-- 牌友圈管理界面 local MngPageConfig = import(".MngView.MngPageConfig") local GroupManagerView = {} local M = GroupManagerView function GroupManagerView.new(blur_view, gid, btn_type, callback) setmetatable(M, { __index = BaseWindow }) local self = setmetatable({}, { __index = M }) self.class = "GroupManagerView" -- self._close_destroy = true self._put_map = false self._new_hide = false self._queue = false self._full = false self._animation = false self._blur_view = blur_view self.group_id = gid self.partnerList = {} self.callback = callback self:init("ui://NewGroup/Win_ManagerView", btn_type) return self end -- 获取界面配置 local function getPageConfig(id) --pt(MngPageConfig.PageList) for i = 1, #MngPageConfig.PageList do local tem = MngPageConfig.PageList[i] if tem.id == id then return tem end end end function M:init(url, btn_type) BaseWindow.init(self, url) self.titleTxt = self._view:GetChild("n79") -- if btn_type == 2 then -- self._view:GetChild("n0"):GetChild("icon").url = "ui://m7iejg46p41ohx8" -- elseif btn_type == 3 then -- self._view:GetChild("n0"):GetChild("icon").url = "ui://m7iejg46p41ohx7" -- elseif btn_type == 4 then -- self._view:GetChild("n0"):GetChild("icon").url = "ui://m7iejg46p41ohx9" -- end local lst_index = self._view:GetChild("lst_index") lst_index:RemoveChildrenToPool() local group = DataManager.groups:get(self.group_id) --根据玩家权限,加载不同的界面配置 local lev = group.lev if lev == 3 and group.partnerLev == 0 then lev = 4 end self.page_config = MngPageConfig.Config[btn_type][lev] -- 初始化标题列表 for i = 1, #self.page_config do -- print("page_config:"..self.page_config[i]) local page = getPageConfig(self.page_config[i]) --如果界面无show_key,或圈子中对应的key为true才显示界面 if not page.show_key or (page.show_key and group[page.show_key]) then --如果allicance为ture,则只有大联盟才显示界面 if (page.alliance and group.type == 2) or not page.alliance then local item = lst_index:AddItemFromPool() local title = page.title item:GetChild("title").text = title if i == 1 then item.selected = true end end end end -- coroutine.start(function() -- coroutine.wait(0) -- local anchor = self._view:GetChild("anchor") -- -- 初始界面 -- local first_page_config = getPageConfig(self.page_config[1]) -- local gmsv = first_page_config.view.new(self.group_id, self._root_view) -- self._view_map = {} -- self._view_map[1] = gmsv -- gmsv.id = first_page_config.id -- anchor:AddChild(gmsv._view) -- printlog("tttttttttttttttttttttt :" , gmsv._view.displayObject.gameObject.name," ",gmsv._view.parent.displayObject.gameObject.name) -- -- gmsv._view:AddRelation(anchor, RelationType.Size) -- local offset = get_offset(self._full_offset) -- gmsv._view.width = GRoot.inst.width -300 - 2 * offset -- gmsv._view.height = GRoot.inst.height -- gmsv._view.x = offset -- end) -- 所有子界面加载点 local anchor = self._view:GetChild("anchor") -- 初始界面 local first_page_config = getPageConfig(self.page_config[1]) local gmsv = first_page_config.view.new(self.group_id, self._root_view) self._view_map = {} self._view_map[1] = gmsv gmsv.id = first_page_config.id anchor:AddChild(gmsv._view) --printlog("tttttttttttttttttttttt :" , gmsv._view.displayObject.gameObject.name," ",gmsv._view.parent.displayObject.gameObject.name) --gmsv._view:AddRelation(anchor, RelationType.Size) -- local offset = get_offset(self._full_offset) -- gmsv._view.width = GRoot.inst.width - 2 * offset - first_page_config.anchorOffset -- gmsv._view.height = GRoot.inst.height -- gmsv._view.x = 0 --offset -- first_page_config = getPageConfig(self.page_config[2]) -- gmsv = first_page_config.view.new(self.group_id, self._root_view) -- self._view_map[2] = gmsv -- gmsv.id = first_page_config.id -- gmsv._view.visible = false -- anchor:AddChild(gmsv._view) -- gmsv._view:AddRelation(anchor, RelationType.Size) -- if first_page_config.refresh then gmsv:initData() end -- if #self.page_config == 1 then -- self._view:GetController("single").selectedIndex = 1 -- lst_index.visible = false -- self._view:GetChild("n0"):GetController("v_menu").selectedIndex = 1 -- end -- 切换界面 self.ctr_index = self._view:GetController("index") self.ctr_index.onChanged:Set(function(pas) local anchor = self._view:GetChild("anchor") anchor:RemoveChildren() local index = self.ctr_index.selectedIndex local page_info = getPageConfig(self.page_config[index + 1]) if not self._view_map[index + 1] then local tem = page_info.view.new(self.group_id, self._root_view) -- anchor:AddRelation(self._root_view, RelationType.Size,true) --tem._view:Center(true) --print("222222222222222",anchor._view) anchor:AddChild(tem._view) -- tem._view.parent = anchor -- local offset = get_offset(self._full_offset) -- tem._view.width = GRoot.inst.width - 2 * offset - page_info.anchorOffset -- tem._view.height = GRoot.inst.height -- tem._view.x = 0 --offset --tem._view:AddRelation(self._root_view, RelationType.Size) -- tem._view:MakeFullScreen() tem.id = page_info.id self._view_map[index + 1] = tem -- -- anchor:SetBoundsChangedFlag() -- anchor:EnsureBoundsCorrect() -- tem._view:RemoveRelation(anchor, RelationType.Size) --tem._view:AddRelation(anchor, RelationType.Size) else --self._view_map[index + 1]._view:AddRelation(anchor, RelationType.Size) anchor:AddChild(self._view_map[index + 1]._view) end --self._view:AddRelation(anchor, RelationType.Size) -- 如果refresh为true,重新加载界面时执行初始化数据方法initData if page_info.refresh then self._view_map[index + 1]:initData() end self.titleTxt.text = page_info.title end) end function M:SetCurrentGroupInfoViewIns(groupInfoViewCallBack) self.groupInfoViewCallBack = groupInfoViewCallBack end -- 获取指定ID的页面 function M:GetPageByID(id) for i, v in pairs(self._view_map) do if v.id == id then return v end end return nil end -- 根据ID刷新页面 function M:RefreshPage(id) local page = self:GetPageByID(id) if not page then return end page:initData() end function M:Close() if self.callback then self.callback() end BaseWindow.Close(self) end function M:Destroy() for i = 1, #self.page_config do if self._view_map[i] then self._view_map[i]._view:Dispose() if self._view_map[i].clear_image then ImageLoad.Clear(self._view_map[i].class) end end end BaseWindow.Destroy(self) end -- quick_access_id 是快速访问标志,打开对应id的页面 function M:Show(quick_access_id) local index = self.ctr_index.selectedIndex printlog("index+1index+1index+1index+1 ", index + 1) if not quick_access_id then local page_info = getPageConfig(self.page_config[index + 1]) if page_info.refresh then self._view_map[index + 1]:initData() end self.titleTxt.text = page_info.title else -- 如果是 快速访问 for i, v in pairs(self.page_config) do if getPageConfig(v).id == quick_access_id then self.ctr_index.selectedIndex = i - 1 if not self._view_map[i] then local tem = page_info.view.new(self.group_id, self._root_view) self._view_map[i] = tem end local anchor = self._view:GetChild("anchor") anchor:AddChild(self._view_map[i]._view) self._view_map[i]:navigation() --self._view:AddRelation(anchor, RelationType.Size) break end end end BaseWindow.Show(self) end return M