackTexture_m6DB8EB1C429723715066885FCFD1608D696C1A67(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_blackTexture_m6DB8EB1C429723715066885FCFD1608D696C1A67(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_redTexture_m359CC3F42E9DC83E0E72641DF45602F8E3C7C3D7(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_redTexture_m359CC3F42E9DC83E0E72641DF45602F8E3C7C3D7(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_grayTexture_m803FEC098A9E966B4C7BCDF5C1CB47F56E6EC781(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_grayTexture_m803FEC098A9E966B4C7BCDF5C1CB47F56E6EC781(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_linearGrayTexture_m3D319F4EFA3AA61AD256E7BCB7D1243A0585ACA2(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_linearGrayTexture_m3D319F4EFA3AA61AD256E7BCB7D1243A0585ACA2(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_normalTexture_mDA18D506E170365236B101F63BC1FAFFE35BF35C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_normalTexture_mDA18D506E170365236B101F63BC1FAFFE35BF35C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_isReadable_mD03354CCACB31690658F0D47EC8671FB4E27080C(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_isReadable_mD03354CCACB31690658F0D47EC8671FB4E27080C(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_streamingMipmaps_m3A3585A43901B6ECFFABFA13C5CD4A4E1DE286FE(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_streamingMipmaps_m3A3585A43901B6ECFFABFA13C5CD4A4E1DE286FE(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_streamingMipmapsPriority_m720A5AC2E2F905560D7CC7CDDD57418CBD839195(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_streamingMipmapsPriority_m720A5AC2E2F905560D7CC7CDDD57418CBD839195(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_requestedMipmapLevel_m91929B1B57A72B6356CB8279BE697F3602720DEA(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_requestedMipmapLevel_m91929B1B57A72B6356CB8279BE697F3602720DEA(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_minimumMipmapLevel_m8CCE5B03D96A171069D66A137CB3DF87FDC844E3(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_minimumMipmapLevel_m8CCE5B03D96A171069D66A137CB3DF87FDC844E3(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_calculatedMipmapLevel_m494E3F190F077B93B5005233959EFE4E54A36353(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_calculatedMipmapLevel_m494E3F190F077B93B5005233959EFE4E54A36353(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_desiredMipmapLevel_m34B1EA1808977C1B891FBD5BD9A76B047B7F257F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_desiredMipmapLevel_m34B1EA1808977C1B891FBD5BD9A76B047B7F257F(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_loadingMipmapLevel_mE25EE26CEF377B623DAAC6AB9772E430AF63C948(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_loadingMipmapLevel_mE25EE26CEF377B623DAAC6AB9772E430AF63C948(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_get_loadedMipmapLevel_m874F8AFF7ABF46B144FCF052D1BA2484643669BF(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_get_loadedMipmapLevel_m874F8AFF7ABF46B144FCF052D1BA2484643669BF(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_set_requestedMipmapLevel_m94A72B2C90BF382265323FEA14BFDDFB1E6D9D87(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_set_requestedMipmapLevel_m94A72B2C90BF382265323FEA14BFDDFB1E6D9D87(___L0, NULL);
return returnValue;
}
extern "C" int32_t DEFAULT_CALL ReversePInvokeWrapper_UnityEngine_Texture2DWrap_set_minimumMipmapLevel_m1ABD4DFAF7F8EB2B5CB95CFFA9949C6A6784D27F(intptr_t ___L0)
{
il2cpp::vm::ScopedThreadAttacher _vmThreadHelper;
// Managed method invocation
int32_t returnValue = UnityEngine_Texture2DWrap_set_minimumMipmapLevel_m1ABD4DFAF7F8EB2B5CB95CFFA9949C6A6784D27F(___L0, NULL);
return returnValue;
}
// System.Void UnityEngine_Texture2DWrap::Register(LuaInterface.LuaState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_Texture2DWrap_Register_m92A458B3379BC45D2C3741FB7F692F9A44D74D89 (LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_Register_m92A458B3379BC45D2C3741FB7F692F9A44D74D89_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
{
// L.BeginClass(typeof(UnityEngine.Texture2D), typeof(UnityEngine.Texture));
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_0 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_1 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_2 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_1, /*hidden argument*/NULL);
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_0_0_0_var) };
Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL);
NullCheck(L_0);
LuaState_BeginClass_mFF579B6B50F9A988587776B4214CA369845A4C71(L_0, L_2, L_4, (String_t*)NULL, /*hidden argument*/NULL);
// L.RegFunction("Compress", Compress);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_5 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_6 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_6, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_Compress_mE0B9263983D2AD23408FD304EE8FAEDDA2B20D87_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_5);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_5, _stringLiteralF5E41C09282CF7ACF9139207836DFA55D9DCA006, L_6, /*hidden argument*/NULL);
// L.RegFunction("ClearRequestedMipmapLevel", ClearRequestedMipmapLevel);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_7 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_8 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_8, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_ClearRequestedMipmapLevel_m31C9E568A0F2B44E1AA243A83F0F9F8DC2885537_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_7);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_7, _stringLiteral9F6351D75B2CF0DFD6068C1EC63024AD06F29134, L_8, /*hidden argument*/NULL);
// L.RegFunction("IsRequestedMipmapLevelLoaded", IsRequestedMipmapLevelLoaded);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_9 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_10 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_10, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_IsRequestedMipmapLevelLoaded_m7A15C22E9703E426C6AC5A5B42E624C15B06DE0A_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_9);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_9, _stringLiteralF238DF3ED2E2B8915593482C426880A23BDA9B92, L_10, /*hidden argument*/NULL);
// L.RegFunction("ClearMinimumMipmapLevel", ClearMinimumMipmapLevel);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_11 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_12 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_12, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_ClearMinimumMipmapLevel_m3FBD569BE4F698C1ABEB45668D21726C327D7573_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_11);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_11, _stringLiteral0CE306576019418FF1DCF95081B874E20D87B546, L_12, /*hidden argument*/NULL);
// L.RegFunction("UpdateExternalTexture", UpdateExternalTexture);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_13 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_14 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_14, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_UpdateExternalTexture_mED7C32ECB0113F4EF0AB25CB9BED66959A8FF2C4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_13);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_13, _stringLiteral2206E44919DA8C1956FBE1544472F12381ED772D, L_14, /*hidden argument*/NULL);
// L.RegFunction("GetRawTextureData", GetRawTextureData);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_15 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_16 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_16, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_GetRawTextureData_m36532D0EB1B08F9224F25C738AB4EF41C7A76421_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_15);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_15, _stringLiteral7B07BE71FD3B939E82CB3E39876FD9F48051B3FF, L_16, /*hidden argument*/NULL);
// L.RegFunction("GetPixels", GetPixels);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_17 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_18 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_18, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_GetPixels_m74F483AFFBCA25C733C3A8A7923E8776B6435948_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_17);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_17, _stringLiteral95B5DE28E98070E17946E3A844BD50C6BE2D61ED, L_18, /*hidden argument*/NULL);
// L.RegFunction("GetPixels32", GetPixels32);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_19 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_20 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_20, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_GetPixels32_m913FC14E61333B05C2B98203E685EE1758FB96B9_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_19);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_19, _stringLiteral784DE78089770B0DDCEA7A2CE8641D990DAFC081, L_20, /*hidden argument*/NULL);
// L.RegFunction("PackTextures", PackTextures);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_21 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_22 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_22, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_PackTextures_m972CFB0389F9D72366D9758A4CE6626E72CDDF2B_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_21);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_21, _stringLiteral5D52A7D95126309C3BEF2054788B08F6E38525AC, L_22, /*hidden argument*/NULL);
// L.RegFunction("CreateExternalTexture", CreateExternalTexture);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_23 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_24 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_24, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_CreateExternalTexture_m151A9AB62B4CF3D51B5E936AA57DC80E83144151_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_23);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_23, _stringLiteralCB00C709073EF34D49CB214672EE0708668DAD30, L_24, /*hidden argument*/NULL);
// L.RegFunction("SetPixel", SetPixel);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_25 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_26 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_26, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_SetPixel_m7625DE6D3E82FB11E4B7462B921C7FEC217FD839_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_25);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_25, _stringLiteral44F48B916B13246272ECF50534460CF65FB54DD0, L_26, /*hidden argument*/NULL);
// L.RegFunction("SetPixels", SetPixels);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_27 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_28 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_28, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_SetPixels_mB3F4AAAE55A39A03A877C7A69681C1237242E844_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_27);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_27, _stringLiteralB978FC9AF3921079C67A2CDAA0281A2DB7A4C792, L_28, /*hidden argument*/NULL);
// L.RegFunction("GetPixel", GetPixel);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_29 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_30 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_30, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_GetPixel_m3DFD647566C5552A065B09536375B4EC2F4A4918_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_29);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_29, _stringLiteral4579E8505D9E7E0B12625CC16BB94FEFB6214B21, L_30, /*hidden argument*/NULL);
// L.RegFunction("GetPixelBilinear", GetPixelBilinear);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_31 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_32 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_32, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_GetPixelBilinear_m60E98CB1EAAAD05127F86F232EEEC480329B6B07_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_31);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_31, _stringLiteral83D73912FA3B5FE88810849F33964256E02721DC, L_32, /*hidden argument*/NULL);
// L.RegFunction("LoadRawTextureData", LoadRawTextureData);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_33 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_34 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_34, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_LoadRawTextureData_m93F46D89CD59C2907CA8E04E17E53ED634C84DBD_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_33);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_33, _stringLiteral655E963265BB52DC3FC88C1E5C12AA7F16EF59DF, L_34, /*hidden argument*/NULL);
// L.RegFunction("Apply", Apply);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_35 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_36 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_36, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_Apply_m229223DC0386486DFFE4875C62E8392725E61947_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_35);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_35, _stringLiteralCFEA419C3B4E8B02EE586E70A28BF846E44CDDA4, L_36, /*hidden argument*/NULL);
// L.RegFunction("Resize", Resize);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_37 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_38 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_38, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_Resize_m911629956DD0270CA0F273F9CD5146D0BC337288_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_37);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_37, _stringLiteralF52DC753EE06BF3C15F697FC49613CE25C93D462, L_38, /*hidden argument*/NULL);
// L.RegFunction("ReadPixels", ReadPixels);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_39 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_40 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_40, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_ReadPixels_m3C653DB5E2EDD00C13BE9BA94A5C3FAE0B6D75CB_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_39);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_39, _stringLiteral889FD9E3BF0EA7EE1297FDAAAF64827D6AE7599A, L_40, /*hidden argument*/NULL);
// L.RegFunction("GenerateAtlas", GenerateAtlas);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_41 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_42 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_42, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_GenerateAtlas_mE8D6217077D0E14C61D0824FA670E33C68B7B2F1_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_41);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_41, _stringLiteral565EE61F12C1CF0D322D25662068790BFE515142, L_42, /*hidden argument*/NULL);
// L.RegFunction("SetPixels32", SetPixels32);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_43 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_44 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_44, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_SetPixels32_m699EDDD4B1C375E3B922BAD9528AB3978EEA45EA_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_43);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_43, _stringLiteral5B9C537C188814D43C49F13F05DA7CC7BF8BC9DA, L_44, /*hidden argument*/NULL);
// L.RegFunction("New", _CreateUnityEngine_Texture2D);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_45 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_46 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_46, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap__CreateUnityEngine_Texture2D_mE5CA8768F9B098A56C54FC5249C47EB3526AAA9F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_45);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_45, _stringLiteral6403F2B7EB2AAAFE6DE34CBF2A029B01AFEBC512, L_46, /*hidden argument*/NULL);
// L.RegFunction("__eq", op_Equality);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_47 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_48 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_48, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_op_Equality_m1AA201DD6363E036CD0617DB612AB2EF553783AC_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_47);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_47, _stringLiteral9D7311610D4DC99151F611A421431587111EC377, L_48, /*hidden argument*/NULL);
// L.RegFunction("__tostring", ToLua.op_ToString);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_49 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_50 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_50, NULL, (intptr_t)((intptr_t)ToLua_op_ToString_m45ABFC0D91846491E0BD772C639D333B3697565C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_49);
LuaState_RegFunction_m23252F475A7BC3A8FBF4F0ADB77BD5505B053FBA(L_49, _stringLiteral55466C57A6AD671E6382864E65E49545CEA21A96, L_50, /*hidden argument*/NULL);
// L.RegVar("format", get_format, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_51 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_52 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_52, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_format_m5CB858991B8077F19A62B3FC35D255C9441D805C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_51);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_51, _stringLiteral785987648F85190CFDE9EADC69FC7C46FE8A7433, L_52, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("whiteTexture", get_whiteTexture, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_53 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_54 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_54, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_whiteTexture_m3291E9F0D06C662C27C14A0D074D97CD316569E4_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_53);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_53, _stringLiteralF2DCBE7DC87F768A09C1DB4A125BE61690557B96, L_54, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("blackTexture", get_blackTexture, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_55 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_56 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_56, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_blackTexture_m6DB8EB1C429723715066885FCFD1608D696C1A67_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_55);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_55, _stringLiteralAABD7EE90334B8697FE4B71EAA2880A29C924BC9, L_56, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("redTexture", get_redTexture, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_57 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_58 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_58, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_redTexture_m359CC3F42E9DC83E0E72641DF45602F8E3C7C3D7_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_57);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_57, _stringLiteral5A4883886C63B0AFA264409E5C0447379C799906, L_58, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("grayTexture", get_grayTexture, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_59 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_60 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_60, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_grayTexture_m803FEC098A9E966B4C7BCDF5C1CB47F56E6EC781_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_59);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_59, _stringLiteral437824A0684FBC20BFFDD57A4C3467D0ACECEAE0, L_60, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("linearGrayTexture", get_linearGrayTexture, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_61 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_62 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_62, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_linearGrayTexture_m3D319F4EFA3AA61AD256E7BCB7D1243A0585ACA2_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_61);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_61, _stringLiteral6C5CFFF76D80DEA77615995B5CA9BC49C23AA701, L_62, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("normalTexture", get_normalTexture, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_63 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_64 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_64, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_normalTexture_mDA18D506E170365236B101F63BC1FAFFE35BF35C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_63);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_63, _stringLiteral8B6F8F08EC1C5BB5D7214CF8CD22303C5094654B, L_64, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("isReadable", get_isReadable, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_65 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_66 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_66, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_isReadable_mD03354CCACB31690658F0D47EC8671FB4E27080C_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_65);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_65, _stringLiteralB7168FC1777374F5BC3A3C6F817A837051D26402, L_66, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("streamingMipmaps", get_streamingMipmaps, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_67 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_68 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_68, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_streamingMipmaps_m3A3585A43901B6ECFFABFA13C5CD4A4E1DE286FE_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_67);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_67, _stringLiteral09C51047206D573F0972C9EE7018B8AFC949C352, L_68, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("streamingMipmapsPriority", get_streamingMipmapsPriority, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_69 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_70 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_70, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_streamingMipmapsPriority_m720A5AC2E2F905560D7CC7CDDD57418CBD839195_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_69);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_69, _stringLiteral4F420EF763C73A340BA9D5C8CF36216AE21E0416, L_70, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("requestedMipmapLevel", get_requestedMipmapLevel, set_requestedMipmapLevel);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_71 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_72 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_72, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_requestedMipmapLevel_m91929B1B57A72B6356CB8279BE697F3602720DEA_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_73 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_73, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_set_requestedMipmapLevel_m94A72B2C90BF382265323FEA14BFDDFB1E6D9D87_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_71);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_71, _stringLiteralFE81E0185F0C27705360C0890DB12411D94285DE, L_72, L_73, /*hidden argument*/NULL);
// L.RegVar("minimumMipmapLevel", get_minimumMipmapLevel, set_minimumMipmapLevel);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_74 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_75 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_75, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_minimumMipmapLevel_m8CCE5B03D96A171069D66A137CB3DF87FDC844E3_RuntimeMethod_var), /*hidden argument*/NULL);
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_76 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_76, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_set_minimumMipmapLevel_m1ABD4DFAF7F8EB2B5CB95CFFA9949C6A6784D27F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_74);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_74, _stringLiteral9FF646FD1C474E9E692B5AE1B3EE18D3E3C7344D, L_75, L_76, /*hidden argument*/NULL);
// L.RegVar("calculatedMipmapLevel", get_calculatedMipmapLevel, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_77 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_78 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_78, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_calculatedMipmapLevel_m494E3F190F077B93B5005233959EFE4E54A36353_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_77);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_77, _stringLiteral1254F5A1CAD85AFA0852886729F4C40BF579E495, L_78, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("desiredMipmapLevel", get_desiredMipmapLevel, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_79 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_80 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_80, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_desiredMipmapLevel_m34B1EA1808977C1B891FBD5BD9A76B047B7F257F_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_79);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_79, _stringLiteral68DF4CE37C45B1C74B918076208E1B635910A229, L_80, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("loadingMipmapLevel", get_loadingMipmapLevel, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_81 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_82 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_82, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_loadingMipmapLevel_mE25EE26CEF377B623DAAC6AB9772E430AF63C948_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_81);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_81, _stringLiteral86C878FD6454AA3CA96AFA2F186689E2FD834BA7, L_82, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.RegVar("loadedMipmapLevel", get_loadedMipmapLevel, null);
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_83 = ___L0;
LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE * L_84 = (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)il2cpp_codegen_object_new(LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE_il2cpp_TypeInfo_var);
LuaCSFunction__ctor_m12CA22543F704011E09DFAB91D578F9545E036FC(L_84, NULL, (intptr_t)((intptr_t)UnityEngine_Texture2DWrap_get_loadedMipmapLevel_m874F8AFF7ABF46B144FCF052D1BA2484643669BF_RuntimeMethod_var), /*hidden argument*/NULL);
NullCheck(L_83);
LuaState_RegVar_mDEFD828C146267C460B64B55852189B852E7E7F8(L_83, _stringLiteral6E5DDA13930ACD9C2F5DC82D1F68CC8C67D90852, L_84, (LuaCSFunction_t8A7FA654F7621890FD62690229D1AB40DF3122FE *)NULL, /*hidden argument*/NULL);
// L.EndClass();
LuaState_tE37CD27C2C8ADE144B1AF4766CEA25588C7E79EE * L_85 = ___L0;
NullCheck(L_85);
LuaState_EndClass_m8A005898468B98BE9EED4EA2E96EEC375C1F6BED(L_85, /*hidden argument*/NULL);
// }
return;
}
}
// System.Int32 UnityEngine_Texture2DWrap::_CreateUnityEngine_Texture2D(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap__CreateUnityEngine_Texture2D_mE5CA8768F9B098A56C54FC5249C47EB3526AAA9F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap__CreateUnityEngine_Texture2D_mE5CA8768F9B098A56C54FC5249C47EB3526AAA9F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * V_2 = NULL;
int32_t V_3 = 0;
int32_t V_4 = 0;
int32_t V_5 = 0;
bool V_6 = false;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * V_7 = NULL;
int32_t V_8 = 0;
int32_t V_9 = 0;
int32_t V_10 = 0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * V_11 = NULL;
int32_t V_12 = 0;
int32_t V_13 = 0;
int32_t V_14 = 0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * V_15 = NULL;
int32_t V_16 = 0;
int32_t V_17 = 0;
int32_t V_18 = 0;
bool V_19 = false;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * V_20 = NULL;
int32_t V_21 = 0;
int32_t V_22 = 0;
bool V_23 = false;
bool V_24 = false;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * V_25 = NULL;
int32_t V_26 = 0;
int32_t V_27 = 0;
int32_t V_28 = 0;
int32_t V_29 = 0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * V_30 = NULL;
Exception_t * V_31 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 9);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0031;
}
}
IL_000b:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_5 = ___L0;
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_6)));
// UnityEngine.Texture2D obj = new UnityEngine.Texture2D(arg0, arg1);
int32_t L_7 = V_1;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_8 = (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)il2cpp_codegen_object_new(Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var);
Texture2D__ctor_m0C86A87871AA8075791EF98499D34DA95ACB0E35(L_8, (((int32_t)((int32_t)L_4))), L_7, /*hidden argument*/NULL);
V_2 = L_8;
// ToLua.PushSealed(L, obj);
intptr_t L_9 = ___L0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_10 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD((intptr_t)L_9, L_10, /*hidden argument*/ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD_RuntimeMethod_var);
// return 1;
V_3 = 1;
goto IL_0264;
}
IL_0031:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.TextureFormat, bool>(L, 3))
int32_t L_11 = V_0;
if ((!(((uint32_t)L_11) == ((uint32_t)4))))
{
goto IL_0083;
}
}
IL_0035:
{
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_13 = TypeChecker_CheckTypes_TisTextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mAF1DB766199F03D14FFA6BC36BEC59559CE93386((intptr_t)L_12, 3, /*hidden argument*/TypeChecker_CheckTypes_TisTextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_mAF1DB766199F03D14FFA6BC36BEC59559CE93386_RuntimeMethod_var);
if (!L_13)
{
goto IL_0083;
}
}
IL_003e:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_14 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_15 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_14, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_16 = ___L0;
double L_17 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_16, 2, /*hidden argument*/NULL);
V_4 = (((int32_t)((int32_t)L_17)));
// UnityEngine.TextureFormat arg2 = (UnityEngine.TextureFormat)ToLua.ToObject(L, 3);
intptr_t L_18 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_19 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_18, 3, /*hidden argument*/NULL);
V_5 = ((*(int32_t*)((int32_t*)UnBox(L_19, TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var))));
// bool arg3 = LuaDLL.lua_toboolean(L, 4);
intptr_t L_20 = ___L0;
bool L_21 = LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872((intptr_t)L_20, 4, /*hidden argument*/NULL);
V_6 = L_21;
// UnityEngine.Texture2D obj = new UnityEngine.Texture2D(arg0, arg1, arg2, arg3);
int32_t L_22 = V_4;
int32_t L_23 = V_5;
bool L_24 = V_6;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_25 = (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)il2cpp_codegen_object_new(Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var);
Texture2D__ctor_m22561E039BC96019757E6B2427BE09734AE2C44A(L_25, (((int32_t)((int32_t)L_15))), L_22, L_23, L_24, /*hidden argument*/NULL);
V_7 = L_25;
// ToLua.PushSealed(L, obj);
intptr_t L_26 = ___L0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_27 = V_7;
ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD((intptr_t)L_26, L_27, /*hidden argument*/ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD_RuntimeMethod_var);
// return 1;
V_3 = 1;
goto IL_0264;
}
IL_0083:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Experimental.Rendering.DefaultFormat, UnityEngine.Experimental.Rendering.TextureCreationFlags>(L, 3))
int32_t L_28 = V_0;
if ((!(((uint32_t)L_28) == ((uint32_t)4))))
{
goto IL_00da;
}
}
IL_0087:
{
intptr_t L_29 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_30 = TypeChecker_CheckTypes_TisDefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921_TisTextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_m80AFAF4A07656481B89E6DA6F9181E758512B00D((intptr_t)L_29, 3, /*hidden argument*/TypeChecker_CheckTypes_TisDefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921_TisTextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_m80AFAF4A07656481B89E6DA6F9181E758512B00D_RuntimeMethod_var);
if (!L_30)
{
goto IL_00da;
}
}
IL_0090:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_31 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_32 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_31, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_33 = ___L0;
double L_34 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_33, 2, /*hidden argument*/NULL);
V_8 = (((int32_t)((int32_t)L_34)));
// UnityEngine.Experimental.Rendering.DefaultFormat arg2 = (UnityEngine.Experimental.Rendering.DefaultFormat)ToLua.ToObject(L, 3);
intptr_t L_35 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_36 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_35, 3, /*hidden argument*/NULL);
V_9 = ((*(int32_t*)((int32_t*)UnBox(L_36, DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921_il2cpp_TypeInfo_var))));
// UnityEngine.Experimental.Rendering.TextureCreationFlags arg3 = (UnityEngine.Experimental.Rendering.TextureCreationFlags)ToLua.ToObject(L, 4);
intptr_t L_37 = ___L0;
RuntimeObject * L_38 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_37, 4, /*hidden argument*/NULL);
V_10 = ((*(int32_t*)((int32_t*)UnBox(L_38, TextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_il2cpp_TypeInfo_var))));
// UnityEngine.Texture2D obj = new UnityEngine.Texture2D(arg0, arg1, arg2, arg3);
int32_t L_39 = V_8;
int32_t L_40 = V_9;
int32_t L_41 = V_10;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_42 = (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)il2cpp_codegen_object_new(Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var);
Texture2D__ctor_mA9BD76C2123DF372D9D66C03DD6F65F114FA35BC(L_42, (((int32_t)((int32_t)L_32))), L_39, L_40, L_41, /*hidden argument*/NULL);
V_11 = L_42;
// ToLua.PushSealed(L, obj);
intptr_t L_43 = ___L0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_44 = V_11;
ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD((intptr_t)L_43, L_44, /*hidden argument*/ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD_RuntimeMethod_var);
// return 1;
V_3 = 1;
goto IL_0264;
}
IL_00da:
{
// else if (count == 4 && TypeChecker.CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat, UnityEngine.Experimental.Rendering.TextureCreationFlags>(L, 3))
int32_t L_45 = V_0;
if ((!(((uint32_t)L_45) == ((uint32_t)4))))
{
goto IL_0131;
}
}
IL_00de:
{
intptr_t L_46 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_47 = TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisTextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_m3877289B8D3B697CF109CBCF8DB2038C07AE5AF2((intptr_t)L_46, 3, /*hidden argument*/TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisTextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_m3877289B8D3B697CF109CBCF8DB2038C07AE5AF2_RuntimeMethod_var);
if (!L_47)
{
goto IL_0131;
}
}
IL_00e7:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_48 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_49 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_48, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_50 = ___L0;
double L_51 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_50, 2, /*hidden argument*/NULL);
V_12 = (((int32_t)((int32_t)L_51)));
// UnityEngine.Experimental.Rendering.GraphicsFormat arg2 = (UnityEngine.Experimental.Rendering.GraphicsFormat)ToLua.ToObject(L, 3);
intptr_t L_52 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_53 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_52, 3, /*hidden argument*/NULL);
V_13 = ((*(int32_t*)((int32_t*)UnBox(L_53, GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var))));
// UnityEngine.Experimental.Rendering.TextureCreationFlags arg3 = (UnityEngine.Experimental.Rendering.TextureCreationFlags)ToLua.ToObject(L, 4);
intptr_t L_54 = ___L0;
RuntimeObject * L_55 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_54, 4, /*hidden argument*/NULL);
V_14 = ((*(int32_t*)((int32_t*)UnBox(L_55, TextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_il2cpp_TypeInfo_var))));
// UnityEngine.Texture2D obj = new UnityEngine.Texture2D(arg0, arg1, arg2, arg3);
int32_t L_56 = V_12;
int32_t L_57 = V_13;
int32_t L_58 = V_14;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_59 = (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)il2cpp_codegen_object_new(Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var);
Texture2D__ctor_m11E5D67EEE90F8C673E8E0E3A4C41FFE10FCC7EB(L_59, (((int32_t)((int32_t)L_49))), L_56, L_57, L_58, /*hidden argument*/NULL);
V_15 = L_59;
// ToLua.PushSealed(L, obj);
intptr_t L_60 = ___L0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_61 = V_15;
ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD((intptr_t)L_60, L_61, /*hidden argument*/ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD_RuntimeMethod_var);
// return 1;
V_3 = 1;
goto IL_0264;
}
IL_0131:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.TextureFormat, int, bool>(L, 3))
int32_t L_62 = V_0;
if ((!(((uint32_t)L_62) == ((uint32_t)5))))
{
goto IL_018f;
}
}
IL_0135:
{
intptr_t L_63 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_64 = TypeChecker_CheckTypes_TisTextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m7B75824B61EEC9E8EA222A6500664870C2443972((intptr_t)L_63, 3, /*hidden argument*/TypeChecker_CheckTypes_TisTextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m7B75824B61EEC9E8EA222A6500664870C2443972_RuntimeMethod_var);
if (!L_64)
{
goto IL_018f;
}
}
IL_013e:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_65 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_66 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_65, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_67 = ___L0;
double L_68 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_67, 2, /*hidden argument*/NULL);
V_16 = (((int32_t)((int32_t)L_68)));
// UnityEngine.TextureFormat arg2 = (UnityEngine.TextureFormat)ToLua.ToObject(L, 3);
intptr_t L_69 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_70 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_69, 3, /*hidden argument*/NULL);
V_17 = ((*(int32_t*)((int32_t*)UnBox(L_70, TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var))));
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_71 = ___L0;
double L_72 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_71, 4, /*hidden argument*/NULL);
V_18 = (((int32_t)((int32_t)L_72)));
// bool arg4 = LuaDLL.lua_toboolean(L, 5);
intptr_t L_73 = ___L0;
bool L_74 = LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872((intptr_t)L_73, 5, /*hidden argument*/NULL);
V_19 = L_74;
// UnityEngine.Texture2D obj = new UnityEngine.Texture2D(arg0, arg1, arg2, arg3, arg4);
int32_t L_75 = V_16;
int32_t L_76 = V_17;
int32_t L_77 = V_18;
bool L_78 = V_19;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_79 = (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)il2cpp_codegen_object_new(Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var);
Texture2D__ctor_mD7A145588D9FEBCF1B435351E0A986174CFC0266(L_79, (((int32_t)((int32_t)L_66))), L_75, L_76, L_77, L_78, /*hidden argument*/NULL);
V_20 = L_79;
// ToLua.PushSealed(L, obj);
intptr_t L_80 = ___L0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_81 = V_20;
ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD((intptr_t)L_80, L_81, /*hidden argument*/ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD_RuntimeMethod_var);
// return 1;
V_3 = 1;
goto IL_0264;
}
IL_018f:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.TextureFormat, bool, bool>(L, 3))
int32_t L_82 = V_0;
if ((!(((uint32_t)L_82) == ((uint32_t)5))))
{
goto IL_01e9;
}
}
IL_0193:
{
intptr_t L_83 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_84 = TypeChecker_CheckTypes_TisTextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m6E4BB8C84A77946B8CDC98CFD2347FED7A2A3D47((intptr_t)L_83, 3, /*hidden argument*/TypeChecker_CheckTypes_TisTextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_TisBoolean_tB53F6830F670160873277339AA58F15CAED4399C_m6E4BB8C84A77946B8CDC98CFD2347FED7A2A3D47_RuntimeMethod_var);
if (!L_84)
{
goto IL_01e9;
}
}
IL_019c:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_85 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_86 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_85, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_87 = ___L0;
double L_88 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_87, 2, /*hidden argument*/NULL);
V_21 = (((int32_t)((int32_t)L_88)));
// UnityEngine.TextureFormat arg2 = (UnityEngine.TextureFormat)ToLua.ToObject(L, 3);
intptr_t L_89 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_90 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_89, 3, /*hidden argument*/NULL);
V_22 = ((*(int32_t*)((int32_t*)UnBox(L_90, TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var))));
// bool arg3 = LuaDLL.lua_toboolean(L, 4);
intptr_t L_91 = ___L0;
bool L_92 = LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872((intptr_t)L_91, 4, /*hidden argument*/NULL);
V_23 = L_92;
// bool arg4 = LuaDLL.lua_toboolean(L, 5);
intptr_t L_93 = ___L0;
bool L_94 = LuaDLL_lua_toboolean_mD1040BE41EBA160232137C0852698D2900B29872((intptr_t)L_93, 5, /*hidden argument*/NULL);
V_24 = L_94;
// UnityEngine.Texture2D obj = new UnityEngine.Texture2D(arg0, arg1, arg2, arg3, arg4);
int32_t L_95 = V_21;
int32_t L_96 = V_22;
bool L_97 = V_23;
bool L_98 = V_24;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_99 = (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)il2cpp_codegen_object_new(Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var);
Texture2D__ctor_m01B7AF7873AA43495B8216926C1768FEDDF4CE64(L_99, (((int32_t)((int32_t)L_86))), L_95, L_96, L_97, L_98, /*hidden argument*/NULL);
V_25 = L_99;
// ToLua.PushSealed(L, obj);
intptr_t L_100 = ___L0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_101 = V_25;
ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD((intptr_t)L_100, L_101, /*hidden argument*/ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD_RuntimeMethod_var);
// return 1;
V_3 = 1;
goto IL_0264;
}
IL_01e9:
{
// else if (count == 5 && TypeChecker.CheckTypes<UnityEngine.Experimental.Rendering.GraphicsFormat, int, UnityEngine.Experimental.Rendering.TextureCreationFlags>(L, 3))
int32_t L_102 = V_0;
if ((!(((uint32_t)L_102) == ((uint32_t)5))))
{
goto IL_0249;
}
}
IL_01ed:
{
intptr_t L_103 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(TypeChecker_tE1FC30EC2B9F201A1DC9142FB019E071BE0B2EA4_il2cpp_TypeInfo_var);
bool L_104 = TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisTextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_mF808F447D98799667437CA2484C99F3294E99018((intptr_t)L_103, 3, /*hidden argument*/TypeChecker_CheckTypes_TisGraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_TisTextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_mF808F447D98799667437CA2484C99F3294E99018_RuntimeMethod_var);
if (!L_104)
{
goto IL_0249;
}
}
IL_01f6:
{
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_105 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_106 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_105, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_107 = ___L0;
double L_108 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_107, 2, /*hidden argument*/NULL);
V_26 = (((int32_t)((int32_t)L_108)));
// UnityEngine.Experimental.Rendering.GraphicsFormat arg2 = (UnityEngine.Experimental.Rendering.GraphicsFormat)ToLua.ToObject(L, 3);
intptr_t L_109 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_110 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_109, 3, /*hidden argument*/NULL);
V_27 = ((*(int32_t*)((int32_t*)UnBox(L_110, GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var))));
// int arg3 = (int)LuaDLL.lua_tonumber(L, 4);
intptr_t L_111 = ___L0;
double L_112 = LuaDLL_lua_tonumber_mBCD22AAA5E8AC078092057FB0B33430AC583BA62((intptr_t)L_111, 4, /*hidden argument*/NULL);
V_28 = (((int32_t)((int32_t)L_112)));
// UnityEngine.Experimental.Rendering.TextureCreationFlags arg4 = (UnityEngine.Experimental.Rendering.TextureCreationFlags)ToLua.ToObject(L, 5);
intptr_t L_113 = ___L0;
RuntimeObject * L_114 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_113, 5, /*hidden argument*/NULL);
V_29 = ((*(int32_t*)((int32_t*)UnBox(L_114, TextureCreationFlags_t53DF64FEEF1551EC3224A2930BDFAAC63133E870_il2cpp_TypeInfo_var))));
// UnityEngine.Texture2D obj = new UnityEngine.Texture2D(arg0, arg1, arg2, arg3, arg4);
int32_t L_115 = V_26;
int32_t L_116 = V_27;
int32_t L_117 = V_28;
int32_t L_118 = V_29;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_119 = (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)il2cpp_codegen_object_new(Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var);
Texture2D__ctor_m25840EA9858514192E0E00B5D9CA27B83487903C(L_119, (((int32_t)((int32_t)L_106))), L_115, L_116, L_117, L_118, /*hidden argument*/NULL);
V_30 = L_119;
// ToLua.PushSealed(L, obj);
intptr_t L_120 = ___L0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_121 = V_30;
ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD((intptr_t)L_120, L_121, /*hidden argument*/ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD_RuntimeMethod_var);
// return 1;
V_3 = 1;
goto IL_0264;
}
IL_0249:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Texture2D.New");
intptr_t L_122 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_123 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_122, _stringLiteralBA95F47A04D0605D3677C2B29A29F1D2C60DDADE, /*hidden argument*/NULL);
V_3 = L_123;
goto IL_0264;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0257;
throw e;
}
CATCH_0257:
{ // begin catch(System.Exception)
// catch (Exception e)
V_31 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_124 = ___L0;
Exception_t * L_125 = V_31;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_126 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_124, L_125, /*hidden argument*/NULL);
V_3 = L_126;
goto IL_0264;
} // end catch (depth: 1)
IL_0264:
{
// }
int32_t L_127 = V_3;
return L_127;
}
}
// System.Int32 UnityEngine_Texture2DWrap::Compress(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_Compress_mE0B9263983D2AD23408FD304EE8FAEDDA2B20D87 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_Compress_mE0B9263983D2AD23408FD304EE8FAEDDA2B20D87_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_5 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_6 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = L_6;
// obj.Compress(arg0);
bool L_7 = V_0;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_4, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_Compress_m3D0191F151DF6D66F312D35FF76BDDE92A3ED395(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_4, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_7, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_003a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_002f;
throw e;
}
CATCH_002f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_003a;
} // end catch (depth: 1)
IL_003a:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_Texture2DWrap::ClearRequestedMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_ClearRequestedMipmapLevel_m31C9E568A0F2B44E1AA243A83F0F9F8DC2885537 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_ClearRequestedMipmapLevel_m31C9E568A0F2B44E1AA243A83F0F9F8DC2885537_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// obj.ClearRequestedMipmapLevel();
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_4, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_ClearRequestedMipmapLevel_m3C04AADC29D99C5987E97FCF93C114DCED1335B6(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_4, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0031;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_5 = ___L0;
Exception_t * L_6 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_7 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_5, L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0031;
} // end catch (depth: 1)
IL_0031:
{
// }
int32_t L_8 = V_0;
return L_8;
}
}
// System.Int32 UnityEngine_Texture2DWrap::IsRequestedMipmapLevelLoaded(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_IsRequestedMipmapLevelLoaded_m7A15C22E9703E426C6AC5A5B42E624C15B06DE0A (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_IsRequestedMipmapLevelLoaded_m7A15C22E9703E426C6AC5A5B42E624C15B06DE0A_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// bool o = obj.IsRequestedMipmapLevelLoaded();
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_4, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
bool L_5 = Texture2D_IsRequestedMipmapLevelLoaded_m4270351626122999CFB097181E7726DE7E641C22(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_4, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_0 = L_5;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_6 = ___L0;
bool L_7 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_6, L_7, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_0039;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_002e;
throw e;
}
CATCH_002e:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_0039;
} // end catch (depth: 1)
IL_0039:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_Texture2DWrap::ClearMinimumMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_ClearMinimumMipmapLevel_m3FBD569BE4F698C1ABEB45668D21726C327D7573 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_ClearMinimumMipmapLevel_m3FBD569BE4F698C1ABEB45668D21726C327D7573_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// obj.ClearMinimumMipmapLevel();
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_4, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_ClearMinimumMipmapLevel_m03B34D86447F0F423C01B471E466999A27F88BF2(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_4, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_0 = 0;
goto IL_0031;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_5 = ___L0;
Exception_t * L_6 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_7 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_5, L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0031;
} // end catch (depth: 1)
IL_0031:
{
// }
int32_t L_8 = V_0;
return L_8;
}
}
// System.Int32 UnityEngine_Texture2DWrap::UpdateExternalTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_UpdateExternalTexture_mED7C32ECB0113F4EF0AB25CB9BED66959A8FF2C4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_UpdateExternalTexture_mED7C32ECB0113F4EF0AB25CB9BED66959A8FF2C4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
intptr_t V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// System.IntPtr arg0 = ToLua.CheckIntPtr(L, 2);
intptr_t L_5 = ___L0;
intptr_t L_6 = ToLua_CheckIntPtr_m5E7E8E1F9609C52834698733D8CB08DA10AED252((intptr_t)L_5, 2, /*hidden argument*/NULL);
V_0 = (intptr_t)L_6;
// obj.UpdateExternalTexture(arg0);
intptr_t L_7 = V_0;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_4, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_UpdateExternalTexture_m8A3486B0779454739624888EFD6D9EC42D30874F(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_4, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), (intptr_t)L_7, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_003a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_002f;
throw e;
}
CATCH_002f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_003a;
} // end catch (depth: 1)
IL_003a:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_Texture2DWrap::GetRawTextureData(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_GetRawTextureData_m36532D0EB1B08F9224F25C738AB4EF41C7A76421 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_GetRawTextureData_m36532D0EB1B08F9224F25C738AB4EF41C7A76421_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* V_0 = NULL;
int32_t V_1 = 0;
Exception_t * V_2 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 1, /*hidden argument*/NULL);
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_1 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL);
RuntimeObject * L_4 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_1, 1, L_3, /*hidden argument*/NULL);
// byte[] o = obj.GetRawTextureData();
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_4, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_5 = Texture2D_GetRawTextureData_m387AAB1686E27DA77F4065A2111DF18934AFB364(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_4, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_0 = L_5;
// ToLua.Push(L, o);
intptr_t L_6 = ___L0;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_7 = V_0;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_6, (RuntimeArray *)(RuntimeArray *)L_7, /*hidden argument*/NULL);
// return 1;
V_1 = 1;
goto IL_0039;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_002e;
throw e;
}
CATCH_002e:
{ // begin catch(System.Exception)
// catch (Exception e)
V_2 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_2;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_10 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_8, L_9, /*hidden argument*/NULL);
V_1 = L_10;
goto IL_0039;
} // end catch (depth: 1)
IL_0039:
{
// }
int32_t L_11 = V_1;
return L_11;
}
}
// System.Int32 UnityEngine_Texture2DWrap::GetPixels(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_GetPixels_m74F483AFFBCA25C733C3A8A7923E8776B6435948 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_GetPixels_m74F483AFFBCA25C733C3A8A7923E8776B6435948_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_1 = NULL;
int32_t V_2 = 0;
int32_t V_3 = 0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_4 = NULL;
int32_t V_5 = 0;
int32_t V_6 = 0;
int32_t V_7 = 0;
int32_t V_8 = 0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_9 = NULL;
int32_t V_10 = 0;
int32_t V_11 = 0;
int32_t V_12 = 0;
int32_t V_13 = 0;
int32_t V_14 = 0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_15 = NULL;
Exception_t * V_16 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0035;
}
}
IL_000b:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// UnityEngine.Color[] o = obj.GetPixels();
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_7 = Texture2D_GetPixels_mE87C4C2438D7DE39C50EC1C91E438BB15026BBE3(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_7;
// ToLua.Push(L, o);
intptr_t L_8 = ___L0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_9 = V_1;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_8, (RuntimeArray *)(RuntimeArray *)L_9, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0153;
}
IL_0035:
{
// else if (count == 2)
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)2))))
{
goto IL_006f;
}
}
IL_0039:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_11 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_14 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_11, 1, L_13, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_16 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_15, 2, /*hidden argument*/NULL);
V_3 = (((int32_t)((int32_t)L_16)));
// UnityEngine.Color[] o = obj.GetPixels(arg0);
int32_t L_17 = V_3;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_14, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_18 = Texture2D_GetPixels_m12211168B2F47A4D4F920E8D52B04509BBA67006(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_14, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_17, /*hidden argument*/NULL);
V_4 = L_18;
// ToLua.Push(L, o);
intptr_t L_19 = ___L0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_20 = V_4;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_19, (RuntimeArray *)(RuntimeArray *)L_20, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0153;
}
IL_006f:
{
// else if (count == 5)
int32_t L_21 = V_0;
if ((!(((uint32_t)L_21) == ((uint32_t)5))))
{
goto IL_00cf;
}
}
IL_0073:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_22 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_23 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_24 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_23, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_25 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_22, 1, L_24, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_26 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_27 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_26, 2, /*hidden argument*/NULL);
V_5 = (((int32_t)((int32_t)L_27)));
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_28 = ___L0;
double L_29 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_28, 3, /*hidden argument*/NULL);
V_6 = (((int32_t)((int32_t)L_29)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_30 = ___L0;
double L_31 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_30, 4, /*hidden argument*/NULL);
V_7 = (((int32_t)((int32_t)L_31)));
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_32 = ___L0;
double L_33 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_32, 5, /*hidden argument*/NULL);
V_8 = (((int32_t)((int32_t)L_33)));
// UnityEngine.Color[] o = obj.GetPixels(arg0, arg1, arg2, arg3);
int32_t L_34 = V_5;
int32_t L_35 = V_6;
int32_t L_36 = V_7;
int32_t L_37 = V_8;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_25, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_38 = Texture2D_GetPixels_mE12FF280416D83D18B81E07F04BD1080A0F5009D(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_25, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_34, L_35, L_36, L_37, /*hidden argument*/NULL);
V_9 = L_38;
// ToLua.Push(L, o);
intptr_t L_39 = ___L0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_40 = V_9;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_39, (RuntimeArray *)(RuntimeArray *)L_40, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0153;
}
IL_00cf:
{
// else if (count == 6)
int32_t L_41 = V_0;
if ((!(((uint32_t)L_41) == ((uint32_t)6))))
{
goto IL_0138;
}
}
IL_00d3:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_42 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_43 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_44 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_43, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_45 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_42, 1, L_44, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_46 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_47 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_46, 2, /*hidden argument*/NULL);
V_10 = (((int32_t)((int32_t)L_47)));
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_48 = ___L0;
double L_49 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_48, 3, /*hidden argument*/NULL);
V_11 = (((int32_t)((int32_t)L_49)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_50 = ___L0;
double L_51 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_50, 4, /*hidden argument*/NULL);
V_12 = (((int32_t)((int32_t)L_51)));
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_52 = ___L0;
double L_53 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_52, 5, /*hidden argument*/NULL);
V_13 = (((int32_t)((int32_t)L_53)));
// int arg4 = (int)LuaDLL.luaL_checknumber(L, 6);
intptr_t L_54 = ___L0;
double L_55 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_54, 6, /*hidden argument*/NULL);
V_14 = (((int32_t)((int32_t)L_55)));
// UnityEngine.Color[] o = obj.GetPixels(arg0, arg1, arg2, arg3, arg4);
int32_t L_56 = V_10;
int32_t L_57 = V_11;
int32_t L_58 = V_12;
int32_t L_59 = V_13;
int32_t L_60 = V_14;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_45, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_61 = Texture2D_GetPixels_mBCF24F58376C64F7326040FFEBD6234D7F8FDE6F(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_45, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_56, L_57, L_58, L_59, L_60, /*hidden argument*/NULL);
V_15 = L_61;
// ToLua.Push(L, o);
intptr_t L_62 = ___L0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_63 = V_15;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_62, (RuntimeArray *)(RuntimeArray *)L_63, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0153;
}
IL_0138:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.GetPixels");
intptr_t L_64 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_65 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_64, _stringLiteralBECA476E4568EE04858F2724B26FBCB2C2FFA022, /*hidden argument*/NULL);
V_2 = L_65;
goto IL_0153;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0146;
throw e;
}
CATCH_0146:
{ // begin catch(System.Exception)
// catch (Exception e)
V_16 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_66 = ___L0;
Exception_t * L_67 = V_16;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_68 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_66, L_67, /*hidden argument*/NULL);
V_2 = L_68;
goto IL_0153;
} // end catch (depth: 1)
IL_0153:
{
// }
int32_t L_69 = V_2;
return L_69;
}
}
// System.Int32 UnityEngine_Texture2DWrap::GetPixels32(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_GetPixels32_m913FC14E61333B05C2B98203E685EE1758FB96B9 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_GetPixels32_m913FC14E61333B05C2B98203E685EE1758FB96B9_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* V_1 = NULL;
int32_t V_2 = 0;
int32_t V_3 = 0;
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* V_4 = NULL;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_0032;
}
}
IL_000b:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// UnityEngine.Color32[] o = obj.GetPixels32();
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_7 = Texture2D_GetPixels32_m7CC6EC6AD48D4CD84AF28DFDFBE24750900FA2E6(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_7;
// ToLua.Push(L, o);
intptr_t L_8 = ___L0;
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_9 = V_1;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_8, (RuntimeArray *)(RuntimeArray *)L_9, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0084;
}
IL_0032:
{
// else if (count == 2)
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)2))))
{
goto IL_0069;
}
}
IL_0036:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_11 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_14 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_11, 1, L_13, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_15 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_16 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_15, 2, /*hidden argument*/NULL);
V_3 = (((int32_t)((int32_t)L_16)));
// UnityEngine.Color32[] o = obj.GetPixels32(arg0);
int32_t L_17 = V_3;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_14, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_18 = Texture2D_GetPixels32_mD84F05C717774887B5EF65ADEE82045A3E2FBD75(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_14, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_17, /*hidden argument*/NULL);
V_4 = L_18;
// ToLua.Push(L, o);
intptr_t L_19 = ___L0;
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_20 = V_4;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_19, (RuntimeArray *)(RuntimeArray *)L_20, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0084;
}
IL_0069:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.GetPixels32");
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_21, _stringLiteral782801A1A1B2FC135C4DD5693AD07BB198F64F40, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_0084;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0077;
throw e;
}
CATCH_0077:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_23 = ___L0;
Exception_t * L_24 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_25 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_23, L_24, /*hidden argument*/NULL);
V_2 = L_25;
goto IL_0084;
} // end catch (depth: 1)
IL_0084:
{
// }
int32_t L_26 = V_2;
return L_26;
}
}
// System.Int32 UnityEngine_Texture2DWrap::PackTextures(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_PackTextures_m972CFB0389F9D72366D9758A4CE6626E72CDDF2B (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_PackTextures_m972CFB0389F9D72366D9758A4CE6626E72CDDF2B_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* V_1 = NULL;
int32_t V_2 = 0;
RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* V_3 = NULL;
int32_t V_4 = 0;
Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* V_5 = NULL;
int32_t V_6 = 0;
int32_t V_7 = 0;
RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* V_8 = NULL;
Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* V_9 = NULL;
int32_t V_10 = 0;
int32_t V_11 = 0;
bool V_12 = false;
RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* V_13 = NULL;
Exception_t * V_14 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 5);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 3)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)3))))
{
goto IL_0049;
}
}
IL_000b:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// UnityEngine.Texture2D[] arg0 = ToLua.CheckObjectArray<UnityEngine.Texture2D>(L, 2);
intptr_t L_7 = ___L0;
Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* L_8 = ToLua_CheckObjectArray_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_m95305E06DEE9FB12F37B63F208BBE37B989107E1((intptr_t)L_7, 2, /*hidden argument*/ToLua_CheckObjectArray_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_m95305E06DEE9FB12F37B63F208BBE37B989107E1_RuntimeMethod_var);
V_1 = L_8;
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_9 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_10 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_9, 3, /*hidden argument*/NULL);
V_2 = (((int32_t)((int32_t)L_10)));
// UnityEngine.Rect[] o = obj.PackTextures(arg0, arg1);
Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* L_11 = V_1;
int32_t L_12 = V_2;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* L_13 = Texture2D_PackTextures_m30EDF78F44C0058966BA40BFD5594D8501E4235A(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL);
V_3 = L_13;
// ToLua.Push(L, o);
intptr_t L_14 = ___L0;
RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* L_15 = V_3;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_14, (RuntimeArray *)(RuntimeArray *)L_15, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_0113;
}
IL_0049:
{
// else if (count == 4)
int32_t L_16 = V_0;
if ((!(((uint32_t)L_16) == ((uint32_t)4))))
{
goto IL_009a;
}
}
IL_004d:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_17 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_18 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_19 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_18, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_20 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_17, 1, L_19, /*hidden argument*/NULL);
// UnityEngine.Texture2D[] arg0 = ToLua.CheckObjectArray<UnityEngine.Texture2D>(L, 2);
intptr_t L_21 = ___L0;
Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* L_22 = ToLua_CheckObjectArray_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_m95305E06DEE9FB12F37B63F208BBE37B989107E1((intptr_t)L_21, 2, /*hidden argument*/ToLua_CheckObjectArray_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_m95305E06DEE9FB12F37B63F208BBE37B989107E1_RuntimeMethod_var);
V_5 = L_22;
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_23 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_24 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_23, 3, /*hidden argument*/NULL);
V_6 = (((int32_t)((int32_t)L_24)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_25 = ___L0;
double L_26 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_25, 4, /*hidden argument*/NULL);
V_7 = (((int32_t)((int32_t)L_26)));
// UnityEngine.Rect[] o = obj.PackTextures(arg0, arg1, arg2);
Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* L_27 = V_5;
int32_t L_28 = V_6;
int32_t L_29 = V_7;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_20, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* L_30 = Texture2D_PackTextures_m6ACE150804F05ED53F6A75134EF853E7A571DC65(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_20, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_27, L_28, L_29, /*hidden argument*/NULL);
V_8 = L_30;
// ToLua.Push(L, o);
intptr_t L_31 = ___L0;
RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* L_32 = V_8;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_31, (RuntimeArray *)(RuntimeArray *)L_32, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_0113;
}
IL_009a:
{
// else if (count == 5)
int32_t L_33 = V_0;
if ((!(((uint32_t)L_33) == ((uint32_t)5))))
{
goto IL_00f6;
}
}
IL_009e:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_34 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_35 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_36 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_35, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_37 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_34, 1, L_36, /*hidden argument*/NULL);
// UnityEngine.Texture2D[] arg0 = ToLua.CheckObjectArray<UnityEngine.Texture2D>(L, 2);
intptr_t L_38 = ___L0;
Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* L_39 = ToLua_CheckObjectArray_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_m95305E06DEE9FB12F37B63F208BBE37B989107E1((intptr_t)L_38, 2, /*hidden argument*/ToLua_CheckObjectArray_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_m95305E06DEE9FB12F37B63F208BBE37B989107E1_RuntimeMethod_var);
V_9 = L_39;
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_40 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_41 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_40, 3, /*hidden argument*/NULL);
V_10 = (((int32_t)((int32_t)L_41)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_42 = ___L0;
double L_43 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_42, 4, /*hidden argument*/NULL);
V_11 = (((int32_t)((int32_t)L_43)));
// bool arg3 = LuaDLL.luaL_checkboolean(L, 5);
intptr_t L_44 = ___L0;
bool L_45 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_44, 5, /*hidden argument*/NULL);
V_12 = L_45;
// UnityEngine.Rect[] o = obj.PackTextures(arg0, arg1, arg2, arg3);
Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* L_46 = V_9;
int32_t L_47 = V_10;
int32_t L_48 = V_11;
bool L_49 = V_12;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_37, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* L_50 = Texture2D_PackTextures_mAC9D9D58AD2F653BA79CCAEC4D92ECE29068435F(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_37, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_46, L_47, L_48, L_49, /*hidden argument*/NULL);
V_13 = L_50;
// ToLua.Push(L, o);
intptr_t L_51 = ___L0;
RectU5BU5D_tB12F2C8BB1CFCCBAC660A7914E184DE3D80C3E5B* L_52 = V_13;
ToLua_Push_m007BBA6FFBB0D3E2A0905FD568FA4A87AD6ADD5F((intptr_t)L_51, (RuntimeArray *)(RuntimeArray *)L_52, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_0113;
}
IL_00f6:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.PackTextures");
intptr_t L_53 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_54 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_53, _stringLiteral44D3A00BC75DE17D7B2B74FAD23D627B761FAA58, /*hidden argument*/NULL);
V_4 = L_54;
goto IL_0113;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0105;
throw e;
}
CATCH_0105:
{ // begin catch(System.Exception)
// catch (Exception e)
V_14 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_55 = ___L0;
Exception_t * L_56 = V_14;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_57 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_55, L_56, /*hidden argument*/NULL);
V_4 = L_57;
goto IL_0113;
} // end catch (depth: 1)
IL_0113:
{
// }
int32_t L_58 = V_4;
return L_58;
}
}
// System.Int32 UnityEngine_Texture2DWrap::CreateExternalTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_CreateExternalTexture_m151A9AB62B4CF3D51B5E936AA57DC80E83144151 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_CreateExternalTexture_m151A9AB62B4CF3D51B5E936AA57DC80E83144151_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
intptr_t V_4;
memset((&V_4), 0, sizeof(V_4));
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * V_5 = NULL;
int32_t V_6 = 0;
Exception_t * V_7 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 6);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 6, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
intptr_t L_1 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_2 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_1, 1, /*hidden argument*/NULL);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_4)));
// UnityEngine.TextureFormat arg2 = (UnityEngine.TextureFormat)ToLua.CheckObject(L, 3, typeof(UnityEngine.TextureFormat));
intptr_t L_5 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL);
RuntimeObject * L_8 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_5, 3, L_7, /*hidden argument*/NULL);
V_1 = ((*(int32_t*)((int32_t*)UnBox(L_8, TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var))));
// bool arg3 = LuaDLL.luaL_checkboolean(L, 4);
intptr_t L_9 = ___L0;
bool L_10 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_9, 4, /*hidden argument*/NULL);
V_2 = L_10;
// bool arg4 = LuaDLL.luaL_checkboolean(L, 5);
intptr_t L_11 = ___L0;
bool L_12 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_11, 5, /*hidden argument*/NULL);
V_3 = L_12;
// System.IntPtr arg5 = ToLua.CheckIntPtr(L, 6);
intptr_t L_13 = ___L0;
intptr_t L_14 = ToLua_CheckIntPtr_m5E7E8E1F9609C52834698733D8CB08DA10AED252((intptr_t)L_13, 6, /*hidden argument*/NULL);
V_4 = (intptr_t)L_14;
// UnityEngine.Texture2D o = UnityEngine.Texture2D.CreateExternalTexture(arg0, arg1, arg2, arg3, arg4, arg5);
int32_t L_15 = V_0;
int32_t L_16 = V_1;
bool L_17 = V_2;
bool L_18 = V_3;
intptr_t L_19 = V_4;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_20 = Texture2D_CreateExternalTexture_m292548AA116AA5176E8CA03AFBBC088E3B698DE4((((int32_t)((int32_t)L_2))), L_15, L_16, L_17, L_18, (intptr_t)L_19, /*hidden argument*/NULL);
V_5 = L_20;
// ToLua.PushSealed(L, o);
intptr_t L_21 = ___L0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_22 = V_5;
ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD((intptr_t)L_21, L_22, /*hidden argument*/ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD_RuntimeMethod_var);
// return 1;
V_6 = 1;
goto IL_0070;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0062;
throw e;
}
CATCH_0062:
{ // begin catch(System.Exception)
// catch (Exception e)
V_7 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_23 = ___L0;
Exception_t * L_24 = V_7;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_25 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_23, L_24, /*hidden argument*/NULL);
V_6 = L_25;
goto IL_0070;
} // end catch (depth: 1)
IL_0070:
{
// }
int32_t L_26 = V_6;
return L_26;
}
}
// System.Int32 UnityEngine_Texture2DWrap::SetPixel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_SetPixel_m7625DE6D3E82FB11E4B7462B921C7FEC217FD839 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_SetPixel_m7625DE6D3E82FB11E4B7462B921C7FEC217FD839_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t V_4 = 0;
int32_t V_5 = 0;
int32_t V_6 = 0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_7;
memset((&V_7), 0, sizeof(V_7));
int32_t V_8 = 0;
Exception_t * V_9 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 4)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)4))))
{
goto IL_0048;
}
}
IL_000b:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_8)));
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_9 = ___L0;
double L_10 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_9, 3, /*hidden argument*/NULL);
V_2 = (((int32_t)((int32_t)L_10)));
// UnityEngine.Color arg2 = ToLua.ToColor(L, 4);
intptr_t L_11 = ___L0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_12 = ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5((intptr_t)L_11, 4, /*hidden argument*/NULL);
V_3 = L_12;
// obj.SetPixel(arg0, arg1, arg2);
int32_t L_13 = V_1;
int32_t L_14 = V_2;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_15 = V_3;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_SetPixel_m8BE87C152447B812D06CB894B3570269CC2DE7C3(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_13, L_14, L_15, /*hidden argument*/NULL);
// return 0;
V_4 = 0;
goto IL_00b8;
}
IL_0048:
{
// else if (count == 5)
int32_t L_16 = V_0;
if ((!(((uint32_t)L_16) == ((uint32_t)5))))
{
goto IL_009b;
}
}
IL_004c:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_17 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_18 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_19 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_18, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_20 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_17, 1, L_19, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_22 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_21, 2, /*hidden argument*/NULL);
V_5 = (((int32_t)((int32_t)L_22)));
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_23 = ___L0;
double L_24 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_23, 3, /*hidden argument*/NULL);
V_6 = (((int32_t)((int32_t)L_24)));
// UnityEngine.Color arg2 = ToLua.ToColor(L, 4);
intptr_t L_25 = ___L0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_26 = ToLua_ToColor_m8BA5C5C83C6FCCF1F5572D5BB37BB153A0EF4DB5((intptr_t)L_25, 4, /*hidden argument*/NULL);
V_7 = L_26;
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_27 = ___L0;
double L_28 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_27, 5, /*hidden argument*/NULL);
V_8 = (((int32_t)((int32_t)L_28)));
// obj.SetPixel(arg0, arg1, arg2, arg3);
int32_t L_29 = V_5;
int32_t L_30 = V_6;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_31 = V_7;
int32_t L_32 = V_8;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_20, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_SetPixel_m9027565ACB3CFE68ED2475761FDE3EF560600B38(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_20, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_29, L_30, L_31, L_32, /*hidden argument*/NULL);
// return 0;
V_4 = 0;
goto IL_00b8;
}
IL_009b:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.SetPixel");
intptr_t L_33 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_34 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_33, _stringLiteral8BB4031AFBFA5070D37ADE018BA3C5ED11CD25C8, /*hidden argument*/NULL);
V_4 = L_34;
goto IL_00b8;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00aa;
throw e;
}
CATCH_00aa:
{ // begin catch(System.Exception)
// catch (Exception e)
V_9 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_35 = ___L0;
Exception_t * L_36 = V_9;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_37 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_35, L_36, /*hidden argument*/NULL);
V_4 = L_37;
goto IL_00b8;
} // end catch (depth: 1)
IL_00b8:
{
// }
int32_t L_38 = V_4;
return L_38;
}
}
// System.Int32 UnityEngine_Texture2DWrap::SetPixels(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_SetPixels_mB3F4AAAE55A39A03A877C7A69681C1237242E844 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_SetPixels_mB3F4AAAE55A39A03A877C7A69681C1237242E844_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_1 = NULL;
int32_t V_2 = 0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_3 = NULL;
int32_t V_4 = 0;
int32_t V_5 = 0;
int32_t V_6 = 0;
int32_t V_7 = 0;
int32_t V_8 = 0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_9 = NULL;
int32_t V_10 = 0;
int32_t V_11 = 0;
int32_t V_12 = 0;
int32_t V_13 = 0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* V_14 = NULL;
int32_t V_15 = 0;
Exception_t * V_16 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0036;
}
}
IL_000b:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// UnityEngine.Color[] arg0 = ToLua.CheckStructArray<UnityEngine.Color>(L, 2);
intptr_t L_7 = ___L0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_8 = ToLua_CheckStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mBE4D9208E918E1C32F5C82E9FC46E0BEEB817EB9((intptr_t)L_7, 2, /*hidden argument*/ToLua_CheckStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mBE4D9208E918E1C32F5C82E9FC46E0BEEB817EB9_RuntimeMethod_var);
V_1 = L_8;
// obj.SetPixels(arg0);
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_9 = V_1;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_SetPixels_mDE50229135F49F323D265340C415D680CCB2FB92(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0157;
}
IL_0036:
{
// else if (count == 3)
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)3))))
{
goto IL_0071;
}
}
IL_003a:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_11 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_14 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_11, 1, L_13, /*hidden argument*/NULL);
// UnityEngine.Color[] arg0 = ToLua.CheckStructArray<UnityEngine.Color>(L, 2);
intptr_t L_15 = ___L0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_16 = ToLua_CheckStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mBE4D9208E918E1C32F5C82E9FC46E0BEEB817EB9((intptr_t)L_15, 2, /*hidden argument*/ToLua_CheckStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mBE4D9208E918E1C32F5C82E9FC46E0BEEB817EB9_RuntimeMethod_var);
V_3 = L_16;
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_18 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_17, 3, /*hidden argument*/NULL);
V_4 = (((int32_t)((int32_t)L_18)));
// obj.SetPixels(arg0, arg1);
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_19 = V_3;
int32_t L_20 = V_4;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_14, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_SetPixels_mE261D2D072DB4CF447A259731E51291267EEA3AC(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_14, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_19, L_20, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0157;
}
IL_0071:
{
// else if (count == 6)
int32_t L_21 = V_0;
if ((!(((uint32_t)L_21) == ((uint32_t)6))))
{
goto IL_00d2;
}
}
IL_0075:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_22 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_23 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_24 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_23, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_25 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_22, 1, L_24, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_26 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_27 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_26, 2, /*hidden argument*/NULL);
V_5 = (((int32_t)((int32_t)L_27)));
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_28 = ___L0;
double L_29 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_28, 3, /*hidden argument*/NULL);
V_6 = (((int32_t)((int32_t)L_29)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_30 = ___L0;
double L_31 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_30, 4, /*hidden argument*/NULL);
V_7 = (((int32_t)((int32_t)L_31)));
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_32 = ___L0;
double L_33 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_32, 5, /*hidden argument*/NULL);
V_8 = (((int32_t)((int32_t)L_33)));
// UnityEngine.Color[] arg4 = ToLua.CheckStructArray<UnityEngine.Color>(L, 6);
intptr_t L_34 = ___L0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_35 = ToLua_CheckStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mBE4D9208E918E1C32F5C82E9FC46E0BEEB817EB9((intptr_t)L_34, 6, /*hidden argument*/ToLua_CheckStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mBE4D9208E918E1C32F5C82E9FC46E0BEEB817EB9_RuntimeMethod_var);
V_9 = L_35;
// obj.SetPixels(arg0, arg1, arg2, arg3, arg4);
int32_t L_36 = V_5;
int32_t L_37 = V_6;
int32_t L_38 = V_7;
int32_t L_39 = V_8;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_40 = V_9;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_25, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_SetPixels_m09295F6D03DF7A4A0EC0A12325A59065365D6F53(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_25, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_36, L_37, L_38, L_39, L_40, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0157;
}
IL_00d2:
{
// else if (count == 7)
int32_t L_41 = V_0;
if ((!(((uint32_t)L_41) == ((uint32_t)7))))
{
goto IL_013c;
}
}
IL_00d6:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_42 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_43 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_44 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_43, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_45 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_42, 1, L_44, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_46 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_47 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_46, 2, /*hidden argument*/NULL);
V_10 = (((int32_t)((int32_t)L_47)));
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_48 = ___L0;
double L_49 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_48, 3, /*hidden argument*/NULL);
V_11 = (((int32_t)((int32_t)L_49)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_50 = ___L0;
double L_51 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_50, 4, /*hidden argument*/NULL);
V_12 = (((int32_t)((int32_t)L_51)));
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_52 = ___L0;
double L_53 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_52, 5, /*hidden argument*/NULL);
V_13 = (((int32_t)((int32_t)L_53)));
// UnityEngine.Color[] arg4 = ToLua.CheckStructArray<UnityEngine.Color>(L, 6);
intptr_t L_54 = ___L0;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_55 = ToLua_CheckStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mBE4D9208E918E1C32F5C82E9FC46E0BEEB817EB9((intptr_t)L_54, 6, /*hidden argument*/ToLua_CheckStructArray_TisColor_t119BCA590009762C7223FDD3AF9706653AC84ED2_mBE4D9208E918E1C32F5C82E9FC46E0BEEB817EB9_RuntimeMethod_var);
V_14 = L_55;
// int arg5 = (int)LuaDLL.luaL_checknumber(L, 7);
intptr_t L_56 = ___L0;
double L_57 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_56, 7, /*hidden argument*/NULL);
V_15 = (((int32_t)((int32_t)L_57)));
// obj.SetPixels(arg0, arg1, arg2, arg3, arg4, arg5);
int32_t L_58 = V_10;
int32_t L_59 = V_11;
int32_t L_60 = V_12;
int32_t L_61 = V_13;
ColorU5BU5D_t166D390E0E6F24360F990D1F81881A72B73CA399* L_62 = V_14;
int32_t L_63 = V_15;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_45, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_SetPixels_mC768DC908606FE162BF77A8761AD3ED7BAC1612C(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_45, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_58, L_59, L_60, L_61, L_62, L_63, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0157;
}
IL_013c:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.SetPixels");
intptr_t L_64 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_65 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_64, _stringLiteral8A97AE807E62226B5EDCC0421C1459DBA52DED87, /*hidden argument*/NULL);
V_2 = L_65;
goto IL_0157;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_014a;
throw e;
}
CATCH_014a:
{ // begin catch(System.Exception)
// catch (Exception e)
V_16 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_66 = ___L0;
Exception_t * L_67 = V_16;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_68 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_66, L_67, /*hidden argument*/NULL);
V_2 = L_68;
goto IL_0157;
} // end catch (depth: 1)
IL_0157:
{
// }
int32_t L_69 = V_2;
return L_69;
}
}
// System.Int32 UnityEngine_Texture2DWrap::GetPixel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_GetPixel_m3DFD647566C5552A065B09536375B4EC2F4A4918 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_GetPixel_m3DFD647566C5552A065B09536375B4EC2F4A4918_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t V_4 = 0;
int32_t V_5 = 0;
int32_t V_6 = 0;
int32_t V_7 = 0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_8;
memset((&V_8), 0, sizeof(V_8));
Exception_t * V_9 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 3)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)3))))
{
goto IL_0047;
}
}
IL_000b:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_8)));
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_9 = ___L0;
double L_10 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_9, 3, /*hidden argument*/NULL);
V_2 = (((int32_t)((int32_t)L_10)));
// UnityEngine.Color o = obj.GetPixel(arg0, arg1);
int32_t L_11 = V_1;
int32_t L_12 = V_2;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_13 = Texture2D_GetPixel_m71EA79FE268858ECD782327F8854EF2C2B16B2CD(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL);
V_3 = L_13;
// ToLua.Push(L, o);
intptr_t L_14 = ___L0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_15 = V_3;
ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_14, L_15, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_00b6;
}
IL_0047:
{
// else if (count == 4)
int32_t L_16 = V_0;
if ((!(((uint32_t)L_16) == ((uint32_t)4))))
{
goto IL_0099;
}
}
IL_004b:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_17 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_18 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_19 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_18, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_20 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_17, 1, L_19, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_22 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_21, 2, /*hidden argument*/NULL);
V_5 = (((int32_t)((int32_t)L_22)));
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_23 = ___L0;
double L_24 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_23, 3, /*hidden argument*/NULL);
V_6 = (((int32_t)((int32_t)L_24)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_25 = ___L0;
double L_26 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_25, 4, /*hidden argument*/NULL);
V_7 = (((int32_t)((int32_t)L_26)));
// UnityEngine.Color o = obj.GetPixel(arg0, arg1, arg2);
int32_t L_27 = V_5;
int32_t L_28 = V_6;
int32_t L_29 = V_7;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_20, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_30 = Texture2D_GetPixel_m57F166AE1F42E3FFB882C28D0241B2194B258ABF(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_20, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_27, L_28, L_29, /*hidden argument*/NULL);
V_8 = L_30;
// ToLua.Push(L, o);
intptr_t L_31 = ___L0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_32 = V_8;
ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_31, L_32, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_00b6;
}
IL_0099:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.GetPixel");
intptr_t L_33 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_34 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_33, _stringLiteral27A7B711CC928DFC70FD00A6F80EF126540A2AEA, /*hidden argument*/NULL);
V_4 = L_34;
goto IL_00b6;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00a8;
throw e;
}
CATCH_00a8:
{ // begin catch(System.Exception)
// catch (Exception e)
V_9 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_35 = ___L0;
Exception_t * L_36 = V_9;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_37 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_35, L_36, /*hidden argument*/NULL);
V_4 = L_37;
goto IL_00b6;
} // end catch (depth: 1)
IL_00b6:
{
// }
int32_t L_38 = V_4;
return L_38;
}
}
// System.Int32 UnityEngine_Texture2DWrap::GetPixelBilinear(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_GetPixelBilinear_m60E98CB1EAAAD05127F86F232EEEC480329B6B07 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_GetPixelBilinear_m60E98CB1EAAAD05127F86F232EEEC480329B6B07_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
float V_1 = 0.0f;
float V_2 = 0.0f;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t V_4 = 0;
float V_5 = 0.0f;
float V_6 = 0.0f;
int32_t V_7 = 0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_8;
memset((&V_8), 0, sizeof(V_8));
Exception_t * V_9 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 3)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)3))))
{
goto IL_0047;
}
}
IL_000b:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = (((float)((float)L_8)));
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_9 = ___L0;
double L_10 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_9, 3, /*hidden argument*/NULL);
V_2 = (((float)((float)L_10)));
// UnityEngine.Color o = obj.GetPixelBilinear(arg0, arg1);
float L_11 = V_1;
float L_12 = V_2;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_13 = Texture2D_GetPixelBilinear_m3E0E9A22A0989E99A7295BC6FE6999728F290A78(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL);
V_3 = L_13;
// ToLua.Push(L, o);
intptr_t L_14 = ___L0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_15 = V_3;
ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_14, L_15, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_00b6;
}
IL_0047:
{
// else if (count == 4)
int32_t L_16 = V_0;
if ((!(((uint32_t)L_16) == ((uint32_t)4))))
{
goto IL_0099;
}
}
IL_004b:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_17 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_18 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_19 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_18, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_20 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_17, 1, L_19, /*hidden argument*/NULL);
// float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_22 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_21, 2, /*hidden argument*/NULL);
V_5 = (((float)((float)L_22)));
// float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_23 = ___L0;
double L_24 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_23, 3, /*hidden argument*/NULL);
V_6 = (((float)((float)L_24)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_25 = ___L0;
double L_26 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_25, 4, /*hidden argument*/NULL);
V_7 = (((int32_t)((int32_t)L_26)));
// UnityEngine.Color o = obj.GetPixelBilinear(arg0, arg1, arg2);
float L_27 = V_5;
float L_28 = V_6;
int32_t L_29 = V_7;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_20, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_30 = Texture2D_GetPixelBilinear_m66ABE9FF3BA0B835119F04880D80F79596B34DF2(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_20, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_27, L_28, L_29, /*hidden argument*/NULL);
V_8 = L_30;
// ToLua.Push(L, o);
intptr_t L_31 = ___L0;
Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_32 = V_8;
ToLua_Push_mA3CD7E888C8B72C317AA49B9F6CE895A97291E38((intptr_t)L_31, L_32, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_00b6;
}
IL_0099:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.GetPixelBilinear");
intptr_t L_33 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_34 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_33, _stringLiteral5E7608DD1DD5407AFFC0E0E9993000EC4F18B940, /*hidden argument*/NULL);
V_4 = L_34;
goto IL_00b6;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00a8;
throw e;
}
CATCH_00a8:
{ // begin catch(System.Exception)
// catch (Exception e)
V_9 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_35 = ___L0;
Exception_t * L_36 = V_9;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_37 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_35, L_36, /*hidden argument*/NULL);
V_4 = L_37;
goto IL_00b6;
} // end catch (depth: 1)
IL_00b6:
{
// }
int32_t L_38 = V_4;
return L_38;
}
}
// System.Int32 UnityEngine_Texture2DWrap::LoadRawTextureData(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_LoadRawTextureData_m93F46D89CD59C2907CA8E04E17E53ED634C84DBD (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_LoadRawTextureData_m93F46D89CD59C2907CA8E04E17E53ED634C84DBD_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* V_1 = NULL;
int32_t V_2 = 0;
intptr_t V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t V_4 = 0;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0033;
}
}
IL_000b:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// byte[] arg0 = ToLua.CheckByteBuffer(L, 2);
intptr_t L_7 = ___L0;
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_8 = ToLua_CheckByteBuffer_m7C047F582199524B397D55711935A43902DA2A6F((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = L_8;
// obj.LoadRawTextureData(arg0);
ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_9 = V_1;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_LoadRawTextureData_m0331275D060EC3521BCCF84194FA35BBEEF767CB(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0086;
}
IL_0033:
{
// else if (count == 3)
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)3))))
{
goto IL_006b;
}
}
IL_0037:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_11 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_14 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_11, 1, L_13, /*hidden argument*/NULL);
// System.IntPtr arg0 = ToLua.CheckIntPtr(L, 2);
intptr_t L_15 = ___L0;
intptr_t L_16 = ToLua_CheckIntPtr_m5E7E8E1F9609C52834698733D8CB08DA10AED252((intptr_t)L_15, 2, /*hidden argument*/NULL);
V_3 = (intptr_t)L_16;
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_18 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_17, 3, /*hidden argument*/NULL);
V_4 = (((int32_t)((int32_t)L_18)));
// obj.LoadRawTextureData(arg0, arg1);
intptr_t L_19 = V_3;
int32_t L_20 = V_4;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_14, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_LoadRawTextureData_m7F70DFFDBFA1E307A79838B94BC1A0438E063DFC(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_14, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), (intptr_t)L_19, L_20, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0086;
}
IL_006b:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.LoadRawTextureData");
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_22 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_21, _stringLiteral511CD26C5E9DCCA8B5A3198E3DE9236740766F17, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_0086;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0079;
throw e;
}
CATCH_0079:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_23 = ___L0;
Exception_t * L_24 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_25 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_23, L_24, /*hidden argument*/NULL);
V_2 = L_25;
goto IL_0086;
} // end catch (depth: 1)
IL_0086:
{
// }
int32_t L_26 = V_2;
return L_26;
}
}
// System.Int32 UnityEngine_Texture2DWrap::Apply(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_Apply_m229223DC0386486DFFE4875C62E8392725E61947 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_Apply_m229223DC0386486DFFE4875C62E8392725E61947_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 5);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 1)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)1))))
{
goto IL_002a;
}
}
IL_000b:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// obj.Apply();
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_Apply_m0F3B4A4B1B89E44E2AF60ABDEFAA18D93735B5CA(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_00a8;
}
IL_002a:
{
// else if (count == 2)
int32_t L_7 = V_0;
if ((!(((uint32_t)L_7) == ((uint32_t)2))))
{
goto IL_0056;
}
}
IL_002e:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_8 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_9 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_10 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_9, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_11 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_8, 1, L_10, /*hidden argument*/NULL);
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_12 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_13 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_12, 2, /*hidden argument*/NULL);
V_2 = L_13;
// obj.Apply(arg0);
bool L_14 = V_2;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_11, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_Apply_m368893ECE2F9659BDA54ED1E4EB00D01CC2D1B16(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_11, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_14, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_00a8;
}
IL_0056:
{
// else if (count == 3)
int32_t L_15 = V_0;
if ((!(((uint32_t)L_15) == ((uint32_t)3))))
{
goto IL_008d;
}
}
IL_005a:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_16 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_17 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_18 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_17, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_19 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_16, 1, L_18, /*hidden argument*/NULL);
// bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
intptr_t L_20 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
bool L_21 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_20, 2, /*hidden argument*/NULL);
V_3 = L_21;
// bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
intptr_t L_22 = ___L0;
bool L_23 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_22, 3, /*hidden argument*/NULL);
V_4 = L_23;
// obj.Apply(arg0, arg1);
bool L_24 = V_3;
bool L_25 = V_4;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_19, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_Apply_mCC17B1895AEB420CF75B1A50A62AB623C225A6C1(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_19, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_24, L_25, /*hidden argument*/NULL);
// return 0;
V_1 = 0;
goto IL_00a8;
}
IL_008d:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.Apply");
intptr_t L_26 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_27 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_26, _stringLiteral4A19CAE93CE72411027E104F0F8CC9EB28C1F424, /*hidden argument*/NULL);
V_1 = L_27;
goto IL_00a8;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_009b;
throw e;
}
CATCH_009b:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_28 = ___L0;
Exception_t * L_29 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_30 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_28, L_29, /*hidden argument*/NULL);
V_1 = L_30;
goto IL_00a8;
} // end catch (depth: 1)
IL_00a8:
{
// }
int32_t L_31 = V_1;
return L_31;
}
}
// System.Int32 UnityEngine_Texture2DWrap::Resize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_Resize_m911629956DD0270CA0F273F9CD5146D0BC337288 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_Resize_m911629956DD0270CA0F273F9CD5146D0BC337288_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
bool V_3 = false;
int32_t V_4 = 0;
int32_t V_5 = 0;
int32_t V_6 = 0;
int32_t V_7 = 0;
bool V_8 = false;
bool V_9 = false;
Exception_t * V_10 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 3)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)3))))
{
goto IL_004a;
}
}
IL_000b:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_7 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_8 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_7, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_8)));
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_9 = ___L0;
double L_10 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_9, 3, /*hidden argument*/NULL);
V_2 = (((int32_t)((int32_t)L_10)));
// bool o = obj.Resize(arg0, arg1);
int32_t L_11 = V_1;
int32_t L_12 = V_2;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
bool L_13 = Texture2D_Resize_m9B3D67DF42A47D5C573D084C080CEDA5E330A8D2(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_11, L_12, /*hidden argument*/NULL);
V_3 = L_13;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_14 = ___L0;
bool L_15 = V_3;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_14, L_15, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_00d2;
}
IL_004a:
{
// else if (count == 5)
int32_t L_16 = V_0;
if ((!(((uint32_t)L_16) == ((uint32_t)5))))
{
goto IL_00b5;
}
}
IL_004e:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_17 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_18 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_19 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_18, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_20 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_17, 1, L_19, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_21 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_22 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_21, 2, /*hidden argument*/NULL);
V_5 = (((int32_t)((int32_t)L_22)));
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_23 = ___L0;
double L_24 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_23, 3, /*hidden argument*/NULL);
V_6 = (((int32_t)((int32_t)L_24)));
// UnityEngine.TextureFormat arg2 = (UnityEngine.TextureFormat)ToLua.CheckObject(L, 4, typeof(UnityEngine.TextureFormat));
intptr_t L_25 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_26 = { reinterpret_cast<intptr_t> (TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_0_0_0_var) };
Type_t * L_27 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_26, /*hidden argument*/NULL);
RuntimeObject * L_28 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_25, 4, L_27, /*hidden argument*/NULL);
V_7 = ((*(int32_t*)((int32_t*)UnBox(L_28, TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var))));
// bool arg3 = LuaDLL.luaL_checkboolean(L, 5);
intptr_t L_29 = ___L0;
bool L_30 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_29, 5, /*hidden argument*/NULL);
V_8 = L_30;
// bool o = obj.Resize(arg0, arg1, arg2, arg3);
int32_t L_31 = V_5;
int32_t L_32 = V_6;
int32_t L_33 = V_7;
bool L_34 = V_8;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_20, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
bool L_35 = Texture2D_Resize_m3A64BAF31DF4A82284B56C15614CE4FDA0785F7D(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_20, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_31, L_32, L_33, L_34, /*hidden argument*/NULL);
V_9 = L_35;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_36 = ___L0;
bool L_37 = V_9;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_36, L_37, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_00d2;
}
IL_00b5:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.Resize");
intptr_t L_38 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_39 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_38, _stringLiteral42AB3E38D5FD86C2A0380F187ED10E725B0EC68B, /*hidden argument*/NULL);
V_4 = L_39;
goto IL_00d2;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00c4;
throw e;
}
CATCH_00c4:
{ // begin catch(System.Exception)
// catch (Exception e)
V_10 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_40 = ___L0;
Exception_t * L_41 = V_10;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_42 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_40, L_41, /*hidden argument*/NULL);
V_4 = L_42;
goto IL_00d2;
} // end catch (depth: 1)
IL_00d2:
{
// }
int32_t L_43 = V_4;
return L_43;
}
}
// System.Int32 UnityEngine_Texture2DWrap::ReadPixels(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_ReadPixels_m3C653DB5E2EDD00C13BE9BA94A5C3FAE0B6D75CB (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_ReadPixels_m3C653DB5E2EDD00C13BE9BA94A5C3FAE0B6D75CB_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t V_2 = 0;
int32_t V_3 = 0;
int32_t V_4 = 0;
Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_5;
memset((&V_5), 0, sizeof(V_5));
int32_t V_6 = 0;
int32_t V_7 = 0;
bool V_8 = false;
Exception_t * V_9 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 4);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 4)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)4))))
{
goto IL_004d;
}
}
IL_000b:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// UnityEngine.Rect arg0 = StackTraits<UnityEngine.Rect>.Check(L, 2);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_t79B4DD5BB36AEE12C497DFB163F552796ACAD457_il2cpp_TypeInfo_var);
Func_3_t551103C17FA5E33CA01DB9F784D798EDFC975A01 * L_7 = ((StackTraits_1_t79B4DD5BB36AEE12C497DFB163F552796ACAD457_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_t79B4DD5BB36AEE12C497DFB163F552796ACAD457_il2cpp_TypeInfo_var))->get_Check_1();
intptr_t L_8 = ___L0;
NullCheck(L_7);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_9 = Func_3_Invoke_mB060A8ED4E1BA787D4F7C61D16C626E3524A5840(L_7, (intptr_t)L_8, 2, /*hidden argument*/Func_3_Invoke_mB060A8ED4E1BA787D4F7C61D16C626E3524A5840_RuntimeMethod_var);
V_1 = L_9;
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_10 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_11 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_10, 3, /*hidden argument*/NULL);
V_2 = (((int32_t)((int32_t)L_11)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_12 = ___L0;
double L_13 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_12, 4, /*hidden argument*/NULL);
V_3 = (((int32_t)((int32_t)L_13)));
// obj.ReadPixels(arg0, arg1, arg2);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_14 = V_1;
int32_t L_15 = V_2;
int32_t L_16 = V_3;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_ReadPixels_m1ED1C11E41D0ACC8CFCABBD25946CF0BD16D4F61(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_14, L_15, L_16, /*hidden argument*/NULL);
// return 0;
V_4 = 0;
goto IL_00c1;
}
IL_004d:
{
// else if (count == 5)
int32_t L_17 = V_0;
if ((!(((uint32_t)L_17) == ((uint32_t)5))))
{
goto IL_00a4;
}
}
IL_0051:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_18 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_19 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_20 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_19, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_21 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_18, 1, L_20, /*hidden argument*/NULL);
// UnityEngine.Rect arg0 = StackTraits<UnityEngine.Rect>.Check(L, 2);
IL2CPP_RUNTIME_CLASS_INIT(StackTraits_1_t79B4DD5BB36AEE12C497DFB163F552796ACAD457_il2cpp_TypeInfo_var);
Func_3_t551103C17FA5E33CA01DB9F784D798EDFC975A01 * L_22 = ((StackTraits_1_t79B4DD5BB36AEE12C497DFB163F552796ACAD457_StaticFields*)il2cpp_codegen_static_fields_for(StackTraits_1_t79B4DD5BB36AEE12C497DFB163F552796ACAD457_il2cpp_TypeInfo_var))->get_Check_1();
intptr_t L_23 = ___L0;
NullCheck(L_22);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_24 = Func_3_Invoke_mB060A8ED4E1BA787D4F7C61D16C626E3524A5840(L_22, (intptr_t)L_23, 2, /*hidden argument*/Func_3_Invoke_mB060A8ED4E1BA787D4F7C61D16C626E3524A5840_RuntimeMethod_var);
V_5 = L_24;
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_25 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_26 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_25, 3, /*hidden argument*/NULL);
V_6 = (((int32_t)((int32_t)L_26)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_27 = ___L0;
double L_28 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_27, 4, /*hidden argument*/NULL);
V_7 = (((int32_t)((int32_t)L_28)));
// bool arg3 = LuaDLL.luaL_checkboolean(L, 5);
intptr_t L_29 = ___L0;
bool L_30 = LuaDLL_luaL_checkboolean_m8F28B1A574BE19A9735A60537D96B5D359FE7CFE((intptr_t)L_29, 5, /*hidden argument*/NULL);
V_8 = L_30;
// obj.ReadPixels(arg0, arg1, arg2, arg3);
Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_31 = V_5;
int32_t L_32 = V_6;
int32_t L_33 = V_7;
bool L_34 = V_8;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_21, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_ReadPixels_m5664E184458C64BA89450F80F47705A2241E9BFE(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_21, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_31, L_32, L_33, L_34, /*hidden argument*/NULL);
// return 0;
V_4 = 0;
goto IL_00c1;
}
IL_00a4:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.ReadPixels");
intptr_t L_35 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_36 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_35, _stringLiteral108221C5F67D73041039A095CFD29E2C8A4D459B, /*hidden argument*/NULL);
V_4 = L_36;
goto IL_00c1;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_00b3;
throw e;
}
CATCH_00b3:
{ // begin catch(System.Exception)
// catch (Exception e)
V_9 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_37 = ___L0;
Exception_t * L_38 = V_9;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_39 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_37, L_38, /*hidden argument*/NULL);
V_4 = L_39;
goto IL_00c1;
} // end catch (depth: 1)
IL_00c1:
{
// }
int32_t L_40 = V_4;
return L_40;
}
}
// System.Int32 UnityEngine_Texture2DWrap::GenerateAtlas(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_GenerateAtlas_mE8D6217077D0E14C61D0824FA670E33C68B7B2F1 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_GenerateAtlas_mE8D6217077D0E14C61D0824FA670E33C68B7B2F1_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * V_2 = NULL;
bool V_3 = false;
int32_t V_4 = 0;
Exception_t * V_5 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 4);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 4, /*hidden argument*/NULL);
// UnityEngine.Vector2[] arg0 = ToLua.CheckStructArray<UnityEngine.Vector2>(L, 1);
intptr_t L_1 = ___L0;
Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* L_2 = ToLua_CheckStructArray_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m68A11DBA3049DFBE2AD7A2BA84407B7716D113F2((intptr_t)L_1, 1, /*hidden argument*/ToLua_CheckStructArray_TisVector2_tA85D2DD88578276CA8A8796756458277E72D073D_m68A11DBA3049DFBE2AD7A2BA84407B7716D113F2_RuntimeMethod_var);
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = (((int32_t)((int32_t)L_4)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_5 = ___L0;
double L_6 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_5, 3, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_6)));
// System.Collections.Generic.List<UnityEngine.Rect> arg3 = (System.Collections.Generic.List<UnityEngine.Rect>)ToLua.CheckObject(L, 4, typeof(System.Collections.Generic.List<UnityEngine.Rect>));
intptr_t L_7 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_8 = { reinterpret_cast<intptr_t> (List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_9 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_8, /*hidden argument*/NULL);
RuntimeObject * L_10 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_7, 4, L_9, /*hidden argument*/NULL);
V_2 = ((List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 *)CastclassClass((RuntimeObject*)L_10, List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350_il2cpp_TypeInfo_var));
// bool o = UnityEngine.Texture2D.GenerateAtlas(arg0, arg1, arg2, arg3);
int32_t L_11 = V_0;
int32_t L_12 = V_1;
List_1_tD72B394EF1F4532C1F4227FD1A123F94D9DC0350 * L_13 = V_2;
bool L_14 = Texture2D_GenerateAtlas_mA850247B011DCAD8A29C51B3B3C170F7DB3C49FC(L_2, L_11, L_12, L_13, /*hidden argument*/NULL);
V_3 = L_14;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_15 = ___L0;
bool L_16 = V_3;
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_15, L_16, /*hidden argument*/NULL);
// return 1;
V_4 = 1;
goto IL_005a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_004c;
throw e;
}
CATCH_004c:
{ // begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_17 = ___L0;
Exception_t * L_18 = V_5;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_19 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_17, L_18, /*hidden argument*/NULL);
V_4 = L_19;
goto IL_005a;
} // end catch (depth: 1)
IL_005a:
{
// }
int32_t L_20 = V_4;
return L_20;
}
}
// System.Int32 UnityEngine_Texture2DWrap::SetPixels32(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_SetPixels32_m699EDDD4B1C375E3B922BAD9528AB3978EEA45EA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_SetPixels32_m699EDDD4B1C375E3B922BAD9528AB3978EEA45EA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* V_1 = NULL;
int32_t V_2 = 0;
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* V_3 = NULL;
int32_t V_4 = 0;
int32_t V_5 = 0;
int32_t V_6 = 0;
int32_t V_7 = 0;
int32_t V_8 = 0;
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* V_9 = NULL;
int32_t V_10 = 0;
int32_t V_11 = 0;
int32_t V_12 = 0;
int32_t V_13 = 0;
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* V_14 = NULL;
int32_t V_15 = 0;
Exception_t * V_16 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 6);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
{
// int count = LuaDLL.lua_gettop(L);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_1 = LuaDLL_lua_gettop_m8C89113132D9591A56E2324C330E56C4FD268858((intptr_t)L_0, /*hidden argument*/NULL);
V_0 = L_1;
// if (count == 2)
int32_t L_2 = V_0;
if ((!(((uint32_t)L_2) == ((uint32_t)2))))
{
goto IL_0036;
}
}
IL_000b:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_3 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_4 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_5 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_4, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_6 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_3, 1, L_5, /*hidden argument*/NULL);
// UnityEngine.Color32[] arg0 = ToLua.CheckStructArray<UnityEngine.Color32>(L, 2);
intptr_t L_7 = ___L0;
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_8 = ToLua_CheckStructArray_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_m835351A93CB20D5A44B49D2DE0EBFFBD2F7E5F16((intptr_t)L_7, 2, /*hidden argument*/ToLua_CheckStructArray_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_m835351A93CB20D5A44B49D2DE0EBFFBD2F7E5F16_RuntimeMethod_var);
V_1 = L_8;
// obj.SetPixels32(arg0);
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_9 = V_1;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_SetPixels32_m8669AE290D19897A70859BE23D9A438EB7EDA67E(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_6, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0157;
}
IL_0036:
{
// else if (count == 3)
int32_t L_10 = V_0;
if ((!(((uint32_t)L_10) == ((uint32_t)3))))
{
goto IL_0071;
}
}
IL_003a:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_11 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_14 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_11, 1, L_13, /*hidden argument*/NULL);
// UnityEngine.Color32[] arg0 = ToLua.CheckStructArray<UnityEngine.Color32>(L, 2);
intptr_t L_15 = ___L0;
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_16 = ToLua_CheckStructArray_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_m835351A93CB20D5A44B49D2DE0EBFFBD2F7E5F16((intptr_t)L_15, 2, /*hidden argument*/ToLua_CheckStructArray_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_m835351A93CB20D5A44B49D2DE0EBFFBD2F7E5F16_RuntimeMethod_var);
V_3 = L_16;
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_17 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_18 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_17, 3, /*hidden argument*/NULL);
V_4 = (((int32_t)((int32_t)L_18)));
// obj.SetPixels32(arg0, arg1);
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_19 = V_3;
int32_t L_20 = V_4;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_14, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_SetPixels32_m22195EEABA78058324C83EBF327A7E5EFBEE809F(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_14, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_19, L_20, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0157;
}
IL_0071:
{
// else if (count == 6)
int32_t L_21 = V_0;
if ((!(((uint32_t)L_21) == ((uint32_t)6))))
{
goto IL_00d2;
}
}
IL_0075:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_22 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_23 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_24 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_23, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_25 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_22, 1, L_24, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_26 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_27 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_26, 2, /*hidden argument*/NULL);
V_5 = (((int32_t)((int32_t)L_27)));
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_28 = ___L0;
double L_29 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_28, 3, /*hidden argument*/NULL);
V_6 = (((int32_t)((int32_t)L_29)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_30 = ___L0;
double L_31 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_30, 4, /*hidden argument*/NULL);
V_7 = (((int32_t)((int32_t)L_31)));
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_32 = ___L0;
double L_33 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_32, 5, /*hidden argument*/NULL);
V_8 = (((int32_t)((int32_t)L_33)));
// UnityEngine.Color32[] arg4 = ToLua.CheckStructArray<UnityEngine.Color32>(L, 6);
intptr_t L_34 = ___L0;
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_35 = ToLua_CheckStructArray_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_m835351A93CB20D5A44B49D2DE0EBFFBD2F7E5F16((intptr_t)L_34, 6, /*hidden argument*/ToLua_CheckStructArray_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_m835351A93CB20D5A44B49D2DE0EBFFBD2F7E5F16_RuntimeMethod_var);
V_9 = L_35;
// obj.SetPixels32(arg0, arg1, arg2, arg3, arg4);
int32_t L_36 = V_5;
int32_t L_37 = V_6;
int32_t L_38 = V_7;
int32_t L_39 = V_8;
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_40 = V_9;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_25, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_SetPixels32_m515E77577D02B697645BD64D6E6AF32646B7975B(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_25, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_36, L_37, L_38, L_39, L_40, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0157;
}
IL_00d2:
{
// else if (count == 7)
int32_t L_41 = V_0;
if ((!(((uint32_t)L_41) == ((uint32_t)7))))
{
goto IL_013c;
}
}
IL_00d6:
{
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)ToLua.CheckObject(L, 1, typeof(UnityEngine.Texture2D));
intptr_t L_42 = ___L0;
RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_43 = { reinterpret_cast<intptr_t> (Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_0_0_0_var) };
IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
Type_t * L_44 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_43, /*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_45 = ToLua_CheckObject_m8231674FA0BAE3FD4264BF6BD285F27A020C1B4B((intptr_t)L_42, 1, L_44, /*hidden argument*/NULL);
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_46 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_47 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_46, 2, /*hidden argument*/NULL);
V_10 = (((int32_t)((int32_t)L_47)));
// int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
intptr_t L_48 = ___L0;
double L_49 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_48, 3, /*hidden argument*/NULL);
V_11 = (((int32_t)((int32_t)L_49)));
// int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
intptr_t L_50 = ___L0;
double L_51 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_50, 4, /*hidden argument*/NULL);
V_12 = (((int32_t)((int32_t)L_51)));
// int arg3 = (int)LuaDLL.luaL_checknumber(L, 5);
intptr_t L_52 = ___L0;
double L_53 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_52, 5, /*hidden argument*/NULL);
V_13 = (((int32_t)((int32_t)L_53)));
// UnityEngine.Color32[] arg4 = ToLua.CheckStructArray<UnityEngine.Color32>(L, 6);
intptr_t L_54 = ___L0;
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_55 = ToLua_CheckStructArray_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_m835351A93CB20D5A44B49D2DE0EBFFBD2F7E5F16((intptr_t)L_54, 6, /*hidden argument*/ToLua_CheckStructArray_TisColor32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23_m835351A93CB20D5A44B49D2DE0EBFFBD2F7E5F16_RuntimeMethod_var);
V_14 = L_55;
// int arg5 = (int)LuaDLL.luaL_checknumber(L, 7);
intptr_t L_56 = ___L0;
double L_57 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_56, 7, /*hidden argument*/NULL);
V_15 = (((int32_t)((int32_t)L_57)));
// obj.SetPixels32(arg0, arg1, arg2, arg3, arg4, arg5);
int32_t L_58 = V_10;
int32_t L_59 = V_11;
int32_t L_60 = V_12;
int32_t L_61 = V_13;
Color32U5BU5D_tABFBCB467E6D1B791303A0D3A3AA1A482F620983* L_62 = V_14;
int32_t L_63 = V_15;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_45, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_SetPixels32_m0FD3D2A4909D3948A389AC65EC052156C34A62D8(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_45, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_58, L_59, L_60, L_61, L_62, L_63, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0157;
}
IL_013c:
{
// return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Texture2D.SetPixels32");
intptr_t L_64 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_65 = LuaDLL_luaL_throw_m3B091F4ABCD5512C6DD40F7B6A793A8DECBD4828((intptr_t)L_64, _stringLiteral89D2752408780D40CB1CB828EDA6C7420B4A627C, /*hidden argument*/NULL);
V_2 = L_65;
goto IL_0157;
}
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_014a;
throw e;
}
CATCH_014a:
{ // begin catch(System.Exception)
// catch (Exception e)
V_16 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_66 = ___L0;
Exception_t * L_67 = V_16;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_68 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_66, L_67, /*hidden argument*/NULL);
V_2 = L_68;
goto IL_0157;
} // end catch (depth: 1)
IL_0157:
{
// }
int32_t L_69 = V_2;
return L_69;
}
}
// System.Int32 UnityEngine_Texture2DWrap::op_Equality(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_op_Equality_m1AA201DD6363E036CD0617DB612AB2EF553783AC (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_op_Equality_m1AA201DD6363E036CD0617DB612AB2EF553783AC_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.CheckArgsCount(L, 2);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_CheckArgsCount_m12BE48035FB4D8A9B2535B6771CF4FCE6C83103B((intptr_t)L_0, 2, /*hidden argument*/NULL);
// UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
intptr_t L_1 = ___L0;
RuntimeObject * L_2 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_1, 1, /*hidden argument*/NULL);
// UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
intptr_t L_3 = ___L0;
RuntimeObject * L_4 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var));
// bool o = arg0 == arg1;
Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)CastclassClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
V_1 = L_6;
// LuaDLL.lua_pushboolean(L, o);
intptr_t L_7 = ___L0;
bool L_8 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_7, L_8, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_003d;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0032;
throw e;
}
CATCH_0032:
{ // begin catch(System.Exception)
// catch (Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_9 = ___L0;
Exception_t * L_10 = V_3;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_9, L_10, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_003d;
} // end catch (depth: 1)
IL_003d:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_format(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_format_m5CB858991B8077F19A62B3FC35D255C9441D805C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_format_m5CB858991B8077F19A62B3FC35D255C9441D805C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
RuntimeObject * L_2 = V_0;
// UnityEngine.TextureFormat ret = obj.format;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
int32_t L_3 = Texture2D_get_format_mF0EE5CEB9F84280D4E722B71546BBBA577101E9F(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// ToLua.Push(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
int32_t L_6 = L_5;
RuntimeObject * L_7 = Box(TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE_il2cpp_TypeInfo_var, &L_6);
ToLua_Push_mEB8C84A5137A56CA3BD252D485926B77BF61AC06((intptr_t)L_4, (Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 *)L_7, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0037;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0026;
throw e;
}
CATCH_0026:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index format on a nil value");
intptr_t L_8 = ___L0;
Exception_t * L_9 = V_3;
RuntimeObject * L_10 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_11 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_8, L_9, L_10, _stringLiteral822E62F7F505EF00865CEB076331B498F573D307, /*hidden argument*/NULL);
V_2 = L_11;
goto IL_0037;
} // end catch (depth: 1)
IL_0037:
{
// }
int32_t L_12 = V_2;
return L_12;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_whiteTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_whiteTexture_m3291E9F0D06C662C27C14A0D074D97CD316569E4 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_whiteTexture_m3291E9F0D06C662C27C14A0D074D97CD316569E4_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.PushSealed(L, UnityEngine.Texture2D.whiteTexture);
intptr_t L_0 = ___L0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_1 = Texture2D_get_whiteTexture_mF447523DE8957109355641ECE0DD3D3C8D2F6C41(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD((intptr_t)L_0, L_1, /*hidden argument*/ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD_RuntimeMethod_var);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_blackTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_blackTexture_m6DB8EB1C429723715066885FCFD1608D696C1A67 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_blackTexture_m6DB8EB1C429723715066885FCFD1608D696C1A67_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.PushSealed(L, UnityEngine.Texture2D.blackTexture);
intptr_t L_0 = ___L0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_1 = Texture2D_get_blackTexture_mCF4F978DF9B6066794E7130E0C14618216ED0956(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD((intptr_t)L_0, L_1, /*hidden argument*/ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD_RuntimeMethod_var);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_redTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_redTexture_m359CC3F42E9DC83E0E72641DF45602F8E3C7C3D7 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_redTexture_m359CC3F42E9DC83E0E72641DF45602F8E3C7C3D7_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.PushSealed(L, UnityEngine.Texture2D.redTexture);
intptr_t L_0 = ___L0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_1 = Texture2D_get_redTexture_mFE5BD4C3DD841A5AE75164C35298587865C861EC(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD((intptr_t)L_0, L_1, /*hidden argument*/ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD_RuntimeMethod_var);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_grayTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_grayTexture_m803FEC098A9E966B4C7BCDF5C1CB47F56E6EC781 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_grayTexture_m803FEC098A9E966B4C7BCDF5C1CB47F56E6EC781_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.PushSealed(L, UnityEngine.Texture2D.grayTexture);
intptr_t L_0 = ___L0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_1 = Texture2D_get_grayTexture_m5E3FE2355FEBF8C9B6286645B4EA32E85C401A45(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD((intptr_t)L_0, L_1, /*hidden argument*/ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD_RuntimeMethod_var);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_linearGrayTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_linearGrayTexture_m3D319F4EFA3AA61AD256E7BCB7D1243A0585ACA2 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_linearGrayTexture_m3D319F4EFA3AA61AD256E7BCB7D1243A0585ACA2_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.PushSealed(L, UnityEngine.Texture2D.linearGrayTexture);
intptr_t L_0 = ___L0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_1 = Texture2D_get_linearGrayTexture_m5FE6C178A51E5F0AEF92D7D6C7B6EC8C152D257F(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD((intptr_t)L_0, L_1, /*hidden argument*/ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD_RuntimeMethod_var);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_normalTexture(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_normalTexture_mDA18D506E170365236B101F63BC1FAFFE35BF35C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_normalTexture_mDA18D506E170365236B101F63BC1FAFFE35BF35C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Exception_t * V_1 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
IL_0000:
try
{ // begin try (depth: 1)
// ToLua.PushSealed(L, UnityEngine.Texture2D.normalTexture);
intptr_t L_0 = ___L0;
Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_1 = Texture2D_get_normalTexture_mD22C382CEC787AED904CFA73E64609DEA3D2B9B2(/*hidden argument*/NULL);
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD((intptr_t)L_0, L_1, /*hidden argument*/ToLua_PushSealed_TisTexture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_mB80700D257812A19AB31D1597568D6A5C1FD54AD_RuntimeMethod_var);
// return 1;
V_0 = 1;
goto IL_001a;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_000f;
throw e;
}
CATCH_000f:
{ // begin catch(System.Exception)
// catch (Exception e)
V_1 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e);
intptr_t L_2 = ___L0;
Exception_t * L_3 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_4 = LuaDLL_toluaL_exception_m6ECFC58C5FD30C363EFC455E736862A6A2CE9960((intptr_t)L_2, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
} // end catch (depth: 1)
IL_001a:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_isReadable(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_isReadable_mD03354CCACB31690658F0D47EC8671FB4E27080C (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_isReadable_mD03354CCACB31690658F0D47EC8671FB4E27080C_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.isReadable;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
bool L_3 = VirtFuncInvoker0< bool >::Invoke(11 /* System.Boolean UnityEngine.Texture::get_isReadable() */, ((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index isReadable on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralF8109AEDC7144BADD14AC6D37FE14D5BC0740198, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_streamingMipmaps(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_streamingMipmaps_m3A3585A43901B6ECFFABFA13C5CD4A4E1DE286FE (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_streamingMipmaps_m3A3585A43901B6ECFFABFA13C5CD4A4E1DE286FE_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
RuntimeObject * L_2 = V_0;
// bool ret = obj.streamingMipmaps;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
bool L_3 = Texture2D_get_streamingMipmaps_m78EB1DE0F6E0FCD92969212C0EB98795ECC991E8(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushboolean(L, ret);
intptr_t L_4 = ___L0;
bool L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushboolean_m2B8D01E55F9DAAFC75B24FD6DC054776E5195B80((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index streamingMipmaps on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral35E1C3E2E95EE534330B92460AE42BB41FE98F5E, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_streamingMipmapsPriority(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_streamingMipmapsPriority_m720A5AC2E2F905560D7CC7CDDD57418CBD839195 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_streamingMipmapsPriority_m720A5AC2E2F905560D7CC7CDDD57418CBD839195_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.streamingMipmapsPriority;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
int32_t L_3 = Texture2D_get_streamingMipmapsPriority_mC2143F53438E36E24E36A9DF6CC41EDEECF13754(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index streamingMipmapsPriority on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral259C6B68F84F3E123402916D74EEA645275F8298, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_requestedMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_requestedMipmapLevel_m91929B1B57A72B6356CB8279BE697F3602720DEA (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_requestedMipmapLevel_m91929B1B57A72B6356CB8279BE697F3602720DEA_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.requestedMipmapLevel;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
int32_t L_3 = Texture2D_get_requestedMipmapLevel_mB3AF7B1155A3D96A9E24EC0405FD6A2C290B632A(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index requestedMipmapLevel on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral6F81A4F1502E2720353A40737ECC213F22DF5424, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_minimumMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_minimumMipmapLevel_m8CCE5B03D96A171069D66A137CB3DF87FDC844E3 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_minimumMipmapLevel_m8CCE5B03D96A171069D66A137CB3DF87FDC844E3_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.minimumMipmapLevel;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
int32_t L_3 = Texture2D_get_minimumMipmapLevel_m1DD6F0FD301819B0F019C4A4CFE8209D91E91122(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index minimumMipmapLevel on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralC57FBF1BAB987DDF1FB797D968D3E03C47F699B4, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_calculatedMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_calculatedMipmapLevel_m494E3F190F077B93B5005233959EFE4E54A36353 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_calculatedMipmapLevel_m494E3F190F077B93B5005233959EFE4E54A36353_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.calculatedMipmapLevel;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
int32_t L_3 = Texture2D_get_calculatedMipmapLevel_m7D1062D26A6428FFB63A1D60C7E52BF6F6655959(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index calculatedMipmapLevel on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral7D74CBD875648AEBFA6191EA4CA80D6BFC2E32EA, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_desiredMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_desiredMipmapLevel_m34B1EA1808977C1B891FBD5BD9A76B047B7F257F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_desiredMipmapLevel_m34B1EA1808977C1B891FBD5BD9A76B047B7F257F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.desiredMipmapLevel;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
int32_t L_3 = Texture2D_get_desiredMipmapLevel_mC18FC94ABAD4C2673967DF7D9EDB230474DB27A0(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index desiredMipmapLevel on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral4EE027BE1D4A556FE87E36F945CE117FEAF00C84, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_loadingMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_loadingMipmapLevel_mE25EE26CEF377B623DAAC6AB9772E430AF63C948 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_loadingMipmapLevel_mE25EE26CEF377B623DAAC6AB9772E430AF63C948_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.loadingMipmapLevel;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
int32_t L_3 = Texture2D_get_loadingMipmapLevel_m91264A61AAF4C34A67241B8EE8170E15C21167C6(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index loadingMipmapLevel on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralF42CB1C10F82C511B386C4C35AF9C4FE5A53808C, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_Texture2DWrap::get_loadedMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_get_loadedMipmapLevel_m874F8AFF7ABF46B144FCF052D1BA2484643669BF (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_get_loadedMipmapLevel_m874F8AFF7ABF46B144FCF052D1BA2484643669BF_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
RuntimeObject * L_2 = V_0;
// int ret = obj.loadedMipmapLevel;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
int32_t L_3 = Texture2D_get_loadedMipmapLevel_m8EFC1E5785D2CBAF8223927DD0E40FF9FF3A4B88(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
V_1 = L_3;
// LuaDLL.lua_pushinteger(L, ret);
intptr_t L_4 = ___L0;
int32_t L_5 = V_1;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
LuaDLL_lua_pushinteger_m8203BA6BB26C5BD0E84223531CFCB129352C2D23((intptr_t)L_4, L_5, /*hidden argument*/NULL);
// return 1;
V_2 = 1;
goto IL_0032;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0021;
throw e;
}
CATCH_0021:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index loadedMipmapLevel on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralEA36E4E6C7F0130AFC96116C4DE439A536D0BC3A, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0032;
} // end catch (depth: 1)
IL_0032:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_Texture2DWrap::set_requestedMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_set_requestedMipmapLevel_m94A72B2C90BF382265323FEA14BFDDFB1E6D9D87 (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_set_requestedMipmapLevel_m94A72B2C90BF382265323FEA14BFDDFB1E6D9D87_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
RuntimeObject * L_2 = V_0;
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_4)));
// obj.requestedMipmapLevel = arg0;
int32_t L_5 = V_1;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_set_requestedMipmapLevel_mBA1AA7ACBBEDEA8444570529EC1593C46532D6CF(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index requestedMipmapLevel on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteral6F81A4F1502E2720353A40737ECC213F22DF5424, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Int32 UnityEngine_Texture2DWrap::set_minimumMipmapLevel(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnityEngine_Texture2DWrap_set_minimumMipmapLevel_m1ABD4DFAF7F8EB2B5CB95CFFA9949C6A6784D27F (intptr_t ___L0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_method (UnityEngine_Texture2DWrap_set_minimumMipmapLevel_m1ABD4DFAF7F8EB2B5CB95CFFA9949C6A6784D27F_MetadataUsageId);
s_Il2CppMethodInitialized = true;
}
RuntimeObject * V_0 = NULL;
int32_t V_1 = 0;
int32_t V_2 = 0;
Exception_t * V_3 = NULL;
Exception_t * __last_unhandled_exception = 0;
NO_UNUSED_WARNING (__last_unhandled_exception);
Exception_t * __exception_local = 0;
NO_UNUSED_WARNING (__exception_local);
void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
NO_UNUSED_WARNING (__leave_targets);
{
// object o = null;
V_0 = NULL;
}
IL_0002:
try
{ // begin try (depth: 1)
// o = ToLua.ToObject(L, 1);
intptr_t L_0 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(ToLua_tA36FC44CF758AA3F5AD67A95D80E614E1DD54F4D_il2cpp_TypeInfo_var);
RuntimeObject * L_1 = ToLua_ToObject_m3F40A14FBE719D3B547A44B876854ED679610C3C((intptr_t)L_0, 1, /*hidden argument*/NULL);
V_0 = L_1;
// UnityEngine.Texture2D obj = (UnityEngine.Texture2D)o;
RuntimeObject * L_2 = V_0;
// int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
intptr_t L_3 = ___L0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
double L_4 = LuaDLL_luaL_checknumber_m7A77683D131BE59F2D1261688CBEF7892643E8E7((intptr_t)L_3, 2, /*hidden argument*/NULL);
V_1 = (((int32_t)((int32_t)L_4)));
// obj.minimumMipmapLevel = arg0;
int32_t L_5 = V_1;
NullCheck(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)));
Texture2D_set_minimumMipmapLevel_mBF3942CAB2C76B2D266F94CEAE38039C364AF0E2(((Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C *)CastclassSealed((RuntimeObject*)L_2, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C_il2cpp_TypeInfo_var)), L_5, /*hidden argument*/NULL);
// return 0;
V_2 = 0;
goto IL_0034;
} // end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__exception_local = (Exception_t *)e.ex;
if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
goto CATCH_0023;
throw e;
}
CATCH_0023:
{ // begin catch(System.Exception)
// catch(Exception e)
V_3 = ((Exception_t *)__exception_local);
// return LuaDLL.toluaL_exception(L, e, o, "attempt to index minimumMipmapLevel on a nil value");
intptr_t L_6 = ___L0;
Exception_t * L_7 = V_3;
RuntimeObject * L_8 = V_0;
IL2CPP_RUNTIME_CLASS_INIT(LuaDLL_t1D8ACD8EC3BB01310693ACE3177379EA2F3419B6_il2cpp_TypeInfo_var);
int32_t L_9 = LuaDLL_toluaL_exception_m3DA56712296FE487C29E5312FC050F230190BE15((intptr_t)L_6, L_7, L_8, _stringLiteralC57FBF1BAB987DDF1FB797D968D3E03C47F699B4, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0034;
} // end catch (depth: 1)
IL_0034:
{
// }
int32_t L_10 = V_2;
return L_10;
}
}
// System.Void UnityEngine_Texture2DWrap::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEngine_Texture2DWrap__ctor_mF1C321DE87E4930E93DE8964F459F20A39764F0A (UnityEngine_Texture2DWrap_tD56EF61642476EE6EA652C7B6C25BBCCAC117FBF * __this, const RuntimeMethod* method)
{
{
Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif