#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include #include #include #include #include #include #include #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct GenericVirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; // System.Action`1 struct Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0; // System.Action`1 struct Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C; // System.AsyncCallback struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4; // System.Byte[] struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821; // System.Char[] struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE; // System.Delegate[] struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86; // System.IAsyncResult struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598; // System.Reflection.MethodInfo struct MethodInfo_t; // System.String struct String_t; // System.String[] struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017; // UnityEngine.Font struct Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26; // UnityEngine.Font/FontTextureRebuildCallback struct FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C; // UnityEngine.Material struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0; IL2CPP_EXTERN_C RuntimeClass* Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mC307FDDD4FEA6818EE9A27D962C2C512B835DAEB_RuntimeMethod_var; IL2CPP_EXTERN_C const uint32_t CharacterInfo_get_advance_mCCD27183A01AB4F83305230D5AB39AE6F0E4779C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Font_CreateDynamicFontFromOSFont_m45A9E67DED6075958AB768A70765A2C222C1E8C2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Font_CreateDynamicFontFromOSFont_mC67BE05157E03E78B07E241DE3F76B705FA84602_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Font_InvokeTextureRebuilt_Internal_m2D4C9D99B6137EF380A19EC72D6EE8CBFF7B4062_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Font__ctor_m0C14FA34DD683B6F2CEBDF41BB5DB46A98C0AED4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Font__ctor_m0EB492A9B2082EEE21587ED01866DE1ED4C1E628_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Font_add_textureRebuilt_m031EFCD3B164273920B133A8689C18ED87C9B18F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Font_remove_textureRebuilt_mBEF163DAE27CA126D400646E850AAEE4AE8DAAB4_MetadataUsageId; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86; struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_tDBB8B8FDA571F608D819B1D5558C135A3972639B { public: public: }; // System.Object struct Il2CppArrayBounds; // System.Array // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com { }; // System.Boolean struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Char struct Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9 { public: // System.Char System.Char::m_value Il2CppChar ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9, ___m_value_0)); } inline Il2CppChar get_m_value_0() const { return ___m_value_0; } inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(Il2CppChar value) { ___m_value_0 = value; } }; struct Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9_StaticFields { public: // System.Byte[] System.Char::categoryForLatin1 ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___categoryForLatin1_3; public: inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast(offsetof(Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9_StaticFields, ___categoryForLatin1_3)); } inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; } inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; } inline void set_categoryForLatin1_3(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* value) { ___categoryForLatin1_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value); } }; // System.Double struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409 { public: // System.Double System.Double::m_value double ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409, ___m_value_0)); } inline double get_m_value_0() const { return ___m_value_0; } inline double* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(double value) { ___m_value_0 = value; } }; struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields { public: // System.Double System.Double::NegativeZero double ___NegativeZero_7; public: inline static int32_t get_offset_of_NegativeZero_7() { return static_cast(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields, ___NegativeZero_7)); } inline double get_NegativeZero_7() const { return ___NegativeZero_7; } inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; } inline void set_NegativeZero_7(double value) { ___NegativeZero_7 = value; } }; // System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF { public: public: }; struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com { }; // System.Int32 struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.Single struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1 { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 { public: union { struct { }; uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1]; }; public: }; // UnityEngine.Rect struct Rect_t35B976DE901B5423C11705E156938EA27AB402CE { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; // UnityEngine.Vector2 struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_upVector_4() const { return ___upVector_4; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_downVector_5() const { return ___downVector_5; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___negativeInfinityVector_9 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // System.MidpointRounding struct MidpointRounding_t458D56BA077AD42C4E857EB00CF6E8AC43761409 { public: // System.Int32 System.MidpointRounding::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(MidpointRounding_t458D56BA077AD42C4E857EB00CF6E8AC43761409, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.FontStyle struct FontStyle_t273973EBB1F40C2381F6D60AB957149DE5720CF3 { public: // System.Int32 UnityEngine.FontStyle::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(FontStyle_t273973EBB1F40C2381F6D60AB957149DE5720CF3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com { intptr_t ___m_CachedPtr_0; }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // UnityEngine.CharacterInfo struct CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 { public: // System.Int32 UnityEngine.CharacterInfo::index int32_t ___index_0; // UnityEngine.Rect UnityEngine.CharacterInfo::uv Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___uv_1; // UnityEngine.Rect UnityEngine.CharacterInfo::vert Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___vert_2; // System.Single UnityEngine.CharacterInfo::width float ___width_3; // System.Int32 UnityEngine.CharacterInfo::size int32_t ___size_4; // UnityEngine.FontStyle UnityEngine.CharacterInfo::style int32_t ___style_5; // System.Boolean UnityEngine.CharacterInfo::flipped bool ___flipped_6; public: inline static int32_t get_offset_of_index_0() { return static_cast(offsetof(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313, ___index_0)); } inline int32_t get_index_0() const { return ___index_0; } inline int32_t* get_address_of_index_0() { return &___index_0; } inline void set_index_0(int32_t value) { ___index_0 = value; } inline static int32_t get_offset_of_uv_1() { return static_cast(offsetof(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313, ___uv_1)); } inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE get_uv_1() const { return ___uv_1; } inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * get_address_of_uv_1() { return &___uv_1; } inline void set_uv_1(Rect_t35B976DE901B5423C11705E156938EA27AB402CE value) { ___uv_1 = value; } inline static int32_t get_offset_of_vert_2() { return static_cast(offsetof(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313, ___vert_2)); } inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE get_vert_2() const { return ___vert_2; } inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * get_address_of_vert_2() { return &___vert_2; } inline void set_vert_2(Rect_t35B976DE901B5423C11705E156938EA27AB402CE value) { ___vert_2 = value; } inline static int32_t get_offset_of_width_3() { return static_cast(offsetof(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313, ___width_3)); } inline float get_width_3() const { return ___width_3; } inline float* get_address_of_width_3() { return &___width_3; } inline void set_width_3(float value) { ___width_3 = value; } inline static int32_t get_offset_of_size_4() { return static_cast(offsetof(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313, ___size_4)); } inline int32_t get_size_4() const { return ___size_4; } inline int32_t* get_address_of_size_4() { return &___size_4; } inline void set_size_4(int32_t value) { ___size_4 = value; } inline static int32_t get_offset_of_style_5() { return static_cast(offsetof(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313, ___style_5)); } inline int32_t get_style_5() const { return ___style_5; } inline int32_t* get_address_of_style_5() { return &___style_5; } inline void set_style_5(int32_t value) { ___style_5 = value; } inline static int32_t get_offset_of_flipped_6() { return static_cast(offsetof(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313, ___flipped_6)); } inline bool get_flipped_6() const { return ___flipped_6; } inline bool* get_address_of_flipped_6() { return &___flipped_6; } inline void set_flipped_6(bool value) { ___flipped_6 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.CharacterInfo struct CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_pinvoke { int32_t ___index_0; Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___uv_1; Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___vert_2; float ___width_3; int32_t ___size_4; int32_t ___style_5; int32_t ___flipped_6; }; // Native definition for COM marshalling of UnityEngine.CharacterInfo struct CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_com { int32_t ___index_0; Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___uv_1; Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___vert_2; float ___width_3; int32_t ___size_4; int32_t ___style_5; int32_t ___flipped_6; }; // UnityEngine.Font struct Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: // UnityEngine.Font_FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * ___m_FontTextureRebuildCallback_5; public: inline static int32_t get_offset_of_m_FontTextureRebuildCallback_5() { return static_cast(offsetof(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26, ___m_FontTextureRebuildCallback_5)); } inline FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * get_m_FontTextureRebuildCallback_5() const { return ___m_FontTextureRebuildCallback_5; } inline FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C ** get_address_of_m_FontTextureRebuildCallback_5() { return &___m_FontTextureRebuildCallback_5; } inline void set_m_FontTextureRebuildCallback_5(FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * value) { ___m_FontTextureRebuildCallback_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FontTextureRebuildCallback_5), (void*)value); } }; struct Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_StaticFields { public: // System.Action`1 UnityEngine.Font::textureRebuilt Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * ___textureRebuilt_4; public: inline static int32_t get_offset_of_textureRebuilt_4() { return static_cast(offsetof(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_StaticFields, ___textureRebuilt_4)); } inline Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * get_textureRebuilt_4() const { return ___textureRebuilt_4; } inline Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C ** get_address_of_textureRebuilt_4() { return &___textureRebuilt_4; } inline void set_textureRebuilt_4(Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * value) { ___textureRebuilt_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___textureRebuilt_4), (void*)value); } }; // UnityEngine.Material struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // System.Action`1 struct Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C : public MulticastDelegate_t { public: public: }; // System.AsyncCallback struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 : public MulticastDelegate_t { public: public: }; // UnityEngine.Font_FontTextureRebuildCallback struct FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C : public MulticastDelegate_t { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // System.String[] struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Delegate[] struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Void System.Action`1::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared (Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Double System.Math::Round(System.Double,System.MidpointRounding) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Round_m7EE608A0B3B8C109464FF045B96657431387DC83 (double ___value0, int32_t ___mode1, const RuntimeMethod* method); // System.Int32 UnityEngine.CharacterInfo::get_advance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_advance_mCCD27183A01AB4F83305230D5AB39AE6F0E4779C (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.CharacterInfo::get_glyphWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_glyphWidth_m2F7106A3BF004260902516A911387F2E0CF25BB7 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.CharacterInfo::get_glyphHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_glyphHeight_m0815D42E365D1707DDBD5F07EC2F158522D80A13 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_y() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.CharacterInfo::get_minY() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_minY_mF507A0D8ABC6C1879D9C4C6803A83A6562D42C80 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.CharacterInfo::get_maxY() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_maxY_m0C198EE565EB35E826D612603513D0878B6803B7 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_x() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.CharacterInfo::get_minX() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_minX_m51C7EFF3C4940A8A0CA6B8450EBA2054890324E7 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.CharacterInfo::get_maxX() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_maxX_m305845784C54BB9DDF7EBB5868ABDCA2F50A4ED5 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, float ___x0, float ___y1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomLeftUnFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomLeftUnFlipped_m09DF90CFFA2C51E88124C2D6C0D1A489CCD50DFA (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomRightUnFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomRightUnFlipped_mC31EE2069356DF2E2992D19427960295BE48D047 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopRightUnFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopRightUnFlipped_m184E6D7CE25E0C7E03B9322094F44CD293537C59 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopLeftUnFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopLeftUnFlipped_m53D58748463A4C2469E7E0278F489B1F0FA02124 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomLeft() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomLeft_mDBE6B6202B0763B4AB7EE4E8003C3F9B64F20DFF (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomRight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomRight_mAFDDFB6961CF9625BE7C13EF60992E9AAA52464D (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopRight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopRight_m20DE62F442E6FBC11911597D0F47A83CA4478853 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopLeft() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopLeft_m1EAF80E2A6E59D5936F147555E301088C53F0E3C (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method); // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method); // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Font::Internal_CreateFont(UnityEngine.Font,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_Internal_CreateFont_m1B4B34CFCE6782196D19DB5020CB4C4CEFFFC05E (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * ___self0, String_t* ___name1, const RuntimeMethod* method); // System.Void UnityEngine.Font::Internal_CreateDynamicFont(UnityEngine.Font,System.String[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_Internal_CreateDynamicFont_mD89887C819EFA46156C8402BAFE1BA7C43DE6941 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * ___self0, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ____names1, int32_t ___size2, const RuntimeMethod* method); // System.Void UnityEngine.Font::.ctor(System.String[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font__ctor_m0C14FA34DD683B6F2CEBDF41BB5DB46A98C0AED4 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___names0, int32_t ___size1, const RuntimeMethod* method); // System.Void System.Action`1::Invoke(!0) inline void Action_1_Invoke_mC307FDDD4FEA6818EE9A27D962C2C512B835DAEB (Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * __this, Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * ___obj0, const RuntimeMethod* method) { (( void (*) (Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *, Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *, const RuntimeMethod*))Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared)(__this, ___obj0, method); } // System.Void UnityEngine.Font/FontTextureRebuildCallback::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontTextureRebuildCallback_Invoke_m4E6CFDE11932BA7F129C9A2C4CAE294562B07480 (FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Font::HasCharacter(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_HasCharacter_m59FF574F1E4A2F9807CCF0C5D56C29E68D514D51 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, int32_t ___c0, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.CharacterInfo IL2CPP_EXTERN_C void CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshal_pinvoke(const CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313& unmarshaled, CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_pinvoke& marshaled) { marshaled.___index_0 = unmarshaled.get_index_0(); marshaled.___uv_1 = unmarshaled.get_uv_1(); marshaled.___vert_2 = unmarshaled.get_vert_2(); marshaled.___width_3 = unmarshaled.get_width_3(); marshaled.___size_4 = unmarshaled.get_size_4(); marshaled.___style_5 = unmarshaled.get_style_5(); marshaled.___flipped_6 = static_cast(unmarshaled.get_flipped_6()); } IL2CPP_EXTERN_C void CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshal_pinvoke_back(const CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_pinvoke& marshaled, CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313& unmarshaled) { int32_t unmarshaled_index_temp_0 = 0; unmarshaled_index_temp_0 = marshaled.___index_0; unmarshaled.set_index_0(unmarshaled_index_temp_0); Rect_t35B976DE901B5423C11705E156938EA27AB402CE unmarshaled_uv_temp_1; memset((&unmarshaled_uv_temp_1), 0, sizeof(unmarshaled_uv_temp_1)); unmarshaled_uv_temp_1 = marshaled.___uv_1; unmarshaled.set_uv_1(unmarshaled_uv_temp_1); Rect_t35B976DE901B5423C11705E156938EA27AB402CE unmarshaled_vert_temp_2; memset((&unmarshaled_vert_temp_2), 0, sizeof(unmarshaled_vert_temp_2)); unmarshaled_vert_temp_2 = marshaled.___vert_2; unmarshaled.set_vert_2(unmarshaled_vert_temp_2); float unmarshaled_width_temp_3 = 0.0f; unmarshaled_width_temp_3 = marshaled.___width_3; unmarshaled.set_width_3(unmarshaled_width_temp_3); int32_t unmarshaled_size_temp_4 = 0; unmarshaled_size_temp_4 = marshaled.___size_4; unmarshaled.set_size_4(unmarshaled_size_temp_4); int32_t unmarshaled_style_temp_5 = 0; unmarshaled_style_temp_5 = marshaled.___style_5; unmarshaled.set_style_5(unmarshaled_style_temp_5); bool unmarshaled_flipped_temp_6 = false; unmarshaled_flipped_temp_6 = static_cast(marshaled.___flipped_6); unmarshaled.set_flipped_6(unmarshaled_flipped_temp_6); } // Conversion method for clean up from marshalling of: UnityEngine.CharacterInfo IL2CPP_EXTERN_C void CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshal_pinvoke_cleanup(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.CharacterInfo IL2CPP_EXTERN_C void CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshal_com(const CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313& unmarshaled, CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_com& marshaled) { marshaled.___index_0 = unmarshaled.get_index_0(); marshaled.___uv_1 = unmarshaled.get_uv_1(); marshaled.___vert_2 = unmarshaled.get_vert_2(); marshaled.___width_3 = unmarshaled.get_width_3(); marshaled.___size_4 = unmarshaled.get_size_4(); marshaled.___style_5 = unmarshaled.get_style_5(); marshaled.___flipped_6 = static_cast(unmarshaled.get_flipped_6()); } IL2CPP_EXTERN_C void CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshal_com_back(const CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_com& marshaled, CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313& unmarshaled) { int32_t unmarshaled_index_temp_0 = 0; unmarshaled_index_temp_0 = marshaled.___index_0; unmarshaled.set_index_0(unmarshaled_index_temp_0); Rect_t35B976DE901B5423C11705E156938EA27AB402CE unmarshaled_uv_temp_1; memset((&unmarshaled_uv_temp_1), 0, sizeof(unmarshaled_uv_temp_1)); unmarshaled_uv_temp_1 = marshaled.___uv_1; unmarshaled.set_uv_1(unmarshaled_uv_temp_1); Rect_t35B976DE901B5423C11705E156938EA27AB402CE unmarshaled_vert_temp_2; memset((&unmarshaled_vert_temp_2), 0, sizeof(unmarshaled_vert_temp_2)); unmarshaled_vert_temp_2 = marshaled.___vert_2; unmarshaled.set_vert_2(unmarshaled_vert_temp_2); float unmarshaled_width_temp_3 = 0.0f; unmarshaled_width_temp_3 = marshaled.___width_3; unmarshaled.set_width_3(unmarshaled_width_temp_3); int32_t unmarshaled_size_temp_4 = 0; unmarshaled_size_temp_4 = marshaled.___size_4; unmarshaled.set_size_4(unmarshaled_size_temp_4); int32_t unmarshaled_style_temp_5 = 0; unmarshaled_style_temp_5 = marshaled.___style_5; unmarshaled.set_style_5(unmarshaled_style_temp_5); bool unmarshaled_flipped_temp_6 = false; unmarshaled_flipped_temp_6 = static_cast(marshaled.___flipped_6); unmarshaled.set_flipped_6(unmarshaled_flipped_temp_6); } // Conversion method for clean up from marshalling of: UnityEngine.CharacterInfo IL2CPP_EXTERN_C void CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshal_com_cleanup(CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313_marshaled_com& marshaled) { } // System.Int32 UnityEngine.CharacterInfo::get_advance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_advance_mCCD27183A01AB4F83305230D5AB39AE6F0E4779C (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CharacterInfo_get_advance_mCCD27183A01AB4F83305230D5AB39AE6F0E4779C_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { float L_0 = __this->get_width_3(); IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var); double L_1 = Math_Round_m7EE608A0B3B8C109464FF045B96657431387DC83((((double)((double)L_0))), 1, /*hidden argument*/NULL); V_0 = (((int32_t)((int32_t)L_1))); goto IL_0012; } IL_0012: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t CharacterInfo_get_advance_mCCD27183A01AB4F83305230D5AB39AE6F0E4779C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast(__this + _offset); return CharacterInfo_get_advance_mCCD27183A01AB4F83305230D5AB39AE6F0E4779C(_thisAdjusted, method); } // System.Int32 UnityEngine.CharacterInfo::get_glyphWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_glyphWidth_m2F7106A3BF004260902516A911387F2E0CF25BB7 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_vert_2(); float L_1 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL); V_0 = (((int32_t)((int32_t)L_1))); goto IL_0010; } IL_0010: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t CharacterInfo_get_glyphWidth_m2F7106A3BF004260902516A911387F2E0CF25BB7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast(__this + _offset); return CharacterInfo_get_glyphWidth_m2F7106A3BF004260902516A911387F2E0CF25BB7(_thisAdjusted, method); } // System.Int32 UnityEngine.CharacterInfo::get_glyphHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_glyphHeight_m0815D42E365D1707DDBD5F07EC2F158522D80A13 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_vert_2(); float L_1 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL); V_0 = (((int32_t)((int32_t)((-L_1))))); goto IL_0011; } IL_0011: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t CharacterInfo_get_glyphHeight_m0815D42E365D1707DDBD5F07EC2F158522D80A13_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast(__this + _offset); return CharacterInfo_get_glyphHeight_m0815D42E365D1707DDBD5F07EC2F158522D80A13(_thisAdjusted, method); } // System.Int32 UnityEngine.CharacterInfo::get_minY() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_minY_mF507A0D8ABC6C1879D9C4C6803A83A6562D42C80 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_vert_2(); float L_1 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_2 = __this->get_address_of_vert_2(); float L_3 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_2, /*hidden argument*/NULL); V_0 = (((int32_t)((int32_t)((float)il2cpp_codegen_add((float)L_1, (float)L_3))))); goto IL_001c; } IL_001c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t CharacterInfo_get_minY_mF507A0D8ABC6C1879D9C4C6803A83A6562D42C80_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast(__this + _offset); return CharacterInfo_get_minY_mF507A0D8ABC6C1879D9C4C6803A83A6562D42C80(_thisAdjusted, method); } // System.Int32 UnityEngine.CharacterInfo::get_maxY() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_maxY_m0C198EE565EB35E826D612603513D0878B6803B7 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_vert_2(); float L_1 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL); V_0 = (((int32_t)((int32_t)L_1))); goto IL_0010; } IL_0010: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t CharacterInfo_get_maxY_m0C198EE565EB35E826D612603513D0878B6803B7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast(__this + _offset); return CharacterInfo_get_maxY_m0C198EE565EB35E826D612603513D0878B6803B7(_thisAdjusted, method); } // System.Int32 UnityEngine.CharacterInfo::get_minX() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_minX_m51C7EFF3C4940A8A0CA6B8450EBA2054890324E7 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_vert_2(); float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL); V_0 = (((int32_t)((int32_t)L_1))); goto IL_0010; } IL_0010: { int32_t L_2 = V_0; return L_2; } } IL2CPP_EXTERN_C int32_t CharacterInfo_get_minX_m51C7EFF3C4940A8A0CA6B8450EBA2054890324E7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast(__this + _offset); return CharacterInfo_get_minX_m51C7EFF3C4940A8A0CA6B8450EBA2054890324E7(_thisAdjusted, method); } // System.Int32 UnityEngine.CharacterInfo::get_maxX() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_maxX_m305845784C54BB9DDF7EBB5868ABDCA2F50A4ED5 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_vert_2(); float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_2 = __this->get_address_of_vert_2(); float L_3 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_2, /*hidden argument*/NULL); V_0 = (((int32_t)((int32_t)((float)il2cpp_codegen_add((float)L_1, (float)L_3))))); goto IL_001c; } IL_001c: { int32_t L_4 = V_0; return L_4; } } IL2CPP_EXTERN_C int32_t CharacterInfo_get_maxX_m305845784C54BB9DDF7EBB5868ABDCA2F50A4ED5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast(__this + _offset); return CharacterInfo_get_maxX_m305845784C54BB9DDF7EBB5868ABDCA2F50A4ED5(_thisAdjusted, method); } // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomLeftUnFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomLeftUnFlipped_m09DF90CFFA2C51E88124C2D6C0D1A489CCD50DFA (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method) { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); { Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_uv_1(); float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_2 = __this->get_address_of_uv_1(); float L_3 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_2, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4; memset((&L_4), 0, sizeof(L_4)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_4), L_1, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_001f; } IL_001f: { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomLeftUnFlipped_m09DF90CFFA2C51E88124C2D6C0D1A489CCD50DFA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast(__this + _offset); return CharacterInfo_get_uvBottomLeftUnFlipped_m09DF90CFFA2C51E88124C2D6C0D1A489CCD50DFA(_thisAdjusted, method); } // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomRightUnFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomRightUnFlipped_mC31EE2069356DF2E2992D19427960295BE48D047 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method) { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); { Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_uv_1(); float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_2 = __this->get_address_of_uv_1(); float L_3 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_2, /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_4 = __this->get_address_of_uv_1(); float L_5 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_4, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6; memset((&L_6), 0, sizeof(L_6)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_6), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), L_5, /*hidden argument*/NULL); V_0 = L_6; goto IL_002b; } IL_002b: { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = V_0; return L_7; } } IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomRightUnFlipped_mC31EE2069356DF2E2992D19427960295BE48D047_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast(__this + _offset); return CharacterInfo_get_uvBottomRightUnFlipped_mC31EE2069356DF2E2992D19427960295BE48D047(_thisAdjusted, method); } // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopRightUnFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopRightUnFlipped_m184E6D7CE25E0C7E03B9322094F44CD293537C59 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method) { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); { Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_uv_1(); float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_2 = __this->get_address_of_uv_1(); float L_3 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_2, /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_4 = __this->get_address_of_uv_1(); float L_5 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_4, /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_6 = __this->get_address_of_uv_1(); float L_7 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_6, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8; memset((&L_8), 0, sizeof(L_8)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_8), ((float)il2cpp_codegen_add((float)L_1, (float)L_3)), ((float)il2cpp_codegen_add((float)L_5, (float)L_7)), /*hidden argument*/NULL); V_0 = L_8; goto IL_0037; } IL_0037: { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = V_0; return L_9; } } IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopRightUnFlipped_m184E6D7CE25E0C7E03B9322094F44CD293537C59_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast(__this + _offset); return CharacterInfo_get_uvTopRightUnFlipped_m184E6D7CE25E0C7E03B9322094F44CD293537C59(_thisAdjusted, method); } // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopLeftUnFlipped() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopLeftUnFlipped_m53D58748463A4C2469E7E0278F489B1F0FA02124 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method) { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); { Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_uv_1(); float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_2 = __this->get_address_of_uv_1(); float L_3 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_2, /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_4 = __this->get_address_of_uv_1(); float L_5 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_4, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6; memset((&L_6), 0, sizeof(L_6)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_6), L_1, ((float)il2cpp_codegen_add((float)L_3, (float)L_5)), /*hidden argument*/NULL); V_0 = L_6; goto IL_002b; } IL_002b: { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = V_0; return L_7; } } IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopLeftUnFlipped_m53D58748463A4C2469E7E0278F489B1F0FA02124_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast(__this + _offset); return CharacterInfo_get_uvTopLeftUnFlipped_m53D58748463A4C2469E7E0278F489B1F0FA02124(_thisAdjusted, method); } // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomLeft() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomLeft_mDBE6B6202B0763B4AB7EE4E8003C3F9B64F20DFF (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method) { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = CharacterInfo_get_uvBottomLeftUnFlipped_m09DF90CFFA2C51E88124C2D6C0D1A489CCD50DFA((CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *)__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomLeft_mDBE6B6202B0763B4AB7EE4E8003C3F9B64F20DFF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast(__this + _offset); return CharacterInfo_get_uvBottomLeft_mDBE6B6202B0763B4AB7EE4E8003C3F9B64F20DFF(_thisAdjusted, method); } // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvBottomRight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomRight_mAFDDFB6961CF9625BE7C13EF60992E9AAA52464D (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method) { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); { bool L_0 = __this->get_flipped_6(); if (L_0) { goto IL_0011; } } { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = CharacterInfo_get_uvBottomRightUnFlipped_mC31EE2069356DF2E2992D19427960295BE48D047((CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *)__this, /*hidden argument*/NULL); G_B3_0 = L_1; goto IL_0017; } IL_0011: { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = CharacterInfo_get_uvTopLeftUnFlipped_m53D58748463A4C2469E7E0278F489B1F0FA02124((CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *)__this, /*hidden argument*/NULL); G_B3_0 = L_2; } IL_0017: { V_0 = G_B3_0; goto IL_001a; } IL_001a: { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvBottomRight_mAFDDFB6961CF9625BE7C13EF60992E9AAA52464D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast(__this + _offset); return CharacterInfo_get_uvBottomRight_mAFDDFB6961CF9625BE7C13EF60992E9AAA52464D(_thisAdjusted, method); } // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopRight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopRight_m20DE62F442E6FBC11911597D0F47A83CA4478853 (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method) { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = CharacterInfo_get_uvTopRightUnFlipped_m184E6D7CE25E0C7E03B9322094F44CD293537C59((CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *)__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopRight_m20DE62F442E6FBC11911597D0F47A83CA4478853_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast(__this + _offset); return CharacterInfo_get_uvTopRight_m20DE62F442E6FBC11911597D0F47A83CA4478853(_thisAdjusted, method); } // UnityEngine.Vector2 UnityEngine.CharacterInfo::get_uvTopLeft() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopLeft_m1EAF80E2A6E59D5936F147555E301088C53F0E3C (CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * __this, const RuntimeMethod* method) { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D G_B3_0; memset((&G_B3_0), 0, sizeof(G_B3_0)); { bool L_0 = __this->get_flipped_6(); if (L_0) { goto IL_0011; } } { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = CharacterInfo_get_uvTopLeftUnFlipped_m53D58748463A4C2469E7E0278F489B1F0FA02124((CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *)__this, /*hidden argument*/NULL); G_B3_0 = L_1; goto IL_0017; } IL_0011: { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = CharacterInfo_get_uvBottomRightUnFlipped_mC31EE2069356DF2E2992D19427960295BE48D047((CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *)__this, /*hidden argument*/NULL); G_B3_0 = L_2; } IL_0017: { V_0 = G_B3_0; goto IL_001a; } IL_001a: { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CharacterInfo_get_uvTopLeft_m1EAF80E2A6E59D5936F147555E301088C53F0E3C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * _thisAdjusted = reinterpret_cast(__this + _offset); return CharacterInfo_get_uvTopLeft_m1EAF80E2A6E59D5936F147555E301088C53F0E3C(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Font::add_textureRebuilt(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_add_textureRebuilt_m031EFCD3B164273920B133A8689C18ED87C9B18F (Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Font_add_textureRebuilt_m031EFCD3B164273920B133A8689C18ED87C9B18F_MetadataUsageId); s_Il2CppMethodInitialized = true; } Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * V_0 = NULL; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * V_1 = NULL; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * V_2 = NULL; { Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_0 = ((Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_StaticFields*)il2cpp_codegen_static_fields_for(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var))->get_textureRebuilt_4(); V_0 = L_0; } IL_0006: { Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_1 = V_0; V_1 = L_1; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_2 = V_1; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_3 = ___value0; Delegate_t * L_4 = Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1(L_2, L_3, /*hidden argument*/NULL); V_2 = ((Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *)CastclassSealed((RuntimeObject*)L_4, Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C_il2cpp_TypeInfo_var)); Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_5 = V_2; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_6 = V_1; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_7 = InterlockedCompareExchangeImpl((Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C **)(((Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_StaticFields*)il2cpp_codegen_static_fields_for(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var))->get_address_of_textureRebuilt_4()), L_5, L_6); V_0 = L_7; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_8 = V_0; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_9 = V_1; if ((!(((RuntimeObject*)(Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *)L_8) == ((RuntimeObject*)(Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *)L_9)))) { goto IL_0006; } } { return; } } // System.Void UnityEngine.Font::remove_textureRebuilt(System.Action`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_remove_textureRebuilt_mBEF163DAE27CA126D400646E850AAEE4AE8DAAB4 (Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Font_remove_textureRebuilt_mBEF163DAE27CA126D400646E850AAEE4AE8DAAB4_MetadataUsageId); s_Il2CppMethodInitialized = true; } Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * V_0 = NULL; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * V_1 = NULL; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * V_2 = NULL; { Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_0 = ((Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_StaticFields*)il2cpp_codegen_static_fields_for(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var))->get_textureRebuilt_4(); V_0 = L_0; } IL_0006: { Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_1 = V_0; V_1 = L_1; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_2 = V_1; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_3 = ___value0; Delegate_t * L_4 = Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D(L_2, L_3, /*hidden argument*/NULL); V_2 = ((Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *)CastclassSealed((RuntimeObject*)L_4, Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C_il2cpp_TypeInfo_var)); Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_5 = V_2; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_6 = V_1; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_7 = InterlockedCompareExchangeImpl((Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C **)(((Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_StaticFields*)il2cpp_codegen_static_fields_for(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var))->get_address_of_textureRebuilt_4()), L_5, L_6); V_0 = L_7; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_8 = V_0; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_9 = V_1; if ((!(((RuntimeObject*)(Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *)L_8) == ((RuntimeObject*)(Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C *)L_9)))) { goto IL_0006; } } { return; } } // UnityEngine.Material UnityEngine.Font::get_material() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Font_get_material_m92A995029540A5FACAEA3A2FE792FFDAC294827D (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, const RuntimeMethod* method) { typedef Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * (*Font_get_material_m92A995029540A5FACAEA3A2FE792FFDAC294827D_ftn) (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *); static Font_get_material_m92A995029540A5FACAEA3A2FE792FFDAC294827D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_get_material_m92A995029540A5FACAEA3A2FE792FFDAC294827D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::get_material()"); Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Font::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font__ctor_m0EB492A9B2082EEE21587ED01866DE1ED4C1E628 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Font__ctor_m0EB492A9B2082EEE21587ED01866DE1ED4C1E628_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); Font_Internal_CreateFont_m1B4B34CFCE6782196D19DB5020CB4C4CEFFFC05E(__this, (String_t*)NULL, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Font::.ctor(System.String[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font__ctor_m0C14FA34DD683B6F2CEBDF41BB5DB46A98C0AED4 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___names0, int32_t ___size1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Font__ctor_m0C14FA34DD683B6F2CEBDF41BB5DB46A98C0AED4_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_0 = ___names0; int32_t L_1 = ___size1; Font_Internal_CreateDynamicFont_mD89887C819EFA46156C8402BAFE1BA7C43DE6941(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // UnityEngine.Font UnityEngine.Font::CreateDynamicFontFromOSFont(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * Font_CreateDynamicFontFromOSFont_m45A9E67DED6075958AB768A70765A2C222C1E8C2 (String_t* ___fontname0, int32_t ___size1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Font_CreateDynamicFontFromOSFont_m45A9E67DED6075958AB768A70765A2C222C1E8C2_MetadataUsageId); s_Il2CppMethodInitialized = true; } Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * V_0 = NULL; { StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_0 = (StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)SZArrayNew(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E_il2cpp_TypeInfo_var, (uint32_t)1); StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_1 = L_0; String_t* L_2 = ___fontname0; NullCheck(L_1); ArrayElementTypeCheck (L_1, L_2); (L_1)->SetAt(static_cast(0), (String_t*)L_2); int32_t L_3 = ___size1; Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * L_4 = (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *)il2cpp_codegen_object_new(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var); Font__ctor_m0C14FA34DD683B6F2CEBDF41BB5DB46A98C0AED4(L_4, L_1, L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0014; } IL_0014: { Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * L_5 = V_0; return L_5; } } // UnityEngine.Font UnityEngine.Font::CreateDynamicFontFromOSFont(System.String[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * Font_CreateDynamicFontFromOSFont_mC67BE05157E03E78B07E241DE3F76B705FA84602 (StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___fontnames0, int32_t ___size1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Font_CreateDynamicFontFromOSFont_mC67BE05157E03E78B07E241DE3F76B705FA84602_MetadataUsageId); s_Il2CppMethodInitialized = true; } Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * V_0 = NULL; { StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_0 = ___fontnames0; int32_t L_1 = ___size1; Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * L_2 = (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *)il2cpp_codegen_object_new(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var); Font__ctor_m0C14FA34DD683B6F2CEBDF41BB5DB46A98C0AED4(L_2, L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_000b; } IL_000b: { Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * L_3 = V_0; return L_3; } } // System.Void UnityEngine.Font::InvokeTextureRebuilt_Internal(UnityEngine.Font) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_InvokeTextureRebuilt_Internal_m2D4C9D99B6137EF380A19EC72D6EE8CBFF7B4062 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * ___font0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Font_InvokeTextureRebuilt_Internal_m2D4C9D99B6137EF380A19EC72D6EE8CBFF7B4062_MetadataUsageId); s_Il2CppMethodInitialized = true; } Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * G_B2_0 = NULL; Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * G_B1_0 = NULL; FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * G_B5_0 = NULL; FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * G_B4_0 = NULL; { Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_0 = ((Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_StaticFields*)il2cpp_codegen_static_fields_for(Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26_il2cpp_TypeInfo_var))->get_textureRebuilt_4(); Action_1_t795662E553415ECF2DD0F8EEB9BA170C3670F37C * L_1 = L_0; G_B1_0 = L_1; if (L_1) { G_B2_0 = L_1; goto IL_000c; } } { goto IL_0013; } IL_000c: { Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * L_2 = ___font0; NullCheck(G_B2_0); Action_1_Invoke_mC307FDDD4FEA6818EE9A27D962C2C512B835DAEB(G_B2_0, L_2, /*hidden argument*/Action_1_Invoke_mC307FDDD4FEA6818EE9A27D962C2C512B835DAEB_RuntimeMethod_var); } IL_0013: { Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * L_3 = ___font0; NullCheck(L_3); FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * L_4 = L_3->get_m_FontTextureRebuildCallback_5(); FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * L_5 = L_4; G_B4_0 = L_5; if (L_5) { G_B5_0 = L_5; goto IL_001f; } } { goto IL_0025; } IL_001f: { NullCheck(G_B5_0); FontTextureRebuildCallback_Invoke_m4E6CFDE11932BA7F129C9A2C4CAE294562B07480(G_B5_0, /*hidden argument*/NULL); } IL_0025: { return; } } // System.Boolean UnityEngine.Font::HasCharacter(System.Char) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_HasCharacter_m23CC7E1E37BCA115DC130B841CF3207212E2802E (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, Il2CppChar ___c0, const RuntimeMethod* method) { bool V_0 = false; { Il2CppChar L_0 = ___c0; bool L_1 = Font_HasCharacter_m59FF574F1E4A2F9807CCF0C5D56C29E68D514D51(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Font::HasCharacter(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_HasCharacter_m59FF574F1E4A2F9807CCF0C5D56C29E68D514D51 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, int32_t ___c0, const RuntimeMethod* method) { typedef bool (*Font_HasCharacter_m59FF574F1E4A2F9807CCF0C5D56C29E68D514D51_ftn) (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *, int32_t); static Font_HasCharacter_m59FF574F1E4A2F9807CCF0C5D56C29E68D514D51_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_HasCharacter_m59FF574F1E4A2F9807CCF0C5D56C29E68D514D51_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::HasCharacter(System.Int32)"); bool retVal = _il2cpp_icall_func(__this, ___c0); return retVal; } // System.Void UnityEngine.Font::Internal_CreateFont(UnityEngine.Font,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_Internal_CreateFont_m1B4B34CFCE6782196D19DB5020CB4C4CEFFFC05E (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * ___self0, String_t* ___name1, const RuntimeMethod* method) { typedef void (*Font_Internal_CreateFont_m1B4B34CFCE6782196D19DB5020CB4C4CEFFFC05E_ftn) (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *, String_t*); static Font_Internal_CreateFont_m1B4B34CFCE6782196D19DB5020CB4C4CEFFFC05E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_Internal_CreateFont_m1B4B34CFCE6782196D19DB5020CB4C4CEFFFC05E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::Internal_CreateFont(UnityEngine.Font,System.String)"); _il2cpp_icall_func(___self0, ___name1); } // System.Void UnityEngine.Font::Internal_CreateDynamicFont(UnityEngine.Font,System.String[],System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_Internal_CreateDynamicFont_mD89887C819EFA46156C8402BAFE1BA7C43DE6941 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * ___self0, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ____names1, int32_t ___size2, const RuntimeMethod* method) { typedef void (*Font_Internal_CreateDynamicFont_mD89887C819EFA46156C8402BAFE1BA7C43DE6941_ftn) (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *, StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*, int32_t); static Font_Internal_CreateDynamicFont_mD89887C819EFA46156C8402BAFE1BA7C43DE6941_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_Internal_CreateDynamicFont_mD89887C819EFA46156C8402BAFE1BA7C43DE6941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::Internal_CreateDynamicFont(UnityEngine.Font,System.String[],System.Int32)"); _il2cpp_icall_func(___self0, ____names1, ___size2); } // System.Boolean UnityEngine.Font::GetCharacterInfo(System.Char,UnityEngine.CharacterInfo&,System.Int32,UnityEngine.FontStyle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Font_GetCharacterInfo_mFC0350FC06315C632781B0BAF05F9C4F0F0B7E12 (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, Il2CppChar ___ch0, CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 * ___info1, int32_t ___size2, int32_t ___style3, const RuntimeMethod* method) { typedef bool (*Font_GetCharacterInfo_mFC0350FC06315C632781B0BAF05F9C4F0F0B7E12_ftn) (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *, Il2CppChar, CharacterInfo_t678D243661BB260C0841F66CB9BB85C7666D4313 *, int32_t, int32_t); static Font_GetCharacterInfo_mFC0350FC06315C632781B0BAF05F9C4F0F0B7E12_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_GetCharacterInfo_mFC0350FC06315C632781B0BAF05F9C4F0F0B7E12_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::GetCharacterInfo(System.Char,UnityEngine.CharacterInfo&,System.Int32,UnityEngine.FontStyle)"); bool retVal = _il2cpp_icall_func(__this, ___ch0, ___info1, ___size2, ___style3); return retVal; } // System.Void UnityEngine.Font::RequestCharactersInTexture(System.String,System.Int32,UnityEngine.FontStyle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_RequestCharactersInTexture_mDD60F1C27486774C51F157FD9043D022EAE5F5BA (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 * __this, String_t* ___characters0, int32_t ___size1, int32_t ___style2, const RuntimeMethod* method) { typedef void (*Font_RequestCharactersInTexture_mDD60F1C27486774C51F157FD9043D022EAE5F5BA_ftn) (Font_t1EDE54AF557272BE314EB4B40EFA50CEB353CA26 *, String_t*, int32_t, int32_t); static Font_RequestCharactersInTexture_mDD60F1C27486774C51F157FD9043D022EAE5F5BA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Font_RequestCharactersInTexture_mDD60F1C27486774C51F157FD9043D022EAE5F5BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::RequestCharactersInTexture(System.String,System.Int32,UnityEngine.FontStyle)"); _il2cpp_icall_func(__this, ___characters0, ___size1, ___style2); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C (FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.Font_FontTextureRebuildCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontTextureRebuildCallback__ctor_m83BD4ACFF1FDA3D203ABA140B0CA2B4B0064A3A3 (FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.Font_FontTextureRebuildCallback::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontTextureRebuildCallback_Invoke_m4E6CFDE11932BA7F129C9A2C4CAE294562B07480 (FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * __this, const RuntimeMethod* method) { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 0) { // open typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } else { // closed if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis); else GenericVirtActionInvoker0::Invoke(targetMethod, targetThis); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis); } } else { typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } } // System.IAsyncResult UnityEngine.Font_FontTextureRebuildCallback::BeginInvoke(System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* FontTextureRebuildCallback_BeginInvoke_m53EF837EFEA71B83AEA6706E2EB8F83062E43880 (FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * __this, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method) { void *__d_args[1] = {0}; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1); } // System.Void UnityEngine.Font_FontTextureRebuildCallback::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontTextureRebuildCallback_EndInvoke_m8EEDB9652F6D2358523057E1164740820D2AE93C (FontTextureRebuildCallback_tD700C63BB1A449E3A0464C81701E981677D3021C * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif