#include "il2cpp-config.h" #ifndef _MSC_VER # include #else # include #endif #include "codegen/il2cpp-codegen-metadata.h" IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END // 0x00000001 System.Void UnityEngineInternal.Input.NativeUpdateCallback::.ctor(System.Object,System.IntPtr) extern void NativeUpdateCallback__ctor_m5582C8C51CCFC860BC0A2A6DC5C746A05AABA622 (void); // 0x00000002 System.Void UnityEngineInternal.Input.NativeUpdateCallback::Invoke(UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) extern void NativeUpdateCallback_Invoke_m0F3B8F934AB1C953397B0E2134D17A9AAEBD975E (void); // 0x00000003 System.IAsyncResult UnityEngineInternal.Input.NativeUpdateCallback::BeginInvoke(UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*,System.AsyncCallback,System.Object) extern void NativeUpdateCallback_BeginInvoke_m79CEAA701133792644EE6B9C9F1B234541EA0D5C (void); // 0x00000004 System.Void UnityEngineInternal.Input.NativeUpdateCallback::EndInvoke(System.IAsyncResult) extern void NativeUpdateCallback_EndInvoke_m58A8CC712FC274C7B81CAD4D3B0AB159D3525246 (void); // 0x00000005 System.Void UnityEngineInternal.Input.NativeInputSystem::.cctor() extern void NativeInputSystem__cctor_m062AB23A2EB8CDEC8BEB378C4588038BD1614A11 (void); // 0x00000006 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyBeforeUpdate(UnityEngineInternal.Input.NativeInputUpdateType) extern void NativeInputSystem_NotifyBeforeUpdate_m317D534DBDD42915CE638051B87E48B76ED28574 (void); // 0x00000007 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.IntPtr) extern void NativeInputSystem_NotifyUpdate_m9AAC791622BA97DC7807610DD08C54F6011834F2 (void); // 0x00000008 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyDeviceDiscovered(System.Int32,System.String) extern void NativeInputSystem_NotifyDeviceDiscovered_m48C3818DDCFB1A2C0530B6CE1C78743ABA4614B0 (void); // 0x00000009 System.Void UnityEngineInternal.Input.NativeInputSystem::ShouldRunUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.Boolean&) extern void NativeInputSystem_ShouldRunUpdate_m3232491D0E639A8C58910B2ECD2967BAC8AFF9C6 (void); // 0x0000000A System.Void UnityEngineInternal.Input.NativeInputSystem::set_hasDeviceDiscoveredCallback(System.Boolean) extern void NativeInputSystem_set_hasDeviceDiscoveredCallback_mB5319D5A7C245D6F12C294928D4AF3B635FFE362 (void); static Il2CppMethodPointer s_methodPointers[10] = { NativeUpdateCallback__ctor_m5582C8C51CCFC860BC0A2A6DC5C746A05AABA622, NativeUpdateCallback_Invoke_m0F3B8F934AB1C953397B0E2134D17A9AAEBD975E, NativeUpdateCallback_BeginInvoke_m79CEAA701133792644EE6B9C9F1B234541EA0D5C, NativeUpdateCallback_EndInvoke_m58A8CC712FC274C7B81CAD4D3B0AB159D3525246, NativeInputSystem__cctor_m062AB23A2EB8CDEC8BEB378C4588038BD1614A11, NativeInputSystem_NotifyBeforeUpdate_m317D534DBDD42915CE638051B87E48B76ED28574, NativeInputSystem_NotifyUpdate_m9AAC791622BA97DC7807610DD08C54F6011834F2, NativeInputSystem_NotifyDeviceDiscovered_m48C3818DDCFB1A2C0530B6CE1C78743ABA4614B0, NativeInputSystem_ShouldRunUpdate_m3232491D0E639A8C58910B2ECD2967BAC8AFF9C6, NativeInputSystem_set_hasDeviceDiscoveredCallback_mB5319D5A7C245D6F12C294928D4AF3B635FFE362, }; static const int32_t s_InvokerIndices[10] = { 138, 855, 2102, 26, 3, 174, 1664, 595, 987, 878, }; extern const Il2CppCodeGenModule g_UnityEngine_InputModuleCodeGenModule; const Il2CppCodeGenModule g_UnityEngine_InputModuleCodeGenModule = { "UnityEngine.InputModule.dll", 10, s_methodPointers, s_InvokerIndices, 0, NULL, 0, NULL, 0, NULL, NULL, };