#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include #include #include #include #include #include #include #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template struct VirtActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct VirtFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; // System.Action`1 struct Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0; // System.Action`1 struct Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285; // System.AsyncCallback struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4; // System.Char[] struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2; // System.DelegateData struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE; // System.Delegate[] struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86; // System.IAsyncResult struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598; // System.Reflection.MethodInfo struct MethodInfo_t; // System.String struct String_t; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017; // UnityEngine.GameObject struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F; // UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734; // UnityEngine.Sprite struct Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198; // UnityEngine.Sprite[] struct SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7; // UnityEngine.Tilemaps.ITilemap struct ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3; // UnityEngine.Tilemaps.Tile struct Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE; // UnityEngine.Tilemaps.TileBase struct TileBase_tD2158024AAA28EB0EC62F253FA1D1A76BC50F85E; // UnityEngine.Tilemaps.Tilemap struct Tilemap_t0F92148668211805A631B93488D4A629EC378B10; // UnityEngine.Tilemaps.TilemapRenderer struct TilemapRenderer_tB99B54EB6964D56D0DFC6D00F97C20E68B9A0CFB; // UnityEngine.U2D.SpriteAtlas struct SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A; IL2CPP_EXTERN_C RuntimeClass* Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C const RuntimeMethod* Action_1__ctor_m3410995AC0E42939031462C4335B4BB5D6B65703_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TilemapRenderer_OnSpriteAtlasRegistered_m469FE4B5787B9363CD13299B66E415533C82F0EE_RuntimeMethod_var; IL2CPP_EXTERN_C const uint32_t ITilemap_CreateInstance_m3DD29D9D393B923E0901DB830E0FE9170757AF9E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Tile__ctor_mCF182CC986391B7BC36D0C543E7D422F492FA445_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t TilemapRenderer_RegisterSpriteAtlasRegistered_mEB59A59F64A24CA108AF6147B09274FC07B2670A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t TilemapRenderer_UnregisterSpriteAtlasRegistered_m4792F06F18295B37CE2046C11E1D77F8DA85DB2A_MetadataUsageId; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t140A63E1069F1772D5238396CDA7CE5372253E44 { public: public: }; // System.Object struct Il2CppArrayBounds; // System.Array // System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com { }; // UnityEngine.Tilemaps.ITilemap struct ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 : public RuntimeObject { public: // UnityEngine.Tilemaps.Tilemap UnityEngine.Tilemaps.ITilemap::m_Tilemap Tilemap_t0F92148668211805A631B93488D4A629EC378B10 * ___m_Tilemap_1; public: inline static int32_t get_offset_of_m_Tilemap_1() { return static_cast(offsetof(ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3, ___m_Tilemap_1)); } inline Tilemap_t0F92148668211805A631B93488D4A629EC378B10 * get_m_Tilemap_1() const { return ___m_Tilemap_1; } inline Tilemap_t0F92148668211805A631B93488D4A629EC378B10 ** get_address_of_m_Tilemap_1() { return &___m_Tilemap_1; } inline void set_m_Tilemap_1(Tilemap_t0F92148668211805A631B93488D4A629EC378B10 * value) { ___m_Tilemap_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Tilemap_1), (void*)value); } }; struct ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3_StaticFields { public: // UnityEngine.Tilemaps.ITilemap UnityEngine.Tilemaps.ITilemap::s_Instance ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * ___s_Instance_0; public: inline static int32_t get_offset_of_s_Instance_0() { return static_cast(offsetof(ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3_StaticFields, ___s_Instance_0)); } inline ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * get_s_Instance_0() const { return ___s_Instance_0; } inline ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 ** get_address_of_s_Instance_0() { return &___s_Instance_0; } inline void set_s_Instance_0(ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * value) { ___s_Instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value); } }; // System.Boolean struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF { public: public: }; struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com { }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 { public: union { struct { }; uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1]; }; public: }; // UnityEngine.Color struct Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // UnityEngine.Matrix4x4 struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA { public: // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; public: inline static int32_t get_offset_of_m00_0() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m00_0)); } inline float get_m00_0() const { return ___m00_0; } inline float* get_address_of_m00_0() { return &___m00_0; } inline void set_m00_0(float value) { ___m00_0 = value; } inline static int32_t get_offset_of_m10_1() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m10_1)); } inline float get_m10_1() const { return ___m10_1; } inline float* get_address_of_m10_1() { return &___m10_1; } inline void set_m10_1(float value) { ___m10_1 = value; } inline static int32_t get_offset_of_m20_2() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m20_2)); } inline float get_m20_2() const { return ___m20_2; } inline float* get_address_of_m20_2() { return &___m20_2; } inline void set_m20_2(float value) { ___m20_2 = value; } inline static int32_t get_offset_of_m30_3() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m30_3)); } inline float get_m30_3() const { return ___m30_3; } inline float* get_address_of_m30_3() { return &___m30_3; } inline void set_m30_3(float value) { ___m30_3 = value; } inline static int32_t get_offset_of_m01_4() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m01_4)); } inline float get_m01_4() const { return ___m01_4; } inline float* get_address_of_m01_4() { return &___m01_4; } inline void set_m01_4(float value) { ___m01_4 = value; } inline static int32_t get_offset_of_m11_5() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m11_5)); } inline float get_m11_5() const { return ___m11_5; } inline float* get_address_of_m11_5() { return &___m11_5; } inline void set_m11_5(float value) { ___m11_5 = value; } inline static int32_t get_offset_of_m21_6() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m21_6)); } inline float get_m21_6() const { return ___m21_6; } inline float* get_address_of_m21_6() { return &___m21_6; } inline void set_m21_6(float value) { ___m21_6 = value; } inline static int32_t get_offset_of_m31_7() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m31_7)); } inline float get_m31_7() const { return ___m31_7; } inline float* get_address_of_m31_7() { return &___m31_7; } inline void set_m31_7(float value) { ___m31_7 = value; } inline static int32_t get_offset_of_m02_8() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m02_8)); } inline float get_m02_8() const { return ___m02_8; } inline float* get_address_of_m02_8() { return &___m02_8; } inline void set_m02_8(float value) { ___m02_8 = value; } inline static int32_t get_offset_of_m12_9() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m12_9)); } inline float get_m12_9() const { return ___m12_9; } inline float* get_address_of_m12_9() { return &___m12_9; } inline void set_m12_9(float value) { ___m12_9 = value; } inline static int32_t get_offset_of_m22_10() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m22_10)); } inline float get_m22_10() const { return ___m22_10; } inline float* get_address_of_m22_10() { return &___m22_10; } inline void set_m22_10(float value) { ___m22_10 = value; } inline static int32_t get_offset_of_m32_11() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m32_11)); } inline float get_m32_11() const { return ___m32_11; } inline float* get_address_of_m32_11() { return &___m32_11; } inline void set_m32_11(float value) { ___m32_11 = value; } inline static int32_t get_offset_of_m03_12() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m03_12)); } inline float get_m03_12() const { return ___m03_12; } inline float* get_address_of_m03_12() { return &___m03_12; } inline void set_m03_12(float value) { ___m03_12 = value; } inline static int32_t get_offset_of_m13_13() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m13_13)); } inline float get_m13_13() const { return ___m13_13; } inline float* get_address_of_m13_13() { return &___m13_13; } inline void set_m13_13(float value) { ___m13_13 = value; } inline static int32_t get_offset_of_m23_14() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m23_14)); } inline float get_m23_14() const { return ___m23_14; } inline float* get_address_of_m23_14() { return &___m23_14; } inline void set_m23_14(float value) { ___m23_14 = value; } inline static int32_t get_offset_of_m33_15() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m33_15)); } inline float get_m33_15() const { return ___m33_15; } inline float* get_address_of_m33_15() { return &___m33_15; } inline void set_m33_15(float value) { ___m33_15 = value; } }; struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields { public: // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___zeroMatrix_16; // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___identityMatrix_17; public: inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___zeroMatrix_16)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_zeroMatrix_16() const { return ___zeroMatrix_16; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; } inline void set_zeroMatrix_16(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___zeroMatrix_16 = value; } inline static int32_t get_offset_of_identityMatrix_17() { return static_cast(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___identityMatrix_17)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_identityMatrix_17() const { return ___identityMatrix_17; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_identityMatrix_17() { return &___identityMatrix_17; } inline void set_identityMatrix_17(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___identityMatrix_17 = value; } }; // UnityEngine.Tilemaps.TileAnimationData struct TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8 { public: // UnityEngine.Sprite[] UnityEngine.Tilemaps.TileAnimationData::m_AnimatedSprites SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* ___m_AnimatedSprites_0; // System.Single UnityEngine.Tilemaps.TileAnimationData::m_AnimationSpeed float ___m_AnimationSpeed_1; // System.Single UnityEngine.Tilemaps.TileAnimationData::m_AnimationStartTime float ___m_AnimationStartTime_2; public: inline static int32_t get_offset_of_m_AnimatedSprites_0() { return static_cast(offsetof(TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8, ___m_AnimatedSprites_0)); } inline SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* get_m_AnimatedSprites_0() const { return ___m_AnimatedSprites_0; } inline SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7** get_address_of_m_AnimatedSprites_0() { return &___m_AnimatedSprites_0; } inline void set_m_AnimatedSprites_0(SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* value) { ___m_AnimatedSprites_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AnimatedSprites_0), (void*)value); } inline static int32_t get_offset_of_m_AnimationSpeed_1() { return static_cast(offsetof(TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8, ___m_AnimationSpeed_1)); } inline float get_m_AnimationSpeed_1() const { return ___m_AnimationSpeed_1; } inline float* get_address_of_m_AnimationSpeed_1() { return &___m_AnimationSpeed_1; } inline void set_m_AnimationSpeed_1(float value) { ___m_AnimationSpeed_1 = value; } inline static int32_t get_offset_of_m_AnimationStartTime_2() { return static_cast(offsetof(TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8, ___m_AnimationStartTime_2)); } inline float get_m_AnimationStartTime_2() const { return ___m_AnimationStartTime_2; } inline float* get_address_of_m_AnimationStartTime_2() { return &___m_AnimationStartTime_2; } inline void set_m_AnimationStartTime_2(float value) { ___m_AnimationStartTime_2 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Tilemaps.TileAnimationData struct TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8_marshaled_pinvoke { SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* ___m_AnimatedSprites_0; float ___m_AnimationSpeed_1; float ___m_AnimationStartTime_2; }; // Native definition for COM marshalling of UnityEngine.Tilemaps.TileAnimationData struct TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8_marshaled_com { SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* ___m_AnimatedSprites_0; float ___m_AnimationSpeed_1; float ___m_AnimationStartTime_2; }; // UnityEngine.Vector3Int struct Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 { public: // System.Int32 UnityEngine.Vector3Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector3Int::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.Vector3Int::m_Z int32_t ___m_Z_2; public: inline static int32_t get_offset_of_m_X_0() { return static_cast(offsetof(Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4, ___m_X_0)); } inline int32_t get_m_X_0() const { return ___m_X_0; } inline int32_t* get_address_of_m_X_0() { return &___m_X_0; } inline void set_m_X_0(int32_t value) { ___m_X_0 = value; } inline static int32_t get_offset_of_m_Y_1() { return static_cast(offsetof(Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4, ___m_Y_1)); } inline int32_t get_m_Y_1() const { return ___m_Y_1; } inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; } inline void set_m_Y_1(int32_t value) { ___m_Y_1 = value; } inline static int32_t get_offset_of_m_Z_2() { return static_cast(offsetof(Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4, ___m_Z_2)); } inline int32_t get_m_Z_2() const { return ___m_Z_2; } inline int32_t* get_address_of_m_Z_2() { return &___m_Z_2; } inline void set_m_Z_2(int32_t value) { ___m_Z_2 = value; } }; struct Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4_StaticFields { public: // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Zero Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___s_Zero_3; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_One Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___s_One_4; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Up Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___s_Up_5; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Down Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___s_Down_6; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Left Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___s_Left_7; // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Right Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___s_Right_8; public: inline static int32_t get_offset_of_s_Zero_3() { return static_cast(offsetof(Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4_StaticFields, ___s_Zero_3)); } inline Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 get_s_Zero_3() const { return ___s_Zero_3; } inline Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 * get_address_of_s_Zero_3() { return &___s_Zero_3; } inline void set_s_Zero_3(Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 value) { ___s_Zero_3 = value; } inline static int32_t get_offset_of_s_One_4() { return static_cast(offsetof(Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4_StaticFields, ___s_One_4)); } inline Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 get_s_One_4() const { return ___s_One_4; } inline Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 * get_address_of_s_One_4() { return &___s_One_4; } inline void set_s_One_4(Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 value) { ___s_One_4 = value; } inline static int32_t get_offset_of_s_Up_5() { return static_cast(offsetof(Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4_StaticFields, ___s_Up_5)); } inline Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 get_s_Up_5() const { return ___s_Up_5; } inline Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 * get_address_of_s_Up_5() { return &___s_Up_5; } inline void set_s_Up_5(Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 value) { ___s_Up_5 = value; } inline static int32_t get_offset_of_s_Down_6() { return static_cast(offsetof(Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4_StaticFields, ___s_Down_6)); } inline Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 get_s_Down_6() const { return ___s_Down_6; } inline Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 * get_address_of_s_Down_6() { return &___s_Down_6; } inline void set_s_Down_6(Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 value) { ___s_Down_6 = value; } inline static int32_t get_offset_of_s_Left_7() { return static_cast(offsetof(Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4_StaticFields, ___s_Left_7)); } inline Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 get_s_Left_7() const { return ___s_Left_7; } inline Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 * get_address_of_s_Left_7() { return &___s_Left_7; } inline void set_s_Left_7(Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 value) { ___s_Left_7 = value; } inline static int32_t get_offset_of_s_Right_8() { return static_cast(offsetof(Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4_StaticFields, ___s_Right_8)); } inline Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 get_s_Right_8() const { return ___s_Right_8; } inline Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 * get_address_of_s_Right_8() { return &___s_Right_8; } inline void set_s_Right_8(Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 value) { ___s_Right_8 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Tilemaps.Tile_ColliderType struct ColliderType_tCF48B308BF04CE1D262A726D500126E8C8859F2B { public: // System.Int32 UnityEngine.Tilemaps.Tile_ColliderType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(ColliderType_tCF48B308BF04CE1D262A726D500126E8C8859F2B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Tilemaps.TileFlags struct TileFlags_tBD601639E3CC4B4BA675548F3B8F17B709A974AF { public: // System.Int32 UnityEngine.Tilemaps.TileFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(TileFlags_tBD601639E3CC4B4BA675548F3B8F17B709A974AF, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.Component struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.GameObject struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com { }; // UnityEngine.Sprite struct Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Tilemaps.TileData struct TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 { public: // UnityEngine.Sprite UnityEngine.Tilemaps.TileData::m_Sprite Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_Sprite_0; // UnityEngine.Color UnityEngine.Tilemaps.TileData::m_Color Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_Color_1; // UnityEngine.Matrix4x4 UnityEngine.Tilemaps.TileData::m_Transform Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___m_Transform_2; // UnityEngine.GameObject UnityEngine.Tilemaps.TileData::m_GameObject GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_GameObject_3; // UnityEngine.Tilemaps.TileFlags UnityEngine.Tilemaps.TileData::m_Flags int32_t ___m_Flags_4; // UnityEngine.Tilemaps.Tile_ColliderType UnityEngine.Tilemaps.TileData::m_ColliderType int32_t ___m_ColliderType_5; public: inline static int32_t get_offset_of_m_Sprite_0() { return static_cast(offsetof(TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5, ___m_Sprite_0)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_Sprite_0() const { return ___m_Sprite_0; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_Sprite_0() { return &___m_Sprite_0; } inline void set_m_Sprite_0(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___m_Sprite_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Sprite_0), (void*)value); } inline static int32_t get_offset_of_m_Color_1() { return static_cast(offsetof(TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5, ___m_Color_1)); } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_Color_1() const { return ___m_Color_1; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_Color_1() { return &___m_Color_1; } inline void set_m_Color_1(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { ___m_Color_1 = value; } inline static int32_t get_offset_of_m_Transform_2() { return static_cast(offsetof(TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5, ___m_Transform_2)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_m_Transform_2() const { return ___m_Transform_2; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_Transform_2() { return &___m_Transform_2; } inline void set_m_Transform_2(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___m_Transform_2 = value; } inline static int32_t get_offset_of_m_GameObject_3() { return static_cast(offsetof(TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5, ___m_GameObject_3)); } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_GameObject_3() const { return ___m_GameObject_3; } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_GameObject_3() { return &___m_GameObject_3; } inline void set_m_GameObject_3(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value) { ___m_GameObject_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_GameObject_3), (void*)value); } inline static int32_t get_offset_of_m_Flags_4() { return static_cast(offsetof(TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5, ___m_Flags_4)); } inline int32_t get_m_Flags_4() const { return ___m_Flags_4; } inline int32_t* get_address_of_m_Flags_4() { return &___m_Flags_4; } inline void set_m_Flags_4(int32_t value) { ___m_Flags_4 = value; } inline static int32_t get_offset_of_m_ColliderType_5() { return static_cast(offsetof(TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5, ___m_ColliderType_5)); } inline int32_t get_m_ColliderType_5() const { return ___m_ColliderType_5; } inline int32_t* get_address_of_m_ColliderType_5() { return &___m_ColliderType_5; } inline void set_m_ColliderType_5(int32_t value) { ___m_ColliderType_5 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Tilemaps.TileData struct TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5_marshaled_pinvoke { Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_Sprite_0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_Color_1; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___m_Transform_2; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_GameObject_3; int32_t ___m_Flags_4; int32_t ___m_ColliderType_5; }; // Native definition for COM marshalling of UnityEngine.Tilemaps.TileData struct TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5_marshaled_com { Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_Sprite_0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_Color_1; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___m_Transform_2; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_GameObject_3; int32_t ___m_Flags_4; int32_t ___m_ColliderType_5; }; // UnityEngine.U2D.SpriteAtlas struct SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // System.Action`1 struct Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.Renderer struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.Tilemaps.TileBase struct TileBase_tD2158024AAA28EB0EC62F253FA1D1A76BC50F85E : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 { public: public: }; // UnityEngine.GridLayout struct GridLayout_t271F88A0992C64FE8E229D03480E3862B22D57F9 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; // UnityEngine.Tilemaps.Tile struct Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE : public TileBase_tD2158024AAA28EB0EC62F253FA1D1A76BC50F85E { public: // UnityEngine.Sprite UnityEngine.Tilemaps.Tile::m_Sprite Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_Sprite_4; // UnityEngine.Color UnityEngine.Tilemaps.Tile::m_Color Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_Color_5; // UnityEngine.Matrix4x4 UnityEngine.Tilemaps.Tile::m_Transform Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___m_Transform_6; // UnityEngine.GameObject UnityEngine.Tilemaps.Tile::m_InstancedGameObject GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_InstancedGameObject_7; // UnityEngine.Tilemaps.TileFlags UnityEngine.Tilemaps.Tile::m_Flags int32_t ___m_Flags_8; // UnityEngine.Tilemaps.Tile_ColliderType UnityEngine.Tilemaps.Tile::m_ColliderType int32_t ___m_ColliderType_9; public: inline static int32_t get_offset_of_m_Sprite_4() { return static_cast(offsetof(Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE, ___m_Sprite_4)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_Sprite_4() const { return ___m_Sprite_4; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_Sprite_4() { return &___m_Sprite_4; } inline void set_m_Sprite_4(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___m_Sprite_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Sprite_4), (void*)value); } inline static int32_t get_offset_of_m_Color_5() { return static_cast(offsetof(Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE, ___m_Color_5)); } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_Color_5() const { return ___m_Color_5; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_Color_5() { return &___m_Color_5; } inline void set_m_Color_5(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { ___m_Color_5 = value; } inline static int32_t get_offset_of_m_Transform_6() { return static_cast(offsetof(Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE, ___m_Transform_6)); } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA get_m_Transform_6() const { return ___m_Transform_6; } inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_Transform_6() { return &___m_Transform_6; } inline void set_m_Transform_6(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA value) { ___m_Transform_6 = value; } inline static int32_t get_offset_of_m_InstancedGameObject_7() { return static_cast(offsetof(Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE, ___m_InstancedGameObject_7)); } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_InstancedGameObject_7() const { return ___m_InstancedGameObject_7; } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_InstancedGameObject_7() { return &___m_InstancedGameObject_7; } inline void set_m_InstancedGameObject_7(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value) { ___m_InstancedGameObject_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InstancedGameObject_7), (void*)value); } inline static int32_t get_offset_of_m_Flags_8() { return static_cast(offsetof(Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE, ___m_Flags_8)); } inline int32_t get_m_Flags_8() const { return ___m_Flags_8; } inline int32_t* get_address_of_m_Flags_8() { return &___m_Flags_8; } inline void set_m_Flags_8(int32_t value) { ___m_Flags_8 = value; } inline static int32_t get_offset_of_m_ColliderType_9() { return static_cast(offsetof(Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE, ___m_ColliderType_9)); } inline int32_t get_m_ColliderType_9() const { return ___m_ColliderType_9; } inline int32_t* get_address_of_m_ColliderType_9() { return &___m_ColliderType_9; } inline void set_m_ColliderType_9(int32_t value) { ___m_ColliderType_9 = value; } }; // UnityEngine.Tilemaps.TilemapRenderer struct TilemapRenderer_tB99B54EB6964D56D0DFC6D00F97C20E68B9A0CFB : public Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 { public: public: }; // UnityEngine.Tilemaps.Tilemap struct Tilemap_t0F92148668211805A631B93488D4A629EC378B10 : public GridLayout_t271F88A0992C64FE8E229D03480E3862B22D57F9 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.Sprite[] struct SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7 : public RuntimeArray { public: ALIGN_FIELD (8) Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * m_Items[1]; public: inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_mAFC7442D9D3CEC6701C3C5599F8CF12476095510_gshared (Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile(UnityEngine.Vector3Int) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_m9F32ACD729A4C9D843662E956B38BB91351E01EA (Tilemap_t0F92148668211805A631B93488D4A629EC378B10 * __this, Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___position0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.ITilemap::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ITilemap__ctor_m35D698BF933B4EF8217C29617B9F81E0E8826B7A (ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_sprite(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_sprite_m8E47803AAA5DA51504EF24A57EC2432D53B9CCB0 (TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * __this, Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_color_m518FDC6D6A2287BB1C69BA55FE8C02977A55EA4C (TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_transform(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_transform_m4F98BB7795C0837AE119FE7C629E14238184422A (TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_gameObject(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_gameObject_m1E8E839859E84C9E578E8C5F23CD343BD7933C49 (TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_flags(UnityEngine.Tilemaps.TileFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_flags_m7817AC2D2183D25550281C3F868DAD2D4BCDB425 (TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileData::set_colliderType(UnityEngine.Tilemaps.Tile/ColliderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_colliderType_mC23D9C79557D9C0D41F507D4F8B427B843E5C11B (TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::get_white() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_get_white_mE7F3AC4FF0D6F35E48049C73116A222CBE96D905 (const RuntimeMethod* method); // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B (const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.TileBase::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileBase__ctor_m24A60EEED10D8C5667B24C8FB486087662417720 (TileBase_tD2158024AAA28EB0EC62F253FA1D1A76BC50F85E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.ITilemap::RefreshTile(UnityEngine.Vector3Int) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ITilemap_RefreshTile_mA824B41C2B9791C91FC5FB3AA93DDD478713564C (ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * __this, Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___position0, const RuntimeMethod* method); // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile_Injected(UnityEngine.Vector3Int&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_Injected_m71B01A4DDE057FE002AE5BEC5ACB38F04BC64792 (Tilemap_t0F92148668211805A631B93488D4A629EC378B10 * __this, Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 * ___position0, const RuntimeMethod* method); // System.Void System.Action`1::.ctor(System.Object,System.IntPtr) inline void Action_1__ctor_m3410995AC0E42939031462C4335B4BB5D6B65703 (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_1__ctor_mAFC7442D9D3CEC6701C3C5599F8CF12476095510_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_m6742D91F217B69CC2A65D80B5F25CFA372A1E2DA (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_remove_atlasRegistered_m55564CC2797E687E4B966DC1797D059ABBB04051 (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * ___value0, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Tilemaps.ITilemap::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ITilemap__ctor_m35D698BF933B4EF8217C29617B9F81E0E8826B7A (ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.ITilemap::RefreshTile(UnityEngine.Vector3Int) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ITilemap_RefreshTile_mA824B41C2B9791C91FC5FB3AA93DDD478713564C (ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * __this, Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___position0, const RuntimeMethod* method) { { Tilemap_t0F92148668211805A631B93488D4A629EC378B10 * L_0 = __this->get_m_Tilemap_1(); Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 L_1 = ___position0; NullCheck(L_0); Tilemap_RefreshTile_m9F32ACD729A4C9D843662E956B38BB91351E01EA(L_0, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Tilemaps.ITilemap UnityEngine.Tilemaps.ITilemap::CreateInstance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * ITilemap_CreateInstance_m3DD29D9D393B923E0901DB830E0FE9170757AF9E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ITilemap_CreateInstance_m3DD29D9D393B923E0901DB830E0FE9170757AF9E_MetadataUsageId); s_Il2CppMethodInitialized = true; } ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * V_0 = NULL; { ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * L_0 = (ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 *)il2cpp_codegen_object_new(ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3_il2cpp_TypeInfo_var); ITilemap__ctor_m35D698BF933B4EF8217C29617B9F81E0E8826B7A(L_0, /*hidden argument*/NULL); ((ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3_StaticFields*)il2cpp_codegen_static_fields_for(ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3_il2cpp_TypeInfo_var))->set_s_Instance_0(L_0); ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * L_1 = ((ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3_StaticFields*)il2cpp_codegen_static_fields_for(ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3_il2cpp_TypeInfo_var))->get_s_Instance_0(); V_0 = L_1; goto IL_0013; } IL_0013: { ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * L_2 = V_0; return L_2; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Sprite UnityEngine.Tilemaps.Tile::get_sprite() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Tile_get_sprite_m3D0A9B402A6296694D1448B7D54EA47F46F42D95 (Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE * __this, const RuntimeMethod* method) { Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * V_0 = NULL; { Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_0 = __this->get_m_Sprite_4(); V_0 = L_0; goto IL_000a; } IL_000a: { Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Tilemaps.Tile::set_sprite(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile_set_sprite_m3572C470BBE7214895DAD09702F4D52C178D1BC2 (Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE * __this, Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___value0, const RuntimeMethod* method) { { Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_0 = ___value0; __this->set_m_Sprite_4(L_0); return; } } // UnityEngine.Color UnityEngine.Tilemaps.Tile::get_color() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Tile_get_color_m347AC0D960A944E3B67E55EA28C7421297CE78DC (Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE * __this, const RuntimeMethod* method) { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_Color_5(); V_0 = L_0; goto IL_000a; } IL_000a: { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Tilemaps.Tile::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile_set_color_m7EBCE0611ADD33AE67B6F8077D515029EE4E3066 (Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_Color_5(L_0); return; } } // UnityEngine.Matrix4x4 UnityEngine.Tilemaps.Tile::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA Tile_get_transform_m2E9EB31510CA7CC58F7ECD4B8540E8755F87DAF5 (Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE * __this, const RuntimeMethod* method) { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA V_0; memset((&V_0), 0, sizeof(V_0)); { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = __this->get_m_Transform_6(); V_0 = L_0; goto IL_000a; } IL_000a: { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_1 = V_0; return L_1; } } // System.Void UnityEngine.Tilemaps.Tile::set_transform(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile_set_transform_m7216085293F3BB15A279B766F59D7EE6DAE4B552 (Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value0, const RuntimeMethod* method) { { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = ___value0; __this->set_m_Transform_6(L_0); return; } } // UnityEngine.GameObject UnityEngine.Tilemaps.Tile::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Tile_get_gameObject_m854EDF4B180447489889C5522D618221BE40F89B (Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE * __this, const RuntimeMethod* method) { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_InstancedGameObject_7(); V_0 = L_0; goto IL_000a; } IL_000a: { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = V_0; return L_1; } } // System.Void UnityEngine.Tilemaps.Tile::set_gameObject(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile_set_gameObject_m97619192006CCECC0FFB3748EDE45D736F631390 (Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0; __this->set_m_InstancedGameObject_7(L_0); return; } } // UnityEngine.Tilemaps.TileFlags UnityEngine.Tilemaps.Tile::get_flags() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Tile_get_flags_mE8AA55ED6BBB851E1ECCEC7182EAD676EEA55630 (Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Flags_8(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Tilemaps.Tile::set_flags(UnityEngine.Tilemaps.TileFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile_set_flags_mAD725C9CD9928F20D5C86BC1F3311769A0F3A517 (Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_Flags_8(L_0); return; } } // UnityEngine.Tilemaps.Tile_ColliderType UnityEngine.Tilemaps.Tile::get_colliderType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Tile_get_colliderType_m77DF59033D6AA8045E6BFBEDC420FA49DA369531 (Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_ColliderType_9(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Void UnityEngine.Tilemaps.Tile::set_colliderType(UnityEngine.Tilemaps.Tile_ColliderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile_set_colliderType_mEE9420C62F7500856CB48EA6717072C85326B852 (Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_ColliderType_9(L_0); return; } } // System.Void UnityEngine.Tilemaps.Tile::GetTileData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile_GetTileData_m370E5271B8270137DB62EF7890FA4AA7C7C71541 (Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE * __this, Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___position0, ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * ___tilemap1, TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * ___tileData2, const RuntimeMethod* method) { { TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * L_0 = ___tileData2; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_1 = __this->get_m_Sprite_4(); TileData_set_sprite_m8E47803AAA5DA51504EF24A57EC2432D53B9CCB0((TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 *)L_0, L_1, /*hidden argument*/NULL); TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * L_2 = ___tileData2; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3 = __this->get_m_Color_5(); TileData_set_color_m518FDC6D6A2287BB1C69BA55FE8C02977A55EA4C((TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 *)L_2, L_3, /*hidden argument*/NULL); TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * L_4 = ___tileData2; Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_5 = __this->get_m_Transform_6(); TileData_set_transform_m4F98BB7795C0837AE119FE7C629E14238184422A((TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 *)L_4, L_5, /*hidden argument*/NULL); TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * L_6 = ___tileData2; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_7 = __this->get_m_InstancedGameObject_7(); TileData_set_gameObject_m1E8E839859E84C9E578E8C5F23CD343BD7933C49((TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 *)L_6, L_7, /*hidden argument*/NULL); TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * L_8 = ___tileData2; int32_t L_9 = __this->get_m_Flags_8(); TileData_set_flags_m7817AC2D2183D25550281C3F868DAD2D4BCDB425((TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 *)L_8, L_9, /*hidden argument*/NULL); TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * L_10 = ___tileData2; int32_t L_11 = __this->get_m_ColliderType_9(); TileData_set_colliderType_mC23D9C79557D9C0D41F507D4F8B427B843E5C11B((TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 *)L_10, L_11, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.Tile::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tile__ctor_mCF182CC986391B7BC36D0C543E7D422F492FA445 (Tile_t275C7CE9C854F2912C851F345CCC00C45EDDE7AE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Tile__ctor_mCF182CC986391B7BC36D0C543E7D422F492FA445_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = Color_get_white_mE7F3AC4FF0D6F35E48049C73116A222CBE96D905(/*hidden argument*/NULL); __this->set_m_Color_5(L_0); IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var); Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_1 = Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B(/*hidden argument*/NULL); __this->set_m_Transform_6(L_1); __this->set_m_Flags_8(1); __this->set_m_ColliderType_9(1); TileBase__ctor_m24A60EEED10D8C5667B24C8FB486087662417720(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileAnimationData IL2CPP_EXTERN_C void TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8_marshal_pinvoke(const TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8& unmarshaled, TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8_marshaled_pinvoke& marshaled) { Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception, NULL); } IL2CPP_EXTERN_C void TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8_marshal_pinvoke_back(const TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8_marshaled_pinvoke& marshaled, TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8& unmarshaled) { Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileAnimationData IL2CPP_EXTERN_C void TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8_marshal_pinvoke_cleanup(TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileAnimationData IL2CPP_EXTERN_C void TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8_marshal_com(const TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8& unmarshaled, TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8_marshaled_com& marshaled) { Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception, NULL); } IL2CPP_EXTERN_C void TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8_marshal_com_back(const TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8_marshaled_com& marshaled, TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8& unmarshaled) { Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileAnimationData IL2CPP_EXTERN_C void TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8_marshal_com_cleanup(TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Tilemaps.TileBase::RefreshTile(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileBase_RefreshTile_m3094382B655073ED6F59FAC838C6BACEE05BE131 (TileBase_tD2158024AAA28EB0EC62F253FA1D1A76BC50F85E * __this, Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___position0, ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * ___tilemap1, const RuntimeMethod* method) { { ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * L_0 = ___tilemap1; Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 L_1 = ___position0; NullCheck(L_0); ITilemap_RefreshTile_mA824B41C2B9791C91FC5FB3AA93DDD478713564C(L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.TileBase::GetTileData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileBase_GetTileData_m3A1CE78996D8498F5EEB3FE0F16BF82BB903D331 (TileBase_tD2158024AAA28EB0EC62F253FA1D1A76BC50F85E * __this, Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___position0, ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * ___tilemap1, TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * ___tileData2, const RuntimeMethod* method) { { return; } } // UnityEngine.Tilemaps.TileData UnityEngine.Tilemaps.TileBase::GetTileDataNoRef(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 TileBase_GetTileDataNoRef_m669665FCC7CE24E81D803944D1F319DDC72B889F (TileBase_tD2158024AAA28EB0EC62F253FA1D1A76BC50F85E * __this, Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___position0, ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * ___tilemap1, const RuntimeMethod* method) { TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 V_0; memset((&V_0), 0, sizeof(V_0)); TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 V_1; memset((&V_1), 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 )); Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 L_0 = ___position0; ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * L_1 = ___tilemap1; VirtActionInvoker3< Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 , ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 *, TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * >::Invoke(5 /* System.Void UnityEngine.Tilemaps.TileBase::GetTileData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileData&) */, __this, L_0, L_1, (TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 *)(&V_0)); TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 L_2 = V_0; V_1 = L_2; goto IL_0018; } IL_0018: { TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 L_3 = V_1; return L_3; } } // System.Boolean UnityEngine.Tilemaps.TileBase::GetTileAnimationData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileAnimationData&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TileBase_GetTileAnimationData_m674999CD0CD7208F960DDC3B618CD95D5CE2626F (TileBase_tD2158024AAA28EB0EC62F253FA1D1A76BC50F85E * __this, Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___position0, ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * ___tilemap1, TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8 * ___tileAnimationData2, const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)0; goto IL_0005; } IL_0005: { bool L_0 = V_0; return L_0; } } // UnityEngine.Tilemaps.TileAnimationData UnityEngine.Tilemaps.TileBase::GetTileAnimationDataNoRef(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8 TileBase_GetTileAnimationDataNoRef_mE10FEDA60DC93F3282482EB66BAE99236CACFBB3 (TileBase_tD2158024AAA28EB0EC62F253FA1D1A76BC50F85E * __this, Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___position0, ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * ___tilemap1, const RuntimeMethod* method) { TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8 V_0; memset((&V_0), 0, sizeof(V_0)); TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8 V_1; memset((&V_1), 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8 )); Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 L_0 = ___position0; ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * L_1 = ___tilemap1; VirtFuncInvoker3< bool, Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 , ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 *, TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8 * >::Invoke(6 /* System.Boolean UnityEngine.Tilemaps.TileBase::GetTileAnimationData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileAnimationData&) */, __this, L_0, L_1, (TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8 *)(&V_0)); TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8 L_2 = V_0; V_1 = L_2; goto IL_0018; } IL_0018: { TileAnimationData_t2A9C81AD1F3E916C2DE292A6F3953FC8C38EFDA8 L_3 = V_1; return L_3; } } // System.Boolean UnityEngine.Tilemaps.TileBase::StartUp(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TileBase_StartUp_m17522434C955AB943A4C3C0AA0C701BBE39757E2 (TileBase_tD2158024AAA28EB0EC62F253FA1D1A76BC50F85E * __this, Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___position0, ITilemap_t784A442A8BD2283058F44E8C0FE5257168459BE3 * ___tilemap1, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go2, const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)0; goto IL_0005; } IL_0005: { bool L_0 = V_0; return L_0; } } // System.Void UnityEngine.Tilemaps.TileBase::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileBase__ctor_m24A60EEED10D8C5667B24C8FB486087662417720 (TileBase_tD2158024AAA28EB0EC62F253FA1D1A76BC50F85E * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileData IL2CPP_EXTERN_C void TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5_marshal_pinvoke(const TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5& unmarshaled, TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5_marshaled_pinvoke& marshaled) { Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception, NULL); } IL2CPP_EXTERN_C void TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5_marshal_pinvoke_back(const TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5_marshaled_pinvoke& marshaled, TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5& unmarshaled) { Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileData IL2CPP_EXTERN_C void TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5_marshal_pinvoke_cleanup(TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileData IL2CPP_EXTERN_C void TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5_marshal_com(const TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5& unmarshaled, TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5_marshaled_com& marshaled) { Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception, NULL); } IL2CPP_EXTERN_C void TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5_marshal_com_back(const TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5_marshaled_com& marshaled, TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5& unmarshaled) { Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileData IL2CPP_EXTERN_C void TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5_marshal_com_cleanup(TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5_marshaled_com& marshaled) { } // System.Void UnityEngine.Tilemaps.TileData::set_sprite(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_sprite_m8E47803AAA5DA51504EF24A57EC2432D53B9CCB0 (TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * __this, Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___value0, const RuntimeMethod* method) { { Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_0 = ___value0; __this->set_m_Sprite_0(L_0); return; } } IL2CPP_EXTERN_C void TileData_set_sprite_m8E47803AAA5DA51504EF24A57EC2432D53B9CCB0_AdjustorThunk (RuntimeObject * __this, Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___value0, const RuntimeMethod* method) { int32_t _offset = 1; TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * _thisAdjusted = reinterpret_cast(__this + _offset); TileData_set_sprite_m8E47803AAA5DA51504EF24A57EC2432D53B9CCB0(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Tilemaps.TileData::set_color(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_color_m518FDC6D6A2287BB1C69BA55FE8C02977A55EA4C (TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_Color_1(L_0); return; } } IL2CPP_EXTERN_C void TileData_set_color_m518FDC6D6A2287BB1C69BA55FE8C02977A55EA4C_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * _thisAdjusted = reinterpret_cast(__this + _offset); TileData_set_color_m518FDC6D6A2287BB1C69BA55FE8C02977A55EA4C(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Tilemaps.TileData::set_transform(UnityEngine.Matrix4x4) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_transform_m4F98BB7795C0837AE119FE7C629E14238184422A (TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value0, const RuntimeMethod* method) { { Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA L_0 = ___value0; __this->set_m_Transform_2(L_0); return; } } IL2CPP_EXTERN_C void TileData_set_transform_m4F98BB7795C0837AE119FE7C629E14238184422A_AdjustorThunk (RuntimeObject * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA ___value0, const RuntimeMethod* method) { int32_t _offset = 1; TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * _thisAdjusted = reinterpret_cast(__this + _offset); TileData_set_transform_m4F98BB7795C0837AE119FE7C629E14238184422A(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Tilemaps.TileData::set_gameObject(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_gameObject_m1E8E839859E84C9E578E8C5F23CD343BD7933C49 (TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0; __this->set_m_GameObject_3(L_0); return; } } IL2CPP_EXTERN_C void TileData_set_gameObject_m1E8E839859E84C9E578E8C5F23CD343BD7933C49_AdjustorThunk (RuntimeObject * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { int32_t _offset = 1; TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * _thisAdjusted = reinterpret_cast(__this + _offset); TileData_set_gameObject_m1E8E839859E84C9E578E8C5F23CD343BD7933C49(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Tilemaps.TileData::set_flags(UnityEngine.Tilemaps.TileFlags) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_flags_m7817AC2D2183D25550281C3F868DAD2D4BCDB425 (TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_Flags_4(L_0); return; } } IL2CPP_EXTERN_C void TileData_set_flags_m7817AC2D2183D25550281C3F868DAD2D4BCDB425_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * _thisAdjusted = reinterpret_cast(__this + _offset); TileData_set_flags_m7817AC2D2183D25550281C3F868DAD2D4BCDB425(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.Tilemaps.TileData::set_colliderType(UnityEngine.Tilemaps.Tile_ColliderType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TileData_set_colliderType_mC23D9C79557D9C0D41F507D4F8B427B843E5C11B (TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * __this, int32_t ___value0, const RuntimeMethod* method) { { int32_t L_0 = ___value0; __this->set_m_ColliderType_5(L_0); return; } } IL2CPP_EXTERN_C void TileData_set_colliderType_mC23D9C79557D9C0D41F507D4F8B427B843E5C11B_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; TileData_t8A50A35CAFD87C12E27D7E596D968C9114A4CBB5 * _thisAdjusted = reinterpret_cast(__this + _offset); TileData_set_colliderType_mC23D9C79557D9C0D41F507D4F8B427B843E5C11B(_thisAdjusted, ___value0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile(UnityEngine.Vector3Int) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_m9F32ACD729A4C9D843662E956B38BB91351E01EA (Tilemap_t0F92148668211805A631B93488D4A629EC378B10 * __this, Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 ___position0, const RuntimeMethod* method) { { Tilemap_RefreshTile_Injected_m71B01A4DDE057FE002AE5BEC5ACB38F04BC64792(__this, (Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 *)(&___position0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile_Injected(UnityEngine.Vector3Int&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_Injected_m71B01A4DDE057FE002AE5BEC5ACB38F04BC64792 (Tilemap_t0F92148668211805A631B93488D4A629EC378B10 * __this, Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 * ___position0, const RuntimeMethod* method) { typedef void (*Tilemap_RefreshTile_Injected_m71B01A4DDE057FE002AE5BEC5ACB38F04BC64792_ftn) (Tilemap_t0F92148668211805A631B93488D4A629EC378B10 *, Vector3Int_tA843C5F8C2EB42492786C5AF82C3E1F4929942B4 *); static Tilemap_RefreshTile_Injected_m71B01A4DDE057FE002AE5BEC5ACB38F04BC64792_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Tilemap_RefreshTile_Injected_m71B01A4DDE057FE002AE5BEC5ACB38F04BC64792_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Tilemaps.Tilemap::RefreshTile_Injected(UnityEngine.Vector3Int&)"); _il2cpp_icall_func(__this, ___position0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Tilemaps.TilemapRenderer::RegisterSpriteAtlasRegistered() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TilemapRenderer_RegisterSpriteAtlasRegistered_mEB59A59F64A24CA108AF6147B09274FC07B2670A (TilemapRenderer_tB99B54EB6964D56D0DFC6D00F97C20E68B9A0CFB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TilemapRenderer_RegisterSpriteAtlasRegistered_mEB59A59F64A24CA108AF6147B09274FC07B2670A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_0 = (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)il2cpp_codegen_object_new(Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285_il2cpp_TypeInfo_var); Action_1__ctor_m3410995AC0E42939031462C4335B4BB5D6B65703(L_0, __this, (intptr_t)((intptr_t)TilemapRenderer_OnSpriteAtlasRegistered_m469FE4B5787B9363CD13299B66E415533C82F0EE_RuntimeMethod_var), /*hidden argument*/Action_1__ctor_m3410995AC0E42939031462C4335B4BB5D6B65703_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var); SpriteAtlasManager_add_atlasRegistered_m6742D91F217B69CC2A65D80B5F25CFA372A1E2DA(L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.TilemapRenderer::UnregisterSpriteAtlasRegistered() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TilemapRenderer_UnregisterSpriteAtlasRegistered_m4792F06F18295B37CE2046C11E1D77F8DA85DB2A (TilemapRenderer_tB99B54EB6964D56D0DFC6D00F97C20E68B9A0CFB * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TilemapRenderer_UnregisterSpriteAtlasRegistered_m4792F06F18295B37CE2046C11E1D77F8DA85DB2A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 * L_0 = (Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285 *)il2cpp_codegen_object_new(Action_1_t148D4FE58B48D51DD45913A7B6EAA61E30D4B285_il2cpp_TypeInfo_var); Action_1__ctor_m3410995AC0E42939031462C4335B4BB5D6B65703(L_0, __this, (intptr_t)((intptr_t)TilemapRenderer_OnSpriteAtlasRegistered_m469FE4B5787B9363CD13299B66E415533C82F0EE_RuntimeMethod_var), /*hidden argument*/Action_1__ctor_m3410995AC0E42939031462C4335B4BB5D6B65703_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t1C01B60566565F3F93DB97484F390383781FF98F_il2cpp_TypeInfo_var); SpriteAtlasManager_remove_atlasRegistered_m55564CC2797E687E4B966DC1797D059ABBB04051(L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Tilemaps.TilemapRenderer::OnSpriteAtlasRegistered(UnityEngine.U2D.SpriteAtlas) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TilemapRenderer_OnSpriteAtlasRegistered_m469FE4B5787B9363CD13299B66E415533C82F0EE (TilemapRenderer_tB99B54EB6964D56D0DFC6D00F97C20E68B9A0CFB * __this, SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A * ___atlas0, const RuntimeMethod* method) { typedef void (*TilemapRenderer_OnSpriteAtlasRegistered_m469FE4B5787B9363CD13299B66E415533C82F0EE_ftn) (TilemapRenderer_tB99B54EB6964D56D0DFC6D00F97C20E68B9A0CFB *, SpriteAtlas_t3CCE7E93E25959957EF61B2A875FEF42DAD8537A *); static TilemapRenderer_OnSpriteAtlasRegistered_m469FE4B5787B9363CD13299B66E415533C82F0EE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (TilemapRenderer_OnSpriteAtlasRegistered_m469FE4B5787B9363CD13299B66E415533C82F0EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Tilemaps.TilemapRenderer::OnSpriteAtlasRegistered(UnityEngine.U2D.SpriteAtlas)"); _il2cpp_icall_func(__this, ___atlas0); } #ifdef __clang__ #pragma clang diagnostic pop #endif