#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include #include #include #include #include #include #include #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct GenericVirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; // System.ArgumentNullException struct ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD; // System.AsyncCallback struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4; // System.Char[] struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2; // System.Collections.Generic.List`1 struct List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B; // System.Collections.IDictionary struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7; // System.Collections.IEnumerator struct IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE; // System.Delegate[] struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196; // System.IAsyncResult struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598; // System.IndexOutOfRangeException struct IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF; // System.IntPtr[] struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD; // System.InvalidCastException struct InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA; // System.InvalidOperationException struct InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1; // System.Reflection.Binder struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759; // System.Reflection.MemberFilter struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381; // System.Reflection.MethodInfo struct MethodInfo_t; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770; // System.String struct String_t; // System.Type struct Type_t; // System.Type[] struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017; // UnityEngine.Animation struct Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C; // UnityEngine.Animation/Enumerator struct Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C; // UnityEngine.AnimationClip struct AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE; // UnityEngine.AnimationCurve struct AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C; // UnityEngine.AnimationEvent struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F; // UnityEngine.AnimationEvent[] struct AnimationEventU5BU5D_tAC055C4BB4A734012C3F2C1067E25C46952DB824; // UnityEngine.AnimationState struct AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386; // UnityEngine.Animator struct Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A; // UnityEngine.AnimatorClipInfo[] struct AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6; // UnityEngine.AnimatorControllerParameter struct AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68; // UnityEngine.AnimatorControllerParameter[] struct AnimatorControllerParameterU5BU5D_t7B886A2A1648ECF218447ED1DE8D241652F863FD; // UnityEngine.AnimatorOverrideController struct AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312; // UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback struct OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E; // UnityEngine.Avatar struct Avatar_t14B515893D5504566D487FFE046DCB8C8C50D02B; // UnityEngine.Behaviour struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8; // UnityEngine.GameObject struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F; // UnityEngine.Motion struct Motion_t497BF9244B6A769D1AE925C3876B187C56C8CF8F; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0; // UnityEngine.RuntimeAnimatorController struct RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD; // UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734; // UnityEngine.ScriptableObject[] struct ScriptableObjectU5BU5D_t741850250F9CBD2D71480094B194D61DEC247739; // UnityEngine.StateMachineBehaviour struct StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C; // UnityEngine.StateMachineBehaviour[] struct StateMachineBehaviourU5BU5D_tD7944A6A1F662507F17D170ECB320AA56EDEBED3; // UnityEngine.TrackedReference struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107; // UnityEngine.Transform struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA; IL2CPP_EXTERN_C RuntimeClass* AnimationEventU5BU5D_tAC055C4BB4A734012C3F2C1067E25C46952DB824_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HumanBodyBones_t84CDC0803F451E10186E589016F33D8404227892_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* StateMachineBehaviourU5BU5D_tD7944A6A1F662507F17D170ECB320AA56EDEBED3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C String_t* _stringLiteral04E4E32AA834F9BA9336C5388E9470F196EB0891; IL2CPP_EXTERN_C String_t* _stringLiteral35482DF98E7DEED2FC6BDE9BDD1E273E27CF1F2C; IL2CPP_EXTERN_C String_t* _stringLiteral3961130C5B3A669464A4F5B64813E7A72DDCE2AC; IL2CPP_EXTERN_C String_t* _stringLiteral3DB192144788919FBAC5C900D49CE390D3FFF2C0; IL2CPP_EXTERN_C String_t* _stringLiteral4518459D262696CF9B5DAB1E0A1BC3AC2F9BD9DF; IL2CPP_EXTERN_C String_t* _stringLiteral488203F92B6BE929591A420476D70A53696658FE; IL2CPP_EXTERN_C String_t* _stringLiteral59BDBA16999CF4EF3F7712740907B2C5E860459C; IL2CPP_EXTERN_C String_t* _stringLiteral6502516F734DD885173E353D47AAEB82BC7070A9; IL2CPP_EXTERN_C String_t* _stringLiteral7E3996230D9AF0349B43FF7B536FC25AF0C19C71; IL2CPP_EXTERN_C String_t* _stringLiteral90DB30F1092F19237481D194C23E43DF265AE3D6; IL2CPP_EXTERN_C String_t* _stringLiteralB47C26932C83DD7E0C54FC87EDDE2F3B50E5104C; IL2CPP_EXTERN_C String_t* _stringLiteralB9DF0CBB713EC6E9DFD70C9BFB0B820148433428; IL2CPP_EXTERN_C String_t* _stringLiteralC2ACAB5E124D2B5E2EDF7FBA3930A0441C66BBD4; IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; IL2CPP_EXTERN_C String_t* _stringLiteralFCF5307272E4A4426DDA9E4E6930E2B834B95B2C; IL2CPP_EXTERN_C const RuntimeMethod* AnimationClip_AddEvent_m09367D827FC274A158CE2B408EE0083CB1DD330B_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Animator_GetBoneTransform_m44760610785563E713D82AC1FC0771B38CDBB16F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Animator_GetCurrentAnimatorClipInfo_m8625554630FDFEC6AD60E38B2CFD4D5B1DC6036F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Animator_GetNextAnimatorClipInfo_mA7E644BD404E93AE54AA61BBF9C6925485895A49_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Animator_GetParameter_m1FB640ED7AE379EC9DAE8E2EA169763EC1609FB6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C_0_0_0_var; IL2CPP_EXTERN_C const uint32_t AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationClip_AddEvent_m09367D827FC274A158CE2B408EE0083CB1DD330B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationClip_get_events_m78276F54C4645121443127B75014F49901E749EF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationScriptPlayable__cctor_m3FA9E1E2E1EADACBC718598BEFECB25F867E454E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Animation_GetEnumerator_m1AA556FBFDF08728D25984E9C3123C187DC76191_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimatorControllerParameter_Equals_m71402007E47A2C82599B74BE7E95476B89838682_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimatorControllerParameter__ctor_mCCC1C8C5E13550B5745B4F10D0FCF6F948517797_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Animator_GetBehaviours_mC759364926B1EF7853444D1731CC54F59F6D0D90_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Animator_GetBoneTransform_m44760610785563E713D82AC1FC0771B38CDBB16F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Animator_GetCurrentAnimatorClipInfo_m8625554630FDFEC6AD60E38B2CFD4D5B1DC6036F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Animator_GetNextAnimatorClipInfo_mA7E644BD404E93AE54AA61BBF9C6925485895A49_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Animator_GetParameter_m1FB640ED7AE379EC9DAE8E2EA169763EC1609FB6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Avatar__ctor_mD1FEFAE6B86B1AFE6097AD2E84AA1B56FF1C04AE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Motion__ctor_mAED8097767A0FD4F3B5A8E687D569E33DB6F8443_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RuntimeAnimatorController__ctor_mF55B0DDD5700D725CD4E59521E5A16BD774ABC32_MetadataUsageId; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com;; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke;; struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86; struct AnimationEventU5BU5D_tAC055C4BB4A734012C3F2C1067E25C46952DB824; struct AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6; struct AnimatorControllerParameterU5BU5D_t7B886A2A1648ECF218447ED1DE8D241652F863FD; struct ScriptableObjectU5BU5D_t741850250F9CBD2D71480094B194D61DEC247739; struct StateMachineBehaviourU5BU5D_tD7944A6A1F662507F17D170ECB320AA56EDEBED3; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // struct U3CModuleU3E_t6EFABDA0B2A020FB3DD6CA286799D867733667F1 { public: public: }; // System.Object struct Il2CppArrayBounds; // System.Array // System.Attribute struct Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 : public RuntimeObject { public: public: }; // System.Collections.Generic.List`1 struct List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast(offsetof(List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B, ____items_1)); } inline AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6* get__items_1() const { return ____items_1; } inline AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6** get_address_of__items_1() { return &____items_1; } inline void set__items_1(AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast(offsetof(List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast(offsetof(List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast(offsetof(List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast(offsetof(List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B_StaticFields, ____emptyArray_5)); } inline AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6* get__emptyArray_5() const { return ____emptyArray_5; } inline AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com { }; // UnityEngine.Animation_Enumerator struct Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C : public RuntimeObject { public: // UnityEngine.Animation UnityEngine.Animation_Enumerator::m_Outer Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * ___m_Outer_0; // System.Int32 UnityEngine.Animation_Enumerator::m_CurrentIndex int32_t ___m_CurrentIndex_1; public: inline static int32_t get_offset_of_m_Outer_0() { return static_cast(offsetof(Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C, ___m_Outer_0)); } inline Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * get_m_Outer_0() const { return ___m_Outer_0; } inline Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C ** get_address_of_m_Outer_0() { return &___m_Outer_0; } inline void set_m_Outer_0(Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * value) { ___m_Outer_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Outer_0), (void*)value); } inline static int32_t get_offset_of_m_CurrentIndex_1() { return static_cast(offsetof(Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C, ___m_CurrentIndex_1)); } inline int32_t get_m_CurrentIndex_1() const { return ___m_CurrentIndex_1; } inline int32_t* get_address_of_m_CurrentIndex_1() { return &___m_CurrentIndex_1; } inline void set_m_CurrentIndex_1(int32_t value) { ___m_CurrentIndex_1 = value; } }; // UnityEngine.HumanTrait struct HumanTrait_tCD3BF6F692C3AE5803A1872F826932F07BA1ADE9 : public RuntimeObject { public: public: }; // System.Boolean struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF { public: public: }; struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com { }; // System.Int32 struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.Single struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1 { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 { public: union { struct { }; uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1]; }; public: }; // UnityEngine.Animations.NotKeyableAttribute struct NotKeyableAttribute_tC0F8DAA85C33BBE045EFE59BB65D9A060D4282BE : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.AnimatorClipInfo struct AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 { public: // System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID int32_t ___m_ClipInstanceID_0; // System.Single UnityEngine.AnimatorClipInfo::m_Weight float ___m_Weight_1; public: inline static int32_t get_offset_of_m_ClipInstanceID_0() { return static_cast(offsetof(AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180, ___m_ClipInstanceID_0)); } inline int32_t get_m_ClipInstanceID_0() const { return ___m_ClipInstanceID_0; } inline int32_t* get_address_of_m_ClipInstanceID_0() { return &___m_ClipInstanceID_0; } inline void set_m_ClipInstanceID_0(int32_t value) { ___m_ClipInstanceID_0 = value; } inline static int32_t get_offset_of_m_Weight_1() { return static_cast(offsetof(AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180, ___m_Weight_1)); } inline float get_m_Weight_1() const { return ___m_Weight_1; } inline float* get_address_of_m_Weight_1() { return &___m_Weight_1; } inline void set_m_Weight_1(float value) { ___m_Weight_1 = value; } }; // UnityEngine.AnimatorStateInfo struct AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 { public: // System.Int32 UnityEngine.AnimatorStateInfo::m_Name int32_t ___m_Name_0; // System.Int32 UnityEngine.AnimatorStateInfo::m_Path int32_t ___m_Path_1; // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath int32_t ___m_FullPath_2; // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime float ___m_NormalizedTime_3; // System.Single UnityEngine.AnimatorStateInfo::m_Length float ___m_Length_4; // System.Single UnityEngine.AnimatorStateInfo::m_Speed float ___m_Speed_5; // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier float ___m_SpeedMultiplier_6; // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag int32_t ___m_Tag_7; // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop int32_t ___m_Loop_8; public: inline static int32_t get_offset_of_m_Name_0() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Name_0)); } inline int32_t get_m_Name_0() const { return ___m_Name_0; } inline int32_t* get_address_of_m_Name_0() { return &___m_Name_0; } inline void set_m_Name_0(int32_t value) { ___m_Name_0 = value; } inline static int32_t get_offset_of_m_Path_1() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Path_1)); } inline int32_t get_m_Path_1() const { return ___m_Path_1; } inline int32_t* get_address_of_m_Path_1() { return &___m_Path_1; } inline void set_m_Path_1(int32_t value) { ___m_Path_1 = value; } inline static int32_t get_offset_of_m_FullPath_2() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_FullPath_2)); } inline int32_t get_m_FullPath_2() const { return ___m_FullPath_2; } inline int32_t* get_address_of_m_FullPath_2() { return &___m_FullPath_2; } inline void set_m_FullPath_2(int32_t value) { ___m_FullPath_2 = value; } inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_NormalizedTime_3)); } inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; } inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; } inline void set_m_NormalizedTime_3(float value) { ___m_NormalizedTime_3 = value; } inline static int32_t get_offset_of_m_Length_4() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Length_4)); } inline float get_m_Length_4() const { return ___m_Length_4; } inline float* get_address_of_m_Length_4() { return &___m_Length_4; } inline void set_m_Length_4(float value) { ___m_Length_4 = value; } inline static int32_t get_offset_of_m_Speed_5() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Speed_5)); } inline float get_m_Speed_5() const { return ___m_Speed_5; } inline float* get_address_of_m_Speed_5() { return &___m_Speed_5; } inline void set_m_Speed_5(float value) { ___m_Speed_5 = value; } inline static int32_t get_offset_of_m_SpeedMultiplier_6() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_SpeedMultiplier_6)); } inline float get_m_SpeedMultiplier_6() const { return ___m_SpeedMultiplier_6; } inline float* get_address_of_m_SpeedMultiplier_6() { return &___m_SpeedMultiplier_6; } inline void set_m_SpeedMultiplier_6(float value) { ___m_SpeedMultiplier_6 = value; } inline static int32_t get_offset_of_m_Tag_7() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Tag_7)); } inline int32_t get_m_Tag_7() const { return ___m_Tag_7; } inline int32_t* get_address_of_m_Tag_7() { return &___m_Tag_7; } inline void set_m_Tag_7(int32_t value) { ___m_Tag_7 = value; } inline static int32_t get_offset_of_m_Loop_8() { return static_cast(offsetof(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2, ___m_Loop_8)); } inline int32_t get_m_Loop_8() const { return ___m_Loop_8; } inline int32_t* get_address_of_m_Loop_8() { return &___m_Loop_8; } inline void set_m_Loop_8(int32_t value) { ___m_Loop_8 = value; } }; // UnityEngine.AnimatorTransitionInfo struct AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B { public: // System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath int32_t ___m_FullPath_0; // System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName int32_t ___m_UserName_1; // System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name int32_t ___m_Name_2; // System.Boolean UnityEngine.AnimatorTransitionInfo::m_HasFixedDuration bool ___m_HasFixedDuration_3; // System.Single UnityEngine.AnimatorTransitionInfo::m_Duration float ___m_Duration_4; // System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime float ___m_NormalizedTime_5; // System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState bool ___m_AnyState_6; // System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType int32_t ___m_TransitionType_7; public: inline static int32_t get_offset_of_m_FullPath_0() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_FullPath_0)); } inline int32_t get_m_FullPath_0() const { return ___m_FullPath_0; } inline int32_t* get_address_of_m_FullPath_0() { return &___m_FullPath_0; } inline void set_m_FullPath_0(int32_t value) { ___m_FullPath_0 = value; } inline static int32_t get_offset_of_m_UserName_1() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_UserName_1)); } inline int32_t get_m_UserName_1() const { return ___m_UserName_1; } inline int32_t* get_address_of_m_UserName_1() { return &___m_UserName_1; } inline void set_m_UserName_1(int32_t value) { ___m_UserName_1 = value; } inline static int32_t get_offset_of_m_Name_2() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_Name_2)); } inline int32_t get_m_Name_2() const { return ___m_Name_2; } inline int32_t* get_address_of_m_Name_2() { return &___m_Name_2; } inline void set_m_Name_2(int32_t value) { ___m_Name_2 = value; } inline static int32_t get_offset_of_m_HasFixedDuration_3() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_HasFixedDuration_3)); } inline bool get_m_HasFixedDuration_3() const { return ___m_HasFixedDuration_3; } inline bool* get_address_of_m_HasFixedDuration_3() { return &___m_HasFixedDuration_3; } inline void set_m_HasFixedDuration_3(bool value) { ___m_HasFixedDuration_3 = value; } inline static int32_t get_offset_of_m_Duration_4() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_Duration_4)); } inline float get_m_Duration_4() const { return ___m_Duration_4; } inline float* get_address_of_m_Duration_4() { return &___m_Duration_4; } inline void set_m_Duration_4(float value) { ___m_Duration_4 = value; } inline static int32_t get_offset_of_m_NormalizedTime_5() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_NormalizedTime_5)); } inline float get_m_NormalizedTime_5() const { return ___m_NormalizedTime_5; } inline float* get_address_of_m_NormalizedTime_5() { return &___m_NormalizedTime_5; } inline void set_m_NormalizedTime_5(float value) { ___m_NormalizedTime_5 = value; } inline static int32_t get_offset_of_m_AnyState_6() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_AnyState_6)); } inline bool get_m_AnyState_6() const { return ___m_AnyState_6; } inline bool* get_address_of_m_AnyState_6() { return &___m_AnyState_6; } inline void set_m_AnyState_6(bool value) { ___m_AnyState_6 = value; } inline static int32_t get_offset_of_m_TransitionType_7() { return static_cast(offsetof(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B, ___m_TransitionType_7)); } inline int32_t get_m_TransitionType_7() const { return ___m_TransitionType_7; } inline int32_t* get_address_of_m_TransitionType_7() { return &___m_TransitionType_7; } inline void set_m_TransitionType_7(int32_t value) { ___m_TransitionType_7 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo struct AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke { int32_t ___m_FullPath_0; int32_t ___m_UserName_1; int32_t ___m_Name_2; int32_t ___m_HasFixedDuration_3; float ___m_Duration_4; float ___m_NormalizedTime_5; int32_t ___m_AnyState_6; int32_t ___m_TransitionType_7; }; // Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo struct AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com { int32_t ___m_FullPath_0; int32_t ___m_UserName_1; int32_t ___m_Name_2; int32_t ___m_HasFixedDuration_3; float ___m_Duration_4; float ___m_NormalizedTime_5; int32_t ___m_AnyState_6; int32_t ___m_TransitionType_7; }; // UnityEngine.Quaternion struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 { public: // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; public: inline static int32_t get_offset_of_x_0() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } inline static int32_t get_offset_of_z_2() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); } inline float get_z_2() const { return ___z_2; } inline float* get_address_of_z_2() { return &___z_2; } inline void set_z_2(float value) { ___z_2 = value; } inline static int32_t get_offset_of_w_3() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); } inline float get_w_3() const { return ___w_3; } inline float* get_address_of_w_3() { return &___w_3; } inline void set_w_3(float value) { ___w_3 = value; } }; struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields { public: // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___identityQuaternion_4; public: inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_identityQuaternion_4() const { return ___identityQuaternion_4; } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; } inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value) { ___identityQuaternion_4 = value; } }; // UnityEngine.SharedBetweenAnimatorsAttribute struct SharedBetweenAnimatorsAttribute_tD52C4EACCF9B8F7A21A34D11D3971A823B131F03 : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 { public: public: }; // UnityEngine.Vector3 struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___negativeInfinityVector_14 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // System.Reflection.BindingFlags struct BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.AnimationBlendMode struct AnimationBlendMode_t7981379446E70FEF43C331B00D812A5954A36503 { public: // System.Int32 UnityEngine.AnimationBlendMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AnimationBlendMode_t7981379446E70FEF43C331B00D812A5954A36503, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AnimationCullingType struct AnimationCullingType_tA919F6AFDDBDCB81BED4A3F03448F744A8FECD0C { public: // System.Int32 UnityEngine.AnimationCullingType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AnimationCullingType_tA919F6AFDDBDCB81BED4A3F03448F744A8FECD0C, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AnimationCurve struct AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C : public RuntimeObject { public: // System.IntPtr UnityEngine.AnimationCurve::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve struct AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.AnimationCurve struct AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.AnimationEventSource struct AnimationEventSource_t0CA86CB3D775209B46F475A99887C93530F20702 { public: // System.Int32 UnityEngine.AnimationEventSource::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AnimationEventSource_t0CA86CB3D775209B46F475A99887C93530F20702, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Animations.AnimationHumanStream struct AnimationHumanStream_t4E6A2B8E37C9F4DCC77F8B2A802AD604EDEC4FB2 { public: // System.IntPtr UnityEngine.Animations.AnimationHumanStream::stream intptr_t ___stream_0; public: inline static int32_t get_offset_of_stream_0() { return static_cast(offsetof(AnimationHumanStream_t4E6A2B8E37C9F4DCC77F8B2A802AD604EDEC4FB2, ___stream_0)); } inline intptr_t get_stream_0() const { return ___stream_0; } inline intptr_t* get_address_of_stream_0() { return &___stream_0; } inline void set_stream_0(intptr_t value) { ___stream_0 = value; } }; // UnityEngine.Animations.AnimationStream struct AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E { public: // System.UInt32 UnityEngine.Animations.AnimationStream::m_AnimatorBindingsVersion uint32_t ___m_AnimatorBindingsVersion_0; // System.IntPtr UnityEngine.Animations.AnimationStream::constant intptr_t ___constant_1; // System.IntPtr UnityEngine.Animations.AnimationStream::input intptr_t ___input_2; // System.IntPtr UnityEngine.Animations.AnimationStream::output intptr_t ___output_3; // System.IntPtr UnityEngine.Animations.AnimationStream::workspace intptr_t ___workspace_4; // System.IntPtr UnityEngine.Animations.AnimationStream::inputStreamAccessor intptr_t ___inputStreamAccessor_5; // System.IntPtr UnityEngine.Animations.AnimationStream::animationHandleBinder intptr_t ___animationHandleBinder_6; public: inline static int32_t get_offset_of_m_AnimatorBindingsVersion_0() { return static_cast(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___m_AnimatorBindingsVersion_0)); } inline uint32_t get_m_AnimatorBindingsVersion_0() const { return ___m_AnimatorBindingsVersion_0; } inline uint32_t* get_address_of_m_AnimatorBindingsVersion_0() { return &___m_AnimatorBindingsVersion_0; } inline void set_m_AnimatorBindingsVersion_0(uint32_t value) { ___m_AnimatorBindingsVersion_0 = value; } inline static int32_t get_offset_of_constant_1() { return static_cast(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___constant_1)); } inline intptr_t get_constant_1() const { return ___constant_1; } inline intptr_t* get_address_of_constant_1() { return &___constant_1; } inline void set_constant_1(intptr_t value) { ___constant_1 = value; } inline static int32_t get_offset_of_input_2() { return static_cast(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___input_2)); } inline intptr_t get_input_2() const { return ___input_2; } inline intptr_t* get_address_of_input_2() { return &___input_2; } inline void set_input_2(intptr_t value) { ___input_2 = value; } inline static int32_t get_offset_of_output_3() { return static_cast(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___output_3)); } inline intptr_t get_output_3() const { return ___output_3; } inline intptr_t* get_address_of_output_3() { return &___output_3; } inline void set_output_3(intptr_t value) { ___output_3 = value; } inline static int32_t get_offset_of_workspace_4() { return static_cast(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___workspace_4)); } inline intptr_t get_workspace_4() const { return ___workspace_4; } inline intptr_t* get_address_of_workspace_4() { return &___workspace_4; } inline void set_workspace_4(intptr_t value) { ___workspace_4 = value; } inline static int32_t get_offset_of_inputStreamAccessor_5() { return static_cast(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___inputStreamAccessor_5)); } inline intptr_t get_inputStreamAccessor_5() const { return ___inputStreamAccessor_5; } inline intptr_t* get_address_of_inputStreamAccessor_5() { return &___inputStreamAccessor_5; } inline void set_inputStreamAccessor_5(intptr_t value) { ___inputStreamAccessor_5 = value; } inline static int32_t get_offset_of_animationHandleBinder_6() { return static_cast(offsetof(AnimationStream_t2104CE46F2C21C34F635E991A1BEE4B8924D188E, ___animationHandleBinder_6)); } inline intptr_t get_animationHandleBinder_6() const { return ___animationHandleBinder_6; } inline intptr_t* get_address_of_animationHandleBinder_6() { return &___animationHandleBinder_6; } inline void set_animationHandleBinder_6(intptr_t value) { ___animationHandleBinder_6 = value; } }; // UnityEngine.AnimatorControllerParameterType struct AnimatorControllerParameterType_t340CE2BBAB87F4684FEA76C24F1BCB9FC10D5B1F { public: // System.Int32 UnityEngine.AnimatorControllerParameterType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AnimatorControllerParameterType_t340CE2BBAB87F4684FEA76C24F1BCB9FC10D5B1F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AnimatorCullingMode struct AnimatorCullingMode_t9E72A730F46CAED8736352678469610F391D22C9 { public: // System.Int32 UnityEngine.AnimatorCullingMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AnimatorCullingMode_t9E72A730F46CAED8736352678469610F391D22C9, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AnimatorRecorderMode struct AnimatorRecorderMode_t01A6A766010DB418514F48BEB2A7CABCFFCB74A8 { public: // System.Int32 UnityEngine.AnimatorRecorderMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AnimatorRecorderMode_t01A6A766010DB418514F48BEB2A7CABCFFCB74A8, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AnimatorUpdateMode struct AnimatorUpdateMode_tDD2D2D131F4E5D2D2A5AF9EFDE368B1C1548EEA0 { public: // System.Int32 UnityEngine.AnimatorUpdateMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AnimatorUpdateMode_tDD2D2D131F4E5D2D2A5AF9EFDE368B1C1548EEA0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AvatarIKGoal struct AvatarIKGoal_t15BB8118646D4C1217A2A8F4098ACB473B9C4C11 { public: // System.Int32 UnityEngine.AvatarIKGoal::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AvatarIKGoal_t15BB8118646D4C1217A2A8F4098ACB473B9C4C11, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AvatarIKHint struct AvatarIKHint_t028BCD8BF2C863037216C614C5610AE0BE226E26 { public: // System.Int32 UnityEngine.AvatarIKHint::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AvatarIKHint_t028BCD8BF2C863037216C614C5610AE0BE226E26, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.AvatarTarget struct AvatarTarget_t1CC16E1E066BB1C49B8B8662388FD349F5E1976D { public: // System.Int32 UnityEngine.AvatarTarget::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(AvatarTarget_t1CC16E1E066BB1C49B8B8662388FD349F5E1976D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Bounds struct Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 { public: // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Extents_1; public: inline static int32_t get_offset_of_m_Center_0() { return static_cast(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Center_0)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Center_0() const { return ___m_Center_0; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_0() { return &___m_Center_0; } inline void set_m_Center_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Center_0 = value; } inline static int32_t get_offset_of_m_Extents_1() { return static_cast(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Extents_1)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Extents_1() const { return ___m_Extents_1; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Extents_1() { return &___m_Extents_1; } inline void set_m_Extents_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Extents_1 = value; } }; // UnityEngine.HumanBodyBones struct HumanBodyBones_t84CDC0803F451E10186E589016F33D8404227892 { public: // System.Int32 UnityEngine.HumanBodyBones::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(HumanBodyBones_t84CDC0803F451E10186E589016F33D8404227892, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.HumanLimit struct HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 { public: // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Min Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Min_0; // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Max Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Max_1; // UnityEngine.Vector3 UnityEngine.HumanLimit::m_Center Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Center_2; // System.Single UnityEngine.HumanLimit::m_AxisLength float ___m_AxisLength_3; // System.Int32 UnityEngine.HumanLimit::m_UseDefaultValues int32_t ___m_UseDefaultValues_4; public: inline static int32_t get_offset_of_m_Min_0() { return static_cast(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_Min_0)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Min_0() const { return ___m_Min_0; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Min_0() { return &___m_Min_0; } inline void set_m_Min_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Min_0 = value; } inline static int32_t get_offset_of_m_Max_1() { return static_cast(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_Max_1)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Max_1() const { return ___m_Max_1; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Max_1() { return &___m_Max_1; } inline void set_m_Max_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Max_1 = value; } inline static int32_t get_offset_of_m_Center_2() { return static_cast(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_Center_2)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Center_2() const { return ___m_Center_2; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_2() { return &___m_Center_2; } inline void set_m_Center_2(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Center_2 = value; } inline static int32_t get_offset_of_m_AxisLength_3() { return static_cast(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_AxisLength_3)); } inline float get_m_AxisLength_3() const { return ___m_AxisLength_3; } inline float* get_address_of_m_AxisLength_3() { return &___m_AxisLength_3; } inline void set_m_AxisLength_3(float value) { ___m_AxisLength_3 = value; } inline static int32_t get_offset_of_m_UseDefaultValues_4() { return static_cast(offsetof(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3, ___m_UseDefaultValues_4)); } inline int32_t get_m_UseDefaultValues_4() const { return ___m_UseDefaultValues_4; } inline int32_t* get_address_of_m_UseDefaultValues_4() { return &___m_UseDefaultValues_4; } inline void set_m_UseDefaultValues_4(int32_t value) { ___m_UseDefaultValues_4 = value; } }; // UnityEngine.MatchTargetWeightMask struct MatchTargetWeightMask_tD0E4BC703C9314CF1F7EA5AAFA1826D1133CFF9B { public: // UnityEngine.Vector3 UnityEngine.MatchTargetWeightMask::m_PositionXYZWeight Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_PositionXYZWeight_0; // System.Single UnityEngine.MatchTargetWeightMask::m_RotationWeight float ___m_RotationWeight_1; public: inline static int32_t get_offset_of_m_PositionXYZWeight_0() { return static_cast(offsetof(MatchTargetWeightMask_tD0E4BC703C9314CF1F7EA5AAFA1826D1133CFF9B, ___m_PositionXYZWeight_0)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_PositionXYZWeight_0() const { return ___m_PositionXYZWeight_0; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_PositionXYZWeight_0() { return &___m_PositionXYZWeight_0; } inline void set_m_PositionXYZWeight_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_PositionXYZWeight_0 = value; } inline static int32_t get_offset_of_m_RotationWeight_1() { return static_cast(offsetof(MatchTargetWeightMask_tD0E4BC703C9314CF1F7EA5AAFA1826D1133CFF9B, ___m_RotationWeight_1)); } inline float get_m_RotationWeight_1() const { return ___m_RotationWeight_1; } inline float* get_address_of_m_RotationWeight_1() { return &___m_RotationWeight_1; } inline void set_m_RotationWeight_1(float value) { ___m_RotationWeight_1 = value; } }; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.PlayMode struct PlayMode_tE55342CFE774475487030D6B30D815DEF4C509C3 { public: // System.Int32 UnityEngine.PlayMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(PlayMode_tE55342CFE774475487030D6B30D815DEF4C509C3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Playables.PlayableGraph struct PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA { public: // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; // UnityEngine.Playables.PlayableHandle struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 { public: // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields, ___m_Null_2)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Null_2() const { return ___m_Null_2; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Null_2 = value; } }; // UnityEngine.Playables.PlayableOutputHandle struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 { public: // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle intptr_t ___m_Handle_0; // System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version uint32_t ___m_Version_1; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Handle_0)); } inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; } inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(intptr_t value) { ___m_Handle_0 = value; } inline static int32_t get_offset_of_m_Version_1() { return static_cast(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Version_1)); } inline uint32_t get_m_Version_1() const { return ___m_Version_1; } inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; } inline void set_m_Version_1(uint32_t value) { ___m_Version_1 = value; } }; struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Null_2; public: inline static int32_t get_offset_of_m_Null_2() { return static_cast(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields, ___m_Null_2)); } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Null_2() const { return ___m_Null_2; } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Null_2() { return &___m_Null_2; } inline void set_m_Null_2(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value) { ___m_Null_2 = value; } }; // UnityEngine.QueueMode struct QueueMode_tDCE68A36B6B5512E9D21340513C9AA64FDA946DA { public: // System.Int32 UnityEngine.QueueMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(QueueMode_tDCE68A36B6B5512E9D21340513C9AA64FDA946DA, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.SkeletonBone struct SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5 { public: // System.String UnityEngine.SkeletonBone::name String_t* ___name_0; // System.String UnityEngine.SkeletonBone::parentName String_t* ___parentName_1; // UnityEngine.Vector3 UnityEngine.SkeletonBone::position Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_2; // UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation_3; // UnityEngine.Vector3 UnityEngine.SkeletonBone::scale Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___scale_4; public: inline static int32_t get_offset_of_name_0() { return static_cast(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___name_0)); } inline String_t* get_name_0() const { return ___name_0; } inline String_t** get_address_of_name_0() { return &___name_0; } inline void set_name_0(String_t* value) { ___name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___name_0), (void*)value); } inline static int32_t get_offset_of_parentName_1() { return static_cast(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___parentName_1)); } inline String_t* get_parentName_1() const { return ___parentName_1; } inline String_t** get_address_of_parentName_1() { return &___parentName_1; } inline void set_parentName_1(String_t* value) { ___parentName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___parentName_1), (void*)value); } inline static int32_t get_offset_of_position_2() { return static_cast(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___position_2)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_position_2() const { return ___position_2; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_position_2() { return &___position_2; } inline void set_position_2(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___position_2 = value; } inline static int32_t get_offset_of_rotation_3() { return static_cast(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___rotation_3)); } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 get_rotation_3() const { return ___rotation_3; } inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_rotation_3() { return &___rotation_3; } inline void set_rotation_3(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 value) { ___rotation_3 = value; } inline static int32_t get_offset_of_scale_4() { return static_cast(offsetof(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5, ___scale_4)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_scale_4() const { return ___scale_4; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_scale_4() { return &___scale_4; } inline void set_scale_4(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___scale_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone struct SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke { char* ___name_0; char* ___parentName_1; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_2; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation_3; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___scale_4; }; // Native definition for COM marshalling of UnityEngine.SkeletonBone struct SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com { Il2CppChar* ___name_0; Il2CppChar* ___parentName_1; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position_2; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation_3; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___scale_4; }; // UnityEngine.StateInfoIndex struct StateInfoIndex_tB33643A51F1038D1AA318A291031162A6A79814E { public: // System.Int32 UnityEngine.StateInfoIndex::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(StateInfoIndex_tB33643A51F1038D1AA318A291031162A6A79814E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TrackedReference struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 : public RuntimeObject { public: // System.IntPtr UnityEngine.TrackedReference::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast(offsetof(TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.TrackedReference struct TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.WrapMode struct WrapMode_t3704F0388A4F801D2F54B1EA1EE8DC014D667AFD { public: // System.Int32 UnityEngine.WrapMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast(offsetof(WrapMode_t3704F0388A4F801D2F54B1EA1EE8DC014D667AFD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // System.SystemException struct SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 : public Exception_t { public: public: }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D value) { ____impl_9 = value; } }; struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // UnityEngine.AnimationEvent struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F : public RuntimeObject { public: // System.Single UnityEngine.AnimationEvent::m_Time float ___m_Time_0; // System.String UnityEngine.AnimationEvent::m_FunctionName String_t* ___m_FunctionName_1; // System.String UnityEngine.AnimationEvent::m_StringParameter String_t* ___m_StringParameter_2; // UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___m_ObjectReferenceParameter_3; // System.Single UnityEngine.AnimationEvent::m_FloatParameter float ___m_FloatParameter_4; // System.Int32 UnityEngine.AnimationEvent::m_IntParameter int32_t ___m_IntParameter_5; // System.Int32 UnityEngine.AnimationEvent::m_MessageOptions int32_t ___m_MessageOptions_6; // UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source int32_t ___m_Source_7; // UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * ___m_StateSender_8; // UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___m_AnimatorStateInfo_9; // UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 ___m_AnimatorClipInfo_10; public: inline static int32_t get_offset_of_m_Time_0() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_Time_0)); } inline float get_m_Time_0() const { return ___m_Time_0; } inline float* get_address_of_m_Time_0() { return &___m_Time_0; } inline void set_m_Time_0(float value) { ___m_Time_0 = value; } inline static int32_t get_offset_of_m_FunctionName_1() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_FunctionName_1)); } inline String_t* get_m_FunctionName_1() const { return ___m_FunctionName_1; } inline String_t** get_address_of_m_FunctionName_1() { return &___m_FunctionName_1; } inline void set_m_FunctionName_1(String_t* value) { ___m_FunctionName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FunctionName_1), (void*)value); } inline static int32_t get_offset_of_m_StringParameter_2() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_StringParameter_2)); } inline String_t* get_m_StringParameter_2() const { return ___m_StringParameter_2; } inline String_t** get_address_of_m_StringParameter_2() { return &___m_StringParameter_2; } inline void set_m_StringParameter_2(String_t* value) { ___m_StringParameter_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StringParameter_2), (void*)value); } inline static int32_t get_offset_of_m_ObjectReferenceParameter_3() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_ObjectReferenceParameter_3)); } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * get_m_ObjectReferenceParameter_3() const { return ___m_ObjectReferenceParameter_3; } inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** get_address_of_m_ObjectReferenceParameter_3() { return &___m_ObjectReferenceParameter_3; } inline void set_m_ObjectReferenceParameter_3(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value) { ___m_ObjectReferenceParameter_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ObjectReferenceParameter_3), (void*)value); } inline static int32_t get_offset_of_m_FloatParameter_4() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_FloatParameter_4)); } inline float get_m_FloatParameter_4() const { return ___m_FloatParameter_4; } inline float* get_address_of_m_FloatParameter_4() { return &___m_FloatParameter_4; } inline void set_m_FloatParameter_4(float value) { ___m_FloatParameter_4 = value; } inline static int32_t get_offset_of_m_IntParameter_5() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_IntParameter_5)); } inline int32_t get_m_IntParameter_5() const { return ___m_IntParameter_5; } inline int32_t* get_address_of_m_IntParameter_5() { return &___m_IntParameter_5; } inline void set_m_IntParameter_5(int32_t value) { ___m_IntParameter_5 = value; } inline static int32_t get_offset_of_m_MessageOptions_6() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_MessageOptions_6)); } inline int32_t get_m_MessageOptions_6() const { return ___m_MessageOptions_6; } inline int32_t* get_address_of_m_MessageOptions_6() { return &___m_MessageOptions_6; } inline void set_m_MessageOptions_6(int32_t value) { ___m_MessageOptions_6 = value; } inline static int32_t get_offset_of_m_Source_7() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_Source_7)); } inline int32_t get_m_Source_7() const { return ___m_Source_7; } inline int32_t* get_address_of_m_Source_7() { return &___m_Source_7; } inline void set_m_Source_7(int32_t value) { ___m_Source_7 = value; } inline static int32_t get_offset_of_m_StateSender_8() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_StateSender_8)); } inline AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * get_m_StateSender_8() const { return ___m_StateSender_8; } inline AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 ** get_address_of_m_StateSender_8() { return &___m_StateSender_8; } inline void set_m_StateSender_8(AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * value) { ___m_StateSender_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_StateSender_8), (void*)value); } inline static int32_t get_offset_of_m_AnimatorStateInfo_9() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_AnimatorStateInfo_9)); } inline AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 get_m_AnimatorStateInfo_9() const { return ___m_AnimatorStateInfo_9; } inline AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * get_address_of_m_AnimatorStateInfo_9() { return &___m_AnimatorStateInfo_9; } inline void set_m_AnimatorStateInfo_9(AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 value) { ___m_AnimatorStateInfo_9 = value; } inline static int32_t get_offset_of_m_AnimatorClipInfo_10() { return static_cast(offsetof(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F, ___m_AnimatorClipInfo_10)); } inline AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 get_m_AnimatorClipInfo_10() const { return ___m_AnimatorClipInfo_10; } inline AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 * get_address_of_m_AnimatorClipInfo_10() { return &___m_AnimatorClipInfo_10; } inline void set_m_AnimatorClipInfo_10(AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 value) { ___m_AnimatorClipInfo_10 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke { float ___m_Time_0; char* ___m_FunctionName_1; char* ___m_StringParameter_2; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke ___m_ObjectReferenceParameter_3; float ___m_FloatParameter_4; int32_t ___m_IntParameter_5; int32_t ___m_MessageOptions_6; int32_t ___m_Source_7; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * ___m_StateSender_8; AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___m_AnimatorStateInfo_9; AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 ___m_AnimatorClipInfo_10; }; // Native definition for COM marshalling of UnityEngine.AnimationEvent struct AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com { float ___m_Time_0; Il2CppChar* ___m_FunctionName_1; Il2CppChar* ___m_StringParameter_2; Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com* ___m_ObjectReferenceParameter_3; float ___m_FloatParameter_4; int32_t ___m_IntParameter_5; int32_t ___m_MessageOptions_6; int32_t ___m_Source_7; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * ___m_StateSender_8; AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___m_AnimatorStateInfo_9; AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 ___m_AnimatorClipInfo_10; }; // UnityEngine.AnimationState struct AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 : public TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 { public: public: }; // UnityEngine.Animations.AnimationClipPlayable struct AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; // UnityEngine.Animations.AnimationLayerMixerPlayable struct AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_StaticFields { public: // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_StaticFields, ___m_NullPlayable_1)); } inline AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationMixerPlayable struct AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_StaticFields { public: // UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::m_NullPlayable AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_StaticFields, ___m_NullPlayable_1)); } inline AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationMotionXToDeltaPlayable struct AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_StaticFields { public: // UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_NullPlayable AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_StaticFields, ___m_NullPlayable_1)); } inline AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationOffsetPlayable struct AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_StaticFields { public: // UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_StaticFields, ___m_NullPlayable_1)); } inline AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationPlayableOutput struct AnimationPlayableOutput_tA10178429D6528BDB4516F6788CE680E349553E6 { public: // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationPlayableOutput_tA10178429D6528BDB4516F6788CE680E349553E6, ___m_Handle_0)); } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 value) { ___m_Handle_0 = value; } }; // UnityEngine.Animations.AnimationPosePlayable struct AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_StaticFields { public: // UnityEngine.Animations.AnimationPosePlayable UnityEngine.Animations.AnimationPosePlayable::m_NullPlayable AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_StaticFields, ___m_NullPlayable_1)); } inline AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationRemoveScalePlayable struct AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_StaticFields { public: // UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::m_NullPlayable AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_StaticFields, ___m_NullPlayable_1)); } inline AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimationScriptPlayable struct AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_StaticFields { public: // UnityEngine.Animations.AnimationScriptPlayable UnityEngine.Animations.AnimationScriptPlayable::m_NullPlayable AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_StaticFields, ___m_NullPlayable_1)); } inline AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.Animations.AnimatorControllerPlayable struct AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B { public: // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___m_Handle_0; public: inline static int32_t get_offset_of_m_Handle_0() { return static_cast(offsetof(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B, ___m_Handle_0)); } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 get_m_Handle_0() const { return ___m_Handle_0; } inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; } inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 value) { ___m_Handle_0 = value; } }; struct AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_StaticFields { public: // UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___m_NullPlayable_1; public: inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast(offsetof(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_StaticFields, ___m_NullPlayable_1)); } inline AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B get_m_NullPlayable_1() const { return ___m_NullPlayable_1; } inline AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; } inline void set_m_NullPlayable_1(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B value) { ___m_NullPlayable_1 = value; } }; // UnityEngine.AnimatorControllerParameter struct AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 : public RuntimeObject { public: // System.String UnityEngine.AnimatorControllerParameter::m_Name String_t* ___m_Name_0; // UnityEngine.AnimatorControllerParameterType UnityEngine.AnimatorControllerParameter::m_Type int32_t ___m_Type_1; // System.Single UnityEngine.AnimatorControllerParameter::m_DefaultFloat float ___m_DefaultFloat_2; // System.Int32 UnityEngine.AnimatorControllerParameter::m_DefaultInt int32_t ___m_DefaultInt_3; // System.Boolean UnityEngine.AnimatorControllerParameter::m_DefaultBool bool ___m_DefaultBool_4; public: inline static int32_t get_offset_of_m_Name_0() { return static_cast(offsetof(AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68, ___m_Name_0)); } inline String_t* get_m_Name_0() const { return ___m_Name_0; } inline String_t** get_address_of_m_Name_0() { return &___m_Name_0; } inline void set_m_Name_0(String_t* value) { ___m_Name_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Name_0), (void*)value); } inline static int32_t get_offset_of_m_Type_1() { return static_cast(offsetof(AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68, ___m_Type_1)); } inline int32_t get_m_Type_1() const { return ___m_Type_1; } inline int32_t* get_address_of_m_Type_1() { return &___m_Type_1; } inline void set_m_Type_1(int32_t value) { ___m_Type_1 = value; } inline static int32_t get_offset_of_m_DefaultFloat_2() { return static_cast(offsetof(AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68, ___m_DefaultFloat_2)); } inline float get_m_DefaultFloat_2() const { return ___m_DefaultFloat_2; } inline float* get_address_of_m_DefaultFloat_2() { return &___m_DefaultFloat_2; } inline void set_m_DefaultFloat_2(float value) { ___m_DefaultFloat_2 = value; } inline static int32_t get_offset_of_m_DefaultInt_3() { return static_cast(offsetof(AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68, ___m_DefaultInt_3)); } inline int32_t get_m_DefaultInt_3() const { return ___m_DefaultInt_3; } inline int32_t* get_address_of_m_DefaultInt_3() { return &___m_DefaultInt_3; } inline void set_m_DefaultInt_3(int32_t value) { ___m_DefaultInt_3 = value; } inline static int32_t get_offset_of_m_DefaultBool_4() { return static_cast(offsetof(AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68, ___m_DefaultBool_4)); } inline bool get_m_DefaultBool_4() const { return ___m_DefaultBool_4; } inline bool* get_address_of_m_DefaultBool_4() { return &___m_DefaultBool_4; } inline void set_m_DefaultBool_4(bool value) { ___m_DefaultBool_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.AnimatorControllerParameter struct AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_marshaled_pinvoke { char* ___m_Name_0; int32_t ___m_Type_1; float ___m_DefaultFloat_2; int32_t ___m_DefaultInt_3; int32_t ___m_DefaultBool_4; }; // Native definition for COM marshalling of UnityEngine.AnimatorControllerParameter struct AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_marshaled_com { Il2CppChar* ___m_Name_0; int32_t ___m_Type_1; float ___m_DefaultFloat_2; int32_t ___m_DefaultInt_3; int32_t ___m_DefaultBool_4; }; // UnityEngine.Avatar struct Avatar_t14B515893D5504566D487FFE046DCB8C8C50D02B : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Component struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.GameObject struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.HumanBone struct HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995 { public: // System.String UnityEngine.HumanBone::m_BoneName String_t* ___m_BoneName_0; // System.String UnityEngine.HumanBone::m_HumanName String_t* ___m_HumanName_1; // UnityEngine.HumanLimit UnityEngine.HumanBone::limit HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 ___limit_2; public: inline static int32_t get_offset_of_m_BoneName_0() { return static_cast(offsetof(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995, ___m_BoneName_0)); } inline String_t* get_m_BoneName_0() const { return ___m_BoneName_0; } inline String_t** get_address_of_m_BoneName_0() { return &___m_BoneName_0; } inline void set_m_BoneName_0(String_t* value) { ___m_BoneName_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BoneName_0), (void*)value); } inline static int32_t get_offset_of_m_HumanName_1() { return static_cast(offsetof(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995, ___m_HumanName_1)); } inline String_t* get_m_HumanName_1() const { return ___m_HumanName_1; } inline String_t** get_address_of_m_HumanName_1() { return &___m_HumanName_1; } inline void set_m_HumanName_1(String_t* value) { ___m_HumanName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HumanName_1), (void*)value); } inline static int32_t get_offset_of_limit_2() { return static_cast(offsetof(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995, ___limit_2)); } inline HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 get_limit_2() const { return ___limit_2; } inline HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 * get_address_of_limit_2() { return &___limit_2; } inline void set_limit_2(HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 value) { ___limit_2 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.HumanBone struct HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke { char* ___m_BoneName_0; char* ___m_HumanName_1; HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 ___limit_2; }; // Native definition for COM marshalling of UnityEngine.HumanBone struct HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com { Il2CppChar* ___m_BoneName_0; Il2CppChar* ___m_HumanName_1; HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 ___limit_2; }; // UnityEngine.Motion struct Motion_t497BF9244B6A769D1AE925C3876B187C56C8CF8F : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.RuntimeAnimatorController struct RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com { }; // System.ArgumentException struct ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 { public: // System.String System.ArgumentException::m_paramName String_t* ___m_paramName_17; public: inline static int32_t get_offset_of_m_paramName_17() { return static_cast(offsetof(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1, ___m_paramName_17)); } inline String_t* get_m_paramName_17() const { return ___m_paramName_17; } inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; } inline void set_m_paramName_17(String_t* value) { ___m_paramName_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value); } }; // System.AsyncCallback struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 : public MulticastDelegate_t { public: public: }; // System.IndexOutOfRangeException struct IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 { public: public: }; // System.InvalidCastException struct InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 { public: public: }; // System.InvalidOperationException struct InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 { public: public: }; // UnityEngine.AnimationClip struct AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE : public Motion_t497BF9244B6A769D1AE925C3876B187C56C8CF8F { public: public: }; // UnityEngine.AnimatorOverrideController struct AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 : public RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD { public: // UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback UnityEngine.AnimatorOverrideController::OnOverrideControllerDirty OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * ___OnOverrideControllerDirty_4; public: inline static int32_t get_offset_of_OnOverrideControllerDirty_4() { return static_cast(offsetof(AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312, ___OnOverrideControllerDirty_4)); } inline OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * get_OnOverrideControllerDirty_4() const { return ___OnOverrideControllerDirty_4; } inline OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E ** get_address_of_OnOverrideControllerDirty_4() { return &___OnOverrideControllerDirty_4; } inline void set_OnOverrideControllerDirty_4(OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * value) { ___OnOverrideControllerDirty_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___OnOverrideControllerDirty_4), (void*)value); } }; // UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback struct OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E : public MulticastDelegate_t { public: public: }; // UnityEngine.Behaviour struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.StateMachineBehaviour struct StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 { public: public: }; // UnityEngine.Transform struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // System.ArgumentNullException struct ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD : public ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 { public: public: }; // UnityEngine.Animation struct Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; // UnityEngine.Animator struct Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.AnimationEvent[] struct AnimationEventU5BU5D_tAC055C4BB4A734012C3F2C1067E25C46952DB824 : public RuntimeArray { public: ALIGN_FIELD (8) AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F * m_Items[1]; public: inline AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.StateMachineBehaviour[] struct StateMachineBehaviourU5BU5D_tD7944A6A1F662507F17D170ECB320AA56EDEBED3 : public RuntimeArray { public: ALIGN_FIELD (8) StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * m_Items[1]; public: inline StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.ScriptableObject[] struct ScriptableObjectU5BU5D_t741850250F9CBD2D71480094B194D61DEC247739 : public RuntimeArray { public: ALIGN_FIELD (8) ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * m_Items[1]; public: inline ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.AnimatorClipInfo[] struct AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6 : public RuntimeArray { public: ALIGN_FIELD (8) AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 m_Items[1]; public: inline AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, AnimatorClipInfo_t78457ABBA83D388EDFF26F436F5E61A29CF4E180 value) { m_Items[index] = value; } }; // UnityEngine.AnimatorControllerParameter[] struct AnimatorControllerParameterU5BU5D_t7B886A2A1648ECF218447ED1DE8D241652F863FD : public RuntimeArray { public: ALIGN_FIELD (8) AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * m_Items[1]; public: inline AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Delegate[] struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86 : public RuntimeArray { public: ALIGN_FIELD (8) Delegate_t * m_Items[1]; public: inline Delegate_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Delegate_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled); IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled); IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled); IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled); IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_gshared (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Animation::INTERNAL_CALL_Stop(UnityEngine.Animation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_Stop_mB618F3753B63E9FF2CB6A664E4AF849F95964A66 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * ___self0, const RuntimeMethod* method); // System.Void UnityEngine.Animation::Internal_StopByName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Internal_StopByName_m63247E1BE6C536F9E5A8014E83C082F0C23C365B (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animation::Internal_RewindByName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Internal_RewindByName_m7FD1374BF8128B20B0960F2301505905A69EBF23 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animation::INTERNAL_CALL_Rewind(UnityEngine.Animation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_Rewind_m56A2EA451BA487CF3479F687F0939A01D46FFDD5 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * ___self0, const RuntimeMethod* method); // System.Void UnityEngine.Animation::INTERNAL_CALL_Sample(UnityEngine.Animation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_Sample_mC122990C5E1E96C6FFF1EC94DFB8DBF202937E40 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * ___self0, const RuntimeMethod* method); // UnityEngine.AnimationState UnityEngine.Animation::GetState(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_GetState_mA9C3339C7F4E26737EED4E0509DA5214105FFA5C (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___name0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animation::Play(UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_mD134EE8853844F098E4D1F3F734CBE4C47C9B8B4 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, int32_t ___mode0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_PlayDefaultAnimation_m406A78CA23531AF46EA6DEA35C436DB3CCB9CFE2 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, int32_t ___mode0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_mE08973B841DBC7FAD198F1D2183CA7BA8AD3D331 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, int32_t ___mode1, const RuntimeMethod* method); // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_mF596DAFB8AE061D03DA3CE7BEEE659CB8FB5D308 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, float ___fadeLength1, int32_t ___mode2, const RuntimeMethod* method); // System.Void UnityEngine.Animation::Blend(System.String,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Blend_mEC461952584EED1F4A121FF5DAD84C7C30A04698 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, float ___targetWeight1, float ___fadeLength2, const RuntimeMethod* method); // UnityEngine.AnimationState UnityEngine.Animation::CrossFadeQueued(System.String,System.Single,UnityEngine.QueueMode,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_CrossFadeQueued_mAADE2E9BF940D749575E7E7B0104D846DEE817EF (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, float ___fadeLength1, int32_t ___queue2, int32_t ___mode3, const RuntimeMethod* method); // UnityEngine.AnimationState UnityEngine.Animation::PlayQueued(System.String,UnityEngine.QueueMode,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_PlayQueued_m6A79744E0DC847D392011A19BCDD020EC6B3B347 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, int32_t ___queue1, int32_t ___mode2, const RuntimeMethod* method); // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_AddClip_m654E46075C4F216F54C05F7519C15D392211A727 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * ___clip0, String_t* ___newName1, int32_t ___firstFrame2, int32_t ___lastFrame3, const RuntimeMethod* method); // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_AddClip_m4D305FA97612D44A1EE2A1D8D1BC147B3CE3DD81 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * ___clip0, String_t* ___newName1, int32_t ___firstFrame2, int32_t ___lastFrame3, bool ___addLoopFrame4, const RuntimeMethod* method); // System.Void UnityEngine.Animation::RemoveClip2(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_RemoveClip2_m86CF46CA460AADCE9373872AD22B2EE51BFB1FB1 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___clipName0, const RuntimeMethod* method); // System.Void UnityEngine.Animation::INTERNAL_CALL_SyncLayer(UnityEngine.Animation,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_SyncLayer_mFB27BDAD7D14C91456B2508248BEBA9ADE53C0B2 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * ___self0, int32_t ___layer1, const RuntimeMethod* method); // System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mE90274D68218FACBF1EC2BBB177244F49E446E11 (Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C * __this, Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * ___outer0, const RuntimeMethod* method); // System.Boolean UnityEngine.TrackedReference::op_Implicit(UnityEngine.TrackedReference) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackedReference_op_Implicit_mE2F202D7C4D71679836CC2AE2CA08645E3208E44 (TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * ___exists0, const RuntimeMethod* method); // UnityEngine.AnimationClip UnityEngine.AnimationState::get_clip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * AnimationState_get_clip_m099599D843F26BA5EF7541F1B1782AFD80F69092 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Animation::INTERNAL_get_localBounds(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_INTERNAL_get_localBounds_m7650F745DCB21773EFC056A3D958C8DD9B69B0E7 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Animation::INTERNAL_set_localBounds(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_INTERNAL_set_localBounds_mCE745D9678A2941780F1FFAEDBE769F1DC105DC8 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Behaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method); // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_GetStateAtIndex_mC1F37F66327704F8DD88BE26AD73B2D5051698CA (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 UnityEngine.Animation::GetStateCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_m9E1764870EAF179CD0D21E3FB5D2DB3086962650 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method); // System.Void UnityEngine.Motion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Motion__ctor_mAED8097767A0FD4F3B5A8E687D569E33DB6F8443 (Motion_t497BF9244B6A769D1AE925C3876B187C56C8CF8F * __this, const RuntimeMethod* method); // System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_m87F8D1F5CA59266F288F97C2D1B041EE161C047C (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * ___self0, const RuntimeMethod* method); // UnityEngine.WrapMode UnityEngine.AnimationClip::get_wrapMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationClip_get_wrapMode_m931A996622B39AA833BFE7D02F76B78A2132193E (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method); // System.Void UnityEngine.AnimationClip::SampleAnimation(UnityEngine.GameObject,UnityEngine.AnimationClip,System.Single,UnityEngine.WrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_SampleAnimation_m231B25987E821249C2C34B719D2084055F371C6F (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go0, AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * ___clip1, float ___inTime2, int32_t ___wrapMode3, const RuntimeMethod* method); // System.Void UnityEngine.AnimationClip::get_localBounds_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_get_localBounds_Injected_m277865BE1FE12E500BC0B790AB87B3CF78CC4219 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.AnimationClip::set_localBounds_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_set_localBounds_Injected_m860E505029DD0A28844EA28C6A4E813E245EDA8F (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___value0, const RuntimeMethod* method); // System.Void System.ArgumentNullException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * __this, String_t* ___paramName0, const RuntimeMethod* method); // System.Void UnityEngine.AnimationClip::AddEventInternal(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_AddEventInternal_mA9B809BFABC24C3F2619F552074EEC085A41623C (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, RuntimeObject * ___evt0, const RuntimeMethod* method); // System.Array UnityEngine.AnimationClip::GetEventsInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * AnimationClip_GetEventsInternal_m777F9D070F4C4F91554DDB1C2E06F044590CE9C3 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method); // System.Void UnityEngine.AnimationClip::SetEventsInternal(System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_SetEventsInternal_m40054ECBDADC5E963060414DF2E5334F2A4ED33A (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, RuntimeArray * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.AnimationState::AddMixingTransform(UnityEngine.Transform,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_AddMixingTransform_m435853E2106E774F8F3E18F1B556ABFBE45D31C3 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___mix0, bool ___recursive1, const RuntimeMethod* method); // System.Void UnityEngine.TrackedReference::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackedReference__ctor_m3F870F888D748E167296D3434305F6769CDB5B04 (TrackedReference_tE93229EF7055CBB35B2A98DD2493947428D06107 * __this, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___x0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_gshared)(__this, method); } // System.Void System.InvalidCastException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812 (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___other0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1 (const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607 (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961 (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1 (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799_gshared)(__this, method); } // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412 (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315 (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E ___other0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method); // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, const RuntimeMethod* method); // System.Void System.InvalidOperationException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_m72027D5F1D513C25C05137E203EEED8FD8297706 (InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 * __this, String_t* ___message0, const RuntimeMethod* method); // System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType() inline bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method) { return (( bool (*) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_gshared)(__this, method); } // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___other0, const RuntimeMethod* method); // System.Single UnityEngine.Animator::GetFloatString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloatString_mB1518F1964EE15625814C558BB3565330491F3C2 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method); // System.Single UnityEngine.Animator::GetFloatID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloatID_m651CA5557BCABC522FAC92CF89CFE39240E82BD8 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetFloatString(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatString_mE425F554C50682E41D362D7593B3B069609B7091 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetFloatStringDamp(System.String,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatStringDamp_m2DFC0ED89DB0DBF202DF6A1A20D6A91CA6C20B70 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, float ___value1, float ___dampTime2, float ___deltaTime3, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetFloatID(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatID_mC8049D4DC5D19929FF51172902E35D496F9EB805 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetFloatIDDamp(System.Int32,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatIDDamp_m8AA9834CFFE57CC417688157BD10A22312FA2C2F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, float ___value1, float ___dampTime2, float ___deltaTime3, const RuntimeMethod* method); // System.Boolean UnityEngine.Animator::GetBoolString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBoolString_m8A5CDC7098636F88CA4DADCA80CCBAAFABECE8EC (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animator::GetBoolID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBoolID_m69B15F09CC6076D1778A729FD2CF360C30666C1E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetBoolID(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolID_m03BC09B1F267F9B07FF9F8EDDBAA4D0AA8D61EF0 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, bool ___value1, const RuntimeMethod* method); // System.Int32 UnityEngine.Animator::GetIntegerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetIntegerString_m2A45CD7EA21DBC7A1EA8DA26BE132E00925DC0D3 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method); // System.Int32 UnityEngine.Animator::GetIntegerID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetIntegerID_m7BE46FDFA31412B2F0F604989D1074381158ACF8 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetIntegerID(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerID_mF9CF13102019C3714F927B3827EEF4473C0AB5BA (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, int32_t ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetTriggerID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerID_mD08597B567A91FC132350A343E69A084EC958040 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::ResetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::ResetTriggerID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerID_m2E7AD9D9943EC2B4CF5D571197DC84D64F4DDEEB (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animator::IsParameterControlledByCurveString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_IsParameterControlledByCurveString_m47670461F4728B925592D4054D331E636F1CBD40 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animator::IsParameterControlledByCurveID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_IsParameterControlledByCurveID_mBA13406D9BC43297A366EB83E1BA4A3F906E3A16 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::get_deltaPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_deltaPosition_Injected_mB3C1937C55150A4E113BB2D8D6FEC323268C7BBA (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::get_deltaRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_deltaRotation_Injected_mC688777CD9ACA48B55E760856F0B653047238F08 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::get_velocity_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_velocity_Injected_m48D33C181B2B87A5CCAA25FEC5D70F97C547996B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::get_angularVelocity_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_angularVelocity_Injected_m24880936B97814434A5742D4063C88651838D9DF (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::get_rootPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_rootPosition_Injected_m37A98F61D180A4C6136664A85A930D91507774C7 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::set_rootPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_rootPosition_Injected_m22D0A61CA143C2F980EF1C8256CF566BBA5E8F0D (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::get_rootRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_rootRotation_Injected_mD1D15DA26C4949050CE7F7B314F1F0D4F41D400D (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::set_rootRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_rootRotation_Injected_m5D8A4B89E2E5BDFB91A3F6AB097B8C60BC037D9A (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::CheckIfInIKPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Animator::get_bodyPositionInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Animator_get_bodyPositionInternal_mCF2F9CCE09284EE6919E6D7BBCD16A22B82196DD (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Animator::set_bodyPositionInternal(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_bodyPositionInternal_m4C64A42A3636EF434302F92E6B801E2715FC0230 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::get_bodyPositionInternal_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_bodyPositionInternal_Injected_m2B436C16A410688B8907F11AD22B92772AD8DE58 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::set_bodyPositionInternal_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_bodyPositionInternal_Injected_mA6D0FEB76F7F2126AA8DA760B1C87905E2DC3FA8 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Animator::get_bodyRotationInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Animator_get_bodyRotationInternal_mC5410345EC3CEB0F28CE018307B8B4F40F3C7751 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Animator::set_bodyRotationInternal(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_bodyRotationInternal_mEFA1CD332553A417FCAE2ED56F1178F64E6515D3 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::get_bodyRotationInternal_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_bodyRotationInternal_Injected_m6A49C5393DDAE53924C5C81D83B21B24C72B7216 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::set_bodyRotationInternal_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_bodyRotationInternal_Injected_m0FBF45C6C1AB5D6483A31DC5D2200864AD7D9F8E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___value0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Animator::GetGoalPosition(UnityEngine.AvatarIKGoal) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Animator_GetGoalPosition_m106F8E21B06DA2464698EE75485FAD053DD0BE4E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::GetGoalPosition_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetGoalPosition_Injected_mE542057F582AB3FD1301E9F2940BE2B3607A2DF4 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetGoalPosition(UnityEngine.AvatarIKGoal,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalPosition_m27E296D914F30F2C0BAE57149A4B7E430959E61F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___goalPosition1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetGoalPosition_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalPosition_Injected_m3FCA5A1E8B603902FDEC306CF4324BC4551D3737 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___goalPosition1, const RuntimeMethod* method); // UnityEngine.Quaternion UnityEngine.Animator::GetGoalRotation(UnityEngine.AvatarIKGoal) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Animator_GetGoalRotation_m741B3B9895B02D6147D05854D3930931BA195E4C (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::GetGoalRotation_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetGoalRotation_Injected_m4011F9579BE99CDC1BEBAF4280EB5F5472A109DC (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetGoalRotation(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalRotation_mEF3F4FDFC5C77775B3DF86C1D2A213AA2FCEA465 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___goalRotation1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetGoalRotation_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalRotation_Injected_m37692B68D8CC4D92559553F9AAE52D714C4699A9 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___goalRotation1, const RuntimeMethod* method); // System.Single UnityEngine.Animator::GetGoalWeightPosition(UnityEngine.AvatarIKGoal) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetGoalWeightPosition_m4888D7926BB35DAD60197FA1BC613EAB87D254BE (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetGoalWeightPosition(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalWeightPosition_m890B8E9CCFF48C094B5E34EE35CC105567F83481 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, float ___value1, const RuntimeMethod* method); // System.Single UnityEngine.Animator::GetGoalWeightRotation(UnityEngine.AvatarIKGoal) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetGoalWeightRotation_m3BB804D79095653CD1F63D0D114930C0A01C2157 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetGoalWeightRotation(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalWeightRotation_mC32F9430FA93AD28AC309F724398A1CAAEF88904 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, float ___value1, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Animator::GetHintPosition(UnityEngine.AvatarIKHint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Animator_GetHintPosition_m93D6D38CEDCC44A7B80482E0F9D581A73FE27270 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::GetHintPosition_Injected(UnityEngine.AvatarIKHint,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetHintPosition_Injected_mBE63368CFFFA9F9D54CD0917B6FBB5CB28FD0CA5 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetHintPosition(UnityEngine.AvatarIKHint,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetHintPosition_m79B9695B2348B5B3C6A6DC2CE81C08D7DF8D4C7E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___hintPosition1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetHintPosition_Injected(UnityEngine.AvatarIKHint,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetHintPosition_Injected_m15557B68009F083A23C3DA250E7BCAFF3804C064 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___hintPosition1, const RuntimeMethod* method); // System.Single UnityEngine.Animator::GetHintWeightPosition(UnityEngine.AvatarIKHint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetHintWeightPosition_m10A180D6957586E77C2A05D49365DB65C542A9F3 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetHintWeightPosition(UnityEngine.AvatarIKHint,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetHintWeightPosition_m9A39FA8AB2D028F3E242387D85554D7D8720CD00 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, float ___value1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetLookAtPositionInternal(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtPositionInternal_mD621D4C229D132ECD57B1D9F90783A16FEBA5A84 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lookAtPosition0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetLookAtPositionInternal_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtPositionInternal_Injected_mE43763E88F5BEA74AE47D478B1137A48090A38DB (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___lookAtPosition0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetLookAtWeightInternal(System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtWeightInternal_mFE3EA212AD2159F6A66BF80D30385227E836A4BE (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, float ___weight0, float ___bodyWeight1, float ___headWeight2, float ___eyesWeight3, float ___clampWeight4, const RuntimeMethod* method); // System.Int32 UnityEngine.HumanTrait::GetBoneIndexFromMono(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t HumanTrait_GetBoneIndexFromMono_mEE030DE71CE19611BB3CC881799CCF3828D0928E (int32_t ___humanId0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetBoneLocalRotationInternal(System.Int32,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoneLocalRotationInternal_m608EB22856A73BDE07A3B75A43D235637C1078CB (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___humanBoneId0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::SetBoneLocalRotationInternal_Injected(System.Int32,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoneLocalRotationInternal_Injected_m8EC895FF336BF559BDC47AFCDABD457750DD0DF3 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___humanBoneId0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation1, const RuntimeMethod* method); // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6 (RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ___handle0, const RuntimeMethod* method); // UnityEngine.ScriptableObject[] UnityEngine.Animator::InternalGetBehavioursByKey(System.Int32,System.Int32,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObjectU5BU5D_t741850250F9CBD2D71480094B194D61DEC247739* Animator_InternalGetBehavioursByKey_m52F3AE2E7511170953E268CA9B52B47F4A25F133 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___fullPathHash0, int32_t ___layerIndex1, Type_t * ___type2, const RuntimeMethod* method); // System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * ___info2, const RuntimeMethod* method); // System.Void UnityEngine.Animator::GetAnimatorTransitionInfo(System.Int32,UnityEngine.AnimatorTransitionInfo&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorTransitionInfo_m729E8495EC0CEC63E0968BDCFC92D72392589F48 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B * ___info1, const RuntimeMethod* method); // System.Int32 UnityEngine.Animator::GetAnimatorClipInfoCount(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetAnimatorClipInfoCount_m0C22B3029680BA11CA78809ECCB8AED1249D8D8E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, bool ___current1, const RuntimeMethod* method); // System.Void UnityEngine.Animator::GetAnimatorClipInfoInternal(System.Int32,System.Boolean,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorClipInfoInternal_mD1DD5AC22F4A108D72E26E9CBCCC4FF8379E757E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, bool ___isCurrent1, RuntimeObject * ___clips2, const RuntimeMethod* method); // UnityEngine.AnimatorControllerParameter[] UnityEngine.Animator::get_parameters() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorControllerParameterU5BU5D_t7B886A2A1648ECF218447ED1DE8D241652F863FD* Animator_get_parameters_m1BD5F40B26D17498C0DD24E7720A2788953542FA (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method); // System.String System.String::Concat(System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495 (RuntimeObject * ___arg00, RuntimeObject * ___arg11, const RuntimeMethod* method); // System.Void System.IndexOutOfRangeException::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * __this, String_t* ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::get_pivotPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_pivotPosition_Injected_mB1F3E5A4C30ACA150523947ADE54820B5AA03C68 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::MatchTarget_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,System.Int32,UnityEngine.MatchTargetWeightMask&,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_MatchTarget_Injected_m07028D8BD6DF22DC75C55B07CC08E7579611A6AA (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___matchPosition0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___matchRotation1, int32_t ___targetBodyPart2, MatchTargetWeightMask_tD0E4BC703C9314CF1F7EA5AAFA1826D1133CFF9B * ___weightMask3, float ___startNormalizedTime4, float ___targetNormalizedTime5, const RuntimeMethod* method); // System.Void UnityEngine.Animator::MatchTarget(UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32,UnityEngine.MatchTargetWeightMask,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_MatchTarget_m503525DC32BF7379C617C7D25C6A32B7FD91A785 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___matchPosition0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___matchRotation1, int32_t ___targetBodyPart2, MatchTargetWeightMask_tD0E4BC703C9314CF1F7EA5AAFA1826D1133CFF9B ___weightMask3, float ___startNormalizedTime4, float ___targetNormalizedTime5, const RuntimeMethod* method); // System.Void UnityEngine.Animator::InterruptMatchTarget(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_InterruptMatchTarget_mDACB5CE4A57F0B22117DAD8A86825F508F033209 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, bool ___completeMatch0, const RuntimeMethod* method); // System.Int32 UnityEngine.Animator::StringToHash(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F (String_t* ___name0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::CrossFadeInFixedTime(System.Int32,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFadeInFixedTime_mEB4506D9054E5FD7EA0CC8C55467C1263866F062 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateHashName0, float ___fixedTransitionDuration1, int32_t ___layer2, float ___fixedTimeOffset3, float ___normalizedTransitionTime4, const RuntimeMethod* method); // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_mD8D1644B1A474D3B6A0C80EE9457EB1A6CC9A13C (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, float ___normalizedTransitionDuration1, int32_t ___layer2, float ___normalizedTimeOffset3, float ___normalizedTransitionTime4, const RuntimeMethod* method); // System.Void UnityEngine.Animator::CrossFade(System.Int32,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_m7EA2465E0FFFEF1989F0F7286B6EB09FC0D8BD08 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateHashName0, float ___normalizedTransitionDuration1, int32_t ___layer2, float ___normalizedTimeOffset3, float ___normalizedTransitionTime4, const RuntimeMethod* method); // System.Void UnityEngine.Animator::PlayInFixedTime(System.String,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_PlayInFixedTime_m3F342CB712406BE5FCB6713CF138487FAB29903E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, int32_t ___layer1, float ___fixedTime2, const RuntimeMethod* method); // System.Void UnityEngine.Animator::PlayInFixedTime(System.Int32,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_PlayInFixedTime_m865434CF725839D134EBD716DD4A4A9D0508F605 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, int32_t ___layer1, float ___fixedTime2, const RuntimeMethod* method); // System.Void UnityEngine.Animator::Play(System.String,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m1942D7FB37F84959D2C6A859E11F70791E95FA50 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method); // System.Void UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method); // System.Void UnityEngine.Animator::get_targetPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_targetPosition_Injected_m26226EA598D61D35ABB8FDEBEA502C761C59202E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::get_targetRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_targetRotation_Injected_mE10A5B0C9C14F9E3D9613052B36C7E105054A04F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Animator::GetBoneTransformInternal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Animator_GetBoneTransformInternal_mC33B048536349D354D9FE17D46377B8E467599E5 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___humanBoneId0, const RuntimeMethod* method); // System.Single UnityEngine.Animator::GetRecorderStartTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetRecorderStartTime_m841DBA0E0108A11BB3FB8650AC3599CFB20A5C20 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method); // System.Single UnityEngine.Animator::GetRecorderStopTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetRecorderStopTime_m94ED7A05A5DD6FC9468753E8B763966743EF3D02 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Animator::GetCurrentGraph(UnityEngine.Playables.PlayableGraph&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetCurrentGraph_mC84D76AF70D99C6151BE20F76FAB9840E39FD77D (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ___graph0, const RuntimeMethod* method); // System.Boolean UnityEngine.Animator::get_logWarnings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_logWarnings_mE755494196C56C22909C97125F48EC6A7CFED617 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Animator::IsInIKPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_IsInIKPass_m464BA0915D3FF398D1356A65187DACD74633D973 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogWarning(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568 (RuntimeObject * ___message0, const RuntimeMethod* method); // System.Void UnityEngine.Animator::Rebind(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Rebind_m34E593057D8424474C06FDEF6BDF0130E659EA5A (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, bool ___writeDefaultValues0, const RuntimeMethod* method); // System.Boolean System.String::op_Equality(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method); // System.String UnityEngine.AnimatorControllerParameter::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimatorControllerParameter_get_name_mBC6037CF46E647026CF3AD51E76B4003A181EB60 (AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * __this, const RuntimeMethod* method); // System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177 (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.AnimatorStateInfo::get_fullPathHash() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_fullPathHash_m2865A5467A1201025DAD3E58E420D0870CDF90C2 (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, const RuntimeMethod* method); // System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.AnimatorTransitionInfo::get_fullPathHash() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorTransitionInfo_get_fullPathHash_mCB00E82B499A9F4084FEFFE8757F352541EA055E (AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B * __this, const RuntimeMethod* method); // System.Void UnityEngine.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method); // System.Void UnityEngine.ScriptableObject::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.AnimationClip UnityEngine.Animation::get_clip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * Animation_get_clip_m7E1F846B79C143FC538A143503B0BF025560F02F (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method) { typedef AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * (*Animation_get_clip_m7E1F846B79C143FC538A143503B0BF025560F02F_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *); static Animation_get_clip_m7E1F846B79C143FC538A143503B0BF025560F02F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_get_clip_m7E1F846B79C143FC538A143503B0BF025560F02F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::get_clip()"); AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animation::set_clip(UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_set_clip_m06FE7EA35E27FC7797B271B7F3CB30B8A668E8AF (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * ___value0, const RuntimeMethod* method) { typedef void (*Animation_set_clip_m06FE7EA35E27FC7797B271B7F3CB30B8A668E8AF_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static Animation_set_clip_m06FE7EA35E27FC7797B271B7F3CB30B8A668E8AF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_set_clip_m06FE7EA35E27FC7797B271B7F3CB30B8A668E8AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::set_clip(UnityEngine.AnimationClip)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Animation::get_playAutomatically() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_get_playAutomatically_m610636CAC8FE5ED11625AF1296FC40F5B56FA85E (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method) { typedef bool (*Animation_get_playAutomatically_m610636CAC8FE5ED11625AF1296FC40F5B56FA85E_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *); static Animation_get_playAutomatically_m610636CAC8FE5ED11625AF1296FC40F5B56FA85E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_get_playAutomatically_m610636CAC8FE5ED11625AF1296FC40F5B56FA85E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::get_playAutomatically()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animation::set_playAutomatically(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_set_playAutomatically_mCDD868E1071E64C036871FF4E842FB982B3FD780 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Animation_set_playAutomatically_mCDD868E1071E64C036871FF4E842FB982B3FD780_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, bool); static Animation_set_playAutomatically_mCDD868E1071E64C036871FF4E842FB982B3FD780_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_set_playAutomatically_mCDD868E1071E64C036871FF4E842FB982B3FD780_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::set_playAutomatically(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.WrapMode UnityEngine.Animation::get_wrapMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_get_wrapMode_mEF788CA2DB020A082719E93F29BC4B297E7889CD (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method) { typedef int32_t (*Animation_get_wrapMode_mEF788CA2DB020A082719E93F29BC4B297E7889CD_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *); static Animation_get_wrapMode_mEF788CA2DB020A082719E93F29BC4B297E7889CD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_get_wrapMode_mEF788CA2DB020A082719E93F29BC4B297E7889CD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::get_wrapMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animation::set_wrapMode(UnityEngine.WrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_set_wrapMode_mA415B14FC56EE193C1C59CFAD02B2BA0F9549F48 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Animation_set_wrapMode_mA415B14FC56EE193C1C59CFAD02B2BA0F9549F48_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, int32_t); static Animation_set_wrapMode_mA415B14FC56EE193C1C59CFAD02B2BA0F9549F48_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_set_wrapMode_mA415B14FC56EE193C1C59CFAD02B2BA0F9549F48_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::set_wrapMode(UnityEngine.WrapMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Animation::Stop() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Stop_mDEEBC36F3D8E57380C0161D8A744AE7019282B36 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method) { { Animation_INTERNAL_CALL_Stop_mB618F3753B63E9FF2CB6A664E4AF849F95964A66(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animation::INTERNAL_CALL_Stop(UnityEngine.Animation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_Stop_mB618F3753B63E9FF2CB6A664E4AF849F95964A66 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * ___self0, const RuntimeMethod* method) { typedef void (*Animation_INTERNAL_CALL_Stop_mB618F3753B63E9FF2CB6A664E4AF849F95964A66_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *); static Animation_INTERNAL_CALL_Stop_mB618F3753B63E9FF2CB6A664E4AF849F95964A66_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_INTERNAL_CALL_Stop_mB618F3753B63E9FF2CB6A664E4AF849F95964A66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::INTERNAL_CALL_Stop(UnityEngine.Animation)"); _il2cpp_icall_func(___self0); } // System.Void UnityEngine.Animation::Stop(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Stop_m91C96AFB0DE13B6B26A7A047D1B7B1A936CA0784 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___name0, const RuntimeMethod* method) { { String_t* L_0 = ___name0; Animation_Internal_StopByName_m63247E1BE6C536F9E5A8014E83C082F0C23C365B(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animation::Internal_StopByName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Internal_StopByName_m63247E1BE6C536F9E5A8014E83C082F0C23C365B (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___name0, const RuntimeMethod* method) { typedef void (*Animation_Internal_StopByName_m63247E1BE6C536F9E5A8014E83C082F0C23C365B_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, String_t*); static Animation_Internal_StopByName_m63247E1BE6C536F9E5A8014E83C082F0C23C365B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_Internal_StopByName_m63247E1BE6C536F9E5A8014E83C082F0C23C365B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::Internal_StopByName(System.String)"); _il2cpp_icall_func(__this, ___name0); } // System.Void UnityEngine.Animation::Rewind(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Rewind_mC507D039CEFF4F256AB7535FBBF689DF33292084 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___name0, const RuntimeMethod* method) { { String_t* L_0 = ___name0; Animation_Internal_RewindByName_m7FD1374BF8128B20B0960F2301505905A69EBF23(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animation::Internal_RewindByName(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Internal_RewindByName_m7FD1374BF8128B20B0960F2301505905A69EBF23 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___name0, const RuntimeMethod* method) { typedef void (*Animation_Internal_RewindByName_m7FD1374BF8128B20B0960F2301505905A69EBF23_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, String_t*); static Animation_Internal_RewindByName_m7FD1374BF8128B20B0960F2301505905A69EBF23_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_Internal_RewindByName_m7FD1374BF8128B20B0960F2301505905A69EBF23_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::Internal_RewindByName(System.String)"); _il2cpp_icall_func(__this, ___name0); } // System.Void UnityEngine.Animation::Rewind() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Rewind_m5CF607FB602ECA56B225EAC9FFC80454638677BE (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method) { { Animation_INTERNAL_CALL_Rewind_m56A2EA451BA487CF3479F687F0939A01D46FFDD5(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animation::INTERNAL_CALL_Rewind(UnityEngine.Animation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_Rewind_m56A2EA451BA487CF3479F687F0939A01D46FFDD5 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * ___self0, const RuntimeMethod* method) { typedef void (*Animation_INTERNAL_CALL_Rewind_m56A2EA451BA487CF3479F687F0939A01D46FFDD5_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *); static Animation_INTERNAL_CALL_Rewind_m56A2EA451BA487CF3479F687F0939A01D46FFDD5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_INTERNAL_CALL_Rewind_m56A2EA451BA487CF3479F687F0939A01D46FFDD5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::INTERNAL_CALL_Rewind(UnityEngine.Animation)"); _il2cpp_icall_func(___self0); } // System.Void UnityEngine.Animation::Sample() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Sample_mACF20C888D7DB129968422C59DE081BCFCBFABEB (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method) { { Animation_INTERNAL_CALL_Sample_mC122990C5E1E96C6FFF1EC94DFB8DBF202937E40(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animation::INTERNAL_CALL_Sample(UnityEngine.Animation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_Sample_mC122990C5E1E96C6FFF1EC94DFB8DBF202937E40 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * ___self0, const RuntimeMethod* method) { typedef void (*Animation_INTERNAL_CALL_Sample_mC122990C5E1E96C6FFF1EC94DFB8DBF202937E40_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *); static Animation_INTERNAL_CALL_Sample_mC122990C5E1E96C6FFF1EC94DFB8DBF202937E40_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_INTERNAL_CALL_Sample_mC122990C5E1E96C6FFF1EC94DFB8DBF202937E40_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::INTERNAL_CALL_Sample(UnityEngine.Animation)"); _il2cpp_icall_func(___self0); } // System.Boolean UnityEngine.Animation::get_isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_get_isPlaying_m3091CFE1195B480F55212EE4128FF4452ACAC8AC (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method) { typedef bool (*Animation_get_isPlaying_m3091CFE1195B480F55212EE4128FF4452ACAC8AC_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *); static Animation_get_isPlaying_m3091CFE1195B480F55212EE4128FF4452ACAC8AC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_get_isPlaying_m3091CFE1195B480F55212EE4128FF4452ACAC8AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::get_isPlaying()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.Animation::IsPlaying(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_IsPlaying_m7E78EE738A3A1F0B2B0365171EFE2B55B1E421A0 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___name0, const RuntimeMethod* method) { typedef bool (*Animation_IsPlaying_m7E78EE738A3A1F0B2B0365171EFE2B55B1E421A0_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, String_t*); static Animation_IsPlaying_m7E78EE738A3A1F0B2B0365171EFE2B55B1E421A0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_IsPlaying_m7E78EE738A3A1F0B2B0365171EFE2B55B1E421A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::IsPlaying(System.String)"); bool retVal = _il2cpp_icall_func(__this, ___name0); return retVal; } // UnityEngine.AnimationState UnityEngine.Animation::get_Item(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_get_Item_mA50F89B91D6170D6824B0B562790470586445AB9 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___name0, const RuntimeMethod* method) { AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * V_0 = NULL; { String_t* L_0 = ___name0; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_1 = Animation_GetState_mA9C3339C7F4E26737EED4E0509DA5214105FFA5C(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animation::Play() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_mEC9F6C1F931E11D4D69043AD44CC71698B776A51 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; { V_0 = 0; int32_t L_0 = V_0; bool L_1 = Animation_Play_mD134EE8853844F098E4D1F3F734CBE4C47C9B8B4(__this, L_0, /*hidden argument*/NULL); V_1 = L_1; goto IL_000d; } IL_000d: { bool L_2 = V_1; return L_2; } } // System.Boolean UnityEngine.Animation::Play(UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_mD134EE8853844F098E4D1F3F734CBE4C47C9B8B4 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, int32_t ___mode0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___mode0; bool L_1 = Animation_PlayDefaultAnimation_m406A78CA23531AF46EA6DEA35C436DB3CCB9CFE2(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_mE08973B841DBC7FAD198F1D2183CA7BA8AD3D331 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, int32_t ___mode1, const RuntimeMethod* method) { typedef bool (*Animation_Play_mE08973B841DBC7FAD198F1D2183CA7BA8AD3D331_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, String_t*, int32_t); static Animation_Play_mE08973B841DBC7FAD198F1D2183CA7BA8AD3D331_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_Play_mE08973B841DBC7FAD198F1D2183CA7BA8AD3D331_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::Play(System.String,UnityEngine.PlayMode)"); bool retVal = _il2cpp_icall_func(__this, ___animation0, ___mode1); return retVal; } // System.Boolean UnityEngine.Animation::Play(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_m743CCCF04B64977460915D9E7007B0859BDF6AE9 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; { V_0 = 0; String_t* L_0 = ___animation0; int32_t L_1 = V_0; bool L_2 = Animation_Play_mE08973B841DBC7FAD198F1D2183CA7BA8AD3D331(__this, L_0, L_1, /*hidden argument*/NULL); V_1 = L_2; goto IL_000e; } IL_000e: { bool L_3 = V_1; return L_3; } } // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_mF596DAFB8AE061D03DA3CE7BEEE659CB8FB5D308 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, float ___fadeLength1, int32_t ___mode2, const RuntimeMethod* method) { typedef void (*Animation_CrossFade_mF596DAFB8AE061D03DA3CE7BEEE659CB8FB5D308_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, String_t*, float, int32_t); static Animation_CrossFade_mF596DAFB8AE061D03DA3CE7BEEE659CB8FB5D308_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_CrossFade_mF596DAFB8AE061D03DA3CE7BEEE659CB8FB5D308_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::CrossFade(System.String,System.Single,UnityEngine.PlayMode)"); _il2cpp_icall_func(__this, ___animation0, ___fadeLength1, ___mode2); } // System.Void UnityEngine.Animation::CrossFade(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_mC00AB685359B01B55AC9B096D73A83D9D21BEBF9 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, float ___fadeLength1, const RuntimeMethod* method) { int32_t V_0 = 0; { V_0 = 0; String_t* L_0 = ___animation0; float L_1 = ___fadeLength1; int32_t L_2 = V_0; Animation_CrossFade_mF596DAFB8AE061D03DA3CE7BEEE659CB8FB5D308(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animation::CrossFade(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_CrossFade_m74707094D426BF239F6905EDE78D78A74D78FE38 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, const RuntimeMethod* method) { int32_t V_0 = 0; float V_1 = 0.0f; { V_0 = 0; V_1 = (0.3f); String_t* L_0 = ___animation0; float L_1 = V_1; int32_t L_2 = V_0; Animation_CrossFade_mF596DAFB8AE061D03DA3CE7BEEE659CB8FB5D308(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animation::Blend(System.String,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Blend_mEC461952584EED1F4A121FF5DAD84C7C30A04698 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, float ___targetWeight1, float ___fadeLength2, const RuntimeMethod* method) { typedef void (*Animation_Blend_mEC461952584EED1F4A121FF5DAD84C7C30A04698_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, String_t*, float, float); static Animation_Blend_mEC461952584EED1F4A121FF5DAD84C7C30A04698_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_Blend_mEC461952584EED1F4A121FF5DAD84C7C30A04698_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::Blend(System.String,System.Single,System.Single)"); _il2cpp_icall_func(__this, ___animation0, ___targetWeight1, ___fadeLength2); } // System.Void UnityEngine.Animation::Blend(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Blend_mFACB2256AA87D83B9BF295F2FD76B1F4473B8BB8 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, float ___targetWeight1, const RuntimeMethod* method) { float V_0 = 0.0f; { V_0 = (0.3f); String_t* L_0 = ___animation0; float L_1 = ___targetWeight1; float L_2 = V_0; Animation_Blend_mEC461952584EED1F4A121FF5DAD84C7C30A04698(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animation::Blend(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Blend_m33E12340D2A9E65015C0DFAE91B38C6FD8A73B99 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { V_0 = (0.3f); V_1 = (1.0f); String_t* L_0 = ___animation0; float L_1 = V_1; float L_2 = V_0; Animation_Blend_mEC461952584EED1F4A121FF5DAD84C7C30A04698(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // UnityEngine.AnimationState UnityEngine.Animation::CrossFadeQueued(System.String,System.Single,UnityEngine.QueueMode,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_CrossFadeQueued_mAADE2E9BF940D749575E7E7B0104D846DEE817EF (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, float ___fadeLength1, int32_t ___queue2, int32_t ___mode3, const RuntimeMethod* method) { typedef AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * (*Animation_CrossFadeQueued_mAADE2E9BF940D749575E7E7B0104D846DEE817EF_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, String_t*, float, int32_t, int32_t); static Animation_CrossFadeQueued_mAADE2E9BF940D749575E7E7B0104D846DEE817EF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_CrossFadeQueued_mAADE2E9BF940D749575E7E7B0104D846DEE817EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::CrossFadeQueued(System.String,System.Single,UnityEngine.QueueMode,UnityEngine.PlayMode)"); AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * retVal = _il2cpp_icall_func(__this, ___animation0, ___fadeLength1, ___queue2, ___mode3); return retVal; } // UnityEngine.AnimationState UnityEngine.Animation::CrossFadeQueued(System.String,System.Single,UnityEngine.QueueMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_CrossFadeQueued_mE6373701C29A74C51883F5CB596744BCD15D3D20 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, float ___fadeLength1, int32_t ___queue2, const RuntimeMethod* method) { int32_t V_0 = 0; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * V_1 = NULL; { V_0 = 0; String_t* L_0 = ___animation0; float L_1 = ___fadeLength1; int32_t L_2 = ___queue2; int32_t L_3 = V_0; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_4 = Animation_CrossFadeQueued_mAADE2E9BF940D749575E7E7B0104D846DEE817EF(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL); V_1 = L_4; goto IL_0010; } IL_0010: { AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_5 = V_1; return L_5; } } // UnityEngine.AnimationState UnityEngine.Animation::CrossFadeQueued(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_CrossFadeQueued_mBCEE6B90F1730CC2C9A3CAF9BA845F942F1F4C4E (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, float ___fadeLength1, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * V_2 = NULL; { V_0 = 0; V_1 = 0; String_t* L_0 = ___animation0; float L_1 = ___fadeLength1; int32_t L_2 = V_1; int32_t L_3 = V_0; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_4 = Animation_CrossFadeQueued_mAADE2E9BF940D749575E7E7B0104D846DEE817EF(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL); V_2 = L_4; goto IL_0012; } IL_0012: { AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_5 = V_2; return L_5; } } // UnityEngine.AnimationState UnityEngine.Animation::CrossFadeQueued(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_CrossFadeQueued_mD2CA74BA565DA54717C1A4E1DA727A2A5A849412 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; float V_2 = 0.0f; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * V_3 = NULL; { V_0 = 0; V_1 = 0; V_2 = (0.3f); String_t* L_0 = ___animation0; float L_1 = V_2; int32_t L_2 = V_1; int32_t L_3 = V_0; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_4 = Animation_CrossFadeQueued_mAADE2E9BF940D749575E7E7B0104D846DEE817EF(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL); V_3 = L_4; goto IL_0018; } IL_0018: { AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_5 = V_3; return L_5; } } // UnityEngine.AnimationState UnityEngine.Animation::PlayQueued(System.String,UnityEngine.QueueMode,UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_PlayQueued_m6A79744E0DC847D392011A19BCDD020EC6B3B347 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, int32_t ___queue1, int32_t ___mode2, const RuntimeMethod* method) { typedef AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * (*Animation_PlayQueued_m6A79744E0DC847D392011A19BCDD020EC6B3B347_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, String_t*, int32_t, int32_t); static Animation_PlayQueued_m6A79744E0DC847D392011A19BCDD020EC6B3B347_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_PlayQueued_m6A79744E0DC847D392011A19BCDD020EC6B3B347_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::PlayQueued(System.String,UnityEngine.QueueMode,UnityEngine.PlayMode)"); AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * retVal = _il2cpp_icall_func(__this, ___animation0, ___queue1, ___mode2); return retVal; } // UnityEngine.AnimationState UnityEngine.Animation::PlayQueued(System.String,UnityEngine.QueueMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_PlayQueued_m9137537F7D5541C7202F3A145B58987C88B97212 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, int32_t ___queue1, const RuntimeMethod* method) { int32_t V_0 = 0; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * V_1 = NULL; { V_0 = 0; String_t* L_0 = ___animation0; int32_t L_1 = ___queue1; int32_t L_2 = V_0; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_3 = Animation_PlayQueued_m6A79744E0DC847D392011A19BCDD020EC6B3B347(__this, L_0, L_1, L_2, /*hidden argument*/NULL); V_1 = L_3; goto IL_000f; } IL_000f: { AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_4 = V_1; return L_4; } } // UnityEngine.AnimationState UnityEngine.Animation::PlayQueued(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_PlayQueued_mCE4E05F3A61656E91CB7ADF1DE489477A463F040 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___animation0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t V_1 = 0; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * V_2 = NULL; { V_0 = 0; V_1 = 0; String_t* L_0 = ___animation0; int32_t L_1 = V_1; int32_t L_2 = V_0; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_3 = Animation_PlayQueued_m6A79744E0DC847D392011A19BCDD020EC6B3B347(__this, L_0, L_1, L_2, /*hidden argument*/NULL); V_2 = L_3; goto IL_0011; } IL_0011: { AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_4 = V_2; return L_4; } } // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_AddClip_m2576942FA38EC558109C6D81D3CEEA51EE8DEF97 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * ___clip0, String_t* ___newName1, const RuntimeMethod* method) { { AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * L_0 = ___clip0; String_t* L_1 = ___newName1; Animation_AddClip_m654E46075C4F216F54C05F7519C15D392211A727(__this, L_0, L_1, ((int32_t)-2147483648LL), ((int32_t)2147483647LL), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_AddClip_m4D305FA97612D44A1EE2A1D8D1BC147B3CE3DD81 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * ___clip0, String_t* ___newName1, int32_t ___firstFrame2, int32_t ___lastFrame3, bool ___addLoopFrame4, const RuntimeMethod* method) { typedef void (*Animation_AddClip_m4D305FA97612D44A1EE2A1D8D1BC147B3CE3DD81_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *, String_t*, int32_t, int32_t, bool); static Animation_AddClip_m4D305FA97612D44A1EE2A1D8D1BC147B3CE3DD81_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_AddClip_m4D305FA97612D44A1EE2A1D8D1BC147B3CE3DD81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32,System.Boolean)"); _il2cpp_icall_func(__this, ___clip0, ___newName1, ___firstFrame2, ___lastFrame3, ___addLoopFrame4); } // System.Void UnityEngine.Animation::AddClip(UnityEngine.AnimationClip,System.String,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_AddClip_m654E46075C4F216F54C05F7519C15D392211A727 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * ___clip0, String_t* ___newName1, int32_t ___firstFrame2, int32_t ___lastFrame3, const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)0; AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * L_0 = ___clip0; String_t* L_1 = ___newName1; int32_t L_2 = ___firstFrame2; int32_t L_3 = ___lastFrame3; bool L_4 = V_0; Animation_AddClip_m4D305FA97612D44A1EE2A1D8D1BC147B3CE3DD81(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animation::RemoveClip(UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_RemoveClip_mCAF86DC0DB854829130C150D26B38155DC8F3906 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * ___clip0, const RuntimeMethod* method) { typedef void (*Animation_RemoveClip_mCAF86DC0DB854829130C150D26B38155DC8F3906_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static Animation_RemoveClip_mCAF86DC0DB854829130C150D26B38155DC8F3906_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_RemoveClip_mCAF86DC0DB854829130C150D26B38155DC8F3906_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::RemoveClip(UnityEngine.AnimationClip)"); _il2cpp_icall_func(__this, ___clip0); } // System.Void UnityEngine.Animation::RemoveClip(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_RemoveClip_m69424A8DE54C49790BB9BA56936D91F67DA94203 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___clipName0, const RuntimeMethod* method) { { String_t* L_0 = ___clipName0; Animation_RemoveClip2_m86CF46CA460AADCE9373872AD22B2EE51BFB1FB1(__this, L_0, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Animation::GetClipCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetClipCount_mE0FAE290AA3CF1CF80915339876DAAD5485E9C4A (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method) { typedef int32_t (*Animation_GetClipCount_mE0FAE290AA3CF1CF80915339876DAAD5485E9C4A_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *); static Animation_GetClipCount_mE0FAE290AA3CF1CF80915339876DAAD5485E9C4A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_GetClipCount_mE0FAE290AA3CF1CF80915339876DAAD5485E9C4A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetClipCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animation::RemoveClip2(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_RemoveClip2_m86CF46CA460AADCE9373872AD22B2EE51BFB1FB1 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___clipName0, const RuntimeMethod* method) { typedef void (*Animation_RemoveClip2_m86CF46CA460AADCE9373872AD22B2EE51BFB1FB1_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, String_t*); static Animation_RemoveClip2_m86CF46CA460AADCE9373872AD22B2EE51BFB1FB1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_RemoveClip2_m86CF46CA460AADCE9373872AD22B2EE51BFB1FB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::RemoveClip2(System.String)"); _il2cpp_icall_func(__this, ___clipName0); } // System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_PlayDefaultAnimation_m406A78CA23531AF46EA6DEA35C436DB3CCB9CFE2 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, int32_t ___mode0, const RuntimeMethod* method) { typedef bool (*Animation_PlayDefaultAnimation_m406A78CA23531AF46EA6DEA35C436DB3CCB9CFE2_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, int32_t); static Animation_PlayDefaultAnimation_m406A78CA23531AF46EA6DEA35C436DB3CCB9CFE2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_PlayDefaultAnimation_m406A78CA23531AF46EA6DEA35C436DB3CCB9CFE2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)"); bool retVal = _il2cpp_icall_func(__this, ___mode0); return retVal; } // System.Void UnityEngine.Animation::SyncLayer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_SyncLayer_m6B0CB662B5E777E26B227FD18E9069493FF5042B (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, int32_t ___layer0, const RuntimeMethod* method) { { int32_t L_0 = ___layer0; Animation_INTERNAL_CALL_SyncLayer_mFB27BDAD7D14C91456B2508248BEBA9ADE53C0B2(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animation::INTERNAL_CALL_SyncLayer(UnityEngine.Animation,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_INTERNAL_CALL_SyncLayer_mFB27BDAD7D14C91456B2508248BEBA9ADE53C0B2 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * ___self0, int32_t ___layer1, const RuntimeMethod* method) { typedef void (*Animation_INTERNAL_CALL_SyncLayer_mFB27BDAD7D14C91456B2508248BEBA9ADE53C0B2_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, int32_t); static Animation_INTERNAL_CALL_SyncLayer_mFB27BDAD7D14C91456B2508248BEBA9ADE53C0B2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_INTERNAL_CALL_SyncLayer_mFB27BDAD7D14C91456B2508248BEBA9ADE53C0B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::INTERNAL_CALL_SyncLayer(UnityEngine.Animation,System.Int32)"); _il2cpp_icall_func(___self0, ___layer1); } // System.Collections.IEnumerator UnityEngine.Animation::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Animation_GetEnumerator_m1AA556FBFDF08728D25984E9C3123C187DC76191 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Animation_GetEnumerator_m1AA556FBFDF08728D25984E9C3123C187DC76191_MetadataUsageId); s_Il2CppMethodInitialized = true; } RuntimeObject* V_0 = NULL; { Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C * L_0 = (Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C *)il2cpp_codegen_object_new(Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C_il2cpp_TypeInfo_var); Enumerator__ctor_mE90274D68218FACBF1EC2BBB177244F49E446E11(L_0, __this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { RuntimeObject* L_1 = V_0; return L_1; } } // UnityEngine.AnimationState UnityEngine.Animation::GetState(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_GetState_mA9C3339C7F4E26737EED4E0509DA5214105FFA5C (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___name0, const RuntimeMethod* method) { typedef AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * (*Animation_GetState_mA9C3339C7F4E26737EED4E0509DA5214105FFA5C_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, String_t*); static Animation_GetState_mA9C3339C7F4E26737EED4E0509DA5214105FFA5C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_GetState_mA9C3339C7F4E26737EED4E0509DA5214105FFA5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetState(System.String)"); AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * retVal = _il2cpp_icall_func(__this, ___name0); return retVal; } // UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * Animation_GetStateAtIndex_mC1F37F66327704F8DD88BE26AD73B2D5051698CA (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, int32_t ___index0, const RuntimeMethod* method) { typedef AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * (*Animation_GetStateAtIndex_mC1F37F66327704F8DD88BE26AD73B2D5051698CA_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, int32_t); static Animation_GetStateAtIndex_mC1F37F66327704F8DD88BE26AD73B2D5051698CA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_GetStateAtIndex_mC1F37F66327704F8DD88BE26AD73B2D5051698CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateAtIndex(System.Int32)"); AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * retVal = _il2cpp_icall_func(__this, ___index0); return retVal; } // System.Int32 UnityEngine.Animation::GetStateCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_m9E1764870EAF179CD0D21E3FB5D2DB3086962650 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method) { typedef int32_t (*Animation_GetStateCount_m9E1764870EAF179CD0D21E3FB5D2DB3086962650_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *); static Animation_GetStateCount_m9E1764870EAF179CD0D21E3FB5D2DB3086962650_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_GetStateCount_m9E1764870EAF179CD0D21E3FB5D2DB3086962650_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.AnimationClip UnityEngine.Animation::GetClip(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * Animation_GetClip_m969655322B952D724332615B75AAD0092CDD59D1 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, String_t* ___name0, const RuntimeMethod* method) { AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * V_0 = NULL; bool V_1 = false; AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * V_2 = NULL; { String_t* L_0 = ___name0; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_1 = Animation_GetState_mA9C3339C7F4E26737EED4E0509DA5214105FFA5C(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_2 = V_0; bool L_3 = TrackedReference_op_Implicit_mE2F202D7C4D71679836CC2AE2CA08645E3208E44(L_2, /*hidden argument*/NULL); V_1 = L_3; bool L_4 = V_1; if (!L_4) { goto IL_001c; } } { AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_5 = V_0; NullCheck(L_5); AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * L_6 = AnimationState_get_clip_m099599D843F26BA5EF7541F1B1782AFD80F69092(L_5, /*hidden argument*/NULL); V_2 = L_6; goto IL_0020; } IL_001c: { V_2 = (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *)NULL; goto IL_0020; } IL_0020: { AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * L_7 = V_2; return L_7; } } // System.Boolean UnityEngine.Animation::get_animatePhysics() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_get_animatePhysics_m923EC44ADFB100AAD3EE72A9F7C24A479958256E (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method) { typedef bool (*Animation_get_animatePhysics_m923EC44ADFB100AAD3EE72A9F7C24A479958256E_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *); static Animation_get_animatePhysics_m923EC44ADFB100AAD3EE72A9F7C24A479958256E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_get_animatePhysics_m923EC44ADFB100AAD3EE72A9F7C24A479958256E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::get_animatePhysics()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animation::set_animatePhysics(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_set_animatePhysics_m420F6751AE842725DDA4D742CE53CF534D0BADA4 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Animation_set_animatePhysics_m420F6751AE842725DDA4D742CE53CF534D0BADA4_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, bool); static Animation_set_animatePhysics_m420F6751AE842725DDA4D742CE53CF534D0BADA4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_set_animatePhysics_m420F6751AE842725DDA4D742CE53CF534D0BADA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::set_animatePhysics(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.AnimationCullingType UnityEngine.Animation::get_cullingType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_get_cullingType_m8D6141CFEA7E913CEE58A2652071C9390D1E447D (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method) { typedef int32_t (*Animation_get_cullingType_m8D6141CFEA7E913CEE58A2652071C9390D1E447D_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *); static Animation_get_cullingType_m8D6141CFEA7E913CEE58A2652071C9390D1E447D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_get_cullingType_m8D6141CFEA7E913CEE58A2652071C9390D1E447D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::get_cullingType()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animation::set_cullingType(UnityEngine.AnimationCullingType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_set_cullingType_m57AF53973E8751532BD09F564895C292CB20E1B5 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Animation_set_cullingType_m57AF53973E8751532BD09F564895C292CB20E1B5_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, int32_t); static Animation_set_cullingType_m57AF53973E8751532BD09F564895C292CB20E1B5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_set_cullingType_m57AF53973E8751532BD09F564895C292CB20E1B5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::set_cullingType(UnityEngine.AnimationCullingType)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Bounds UnityEngine.Animation::get_localBounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 Animation_get_localBounds_mD384DFBADB2EB74C1E04D26DBC216E4740BD3227 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 V_0; memset((&V_0), 0, sizeof(V_0)); Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 V_1; memset((&V_1), 0, sizeof(V_1)); { Animation_INTERNAL_get_localBounds_m7650F745DCB21773EFC056A3D958C8DD9B69B0E7(__this, (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&V_0), /*hidden argument*/NULL); Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_0 = V_0; V_1 = L_0; goto IL_000e; } IL_000e: { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_1 = V_1; return L_1; } } // System.Void UnityEngine.Animation::set_localBounds(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_set_localBounds_mB5C8DF67DF84DC6A5F0BF194C6D45A4FB4AE7C26 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___value0, const RuntimeMethod* method) { { Animation_INTERNAL_set_localBounds_mCE745D9678A2941780F1FFAEDBE769F1DC105DC8(__this, (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&___value0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animation::INTERNAL_get_localBounds(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_INTERNAL_get_localBounds_m7650F745DCB21773EFC056A3D958C8DD9B69B0E7 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___value0, const RuntimeMethod* method) { typedef void (*Animation_INTERNAL_get_localBounds_m7650F745DCB21773EFC056A3D958C8DD9B69B0E7_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *); static Animation_INTERNAL_get_localBounds_m7650F745DCB21773EFC056A3D958C8DD9B69B0E7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_INTERNAL_get_localBounds_m7650F745DCB21773EFC056A3D958C8DD9B69B0E7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::INTERNAL_get_localBounds(UnityEngine.Bounds&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Animation::INTERNAL_set_localBounds(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_INTERNAL_set_localBounds_mCE745D9678A2941780F1FFAEDBE769F1DC105DC8 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___value0, const RuntimeMethod* method) { typedef void (*Animation_INTERNAL_set_localBounds_mCE745D9678A2941780F1FFAEDBE769F1DC105DC8_ftn) (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C *, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *); static Animation_INTERNAL_set_localBounds_mCE745D9678A2941780F1FFAEDBE769F1DC105DC8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animation_INTERNAL_set_localBounds_mCE745D9678A2941780F1FFAEDBE769F1DC105DC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::INTERNAL_set_localBounds(UnityEngine.Bounds&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Animation::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation__ctor_mA77CD633A8D3F1400CDC9CB2D3C5952B9AAD7E29 (Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * __this, const RuntimeMethod* method) { { Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animation_Enumerator::.ctor(UnityEngine.Animation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mE90274D68218FACBF1EC2BBB177244F49E446E11 (Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C * __this, Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * ___outer0, const RuntimeMethod* method) { { __this->set_m_CurrentIndex_1((-1)); Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * L_0 = ___outer0; __this->set_m_Outer_0(L_0); return; } } // System.Object UnityEngine.Animation_Enumerator::get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m7E017EDF8269D883AB26739301E19787C385F315 (Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C * __this, const RuntimeMethod* method) { RuntimeObject * V_0 = NULL; { Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * L_0 = __this->get_m_Outer_0(); int32_t L_1 = __this->get_m_CurrentIndex_1(); NullCheck(L_0); AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * L_2 = Animation_GetStateAtIndex_mC1F37F66327704F8DD88BE26AD73B2D5051698CA(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0015; } IL_0015: { RuntimeObject * L_3 = V_0; return L_3; } } // System.Boolean UnityEngine.Animation_Enumerator::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mC4528CDA0A6BA22B421D8ABB26F0C1843B710195 (Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C * __this, const RuntimeMethod* method) { int32_t V_0 = 0; bool V_1 = false; { Animation_tCFC171459D159DDEC6500B55543A76219D49BB9C * L_0 = __this->get_m_Outer_0(); NullCheck(L_0); int32_t L_1 = Animation_GetStateCount_m9E1764870EAF179CD0D21E3FB5D2DB3086962650(L_0, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = __this->get_m_CurrentIndex_1(); __this->set_m_CurrentIndex_1(((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1))); int32_t L_3 = __this->get_m_CurrentIndex_1(); int32_t L_4 = V_0; V_1 = (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0); goto IL_0027; } IL_0027: { bool L_5 = V_1; return L_5; } } // System.Void UnityEngine.Animation_Enumerator::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_mB6DD93470BE4B0948C32BE2919B76788E5C1C1D3 (Enumerator_t6F97AECE1A160A668D8D8798607BE29B1D8CD92C * __this, const RuntimeMethod* method) { { __this->set_m_CurrentIndex_1((-1)); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AnimationClip::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip__ctor_mD6CF66D5B878C5D717E86A241A6D3C16542427C3 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { { Motion__ctor_mAED8097767A0FD4F3B5A8E687D569E33DB6F8443(__this, /*hidden argument*/NULL); AnimationClip_Internal_CreateAnimationClip_m87F8D1F5CA59266F288F97C2D1B041EE161C047C(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_m87F8D1F5CA59266F288F97C2D1B041EE161C047C (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * ___self0, const RuntimeMethod* method) { typedef void (*AnimationClip_Internal_CreateAnimationClip_m87F8D1F5CA59266F288F97C2D1B041EE161C047C_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static AnimationClip_Internal_CreateAnimationClip_m87F8D1F5CA59266F288F97C2D1B041EE161C047C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_Internal_CreateAnimationClip_m87F8D1F5CA59266F288F97C2D1B041EE161C047C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)"); _il2cpp_icall_func(___self0); } // System.Void UnityEngine.AnimationClip::SampleAnimation(UnityEngine.GameObject,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_SampleAnimation_m0B2FF5496BB41415D97BEB4F3D6DEAA6C3C18F20 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go0, float ___time1, const RuntimeMethod* method) { { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___go0; float L_1 = ___time1; int32_t L_2 = AnimationClip_get_wrapMode_m931A996622B39AA833BFE7D02F76B78A2132193E(__this, /*hidden argument*/NULL); AnimationClip_SampleAnimation_m231B25987E821249C2C34B719D2084055F371C6F(L_0, __this, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AnimationClip::SampleAnimation(UnityEngine.GameObject,UnityEngine.AnimationClip,System.Single,UnityEngine.WrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_SampleAnimation_m231B25987E821249C2C34B719D2084055F371C6F (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go0, AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * ___clip1, float ___inTime2, int32_t ___wrapMode3, const RuntimeMethod* method) { typedef void (*AnimationClip_SampleAnimation_m231B25987E821249C2C34B719D2084055F371C6F_ftn) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *, float, int32_t); static AnimationClip_SampleAnimation_m231B25987E821249C2C34B719D2084055F371C6F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_SampleAnimation_m231B25987E821249C2C34B719D2084055F371C6F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::SampleAnimation(UnityEngine.GameObject,UnityEngine.AnimationClip,System.Single,UnityEngine.WrapMode)"); _il2cpp_icall_func(___go0, ___clip1, ___inTime2, ___wrapMode3); } // System.Single UnityEngine.AnimationClip::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationClip_get_length_m55DCD61003D76E19AB0B3649A3C0F072D829CD4A (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { typedef float (*AnimationClip_get_length_m55DCD61003D76E19AB0B3649A3C0F072D829CD4A_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static AnimationClip_get_length_m55DCD61003D76E19AB0B3649A3C0F072D829CD4A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_length_m55DCD61003D76E19AB0B3649A3C0F072D829CD4A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_length()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Single UnityEngine.AnimationClip::get_frameRate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationClip_get_frameRate_mDDD2917F025BD64718024A30201EAFADD230C197 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { typedef float (*AnimationClip_get_frameRate_mDDD2917F025BD64718024A30201EAFADD230C197_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static AnimationClip_get_frameRate_mDDD2917F025BD64718024A30201EAFADD230C197_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_frameRate_mDDD2917F025BD64718024A30201EAFADD230C197_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_frameRate()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationClip::set_frameRate(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_set_frameRate_m67AFA111B36DB56C9F44922470F1B9DADF79F2B6 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AnimationClip_set_frameRate_m67AFA111B36DB56C9F44922470F1B9DADF79F2B6_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *, float); static AnimationClip_set_frameRate_m67AFA111B36DB56C9F44922470F1B9DADF79F2B6_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_set_frameRate_m67AFA111B36DB56C9F44922470F1B9DADF79F2B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::set_frameRate(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AnimationClip::SetCurve(System.String,System.Type,System.String,UnityEngine.AnimationCurve) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_SetCurve_m2012B8495566C4CFB7AAD00564499A101B0394D9 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, String_t* ___relativePath0, Type_t * ___type1, String_t* ___propertyName2, AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C * ___curve3, const RuntimeMethod* method) { typedef void (*AnimationClip_SetCurve_m2012B8495566C4CFB7AAD00564499A101B0394D9_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *, String_t*, Type_t *, String_t*, AnimationCurve_tD2F265379583AAF1BF8D84F1BB8DB12980FA504C *); static AnimationClip_SetCurve_m2012B8495566C4CFB7AAD00564499A101B0394D9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_SetCurve_m2012B8495566C4CFB7AAD00564499A101B0394D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::SetCurve(System.String,System.Type,System.String,UnityEngine.AnimationCurve)"); _il2cpp_icall_func(__this, ___relativePath0, ___type1, ___propertyName2, ___curve3); } // System.Void UnityEngine.AnimationClip::EnsureQuaternionContinuity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_EnsureQuaternionContinuity_m0C59F0A551284C16DA1C594266BB1BE00160006F (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { typedef void (*AnimationClip_EnsureQuaternionContinuity_m0C59F0A551284C16DA1C594266BB1BE00160006F_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static AnimationClip_EnsureQuaternionContinuity_m0C59F0A551284C16DA1C594266BB1BE00160006F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_EnsureQuaternionContinuity_m0C59F0A551284C16DA1C594266BB1BE00160006F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::EnsureQuaternionContinuity()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.AnimationClip::ClearCurves() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_ClearCurves_mEF0DFAC6FC1EAC3A5DF07C000268B77F74AD9F60 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { typedef void (*AnimationClip_ClearCurves_mEF0DFAC6FC1EAC3A5DF07C000268B77F74AD9F60_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static AnimationClip_ClearCurves_mEF0DFAC6FC1EAC3A5DF07C000268B77F74AD9F60_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_ClearCurves_mEF0DFAC6FC1EAC3A5DF07C000268B77F74AD9F60_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::ClearCurves()"); _il2cpp_icall_func(__this); } // UnityEngine.WrapMode UnityEngine.AnimationClip::get_wrapMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationClip_get_wrapMode_m931A996622B39AA833BFE7D02F76B78A2132193E (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { typedef int32_t (*AnimationClip_get_wrapMode_m931A996622B39AA833BFE7D02F76B78A2132193E_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static AnimationClip_get_wrapMode_m931A996622B39AA833BFE7D02F76B78A2132193E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_wrapMode_m931A996622B39AA833BFE7D02F76B78A2132193E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_wrapMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationClip::set_wrapMode(UnityEngine.WrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_set_wrapMode_m22F4B300902F25F64B85EF448D7D86A2074E6AFD (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*AnimationClip_set_wrapMode_m22F4B300902F25F64B85EF448D7D86A2074E6AFD_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *, int32_t); static AnimationClip_set_wrapMode_m22F4B300902F25F64B85EF448D7D86A2074E6AFD_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_set_wrapMode_m22F4B300902F25F64B85EF448D7D86A2074E6AFD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::set_wrapMode(UnityEngine.WrapMode)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Bounds UnityEngine.AnimationClip::get_localBounds() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 AnimationClip_get_localBounds_m73F80CDE00380C309B7A9E2D8B887F51CA1C58AD (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 V_0; memset((&V_0), 0, sizeof(V_0)); { AnimationClip_get_localBounds_Injected_m277865BE1FE12E500BC0B790AB87B3CF78CC4219(__this, (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&V_0), /*hidden argument*/NULL); Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 L_0 = V_0; return L_0; } } // System.Void UnityEngine.AnimationClip::set_localBounds(UnityEngine.Bounds) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_set_localBounds_m7BD49685DBD99B57E4DBBD395A16CB6CE2CA7D40 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___value0, const RuntimeMethod* method) { { AnimationClip_set_localBounds_Injected_m860E505029DD0A28844EA28C6A4E813E245EDA8F(__this, (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&___value0), /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.AnimationClip::get_legacy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_legacy_mD5ACD53883943150B90378B86216E8330F499485 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_legacy_mD5ACD53883943150B90378B86216E8330F499485_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static AnimationClip_get_legacy_mD5ACD53883943150B90378B86216E8330F499485_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_legacy_mD5ACD53883943150B90378B86216E8330F499485_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_legacy()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationClip::set_legacy(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_set_legacy_m810FC1E97431C532BC03F9A99334A78C212521DB (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*AnimationClip_set_legacy_m810FC1E97431C532BC03F9A99334A78C212521DB_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *, bool); static AnimationClip_set_legacy_m810FC1E97431C532BC03F9A99334A78C212521DB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_set_legacy_m810FC1E97431C532BC03F9A99334A78C212521DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::set_legacy(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.AnimationClip::get_humanMotion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_humanMotion_mAC111B1F869FBFDED993607BB5050423BAF89469 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_humanMotion_mAC111B1F869FBFDED993607BB5050423BAF89469_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static AnimationClip_get_humanMotion_mAC111B1F869FBFDED993607BB5050423BAF89469_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_humanMotion_mAC111B1F869FBFDED993607BB5050423BAF89469_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_humanMotion()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.AnimationClip::get_empty() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_empty_mA4F9A8D03636F9F93AEC6A6B103EA610F3E8ADB5 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_empty_mA4F9A8D03636F9F93AEC6A6B103EA610F3E8ADB5_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static AnimationClip_get_empty_mA4F9A8D03636F9F93AEC6A6B103EA610F3E8ADB5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_empty_mA4F9A8D03636F9F93AEC6A6B103EA610F3E8ADB5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_empty()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.AnimationClip::get_hasGenericRootTransform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasGenericRootTransform_m3B36D07BF202E7563509916BA53728FC6A144E6E (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_hasGenericRootTransform_m3B36D07BF202E7563509916BA53728FC6A144E6E_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static AnimationClip_get_hasGenericRootTransform_m3B36D07BF202E7563509916BA53728FC6A144E6E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_hasGenericRootTransform_m3B36D07BF202E7563509916BA53728FC6A144E6E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasGenericRootTransform()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.AnimationClip::get_hasMotionFloatCurves() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasMotionFloatCurves_m7CE6DB4BABDA95132DFA8B3D765F97F057B8BC63 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_hasMotionFloatCurves_m7CE6DB4BABDA95132DFA8B3D765F97F057B8BC63_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static AnimationClip_get_hasMotionFloatCurves_m7CE6DB4BABDA95132DFA8B3D765F97F057B8BC63_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_hasMotionFloatCurves_m7CE6DB4BABDA95132DFA8B3D765F97F057B8BC63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasMotionFloatCurves()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.AnimationClip::get_hasMotionCurves() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasMotionCurves_m6805BC5D8C22A62C166EDF50A6A1191D76F99EC4 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_hasMotionCurves_m6805BC5D8C22A62C166EDF50A6A1191D76F99EC4_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static AnimationClip_get_hasMotionCurves_m6805BC5D8C22A62C166EDF50A6A1191D76F99EC4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_hasMotionCurves_m6805BC5D8C22A62C166EDF50A6A1191D76F99EC4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasMotionCurves()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.AnimationClip::get_hasRootCurves() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasRootCurves_m54E4627B00FDA2EEF1AA24227060F60D462233FB (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { typedef bool (*AnimationClip_get_hasRootCurves_m54E4627B00FDA2EEF1AA24227060F60D462233FB_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static AnimationClip_get_hasRootCurves_m54E4627B00FDA2EEF1AA24227060F60D462233FB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_hasRootCurves_m54E4627B00FDA2EEF1AA24227060F60D462233FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasRootCurves()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationClip::AddEvent(UnityEngine.AnimationEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_AddEvent_m09367D827FC274A158CE2B408EE0083CB1DD330B (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F * ___evt0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationClip_AddEvent_m09367D827FC274A158CE2B408EE0083CB1DD330B_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F * L_0 = ___evt0; V_0 = (bool)((((RuntimeObject*)(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral90DB30F1092F19237481D194C23E43DF265AE3D6, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, AnimationClip_AddEvent_m09367D827FC274A158CE2B408EE0083CB1DD330B_RuntimeMethod_var); } IL_0014: { AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F * L_3 = ___evt0; AnimationClip_AddEventInternal_mA9B809BFABC24C3F2619F552074EEC085A41623C(__this, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AnimationClip::AddEventInternal(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_AddEventInternal_mA9B809BFABC24C3F2619F552074EEC085A41623C (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, RuntimeObject * ___evt0, const RuntimeMethod* method) { typedef void (*AnimationClip_AddEventInternal_mA9B809BFABC24C3F2619F552074EEC085A41623C_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *, RuntimeObject *); static AnimationClip_AddEventInternal_mA9B809BFABC24C3F2619F552074EEC085A41623C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_AddEventInternal_mA9B809BFABC24C3F2619F552074EEC085A41623C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::AddEventInternal(System.Object)"); _il2cpp_icall_func(__this, ___evt0); } // UnityEngine.AnimationEvent[] UnityEngine.AnimationClip::get_events() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationEventU5BU5D_tAC055C4BB4A734012C3F2C1067E25C46952DB824* AnimationClip_get_events_m78276F54C4645121443127B75014F49901E749EF (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationClip_get_events_m78276F54C4645121443127B75014F49901E749EF_MetadataUsageId); s_Il2CppMethodInitialized = true; } AnimationEventU5BU5D_tAC055C4BB4A734012C3F2C1067E25C46952DB824* V_0 = NULL; { RuntimeArray * L_0 = AnimationClip_GetEventsInternal_m777F9D070F4C4F91554DDB1C2E06F044590CE9C3(__this, /*hidden argument*/NULL); V_0 = ((AnimationEventU5BU5D_tAC055C4BB4A734012C3F2C1067E25C46952DB824*)Castclass((RuntimeObject*)L_0, AnimationEventU5BU5D_tAC055C4BB4A734012C3F2C1067E25C46952DB824_il2cpp_TypeInfo_var)); goto IL_000f; } IL_000f: { AnimationEventU5BU5D_tAC055C4BB4A734012C3F2C1067E25C46952DB824* L_1 = V_0; return L_1; } } // System.Void UnityEngine.AnimationClip::set_events(UnityEngine.AnimationEvent[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_set_events_mC7DAB8003F8007DC47A1CF239F26A4B35BFFA371 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, AnimationEventU5BU5D_tAC055C4BB4A734012C3F2C1067E25C46952DB824* ___value0, const RuntimeMethod* method) { { AnimationEventU5BU5D_tAC055C4BB4A734012C3F2C1067E25C46952DB824* L_0 = ___value0; AnimationClip_SetEventsInternal_m40054ECBDADC5E963060414DF2E5334F2A4ED33A(__this, (RuntimeArray *)(RuntimeArray *)L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AnimationClip::SetEventsInternal(System.Array) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_SetEventsInternal_m40054ECBDADC5E963060414DF2E5334F2A4ED33A (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, RuntimeArray * ___value0, const RuntimeMethod* method) { typedef void (*AnimationClip_SetEventsInternal_m40054ECBDADC5E963060414DF2E5334F2A4ED33A_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *, RuntimeArray *); static AnimationClip_SetEventsInternal_m40054ECBDADC5E963060414DF2E5334F2A4ED33A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_SetEventsInternal_m40054ECBDADC5E963060414DF2E5334F2A4ED33A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::SetEventsInternal(System.Array)"); _il2cpp_icall_func(__this, ___value0); } // System.Array UnityEngine.AnimationClip::GetEventsInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * AnimationClip_GetEventsInternal_m777F9D070F4C4F91554DDB1C2E06F044590CE9C3 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, const RuntimeMethod* method) { typedef RuntimeArray * (*AnimationClip_GetEventsInternal_m777F9D070F4C4F91554DDB1C2E06F044590CE9C3_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *); static AnimationClip_GetEventsInternal_m777F9D070F4C4F91554DDB1C2E06F044590CE9C3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_GetEventsInternal_m777F9D070F4C4F91554DDB1C2E06F044590CE9C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::GetEventsInternal()"); RuntimeArray * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationClip::get_localBounds_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_get_localBounds_Injected_m277865BE1FE12E500BC0B790AB87B3CF78CC4219 (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___ret0, const RuntimeMethod* method) { typedef void (*AnimationClip_get_localBounds_Injected_m277865BE1FE12E500BC0B790AB87B3CF78CC4219_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *); static AnimationClip_get_localBounds_Injected_m277865BE1FE12E500BC0B790AB87B3CF78CC4219_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_get_localBounds_Injected_m277865BE1FE12E500BC0B790AB87B3CF78CC4219_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_localBounds_Injected(UnityEngine.Bounds&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.AnimationClip::set_localBounds_Injected(UnityEngine.Bounds&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_set_localBounds_Injected_m860E505029DD0A28844EA28C6A4E813E245EDA8F (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___value0, const RuntimeMethod* method) { typedef void (*AnimationClip_set_localBounds_Injected_m860E505029DD0A28844EA28C6A4E813E245EDA8F_ftn) (AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE *, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *); static AnimationClip_set_localBounds_Injected_m860E505029DD0A28844EA28C6A4E813E245EDA8F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationClip_set_localBounds_Injected_m860E505029DD0A28844EA28C6A4E813E245EDA8F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::set_localBounds_Injected(UnityEngine.Bounds&)"); _il2cpp_icall_func(__this, ___value0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_pinvoke(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke& marshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_pinvoke_back(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke& marshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_pinvoke_cleanup(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_com(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com& marshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_com_back(const AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com& marshaled, AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F& unmarshaled) { Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent IL2CPP_EXTERN_C void AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshal_com_cleanup(AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F_marshaled_com& marshaled) { } // System.Void UnityEngine.AnimationEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F (AnimationEvent_tEDD4E45FEA5CA4657CBBF1E0CFF657191D90673F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationEvent__ctor_m6C228EB716B6B53DE2665091C056428EFB90897F_MetadataUsageId); s_Il2CppMethodInitialized = true; } { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); __this->set_m_Time_0((0.0f)); __this->set_m_FunctionName_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); __this->set_m_StringParameter_2(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); __this->set_m_ObjectReferenceParameter_3((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL); __this->set_m_FloatParameter_4((0.0f)); __this->set_m_IntParameter_5(0); __this->set_m_MessageOptions_6(0); __this->set_m_Source_7(0); __this->set_m_StateSender_8((AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *)NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.AnimationState::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationState_get_enabled_mB18062EE687D604641619045699A4A81938AD2E1 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, const RuntimeMethod* method) { typedef bool (*AnimationState_get_enabled_mB18062EE687D604641619045699A4A81938AD2E1_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *); static AnimationState_get_enabled_mB18062EE687D604641619045699A4A81938AD2E1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_enabled_mB18062EE687D604641619045699A4A81938AD2E1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_enabled()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationState::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_enabled_mC3FDC72667F35BD592AD4AD230AB5E0749500C3A (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*AnimationState_set_enabled_mC3FDC72667F35BD592AD4AD230AB5E0749500C3A_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *, bool); static AnimationState_set_enabled_mC3FDC72667F35BD592AD4AD230AB5E0749500C3A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_enabled_mC3FDC72667F35BD592AD4AD230AB5E0749500C3A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_enabled(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.AnimationState::get_weight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationState_get_weight_m06A6A7C84FF92E9E88C24FB792E40708487A1726 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, const RuntimeMethod* method) { typedef float (*AnimationState_get_weight_m06A6A7C84FF92E9E88C24FB792E40708487A1726_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *); static AnimationState_get_weight_m06A6A7C84FF92E9E88C24FB792E40708487A1726_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_weight_m06A6A7C84FF92E9E88C24FB792E40708487A1726_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_weight()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationState::set_weight(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_weight_mE26047D0DD051513770B38AC9F3D2C79785E68D9 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AnimationState_set_weight_mE26047D0DD051513770B38AC9F3D2C79785E68D9_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *, float); static AnimationState_set_weight_mE26047D0DD051513770B38AC9F3D2C79785E68D9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_weight_mE26047D0DD051513770B38AC9F3D2C79785E68D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_weight(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.WrapMode UnityEngine.AnimationState::get_wrapMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationState_get_wrapMode_m41C8F2650ACD479C19A27B72E5F9BCED9A34A8BF (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, const RuntimeMethod* method) { typedef int32_t (*AnimationState_get_wrapMode_m41C8F2650ACD479C19A27B72E5F9BCED9A34A8BF_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *); static AnimationState_get_wrapMode_m41C8F2650ACD479C19A27B72E5F9BCED9A34A8BF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_wrapMode_m41C8F2650ACD479C19A27B72E5F9BCED9A34A8BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_wrapMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationState::set_wrapMode(UnityEngine.WrapMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_wrapMode_m1602B498E28EAB28157E6E3A34F0C554962153C9 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*AnimationState_set_wrapMode_m1602B498E28EAB28157E6E3A34F0C554962153C9_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *, int32_t); static AnimationState_set_wrapMode_m1602B498E28EAB28157E6E3A34F0C554962153C9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_wrapMode_m1602B498E28EAB28157E6E3A34F0C554962153C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_wrapMode(UnityEngine.WrapMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.AnimationState::get_time() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationState_get_time_m42982821F5AD7C3221B70C5D14349AECAF9CEC74 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, const RuntimeMethod* method) { typedef float (*AnimationState_get_time_m42982821F5AD7C3221B70C5D14349AECAF9CEC74_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *); static AnimationState_get_time_m42982821F5AD7C3221B70C5D14349AECAF9CEC74_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_time_m42982821F5AD7C3221B70C5D14349AECAF9CEC74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_time()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationState::set_time(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_time_mC2C603420498B05E17FA07D6F36152D57FF714F5 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AnimationState_set_time_mC2C603420498B05E17FA07D6F36152D57FF714F5_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *, float); static AnimationState_set_time_mC2C603420498B05E17FA07D6F36152D57FF714F5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_time_mC2C603420498B05E17FA07D6F36152D57FF714F5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_time(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.AnimationState::get_normalizedTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationState_get_normalizedTime_mED221F5E677282D3BA6955A99504B6FB963A735A (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, const RuntimeMethod* method) { typedef float (*AnimationState_get_normalizedTime_mED221F5E677282D3BA6955A99504B6FB963A735A_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *); static AnimationState_get_normalizedTime_mED221F5E677282D3BA6955A99504B6FB963A735A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_normalizedTime_mED221F5E677282D3BA6955A99504B6FB963A735A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_normalizedTime()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationState::set_normalizedTime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_normalizedTime_mC643FCA7FFB6521D247D3BE9B771E4B5650B69DA (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AnimationState_set_normalizedTime_mC643FCA7FFB6521D247D3BE9B771E4B5650B69DA_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *, float); static AnimationState_set_normalizedTime_mC643FCA7FFB6521D247D3BE9B771E4B5650B69DA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_normalizedTime_mC643FCA7FFB6521D247D3BE9B771E4B5650B69DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_normalizedTime(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.AnimationState::get_speed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationState_get_speed_mC2276513AEFC7944D8B8A01E41D29189D1222157 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, const RuntimeMethod* method) { typedef float (*AnimationState_get_speed_mC2276513AEFC7944D8B8A01E41D29189D1222157_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *); static AnimationState_get_speed_mC2276513AEFC7944D8B8A01E41D29189D1222157_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_speed_mC2276513AEFC7944D8B8A01E41D29189D1222157_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_speed()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationState::set_speed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_speed_m858CD8CC55491E8FA1017462296628C63AD86DD0 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AnimationState_set_speed_m858CD8CC55491E8FA1017462296628C63AD86DD0_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *, float); static AnimationState_set_speed_m858CD8CC55491E8FA1017462296628C63AD86DD0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_speed_m858CD8CC55491E8FA1017462296628C63AD86DD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_speed(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.AnimationState::get_normalizedSpeed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationState_get_normalizedSpeed_m2F134C64C93DE20CDFDCA4F71559F1830163B974 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, const RuntimeMethod* method) { typedef float (*AnimationState_get_normalizedSpeed_m2F134C64C93DE20CDFDCA4F71559F1830163B974_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *); static AnimationState_get_normalizedSpeed_m2F134C64C93DE20CDFDCA4F71559F1830163B974_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_normalizedSpeed_m2F134C64C93DE20CDFDCA4F71559F1830163B974_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_normalizedSpeed()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationState::set_normalizedSpeed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_normalizedSpeed_m9BB25F91F8A6B5145531439F0806586D8532DCED (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, float ___value0, const RuntimeMethod* method) { typedef void (*AnimationState_set_normalizedSpeed_m9BB25F91F8A6B5145531439F0806586D8532DCED_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *, float); static AnimationState_set_normalizedSpeed_m9BB25F91F8A6B5145531439F0806586D8532DCED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_normalizedSpeed_m9BB25F91F8A6B5145531439F0806586D8532DCED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_normalizedSpeed(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.AnimationState::get_length() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationState_get_length_mC42253B5D8A65EBE7AC51E86E4C4AF6AE719230F (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, const RuntimeMethod* method) { typedef float (*AnimationState_get_length_mC42253B5D8A65EBE7AC51E86E4C4AF6AE719230F_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *); static AnimationState_get_length_mC42253B5D8A65EBE7AC51E86E4C4AF6AE719230F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_length_mC42253B5D8A65EBE7AC51E86E4C4AF6AE719230F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_length()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.AnimationState::get_layer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationState_get_layer_mEFAEFA4543441F3418A16F92A6D3517256DB8633 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, const RuntimeMethod* method) { typedef int32_t (*AnimationState_get_layer_mEFAEFA4543441F3418A16F92A6D3517256DB8633_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *); static AnimationState_get_layer_mEFAEFA4543441F3418A16F92A6D3517256DB8633_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_layer_mEFAEFA4543441F3418A16F92A6D3517256DB8633_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_layer()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationState::set_layer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_layer_m93A0868EF90112F5C3D98AFC68799E03CDDE17B0 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*AnimationState_set_layer_m93A0868EF90112F5C3D98AFC68799E03CDDE17B0_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *, int32_t); static AnimationState_set_layer_m93A0868EF90112F5C3D98AFC68799E03CDDE17B0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_layer_m93A0868EF90112F5C3D98AFC68799E03CDDE17B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_layer(System.Int32)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.AnimationClip UnityEngine.AnimationState::get_clip() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * AnimationState_get_clip_m099599D843F26BA5EF7541F1B1782AFD80F69092 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, const RuntimeMethod* method) { typedef AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * (*AnimationState_get_clip_m099599D843F26BA5EF7541F1B1782AFD80F69092_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *); static AnimationState_get_clip_m099599D843F26BA5EF7541F1B1782AFD80F69092_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_clip_m099599D843F26BA5EF7541F1B1782AFD80F69092_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_clip()"); AnimationClip_t336CFC94F6275526DC0B9BEEF833D4D89D6DEDDE * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationState::AddMixingTransform(UnityEngine.Transform,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_AddMixingTransform_m435853E2106E774F8F3E18F1B556ABFBE45D31C3 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___mix0, bool ___recursive1, const RuntimeMethod* method) { typedef void (*AnimationState_AddMixingTransform_m435853E2106E774F8F3E18F1B556ABFBE45D31C3_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, bool); static AnimationState_AddMixingTransform_m435853E2106E774F8F3E18F1B556ABFBE45D31C3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_AddMixingTransform_m435853E2106E774F8F3E18F1B556ABFBE45D31C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::AddMixingTransform(UnityEngine.Transform,System.Boolean)"); _il2cpp_icall_func(__this, ___mix0, ___recursive1); } // System.Void UnityEngine.AnimationState::AddMixingTransform(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_AddMixingTransform_mEDE311B0E6AA1AB5E2C278C42B16E7F381B98351 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___mix0, const RuntimeMethod* method) { bool V_0 = false; { V_0 = (bool)1; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___mix0; bool L_1 = V_0; AnimationState_AddMixingTransform_m435853E2106E774F8F3E18F1B556ABFBE45D31C3(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.AnimationState::RemoveMixingTransform(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_RemoveMixingTransform_m21A47834168B3D0711871976F56359DB13BABAC4 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___mix0, const RuntimeMethod* method) { typedef void (*AnimationState_RemoveMixingTransform_m21A47834168B3D0711871976F56359DB13BABAC4_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *); static AnimationState_RemoveMixingTransform_m21A47834168B3D0711871976F56359DB13BABAC4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_RemoveMixingTransform_m21A47834168B3D0711871976F56359DB13BABAC4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::RemoveMixingTransform(UnityEngine.Transform)"); _il2cpp_icall_func(__this, ___mix0); } // System.String UnityEngine.AnimationState::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationState_get_name_mA737BFE99C5B3FF5C4A89F16C61F6DC15A637451 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, const RuntimeMethod* method) { typedef String_t* (*AnimationState_get_name_mA737BFE99C5B3FF5C4A89F16C61F6DC15A637451_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *); static AnimationState_get_name_mA737BFE99C5B3FF5C4A89F16C61F6DC15A637451_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_name_mA737BFE99C5B3FF5C4A89F16C61F6DC15A637451_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_name()"); String_t* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationState::set_name(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_name_m16725340BBC3D3A3A636F76D53A7B8B8C0784414 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, String_t* ___value0, const RuntimeMethod* method) { typedef void (*AnimationState_set_name_m16725340BBC3D3A3A636F76D53A7B8B8C0784414_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *, String_t*); static AnimationState_set_name_m16725340BBC3D3A3A636F76D53A7B8B8C0784414_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_name_m16725340BBC3D3A3A636F76D53A7B8B8C0784414_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_name(System.String)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.AnimationBlendMode UnityEngine.AnimationState::get_blendMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationState_get_blendMode_m5BAE370A49A1F474177D119E956AFEB02AB0AB9C (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, const RuntimeMethod* method) { typedef int32_t (*AnimationState_get_blendMode_m5BAE370A49A1F474177D119E956AFEB02AB0AB9C_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *); static AnimationState_get_blendMode_m5BAE370A49A1F474177D119E956AFEB02AB0AB9C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_get_blendMode_m5BAE370A49A1F474177D119E956AFEB02AB0AB9C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::get_blendMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.AnimationState::set_blendMode(UnityEngine.AnimationBlendMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState_set_blendMode_mFB31693D06433FDCF20418265D8835420D475ECA (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*AnimationState_set_blendMode_mFB31693D06433FDCF20418265D8835420D475ECA_ftn) (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 *, int32_t); static AnimationState_set_blendMode_mFB31693D06433FDCF20418265D8835420D475ECA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (AnimationState_set_blendMode_mFB31693D06433FDCF20418265D8835420D475ECA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationState::set_blendMode(UnityEngine.AnimationBlendMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.AnimationState::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState__ctor_mD763623A91BDF7F4AA95507A977F815103284E06 (AnimationState_t48FF4D41FEF3492F8286100BE3758CE3A4656386 * __this, const RuntimeMethod* method) { { TrackedReference__ctor_m3F870F888D748E167296D3434305F6769CDB5B04(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E(_thisAdjusted, method); } // System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE (AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * __this, AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E((AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationClipPlayable_GetHandle_mB1B706B9ADB194766DC938C332469AC698AD0D9E((AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE_AdjustorThunk (RuntimeObject * __this, AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationClipPlayable_t6EF38F9EED94096D4793638AFC8D11D285B43183 * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationClipPlayable_Equals_m06BA3E1C3AE0CC205C8531CCF6596C99C8D927EE(_thisAdjusted, ___other0, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_mC3942EB4B00EAC10035AA7EBE23CA679C8790D20_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral6502516F734DD885173E353D47AAEB82BC7070A9, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_RuntimeMethod_var); } IL_0026: { } IL_0027: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8(_thisAdjusted, method); } // System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59 (AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * __this, AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8((AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationLayerMixerPlayable_GetHandle_mD4159505D29B17D507599ED6FA3BEC1370691DB8((AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59_AdjustorThunk (RuntimeObject * __this, AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationLayerMixerPlayable_Equals_m0A6A86FEDCE98E63B84BD01D0D362D03EA733E59(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationLayerMixerPlayable__cctor_m3712A5D44F275E70624C0D734C9CED9BD12D0AC9_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationLayerMixerPlayable__ctor_mA2156DFDEA435F14446528098837ED3FF6B7147C((&L_1), L_0, /*hidden argument*/NULL); ((AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_StaticFields*)il2cpp_codegen_static_fields_for(AnimationLayerMixerPlayable_t699CCDE32ABD6FC79BFC09064E473D785D9F9371_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_m172B8D6DA48AD49F0740833F7D18CD468B072E5E_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral35482DF98E7DEED2FC6BDE9BDD1E273E27CF1F2C, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_RuntimeMethod_var); } IL_0026: { } IL_0027: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567 (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567(_thisAdjusted, method); } // System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F (AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * __this, AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567((AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationMixerPlayable_GetHandle_mC5939239D7C47C6E0FF4EC72021EE793863BC567((AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F_AdjustorThunk (RuntimeObject * __this, AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationMixerPlayable_Equals_m7CB1B61B74A6BE00A35AD072490F07D4C7A17B0F(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Animations.AnimationMixerPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationMixerPlayable__cctor_m820F56C1D4257D4F5446BD66402D4428E0DF8E3E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A L_1; memset((&L_1), 0, sizeof(L_1)); AnimationMixerPlayable__ctor_mD446E3257F803A3D4C04D394A75AA5376533CF43((&L_1), L_0, /*hidden argument*/NULL); ((AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMixerPlayable_tA71C834654979CF92B034B537EE5A3DA9713030A_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_mCC63F3E0D55A21A9E56D80D26150AD2B78C6EC50_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral59BDBA16999CF4EF3F7712740907B2C5E860459C, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_RuntimeMethod_var); } IL_0026: { } IL_0027: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076 (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076(_thisAdjusted, method); } // System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E (AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * __this, AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076((AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationMotionXToDeltaPlayable_GetHandle_mE36F0671962333EAF5B434A062930D9E76A79076((AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E_AdjustorThunk (RuntimeObject * __this, AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationMotionXToDeltaPlayable_Equals_m53B4AAB54D7F3633C3954056F8C334BB8B7D590E(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationMotionXToDeltaPlayable__cctor_mCB948CE31E0AAEC53CB1D6746D091604413C5EEE_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC L_1; memset((&L_1), 0, sizeof(L_1)); AnimationMotionXToDeltaPlayable__ctor_mC51D5F76DD0CE29B305932303A4A5AA42ACCD9E6((&L_1), L_0, /*hidden argument*/NULL); ((AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMotionXToDeltaPlayable_tA5F0BE3BA966E1A6661311F185C1544F90302CDC_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607 (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_mF434E44E279E1DBD0887921B38A5C57812B1371A_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral04E4E32AA834F9BA9336C5388E9470F196EB0891, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_RuntimeMethod_var); } IL_0026: { } IL_0027: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E(_thisAdjusted, method); } // System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF (AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * __this, AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationOffsetPlayable_GetHandle_m5213878A6D7F29801F74CD3A8B866D444793665E((AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *)(&___other0), /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = L_0; RuntimeObject * L_2 = Box(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var, &L_1); RuntimeObject * L_3 = Box(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_il2cpp_TypeInfo_var, __this); NullCheck(L_3); bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2); *__this = *(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E *)UnBox(L_3); V_0 = L_4; goto IL_001c; } IL_001c: { bool L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C bool AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF_AdjustorThunk (RuntimeObject * __this, AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationOffsetPlayable_Equals_m30B207FC6287EABF6FC1FDA47784322A3ABB98DF(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationOffsetPlayable__cctor_m174AD41778526FA15E41C6A11303A4F190A4CEA6_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E L_1; memset((&L_1), 0, sizeof(L_1)); AnimationOffsetPlayable__ctor_m380B4761BE82E4684F82A18933DBBC79E3D5F607((&L_1), L_0, /*hidden argument*/NULL); ((AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_StaticFields*)il2cpp_codegen_static_fields_for(AnimationOffsetPlayable_t1534674D22C39D6ED74F24A108C3475C7301A93E_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_m35A103AAF8E80E7C007214546C71B4E90901C2A2_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteralFCF5307272E4A4426DDA9E4E6930E2B834B95B2C, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_RuntimeMethod_var); } IL_0026: { } IL_0027: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E(_thisAdjusted, method); } // System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961 (AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * __this, AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationPosePlayable_GetHandle_m9D856E83755A447ABCD6C0D8FE011AFF659A016E((AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *)(&___other0), /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = L_0; RuntimeObject * L_2 = Box(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var, &L_1); RuntimeObject * L_3 = Box(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_il2cpp_TypeInfo_var, __this); NullCheck(L_3); bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2); *__this = *(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 *)UnBox(L_3); V_0 = L_4; goto IL_001c; } IL_001c: { bool L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C bool AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961_AdjustorThunk (RuntimeObject * __this, AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationPosePlayable_Equals_m4417430115DCF9B39D3E4B64424120CE7E555961(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Animations.AnimationPosePlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationPosePlayable__cctor_mDE42A26BC2624427AA8086C4AB69FB531949153F_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07 L_1; memset((&L_1), 0, sizeof(L_1)); AnimationPosePlayable__ctor_mF02468DCD2C8C0226C89C4DF90454DD9D230595D((&L_1), L_0, /*hidden argument*/NULL); ((AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPosePlayable_t92EAB5BB4093D236F90ED0242488039EA87AFA07_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1 (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_m1E16540EE6283270E3DE85D46C3BE1F8B85E73C2_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteralB9DF0CBB713EC6E9DFD70C9BFB0B820148433428, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_RuntimeMethod_var); } IL_0026: { } IL_0027: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED(_thisAdjusted, method); } // System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD (AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * __this, AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationRemoveScalePlayable_GetHandle_mA5063F10E01C8546F88E9ABE07B71373BF290EED((AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *)(&___other0), /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = L_0; RuntimeObject * L_2 = Box(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var, &L_1); RuntimeObject * L_3 = Box(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_il2cpp_TypeInfo_var, __this); NullCheck(L_3); bool L_4 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_3, L_2); *__this = *(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B *)UnBox(L_3); V_0 = L_4; goto IL_001c; } IL_001c: { bool L_5 = V_0; return L_5; } } IL2CPP_EXTERN_C bool AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD_AdjustorThunk (RuntimeObject * __this, AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationRemoveScalePlayable_Equals_m58B139243E3B27CE86CA4CC470895BF719CD9BAD(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationRemoveScalePlayable__cctor_m7BA13559FDA2BF8E061839B333085C402DED6829_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B L_1; memset((&L_1), 0, sizeof(L_1)); AnimationRemoveScalePlayable__ctor_mB06216973E6B635E7F4A3C8E372E5F7E89D327E1((&L_1), L_0, /*hidden argument*/NULL); ((AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_StaticFields*)il2cpp_codegen_static_fields_for(AnimationRemoveScalePlayable_t02381EE856ADF73C82C1EA6D2AD1878EC5879A7B_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412 (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; { bool L_0 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); V_0 = L_0; bool L_1 = V_0; if (!L_1) { goto IL_0027; } } { bool L_2 = PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_m1767ADED196AAA8B4D6FBB9313003E33A967E799_RuntimeMethod_var); V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0); bool L_3 = V_1; if (!L_3) { goto IL_0026; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral4518459D262696CF9B5DAB1E0A1BC3AC2F9BD9DF, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_RuntimeMethod_var); } IL_0026: { } IL_0027: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_5 = ___handle0; __this->set_m_Handle_0(L_5); return; } } IL2CPP_EXTERN_C void AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * _thisAdjusted = reinterpret_cast(__this + _offset); AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315 (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315(_thisAdjusted, method); } // System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E (AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * __this, AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315((AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimationScriptPlayable_GetHandle_m661730E4C17F10A8D3C46492A9AD1D61EF0F4315((AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E_AdjustorThunk (RuntimeObject * __this, AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimationScriptPlayable_Equals_m4995D1AD353F43FE3FA854A8384601F58156E69E(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Animations.AnimationScriptPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__cctor_m3FA9E1E2E1EADACBC718598BEFECB25F867E454E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationScriptPlayable__cctor_m3FA9E1E2E1EADACBC718598BEFECB25F867E454E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E L_1; memset((&L_1), 0, sizeof(L_1)); AnimationScriptPlayable__ctor_mDA5EA55852F0A1079954B2DCB90398C4D7FFC412((&L_1), L_0, /*hidden argument*/NULL); ((AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_StaticFields*)il2cpp_codegen_static_fields_for(AnimationScriptPlayable_t1EDF8E51A9ED180BB012656916323FA4F68CA27E_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); __this->set_m_Handle_0(L_0); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = ___handle0; AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *)__this, L_1, /*hidden argument*/NULL); return; } } IL2CPP_EXTERN_C void AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast(__this + _offset); AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897(_thisAdjusted, ___handle0, method); } // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, const RuntimeMethod* method) { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 V_0; memset((&V_0), 0, sizeof(V_0)); { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = __this->get_m_Handle_0(); V_0 = L_0; goto IL_000a; } IL_000a: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8(_thisAdjusted, method); } // System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; bool V_1 = false; bool V_2 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * L_0 = __this->get_address_of_m_Handle_0(); bool L_1 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)L_0, /*hidden argument*/NULL); V_0 = L_1; bool L_2 = V_0; if (!L_2) { goto IL_001b; } } { InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 * L_3 = (InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1 *)il2cpp_codegen_object_new(InvalidOperationException_t0530E734D823F78310CAFAFA424CA5164D93A1F1_il2cpp_TypeInfo_var); InvalidOperationException__ctor_m72027D5F1D513C25C05137E203EEED8FD8297706(L_3, _stringLiteral7E3996230D9AF0349B43FF7B536FC25AF0C19C71, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_RuntimeMethod_var); } IL_001b: { bool L_4 = PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/NULL); V_1 = L_4; bool L_5 = V_1; if (!L_5) { goto IL_0041; } } { bool L_6 = PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___handle0), /*hidden argument*/PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_mC6A8CB67F39B0B39BF77ED6177B3C2DF1BC91533_RuntimeMethod_var); V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0); bool L_7 = V_2; if (!L_7) { goto IL_0040; } } { InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_8 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var); InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_8, _stringLiteralB47C26932C83DD7E0C54FC87EDDE2F3B50E5104C, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_RuntimeMethod_var); } IL_0040: { } IL_0041: { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_9 = ___handle0; __this->set_m_Handle_0(L_9); return; } } IL2CPP_EXTERN_C void AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ___handle0, const RuntimeMethod* method) { int32_t _offset = 1; AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast(__this + _offset); AnimatorControllerPlayable_SetHandle_m2CAE8DABC4B19AB6BD90249D0D7FC7A9E07C3A96(_thisAdjusted, ___handle0, method); } // System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173 (AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * __this, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___other0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *)__this, /*hidden argument*/NULL); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_1 = AnimatorControllerPlayable_GetHandle_mB83731910E1534BECA36F64BA22AA68A71D08CA8((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B *)(&___other0), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; goto IL_0016; } IL_0016: { bool L_3 = V_0; return L_3; } } IL2CPP_EXTERN_C bool AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173_AdjustorThunk (RuntimeObject * __this, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___other0, const RuntimeMethod* method) { int32_t _offset = 1; AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimatorControllerPlayable_Equals_m04685CCA5A5FC388A0387D3453A677C0CB47D173(_thisAdjusted, ___other0, method); } // System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimatorControllerPlayable__cctor_m6FCC197F3BF33EAFC37D5217617FCDC64E8B304E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var); PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL); AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B L_1; memset((&L_1), 0, sizeof(L_1)); AnimatorControllerPlayable__ctor_m739B1BFC592B6C160410141057F1B2BA1B971897((&L_1), L_0, /*hidden argument*/NULL); ((AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_StaticFields*)il2cpp_codegen_static_fields_for(AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.Animator::get_isOptimizable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_isOptimizable_mD6CA0D573A848FB25F0664F1FA346BC5A7304484 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_isOptimizable_mD6CA0D573A848FB25F0664F1FA346BC5A7304484_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_isOptimizable_mD6CA0D573A848FB25F0664F1FA346BC5A7304484_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_isOptimizable_mD6CA0D573A848FB25F0664F1FA346BC5A7304484_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_isOptimizable()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.Animator::get_isHuman() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_isHuman_mFD0E2CDDB50DE69A6048B2D7575EE1E9F4E22AE9 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_isHuman_mFD0E2CDDB50DE69A6048B2D7575EE1E9F4E22AE9_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_isHuman_mFD0E2CDDB50DE69A6048B2D7575EE1E9F4E22AE9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_isHuman_mFD0E2CDDB50DE69A6048B2D7575EE1E9F4E22AE9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_isHuman()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.Animator::get_hasRootMotion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasRootMotion_mD77AF741113D388C6AB56C463F66C2AA25E4377A (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_hasRootMotion_mD77AF741113D388C6AB56C463F66C2AA25E4377A_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_hasRootMotion_mD77AF741113D388C6AB56C463F66C2AA25E4377A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_hasRootMotion_mD77AF741113D388C6AB56C463F66C2AA25E4377A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasRootMotion()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Single UnityEngine.Animator::get_humanScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_get_humanScale_m3D0BCB1800320DB76758593AD60D433937E5D352 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef float (*Animator_get_humanScale_m3D0BCB1800320DB76758593AD60D433937E5D352_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_humanScale_m3D0BCB1800320DB76758593AD60D433937E5D352_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_humanScale_m3D0BCB1800320DB76758593AD60D433937E5D352_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_humanScale()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.Animator::get_isInitialized() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_isInitialized_mC4B380F4376B55D1D019C2A9650AA31C6090CA9F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_isInitialized_mC4B380F4376B55D1D019C2A9650AA31C6090CA9F_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_isInitialized_mC4B380F4376B55D1D019C2A9650AA31C6090CA9F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_isInitialized_mC4B380F4376B55D1D019C2A9650AA31C6090CA9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_isInitialized()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Single UnityEngine.Animator::GetFloat(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloat_m1C8B853CA82031CE4775FBDCDEDDB3C9E702695F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { float V_0 = 0.0f; { String_t* L_0 = ___name0; float L_1 = Animator_GetFloatString_mB1518F1964EE15625814C558BB3565330491F3C2(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Animator::GetFloat(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloat_mD81DFC8E86940E023CF5512DC8E7003A5FF63260 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method) { float V_0 = 0.0f; { int32_t L_0 = ___id0; float L_1 = Animator_GetFloatID_m651CA5557BCABC522FAC92CF89CFE39240E82BD8(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { float L_2 = V_0; return L_2; } } // System.Void UnityEngine.Animator::SetFloat(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloat_mE4C29F6980EBBBD954637721E6E13A0BE2B13C43 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; float L_1 = ___value1; Animator_SetFloatString_mE425F554C50682E41D362D7593B3B069609B7091(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetFloat(System.String,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloat_mC260C82EF3FD1DB6B66FE898C595D5F901E59681 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, float ___value1, float ___dampTime2, float ___deltaTime3, const RuntimeMethod* method) { { String_t* L_0 = ___name0; float L_1 = ___value1; float L_2 = ___dampTime2; float L_3 = ___deltaTime3; Animator_SetFloatStringDamp_m2DFC0ED89DB0DBF202DF6A1A20D6A91CA6C20B70(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetFloat(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloat_mF9C412D31B389EC3305BB8FC299A09AA95A8A415 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, float ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___id0; float L_1 = ___value1; Animator_SetFloatID_mC8049D4DC5D19929FF51172902E35D496F9EB805(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetFloat(System.Int32,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloat_mDB08D164D3B75C6C71B053DCC759ECC606E88FF9 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, float ___value1, float ___dampTime2, float ___deltaTime3, const RuntimeMethod* method) { { int32_t L_0 = ___id0; float L_1 = ___value1; float L_2 = ___dampTime2; float L_3 = ___deltaTime3; Animator_SetFloatIDDamp_m8AA9834CFFE57CC417688157BD10A22312FA2C2F(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Animator::GetBool(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBool_mA8837B3CA5790D26D1FDB51DF5DD9B846B898717 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___name0; bool L_1 = Animator_GetBoolString_m8A5CDC7098636F88CA4DADCA80CCBAAFABECE8EC(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animator::GetBool(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBool_m3EF049B6FDEE9452A1F23A4B0710B49F43342A66 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___id0; bool L_1 = Animator_GetBoolID_m69B15F09CC6076D1778A729FD2CF360C30666C1E(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } // System.Void UnityEngine.Animator::SetBool(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBool_m497805BA217139E42808899782FA05C15BC9879E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; bool L_1 = ___value1; Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetBool(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBool_m706B7DB1DAED4AE10ECD1BF6876FB0B524082A10 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, bool ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___id0; bool L_1 = ___value1; Animator_SetBoolID_m03BC09B1F267F9B07FF9F8EDDBAA4D0AA8D61EF0(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Int32 UnityEngine.Animator::GetInteger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetInteger_m16203A9DA336AED55D110B790DC65B0E168D808A (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { int32_t V_0 = 0; { String_t* L_0 = ___name0; int32_t L_1 = Animator_GetIntegerString_m2A45CD7EA21DBC7A1EA8DA26BE132E00925DC0D3(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { int32_t L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Animator::GetInteger(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetInteger_m1DDF7A3E992C16F0DB2FF02BF37A280181BE90BC (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___id0; int32_t L_1 = Animator_GetIntegerID_m7BE46FDFA31412B2F0F604989D1074381158ACF8(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { int32_t L_2 = V_0; return L_2; } } // System.Void UnityEngine.Animator::SetInteger(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetInteger_m1E6D66416F48D6E02E7618A0142D70F5232BCC22 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method) { { String_t* L_0 = ___name0; int32_t L_1 = ___value1; Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetInteger(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetInteger_m89D0F15197F3B4D75E02194B432685F68F458B70 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, int32_t ___value1, const RuntimeMethod* method) { { int32_t L_0 = ___id0; int32_t L_1 = ___value1; Animator_SetIntegerID_mF9CF13102019C3714F927B3827EEF4473C0AB5BA(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetTrigger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_m68D29B7FA54C2F230F5AD780D462612B18E74245 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { { String_t* L_0 = ___name0; Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetTrigger(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_m2ED217B225743B9C9EB3E7B0B8905FFEEB221002 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method) { { int32_t L_0 = ___id0; Animator_SetTriggerID_mD08597B567A91FC132350A343E69A084EC958040(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::ResetTrigger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m70120C9A00EA482BF0880D2C02EC814CE3D71FD1 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { { String_t* L_0 = ___name0; Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::ResetTrigger(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTrigger_mE0784AD15610BB61C5A59663BD9E11FF73ACDABC (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method) { { int32_t L_0 = ___id0; Animator_ResetTriggerID_m2E7AD9D9943EC2B4CF5D571197DC84D64F4DDEEB(__this, L_0, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Animator::IsParameterControlledByCurve(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_IsParameterControlledByCurve_m82BC703CA3BAF21FBA3C975E2EEC2324430F3340 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { bool V_0 = false; { String_t* L_0 = ___name0; bool L_1 = Animator_IsParameterControlledByCurveString_m47670461F4728B925592D4054D331E636F1CBD40(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } // System.Boolean UnityEngine.Animator::IsParameterControlledByCurve(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_IsParameterControlledByCurve_m9ED3A58307F5928EA276A460BC4EAC6543C5BB28 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method) { bool V_0 = false; { int32_t L_0 = ___id0; bool L_1 = Animator_IsParameterControlledByCurveID_mBA13406D9BC43297A366EB83E1BA4A3F906E3A16(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000b; } IL_000b: { bool L_2 = V_0; return L_2; } } // UnityEngine.Vector3 UnityEngine.Animator::get_deltaPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Animator_get_deltaPosition_m85287AA699C50B6AA7489CD313F8CFED5D998533 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_get_deltaPosition_Injected_mB3C1937C55150A4E113BB2D8D6FEC323268C7BBA(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // UnityEngine.Quaternion UnityEngine.Animator::get_deltaRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Animator_get_deltaRotation_m933C75B70C9BB65406836F97FDE973EAA6E1F7A3 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_get_deltaRotation_Injected_mC688777CD9ACA48B55E760856F0B653047238F08(__this, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Animator::get_velocity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Animator_get_velocity_m9AD156A57EEBC07FEDF54DABE02115539DC4D3A7 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_get_velocity_Injected_m48D33C181B2B87A5CCAA25FEC5D70F97C547996B(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Animator::get_angularVelocity() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Animator_get_angularVelocity_m0BDC5AAAF2D45A47DF06C3CDEA2AD30811581AE0 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_get_angularVelocity_Injected_m24880936B97814434A5742D4063C88651838D9DF(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // UnityEngine.Vector3 UnityEngine.Animator::get_rootPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Animator_get_rootPosition_m13E24EA82E61F8EE2454C899C30FFA3A7247F298 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_get_rootPosition_Injected_m37A98F61D180A4C6136664A85A930D91507774C7(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Animator::set_rootPosition(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_rootPosition_m946DB4E102AE031F1D25EF49AAA25F85C5BED5FB (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { { Animator_set_rootPosition_Injected_m22D0A61CA143C2F980EF1C8256CF566BBA5E8F0D(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Quaternion UnityEngine.Animator::get_rootRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Animator_get_rootRotation_m68969AC7E749C182149EF6A05307930613FAB6B0 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_get_rootRotation_Injected_mD1D15DA26C4949050CE7F7B314F1F0D4F41D400D(__this, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Animator::set_rootRotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_rootRotation_m8CA6095289815E6248C6F16F48D2BB385E18245D (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___value0, const RuntimeMethod* method) { { Animator_set_rootRotation_Injected_m5D8A4B89E2E5BDFB91A3F6AB097B8C60BC037D9A(__this, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___value0), /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Animator::get_applyRootMotion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_applyRootMotion_mD07C6372485DDF19274F1C70CE1540549F91EA2F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_applyRootMotion_mD07C6372485DDF19274F1C70CE1540549F91EA2F_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_applyRootMotion_mD07C6372485DDF19274F1C70CE1540549F91EA2F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_applyRootMotion_mD07C6372485DDF19274F1C70CE1540549F91EA2F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_applyRootMotion()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animator::set_applyRootMotion(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_applyRootMotion_mD25B7FCFCDAD7C5D107E860D2E46AB765271A982 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_applyRootMotion_mD25B7FCFCDAD7C5D107E860D2E46AB765271A982_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, bool); static Animator_set_applyRootMotion_mD25B7FCFCDAD7C5D107E860D2E46AB765271A982_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_applyRootMotion_mD25B7FCFCDAD7C5D107E860D2E46AB765271A982_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_applyRootMotion(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.AnimatorUpdateMode UnityEngine.Animator::get_updateMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_get_updateMode_m0116C4E46BD6837B24F75012D7FF8ECEA9525017 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef int32_t (*Animator_get_updateMode_m0116C4E46BD6837B24F75012D7FF8ECEA9525017_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_updateMode_m0116C4E46BD6837B24F75012D7FF8ECEA9525017_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_updateMode_m0116C4E46BD6837B24F75012D7FF8ECEA9525017_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_updateMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animator::set_updateMode(UnityEngine.AnimatorUpdateMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_updateMode_mE9B6BEDF6F0684E86ED34A0C748A759C218EA96B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_updateMode_mE9B6BEDF6F0684E86ED34A0C748A759C218EA96B_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_set_updateMode_mE9B6BEDF6F0684E86ED34A0C748A759C218EA96B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_updateMode_mE9B6BEDF6F0684E86ED34A0C748A759C218EA96B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_updateMode(UnityEngine.AnimatorUpdateMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Animator::get_hasTransformHierarchy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasTransformHierarchy_m5BD42C4CB5F13AF56A3071C0D9921852AB1CB230 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_hasTransformHierarchy_m5BD42C4CB5F13AF56A3071C0D9921852AB1CB230_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_hasTransformHierarchy_m5BD42C4CB5F13AF56A3071C0D9921852AB1CB230_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_hasTransformHierarchy_m5BD42C4CB5F13AF56A3071C0D9921852AB1CB230_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasTransformHierarchy()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Single UnityEngine.Animator::get_gravityWeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_get_gravityWeight_mA6208FEAB09B698B0624B1D1AAAB7F44D9FE2E53 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef float (*Animator_get_gravityWeight_mA6208FEAB09B698B0624B1D1AAAB7F44D9FE2E53_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_gravityWeight_mA6208FEAB09B698B0624B1D1AAAB7F44D9FE2E53_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_gravityWeight_mA6208FEAB09B698B0624B1D1AAAB7F44D9FE2E53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_gravityWeight()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Vector3 UnityEngine.Animator::get_bodyPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Animator_get_bodyPosition_m4594168CE51A9DD05E8A51FB27C0F81A3775B770 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Animator_get_bodyPositionInternal_mCF2F9CCE09284EE6919E6D7BBCD16A22B82196DD(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_0011; } IL_0011: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Animator::set_bodyPosition(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_bodyPosition_mD270AAECA3037B2795B5C8DC8F5BA1EA18E90F3A (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0; Animator_set_bodyPositionInternal_m4C64A42A3636EF434302F92E6B801E2715FC0230(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Animator::get_bodyPositionInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Animator_get_bodyPositionInternal_mCF2F9CCE09284EE6919E6D7BBCD16A22B82196DD (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_get_bodyPositionInternal_Injected_m2B436C16A410688B8907F11AD22B92772AD8DE58(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Animator::set_bodyPositionInternal(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_bodyPositionInternal_m4C64A42A3636EF434302F92E6B801E2715FC0230 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { { Animator_set_bodyPositionInternal_Injected_mA6D0FEB76F7F2126AA8DA760B1C87905E2DC3FA8(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Quaternion UnityEngine.Animator::get_bodyRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Animator_get_bodyRotation_mB4CBBBA2BC15DE87005412E34C134B023D16DE4F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = Animator_get_bodyRotationInternal_mC5410345EC3CEB0F28CE018307B8B4F40F3C7751(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_0011; } IL_0011: { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Animator::set_bodyRotation(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_bodyRotation_mB51FBE97714BF4A8BE2A79AFFCBFC71B23232D48 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___value0, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = ___value0; Animator_set_bodyRotationInternal_mEFA1CD332553A417FCAE2ED56F1178F64E6515D3(__this, L_0, /*hidden argument*/NULL); return; } } // UnityEngine.Quaternion UnityEngine.Animator::get_bodyRotationInternal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Animator_get_bodyRotationInternal_mC5410345EC3CEB0F28CE018307B8B4F40F3C7751 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_get_bodyRotationInternal_Injected_m6A49C5393DDAE53924C5C81D83B21B24C72B7216(__this, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Animator::set_bodyRotationInternal(UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_bodyRotationInternal_mEFA1CD332553A417FCAE2ED56F1178F64E6515D3 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___value0, const RuntimeMethod* method) { { Animator_set_bodyRotationInternal_Injected_m0FBF45C6C1AB5D6483A31DC5D2200864AD7D9F8E(__this, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___value0), /*hidden argument*/NULL); return; } } // UnityEngine.Vector3 UnityEngine.Animator::GetIKPosition(UnityEngine.AvatarIKGoal) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Animator_GetIKPosition_mFD78C939315E6B8A337CE99C48621BEF0C163133 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); int32_t L_0 = ___goal0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Animator_GetGoalPosition_m106F8E21B06DA2464698EE75485FAD053DD0BE4E(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0012; } IL_0012: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = V_0; return L_2; } } // UnityEngine.Vector3 UnityEngine.Animator::GetGoalPosition(UnityEngine.AvatarIKGoal) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Animator_GetGoalPosition_m106F8E21B06DA2464698EE75485FAD053DD0BE4E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___goal0; Animator_GetGoalPosition_Injected_mE542057F582AB3FD1301E9F2940BE2B3607A2DF4(__this, L_0, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Animator::SetIKPosition(UnityEngine.AvatarIKGoal,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKPosition_m2A57FAB29642C1C7E19F85F0DFD5421DA32598C4 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___goalPosition1, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); int32_t L_0 = ___goal0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___goalPosition1; Animator_SetGoalPosition_m27E296D914F30F2C0BAE57149A4B7E430959E61F(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetGoalPosition(UnityEngine.AvatarIKGoal,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalPosition_m27E296D914F30F2C0BAE57149A4B7E430959E61F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___goalPosition1, const RuntimeMethod* method) { { int32_t L_0 = ___goal0; Animator_SetGoalPosition_Injected_m3FCA5A1E8B603902FDEC306CF4324BC4551D3737(__this, L_0, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___goalPosition1), /*hidden argument*/NULL); return; } } // UnityEngine.Quaternion UnityEngine.Animator::GetIKRotation(UnityEngine.AvatarIKGoal) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Animator_GetIKRotation_mCA2582EAD91AE8E9C0E533EDBAF73C7196B4922A (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); int32_t L_0 = ___goal0; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = Animator_GetGoalRotation_m741B3B9895B02D6147D05854D3930931BA195E4C(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0012; } IL_0012: { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = V_0; return L_2; } } // UnityEngine.Quaternion UnityEngine.Animator::GetGoalRotation(UnityEngine.AvatarIKGoal) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Animator_GetGoalRotation_m741B3B9895B02D6147D05854D3930931BA195E4C (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___goal0; Animator_GetGoalRotation_Injected_m4011F9579BE99CDC1BEBAF4280EB5F5472A109DC(__this, L_0, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Animator::SetIKRotation(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKRotation_mE871B19486D3E41AF8A361EF1C0393D22F5F0E15 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___goalRotation1, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); int32_t L_0 = ___goal0; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = ___goalRotation1; Animator_SetGoalRotation_mEF3F4FDFC5C77775B3DF86C1D2A213AA2FCEA465(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetGoalRotation(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalRotation_mEF3F4FDFC5C77775B3DF86C1D2A213AA2FCEA465 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___goalRotation1, const RuntimeMethod* method) { { int32_t L_0 = ___goal0; Animator_SetGoalRotation_Injected_m37692B68D8CC4D92559553F9AAE52D714C4699A9(__this, L_0, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___goalRotation1), /*hidden argument*/NULL); return; } } // System.Single UnityEngine.Animator::GetIKPositionWeight(UnityEngine.AvatarIKGoal) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetIKPositionWeight_m280493E1191D8D13291465ADC26BF0EC4444FE49 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, const RuntimeMethod* method) { float V_0 = 0.0f; { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); int32_t L_0 = ___goal0; float L_1 = Animator_GetGoalWeightPosition_m4888D7926BB35DAD60197FA1BC613EAB87D254BE(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0012; } IL_0012: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Animator::GetGoalWeightPosition(UnityEngine.AvatarIKGoal) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetGoalWeightPosition_m4888D7926BB35DAD60197FA1BC613EAB87D254BE (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, const RuntimeMethod* method) { typedef float (*Animator_GetGoalWeightPosition_m4888D7926BB35DAD60197FA1BC613EAB87D254BE_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_GetGoalWeightPosition_m4888D7926BB35DAD60197FA1BC613EAB87D254BE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetGoalWeightPosition_m4888D7926BB35DAD60197FA1BC613EAB87D254BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetGoalWeightPosition(UnityEngine.AvatarIKGoal)"); float retVal = _il2cpp_icall_func(__this, ___goal0); return retVal; } // System.Void UnityEngine.Animator::SetIKPositionWeight(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKPositionWeight_m443110C146EEBAFFC49C0194A721070A2D9F2D10 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, float ___value1, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); int32_t L_0 = ___goal0; float L_1 = ___value1; Animator_SetGoalWeightPosition_m890B8E9CCFF48C094B5E34EE35CC105567F83481(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetGoalWeightPosition(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalWeightPosition_m890B8E9CCFF48C094B5E34EE35CC105567F83481 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, float ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetGoalWeightPosition_m890B8E9CCFF48C094B5E34EE35CC105567F83481_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, float); static Animator_SetGoalWeightPosition_m890B8E9CCFF48C094B5E34EE35CC105567F83481_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetGoalWeightPosition_m890B8E9CCFF48C094B5E34EE35CC105567F83481_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetGoalWeightPosition(UnityEngine.AvatarIKGoal,System.Single)"); _il2cpp_icall_func(__this, ___goal0, ___value1); } // System.Single UnityEngine.Animator::GetIKRotationWeight(UnityEngine.AvatarIKGoal) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetIKRotationWeight_mEE99C7491BA09BF53FAA2BA7FB5C49D7CA1FADAF (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, const RuntimeMethod* method) { float V_0 = 0.0f; { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); int32_t L_0 = ___goal0; float L_1 = Animator_GetGoalWeightRotation_m3BB804D79095653CD1F63D0D114930C0A01C2157(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0012; } IL_0012: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Animator::GetGoalWeightRotation(UnityEngine.AvatarIKGoal) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetGoalWeightRotation_m3BB804D79095653CD1F63D0D114930C0A01C2157 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, const RuntimeMethod* method) { typedef float (*Animator_GetGoalWeightRotation_m3BB804D79095653CD1F63D0D114930C0A01C2157_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_GetGoalWeightRotation_m3BB804D79095653CD1F63D0D114930C0A01C2157_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetGoalWeightRotation_m3BB804D79095653CD1F63D0D114930C0A01C2157_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetGoalWeightRotation(UnityEngine.AvatarIKGoal)"); float retVal = _il2cpp_icall_func(__this, ___goal0); return retVal; } // System.Void UnityEngine.Animator::SetIKRotationWeight(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKRotationWeight_m3730BB1FF4712D6863B7A32AA2096821CEC3A8CE (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, float ___value1, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); int32_t L_0 = ___goal0; float L_1 = ___value1; Animator_SetGoalWeightRotation_mC32F9430FA93AD28AC309F724398A1CAAEF88904(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetGoalWeightRotation(UnityEngine.AvatarIKGoal,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalWeightRotation_mC32F9430FA93AD28AC309F724398A1CAAEF88904 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, float ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetGoalWeightRotation_mC32F9430FA93AD28AC309F724398A1CAAEF88904_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, float); static Animator_SetGoalWeightRotation_mC32F9430FA93AD28AC309F724398A1CAAEF88904_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetGoalWeightRotation_mC32F9430FA93AD28AC309F724398A1CAAEF88904_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetGoalWeightRotation(UnityEngine.AvatarIKGoal,System.Single)"); _il2cpp_icall_func(__this, ___goal0, ___value1); } // UnityEngine.Vector3 UnityEngine.Animator::GetIKHintPosition(UnityEngine.AvatarIKHint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Animator_GetIKHintPosition_mABCA44DFB484059F1CF1EB988465A70DE2A17587 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); int32_t L_0 = ___hint0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Animator_GetHintPosition_m93D6D38CEDCC44A7B80482E0F9D581A73FE27270(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0012; } IL_0012: { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = V_0; return L_2; } } // UnityEngine.Vector3 UnityEngine.Animator::GetHintPosition(UnityEngine.AvatarIKHint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Animator_GetHintPosition_m93D6D38CEDCC44A7B80482E0F9D581A73FE27270 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { int32_t L_0 = ___hint0; Animator_GetHintPosition_Injected_mBE63368CFFFA9F9D54CD0917B6FBB5CB28FD0CA5(__this, L_0, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = V_0; return L_1; } } // System.Void UnityEngine.Animator::SetIKHintPosition(UnityEngine.AvatarIKHint,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKHintPosition_mFB76758DA8445A766C2F29FCBD7D199DCE54193B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___hintPosition1, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); int32_t L_0 = ___hint0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = ___hintPosition1; Animator_SetHintPosition_m79B9695B2348B5B3C6A6DC2CE81C08D7DF8D4C7E(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetHintPosition(UnityEngine.AvatarIKHint,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetHintPosition_m79B9695B2348B5B3C6A6DC2CE81C08D7DF8D4C7E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___hintPosition1, const RuntimeMethod* method) { { int32_t L_0 = ___hint0; Animator_SetHintPosition_Injected_m15557B68009F083A23C3DA250E7BCAFF3804C064(__this, L_0, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___hintPosition1), /*hidden argument*/NULL); return; } } // System.Single UnityEngine.Animator::GetIKHintPositionWeight(UnityEngine.AvatarIKHint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetIKHintPositionWeight_mD178E65CFE4690EBBDC86419F4321278715BBFD6 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, const RuntimeMethod* method) { float V_0 = 0.0f; { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); int32_t L_0 = ___hint0; float L_1 = Animator_GetHintWeightPosition_m10A180D6957586E77C2A05D49365DB65C542A9F3(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_0012; } IL_0012: { float L_2 = V_0; return L_2; } } // System.Single UnityEngine.Animator::GetHintWeightPosition(UnityEngine.AvatarIKHint) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetHintWeightPosition_m10A180D6957586E77C2A05D49365DB65C542A9F3 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, const RuntimeMethod* method) { typedef float (*Animator_GetHintWeightPosition_m10A180D6957586E77C2A05D49365DB65C542A9F3_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_GetHintWeightPosition_m10A180D6957586E77C2A05D49365DB65C542A9F3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetHintWeightPosition_m10A180D6957586E77C2A05D49365DB65C542A9F3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetHintWeightPosition(UnityEngine.AvatarIKHint)"); float retVal = _il2cpp_icall_func(__this, ___hint0); return retVal; } // System.Void UnityEngine.Animator::SetIKHintPositionWeight(UnityEngine.AvatarIKHint,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIKHintPositionWeight_m96A474393FF2F05D2A1B5F631790DEF908FE00CD (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, float ___value1, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); int32_t L_0 = ___hint0; float L_1 = ___value1; Animator_SetHintWeightPosition_m9A39FA8AB2D028F3E242387D85554D7D8720CD00(__this, L_0, L_1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetHintWeightPosition(UnityEngine.AvatarIKHint,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetHintWeightPosition_m9A39FA8AB2D028F3E242387D85554D7D8720CD00 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, float ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetHintWeightPosition_m9A39FA8AB2D028F3E242387D85554D7D8720CD00_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, float); static Animator_SetHintWeightPosition_m9A39FA8AB2D028F3E242387D85554D7D8720CD00_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetHintWeightPosition_m9A39FA8AB2D028F3E242387D85554D7D8720CD00_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetHintWeightPosition(UnityEngine.AvatarIKHint,System.Single)"); _il2cpp_icall_func(__this, ___hint0, ___value1); } // System.Void UnityEngine.Animator::SetLookAtPosition(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtPosition_mDE13BABEC48388F30A268099BBE6E6E9780BA8F8 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lookAtPosition0, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___lookAtPosition0; Animator_SetLookAtPositionInternal_mD621D4C229D132ECD57B1D9F90783A16FEBA5A84(__this, L_0, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetLookAtPositionInternal(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtPositionInternal_mD621D4C229D132ECD57B1D9F90783A16FEBA5A84 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lookAtPosition0, const RuntimeMethod* method) { { Animator_SetLookAtPositionInternal_Injected_mE43763E88F5BEA74AE47D478B1137A48090A38DB(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___lookAtPosition0), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetLookAtWeight(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtWeight_m2983E7C852140D99418B82A32523F9D4F945C7D0 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, float ___weight0, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); float L_0 = ___weight0; Animator_SetLookAtWeightInternal_mFE3EA212AD2159F6A66BF80D30385227E836A4BE(__this, L_0, (0.0f), (1.0f), (0.0f), (0.5f), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetLookAtWeight(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtWeight_mB1386785E5D4F8B53AD5106A3F34C07CE63C9CDC (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, float ___weight0, float ___bodyWeight1, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); float L_0 = ___weight0; float L_1 = ___bodyWeight1; Animator_SetLookAtWeightInternal_mFE3EA212AD2159F6A66BF80D30385227E836A4BE(__this, L_0, L_1, (1.0f), (0.0f), (0.5f), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetLookAtWeight(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtWeight_mA2896325CE8033D1EEC400544B49A76B95541688 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, float ___weight0, float ___bodyWeight1, float ___headWeight2, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); float L_0 = ___weight0; float L_1 = ___bodyWeight1; float L_2 = ___headWeight2; Animator_SetLookAtWeightInternal_mFE3EA212AD2159F6A66BF80D30385227E836A4BE(__this, L_0, L_1, L_2, (0.0f), (0.5f), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetLookAtWeight(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtWeight_mF1F1303AB83C5CE55A2E89948CFDE52B009FC50C (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, float ___weight0, float ___bodyWeight1, float ___headWeight2, float ___eyesWeight3, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); float L_0 = ___weight0; float L_1 = ___bodyWeight1; float L_2 = ___headWeight2; float L_3 = ___eyesWeight3; Animator_SetLookAtWeightInternal_mFE3EA212AD2159F6A66BF80D30385227E836A4BE(__this, L_0, L_1, L_2, L_3, (0.5f), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetLookAtWeight(System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtWeight_m6211EF8CF73CD7747A54A8F749099647921A2730 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, float ___weight0, float ___bodyWeight1, float ___headWeight2, float ___eyesWeight3, float ___clampWeight4, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); float L_0 = ___weight0; float L_1 = ___bodyWeight1; float L_2 = ___headWeight2; float L_3 = ___eyesWeight3; float L_4 = ___clampWeight4; Animator_SetLookAtWeightInternal_mFE3EA212AD2159F6A66BF80D30385227E836A4BE(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetLookAtWeightInternal(System.Single,System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtWeightInternal_mFE3EA212AD2159F6A66BF80D30385227E836A4BE (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, float ___weight0, float ___bodyWeight1, float ___headWeight2, float ___eyesWeight3, float ___clampWeight4, const RuntimeMethod* method) { typedef void (*Animator_SetLookAtWeightInternal_mFE3EA212AD2159F6A66BF80D30385227E836A4BE_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, float, float, float, float, float); static Animator_SetLookAtWeightInternal_mFE3EA212AD2159F6A66BF80D30385227E836A4BE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetLookAtWeightInternal_mFE3EA212AD2159F6A66BF80D30385227E836A4BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetLookAtWeightInternal(System.Single,System.Single,System.Single,System.Single,System.Single)"); _il2cpp_icall_func(__this, ___weight0, ___bodyWeight1, ___headWeight2, ___eyesWeight3, ___clampWeight4); } // System.Void UnityEngine.Animator::SetBoneLocalRotation(UnityEngine.HumanBodyBones,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoneLocalRotation_m4449A7E23FA46399630C63ABD72C431C9B28169A (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___humanBoneId0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation1, const RuntimeMethod* method) { { Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10(__this, /*hidden argument*/NULL); int32_t L_0 = ___humanBoneId0; int32_t L_1 = HumanTrait_GetBoneIndexFromMono_mEE030DE71CE19611BB3CC881799CCF3828D0928E(L_0, /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_2 = ___rotation1; Animator_SetBoneLocalRotationInternal_m608EB22856A73BDE07A3B75A43D235637C1078CB(__this, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetBoneLocalRotationInternal(System.Int32,UnityEngine.Quaternion) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoneLocalRotationInternal_m608EB22856A73BDE07A3B75A43D235637C1078CB (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___humanBoneId0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___rotation1, const RuntimeMethod* method) { { int32_t L_0 = ___humanBoneId0; Animator_SetBoneLocalRotationInternal_Injected_m8EC895FF336BF559BDC47AFCDABD457750DD0DF3(__this, L_0, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___rotation1), /*hidden argument*/NULL); return; } } // UnityEngine.StateMachineBehaviour[] UnityEngine.Animator::GetBehaviours(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StateMachineBehaviourU5BU5D_tD7944A6A1F662507F17D170ECB320AA56EDEBED3* Animator_GetBehaviours_mC759364926B1EF7853444D1731CC54F59F6D0D90 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___fullPathHash0, int32_t ___layerIndex1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Animator_GetBehaviours_mC759364926B1EF7853444D1731CC54F59F6D0D90_MetadataUsageId); s_Il2CppMethodInitialized = true; } StateMachineBehaviourU5BU5D_tD7944A6A1F662507F17D170ECB320AA56EDEBED3* V_0 = NULL; { int32_t L_0 = ___fullPathHash0; int32_t L_1 = ___layerIndex1; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_2 = { reinterpret_cast (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_3 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_2, /*hidden argument*/NULL); ScriptableObjectU5BU5D_t741850250F9CBD2D71480094B194D61DEC247739* L_4 = Animator_InternalGetBehavioursByKey_m52F3AE2E7511170953E268CA9B52B47F4A25F133(__this, L_0, L_1, L_3, /*hidden argument*/NULL); V_0 = ((StateMachineBehaviourU5BU5D_tD7944A6A1F662507F17D170ECB320AA56EDEBED3*)IsInst((RuntimeObject*)L_4, StateMachineBehaviourU5BU5D_tD7944A6A1F662507F17D170ECB320AA56EDEBED3_il2cpp_TypeInfo_var)); goto IL_001b; } IL_001b: { StateMachineBehaviourU5BU5D_tD7944A6A1F662507F17D170ECB320AA56EDEBED3* L_5 = V_0; return L_5; } } // UnityEngine.ScriptableObject[] UnityEngine.Animator::InternalGetBehavioursByKey(System.Int32,System.Int32,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObjectU5BU5D_t741850250F9CBD2D71480094B194D61DEC247739* Animator_InternalGetBehavioursByKey_m52F3AE2E7511170953E268CA9B52B47F4A25F133 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___fullPathHash0, int32_t ___layerIndex1, Type_t * ___type2, const RuntimeMethod* method) { typedef ScriptableObjectU5BU5D_t741850250F9CBD2D71480094B194D61DEC247739* (*Animator_InternalGetBehavioursByKey_m52F3AE2E7511170953E268CA9B52B47F4A25F133_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, int32_t, Type_t *); static Animator_InternalGetBehavioursByKey_m52F3AE2E7511170953E268CA9B52B47F4A25F133_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_InternalGetBehavioursByKey_m52F3AE2E7511170953E268CA9B52B47F4A25F133_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::InternalGetBehavioursByKey(System.Int32,System.Int32,System.Type)"); ScriptableObjectU5BU5D_t741850250F9CBD2D71480094B194D61DEC247739* retVal = _il2cpp_icall_func(__this, ___fullPathHash0, ___layerIndex1, ___type2); return retVal; } // System.Boolean UnityEngine.Animator::get_stabilizeFeet() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_stabilizeFeet_m7FCD67A778730DECE959EF483A6A3DD8B55E8042 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_stabilizeFeet_m7FCD67A778730DECE959EF483A6A3DD8B55E8042_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_stabilizeFeet_m7FCD67A778730DECE959EF483A6A3DD8B55E8042_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_stabilizeFeet_m7FCD67A778730DECE959EF483A6A3DD8B55E8042_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_stabilizeFeet()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animator::set_stabilizeFeet(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_stabilizeFeet_m6CCE35F0EC668A77BE1BAB4F58B9C7924D21AE34 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_stabilizeFeet_m6CCE35F0EC668A77BE1BAB4F58B9C7924D21AE34_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, bool); static Animator_set_stabilizeFeet_m6CCE35F0EC668A77BE1BAB4F58B9C7924D21AE34_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_stabilizeFeet_m6CCE35F0EC668A77BE1BAB4F58B9C7924D21AE34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_stabilizeFeet(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Int32 UnityEngine.Animator::get_layerCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_get_layerCount_m2360A8B027C5DC4BC1CAE571A46929539C799B9B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef int32_t (*Animator_get_layerCount_m2360A8B027C5DC4BC1CAE571A46929539C799B9B_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_layerCount_m2360A8B027C5DC4BC1CAE571A46929539C799B9B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_layerCount_m2360A8B027C5DC4BC1CAE571A46929539C799B9B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_layerCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.String UnityEngine.Animator::GetLayerName(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Animator_GetLayerName_mD62237602E03993FEAFE4DFB3356122DDAC30A87 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, const RuntimeMethod* method) { typedef String_t* (*Animator_GetLayerName_mD62237602E03993FEAFE4DFB3356122DDAC30A87_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_GetLayerName_mD62237602E03993FEAFE4DFB3356122DDAC30A87_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetLayerName_mD62237602E03993FEAFE4DFB3356122DDAC30A87_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetLayerName(System.Int32)"); String_t* retVal = _il2cpp_icall_func(__this, ___layerIndex0); return retVal; } // System.Int32 UnityEngine.Animator::GetLayerIndex(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetLayerIndex_mEC89F89066206986412D1CA9AB8C9E0FB242F8C5 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___layerName0, const RuntimeMethod* method) { typedef int32_t (*Animator_GetLayerIndex_mEC89F89066206986412D1CA9AB8C9E0FB242F8C5_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*); static Animator_GetLayerIndex_mEC89F89066206986412D1CA9AB8C9E0FB242F8C5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetLayerIndex_mEC89F89066206986412D1CA9AB8C9E0FB242F8C5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetLayerIndex(System.String)"); int32_t retVal = _il2cpp_icall_func(__this, ___layerName0); return retVal; } // System.Single UnityEngine.Animator::GetLayerWeight(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetLayerWeight_m3BB4629945E1B7275FC9850F2FFB435015E1ED42 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, const RuntimeMethod* method) { typedef float (*Animator_GetLayerWeight_m3BB4629945E1B7275FC9850F2FFB435015E1ED42_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_GetLayerWeight_m3BB4629945E1B7275FC9850F2FFB435015E1ED42_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetLayerWeight_m3BB4629945E1B7275FC9850F2FFB435015E1ED42_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetLayerWeight(System.Int32)"); float retVal = _il2cpp_icall_func(__this, ___layerIndex0); return retVal; } // System.Void UnityEngine.Animator::SetLayerWeight(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLayerWeight_mCD79BBDCD7DD47929E00C5EA69DEF2573EAD939F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, float ___weight1, const RuntimeMethod* method) { typedef void (*Animator_SetLayerWeight_mCD79BBDCD7DD47929E00C5EA69DEF2573EAD939F_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, float); static Animator_SetLayerWeight_mCD79BBDCD7DD47929E00C5EA69DEF2573EAD939F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetLayerWeight_mCD79BBDCD7DD47929E00C5EA69DEF2573EAD939F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetLayerWeight(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___layerIndex0, ___weight1); } // System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * ___info2, const RuntimeMethod* method) { typedef void (*Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, int32_t, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 *); static Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)"); _il2cpp_icall_func(__this, ___layerIndex0, ___stateInfoIndex1, ___info2); } // UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetCurrentAnimatorStateInfo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 Animator_GetCurrentAnimatorStateInfo_mBE5ED0D60A6F5CD0EDD40AF1494098D4E7BF84F2 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, const RuntimeMethod* method) { AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 V_0; memset((&V_0), 0, sizeof(V_0)); AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 V_1; memset((&V_1), 0, sizeof(V_1)); { int32_t L_0 = ___layerIndex0; Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B(__this, L_0, 0, (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 *)(&V_0), /*hidden argument*/NULL); AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 L_1 = V_0; V_1 = L_1; goto IL_0010; } IL_0010: { AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 L_2 = V_1; return L_2; } } // UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetNextAnimatorStateInfo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 Animator_GetNextAnimatorStateInfo_m66A6A93E12C1AB63FDB255483B66A57A0E2D527D (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, const RuntimeMethod* method) { AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 V_0; memset((&V_0), 0, sizeof(V_0)); AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 V_1; memset((&V_1), 0, sizeof(V_1)); { int32_t L_0 = ___layerIndex0; Animator_GetAnimatorStateInfo_mBDC199173734AF60218E4727E74F689180BC8D8B(__this, L_0, 1, (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 *)(&V_0), /*hidden argument*/NULL); AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 L_1 = V_0; V_1 = L_1; goto IL_0010; } IL_0010: { AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 L_2 = V_1; return L_2; } } // System.Void UnityEngine.Animator::GetAnimatorTransitionInfo(System.Int32,UnityEngine.AnimatorTransitionInfo&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorTransitionInfo_m729E8495EC0CEC63E0968BDCFC92D72392589F48 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B * ___info1, const RuntimeMethod* method) { typedef void (*Animator_GetAnimatorTransitionInfo_m729E8495EC0CEC63E0968BDCFC92D72392589F48_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B *); static Animator_GetAnimatorTransitionInfo_m729E8495EC0CEC63E0968BDCFC92D72392589F48_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetAnimatorTransitionInfo_m729E8495EC0CEC63E0968BDCFC92D72392589F48_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetAnimatorTransitionInfo(System.Int32,UnityEngine.AnimatorTransitionInfo&)"); _il2cpp_icall_func(__this, ___layerIndex0, ___info1); } // UnityEngine.AnimatorTransitionInfo UnityEngine.Animator::GetAnimatorTransitionInfo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B Animator_GetAnimatorTransitionInfo_mF4E216230B82075A0F27113CFD86AFC6290DE941 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, const RuntimeMethod* method) { AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B V_0; memset((&V_0), 0, sizeof(V_0)); AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B V_1; memset((&V_1), 0, sizeof(V_1)); { int32_t L_0 = ___layerIndex0; Animator_GetAnimatorTransitionInfo_m729E8495EC0CEC63E0968BDCFC92D72392589F48(__this, L_0, (AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B *)(&V_0), /*hidden argument*/NULL); AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B L_1 = V_0; V_1 = L_1; goto IL_000f; } IL_000f: { AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B L_2 = V_1; return L_2; } } // System.Int32 UnityEngine.Animator::GetAnimatorClipInfoCount(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetAnimatorClipInfoCount_m0C22B3029680BA11CA78809ECCB8AED1249D8D8E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, bool ___current1, const RuntimeMethod* method) { typedef int32_t (*Animator_GetAnimatorClipInfoCount_m0C22B3029680BA11CA78809ECCB8AED1249D8D8E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, bool); static Animator_GetAnimatorClipInfoCount_m0C22B3029680BA11CA78809ECCB8AED1249D8D8E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetAnimatorClipInfoCount_m0C22B3029680BA11CA78809ECCB8AED1249D8D8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetAnimatorClipInfoCount(System.Int32,System.Boolean)"); int32_t retVal = _il2cpp_icall_func(__this, ___layerIndex0, ___current1); return retVal; } // System.Int32 UnityEngine.Animator::GetCurrentAnimatorClipInfoCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetCurrentAnimatorClipInfoCount_mB68F6F9521716016B3019FC67B7DA54F0A68507B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___layerIndex0; int32_t L_1 = Animator_GetAnimatorClipInfoCount_m0C22B3029680BA11CA78809ECCB8AED1249D8D8E(__this, L_0, (bool)1, /*hidden argument*/NULL); V_0 = L_1; goto IL_000c; } IL_000c: { int32_t L_2 = V_0; return L_2; } } // System.Int32 UnityEngine.Animator::GetNextAnimatorClipInfoCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetNextAnimatorClipInfoCount_mCD21740EE411DBC7B1C296D6B714A0D6939BF03A (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = ___layerIndex0; int32_t L_1 = Animator_GetAnimatorClipInfoCount_m0C22B3029680BA11CA78809ECCB8AED1249D8D8E(__this, L_0, (bool)0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000c; } IL_000c: { int32_t L_2 = V_0; return L_2; } } // UnityEngine.AnimatorClipInfo[] UnityEngine.Animator::GetCurrentAnimatorClipInfo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6* Animator_GetCurrentAnimatorClipInfo_m594B9A950ECAD03E8F85A715E49010E967845462 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, const RuntimeMethod* method) { typedef AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6* (*Animator_GetCurrentAnimatorClipInfo_m594B9A950ECAD03E8F85A715E49010E967845462_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_GetCurrentAnimatorClipInfo_m594B9A950ECAD03E8F85A715E49010E967845462_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetCurrentAnimatorClipInfo_m594B9A950ECAD03E8F85A715E49010E967845462_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetCurrentAnimatorClipInfo(System.Int32)"); AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6* retVal = _il2cpp_icall_func(__this, ___layerIndex0); return retVal; } // UnityEngine.AnimatorClipInfo[] UnityEngine.Animator::GetNextAnimatorClipInfo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6* Animator_GetNextAnimatorClipInfo_mC12CD69327006906834874F9B559DD0A4878ECCA (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, const RuntimeMethod* method) { typedef AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6* (*Animator_GetNextAnimatorClipInfo_mC12CD69327006906834874F9B559DD0A4878ECCA_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_GetNextAnimatorClipInfo_mC12CD69327006906834874F9B559DD0A4878ECCA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetNextAnimatorClipInfo_mC12CD69327006906834874F9B559DD0A4878ECCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetNextAnimatorClipInfo(System.Int32)"); AnimatorClipInfoU5BU5D_tCAC39F9AE6CEE1EA08285D9D5C44DB3ADD6C1ED6* retVal = _il2cpp_icall_func(__this, ___layerIndex0); return retVal; } // System.Void UnityEngine.Animator::GetCurrentAnimatorClipInfo(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetCurrentAnimatorClipInfo_m8625554630FDFEC6AD60E38B2CFD4D5B1DC6036F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B * ___clips1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Animator_GetCurrentAnimatorClipInfo_m8625554630FDFEC6AD60E38B2CFD4D5B1DC6036F_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B * L_0 = ___clips1; V_0 = (bool)((((RuntimeObject*)(List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteralC2ACAB5E124D2B5E2EDF7FBA3930A0441C66BBD4, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Animator_GetCurrentAnimatorClipInfo_m8625554630FDFEC6AD60E38B2CFD4D5B1DC6036F_RuntimeMethod_var); } IL_0014: { int32_t L_3 = ___layerIndex0; List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B * L_4 = ___clips1; Animator_GetAnimatorClipInfoInternal_mD1DD5AC22F4A108D72E26E9CBCCC4FF8379E757E(__this, L_3, (bool)1, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::GetAnimatorClipInfoInternal(System.Int32,System.Boolean,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorClipInfoInternal_mD1DD5AC22F4A108D72E26E9CBCCC4FF8379E757E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, bool ___isCurrent1, RuntimeObject * ___clips2, const RuntimeMethod* method) { typedef void (*Animator_GetAnimatorClipInfoInternal_mD1DD5AC22F4A108D72E26E9CBCCC4FF8379E757E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, bool, RuntimeObject *); static Animator_GetAnimatorClipInfoInternal_mD1DD5AC22F4A108D72E26E9CBCCC4FF8379E757E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetAnimatorClipInfoInternal_mD1DD5AC22F4A108D72E26E9CBCCC4FF8379E757E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetAnimatorClipInfoInternal(System.Int32,System.Boolean,System.Object)"); _il2cpp_icall_func(__this, ___layerIndex0, ___isCurrent1, ___clips2); } // System.Void UnityEngine.Animator::GetNextAnimatorClipInfo(System.Int32,System.Collections.Generic.List`1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetNextAnimatorClipInfo_mA7E644BD404E93AE54AA61BBF9C6925485895A49 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B * ___clips1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Animator_GetNextAnimatorClipInfo_mA7E644BD404E93AE54AA61BBF9C6925485895A49_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B * L_0 = ___clips1; V_0 = (bool)((((RuntimeObject*)(List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0); bool L_1 = V_0; if (!L_1) { goto IL_0014; } } { ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var); ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteralC2ACAB5E124D2B5E2EDF7FBA3930A0441C66BBD4, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, Animator_GetNextAnimatorClipInfo_mA7E644BD404E93AE54AA61BBF9C6925485895A49_RuntimeMethod_var); } IL_0014: { int32_t L_3 = ___layerIndex0; List_1_t34BD75698B68DE47D684862A345F6F9797CE3F9B * L_4 = ___clips1; Animator_GetAnimatorClipInfoInternal_mD1DD5AC22F4A108D72E26E9CBCCC4FF8379E757E(__this, L_3, (bool)0, L_4, /*hidden argument*/NULL); return; } } // System.Boolean UnityEngine.Animator::IsInTransition(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_IsInTransition_m03E4399EA4D614A08F61AD5295CDFE5E4B43798C (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, const RuntimeMethod* method) { typedef bool (*Animator_IsInTransition_m03E4399EA4D614A08F61AD5295CDFE5E4B43798C_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_IsInTransition_m03E4399EA4D614A08F61AD5295CDFE5E4B43798C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_IsInTransition_m03E4399EA4D614A08F61AD5295CDFE5E4B43798C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::IsInTransition(System.Int32)"); bool retVal = _il2cpp_icall_func(__this, ___layerIndex0); return retVal; } // UnityEngine.AnimatorControllerParameter[] UnityEngine.Animator::get_parameters() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorControllerParameterU5BU5D_t7B886A2A1648ECF218447ED1DE8D241652F863FD* Animator_get_parameters_m1BD5F40B26D17498C0DD24E7720A2788953542FA (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef AnimatorControllerParameterU5BU5D_t7B886A2A1648ECF218447ED1DE8D241652F863FD* (*Animator_get_parameters_m1BD5F40B26D17498C0DD24E7720A2788953542FA_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_parameters_m1BD5F40B26D17498C0DD24E7720A2788953542FA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_parameters_m1BD5F40B26D17498C0DD24E7720A2788953542FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_parameters()"); AnimatorControllerParameterU5BU5D_t7B886A2A1648ECF218447ED1DE8D241652F863FD* retVal = _il2cpp_icall_func(__this); return retVal; } // System.Int32 UnityEngine.Animator::get_parameterCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_get_parameterCount_m0AB5E182B18E60C50822D6227E9112EA6846942A (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef int32_t (*Animator_get_parameterCount_m0AB5E182B18E60C50822D6227E9112EA6846942A_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_parameterCount_m0AB5E182B18E60C50822D6227E9112EA6846942A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_parameterCount_m0AB5E182B18E60C50822D6227E9112EA6846942A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_parameterCount()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.AnimatorControllerParameter UnityEngine.Animator::GetParameter(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * Animator_GetParameter_m1FB640ED7AE379EC9DAE8E2EA169763EC1609FB6 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___index0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Animator_GetParameter_m1FB640ED7AE379EC9DAE8E2EA169763EC1609FB6_MetadataUsageId); s_Il2CppMethodInitialized = true; } AnimatorControllerParameterU5BU5D_t7B886A2A1648ECF218447ED1DE8D241652F863FD* V_0 = NULL; bool V_1 = false; AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * V_2 = NULL; int32_t G_B3_0 = 0; { AnimatorControllerParameterU5BU5D_t7B886A2A1648ECF218447ED1DE8D241652F863FD* L_0 = Animator_get_parameters_m1BD5F40B26D17498C0DD24E7720A2788953542FA(__this, /*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = ___index0; if ((((int32_t)L_1) < ((int32_t)0))) { goto IL_001c; } } { int32_t L_2 = ___index0; AnimatorControllerParameterU5BU5D_t7B886A2A1648ECF218447ED1DE8D241652F863FD* L_3 = Animator_get_parameters_m1BD5F40B26D17498C0DD24E7720A2788953542FA(__this, /*hidden argument*/NULL); NullCheck(L_3); G_B3_0 = ((((int32_t)((((int32_t)L_2) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))))))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_001d; } IL_001c: { G_B3_0 = 1; } IL_001d: { V_1 = (bool)G_B3_0; bool L_4 = V_1; if (!L_4) { goto IL_003e; } } { AnimatorControllerParameterU5BU5D_t7B886A2A1648ECF218447ED1DE8D241652F863FD* L_5 = Animator_get_parameters_m1BD5F40B26D17498C0DD24E7720A2788953542FA(__this, /*hidden argument*/NULL); NullCheck(L_5); int32_t L_6 = (((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))); RuntimeObject * L_7 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_6); String_t* L_8 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral3961130C5B3A669464A4F5B64813E7A72DDCE2AC, L_7, /*hidden argument*/NULL); IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * L_9 = (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF *)il2cpp_codegen_object_new(IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var); IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA(L_9, L_8, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, Animator_GetParameter_m1FB640ED7AE379EC9DAE8E2EA169763EC1609FB6_RuntimeMethod_var); } IL_003e: { AnimatorControllerParameterU5BU5D_t7B886A2A1648ECF218447ED1DE8D241652F863FD* L_10 = V_0; int32_t L_11 = ___index0; NullCheck(L_10); int32_t L_12 = L_11; AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * L_13 = (L_10)->GetAt(static_cast(L_12)); V_2 = L_13; goto IL_0044; } IL_0044: { AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * L_14 = V_2; return L_14; } } // System.Single UnityEngine.Animator::get_feetPivotActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_get_feetPivotActive_mE8173AAA450001BA63387ECD31A39117B0BF79BF (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef float (*Animator_get_feetPivotActive_mE8173AAA450001BA63387ECD31A39117B0BF79BF_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_feetPivotActive_mE8173AAA450001BA63387ECD31A39117B0BF79BF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_feetPivotActive_mE8173AAA450001BA63387ECD31A39117B0BF79BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_feetPivotActive()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animator::set_feetPivotActive(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_feetPivotActive_m6E32D992901B2C9C6FBA351849FCF10CE732BD3A (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_feetPivotActive_m6E32D992901B2C9C6FBA351849FCF10CE732BD3A_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, float); static Animator_set_feetPivotActive_m6E32D992901B2C9C6FBA351849FCF10CE732BD3A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_feetPivotActive_m6E32D992901B2C9C6FBA351849FCF10CE732BD3A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_feetPivotActive(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Animator::get_pivotWeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_get_pivotWeight_m8E7B5A1429EF3502C6B20C9085C4BB4959C0A420 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef float (*Animator_get_pivotWeight_m8E7B5A1429EF3502C6B20C9085C4BB4959C0A420_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_pivotWeight_m8E7B5A1429EF3502C6B20C9085C4BB4959C0A420_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_pivotWeight_m8E7B5A1429EF3502C6B20C9085C4BB4959C0A420_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_pivotWeight()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.Vector3 UnityEngine.Animator::get_pivotPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Animator_get_pivotPosition_mD3E0AFD85D3DC0B1F14335F8AEDD3C2BA0FC2EF7 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_get_pivotPosition_Injected_mB1F3E5A4C30ACA150523947ADE54820B5AA03C68(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // System.Void UnityEngine.Animator::MatchTarget(UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32,UnityEngine.MatchTargetWeightMask,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_MatchTarget_m503525DC32BF7379C617C7D25C6A32B7FD91A785 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___matchPosition0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___matchRotation1, int32_t ___targetBodyPart2, MatchTargetWeightMask_tD0E4BC703C9314CF1F7EA5AAFA1826D1133CFF9B ___weightMask3, float ___startNormalizedTime4, float ___targetNormalizedTime5, const RuntimeMethod* method) { { int32_t L_0 = ___targetBodyPart2; float L_1 = ___startNormalizedTime4; float L_2 = ___targetNormalizedTime5; Animator_MatchTarget_Injected_m07028D8BD6DF22DC75C55B07CC08E7579611A6AA(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___matchPosition0), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___matchRotation1), L_0, (MatchTargetWeightMask_tD0E4BC703C9314CF1F7EA5AAFA1826D1133CFF9B *)(&___weightMask3), L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::MatchTarget(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.AvatarTarget,UnityEngine.MatchTargetWeightMask,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_MatchTarget_mDA2BEE902BD00E5AC958F466CD649EEC485FB7EA (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___matchPosition0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___matchRotation1, int32_t ___targetBodyPart2, MatchTargetWeightMask_tD0E4BC703C9314CF1F7EA5AAFA1826D1133CFF9B ___weightMask3, float ___startNormalizedTime4, const RuntimeMethod* method) { { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___matchPosition0; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = ___matchRotation1; int32_t L_2 = ___targetBodyPart2; MatchTargetWeightMask_tD0E4BC703C9314CF1F7EA5AAFA1826D1133CFF9B L_3 = ___weightMask3; float L_4 = ___startNormalizedTime4; Animator_MatchTarget_m503525DC32BF7379C617C7D25C6A32B7FD91A785(__this, L_0, L_1, L_2, L_3, L_4, (1.0f), /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::MatchTarget(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.AvatarTarget,UnityEngine.MatchTargetWeightMask,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_MatchTarget_mE386283FE0FC2E5EF16C87C51E9315647E12F6BC (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___matchPosition0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 ___matchRotation1, int32_t ___targetBodyPart2, MatchTargetWeightMask_tD0E4BC703C9314CF1F7EA5AAFA1826D1133CFF9B ___weightMask3, float ___startNormalizedTime4, float ___targetNormalizedTime5, const RuntimeMethod* method) { { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___matchPosition0; Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_1 = ___matchRotation1; int32_t L_2 = ___targetBodyPart2; MatchTargetWeightMask_tD0E4BC703C9314CF1F7EA5AAFA1826D1133CFF9B L_3 = ___weightMask3; float L_4 = ___startNormalizedTime4; float L_5 = ___targetNormalizedTime5; Animator_MatchTarget_m503525DC32BF7379C617C7D25C6A32B7FD91A785(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::InterruptMatchTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_InterruptMatchTarget_mA9050E15F143D59D6BDC98036A93B7656CD76427 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { { Animator_InterruptMatchTarget_mDACB5CE4A57F0B22117DAD8A86825F508F033209(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::InterruptMatchTarget(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_InterruptMatchTarget_mDACB5CE4A57F0B22117DAD8A86825F508F033209 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, bool ___completeMatch0, const RuntimeMethod* method) { typedef void (*Animator_InterruptMatchTarget_mDACB5CE4A57F0B22117DAD8A86825F508F033209_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, bool); static Animator_InterruptMatchTarget_mDACB5CE4A57F0B22117DAD8A86825F508F033209_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_InterruptMatchTarget_mDACB5CE4A57F0B22117DAD8A86825F508F033209_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::InterruptMatchTarget(System.Boolean)"); _il2cpp_icall_func(__this, ___completeMatch0); } // System.Boolean UnityEngine.Animator::get_isMatchingTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_isMatchingTarget_mD42DD9B3302152752B21D401ED763D6AD9B38434 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_isMatchingTarget_mD42DD9B3302152752B21D401ED763D6AD9B38434_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_isMatchingTarget_mD42DD9B3302152752B21D401ED763D6AD9B38434_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_isMatchingTarget_mD42DD9B3302152752B21D401ED763D6AD9B38434_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_isMatchingTarget()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Single UnityEngine.Animator::get_speed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_get_speed_mCDF58C7C373B9B449A902B9F0974CF5D10806D08 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef float (*Animator_get_speed_mCDF58C7C373B9B449A902B9F0974CF5D10806D08_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_speed_mCDF58C7C373B9B449A902B9F0974CF5D10806D08_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_speed_mCDF58C7C373B9B449A902B9F0974CF5D10806D08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_speed()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animator::set_speed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_speed_mEA558D196D84684744A642A56AFBF22F16448813 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_speed_mEA558D196D84684744A642A56AFBF22F16448813_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, float); static Animator_set_speed_mEA558D196D84684744A642A56AFBF22F16448813_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_speed_mEA558D196D84684744A642A56AFBF22F16448813_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_speed(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Animator::CrossFadeInFixedTime(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFadeInFixedTime_m65BA22AECB97BA6A2795532170EAAE2F2624D344 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, float ___fixedTransitionDuration1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; int32_t V_2 = 0; { V_0 = (0.0f); V_1 = (0.0f); V_2 = (-1); String_t* L_0 = ___stateName0; int32_t L_1 = Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F(L_0, /*hidden argument*/NULL); float L_2 = ___fixedTransitionDuration1; int32_t L_3 = V_2; float L_4 = V_1; float L_5 = V_0; Animator_CrossFadeInFixedTime_mEB4506D9054E5FD7EA0CC8C55467C1263866F062(__this, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::CrossFadeInFixedTime(System.String,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFadeInFixedTime_m25D39570F2C6173B0CCC2DFD26D4FC0349FA0D3D (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, float ___fixedTransitionDuration1, int32_t ___layer2, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { V_0 = (0.0f); V_1 = (0.0f); String_t* L_0 = ___stateName0; int32_t L_1 = Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F(L_0, /*hidden argument*/NULL); float L_2 = ___fixedTransitionDuration1; int32_t L_3 = ___layer2; float L_4 = V_1; float L_5 = V_0; Animator_CrossFadeInFixedTime_mEB4506D9054E5FD7EA0CC8C55467C1263866F062(__this, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::CrossFadeInFixedTime(System.String,System.Single,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFadeInFixedTime_m1D7CD08A665231299FD3DB9A04AD1E281223AEE9 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, float ___fixedTransitionDuration1, int32_t ___layer2, float ___fixedTimeOffset3, const RuntimeMethod* method) { float V_0 = 0.0f; { V_0 = (0.0f); String_t* L_0 = ___stateName0; int32_t L_1 = Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F(L_0, /*hidden argument*/NULL); float L_2 = ___fixedTransitionDuration1; int32_t L_3 = ___layer2; float L_4 = ___fixedTimeOffset3; float L_5 = V_0; Animator_CrossFadeInFixedTime_mEB4506D9054E5FD7EA0CC8C55467C1263866F062(__this, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::CrossFadeInFixedTime(System.String,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFadeInFixedTime_m4CEF8CFF9F21363D27F9F52503742B85B3542575 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, float ___fixedTransitionDuration1, int32_t ___layer2, float ___fixedTimeOffset3, float ___normalizedTransitionTime4, const RuntimeMethod* method) { { String_t* L_0 = ___stateName0; int32_t L_1 = Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F(L_0, /*hidden argument*/NULL); float L_2 = ___fixedTransitionDuration1; int32_t L_3 = ___layer2; float L_4 = ___fixedTimeOffset3; float L_5 = ___normalizedTransitionTime4; Animator_CrossFadeInFixedTime_mEB4506D9054E5FD7EA0CC8C55467C1263866F062(__this, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::CrossFadeInFixedTime(System.Int32,System.Single,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFadeInFixedTime_mA778155C34725E1187269329703E7B3D32A9A2BD (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateHashName0, float ___fixedTransitionDuration1, int32_t ___layer2, float ___fixedTimeOffset3, const RuntimeMethod* method) { float V_0 = 0.0f; { V_0 = (0.0f); int32_t L_0 = ___stateHashName0; float L_1 = ___fixedTransitionDuration1; int32_t L_2 = ___layer2; float L_3 = ___fixedTimeOffset3; float L_4 = V_0; Animator_CrossFadeInFixedTime_mEB4506D9054E5FD7EA0CC8C55467C1263866F062(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::CrossFadeInFixedTime(System.Int32,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFadeInFixedTime_m7C1EEB98A010B134A1DDE13285A5953EAFF28BC4 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateHashName0, float ___fixedTransitionDuration1, int32_t ___layer2, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { V_0 = (0.0f); V_1 = (0.0f); int32_t L_0 = ___stateHashName0; float L_1 = ___fixedTransitionDuration1; int32_t L_2 = ___layer2; float L_3 = V_1; float L_4 = V_0; Animator_CrossFadeInFixedTime_mEB4506D9054E5FD7EA0CC8C55467C1263866F062(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::CrossFadeInFixedTime(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFadeInFixedTime_m21E665D27B52B01DEF505028A89EFB38E24F2F2D (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateHashName0, float ___fixedTransitionDuration1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; int32_t V_2 = 0; { V_0 = (0.0f); V_1 = (0.0f); V_2 = (-1); int32_t L_0 = ___stateHashName0; float L_1 = ___fixedTransitionDuration1; int32_t L_2 = V_2; float L_3 = V_1; float L_4 = V_0; Animator_CrossFadeInFixedTime_mEB4506D9054E5FD7EA0CC8C55467C1263866F062(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::CrossFadeInFixedTime(System.Int32,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFadeInFixedTime_mEB4506D9054E5FD7EA0CC8C55467C1263866F062 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateHashName0, float ___fixedTransitionDuration1, int32_t ___layer2, float ___fixedTimeOffset3, float ___normalizedTransitionTime4, const RuntimeMethod* method) { typedef void (*Animator_CrossFadeInFixedTime_mEB4506D9054E5FD7EA0CC8C55467C1263866F062_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, float, int32_t, float, float); static Animator_CrossFadeInFixedTime_mEB4506D9054E5FD7EA0CC8C55467C1263866F062_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_CrossFadeInFixedTime_mEB4506D9054E5FD7EA0CC8C55467C1263866F062_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::CrossFadeInFixedTime(System.Int32,System.Single,System.Int32,System.Single,System.Single)"); _il2cpp_icall_func(__this, ___stateHashName0, ___fixedTransitionDuration1, ___layer2, ___fixedTimeOffset3, ___normalizedTransitionTime4); } // System.Void UnityEngine.Animator::WriteDefaultValues() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_WriteDefaultValues_m7033D8B1F4FC84915E488B86CCFBD1C569E94407 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef void (*Animator_WriteDefaultValues_m7033D8B1F4FC84915E488B86CCFBD1C569E94407_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_WriteDefaultValues_m7033D8B1F4FC84915E488B86CCFBD1C569E94407_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_WriteDefaultValues_m7033D8B1F4FC84915E488B86CCFBD1C569E94407_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::WriteDefaultValues()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_m5DED42029636028ECBB0980C1EEFDC759C820C82 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, float ___normalizedTransitionDuration1, int32_t ___layer2, float ___normalizedTimeOffset3, const RuntimeMethod* method) { float V_0 = 0.0f; { V_0 = (0.0f); String_t* L_0 = ___stateName0; float L_1 = ___normalizedTransitionDuration1; int32_t L_2 = ___layer2; float L_3 = ___normalizedTimeOffset3; float L_4 = V_0; Animator_CrossFade_mD8D1644B1A474D3B6A0C80EE9457EB1A6CC9A13C(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_m0CA5B115CEDD1B61AB99FD55ACCB0BD19A7414F9 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, float ___normalizedTransitionDuration1, int32_t ___layer2, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { V_0 = (0.0f); V_1 = (-std::numeric_limits::infinity()); String_t* L_0 = ___stateName0; float L_1 = ___normalizedTransitionDuration1; int32_t L_2 = ___layer2; float L_3 = V_1; float L_4 = V_0; Animator_CrossFade_mD8D1644B1A474D3B6A0C80EE9457EB1A6CC9A13C(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_mFA3F611B9EEA8C089A0BCE96AB44596A6E22B61A (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, float ___normalizedTransitionDuration1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; int32_t V_2 = 0; { V_0 = (0.0f); V_1 = (-std::numeric_limits::infinity()); V_2 = (-1); String_t* L_0 = ___stateName0; float L_1 = ___normalizedTransitionDuration1; int32_t L_2 = V_2; float L_3 = V_1; float L_4 = V_0; Animator_CrossFade_mD8D1644B1A474D3B6A0C80EE9457EB1A6CC9A13C(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::CrossFade(System.String,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_mD8D1644B1A474D3B6A0C80EE9457EB1A6CC9A13C (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, float ___normalizedTransitionDuration1, int32_t ___layer2, float ___normalizedTimeOffset3, float ___normalizedTransitionTime4, const RuntimeMethod* method) { { String_t* L_0 = ___stateName0; int32_t L_1 = Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F(L_0, /*hidden argument*/NULL); float L_2 = ___normalizedTransitionDuration1; int32_t L_3 = ___layer2; float L_4 = ___normalizedTimeOffset3; float L_5 = ___normalizedTransitionTime4; Animator_CrossFade_m7EA2465E0FFFEF1989F0F7286B6EB09FC0D8BD08(__this, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::CrossFade(System.Int32,System.Single,System.Int32,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_m7EA2465E0FFFEF1989F0F7286B6EB09FC0D8BD08 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateHashName0, float ___normalizedTransitionDuration1, int32_t ___layer2, float ___normalizedTimeOffset3, float ___normalizedTransitionTime4, const RuntimeMethod* method) { typedef void (*Animator_CrossFade_m7EA2465E0FFFEF1989F0F7286B6EB09FC0D8BD08_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, float, int32_t, float, float); static Animator_CrossFade_m7EA2465E0FFFEF1989F0F7286B6EB09FC0D8BD08_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_CrossFade_m7EA2465E0FFFEF1989F0F7286B6EB09FC0D8BD08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::CrossFade(System.Int32,System.Single,System.Int32,System.Single,System.Single)"); _il2cpp_icall_func(__this, ___stateHashName0, ___normalizedTransitionDuration1, ___layer2, ___normalizedTimeOffset3, ___normalizedTransitionTime4); } // System.Void UnityEngine.Animator::CrossFade(System.Int32,System.Single,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_mCDEE543099E8737621ED1510C3D133EF6EEE062D (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateHashName0, float ___normalizedTransitionDuration1, int32_t ___layer2, float ___normalizedTimeOffset3, const RuntimeMethod* method) { float V_0 = 0.0f; { V_0 = (0.0f); int32_t L_0 = ___stateHashName0; float L_1 = ___normalizedTransitionDuration1; int32_t L_2 = ___layer2; float L_3 = ___normalizedTimeOffset3; float L_4 = V_0; Animator_CrossFade_m7EA2465E0FFFEF1989F0F7286B6EB09FC0D8BD08(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::CrossFade(System.Int32,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_m1F780D0DA1A16951350661BF235C1ED52C73DDCD (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateHashName0, float ___normalizedTransitionDuration1, int32_t ___layer2, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; { V_0 = (0.0f); V_1 = (-std::numeric_limits::infinity()); int32_t L_0 = ___stateHashName0; float L_1 = ___normalizedTransitionDuration1; int32_t L_2 = ___layer2; float L_3 = V_1; float L_4 = V_0; Animator_CrossFade_m7EA2465E0FFFEF1989F0F7286B6EB09FC0D8BD08(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::CrossFade(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CrossFade_m1C372B696F421B631675B5A98414FE8B4A3EFEEE (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateHashName0, float ___normalizedTransitionDuration1, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; int32_t V_2 = 0; { V_0 = (0.0f); V_1 = (-std::numeric_limits::infinity()); V_2 = (-1); int32_t L_0 = ___stateHashName0; float L_1 = ___normalizedTransitionDuration1; int32_t L_2 = V_2; float L_3 = V_1; float L_4 = V_0; Animator_CrossFade_m7EA2465E0FFFEF1989F0F7286B6EB09FC0D8BD08(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::PlayInFixedTime(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_PlayInFixedTime_mEE6FEED07D11FDBF24FFB2D525511136E395037C (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, int32_t ___layer1, const RuntimeMethod* method) { float V_0 = 0.0f; { V_0 = (-std::numeric_limits::infinity()); String_t* L_0 = ___stateName0; int32_t L_1 = ___layer1; float L_2 = V_0; Animator_PlayInFixedTime_m3F342CB712406BE5FCB6713CF138487FAB29903E(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::PlayInFixedTime(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_PlayInFixedTime_m89016494E963FCBDCB4C765015802116CF812A12 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, const RuntimeMethod* method) { float V_0 = 0.0f; int32_t V_1 = 0; { V_0 = (-std::numeric_limits::infinity()); V_1 = (-1); String_t* L_0 = ___stateName0; int32_t L_1 = V_1; float L_2 = V_0; Animator_PlayInFixedTime_m3F342CB712406BE5FCB6713CF138487FAB29903E(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::PlayInFixedTime(System.String,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_PlayInFixedTime_m3F342CB712406BE5FCB6713CF138487FAB29903E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, int32_t ___layer1, float ___fixedTime2, const RuntimeMethod* method) { { String_t* L_0 = ___stateName0; int32_t L_1 = Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F(L_0, /*hidden argument*/NULL); int32_t L_2 = ___layer1; float L_3 = ___fixedTime2; Animator_PlayInFixedTime_m865434CF725839D134EBD716DD4A4A9D0508F605(__this, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::PlayInFixedTime(System.Int32,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_PlayInFixedTime_m865434CF725839D134EBD716DD4A4A9D0508F605 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, int32_t ___layer1, float ___fixedTime2, const RuntimeMethod* method) { typedef void (*Animator_PlayInFixedTime_m865434CF725839D134EBD716DD4A4A9D0508F605_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, int32_t, float); static Animator_PlayInFixedTime_m865434CF725839D134EBD716DD4A4A9D0508F605_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_PlayInFixedTime_m865434CF725839D134EBD716DD4A4A9D0508F605_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::PlayInFixedTime(System.Int32,System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___stateNameHash0, ___layer1, ___fixedTime2); } // System.Void UnityEngine.Animator::PlayInFixedTime(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_PlayInFixedTime_mFBECEE6D4226D2AEA0899D8CB1ED6D0769580559 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, int32_t ___layer1, const RuntimeMethod* method) { float V_0 = 0.0f; { V_0 = (-std::numeric_limits::infinity()); int32_t L_0 = ___stateNameHash0; int32_t L_1 = ___layer1; float L_2 = V_0; Animator_PlayInFixedTime_m865434CF725839D134EBD716DD4A4A9D0508F605(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::PlayInFixedTime(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_PlayInFixedTime_mB93FD8FD775AF730F850F7812C054A338CAFFE9A (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, const RuntimeMethod* method) { float V_0 = 0.0f; int32_t V_1 = 0; { V_0 = (-std::numeric_limits::infinity()); V_1 = (-1); int32_t L_0 = ___stateNameHash0; int32_t L_1 = V_1; float L_2 = V_0; Animator_PlayInFixedTime_m865434CF725839D134EBD716DD4A4A9D0508F605(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::Play(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m987807F675789E0ECC8F8B8E32A2F03DF71BD055 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, int32_t ___layer1, const RuntimeMethod* method) { float V_0 = 0.0f; { V_0 = (-std::numeric_limits::infinity()); String_t* L_0 = ___stateName0; int32_t L_1 = ___layer1; float L_2 = V_0; Animator_Play_m1942D7FB37F84959D2C6A859E11F70791E95FA50(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::Play(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m254CA699DF64E86856EC8C54D1A739E3C0A49793 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, const RuntimeMethod* method) { float V_0 = 0.0f; int32_t V_1 = 0; { V_0 = (-std::numeric_limits::infinity()); V_1 = (-1); String_t* L_0 = ___stateName0; int32_t L_1 = V_1; float L_2 = V_0; Animator_Play_m1942D7FB37F84959D2C6A859E11F70791E95FA50(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::Play(System.String,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m1942D7FB37F84959D2C6A859E11F70791E95FA50 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___stateName0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method) { { String_t* L_0 = ___stateName0; int32_t L_1 = Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F(L_0, /*hidden argument*/NULL); int32_t L_2 = ___layer1; float L_3 = ___normalizedTime2; Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E(__this, L_1, L_2, L_3, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, int32_t ___layer1, float ___normalizedTime2, const RuntimeMethod* method) { typedef void (*Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, int32_t, float); static Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::Play(System.Int32,System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___stateNameHash0, ___layer1, ___normalizedTime2); } // System.Void UnityEngine.Animator::Play(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m97F572DAD265F0665F53FA6975A608239F9AA341 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, int32_t ___layer1, const RuntimeMethod* method) { float V_0 = 0.0f; { V_0 = (-std::numeric_limits::infinity()); int32_t L_0 = ___stateNameHash0; int32_t L_1 = ___layer1; float L_2 = V_0; Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::Play(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Play_m37825C5C965759D2455BCB4B2E7ECFB71502D6C4 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___stateNameHash0, const RuntimeMethod* method) { float V_0 = 0.0f; int32_t V_1 = 0; { V_0 = (-std::numeric_limits::infinity()); V_1 = (-1); int32_t L_0 = ___stateNameHash0; int32_t L_1 = V_1; float L_2 = V_0; Animator_Play_m20B525F785DA59888E645125DB2DDC071E924F3E(__this, L_0, L_1, L_2, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::SetTarget(UnityEngine.AvatarTarget,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTarget_m396C340CA7B31C57F8E610CF582F907C7AD5D575 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___targetIndex0, float ___targetNormalizedTime1, const RuntimeMethod* method) { typedef void (*Animator_SetTarget_m396C340CA7B31C57F8E610CF582F907C7AD5D575_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, float); static Animator_SetTarget_m396C340CA7B31C57F8E610CF582F907C7AD5D575_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetTarget_m396C340CA7B31C57F8E610CF582F907C7AD5D575_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTarget(UnityEngine.AvatarTarget,System.Single)"); _il2cpp_icall_func(__this, ___targetIndex0, ___targetNormalizedTime1); } // UnityEngine.Vector3 UnityEngine.Animator::get_targetPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Animator_get_targetPosition_mF071072E0756B405AA7BF41620E6B0934363E348 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_get_targetPosition_Injected_m26226EA598D61D35ABB8FDEBEA502C761C59202E(__this, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = V_0; return L_0; } } // UnityEngine.Quaternion UnityEngine.Animator::get_targetRotation() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 Animator_get_targetRotation_m5EF7707F477F396D98D09B409A2C21CD6E27A1F9 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 V_0; memset((&V_0), 0, sizeof(V_0)); { Animator_get_targetRotation_Injected_mE10A5B0C9C14F9E3D9613052B36C7E105054A04F(__this, (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 L_0 = V_0; return L_0; } } // UnityEngine.Transform UnityEngine.Animator::GetBoneTransform(UnityEngine.HumanBodyBones) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Animator_GetBoneTransform_m44760610785563E713D82AC1FC0771B38CDBB16F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___humanBoneId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Animator_GetBoneTransform_m44760610785563E713D82AC1FC0771B38CDBB16F_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_1 = NULL; int32_t G_B3_0 = 0; { int32_t L_0 = ___humanBoneId0; if ((((int32_t)L_0) < ((int32_t)0))) { goto IL_000f; } } { int32_t L_1 = ___humanBoneId0; G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)((int32_t)55)))? 1 : 0)) == ((int32_t)0))? 1 : 0); goto IL_0010; } IL_000f: { G_B3_0 = 1; } IL_0010: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_002b; } } { int32_t L_3 = ((int32_t)((int32_t)55)); RuntimeObject * L_4 = Box(HumanBodyBones_t84CDC0803F451E10186E589016F33D8404227892_il2cpp_TypeInfo_var, &L_3); String_t* L_5 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral3DB192144788919FBAC5C900D49CE390D3FFF2C0, L_4, /*hidden argument*/NULL); IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * L_6 = (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF *)il2cpp_codegen_object_new(IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var); IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA(L_6, L_5, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, Animator_GetBoneTransform_m44760610785563E713D82AC1FC0771B38CDBB16F_RuntimeMethod_var); } IL_002b: { int32_t L_7 = ___humanBoneId0; int32_t L_8 = HumanTrait_GetBoneIndexFromMono_mEE030DE71CE19611BB3CC881799CCF3828D0928E(L_7, /*hidden argument*/NULL); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = Animator_GetBoneTransformInternal_mC33B048536349D354D9FE17D46377B8E467599E5(__this, L_8, /*hidden argument*/NULL); V_1 = L_9; goto IL_003a; } IL_003a: { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_10 = V_1; return L_10; } } // UnityEngine.Transform UnityEngine.Animator::GetBoneTransformInternal(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Animator_GetBoneTransformInternal_mC33B048536349D354D9FE17D46377B8E467599E5 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___humanBoneId0, const RuntimeMethod* method) { typedef Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * (*Animator_GetBoneTransformInternal_mC33B048536349D354D9FE17D46377B8E467599E5_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_GetBoneTransformInternal_mC33B048536349D354D9FE17D46377B8E467599E5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetBoneTransformInternal_mC33B048536349D354D9FE17D46377B8E467599E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetBoneTransformInternal(System.Int32)"); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * retVal = _il2cpp_icall_func(__this, ___humanBoneId0); return retVal; } // UnityEngine.AnimatorCullingMode UnityEngine.Animator::get_cullingMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_get_cullingMode_m8FA8362E52D24D4E51B89274E768A25992C774C8 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef int32_t (*Animator_get_cullingMode_m8FA8362E52D24D4E51B89274E768A25992C774C8_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_cullingMode_m8FA8362E52D24D4E51B89274E768A25992C774C8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_cullingMode_m8FA8362E52D24D4E51B89274E768A25992C774C8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_cullingMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animator::set_cullingMode(UnityEngine.AnimatorCullingMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_cullingMode_mE863324107A9723E49D300D42847D2B8B2280D0C (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_cullingMode_mE863324107A9723E49D300D42847D2B8B2280D0C_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_set_cullingMode_mE863324107A9723E49D300D42847D2B8B2280D0C_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_cullingMode_mE863324107A9723E49D300D42847D2B8B2280D0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_cullingMode(UnityEngine.AnimatorCullingMode)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Animator::StartPlayback() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_StartPlayback_mCBD620E0104BC6F3EBA745D0C647D64DDA7DB090 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef void (*Animator_StartPlayback_mCBD620E0104BC6F3EBA745D0C647D64DDA7DB090_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_StartPlayback_mCBD620E0104BC6F3EBA745D0C647D64DDA7DB090_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_StartPlayback_mCBD620E0104BC6F3EBA745D0C647D64DDA7DB090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::StartPlayback()"); _il2cpp_icall_func(__this); } // System.Void UnityEngine.Animator::StopPlayback() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_StopPlayback_m394F31A53B1336C488E5558E4648EF3795BE98F7 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef void (*Animator_StopPlayback_m394F31A53B1336C488E5558E4648EF3795BE98F7_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_StopPlayback_m394F31A53B1336C488E5558E4648EF3795BE98F7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_StopPlayback_m394F31A53B1336C488E5558E4648EF3795BE98F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::StopPlayback()"); _il2cpp_icall_func(__this); } // System.Single UnityEngine.Animator::get_playbackTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_get_playbackTime_m0850EF55DEFF356E5EA8E033604DFBA418D69B43 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef float (*Animator_get_playbackTime_m0850EF55DEFF356E5EA8E033604DFBA418D69B43_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_playbackTime_m0850EF55DEFF356E5EA8E033604DFBA418D69B43_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_playbackTime_m0850EF55DEFF356E5EA8E033604DFBA418D69B43_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_playbackTime()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animator::set_playbackTime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_playbackTime_mCF07F720D406B02F987DAFA8BD813482491DA34F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, float ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_playbackTime_mCF07F720D406B02F987DAFA8BD813482491DA34F_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, float); static Animator_set_playbackTime_mCF07F720D406B02F987DAFA8BD813482491DA34F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_playbackTime_mCF07F720D406B02F987DAFA8BD813482491DA34F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_playbackTime(System.Single)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Animator::StartRecording(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_StartRecording_m8089F922AEAFDA6D474A15BFE18DD349B47B86D4 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___frameCount0, const RuntimeMethod* method) { typedef void (*Animator_StartRecording_m8089F922AEAFDA6D474A15BFE18DD349B47B86D4_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_StartRecording_m8089F922AEAFDA6D474A15BFE18DD349B47B86D4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_StartRecording_m8089F922AEAFDA6D474A15BFE18DD349B47B86D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::StartRecording(System.Int32)"); _il2cpp_icall_func(__this, ___frameCount0); } // System.Void UnityEngine.Animator::StopRecording() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_StopRecording_m6EEFB210A883664106E869214262DC6851B88219 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef void (*Animator_StopRecording_m6EEFB210A883664106E869214262DC6851B88219_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_StopRecording_m6EEFB210A883664106E869214262DC6851B88219_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_StopRecording_m6EEFB210A883664106E869214262DC6851B88219_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::StopRecording()"); _il2cpp_icall_func(__this); } // System.Single UnityEngine.Animator::get_recorderStartTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_get_recorderStartTime_m928E63095DEB87885E425700E6B9EBBE19FC9116 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = Animator_GetRecorderStartTime_m841DBA0E0108A11BB3FB8650AC3599CFB20A5C20(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } // System.Void UnityEngine.Animator::set_recorderStartTime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_recorderStartTime_m151ED310065383A8D121B94548C6E05A006049C8 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, float ___value0, const RuntimeMethod* method) { { return; } } // System.Single UnityEngine.Animator::GetRecorderStartTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetRecorderStartTime_m841DBA0E0108A11BB3FB8650AC3599CFB20A5C20 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef float (*Animator_GetRecorderStartTime_m841DBA0E0108A11BB3FB8650AC3599CFB20A5C20_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_GetRecorderStartTime_m841DBA0E0108A11BB3FB8650AC3599CFB20A5C20_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetRecorderStartTime_m841DBA0E0108A11BB3FB8650AC3599CFB20A5C20_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetRecorderStartTime()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Single UnityEngine.Animator::get_recorderStopTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_get_recorderStopTime_m10EEC0256C01C13F05C72EB758543D2F4A9798C9 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = Animator_GetRecorderStopTime_m94ED7A05A5DD6FC9468753E8B763966743EF3D02(__this, /*hidden argument*/NULL); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } // System.Void UnityEngine.Animator::set_recorderStopTime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_recorderStopTime_mFF48C4820DC3CA70A042A791AEE33ABF85578448 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, float ___value0, const RuntimeMethod* method) { { return; } } // System.Single UnityEngine.Animator::GetRecorderStopTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetRecorderStopTime_m94ED7A05A5DD6FC9468753E8B763966743EF3D02 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef float (*Animator_GetRecorderStopTime_m94ED7A05A5DD6FC9468753E8B763966743EF3D02_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_GetRecorderStopTime_m94ED7A05A5DD6FC9468753E8B763966743EF3D02_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetRecorderStopTime_m94ED7A05A5DD6FC9468753E8B763966743EF3D02_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetRecorderStopTime()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.AnimatorRecorderMode UnityEngine.Animator::get_recorderMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_get_recorderMode_mA22639C3F6E0E153A56FD9F5FA75B1BBC4A1328A (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef int32_t (*Animator_get_recorderMode_mA22639C3F6E0E153A56FD9F5FA75B1BBC4A1328A_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_recorderMode_mA22639C3F6E0E153A56FD9F5FA75B1BBC4A1328A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_recorderMode_mA22639C3F6E0E153A56FD9F5FA75B1BBC4A1328A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_recorderMode()"); int32_t retVal = _il2cpp_icall_func(__this); return retVal; } // UnityEngine.RuntimeAnimatorController UnityEngine.Animator::get_runtimeAnimatorController() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD * Animator_get_runtimeAnimatorController_m68C657899041D4CEF8958BBBDD39941647C2B53E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD * (*Animator_get_runtimeAnimatorController_m68C657899041D4CEF8958BBBDD39941647C2B53E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_runtimeAnimatorController_m68C657899041D4CEF8958BBBDD39941647C2B53E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_runtimeAnimatorController_m68C657899041D4CEF8958BBBDD39941647C2B53E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_runtimeAnimatorController()"); RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animator::set_runtimeAnimatorController(UnityEngine.RuntimeAnimatorController) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_runtimeAnimatorController_mE5D0038029047B06727775438D1A32ADD677A36D (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD * ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_runtimeAnimatorController_mE5D0038029047B06727775438D1A32ADD677A36D_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD *); static Animator_set_runtimeAnimatorController_mE5D0038029047B06727775438D1A32ADD677A36D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_runtimeAnimatorController_mE5D0038029047B06727775438D1A32ADD677A36D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_runtimeAnimatorController(UnityEngine.RuntimeAnimatorController)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Animator::get_hasBoundPlayables() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_hasBoundPlayables_m283AF0BA9B841E3FD1ADC5541C41B936A9D1EB05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasBoundPlayables()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Boolean UnityEngine.Animator::HasState(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_HasState_mF2AF64FC485EB4767F8546FAE9B1C5409D5EB1ED (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___layerIndex0, int32_t ___stateID1, const RuntimeMethod* method) { typedef bool (*Animator_HasState_mF2AF64FC485EB4767F8546FAE9B1C5409D5EB1ED_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, int32_t); static Animator_HasState_mF2AF64FC485EB4767F8546FAE9B1C5409D5EB1ED_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_HasState_mF2AF64FC485EB4767F8546FAE9B1C5409D5EB1ED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::HasState(System.Int32,System.Int32)"); bool retVal = _il2cpp_icall_func(__this, ___layerIndex0, ___stateID1); return retVal; } // System.Int32 UnityEngine.Animator::StringToHash(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F (String_t* ___name0, const RuntimeMethod* method) { typedef int32_t (*Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F_ftn) (String_t*); static Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::StringToHash(System.String)"); int32_t retVal = _il2cpp_icall_func(___name0); return retVal; } // UnityEngine.Avatar UnityEngine.Animator::get_avatar() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Avatar_t14B515893D5504566D487FFE046DCB8C8C50D02B * Animator_get_avatar_mA5262FC4CE3DB7CAC1F3977B5FD1539107B469D1 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef Avatar_t14B515893D5504566D487FFE046DCB8C8C50D02B * (*Animator_get_avatar_mA5262FC4CE3DB7CAC1F3977B5FD1539107B469D1_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_avatar_mA5262FC4CE3DB7CAC1F3977B5FD1539107B469D1_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_avatar_mA5262FC4CE3DB7CAC1F3977B5FD1539107B469D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_avatar()"); Avatar_t14B515893D5504566D487FFE046DCB8C8C50D02B * retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animator::set_avatar(UnityEngine.Avatar) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_avatar_mF47007049EEB9158A347C9D520D37F284C902B24 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Avatar_t14B515893D5504566D487FFE046DCB8C8C50D02B * ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_avatar_mF47007049EEB9158A347C9D520D37F284C902B24_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Avatar_t14B515893D5504566D487FFE046DCB8C8C50D02B *); static Animator_set_avatar_mF47007049EEB9158A347C9D520D37F284C902B24_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_avatar_mF47007049EEB9158A347C9D520D37F284C902B24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_avatar(UnityEngine.Avatar)"); _il2cpp_icall_func(__this, ___value0); } // UnityEngine.Playables.PlayableGraph UnityEngine.Animator::get_playableGraph() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA Animator_get_playableGraph_m92B144545CB11E45EDE4797B0AEB7CEE15E12A26 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA V_0; memset((&V_0), 0, sizeof(V_0)); PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA V_1; memset((&V_1), 0, sizeof(V_1)); { il2cpp_codegen_initobj((&V_0), sizeof(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA )); Animator_GetCurrentGraph_mC84D76AF70D99C6151BE20F76FAB9840E39FD77D(__this, (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *)(&V_0), /*hidden argument*/NULL); PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA L_0 = V_0; V_1 = L_0; goto IL_0016; } IL_0016: { PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA L_1 = V_1; return L_1; } } // System.Void UnityEngine.Animator::GetCurrentGraph(UnityEngine.Playables.PlayableGraph&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetCurrentGraph_mC84D76AF70D99C6151BE20F76FAB9840E39FD77D (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ___graph0, const RuntimeMethod* method) { typedef void (*Animator_GetCurrentGraph_mC84D76AF70D99C6151BE20F76FAB9840E39FD77D_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *); static Animator_GetCurrentGraph_mC84D76AF70D99C6151BE20F76FAB9840E39FD77D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetCurrentGraph_mC84D76AF70D99C6151BE20F76FAB9840E39FD77D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetCurrentGraph(UnityEngine.Playables.PlayableGraph&)"); _il2cpp_icall_func(__this, ___graph0); } // System.Void UnityEngine.Animator::CheckIfInIKPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Animator_CheckIfInIKPass_mD5AD9B7BD27B551BD8EA8EA13384237A4DC02E10_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t G_B3_0 = 0; { bool L_0 = Animator_get_logWarnings_mE755494196C56C22909C97125F48EC6A7CFED617(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0014; } } { bool L_1 = Animator_IsInIKPass_m464BA0915D3FF398D1356A65187DACD74633D973(__this, /*hidden argument*/NULL); G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0); goto IL_0015; } IL_0014: { G_B3_0 = 0; } IL_0015: { V_0 = (bool)G_B3_0; bool L_2 = V_0; if (!L_2) { goto IL_0024; } } { IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(_stringLiteral488203F92B6BE929591A420476D70A53696658FE, /*hidden argument*/NULL); } IL_0024: { return; } } // System.Boolean UnityEngine.Animator::IsInIKPass() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_IsInIKPass_m464BA0915D3FF398D1356A65187DACD74633D973 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef bool (*Animator_IsInIKPass_m464BA0915D3FF398D1356A65187DACD74633D973_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_IsInIKPass_m464BA0915D3FF398D1356A65187DACD74633D973_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_IsInIKPass_m464BA0915D3FF398D1356A65187DACD74633D973_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::IsInIKPass()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animator::SetFloatString(System.String,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatString_mE425F554C50682E41D362D7593B3B069609B7091 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetFloatString_mE425F554C50682E41D362D7593B3B069609B7091_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*, float); static Animator_SetFloatString_mE425F554C50682E41D362D7593B3B069609B7091_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetFloatString_mE425F554C50682E41D362D7593B3B069609B7091_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetFloatString(System.String,System.Single)"); _il2cpp_icall_func(__this, ___name0, ___value1); } // System.Void UnityEngine.Animator::SetFloatID(System.Int32,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatID_mC8049D4DC5D19929FF51172902E35D496F9EB805 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, float ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetFloatID_mC8049D4DC5D19929FF51172902E35D496F9EB805_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, float); static Animator_SetFloatID_mC8049D4DC5D19929FF51172902E35D496F9EB805_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetFloatID_mC8049D4DC5D19929FF51172902E35D496F9EB805_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetFloatID(System.Int32,System.Single)"); _il2cpp_icall_func(__this, ___id0, ___value1); } // System.Single UnityEngine.Animator::GetFloatString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloatString_mB1518F1964EE15625814C558BB3565330491F3C2 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { typedef float (*Animator_GetFloatString_mB1518F1964EE15625814C558BB3565330491F3C2_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*); static Animator_GetFloatString_mB1518F1964EE15625814C558BB3565330491F3C2_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetFloatString_mB1518F1964EE15625814C558BB3565330491F3C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetFloatString(System.String)"); float retVal = _il2cpp_icall_func(__this, ___name0); return retVal; } // System.Single UnityEngine.Animator::GetFloatID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_GetFloatID_m651CA5557BCABC522FAC92CF89CFE39240E82BD8 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method) { typedef float (*Animator_GetFloatID_m651CA5557BCABC522FAC92CF89CFE39240E82BD8_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_GetFloatID_m651CA5557BCABC522FAC92CF89CFE39240E82BD8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetFloatID_m651CA5557BCABC522FAC92CF89CFE39240E82BD8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetFloatID(System.Int32)"); float retVal = _il2cpp_icall_func(__this, ___id0); return retVal; } // System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*, bool); static Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetBoolString_mA61F1A44D13EF82A7C2CAF466EBA81E65D054D46_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetBoolString(System.String,System.Boolean)"); _il2cpp_icall_func(__this, ___name0, ___value1); } // System.Void UnityEngine.Animator::SetBoolID(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolID_m03BC09B1F267F9B07FF9F8EDDBAA4D0AA8D61EF0 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, bool ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetBoolID_m03BC09B1F267F9B07FF9F8EDDBAA4D0AA8D61EF0_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, bool); static Animator_SetBoolID_m03BC09B1F267F9B07FF9F8EDDBAA4D0AA8D61EF0_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetBoolID_m03BC09B1F267F9B07FF9F8EDDBAA4D0AA8D61EF0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetBoolID(System.Int32,System.Boolean)"); _il2cpp_icall_func(__this, ___id0, ___value1); } // System.Boolean UnityEngine.Animator::GetBoolString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBoolString_m8A5CDC7098636F88CA4DADCA80CCBAAFABECE8EC (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { typedef bool (*Animator_GetBoolString_m8A5CDC7098636F88CA4DADCA80CCBAAFABECE8EC_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*); static Animator_GetBoolString_m8A5CDC7098636F88CA4DADCA80CCBAAFABECE8EC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetBoolString_m8A5CDC7098636F88CA4DADCA80CCBAAFABECE8EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetBoolString(System.String)"); bool retVal = _il2cpp_icall_func(__this, ___name0); return retVal; } // System.Boolean UnityEngine.Animator::GetBoolID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_GetBoolID_m69B15F09CC6076D1778A729FD2CF360C30666C1E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method) { typedef bool (*Animator_GetBoolID_m69B15F09CC6076D1778A729FD2CF360C30666C1E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_GetBoolID_m69B15F09CC6076D1778A729FD2CF360C30666C1E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetBoolID_m69B15F09CC6076D1778A729FD2CF360C30666C1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetBoolID(System.Int32)"); bool retVal = _il2cpp_icall_func(__this, ___id0); return retVal; } // System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*, int32_t); static Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetIntegerString_m6D069E7F310547EA883ABC2D72BA41C3CDA6B1C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetIntegerString(System.String,System.Int32)"); _il2cpp_icall_func(__this, ___name0, ___value1); } // System.Void UnityEngine.Animator::SetIntegerID(System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerID_mF9CF13102019C3714F927B3827EEF4473C0AB5BA (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, int32_t ___value1, const RuntimeMethod* method) { typedef void (*Animator_SetIntegerID_mF9CF13102019C3714F927B3827EEF4473C0AB5BA_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, int32_t); static Animator_SetIntegerID_mF9CF13102019C3714F927B3827EEF4473C0AB5BA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetIntegerID_mF9CF13102019C3714F927B3827EEF4473C0AB5BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetIntegerID(System.Int32,System.Int32)"); _il2cpp_icall_func(__this, ___id0, ___value1); } // System.Int32 UnityEngine.Animator::GetIntegerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetIntegerString_m2A45CD7EA21DBC7A1EA8DA26BE132E00925DC0D3 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { typedef int32_t (*Animator_GetIntegerString_m2A45CD7EA21DBC7A1EA8DA26BE132E00925DC0D3_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*); static Animator_GetIntegerString_m2A45CD7EA21DBC7A1EA8DA26BE132E00925DC0D3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetIntegerString_m2A45CD7EA21DBC7A1EA8DA26BE132E00925DC0D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetIntegerString(System.String)"); int32_t retVal = _il2cpp_icall_func(__this, ___name0); return retVal; } // System.Int32 UnityEngine.Animator::GetIntegerID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_GetIntegerID_m7BE46FDFA31412B2F0F604989D1074381158ACF8 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method) { typedef int32_t (*Animator_GetIntegerID_m7BE46FDFA31412B2F0F604989D1074381158ACF8_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_GetIntegerID_m7BE46FDFA31412B2F0F604989D1074381158ACF8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetIntegerID_m7BE46FDFA31412B2F0F604989D1074381158ACF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetIntegerID(System.Int32)"); int32_t retVal = _il2cpp_icall_func(__this, ___id0); return retVal; } // System.Void UnityEngine.Animator::SetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { typedef void (*Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*); static Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetTriggerString_m77CE57996467D0C973FA2D0CB4DF87BD062C8A1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerString(System.String)"); _il2cpp_icall_func(__this, ___name0); } // System.Void UnityEngine.Animator::SetTriggerID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerID_mD08597B567A91FC132350A343E69A084EC958040 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method) { typedef void (*Animator_SetTriggerID_mD08597B567A91FC132350A343E69A084EC958040_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_SetTriggerID_mD08597B567A91FC132350A343E69A084EC958040_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetTriggerID_mD08597B567A91FC132350A343E69A084EC958040_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerID(System.Int32)"); _il2cpp_icall_func(__this, ___id0); } // System.Void UnityEngine.Animator::ResetTriggerString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { typedef void (*Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*); static Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_ResetTriggerString_m31B233F948D7551D220FEDA56B002E6724B89851_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ResetTriggerString(System.String)"); _il2cpp_icall_func(__this, ___name0); } // System.Void UnityEngine.Animator::ResetTriggerID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerID_m2E7AD9D9943EC2B4CF5D571197DC84D64F4DDEEB (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method) { typedef void (*Animator_ResetTriggerID_m2E7AD9D9943EC2B4CF5D571197DC84D64F4DDEEB_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_ResetTriggerID_m2E7AD9D9943EC2B4CF5D571197DC84D64F4DDEEB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_ResetTriggerID_m2E7AD9D9943EC2B4CF5D571197DC84D64F4DDEEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ResetTriggerID(System.Int32)"); _il2cpp_icall_func(__this, ___id0); } // System.Boolean UnityEngine.Animator::IsParameterControlledByCurveString(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_IsParameterControlledByCurveString_m47670461F4728B925592D4054D331E636F1CBD40 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, const RuntimeMethod* method) { typedef bool (*Animator_IsParameterControlledByCurveString_m47670461F4728B925592D4054D331E636F1CBD40_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*); static Animator_IsParameterControlledByCurveString_m47670461F4728B925592D4054D331E636F1CBD40_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_IsParameterControlledByCurveString_m47670461F4728B925592D4054D331E636F1CBD40_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::IsParameterControlledByCurveString(System.String)"); bool retVal = _il2cpp_icall_func(__this, ___name0); return retVal; } // System.Boolean UnityEngine.Animator::IsParameterControlledByCurveID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_IsParameterControlledByCurveID_mBA13406D9BC43297A366EB83E1BA4A3F906E3A16 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, const RuntimeMethod* method) { typedef bool (*Animator_IsParameterControlledByCurveID_mBA13406D9BC43297A366EB83E1BA4A3F906E3A16_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t); static Animator_IsParameterControlledByCurveID_mBA13406D9BC43297A366EB83E1BA4A3F906E3A16_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_IsParameterControlledByCurveID_mBA13406D9BC43297A366EB83E1BA4A3F906E3A16_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::IsParameterControlledByCurveID(System.Int32)"); bool retVal = _il2cpp_icall_func(__this, ___id0); return retVal; } // System.Void UnityEngine.Animator::SetFloatStringDamp(System.String,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatStringDamp_m2DFC0ED89DB0DBF202DF6A1A20D6A91CA6C20B70 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, String_t* ___name0, float ___value1, float ___dampTime2, float ___deltaTime3, const RuntimeMethod* method) { typedef void (*Animator_SetFloatStringDamp_m2DFC0ED89DB0DBF202DF6A1A20D6A91CA6C20B70_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, String_t*, float, float, float); static Animator_SetFloatStringDamp_m2DFC0ED89DB0DBF202DF6A1A20D6A91CA6C20B70_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetFloatStringDamp_m2DFC0ED89DB0DBF202DF6A1A20D6A91CA6C20B70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetFloatStringDamp(System.String,System.Single,System.Single,System.Single)"); _il2cpp_icall_func(__this, ___name0, ___value1, ___dampTime2, ___deltaTime3); } // System.Void UnityEngine.Animator::SetFloatIDDamp(System.Int32,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatIDDamp_m8AA9834CFFE57CC417688157BD10A22312FA2C2F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___id0, float ___value1, float ___dampTime2, float ___deltaTime3, const RuntimeMethod* method) { typedef void (*Animator_SetFloatIDDamp_m8AA9834CFFE57CC417688157BD10A22312FA2C2F_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, float, float, float); static Animator_SetFloatIDDamp_m8AA9834CFFE57CC417688157BD10A22312FA2C2F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetFloatIDDamp_m8AA9834CFFE57CC417688157BD10A22312FA2C2F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetFloatIDDamp(System.Int32,System.Single,System.Single,System.Single)"); _il2cpp_icall_func(__this, ___id0, ___value1, ___dampTime2, ___deltaTime3); } // System.Boolean UnityEngine.Animator::get_layersAffectMassCenter() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_layersAffectMassCenter_mA5921DBCF196C4C679769592488FA1DEE7833156 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_layersAffectMassCenter_mA5921DBCF196C4C679769592488FA1DEE7833156_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_layersAffectMassCenter_mA5921DBCF196C4C679769592488FA1DEE7833156_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_layersAffectMassCenter_mA5921DBCF196C4C679769592488FA1DEE7833156_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_layersAffectMassCenter()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animator::set_layersAffectMassCenter(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_layersAffectMassCenter_m8708F75887FA105ADF3C44ED7EA354446F00441F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_layersAffectMassCenter_m8708F75887FA105ADF3C44ED7EA354446F00441F_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, bool); static Animator_set_layersAffectMassCenter_m8708F75887FA105ADF3C44ED7EA354446F00441F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_layersAffectMassCenter_m8708F75887FA105ADF3C44ED7EA354446F00441F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_layersAffectMassCenter(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Single UnityEngine.Animator::get_leftFeetBottomHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_get_leftFeetBottomHeight_m8461F0EB7FE9BCD8E1530913C4348800E34DF0E7 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef float (*Animator_get_leftFeetBottomHeight_m8461F0EB7FE9BCD8E1530913C4348800E34DF0E7_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_leftFeetBottomHeight_m8461F0EB7FE9BCD8E1530913C4348800E34DF0E7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_leftFeetBottomHeight_m8461F0EB7FE9BCD8E1530913C4348800E34DF0E7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_leftFeetBottomHeight()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Single UnityEngine.Animator::get_rightFeetBottomHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Animator_get_rightFeetBottomHeight_m112F060DC88BE0E848319D9BA0BAEB206FFB2DA3 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef float (*Animator_get_rightFeetBottomHeight_m112F060DC88BE0E848319D9BA0BAEB206FFB2DA3_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_rightFeetBottomHeight_m112F060DC88BE0E848319D9BA0BAEB206FFB2DA3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_rightFeetBottomHeight_m112F060DC88BE0E848319D9BA0BAEB206FFB2DA3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_rightFeetBottomHeight()"); float retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animator::Update(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Update_mAE0FB9CE2845E7FDB38EF44037BAD857E2ADC79B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, float ___deltaTime0, const RuntimeMethod* method) { typedef void (*Animator_Update_mAE0FB9CE2845E7FDB38EF44037BAD857E2ADC79B_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, float); static Animator_Update_mAE0FB9CE2845E7FDB38EF44037BAD857E2ADC79B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_Update_mAE0FB9CE2845E7FDB38EF44037BAD857E2ADC79B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::Update(System.Single)"); _il2cpp_icall_func(__this, ___deltaTime0); } // System.Void UnityEngine.Animator::Rebind() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Rebind_m8B1703BF1EE6583BA63D1CB811CFAF058CA2507E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { { Animator_Rebind_m34E593057D8424474C06FDEF6BDF0130E659EA5A(__this, (bool)1, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::Rebind(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_Rebind_m34E593057D8424474C06FDEF6BDF0130E659EA5A (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, bool ___writeDefaultValues0, const RuntimeMethod* method) { typedef void (*Animator_Rebind_m34E593057D8424474C06FDEF6BDF0130E659EA5A_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, bool); static Animator_Rebind_m34E593057D8424474C06FDEF6BDF0130E659EA5A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_Rebind_m34E593057D8424474C06FDEF6BDF0130E659EA5A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::Rebind(System.Boolean)"); _il2cpp_icall_func(__this, ___writeDefaultValues0); } // System.Void UnityEngine.Animator::ApplyBuiltinRootMotion() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ApplyBuiltinRootMotion_mE4EF4BF803A797B0E18F7D8A809EC72D4CFC18CE (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef void (*Animator_ApplyBuiltinRootMotion_mE4EF4BF803A797B0E18F7D8A809EC72D4CFC18CE_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_ApplyBuiltinRootMotion_mE4EF4BF803A797B0E18F7D8A809EC72D4CFC18CE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_ApplyBuiltinRootMotion_mE4EF4BF803A797B0E18F7D8A809EC72D4CFC18CE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ApplyBuiltinRootMotion()"); _il2cpp_icall_func(__this); } // System.Boolean UnityEngine.Animator::get_logWarnings() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_logWarnings_mE755494196C56C22909C97125F48EC6A7CFED617 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_logWarnings_mE755494196C56C22909C97125F48EC6A7CFED617_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_logWarnings_mE755494196C56C22909C97125F48EC6A7CFED617_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_logWarnings_mE755494196C56C22909C97125F48EC6A7CFED617_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_logWarnings()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animator::set_logWarnings(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_logWarnings_m0BFC4E26DF5D9A01E79715C0A85AE9DC5E2BDB8F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_logWarnings_m0BFC4E26DF5D9A01E79715C0A85AE9DC5E2BDB8F_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, bool); static Animator_set_logWarnings_m0BFC4E26DF5D9A01E79715C0A85AE9DC5E2BDB8F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_logWarnings_m0BFC4E26DF5D9A01E79715C0A85AE9DC5E2BDB8F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_logWarnings(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Animator::get_fireEvents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_fireEvents_mF807481E0A905B48FFC28938FC0CA600E2B7F0A9 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_fireEvents_mF807481E0A905B48FFC28938FC0CA600E2B7F0A9_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_fireEvents_mF807481E0A905B48FFC28938FC0CA600E2B7F0A9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_fireEvents_mF807481E0A905B48FFC28938FC0CA600E2B7F0A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_fireEvents()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animator::set_fireEvents(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_fireEvents_mB1767CE278820A9C5DCEEB8497B5C8B7BA0D8A58 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_fireEvents_mB1767CE278820A9C5DCEEB8497B5C8B7BA0D8A58_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, bool); static Animator_set_fireEvents_mB1767CE278820A9C5DCEEB8497B5C8B7BA0D8A58_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_fireEvents_mB1767CE278820A9C5DCEEB8497B5C8B7BA0D8A58_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_fireEvents(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Boolean UnityEngine.Animator::get_keepAnimatorControllerStateOnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_keepAnimatorControllerStateOnDisable_mC51AE601A0B4B89616C84ABC67809FF2324404BF (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { typedef bool (*Animator_get_keepAnimatorControllerStateOnDisable_mC51AE601A0B4B89616C84ABC67809FF2324404BF_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *); static Animator_get_keepAnimatorControllerStateOnDisable_mC51AE601A0B4B89616C84ABC67809FF2324404BF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_keepAnimatorControllerStateOnDisable_mC51AE601A0B4B89616C84ABC67809FF2324404BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_keepAnimatorControllerStateOnDisable()"); bool retVal = _il2cpp_icall_func(__this); return retVal; } // System.Void UnityEngine.Animator::set_keepAnimatorControllerStateOnDisable(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_keepAnimatorControllerStateOnDisable_m94E816054D292EACDD360B6930009EFC4C2F41BE (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, bool ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_keepAnimatorControllerStateOnDisable_m94E816054D292EACDD360B6930009EFC4C2F41BE_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, bool); static Animator_set_keepAnimatorControllerStateOnDisable_m94E816054D292EACDD360B6930009EFC4C2F41BE_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_keepAnimatorControllerStateOnDisable_m94E816054D292EACDD360B6930009EFC4C2F41BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_keepAnimatorControllerStateOnDisable(System.Boolean)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Animator::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator__ctor_m4FCF89193629604098F700B0A0D6DA11CD5C766C (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, const RuntimeMethod* method) { { Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.Animator::get_deltaPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_deltaPosition_Injected_mB3C1937C55150A4E113BB2D8D6FEC323268C7BBA (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method) { typedef void (*Animator_get_deltaPosition_Injected_mB3C1937C55150A4E113BB2D8D6FEC323268C7BBA_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Animator_get_deltaPosition_Injected_mB3C1937C55150A4E113BB2D8D6FEC323268C7BBA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_deltaPosition_Injected_mB3C1937C55150A4E113BB2D8D6FEC323268C7BBA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_deltaPosition_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Animator::get_deltaRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_deltaRotation_Injected_mC688777CD9ACA48B55E760856F0B653047238F08 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method) { typedef void (*Animator_get_deltaRotation_Injected_mC688777CD9ACA48B55E760856F0B653047238F08_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Animator_get_deltaRotation_Injected_mC688777CD9ACA48B55E760856F0B653047238F08_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_deltaRotation_Injected_mC688777CD9ACA48B55E760856F0B653047238F08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_deltaRotation_Injected(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Animator::get_velocity_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_velocity_Injected_m48D33C181B2B87A5CCAA25FEC5D70F97C547996B (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method) { typedef void (*Animator_get_velocity_Injected_m48D33C181B2B87A5CCAA25FEC5D70F97C547996B_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Animator_get_velocity_Injected_m48D33C181B2B87A5CCAA25FEC5D70F97C547996B_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_velocity_Injected_m48D33C181B2B87A5CCAA25FEC5D70F97C547996B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_velocity_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Animator::get_angularVelocity_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_angularVelocity_Injected_m24880936B97814434A5742D4063C88651838D9DF (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method) { typedef void (*Animator_get_angularVelocity_Injected_m24880936B97814434A5742D4063C88651838D9DF_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Animator_get_angularVelocity_Injected_m24880936B97814434A5742D4063C88651838D9DF_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_angularVelocity_Injected_m24880936B97814434A5742D4063C88651838D9DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_angularVelocity_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Animator::get_rootPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_rootPosition_Injected_m37A98F61D180A4C6136664A85A930D91507774C7 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method) { typedef void (*Animator_get_rootPosition_Injected_m37A98F61D180A4C6136664A85A930D91507774C7_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Animator_get_rootPosition_Injected_m37A98F61D180A4C6136664A85A930D91507774C7_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_rootPosition_Injected_m37A98F61D180A4C6136664A85A930D91507774C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_rootPosition_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Animator::set_rootPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_rootPosition_Injected_m22D0A61CA143C2F980EF1C8256CF566BBA5E8F0D (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_rootPosition_Injected_m22D0A61CA143C2F980EF1C8256CF566BBA5E8F0D_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Animator_set_rootPosition_Injected_m22D0A61CA143C2F980EF1C8256CF566BBA5E8F0D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_rootPosition_Injected_m22D0A61CA143C2F980EF1C8256CF566BBA5E8F0D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_rootPosition_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Animator::get_rootRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_rootRotation_Injected_mD1D15DA26C4949050CE7F7B314F1F0D4F41D400D (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method) { typedef void (*Animator_get_rootRotation_Injected_mD1D15DA26C4949050CE7F7B314F1F0D4F41D400D_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Animator_get_rootRotation_Injected_mD1D15DA26C4949050CE7F7B314F1F0D4F41D400D_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_rootRotation_Injected_mD1D15DA26C4949050CE7F7B314F1F0D4F41D400D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_rootRotation_Injected(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Animator::set_rootRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_rootRotation_Injected_m5D8A4B89E2E5BDFB91A3F6AB097B8C60BC037D9A (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_rootRotation_Injected_m5D8A4B89E2E5BDFB91A3F6AB097B8C60BC037D9A_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Animator_set_rootRotation_Injected_m5D8A4B89E2E5BDFB91A3F6AB097B8C60BC037D9A_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_rootRotation_Injected_m5D8A4B89E2E5BDFB91A3F6AB097B8C60BC037D9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_rootRotation_Injected(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Animator::get_bodyPositionInternal_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_bodyPositionInternal_Injected_m2B436C16A410688B8907F11AD22B92772AD8DE58 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method) { typedef void (*Animator_get_bodyPositionInternal_Injected_m2B436C16A410688B8907F11AD22B92772AD8DE58_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Animator_get_bodyPositionInternal_Injected_m2B436C16A410688B8907F11AD22B92772AD8DE58_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_bodyPositionInternal_Injected_m2B436C16A410688B8907F11AD22B92772AD8DE58_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_bodyPositionInternal_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Animator::set_bodyPositionInternal_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_bodyPositionInternal_Injected_mA6D0FEB76F7F2126AA8DA760B1C87905E2DC3FA8 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_bodyPositionInternal_Injected_mA6D0FEB76F7F2126AA8DA760B1C87905E2DC3FA8_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Animator_set_bodyPositionInternal_Injected_mA6D0FEB76F7F2126AA8DA760B1C87905E2DC3FA8_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_bodyPositionInternal_Injected_mA6D0FEB76F7F2126AA8DA760B1C87905E2DC3FA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_bodyPositionInternal_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Animator::get_bodyRotationInternal_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_bodyRotationInternal_Injected_m6A49C5393DDAE53924C5C81D83B21B24C72B7216 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method) { typedef void (*Animator_get_bodyRotationInternal_Injected_m6A49C5393DDAE53924C5C81D83B21B24C72B7216_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Animator_get_bodyRotationInternal_Injected_m6A49C5393DDAE53924C5C81D83B21B24C72B7216_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_bodyRotationInternal_Injected_m6A49C5393DDAE53924C5C81D83B21B24C72B7216_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_bodyRotationInternal_Injected(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Animator::set_bodyRotationInternal_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_set_bodyRotationInternal_Injected_m0FBF45C6C1AB5D6483A31DC5D2200864AD7D9F8E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___value0, const RuntimeMethod* method) { typedef void (*Animator_set_bodyRotationInternal_Injected_m0FBF45C6C1AB5D6483A31DC5D2200864AD7D9F8E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Animator_set_bodyRotationInternal_Injected_m0FBF45C6C1AB5D6483A31DC5D2200864AD7D9F8E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_set_bodyRotationInternal_Injected_m0FBF45C6C1AB5D6483A31DC5D2200864AD7D9F8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::set_bodyRotationInternal_Injected(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___value0); } // System.Void UnityEngine.Animator::GetGoalPosition_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetGoalPosition_Injected_mE542057F582AB3FD1301E9F2940BE2B3607A2DF4 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method) { typedef void (*Animator_GetGoalPosition_Injected_mE542057F582AB3FD1301E9F2940BE2B3607A2DF4_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Animator_GetGoalPosition_Injected_mE542057F582AB3FD1301E9F2940BE2B3607A2DF4_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetGoalPosition_Injected_mE542057F582AB3FD1301E9F2940BE2B3607A2DF4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetGoalPosition_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___goal0, ___ret1); } // System.Void UnityEngine.Animator::SetGoalPosition_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalPosition_Injected_m3FCA5A1E8B603902FDEC306CF4324BC4551D3737 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___goalPosition1, const RuntimeMethod* method) { typedef void (*Animator_SetGoalPosition_Injected_m3FCA5A1E8B603902FDEC306CF4324BC4551D3737_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Animator_SetGoalPosition_Injected_m3FCA5A1E8B603902FDEC306CF4324BC4551D3737_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetGoalPosition_Injected_m3FCA5A1E8B603902FDEC306CF4324BC4551D3737_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetGoalPosition_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___goal0, ___goalPosition1); } // System.Void UnityEngine.Animator::GetGoalRotation_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetGoalRotation_Injected_m4011F9579BE99CDC1BEBAF4280EB5F5472A109DC (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method) { typedef void (*Animator_GetGoalRotation_Injected_m4011F9579BE99CDC1BEBAF4280EB5F5472A109DC_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Animator_GetGoalRotation_Injected_m4011F9579BE99CDC1BEBAF4280EB5F5472A109DC_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetGoalRotation_Injected_m4011F9579BE99CDC1BEBAF4280EB5F5472A109DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetGoalRotation_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___goal0, ___ret1); } // System.Void UnityEngine.Animator::SetGoalRotation_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetGoalRotation_Injected_m37692B68D8CC4D92559553F9AAE52D714C4699A9 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___goal0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___goalRotation1, const RuntimeMethod* method) { typedef void (*Animator_SetGoalRotation_Injected_m37692B68D8CC4D92559553F9AAE52D714C4699A9_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Animator_SetGoalRotation_Injected_m37692B68D8CC4D92559553F9AAE52D714C4699A9_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetGoalRotation_Injected_m37692B68D8CC4D92559553F9AAE52D714C4699A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetGoalRotation_Injected(UnityEngine.AvatarIKGoal,UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___goal0, ___goalRotation1); } // System.Void UnityEngine.Animator::GetHintPosition_Injected(UnityEngine.AvatarIKHint,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetHintPosition_Injected_mBE63368CFFFA9F9D54CD0917B6FBB5CB28FD0CA5 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method) { typedef void (*Animator_GetHintPosition_Injected_mBE63368CFFFA9F9D54CD0917B6FBB5CB28FD0CA5_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Animator_GetHintPosition_Injected_mBE63368CFFFA9F9D54CD0917B6FBB5CB28FD0CA5_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_GetHintPosition_Injected_mBE63368CFFFA9F9D54CD0917B6FBB5CB28FD0CA5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetHintPosition_Injected(UnityEngine.AvatarIKHint,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___hint0, ___ret1); } // System.Void UnityEngine.Animator::SetHintPosition_Injected(UnityEngine.AvatarIKHint,UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetHintPosition_Injected_m15557B68009F083A23C3DA250E7BCAFF3804C064 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___hint0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___hintPosition1, const RuntimeMethod* method) { typedef void (*Animator_SetHintPosition_Injected_m15557B68009F083A23C3DA250E7BCAFF3804C064_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Animator_SetHintPosition_Injected_m15557B68009F083A23C3DA250E7BCAFF3804C064_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetHintPosition_Injected_m15557B68009F083A23C3DA250E7BCAFF3804C064_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetHintPosition_Injected(UnityEngine.AvatarIKHint,UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___hint0, ___hintPosition1); } // System.Void UnityEngine.Animator::SetLookAtPositionInternal_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetLookAtPositionInternal_Injected_mE43763E88F5BEA74AE47D478B1137A48090A38DB (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___lookAtPosition0, const RuntimeMethod* method) { typedef void (*Animator_SetLookAtPositionInternal_Injected_mE43763E88F5BEA74AE47D478B1137A48090A38DB_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Animator_SetLookAtPositionInternal_Injected_mE43763E88F5BEA74AE47D478B1137A48090A38DB_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetLookAtPositionInternal_Injected_mE43763E88F5BEA74AE47D478B1137A48090A38DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetLookAtPositionInternal_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___lookAtPosition0); } // System.Void UnityEngine.Animator::SetBoneLocalRotationInternal_Injected(System.Int32,UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoneLocalRotationInternal_Injected_m8EC895FF336BF559BDC47AFCDABD457750DD0DF3 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, int32_t ___humanBoneId0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation1, const RuntimeMethod* method) { typedef void (*Animator_SetBoneLocalRotationInternal_Injected_m8EC895FF336BF559BDC47AFCDABD457750DD0DF3_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, int32_t, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Animator_SetBoneLocalRotationInternal_Injected_m8EC895FF336BF559BDC47AFCDABD457750DD0DF3_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_SetBoneLocalRotationInternal_Injected_m8EC895FF336BF559BDC47AFCDABD457750DD0DF3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetBoneLocalRotationInternal_Injected(System.Int32,UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___humanBoneId0, ___rotation1); } // System.Void UnityEngine.Animator::get_pivotPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_pivotPosition_Injected_mB1F3E5A4C30ACA150523947ADE54820B5AA03C68 (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method) { typedef void (*Animator_get_pivotPosition_Injected_mB1F3E5A4C30ACA150523947ADE54820B5AA03C68_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Animator_get_pivotPosition_Injected_mB1F3E5A4C30ACA150523947ADE54820B5AA03C68_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_pivotPosition_Injected_mB1F3E5A4C30ACA150523947ADE54820B5AA03C68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_pivotPosition_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Animator::MatchTarget_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,System.Int32,UnityEngine.MatchTargetWeightMask&,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_MatchTarget_Injected_m07028D8BD6DF22DC75C55B07CC08E7579611A6AA (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___matchPosition0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___matchRotation1, int32_t ___targetBodyPart2, MatchTargetWeightMask_tD0E4BC703C9314CF1F7EA5AAFA1826D1133CFF9B * ___weightMask3, float ___startNormalizedTime4, float ___targetNormalizedTime5, const RuntimeMethod* method) { typedef void (*Animator_MatchTarget_Injected_m07028D8BD6DF22DC75C55B07CC08E7579611A6AA_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *, int32_t, MatchTargetWeightMask_tD0E4BC703C9314CF1F7EA5AAFA1826D1133CFF9B *, float, float); static Animator_MatchTarget_Injected_m07028D8BD6DF22DC75C55B07CC08E7579611A6AA_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_MatchTarget_Injected_m07028D8BD6DF22DC75C55B07CC08E7579611A6AA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::MatchTarget_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,System.Int32,UnityEngine.MatchTargetWeightMask&,System.Single,System.Single)"); _il2cpp_icall_func(__this, ___matchPosition0, ___matchRotation1, ___targetBodyPart2, ___weightMask3, ___startNormalizedTime4, ___targetNormalizedTime5); } // System.Void UnityEngine.Animator::get_targetPosition_Injected(UnityEngine.Vector3&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_targetPosition_Injected_m26226EA598D61D35ABB8FDEBEA502C761C59202E (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret0, const RuntimeMethod* method) { typedef void (*Animator_get_targetPosition_Injected_m26226EA598D61D35ABB8FDEBEA502C761C59202E_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *); static Animator_get_targetPosition_Injected_m26226EA598D61D35ABB8FDEBEA502C761C59202E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_targetPosition_Injected_m26226EA598D61D35ABB8FDEBEA502C761C59202E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_targetPosition_Injected(UnityEngine.Vector3&)"); _il2cpp_icall_func(__this, ___ret0); } // System.Void UnityEngine.Animator::get_targetRotation_Injected(UnityEngine.Quaternion&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_get_targetRotation_Injected_mE10A5B0C9C14F9E3D9613052B36C7E105054A04F (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret0, const RuntimeMethod* method) { typedef void (*Animator_get_targetRotation_Injected_mE10A5B0C9C14F9E3D9613052B36C7E105054A04F_ftn) (Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *); static Animator_get_targetRotation_Injected_mE10A5B0C9C14F9E3D9613052B36C7E105054A04F_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (Animator_get_targetRotation_Injected_mE10A5B0C9C14F9E3D9613052B36C7E105054A04F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_targetRotation_Injected(UnityEngine.Quaternion&)"); _il2cpp_icall_func(__this, ___ret0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimatorControllerParameter IL2CPP_EXTERN_C void AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_marshal_pinvoke(const AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68& unmarshaled, AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_marshaled_pinvoke& marshaled) { marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Name_0()); marshaled.___m_Type_1 = unmarshaled.get_m_Type_1(); marshaled.___m_DefaultFloat_2 = unmarshaled.get_m_DefaultFloat_2(); marshaled.___m_DefaultInt_3 = unmarshaled.get_m_DefaultInt_3(); marshaled.___m_DefaultBool_4 = static_cast(unmarshaled.get_m_DefaultBool_4()); } IL2CPP_EXTERN_C void AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_marshal_pinvoke_back(const AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_marshaled_pinvoke& marshaled, AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68& unmarshaled) { unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0)); int32_t unmarshaled_m_Type_temp_1 = 0; unmarshaled_m_Type_temp_1 = marshaled.___m_Type_1; unmarshaled.set_m_Type_1(unmarshaled_m_Type_temp_1); float unmarshaled_m_DefaultFloat_temp_2 = 0.0f; unmarshaled_m_DefaultFloat_temp_2 = marshaled.___m_DefaultFloat_2; unmarshaled.set_m_DefaultFloat_2(unmarshaled_m_DefaultFloat_temp_2); int32_t unmarshaled_m_DefaultInt_temp_3 = 0; unmarshaled_m_DefaultInt_temp_3 = marshaled.___m_DefaultInt_3; unmarshaled.set_m_DefaultInt_3(unmarshaled_m_DefaultInt_temp_3); bool unmarshaled_m_DefaultBool_temp_4 = false; unmarshaled_m_DefaultBool_temp_4 = static_cast(marshaled.___m_DefaultBool_4); unmarshaled.set_m_DefaultBool_4(unmarshaled_m_DefaultBool_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.AnimatorControllerParameter IL2CPP_EXTERN_C void AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_marshal_pinvoke_cleanup(AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___m_Name_0); marshaled.___m_Name_0 = NULL; } // Conversion methods for marshalling of: UnityEngine.AnimatorControllerParameter IL2CPP_EXTERN_C void AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_marshal_com(const AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68& unmarshaled, AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_marshaled_com& marshaled) { marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Name_0()); marshaled.___m_Type_1 = unmarshaled.get_m_Type_1(); marshaled.___m_DefaultFloat_2 = unmarshaled.get_m_DefaultFloat_2(); marshaled.___m_DefaultInt_3 = unmarshaled.get_m_DefaultInt_3(); marshaled.___m_DefaultBool_4 = static_cast(unmarshaled.get_m_DefaultBool_4()); } IL2CPP_EXTERN_C void AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_marshal_com_back(const AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_marshaled_com& marshaled, AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68& unmarshaled) { unmarshaled.set_m_Name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0)); int32_t unmarshaled_m_Type_temp_1 = 0; unmarshaled_m_Type_temp_1 = marshaled.___m_Type_1; unmarshaled.set_m_Type_1(unmarshaled_m_Type_temp_1); float unmarshaled_m_DefaultFloat_temp_2 = 0.0f; unmarshaled_m_DefaultFloat_temp_2 = marshaled.___m_DefaultFloat_2; unmarshaled.set_m_DefaultFloat_2(unmarshaled_m_DefaultFloat_temp_2); int32_t unmarshaled_m_DefaultInt_temp_3 = 0; unmarshaled_m_DefaultInt_temp_3 = marshaled.___m_DefaultInt_3; unmarshaled.set_m_DefaultInt_3(unmarshaled_m_DefaultInt_temp_3); bool unmarshaled_m_DefaultBool_temp_4 = false; unmarshaled_m_DefaultBool_temp_4 = static_cast(marshaled.___m_DefaultBool_4); unmarshaled.set_m_DefaultBool_4(unmarshaled_m_DefaultBool_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.AnimatorControllerParameter IL2CPP_EXTERN_C void AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_marshal_com_cleanup(AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0); marshaled.___m_Name_0 = NULL; } // System.String UnityEngine.AnimatorControllerParameter::get_name() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimatorControllerParameter_get_name_mBC6037CF46E647026CF3AD51E76B4003A181EB60 (AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * __this, const RuntimeMethod* method) { String_t* V_0 = NULL; { String_t* L_0 = __this->get_m_Name_0(); V_0 = L_0; goto IL_000a; } IL_000a: { String_t* L_1 = V_0; return L_1; } } // System.Int32 UnityEngine.AnimatorControllerParameter::get_nameHash() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorControllerParameter_get_nameHash_m1C54FD6635D2D92654118A59C11BE52D06903FF1 (AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { String_t* L_0 = __this->get_m_Name_0(); int32_t L_1 = Animator_StringToHash_m80E4CCCB84AAD032A5D84EF5832B7F35C1E5AE3F(L_0, /*hidden argument*/NULL); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } // UnityEngine.AnimatorControllerParameterType UnityEngine.AnimatorControllerParameter::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorControllerParameter_get_type_mA0A786BD2BA5886464351B355E59395F87B98F02 (AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_Type_1(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.AnimatorControllerParameter::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerParameter_Equals_m71402007E47A2C82599B74BE7E95476B89838682 (AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * __this, RuntimeObject * ___o0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimatorControllerParameter_Equals_m71402007E47A2C82599B74BE7E95476B89838682_MetadataUsageId); s_Il2CppMethodInitialized = true; } AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * V_0 = NULL; bool V_1 = false; int32_t G_B7_0 = 0; { RuntimeObject * L_0 = ___o0; V_0 = ((AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 *)IsInstClass((RuntimeObject*)L_0, AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68_il2cpp_TypeInfo_var)); AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * L_1 = V_0; if (!L_1) { goto IL_0058; } } { String_t* L_2 = __this->get_m_Name_0(); AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * L_3 = V_0; NullCheck(L_3); String_t* L_4 = L_3->get_m_Name_0(); bool L_5 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_2, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_0058; } } { int32_t L_6 = __this->get_m_Type_1(); AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * L_7 = V_0; NullCheck(L_7); int32_t L_8 = L_7->get_m_Type_1(); if ((!(((uint32_t)L_6) == ((uint32_t)L_8)))) { goto IL_0058; } } { float L_9 = __this->get_m_DefaultFloat_2(); AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * L_10 = V_0; NullCheck(L_10); float L_11 = L_10->get_m_DefaultFloat_2(); if ((!(((float)L_9) == ((float)L_11)))) { goto IL_0058; } } { int32_t L_12 = __this->get_m_DefaultInt_3(); AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * L_13 = V_0; NullCheck(L_13); int32_t L_14 = L_13->get_m_DefaultInt_3(); if ((!(((uint32_t)L_12) == ((uint32_t)L_14)))) { goto IL_0058; } } { bool L_15 = __this->get_m_DefaultBool_4(); AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * L_16 = V_0; NullCheck(L_16); bool L_17 = L_16->get_m_DefaultBool_4(); G_B7_0 = ((((int32_t)L_15) == ((int32_t)L_17))? 1 : 0); goto IL_0059; } IL_0058: { G_B7_0 = 0; } IL_0059: { V_1 = (bool)G_B7_0; goto IL_005c; } IL_005c: { bool L_18 = V_1; return L_18; } } // System.Int32 UnityEngine.AnimatorControllerParameter::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorControllerParameter_GetHashCode_mF9447E55008C5B10243C7D0D81376BFC2CAA1730 (AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { String_t* L_0 = AnimatorControllerParameter_get_name_mBC6037CF46E647026CF3AD51E76B4003A181EB60(__this, /*hidden argument*/NULL); NullCheck(L_0); int32_t L_1 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_0); V_0 = L_1; goto IL_000f; } IL_000f: { int32_t L_2 = V_0; return L_2; } } // System.Void UnityEngine.AnimatorControllerParameter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerParameter__ctor_mCCC1C8C5E13550B5745B4F10D0FCF6F948517797 (AnimatorControllerParameter_t63F7756B07B981111CB00490DE84B06BC2A25E68 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimatorControllerParameter__ctor_mCCC1C8C5E13550B5745B4F10D0FCF6F948517797_MetadataUsageId); s_Il2CppMethodInitialized = true; } { __this->set_m_Name_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.AnimatorOverrideController::OnInvalidateOverrideController(UnityEngine.AnimatorOverrideController) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorOverrideController_OnInvalidateOverrideController_mA538F1349FCF3968C5042F2D8860114F51818CB2 (AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 * ___controller0, const RuntimeMethod* method) { bool V_0 = false; { AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 * L_0 = ___controller0; NullCheck(L_0); OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * L_1 = L_0->get_OnOverrideControllerDirty_4(); V_0 = (bool)((!(((RuntimeObject*)(OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); bool L_2 = V_0; if (!L_2) { goto IL_001a; } } { AnimatorOverrideController_t130F04B57E753FD4288EF3235699ABE7C88FF312 * L_3 = ___controller0; NullCheck(L_3); OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * L_4 = L_3->get_OnOverrideControllerDirty_4(); NullCheck(L_4); OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177(L_4, /*hidden argument*/NULL); } IL_001a: { return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif IL2CPP_EXTERN_C void DelegatePInvokeWrapper_OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, const RuntimeMethod* method) { typedef void (DEFAULT_CALL *PInvokeFunc)(); PInvokeFunc il2cppPInvokeFunc = reinterpret_cast(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method)); // Native function invocation il2cppPInvokeFunc(); } // System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback__ctor_m9277DED194C85B1C3B4C7ABBB1D54CCB43C724D8 (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1)); __this->set_method_3(___method1); __this->set_m_target_2(___object0); } // System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m002CFC2CE3C42A058380BE98F015E654D5F9F177 (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, const RuntimeMethod* method) { DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11(); Delegate_t** delegatesToInvoke; il2cpp_array_size_t length; if (delegateArrayToInvoke != NULL) { length = delegateArrayToInvoke->max_length; delegatesToInvoke = reinterpret_cast(delegateArrayToInvoke->GetAddressAtUnchecked(0)); } else { length = 1; delegatesToInvoke = reinterpret_cast(&__this); } for (il2cpp_array_size_t i = 0; i < length; i++) { Delegate_t* currentDelegate = delegatesToInvoke[i]; Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0(); RuntimeObject* targetThis = currentDelegate->get_m_target_2(); RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3()); if (!il2cpp_codegen_method_is_virtual(targetMethod)) { il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod); } bool ___methodIsStatic = MethodIsStatic(targetMethod); int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod); if (___methodIsStatic) { if (___parameterCount == 0) { // open typedef void (*FunctionPointerType) (const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetMethod); } else { // closed typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } else { // closed if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this)) { if (il2cpp_codegen_method_is_generic_instance(targetMethod)) { if (il2cpp_codegen_method_is_interface_method(targetMethod)) GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis); else GenericVirtActionInvoker0::Invoke(targetMethod, targetThis); } else { if (il2cpp_codegen_method_is_interface_method(targetMethod)) InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis); else VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis); } } else { typedef void (*FunctionPointerType) (void*, const RuntimeMethod*); ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod); } } } } // System.IAsyncResult UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::BeginInvoke(System.AsyncCallback,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnOverrideControllerDirtyCallback_BeginInvoke_m35CE43BF7D40E88192183CF666F2BB7EFE8C6F9D (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method) { void *__d_args[1] = {0}; return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1); } // System.Void UnityEngine.AnimatorOverrideController_OnOverrideControllerDirtyCallback::EndInvoke(System.IAsyncResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_EndInvoke_m39CFD9FD2CC3035CFF6809F56447932B1394C08E (OnOverrideControllerDirtyCallback_t73560E6E30067C09BC58A15F9D2726051B077E2E * __this, RuntimeObject* ___result0, const RuntimeMethod* method) { il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.AnimatorStateInfo::get_fullPathHash() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_fullPathHash_m2865A5467A1201025DAD3E58E420D0870CDF90C2 (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_FullPath_2(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t AnimatorStateInfo_get_fullPathHash_m2865A5467A1201025DAD3E58E420D0870CDF90C2_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimatorStateInfo_get_fullPathHash_m2865A5467A1201025DAD3E58E420D0870CDF90C2(_thisAdjusted, method); } // System.Single UnityEngine.AnimatorStateInfo::get_normalizedTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD (AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; { float L_0 = __this->get_m_NormalizedTime_3(); V_0 = L_0; goto IL_000a; } IL_000a: { float L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C float AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimatorStateInfo_get_normalizedTime_m3AB6A2DB592BB9CA0B9A4EF8A382C4DF3F5F6BBD(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_pinvoke(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke& marshaled) { marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0(); marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1(); marshaled.___m_Name_2 = unmarshaled.get_m_Name_2(); marshaled.___m_HasFixedDuration_3 = static_cast(unmarshaled.get_m_HasFixedDuration_3()); marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4(); marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5(); marshaled.___m_AnyState_6 = static_cast(unmarshaled.get_m_AnyState_6()); marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7(); } IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_pinvoke_back(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke& marshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled) { int32_t unmarshaled_m_FullPath_temp_0 = 0; unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0; unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0); int32_t unmarshaled_m_UserName_temp_1 = 0; unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1; unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1); int32_t unmarshaled_m_Name_temp_2 = 0; unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2; unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2); bool unmarshaled_m_HasFixedDuration_temp_3 = false; unmarshaled_m_HasFixedDuration_temp_3 = static_cast(marshaled.___m_HasFixedDuration_3); unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3); float unmarshaled_m_Duration_temp_4 = 0.0f; unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4; unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4); float unmarshaled_m_NormalizedTime_temp_5 = 0.0f; unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5; unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5); bool unmarshaled_m_AnyState_temp_6 = false; unmarshaled_m_AnyState_temp_6 = static_cast(marshaled.___m_AnyState_6); unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6); int32_t unmarshaled_m_TransitionType_temp_7 = 0; unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7; unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7); } // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_pinvoke_cleanup(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_com(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com& marshaled) { marshaled.___m_FullPath_0 = unmarshaled.get_m_FullPath_0(); marshaled.___m_UserName_1 = unmarshaled.get_m_UserName_1(); marshaled.___m_Name_2 = unmarshaled.get_m_Name_2(); marshaled.___m_HasFixedDuration_3 = static_cast(unmarshaled.get_m_HasFixedDuration_3()); marshaled.___m_Duration_4 = unmarshaled.get_m_Duration_4(); marshaled.___m_NormalizedTime_5 = unmarshaled.get_m_NormalizedTime_5(); marshaled.___m_AnyState_6 = static_cast(unmarshaled.get_m_AnyState_6()); marshaled.___m_TransitionType_7 = unmarshaled.get_m_TransitionType_7(); } IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_com_back(const AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com& marshaled, AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B& unmarshaled) { int32_t unmarshaled_m_FullPath_temp_0 = 0; unmarshaled_m_FullPath_temp_0 = marshaled.___m_FullPath_0; unmarshaled.set_m_FullPath_0(unmarshaled_m_FullPath_temp_0); int32_t unmarshaled_m_UserName_temp_1 = 0; unmarshaled_m_UserName_temp_1 = marshaled.___m_UserName_1; unmarshaled.set_m_UserName_1(unmarshaled_m_UserName_temp_1); int32_t unmarshaled_m_Name_temp_2 = 0; unmarshaled_m_Name_temp_2 = marshaled.___m_Name_2; unmarshaled.set_m_Name_2(unmarshaled_m_Name_temp_2); bool unmarshaled_m_HasFixedDuration_temp_3 = false; unmarshaled_m_HasFixedDuration_temp_3 = static_cast(marshaled.___m_HasFixedDuration_3); unmarshaled.set_m_HasFixedDuration_3(unmarshaled_m_HasFixedDuration_temp_3); float unmarshaled_m_Duration_temp_4 = 0.0f; unmarshaled_m_Duration_temp_4 = marshaled.___m_Duration_4; unmarshaled.set_m_Duration_4(unmarshaled_m_Duration_temp_4); float unmarshaled_m_NormalizedTime_temp_5 = 0.0f; unmarshaled_m_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5; unmarshaled.set_m_NormalizedTime_5(unmarshaled_m_NormalizedTime_temp_5); bool unmarshaled_m_AnyState_temp_6 = false; unmarshaled_m_AnyState_temp_6 = static_cast(marshaled.___m_AnyState_6); unmarshaled.set_m_AnyState_6(unmarshaled_m_AnyState_temp_6); int32_t unmarshaled_m_TransitionType_temp_7 = 0; unmarshaled_m_TransitionType_temp_7 = marshaled.___m_TransitionType_7; unmarshaled.set_m_TransitionType_7(unmarshaled_m_TransitionType_temp_7); } // Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo IL2CPP_EXTERN_C void AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshal_com_cleanup(AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B_marshaled_com& marshaled) { } // System.Int32 UnityEngine.AnimatorTransitionInfo::get_fullPathHash() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorTransitionInfo_get_fullPathHash_mCB00E82B499A9F4084FEFFE8757F352541EA055E (AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { int32_t L_0 = __this->get_m_FullPath_0(); V_0 = L_0; goto IL_000a; } IL_000a: { int32_t L_1 = V_0; return L_1; } } IL2CPP_EXTERN_C int32_t AnimatorTransitionInfo_get_fullPathHash_mCB00E82B499A9F4084FEFFE8757F352541EA055E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; AnimatorTransitionInfo_t66D37578B8898C817BD5A5781B420BF92F60AA6B * _thisAdjusted = reinterpret_cast(__this + _offset); return AnimatorTransitionInfo_get_fullPathHash_mCB00E82B499A9F4084FEFFE8757F352541EA055E(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Avatar::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Avatar__ctor_mD1FEFAE6B86B1AFE6097AD2E84AA1B56FF1C04AE (Avatar_t14B515893D5504566D487FFE046DCB8C8C50D02B * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Avatar__ctor_mD1FEFAE6B86B1AFE6097AD2E84AA1B56FF1C04AE_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_pinvoke(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke& marshaled) { marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_BoneName_0()); marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_m_HumanName_1()); marshaled.___limit_2 = unmarshaled.get_limit_2(); } IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_pinvoke_back(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke& marshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled) { unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0)); unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1)); HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 unmarshaled_limit_temp_2; memset((&unmarshaled_limit_temp_2), 0, sizeof(unmarshaled_limit_temp_2)); unmarshaled_limit_temp_2 = marshaled.___limit_2; unmarshaled.set_limit_2(unmarshaled_limit_temp_2); } // Conversion method for clean up from marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_pinvoke_cleanup(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___m_BoneName_0); marshaled.___m_BoneName_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___m_HumanName_1); marshaled.___m_HumanName_1 = NULL; } // Conversion methods for marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_com(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com& marshaled) { marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_BoneName_0()); marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_HumanName_1()); marshaled.___limit_2 = unmarshaled.get_limit_2(); } IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_com_back(const HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com& marshaled, HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995& unmarshaled) { unmarshaled.set_m_BoneName_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0)); unmarshaled.set_m_HumanName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1)); HumanLimit_t6AB2A599FC9E1F7E1598954FA9A0E568ECA5B6F3 unmarshaled_limit_temp_2; memset((&unmarshaled_limit_temp_2), 0, sizeof(unmarshaled_limit_temp_2)); unmarshaled_limit_temp_2 = marshaled.___limit_2; unmarshaled.set_limit_2(unmarshaled_limit_temp_2); } // Conversion method for clean up from marshalling of: UnityEngine.HumanBone IL2CPP_EXTERN_C void HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshal_com_cleanup(HumanBone_t2CE168CF8638CEABF48FB7B7CCF77BBE0CECF995_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___m_BoneName_0); marshaled.___m_BoneName_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___m_HumanName_1); marshaled.___m_HumanName_1 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.HumanTrait::GetBoneIndexFromMono(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t HumanTrait_GetBoneIndexFromMono_mEE030DE71CE19611BB3CC881799CCF3828D0928E (int32_t ___humanId0, const RuntimeMethod* method) { typedef int32_t (*HumanTrait_GetBoneIndexFromMono_mEE030DE71CE19611BB3CC881799CCF3828D0928E_ftn) (int32_t); static HumanTrait_GetBoneIndexFromMono_mEE030DE71CE19611BB3CC881799CCF3828D0928E_ftn _il2cpp_icall_func; if (!_il2cpp_icall_func) _il2cpp_icall_func = (HumanTrait_GetBoneIndexFromMono_mEE030DE71CE19611BB3CC881799CCF3828D0928E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.HumanTrait::GetBoneIndexFromMono(System.Int32)"); int32_t retVal = _il2cpp_icall_func(___humanId0); return retVal; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.Motion::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Motion__ctor_mAED8097767A0FD4F3B5A8E687D569E33DB6F8443 (Motion_t497BF9244B6A769D1AE925C3876B187C56C8CF8F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Motion__ctor_mAED8097767A0FD4F3B5A8E687D569E33DB6F8443_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.RuntimeAnimatorController::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeAnimatorController__ctor_mF55B0DDD5700D725CD4E59521E5A16BD774ABC32 (RuntimeAnimatorController_tDA6672C8194522C2F60F8F2F241657E57C3520BD * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RuntimeAnimatorController__ctor_mF55B0DDD5700D725CD4E59521E5A16BD774ABC32_MetadataUsageId); s_Il2CppMethodInitialized = true; } { IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_pinvoke(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke& marshaled) { marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_name_0()); marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_parentName_1()); marshaled.___position_2 = unmarshaled.get_position_2(); marshaled.___rotation_3 = unmarshaled.get_rotation_3(); marshaled.___scale_4 = unmarshaled.get_scale_4(); } IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_pinvoke_back(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke& marshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled) { unmarshaled.set_name_0(il2cpp_codegen_marshal_string_result(marshaled.___name_0)); unmarshaled.set_parentName_1(il2cpp_codegen_marshal_string_result(marshaled.___parentName_1)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_2; memset((&unmarshaled_position_temp_2), 0, sizeof(unmarshaled_position_temp_2)); unmarshaled_position_temp_2 = marshaled.___position_2; unmarshaled.set_position_2(unmarshaled_position_temp_2); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_rotation_temp_3; memset((&unmarshaled_rotation_temp_3), 0, sizeof(unmarshaled_rotation_temp_3)); unmarshaled_rotation_temp_3 = marshaled.___rotation_3; unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_scale_temp_4; memset((&unmarshaled_scale_temp_4), 0, sizeof(unmarshaled_scale_temp_4)); unmarshaled_scale_temp_4 = marshaled.___scale_4; unmarshaled.set_scale_4(unmarshaled_scale_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_pinvoke_cleanup(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_pinvoke& marshaled) { il2cpp_codegen_marshal_free(marshaled.___name_0); marshaled.___name_0 = NULL; il2cpp_codegen_marshal_free(marshaled.___parentName_1); marshaled.___parentName_1 = NULL; } // Conversion methods for marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_com(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com& marshaled) { marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_name_0()); marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_parentName_1()); marshaled.___position_2 = unmarshaled.get_position_2(); marshaled.___rotation_3 = unmarshaled.get_rotation_3(); marshaled.___scale_4 = unmarshaled.get_scale_4(); } IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_com_back(const SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com& marshaled, SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5& unmarshaled) { unmarshaled.set_name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___name_0)); unmarshaled.set_parentName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_position_temp_2; memset((&unmarshaled_position_temp_2), 0, sizeof(unmarshaled_position_temp_2)); unmarshaled_position_temp_2 = marshaled.___position_2; unmarshaled.set_position_2(unmarshaled_position_temp_2); Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 unmarshaled_rotation_temp_3; memset((&unmarshaled_rotation_temp_3), 0, sizeof(unmarshaled_rotation_temp_3)); unmarshaled_rotation_temp_3 = marshaled.___rotation_3; unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 unmarshaled_scale_temp_4; memset((&unmarshaled_scale_temp_4), 0, sizeof(unmarshaled_scale_temp_4)); unmarshaled_scale_temp_4 = marshaled.___scale_4; unmarshaled.set_scale_4(unmarshaled_scale_temp_4); } // Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone IL2CPP_EXTERN_C void SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshal_com_cleanup(SkeletonBone_tCDF297229129311214294465F3FA353DB09726F5_marshaled_com& marshaled) { il2cpp_codegen_marshal_free_bstring(marshaled.___name_0); marshaled.___name_0 = NULL; il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1); marshaled.___parentName_1 = NULL; } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_mAB25325C96611ADDF93038EC6792EC4F76AEF4EE (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mE12079F72B209DDFFAB4088B2B210EA20C2C4266 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_m83F9656CE5265BD15F3B5D1AB91411A211922730 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_mAE38B3B50B0A495AF30E6711F52381668B63DAA2 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_mB977958BB73727EF2F721BB449DFEA781529785B (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m5497D76EAE53BEF94431E3C1AAD0B58B89E745C7 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m8A0744B8E90157AE466269DF324C44BFCBB47FF3 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_mAAD23D49A3F84438928677D2FA3F8E26CFDE2522 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mF1E4E77449D427AE5DDD68FD8EECCAD1E54E1EE9 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_m43A13AA682B9E86F6D2952338F47CE1B2BF9D4A7 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_mD8060C6C70456CDC4D678184723C05A7750846F3 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m09D6AC0300060ACF7B82283AD947E9A260585576 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, AnimatorStateInfo_tF6D8ADF771CD13DC578AC9A574FD33CC99AD46E2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller3, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m6DE0F767D565EFC33361BA13A6DCC65AC89D3D07 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m01575716EA20F88A56C3CB778FACE2CBDA68EF26 (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, Animator_tF1A88E66B3B731DDA75A066DBAE9C55837660F5A * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_t352C2C3D059CFC0404FF4FBBA302F16C5966F44B ___controller2, const RuntimeMethod* method) { { return; } } // System.Void UnityEngine.StateMachineBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour__ctor_m60289315ADCB494227D881EEFA6C4458BACA79DB (StateMachineBehaviour_t698612ED92024B087045C388731B7673550C786C * __this, const RuntimeMethod* method) { { ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif